diff options
50 files changed, 3758 insertions, 2937 deletions
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp index bf1bd0de93..45fbb19f88 100644 --- a/core/object/class_db.cpp +++ b/core/object/class_db.cpp @@ -31,6 +31,7 @@ #include "class_db.h" #include "core/config/engine.h" +#include "core/core_string_names.h" #include "core/io/resource_loader.h" #include "core/object/script_language.h" #include "core/os/mutex.h" @@ -1299,6 +1300,12 @@ bool ClassDB::get_property(Object *p_object, const StringName &p_property, Varia check = check->inherits_ptr; } + // The "free()" method is special, so we assume it exists and return a Callable. + if (p_property == CoreStringNames::get_singleton()->_free) { + r_value = Callable(p_object, p_property); + return true; + } + return false; } diff --git a/editor/SCsub b/editor/SCsub index 5b36bca81a..aa240a1e01 100644 --- a/editor/SCsub +++ b/editor/SCsub @@ -113,6 +113,7 @@ if env.editor_build: SConscript("icons/SCsub") SConscript("import/SCsub") SConscript("plugins/SCsub") + SConscript("project_manager/SCsub") SConscript("themes/SCsub") lib = env.add_library("editor", env.editor_sources) diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp index af723cc731..37e13b59cc 100644 --- a/editor/debugger/editor_performance_profiler.cpp +++ b/editor/debugger/editor_performance_profiler.cpp @@ -31,9 +31,9 @@ #include "editor_performance_profiler.h" #include "editor/editor_property_name_processor.h" -#include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "main/performance.h" EditorPerformanceProfiler::Monitor::Monitor() {} @@ -122,7 +122,7 @@ void EditorPerformanceProfiler::_monitor_draw() { } Size2i cell_size = Size2i(monitor_draw->get_size()) / Size2i(columns, rows); float spacing = float(POINT_SEPARATION) / float(columns); - float value_multiplier = EditorSettings::get_singleton()->is_dark_theme() ? 1.4f : 0.55f; + float value_multiplier = EditorThemeManager::is_dark_theme() ? 1.4f : 0.55f; float hue_shift = 1.0f / float(monitors.size()); for (int i = 0; i < active.size(); i++) { diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 50845b4458..61a4b341b9 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -41,6 +41,7 @@ #include "editor/filesystem_dock.h" #include "editor/gui/editor_file_dialog.h" #include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "scene/gui/separator.h" #include "scene/resources/font.h" #include "servers/audio_server.h" @@ -84,9 +85,9 @@ void EditorAudioBus::_notification(int p_what) { disabled_vu = get_editor_theme_icon(SNAME("BusVuFrozen")); - Color solo_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1.0, 0.89, 0.22) : Color(1.0, 0.92, 0.44); - Color mute_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1.0, 0.16, 0.16) : Color(1.0, 0.44, 0.44); - Color bypass_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(0.13, 0.8, 1.0) : Color(0.44, 0.87, 1.0); + Color solo_color = EditorThemeManager::is_dark_theme() ? Color(1.0, 0.89, 0.22) : Color(1.0, 0.92, 0.44); + Color mute_color = EditorThemeManager::is_dark_theme() ? Color(1.0, 0.16, 0.16) : Color(1.0, 0.44, 0.44); + Color bypass_color = EditorThemeManager::is_dark_theme() ? Color(0.13, 0.8, 1.0) : Color(0.44, 0.87, 1.0); solo->set_icon(get_editor_theme_icon(SNAME("AudioBusSolo"))); solo->add_theme_color_override("icon_pressed_color", solo_color); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 521477d470..87d5531806 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -808,7 +808,7 @@ void EditorNode::_update_update_spinner() { // as this feature should only be enabled for troubleshooting purposes. // Make the icon modulate color overbright because icons are not completely white on a dark theme. // On a light theme, icons are dark, so we need to modulate them with an even brighter color. - const bool dark_theme = EditorSettings::get_singleton()->is_dark_theme(); + const bool dark_theme = EditorThemeManager::is_dark_theme(); update_spinner->set_self_modulate(theme->get_color(SNAME("error_color"), EditorStringName(Editor)) * (dark_theme ? Color(1.1, 1.1, 1.1) : Color(4.25, 4.25, 4.25))); } else { update_spinner->set_tooltip_text(TTR("Spins when the editor window redraws.")); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index b565431185..25510122f4 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -1278,14 +1278,6 @@ void EditorSettings::load_favorites_and_recent_dirs() { } } -bool EditorSettings::is_dark_theme() { - int AUTO_COLOR = 0; - int LIGHT_COLOR = 2; - Color base_color = get("interface/theme/base_color"); - int icon_font_color_setting = get("interface/theme/icon_and_font_color"); - return (icon_font_color_setting == AUTO_COLOR && base_color.get_luminance() < 0.5) || icon_font_color_setting == LIGHT_COLOR; -} - void EditorSettings::list_text_editor_themes() { String themes = "Default,Godot 2,Custom"; diff --git a/editor/editor_settings.h b/editor/editor_settings.h index c3ce790e0e..2e280ac9d6 100644 --- a/editor/editor_settings.h +++ b/editor/editor_settings.h @@ -158,8 +158,6 @@ public: Vector<String> get_recent_dirs() const; void load_favorites_and_recent_dirs(); - bool is_dark_theme(); - void list_text_editor_themes(); void load_text_editor_theme(); bool import_text_editor_theme(String p_file); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 0aa9a3bfee..ecbfe4bec5 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -53,6 +53,7 @@ #include "editor/scene_tree_dock.h" #include "editor/shader_create_dialog.h" #include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "scene/gui/item_list.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" @@ -625,7 +626,7 @@ void FileSystemDock::_notification(int p_what) { // Update editor dark theme & always show folders states from editor settings, redraw if needed. bool do_redraw = false; - bool new_editor_is_dark_theme = EditorSettings::get_singleton()->is_dark_theme(); + bool new_editor_is_dark_theme = EditorThemeManager::is_dark_theme(); if (new_editor_is_dark_theme != editor_is_dark_theme) { editor_is_dark_theme = new_editor_is_dark_theme; do_redraw = true; @@ -3752,7 +3753,7 @@ FileSystemDock::FileSystemDock() { assigned_folder_colors = ProjectSettings::get_singleton()->get_setting("file_customization/folder_colors"); - editor_is_dark_theme = EditorSettings::get_singleton()->is_dark_theme(); + editor_is_dark_theme = EditorThemeManager::is_dark_theme(); VBoxContainer *top_vbc = memnew(VBoxContainer); add_child(top_vbc); diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index cdfc85cf6f..8cf104725a 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -36,10 +36,10 @@ #include "core/version.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_settings.h" #include "editor/gui/editor_toaster.h" #include "editor/import/resource_importer_texture_settings.h" #include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "scene/resources/compressed_texture.h" void ResourceImporterTexture::_texture_reimport_roughness(const Ref<CompressedTexture2D> &p_tex, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_channel) { @@ -696,7 +696,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String editor_meta["editor_scale"] = EDSCALE; } if (convert_editor_colors) { - editor_meta["editor_dark_theme"] = EditorSettings::get_singleton()->is_dark_theme(); + editor_meta["editor_dark_theme"] = EditorThemeManager::is_dark_theme(); } _save_editor_meta(editor_meta, p_save_path + ".editor.meta"); @@ -755,7 +755,7 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path) co if (editor_meta.has("editor_scale") && (float)editor_meta["editor_scale"] != EDSCALE) { return false; } - if (editor_meta.has("editor_dark_theme") && (bool)editor_meta["editor_dark_theme"] != EditorSettings::get_singleton()->is_dark_theme()) { + if (editor_meta.has("editor_dark_theme") && (bool)editor_meta["editor_dark_theme"] != EditorThemeManager::is_dark_theme()) { return false; } } diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 38573fbaa7..3256b90aba 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -36,6 +36,7 @@ #include "editor/import/3d/post_import_plugin_skeleton_track_organizer.h" #include "editor/import/3d/scene_import_settings.h" #include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "scene/gui/aspect_ratio_container.h" #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" @@ -52,7 +53,7 @@ void BoneMapperButton::fetch_textures() { set_offset(SIDE_BOTTOM, 0); // Hack to avoid handle color darkening... - set_modulate(EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25)); + set_modulate(EditorThemeManager::is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25)); circle = memnew(TextureRect); circle->set_texture(get_editor_theme_icon(SNAME("BoneMapperHandleCircle"))); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 6c776ad9b3..3722d6beba 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -45,6 +45,7 @@ #include "editor/plugins/script_editor_plugin.h" #include "editor/scene_tree_dock.h" #include "editor/themes/editor_scale.h" +#include "editor/themes/editor_theme_manager.h" #include "scene/2d/polygon_2d.h" #include "scene/2d/skeleton_2d.h" #include "scene/2d/sprite_2d.h" @@ -3898,7 +3899,7 @@ void CanvasItemEditor::_update_editor_settings() { // to distinguish from the other key icons at the top. On a light theme, // the icon will be dark, so we need to lighten it before blending it // with the red color. - const Color key_auto_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25); + const Color key_auto_color = EditorThemeManager::is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25); key_auto_insert_button->add_theme_color_override("icon_pressed_color", key_auto_color.lerp(Color(1, 0, 0), 0.55)); animation_menu->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl"))); diff --git a/editor/plugins/particle_process_material_editor_plugin.cpp b/editor/plugins/particle_process_material_editor_plugin.cpp index e696da3f5e..d6ec3921d5 100644 --- a/editor/plugins/particle_process_material_editor_plugin.cpp +++ b/editor/plugins/particle_process_material_editor_plugin.cpp @@ -34,6 +34,7 @@ #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_spin_slider.h" +#include "editor/themes/editor_theme_manager.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/label.h" @@ -352,7 +353,7 @@ void ParticleProcessMaterialMinMaxPropertyEditor::_notification(int p_what) { min_edit->add_theme_color_override(SNAME("label_color"), get_theme_color(SNAME("property_color_x"), EditorStringName(Editor))); max_edit->add_theme_color_override(SNAME("label_color"), get_theme_color(SNAME("property_color_y"), EditorStringName(Editor))); - const bool dark_theme = EditorSettings::get_singleton()->is_dark_theme(); + const bool dark_theme = EditorThemeManager::is_dark_theme(); const Color accent_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor)); background_color = dark_theme ? Color(0.3, 0.3, 0.3) : Color(0.7, 0.7, 0.7); normal_color = dark_theme ? Color(0.5, 0.5, 0.5) : Color(0.8, 0.8, 0.8); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 5bd6f83616..370144a427 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -146,6 +146,7 @@ void ScriptTextEditor::set_edited_resource(const Ref<Resource> &p_res) { ERR_FAIL_COND(p_res.is_null()); script = p_res; + script->connect_changed(callable_mp((ScriptEditorBase *)this, &ScriptEditorBase::reload_text)); code_editor->get_text_editor()->set_text(script->get_source_code()); code_editor->get_text_editor()->clear_undo_history(); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index e7277bad6a..fff7b89c01 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -36,17 +36,18 @@ #include "core/io/file_access.h" #include "core/io/resource_saver.h" #include "core/io/stream_peer_tls.h" -#include "core/io/zip_io.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/string/translation.h" #include "core/version.h" -#include "editor/editor_paths.h" +#include "editor/editor_about.