summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--core/script_debugger_remote.cpp115
-rw-r--r--core/script_debugger_remote.h4
-rw-r--r--core/script_language.h29
-rw-r--r--core/undo_redo.cpp27
-rw-r--r--core/undo_redo.h11
-rw-r--r--demos/2d/platformer/player.xml353
-rw-r--r--scene/2d/tile_map.cpp5
-rw-r--r--scene/2d/tile_map.h2
-rw-r--r--scene/main/node.cpp101
-rw-r--r--scene/main/node.h5
-rw-r--r--scene/main/scene_main_loop.cpp322
-rw-r--r--scene/main/scene_main_loop.h51
-rw-r--r--tools/editor/editor_data.cpp18
-rw-r--r--tools/editor/editor_data.h3
-rw-r--r--tools/editor/editor_node.cpp18
-rw-r--r--tools/editor/editor_node.h2
-rw-r--r--tools/editor/icons/icon_live_debug.pngbin0 -> 583 bytes
-rw-r--r--tools/editor/plugins/script_editor_plugin.h2
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.cpp17
-rw-r--r--tools/editor/scene_tree_dock.cpp37
-rw-r--r--tools/editor/script_editor_debugger.cpp378
-rw-r--r--tools/editor/script_editor_debugger.h37
22 files changed, 1320 insertions, 217 deletions
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 33e9dc0fd9..15861ed4a1 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -127,7 +127,7 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) {
ERR_CONTINUE( cmd[0].get_type()!=Variant::STRING );
String command = cmd[0];
- cmd.remove(0);
+
if (command=="get_stack_dump") {
@@ -150,7 +150,7 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) {
} else if (command=="get_stack_frame_vars") {
-
+ cmd.remove(0);
ERR_CONTINUE( cmd.size()!=1 );
int lv = cmd[0];
@@ -243,6 +243,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) {
if (request_scene_tree)
request_scene_tree(request_scene_tree_ud);
+ } else {
+ _parse_live_edit(cmd);
}
@@ -301,6 +303,105 @@ void ScriptDebuggerRemote::line_poll() {
}
+bool ScriptDebuggerRemote::_parse_live_edit(const Array& cmd) {
+
+ String cmdstr = cmd[0];
+ if (!live_edit_funcs || !cmdstr.begins_with("live_"))
+ return false;
+
+
+ print_line(Variant(cmd).get_construct_string());
+ if (cmdstr=="live_set_root") {
+
+ if (!live_edit_funcs->root_func)
+ return true;
+ print_line("root: "+Variant(cmd).get_construct_string());
+ live_edit_funcs->root_func(live_edit_funcs->udata,cmd[1],cmd[2]);
+
+ } else if (cmdstr=="live_node_path") {
+
+ if (!live_edit_funcs->node_path_func)
+ return true;
+ print_line("path: "+Variant(cmd).get_construct_string());
+
+ live_edit_funcs->node_path_func(live_edit_funcs->udata,cmd[1],cmd[2]);
+
+ } else if (cmdstr=="live_res_path") {
+
+ if (!live_edit_funcs->res_path_func)
+ return true;
+ live_edit_funcs->res_path_func(live_edit_funcs->udata,cmd[1],cmd[2]);
+
+ } else if (cmdstr=="live_node_prop_res") {
+ if (!live_edit_funcs->node_set_res_func)
+ return true;
+
+ live_edit_funcs->node_set_res_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else if (cmdstr=="live_node_prop") {
+
+ if (!live_edit_funcs->node_set_func)
+ return true;
+ live_edit_funcs->node_set_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else if (cmdstr=="live_res_prop_res") {
+
+ if (!live_edit_funcs->res_set_res_func)
+ return true;
+ live_edit_funcs->res_set_res_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else if (cmdstr=="live_res_prop") {
+
+ if (!live_edit_funcs->res_set_func)
+ return true;
+ live_edit_funcs->res_set_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else if (cmdstr=="live_node_call") {
+
+ if (!live_edit_funcs->node_call_func)
+ return true;
+ live_edit_funcs->node_call_func(live_edit_funcs->udata,cmd[1],cmd[2], cmd[3],cmd[4],cmd[5],cmd[6],cmd[7]);
+
+ } else if (cmdstr=="live_res_call") {
+
+ if (!live_edit_funcs->res_call_func)
+ return true;
+ live_edit_funcs->res_call_func(live_edit_funcs->udata,cmd[1],cmd[2], cmd[3],cmd[4],cmd[5],cmd[6],cmd[7]);
+
+ } else if (cmdstr=="live_create_node") {
+
+ live_edit_funcs->tree_create_node_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else if (cmdstr=="live_instance_node") {
+
+ live_edit_funcs->tree_instance_node_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else if (cmdstr=="live_remove_node") {
+
+ live_edit_funcs->tree_remove_node_func(live_edit_funcs->udata,cmd[1]);
+
+ } else if (cmdstr=="live_remove_and_keep_node") {
+
+ live_edit_funcs->tree_remove_and_keep_node_func(live_edit_funcs->udata,cmd[1],cmd[2]);
+ } else if (cmdstr=="live_restore_node") {
+
+ live_edit_funcs->tree_restore_node_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else if (cmdstr=="live_duplicate_node") {
+
+ live_edit_funcs->tree_duplicate_node_func(live_edit_funcs->udata,cmd[1],cmd[2]);
+ } else if (cmdstr=="live_reparent_node") {
+
+ live_edit_funcs->tree_reparent_node_func(live_edit_funcs->udata,cmd[1],cmd[2],cmd[3]);
+
+ } else {
+
+ return false;
+ }
+
+ return true;
+}
+
void ScriptDebuggerRemote::_poll_events() {
while(packet_peer_stream->get_available_packet_count()>0) {
@@ -321,7 +422,7 @@ void ScriptDebuggerRemote::_poll_events() {
ERR_CONTINUE( cmd[0].get_type()!=Variant::STRING );
String command = cmd[0];
- cmd.remove(0);
+ //cmd.remove(0);
if (command=="break") {
@@ -331,6 +432,8 @@ void ScriptDebuggerRemote::_poll_events() {
if (request_scene_tree)
request_scene_tree(request_scene_tree_ud);
+ } else {
+ _parse_live_edit(cmd);
}
}
@@ -413,6 +516,11 @@ void ScriptDebuggerRemote::set_request_scene_tree_message_func(RequestSceneTreeM
request_scene_tree_ud=p_udata;
}
+void ScriptDebuggerRemote::set_live_edit_funcs(LiveEditFuncs *p_funcs) {
+
+ live_edit_funcs=p_funcs;
+}
+
ScriptDebuggerRemote::ScriptDebuggerRemote() {
tcp_client = StreamPeerTCP::create_ref();
@@ -429,6 +537,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() {
last_perf_time=0;
poll_every=0;
request_scene_tree=NULL;
+ live_edit_funcs=NULL;
}
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h
index 89b9947c4b..748b77eccd 100644
--- a/core/script_debugger_remote.h
+++ b/core/script_debugger_remote.h
@@ -62,9 +62,12 @@ class ScriptDebuggerRemote : public ScriptDebugger {
uint32_t poll_every;
+ bool _parse_live_edit(const Array &p_command);
+
RequestSceneTreeMessageFunc request_scene_tree;
void *request_scene_tree_ud;
+ LiveEditFuncs *live_edit_funcs;
public:
@@ -79,6 +82,7 @@ public:
virtual void send_message(const String& p_message, const Array& p_args);
virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata);
+ virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs);
ScriptDebuggerRemote();
~ScriptDebuggerRemote();
diff --git a/core/script_language.h b/core/script_language.h
index 7104fe4547..8b0ed2c33b 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -238,6 +238,32 @@ public:
typedef void (*RequestSceneTreeMessageFunc)(void *);
+ struct LiveEditFuncs {
+
+ void *udata;
+ void (*node_path_func)(void *,const NodePath &p_path,int p_id);
+ void (*res_path_func)(void *,const String &p_path,int p_id);
+
+ void (*node_set_func)(void *,int p_id,const StringName& p_prop,const Variant& p_value);
+ void (*node_set_res_func)(void *,int p_id,const StringName& p_prop,const String& p_value);
+ void (*node_call_func)(void *,int p_id,const StringName& p_method,VARIANT_ARG_DECLARE);
+ void (*res_set_func)(void *,int p_id,const StringName& p_prop,const Variant& p_value);
+ void (*res_set_res_func)(void *,int p_id,const StringName& p_prop,const String& p_value);
+ void (*res_call_func)(void *,int p_id,const StringName& p_method,VARIANT_ARG_DECLARE);
+ void (*root_func)(void*, const NodePath& p_scene_path,const String& p_scene_from);
+
+ void (*tree_create_node_func)(void*,const NodePath& p_parent,const String& p_type,const String& p_name);
+ void (*tree_instance_node_func)(void*,const NodePath& p_parent,const String& p_path,const String& p_name);
+ void (*tree_remove_node_func)(void*,const NodePath& p_at);
+ void (*tree_remove_and_keep_node_func)(void*,const NodePath& p_at,ObjectID p_keep_id);
+ void (*tree_restore_node_func)(void*,ObjectID p_id,const NodePath& p_at,int p_at_pos);
+ void (*tree_duplicate_node_func)(void*,const NodePath& p_at,const String& p_new_name);
+ void (*tree_reparent_node_func)(void*,const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name);
+
+ };
+
+
+
_FORCE_INLINE_ static ScriptDebugger * get_singleton() { return singleton; }
void set_lines_left(int p_left);
int get_lines_left() const;
@@ -252,10 +278,12 @@ public:
bool is_breakpoint_line(int p_line) const;
void clear_breakpoints();
+
virtual void debug(ScriptLanguage *p_script,bool p_can_continue=true)=0;
virtual void idle_poll();
virtual void line_poll();
+
void set_break_language(ScriptLanguage *p_lang);
ScriptLanguage* get_break_language() const;
@@ -265,6 +293,7 @@ public:
virtual void request_quit() {}
virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata) {}
+ virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs) {}
ScriptDebugger();
virtual ~ScriptDebugger() {singleton=NULL;}
diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp
index f565070216..85cc2bbc7f 100644
--- a/core/undo_redo.cpp
+++ b/core/undo_redo.cpp
@@ -244,7 +244,12 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) {
Resource* res = obj->cast_to<Resource>();
if (res)
res->set_edited(true);
+
#endif
+
+ if (method_callback) {
