diff options
author | Martin Capitanio <capnm@capitanio.org> | 2023-09-29 14:58:36 +0200 |
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committer | Martin Capitanio <capnm@capitanio.org> | 2023-09-29 19:50:19 +0200 |
commit | aab650f2ef97915e22312e5da543e01989bbfd76 (patch) | |
tree | 847d2e5c6033ab1d06122c57beefa6dc6c019aad /thirdparty/thorvg/src/renderer/sw_engine/tvgSwRenderer.cpp | |
parent | 19890614c6a78ec36030ce65c7da05f07fcdb9ed (diff) | |
download | redot-engine-aab650f2ef97915e22312e5da543e01989bbfd76.tar.gz |
ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0
+ Infrastructure
Repository folder structure was make it more intuitive and coherent.
"thorvg/src/lib" -> "thorvg/src/common"
(providing essential common functionalities
used internally among the renderer and sub-modules)
"thorvg/src/lib" -> "thorvg/src/renderer"
(for vector drawing features)
+ SVG related
Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
Diffstat (limited to 'thirdparty/thorvg/src/renderer/sw_engine/tvgSwRenderer.cpp')
-rw-r--r-- | thirdparty/thorvg/src/renderer/sw_engine/tvgSwRenderer.cpp | 856 |
1 files changed, 856 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/sw_engine/tvgSwRenderer.cpp b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwRenderer.cpp new file mode 100644 index 0000000000..049aa3d1d0 --- /dev/null +++ b/thirdparty/thorvg/src/renderer/sw_engine/tvgSwRenderer.cpp @@ -0,0 +1,856 @@ +/* + * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "tvgMath.h" +#include "tvgSwCommon.h" +#include "tvgTaskScheduler.h" +#include "tvgSwRenderer.h" + +/************************************************************************/ +/* Internal Class Implementation */ +/************************************************************************/ +static int32_t initEngineCnt = false; +static int32_t rendererCnt = 0; +static SwMpool* globalMpool = nullptr; +static uint32_t threadsCnt = 0; + +struct SwTask : Task +{ + SwSurface* surface = nullptr; + SwMpool* mpool = nullptr; + SwBBox bbox = {{0, 0}, {0, 0}}; //Whole Rendering Region + Matrix* transform = nullptr; + Array<RenderData> clips; + RenderUpdateFlag flags = RenderUpdateFlag::None; + uint8_t opacity; + bool pushed = false; //Pushed into task list? + bool disposed = false; //Disposed task? + + RenderRegion bounds() const + { + RenderRegion region; + + //Range over? + region.x = bbox.min.x > 0 ? bbox.min.x : 0; + region.y = bbox.min.y > 0 ? bbox.min.y : 0; + region.w = bbox.max.x - region.x; + region.h = bbox.max.y - region.y; + if (region.w < 0) region.w = 0; + if (region.h < 0) region.h = 0; + + return region; + } + + virtual bool dispose() = 0; + virtual bool clip(SwRleData* target) = 0; + virtual SwRleData* rle() = 0; + + virtual ~SwTask() + { + free(transform); + } +}; + + +struct SwShapeTask : SwTask +{ + SwShape shape; + const RenderShape* rshape = nullptr; + bool cmpStroking = false; + bool clipper = false; + + /* We assume that if the stroke width is greater than 2, + the shape's outline beneath the stroke could be adequately covered by the stroke drawing. + Therefore, antialiasing is disabled under this condition. + Additionally, the stroke style should not be dashed. */ + bool antialiasing(float strokeWidth) + { + return strokeWidth < 2.0f || rshape->stroke->dashCnt > 0 || rshape->stroke->strokeFirst; + } + + float validStrokeWidth() + { + if (!rshape->stroke) return 0.0f; + + auto width = rshape->stroke->width; + if (mathZero(width)) return 0.0f; + + if (!rshape->stroke->fill && (MULTIPLY(rshape->stroke->color[3], opacity) == 0)) return 0.0f; + if (mathZero(rshape->stroke->trim.begin - rshape->stroke->trim.end)) return 