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-rw-r--r--core/io/resource_format_binary.cpp27
-rw-r--r--core/io/resource_format_binary.h8
-rw-r--r--core/object.h1
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp25
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.h1
-rw-r--r--editor/audio_stream_preview.cpp2
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.cpp2
-rw-r--r--scene/2d/physics_body_2d.cpp3
-rw-r--r--scene/resources/resource_format_text.cpp28
-rw-r--r--scene/resources/resource_format_text.h9
-rw-r--r--scene/resources/texture.cpp23
-rw-r--r--scene/resources/texture.h6
-rw-r--r--servers/physics_2d/space_2d_sw.cpp11
14 files changed, 110 insertions, 38 deletions
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 77e3efb3a0..d2c656b8eb 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1666,7 +1666,20 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
if (E->get().usage & PROPERTY_USAGE_STORAGE) {
- _find_resources(res->get(E->get().name));
+ Variant value = res->get(E->get().name);
+ if (E->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ RES sres = value;
+ if (sres.is_valid()) {
+ NonPersistentKey npk;
+ npk.base = res;
+ npk.property = E->get().name;
+ non_persistent_map[npk] = sres;
+ resource_set.insert(sres);
+ saved_resources.push_back(sres);
+ }
+ } else {
+ _find_resources(value);
+ }
}
}
@@ -1810,7 +1823,17 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
if ((F->get().usage & PROPERTY_USAGE_STORAGE)) {
Property p;
p.name_idx = get_string_index(F->get().name);
- p.value = E->get()->get(F->get().name);
+
+ if (F->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ NonPersistentKey npk;
+ npk.base = E->get();
+ npk.property = F->get().name;
+ if (non_persistent_map.has(npk)) {
+ p.value = non_persistent_map[npk];
+ }
+ } else {
+ p.value = E->get()->get(F->get().name);
+ }
Variant default_value = ClassDB::class_get_default_property_value(E->get()->get_class(), F->get().name);
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 8f2c48e745..c3c477b805 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -123,6 +123,14 @@ class ResourceFormatSaverBinaryInstance {
FileAccess *f;
String magic;
Set<RES> resource_set;
+
+ struct NonPersistentKey { //for resource properties generated on the fly
+ RES base;
+ StringName property;
+ bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
+ };
+
+ Map<NonPersistentKey, RES> non_persistent_map;
Map<StringName, int> string_map;
Vector<StringName> strings;
diff --git a/core/object.h b/core/object.h
index 9a5217e3de..e8a6178052 100644
--- a/core/object.h
+++ b/core/object.h
@@ -119,6 +119,7 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
+ PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index bf210ef2b2..7d643330cc 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -112,11 +112,11 @@ void RasterizerCanvasGLES2::_set_uniforms() {
void RasterizerCanvasGLES2::canvas_begin() {
state.canvas_shader.bind();
- bool transparent = false;
+ state.using_transparent_rt = false;
if (storage->frame.current_rt) {
glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo);
glColorMask(1, 1, 1, 1);
- transparent = storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT];
+ state.using_transparent_rt = storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT];
}
if (storage->frame.clear_request) {
@@ -124,12 +124,12 @@ void RasterizerCanvasGLES2::canvas_begin() {
glClearColor(storage->frame.clear_request_color.r,
storage->frame.clear_request_color.g,
storage->frame.clear_request_color.b,
- transparent ? storage->frame.clear_request_color.a : 1.0);
+ state.using_transparent_rt ? storage->frame.clear_request_color.a : 1.0);
glClear(GL_COLOR_BUFFER_BIT);
storage->frame.clear_request = false;
}
- glColorMask(1, 1, 1, transparent ? 1 : 0);
+ glColorMask(1, 1, 1, state.using_transparent_rt ? 1 : 0);
/*
if (storage->frame.current_rt) {
@@ -186,7 +186,10 @@ void RasterizerCanvasGLES2::canvas_end() {
state.using_texture_rect = false;
state.using_skeleton = false;
state.using_ninepatch = false;
- glColorMask(1, 1, 1, 1);
+ if (state.using_transparent_rt) {
+ glColorMask(1, 1, 1, 1);
+ }
+ state.using_transparent_rt = false;
}