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" -#include "editor/editor_vcs_interface.h" #include "editor/gui/editor_file_dialog.h" #include "editor/plugins/asset_library_editor_plugin.h" +#include "editor/project_manager/project_dialog.h" +#include "editor/project_manager/project_list.h" +#include "editor/project_manager/project_tag.h" #include "editor/themes/editor_icons.h" #include "editor/themes/editor_scale.h" #include "editor/themes/editor_theme_manager.h" @@ -57,1948 +58,21 @@ #include "scene/gui/flow_container.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" +#include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" #include "scene/main/window.h" -#include "scene/resources/image_texture.h" #include "servers/display_server.h" #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" constexpr int GODOT4_CONFIG_VERSION = 5; -/// Project Dialog. - -void ProjectDialog::_set_message(const String &p_msg, MessageType p_type, InputType input_type) { - msg->set_text(p_msg); - Ref<Texture2D> current_path_icon = status_rect->get_texture(); - Ref<Texture2D> current_install_icon = install_status_rect->get_texture(); - Ref<Texture2D> new_icon; - - switch (p_type) { - case MESSAGE_ERROR: { - msg->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), EditorStringName(Editor))); - msg->set_modulate(Color(1, 1, 1, 1)); - new_icon = get_editor_theme_icon(SNAME("StatusError")); - - } break; - case MESSAGE_WARNING: { - msg->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), EditorStringName(Editor))); - msg->set_modulate(Color(1, 1, 1, 1)); - new_icon = get_editor_theme_icon(SNAME("StatusWarning")); - - } break; - case MESSAGE_SUCCESS: { - msg->remove_theme_color_override("font_color"); - msg->set_modulate(Color(1, 1, 1, 0)); - new_icon = get_editor_theme_icon(SNAME("StatusSuccess")); - - } break; - } - - if (current_path_icon != new_icon && input_type == PROJECT_PATH) { - status_rect->set_texture(new_icon); - } else if (current_install_icon != new_icon && input_type == INSTALL_PATH) { - install_status_rect->set_texture(new_icon); - } -} - -static bool is_zip_file(Ref<DirAccess> p_d, const String &p_path) { - return p_path.ends_with(".zip") && p_d->file_exists(p_path); -} - -String ProjectDialog::_test_path() { - Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - const String base_path = project_path->get_text(); - String valid_path, valid_install_path; - bool is_zip = false; - if (d->change_dir(base_path) == OK) { - valid_path = base_path; - } else if (is_zip_file(d, base_path)) { - valid_path = base_path; - is_zip = true; - } else if (d->change_dir(base_path.strip_edges()) == OK) { - valid_path = base_path.strip_edges(); - } else if (is_zip_file(d, base_path.strip_edges())) { - valid_path = base_path.strip_edges(); - is_zip = true; - } - - if (valid_path.is_empty()) { - _set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - return ""; - } - - if (mode == MODE_IMPORT && is_zip) { - if (d->change_dir(install_path->get_text()) == OK) { - valid_install_path = install_path->get_text(); - } else if (d->change_dir(install_path->get_text().strip_edges()) == OK) { - valid_install_path = install_path->get_text().strip_edges(); - } - - if (valid_install_path.is_empty()) { - _set_message(TTR("The install path specified doesn't exist."), MESSAGE_ERROR, INSTALL_PATH); - get_ok_button()->set_disabled(true); - return ""; - } - } - - if (mode == MODE_IMPORT || mode == MODE_RENAME) { - if (!d->file_exists("project.godot")) { - if (is_zip) { - Ref<FileAccess> io_fa; - zlib_filefunc_def io = zipio_create_io(&io_fa); - - unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io); - if (!pkg) { - _set_message(TTR("Error opening package file (it's not in ZIP format)."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - unzClose(pkg); - return ""; - } - - int ret = unzGoToFirstFile(pkg); - while (ret == UNZ_OK) { - unz_file_info info; - char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); - if (ret != UNZ_OK) { - break; - } - - if (String::utf8(fname).ends_with("project.godot")) { - break; - } - - ret = unzGoToNextFile(pkg); - } - - if (ret == UNZ_END_OF_LIST_OF_FILE) { - _set_message(TTR("Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - unzClose(pkg); - return ""; - } - - unzClose(pkg); - - // check if the specified install folder is empty, even though this is not an error, it is good to check here - d->list_dir_begin(); - is_folder_empty = true; - String n = d->get_next(); - while (!n.is_empty()) { - if (!n.begins_with(".")) { - // Allow `.`, `..` (reserved current/parent folder names) - // and hidden files/folders to be present. - // For instance, this lets users initialize a Git repository - // and still be able to create a project in the directory afterwards. - is_folder_empty = false; - break; - } - n = d->get_next(); - } - d->list_dir_end(); - - if (!is_folder_empty) { - _set_message(TTR("Please choose an empty install folder."), MESSAGE_WARNING, INSTALL_PATH); - get_ok_button()->set_disabled(true); - return ""; - } - - } else { - _set_message(TTR("Please choose a \"project.godot\", a directory with it, or a \".zip\" file."), MESSAGE_ERROR); - install_path_container->hide(); - get_ok_button()->set_disabled(true); - return ""; - } - - } else if (is_zip) { - _set_message(TTR("The install directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH); - get_ok_button()->set_disabled(true); - return ""; - } - - } else { - // Check if the specified folder is empty, even though this is not an error, it is good to check here. - d->list_dir_begin(); - is_folder_empty = true; - String n = d->get_next(); - while (!n.is_empty()) { - if (!n.begins_with(".")) { - // Allow `.`, `..` (reserved current/parent folder names) - // and hidden files/folders to be present. - // For instance, this lets users initialize a Git repository - // and still be able to create a project in the directory afterwards. - is_folder_empty = false; - break; - } - n = d->get_next(); - } - d->list_dir_end(); - - if (!is_folder_empty) { - if (valid_path == OS::get_singleton()->get_environment("HOME") || valid_path == OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS) || valid_path == OS::get_singleton()->get_executable_path().get_base_dir()) { - _set_message(TTR("You cannot save a project in the selected path. Please make a new folder or choose a new path."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - return ""; - } - - _set_message(TTR("The selected path is not empty. Choosing an empty folder is highly recommended."), MESSAGE_WARNING); - get_ok_button()->set_disabled(false); - return valid_path; - } - } - - _set_message(""); - _set_message("", MESSAGE_SUCCESS, INSTALL_PATH); - get_ok_button()->set_disabled(false); - return valid_path; -} - -void ProjectDialog::_update_path(const String &p_path) { - String sp = _test_path(); - if (!sp.is_empty()) { - // If the project name is empty or default, infer the project name from the selected folder name - if (project_name->get_text().strip_edges().is_empty() || project_name->get_text().strip_edges() == TTR("New Game Project")) { - sp = sp.replace("\\", "/"); - int lidx = sp.rfind("/"); - - if (lidx != -1) { - sp = sp.substr(lidx + 1, sp.length()).capitalize(); - } - if (sp.is_empty() && mode == MODE_IMPORT) { - sp = TTR("Imported Project"); - } - - project_name->set_text(sp); - _text_changed(sp); - } - } - - if (!created_folder_path.is_empty() && created_folder_path != p_path) { - _remove_created_folder(); - } -} - -void ProjectDialog::_path_text_changed(const String &p_path) { - Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - if (mode == MODE_IMPORT && is_zip_file(d, p_path)) { - install_path->set_text(p_path.get_base_dir()); - install_path_container->show(); - } else if (mode == MODE_IMPORT && is_zip_file(d, p_path.strip_edges())) { - install_path->set_text(p_path.strip_edges().get_base_dir()); - install_path_container->show(); - } else { - install_path_container->hide(); - } - - _update_path(p_path.simplify_path()); -} - -void ProjectDialog::_file_selected(const String &p_path) { - // If not already shown. - show_dialog(); - - String p = p_path; - if (mode == MODE_IMPORT) { - if (p.ends_with("project.godot")) { - p = p.get_base_dir(); - install_path_container->hide(); - get_ok_button()->set_disabled(false); - } else if (p.ends_with(".zip")) { - install_path->set_text(p.get_base_dir()); - install_path_container->show(); - get_ok_button()->set_disabled(false); - } else { - _set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR); - get_ok_button()->set_disabled(true); - return; - } - } - - String sp = p.simplify_path(); - project_path->set_text(sp); - _update_path(sp); - if (p.ends_with(".zip")) { - callable_mp((Control *)install_path, &Control::grab_focus).call_deferred(); - } else { - callable_mp((Control *)get_ok_button(), &Control::grab_focus).call_deferred(); - } -} - -void ProjectDialog::_path_selected(const String &p_path) { - // If not already shown. - show_dialog(); - - String sp = p_path.simplify_path(); - project_path->set_text(sp); - _update_path(sp); - callable_mp((Control *)get_ok_button(), &Control::grab_focus).call_deferred(); -} - -void ProjectDialog::_install_path_selected(const String &p_path) { - String sp = p_path.simplify_path(); - install_path->set_text(sp); - _update_path(sp); - callable_mp((Control *)get_ok_button(), &Control::grab_focus).call_deferred(); -} - -void ProjectDialog::_browse_path() { - fdialog->set_current_dir(project_path->get_text()); - - if (mode == MODE_IMPORT) { - fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_ANY); - fdialog->clear_filters(); - fdialog->add_filter("project.godot", vformat("%s %s", VERSION_NAME, TTR("Project"))); - fdialog->add_filter("*.zip", TTR("ZIP File")); - } else { - fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); - } - fdialog->popup_file_dialog(); -} - -void ProjectDialog::_browse_install_path() { - fdialog_install->set_current_dir(install_path->get_text()); - fdialog_install->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); - fdialog_install->popup_file_dialog(); -} - -void ProjectDialog::_create_folder() { - const String project_name_no_edges = project_name->get_text().strip_edges(); - if (project_name_no_edges.is_empty() || !created_folder_path.is_empty() || project_name_no_edges.ends_with(".")) { - _set_message(TTR("Invalid project name."), MESSAGE_WARNING); - return; - } - - Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - if (d->change_dir(project_path->get_text()) == OK) { - if (!d->dir_exists(project_name_no_edges)) { - if (d->make_dir(project_name_no_edges) == OK) { - d->change_dir(project_name_no_edges); - String dir_str = d->get_current_dir(); - project_path->set_text(dir_str); - _update_path(dir_str); - created_folder_path = d->get_current_dir(); - create_dir->set_disabled(true); - } else { - dialog_error->set_text(TTR("Couldn't create folder.")); - dialog_error->popup_centered(); - } - } else { - dialog_error->set_text(TTR("There is already a folder in this path with the specified name.")); - dialog_error->popup_centered(); - } - } -} - -void ProjectDialog::_text_changed(const String &p_text) { - if (mode != MODE_NEW) { - return; - } - - _test_path(); - - if (p_text.strip_edges().is_empty()) { - _set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR); - } -} - -void ProjectDialog::_nonempty_confirmation_ok_pressed() { - is_folder_empty = true; - ok_pressed(); -} - -void ProjectDialog::_renderer_selected() { - ERR_FAIL_NULL(renderer_button_group->get_pressed_button()); - - String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); - - if (renderer_type == "forward_plus") { - renderer_info->set_text( - String::utf8("• ") + TTR("Supports desktop platforms only.") + - String::utf8("\n• ") + TTR("Advanced 3D graphics available.") + - String::utf8("\n• ") + TTR("Can scale to large complex scenes.") + - String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + - String::utf8("\n• ") + TTR("Slower rendering