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-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp2
-rw-r--r--drivers/gles3/shaders/scene.glsl3
-rw-r--r--drivers/gles3/storage/material_storage.cpp1
-rw-r--r--editor/editor_file_system.cpp2
-rw-r--r--editor/plugins/gradient_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
-rw-r--r--modules/openxr/doc_classes/OpenXRInterface.xml8
-rw-r--r--modules/openxr/extensions/openxr_fb_foveation_extension.cpp4
-rw-r--r--modules/openxr/openxr_api.cpp47
-rw-r--r--modules/openxr/openxr_api.h1
-rw-r--r--scene/animation/animation_mixer.cpp2
-rw-r--r--scene/gui/line_edit.cpp6
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp1
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp1
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl3
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl3
18 files changed, 60 insertions, 32 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index d359a4252f..fc08f1cf38 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -209,7 +209,7 @@ void RasterizerSceneGLES3::_geometry_instance_add_surface_with_material(Geometry
GLES3::SceneMaterialData *material_shadow = nullptr;
void *surface_shadow = nullptr;
- if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_prepass_alpha && !p_material->shader_data->uses_alpha_clip) {
+ if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_prepass_alpha && !p_material->shader_data->uses_alpha_clip && !p_material->shader_data->uses_world_coordinates) {
flags |= GeometryInstanceSurface::FLAG_USES_SHARED_SHADOW_MATERIAL;
material_shadow = static_cast<GLES3::SceneMaterialData *>(GLES3::MaterialStorage::get_singleton()->material_get_data(scene_globals.default_material, RS::SHADER_SPATIAL));
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index c98b5f3ed7..5a1c6c1521 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -417,13 +417,12 @@ void main() {
normal = modelview_normal * normal;
#endif
-#endif
-
#if defined(TANGENT_USED) || defined(NORMAL_MAP_USED) || defined(LIGHT_ANISOTROPY_USED)
binormal = modelview_normal * binormal;
tangent = modelview_normal * tangent;
#endif
+#endif // !defined(SKIP_TRANSFORM_USED) && !defined(VERTEX_WORLD_COORDS_USED)
// Using world coordinates
#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 613b03e30e..016f554368 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -2893,6 +2893,7 @@ void SceneShaderData::set_code(const String &p_code) {
actions.render_mode_flags["unshaded"] = &unshaded;
actions.render_mode_flags["wireframe"] = &wireframe;
actions.render_mode_flags["particle_trails"] = &uses_particle_trails;
+ actions.render_mode_flags["world_vertex_coords"] = &uses_world_coordinates;
actions.usage_flag_pointers["ALPHA"] = &uses_alpha;
actions.usage_flag_pointers["ALPHA_SCISSOR_THRESHOLD"] = &uses_alpha_clip;
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 6f3b6ecdb0..41616d50cd 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -968,7 +968,7 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
p_dir->modified_time = current_mtime;
//ooooops, dir changed, see what's going on
- //first mark everything as veryfied
+ //first mark everything as verified
for (int i = 0; i < p_dir->files.size(); i++) {
p_dir->files[i]->verified = false;
diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp
index f240463361..e696b900d0 100644
--- a/editor/plugins/gradient_editor_plugin.cpp
+++ b/editor/plugins/gradient_editor_plugin.cpp
@@ -531,7 +531,7 @@ void GradientEdit::_redraw() {
draw_texture(get_theme_icon(SNAME("overbright_indicator"), SNAME("ColorPicker")), Point2(button_offset, 0));
}
} else {
- // If no color is selected, draw grey color with 'X' on top.
+ // If no color is selected, draw gray color with 'X' on top.
draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1));
draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(0.8, 0.8, 0.8));
draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(0.8, 0.8, 0.8));
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index d94ca9414a..976138de9d 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -7071,7 +7071,7 @@ void Node3DEditor::_init_grid() {
if (primary_grid_steps != 10) { // Log10 of 10 is 1.
// Change of base rule, divide by ln(10).
real_t div = Math::log((real_t)primary_grid_steps) / (real_t)2.302585092994045901094;
- // Trucation (towards zero) is intentional.
