diff options
| -rw-r--r-- | servers/rendering/renderer_rd/shaders/effects/cubemap_downsampler_raster.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/effects/cubemap_downsampler_raster.glsl b/servers/rendering/renderer_rd/shaders/effects/cubemap_downsampler_raster.glsl index 7b3c2f1c3b..6c77ab4a91 100644 --- a/servers/rendering/renderer_rd/shaders/effects/cubemap_downsampler_raster.glsl +++ b/servers/rendering/renderer_rd/shaders/effects/cubemap_downsampler_raster.glsl @@ -33,7 +33,7 @@ layout(location = 0) out vec2 uv_interp; void main() { vec2 base_arr[3] = vec2[](vec2(-1.0, -1.0), vec2(-1.0, 3.0), vec2(3.0, -1.0)); gl_Position = vec4(base_arr[gl_VertexIndex], 0.0, 1.0); - uv_interp = clamp(gl_Position.xy, vec2(0.0, 0.0), vec2(1.0, 1.0)) * 2.0; // saturate(x) * 2.0 + uv_interp = clamp(gl_Position.xy, vec2(0.0, 0.0), vec2(1.0, 1.0)) * 2.0 * float(params.face_size); // saturate(x) * 2.0 } /* clang-format off */ |