+ method_callback(method_callbck_ud,obj,op.name,VARIANT_ARGS_FROM_ARRAY(op.args));
+ }
} break;
case Operation::TYPE_PROPERTY: {
@@ -254,6 +259,9 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) {
if (res)
res->set_edited(true);
#endif
+ if (property_callback) {
+ property_callback(prop_callback_ud,obj,op.name,op.args[0]);
+ }
} break;
case Operation::TYPE_REFERENCE: {
//do nothing
@@ -325,6 +333,19 @@ void UndoRedo::set_commit_notify_callback(CommitNotifyCallback p_callback,void*
callback_ud=p_ud;
}
+void UndoRedo::set_method_notify_callback(MethodNotifyCallback p_method_callback,void* p_ud) {
+
+ method_callback=p_method_callback;
+ method_callbck_ud=p_ud;
+}
+
+void UndoRedo::set_property_notify_callback(PropertyNotifyCallback p_property_callback,void* p_ud){
+
+ property_callback=p_property_callback;
+ prop_callback_ud=p_ud;
+}
+
+
UndoRedo::UndoRedo() {
version=1;
@@ -334,6 +355,12 @@ UndoRedo::UndoRedo() {
merging=true;
callback=NULL;
callback_ud=NULL;
+
+ method_callbck_ud=NULL;
+ prop_callback_ud=NULL;
+ method_callback=NULL;
+ property_callback=NULL;
+
}
UndoRedo::~UndoRedo() {
diff --git a/core/undo_redo.h b/core/undo_redo.h
index a9187534c1..141a413c2a 100644
--- a/core/undo_redo.h
+++ b/core/undo_redo.h
@@ -45,6 +45,9 @@ public:
Variant _add_do_method(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
Variant _add_undo_method(const Variant** p_args, int p_argcount, Variant::CallError& r_error);
+ typedef void (*MethodNotifyCallback)(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE);
+ typedef void (*PropertyNotifyCallback)(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value);
+
private:
struct Operation {
@@ -83,6 +86,11 @@ private:
CommitNotifyCallback callback;
void* callback_ud;
+ void* method_callbck_ud;
+ void* prop_callback_ud;
+
+ MethodNotifyCallback method_callback;
+ PropertyNotifyCallback property_callback;
protected:
@@ -113,6 +121,9 @@ public:
void set_commit_notify_callback(CommitNotifyCallback p_callback,void* p_ud);
+ void set_method_notify_callback(MethodNotifyCallback p_method_callback,void* p_ud);
+ void set_property_notify_callback(PropertyNotifyCallback p_property_callback,void* p_ud);
+
UndoRedo();
~UndoRedo();
};
diff --git a/demos/2d/platformer/player.xml b/demos/2d/platformer/player.xml
index 196881dee4..8c7b74ceae 100644
--- a/demos/2d/platformer/player.xml
+++ b/demos/2d/platformer/player.xml
@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<resource_file type="PackedScene" subresource_count="24" version="1.0" version_name="Godot Engine v1.0.rc2.custom_build">
- <ext_resource path="res://osb_jump.png" type="Texture"></ext_resource>
+<resource_file type="PackedScene" subresource_count="25" version="1.1" version_name="Godot Engine v1.1.stable.custom_build">
+ <ext_resource path="res://player.gd" type="Script"></ext_resource>
+ <ext_resource path="res://robot_demo.png" type="Texture"></ext_resource>
<ext_resource path="res://bullet.png" type="Texture"></ext_resource>
- <ext_resource path="res://osb_right.png" type="Texture"></ext_resource>
<ext_resource path="res://sound_coin.wav" type="Sample"></ext_resource>
- <ext_resource path="res://osb_fire.png" type="Texture"></ext_resource>
+ <ext_resource path="res://sound_jump.wav" type="Sample"></ext_resource>
<ext_resource path="res://sound_shoot.wav" type="Sample"></ext_resource>
<ext_resource path="res://osb_left.png" type="Texture"></ext_resource>
- <ext_resource path="res://robot_demo.png" type="Texture"></ext_resource>
- <ext_resource path="res://player.gd" type="Script"></ext_resource>
- <ext_resource path="res://sound_jump.wav" type="Sample"></ext_resource>
+ <ext_resource path="res://osb_right.png" type="Texture"></ext_resource>
+ <ext_resource path="res://osb_jump.png" type="Texture"></ext_resource>
+ <ext_resource path="res://osb_fire.png" type="Texture"></ext_resource>
<resource type="RayShape2D" path="local://1">
<real name="custom_solver_bias"> 0.5 </real>
<real name="length"> 20 </real>
@@ -20,6 +20,11 @@
<vector2_array name="points" len="3"> -19.902, -24.8691, 19.3625, -24.6056, -0.138023, 16.5036 </vector2_array>
</resource>
+ <resource type="ColorRamp" path="local://14">
+ <real_array name="offsets" len="2"> 0, 1 </real_array>
+ <color_array name="colors" len="2"> 1, 1, 1, 1, 0, 0, 0, 0.0442478 </color_array>
+
+ </resource>
<resource type="Animation" path="local://3">
<string name="resource/name"> "idle" </string>
<real name="length"> 7 </real>
@@ -31,6 +36,8 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="8"> 0, 1.25, 1.5, 2, 4.5, 4.75, 5, 5.25 </real_array>
<string> "transitions" </string>
<real_array len="8"> 1, 1, 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
@@ -44,8 +51,6 @@
<int> 19 </int>
<int> 16 </int>
</array>
- <string> "times" </string>
- <real_array len="8"> 0, 1.25, 1.5, 2, 4.5, 4.75, 5, 5.25 </real_array>
</dictionary>
</resource>
@@ -60,6 +65,8 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="3"> 0, 0.25, 0.5 </real_array>
<string> "transitions" </string>
<real_array len="3"> 1, 1, 1 </real_array>
<string> "values" </string>
@@ -68,8 +75,6 @@
<int> 24 </int>
<int> 23 </int>
</array>
- <string> "times" </string>
- <real_array len="3"> 0, 0.25, 0.5 </real_array>
</dictionary>
</resource>
@@ -84,14 +89,14 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<int> 25 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
@@ -105,6 +110,8 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
<string> "transitions" </string>
<real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
@@ -116,14 +123,11 @@
<int> 4 </int>
<int> 0 </int>
</array>
- <string> "times" </string>
- <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://7">
- <string name="resource/name"> "crouch" </string>
- <real name="length"> 0.01 </real>
+ <resource type="Animation" path="local://11">
+ <real name="length"> 1.25 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -132,20 +136,25 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
<string> "transitions" </string>
- <real_array len="1"> 1 </real_array>
+ <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
- <array len="1" shared="false">
- <int> 22 </int>
+ <array len="6" shared="false">
+ <int> 5 </int>
+ <int> 6 </int>
+ <int> 7 </int>
+ <int> 8 </int>
+ <int> 9 </int>
+ <int> 5 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://8">
- <string name="resource/name"> "falling" </string>
- <real name="length"> 0.01 </real>
+ <resource type="Animation" path="local://10">
+ <string name="resource/name"> "falling_weapon" </string>
+ <real name="length"> 0.5 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -154,19 +163,20 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
- <int> 21 </int>
+ <int> 26 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://9">
- <real name="length"> 1.25 </real>
+ <resource type="Animation" path="local://7">
+ <string name="resource/name"> "crouch" </string>
+ <real name="length"> 0.01 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -175,25 +185,20 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
- <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
+ <real_array len="1"> 1 </real_array>
<string> "values" </string>
- <array len="6" shared="false">
- <int> 10 </int>
- <int> 11 </int>
- <int> 12 </int>
- <int> 13 </int>
- <int> 14 </int>
- <int> 5 </int>
+ <array len="1" shared="false">
+ <int> 22 </int>
</array>
- <string> "times" </string>
- <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://10">
- <string name="resource/name"> "falling_weapon" </string>
- <real name="length"> 0.5 </real>
+ <resource type="Animation" path="local://8">
+ <string name="resource/name"> "falling" </string>
+ <real name="length"> 0.01 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -202,18 +207,18 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
- <int> 26 </int>
+ <int> 21 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://11">
+ <resource type="Animation" path="local://9">
<real name="length"> 1.25 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
@@ -223,19 +228,19 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
<string> "transitions" </string>
<real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
<array len="6" shared="false">
- <int> 5 </int>
- <int> 6 </int>
- <int> 7 </int>
- <int> 8 </int>
- <int> 9 </int>
+ <int> 10 </int>
+ <int> 11 </int>
+ <int> 12 </int>
+ <int> 13 </int>
+ <int> 14 </int>
<int> 5 </int>
</array>
- <string> "times" </string>
- <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
</dictionary>
</resource>
@@ -249,14 +254,14 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<int> 26 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
@@ -289,30 +294,28 @@
</resource>
<main_resource>
<dictionary name="_bundled" shared="false">
+ <string> "conn_count" </string>
+ <int> 0 </int>
+ <string> "conns" </string>
+ <int_array len="0"> </int_array>
<string> "names" </string>
- <string_array len="180">
+ <string_array len="142">
<string> "player" </string>
<string> "RigidBody2D" </string>
- <string> "_import_path" </string>
- <string> "visibility/visible" </string>
- <string> "visibility/opacity" </string>