of simple scenes.")); - } else if (renderer_type == "mobile") { - renderer_info->set_text( - String::utf8("• ") + TTR("Supports desktop + mobile platforms.") + - String::utf8("\n• ") + TTR("Less advanced 3D graphics.") + - String::utf8("\n• ") + TTR("Less scalable for complex scenes.") + - String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + - String::utf8("\n• ") + TTR("Fast rendering of simple scenes.")); - } else if (renderer_type == "gl_compatibility") { - renderer_info->set_text( - String::utf8("• ") + TTR("Supports desktop, mobile + web platforms.") + - String::utf8("\n• ") + TTR("Least advanced 3D graphics (currently work-in-progress).") + - String::utf8("\n• ") + TTR("Intended for low-end/older devices.") + - String::utf8("\n• ") + TTR("Uses OpenGL 3 backend (OpenGL 3.3/ES 3.0/WebGL2).") + - String::utf8("\n• ") + TTR("Fastest rendering of simple scenes.")); - } else { - WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); - } -} - -void ProjectDialog::_remove_created_folder() { - if (!created_folder_path.is_empty()) { - Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - d->remove(created_folder_path); - - create_dir->set_disabled(false); - created_folder_path = ""; - } -} - -void ProjectDialog::ok_pressed() { - String dir = project_path->get_text(); - - if (mode == MODE_RENAME) { - String dir2 = _test_path(); - if (dir2.is_empty()) { - _set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR); - return; - } - - // Load project.godot as ConfigFile to set the new name. - ConfigFile cfg; - String project_godot = dir2.path_join("project.godot"); - Error err = cfg.load(project_godot); - if (err != OK) { - _set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); - } else { - cfg.set_value("application", "config/name", project_name->get_text().strip_edges()); - err = cfg.save(project_godot); - if (err != OK) { - _set_message(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err), MESSAGE_ERROR); - } - } - - hide(); - emit_signal(SNAME("projects_updated")); - - } else { - if (mode == MODE_IMPORT) { - if (project_path->get_text().ends_with(".zip")) { - mode = MODE_INSTALL; - ok_pressed(); - - return; - } - - } else { - if (mode == MODE_NEW) { - // Before we create a project, check that the target folder is empty. - // If not, we need to ask the user if they're sure they want to do this. - if (!is_folder_empty) { - ConfirmationDialog *cd = memnew(ConfirmationDialog); - cd->set_title(TTR("Warning: This folder is not empty")); - cd->set_text(TTR("You are about to create a Godot project in a non-empty folder.\nThe entire contents of this folder will be imported as project resources!\n\nAre you sure you wish to continue?")); - cd->get_ok_button()->connect("pressed", callable_mp(this, &ProjectDialog::_nonempty_confirmation_ok_pressed)); - get_parent()->add_child(cd); - cd->popup_centered(); - cd->grab_focus(); - return; - } - PackedStringArray project_features = ProjectSettings::get_required_features(); - ProjectSettings::CustomMap initial_settings; - - // Be sure to change this code if/when renderers are changed. - // Default values are "forward_plus" for the main setting, "mobile" for the mobile override, - // and "gl_compatibility" for the web override. - String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); - initial_settings["rendering/renderer/rendering_method"] = renderer_type; - - EditorSettings::get_singleton()->set("project_manager/default_renderer", renderer_type); - EditorSettings::get_singleton()->save(); - - if (renderer_type == "forward_plus") { - project_features.push_back("Forward Plus"); - } else if (renderer_type == "mobile") { - project_features.push_back("Mobile"); - } else if (renderer_type == "gl_compatibility") { - project_features.push_back("GL Compatibility"); - // Also change the default rendering method for the mobile override. - initial_settings["rendering/renderer/rendering_method.mobile"] = "gl_compatibility"; - } else { - WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); - } - - project_features.sort(); - initial_settings["application/config/features"] = project_features; - initial_settings["application/config/name"] = project_name->get_text().strip_edges(); - initial_settings["application/config/icon"] = "res://icon.svg"; - - if (ProjectSettings::get_singleton()->save_custom(dir.path_join("project.godot"), initial_settings, Vector<String>(), false) != OK) { - _set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); - } else { - // Store default project icon in SVG format. - Error err; - Ref<FileAccess> fa_icon = FileAccess::open(dir.path_join("icon.svg"), FileAccess::WRITE, &err); - fa_icon->store_string(get_default_project_icon()); - - if (err != OK) { - _set_message(TTR("Couldn't create icon.svg in project path."), MESSAGE_ERROR); - } - - EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), dir); - } - } else if (mode == MODE_INSTALL) { - if (project_path->get_text().ends_with(".zip")) { - dir = install_path->get_text(); - zip_path = project_path->get_text(); - } - - Ref<FileAccess> io_fa; - zlib_filefunc_def io = zipio_create_io(&io_fa); - - unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); - if (!pkg) { - dialog_error->set_text(TTR("Error opening package file, not in ZIP format.")); - dialog_error->popup_centered(); - return; - } - - // Find the zip_root - String zip_root; - int ret = unzGoToFirstFile(pkg); - while (ret == UNZ_OK) { - unz_file_info info; - char fname[16384]; - unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); - - String name = String::utf8(fname); - if (name.ends_with("project.godot")) { - zip_root = name.substr(0, name.rfind("project.godot")); - break; - } - - ret = unzGoToNextFile(pkg); - } - - ret = unzGoToFirstFile(pkg); - - Vector<String> failed_files; - - while (ret == UNZ_OK) { - //get filename - unz_file_info info; - char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); - if (ret != UNZ_OK) { - break; - } - - String path = String::utf8(fname); - - if (path.is_empty() || path == zip_root || !zip_root.is_subsequence_of(path)) { - // - } else if (path.ends_with("/")) { // a dir - path = path.substr(0, path.length() - 1); - String rel_path = path.substr(zip_root.length()); - - Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - da->make_dir(dir.path_join(rel_path)); - } else { - Vector<uint8_t> uncomp_data; - uncomp_data.resize(info.uncompressed_size); - String rel_path = path.substr(zip_root.length()); - - //read - unzOpenCurrentFile(pkg); - ret = unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); - ERR_BREAK_MSG(ret < 0, vformat("An error occurred while attempting to read from file: %s. This file will not be used.", rel_path)); - unzCloseCurrentFile(pkg); - - Ref<FileAccess> f = FileAccess::open(dir.path_join(rel_path), FileAccess::WRITE); - if (f.is_valid()) { - f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); - } else { - failed_files.push_back(rel_path); - } - } - - ret = unzGoToNextFile(pkg); - } - - unzClose(pkg); - - if (failed_files.size()) { - String err_msg = TTR("The following files failed extraction from package:") + "\n\n"; - for (int i = 0; i < failed_files.size(); i++) { - if (i > 15) { - err_msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; - break; - } - err_msg += failed_files[i] + "\n"; - } - - dialog_error->set_text(err_msg); - dialog_error->popup_centered(); - - } else if (!project_path->get_text().ends_with(".zip")) { - dialog_error->set_text(TTR("Package installed successfully!")); - dialog_error->popup_centered(); - } - } - } - - dir = dir.replace("\\", "/"); - if (dir.ends_with("/")) { - dir = dir.substr(0, dir.length() - 1); - } - - hide(); - emit_signal(SNAME("project_created"), dir); - } -} - -void ProjectDialog::cancel_pressed() { - _remove_created_folder(); - - project_path->clear(); - _update_path(""); - project_name->clear(); - _text_changed(""); - - if (status_rect->get_texture() == get_editor_theme_icon(SNAME("StatusError"))) { - msg->show(); - } - - if (install_status_rect->get_texture() == get_editor_theme_icon(SNAME("StatusError"))) { - msg->show(); - } -} - -void ProjectDialog::set_zip_path(const String &p_path) { - zip_path = p_path; -} - -void ProjectDialog::set_zip_title(const String &p_title) { - zip_title = p_title; -} - -void ProjectDialog::set_mode(Mode p_mode) { - mode = p_mode; -} - -void ProjectDialog::set_project_path(const String &p_path) { - project_path->set_text(p_path); -} - -void ProjectDialog::ask_for_path_and_show() { - // Workaround: for the file selection dialog content to be rendered we need to show its parent dialog. - show_dialog(); - _set_message(""); - - _browse_path(); -} - -void ProjectDialog::show_dialog() { - if (mode == MODE_RENAME) { - project_path->set_editable(false); - browse->hide(); - install_browse->hide(); - - set_title(TTR("Rename Project")); - set_ok_button_text(TTR("Rename")); - name_container->show(); - status_rect->hide(); - msg->hide(); - install_path_container->hide(); - install_status_rect->hide(); - renderer_container->hide(); - default_files_container->hide(); - get_ok_button()->set_disabled(false); - - // Fetch current name from project.godot to prefill the text input. - ConfigFile cfg; - String project_godot = project_path->get_text().path_join("project.godot"); - Error err = cfg.load(project_godot); - if (err != OK) { - _set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); - status_rect->show(); - msg->show(); - get_ok_button()->set_disabled(true); - } else { - String cur_name = cfg.get_value("application", "config/name", ""); - project_name->set_text(cur_name); - _text_changed(cur_name); - } - - callable_mp((Control *)project_name, &Control::grab_focus).call_deferred(); - - create_dir->hide(); - - } else { - fav_dir = EDITOR_GET("filesystem/directories/default_project_path"); - if (!fav_dir.is_empty()) { - project_path->set_text(fav_dir); - fdialog->set_current_dir(fav_dir); - } else { - Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - project_path->set_text(d->get_current_dir()); - fdialog->set_current_dir(d->get_current_dir()); - } - - if (project_name->get_text().is_empty()) { - String proj = TTR("New Game Project"); - project_name->set_text(proj); - _text_changed(proj); - } - - project_path->set_editable(true); - browse->set_disabled(false); - browse->show(); - install_browse->set_disabled(false); - install_browse->show(); - create_dir->show(); - status_rect->show(); - install_status_rect->show(); - msg->show(); - - if (mode == MODE_IMPORT) { - set_title(TTR("Import Existing Project")); - set_ok_button_text(TTR("Import & Edit")); - name_container->hide(); - install_path_container->hide(); - renderer_container->hide(); - default_files_container->hide(); - project_path->grab_focus(); - - } else if (mode == MODE_NEW) { - set_title(TTR("Create New Project")); - set_ok_button_text(TTR("Create & Edit")); - name_container->show(); - install_path_container->hide(); - renderer_container->show(); - default_files_container->show(); - callable_mp((Control *)project_name, &Control::grab_focus).call_deferred(); - callable_mp(project_name, &LineEdit::select_all).call_deferred(); - - } else if (mode == MODE_INSTALL) { - set_title(TTR("Install Project:") + " " + zip_title); - set_ok_button_text(TTR("Install & Edit")); - project_name->set_text(zip_title); - name_container->show(); - install_path_container->hide(); - renderer_container->hide(); - default_files_container->hide(); - project_path->grab_focus(); - } - - _test_path(); - } - - popup_centered(Size2(500, 0) * EDSCALE); -} - -void ProjectDialog::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_WM_CLOSE_REQUEST: { - _remove_created_folder(); - } break; - } -} - -void ProjectDialog::_bind_methods() { - ADD_SIGNAL(MethodInfo("project_created")); - ADD_SIGNAL(MethodInfo("projects_updated")); -} - -ProjectDialog::ProjectDialog() { - VBoxContainer *vb = memnew(VBoxContainer); - add_child(vb); - - name_container = memnew(VBoxContainer); - vb->add_child(name_container); - - Label *l = memnew(Label); - l->set_text(TTR("Project Name:")); - name_container->add_child(l); - - HBoxContainer *pnhb = memnew(HBoxContainer); - name_container->add_child(pnhb); - - project_name = memnew(LineEdit); - project_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); - pnhb->add_child(project_name); - - create_dir = memnew(Button); - pnhb->add_child(create_dir); - create_dir->set_text(TTR("Create Folder")); - create_dir->connect("pressed", callable_mp(this, &ProjectDialog::_create_folder)); - - path_container = memnew(VBoxContainer); - vb->add_child(path_container); - - l = memnew(Label); - l->set_text(TTR("Project Path:")); - path_container->add_child(l); - - HBoxContainer *pphb = memnew(HBoxContainer); - path_container->add_child(pphb); - - project_path = memnew(LineEdit); - project_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); - project_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); - pphb->add_child(project_path); - - install_path_container = memnew(VBoxContainer); - vb->add_child(install_path_container); - - l = memnew(Label); - l->set_text(TTR("Project Installation Path:")); - install_path_container->add_child(l); - - HBoxContainer *iphb = memnew(HBoxContainer); - install_path_container->add_child(iphb); - - install_path = memnew(LineEdit); - install_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); - install_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); - iphb->add_child(install_path); - - // status icon - status_rect = memnew(TextureRect); - status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); - pphb->add_child(status_rect); - - browse = memnew(Button); - browse->set_text(TTR("Browse")); - browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_path)); - pphb->add_child(browse); - - // install status icon - install_status_rect = memnew(TextureRect); - install_status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); - iphb->add_child(install_status_rect); - - install_browse = memnew(Button); - install_browse->set_text(TTR("Browse")); - install_browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_install_path)); - iphb->add_child(install_browse); - - msg = memnew(Label); - msg->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - msg->set_custom_minimum_size(Size2(200, 0) * EDSCALE); - vb->add_child(msg); - - // Renderer selection. - renderer_container = memnew(VBoxContainer); - vb->add_child(renderer_container); - l = memnew(Label); - l->set_text(TTR("Renderer:")); - renderer_container->add_child(l); - HBoxContainer *rshc = memnew(HBoxContainer); - renderer_container->add_child(rshc); - renderer_button_group.instantiate(); - - // Left hand side, used for checkboxes to select renderer. - Container *rvb = memnew(VBoxContainer); - rshc->add_child(rvb); - - String default_renderer_type = "forward_plus"; - if (EditorSettings::get_singleton()->has_setting("project_manager/default_renderer")) { - default_renderer_type = EditorSettings::get_singleton()->get_setting("project_manager/default_renderer"); - } - - Button *rs_button = memnew(CheckBox); - rs_button->set_button_group(renderer_button_group); - rs_button->set_text(TTR("Forward+")); -#if defined(WEB_ENABLED) - rs_button->set_disabled(true); -#endif - rs_button->set_meta(SNAME("rendering_method"), "forward_plus"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); - rvb->add_child(rs_button); - if (default_renderer_type == "forward_plus") { - rs_button->set_pressed(true); - } - rs_button = memnew(CheckBox); - rs_button->set_button_group(renderer_button_group); - rs_button->set_text(TTR("Mobile")); -#if defined(WEB_ENABLED) - rs_button->set_disabled(true); -#endif - rs_button->set_meta(SNAME("rendering_method"), "mobile"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); - rvb->add_child(rs_button); - if (default_renderer_type == "mobile") { - rs_button->set_pressed(true); - } - rs_button = memnew(CheckBox); - rs_button->set_button_group(renderer_button_group); - rs_button->set_text(TTR("Compatibility")); -#if !defined(GLES3_ENABLED) - rs_button->set_disabled(true); -#endif - rs_button->set_meta(SNAME("rendering_method"), "gl_compatibility"); - rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); - rvb->add_child(rs_button); -#if defined(GLES3_ENABLED) - if (default_renderer_type == "gl_compatibility") { - rs_button->set_pressed(true); - } -#endif - rshc->add_child(memnew(VSeparator)); - - // Right hand side, used for text explaining each choice. - rvb = memnew(VBoxContainer); - rvb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - rshc->add_child(rvb); - renderer_info = memnew(Label); - renderer_info->set_modulate(Color(1, 1, 1, 0.7)); - rvb->add_child(renderer_info); - _renderer_selected(); - - l = memnew(Label); - l->set_text(TTR("The renderer can be changed later, but scenes may need to be adjusted.")); - // Add some extra spacing to separate it from the list above and the buttons below. - l->set_custom_minimum_size(Size2(0, 40) * EDSCALE); - l->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - l->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); - l->set_modulate(Color(1, 1, 1, 0.7)); - renderer_container->add_child(l); - - default_files_container = memnew(HBoxContainer); - vb->add_child(default_files_container); - l = memnew(Label); - l->set_text(TTR("Version Control Metadata:")); - default_files_container->add_child(l); - vcs_metadata_selection = memnew(OptionButton); - vcs_metadata_selection->set_custom_minimum_size(Size2(100, 20)); - vcs_metadata_selection->add_item(TTR("None"), (int)EditorVCSInterface::VCSMetadata::NONE); - vcs_metadata_selection->add_item(TTR("Git"), (int)EditorVCSInterface::VCSMetadata::GIT); - vcs_metadata_selection->select((int)EditorVCSInterface::VCSMetadata::GIT); - default_files_container->add_child(vcs_metadata_selection); - Control *spacer = memnew(Control); - spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL); - default_files_container->add_child(spacer); - - fdialog = memnew(EditorFileDialog); - fdialog->set_previews_enabled(false); //Crucial, otherwise the engine crashes. - fdialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM); - fdialog_install = memnew(EditorFileDialog); - fdialog_install->set_previews_enabled(false); //Crucial, otherwise the engine crashes. - fdialog_install->set_access(EditorFileDialog::ACCESS_FILESYSTEM); - add_child(fdialog); - add_child(fdialog_install); - - project_name->connect("text_changed", callable_mp(this, &ProjectDialog::_text_changed)); - project_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed)); - install_path->connect("text_changed", callable_mp(this, &ProjectDialog::_update_path)); - fdialog->connect("dir_selected", callable_mp(this, &ProjectDialog::_path_selected)); - fdialog->connect("file_selected", callable_mp(this, &ProjectDialog::_file_selected)); - fdialog_install->connect("dir_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); - fdialog_install->connect("file_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); - - set_hide_on_ok(false); - - dialog_error = memnew(AcceptDialog); - add_child(dialog_error); -} - -/// Project List and friends. - -void ProjectListItemControl::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_THEME_CHANGED: { - if (icon_needs_reload) { - // The project icon may not be loaded by the time the control is displayed, - // so use a loading placeholder. - project_icon->set_texture(get_editor_theme_icon(SNAME("ProjectIconLoading"))); - } - - project_title->begin_bulk_theme_override(); - project_title->add_theme_font_override("font", get_theme_font(SNAME("title"), EditorStringName(EditorFonts))); - project_title->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("title_size"), EditorStringName(EditorFonts))); - project_title->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Tree"))); - project_title->end_bulk_theme_override(); - - project_path->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Tree"))); - project_unsupported_features->set_texture(get_editor_theme_icon(SNAME("NodeWarning"))); - - favorite_button->set_texture_normal(get_editor_theme_icon(SNAME("Favorites"))); - if (project_is_missing) { - explore_button->set_icon(get_editor_theme_icon(SNAME("FileBroken"))); - } else { - explore_button->set_icon(get_editor_theme_icon(SNAME("Load"))); - } - } break; - - case NOTIFICATION_MOUSE_ENTER: { - is_hovering = true; - queue_redraw(); - } break; - - case NOTIFICATION_MOUSE_EXIT: { - is_hovering = false; - queue_redraw(); - } break; - - case NOTIFICATION_DRAW: { - if (is_selected) { - draw_style_box(get_theme_stylebox(SNAME("selected"), SNAME("Tree")), Rect2(Point2(), get_size())); - } - if (is_hovering) { - draw_style_box(get_theme_stylebox(SNAME("hover"), SNAME("Tree")), Rect2(Point2(), get_size())); - } - - draw_line(Point2(0, get_size().y + 1), Point2(get_size().x, get_size().y + 1), get_theme_color(SNAME("guide_color"), SNAME("Tree"))); - } break; - } -} - -void ProjectListItemControl::set_project_title(const String &p_title) { - project_title->set_text(p_title); -} - -void ProjectListItemControl::set_project_path(const String &p_path) { - project_path->set_text(p_path); -} - -void ProjectListItemControl::set_tags(const PackedStringArray &p_tags, ProjectList *p_parent_list) { - for (const String &tag : p_tags) { - ProjectTag *tag_control = memnew(ProjectTag(tag)); - tag_container->add_child(tag_control); - tag_control->connect_button_to(callable_mp(p_parent_list, &ProjectList::add_search_tag).bind(tag)); - } -} - -void ProjectListItemControl::set_project_icon(const Ref<Texture2D> &p_icon) { - icon_needs_reload = false; - - // The default project icon is 128×128 to look crisp on hiDPI displays, - // but we want the actual displayed size to be 64×64 on loDPI displays. - project_icon->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE); - project_icon->set_custom_minimum_size(Size2(64, 64) * EDSCALE); - project_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); - - project_icon->set_texture(p_icon); -} - -bool _project_feature_looks_like_version(const String &p_feature) { - return p_feature.contains(".") && p_feature.substr(0, 3).is_numeric(); -} - -void ProjectListItemControl::set_unsupported_features(PackedStringArray p_features) { - if (p_features.size() > 0) { - String tooltip_text = ""; - for (int i = 0; i < p_features.size(); i++) { - if (_project_feature_looks_like_version(p_features[i])) { - tooltip_text += TTR("This project was last edited in a different Godot version: ") + p_features[i] + "\n"; - p_features.remove_at(i); - i--; - } - } - if (p_features.size() > 0) { - String unsupported_features_str = String(", ").join(p_features); - tooltip_text += TTR("This project uses features unsupported by the current build:") + "\n" + unsupported_features_str; - } - project_unsupported_features->set_tooltip_text(tooltip_text); - project_unsupported_features->show(); - } else { - project_unsupported_features->hide(); - } -} - -bool ProjectListItemControl::should_load_project_icon() const { - return icon_needs_reload; -} - -void ProjectListItemControl::set_selected(bool p_selected) { - is_selected = p_selected; - queue_redraw(); -} - -void ProjectListItemControl::set_is_favorite(bool p_favorite) { - favorite_button->set_modulate(p_favorite ? Color(1, 1, 1, 1) : Color(1, 1, 1, 0.2)); -} - -void ProjectListItemControl::set_is_missing(bool p_missing) { - if (project_is_missing == p_missing) { - return; - } - project_is_missing = p_missing; - - if (project_is_missing) { - project_icon->set_modulate(Color(1, 1, 1, 0.5)); - - explore_button->set_icon(get_editor_theme_icon(SNAME("FileBroken"))); - explore_button->set_tooltip_text(TTR("Error: Project is missing on the filesystem.")); - } else { - project_icon->set_modulate(Color(1, 1, 1, 1.0)); - - explore_button->set_icon(get_editor_theme_icon(SNAME("Load"))); -#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED) - explore_button->set_tooltip_text(TTR("Show