0.0f; + + if (transform) return (width * sqrt(transform->e11 * transform->e11 + transform->e12 * transform->e12)); + else return width; + } + + + bool clip(SwRleData* target) override + { + if (shape.fastTrack) rleClipRect(target, &bbox); + else if (shape.rle) rleClipPath(target, shape.rle); + else return false; + + return true; + } + + SwRleData* rle() override + { + if (!shape.rle && shape.fastTrack) { + shape.rle = rleRender(&shape.bbox); + } + return shape.rle; + } + + void run(unsigned tid) override + { + if (opacity == 0 && !clipper) return; //Invisible + + auto strokeWidth = validStrokeWidth(); + bool visibleFill = false; + auto clipRegion = bbox; + + //This checks also for the case, if the invisible shape turned to visible by alpha. + auto prepareShape = false; + if (!shapePrepared(&shape) && (flags & RenderUpdateFlag::Color)) prepareShape = true; + + //Shape + if (flags & (RenderUpdateFlag::Path | RenderUpdateFlag::Transform) || prepareShape) { + uint8_t alpha = 0; + rshape->fillColor(nullptr, nullptr, nullptr, &alpha); + alpha = MULTIPLY(alpha, opacity); + visibleFill = (alpha > 0 || rshape->fill); + if (visibleFill || clipper) { + shapeReset(&shape); + if (!shapePrepare(&shape, rshape, transform, clipRegion, bbox, mpool, tid, clips.count > 0 ? true : false)) goto err; + } + } + //Fill + if (flags & (RenderUpdateFlag::Gradient | RenderUpdateFlag::Transform | RenderUpdateFlag::Color)) { + if (visibleFill || clipper) { + if (!shapeGenRle(&shape, rshape, antialiasing(strokeWidth))) goto err; + } + if (auto fill = rshape->fill) { + auto ctable = (flags & RenderUpdateFlag::Gradient) ? true : false; + if (ctable) shapeResetFill(&shape); + if (!shapeGenFillColors(&shape, fill, transform, surface, opacity, ctable)) goto err; + } else { + shapeDelFill(&shape); + } + } + //Stroke + if (flags & (RenderUpdateFlag::Stroke | RenderUpdateFlag::Transform)) { + if (strokeWidth > 0.0f) { + shapeResetStroke(&shape, rshape, transform); + if (!shapeGenStrokeRle(&shape, rshape, transform, clipRegion, bbox, mpool, tid)) goto err; + + if (auto fill = rshape->strokeFill()) { + auto ctable = (flags & RenderUpdateFlag::GradientStroke) ? true : false; + if (ctable) shapeResetStrokeFill(&shape); + if (!shapeGenStrokeFillColors(&shape, fill, transform, surface, opacity, ctable)) goto err; + } else { + shapeDelStrokeFill(&shape); + } + } else { + shapeDelStroke(&shape); + } + } + + //Clear current task memorypool here if the clippers would use the same memory pool + shapeDelOutline(&shape, mpool, tid); + + //Clip Path + for (auto clip = clips.data; clip < clips.end(); ++clip) { + auto clipper = static_cast<SwTask*>(*clip); + //Clip shape rle + if (shape.rle && !clipper->clip(shape.rle)) goto err; + //Clip stroke rle + if (shape.strokeRle && !clipper->clip(shape.strokeRle)) goto err; + } + return; + + err: + shapeReset(&shape); + shapeDelOutline(&shape, mpool, tid); + } + + bool dispose() override + { + shapeFree(&shape); + return true; + } +}; + + +struct SwSceneTask : SwTask +{ + Array<RenderData> scene; //list of paints render data (SwTask) + SwRleData* sceneRle = nullptr; + + bool clip(SwRleData* target) override + { + //Only one shape + if (scene.count == 1) { + return static_cast<SwTask*>(*scene.data)->clip(target); + } + + //More than one shapes + if (sceneRle) rleClipPath(target, sceneRle); + else TVGLOG("SW_ENGINE", "No clippers in a scene?"); + + return true; + } + + SwRleData* rle() override + { + return sceneRle; + } + + void run(unsigned tid) override + { + //TODO: Skip the run if the scene hans't changed. + if (!sceneRle) sceneRle = static_cast<SwRleData*>(calloc(1, sizeof(SwRleData))); + else