- <string> "visibility/self_opacity" </string>
- <string> "visibility/behind_parent" </string>
- <string> "transform/pos" </string>
- <string> "transform/rot" </string>
- <string> "transform/scale" </string>
- <string> "shape_count" </string>
+ <string> "input/pickable" </string>
<string> "shapes/0/shape" </string>
<string> "shapes/0/transform" </string>
<string> "shapes/0/trigger" </string>
<string> "shapes/1/shape" </string>
<string> "shapes/1/transform" </string>
<string> "shapes/1/trigger" </string>
- <string> "layers" </string>
+ <string> "collision/layers" </string>
+ <string> "collision/mask" </string>
<string> "mode" </string>
<string> "mass" </string>
<string> "friction" </string>
<string> "bounce" </string>
+ <string> "gravity_scale" </string>
<string> "custom_integrator" </string>
<string> "continuous_cd" </string>
<string> "contacts_reported" </string>
@@ -321,39 +324,28 @@
<string> "can_sleep" </string>
<string> "velocity/linear" </string>
<string> "velocity/angular" </string>
+ <string> "damp_override/linear" </string>
+ <string> "damp_override/angular" </string>
<string> "script/script" </string>
<string> "__meta__" </string>
<string> "sprite" </string>
<string> "Sprite" </string>
<string> "texture" </string>
- <string> "centered" </string>
- <string> "offset" </string>
- <string> "flip_h" </string>
- <string> "flip_v" </string>
<string> "vframes" </string>
<string> "hframes" </string>
- <string> "frame" </string>
- <string> "modulate" </string>
- <string> "region" </string>
- <string> "region_rect" </string>
<string> "smoke" </string>
<string> "Particles2D" </string>
+ <string> "visibility/self_opacity" </string>
<string> "visibility/blend_mode" </string>
+ <string> "transform/pos" </string>
+ <string> "transform/rot" </string>
<string> "config/amount" </string>
<string> "config/lifetime" </string>
- <string> "config/time_scale" </string>
- <string> "config/preprocess" </string>
<string> "config/emit_timeout" </string>
<string> "config/emitting" </string>
- <string> "config/offset" </string>
- <string> "config/half_extents" </string>
<string> "config/local_space" </string>
<string> "config/explosiveness" </string>
- <string> "config/flip_h" </string>
- <string> "config/flip_v" </string>
<string> "config/texture" </string>
- <string> "config/h_frames" </string>
- <string> "config/v_frames" </string>
<string> "params/direction" </string>
<string> "params/spread" </string>
<string> "params/linear_velocity" </string>
@@ -370,32 +362,8 @@
<string> "params/hue_variation" </string>
<string> "params/anim_speed_scale" </string>
<string> "params/anim_initial_pos" </string>
- <string> "randomness/direction" </string>
- <string> "randomness/spread" </string>
- <string> "randomness/linear_velocity" </string>
<string> "randomness/spin_velocity" </string>
- <string> "randomness/orbit_velocity" </string>
- <string> "randomness/gravity_direction" </string>
- <string> "randomness/gravity_strength" </string>
- <string> "randomness/radial_accel" </string>
- <string> "randomness/tangential_accel" </string>
- <string> "randomness/damping" </string>
- <string> "randomness/initial_angle" </string>
- <string> "randomness/initial_size" </string>
- <string> "randomness/final_size" </string>
- <string> "randomness/hue_variation" </string>
- <string> "randomness/anim_speed_scale" </string>
- <string> "randomness/anim_initial_pos" </string>
- <string> "color_phases/count" </string>
- <string> "phase_0/pos" </string>
- <string> "phase_0/color" </string>
- <string> "phase_1/pos" </string>
- <string> "phase_1/color" </string>
- <string> "phase_2/pos" </string>
- <string> "phase_2/color" </string>
- <string> "phase_3/pos" </string>
- <string> "phase_3/color" </string>
- <string> "emission_points" </string>
+ <string> "color/color_ramp" </string>
<string> "anim" </string>
<string> "AnimationPlayer" </string>
<string> "playback/process_mode" </string>
@@ -405,11 +373,11 @@
<string> "anims/jumping" </string>
<string> "anims/idle_weapon" </string>
<string> "anims/run" </string>
+ <string> "anims/run_weapon" </string>
+ <string> "anims/falling_weapon" </string>
<string> "anims/crouch" </string>
<string> "anims/falling" </string>
<string> "anims/standing_weapon_ready" </string>
- <string> "anims/falling_weapon" </string>
- <string> "anims/run_weapon" </string>
<string> "anims/jumping_weapon" </string>
<string> "playback/active" </string>
<string> "playback/speed" </string>
@@ -417,6 +385,7 @@
<string> "autoplay" </string>
<string> "camera" </string>
<string> "Camera2D" </string>
+ <string> "anchor_mode" </string>
<string> "rotating" </string>
<string> "current" </string>
<string> "smoothing" </string>
@@ -434,6 +403,7 @@
<string> "bullet_shoot" </string>
<string> "Position2D" </string>
<string> "CollisionShape2D" </string>
+ <string> "transform/scale" </string>
<string> "shape" </string>
<string> "trigger" </string>
<string> "sound" </string>
@@ -458,6 +428,7 @@
<string> "ui" </string>
<string> "CanvasLayer" </string>
<string> "layer" </string>
+ <string> "offset" </string>
<string> "rotation" </string>
<string> "scale" </string>
<string> "left" </string>
@@ -472,147 +443,149 @@
<string> "jump" </string>
<string> "fire" </string>
</string_array>
- <string> "version" </string>
- <int> 1 </int>
- <string> "conn_count" </string>
- <int> 0 </int>
<string> "node_count" </string>
<int> 14 </int>
+ <string> "nodes" </string>
+ <int_array len="394"> -1, -1, 1, 0, -1, 26, 2, 0, 3, 1, 4, 2, 5, 0, 6, 3, 7, 4, 8, 0, 9, 5, 10, 5, 11, 6, 12, 7, 13, 8, 14, 8, 15, 9, 16, 10, 17, 11, 18, 12, 19, 0, 20, 0, 21, 10, 22, 13, 23, 8, 24, 14, 25, 14, 26, 15, 27, 16, 0, 0, 0, 29, 28, -1, 3, 30, 17, 31, 6, 32, 18, 0, 1, 0, 34, 33, -1, 29, 35, 19, 36, 5, 37, 20, 38, 21, 39, 22, 40, 23, 41, 23, 42, 0, 43, 0, 44, 24, 45, 25, 46, 8, 47, 26, 48, 27, 49, 9, 50, 8, 51, 8, 52, 28, 53, 8, 54, 8, 55, 8, 56, 8, 57, 29, 58, 29, 59, 8, 60, 9, 61, 8, 62, 29, 63, 30, 0, 0, 0, 65, 64, -1, 17, 66, 5, 67, 8, 68, 31, 69, 32, 70, 33, 71, 34, 72, 35, 73, 36, 74, 37, 75, 38, 76, 39, 77, 40, 78, 41, 79, 10, 80, 29, 81, 42, 82, 43, 0, 0, 0, 84, 83, -1, 15, 85, 5, 86, 0, 87, 10, 88, 8, 89, 44, 90, 11, 91, 11, 92, 45, 93, 45, 94, 10, 95, 10, 96, 46, 97, 46, 98, 46, 99, 46, 0, 0, 0, 101, 100, -1, 1, 37, 47, 0, 0, 0, 102, 102, -1, 4, 37, 48, 103, 49, 104, 1, 105, 0, 0, 0, 0, 107, 106, -1, 14, 108, 12, 109, 50, 110, 8, 111, 9, 112, 8, 113, 8, 114, 8, 115, 51, 116, 51, 117, 51, 118, 51, 119, 6, 120, 8, 121, 8, 0, 0, 0, 122, 122, -1, 3, 123, 11, 124, 52, 105, 0, 0, 0, 0, 126, 125, -1, 4, 127, 11, 128, 13, 129, 8, 130, 44, 0, 9, 0, 132, 131, -1, 8, 37, 53, 103, 54, 133, 55, 134, 56, 135, 56, 136, 10, 137, 57, 138, 5, 0, 9, 0, 132, 139, -1, 8, 37, 58, 103, 54, 133, 59, 134, 56, 135, 56, 136, 10, 137, 60, 138, 5, 0, 9, 0, 132, 140, -1, 8, 37, 61, 103, 54, 133, 62, 134, 56, 135, 56, 136, 0, 137, 63, 138, 5, 0, 9, 0, 132, 141, -1, 8, 37, 64, 103, 54, 133, 65, 134, 56, 135, 56, 136, 0, 137, 66, 138, 5, 0 </int_array>
<string> "variants" </string>
- <array len="72" shared="false">
- <node_path> "" </node_path>
- <bool> True </bool>
- <real> 1 </real>
+ <array len="67" shared="false">
<bool> False </bool>
- <vector2> 0, 0 </vector2>
- <real> 0 </real>
- <vector2> 1, 1 </vector2>
- <int> 2 </int>
<resource resource_type="Shape2D" path="local://1"> </resource>
<matrix32> 1, -0, 0, 1.76469, 0.291992, -12.1587 </matrix32>
<resource resource_type="Shape2D" path="local://2"> </resource>
<matrix32> 1, -0, 0, 1, 0, 0 </matrix32>
<int> 1 </int>
+ <int> 2 </int>
<real> 3 </real>
+ <real> 0 </real>
+ <real> 1 </real>
+ <bool> True </bool>
<int> 0 </int>
<int> 3 </int>
+ <vector2> 0, 0 </vector2>
+ <real> -1 </real>
<resource resource_type="Script" path="res://player.gd"> </resource>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 0 </int>
- <string> "sources" </string>
- <array len="1" shared="false">
- <string> "res://player.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
- <string> "pixel_snap" </string>
+ <string> "ofs" </string>
+ <vector2> -110.795, -101.2 </vector2>
+ <string> "snap_grid" </string>
<bool> False </bool>
- <string> "zoom" </string>
- <real> 2.272073 </real>
- <string> "use_snap" </string>
+ <string> "snap_offset" </string>
+ <vector2> 0, 0 </vector2>
+ <string> "snap_pixel" </string>
<bool> False </bool>
- <string> "ofs" </string>
- <vector2> -181.946, -86.2812 </vector2>
- <string> "snap" </string>
- <int> 10 </int>
+ <string> "snap_relative" </string>
+ <bool> False </bool>
+ <string> "snap_rotation" </string>
+ <bool> False </bool>
+ <string> "snap_rotation_offset" </string>
+ <real> 0 </real>
+ <string> "snap_rotation_step" </string>
+ <real> 0.261799 </real>
+ <string> "snap_show_grid" </string>
+ <bool> False </bool>
+ <string> "snap_step" </string>
+ <vector2> 10, 10 </vector2>
+ <string> "zoom" </string>
+ <real> 2.050546 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
<string> "deflight_rot_y" </string>
<real> 0.628319 </real>
- <string> "zfar" </string>
- <real> 500 </real>
<string> "fov" </string>
<real> 45 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
- <string> "x_rot" </string>
- <real> 0 </real>