+ // Truncation (towards zero) is intentional.
division_level_max = (int)(division_level_max / div);
division_level_min = (int)(division_level_min / div);
}
diff --git a/modules/openxr/doc_classes/OpenXRInterface.xml b/modules/openxr/doc_classes/OpenXRInterface.xml
index 131246fe57..6d1c215ffc 100644
--- a/modules/openxr/doc_classes/OpenXRInterface.xml
+++ b/modules/openxr/doc_classes/OpenXRInterface.xml
@@ -95,14 +95,14 @@
<method name="is_foveation_supported" qualifiers="const">
<return type="bool" />
<description>
- Returns [code]true[/code] if OpenXRs foveation extension is supported, the interface must be initialised before this returns a valid value.
+ Returns [code]true[/code] if OpenXR's foveation extension is supported, the interface must be initialized before this returns a valid value.
[b]Note:[/b] This feature is only available on the compatibility renderer and currently only available on some stand alone headsets. For Vulkan set [member Viewport.vrs_mode] to [code]VRS_XR[/code] on desktop.
</description>
</method>
<method name="is_hand_tracking_supported">
<return type="bool" />
<description>
- Returns [code]true[/code] if OpenXRs hand tracking is supported and enabled.
+ Returns [code]true[/code] if OpenXR's hand tracking is supported and enabled.
[b]Note:[/b] This only returns a valid value after OpenXR has been initialized.
</description>
</method>
@@ -128,10 +128,10 @@
The display refresh rate for the current HMD. Only functional if this feature is supported by the OpenXR runtime and after the interface has been initialized.
</member>
<member name="foveation_dynamic" type="bool" setter="set_foveation_dynamic" getter="get_foveation_dynamic" default="false">
- Enable dynamic foveation adjustment, the interface must be initialised before this is accessible. If enabled foveation will automatically adjusted between low and [member foveation_level].
+ Enable dynamic foveation adjustment, the interface must be initialized before this is accessible. If enabled foveation will automatically adjusted between low and [member foveation_level].
</member>
<member name="foveation_level" type="int" setter="set_foveation_level" getter="get_foveation_level" default="0">
- Set foveation level from 0 (off) to 3 (high), the interface must be initialised before this is accessible.
+ Set foveation level from 0 (off) to 3 (high), the interface must be initialized before this is accessible.
</member>
<member name="render_target_size_multiplier" type="float" setter="set_render_target_size_multiplier" getter="get_render_target_size_multiplier" default="1.0">
The render size multiplier for the current HMD. Must be set before the interface has been initialized.
diff --git a/modules/openxr/extensions/openxr_fb_foveation_extension.cpp b/modules/openxr/extensions/openxr_fb_foveation_extension.cpp
index 7277f85b12..bbdd2e3c8a 100644
--- a/modules/openxr/extensions/openxr_fb_foveation_extension.cpp
+++ b/modules/openxr/extensions/openxr_fb_foveation_extension.cpp
@@ -112,7 +112,7 @@ XrFoveationLevelFB OpenXRFBFoveationExtension::get_foveation_level() const {
void OpenXRFBFoveationExtension::set_foveation_level(XrFoveationLevelFB p_foveation_level) {
foveation_level = p_foveation_level;
- // Update profile will do nothing if we're not yet initialised
+ // Update profile will do nothing if we're not yet initialized.
update_profile();
}
@@ -123,7 +123,7 @@ XrFoveationDynamicFB OpenXRFBFoveationExtension::get_foveation_dynamic() const {
void OpenXRFBFoveationExtension::set_foveation_dynamic(XrFoveationDynamicFB p_foveation_dynamic) {
foveation_dynamic = p_foveation_dynamic;
- // Update profile will do nothing if we're not yet initialised
+ // Update profile will do nothing if we're not yet initialized.
update_profile();
}
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index b1c7ab1615..d0e958164d 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -1683,14 +1683,27 @@ bool OpenXRAPI::acquire_image(OpenXRSwapChainInfo &p_swapchain) {
ERR_FAIL_COND_V(p_swapchain.image_acquired, true); // This was not released when it should be, error out and reuse...