in File Manager")); -#else - // Opening the system file manager is not supported on the Android and web editors. - explore_button->hide(); -#endif - } -} - -void ProjectListItemControl::set_is_grayed(bool p_grayed) { - if (p_grayed) { - main_vbox->set_modulate(Color(1, 1, 1, 0.5)); - // Don't make the icon less prominent if the parent is already grayed out. - explore_button->set_modulate(Color(1, 1, 1, 1.0)); - } else { - main_vbox->set_modulate(Color(1, 1, 1, 1.0)); - explore_button->set_modulate(Color(1, 1, 1, 0.5)); - } -} - -void ProjectListItemControl::_favorite_button_pressed() { - emit_signal(SNAME("favorite_pressed")); -} - -void ProjectListItemControl::_explore_button_pressed() { - emit_signal(SNAME("explore_pressed")); -} - -void ProjectListItemControl::_bind_methods() { - ADD_SIGNAL(MethodInfo("favorite_pressed")); - ADD_SIGNAL(MethodInfo("explore_pressed")); -} - -ProjectListItemControl::ProjectListItemControl() { - set_focus_mode(FocusMode::FOCUS_ALL); - - VBoxContainer *favorite_box = memnew(VBoxContainer); - favorite_box->set_alignment(BoxContainer::ALIGNMENT_CENTER); - add_child(favorite_box); - - favorite_button = memnew(TextureButton); - favorite_button->set_name("FavoriteButton"); - // This makes the project's "hover" style display correctly when hovering the favorite icon. - favorite_button->set_mouse_filter(MOUSE_FILTER_PASS); - favorite_box->add_child(favorite_button); - favorite_button->connect("pressed", callable_mp(this, &ProjectListItemControl::_favorite_button_pressed)); - - project_icon = memnew(TextureRect); - project_icon->set_name("ProjectIcon"); - project_icon->set_v_size_flags(SIZE_SHRINK_CENTER); - add_child(project_icon); - - main_vbox = memnew(VBoxContainer); - main_vbox->set_h_size_flags(Control::SIZE_EXPAND_FILL); - add_child(main_vbox); - - Control *ec = memnew(Control); - ec->set_custom_minimum_size(Size2(0, 1)); - ec->set_mouse_filter(MOUSE_FILTER_PASS); - main_vbox->add_child(ec); - - // Top half, title, tags and unsupported features labels. - { - HBoxContainer *title_hb = memnew(HBoxContainer); - main_vbox->add_child(title_hb); - - project_title = memnew(Label); - project_title->set_auto_translate(false); - project_title->set_name("ProjectName"); - project_title->set_h_size_flags(Control::SIZE_EXPAND_FILL); - project_title->set_clip_text(true); - title_hb->add_child(project_title); - - tag_container = memnew(HBoxContainer); - title_hb->add_child(tag_container); - - Control *spacer = memnew(Control); - spacer->set_custom_minimum_size(Size2(10, 10)); - title_hb->add_child(spacer); - } - - // Bottom half, containing the path and view folder button. - { - HBoxContainer *path_hb = memnew(HBoxContainer); - path_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - main_vbox->add_child(path_hb); - - explore_button = memnew(Button); - explore_button->set_name("ExploreButton"); - explore_button->set_flat(true); - path_hb->add_child(explore_button); - explore_button->connect("pressed", callable_mp(this, &ProjectListItemControl::_explore_button_pressed)); - - project_path = memnew(Label); - project_path->set_name("ProjectPath"); - project_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); - project_path->set_clip_text(true); - project_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); - project_path->set_modulate(Color(1, 1, 1, 0.5)); - path_hb->add_child(project_path); - - project_unsupported_features = memnew(TextureRect); - project_unsupported_features->set_name("ProjectUnsupportedFeatures"); - project_unsupported_features->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); - path_hb->add_child(project_unsupported_features); - project_unsupported_features->hide(); - - Control *spacer = memnew(Control); - spacer->set_custom_minimum_size(Size2(10, 10)); - path_hb->add_child(spacer); - } -} - -struct ProjectListComparator { - ProjectList::FilterOption order_option = ProjectList::FilterOption::EDIT_DATE; - - // operator< - _FORCE_INLINE_ bool operator()(const ProjectList::Item &a, const ProjectList::Item &b) const { - if (a.favorite && !b.favorite) { - return true; - } - if (b.favorite && !a.favorite) { - return false; - } - switch (order_option) { - case ProjectList::PATH: - return a.path < b.path; - case ProjectList::EDIT_DATE: - return a.last_edited > b.last_edited; - case ProjectList::TAGS: - return a.tag_sort_string < b.tag_sort_string; - default: - return a.project_name < b.project_name; - } - } -}; - -const char *ProjectList::SIGNAL_LIST_CHANGED = "list_changed"; -const char *ProjectList::SIGNAL_SELECTION_CHANGED = "selection_changed"; -const char *ProjectList::SIGNAL_PROJECT_ASK_OPEN = "project_ask_open"; - -void ProjectList::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_PROCESS: { - // Load icons as a coroutine to speed up launch when you have hundreds of projects - if (_icon_load_index < _projects.size()) { - Item &item = _projects.write[_icon_load_index]; - if (item.control->should_load_project_icon()) { - _load_project_icon(_icon_load_index); - } - _icon_load_index++; - - } else { - set_process(false); - } - } break; - } -} - -void ProjectList::_update_icons_async() { - _icon_load_index = 0; - set_process(true); -} - -void ProjectList::_load_project_icon(int p_index) { - Item &item = _projects.write[p_index]; - - Ref<Texture2D> default_icon = get_editor_theme_icon(SNAME("DefaultProjectIcon")); - Ref<Texture2D> icon; - if (!item.icon.is_empty()) { - Ref<Image> img; - img.instantiate(); - Error err = img->load(item.icon.replace_first("res://", item.path + "/")); - if (err == OK) { - img->resize(default_icon->get_width(), default_icon->get_height(), Image::INTERPOLATE_LANCZOS); - icon = ImageTexture::create_from_image(img); - } - } - if (icon.is_null()) { - icon = default_icon; - } - - item.control->set_project_icon(icon); -} - -// Load project data from p_property_key and return it in a ProjectList::Item. -// p_favorite is passed directly into the Item. -ProjectList::Item ProjectList::load_project_data(const String &p_path, bool p_favorite) { - String conf = p_path.path_join("project.godot"); - bool grayed = false; - bool missing = false; - - Ref<ConfigFile> cf = memnew(ConfigFile); - Error cf_err = cf->load(conf); - - int config_version = 0; - String project_name = TTR("Unnamed Project"); - if (cf_err == OK) { - String cf_project_name = cf->get_value("application", "config/name", ""); - if (!cf_project_name.is_empty()) { - project_name = cf_project_name.xml_unescape(); - } - config_version = (int)cf->get_value("", "config_version", 0); - } - - if (config_version > ProjectSettings::CONFIG_VERSION) { - // Comes from an incompatible (more recent) Godot version, gray it out. - grayed = true; - } - - const String description = cf->get_value("application", "config/description", ""); - const PackedStringArray tags = cf->get_value("application", "config/tags", PackedStringArray()); - const String icon = cf->get_value("application", "config/icon", ""); - const String main_scene = cf->get_value("application", "run/main_scene", ""); - - PackedStringArray project_features = cf->get_value("application", "config/features", PackedStringArray()); - PackedStringArray unsupported_features = ProjectSettings::get_unsupported_features(project_features); - - uint64_t last_edited = 0; - if (cf_err == OK) { - // The modification date marks the date the project was last edited. - // This is because the `project.godot` file will always be modified - // when editing a project (but not when running it). - last_edited = FileAccess::get_modified_time(conf); - - String fscache = p_path.path_join(".fscache"); - if (FileAccess::exists(fscache)) { - uint64_t cache_modified = FileAccess::get_modified_time(fscache); - if (cache_modified > last_edited) { - last_edited = cache_modified; - } - } - } else { - grayed = true; - missing = true; - print_line("Project is missing: " + conf); - } - - for (const String &tag : tags) { - ProjectManager::get_singleton()->add_new_tag(tag); - } - - return Item(project_name, description, tags, p_path, icon, main_scene, unsupported_features, last_edited, p_favorite, grayed, missing, config_version); -} - -void ProjectList::_migrate_config() { - // Proposal #1637 moved the project list from editor settings to a separate config file - // If the new config file doesn't exist, populate it from EditorSettings - if (FileAccess::exists(_config_path)) { - return; - } - - List<PropertyInfo> properties; - EditorSettings::get_singleton()->get_property_list(&properties); - - for (const PropertyInfo &E : properties) { - // This is actually something like "projects/C:::Documents::Godot::Projects::MyGame" - String property_key = E.name; - if (!property_key.begins_with("projects/")) { - continue; - } - - String path = EDITOR_GET(property_key); - print_line("Migrating legacy project '" + path + "'."); - - String favoriteKey = "favorite_projects/" + property_key.get_slice("/", 1); - bool favorite = EditorSettings::get_singleton()->has_setting(favoriteKey); - add_project(path, favorite); - if (favorite) { - EditorSettings::get_singleton()->erase(favoriteKey); - } - EditorSettings::get_singleton()->erase(property_key); - } - - save_config(); -} - -void ProjectList::update_project_list() { - // This is a full, hard reload of the list. Don't call this unless really required, it's expensive. - // If you have 150 projects, it may read through 150 files on your disk at once + load 150 icons. - // FIXME: Does it really have to be a full, hard reload? Runtime updates should be made much cheaper. - - // Clear whole list - for (int i = 0; i < _projects.size(); ++i) { - Item &project = _projects.write[i]; - CRASH_COND(project.control == nullptr); - memdelete(project.control); // Why not queue_free()? - } - _projects.clear(); - _last_clicked = ""; - _selected_project_paths.clear(); - - List<String> sections; - _config.load(_config_path); - _config.get_sections(§ions); - - for (const String &path : sections) { - bool favorite = _config.get_value(path, "favorite", false); - _projects.push_back(load_project_data(path, favorite)); - } - - // Create controls - for (int i = 0; i < _projects.size(); ++i) { - _create_project_item_control(i); - } - - sort_projects(); - _update_icons_async(); - update_dock_menu(); - - set_v_scroll(0); - emit_signal(SNAME(SIGNAL_LIST_CHANGED)); -} - -void ProjectList::update_dock_menu() { - if (!DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { - return; - } - DisplayServer::get_singleton()->global_menu_clear("_dock"); - - int favs_added = 0; - int total_added = 0; - for (int i = 0; i < _projects.size(); ++i) { - if (!_projects[i].grayed && !