diff options
87 files changed, 1003 insertions, 565 deletions
diff --git a/SConstruct b/SConstruct index 7d4c8975e7..df750beae4 100644 --- a/SConstruct +++ b/SConstruct @@ -978,7 +978,7 @@ if selected_platform in platform_list: print("Error: The `vsproj` option is only usable on Windows with Visual Studio.") Exit(255) env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]] - methods.generate_vs_project(env, GetOption("num_jobs"), env["vsproj_name"]) + methods.generate_vs_project(env, ARGUMENTS, env["vsproj_name"]) methods.generate_cpp_hint_file("cpp.hint") # Check for the existence of headers diff --git a/core/debugger/engine_profiler.h b/core/debugger/engine_profiler.h index f74481c84b..d3d0021e67 100644 --- a/core/debugger/engine_profiler.h +++ b/core/debugger/engine_profiler.h @@ -31,10 +31,8 @@ #ifndef ENGINE_PROFILER_H #define ENGINE_PROFILER_H -#include "core/object/ref_counted.h" - #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" +#include "core/object/ref_counted.h" class EngineProfiler : public RefCounted { GDCLASS(EngineProfiler, RefCounted); diff --git a/core/extension/gdextension_interface.cpp b/core/extension/gdextension_interface.cpp index b6dfec33ed..a09b1f491e 100644 --- a/core/extension/gdextension_interface.cpp +++ b/core/extension/gdextension_interface.cpp @@ -1055,6 +1055,7 @@ static GDExtensionScriptInstancePtr gdextension_script_instance_create(const GDE info_2->get_method_list_func = p_info->get_method_list_func; info_2->free_method_list_func = p_info->free_method_list_func; info_2->get_property_type_func = p_info->get_property_type_func; + info_2->validate_property_func = nullptr; info_2->has_method_func = p_info->has_method_func; info_2->call_func = p_info->call_func; info_2->notification_func = nullptr; diff --git a/core/extension/gdextension_interface.h b/core/extension/gdextension_interface.h index 102220c0fc..4379e520b7 100644 --- a/core/extension/gdextension_interface.h +++ b/core/extension/gdextension_interface.h @@ -373,6 +373,7 @@ typedef GDExtensionBool (*GDExtensionScriptInstanceGet)(GDExtensionScriptInstanc typedef const GDExtensionPropertyInfo *(*GDExtensionScriptInstanceGetPropertyList)(GDExtensionScriptInstanceDataPtr p_instance, uint32_t *r_count); typedef void (*GDExtensionScriptInstanceFreePropertyList)(GDExtensionScriptInstanceDataPtr p_instance, const GDExtensionPropertyInfo *p_list); typedef GDExtensionVariantType (*GDExtensionScriptInstanceGetPropertyType)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionBool *r_is_valid); +typedef GDExtensionBool (*GDExtensionScriptInstanceValidateProperty)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionPropertyInfo *p_property); typedef GDExtensionBool (*GDExtensionScriptInstancePropertyCanRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name); typedef GDExtensionBool (*GDExtensionScriptInstancePropertyGetRevert)(GDExtensionScriptInstanceDataPtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret); @@ -459,6 +460,7 @@ typedef struct { GDExtensionScriptInstanceGetMethodList get_method_list_func; GDExtensionScriptInstanceFreeMethodList free_method_list_func; GDExtensionScriptInstanceGetPropertyType get_property_type_func; + GDExtensionScriptInstanceValidateProperty validate_property_func; GDExtensionScriptInstanceHasMethod has_method_func; diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index 7383ab84df..86ebe32cb6 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -37,7 +37,6 @@ #include "core/extension/ext_wrappers.gen.inc" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class PacketPeer : public RefCounted { diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 551d3268b8..ea97e5ecce 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -36,6 +36,7 @@ #include "core/io/image.h" #include "core/io/marshalls.h" #include "core/io/missing_resource.h" +#include "core/object/script_language.h" #include "core/version.h" //#define print_bl(m_what) print_line(m_what) diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index df0253349c..c1a38f0af8 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -33,6 +33,7 @@ #include "core/config/project_settings.h" #include "core/io/file_access.h" #include "core/io/resource_importer.h" +#include "core/object/script_language.h" #include "core/os/condition_variable.h" #include "core/os/os.h" #include "core/string/print_string.h" diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 2701caa3f4..0c7d6c0feb 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -33,7 +33,6 @@ #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/object/worker_thread_pool.h" #include "core/os/semaphore.h" #include "core/os/thread.h" diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 572742d129..4828df297a 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -33,7 +33,6 @@ #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" class ResourceFormatSaver : public RefCounted { GDCLASS(ResourceFormatSaver, RefCounted); diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h index ba11144e33..29cdb82615 100644 --- a/core/io/stream_peer.h +++ b/core/io/stream_peer.h @@ -35,7 +35,6 @@ #include "core/extension/ext_wrappers.gen.inc" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class StreamPeer : public RefCounted { diff --git a/core/math/a_star.h b/core/math/a_star.h index fc4bb09f03..0758500c8a 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -33,7 +33,6 @@ #include "core/object/gdvirtual.gen.inc" #include "core/object/ref_counted.h" -#include "core/object/script_language.h" #include "core/templates/oa_hash_map.h" /** diff --git a/core/math/a_star_grid_2d.h b/core/math/a_star_grid_2d.h index dd5f9d0575..ecc9bb01f9 100644 --- a/core/math/a_star_grid_2d.h +++ b/core/math/a_star_grid_2d.h @@ -33,7 +33,6 @@ #include "core/object/gdvirtual.gen.inc" #include "core/object/ref_counted.h" -#include "core/object/script_language.h" #include "core/templates/list.h" #include "core/templates/local_vector.h" diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py index 5be9650b32..38682d6d92 100644 --- a/core/object/make_virtuals.py +++ b/core/object/make_virtuals.py @@ -160,6 +160,8 @@ def run(target, source, env): #ifndef GDVIRTUAL_GEN_H #define GDVIRTUAL_GEN_H +#include "core/object/script_instance.h" + """ diff --git a/core/object/script_instance.cpp b/core/object/script_instance.cpp new file mode 100644 index 0000000000..303b127db1 --- /dev/null +++ b/core/object/script_instance.cpp @@ -0,0 +1,71 @@ +/**************************************************************************/ +/* script_instance.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "script_instance.h" + +#include "core/object/script_language.h" + +Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + return callp(p_method, p_args, p_argcount, r_error); +} + +void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) { + List<PropertyInfo> pinfo; + get_property_list(&pinfo); + for (const PropertyInfo &E : pinfo) { + if (E.usage & PROPERTY_USAGE_STORAGE) { + Pair<StringName, Variant> p; + p.first = E.name; + if (get(p.first, p.second)) { + state.push_back(p); + } + } + } +} + +void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) { + if (r_valid) { + *r_valid = false; + } +} + +Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) { + if (r_valid) { + *r_valid = false; + } + return Variant(); +} + +const Variant ScriptInstance::get_rpc_config() const { + return get_script()->get_rpc_config(); +} + +ScriptInstance::~ScriptInstance() { +} diff --git a/core/object/script_instance.h b/core/object/script_instance.h new file mode 100644 index 0000000000..df978a25ea --- /dev/null +++ b/core/object/script_instance.h @@ -0,0 +1,98 @@ +/**************************************************************************/ +/* script_instance.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef SCRIPT_INSTANCE_H +#define SCRIPT_INSTANCE_H + +#include "core/object/ref_counted.h" + +class Script; +class ScriptLanguage; + +class ScriptInstance { +public: + virtual bool set(const StringName &p_name, const Variant &p_value) = 0; + virtual bool get(const StringName &p_name, Variant &r_ret) const = 0; + virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; + virtual void validate_property(PropertyInfo &p_property) const = 0; + + virtual bool property_can_revert(const StringName &p_name) const = 0; + virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const = 0; + + virtual Object *get_owner() { return nullptr; } + virtual void get_property_state(List<Pair<StringName, Variant>> &state); + + virtual void get_method_list(List<MethodInfo> *p_list) const = 0; + virtual bool has_method(const StringName &p_method) const = 0; + + virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0; + + template <typename... VarArgs> + Variant call(const StringName &p_method, VarArgs... p_args) { + Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported. + const Variant *argptrs[sizeof...(p_args) + 1]; + for (uint32_t i = 0; i < sizeof...(p_args); i++) { + argptrs[i] = &args[i]; + } + Callable::CallError cerr; + return callp(p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args), cerr); + } + + virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); // implement if language supports const functions + virtual void notification(int p_notification, bool p_reversed = false) = 0; + virtual String to_string(bool *r_valid) { + if (r_valid) { + *r_valid = false; + } + return String(); + } + + //this is used by script languages that keep a reference counter of their own + //you can make make Ref<> not die when it reaches zero, so deleting the reference + //depends entirely from the script + + virtual void refcount_incremented() {} + virtual bool refcount_decremented() { return true; } //return true if it can die + + virtual Ref<Script> get_script() const = 0; + + virtual bool is_placeholder() const { return false; } + + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); + + virtual const Variant get_rpc_config() const; + + virtual ScriptLanguage *get_language() = 0; + virtual ~ScriptInstance(); +}; + +#endif // SCRIPT_INSTANCE_H diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp index a8b0e426ae..abf2b7b054 100644 --- a/core/object/script_language.cpp +++ b/core/object/script_language.cpp @@ -388,40 +388,6 @@ String ScriptServer::get_global_class_cache_file_path() { //////////////////// -Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - return callp(p_method, p_args, p_argcount, r_error); -} - -void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) { - List<PropertyInfo> pinfo; - get_property_list(&pinfo); - for (const PropertyInfo &E : pinfo) { - if (E.usage & PROPERTY_USAGE_STORAGE) { - Pair<StringName, Variant> p; - p.first = E.name; - if (get(p.first, p.second)) { - state.push_back(p); - } - } - } -} - -void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) { - if (r_valid) { - *r_valid = false; - } -} - -Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) { - if (r_valid) { - *r_valid = false; - } - return Variant(); -} - -ScriptInstance::~ScriptInstance() { -} - ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr; ScriptCodeCompletionCache::ScriptCodeCompletionCache() { singleton = this; @@ -482,7 +448,6 @@ TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_characteristics } charac.push_back(matches.size()); charac.push_back((matches[0].first == 0) ? 0 : 1); - charac.push_back(location); const char32_t *target_char = &p_base[0]; int bad_case = 0; for (const Pair<int, int> &match_segment : matches) { @@ -494,6 +459,7 @@ TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_characteristics } } charac.push_back(bad_case); + charac.push_back(location); charac.push_back(matches[0].first); last_matches = matches; return charac; diff --git a/core/object/script_language.h b/core/object/script_language.h index 3cac360b1a..e0c4d650dd 100644 --- a/core/object/script_language.h +++ b/core/object/script_language.h @@ -33,6 +33,7 @@ #include "core/doc_data.h" #include "core/io/resource.h" +#include "core/object/script_instance.h" #include "core/templates/pair.h" #include "core/templates/rb_map.h" #include "core/templates/safe_refcount.h" @@ -101,7 +102,6 @@ public: static bool are_languages_finished() { return languages_finished.is_set(); } }; -class ScriptInstance; class PlaceHolderScriptInstance; class Script : public Resource { @@ -174,65 +174,6 @@ public: Script() {} }; -class ScriptInstance { -public: - virtual bool set(const StringName &p_name, const Variant &p_value) = 0; - virtual bool get(const StringName &p_name, Variant &r_ret) const = 0; - virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; - virtual void validate_property(PropertyInfo &p_property) const = 0; - - virtual bool property_can_revert(const StringName &p_name) const = 0; - virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const = 0; - - virtual Object *get_owner() { return nullptr; } - virtual void get_property_state(List<Pair<StringName, Variant>> &state); - - virtual void get_method_list(List<MethodInfo> *p_list) const = 0; - virtual bool has_method(const StringName &p_method) const = 0; - - virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0; - - template <typename... VarArgs> - Variant call(const StringName &p_method, VarArgs... p_args) { - Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported. - const Variant *argptrs[sizeof...(p_args) + 1]; - for (uint32_t i = 0; i < sizeof...