XrResult result;
- XrSwapchainImageAcquireInfo swapchain_image_acquire_info = {
- XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO, // type
- nullptr // next
- };
- result = xrAcquireSwapchainImage(p_swapchain.swapchain, &swapchain_image_acquire_info, &p_swapchain.image_index);
- if (XR_FAILED(result)) {
- print_line("OpenXR: failed to acquire swapchain image [", get_error_string(result), "]");
- return false;
+
+ if (!p_swapchain.skip_acquire_swapchain) {
+ XrSwapchainImageAcquireInfo swapchain_image_acquire_info = {
+ XR_TYPE_SWAPCHAIN_IMAGE_ACQUIRE_INFO, // type
+ nullptr // next
+ };
+
+ result = xrAcquireSwapchainImage(p_swapchain.swapchain, &swapchain_image_acquire_info, &p_swapchain.image_index);
+ if (!XR_UNQUALIFIED_SUCCESS(result)) {
+ // Make sure end_frame knows we need to submit an empty frame
+ frame_state.shouldRender = false;
+
+ if (XR_FAILED(result)) {
+ // Unexpected failure, log this!
+ print_line("OpenXR: failed to acquire swapchain image [", get_error_string(result), "]");
+ return false;
+ } else {
+ // In this scenario we silently fail, the XR runtime is simply not ready yet to acquire the swapchain.
+ return false;
+ }
+ }
}
XrSwapchainImageWaitInfo swapchain_image_wait_info = {
@@ -1700,9 +1713,21 @@ bool OpenXRAPI::acquire_image(OpenXRSwapChainInfo &p_swapchain) {
};
result = xrWaitSwapchainImage(p_swapchain.swapchain, &swapchain_image_wait_info);
- if (XR_FAILED(result)) {
- print_line("OpenXR: failed to wait for swapchain image [", get_error_string(result), "]");
- return false;
+ if (!XR_UNQUALIFIED_SUCCESS(result)) {
+ // Make sure end_frame knows we need to submit an empty frame
+ frame_state.shouldRender = false;
+
+ if (XR_FAILED(result)) {
+ // Unexpected failure, log this!
+ print_line("OpenXR: failed to wait for swapchain image [", get_error_string(result), "]");
+ return false;
+ } else {
+ // Make sure to skip trying to acquire the swapchain image in the next frame
+ p_swapchain.skip_acquire_swapchain = true;
+ return false;
+ }
+ } else {
+ p_swapchain.skip_acquire_swapchain = false;
}
return true;
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index 89f8f3cbec..64769b244c 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -139,6 +139,7 @@ private:
void *swapchain_graphics_data = nullptr;
uint32_t image_index = 0;
bool image_acquired = false;
+ bool skip_acquire_swapchain = false;
};
OpenXRSwapChainInfo swapchains[OPENXR_SWAPCHAIN_MAX];
diff --git a/scene/animation/animation_mixer.cpp b/scene/animation/animation_mixer.cpp
index dafee02544..d99f5aa3e4 100644
--- a/scene/animation/animation_mixer.cpp
+++ b/scene/animation/animation_mixer.cpp
@@ -1079,7 +1079,7 @@ void AnimationMixer::_blend_process(double p_delta, bool p_update_only) {
ERR_CONTINUE(blend_idx < 0 || blend_idx >= track_count);
real_t blend = blend_idx < track_weights.size() ? track_weights[blend_idx] * weight : weight;
if (!deterministic) {
- // If undeterministic, do nomalization.
+ // If undeterministic, do normalization.
// It would be better to make this if statement outside the for loop, but come here since too much code...