_projects[i].missing) { - if (_projects[i].favorite) { - favs_added++; - } else { - if (favs_added != 0) { - DisplayServer::get_singleton()->global_menu_add_separator("_dock"); - } - favs_added = 0; - } - DisplayServer::get_singleton()->global_menu_add_item("_dock", _projects[i].project_name + " ( " + _projects[i].path + " )", callable_mp(this, &ProjectList::_global_menu_open_project), Callable(), i); - total_added++; - } - } - if (total_added != 0) { - DisplayServer::get_singleton()->global_menu_add_separator("_dock"); - } - DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), callable_mp(this, &ProjectList::_global_menu_new_window)); -} - -void ProjectList::_global_menu_new_window(const Variant &p_tag) { - List<String> args; - args.push_back("-p"); - OS::get_singleton()->create_instance(args); -} - -void ProjectList::_global_menu_open_project(const Variant &p_tag) { - int idx = (int)p_tag; - - if (idx >= 0 && idx < _projects.size()) { - String conf = _projects[idx].path.path_join("project.godot"); - List<String> args; - args.push_back(conf); - OS::get_singleton()->create_instance(args); - } -} - -void ProjectList::_create_project_item_control(int p_index) { - // Will be added last in the list, so make sure indexes match - ERR_FAIL_COND(p_index != _scroll_children->get_child_count()); - - Item &item = _projects.write[p_index]; - ERR_FAIL_COND(item.control != nullptr); // Already created - - ProjectListItemControl *hb = memnew(ProjectListItemControl); - hb->add_theme_constant_override("separation", 10 * EDSCALE); - - hb->set_project_title(!item.missing ? item.project_name : TTR("Missing Project")); - hb->set_project_path(item.path); - hb->set_tooltip_text(item.description); - hb->set_tags(item.tags, this); - hb->set_unsupported_features(item.unsupported_features.duplicate()); - - hb->set_is_favorite(item.favorite); - hb->set_is_missing(item.missing); - hb->set_is_grayed(item.grayed); - - hb->connect("gui_input", callable_mp(this, &ProjectList::_panel_input).bind(hb)); - hb->connect("favorite_pressed", callable_mp(this, &ProjectList::_favorite_pressed).bind(hb)); - -#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED) - hb->connect("explore_pressed", callable_mp(this, &ProjectList::_show_project).bind(item.path)); -#endif - - _scroll_children->add_child(hb); - item.control = hb; -} - -void ProjectList::set_search_term(String p_search_term) { - _search_term = p_search_term; -} - -void ProjectList::set_order_option(int p_option) { - FilterOption selected = (FilterOption)p_option; - EditorSettings::get_singleton()->set("project_manager/sorting_order", p_option); - EditorSettings::get_singleton()->save(); - _order_option = selected; - - sort_projects(); -} - -void ProjectList::sort_projects() { - SortArray<Item, ProjectListComparator> sorter; - sorter.compare.order_option = _order_option; - sorter.sort(_projects.ptrw(), _projects.size()); - - String search_term; - PackedStringArray tags; - - if (!_search_term.is_empty()) { - PackedStringArray search_parts = _search_term.split(" "); - if (search_parts.size() > 1 || search_parts[0].begins_with("tag:")) { - PackedStringArray remaining; - for (const String &part : search_parts) { - if (part.begins_with("tag:")) { - tags.push_back(part.get_slice(":", 1)); - } else { - remaining.append(part); - } - } - search_term = String(" ").join(remaining); // Search term without tags. - } else { - search_term = _search_term; - } - } - - for (int i = 0; i < _projects.size(); ++i) { - Item &item = _projects.write[i]; - - bool item_visible = true; - if (!_search_term.is_empty()) { - String search_path; - if (search_term.contains("/")) { - // Search path will match the whole path - search_path = item.path; - } else { - // Search path will only match the last path component to make searching more strict - search_path = item.path.get_file(); - } - - bool missing_tags = false; - for (const String &tag : tags) { - if (!item.tags.has(tag)) { - missing_tags = true; - break; - } - } - - // When searching, display projects whose name or path contain the search term and whose tags match the searched tags. - item_visible = !missing_tags && (search_term.is_empty() || item.project_name.findn(search_term) != -1 || search_path.findn(search_term) != -1); - } - - item.control->set_visible(item_visible); - } - - for (int i = 0; i < _projects.size(); ++i) { - Item &item = _projects.write[i]; - item.control->get_parent()->move_child(item.control, i); - } - - // Rewind the coroutine because order of projects changed - _update_icons_async(); - update_dock_menu(); -} - -const HashSet<String> &ProjectList::get_selected_project_keys() const { - // Faster if that's all you need - return _selected_project_paths; -} - -Vector<ProjectList::Item> ProjectList::get_selected_projects() const { - Vector<Item> items; - if (_selected_project_paths.size() == 0) { - return items; - } - items.resize(_selected_project_paths.size()); - int j = 0; - for (int i = 0; i < _projects.size(); ++i) { - const Item &item = _projects[i]; - if (_selected_project_paths.has(item.path)) { - items.write[j++] = item; - } - } - ERR_FAIL_COND_V(j != items.size(), items); - return items; -} - -void ProjectList::ensure_project_visible(int p_index) { - const Item &item = _projects[p_index]; - ensure_control_visible(item.control); -} - -int ProjectList::get_single_selected_index() const { - if (_selected_project_paths.size() == 0) { - // Default selection - return 0; - } - String key; - if (_selected_project_paths.size() == 1) { - // Only one selected - key = *_selected_project_paths.begin(); - } else { - // Multiple selected, consider the last clicked one as "main" - key = _last_clicked; - } - for (int i = 0; i < _projects.size(); ++i) { - if (_projects[i].path == key) { - return i; - } - } - return 0; -} - -void ProjectList::_remove_project(int p_index, bool p_update_config) { - const Item item = _projects[p_index]; // Take a copy - - _selected_project_paths.erase(item.path); - - if (_last_clicked == item.path) { - _last_clicked = ""; - } - - memdelete(item.control); - _projects.remove_at(p_index); - - if (p_update_config) { - _config.erase_section(item.path); - // Not actually saving the file, in case you are doing more changes to settings - } - - update_dock_menu(); -} - -bool ProjectList::is_any_project_missing() const { - for (int i = 0; i < _projects.size(); ++i) { - if (_projects[i].missing) { - return true; - } - } - return false; -} - -void ProjectList::erase_missing_projects() { - if (_projects.is_empty()) { - return; - } - - int deleted_count = 0; - int remaining_count = 0; - - for (int i = 0; i < _projects.size(); ++i) { - const Item &item = _projects[i]; - - if (item.missing) { - _remove_project(i, true); - --i; - ++deleted_count; - - } else { - ++remaining_count; - } - } - - print_line("Removed " + itos(deleted_count) + " projects from the list, remaining " + itos(remaining_count) + " projects"); - save_config(); -} - -void ProjectList::_scan_folder_recursive(const String &p_path, List<String> *r_projects) { - Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - Error error = da->change_dir(p_path); - ERR_FAIL_COND_MSG(error != OK, vformat("Failed to open the path \"%s\" for scanning (code %d).", p_path, error)); - - da->list_dir_begin(); - String n = da->get_next(); - while (!n.is_empty()) { - if (da->current_is_dir() && n[0] != '.') { - _scan_folder_recursive(da->get_current_dir().path_join(n), r_projects); - } else if (n == "project.godot") { - r_projects->push_back(da->get_current_dir()); - } - n = da->get_next(); - } - da->list_dir_end(); -} - -void ProjectList::find_projects(const String &p_path) { - PackedStringArray paths = { p_path }; - find_projects_multiple(paths); -} - -void ProjectList::find_projects_multiple(const PackedStringArray &p_paths) { - List<String> projects; - - for (int i = 0; i < p_paths.size(); i++) { - const String &base_path = p_paths.get(i); - print_verbose(vformat("Scanning for projects in \"%s\".", base_path)); - - _scan_folder_recursive(base_path, &projects); - print_verbose(vformat("Found %d project(s).", projects.size())); - } - - for (const String &E : projects) { - add_project(E, false); - } - - save_config(); - update_project_list(); -} - -int ProjectList::refresh_project(const String &dir_path) { - // Reloads information about a specific project. - // If it wasn't loaded and should be in the list, it is added (i.e new project). - // If it isn't in the list anymore, it is removed. - // If it is in the list but doesn't exist anymore, it is marked as missing. - - bool should_be_in_list = _config.has_section(dir_path); - bool is_favourite = _config.get_value(dir_path, "favorite", false); - - bool was_selected = _selected_project_paths.has(dir_path); - - // Remove item in any case - for (int i = 0; i < _projects.size(); ++i) { - const Item &existing_item = _projects[i]; - if (existing_item.path == dir_path) { - _remove_project(i, false); - break; - } - } - - int index = -1; - if (should_be_in_list) { - // Recreate it with updated info - - Item item = load_project_data(dir_path, is_favourite); - - _projects.push_back(item); - _create_project_item_control(_projects.size() - 1); - - sort_projects(); - - for (int i = 0; i < _projects.size(); ++i) { - if (_projects[i].path == dir_path) { - if (was_selected) { - select_project(i); - ensure_project_visible(i); - } - _load_project_icon(i); - - index = i; - break; - } - } - } - - return index; -} - -void ProjectList::add_project(const String &dir_path, bool favorite) { - if (!_config.has_section(dir_path)) { - _config.set_value(dir_path, "favorite", favorite); - } -} - -void ProjectList::save_config() { - _config.save(_config_path); -} - -void ProjectList::set_project_version(const String &p_project_path, int p_version) { - for (ProjectList::Item &E : _projects) { - if (E.path == p_project_path) { - E.version = p_version; - break; - } - } -} - -int ProjectList::get_project_count() const { - return _projects.size(); -} - -void ProjectList::_clear_project_selection() { - Vector<Item> previous_selected_items = get_selected_projects(); - _selected_project_paths.clear(); - - for (int i = 0; i < previous_selected_items.size(); ++i) { - previous_selected_items[i].control->set_selected(false); - } -} - -void ProjectList::_toggle_project(int p_index) { - // This methods adds to the selection or removes from the - // selection. - Item &item = _projects.write[p_index]; - - if (_selected_project_paths.has(item.path)) { - _deselect_project_nocheck(p_index); - } else { - _select_project_nocheck(p_index); - } -} - -void ProjectList::_select_project_nocheck(int p_index) { - Item &item = _projects.write[p_index]; - _selected_project_paths.insert(item.path); - item.control->set_selected(true); -} - -void ProjectList::_deselect_project_nocheck(int p_index) { - Item &item = _projects.write[p_index]; - _selected_project_paths.erase(item.path); - item.control->set_selected(false); -} - -void ProjectList::select_project(int p_index) { - // This method keeps only one project selected. - _clear_project_selection(); - _select_project_nocheck(p_index); -} - -void ProjectList::select_first_visible_project() { - _clear_project_selection(); - - for (int i = 0; i < _projects.size(); i++) { - if (_projects[i].control->is_visible()) { - _select_project_nocheck(i); - break; - } - } -} - -inline void _sort_project_range(int &a, int &b) { - if (a > b) { - int temp = a; - a = b; - b = temp; - } -} - -void ProjectList::_select_project_range(int p_begin, int p_end) { - _clear_project_selection(); - - _sort_project_range(p_begin, p_end); - for (int i = p_begin; i <= p_end; ++i) { - _select_project_nocheck(i); - } -} - -void ProjectList::erase_selected_projects(bool p_delete_project_contents) { - if (_selected_project_paths.size() == 0) { - return; - } - - for (int i = 0; i < _projects.size(); ++i) { - Item &item = _projects.write[i]; - if (_selected_project_paths.has(item.path) && item.control->is_visible()) { - _config.erase_section(item.path); - - // Comment out for now until we have a better warning system to - // ensure users delete their project only. - //if (p_delete_project_contents) { - // OS::get_singleton()->move_to_trash(item.path); - //} - - memdelete(item.control); - _projects.remove_at(i); - --i; - } - } - - save_config(); - _selected_project_paths.clear(); - _last_clicked = ""; - - update_dock_menu(); -} - -// Input for each item in the list. -void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { - Ref<InputEventMouseButton> mb = p_ev; - int clicked_index = p_hb->get_index(); - const Item &clicked_project = _projects[clicked_index]; - - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { - if (mb->is_shift_pressed() && _selected_project_paths.size() > 0 && !