- <string> "y_rot" </string>
- <real> 0 </real>
<string> "listener" </string>
<bool> True </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "ambient_light_color" </string>
- <color> 0.15, 0.15, 0.15, 1 </color>
- <string> "show_grid" </string>
- <bool> True </bool>
- <string> "show_origin" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "default_srgb" </string>
- <bool> False </bool>
- <string> "deflight_rot_x" </string>
- <real> 0.942478 </real>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -622,13 +595,9 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "Script" </string>
</dictionary>
<resource resource_type="Texture" path="res://robot_demo.png"> </resource>
<int> 16 </int>
- <color> 1, 1, 1, 1 </color>
- <rect2> 0, 0, 0, 0 </rect2>
<real> 0.363636 </real>
<vector2> 20.7312, 3.21187 </vector2>
<real> 83.450417 </real>
@@ -640,24 +609,22 @@
<real> 20 </real>
<real> 9.8 </real>
<real> 2 </real>
- <color> 0, 0, 0, 0.0442478 </color>
- <color> 1, 0, 0, 1 </color>
- <color> 0, 0, 0, 1 </color>
- <vector2_array len="0"> </vector2_array>
+ <resource resource_type="ColorRamp" path="local://14"> </resource>
<node_path> ".." </node_path>
<resource resource_type="Animation" path="local://3"> </resource>
<resource resource_type="Animation" path="local://4"> </resource>
<resource resource_type="Animation" path="local://5"> </resource>
<resource resource_type="Animation" path="local://6"> </resource>
+ <resource resource_type="Animation" path="local://11"> </resource>
+ <resource resource_type="Animation" path="local://10"> </resource>
<resource resource_type="Animation" path="local://7"> </resource>
<resource resource_type="Animation" path="local://8"> </resource>
<resource resource_type="Animation" path="local://9"> </resource>
- <resource resource_type="Animation" path="local://10"> </resource>
- <resource resource_type="Animation" path="local://11"> </resource>
<resource resource_type="Animation" path="local://12"> </resource>
<array len="0" shared="false">
</array>
<string> "" </string>
+ <vector2> 1, 1 </vector2>
<int> 10000000 </int>
<real> 0.2 </real>
<vector2> 31.2428, 4.08784 </vector2>
@@ -680,10 +647,8 @@
<resource resource_type="Texture" path="res://osb_fire.png"> </resource>
<string> "shoot" </string>
</array>
- <string> "nodes" </string>
- <int_array len="618"> -1, -1, 1, 0, -1, 30, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 8, 12, 9, 13, 3, 14, 10, 15, 11, 16, 3, 17, 12, 18, 7, 19, 13, 20, 5, 21, 5, 22, 1, 23, 14, 24, 15, 25, 3, 26, 3, 27, 1, 28, 4, 29, 5, 30, 16, 31, 17, 0, 0, 0, 33, 32, -1, 19, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 34, 18, 35, 1, 36, 4, 37, 3, 38, 3, 39, 7, 40, 19, 41, 14, 42, 20, 43, 3, 44, 21, 0, 1, 0, 46, 45, -1, 66, 2, 0, 3, 1, 4, 2, 5, 22, 6, 3, 47, 12, 7, 23, 8, 24, 9, 6, 48, 25, 49, 26, 50, 2, 51, 5, 52, 26, 53, 3, 54, 4, 55, 4, 56, 3, 57, 27, 58, 3, 59, 3, 60, 28, 61, 12, 62, 12, 63, 5, 64, 29, 65, 30, 66, 2, 67, 5, 68, 5, 69, 31, 70, 5, 71, 5, 72, 5, 73, 5, 74, 32, 75, 32, 76, 5, 77, 2, 78, 5, 79, 5, 80, 5, 81, 5, 82, 32, 83, 5, 84, 5, 85, 5, 86, 5, 87, 5, 88, 5, 89, 5, 90, 5, 91, 5, 92, 5, 93, 5, 94, 5, 95, 7, 96, 5, 97, 20, 98, 2, 99, 33, 100, 2, 101, 34, 102, 2, 103, 35, 104, 36, 0, 0, 0, 106, 105, -1, 18, 2, 0, 107, 12, 108, 5, 109, 37, 110, 38, 111, 39, 112, 40, 113, 41, 114, 42, 115, 43, 116, 44, 117, 45, 118, 46, 119, 47, 120, 1, 121, 32, 122, 48, 123, 49, 0, 0, 0, 125, 124, -1, 23, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 35, 1, 126, 3, 127, 1, 128, 5, 129, 6, 130, 14, 131, 14, 132, 50, 133, 50, 134, 1, 135, 1, 136, 51, 137, 51, 138, 51, 139, 51, 0, 0, 0, 141, 140, -1, 8, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 52, 8, 5, 9, 6, 0, 0, 0, 142, 142, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 53, 8, 5, 9, 54, 143, 8, 144, 3, 0, 0, 0, 146, 145, -1, 15, 2, 0, 147, 15, 148, 55, 149, 5, 150, 2, 151, 5, 152, 5, 153, 5, 154, 56, 155, 56, 156, 56, 157, 56, 158, 7, 159, 5, 160, 5, 0, 0, 0, 161, 161, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 162, 14, 163, 57, 0, 0, 0, 165, 164, -1, 5, 2, 0, 166, 14, 36, 4, 167, 5, 168, 6, 0, 9, 0, 170, 169, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 58, 8, 5, 9, 59, 171, 60, 172, 61, 173, 61, 174, 1, 175, 62, 176, 12, 0, 9, 0, 170, 177, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 63, 8, 5, 9, 59, 171, 64, 172, 61, 173, 61, 174, 1, 175, 65, 176, 12, 0, 9, 0, 170, 178, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 66, 8, 5, 9, 59, 171, 67, 172, 61, 173, 61, 174, 3, 175, 68, 176, 12, 0, 9, 0, 170, 179, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 69, 8, 5, 9, 59, 171, 70, 172, 61, 173, 61, 174, 3, 175, 71, 176, 12, 0 </int_array>
- <string> "conns" </string>
- <int_array len="0"> </int_array>
+ <string> "version" </string>
+ <int> 1 </int>
</dictionary>
</main_resource>
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 2fca1e67e8..17f93f816f 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -579,6 +579,10 @@ void TileMap::_make_quadrant_dirty(Map<PosKey,Quadrant>::Element *Q) {
call_deferred("_update_dirty_quadrants");
}
+void TileMap::set_cellv(const Vector2& p_pos,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) {
+
+ set_cell(p_pos.x,p_pos.y,p_tile,p_flip_x,p_flip_y,p_transpose);
+}
void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) {
@@ -1106,6 +1110,7 @@ void TileMap::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_collision_bounce"),&TileMap::get_collision_bounce);
ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y","transpose"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false),DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("set_cellv","pos","tile","flip_x","flip_y","transpose"),&TileMap::set_cellv,DEFVAL(false),DEFVAL(false),DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_cell","x","y"),&TileMap::get_cell);
ObjectTypeDB::bind_method(_MD("is_cell_x_flipped","x","y"),&TileMap::is_cell_x_flipped);
ObjectTypeDB::bind_method(_MD("is_cell_y_flipped","x","y"),&TileMap::is_cell_y_flipped);
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 84ca65da4f..60534cce15 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -207,6 +207,8 @@ public:
bool is_cell_y_flipped(int p_x,int p_y) const;
bool is_cell_transposed(int p_x,int p_y) const;
+ void set_cellv(const Vector2& p_pos,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
+
Rect2 get_item_rect() const;
void set_collision_layer(uint32_t p_layer);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 7e31bf8dd0..5e0faae0a2 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -196,6 +196,14 @@ void Node::_propagate_enter_tree() {
}
data.blocked--;
+
+#ifdef DEBUG_ENABLED
+
+ if (ScriptDebugger::get_singleton() && data.filename!=String()) {
+ //used for live edit
+ data.tree->live_scene_edit_cache[data.filename].insert(this);
+ }
+#endif
// enter groups
}
@@ -205,6 +213,19 @@ void Node::_propagate_exit_tree() {
//block while removing children
+#ifdef DEBUG_ENABLED
+
+ if (ScriptDebugger::get_singleton() && data.filename!=String()) {
+ //used for live edit
+ Map<String,Set<Node*> >::Element *E=data.tree->live_scene_edit_cache.find(data.filename);
+ if (E) {
+ E->get().erase(this);
+ if (E->get().size()==0) {
+ data.tree->live_scene_edit_cache.erase(E);
+ }
+ }
+ }
+#endif
data.blocked++;
for (int i=data.children.size()-1;i>=0;i--) {
@@ -552,6 +573,52 @@ void Node::set_human_readable_collision_renaming(bool p_enabled) {
}
+
+String Node::validate_child_name(const String& p_name) const {
+
+ //this approach to autoset node names is human readable but very slow
+ //it's turned on while running in the editor
+
+ String basename = p_name;
+
+ if (basename==String()) {
+
+ return String();
+ }
+
+ int val=1;
+
+ for(;;) {
+
+ String attempted = val > 1 ? (basename + " " +itos(val) ) : basename;
+
+ bool found=false;
+
+ for (int i=0;i<data.children.size();i++) {
+
+ //if (data.children[i]==p_child)
+ // continue;
+ if (data.children[i]->get_name() == attempted) {
+ found=true;
+ break;
+ }
+
+ }
+
+ if (found) {
+
+ val++;
+ continue;
+ }
+
+ return attempted;
+ break;
+ }
+
+ return basename;
+
+}
+
void Node::_validate_child_name(Node *p_child) {
/* Make sure the name is unique */
@@ -1323,18 +1390,31 @@ int Node::get_position_in_parent() const {
-Node *Node::duplicate() const {
+Node *Node::duplicate(bool p_use_instancing) const {
Node *node=NULL;
- Object *obj = ObjectTypeDB::instance(get_type());
- ERR_FAIL_COND_V(!obj,NULL);
- node = obj->cast_to<Node>();
- if (!node)
- memdelete(obj);
- ERR_FAIL_COND_V(!node,NULL);
+ bool instanced=false;
+
+ if (p_use_instancing && get_filename()!=String()) {
+
+ Ref<PackedScene> res = ResourceLoader::load(get_filename());
+ ERR_FAIL_COND_V(res.is_null(),NULL);
+ node=res->instance();
+ ERR_FAIL_COND_V(!node,NULL);
+
+ instanced=true;
+
+ } else {
+ Object *obj = ObjectTypeDB::instance(get_type());
+ ERR_FAIL_COND_V(!obj,NULL);
+ node = obj->cast_to<Node>();
+ if (!node)
+ memdelete(obj);
+ ERR_FAIL_COND_V(!node,NULL);
+ }
if (get_filename()!="") { //an instance
@@ -1360,7 +1440,10 @@ Node *Node::duplicate() const {
if (get_child(i)->data.parent_owned)
