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-rw-r--r--editor/plugins/shader_editor_plugin.cpp16
-rw-r--r--editor/plugins/text_shader_editor.cpp12
-rw-r--r--editor/plugins/text_shader_editor.h4
3 files changed, 28 insertions, 4 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 907bc81674..b8c8fb7e62 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -267,18 +267,26 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
case FILE_SAVE: {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
+ TextShaderEditor *editor = edited_shaders[index].shader_editor;
+ if (editor && editor->get_trim_trailing_whitespace_on_save()) {
+ editor->trim_trailing_whitespace();
+ }
if (edited_shaders[index].shader.is_valid()) {
EditorNode::get_singleton()->save_resource(edited_shaders[index].shader);
} else {
EditorNode::get_singleton()->save_resource(edited_shaders[index].shader_inc);
}
- if (edited_shaders[index].shader_editor) {
- edited_shaders[index].shader_editor->tag_saved_version();
+ if (editor) {
+ editor->tag_saved_version();
}
} break;
case FILE_SAVE_AS: {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
+ TextShaderEditor *editor = edited_shaders[index].shader_editor;
+ if (editor && editor->get_trim_trailing_whitespace_on_save()) {
+ editor->trim_trailing_whitespace();
+ }
String path;
if (edited_shaders[index].shader.is_valid()) {
path = edited_shaders[index].shader->get_path();
@@ -293,8 +301,8 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
}
EditorNode::get_singleton()->save_resource_as(edited_shaders[index].shader_inc, path);
}
- if (edited_shaders[index].shader_editor) {
- edited_shaders[index].shader_editor->tag_saved_version();
+ if (editor) {
+ editor->tag_saved_version();
}
} break;
case FILE_INSPECT: {
diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp
index ffd9564816..5604a29e3f 100644
--- a/editor/plugins/text_shader_editor.cpp
+++ b/editor/plugins/text_shader_editor.cpp
@@ -730,6 +730,8 @@ void TextShaderEditor::_editor_settings_changed() {
shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing"));
shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
+
+ trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
}
void TextShaderEditor::_show_warnings_panel(bool p_show) {
@@ -890,6 +892,10 @@ void TextShaderEditor::save_external_data(const String &p_str) {
return;
}
+ if (trim_trailing_whitespace_on_save) {
+ trim_trailing_whitespace();
+ }
+
apply_shaders();
Ref<Shader> edited_shader = shader_editor->get_edited_shader();
@@ -912,6 +918,10 @@ void TextShaderEditor::save_external_data(const String &p_str) {
disk_changed->hide();
}
+void TextShaderEditor::trim_trailing_whitespace() {
+ shader_editor->trim_trailing_whitespace();
+}
+
void TextShaderEditor::validate_script() {
shader_editor->_validate_script();
}
@@ -1193,6 +1203,8 @@ TextShaderEditor::TextShaderEditor() {
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &TextShaderEditor::save_external_data));
+ trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
+
add_child(disk_changed);
_editor_settings_changed();
diff --git a/editor/plugins/text_shader_editor.h b/editor/plugins/text_shader_editor.h
index edf92d8a7b..c1f3162fba 100644
--- a/editor/plugins/text_shader_editor.h
+++ b/editor/plugins/text_shader_editor.h
@@ -171,6 +171,8 @@ class TextShaderEditor : public MarginContainer {
uint32_t dependencies_version = 0xFFFFFFFF;
+ bool trim_trailing_whitespace_on_save;
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -182,12 +184,14 @@ protected:
public:
bool was_compilation_successful() const { return compilation_success; }
+ bool get_trim_trailing_whitespace_on_save() const { return trim_trailing_whitespace_on_save; }
void apply_shaders();
void ensure_select_current();
void edit(const Ref<Shader> &p_shader);
void edit(const Ref<ShaderInclude> &p_shader_inc);
void goto_line_selection(int p_line, int p_begin, int p_end);
void save_external_data(const String &p_str = "");
+ void trim_trailing_whitespace();
void validate_script();
bool is_unsaved() const;
void tag_saved_version();