RasterizerStorageGLES2::Texture *RasterizerCanvasGLES2::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map) {
@@ -1179,6 +1182,10 @@ void RasterizerCanvasGLES2::_copy_screen(const Rect2 &p_rect) {
ERR_FAIL();
}
+ if (state.using_transparent_rt) {
+ glColorMask(1, 1, 1, 1);
+ }
+
glDisable(GL_BLEND);
Vector2 wh(storage->frame.current_rt->width, storage->frame.current_rt->height);
@@ -1189,6 +1196,8 @@ void RasterizerCanvasGLES2::_copy_screen(const Rect2 &p_rect) {
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, true);
}
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_NO_ALPHA, !state.using_transparent_rt);
+
glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->copy_screen_effect.fbo);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, storage->frame.current_rt->color);
@@ -1218,6 +1227,11 @@ void RasterizerCanvasGLES2::_copy_screen(const Rect2 &p_rect) {
_draw_polygon(indexpos, 6, 4, vertpos, uvpos, NULL, false);
storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, false);
+ storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_NO_ALPHA, false);
+
+ if (state.using_transparent_rt) {
+ glColorMask(1, 1, 1, 0);
+ }
glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo); //back to front
glEnable(GL_BLEND);
@@ -2008,6 +2022,7 @@ void RasterizerCanvasGLES2::initialize() {
state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_PIXEL_SNAP, GLOBAL_DEF("rendering/quality/2d/use_pixel_snap", false));
state.using_light = NULL;
+ state.using_transparent_rt = false;
}
void RasterizerCanvasGLES2::finalize() {
diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h
index 0d069ebabc..af41e91e0c 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.h
+++ b/drivers/gles2/rasterizer_canvas_gles2.h
@@ -93,6 +93,7 @@ public:
Transform vp;
Light *using_light;
bool using_shadow;
+ bool using_transparent_rt;
} state;
diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp
index 1ddd4552d3..85db8b77f9 100644
--- a/editor/audio_stream_preview.cpp
+++ b/editor/audio_stream_preview.cpp
@@ -77,7 +77,7 @@ float AudioStreamPreview::get_min(float p_time, float p_time_next) const {
time_to = time_from + 1;
}
- uint8_t vmin = 0;
+ uint8_t vmin = 255;
for (int i = time_from; i < time_to; i++) {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 94c5470c83..538b3f02bd 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4781,8 +4781,6 @@ EditorNode::EditorNode() {
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
ResourceLoader::clear_path_remaps();
- ImageTexture::set_keep_images_cached(true);
-
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index a642abeb0a..705f39ae78 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -503,7 +503,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
Ref<GDScript> gds = res;
if (gds.is_valid() && !gds->is_valid()) {
- _set_error("Could not fully preload the script, possible cyclic reference or compilation error.");
+ _set_error("Could not fully preload the script, possible cyclic reference or compilation error. Use 'load()' instead if a cyclic reference is intended.");
return NULL;
}
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 44b81dc0cc..ce80bc508e 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1309,9 +1309,6 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
motion = motion.slide(n);
lv = lv.slide(n);
}
-
- if (p_stop_on_slope)
- break;
}
if (!found_collision) {
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index e838d4a685..99a0a3dc82 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1408,7 +1408,21 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
if (pi.usage & PROPERTY_USAGE_STORAGE) {
Variant v = res->get(I->get().name);
- _find_resources(v);
+
+ if (pi.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ RES sres = v;
+ if (sres.is_valid()) {
+ NonPersistentKey npk;
+ npk.base = res;
+ npk.property = pi.name;
+ non_persistent_map[npk] = sres;
+ resource_set.insert(sres);
+ saved_resources.push_back(sres);
+ }
+ } else {
+ _find_resources(v);
+ }
+
}
I = I->next();
@@ -1600,7 +1614,17 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
if (PE->get().usage & PROPERTY_USAGE_STORAGE) {
String name = PE->get().name;
- Variant value = res->get(name);
+ Variant value;