rleReset(sceneRle); + + //Merge shapes if it has more than one shapes + if (scene.count > 1) { + //Merge first two clippers + auto clipper1 = static_cast<SwTask*>(*scene.data); + auto clipper2 = static_cast<SwTask*>(*(scene.data + 1)); + + rleMerge(sceneRle, clipper1->rle(), clipper2->rle()); + + //Unify the remained clippers + for (auto rd = scene.data + 2; rd < scene.end(); ++rd) { + auto clipper = static_cast<SwTask*>(*rd); + rleMerge(sceneRle, sceneRle, clipper->rle()); + } + } + } + + bool dispose() override + { + rleFree(sceneRle); + return true; + } +}; + + +struct SwImageTask : SwTask +{ + SwImage image; + Surface* source; //Image source + const RenderMesh* mesh = nullptr; //Should be valid ptr in action + + bool clip(SwRleData* target) override + { + TVGERR("SW_ENGINE", "Image is used as ClipPath?"); + return true; + } + + SwRleData* rle() override + { + TVGERR("SW_ENGINE", "Image is used as Scene ClipPath?"); + return nullptr; + } + + void run(unsigned tid) override + { + auto clipRegion = bbox; + + //Convert colorspace if it's not aligned. + if (source->owner) { + if (source->cs != surface->cs) rasterConvertCS(source, surface->cs); + if (!source->premultiplied) rasterPremultiply(source); + } + + image.data = source->data; + image.w = source->w; + image.h = source->h; + image.stride = source->stride; + image.channelSize = source->channelSize; + + //Invisible shape turned to visible by alpha. + if ((flags & (RenderUpdateFlag::Image | RenderUpdateFlag::Transform | RenderUpdateFlag::Color)) && (opacity > 0)) { + imageReset(&image); + if (!image.data || image.w == 0 || image.h == 0) goto end; + + if (!imagePrepare(&image, mesh, transform, clipRegion, bbox, mpool, tid)) goto end; + + // TODO: How do we clip the triangle mesh? Only clip non-meshed images for now + if (mesh->triangleCnt == 0 && clips.count > 0) { + if (!imageGenRle(&image, bbox, false)) goto end; + if (image.rle) { + //Clear current task memorypool here if the clippers would use the same memory pool + imageDelOutline(&image, mpool, tid); + for (auto clip = clips.data; clip < clips.end(); ++clip) { + auto clipper = static_cast<SwTask*>(*clip); + if (!clipper->clip(image.rle)) goto err; + } + return; + } + } + } + goto end; + err: + rleReset(image.rle); + end: + imageDelOutline(&image, mpool, tid); + } + + bool dispose() override + { + imageFree(&image); + return true; + } +}; + + +static void _termEngine() +{ + if (rendererCnt > 0) return; + + mpoolTerm(globalMpool); + globalMpool = nullptr; +} + + +static void _renderFill(SwShapeTask* task, SwSurface* surface, uint8_t opacity) +{ + uint8_t r, g, b, a; + if (auto fill = task->rshape->fill) { + rasterGradientShape(surface, &task->shape, fill->identifier()); + } else { + task->rshape->fillColor(&r, &g, &b, &a); + a = MULTIPLY(opacity, a); + if (a > 0) rasterShape(surface, &task->shape, r, g, b, a); + } +} + +static void _renderStroke(SwShapeTask* task, SwSurface* surface, uint8_t opacity) +{ + uint8_t r, g, b, a; + if (auto strokeFill = task->rshape->strokeFill()) { + rasterGradientStroke(surface, &task->shape, strokeFill->identifier()); + } else { + if (task->rshape->strokeColor(&r, &g, &b, &a)) { + a = MULTIPLY(opacity, a); + if (a > 0) rasterStroke(surface, &task->shape, r, g, b, a); + } + } +} + +/************************************************************************/ +/* External Class Implementation */ +/************************************************************************/ + +SwRenderer::~SwRenderer() +{ + clearCompositors(); + + delete(surface); + + if (!sharedMpool) mpoolTerm(mpool); + + --rendererCnt; + + if (rendererCnt == 0 && initEngineCnt == 