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-rw-r--r--.github/ISSUE_TEMPLATE/bug_report.yml21
1 files changed, 13 insertions, 8 deletions
diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml
index 0b4abac1af..1050f259a0 100644
--- a/.github/ISSUE_TEMPLATE/bug_report.yml
+++ b/.github/ISSUE_TEMPLATE/bug_report.yml
@@ -5,9 +5,10 @@ body:
- type: markdown
attributes:
value: |
- - Read our [CONTRIBUTING.md guide](https://github.com/godotengine/godot/blob/master/CONTRIBUTING.md#reporting-bugs) on reporting bugs.
+ - When reporting bugs, you'll make our life simpler (and the fix will come sooner) if you follow the guidelines in this template.
- Write a descriptive issue title above.
- - Search [open](https://github.com/godotengine/godot/issues) and [closed](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported.
+ - The golden rule is to **always open *one* issue for *one* bug**. If you notice several bugs and want to report them, make sure to create one new issue for each of them.
+ - Search [open](https://github.com/godotengine/godot/issues) and [closed](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported. If you don't find a relevant match or if you're unsure, don't hesitate to **open a new issue**. The bugsquad will handle it from there if it's a duplicate.
- Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/stable/about/release_policy.html).
- type: input
@@ -24,9 +25,11 @@ body:
attributes:
label: System information
description: |
- Specify the OS version, and when relevant hardware information.
- For graphics-related issues, specify the GPU model, driver version, and the rendering backend (GLES2, GLES3, Vulkan).
- placeholder: Windows 10, GLES3, Intel HD Graphics 620 (27.20.100.9616)
+ - Specify the OS version, and when relevant hardware information.
+ - For issues that are likely OS-specific and/or graphics-related, please specify the CPU model and architecture.
+ - For graphics-related issues, specify the GPU model, driver version, and the rendering backend (GLES2, GLES3, Vulkan).
+ - **Bug reports not including the required information may be closed at the maintainers' discretion.** If in doubt, always include all the requested information; it's better to include too much information than not enough information.
+ placeholder: Windows 10, Intel Core i5-7200U, GLES3, Intel HD Graphics 620 (27.20.100.9616)
validations:
required: true
@@ -52,8 +55,10 @@ body:
attributes:
label: Minimal reproduction project
description: |
- A small Godot project which reproduces the issue, with no unnecessary files included. Be sure to not include the `.godot` folder in the archive (but keep `project.godot`).
- Required, unless the reproduction steps are trivial and don't require any project files to be followed. In this case, write "N/A" in the field.
- Drag and drop a ZIP archive to upload it. **Do not select another field until the project is done uploading.**
+ - A small Godot project which reproduces the issue, with no unnecessary files included. Be sure to not include the `.godot` folder in the archive (but keep `project.godot`).
+ - Required, unless the reproduction steps are trivial and don't require any project files to be followed. In this case, write "N/A" in the field.
+ - Drag and drop a ZIP archive to upload it. **Do not select another field until the project is done uploading.**
+ - **Note for C# users:** If your issue is *not* Mono-specific, please upload a minimal reproduction project written in GDScript or VisualScript. This will make it easier for contributors to reproduce the issue locally as not everyone has a Mono setup available.
+ - **If you've been asked by a maintainer to upload a minimal reproduction project, you *must* do so within 7 days.** Otherwise, your bug report will be closed as it'll be considered too difficult to diagnose.
validations:
required: true