+ if (PE->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
+ NonPersistentKey npk;
+ npk.base = res;
+ npk.property = name;
+ if (non_persistent_map.has(npk)) {
+ value = non_persistent_map[npk];
+ }
+ } else {
+ value = res->get(name);
+ }
Variant default_value = ClassDB::class_get_default_property_value(res->get_class(), name);
if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) {
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 526f7760d2..8d78ab33b0 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -155,6 +155,15 @@ class ResourceFormatSaverTextInstance {
bool bundle_resources;
bool skip_editor;
FileAccess *f;
+
+ struct NonPersistentKey { //for resource properties generated on the fly
+ RES base;
+ StringName property;
+ bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
+ };
+
+ Map<NonPersistentKey, RES> non_persistent_map;
+
Set<RES> resource_set;
List<RES> saved_resources;
Map<RES, int> external_resources;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 85c22f7bf9..e8cc160acf 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -157,7 +157,7 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
@@ -178,12 +178,6 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
_change_notify();
}
-bool ImageTexture::keep_images_cached = false;
-
-void ImageTexture::set_keep_images_cached(bool p_enable) {
- keep_images_cached = p_enable;
-}
-
void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
flags = p_flags;
@@ -205,9 +199,7 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
- if (keep_images_cached) {
- image_cache = p_image;
- }
+ image_stored = true;
}
void ImageTexture::set_flags(uint32_t p_flags) {
@@ -255,10 +247,7 @@ void ImageTexture::set_data(const Ref<Image> &p_image) {
_change_notify();
alpha_cache.unref();
-
- if (keep_images_cached) {
- image_cache = p_image;
- }
+ image_stored = true;
}
void ImageTexture::_resource_path_changed() {
@@ -268,10 +257,10 @@ void ImageTexture::_resource_path_changed() {
Ref<Image> ImageTexture::get_data() const {
- if (image_cache.is_valid()) {
- return image_cache;
- } else {
+ if (image_stored) {
return VisualServer::get_singleton()->texture_get_data(texture);
+ } else {
+ return Ref<Image>();
}
}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index bfea0f9300..dc3a3e0c74 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -111,7 +111,7 @@ private:
Size2 size_override;
float lossy_storage_quality;
mutable Ref<BitMap> alpha_cache;
- Ref<Image> image_cache;
+ bool image_stored;
protected:
virtual void reload_from_file();
@@ -126,11 +126,7 @@ protected:
void _set_data(Dictionary p_data);
- static bool keep_images_cached;
-
public:
- static void set_keep_images_cached(bool p_enable);
-
void create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags = FLAGS_DEFAULT);
void create_from_image(const Ref<Image> &p_image, uint32_t p_flags = FLAGS_DEFAULT);
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 41f8ddaebe..831764b40c 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -518,6 +518,9 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t
if (p_body->is_shape_set_as_disabled(i))
continue;
+ if (p_body->get_shape(i)->get_type() != Physics2DServer::SHAPE_RAY)
+ continue;
+
if (!shapes_found) {
body_aabb = p_body->get_shape_aabb(i);
shapes_found = true;
@@ -632,6 +635,7 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t
}
if (ray_index != -1) {
+
Physics2DServer::SeparationResult &result = r_results[ray_index];
for (int k = 0; k < cbk.amount; k++) {
@@ -709,6 +713,9 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
if (p_body->is_shape_set_as_disabled(i))
continue;
+ if (p_exclude_raycast_shapes && p_body->get_shape(i)->get_type() == Physics2DServer::SHAPE_RAY)
+ continue;
+
if (!shapes_found) {
body_aabb = p_body->get_shape_aabb(i);
shapes_found = true;
@@ -1031,6 +1038,10 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
Transform2D body_shape_xform = ugt * p_body->get_shape_transform(j);
Shape2DSW *body_shape = p_body->get_shape(j);
+ if (p_exclude_raycast_shapes && body_shape->get_type() == Physics2DServer::SHAPE_RAY) {
+ continue;
+ }
+
body_aabb.position += p_motion * unsafe;
int amount = _cull_aabb_for_body(p_body, body_aabb);