0) _termEngine(); +} + + +bool SwRenderer::clear() +{ + for (auto task = tasks.data; task < tasks.end(); ++task) { + if ((*task)->disposed) { + delete(*task); + } else { + (*task)->done(); + (*task)->pushed = false; + } + } + tasks.clear(); + + if (!sharedMpool) mpoolClear(mpool); + + if (surface) { + vport.x = vport.y = 0; + vport.w = surface->w; + vport.h = surface->h; + } + + return true; +} + + +bool SwRenderer::sync() +{ + return true; +} + + +RenderRegion SwRenderer::viewport() +{ + return vport; +} + + +bool SwRenderer::viewport(const RenderRegion& vp) +{ + vport = vp; + return true; +} + + +bool SwRenderer::target(pixel_t* data, uint32_t stride, uint32_t w, uint32_t h, ColorSpace cs) +{ + if (!data || stride == 0 || w == 0 || h == 0 || w > stride) return false; + + if (!surface) surface = new SwSurface; + + surface->data = data; + surface->stride = stride; + surface->w = w; + surface->h = h; + surface->cs = cs; + surface->channelSize = CHANNEL_SIZE(cs); + surface->premultiplied = true; + surface->owner = true; + + vport.x = vport.y = 0; + vport.w = surface->w; + vport.h = surface->h; + + return rasterCompositor(surface); +} + + +bool SwRenderer::preRender() +{ + return rasterClear(surface, 0, 0, surface->w, surface->h); +} + + +void SwRenderer::clearCompositors() +{ + //Free Composite Caches + for (auto comp = compositors.data; comp < compositors.end(); ++comp) { + free((*comp)->compositor->image.data); + delete((*comp)->compositor); + delete(*comp); + } + compositors.reset(); +} + + +bool SwRenderer::postRender() +{ + //Unmultiply alpha if needed + if (surface->cs == ColorSpace::ABGR8888S || surface->cs == ColorSpace::ARGB8888S) { + rasterUnpremultiply(surface); + } + + for (auto task = tasks.data; task < tasks.end(); ++task) { + if ((*task)->disposed) delete(*task); + else (*task)->pushed = false; + } + tasks.clear(); + + clearCompositors(); + return true; +} + + +bool SwRenderer::renderImage(RenderData data) +{ + auto task = static_cast<SwImageTask*>(data); + task->done(); + + if (task->opacity == 0) return true; + + return rasterImage(surface, &task->image, task->mesh, task->transform, task->bbox, task->opacity); +} + + +bool SwRenderer::renderShape(RenderData data) +{ + auto task = static_cast<SwShapeTask*>(data); + if (!task) return false; + + task->done(); + + if (task->opacity == 0) return true; + + //Main raster stage + if (task->rshape->stroke && task->rshape->stroke->strokeFirst) { + _renderStroke(task, surface, task->opacity); + _renderFill(task, surface, task->opacity); + } else { + _renderFill(task, surface, task->opacity); + _renderStroke(task, surface, task->opacity); + } + + return true; +} + + +bool SwRenderer::blend(BlendMethod method) +{ + if (surface->blendMethod == method) return true; + surface->blendMethod = method; + + switch (method) { + case BlendMethod::Add: + surface->blender = opBlendAdd; + break; + case BlendMethod::Screen: + surface->blender = opBlendScreen; + break; + case BlendMethod::Multiply: + surface->blender = opBlendMultiply; + break; + case BlendMethod::Overlay: + surface->blender = opBlendOverlay; + break; + case BlendMethod::Difference: + surface->blender = opBlendDifference; + break; + case BlendMethod::Exclusion: + surface->blender = opBlendExclusion; + break; + case BlendMethod::SrcOver: + surface->blender = opBlendSrcOver; + break; + case BlendMethod::Darken: + surface->blender = opBlendDarken; + break; + case BlendMethod::Lighten: + surface->blender = opBlendLighten; + break; + case BlendMethod::ColorDodge: + surface->blender = opBlendColorDodge; + break; + case BlendMethod::ColorBurn: + surface->blender = opBlendColorBurn; + break; + case