(p_args); i++) { - argptrs[i] = &args[i]; - } - Callable::CallError cerr; - return callp(p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args), cerr); - } - - virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); // implement if language supports const functions - virtual void notification(int p_notification, bool p_reversed = false) = 0; - virtual String to_string(bool *r_valid) { - if (r_valid) { - *r_valid = false; - } - return String(); - } - - //this is used by script languages that keep a reference counter of their own - //you can make make Ref<> not die when it reaches zero, so deleting the reference - //depends entirely from the script - - virtual void refcount_incremented() {} - virtual bool refcount_decremented() { return true; } //return true if it can die - - virtual Ref<Script> get_script() const = 0; - - virtual bool is_placeholder() const { return false; } - - virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); - virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); - - virtual const Variant get_rpc_config() const { return get_script()->get_rpc_config(); } - - virtual ScriptLanguage *get_language() = 0; - virtual ~ScriptInstance(); -}; - class ScriptCodeCompletionCache { static ScriptCodeCompletionCache *singleton; diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h index bf5ad3c107..c7218d99a6 100644 --- a/core/object/script_language_extension.h +++ b/core/object/script_language_extension.h @@ -688,7 +688,24 @@ public: return Variant::NIL; } virtual void validate_property(PropertyInfo &p_property) const override { - // TODO + if (native_info->validate_property_func) { + GDExtensionPropertyInfo gdext_prop = { + (GDExtensionVariantType)p_property.type, + &p_property.name, + &p_property.class_name, + (uint32_t)p_property.hint, + &p_property.hint_string, + p_property.usage, + }; + if (native_info->validate_property_func(instance, &gdext_prop)) { + p_property.type = (Variant::Type)gdext_prop.type; + p_property.name = *reinterpret_cast<StringName *>(gdext_prop.name); + p_property.class_name = *reinterpret_cast<StringName *>(gdext_prop.class_name); + p_property.hint = (PropertyHint)gdext_prop.hint; + p_property.hint_string = *reinterpret_cast<String *>(gdext_prop.hint_string); + p_property.usage = gdext_prop.usage; + } + } } virtual bool property_can_revert(const StringName &p_name) const override { diff --git a/core/os/main_loop.h b/core/os/main_loop.h index 90cad009b1..b45eb38aeb 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -34,7 +34,6 @@ #include "core/input/input_event.h" #include "core/object/gdvirtual.gen.inc" #include "core/object/ref_counted.h" -#include "core/object/script_language.h" class MainLoop : public Object { GDCLASS(MainLoop, Object); diff --git a/core/string/translation.h b/core/string/translation.h index ca8b460312..3f9dbcc476 100644 --- a/core/string/translation.h +++ b/core/string/translation.h @@ -33,7 +33,6 @@ #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" class Translation : public Resource { GDCLASS(Translation, Resource); diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp index b7bdf1d97a..fea1622222 100644 --- a/core/variant/variant_parser.cpp +++ b/core/variant/variant_parser.cpp @@ -32,6 +32,7 @@ #include "core/input/input_event.h" #include "core/io/resource_loader.h" +#include "core/object/script_language.h" #include "core/os/keyboard.h" #include "core/string/string_buffer.h" diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 0156876368..9818674de6 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -2115,7 +2115,7 @@ void RasterizerCanvasGLES3::canvas_begin(RID p_to_render_target, bool p_to_backb if (render_target && render_target->clear_requested) { const Color &col = render_target->clear_color; - glClearColor(col.r, col.g, col.b, col.a); + glClearColor(col.r, col.g, col.b, render_target->is_transparent ? col.a : 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); render_target->clear_requested = false; diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h index e855fa6ee0..8ca709dd9b 100644 --- a/editor/debugger/editor_debugger_node.h +++ b/editor/debugger/editor_debugger_node.h @@ -31,6 +31,7 @@ #ifndef EDITOR_DEBUGGER_NODE_H #define EDITOR_DEBUGGER_NODE_H +#include "core/object/script_language.h" #include "editor/debugger/editor_debugger_server.h" #include "scene/gui/margin_container.h" diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h index 7e9a767273..79224061ff 100644 --- a/editor/debugger/script_editor_debugger.h +++ b/editor/debugger/script_editor_debugger.h @@ -31,6 +31,7 @@ #ifndef SCRIPT_EDITOR_DEBUGGER_H #define SCRIPT_EDITOR_DEBUGGER_H +#include "core/object/script_language.h" #include "core/os/os.h" #include "editor/debugger/editor_debugger_inspector.h" #include "editor/debugger/editor_debugger_node.h" diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 1f59b74a95..2d867ed8c2 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -63,6 +63,7 @@ #include "scene/resources/image_texture.h" #include "scene/resources/packed_scene.h" #include "scene/resources/portable_compressed_texture.h" +#include "scene/theme/theme_db.h" #include "servers/display_server.h" #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" @@ -454,6 +455,119 @@ void EditorNode::_select_default_main_screen_plugin() { editor_select(-1); } +void EditorNode::_update_theme(bool p_skip_creation) { + if (!p_skip_creation) { + theme = create_custom_theme(theme); + DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor))); + } + + List<Ref<Theme>> editor_themes; + editor_themes.push_back(theme); + editor_themes.push_back(ThemeDB::get_singleton()->get_default_theme()); + + ThemeContext *node_tc = ThemeDB::get_singleton()->get_theme_context(this); + if (node_tc) { + node_tc->set_themes(editor_themes); + } else { + ThemeDB::get_singleton()->create_theme_context(this, editor_themes); + } + + Window *window = get_window(); + if (window) { + ThemeContext *window_tc = ThemeDB::get_singleton()->get_theme_context(window); + if (window_tc) { + window_tc->set_themes(editor_themes); + } else { + ThemeDB::get_singleton()->create_theme_context(window, editor_themes); + } + } + + if (CanvasItemEditor::get_singleton()->get_theme_preview() == CanvasItemEditor::THEME_PREVIEW_EDITOR) { + update_preview_themes(CanvasItemEditor::THEME_PREVIEW_EDITOR); + } + + gui_base->add_theme_style_override("panel", theme->get_stylebox(SNAME("Background"), EditorStringName(EditorStyles))); + main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, theme->get_constant(SNAME("window_border_margin"), EditorStringName(Editor))); + main_vbox->add_theme_constant_override("separation", theme->get_constant(SNAME("top_bar_separation"), EditorStringName(Editor))); + + scene_root_parent->add_theme_style_override("panel", theme->get_stylebox(SNAME("Content"), EditorStringName(EditorStyles))); + bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); + main_menu->add_theme_style_override("hover", theme->get_stylebox(SNAME("MenuHover"), EditorStringName(EditorStyles))); + prev_scene->set_icon(theme->get_icon(SNAME("PrevScene"), EditorStringName(EditorIcons))); + distraction_free->set_icon(theme->get_icon(SNAME("DistractionFree"), EditorStringName(EditorIcons))); + bottom_panel_raise->set_icon(theme->get_icon(SNAME("ExpandBottomDock"), EditorStringName(EditorIcons))); + + if (gui_base->is_layout_rtl()) { + dock_tab_move_left->set_icon(theme->get_icon(SNAME("Forward"), EditorStringName(EditorIcons))); + dock_tab_move_right->set_icon(theme->get_icon(SNAME("Back"), EditorStringName(EditorIcons))); + } else { + dock_tab_move_left->set_icon(theme->get_icon(SNAME("Back"), EditorStringName(EditorIcons))); + dock_tab_move_right->set_icon(theme->get_icon(SNAME("Forward"), EditorStringName(EditorIcons))); + } + + help_menu->set_item_icon(help_menu->get_item_index(HELP_SEARCH), theme->get_icon(SNAME("HelpSearch"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_DOCS), theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_QA), theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_REPORT_A_BUG), theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_COPY_SYSTEM_INFO), theme->get_icon(SNAME("ActionCopy"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_SUGGEST_A_FEATURE), theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_SEND_DOCS_FEEDBACK), theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_COMMUNITY), theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_ABOUT), theme->get_icon(SNAME("Godot"), EditorStringName(EditorIcons))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), theme->get_icon(SNAME("Heart"), EditorStringName(EditorIcons))); + + for (int i = 0; i < main_editor_buttons.size(); i++) { + main_editor_buttons.write[i]->add_theme_font_override("font", theme->get_font(SNAME("main_button_font"), EditorStringName(EditorFonts))); + main_editor_buttons.write[i]->add_theme_font_size_override("font_size", theme->get_font_size(SNAME("main_button_font_size"), EditorStringName(EditorFonts))); + } + + if (EditorDebuggerNode::get_singleton()->is_visible()) { + bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles))); + } + + for (int i = 0; i < main_editor_buttons.size(); i++) { + Button *tb = main_editor_buttons[i]; + EditorPlugin *p_editor = editor_table[i]; + Ref<Texture2D> icon = p_editor->get_icon(); + + if (icon.is_valid()) { + tb->set_icon(icon); + } else if (theme->has_icon(p_editor->get_name(), EditorStringName(EditorIcons))) { + tb->set_icon(theme->get_icon(p_editor->get_name(), EditorStringName(EditorIcons))); + } + } +} + +void EditorNode::update_preview_themes(int p_mode) { + if (!scene_root->is_inside_tree()) { + return; // Too early. + } + + List<Ref<Theme>> preview_themes; + + switch (p_mode) { + case CanvasItemEditor::THEME_PREVIEW_PROJECT: + preview_themes.push_back(ThemeDB::get_singleton()->get_project_theme()); + break; + + case CanvasItemEditor::THEME_PREVIEW_EDITOR: + preview_themes.push_back(get_editor_theme()); + break; + + default: + break; + } + + preview_themes.push_back(ThemeDB::get_singleton()->get_default_theme()); + + ThemeContext *preview_context = ThemeDB::get_singleton()->get_theme_context(scene_root); + if (preview_context) { + preview_context->set_themes(preview_themes); + } else { + ThemeDB::get_singleton()->create_theme_context(scene_root, preview_themes); + } +} + void EditorNode::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PROCESS: { @@ -487,7 +601,7 @@ void EditorNode::_notification(int p_what) { // Update the icon itself only when the spinner is visible. if (EDITOR_GET("interface/editor/show_update_spinner")) { - update_spinner->set_icon(gui_base->get_editor_theme_icon("Progress" + itos(update_spinner_step + 1))); + update_spinner->set_icon(theme->get_icon("Progress" + itos(update_spinner_step + 1), EditorStringName(EditorIcons))); } } @@ -507,9 +621,11 @@ void EditorNode::_notification(int p_what) { if (window) { // Handle macOS fullscreen and extend-to-title changes. window->connect("titlebar_changed", callable_mp(this, &EditorNode::_titlebar_resized)); - window->set_theme(theme); } + // Theme has already been created in the constructor, so we can skip that step. + _update_theme(true); + OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/low_processor_mode_sleep_usec"))); get_tree()->get_root()->set_as_audio_listener_3d(false); get_tree()->get_root()->set_as_audio_listener_2d(false); @@ -524,6 +640,7 @@ void EditorNode::_notification(int p_what) { command_palette->register_shortcuts_as_command(); MessageQueue::get_singleton()->push_callable(callable_mp(this, &EditorNode::_begin_first_scan)); + /* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */ } break; @@ -585,6 +702,10 @@ void EditorNode::_notification(int p_what) { _titlebar_resized(); + // Set up a theme context for the 2D preview viewport using the stored preview theme. + CanvasItemEditor::ThemePreviewMode theme_preview_mode = (CanvasItemEditor::ThemePreviewMode)(int)EditorSettings::get_singleton()->get_project_metadata("2d_editor", "theme_preview", CanvasItemEditor::THEME_PREVIEW_PROJECT); + update_preview_themes(theme_preview_mode); + /* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */ } break; @@ -632,73 +753,14 @@ void EditorNode::_notification(int p_what) { EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/scale_gizmo_handles"); if (theme_changed) { - theme = create_custom_theme(theme_base->get_theme()); - DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor))); - - theme_base->set_theme(theme); - gui_base->set_theme(theme); - get_window()->set_theme(theme); - - gui_base->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Background"), EditorStringName(EditorStyles))); - main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, gui_base->get_theme_constant(SNAME("window_border_margin"), EditorStringName(Editor))); - main_vbox->add_theme_constant_override("separation", gui_base->get_theme_constant(SNAME("top_bar_separation"), EditorStringName(Editor))); - scene_root_parent->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Content"), EditorStringName(EditorStyles))); - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); - main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), EditorStringName(EditorStyles))); + _update_theme(); } scene_tabs->update_scene_tabs(); recent_scenes->reset_size(); - // Update debugger area. - if (EditorDebuggerNode::get_singleton()->is_visible()) { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles))); - } - - // Update icons. - for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { - Button *tb = singleton->main_editor_buttons[i]; - EditorPlugin *p_editor = singleton->editor_table[i]; - Ref<Texture2D> icon = p_editor->get_icon(); - - if (icon.is_valid()) { - tb->set_icon(icon); - } else if (singleton->gui_base->has_theme_icon(p_editor->get_name(), EditorStringName(EditorIcons))) { - tb->set_icon(singleton->gui_base->get_editor_theme_icon(p_editor->get_name())); - } - } - _build_icon_type_cache(); - prev_scene->set_icon(gui_base->get_editor_theme_icon(SNAME("PrevScene"))); - distraction_free->set_icon(gui_base->get_editor_theme_icon(SNAME("DistractionFree"))); - - bottom_panel_raise->set_icon(gui_base->get_editor_theme_icon(SNAME("ExpandBottomDock"))); - - if (gui_base->is_layout_rtl()) { - dock_tab_move_left->set_icon(theme->get_icon(SNAME("Forward"), EditorStringName(EditorIcons))); - dock_tab_move_right->set_icon(theme->get_icon(SNAME("Back"), EditorStringName(EditorIcons))); - } else { - dock_tab_move_left->set_icon(theme->get_icon(SNAME("Back"), EditorStringName(EditorIcons))); - dock_tab_move_right->set_icon(theme->get_icon(SNAME("Forward"), EditorStringName(EditorIcons))); - } - - help_menu->set_item_icon(help_menu->get_item_index(HELP_SEARCH), gui_base->get_editor_theme_icon(SNAME("HelpSearch"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_DOCS), gui_base->get_editor_theme_icon(SNAME("ExternalLink"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_QA), gui_base->get_editor_theme_icon(SNAME("ExternalLink"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_REPORT_A_BUG), gui_base->get_editor_theme_icon(SNAME("ExternalLink"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_COPY_SYSTEM_INFO), gui_base->get_editor_theme_icon(SNAME("ActionCopy"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_editor_theme_icon(SNAME("ExternalLink"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_editor_theme_icon(SNAME("ExternalLink"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_COMMUNITY), gui_base->get_editor_theme_icon(SNAME("ExternalLink"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_ABOUT), gui_base->get_editor_theme_icon(SNAME("Godot"))); - help_menu->set_item_icon(help_menu->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_editor_theme_icon(SNAME("Heart"))); - - for (int i = 0; i < main_editor_buttons.size(); i++) { - main_editor_buttons.write[i]->add_theme_font_override("font", gui_base->get_theme_font(SNAME("main_button_font"), EditorStringName(EditorFonts))); - main_editor_buttons.write[i]->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("main_button_font_size"), EditorStringName(EditorFonts))); - } - HashSet<String> updated_textfile_extensions; bool extensions_match = true; const Vector<String> textfile_ext = ((String)(EDITOR_GET("docks/filesystem/textfile_extensions"))).split(",", false); @@ -735,8 +797,7 @@ void EditorNode::_update_update_spinner() { // Make the icon modulate color overbright because icons are not completely white on a dark theme. // On a light theme, icons are dark, so we need to modulate them with an even brighter color. const bool dark_theme = EditorSettings::get_singleton()->is_dark_theme(); - update_spinner->set_self_modulate( - gui_base->get_theme_color(SNAME("error_color"), EditorStringName(Editor)) * (dark_theme ? Color(1.1, 1.1, 1.1) : Color(4.25, 4.25, 4.25))); + update_spinner->set_self_modulate(theme->get_color(SNAME("error_color"), EditorStringName(Editor)) * (dark_theme ? Color(1.1, 1.1, 1.1) : Color(4.25, 4.25, 4.25))); } else { update_spinner->set_tooltip_text(TTR("Spins when the editor window redraws.")); update_spinner->set_self_modulate(Color(1, 1, 1)); @@ -3131,12 +3192,12 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed tb->set_icon(icon); // Make sure the control is updated if the icon is reimported. icon->connect_changed(callable_mp((Control *)tb, &Control::update_minimum_size)); - } else if (singleton->gui_base->has_theme_icon(p_editor->get_name(), EditorStringName(EditorIcons))) { - tb->set_icon(singleton->gui_base->get_editor_theme_icon(p_editor->get_name())); + } else if (singleton->theme->has_icon(p_editor->get_name(), EditorStringName(EditorIcons))) { + tb->set_icon(singleton->theme->get_icon(p_editor->get_name(), EditorStringName(EditorIcons))); } - tb->add_theme_font_override("font", singleton->gui_base->get_theme_font(SNAME("main_button_font"), EditorStringName(EditorFonts))); - tb->add_theme_font_size_override("font_size", singleton->gui_base->get_theme_font_size(SNAME("main_button_font_size"), EditorStringName(EditorFonts))); + tb->add_theme_font_override("font", singleton->theme->get_font(SNAME("main_button_font"), EditorStringName(EditorFonts))); + tb->add_theme_font_size_override("font_size", singleton->theme->get_font_size(SNAME("main_button_font_size"), EditorStringName(EditorFonts))); singleton->main_editor_buttons.push_back(tb); singleton->main_editor_button_hb->add_child(tb); @@ -4067,14 +4128,14 @@ void EditorNode::notify_all_debug_sessions_exited() { void EditorNode::add_io_error(const String &p_error) { DEV_ASSERT(Thread::get_caller_id() == Thread::get_main_id()); - singleton->load_errors->add_image(singleton->gui_base->get_editor_theme_icon(SNAME("Error"))); + singleton->load_errors->add_image(singleton->theme->get_icon(SNAME("Error"), EditorStringName(EditorIcons))); singleton->load_errors->add_text(p_error + "\n"); EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5); } void EditorNode::add_io_warning(const String &p_warning) { DEV_ASSERT(Thread::get_caller_id() == Thread::get_main_id()); - singleton->load_errors->add_image(singleton->gui_base->get_editor_theme_icon(SNAME("Warning"))); + singleton->load_errors->add_image(singleton->theme->get_icon(SNAME("Warning"), EditorStringName(EditorIcons))); singleton->load_errors->add_text(p_warning + "\n"); EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5); } @@ -4212,8 +4273,8 @@ Ref<Texture2D> EditorNode::_get_class_or_script_icon(const String &p_class, cons // scripts extending other scripts and for built-in classes. String script_class_name = p_script->get_language()->get_global_class_name(p_script->get_path()); String base_type = ScriptServer::get_global_class_native_base(script_class_name); - if (gui_base && gui_base->has_theme_icon(base_type, EditorStringName(EditorIcons))) { - return gui_base->get_editor_theme_icon(base_type); + if (theme.is_valid() && theme->has_icon(base_type, EditorStringName(EditorIcons))) { + return theme->get_icon(base_type, EditorStringName(EditorIcons)); } } } @@ -4236,22 +4297,22 @@ Ref<Texture2D> EditorNode::_get_class_or_script_icon(const String &p_class, cons // Look up the class name or the fallback name in the editor theme. // This is only relevant for built-in classes. - if (gui_base) { - if (gui_base->has_theme_icon(p_class, EditorStringName(EditorIcons))) { - return gui_base->get_editor_theme_icon(p_class); + if (theme.is_valid()) { + if (theme->has_icon(p_class, EditorStringName(EditorIcons))) { + return theme->get_icon(p_class, EditorStringName(EditorIcons)); } - if (!p_fallback.is_empty() && gui_base->has_theme_icon(p_fallback, EditorStringName(EditorIcons))) { - return gui_base->get_editor_theme_icon(p_fallback); + if (!p_fallback.is_empty() && theme->has_icon(p_fallback, EditorStringName(EditorIcons))) { + return theme->get_icon(p_fallback, EditorStringName(EditorIcons)); } // If the fallback is empty or wasn't found, use the default fallback. if (ClassDB::class_exists(p_class)) { bool instantiable = !ClassDB::is_virtual(p_class) && ClassDB::can_instantiate(p_class); if (ClassDB::is_parent_class(p_class, SNAME("Node"))) { - return gui_base->get_editor_theme_icon(instantiable ? "Node" : "NodeDisabled"); + return theme->get_icon(instantiable ? "Node" : "NodeDisabled", EditorStringName(EditorIcons)); } else { - return gui_base->get_editor_theme_icon(instantiable ? "Object" : "ObjectDisabled"); + return theme->get_icon(instantiable ? "Object" : "ObjectDisabled", EditorStringName(EditorIcons)); } } } @@ -4464,12 +4525,12 @@ Ref<Texture2D> EditorNode::_file_dialog_get_icon(const String &p_path) { void EditorNode::_build_icon_type_cache() { List<StringName> tl; - theme_base->get_theme()->get_icon_list(EditorStringName(EditorIcons), &tl); + theme->get_icon_list(EditorStringName(EditorIcons), &tl); for (const StringName &E : tl) { if (!ClassDB::class_exists(E)) { continue; } - icon_type_cache[E] = theme_base->get_theme()->get_icon(E, EditorStringName(EditorIcons)); + icon_type_cache[E] = theme->get_icon(E, EditorStringName(EditorIcons)); } } @@ -4728,7 +4789,7 @@ void EditorNode::_dock_select_draw() { Color used = Color(0.6, 0.6, 0.6, 0.8); Color used_selected = Color(0.8, 0.8, 0.8, 0.8); - Color tab_selected = theme_base->get_theme_color(SNAME("mono_color"), EditorStringName(Editor)); + Color tab_selected = theme->get_color(SNAME("mono_color"), EditorStringName(Editor)); Color unused = used; unused.a = 0.4; Color unusable = unused; @@ -5666,9 +5727,9 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { } if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) { // This is the debug panel which uses tabs, so the top section should be smaller. - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles))); + bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles))); } else { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); + bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); } center_split->set_dragger_visibility(SplitContainer::DRAGGER_VISIBLE); center_split->set_collapsed(false); @@ -5677,7 +5738,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { } bottom_panel_raise->show(); } else { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); + bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); bottom_panel_items[p_idx].button->set_pressed(false); bottom_panel_items[p_idx].control->set_visible(false); center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN); @@ -5766,7 +5827,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) { { // TODO: make proper previews - Ref<ImageTexture> texture = gui_base->get_editor_theme_icon(SNAME("FileBigThumb")); + Ref<ImageTexture> texture = theme->get_icon(SNAME("FileBigThumb"), EditorStringName(EditorIcons)); Ref<Image> img = texture->get_image(); img = img->duplicate(); img->resize(48, 48); // meh @@ -5816,10 +5877,10 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * if (p_paths[i].ends_with("/")) { label->set_text(p_paths[i].substr(0, p_paths[i].length() - 1).get_file()); - icon->set_texture(gui_base->get_editor_theme_icon(SNAME("Folder"))); + icon->set_texture(theme->get_icon(SNAME("Folder"), EditorStringName(EditorIcons))); } else { label->set_text(p_paths[i].get_file()); - icon->set_texture(gui_base->get_editor_theme_icon(SNAME("File"))); + icon->set_texture(theme->get_icon(SNAME("File"), EditorStringName(EditorIcons))); } icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); icon->set_size(Size2(16, 16)); @@ -6875,32 +6936,22 @@ EditorNode::EditorNode() { textfile_extensions.insert(E); } - theme_base = memnew(Control); - add_child(theme_base); - theme_base->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - - gui_base = memnew(Panel); - theme_base->add_child(gui_base); - gui_base->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - - theme_base->set_theme(theme); - gui_base->set_theme(theme); - gui_base->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Background"), EditorStringName(EditorStyles))); - resource_preview = memnew(EditorResourcePreview); add_child(resource_preview); progress_dialog = memnew(ProgressDialog); progress_dialog->set_unparent_when_invisible(true); + gui_base = memnew(Panel); + add_child(gui_base); + // Take up all screen. + gui_base->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); gui_base->set_anchor(SIDE_RIGHT, Control::ANCHOR_END); gui_base->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); gui_base->set_end(Point2(0, 0)); main_vbox = memnew(VBoxContainer); gui_base->add_child(main_vbox); - main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, gui_base->get_theme_constant(SNAME("window_border_margin"), EditorStringName(Editor))); - main_vbox->add_theme_constant_override("separation", gui_base->get_theme_constant(SNAME("top_bar_separation"), EditorStringName(Editor))); title_bar = memnew(EditorTitleBar); main_vbox->add_child(title_bar); @@ -6978,11 +7029,6 @@ EditorNode::EditorNode() { HBoxContainer *dock_hb = memnew(HBoxContainer); dock_tab_move_left = memnew(Button); dock_tab_move_left->set_flat(true); - if (gui_base->is_layout_rtl()) { - dock_tab_move_left->set_icon(theme->get_icon(SNAME("Forward"), EditorStringName(EditorIcons))); - } else { - dock_tab_move_left->set_icon(theme->get_icon(SNAME("Back"), EditorStringName(EditorIcons))); - } dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE); dock_tab_move_left->connect("pressed", callable_mp(this, &EditorNode::_dock_move_left)); dock_hb->add_child(dock_tab_move_left); @@ -6995,11 +7041,6 @@ EditorNode::EditorNode() { dock_tab_move_right = memnew(Button); dock_tab_move_right->set_flat(true); - if (gui_base->is_layout_rtl()) { - dock_tab_move_right->set_icon(theme->get_icon(SNAME("Back"), EditorStringName(EditorIcons))); - } else { - dock_tab_move_right->set_icon(theme->get_icon(SNAME("Forward"), EditorStringName(EditorIcons))); - } dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE); dock_tab_move_right->connect("pressed", callable_mp(this, &EditorNode::_dock_move_right)); @@ -7065,14 +7106,13 @@ EditorNode::EditorNode() { ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::D); distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode")); distraction_free->set_tooltip_text(TTR("Toggle distraction-free mode.")); - distraction_free->set_icon(gui_base->get_editor_theme_icon(SNAME("DistractionFree"))); distraction_free->set_toggle_mode(true); scene_tabs->add_extra_button(distraction_free); distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode)); scene_root_parent = memnew(PanelContainer); scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE); - scene_root_parent->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Content"), EditorStringName(EditorStyles))); + scene_root_parent->add_theme_style_override("panel", theme->get_stylebox(SNAME("Content"), EditorStringName(EditorStyles))); scene_root_parent->set_draw_behind_parent(true); srt->add_child(scene_root_parent); scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -7080,7 +7120,6 @@ EditorNode::EditorNode() { scene_root = memnew(SubViewport); scene_root->set_embedding_subwindows(true); scene_root->set_disable_3d(true); - scene_root->set_disable_input(true); scene_root->set_as_audio_listener_2d(true); @@ -7103,7 +7142,7 @@ EditorNode::EditorNode() { main_menu = memnew(MenuBar); title_bar->add_child(main_menu); - main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), EditorStringName(EditorStyles))); + main_menu->add_theme_style_override("hover", theme->get_stylebox(SNAME("MenuHover"), EditorStringName(EditorStyles))); main_menu->set_flat(true); main_menu->set_start_index(0); // Main menu, add to the start of global menu. main_menu->set_prefer_global_menu(global_menu); @@ -7116,7 +7155,6 @@ EditorNode::EditorNode() { prev_scene = memnew(Button); prev_scene->set_flat(true); - prev_scene->set_icon(gui_base->get_editor_theme_icon(SNAME("PrevScene"))); prev_scene->set_tooltip_text(TTR("Go to previously opened scene.")); prev_scene->set_disabled(true); prev_scene->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(FILE_OPEN_PREV)); @@ -7277,8 +7315,8 @@ EditorNode::EditorNode() { if (can_expand && global_menu) { project_title = memnew(Label); - project_title->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), EditorStringName(EditorFonts))); - project_title->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts))); + project_title->add_theme_font_override("font", theme->get_font(SNAME("bold"), EditorStringName(EditorFonts))); + project_title->add_theme_font_size_override("font_size", theme->get_font_size(SNAME("bold_size"), EditorStringName(EditorFonts))); project_title->set_focus_mode(Control::FOCUS_NONE); project_title->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS); project_title->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); @@ -7354,22 +7392,22 @@ EditorNode::EditorNode() { ED_SHORTCUT_AND_COMMAND("editor/editor_help", TTR("Search Help"), Key::F1); ED_SHORTCUT_OVERRIDE("editor/editor_help", "macos", KeyModifierMask::ALT | Key::SPACE); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("HelpSearch")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("HelpSearch"), EditorStringName(EditorIcons)), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH); help_menu->add_separator(); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("ExternalLink")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("ExternalLink")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("ExternalLink")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("ActionCopy")), ED_SHORTCUT_AND_COMMAND("editor/copy_system_info", TTR("Copy System Info")), HELP_COPY_SYSTEM_INFO); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("ActionCopy"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/copy_system_info", TTR("Copy