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authorMartin Capitanio <capnm@capitanio.org>2023-09-29 14:58:36 +0200
committerMartin Capitanio <capnm@capitanio.org>2023-09-29 19:50:19 +0200
commitaab650f2ef97915e22312e5da543e01989bbfd76 (patch)
tree847d2e5c6033ab1d06122c57beefa6dc6c019aad /thirdparty/thorvg/src/renderer/sw_engine/tvgSwRasterC.h
parent19890614c6a78ec36030ce65c7da05f07fcdb9ed (diff)
downloadredot-engine-aab650f2ef97915e22312e5da543e01989bbfd76.tar.gz
ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0 + Infrastructure Repository folder structure was make it more intuitive and coherent. "thorvg/src/lib" -> "thorvg/src/common" (providing essential common functionalities used internally among the renderer and sub-modules) "thorvg/src/lib" -> "thorvg/src/renderer" (for vector drawing features) + SVG related Fix stroke regression https://github.com/thorvg/thorvg/issues/1670 Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321 Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
Diffstat (limited to 'thirdparty/thorvg/src/renderer/sw_engine/tvgSwRasterC.h')
-rw-r--r--thirdparty/thorvg/src/renderer/sw_engine/tvgSwRasterC.h163
1 files changed, 163 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/sw_engine/tvgSwRasterC.h b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwRasterC.h
new file mode 100644
index 0000000000..eb377e78e3
--- /dev/null
+++ b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwRasterC.h
@@ -0,0 +1,163 @@
+/*
+ * Copyright (c) 2021 - 2023 the ThorVG project. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+template<typename PIXEL_T>
+static void inline cRasterPixels(PIXEL_T* dst, PIXEL_T val, uint32_t offset, int32_t len)
+{
+ dst += offset;
+
+ //fix the misaligned memory
+ auto alignOffset = (long long) dst % 8;
+ if (alignOffset > 0) {
+ if (sizeof(PIXEL_T) == 4) alignOffset /= 4;
+ else if (sizeof(PIXEL_T) == 1) alignOffset = 8 - alignOffset;
+ while (alignOffset > 0 && len > 0) {
+ *dst++ = val;
+ --len;
+ --alignOffset;
+ }
+ }
+
+ //64bits faster clear
+ if ((sizeof(PIXEL_T) == 4)) {
+ auto val64 = (uint64_t(val) << 32) | uint64_t(val);
+ while (len > 1) {
+ *reinterpret_cast<uint64_t*>(dst) = val64;
+ len -= 2;
+ dst += 2;
+ }
+ } else if (sizeof(PIXEL_T) == 1) {
+ auto val32 = (uint32_t(val) << 24) | (uint32_t(val) << 16) | (uint32_t(val) << 8) | uint32_t(val);
+ auto val64 = (uint64_t(val32) << 32) | val32;
+ while (len > 7) {
+ *reinterpret_cast<uint64_t*>(dst) = val64;
+ len -= 8;
+ dst += 8;
+ }
+ }
+
+ //leftovers
+ while (len--) *dst++ = val;
+}
+
+
+static bool inline cRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
+{
+ auto span = rle->spans;
+
+ //32bit channels
+ if (surface->channelSize == sizeof(uint32_t)) {
+ auto color = surface->join(r, g, b, a);
+ uint32_t src;
+ for (uint32_t i = 0; i < rle->size; ++i, ++span) {
+ auto dst = &surface->buf32[span->y * surface->stride + span->x];
+ if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage);
+ else src = color;
+ auto ialpha = IA(src);
+ for (uint32_t x = 0; x < span->len; ++x, ++dst) {
+ *dst = src + ALPHA_BLEND(*dst, ialpha);
+ }
+ }
+ //8bit grayscale
+ } else if (surface->channelSize == sizeof(uint8_t)) {
+ uint8_t src;
+ for (uint32_t i = 0; i < rle->size; ++i, ++span) {
+ auto dst = &surface->buf8[span->y * surface->stride + span->x];
+ if (span->coverage < 255) src = MULTIPLY(span->coverage, a);
+ else src = a;
+ auto ialpha = ~a;
+ for (uint32_t x = 0; x < span->len; ++x, ++dst) {
+ *dst = src + MULTIPLY(*dst, ialpha);
+ }
+ }
+ }
+ return true;
+}
+
+
+static bool inline cRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
+{
+ auto h = static_cast<uint32_t>(region.max.y - region.min.y);
+ auto w = static_cast<uint32_t>(region.max.x - region.min.x);
+
+ //32bits channels
+ if (surface->channelSize == sizeof(uint32_t)) {
+ auto color = surface->join(r, g, b, 255);
+ auto buffer = surface->buf32 + (region.min.y * surface->stride) + region.min.x;
+ auto ialpha = 255 - a;
+ for (uint32_t y = 0; y < h; ++y) {
+ auto dst = &buffer[y * surface->stride];
+ for (uint32_t x = 0; x < w; ++x, ++dst) {
+ *dst = color + ALPHA_BLEND(*dst, ialpha);
+ }
+ }
+ //8bit grayscale
+ } else if (surface->channelSize == sizeof(uint8_t)) {
+ auto buffer = surface->buf8 + (region.min.y * surface->stride) + region.min.x;
+ auto ialpha = ~a;
+ for (uint32_t y = 0; y < h; ++y) {
+ auto dst = &buffer[y * surface->stride];
+ for (uint32_t x = 0; x < w; ++x, ++dst) {
+ *dst = a + MULTIPLY(*dst, ialpha);
+ }
+ }
+ }
+ return true;
+}
+
+
+static bool inline cRasterABGRtoARGB(Surface* surface)
+{
+ TVGLOG("SW_ENGINE", "Convert ColorSpace ABGR - ARGB [Size: %d x %d]", surface->w, surface->h);
+
+ //64bits faster converting
+ if (surface->w % 2 == 0) {
+ auto buffer = reinterpret_cast<uint64_t*>(surface->buf32);
+ for (uint32_t y = 0; y < surface->h; ++y, buffer += surface->stride / 2) {
+ auto dst = buffer;
+ for (uint32_t x = 0; x < surface->w / 2; ++x, ++dst) {
+ auto c = *dst;
+ //flip Blue, Red channels
+ *dst = (c & 0xff000000ff000000) + ((c & 0x00ff000000ff0000) >> 16) + (c & 0x0000ff000000ff00) + ((c & 0x000000ff000000ff) << 16);
+ }
+ }
+ //default converting
+ } else {
+ auto buffer = surface->buf32;
+ for (uint32_t y = 0; y < surface->h; ++y, buffer += surface->stride) {
+ auto dst = buffer;
+ for (uint32_t x = 0; x < surface->w; ++x, ++dst) {
+ auto c = *dst;
+ //flip Blue, Red channels
+ *dst = (c & 0xff000000) + ((c & 0x00ff0000) >> 16) + (c & 0x0000ff00) + ((c & 0x000000ff) << 16);
+ }
+ }
+ }
+ return true;
+}
+
+
+static bool inline cRasterARGBtoABGR(Surface* surface)
+{
+ //exactly same with ABGRtoARGB
+ return cRasterABGRtoARGB(surface);
+}