BlendMethod::HardLight: + surface->blender = opBlendHardLight; + break; + case BlendMethod::SoftLight: + surface->blender = opBlendSoftLight; + break; + default: + surface->blender = nullptr; + break; + } + return false; +} + + +RenderRegion SwRenderer::region(RenderData data) +{ + return static_cast<SwTask*>(data)->bounds(); +} + + +bool SwRenderer::beginComposite(Compositor* cmp, CompositeMethod method, uint8_t opacity) +{ + if (!cmp) return false; + auto p = static_cast<SwCompositor*>(cmp); + + p->method = method; + p->opacity = opacity; + + //Current Context? + if (p->method != CompositeMethod::None) { + surface = p->recoverSfc; + surface->compositor = p; + } + + return true; +} + + +bool SwRenderer::mempool(bool shared) +{ + if (shared == sharedMpool) return true; + + if (shared) { + if (!sharedMpool) { + if (!mpoolTerm(mpool)) return false; + mpool = globalMpool; + } + } else { + if (sharedMpool) mpool = mpoolInit(threadsCnt); + } + + sharedMpool = shared; + + if (mpool) return true; + return false; +} + + +Compositor* SwRenderer::target(const RenderRegion& region, ColorSpace cs) +{ + auto x = region.x; + auto y = region.y; + auto w = region.w; + auto h = region.h; + auto sw = static_cast<int32_t>(surface->w); + auto sh = static_cast<int32_t>(surface->h); + + //Out of boundary + if (x >= sw || y >= sh || x + w < 0 || y + h < 0) return nullptr; + + SwSurface* cmp = nullptr; + + auto reqChannelSize = CHANNEL_SIZE(cs); + + //Use cached data + for (auto p = compositors.data; p < compositors.end(); ++p) { + if ((*p)->compositor->valid && (*p)->compositor->image.channelSize == reqChannelSize) { + cmp = *p; + break; + } + } + + //New Composition + if (!cmp) { + cmp = new SwSurface; + + //Inherits attributes from main surface + *cmp = *surface; + + cmp->compositor = new SwCompositor; + + //TODO: We can optimize compositor surface size from (surface->stride x surface->h) to Parameter(w x h) + cmp->compositor->image.data = (pixel_t*)malloc(reqChannelSize * surface->stride * surface->h); + cmp->channelSize = cmp->compositor->image.channelSize = reqChannelSize; + + compositors.push(cmp); + } + + //Boundary Check + if (x + w > sw) w = (sw - x); + if (y + h > sh) h = (sh - y); + + cmp->compositor->recoverSfc = surface; + cmp->compositor->recoverCmp = surface->compositor; + cmp->compositor->valid = false; + cmp->compositor->bbox.min.x = x; + cmp->compositor->bbox.min.y = y; + cmp->compositor->bbox.max.x = x + w; + cmp->compositor->bbox.max.y = y + h; + cmp->compositor->image.stride = surface->stride; + cmp->compositor->image.w = surface->w; + cmp->compositor->image.h = surface->h; + cmp->compositor->image.direct = true; + + cmp->data = cmp->compositor->image.data; + cmp->w = cmp->compositor->image.w; + cmp->h = cmp->compositor->image.h; + + rasterClear(cmp, x, y, w, h); + + //Switch render target + surface = cmp; + + return cmp->compositor; +} + + +bool SwRenderer::endComposite(Compositor* cmp) +{ + if (!cmp) return false; + + auto p = static_cast<SwCompositor*>(cmp); + p->valid = true; + + //Recover Context + surface = p->recoverSfc; + surface->compositor = p->recoverCmp; + + //Default is alpha blending + if (p->method == CompositeMethod::None) { + return rasterImage(surface, &p->image, nullptr, nullptr, p->bbox, p->opacity); + } + + return true; +} + + +ColorSpace SwRenderer::colorSpace() +{ + if (surface) return surface->cs; + else return ColorSpace::Unsupported; +} + + +bool SwRenderer::dispose(RenderData data) +{ + auto task = static_cast<SwTask*>(data); + if (!task) return true; + task->done(); + task->dispose(); + + if (task->pushed) task->disposed = true; + else delete(task); + + return