summaryrefslogtreecommitdiffstats
path: root/thirdparty/thorvg/src/renderer/tvgPicture.h
diff options
context:
space:
mode:
authorMartin Capitanio <capnm@capitanio.org>2023-09-29 14:58:36 +0200
committerMartin Capitanio <capnm@capitanio.org>2023-09-29 19:50:19 +0200
commitaab650f2ef97915e22312e5da543e01989bbfd76 (patch)
tree847d2e5c6033ab1d06122c57beefa6dc6c019aad /thirdparty/thorvg/src/renderer/tvgPicture.h
parent19890614c6a78ec36030ce65c7da05f07fcdb9ed (diff)
downloadredot-engine-aab650f2ef97915e22312e5da543e01989bbfd76.tar.gz
ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0 + Infrastructure Repository folder structure was make it more intuitive and coherent. "thorvg/src/lib" -> "thorvg/src/common" (providing essential common functionalities used internally among the renderer and sub-modules) "thorvg/src/lib" -> "thorvg/src/renderer" (for vector drawing features) + SVG related Fix stroke regression https://github.com/thorvg/thorvg/issues/1670 Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321 Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
Diffstat (limited to 'thirdparty/thorvg/src/renderer/tvgPicture.h')
-rw-r--r--thirdparty/thorvg/src/renderer/tvgPicture.h311
1 files changed, 311 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/renderer/tvgPicture.h b/thirdparty/thorvg/src/renderer/tvgPicture.h
new file mode 100644
index 0000000000..447f56ecb7
--- /dev/null
+++ b/thirdparty/thorvg/src/renderer/tvgPicture.h
@@ -0,0 +1,311 @@
+/*
+ * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef _TVG_PICTURE_IMPL_H_
+#define _TVG_PICTURE_IMPL_H_
+
+#include <string>
+#include "tvgPaint.h"
+#include "tvgLoader.h"
+
+/************************************************************************/
+/* Internal Class Implementation */
+/************************************************************************/
+
+struct PictureIterator : Iterator
+{
+ Paint* paint = nullptr;
+ Paint* ptr = nullptr;
+
+ PictureIterator(Paint* p) : paint(p) {}
+
+ const Paint* next() override
+ {
+ if (!ptr) ptr = paint;
+ else ptr = nullptr;
+ return ptr;
+ }
+
+ uint32_t count() override
+ {
+ if (paint) return 1;
+ else return 0;
+ }
+
+ void begin() override
+ {
+ ptr = nullptr;
+ }
+};
+
+
+struct Picture::Impl
+{
+ shared_ptr<LoadModule> loader = nullptr;
+
+ Paint* paint = nullptr; //vector picture uses
+ Surface* surface = nullptr; //bitmap picture uses
+ RenderData rd = nullptr; //engine data
+ float w = 0, h = 0;
+ RenderMesh rm; //mesh data
+ Picture* picture = nullptr;
+ bool resizing = false;
+ bool needComp = false; //need composition
+
+ Impl(Picture* p) : picture(p)
+ {
+ }
+
+ ~Impl()
+ {
+ delete(paint);
+ delete(surface);
+ }
+
+ bool dispose(RenderMethod& renderer)
+ {
+ if (paint) paint->pImpl->dispose(renderer);
+ else if (surface) renderer.dispose(rd);
+ rd = nullptr;
+ return true;
+ }
+
+ RenderTransform resizeTransform(const RenderTransform* pTransform)
+ {
+ //Overriding Transformation by the desired image size
+ auto sx = w / loader->w;
+ auto sy = h / loader->h;
+ auto scale = sx < sy ? sx : sy;
+
+ RenderTransform tmp;
+ tmp.m = {scale, 0, 0, 0, scale, 0, 0, 0, 1};
+
+ if (!pTransform) return tmp;
+ else return RenderTransform(pTransform, &tmp);
+ }
+
+ bool needComposition(uint8_t opacity)
+ {
+ //In this case, paint(scene) would try composition itself.
