summaryrefslogtreecommitdiffstats
path: root/thirdparty/oidn/core/math.h
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /thirdparty/oidn/core/math.h
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
downloadredot-engine-1bea8e1eacc68bcedbd3f207395bccf11011dae2.tar.gz
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'thirdparty/oidn/core/math.h')
-rw-r--r--thirdparty/oidn/core/math.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/thirdparty/oidn/core/math.h b/thirdparty/oidn/core/math.h
new file mode 100644
index 0000000000..a844ef0d1d
--- /dev/null
+++ b/thirdparty/oidn/core/math.h
@@ -0,0 +1,78 @@
+// ======================================================================== //
+// Copyright 2009-2019 Intel Corporation //
+// //
+// Licensed under the Apache License, Version 2.0 (the "License"); //
+// you may not use this file except in compliance with the License. //
+// You may obtain a copy of the License at //
+// //
+// http://www.apache.org/licenses/LICENSE-2.0 //
+// //
+// Unless required by applicable law or agreed to in writing, software //
+// distributed under the License is distributed on an "AS IS" BASIS, //
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
+// See the License for the specific language governing permissions and //
+// limitations under the License. //
+// ======================================================================== //
+
+#pragma once
+
+#include "common/platform.h"
+
+namespace oidn {
+
+ constexpr float minVectorLength = 1e-10f;
+ constexpr float minVectorLengthSqr = minVectorLength * minVectorLength;
+
+ using std::log;
+ using std::log2;
+ using std::exp;
+ using std::exp2;
+ using std::pow;
+ using std::isfinite;
+ using std::isnan;
+
+ __forceinline float sqr(float x)
+ {
+ return x * x;
+ }
+
+ __forceinline float rcp(float x)
+ {
+ __m128 r = _mm_rcp_ss(_mm_set_ss(x));
+ return _mm_cvtss_f32(_mm_sub_ss(_mm_add_ss(r, r), _mm_mul_ss(_mm_mul_ss(r, r), _mm_set_ss(x))));
+ }
+
+ __forceinline float rsqrt(float x)
+ {
+ __m128 r = _mm_rsqrt_ss(_mm_set_ss(x));
+ return _mm_cvtss_f32(_mm_add_ss(_mm_mul_ss(_mm_set_ss(1.5f), r),
+ _mm_mul_ss(_mm_mul_ss(_mm_mul_ss(_mm_set_ss(x), _mm_set_ss(-0.5f)), r), _mm_mul_ss(r, r))));
+ }
+
+ __forceinline float maxSafe(float value, float minValue)
+ {
+ return isfinite(value) ? max(value, minValue) : minValue;
+ }
+
+ __forceinline float clampSafe(float value, float minValue, float maxValue)
+ {
+ return isfinite(value) ? clamp(value, minValue, maxValue) : minValue;
+ }
+
+ // Returns ceil(a / b) for non-negative integers
+ template<class Int>
+ __forceinline constexpr Int ceilDiv(Int a, Int b)
+ {
+ //assert(a >= 0);
+ //assert(b > 0);
+ return (a + b - 1) / b;
+ }
+
+ // Returns a rounded up to multiple of b
+ template<class Int>
+ __forceinline constexpr Int roundUp(Int a, Int b)
+ {
+ return ceilDiv(a, b) * b;
+ }
+
+} // namespace oidn