continue;
- Node *dup = get_child(i)->duplicate();
+ if (instanced && get_child(i)->data.owner==this)
+ continue; //part of instance
+
+ Node *dup = get_child(i)->duplicate(p_use_instancing);
if (!dup) {
memdelete(node);
@@ -1882,7 +1965,7 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_tree:SceneTree"),&Node::get_tree);
- ObjectTypeDB::bind_method(_MD("duplicate:Node"),&Node::duplicate);
+ ObjectTypeDB::bind_method(_MD("duplicate:Node","use_instancing"),&Node::duplicate,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("replace_by","node:Node","keep_data"),&Node::replace_by,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_viewport"),&Node::get_viewport);
diff --git a/scene/main/node.h b/scene/main/node.h
index be91c6e1bb..a6d5bfbd9f 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -255,8 +255,9 @@ public:
int get_position_in_parent() const;
- Node *duplicate() const;
+ Node *duplicate(bool p_use_instancing=false) const;
Node *duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const;
+
//Node *clone_tree() const;
// used by editors, to save what has changed only
@@ -275,6 +276,8 @@ public:
static void print_stray_nodes();
+ String validate_child_name(const String& p_name) const;
+
void queue_delete();
//shitty hacks for speed
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index 1664a9bea1..9a05d6d4d0 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -1044,7 +1044,300 @@ void SceneTree::add_current_scene(Node * p_current) {
current_scene=p_current;
root->add_child(p_current);
}
+#ifdef DEBUG_ENABLED
+void SceneTree::_live_edit_node_path_func(const NodePath &p_path,int p_id) {
+
+ live_edit_node_path_cache[p_id]=p_path;
+}
+
+void SceneTree::_live_edit_res_path_func(const String &p_path,int p_id) {
+
+ live_edit_resource_cache[p_id]=p_path;
+}
+
+void SceneTree::_live_edit_node_set_func(int p_id,const StringName& p_prop,const Variant& p_value) {
+
+ if (!live_edit_node_path_cache.has(p_id))
+ return;
+
+ NodePath np = live_edit_node_path_cache[p_id];
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(np))
+ continue;
+ Node *n2 = n->get_node(np);
+
+ n2->set(p_prop,p_value);
+ }
+
+}
+
+void SceneTree::_live_edit_node_set_res_func(int p_id,const StringName& p_prop,const String& p_value) {
+
+ RES r = ResourceLoader::load(p_value);
+ if (!r.is_valid())
+ return;
+ _live_edit_node_set_func(p_id,p_prop,r);
+
+}
+void SceneTree::_live_edit_node_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) {
+
+ if (!live_edit_node_path_cache.has(p_id))
+ return;
+
+ NodePath np = live_edit_node_path_cache[p_id];
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(np))
+ continue;
+ Node *n2 = n->get_node(np);
+
+ n2->call(p_method,VARIANT_ARG_PASS);
+ }
+}
+void SceneTree::_live_edit_res_set_func(int p_id,const StringName& p_prop,const Variant& p_value) {
+
+ if (!live_edit_resource_cache.has(p_id))
+ return;
+
+ String resp = live_edit_resource_cache[p_id];
+
+ if (!ResourceCache::has(resp))
+ return;
+
+ RES r = ResourceCache::get(resp);
+ if (!r.is_valid())
+ return;
+
+ r->set(p_prop,p_value);
+}
+void SceneTree::_live_edit_res_set_res_func(int p_id,const StringName& p_prop,const String& p_value) {
+
+ RES r = ResourceLoader::load(p_value);
+ if (!r.is_valid())
+ return;
+ _live_edit_res_set_func(p_id,p_prop,r);
+
+}
+void SceneTree::_live_edit_res_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) {
+
+ if (!live_edit_resource_cache.has(p_id))
+ return;
+
+ String resp = live_edit_resource_cache[p_id];
+
+ if (!ResourceCache::has(resp))
+ return;
+
+ RES r = ResourceCache::get(resp);
+ if (!r.is_valid())
+ return;
+
+ r->call(p_method,VARIANT_ARG_PASS);
+}
+
+void SceneTree::_live_edit_root_func(const NodePath& p_scene_path,const String& p_scene_from) {
+
+ live_edit_root=p_scene_path;
+ live_edit_scene=p_scene_from;
+}
+
+void SceneTree::_live_edit_create_node_func(const NodePath& p_parent,const String& p_type,const String& p_name) {
+
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_parent))
+ continue;
+ Node *n2 = n->get_node(p_parent);
+
+ Object *o = ObjectTypeDB::instance(p_type);
+ if (!o)
+ continue;
+ Node *no=o->cast_to<Node>();
+ no->set_name(p_name);
+
+ n2->add_child(no);
+ }
+}
+void SceneTree::_live_edit_instance_node_func(const NodePath& p_parent,const String& p_path,const String& p_name){
+
+ Ref<PackedScene> ps = ResourceLoader::load(p_path);
+ print_line("instance node?");
+ if (!ps.is_valid())
+ return;
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_parent))
+ continue;
+ Node *n2 = n->get_node(p_parent);
+
+
+
+ Node *no=ps->instance();
+ no->set_name(p_name);
+
+ n2->add_child(no);
+ }
+}
+void SceneTree::_live_edit_remove_node_func(const NodePath& p_at){
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;) {
+
+ Set<Node*>::Element *N=F->next();
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+ Node *n2 = n->get_node(p_at);
+
+ memdelete(n2);
+
+ F=N;
+
+ }
+}
+void SceneTree::_live_edit_remove_and_keep_node_func(const NodePath& p_at,ObjectID p_keep_id){
+
+
+}
+void SceneTree::_live_edit_restore_node_func(ObjectID p_id,const NodePath& p_at,int p_at_pos){
+
+
+}
+void SceneTree::_live_edit_duplicate_node_func(const NodePath& p_at,const String& p_new_name){
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+ Node *n2 = n->get_node(p_at);
+
+ Node *dup = n2->duplicate(true);
+
+ if (!dup)
+ continue;
+
+ dup->set_name(p_new_name);
+
+ n2->get_parent()->add_child(dup);
+
+ }
+}
+void SceneTree::_live_edit_reparent_node_func(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name){
+
+ Node *base = NULL;
+ if (root->has_node(live_edit_root))
+ base = root->get_node(live_edit_root);
+
+ Map<String,Set<Node*> >::Element *E=live_scene_edit_cache.find(live_edit_scene);
+ if (!E)
+ return; //scene not editable
+
+ for(Set<Node*>::Element *F=E->get().front();F;F=F->next()) {
+
+ Node *n=F->get();
+
+ if (base && !base->is_a_parent_of(n))
+ continue;
+
+ if (!n->has_node(p_at))
+ continue;
+ Node *nfrom = n->get_node(p_at);
+
+ if (!n->has_node(p_new_place))
+ continue;
+ Node *nto = n->get_node(p_new_place);
+
+ nfrom->get_parent()->remove_child(nfrom);
+ nfrom->set_name(p_new_name);
+
+ nto->add_child(nfrom);
+
+ }
+}
+
+
+#endif
void SceneTree::_bind_methods() {
@@ -1169,6 +1462,35 @@ SceneTree::SceneTree() {
edited_scene_root=NULL;
#endif
+#ifdef DEBUG_ENABLED
+
+
+ live_edit_funcs.udata=this;
+ live_edit_funcs.node_path_func=_live_edit_node_path_funcs;
+ live_edit_funcs.res_path_func=_live_edit_res_path_funcs;
+ live_edit_funcs.node_set_func=_live_edit_node_set_funcs;
+ live_edit_funcs.node_set_res_func=_live_edit_node_set_res_funcs;
+ live_edit_funcs.node_call_func=_live_edit_node_call_funcs;
+ live_edit_funcs.res_set_func=_live_edit_res_set_funcs;
+ live_edit_funcs.res_set_res_func=_live_edit_res_set_res_funcs;
+ live_edit_funcs.res_call_func=_live_edit_res_call_funcs;
+ live_edit_funcs.root_func=_live_edit_root_funcs;
+
+ live_edit_funcs.tree_create_node_func=_live_edit_create_node_funcs;
+ live_edit_funcs.tree_instance_node_func=_live_edit_instance_node_funcs;
+ live_edit_funcs.tree_remove_node_func=_live_edit_remove_node_funcs;
+ live_edit_funcs.tree_remove_and_keep_node_func=_live_edit_remove_and_keep_node_funcs;
+ live_edit_funcs.tree_restore_node_func=_live_edit_restore_node_funcs;
+ live_edit_funcs.tree_duplicate_node_func=_live_edit_duplicate_node_funcs;
+ live_edit_funcs.tree_reparent_node_func=_live_edit_reparent_node_funcs;
+
+ if (ScriptDebugger::get_singleton()) {
+ ScriptDebugger::get_singleton()->set_live_edit_funcs(&live_edit_funcs);
+ }
+
+ live_edit_root=NodePath("/root");
+
+#endif
}
diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h
index e49c150fbf..94d0abe50f 100644
--- a/scene/main/scene_main_loop.h
+++ b/scene/main/scene_main_loop.h
@@ -164,6 +164,57 @@ friend class Viewport;
SelfList<Node>::List xform_change_list;
+#ifdef DEBUG_ENABLED
+
+ Map<int,NodePath> live_edit_node_path_cache;
+ Map<int,String> live_edit_resource_cache;
+
+ NodePath live_edit_root;
+ String live_edit_scene;
+
+ Map<String,Set<Node*> > live_scene_edit_cache;
+
+ ScriptDebugger::LiveEditFuncs live_edit_funcs;
+
+ void _live_edit_node_path_func(const NodePath &p_path,int p_id) ;
+ void _live_edit_res_path_func(const String &p_path,int p_id) ;
+
+ void _live_edit_node_set_func(int p_id,const StringName& p_prop,const Variant& p_value) ;
+ void _live_edit_node_set_res_func(int p_id,const StringName& p_prop,const String& p_value) ;
+ void _live_edit_node_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) ;
+ void _live_edit_res_set_func(int p_id,const StringName& p_prop,const Variant& p_value) ;
+ void _live_edit_res_set_res_func(int p_id,const StringName& p_prop,const String& p_value) ;
+ void _live_edit_res_call_func(int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) ;
+ void _live_edit_root_func(const NodePath& p_scene_path,const String& p_scene_from) ;
+
+ void _live_edit_create_node_func(const NodePath& p_parent,const String& p_type,const String& p_name);
+ void _live_edit_instance_node_func(const NodePath& p_parent,const String& p_path,const String& p_name);
