summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--servers/audio/effects/audio_effect_distortion.cpp170
-rw-r--r--servers/audio/effects/audio_effect_distortion.h69
-rw-r--r--servers/register_server_types.cpp2
3 files changed, 241 insertions, 0 deletions
diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp
new file mode 100644
index 0000000000..e777833942
--- /dev/null
+++ b/servers/audio/effects/audio_effect_distortion.cpp
@@ -0,0 +1,170 @@
+#include "audio_effect_distortion.h"
+#include "servers/audio_server.h"
+
+
+
+void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) {
+
+ const float *src = (const float*)p_src_frames;
+ float *dst = (float*)p_dst_frames;
+
+ //float lpf_c=expf(-2.0*M_PI*keep_hf_hz.get()/(mix_rate*(float)OVERSAMPLE));
+ float lpf_c=expf(-2.0*M_PI*base->keep_hf_hz/(AudioServer::get_singleton()->get_mix_rate()));
+ float lpf_ic=1.0-lpf_c;
+
+ float drive_f=base->drive;
+ float pregain_f=Math::db2linear(base->pre_gain);
+ float postgain_f=Math::db2linear(base->post_gain);
+
+ float atan_mult=pow(10,drive_f*drive_f*3.0)-1.0+0.001;
+ float atan_div=1.0/(atanf(atan_mult)*(1.0+drive_f*8));
+
+ float lofi_mult=powf(2.0,2.0+(1.0-drive_f)*14); //goes from 16 to 2 bits
+
+ for (int i=0;i<p_frame_count*2;i++) {
+
+ float out=undenormalise(src[i]*lpf_ic+lpf_c*h[i&1]);
+ h[i&1]=out;
+ float a=out;
+ float ha=src[i]-out; //high freqs
+ a*=pregain_f;
+
+ switch (base->mode) {
+
+ case AudioEffectDistortion::MODE_CLIP: {
+
+ a=powf(a,1.0001-drive_f);
+ if (a>1.0)
+ a=1.0;
+ else if (a<(-1.0))
+ a=-1.0;
+
+ } break;
+ case AudioEffectDistortion::MODE_ATAN: {
+
+
+ a=atanf(a*atan_mult)*atan_div;
+
+ } break;
+ case AudioEffectDistortion::MODE_LOFI: {
+
+ a = floorf(a*lofi_mult+0.5)/lofi_mult;
+
+ } break;
+ case AudioEffectDistortion::MODE_OVERDRIVE: {
+
+
+ const double x = a * 0.686306;
+ const double z = 1 + exp (sqrt (fabs (x)) * -0.75);
+ a = (expf(x) - expf(-x * z)) / (expf(x) + expf(-x));
+ } break;
+ case AudioEffectDistortion::MODE_WAVESHAPE: {
+ float x = a;
+ float k= 2*drive_f/(1.00001-drive_f);
+
+ a = (1.0+k)*x/(1.0+k*fabsf(x));
+
+
+ } break;
+ }
+
+ dst[i]=a*postgain_f+ha;
+
+ }
+
+
+}
+
+
+Ref<AudioEffectInstance> AudioEffectDistortion::instance() {
+ Ref<AudioEffectDistortionInstance> ins;
+ ins.instance();
+ ins->base=Ref<AudioEffectDistortion>(this);
+ ins->h[0]=0;
+ ins->h[1]=0;
+
+ return ins;
+}
+
+
+void AudioEffectDistortion::set_mode(Mode p_mode) {
+
+ mode=p_mode;
+}
+
+AudioEffectDistortion::Mode AudioEffectDistortion::get_mode() const{
+
+ return mode;
+}
+
+void AudioEffectDistortion::set_pre_gain(float p_pre_gain){
+
+ pre_gain=p_pre_gain;
+}
+float AudioEffectDistortion::get_pre_gain() const{
+
+ return pre_gain;
+}
+
+void AudioEffectDistortion::set_keep_hf_hz(float p_keep_hf_hz){
+
+ keep_hf_hz=p_keep_hf_hz;
+}
+float AudioEffectDistortion::get_keep_hf_hz() const{
+
+ return keep_hf_hz;
+}
+
+void AudioEffectDistortion::set_drive(float p_drive){
+
+ drive=p_drive;
+}
+float AudioEffectDistortion::get_drive() const{
+
+ return drive;
+}
+
+void AudioEffectDistortion::set_post_gain(float p_post_gain){
+
+ post_gain=p_post_gain;
+}
+float AudioEffectDistortion::get_post_gain() const{
+
+ return post_gain;
+}
+
+
+void AudioEffectDistortion::_bind_methods() {
+
+ ClassDB::bind_method(_MD("set_mode","mode"),&AudioEffectDistortion::set_mode);
+ ClassDB::bind_method(_MD("get_mode"),&AudioEffectDistortion::get_mode);
+
+ ClassDB::bind_method(_MD("set_pre_gain","pre_gain"),&AudioEffectDistortion::set_pre_gain);
+ ClassDB::bind_method(_MD("get_pre_gain"),&AudioEffectDistortion::get_pre_gain);
+