if (Math::is_zero_approx(track->total_weight)) {
continue;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 100e0c4548..ec6d5f01f1 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -2621,8 +2621,6 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "secret"), "set_secret", "is_secret");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "secret_character"), "set_secret_character", "get_secret_character");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_to_text_length"), "set_expand_to_text_length_enabled", "is_expand_to_text_length_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled");
@@ -2645,6 +2643,10 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_force_displayed"), "set_caret_force_displayed", "is_caret_force_displayed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_mid_grapheme"), "set_caret_mid_grapheme_enabled", "is_caret_mid_grapheme_enabled");
+ ADD_GROUP("Secret", "");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "secret"), "set_secret", "is_secret");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "secret_character"), "set_secret_character", "get_secret_character");
+
ADD_GROUP("BiDi", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language", PROPERTY_HINT_LOCALE_ID, ""), "set_language", "get_language");
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index e65101d856..efec3b5072 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -3639,7 +3639,7 @@ void RenderForwardClustered::_geometry_instance_add_surface_with_material(Geomet
SceneShaderForwardClustered::MaterialData *material_shadow = nullptr;
void *surface_shadow = nullptr;
- if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_position && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_prepass_alpha && !p_material->shader_data->uses_alpha_clip && !p_material->shader_data->uses_alpha_antialiasing && p_material->shader_data->cull_mode == SceneShaderForwardClustered::ShaderData::CULL_BACK && !p_material->shader_data->uses_point_size) {
+ if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_position && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_prepass_alpha && !p_material->shader_data->uses_alpha_clip && !p_material->shader_data->uses_alpha_antialiasing && p_material->shader_data->cull_mode == SceneShaderForwardClustered::ShaderData::CULL_BACK && !p_material->shader_data->uses_point_size && !p_material->shader_data->uses_world_coordinates) {
flags |= GeometryInstanceSurfaceDataCache::FLAG_USES_SHARED_SHADOW_MATERIAL;
material_shadow = static_cast<SceneShaderForwardClustered::MaterialData *>(RendererRD::MaterialStorage::get_singleton()->material_get_data(scene_shader.default_material, RendererRD::MaterialStorage::SHADER_TYPE_3D));
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 7e8dc358d0..9676474a66 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -105,6 +105,7 @@ void SceneShaderForwardClustered::ShaderData::set_code(const String &p_code) {
actions.render_mode_flags["unshaded"] = &unshaded;
actions.render_mode_flags["wireframe"] = &wireframe;
actions.render_mode_flags["particle_trails"] = &uses_particle_trails;
+ actions.render_mode_flags["world_vertex_coords"] = &uses_world_coordinates;
actions.usage_flag_pointers["ALPHA"] = &uses_alpha;
actions.usage_flag_pointers["ALPHA_SCISSOR_THRESHOLD"] = &uses_alpha_clip;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index a032cf44b6..8a672d8628 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -2426,7 +2426,7 @@ void RenderForwardMobile::_geometry_instance_add_surface_with_material(GeometryI
SceneShaderForwardMobile::MaterialData *material_shadow = nullptr;
void *surface_shadow = nullptr;
- if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_prepass_alpha && !p_material->shader_data->uses_alpha_clip && !p_material->shader_data->uses_alpha_antialiasing) {
+ if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_prepass_alpha && !p_material->shader_data->uses_alpha_clip && !p_material->shader_data->uses_alpha_antialiasing && !p_material->shader_data->uses_world_coordinates) {
flags |= GeometryInstanceSurfaceDataCache::FLAG_USES_SHARED_SHADOW_MATERIAL;
material_shadow = static_cast<SceneShaderForwardMobile::MaterialData *>(RendererRD::MaterialStorage::get_singleton()->material_get_data(scene_shader.default_material, RendererRD::MaterialStorage::SHADER_TYPE_3D));
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 311ca72c75..9a3556ce35 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -106,6 +106,7 @@ void SceneShaderForwardMobile::ShaderData::set_code(const String &p_code) {
actions.render_mode_flags["unshaded"] = &unshaded;
actions.render_mode_flags["wireframe"] = &wireframe;
actions.render_mode_flags["particle_trails"] = &uses_particle_trails;
+ actions.render_mode_flags["world_vertex_coords"] = &uses_world_coordinates;
actions.usage_flag_pointers["ALPHA"] = &uses_alpha;
actions.usage_flag_pointers["ALPHA_SCISSOR_THRESHOLD"] = &uses_alpha_clip;
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
index 56e466ba98..8e6db7583e 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
@@ -411,13 +411,12 @@ void vertex_shader(vec3 vertex_input,
normal = modelview_normal * normal;
#endif
-#endif
-
#ifdef TANGENT_USED
binormal = modelview_normal * binormal;
tangent = modelview_normal * tangent;
#endif
+#endif // !defined(SKIP_TRANSFORM_USED) && !defined(VERTEX_WORLD_COORDS_USED)
//using world coordinates
#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)
diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
index ade40cbf7a..a9e9a617d6 100644
--- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
@@ -408,13 +408,12 @@ void main() {
normal = modelview_normal * normal;
#endif
-#endif
-
#if defined(TANGENT_USED) || defined(NORMAL_MAP_USED) || defined(LIGHT_ANISOTROPY_USED)
binormal = modelview_normal * binormal;
tangent = modelview_normal * tangent;
#endif
+#endif // !defined(SKIP_TRANSFORM_USED) && !defined(VERTEX_WORLD_COORDS_USED)
//using world coordinates
#if !defined(SKIP_TRANSFORM_USED) && defined(VERTEX_WORLD_COORDS_USED)