+ void _live_edit_remove_node_func(const NodePath& p_at);
+ void _live_edit_remove_and_keep_node_func(const NodePath& p_at,ObjectID p_keep_id);
+ void _live_edit_restore_node_func(ObjectID p_id,const NodePath& p_at,int p_at_pos);
+ void _live_edit_duplicate_node_func(const NodePath& p_at,const String& p_new_name);
+ void _live_edit_reparent_node_func(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name);
+
+ static void _live_edit_node_path_funcs(void *self,const NodePath &p_path,int p_id) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_path_func(p_path,p_id); }
+ static void _live_edit_res_path_funcs(void *self,const String &p_path,int p_id) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_path_func(p_path,p_id); }
+
+ static void _live_edit_node_set_funcs(void *self,int p_id,const StringName& p_prop,const Variant& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_set_func(p_id,p_prop,p_value); }
+ static void _live_edit_node_set_res_funcs(void *self,int p_id,const StringName& p_prop,const String& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_set_res_func(p_id,p_prop,p_value); }
+ static void _live_edit_node_call_funcs(void *self,int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) { reinterpret_cast<SceneTree*>(self)->_live_edit_node_call_func(p_id,p_method,VARIANT_ARG_PASS); }
+ static void _live_edit_res_set_funcs(void *self,int p_id,const StringName& p_prop,const Variant& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_set_func(p_id,p_prop,p_value); }
+ static void _live_edit_res_set_res_funcs(void *self,int p_id,const StringName& p_prop,const String& p_value) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_set_res_func(p_id,p_prop,p_value); }
+ static void _live_edit_res_call_funcs(void *self,int p_id,const StringName& p_method,VARIANT_ARG_DECLARE) { reinterpret_cast<SceneTree*>(self)->_live_edit_res_call_func(p_id,p_method,VARIANT_ARG_PASS); }
+ static void _live_edit_root_funcs(void *self, const NodePath& p_scene_path,const String& p_scene_from) { reinterpret_cast<SceneTree*>(self)->_live_edit_root_func(p_scene_path,p_scene_from); }
+
+ static void _live_edit_create_node_funcs(void* self,const NodePath& p_parent,const String& p_type,const String& p_name) { reinterpret_cast<SceneTree*>(self)->_live_edit_create_node_func(p_parent,p_type,p_name); }
+ static void _live_edit_instance_node_funcs(void* self,const NodePath& p_parent,const String& p_path,const String& p_name) { reinterpret_cast<SceneTree*>(self)->_live_edit_instance_node_func(p_parent,p_path,p_name); }
+ static void _live_edit_remove_node_funcs(void* self,const NodePath& p_at) { reinterpret_cast<SceneTree*>(self)->_live_edit_remove_node_func(p_at); }
+ static void _live_edit_remove_and_keep_node_funcs(void* self,const NodePath& p_at,ObjectID p_keep_id) { reinterpret_cast<SceneTree*>(self)->_live_edit_remove_and_keep_node_func(p_at,p_keep_id); }
+ static void _live_edit_restore_node_funcs(void* self,ObjectID p_id,const NodePath& p_at,int p_at_pos) { reinterpret_cast<SceneTree*>(self)->_live_edit_restore_node_func(p_id,p_at,p_at_pos); }
+ static void _live_edit_duplicate_node_funcs(void* self,const NodePath& p_at,const String& p_new_name) { reinterpret_cast<SceneTree*>(self)->_live_edit_duplicate_node_func(p_at,p_new_name); }
+ static void _live_edit_reparent_node_funcs(void* self,const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name) { reinterpret_cast<SceneTree*>(self)->_live_edit_reparent_node_func(p_at,p_new_place,p_new_name); }
+
+#endif
protected:
void _notification(int p_notification);
diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp
index f729a6c869..7f42f19a9b 100644
--- a/tools/editor/editor_data.cpp
+++ b/tools/editor/editor_data.cpp
@@ -432,6 +432,7 @@ int EditorData::add_edited_scene(int p_at_pos) {
es.root=NULL;
es.history_current=-1;
es.version=0;
+ es.live_edit_root=NodePath(String("/root"));
if (p_at_pos==edited_scene.size())
edited_scene.push_back(es);
@@ -552,6 +553,23 @@ String EditorData::get_scene_path(int p_idx) const {
}
+void EditorData::set_edited_scene_live_edit_root(const NodePath& p_root) {
+ ERR_FAIL_INDEX(current_edited_scene,edited_scene.size());
+
+ edited_scene[current_edited_scene].live_edit_root=p_root;
+
+}
+NodePath EditorData::get_edited_scene_live_edit_root() {
+
+ ERR_FAIL_INDEX_V(current_edited_scene,edited_scene.size(),String());
+
+ return edited_scene[current_edited_scene].live_edit_root;
+
+
+
+}
+
+
void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary& p_custom) {
ERR_FAIL_INDEX(current_edited_scene,edited_scene.size());
diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h
index 14a50da082..cbec2295f6 100644
--- a/tools/editor/editor_data.h
+++ b/tools/editor/editor_data.h
@@ -129,6 +129,7 @@ private:
int history_current;
Dictionary custom_state;
uint64_t version;
+ NodePath live_edit_root;
};
@@ -183,6 +184,8 @@ public:
uint64_t get_edited_scene_version() const;
uint64_t get_scene_version(int p_idx) const;
void clear_edited_scenes();
+ void set_edited_scene_live_edit_root(const NodePath& p_root);
+ NodePath get_edited_scene_live_edit_root();
void set_plugin_window_layout(Ref<ConfigFile> p_layout);
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 7789008c62..84107bdaf7 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -93,6 +93,7 @@
#include "plugins/light_occluder_2d_editor_plugin.h"
#include "plugins/color_ramp_editor_plugin.h"
#include "plugins/collision_shape_2d_editor_plugin.h"
+
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
@@ -103,6 +104,7 @@
#include "plugins/editor_preview_plugins.h"
+#include "script_editor_debugger.h"
EditorNode *EditorNode::singleton=NULL;
@@ -2410,6 +2412,11 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
} break;
+ case RUN_LIVE_DEBUG: {
+
+ ScriptEditor::get_singleton()->get_debugger()->set_live_debugging(live_debug_button->is_pressed());
+ } break;
+
case RUN_DEPLOY_DUMB_CLIENTS: {
bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
@@ -3018,6 +3025,7 @@ void EditorNode::set_current_scene(int p_idx) {
call_deferred("_set_main_scene_state",state); //do after everything else is done setting up
//print_line("set current 6 ");
changing_scene=false;
+ ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
}
@@ -3155,6 +3163,8 @@ Error EditorNode::load_scene(const String& p_scene) {
prev_scene->set_disabled(previous_scenes.size()==0);
opening_prev=false;
+ ScriptEditor::get_singleton()->get_debugger()->update_live_edit_root();
+
//top_pallete->set_current_tab(0); //always go to scene
push_item(new_scene);
@@ -4614,6 +4624,14 @@ EditorNode::EditorNode() {
play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip("Play custom scene ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+").");
+ live_debug_button = memnew( ToolButton );
+ play_hb->add_child(live_debug_button);
+ live_debug_button->set_toggle_mode(true);
+ live_debug_button->set_focus_mode(Control::FOCUS_NONE);
+ live_debug_button->set_icon(gui_base->get_icon("LiveDebug","EditorIcons"));
+ live_debug_button->connect("pressed", this,"_menu_option",make_binds(RUN_LIVE_DEBUG));
+ live_debug_button->set_tooltip("Toggle Live Debugging On/Off");
+
fileserver_menu = memnew( MenuButton );
play_hb->add_child(fileserver_menu);
fileserver_menu->set_flat(true);
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 495f069b55..93b95034ff 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -152,6 +152,7 @@ class EditorNode : public Node {
RUN_PROJECT_MANAGER,
RUN_FILE_SERVER,
RUN_DEPLOY_DUMB_CLIENTS,
+ RUN_LIVE_DEBUG,
SETTINGS_UPDATE_ALWAYS,
SETTINGS_UPDATE_CHANGES,
SETTINGS_IMPORT,
@@ -239,6 +240,7 @@ class EditorNode : public Node {
ToolButton *animation_menu;
ToolButton *play_scene_button;
ToolButton *play_custom_scene_button;
+ ToolButton *live_debug_button;
TextureProgress *audio_vu;
MenuButton *fileserver_menu;
diff --git a/tools/editor/icons/icon_live_debug.png b/tools/editor/icons/icon_live_debug.png
new file mode 100644
index 0000000000..ad55646b9a
--- /dev/null
+++ b/tools/editor/icons/icon_live_debug.png
Binary files differ
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h
index 0dd152cb25..59173068fb 100644
--- a/tools/editor/plugins/script_editor_plugin.h
+++ b/tools/editor/plugins/script_editor_plugin.h
@@ -250,6 +250,8 @@ public:
void set_window_layout(Ref<ConfigFile> p_layout);
void get_window_layout(Ref<ConfigFile> p_layout);
+ ScriptEditorDebugger *get_debugger() { return debugger; }
+
ScriptEditor(EditorNode *p_editor);
~ScriptEditor();
};
diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp
index 017a26441d..66c7a39096 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.cpp
+++ b/tools/editor/plugins/tile_map_editor_plugin.cpp
@@ -107,8 +107,8 @@ void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bo
if (p_with_undo) {
- undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
- undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
} else {
node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
@@ -314,8 +314,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
- undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