+ ClassDB::bind_method(_MD("set_keep_hf_hz","keep_hf_hz"),&AudioEffectDistortion::set_keep_hf_hz);
+ ClassDB::bind_method(_MD("get_keep_hf_hz"),&AudioEffectDistortion::get_keep_hf_hz);
+
+ ClassDB::bind_method(_MD("set_drive","drive"),&AudioEffectDistortion::set_drive);
+ ClassDB::bind_method(_MD("get_drive"),&AudioEffectDistortion::get_drive);
+
+
+ ClassDB::bind_method(_MD("set_post_gain","post_gain"),&AudioEffectDistortion::set_post_gain);
+ ClassDB::bind_method(_MD("get_post_gain"),&AudioEffectDistortion::get_post_gain);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Clip,ATan,LoFi,Overdrive,WaveShape"),_SCS("set_mode"),_SCS("get_mode"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"pre_gain",PROPERTY_HINT_RANGE,"-60,60,0.01"),_SCS("set_pre_gain"),_SCS("get_pre_gain"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"keep_hf_hz",PROPERTY_HINT_RANGE,"1,20000,1"),_SCS("set_keep_hf_hz"),_SCS("get_keep_hf_hz"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"drive",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drive"),_SCS("get_drive"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"post_gain",PROPERTY_HINT_RANGE,"-80,24,0.01"),_SCS("set_post_gain"),_SCS("get_post_gain"));
+}
+
+AudioEffectDistortion::AudioEffectDistortion()
+{
+ mode=MODE_CLIP;
+ pre_gain=0;
+ post_gain=0;
+ keep_hf_hz=16000;
+ drive=0;
+}
+
diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h
new file mode 100644
index 0000000000..1d2433faeb
--- /dev/null
+++ b/servers/audio/effects/audio_effect_distortion.h
@@ -0,0 +1,69 @@
+#ifndef AUDIOEFFECTDISTORTION_H
+#define AUDIOEFFECTDISTORTION_H
+
+#include "servers/audio/audio_effect.h"
+
+class AudioEffectDistortion;
+
+class AudioEffectDistortionInstance : public AudioEffectInstance {
+ GDCLASS(AudioEffectDistortionInstance,AudioEffectInstance)
+friend class AudioEffectDistortion;
+ Ref<AudioEffectDistortion> base;
+ float h[2];
+public:
+
+ virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count);
+
+};
+
+
+class AudioEffectDistortion : public AudioEffect {
+ GDCLASS(AudioEffectDistortion,AudioEffect)
+public:
+ enum Mode {
+ MODE_CLIP,
+ MODE_ATAN,
+ MODE_LOFI,
+ MODE_OVERDRIVE,
+ MODE_WAVESHAPE,
+ };
+
+friend class AudioEffectDistortionInstance;
+ Mode mode;
+ float pre_gain;
+ float post_gain;
+ float keep_hf_hz;
+ float drive;
+
+protected:
+
+ static void _bind_methods();
+public:
+
+
+ Ref<AudioEffectInstance> instance();
+
+
+ void set_mode(Mode p_mode);
+ Mode get_mode() const;
+
+ void set_pre_gain(float pre_gain);
+ float get_pre_gain() const;
+
+ void set_keep_hf_hz(float keep_hf_hz);
+ float get_keep_hf_hz() const;
+
+ void set_drive(float drive);
+ float get_drive() const;
+
+ void set_post_gain(float post_gain);
+ float get_post_gain() const;
+
+
+
+ AudioEffectDistortion();
+};
+
+VARIANT_ENUM_CAST( AudioEffectDistortion::Mode )
+
+#endif // AUDIOEFFECTDISTORTION_H
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index 66f3bfd275..f87851b133 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -41,6 +41,7 @@
#include "audio/effects/audio_effect_reverb.h"
#include "audio/effects/audio_effect_filter.h"
#include "audio/effects/audio_effect_eq.h"
+#include "audio/effects/audio_effect_distortion.h"
static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsage>* r_usage) {
@@ -93,6 +94,7 @@ void register_server_types() {
ClassDB::register_class<AudioEffectEQ10>();
ClassDB::register_class<AudioEffectEQ21>();
+ ClassDB::register_class<AudioEffectDistortion>();
ClassDB::register_virtual_class<Physics2DDirectBodyState>();
ClassDB::register_virtual_class<Physics2DDirectSpaceState>();