_last_clicked.is_empty() && clicked_project.path != _last_clicked) { - int anchor_index = -1; - for (int i = 0; i < _projects.size(); ++i) { - const Item &p = _projects[i]; - if (p.path == _last_clicked) { - anchor_index = p.control->get_index(); - break; - } - } - CRASH_COND(anchor_index == -1); - _select_project_range(anchor_index, clicked_index); - - } else if (mb->is_command_or_control_pressed()) { - _toggle_project(clicked_index); - - } else { - _last_clicked = clicked_project.path; - select_project(clicked_index); - } - - emit_signal(SNAME(SIGNAL_SELECTION_CHANGED)); - - // Do not allow opening a project more than once using a single project manager instance. - // Opening the same project in several editor instances at once can lead to various issues. - if (!mb->is_command_or_control_pressed() && mb->is_double_click() && !project_opening_initiated) { - emit_signal(SNAME(SIGNAL_PROJECT_ASK_OPEN)); - } - } -} - -void ProjectList::_favorite_pressed(Node *p_hb) { - ProjectListItemControl *control = Object::cast_to<ProjectListItemControl>(p_hb); - - int index = control->get_index(); - Item item = _projects.write[index]; // Take copy - - item.favorite = !item.favorite; - - _config.set_value(item.path, "favorite", item.favorite); - save_config(); - - _projects.write[index] = item; - - control->set_is_favorite(item.favorite); - - sort_projects(); - - if (item.favorite) { - for (int i = 0; i < _projects.size(); ++i) { - if (_projects[i].path == item.path) { - ensure_project_visible(i); - break; - } - } - } - - update_dock_menu(); -} - -void ProjectList::_show_project(const String &p_path) { - OS::get_singleton()->shell_show_in_file_manager(p_path, true); -} - -void ProjectList::_bind_methods() { - ADD_SIGNAL(MethodInfo(SIGNAL_LIST_CHANGED)); - ADD_SIGNAL(MethodInfo(SIGNAL_SELECTION_CHANGED)); - ADD_SIGNAL(MethodInfo(SIGNAL_PROJECT_ASK_OPEN)); -} - -ProjectList::ProjectList() { - _scroll_children = memnew(VBoxContainer); - _scroll_children->set_h_size_flags(Control::SIZE_EXPAND_FILL); - add_child(_scroll_children); - - _config_path = EditorPaths::get_singleton()->get_data_dir().path_join("projects.cfg"); - _migrate_config(); -} - -/// Project Manager. - ProjectManager *ProjectManager::singleton = nullptr; +// Notifications. + void ProjectManager::_notification(int p_what) { switch (p_what) { case NOTIFICATION_TRANSLATION_CHANGED: @@ -2102,6 +176,8 @@ void ProjectManager::_notification(int p_what) { } } +// Utility data. + Ref<Texture2D> ProjectManager::_file_dialog_get_icon(const String &p_path) { if (p_path.get_extension().to_lower() == "godot") { return singleton->icon_type_cache["GodotMonochrome"]; @@ -2129,6 +205,8 @@ void ProjectManager::_build_icon_type_cache(Ref<Theme> p_theme) { } } +// Main layout. + void ProjectManager::_update_size_limits() { const Size2 minimum_size = Size2(680, 450) * EDSCALE; const Size2 default_size = Size2(1024, 600) * EDSCALE; @@ -2159,154 +237,116 @@ void ProjectManager::_update_size_limits() { } } -void ProjectManager::_dim_window() { - // This method must be called before calling `get_tree()->quit()`. - // Otherwise, its effect won't be visible - - // Dim the project manager window while it's quitting to make it clearer that it's busy. - // No transition is applied, as the effect needs to be visible immediately - float c = 0.5f; - Color dim_color = Color(c, c, c); - set_modulate(dim_color); +void ProjectManager::_show_about() { + about->popup_centered(Size2(780, 500) * EDSCALE); } -void ProjectManager::_update_project_buttons() { - Vector<ProjectList::Item> selected_projects = _project_list->get_selected_projects(); - bool empty_selection = selected_projects.is_empty(); +void ProjectManager::_version_button_pressed() { + DisplayServer::get_singleton()->clipboard_set(version_btn->get_text()); +} - bool is_missing_project_selected = false; - for (int i = 0; i < selected_projects.size(); ++i) { - if (selected_projects[i].missing) { - is_missing_project_selected = true; - break; - } +void ProjectManager::_on_tab_changed(int p_tab) { +#ifndef ANDROID_ENABLED + if (p_tab == 0) { // Projects + // Automatically grab focus when the user moves from the Templates tab + // back to the Projects tab. + search_box->grab_focus(); } - erase_btn->set_disabled(empty_selection); - open_btn->set_disabled(empty_selection || is_missing_project_selected); - rename_btn->set_disabled(empty_selection || is_missing_project_selected); - manage_tags_btn->set_disabled(empty_selection || is_missing_project_selected || selected_projects.size() > 1); - run_btn->set_disabled(empty_selection || is_missing_project_selected); + // The Templates tab's search field is focused on display in the asset + // library editor plugin code. +#endif +} - erase_missing_btn->set_disabled(!_project_list->is_any_project_missing()); +void ProjectManager::_open_asset_library() { + asset_library->disable_community_support(); + tabs->set_current_tab(1); } -void ProjectManager::shortcut_input(const Ref<InputEvent> &p_ev) { - ERR_FAIL_COND(p_ev.is_null()); +// Quick settings. - Ref<InputEventKey> k = p_ev; +void ProjectManager::_language_selected(int p_id) { + String lang = language_btn->get_item_metadata(p_id); + EditorSettings::get_singleton()->set("interface/editor/editor_language", lang); - if (k.is_valid()) { - if (!k->is_pressed()) { - return; - } + restart_required_dialog->popup_centered(); +} - // Pressing Command + Q quits the Project Manager - // This is handled by the platform implementation on macOS, - // so only define the shortcut on other platforms -#ifndef MACOS_ENABLED - if (k->get_keycode_with_modifiers() == (KeyModifierMask::META | Key::Q)) { - _dim_window(); - get_tree()->quit(); - } -#endif +void ProjectManager::_restart_confirm() { + List<String> args = OS::get_singleton()->get_cmdline_args(); + Error err = OS::get_singleton()->create_instance(args); + ERR_FAIL_COND(err); - if (tabs->get_current_tab() != 0) { - return; - } + _dim_window(); + get_tree()->quit(); +} - bool keycode_handled = true; +void ProjectManager::_dim_window() { + // This method must be called before calling `get_tree()->quit()`. + // Otherwise, its effect won't be visible - switch (k->get_keycode()) { - case Key::ENTER: { - _open_selected_projects_ask(); - } break; - case Key::HOME: { - if (_project_list->get_project_count() > 0) { - _project_list->select_project(0); - _update_project_buttons(); - } + // Dim the project manager window while it's quitting to make it clearer that it's busy. + // No transition is applied, as the effect needs to be visible immediately + float c = 0.5f; + Color dim_color = Color(c, c, c); + set_modulate(dim_color); +} - } break; - case Key::END: { - if (_project_list->get_project_count() > 0) { - _project_list->select_project(_project_list->get_project_count() - 1); - _update_project_buttons(); - } +// Project list. - } break; - case Key::UP: { - if (k->is_shift_pressed()) { - break; - } +void ProjectManager::_scan_projects() { + scan_dir->popup_file_dialog(); +} - int index = _project_list->get_single_selected_index(); - if (index > 0) { - _project_list->select_project(index - 1); - _project_list->ensure_project_visible(index - 1); - _update_project_buttons(); - } +void ProjectManager::_run_project() { + const HashSet<String> &selected_list = _project_list->get_selected_project_keys(); - break; - } - case Key::DOWN: { - if (k->is_shift_pressed()) { - break; - } + if (selected_list.size() < 1) { + return; + } - int index = _project_list->get_single_selected_index(); - if (index + 1 < _project_list->get_project_count()) { - _project_list->select_project(index + 1); - _project_list->ensure_project_visible(index + 1); - _update_project_buttons(); - } + if (selected_list.size() > 1) { + multi_run_ask->set_text(vformat(TTR("Are you sure to run %d projects at once?"), selected_list.size())); + multi_run_ask->popup_centered(); + } else { + _run_project_confirm(); + } +} - } break; - case Key::F: { - if (k->is_command_or_control_pressed()) { - this->search_box->grab_focus(); - } else { - keycode_handled = false; - } - } break; - default: { - keycode_handled = false; - } break; +void ProjectManager::_run_project_confirm() { + Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects(); + + for (int i = 0; i < selected_list.size(); ++i) { + const String &selected_main = selected_list[i].main_scene; + if (selected_main.is_empty()) { + run_error_diag->set_text(TTR("Can't run project: no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category.")); + run_error_diag->popup_centered(); + continue; } - if (keycode_handled) { - accept_event(); + const String &path = selected_list[i].path; + + // `.substr(6)` on `ProjectSettings::get_singleton()->get_imported_files_path()` strips away the leading "res://". + if (!DirAccess::exists(path.path_join(ProjectSettings::get_singleton()->get_imported_files_path().substr(6)))) { + run_error_diag->set_text(TTR("Can't run project: Assets need to be imported.\nPlease edit the project to trigger the initial import.")); + run_error_diag->popup_centered(); + continue; } - } -} -void ProjectManager::_on_projects_updated() { - Vector<ProjectList::Item> selected_projects = _project_list->get_selected_projects(); - int index = 0; - for (int i = 0; i < selected_projects.size(); ++i) { - index = _project_list->refresh_project(selected_projects[i].path); - } - if (index != -1) { - _project_list->ensure_project_visible(index); - } + print_line("Running project: " + path); - _project_list->update_dock_menu(); -} + List<String> args; -void ProjectManager::_on_project_created(const String &dir) { - _project_list->add_project(dir, false); - _project_list->save_config(); - search_box->clear(); - int i = _project_list->refresh_project(dir); - _project_list->select_project(i); - _project_list->ensure_project_visible(i); - _open_selected_projects_ask(); + for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) { + args.push_back(a); + } - _project_list->update_dock_menu(); -} + args.push_back("--path"); + args.push_back(path); -void ProjectManager::_confirm_update_settings() { - _open_selected_projects(); + Error err = OS::get_singleton()->create_instance(args); + ERR_FAIL_COND(err); + } } void ProjectManager::_open_selected_projects() { @@ -2417,7 +457,7 @@ void ProjectManager::_open_selected_projects_ask() { warning_message += TTR("Warning: This project uses C#, but this build of Godot does not have\nthe Mono module. If you proceed you will not be able to use any C# scripts.\n\n"); unsupported_features.remove_at(i); i--; - } else if (_project_feature_looks_like_version(feature)) { + } else if (ProjectList::project_feature_looks_like_version(feature)) { warning_message += vformat(TTR("Warning: This project was last edited in Godot %s. Opening will change it to Godot %s.\n\n"), Variant(feature), Variant(VERSION_BRANCH)); unsupported_features.remove_at(i); i--; @@ -2438,113 +478,148 @@ void ProjectManager::_open_selected_projects_ask() { _open_selected_projects(); } -void ProjectManager::_full_convert_button_pressed() { - ask_update_settings->hide(); - ask_full_convert_dialog->popup_centered(Size2i(600.0 * EDSCALE, 0)); - ask_full_convert_dialog->get_cancel_button()->grab_focus(); +void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) { + npdialog->set_mode(ProjectDialog::MODE_INSTALL); + npdialog->set_zip_path(p_zip_path); + npdialog->set_zip_title(p_title); + npdialog->show_dialog(); } -void ProjectManager::_perform_full_project_conversion() { - Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects(); - if (selected_list.is_empty()) { - return; - } +void ProjectManager::_import_project() { + npdialog->set_mode(ProjectDialog::MODE_IMPORT); + npdialog->ask_for_path_and_show(); +} - const String &path = selected_list[0].path; +void ProjectManager::_new_project() { + npdialog->set_mode(ProjectDialog::MODE_NEW); + npdialog->show_dialog(); +} - print_line("Converting project: " + path); - List<String> args; - args.push_back("--path"); - args.push_back(path); - args.push_back("--convert-3to4"); - args.push_back("--rendering-driver"); - args.push_back(Main::get_rendering_driver_name()); +void ProjectManager::_rename_project() { + const HashSet<String> &selected_list = _project_list->get_selected_project_keys(); - Error err = OS::get_singleton()->create_instance(args); - ERR_FAIL_COND(err); + if (selected_list.size() == 0) { + return; + } - _project_list->set_project_version(path, GODOT4_CONFIG_VERSION); + for (const String &E : selected_list) { + npdialog->set_project_path(E); + npdialog->set_mode(ProjectDialog::MODE_RENAME); + npdialog->show_dialog(); + } } -void ProjectManager::_run_project_confirm() { - Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects(); +void ProjectManager::_erase_project() { + const HashSet<String> &selected_list = _project_list->get_selected_project_keys(); - for (int i = 0; i < selected_list.size(); ++i) { - const String &selected_main = selected_list[i].main_scene; - if (selected_main.is_empty()) { - run_error_diag->set_text(TTR("Can't run project: no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category.")); - run_error_diag->popup_centered(); - continue; - } + if (selected_list.size() == 0) { + return; + } - const String &path = selected_list[i].path; + String confirm_message; + if (selected_list.size() >= 2) { + confirm_message = vformat(TTR("Remove %d projects from the list?"), selected_list.size()); + } else { + confirm_message = TTR("Remove this project from the list?"); + } - // `.substr(6)` on `ProjectSettings::get_singleton()->get_imported_files_path()` strips away the leading "res://". - if (!DirAccess::exists(path.path_join(ProjectSettings::get_singleton()->get_imported_files_path().substr(6)))) { - run_error_diag->set_text(TTR("Can't run project: Assets need to be imported.