@@ -344,7 +344,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
//return true;
_set_cell(local,TileMap::INVALID_CELL);
return true;
- } else {
+ } else if (!mb.pressed) {
if (tool==TOOL_ERASING) {
@@ -353,9 +353,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
Point2i p=E->key();
- //undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
- _set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
- undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
+ //undo_redo->add_do_method(node,"set_cell",p,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
+ //_set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
+ undo_redo->add_do_method(node,"set_cellv",Point2(p),TileMap::INVALID_CELL,false,false,false);
+ undo_redo->add_undo_method(node,"set_cellv",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
}
undo_redo->commit_action();
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 49cbebdb43..111d307b8e 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -33,7 +33,8 @@
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
#include "tools/editor/plugins/canvas_item_editor_plugin.h"
-
+#include "script_editor_debugger.h"
+#include "tools/editor/plugins/script_editor_plugin.h"
void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
@@ -105,6 +106,13 @@ Node* SceneTreeDock::instance(const String& p_file) {
editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",instanced_scene);
editor_data->get_undo_redo().add_do_reference(instanced_scene);
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+
+
+ String new_name = parent->validate_child_name(instanced_scene->get_name());
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",edited_scene->get_path_to(parent),p_file,new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));
+
editor_data->get_undo_redo().commit_action();
@@ -389,9 +397,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(d,"set_owner",node->get_owner());
}
editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",dup);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",dup);
+ editor_data->get_undo_redo().add_undo_method(parent,"remove_child",dup);
editor_data->get_undo_redo().add_do_reference(dup);
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),edited_scene->get_path_to(parent),attempt);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+attempt));
+
//parent->add_child(dup);
//reselect.push_back(dup);
}
@@ -903,6 +916,13 @@ void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) {
editor_data->get_undo_redo().add_do_method(node->get_parent(),"remove_child",node);
editor_data->get_undo_redo().add_do_method(new_parent,"add_child",node);
+
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ String new_name = new_parent->validate_child_name(node->get_name());
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_reparent_node",edited_scene->get_path_to(node),edited_scene->get_path_to(new_parent),new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_reparent_node",NodePath(String(edited_scene->get_path_to(new_parent))+"/"+new_name),node->get_parent(),node->get_name());
+
+
editor_data->get_undo_redo().add_do_method(this,"_set_owners",edited_scene,owners);
if (editor->get_animation_editor()->get_root()==node)
@@ -1025,6 +1045,11 @@ void SceneTreeDock::_delete_confirm() {
editor_data->get_undo_redo().add_undo_method(this,"_set_owners",edited_scene,owners);
//editor_data->get_undo_redo().add_undo_method(n,"set_owner",n->get_owner());
editor_data->get_undo_redo().add_undo_reference(n);
+
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_remove_and_keep_node",edited_scene->get_path_to(n),n->get_instance_ID());
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_restore_node",n->get_instance_ID(),edited_scene->get_path_to(n->get_parent()),n->get_index());
+
}
@@ -1082,12 +1107,20 @@ void SceneTreeDock::_create() {
editor_data->get_undo_redo().create_action("Create Node");
if (edited_scene) {
+
editor_data->get_undo_redo().add_do_method(parent,"add_child",child);
editor_data->get_undo_redo().add_do_method(child,"set_owner",edited_scene);
editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",child);
editor_data->get_undo_redo().add_do_reference(child);
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
+
+
+ String new_name = parent->validate_child_name(child->get_type());
+ ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",edited_scene->get_path_to(parent),child->get_type(),new_name);
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));
+
} else {
editor_data->get_undo_redo().add_do_method(editor,"set_edited_scene",child);
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp
index 13734f2c4b..a0ff55e845 100644
--- a/tools/editor/script_editor_debugger.cpp
+++ b/tools/editor/script_editor_debugger.cpp
@@ -241,6 +241,8 @@ void ScriptEditorDebugger::_parse_message(const String& p_msg,const Array& p_dat
lv[level]=it;
}
+ le_clear->set_disabled(false);
+ le_set->set_disabled(false);
} else if (p_msg=="stack_dump") {
@@ -443,6 +445,8 @@ void ScriptEditorDebugger::_notification(int p_what) {
tb->set_hover_texture( get_icon("CloseHover","EditorIcons"));
tb->set_pressed_texture( get_icon("Close","EditorIcons"));
scene_tree_refresh->set_icon( get_icon("Reload","EditorIcons"));
+ le_set->connect("pressed",this,"_live_edit_set");
+ le_clear->connect("pressed",this,"_live_edit_clear");
} break;
case NOTIFICATION_PROCESS: {
@@ -468,6 +472,12 @@ void ScriptEditorDebugger::_notification(int p_what) {
emit_signal("show_debugger",true);
reason->set_text("Child Process Connected");
reason->set_tooltip("Child Process Connected");
+ scene_tree->clear();
+ le_set->set_disabled(true);
+ le_clear->set_disabled(false);
+ //live_edit_root->set_text("/root");
+
+ update_live_edit_root();
} else {
@@ -613,6 +623,10 @@ void ScriptEditorDebugger::stop(){
log_forced_visible=false;
}
+ node_path_cache.clear();
+ res_path_cache.clear();
+ le_clear->set_disabled(false);
+ le_set->set_disabled(true);
hide();
@@ -664,6 +678,335 @@ String ScriptEditorDebugger::get_var_value(const String& p_var) const {
return variables->get_var_value(p_var);
}
+int ScriptEditorDebugger::_get_node_path_cache(const NodePath& p_path) {
+
+ const int *r = node_path_cache.getptr(p_path);
+ if (r)
+ return *r;
+
+ last_path_id++;
+
+ node_path_cache[p_path]=last_path_id;
+ Array msg;
+ msg.push_back("live_node_path");
+ msg.push_back(p_path);
+ msg.push_back(last_path_id);
+ ppeer->put_var(msg);
+
+
+ return last_path_id;
+}
+
+int ScriptEditorDebugger::_get_res_path_cache(const String& p_path) {
+
+ Map<String,int>::Element *E=res_path_cache.find(p_path);
+
+ if (E)
+ return E->get();
+
+ last_path_id++;
+
+ res_path_cache[p_path]=last_path_id;
+ Array msg;
+ msg.push_back("live_res_path");
+ msg.push_back(p_path);
+ msg.push_back(last_path_id);
+ ppeer->put_var(msg);
+
+
+ return last_path_id;
+}
+
+void ScriptEditorDebugger::_method_changed(Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE) {
+
+ if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene())
+ return;
+
+ Node *node = p_base->cast_to<Node>();
+
+ VARIANT_ARGPTRS
+
+ for(int i=0;i<VARIANT_ARG_MAX;i++) {
+ //no pointers, sorry
+ if (argptr[i] && (argptr[i]->get_type()==Variant::OBJECT || argptr[i]->get_type()==Variant::_RID))
+ return;
+ }
+
+ if (node) {
+
+ NodePath path = editor->get_edited_scene()->get_path_to(node);
+ int pathid = _get_node_path_cache(path);
+
+
+
+ Array msg;
+ msg.push_back("live_node_call");
+ msg.push_back(pathid);
+ msg.push_back(p_name);
+ for(int i=0;i<VARIANT_ARG_MAX;i++) {
+ //no pointers, sorry
+ msg.push_back(*argptr[i]);
+ }
+ ppeer->put_var(msg);
+
+ return;
+
+ }
+
+ Resource *res = p_base->cast_to<Resource>();
+
+ if (res && res->get_path()!=String()) {
+
+ String respath = res->get_path();
+ int pathid = _get_res_path_cache(respath);
+
+ Array msg;
+ msg.push_back("live_res_call");
+ msg.push_back(pathid);
+ msg.push_back(p_name);
+ for(int i=0;i<VARIANT_ARG_MAX;i++) {
+ //no pointers, sorry
+ msg.push_back(*argptr[i]);
+ }
+ ppeer->put_var(msg);
+
+ return;
+ }
+
+ //print_line("method");
+}
+
+void ScriptEditorDebugger::_property_changed(Object*p_base,const StringName& p_property,const Variant& p_value){
+
+ if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene())
+ return;
+
+ Node *node = p_base->cast_to<Node>();
+
+ if (node) {
+
+ NodePath path = editor->get_edited_scene()->get_path_to(node);
+ int pathid = _get_node_path_cache(path);
+
+
+ if (p_value.is_ref()) {
+ Ref<Resource> res = p_value;
+ if (res.is_valid() && res->get_path()!=String()) {
+
+ Array msg;
+ msg.push_back("live_node_prop_res");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(res->get_path());
+ ppeer->put_var(msg);
+ }
+ } else {
+
+ Array msg;
+ msg.push_back("live_node_prop");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(p_value);
+ ppeer->put_var(msg);
+ }
+
+
+ return;
+
+ }
+
+ Resource *res = p_base->cast_to<Resource>();
+
+ if (res && res->get_path()!=String()) {
+
+ String respath = res->get_path();
+ int pathid = _get_res_path_cache(respath);
+
+
+ if (p_value.is_ref()) {
+ Ref<Resource> res = p_value;
+ if (res.is_valid() && res->get_path()!=String()) {