System Info")), HELP_COPY_SYSTEM_INFO); help_menu->set_item_tooltip(-1, TTR("Copies the system info as a single-line text into the clipboard.")); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("ExternalLink")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("ExternalLink")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK); - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("ExternalLink")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY); help_menu->add_separator(); if (!global_menu || !OS::get_singleton()->has_feature("macos")) { // On macOS "Quit" and "About" options are in the "app" menu. - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("Godot")), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("Godot"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT); } - help_menu->add_icon_shortcut(gui_base->get_editor_theme_icon(SNAME("Heart")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT); + help_menu->add_icon_shortcut(theme->get_icon(SNAME("Heart"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT); // Spacer to center 2D / 3D / Script buttons. Control *right_spacer = memnew(Control); @@ -7391,8 +7429,8 @@ EditorNode::EditorNode() { renderer->set_fit_to_longest_item(false); renderer->set_focus_mode(Control::FOCUS_NONE); renderer->connect("item_selected", callable_mp(this, &EditorNode::_renderer_selected)); - renderer->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), EditorStringName(EditorFonts))); - renderer->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts))); + renderer->add_theme_font_override("font", theme->get_font(SNAME("bold"), EditorStringName(EditorFonts))); + renderer->add_theme_font_size_override("font_size", theme->get_font_size(SNAME("bold_size"), EditorStringName(EditorFonts))); renderer->set_tooltip_text(TTR("Choose a renderer.")); right_menu_hb->add_child(renderer); @@ -7453,7 +7491,7 @@ EditorNode::EditorNode() { update_spinner = memnew(MenuButton); right_menu_hb->add_child(update_spinner); - update_spinner->set_icon(gui_base->get_editor_theme_icon(SNAME("Progress1"))); + update_spinner->set_icon(theme->get_icon(SNAME("Progress1"), EditorStringName(EditorIcons))); update_spinner->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); PopupMenu *p = update_spinner->get_popup(); p->add_radio_check_item(TTR("Update Continuously"), SETTINGS_UPDATE_CONTINUOUSLY); @@ -7536,7 +7574,7 @@ EditorNode::EditorNode() { // Bottom panels. bottom_panel = memnew(PanelContainer); - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); + bottom_panel->add_theme_style_override("panel", theme->get_stylebox(SNAME("BottomPanel"), EditorStringName(EditorStyles))); center_split->add_child(bottom_panel); center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN); @@ -7581,14 +7619,11 @@ EditorNode::EditorNode() { bottom_panel_hb->add_child(h_spacer); bottom_panel_raise = memnew(Button); - bottom_panel_raise->set_flat(true); - bottom_panel_raise->set_icon(gui_base->get_editor_theme_icon(SNAME("ExpandBottomDock"))); - - bottom_panel_raise->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KeyModifierMask::SHIFT | Key::F12)); - bottom_panel_hb->add_child(bottom_panel_raise); bottom_panel_raise->hide(); + bottom_panel_raise->set_flat(true); bottom_panel_raise->set_toggle_mode(true); + bottom_panel_raise->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/bottom_panel_expand", TTR("Expand Bottom Panel"), KeyModifierMask::SHIFT | Key::F12)); bottom_panel_raise->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_raise_toggled)); log = memnew(EditorLog); diff --git a/editor/editor_node.h b/editor/editor_node.h index 4a529afc50..a83570b2ea 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -295,7 +295,6 @@ private: bool is_main_screen_editing = false; PanelContainer *scene_root_parent = nullptr; - Control *theme_base = nullptr; Control *gui_base = nullptr; VBoxContainer *main_vbox = nullptr; OptionButton *renderer = nullptr; @@ -525,6 +524,7 @@ private: static void _resource_saved(Ref<Resource> p_resource, const String &p_path); static void _resource_loaded(Ref<Resource> p_resource, const String &p_path); + void _update_theme(bool p_skip_creation = false); void _build_icon_type_cache(); void _enable_pending_addons(); @@ -851,6 +851,8 @@ public: void stop_child_process(OS::ProcessID p_pid); Ref<Theme> get_editor_theme() const { return theme; } + void update_preview_themes(int p_mode); + Ref<Script> get_object_custom_type_base(const Object *p_object) const; StringName get_object_custom_type_name(const Object *p_object) const; Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object"); @@ -867,7 +869,6 @@ public: Error export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only); Control *get_gui_base() { return gui_base; } - Control *get_theme_base() { return gui_base->get_parent_control(); } void save_scene_to_path(String p_file, bool p_with_preview = true) { if (p_with_preview) { diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index f6bd4e7001..ac098a354d 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -40,6 +40,7 @@ #include "editor/editor_paths.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_string_names.h" #include "scene/resources/image_texture.h" bool EditorResourcePreviewGenerator::handles(const String &p_type) const { @@ -341,7 +342,8 @@ void EditorResourcePreview::_thread() { void EditorResourcePreview::_update_thumbnail_sizes() { if (small_thumbnail_size == -1) { - small_thumbnail_size = EditorNode::get_singleton()->get_theme_base()->get_editor_theme_icon(SNAME("Object"))->get_width(); // Kind of a workaround to retrieve the default icon size + // Kind of a workaround to retrieve the default icon size. + small_thumbnail_size = EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Object"), EditorStringName(EditorIcons))->get_width(); } } diff --git a/editor/editor_script.cpp b/editor/editor_script.cpp index 4e8c5ad8b5..e675b9621e 100644 --- a/editor/editor_script.cpp +++ b/editor/editor_script.cpp @@ -32,6 +32,7 @@ #include "editor/editor_interface.h" #include "editor/editor_node.h" +#include "scene/main/node.h" void EditorScript::add_root_node(Node *p_node) { if (!EditorNode::get_singleton()) { diff --git a/editor/editor_script.h b/editor/editor_script.h index d7c813261d..72e7641df7 100644 --- a/editor/editor_script.h +++ b/editor/editor_script.h @@ -33,10 +33,10 @@ #include "core/object/gdvirtual.gen.inc" #include "core/object/ref_counted.h" -#include "core/object/script_language.h" class EditorInterface; class EditorNode; +class Node; class EditorScript : public RefCounted { GDCLASS(EditorScript, RefCounted); diff --git a/editor/editor_translation_parser.h b/editor/editor_translation_parser.h index 2291bd8a70..78dc726c52 100644 --- a/editor/editor_translation_parser.h +++ b/editor/editor_translation_parser.h @@ -34,7 +34,6 @@ #include "core/error/error_list.h" #include "core/object/gdvirtual.gen.inc" #include "core/object/ref_counted.h" -#include "core/object/script_language.h" #include "core/variant/typed_array.h" class EditorTranslationParserPlugin : public RefCounted { diff --git a/editor/editor_vcs_interface.h b/editor/editor_vcs_interface.h index 814baeb37c..84f2cf9281 100644 --- a/editor/editor_vcs_interface.h +++ b/editor/editor_vcs_interface.h @@ -33,9 +33,9 @@ #include "core/object/class_db.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language_extension.h" #include "core/string/ustring.h" #include "core/variant/type_info.h" +#include "core/variant/typed_array.h" class EditorVCSInterface : public Object { GDCLASS(EditorVCSInterface, Object) diff --git a/editor/gui/editor_file_dialog.cpp b/editor/gui/editor_file_dialog.cpp index 636880d7c3..6e1a12073b 100644 --- a/editor/gui/editor_file_dialog.cpp +++ b/editor/gui/editor_file_dialog.cpp @@ -1535,7 +1535,7 @@ void EditorFileDialog::_recent_selected(int p_idx) { } void EditorFileDialog::_go_up() { - dir_access->change_dir(get_current_dir().get_base_dir()); + dir_access->change_dir(get_current_dir().trim_suffix("/").get_base_dir()); update_file_list(); update_dir(); _push_history(); diff --git a/editor/gui/scene_tree_editor.cpp b/editor/gui/scene_tree_editor.cpp index 321d7a3545..8e08528f19 100644 --- a/editor/gui/scene_tree_editor.cpp +++ b/editor/gui/scene_tree_editor.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/object/message_queue.h" +#include "core/object/script_language.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 2e422d8c27..c70918e55e 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -32,6 +32,7 @@ #include "core/error/error_macros.h" #include "core/io/resource_saver.h" +#include "core/object/script_language.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/import/scene_import_settings.h" diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp index c5a667cd5f..196a2186a7 100644 --- a/editor/plugin_config_dialog.cpp +++ b/editor/plugin_config_dialog.cpp @@ -32,6 +32,7 @@ #include "core/io/config_file.h" #include "core/io/dir_access.h" +#include "core/object/script_language.h" #include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index afb3394238..90fb42cd7a 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H #define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H +#include "core/object/script_language.h" #include "editor/plugins/animation_tree_editor_plugin.h" #include "scene/animation/animation_blend_tree.h" #include "scene/gui/button.h" diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index b2f4e43018..703cd7ef81 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1034,6 +1034,22 @@ void CanvasItemEditor::_on_grid_menu_id_pressed(int p_id) { viewport->queue_redraw(); } +void CanvasItemEditor::_switch_theme_preview(int p_mode) { + view_menu->get_popup()->hide(); + + if (theme_preview == p_mode) { + return; + } + theme_preview = (ThemePreviewMode)p_mode; + EditorSettings::get_singleton()->set_project_metadata("2d_editor", "theme_preview", theme_preview); + + for (int i = 0; i < THEME_PREVIEW_MAX; i++) { + theme_menu->set_item_checked(i, i == theme_preview); + } + + EditorNode::get_singleton()->update_preview_themes(theme_preview); +} + bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) { EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); Ref<InputEventMouseButton> b = p_event; @@ -5322,6 +5338,20 @@ CanvasItemEditor::CanvasItemEditor() { p->add_separator(); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/preview_canvas_scale", TTR("Preview Canvas Scale")), PREVIEW_CANVAS_SCALE); + theme_menu = memnew(PopupMenu); + theme_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_switch_theme_preview)); + theme_menu->set_name("ThemeMenu"); + theme_menu->add_radio_check_item(TTR("Project theme"), THEME_PREVIEW_PROJECT); + theme_menu->add_radio_check_item(TTR("Editor theme"), THEME_PREVIEW_EDITOR); + theme_menu->add_radio_check_item(TTR("Default theme"), THEME_PREVIEW_DEFAULT); + p->add_child(theme_menu); + p->add_submenu_item(TTR("Preview Theme"), "ThemeMenu"); + + theme_preview = (ThemePreviewMode)(int)EditorSettings::get_singleton()->get_project_metadata("2d_editor", "theme_preview", THEME_PREVIEW_PROJECT); + for (int i = 0; i < THEME_PREVIEW_MAX; i++) { + theme_menu->set_item_checked(i, i == theme_preview); + } + main_menu_hbox->add_child(memnew(VSeparator)); // Contextual toolbars. diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 74f150fd65..674f38c8c0 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -325,6 +325,7 @@ private: Button *override_camera_button = nullptr; MenuButton *view_menu = nullptr; PopupMenu *grid_menu = nullptr; + PopupMenu *theme_menu = nullptr; HBoxContainer *animation_hb = nullptr; MenuButton *animation_menu = nullptr; @@ -404,6 +405,19 @@ private: void _prepare_grid_menu(); void _on_grid_menu_id_pressed(int p_id); +public: + enum ThemePreviewMode { + THEME_PREVIEW_PROJECT, + THEME_PREVIEW_EDITOR, + THEME_PREVIEW_DEFAULT, + + THEME_PREVIEW_MAX // The number of options for enumerating. + }; + +private: + ThemePreviewMode theme_preview = THEME_PREVIEW_PROJECT; + void _switch_theme_preview(int p_mode); + List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true) const; Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list); void _expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true); @@ -558,6 +572,8 @@ public: virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override; + ThemePreviewMode get_theme_preview() const { return theme_preview; } + EditorSelection *editor_selection = nullptr; CanvasItemEditor(); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index fba45e5372..1872857130 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -33,6 +33,7 @@ #include "core/config/project_settings.h" #include "core/io/file_access_memory.h" #include "core/io/resource_loader.h" +#include "core/object/script_language.h" #include "core/os/os.h" #include "editor/editor_paths.h" #include "editor/editor_scale.h" diff --git a/editor/plugins/editor_resource_conversion_plugin.h b/editor/plugins/editor_resource_conversion_plugin.h index 32e05585ee..1f8aad51ff 100644 --- a/editor/plugins/editor_resource_conversion_plugin.h +++ b/editor/plugins/editor_resource_conversion_plugin.h @@ -33,7 +33,6 @@ #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" class EditorResourceConversionPlugin : public RefCounted { GDCLASS(EditorResourceConversionPlugin, RefCounted); diff --git a/editor/plugins/editor_resource_tooltip_plugins.h b/editor/plugins/editor_resource_tooltip_plugins.h index 3720396842..e3a27de0bb 100644 --- a/editor/plugins/editor_resource_tooltip_plugins.h +++ b/editor/plugins/editor_resource_tooltip_plugins.h @@ -33,7 +33,6 @@ #include "core/object/gdvirtual.gen.inc" #include "core/object/ref_counted.h" -#include "core/object/script_language.h" #include <scene/gui/control.h> class Control; diff --git a/editor/plugins/packed_scene_translation_parser_plugin.cpp b/editor/plugins/packed_scene_translation_parser_plugin.cpp index 83d7778196..7cb5244af9 100644 --- a/editor/plugins/packed_scene_translation_parser_plugin.cpp +++ b/editor/plugins/packed_scene_translation_parser_plugin.cpp @@ -31,6 +31,7 @@ #include "packed_scene_translation_parser_plugin.h" #include "core/io/resource_loader.h" +#include "core/object/script_language.h" #include "scene/gui/option_button.h" #include "scene/resources/packed_scene.h" diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 0c3decb7b4..2fe607a08c 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1612,6 +1612,8 @@ void ScriptEditor::_notification(int p_what) { case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: case NOTIFICATION_THEME_CHANGED: { + tab_container->add_theme_style_override("panel", get_theme_stylebox(SNAME("ScriptEditor"), EditorStringName(EditorStyles))); + help_search->set_icon(get_editor_theme_icon(SNAME("HelpSearch"))); site_search->set_icon(get_editor_theme_icon(SNAME("ExternalLink"))); @@ -1628,7 +1630,7 @@ void ScriptEditor::_notification(int p_what) { filter_scripts->set_right_icon(get_editor_theme_icon(SNAME("Search"))); filter_methods->set_right_icon(get_editor_theme_icon(SNAME("Search"))); - filename->add_theme_style_override("normal", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); + filename->add_theme_style_override("normal", get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); recent_scripts->reset_size(); @@ -1639,6 +1641,9 @@ void ScriptEditor::_notification(int p_what) { } break; case NOTIFICATION_READY: { + // Can't set own styles in NOTIFICATION_THEME_CHANGED, so for now this will do. + add_theme_style_override("panel", get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"))); + get_tree()->connect("tree_changed", callable_mp(this, &ScriptEditor::_tree_changed)); InspectorDock::get_singleton()->connect("request_help", callable_mp(this, &ScriptEditor::_help_class_open)); EditorNode::get_singleton()->connect("request_help_search", callable_mp(this, &ScriptEditor::_help_search)); @@ -4139,9 +4144,6 @@ ScriptEditor::ScriptEditor(WindowWrapper *p_wrapper) { ScriptServer::edit_request_func = _open_script_request; - add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), EditorStringName(EditorStyles))); - tab_container->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditor"), EditorStringName(EditorStyles))); - Ref<EditorJSONSyntaxHighlighter> json_syntax_highlighter; json_syntax_highlighter.instantiate(); register_syntax_highlighter(json_syntax_highlighter); diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index a33c877d2d..0241ca0e3e 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -31,6 +31,7 @@ #ifndef SCRIPT_EDITOR_PLUGIN_H #define SCRIPT_EDITOR_PLUGIN_H +#include "core/object/script_language.h" #include "editor/editor_plugin.h" #include "scene/gui/dialogs.h" #include "scene/gui/panel_container.h" diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 5a1a50848f..ffe6c01ef0 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -1217,7 +1217,7 @@ void ThemeItemEditorDialog::_dialog_about_to_show() { import_default_theme_items->reset_item_tree(); import_editor_theme_items->set_edited_theme(edited_theme); - import_editor_theme_items->set_base_theme(EditorNode::get_singleton()->get_theme_base()->get_theme()); + import_editor_theme_items->set_base_theme(EditorNode::get_singleton()->get_editor_theme()); import_editor_theme_items->reset_item_tree(); import_other_theme_items->set_edited_theme(edited_theme); diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index 72127f7440..61bce0a89c 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -202,8 +202,14 @@ void ThemeEditorPreview::_notification(int p_what) { } connect("visibility_changed", callable_mp(this, &ThemeEditorPreview::_preview_visibility_changed)); - [[fallthrough]]; - } + } break; + + case NOTIFICATION_READY: { + List<Ref<Theme>> preview_themes; + preview_themes.push_back(ThemeDB::get_singleton()->get_default_theme()); + ThemeDB::get_singleton()->create_theme_context(preview_root, preview_themes); + } break; + case NOTIFICATION_THEME_CHANGED: { picker_button->set_icon(get_editor_theme_icon(SNAME("ColorPick"))); @@ -247,9 +253,8 @@ ThemeEditorPreview::ThemeEditorPreview() { preview_container = memnew(ScrollContainer); preview_body->add_child(preview_container); - MarginContainer *preview_root = memnew(MarginContainer); + preview_root = memnew(MarginContainer); preview_container->add_child(preview_root); - preview_root->set_theme(ThemeDB::get_singleton()->get_default_theme()); preview_root->set_clip_contents(true); preview_root->set_custom_minimum_size(Size2(450, 0) * EDSCALE); preview_root->set_v_size_flags(SIZE_EXPAND_FILL); diff --git a/editor/plugins/theme_editor_preview.h b/editor/plugins/theme_editor_preview.h index bd9663904a..ed888e6c14 100644 --- a/editor/plugins/theme_editor_preview.h +++ b/editor/plugins/theme_editor_preview.h @@ -44,6 +44,7 @@ class ThemeEditorPreview : public VBoxContainer { GDCLASS(ThemeEditorPreview, VBoxContainer); ScrollContainer *preview_container = nullptr; + MarginContainer *preview_root = nullptr; ColorRect *preview_bg = nullptr; MarginContainer *preview_overlay = nullptr; Control *picker_overlay = nullptr; diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index 050267530d..9eeea0ac54 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -40,8 +40,8 @@ #include "editor/editor_string_names.h" #include "editor/editor_themes.h" #include "editor/editor_undo_redo_manager.h" +#include "editor/plugins/script_editor_plugin.h" #include "modules/regex/regex.h" -#include "plugins/script_editor_plugin.h" #include "scene/gui/check_box.h" #include "scene/gui/check_button.h" #include "scene/gui/control.h" diff --git a/methods.py b/methods.py index 97e9026fea..a6416ccdd2 100644 --- a/methods.py +++ b/methods.py @@ -776,8 +776,18 @@ def add_to_vs_project(env, sources): env.vs_srcs += [basename + ".cpp"] -def generate_vs_project(env, num_jobs, project_name="godot"): +def generate_vs_project(env, original_args, project_name="godot"): batch_file = find_visual_c_batch_file(env) + filtered_args = original_args.copy() + # Ignore the "vsproj" option to not regenerate the VS project on every build + filtered_args.pop("vsproj", None) + # The "platform" option is ignored because only the Windows platform is currently supported for VS projects + filtered_args.pop("platform", None) + # The "target" option is ignored due to the way how targets configuration is performed for VS projects (there is a separate project configuration for each target) + filtered_args.pop("target", None) + # The "progress" option is ignored as the current compilation progress indication doesn't work in VS + filtered_args.pop("progress", None) + if batch_file: class ModuleConfigs(Mapping): @@ -853,29 +863,10 @@ def generate_vs_project(env, num_jobs, project_name="godot"): "platform=windows", f"target={configuration_getter}", "progress=no", - "-j%s" % num_jobs, ] - if env["dev_build"]: - common_build_postfix.append("dev_build=yes") - - if env["dev_mode"]: - common_build_postfix.append("dev_mode=yes") - - elif env["tests"]: - common_build_postfix.append("tests=yes") - - if env["custom_modules"]: - common_build_postfix.append("custom_modules=%s" % env["custom_modules"]) - - if env["windows_subsystem"] == "console": - common_build_postfix.append("windows_subsystem=console") - - if env["precision"] == "double": - common_build_postfix.append("precision=double") - - if env["incremental_link"]: - common_build_postfix.append("incremental_link=yes") + for arg, value in filtered_args.items(): + common_build_postfix.append(f"{arg}={value}") result = " ^& ".join(common_build_prefix + [" ".join([commands] + common_build_postfix)]) return result diff --git a/modules/gdscript/gdscript_rpc_callable.cpp b/modules/gdscript/gdscript_rpc_callable.cpp index 265e624b6c..199ea81330 100644 --- a/modules/gdscript/gdscript_rpc_callable.cpp +++ b/modules/gdscript/gdscript_rpc_callable.cpp @@ -30,6 +30,7 @@ #include "gdscript_rpc_callable.h" +#include "core/object/script_language.h" #include "core/templates/hashfuncs.h" #include "scene/main/node.h" diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp index ae02e16256..ae914e71ef 100644 --- a/modules/mono/editor/code_completion.cpp +++ b/modules/mono/editor/code_completion.cpp @@ -31,6 +31,7 @@ #include "code_completion.h" #include "core/config/project_settings.h" +#include "core/object/script_language.h" #include "editor/editor_file_system.h" #include "editor/editor_settings.h" #include "scene/gui/control.h" diff --git a/modules/multiplayer/scene_cache_interface.h b/modules/multiplayer/scene_cache_interface.h index 9400417cdb..7a7304fde8 100644 --- a/modules/multiplayer/scene_cache_interface.h +++ b/modules/multiplayer/scene_cache_interface.h @@ -33,6 +33,7 @@ #include "scene/main/multiplayer_api.h" +class Node; class SceneMultiplayer; class SceneCacheInterface : public RefCounted { diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 85e98eac76..3850fc4518 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -5880,8 +5880,11 @@ bool TextServerAdvanced::_shaped_text_shape(const RID &p_shaped) { sd->para_direction = (direction == UBIDI_RTL) ? DIRECTION_RTL : DIRECTION_LTR; sd->base_para_direction = direction; } else { - sd->para_direction = DIRECTION_LTR; - sd->base_para_direction = UBIDI_DEFAULT_LTR; + const String &lang = (sd->spans.is_empty() || sd->spans[0].language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : sd->spans[0].language; + bool lang_rtl = _is_locale_right_to_left(lang); + + sd->para_direction = lang_rtl ? DIRECTION_RTL : DIRECTION_LTR; + sd->base_para_direction = lang_rtl ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR; } } break; } diff --git a/modules/webrtc/webrtc_data_channel_extension.h b/modules/webrtc/webrtc_data_channel_extension.h index 462e089592..b7afbaf13a 100644 --- a/modules/webrtc/webrtc_data_channel_extension.h +++ b/modules/webrtc/webrtc_data_channel_extension.h @@ -35,7 +35,6 @@ #include "core/extension/ext_wrappers.gen.inc" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class WebRTCDataChannelExtension : public WebRTCDataChannel { diff --git a/modules/webrtc/webrtc_peer_connection_extension.h b/modules/webrtc/webrtc_peer_connection_extension.h index f3339f1eb4..05d88e0f65 100644 --- a/modules/webrtc/webrtc_peer_connection_extension.h +++ b/modules/webrtc/webrtc_peer_connection_extension.h @@ -35,7 +35,6 @@ #include "core/extension/ext_wrappers.gen.inc" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class WebRTCPeerConnectionExtension : public WebRTCPeerConnection { diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 2a8c07be83..8f80516a9f 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -40,6 +40,7 @@ #include "core/config/project_settings.h" #include "core/extension/gdextension_manager.h" +#include "core/io/xml_parser.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" #include "main/main.h" diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp index 3d304de1df..9eec2f5345 100644 --- a/scene/3d/label_3d.cpp +++ b/scene/3d/label_3d.cpp @@ -780,42 +780,31 @@ Ref<Font> Label3D::_get_font_or_default() const { return font_override; } - // Check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_project_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); + StringName theme_name = "font"; + List<StringName> theme_types; + ThemeDB::get_singleton()->get_native_type_dependencies(get_class_name(), &theme_types); + + ThemeContext *global_context = ThemeDB::get_singleton()->get_default_theme_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_null()) { + continue; + } for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); - if (f.is_valid()) { - theme_font = f; - theme_font->connect_changed(callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed)); - } - return f; + if (!theme->has_font(theme_name, E)) { + continue; } - } - } - // Lastly, fall back on the items defined in the default Theme, if they exist. - { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); - - for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); - if (f.is_valid()) { - theme_font = f; - theme_font->connect_changed(callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed)); - } - return f; + Ref<Font> f = theme->get_font(theme_name, E); + if (f.is_valid()) { + theme_font = f; + theme_font->connect_changed(callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed)); } + return f; } } - // If they don't exist, use any type to return the default/empty value. - Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); + Ref<Font> f = global_context->get_fallback_theme()->get_font(theme_name, StringName()); if (f.is_valid()) { theme_font = f; theme_font->connect_changed(callable_mp(const_cast<Label3D *>(this), &Label3D::_font_changed)); diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 738778b516..a94b12541e 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -554,10 +554,8 @@ void Button::set_icon(const Ref<Texture2D> &p_icon) { } void Button::_texture_changed() { - if (icon.is_valid()) { - queue_redraw(); - update_minimum_size(); - } + queue_redraw(); + update_minimum_size(); } Ref<Texture2D> Button::get_icon() const { diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index addbb6e468..1bd4db9e2c 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -31,6 +31,7 @@ #ifndef CODE_EDIT_H #define CODE_EDIT_H +#include "core/object/script_language.h" #include "scene/gui/text_edit.h" class CodeEdit : public TextEdit { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index b6f583a945..d97ce65afc 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2465,6 +2465,11 @@ bool Control::has_theme_owner_node() const { return data.theme_owner->has_owner_node(); } +void Control::set_theme_context(ThemeContext *p_context, bool p_propagate) { + ERR_MAIN_THREAD_GUARD; + data.theme_owner->set_owner_context(p_context, p_propagate); +} + void Control::set_theme(const Ref<Theme> &p_theme) { ERR_MAIN_THREAD_GUARD; if (data.theme == p_theme) { @@ -3124,7 +3129,9 @@ void Control::_notification(int p_notification) { notification(NOTIFICATION_TRANSLATION_CHANGED); } #endif - notification(NOTIFICATION_THEME_CHANGED); + + // Emits NOTIFICATION_THEME_CHANGED internally. + set_theme_context(ThemeDB::get_singleton()->get_nearest_theme_context(this)); } break; case NOTIFICATION_POST_ENTER_TREE: { @@ -3134,6 +3141,7 @@ void Control::_notification(int p_notification) { } break; case NOTIFICATION_EXIT_TREE: { + set_theme_context(nullptr, false); release_focus(); get_viewport()->_gui_remove_control(this); } break; @@ -3632,7 +3640,7 @@ void Control::_bind_methods() { } Control::Control() { - data.theme_owner = memnew(ThemeOwner); + data.theme_owner = memnew(ThemeOwner(this)); } Control::~Control() { diff --git a/scene/gui/control.h b/scene/gui/control.h index 77c0c45034..bad78a66d3 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -42,6 +42,7 @@ class Viewport; class Label; class Panel; class ThemeOwner; +class ThemeContext; class Control : public CanvasItem { GDCLASS(Control, CanvasItem); @@ -553,6 +554,8 @@ public: Node *get_theme_owner_node() const; bool has_theme_owner_node() const; + void set_theme_context(ThemeContext *p_context, bool p_propagate = true); + void set_theme(const Ref<Theme> &p_theme); Ref<Theme> get_theme() const; diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h index 0799abaffc..4befdd182f 100644 --- a/scene/gui/rich_text_effect.h +++ b/scene/gui/rich_text_effect.h @@ -33,7 +33,6 @@ #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" class CharFXTransform : public RefCounted { GDCLASS(CharFXTransform, RefCounted); diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index d94b11789f..c52f463905 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -189,10 +189,8 @@ bool TextureRect::_set(const StringName &p_name, const Variant &p_value) { #endif void TextureRect::_texture_changed() { - if (texture.is_valid()) { - queue_redraw(); - update_minimum_size(); - } + queue_redraw(); + update_minimum_size(); } void TextureRect::set_texture(const Ref<Texture2D> &p_tex) { diff --git a/scene/main/multiplayer_peer.h b/scene/main/multiplayer_peer.h index 99be9137f8..ed1d56839f 100644 --- a/scene/main/multiplayer_peer.h +++ b/scene/main/multiplayer_peer.h @@ -35,7 +35,6 @@ #include "core/extension/ext_wrappers.gen.inc" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class MultiplayerPeer : public PacketPeer { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d8f38c9148..d8a50c4313 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -34,6 +34,7 @@ #include "core/core_string_names.h" #include "core/io/resource_loader.h" #include "core/object/message_queue.h" +#include "core/object/script_language.h" #include "core/string/print_string.h" #include "instance_placeholder.h" #include "scene/animation/tween.h" diff --git a/scene/main/window.cpp b/scene/main/window.cpp index c79ac1f40b..ba53a5e3c3 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -1269,7 +1269,9 @@ void Window::_notification(int p_what) { notification(NOTIFICATION_TRANSLATION_CHANGED); } #endif - notification(NOTIFICATION_THEME_CHANGED); + + // Emits NOTIFICATION_THEME_CHANGED internally. + set_theme_context(ThemeDB::get_singleton()->get_nearest_theme_context(this)); } break; case NOTIFICATION_READY: { @@ -1313,6 +1315,8 @@ void Window::_notification(int p_what) { } break; case NOTIFICATION_EXIT_TREE: { + set_theme_context(nullptr, false); + if (transient) { _clear_transient(); } @@ -1889,6 +1893,11 @@ bool Window::has_theme_owner_node() const { return theme_owner->has_owner_node(); } +void Window::set_theme_context(ThemeContext *p_context, bool p_propagate) { + ERR_MAIN_THREAD_GUARD; + theme_owner->set_owner_context(p_context, p_propagate); +} + void Window::set_theme(const Ref<Theme> &p_theme) { ERR_MAIN_THREAD_GUARD; if (theme == p_theme) { @@ -2887,7 +2896,7 @@ Window::Window() { max_size_used = max_size; // Update max_size_used. } - theme_owner = memnew(ThemeOwner); + theme_owner = memnew(ThemeOwner(this)); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED); } diff --git a/scene/main/window.h b/scene/main/window.h index 545b782995..689fa754cb 100644 --- a/scene/main/window.h +++ b/scene/main/window.h @@ -39,6 +39,7 @@ class Font; class Shortcut; class StyleBox; class ThemeOwner; +class ThemeContext; class Window : public Viewport { GDCLASS(Window, Viewport) @@ -365,6 +366,8 @@ public: Node *get_theme_owner_node() const; bool has_theme_owner_node() const; + void set_theme_context(ThemeContext *p_context, bool p_propagate = true); + void set_theme(const Ref<Theme> &p_theme); Ref<Theme> get_theme() const; diff --git a/scene/property_utils.cpp b/scene/property_utils.cpp index bf98a8d292..063e91df67 100644 --- a/scene/property_utils.cpp +++ b/scene/property_utils.cpp @@ -31,6 +31,7 @@ #include "property_utils.h" #include "core/config/engine.h" +#include "core/object/script_language.h" #include "core/templates/local_vector.h" #include "scene/resources/packed_scene.h" diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 9d546c90c7..c8a98a6831 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -2779,48 +2779,25 @@ Ref<Font> FontVariation::_get_base_font_or_default() const { return base_font; } - // Check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_project_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); + StringName theme_name = "font"; + List<StringName> theme_types; + ThemeDB::get_singleton()->get_native_type_dependencies(get_class_name(), &theme_types); - for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); - if (f == this) { - continue; - } - if (f.is_valid()) { - theme_font = f; - theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); - } - return f; - } + ThemeContext *global_context = ThemeDB::get_singleton()->get_default_theme_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_null()) { + continue; } - } - - // Lastly, fall back on the items defined in the default Theme, if they exist. - if (ThemeDB::get_singleton()->get_default_theme().is_valid()) { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); - if (f == this) { - continue; - } - if (f.is_valid()) { - theme_font = f; - theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); - } - return f; + if (!theme->has_font(theme_name, E)) { + continue; } - } - // If they don't exist, use any type to return the default/empty value. - Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); - if (f != this) { + Ref<Font> f = theme->get_font(theme_name, E); + if (f == this) { + continue; + } if (f.is_valid()) { theme_font = f; theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); @@ -2829,6 +2806,15 @@ Ref<Font> FontVariation::_get_base_font_or_default() const { } } + Ref<Font> f = global_context->get_fallback_theme()->get_font(theme_name, StringName()); + if (f != this) { + if (f.is_valid()) { + theme_font = f; + theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); + } + return f; + } + return Ref<Font>(); } @@ -3131,48 +3117,25 @@ Ref<Font> SystemFont::_get_base_font_or_default() const { return base_font; } - // Check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_project_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); + StringName theme_name = "font"; + List<StringName> theme_types; + ThemeDB::get_singleton()->get_native_type_dependencies(get_class_name(), &theme_types); - for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); - if (f == this) { - continue; - } - if (f.is_valid()) { - theme_font = f; - theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); - } - return f; - } + ThemeContext *global_context = ThemeDB::get_singleton()->get_default_theme_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_null()) { + continue; } - } - - // Lastly, fall back on the items defined in the default Theme, if they exist. - if (ThemeDB::get_singleton()->get_default_theme().is_valid()) { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); - if (f == this) { - continue; - } - if (f.is_valid()) { - theme_font = f; - theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); - } - return f; + if (!theme->has_font(theme_name, E)) { + continue; } - } - // If they don't exist, use any type to return the default/empty value. - Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); - if (f != this) { + Ref<Font> f = theme->get_font(theme_name, E); + if (f == this) { + continue; + } if (f.is_valid()) { theme_font = f; theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); @@ -3181,6 +3144,15 @@ Ref<Font> SystemFont::_get_base_font_or_default() const { } } + Ref<Font> f = global_context->get_fallback_theme()->get_font(theme_name, StringName()); + if (f != this) { + if (f.is_valid()) { + theme_font = f; + theme_font->connect_changed(callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED); + } + return f; + } + return Ref<Font>(); } diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index a64ae07f05..6d848f5494 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -3466,32 +3466,24 @@ Ref<Font> TextMesh::_get_font_or_default() const { return font_override; } - // Check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_project_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); - - for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - return ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); - } + StringName theme_name = "font"; + List<StringName> theme_types; + ThemeDB::get_singleton()->get_native_type_dependencies(get_class_name(), &theme_types); + + ThemeContext *global_context = ThemeDB::get_singleton()->get_default_theme_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_null()) { + continue; } - } - - // Lastly, fall back on the items defined in the default Theme, if they exist. - { - List<StringName> theme_types; - ThemeDB::get_singleton()->get_default_theme()->get_type_dependencies(get_class_name(), StringName(), &theme_types); for (const StringName &E : theme_types) { - if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) { - return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E); + if (theme->has_font(theme_name, E)) { + return theme->get_font(theme_name, E); } } } - // If they don't exist, use any type to return the default/empty value. - return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName()); + return global_context->get_fallback_theme()->get_font(theme_name, StringName()); } void TextMesh::set_font_size(int p_size) { diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index a2c04698e1..31f6d6a84a 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -34,6 +34,7 @@ #include "core/io/dir_access.h" #include "core/io/missing_resource.h" #include "core/io/resource_format_binary.h" +#include "core/object/script_language.h" #include "core/version.h" // Version 2: changed names for Basis, AABB, Vectors, etc. diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 3f9a96be2f..3d3a059d0b 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -34,7 +34,6 @@ #include "core/io/resource.h" #include "core/object/class_db.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" class CanvasItem; diff --git a/scene/resources/syntax_highlighter.h b/scene/resources/syntax_highlighter.h index bf263f9490..cac2807ee2 100644 --- a/scene/resources/syntax_highlighter.h +++ b/scene/resources/syntax_highlighter.h @@ -33,7 +33,6 @@ #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" class TextEdit; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 799a8471b9..d2a1519d49 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -1263,11 +1263,7 @@ void Theme::get_type_dependencies(const StringName &p_base_type, const StringNam } // Continue building the chain using native class hierarchy. - StringName class_name = p_base_type; - while (class_name != StringName()) { - p_list->push_back(class_name); - class_name = ClassDB::get_parent_class_nocheck(class_name); - } + ThemeDB::get_singleton()->get_native_type_dependencies(p_base_type, p_list); } // Internal methods for getting lists as a Vector of String (compatible with public API). diff --git a/scene/theme/theme_db.cpp b/scene/theme/theme_db.cpp index ae2a629c1d..92f3dec5e2 100644 --- a/scene/theme/theme_db.cpp +++ b/scene/theme/theme_db.cpp @@ -32,6 +32,9 @@ #include "core/config/project_settings.h" #include "core/io/resource_loader.h" +#include "scene/gui/control.h" +#include "scene/main/node.h" +#include "scene/main/window.h" #include "scene/resources/font.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" @@ -40,18 +43,18 @@ #include "servers/text_server.h" // Default engine theme creation and configuration. + void ThemeDB::initialize_theme() { + // Default theme-related project settings. + // Allow creating the default theme at a different scale to suit higher/lower base resolutions. float default_theme_scale = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "gui/theme/default_theme_scale", PROPERTY_HINT_RANGE, "0.5,8,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), 1.0); - String theme_path = GLOBAL_DEF_RST(PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), ""); - - String font_path = GLOBAL_DEF_RST(PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.otf,*.ttf,*.woff,*.woff2,*.fnt,*.font,*.pfb,*.pfm", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), ""); + String project_theme_path = GLOBAL_DEF_RST(PropertyInfo(Variant::STRING, "gui/theme/custom", PROPERTY_HINT_FILE, "*.tres,*.res,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), ""); + String project_font_path = GLOBAL_DEF_RST(PropertyInfo(Variant::STRING, "gui/theme/custom_font", PROPERTY_HINT_FILE, "*.tres,*.res,*.otf,*.ttf,*.woff,*.woff2,*.fnt,*.font,*.pfb,*.pfm", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), ""); TextServer::FontAntialiasing font_antialiasing = (TextServer::FontAntialiasing)(int)GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "gui/theme/default_font_antialiasing", PROPERTY_HINT_ENUM, "None,Grayscale,LCD Subpixel", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), 1); - TextServer::Hinting font_hinting = (TextServer::Hinting)(int)GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "gui/theme/default_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), TextServer::HINTING_LIGHT); - TextServer::SubpixelPositioning font_subpixel_positioning = (TextServer::SubpixelPositioning)(int)GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "gui/theme/default_font_subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One Half of a Pixel,One Quarter of a Pixel", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED), TextServer::SUBPIXEL_POSITIONING_AUTO); const bool font_msdf = GLOBAL_DEF_RST("gui/theme/default_font_multichannel_signed_distance_field", false); @@ -60,35 +63,42 @@ void ThemeDB::initialize_theme() { GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "gui/theme/lcd_subpixel_layout", PROPERTY_HINT_ENUM, "Disabled,Horizontal RGB,Horizontal BGR,Vertical RGB,Vertical BGR"), 1); ProjectSettings::get_singleton()->set_restart_if_changed("gui/theme/lcd_subpixel_layout", false); - Ref<Font> font; - if (!font_path.is_empty()) { - font = ResourceLoader::load(font_path); - if (font.is_valid()) { - set_fallback_font(font); + // Attempt to load custom project theme and font. + + if (!project_theme_path.is_empty()) { + Ref<Theme> theme = ResourceLoader::load(project_theme_path); + if (theme.is_valid()) { + set_project_theme(theme); } else { - ERR_PRINT("Error loading custom font '" + font_path + "'"); + ERR_PRINT("Error loading custom project theme '" + project_theme_path + "'"); } } - // Always make the default theme to avoid invalid default font/icon/style in the given theme. - if (RenderingServer::get_singleton()) { - make_default_theme(default_theme_scale, font, font_subpixel_positioning, font_hinting, font_antialiasing, font_msdf, font_generate_mipmaps); - } - - if (!theme_path.is_empty()) { - Ref<Theme> theme = ResourceLoader::load(theme_path); - if (theme.is_valid()) { - set_project_theme(theme); + Ref<Font> project_font; + if (!project_font_path.is_empty()) { + project_font = ResourceLoader::load(project_font_path); + if (project_font.is_valid()) { + set_fallback_font(project_font); } else { - ERR_PRINT("Error loading custom theme '" + theme_path + "'"); + ERR_PRINT("Error loading custom project font '" + project_font_path + "'"); } } + + // Always generate the default theme to serve as a fallback for all required theme definitions. + + if (RenderingServer::get_singleton()) { + make_default_theme(default_theme_scale, project_font, font_subpixel_positioning, font_hinting, font_antialiasing, font_msdf, font_generate_mipmaps); + } + + _init_default_theme_context(); } void ThemeDB::initialize_theme_noproject() { if (RenderingServer::get_singleton()) { make_default_theme(1.0, Ref<Font>()); } + + _init_default_theme_context(); } void ThemeDB::finalize_theme() { @@ -96,6 +106,7 @@ void ThemeDB::finalize_theme() { WARN_PRINT("Finalizing theme when there is no RenderingServer is an error; check the order of operations."); } + _finalize_theme_contexts(); default_theme.unref(); fallback_font.unref(); @@ -103,7 +114,7 @@ void ThemeDB::finalize_theme() { fallback_stylebox.unref(); } -// Universal fallback Theme resources. +// Global Theme resources. void ThemeDB::set_default_theme(const Ref<Theme> &p_default) { default_theme = p_default; @@ -188,7 +199,135 @@ Ref<StyleBox> ThemeDB::get_fallback_stylebox() { return fallback_stylebox; } +void ThemeDB::get_native_type_dependencies(const StringName &p_base_type, List<StringName> *p_list) { + ERR_FAIL_NULL(p_list); + + // TODO: It may make sense to stop at Control/Window, because their parent classes cannot be used in + // a meaningful way. + StringName class_name = p_base_type; + while (class_name != StringName()) { + p_list->push_back(class_name); + class_name = ClassDB::get_parent_class_nocheck(class_name); + } +} + +// Global theme contexts. + +ThemeContext *ThemeDB::create_theme_context(Node *p_node, List<Ref<Theme>> &p_themes) { + ERR_FAIL_COND_V(!p_node->is_inside_tree(), nullptr); + ERR_FAIL_COND_V(theme_contexts.has(p_node), nullptr); + ERR_FAIL_COND_V(p_themes.is_empty(), nullptr); + + ThemeContext *context = memnew(ThemeContext); + context->node = p_node; + context->parent = get_nearest_theme_context(p_node); + context->set_themes(p_themes); + + theme_contexts[p_node] = context; + _propagate_theme_context(p_node, context); + + p_node->connect("tree_exited", callable_mp(this, &ThemeDB::destroy_theme_context).bind(p_node)); + + return context; +} + +void ThemeDB::destroy_theme_context(Node *p_node) { + ERR_FAIL_COND(!theme_contexts.has(p_node)); + + p_node->disconnect("tree_exited", callable_mp(this, &ThemeDB::destroy_theme_context)); + + ThemeContext *context = theme_contexts[p_node]; + + theme_contexts.erase(p_node); + _propagate_theme_context(p_node, context->parent); + + memdelete(context); +} + +void ThemeDB::_propagate_theme_context(Node *p_from_node, ThemeContext *p_context) { + Control *from_control = Object::cast_to<Control>(p_from_node); + Window *from_window = from_control ? nullptr : Object::cast_to<Window>(p_from_node); + + if (from_control) { + from_control->set_theme_context(p_context); + } else if (from_window) { + from_window->set_theme_context(p_context); + } + + for (int i = 0; i < p_from_node->get_child_count(); i++) { + Node *child_node = p_from_node->get_child(i); + + // If the child is the root of another global context, stop the propagation + // in this branch. + if (theme_contexts.has(child_node)) { + theme_contexts[child_node]->parent = p_context; + continue; + } + + _propagate_theme_context(child_node, p_context); + } +} + +void ThemeDB::_init_default_theme_context() { + default_theme_context = memnew(ThemeContext); + + List<Ref<Theme>> themes; + + // Only add the project theme to the default context when running projects. + +#ifdef TOOLS_ENABLED + if (!Engine::get_singleton()->is_editor_hint()) { + themes.push_back(project_theme); + } +#else + themes.push_back(project_theme); +#endif + + themes.push_back(default_theme); + default_theme_context->set_themes(themes); +} + +void ThemeDB::_finalize_theme_contexts() { + if (default_theme_context) { + memdelete(default_theme_context); + default_theme_context = nullptr; + } + while (theme_contexts.size()) { + HashMap<Node *, ThemeContext *>::Iterator E = theme_contexts.begin(); + memdelete(E->value); + theme_contexts.remove(E); + } +} + +ThemeContext *ThemeDB::get_theme_context(Node *p_node) const { + if (!theme_contexts.has(p_node)) { + return nullptr; + } + + return theme_contexts[p_node]; +} + +ThemeContext *ThemeDB::get_default_theme_context() const { + return default_theme_context; +} + +ThemeContext *ThemeDB::get_nearest_theme_context(Node *p_for_node) const { + ERR_FAIL_COND_V(!p_for_node->is_inside_tree(), nullptr); + + Node *parent_node = p_for_node->get_parent(); + while (parent_node) { + if (theme_contexts.has(parent_node)) { + return theme_contexts[parent_node]; + } + + parent_node = parent_node->get_parent(); + } + + return nullptr; +} + // Object methods. + void ThemeDB::_bind_methods() { ClassDB::bind_method(D_METHOD("get_default_theme"), &ThemeDB::get_default_theme); ClassDB::bind_method(D_METHOD("get_project_theme"), &ThemeDB::get_project_theme); @@ -214,7 +353,8 @@ void ThemeDB::_bind_methods() { ADD_SIGNAL(MethodInfo("fallback_changed")); } -// Memory management, reference, and initialization +// Memory management, reference, and initialization. + ThemeDB *ThemeDB::singleton = nullptr; ThemeDB *ThemeDB::get_singleton() { @@ -223,13 +363,15 @@ ThemeDB *ThemeDB::get_singleton() { ThemeDB::ThemeDB() { singleton = this; - - // Universal default values, final fallback for every theme. - fallback_base_scale = 1.0; - fallback_font_size = 16; } ThemeDB::~ThemeDB() { + // For technical reasons unit tests recreate and destroy the default + // theme over and over again. Make sure that finalize_theme() also + // frees any objects that can be recreated by initialize_theme*(). + + _finalize_theme_contexts(); + default_theme.unref(); project_theme.unref(); @@ -239,3 +381,43 @@ ThemeDB::~ThemeDB() { singleton = nullptr; } + +void ThemeContext::_emit_changed() { + emit_signal(SNAME("changed")); +} + +void ThemeContext::set_themes(List<Ref<Theme>> &p_themes) { + for (const Ref<Theme> &theme : themes) { + theme->disconnect_changed(callable_mp(this, &ThemeContext::_emit_changed)); + } + + themes.clear(); + + for (const Ref<Theme> &theme : p_themes) { + if (theme.is_null()) { + continue; + } + + themes.push_back(theme); + theme->connect_changed(callable_mp(this, &ThemeContext::_emit_changed)); + } + + _emit_changed(); +} + +List<Ref<Theme>> ThemeContext::get_themes() const { + return themes; +} + +Ref<Theme> ThemeContext::get_fallback_theme() const { + // We expect all contexts to be valid and non-empty, but just in case... + if (themes.size() == 0) { + return ThemeDB::get_singleton()->get_default_theme(); + } + + return themes.back()->get(); +} + +void ThemeContext::_bind_methods() { + ADD_SIGNAL(MethodInfo("changed")); +} diff --git a/scene/theme/theme_db.h b/scene/theme/theme_db.h index f7866cb3ea..40ae30ff81 100644 --- a/scene/theme/theme_db.h +++ b/scene/theme/theme_db.h @@ -35,26 +35,39 @@ #include "core/object/ref_counted.h" class Font; +class Node; class StyleBox; class Texture2D; class Theme; +class ThemeContext; class ThemeDB : public Object { GDCLASS(ThemeDB, Object); static ThemeDB *singleton; - // Universal Theme resources used when no other theme has the item. + // Global Theme resources used by the default theme context. + Ref<Theme> default_theme; Ref<Theme> project_theme; // Universal default values, final fallback for every theme. - float fallback_base_scale; + + float fallback_base_scale = 1.0; Ref<Font> fallback_font; - int fallback_font_size; + int fallback_font_size = 16; Ref<Texture2D> fallback_icon; Ref<StyleBox> fallback_stylebox; + // Global theme contexts used to scope global Theme resources. + + ThemeContext *default_theme_context = nullptr; + HashMap<Node *, ThemeContext *> theme_contexts; + + void _propagate_theme_context(Node *p_from_node, ThemeContext *p_context); + void _init_default_theme_context(); + void _finalize_theme_contexts(); + protected: static void _bind_methods(); @@ -63,7 +76,7 @@ public: void initialize_theme_noproject(); void finalize_theme(); - // Universal Theme resources + // Global Theme resources. void set_default_theme(const Ref<Theme> &p_default); Ref<Theme> get_default_theme(); @@ -71,7 +84,7 @@ public: void set_project_theme(const Ref<Theme> &p_project_default); Ref<Theme> get_project_theme(); - // Universal default values. + // Universal fallback values. void set_fallback_base_scale(float p_base_scale); float get_fallback_base_scale(); @@ -88,9 +101,46 @@ public: void set_fallback_stylebox(const Ref<StyleBox> &p_stylebox); Ref<StyleBox> get_fallback_stylebox(); + void get_native_type_dependencies(const StringName &p_base_type, List<StringName> *p_list); + + // Global theme contexts. + + ThemeContext *create_theme_context(Node *p_node, List<Ref<Theme>> &p_themes); + void destroy_theme_context(Node *p_node); + + ThemeContext *get_theme_context(Node *p_node) const; + ThemeContext *get_default_theme_context() const; + ThemeContext *get_nearest_theme_context(Node *p_for_node) const; + + // Memory management, reference, and initialization. + static ThemeDB *get_singleton(); ThemeDB(); ~ThemeDB(); }; +class ThemeContext : public Object { + GDCLASS(ThemeContext, Object); + + friend class ThemeDB; + + Node *node = nullptr; + ThemeContext *parent = nullptr; + + // Themes are stacked in the order of relevance, for easy iteration. + // This means that the first theme is the one you should check first, + // and the last theme is the fallback theme where every lookup ends. + List<Ref<Theme>> themes; + + void _emit_changed(); + +protected: + static void _bind_methods(); + +public: + void set_themes(List<Ref<Theme>> &p_themes); + List<Ref<Theme>> get_themes() const; + Ref<Theme> get_fallback_theme() const; +}; + #endif // THEME_DB_H diff --git a/scene/theme/theme_owner.cpp b/scene/theme/theme_owner.cpp index 40855c6a3e..1ba9a055fc 100644 --- a/scene/theme/theme_owner.cpp +++ b/scene/theme/theme_owner.cpp @@ -66,6 +66,52 @@ bool ThemeOwner::has_owner_node() const { return bool(owner_control || owner_window); } +void ThemeOwner::set_owner_context(ThemeContext *p_context, bool p_propagate) { + ThemeContext *default_context = ThemeDB::get_singleton()->get_default_theme_context(); + + if (owner_context && owner_context->is_connected("changed", callable_mp(this, &ThemeOwner::_owner_context_changed))) { + owner_context->disconnect("changed", callable_mp(this, &ThemeOwner::_owner_context_changed)); + } else if (default_context->is_connected("changed", callable_mp(this, &ThemeOwner::_owner_context_changed))) { + default_context->disconnect("changed", callable_mp(this, &ThemeOwner::_owner_context_changed)); + } + + owner_context = p_context; + + if (owner_context) { + owner_context->connect("changed", callable_mp(this, &ThemeOwner::_owner_context_changed)); + } else { + default_context->connect("changed", callable_mp(this, &ThemeOwner::_owner_context_changed)); + } + + if (p_propagate) { + _owner_context_changed(); + } +} + +void ThemeOwner::_owner_context_changed() { + if (!holder->is_inside_tree()) { + // We ignore theme changes outside of tree, because NOTIFICATION_ENTER_TREE covers everything. + return; + } + + Control *c = Object::cast_to<Control>(holder); + Window *w = c == nullptr ? Object::cast_to<Window>(holder) : nullptr; + + if (c) { + c->notification(Control::NOTIFICATION_THEME_CHANGED); + } else if (w) { + w->notification(Window::NOTIFICATION_THEME_CHANGED); + } +} + +ThemeContext *ThemeOwner::_get_active_owner_context() const { + if (owner_context) { + return owner_context; + } + + return ThemeDB::get_singleton()->get_default_theme_context(); +} + // Theme propagation. void ThemeOwner::assign_theme_on_parented(Node *p_for_node) { @@ -158,9 +204,7 @@ void ThemeOwner::get_theme_type_dependencies(const Node *p_for_node, const Strin const Window *for_w = Object::cast_to<Window>(p_for_node); ERR_FAIL_COND_MSG(!for_c && !for_w, "Only Control and Window nodes and derivatives can be polled for theming."); - Ref<Theme> default_theme = ThemeDB::get_singleton()->get_default_theme(); - Ref<Theme> project_theme = ThemeDB::get_singleton()->get_project_theme(); - + StringName type_name = p_for_node->get_class_name(); StringName type_variation; if (for_c) { type_variation = for_c->get_theme_type_variation(); @@ -168,31 +212,23 @@ void ThemeOwner::get_theme_type_dependencies(const Node *p_for_node, const Strin type_variation = for_w->get_theme_type_variation(); } - if (p_theme_type == StringName() || p_theme_type == p_for_node->get_class_name() || p_theme_type == type_variation) { - if (project_theme.is_valid() && project_theme->get_type_variation_base(type_variation) != StringName()) { - project_theme->get_type_dependencies(p_for_node->get_class_name(), type_variation, r_list); - } else { - default_theme->get_type_dependencies(p_for_node->get_class_name(), type_variation, r_list); + // If we are looking for dependencies of the current class (or a variantion of it), check themes from the context. + if (p_theme_type == StringName() || p_theme_type == type_name || p_theme_type == type_variation) { + ThemeContext *global_context = _get_active_owner_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_valid() && theme->get_type_variation_base(type_variation) != StringName()) { + theme->get_type_dependencies(type_name, type_variation, r_list); + return; + } } - } else { - default_theme->get_type_dependencies(p_theme_type, StringName(), r_list); - } -} -Node *ThemeOwner::_get_next_owner_node(Node *p_from_node) const { - Node *parent = p_from_node->get_parent(); - - Control *parent_c = Object::cast_to<Control>(parent); - if (parent_c) { - return parent_c->get_theme_owner_node(); - } else { - Window *parent_w = Object::cast_to<Window>(parent); - if (parent_w) { - return parent_w->get_theme_owner_node(); - } + // If nothing was found, get the native dependencies for the current class. + ThemeDB::get_singleton()->get_native_type_dependencies(type_name, r_list); + return; } - return nullptr; + // Otherwise, get the native dependencies for the provided theme type. + ThemeDB::get_singleton()->get_native_type_dependencies(p_theme_type, r_list); } Variant ThemeOwner::get_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) { @@ -215,24 +251,20 @@ Variant ThemeOwner::get_theme_item_in_types(Theme::DataType p_data_type, const S owner_node = _get_next_owner_node(owner_node); } - // Secondly, check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - for (const StringName &E : p_theme_types) { - if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(p_data_type, p_name, E)) { - return