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author | Martin Capitanio <capnm@capitanio.org> | 2023-09-29 14:58:36 +0200 |
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committer | Martin Capitanio <capnm@capitanio.org> | 2023-09-29 19:50:19 +0200 |
commit | aab650f2ef97915e22312e5da543e01989bbfd76 (patch) | |
tree | 847d2e5c6033ab1d06122c57beefa6dc6c019aad /thirdparty/thorvg/src/renderer/sw_engine/tvgSwImage.cpp | |
parent | 19890614c6a78ec36030ce65c7da05f07fcdb9ed (diff) | |
download | redot-engine-aab650f2ef97915e22312e5da543e01989bbfd76.tar.gz |
ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
Diffstat (limited to 'thirdparty/thorvg/src/renderer/sw_engine/tvgSwImage.cpp')
-rw-r--r-- | thirdparty/thorvg/src/renderer/sw_engine/tvgSwImage.cpp | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/sw_engine/tvgSwImage.cpp b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwImage.cpp new file mode 100644 index 0000000000..b1624037bc --- /dev/null +++ b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwImage.cpp @@ -0,0 +1,158 @@ +/* + * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "tvgMath.h" +#include "tvgSwCommon.h" + +/************************************************************************/ +/* Internal Class Implementation */ +/************************************************************************/ + +static inline bool _onlyShifted(const Matrix* m) +{ + if (mathEqual(m->e11, 1.0f) && mathEqual(m->e22, 1.0f) && mathZero(m->e12) && mathZero(m->e21)) return true; + return false; +} + + +static bool _genOutline(SwImage* image, const RenderMesh* mesh, const Matrix* transform, SwMpool* mpool, unsigned tid) +{ + image->outline = mpoolReqOutline(mpool, tid); + auto outline = image->outline; + + outline->pts.reserve(5); + outline->types.reserve(5); + outline->cntrs.reserve(1); + outline->closed.reserve(1); + + Point to[4]; + if (mesh->triangleCnt > 0) { + // TODO: Optimise me. We appear to calculate this exact min/max bounding area in multiple + // places. We should be able to re-use one we have already done? Also see: + // tvgPicture.h --> bounds + // tvgSwRasterTexmap.h --> _rasterTexmapPolygonMesh + // + // TODO: Should we calculate the exact path(s) of the triangle mesh instead? + // i.e. copy tvgSwShape.capp -> _genOutline? + // + // TODO: Cntrs? + auto triangles = mesh->triangles; + auto min = triangles[0].vertex[0].pt; + auto max = triangles[0].vertex[0].pt; + + for (uint32_t i = 0; i < mesh->triangleCnt; ++i) { + if (triangles[i].vertex[0].pt.x < min.x) min.x = triangles[i].vertex[0].pt.x; + else if (triangles[i].vertex[0].pt.x > max.x) max.x = triangles[i].vertex[0].pt.x; + if (triangles[i].vertex[0].pt.y < min.y) min.y = triangles[i].vertex[0].pt.y; + else if (triangles[i].vertex[0].pt.y > max.y) max.y = triangles[i].vertex[0].pt.y; + + if (triangles[i].vertex[1].pt.x < min.x) min.x = triangles[i].vertex[1].pt.x; + else if (triangles[i].vertex[1].pt.x > max.x) max.x = triangles[i].vertex[1].pt.x; + if (triangles[i].vertex[1].pt.y < min.y) min.y = triangles[i].vertex[1].pt.y; + else if (triangles[i].vertex[1].pt.y > max.y) max.y = triangles[i].vertex[1].pt.y; + + if (triangles[i].vertex[2].pt.x < min.x) min.x = triangles[i].vertex[2].pt.x; + else if (triangles[i].vertex[2].pt.x > max.x) max.x = triangles[i].vertex[2].pt.x; + if (triangles[i].vertex[2].pt.y < min.y) min.y = triangles[i].vertex[2].pt.y; + else if (triangles[i].vertex[2].pt.y > max.y) max.y = triangles[i].vertex[2].pt.y; + } + to[0] = {min.x, min.y}; + to[1] = {max.x, min.y}; + to[2] = {max.x, max.y}; + to[3] = {min.x, max.y}; + } else { + auto w = static_cast<float>(image->w); + auto h = static_cast<float>(image->h); + to[0] = {0, 0}; + to[1] = {w, 0}; + to[2] = {w, h}; + to[3] = {0, h}; + } + + for (int i = 0; i < 4; i++) { + outline->pts.push(mathTransform(&to[i], transform)); + outline->types.push(SW_CURVE_TYPE_POINT); + } + + outline->pts.push(outline->pts[0]); + outline->types.push(SW_CURVE_TYPE_POINT); + outline->cntrs.push(outline->pts.count - 1); + outline->closed.push(true); + + image->outline = outline; + + return true; +} + + +/************************************************************************/ +/* External Class Implementation */ +/************************************************************************/ + +bool imagePrepare(SwImage* image, const RenderMesh* mesh, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid) +{ + image->direct = _onlyShifted(transform); + + //Fast track: Non-transformed image but just shifted. + if (image->direct) { + image->ox = -static_cast<int32_t>(round(transform->e13)); + image->oy = -static_cast<int32_t>(round(transform->e23)); + //Figure out the scale factor by transform matrix + } else { + auto scaleX = sqrtf((transform->e11 * transform->e11) + (transform->e21 * transform->e21)); + auto scaleY = sqrtf((transform->e22 * transform->e22) + (transform->e12 * transform->e12)); + image->scale = (fabsf(scaleX - scaleY) > 0.01f) ? 1.0f : scaleX; + + if (mathZero(transform->e12) && mathZero(transform->e21)) image->scaled = true; + else image->scaled = false; + } + + if (!_genOutline(image, mesh, transform, mpool, tid)) return false; + return mathUpdateOutlineBBox(image->outline, clipRegion, renderRegion, image->direct); +} + + +bool imageGenRle(SwImage* image, const SwBBox& renderRegion, bool antiAlias) +{ + if ((image->rle = rleRender(image->rle, image->outline, renderRegion, antiAlias))) return true; + + return false; +} + + +void imageDelOutline(SwImage* image, SwMpool* mpool, uint32_t tid) +{ + mpoolRetOutline(mpool, tid); + image->outline = nullptr; +} + + +void imageReset(SwImage* image) +{ + rleReset(image->rle); +} + + +void imageFree(SwImage* image) +{ + rleFree(image->rle); +} |