+
+ Array msg;
+ msg.push_back("live_res_prop_res");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(res->get_path());
+ ppeer->put_var(msg);
+ }
+ } else {
+
+ Array msg;
+ msg.push_back("live_res_prop");
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(p_value);
+ ppeer->put_var(msg);
+ }
+
+
+ return;
+ }
+
+
+ //print_line("prop");
+}
+
+void ScriptEditorDebugger::_method_changeds(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE) {
+
+ ScriptEditorDebugger *sed = (ScriptEditorDebugger*)p_ud;
+ sed->_method_changed(p_base,p_name,VARIANT_ARG_PASS);
+
+
+}
+
+void ScriptEditorDebugger::_property_changeds(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value){
+
+ ScriptEditorDebugger *sed = (ScriptEditorDebugger*)p_ud;
+ sed->_property_changed(p_base,p_property,p_value);
+
+}
+
+void ScriptEditorDebugger::set_live_debugging(bool p_enable) {
+
+ live_debug=p_enable;
+}
+
+void ScriptEditorDebugger::_live_edit_set() {
+
+ if (!connection.is_valid())
+ return;
+
+ TreeItem* ti = scene_tree->get_selected();
+ if (!ti)
+ return;
+ String path;
+
+ while(ti) {
+ String lp=ti->get_text(0);
+ path="/"+lp+path;
+ ti=ti->get_parent();
+
+ }
+
+ NodePath np = path;
+
+ editor->get_editor_data().set_edited_scene_live_edit_root(np);
+
+ update_live_edit_root();
+
+
+}
+
+void ScriptEditorDebugger::_live_edit_clear() {
+
+ NodePath np = NodePath("/root");
+ editor->get_editor_data().set_edited_scene_live_edit_root(np);
+
+ update_live_edit_root();
+
+}
+
+void ScriptEditorDebugger::update_live_edit_root() {
+
+ NodePath np = editor->get_editor_data().get_edited_scene_live_edit_root();
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_set_root");
+ msg.push_back(np);
+ if (editor->get_edited_scene())
+ msg.push_back(editor->get_edited_scene()->get_filename());
+ else
+ msg.push_back("");
+ ppeer->put_var(msg);
+ }
+ live_edit_root->set_text(np);
+
+}
+
+void ScriptEditorDebugger::live_debug_create_node(const NodePath& p_parent,const String& p_type,const String& p_name) {
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_create_node");
+ msg.push_back(p_parent);
+ msg.push_back(p_type);
+ msg.push_back(p_name);
+ ppeer->put_var(msg);
+ }
+}
+
+void ScriptEditorDebugger::live_debug_instance_node(const NodePath& p_parent,const String& p_path,const String& p_name){
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_instance_node");
+ msg.push_back(p_parent);
+ msg.push_back(p_path);
+ msg.push_back(p_name);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_remove_node(const NodePath& p_at){
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_remove_node");
+ msg.push_back(p_at);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_remove_and_keep_node(const NodePath& p_at,ObjectID p_keep_id) {
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_remove_and_keep_mode");
+ msg.push_back(p_at);
+ msg.push_back(p_keep_id);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_restore_node(ObjectID p_id, const NodePath& p_at, int p_at_pos){
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_restore_node");
+ msg.push_back(p_id);
+ msg.push_back(p_at);
+ msg.push_back(p_at_pos);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_duplicate_node(const NodePath& p_at,const String& p_new_name){
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_duplicate_node");
+ msg.push_back(p_at);
+ msg.push_back(p_new_name);
+ ppeer->put_var(msg);
+ }
+
+}
+void ScriptEditorDebugger::live_debug_reparent_node(const NodePath& p_at, const NodePath& p_new_place, const String &p_new_name){
+
+ if (connection.is_valid()) {
+ Array msg;
+ msg.push_back("live_reparent_node");
+ msg.push_back(p_at);
+ msg.push_back(p_new_place);
+ msg.push_back(p_new_name);
+ ppeer->put_var(msg);
+ }
+
+}
+
+
void ScriptEditorDebugger::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_stack_dump_frame_selected"),&ScriptEditorDebugger::_stack_dump_frame_selected);
@@ -676,6 +1019,16 @@ void ScriptEditorDebugger::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_performance_draw"),&ScriptEditorDebugger::_performance_draw);
ObjectTypeDB::bind_method(_MD("_performance_select"),&ScriptEditorDebugger::_performance_select);
ObjectTypeDB::bind_method(_MD("_scene_tree_request"),&ScriptEditorDebugger::_scene_tree_request);
+ ObjectTypeDB::bind_method(_MD("_live_edit_set"),&ScriptEditorDebugger::_live_edit_set);
+ ObjectTypeDB::bind_method(_MD("_live_edit_clear"),&ScriptEditorDebugger::_live_edit_clear);
+
+ ObjectTypeDB::bind_method(_MD("live_debug_create_node"),&ScriptEditorDebugger::live_debug_create_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_instance_node"),&ScriptEditorDebugger::live_debug_instance_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_remove_node"),&ScriptEditorDebugger::live_debug_remove_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_remove_and_keep_node"),&ScriptEditorDebugger::live_debug_remove_and_keep_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_restore_node"),&ScriptEditorDebugger::live_debug_restore_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_duplicate_node"),&ScriptEditorDebugger::live_debug_duplicate_node);
+ ObjectTypeDB::bind_method(_MD("live_debug_reparent_node"),&ScriptEditorDebugger::live_debug_reparent_node);
ADD_SIGNAL(MethodInfo("goto_script_line"));
ADD_SIGNAL(MethodInfo("breaked",PropertyInfo(Variant::BOOL,"reallydid")));
@@ -843,6 +1196,26 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
info_left->add_margin_child("Clicked Control:",clicked_ctrl);
clicked_ctrl_type = memnew( LineEdit );
info_left->add_margin_child("Clicked Control Type:",clicked_ctrl_type);
+
+ live_edit_root = memnew( LineEdit );
+
+ {
+ HBoxContainer *lehb = memnew( HBoxContainer );
+ Label *l = memnew( Label("Live Edit Root:") );
+ lehb->add_child(l);
+ l->set_h_size_flags(SIZE_EXPAND_FILL);
+ le_set = memnew( Button("Set From Tree") );
+ lehb->add_child(le_set);
+ le_clear = memnew( Button("Clear") );
+ lehb->add_child(le_clear);
+ info_left->add_child(lehb);
+ MarginContainer *mc = memnew( MarginContainer );
+ mc->add_child(live_edit_root);
+ info_left->add_child(mc);
+ le_set->set_disabled(true);
+ le_clear->set_disabled(true);
+ }
+
VBoxContainer *info_right = memnew(VBoxContainer);
info_right->set_h_size_flags(SIZE_EXPAND_FILL);
info->add_child(info_right);
@@ -868,6 +1241,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
hide();
log_forced_visible=false;
+ p_editor->get_undo_redo()->set_method_notify_callback(_method_changeds,this);
+ p_editor->get_undo_redo()->set_property_notify_callback(_property_changeds,this);
+ live_debug=false;
+ last_path_id=false;
+
}
ScriptEditorDebugger::~ScriptEditorDebugger() {
diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h
index c59cc1cf9d..e8ac0fddb3 100644
--- a/tools/editor/script_editor_debugger.h
+++ b/tools/editor/script_editor_debugger.h
@@ -56,9 +56,13 @@ class ScriptEditorDebugger : public Control {
LineEdit *clicked_ctrl;
LineEdit *clicked_ctrl_type;
+ LineEdit *live_edit_root;
Tree *scene_tree;
HSplitContainer *info;
Button *scene_tree_refresh;
+ Button *le_set;
+ Button *le_clear;
+
TextureButton *tb;
@@ -94,11 +98,17 @@ class ScriptEditorDebugger : public Control {
Array message;
int pending_in_queue;
+ HashMap<NodePath,int> node_path_cache;
+ int last_path_id;
+ Map<String,int> res_path_cache;
+
EditorNode *editor;
bool breaked;
+ bool live_debug;
+
void _performance_draw();
void _performance_select(Object *, int, bool);
void _stack_dump_frame_selected();
@@ -108,6 +118,20 @@ class ScriptEditorDebugger : public Control {
void _scene_tree_request();
void _parse_message(const String& p_msg,const Array& p_data);
+
+ int _get_node_path_cache(const NodePath& p_path);
+
+ int _get_res_path_cache(const String& p_path);
+
+ void _live_edit_set();
+ void _live_edit_clear();
+
+ void _method_changed(Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE);
+ void _property_changed(Object*p_base,const StringName& p_property,const Variant& p_value);
+
+ static void _method_changeds(void *p_ud,Object*p_base,const StringName& p_name,VARIANT_ARG_DECLARE);
+ static void _property_changeds(void *p_ud,Object*p_base,const StringName& p_property,const Variant& p_value);
+
protected:
void _notification(int p_what);
@@ -127,6 +151,19 @@ public:
String get_var_value(const String& p_var) const;
+ void set_live_debugging(bool p_enable);
+
+ void live_debug_create_node(const NodePath& p_parent,const String& p_type,const String& p_name);
+ void live_debug_instance_node(const NodePath& p_parent,const String& p_path,const String& p_name);
+ void live_debug_remove_node(const NodePath& p_at);
+ void live_debug_remove_and_keep_node(const NodePath& p_at,ObjectID p_keep_id);
+ void live_debug_restore_node(ObjectID p_id,const NodePath& p_at,int p_at_pos);
+ void live_debug_duplicate_node(const NodePath& p_at,const String& p_new_name);
+ void live_debug_reparent_node(const NodePath& p_at,const NodePath& p_new_place,const String& p_new_name);
+
+ void update_live_edit_root();
+
+
virtual Size2 get_minimum_size() const;
ScriptEditorDebugger(EditorNode *p_editor=NULL);
~ScriptEditorDebugger();