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authorMartin Capitanio <capnm@capitanio.org>2023-09-29 14:58:36 +0200
committerMartin Capitanio <capnm@capitanio.org>2023-09-29 19:50:19 +0200
commitaab650f2ef97915e22312e5da543e01989bbfd76 (patch)
tree847d2e5c6033ab1d06122c57beefa6dc6c019aad /thirdparty/thorvg/src/renderer/tvgCanvas.h
parent19890614c6a78ec36030ce65c7da05f07fcdb9ed (diff)
downloadredot-engine-aab650f2ef97915e22312e5da543e01989bbfd76.tar.gz
ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0 + Infrastructure Repository folder structure was make it more intuitive and coherent. "thorvg/src/lib" -> "thorvg/src/common" (providing essential common functionalities used internally among the renderer and sub-modules) "thorvg/src/lib" -> "thorvg/src/renderer" (for vector drawing features) + SVG related Fix stroke regression https://github.com/thorvg/thorvg/issues/1670 Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321 Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
Diffstat (limited to 'thirdparty/thorvg/src/renderer/tvgCanvas.h')
-rw-r--r--thirdparty/thorvg/src/renderer/tvgCanvas.h146
1 files changed, 146 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/tvgCanvas.h b/thirdparty/thorvg/src/renderer/tvgCanvas.h
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+++ b/thirdparty/thorvg/src/renderer/tvgCanvas.h
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+/*
+ * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef _TVG_CANVAS_IMPL_H_
+#define _TVG_CANVAS_IMPL_H_
+
+#include "tvgPaint.h"
+
+/************************************************************************/
+/* Internal Class Implementation */
+/************************************************************************/
+
+struct Canvas::Impl
+{
+ list<Paint*> paints;
+ RenderMethod* renderer;
+ bool refresh = false; //if all paints should be updated by force.
+ bool drawing = false; //on drawing condition?
+
+ Impl(RenderMethod* pRenderer):renderer(pRenderer)
+ {
+ }
+
+ ~Impl()
+ {
+ clear(true);
+ delete(renderer);
+ }
+
+ Result push(unique_ptr<Paint> paint)
+ {
+ //You can not push paints during rendering.
+ if (drawing) return Result::InsufficientCondition;
+
+ auto p = paint.release();
+ if (!p) return Result::MemoryCorruption;
+ PP(p)->ref();
+ paints.push_back(p);
+
+ return update(p, true);
+ }
+
+ Result clear(bool free)
+ {
+ //Clear render target before drawing
+ if (!renderer || !renderer->clear()) return Result::InsufficientCondition;
+
+ //Free paints
+ if (free) {
+ for (auto paint : paints) {
+ P(paint)->unref();
+ if (paint->pImpl->dispose(*renderer) && P(paint)->refCnt == 0) {
+ delete(paint);
+ }
+ }
+ paints.clear();
+ }
+ drawing = false;
+
+ return Result::Success;
+ }
+
+ void needRefresh()
+ {
+ refresh = true;
+ }
+
+ Result update(Paint* paint, bool force)
+ {
+ if (paints.empty() || drawing || !renderer) return Result::InsufficientCondition;
+
+ Array<RenderData> clips;
+ auto flag = RenderUpdateFlag::None;
+ if (refresh || force) flag = RenderUpdateFlag::All;
+
+ //Update single paint node
+ if (paint) {
+ //Optimize Me: Can we skip the searching?
+ for (auto paint2 : paints) {
+ if (paint2 == paint) {
+ paint->pImpl->update(*renderer, nullptr, clips, 255, flag);
+ return Result::Success;
+ }
+ }
+ return Result::InvalidArguments;
+ //Update all retained paint nodes
+ } else {
+ for (auto paint : paints) {
+ paint->pImpl->update(*renderer, nullptr, clips, 255, flag);
+ }
+ }
+
+ refresh = false;
+
+ return Result::Success;
+ }
+
+ Result draw()
+ {
+ if (drawing || paints.empty() || !renderer || !renderer->preRender()) return Result::InsufficientCondition;
+
+ bool rendered = false;
+ for (auto paint : paints) {
+ if (paint->pImpl->render(*renderer)) rendered = true;
+ }
+
+ if (!rendered || !renderer->postRender()) return Result::InsufficientCondition;
+
+ drawing = true;
+
+ return Result::Success;
+ }
+
+ Result sync()
+ {
+ if (!drawing) return Result::InsufficientCondition;
+
+ if (renderer->sync()) {
+ drawing = false;
+ return Result::Success;
+ }
+
+ return Result::InsufficientCondition;
+ }
+};
+
+#endif /* _TVG_CANVAS_IMPL_H_ */