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author | Rindbee <idleman@yeah.net> | 2022-08-14 19:17:45 +0800 |
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committer | Rindbee <idleman@yeah.net> | 2023-05-10 09:13:43 +0800 |
commit | af58f1e8547c8b6a2e6b83b7de9c3ac9bc05d881 (patch) | |
tree | 8036a8da72ef1802d91c89c9f1ebd5e81ec28a1d /thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h | |
parent | cf8ad12b56df4ae7bba4c73070dd035693a880e4 (diff) | |
download | redot-engine-af58f1e8547c8b6a2e6b83b7de9c3ac9bc05d881.tar.gz |
Improve the UX of ViewportTexture in the editor
The associated `ViewportTexture`s will update the `viewport_path`
in time when the `Viewport`'s nodepath is changed (caused by renaming
the node names or moving in the SceneTree dock).
If the target `Viewport` is changed by resetting the `viewport_path`,
the `ViewportTexture`s will be re-setup and emit `changed` signal in
time.
Diffstat (limited to 'thirdparty/basis_universal/transcoder/basisu_transcoder_internal.h')
0 files changed, 0 insertions, 0 deletions