ThemeDB::get_singleton()->get_project_theme()->get_theme_item(p_data_type, p_name, E); + // Second, check global themes from the appropriate context. + ThemeContext *global_context = _get_active_owner_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_valid()) { + for (const StringName &E : p_theme_types) { + if (theme->has_theme_item(p_data_type, p_name, E)) { + return theme->get_theme_item(p_data_type, p_name, E); + } } } } - // Lastly, fall back on the items defined in the default Theme, if they exist. - for (const StringName &E : p_theme_types) { - if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(p_data_type, p_name, E)) { - return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(p_data_type, p_name, E); - } - } - - // If they don't exist, use any type to return the default/empty value. - return ThemeDB::get_singleton()->get_default_theme()->get_theme_item(p_data_type, p_name, p_theme_types[0]); + // Finally, if no match exists, use any type to return the default/empty value. + return global_context->get_fallback_theme()->get_theme_item(p_data_type, p_name, StringName()); } bool ThemeOwner::has_theme_item_in_types(Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) { @@ -255,22 +287,19 @@ bool ThemeOwner::has_theme_item_in_types(Theme::DataType p_data_type, const Stri owner_node = _get_next_owner_node(owner_node); } - // Secondly, check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - for (const StringName &E : p_theme_types) { - if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(p_data_type, p_name, E)) { - return true; + // Second, check global themes from the appropriate context. + ThemeContext *global_context = _get_active_owner_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_valid()) { + for (const StringName &E : p_theme_types) { + if (theme->has_theme_item(p_data_type, p_name, E)) { + return true; + } } } } - // Lastly, fall back on the items defined in the default Theme, if they exist. - for (const StringName &E : p_theme_types) { - if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(p_data_type, p_name, E)) { - return true; - } - } - + // Finally, if no match exists, return false. return false; } @@ -290,17 +319,17 @@ float ThemeOwner::get_theme_default_base_scale() { owner_node = _get_next_owner_node(owner_node); } - // Secondly, check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - if (ThemeDB::get_singleton()->get_project_theme()->has_default_base_scale()) { - return ThemeDB::get_singleton()->get_project_theme()->get_default_base_scale(); + // Second, check global themes from the appropriate context. + ThemeContext *global_context = _get_active_owner_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_valid()) { + if (theme->has_default_base_scale()) { + return theme->get_default_base_scale(); + } } } - // Lastly, fall back on the default Theme. - if (ThemeDB::get_singleton()->get_default_theme()->has_default_base_scale()) { - return ThemeDB::get_singleton()->get_default_theme()->get_default_base_scale(); - } + // Finally, if no match exists, return the universal default. return ThemeDB::get_singleton()->get_fallback_base_scale(); } @@ -320,17 +349,17 @@ Ref<Font> ThemeOwner::get_theme_default_font() { owner_node = _get_next_owner_node(owner_node); } - // Secondly, check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - if (ThemeDB::get_singleton()->get_project_theme()->has_default_font()) { - return ThemeDB::get_singleton()->get_project_theme()->get_default_font(); + // Second, check global themes from the appropriate context. + ThemeContext *global_context = _get_active_owner_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_valid()) { + if (theme->has_default_font()) { + return theme->get_default_font(); + } } } - // Lastly, fall back on the default Theme. - if (ThemeDB::get_singleton()->get_default_theme()->has_default_font()) { - return ThemeDB::get_singleton()->get_default_theme()->get_default_font(); - } + // Finally, if no match exists, return the universal default. return ThemeDB::get_singleton()->get_fallback_font(); } @@ -350,17 +379,17 @@ int ThemeOwner::get_theme_default_font_size() { owner_node = _get_next_owner_node(owner_node); } - // Secondly, check the project-defined Theme resource. - if (ThemeDB::get_singleton()->get_project_theme().is_valid()) { - if (ThemeDB::get_singleton()->get_project_theme()->has_default_font_size()) { - return ThemeDB::get_singleton()->get_project_theme()->get_default_font_size(); + // Second, check global themes from the appropriate context. + ThemeContext *global_context = _get_active_owner_context(); + for (const Ref<Theme> &theme : global_context->get_themes()) { + if (theme.is_valid()) { + if (theme->has_default_font_size()) { + return theme->get_default_font_size(); + } } } - // Lastly, fall back on the default Theme. - if (ThemeDB::get_singleton()->get_default_theme()->has_default_font_size()) { - return ThemeDB::get_singleton()->get_default_theme()->get_default_font_size(); - } + // Finally, if no match exists, return the universal default. return ThemeDB::get_singleton()->get_fallback_font_size(); } @@ -377,3 +406,19 @@ Ref<Theme> ThemeOwner::_get_owner_node_theme(Node *p_owner_node) const { return Ref<Theme>(); } + +Node *ThemeOwner::_get_next_owner_node(Node *p_from_node) const { + Node *parent = p_from_node->get_parent(); + + Control *parent_c = Object::cast_to<Control>(parent); + if (parent_c) { + return parent_c->get_theme_owner_node(); + } else { + Window *parent_w = Object::cast_to<Window>(parent); + if (parent_w) { + return parent_w->get_theme_owner_node(); + } + } + + return nullptr; +} diff --git a/scene/theme/theme_owner.h b/scene/theme/theme_owner.h index 7ebd53fde8..4923ccb00b 100644 --- a/scene/theme/theme_owner.h +++ b/scene/theme/theme_owner.h @@ -36,11 +36,18 @@ class Control; class Node; +class ThemeContext; class Window; class ThemeOwner : public Object { + Node *holder = nullptr; + Control *owner_control = nullptr; Window *owner_window = nullptr; + ThemeContext *owner_context = nullptr; + + void _owner_context_changed(); + ThemeContext *_get_active_owner_context() const; Node *_get_next_owner_node(Node *p_from_node) const; Ref<Theme> _get_owner_node_theme(Node *p_owner_node) const; @@ -52,6 +59,8 @@ public: Node *get_owner_node() const; bool has_owner_node() const; + void set_owner_context(ThemeContext *p_context, bool p_propagate = true); + // Theme propagation. void assign_theme_on_parented(Node *p_for_node); @@ -69,7 +78,7 @@ public: Ref<Font> get_theme_default_font(); int get_theme_default_font_size(); - ThemeOwner() {} + ThemeOwner(Node *p_holder) { holder = p_holder; } ~ThemeOwner() {} }; diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h index 11febade3a..9952246c20 100644 --- a/servers/audio/audio_effect.h +++ b/servers/audio/audio_effect.h @@ -34,7 +34,6 @@ #include "core/io/resource.h" #include "core/math/audio_frame.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class AudioEffectInstance : public RefCounted { diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 983ca8892d..015e89fc8e 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -37,7 +37,6 @@ #include "servers/audio_server.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class AudioStream; diff --git a/servers/extensions/physics_server_2d_extension.h b/servers/extensions/physics_server_2d_extension.h index 253a58d78e..6ddbb98766 100644 --- a/servers/extensions/physics_server_2d_extension.h +++ b/servers/extensions/physics_server_2d_extension.h @@ -33,7 +33,6 @@ #include "core/extension/ext_wrappers.gen.inc" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" #include "core/variant/type_info.h" #include "core/variant/typed_array.h" diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index cd96bf15fd..553d73b549 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -34,7 +34,6 @@ #include "core/io/resource.h" #include "core/object/class_db.h" #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/variant/native_ptr.h" class PhysicsDirectSpaceState3D; diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h index bf30efbcf6..737a874abc 100644 --- a/servers/rendering/rendering_device_binds.h +++ b/servers/rendering/rendering_device_binds.h @@ -696,7 +696,7 @@ public: RD_SETGET(Color, blend_constant) void set_attachments(const TypedArray<RDPipelineColorBlendStateAttachment> &p_attachments) { - attachments.push_back(p_attachments); + attachments = p_attachments; } TypedArray<RDPipelineColorBlendStateAttachment> get_attachments() const { diff --git a/servers/rendering/shader_preprocessor.h b/servers/rendering/shader_preprocessor.h index 9448a97d68..b29239105a 100644 --- a/servers/rendering/shader_preprocessor.h +++ b/servers/rendering/shader_preprocessor.h @@ -39,6 +39,7 @@ #include "core/typedefs.h" #include "core/io/resource_loader.h" +#include "core/object/script_language.h" #include "core/os/os.h" #include "scene/resources/shader.h" #include "scene/resources/shader_include.h" diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h index 1d475f13d4..0fa483f304 100644 --- a/servers/text/text_server_extension.h +++ b/servers/text/text_server_extension.h @@ -32,7 +32,6 @@ #define TEXT_SERVER_EXTENSION_H #include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" #include "core/os/thread_safe.h" #include "core/variant/native_ptr.h" #include "core/variant/typed_array.h" diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index d6858fbcb4..72421c9cc9 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -3446,7 +3446,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { } SUBCASE("[CodeEdit] autocomplete suggestion order") { - /* Favorize less fragmented suggestion. */ + /* Prefer less fragmented suggestion. */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); @@ -3456,7 +3456,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->confirm_code_completion(); CHECK(code_edit->get_line(0) == "test"); - /* Favorize suggestion starting from the string to complete (matching start). */ + /* Prefer suggestion starting with the string to complete (matching start). */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); @@ -3466,7 +3466,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->confirm_code_completion(); CHECK(code_edit->get_line(0) == "test"); - /* Favorize less fragment to matching start. */ + /* Prefer less fragment over matching start. */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); @@ -3476,37 +3476,37 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->confirm_code_completion(); CHECK(code_edit->get_line(0) == "stest"); - /* Favorize closer location. */ + /* Prefer good capitalization. */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "test", "test"); - code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "test_bis", "test_bis", Color(1, 1, 1), Ref<Resource>(), Variant::NIL, CodeEdit::LOCATION_LOCAL); + code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "Test", "Test"); code_edit->update_code_completion_options(); code_edit->confirm_code_completion(); - CHECK(code_edit->get_line(0) == "test_bis"); + CHECK(code_edit->get_line(0) == "test"); - /* Favorize matching start to location. */ + /* Prefer matching start over good capitalization. */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); - code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "test", "test"); - code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "stest_bis", "test_bis", Color(1, 1, 1), Ref<Resource>(), Variant::NIL, CodeEdit::LOCATION_LOCAL); + code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "Test", "Test"); + code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "stest_bis", "test_bis"); code_edit->update_code_completion_options(); code_edit->confirm_code_completion(); - CHECK(code_edit->get_line(0) == "test"); + CHECK(code_edit->get_line(0) == "Test"); - /* Favorize good capitalization. */ + /* Prefer closer location. */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "test", "test"); - code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "Test", "Test"); + code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "test_bis", "test_bis", Color(1, 1, 1), Ref<Resource>(), Variant::NIL, CodeEdit::LOCATION_LOCAL); code_edit->update_code_completion_options(); code_edit->confirm_code_completion(); - CHECK(code_edit->get_line(0) == "test"); + CHECK(code_edit->get_line(0) == "test_bis"); - /* Favorize location to good capitalization. */ + /* Prefer good capitalization over location. */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); @@ -3514,9 +3514,9 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "Test", "Test", Color(1, 1, 1), Ref<Resource>(), Variant::NIL, CodeEdit::LOCATION_LOCAL); code_edit->update_code_completion_options(); code_edit->confirm_code_completion(); - CHECK(code_edit->get_line(0) == "Test"); + CHECK(code_edit->get_line(0) == "test"); - /* Favorize string to complete being closest to the start of the suggestion (closest to start). */ + /* Prefer the start of the string to complete being closest to the start of the suggestion (closest to start). */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); @@ -3526,12 +3526,12 @@ TEST_CASE("[SceneTree][CodeEdit] completion") { code_edit->confirm_code_completion(); CHECK(code_edit->get_line(0) == "stest"); - /* Favorize good capitalization to closest to start. */ + /* Prefer location over closest to start. */ code_edit->clear(); code_edit->insert_text_at_caret("te"); code_edit->set_caret_column(2); - code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "sTest", "stest"); - code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "sstest", "sstest"); + code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "stest", "stest"); + code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "sstest", "sstest", Color(1, 1, 1), Ref<Resource>(), Variant::NIL, CodeEdit::LOCATION_LOCAL); code_edit->update_code_completion_options(); code_edit->confirm_code_completion(); CHECK(code_edit->get_line(0) == "sstest"); diff --git a/tests/test_main.cpp b/tests/test_main.cpp index a4306db6f4..3a80fc8c00 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -238,7 +238,9 @@ struct GodotTestCaseListener : public doctest::IReporter { RenderingServerDefault::get_singleton()->set_render_loop_enabled(false); // ThemeDB requires RenderingServer to initialize the default theme. - // So we have to do this for each test case. + // So we have to do this for each test case. Also make sure there is + // no residual theme from something else. + ThemeDB::get_singleton()->finalize_theme(); ThemeDB::get_singleton()->initialize_theme_noproject(); physics_server_3d = PhysicsServer3DManager::get_singleton()->new_default_server(); |