true; +} + + +void* SwRenderer::prepareCommon(SwTask* task, const RenderTransform* transform, const Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) +{ + if (!surface) return task; + if (flags == RenderUpdateFlag::None) return task; + + //Finish previous task if it has duplicated request. + task->done(); + + //TODO: Failed threading them. It would be better if it's possible. + //See: https://github.com/thorvg/thorvg/issues/1409 + //Guarantee composition targets get ready. + for (auto clip = clips.data; clip < clips.end(); ++clip) { + static_cast<SwTask*>(*clip)->done(); + } + + task->clips = clips; + + if (transform) { + if (!task->transform) task->transform = static_cast<Matrix*>(malloc(sizeof(Matrix))); + *task->transform = transform->m; + } else { + if (task->transform) free(task->transform); + task->transform = nullptr; + } + + //zero size? + if (task->transform) { + if (task->transform->e11 == 0.0f && task->transform->e12 == 0.0f) return task; //zero width + if (task->transform->e21 == 0.0f && task->transform->e22 == 0.0f) return task; //zero height + } + + task->opacity = opacity; + task->surface = surface; + task->mpool = mpool; + task->flags = flags; + task->bbox.min.x = mathMax(static_cast<SwCoord>(0), static_cast<SwCoord>(vport.x)); + task->bbox.min.y = mathMax(static_cast<SwCoord>(0), static_cast<SwCoord>(vport.y)); + task->bbox.max.x = mathMin(static_cast<SwCoord>(surface->w), static_cast<SwCoord>(vport.x + vport.w)); + task->bbox.max.y = mathMin(static_cast<SwCoord>(surface->h), static_cast<SwCoord>(vport.y + vport.h)); + + if (!task->pushed) { + task->pushed = true; + tasks.push(task); + } + + TaskScheduler::request(task); + + return task; +} + + +RenderData SwRenderer::prepare(Surface* surface, const RenderMesh* mesh, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) +{ + //prepare task + auto task = static_cast<SwImageTask*>(data); + if (!task) task = new SwImageTask; + task->source = surface; + task->mesh = mesh; + return prepareCommon(task, transform, clips, opacity, flags); +} + + +RenderData SwRenderer::prepare(const Array<RenderData>& scene, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) +{ + //prepare task + auto task = static_cast<SwSceneTask*>(data); + if (!task) task = new SwSceneTask; + task->scene = scene; + + //TODO: Failed threading them. It would be better if it's possible. + //See: https://github.com/thorvg/thorvg/issues/1409 + //Guarantee composition targets get ready. + for (auto task = scene.data; task < scene.end(); ++task) { + static_cast<SwTask*>(*task)->done(); + } + return prepareCommon(task, transform, clips, opacity, flags); +} + + +RenderData SwRenderer::prepare(const RenderShape& rshape, RenderData data, const RenderTransform* transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) +{ + //prepare task + auto task = static_cast<SwShapeTask*>(data); + if (!task) { + task = new SwShapeTask; + task->rshape = &rshape; + } + task->clipper = clipper; + + return prepareCommon(task, transform, clips, opacity, flags); +} + + +SwRenderer::SwRenderer():mpool(globalMpool) +{ +} + + +bool SwRenderer::init(uint32_t threads) +{ + if ((initEngineCnt++) > 0) return true; + + threadsCnt = threads; + + //Share the memory pool among the renderer + globalMpool = mpoolInit(threads); + if (!globalMpool) { + --initEngineCnt; + return false; + } + + return true; +} + + +int32_t SwRenderer::init() +{ + return initEngineCnt; +} + + +bool SwRenderer::term() +{ + if ((--initEngineCnt) > 0) return true; + + initEngineCnt = 0; + + _termEngine(); + + return true; +} + +SwRenderer* SwRenderer::gen() +{ + ++rendererCnt; + return new SwRenderer(); +} |