+ if (opacity < 255) return false;
+
+ //Composition test
+ const Paint* target;
+ auto method = picture->composite(&target);
+ if (!target || method == tvg::CompositeMethod::ClipPath) return false;
+ if (target->pImpl->opacity == 255 || target->pImpl->opacity == 0) return false;
+
+ return true;
+ }
+
+ RenderData update(RenderMethod &renderer, const RenderTransform* pTransform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, bool clipper)
+ {
+ auto flag = load();
+
+ if (surface) {
+ auto transform = resizeTransform(pTransform);
+ rd = renderer.prepare(surface, &rm, rd, &transform, clips, opacity, static_cast<RenderUpdateFlag>(pFlag | flag));
+ } else if (paint) {
+ if (resizing) {
+ loader->resize(paint, w, h);
+ resizing = false;
+ }
+ needComp = needComposition(opacity) ? true : false;
+ rd = paint->pImpl->update(renderer, pTransform, clips, opacity, static_cast<RenderUpdateFlag>(pFlag | flag), clipper);
+ }
+ return rd;
+ }
+
+ bool render(RenderMethod &renderer)
+ {
+ bool ret = false;
+ if (surface) return renderer.renderImage(rd);
+ else if (paint) {
+ Compositor* cmp = nullptr;
+ if (needComp) {
+ cmp = renderer.target(bounds(renderer), renderer.colorSpace());
+ renderer.beginComposite(cmp, CompositeMethod::None, 255);
+ }
+ ret = paint->pImpl->render(renderer);
+ if (cmp) renderer.endComposite(cmp);
+ }
+ return ret;
+ }
+
+ bool size(float w, float h)
+ {
+ this->w = w;
+ this->h = h;
+ resizing = true;
+ return true;
+ }
+
+ bool bounds(float* x, float* y, float* w, float* h, bool stroking)
+ {
+ if (rm.triangleCnt > 0) {
+ auto triangles = rm.triangles;
+ auto min = triangles[0].vertex[0].pt;
+ auto max = triangles[0].vertex[0].pt;
+
+ for (uint32_t i = 0; i < rm.triangleCnt; ++i) {
+ if (triangles[i].vertex[0].pt.x < min.x) min.x = triangles[i].vertex[0].pt.x;
+ else if (triangles[i].vertex[0].pt.x > max.x) max.x = triangles[i].vertex[0].pt.x;
+ if (triangles[i].vertex[0].pt.y < min.y) min.y = triangles[i].vertex[0].pt.y;
+ else if (triangles[i].vertex[0].pt.y > max.y) max.y = triangles[i].vertex[0].pt.y;
+
+ if (triangles[i].vertex[1].pt.x < min.x) min.x = triangles[i].vertex[1].pt.x;
+ else if (triangles[i].vertex[1].pt.x > max.x) max.x = triangles[i].vertex[1].pt.x;
+ if (triangles[i].vertex[1].pt.y < min.y) min.y = triangles[i].vertex[1].pt.y;
+ else if (triangles[i].vertex[1].pt.y > max.y) max.y = triangles[i].vertex[1].pt.y;
+
+ if (triangles[i].vertex[2].pt.x < min.x) min.x = triangles[i].vertex[2].pt.x;
+ else if (triangles[i].vertex[2].pt.x > max.x) max.x = triangles[i].vertex[2].pt.x;
+ if (triangles[i].vertex[2].pt.y < min.y) min.y = triangles[i].vertex[2].pt.y;
+ else if (triangles[i].vertex[2].pt.y > max.y) max.y = triangles[i].vertex[2].pt.y;
+ }
+ if (x) *x = min.x;
+ if (y) *y = min.y;
+ if (w) *w = max.x - min.x;
+ if (h) *h = max.y - min.y;
+ } else {
+ if (x) *x = 0;
+ if (y) *y = 0;
+ if (w) *w = this->w;
+ if (h) *h = this->h;
+ }
+ return true;
+ }
+
+ RenderRegion bounds(RenderMethod& renderer)
+ {
+ if (rd) return renderer.region(rd);
+ if (paint) return paint->pImpl->bounds(renderer);
+ return {0, 0, 0, 0};
+ }
+
+ Result load(const string& path)
+ {
+ if (paint || surface) return Result::InsufficientCondition;
+ if (loader) loader->close();
+ bool invalid; //Invalid Path
+ loader = LoaderMgr::loader(path, &invalid);
+ if (!loader) {
+ if (invalid) return Result::InvalidArguments;
+ return Result::NonSupport;
+ }
+ if (!loader->read()) return Result::Unknown;
+ w = loader->w;
+ h = loader->h;
+ return Result::Success;
+ }
+
+ Result load(const char* data, uint32_t size, const string& mimeType, bool copy)
+ {
+ if (paint || surface) return Result::InsufficientCondition;
+ if (loader) loader->close();
+ loader = LoaderMgr::loader(data, size, mimeType, copy);
+ if (!loader) return Result::NonSupport;
+ if (!loader->read()) return Result::Unknown;
+ w = loader->w;
+ h = loader->h;
+ return Result::Success;
+ }
+
+ Result load(uint32_t* data, uint32_t w, uint32_t h, bool copy)
+ {
+ if (paint || surface) return Result::InsufficientCondition;
+ if (loader) loader->close();
+ loader = LoaderMgr::loader(data, w, h, copy);
+ if (!loader) return Result::FailedAllocation;
+ this->w = loader->w;
+ this->h = loader->h;
+ return Result::Success;
+ }
+
+ void mesh(const Polygon* triangles, const uint32_t triangleCnt)
+ {
+ if (triangles && triangleCnt > 0) {
+ this->rm.triangleCnt = triangleCnt;
+ this->rm.triangles = (Polygon*)malloc(sizeof(Polygon) * triangleCnt);
+ memcpy(this->rm.triangles, triangles, sizeof(Polygon) * triangleCnt);
+ } else {
+ free(this->rm.triangles);
+ this->rm.triangles = nullptr;
+ this->rm.triangleCnt = 0;
+ }
+ }
+
+ Paint* duplicate()
+ {
+ load();
+
+ auto ret = Picture::gen();
+
+ auto dup = ret.get()->pImpl;
+ if (paint) dup->paint = paint->duplicate();
+
+ dup->loader = loader;
+ if (surface) {
+ dup->surface = new Surface;
+ *dup->surface = *surface;
+ //TODO: A dupilcation is not a proxy... it needs copy of the pixel data?
+ dup->surface->owner = false;
+ }
+ dup->w = w;
+ dup->h = h;
+ dup->resizing = resizing;
+
+ if (rm.triangleCnt > 0) {
+ dup->rm.triangleCnt = rm.triangleCnt;
+ dup->rm.triangles = (Polygon*)malloc(sizeof(Polygon) * rm.triangleCnt);
+ memcpy(dup->rm.triangles, rm.triangles, sizeof(Polygon) * rm.triangleCnt);
+ }
+
+ return ret.release();
+ }
+
+ Iterator* iterator()
+ {
+ load();
+ return new PictureIterator(paint);
+ }
+
+ uint32_t* data(uint32_t* w, uint32_t* h)
+ {
+ //Try it, If not loaded yet.
+ load();
+
+ if (loader) {
+ if (w) *w = static_cast<uint32_t>(loader->w);
+ if (h) *h = static_cast<uint32_t>(loader->h);
+ } else {
+ if (w) *w = 0;
+ if (h) *h = 0;
+ }
+ if (surface) return surface->buf32;
+ else return nullptr;
+ }
+
+ RenderUpdateFlag load();
+};
+
+#endif //_TVG_PICTURE_IMPL_H_