\nPlease edit the project to trigger the initial import.")); - run_error_diag->popup_centered(); - continue; - } + erase_ask_label->set_text(confirm_message); + //delete_project_contents->set_pressed(false); + erase_ask->popup_centered(); +} - print_line("Running project: " + path); +void ProjectManager::_erase_missing_projects() { + erase_missing_ask->set_text(TTR("Remove all missing projects from the list?\nThe project folders' contents won't be modified.")); + erase_missing_ask->popup_centered(); +} - List<String> args; +void ProjectManager::_erase_project_confirm() { + _project_list->erase_selected_projects(false); + _update_project_buttons(); +} - for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) { - args.push_back(a); - } +void ProjectManager::_erase_missing_projects_confirm() { + _project_list->erase_missing_projects(); + _update_project_buttons(); +} - args.push_back("--path"); - args.push_back(path); +void ProjectManager::_update_project_buttons() { + Vector<ProjectList::Item> selected_projects = _project_list->get_selected_projects(); + bool empty_selection = selected_projects.is_empty(); - Error err = OS::get_singleton()->create_instance(args); - ERR_FAIL_COND(err); + bool is_missing_project_selected = false; + for (int i = 0; i < selected_projects.size(); ++i) { + if (selected_projects[i].missing) { + is_missing_project_selected = true; + break; + } } -} -void ProjectManager::_run_project() { - const HashSet<String> &selected_list = _project_list->get_selected_project_keys(); + erase_btn->set_disabled(empty_selection); + open_btn->set_disabled(empty_selection || is_missing_project_selected); + rename_btn->set_disabled(empty_selection || is_missing_project_selected); + manage_tags_btn->set_disabled(empty_selection || is_missing_project_selected || selected_projects.size() > 1); + run_btn->set_disabled(empty_selection || is_missing_project_selected); - if (selected_list.size() < 1) { - return; - } + erase_missing_btn->set_disabled(!_project_list->is_any_project_missing()); +} - if (selected_list.size() > 1) { - multi_run_ask->set_text(vformat(TTR("Are you sure to run %d projects at once?"), selected_list.size())); - multi_run_ask->popup_centered(); - } else { - _run_project_confirm(); +void ProjectManager::_on_projects_updated() { + Vector<ProjectList::Item> selected_projects = _project_list->get_selected_projects(); + int index = 0; + for (int i = 0; i < selected_projects.size(); ++i) { + index = _project_list->refresh_project(selected_projects[i].path); + } + if (index != -1) { + _project_list->ensure_project_visible(index); } -} -void ProjectManager::_scan_projects() { - scan_dir->popup_file_dialog(); + _project_list->update_dock_menu(); } -void ProjectManager::_new_project() { - npdialog->set_mode(ProjectDialog::MODE_NEW); - npdialog->show_dialog(); +void ProjectManager::_on_project_created(const String &dir) { + _project_list->add_project(dir, false); + _project_list->save_config(); + search_box->clear(); + int i = _project_list->refresh_project(dir); + _project_list->select_project(i); + _project_list->ensure_project_visible(i); + _open_selected_projects_ask(); + + _project_list->update_dock_menu(); } -void ProjectManager::_import_project() { - npdialog->set_mode(ProjectDialog::MODE_IMPORT); - npdialog->ask_for_path_and_show(); +void ProjectManager::_on_order_option_changed(int p_idx) { + if (is_inside_tree()) { + _project_list->set_order_option(p_idx); + } } -void ProjectManager::_rename_project() { - const HashSet<String> &selected_list = _project_list->get_selected_project_keys(); +void ProjectManager::_on_search_term_changed(const String &p_term) { + _project_list->set_search_term(p_term); + _project_list->sort_projects(); - if (selected_list.size() == 0) { + // Select the first visible project in the list. + // This makes it possible to open a project without ever touching the mouse, + // as the search field is automatically focused on startup. + _project_list->select_first_visible_project(); + _update_project_buttons(); +} + +void ProjectManager::_on_search_term_submitted(const String &p_text) { + if (tabs->get_current_tab() != 0) { return; } - for (const String &E : selected_list) { - npdialog->set_project_path(E); - npdialog->set_mode(ProjectDialog::MODE_RENAME); - npdialog->show_dialog(); - } + _open_selected_projects_ask(); } +LineEdit *ProjectManager::get_search_box() { + return search_box; +} + +// Project tag management. + void ProjectManager::_manage_project_tags() { for (int i = 0; i < project_tags->get_child_count(); i++) { project_tags->get_child(i)->queue_free(); @@ -2653,66 +728,135 @@ void ProjectManager::_create_new_tag() { _add_project_tag(new_tag_name->get_text()); } -void ProjectManager::_erase_project_confirm() { - _project_list->erase_selected_projects(false); - _update_project_buttons(); +void ProjectManager::add_new_tag(const String &p_tag) { + if (!tag_set.has(p_tag)) { + tag_set.insert(p_tag); + ProjectTag *tag_control = memnew(ProjectTag(p_tag)); + all_tags->add_child(tag_control); + all_tags->move_child(tag_control, -2); + tag_control->connect_button_to(callable_mp(this, &ProjectManager::_add_project_tag).bind(p_tag)); + } } -void ProjectManager::_erase_missing_projects_confirm() { - _project_list->erase_missing_projects(); - _update_project_buttons(); -} +// Project converter/migration tool. -void ProjectManager::_erase_project() { - const HashSet<String> &selected_list = _project_list->get_selected_project_keys(); +void ProjectManager::_full_convert_button_pressed() { + ask_update_settings->hide(); + ask_full_convert_dialog->popup_centered(Size2i(600.0 * EDSCALE, 0)); + ask_full_convert_dialog->get_cancel_button()->grab_focus(); +} - if (selected_list.size() == 0) { +void ProjectManager::_perform_full_project_conversion() { + Vector<ProjectList::Item> selected_list = _project_list->get_selected_projects(); + if (selected_list.is_empty()) { return; } - String confirm_message; - if (selected_list.size() >= 2) { - confirm_message = vformat(TTR("Remove %d projects from the list?"), selected_list.size()); - } else { - confirm_message = TTR("Remove this project from the list?"); - } + const String &path = selected_list[0].path; - erase_ask_label->set_text(confirm_message); - //delete_project_contents->set_pressed(false); - erase_ask->popup_centered(); -} + print_line("Converting project: " + path); + List<String> args; + args.push_back("--path"); + args.push_back(path); + args.push_back("--convert-3to4"); + args.push_back("--rendering-driver"); + args.push_back(Main::get_rendering_driver_name()); -void ProjectManager::_erase_missing_projects() { - erase_missing_ask->set_text(TTR("Remove all missing projects from the list?\nThe project folders' contents won't be modified.")); - erase_missing_ask->popup_centered(); -} + Error err = OS::get_singleton()->create_instance(args); + ERR_FAIL_COND(err); -void ProjectManager::_show_about() { - about->popup_centered(Size2(780, 500) * EDSCALE); + _project_list->set_project_version(path, GODOT4_CONFIG_VERSION); } -void ProjectManager::_language_selected(int p_id) { - String lang = language_btn->get_item_metadata(p_id); - EditorSettings::get_singleton()->set("interface/editor/editor_language", lang); +// Input and I/O. - language_restart_ask->set_text(TTR("Language changed.\nThe interface will update after restarting the editor or project manager.")); - language_restart_ask->popup_centered(); -} +void ProjectManager::shortcut_input(const Ref<InputEvent> &p_ev) { + ERR_FAIL_COND(p_ev.is_null()); -void ProjectManager::_restart_confirm() { - List<String> args = OS::get_singleton()->get_cmdline_args(); - Error err = OS::get_singleton()->create_instance(args); - ERR_FAIL_COND(err); + Ref<InputEventKey> k = p_ev; - _dim_window(); - get_tree()->quit(); -} + if (k.is_valid()) { + if (!k->is_pressed()) { + return; + } -void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) { - npdialog->set_mode(ProjectDialog::MODE_INSTALL); - npdialog->set_zip_path(p_zip_path); - npdialog->set_zip_title(p_title); - npdialog->show_dialog(); + // Pressing Command + Q quits the Project Manager + // This is handled by the platform implementation on macOS, + // so only define the shortcut on other platforms +#ifndef MACOS_ENABLED + if (k->get_keycode_with_modifiers() == (KeyModifierMask::META | Key::Q)) { + _dim_window(); + get_tree()->quit(); + } +#endif + + if (tabs->get_current_tab() != 0) { + return; + } + + bool keycode_handled = true; + + switch (k->get_keycode()) { + case Key::ENTER: { + _open_selected_projects_ask(); + } break; + case Key::HOME: { + if (_project_list->get_project_count() > 0) { + _project_list->select_project(0); + _update_project_buttons(); + } + + } break; + case Key::END: { + if (_project_list->get_project_count() > 0) { + _project_list->select_project(_project_list->get_project_count() - 1); + _update_project_buttons(); + } + + } break; + case Key::UP: { + if (k->is_shift_pressed()) { + break; + } + + int index = _project_list->get_single_selected_index(); + if (index > 0) { + _project_list->select_project(index - 1); + _project_list->ensure_project_visible(index - 1); + _update_project_buttons(); + } + + break; + } + case Key::DOWN: { + if (k->is_shift_pressed()) { + break; + } + + int index = _project_list->get_single_selected_index(); + if (index + 1 < _project_list->get_project_count()) { + _project_list->select_project(index + 1); + _project_list->ensure_project_visible(index + 1); + _update_project_buttons(); + } + + } break; + case Key::F: { + if (k->is_command_or_control_pressed()) { + this->search_box->grab_focus(); + } else { + keycode_handled = false; + } + } break; + default: { + keycode_handled = false; + } break; + } + + if (keycode_handled) { + accept_event(); + } + } } void ProjectManager::_files_dropped(PackedStringArray p_files) { @@ -2738,99 +882,23 @@ void ProjectManager::_files_dropped(PackedStringArray p_files) { _project_list->find_projects_multiple(folders); } -void ProjectManager::_on_order_option_changed(int p_idx) { - if (is_inside_tree()) { - _project_list->set_order_option(p_idx); - } -} - -void ProjectManager::_on_tab_changed(int p_tab) { -#ifndef ANDROID_ENABLED - if (p_tab == 0) { // Projects - // Automatically grab focus when the user moves from the Templates tab - // back to the Projects tab. - search_box->grab_focus(); - } - - // The Templates tab's search field is focused on display in the asset - // library editor plugin code. -#endif -} - -void ProjectManager::_on_search_term_changed(const String &p_term) { - _project_list->set_search_term(p_term); - _project_list->sort_projects(); - - // Select the first visible project in the list. - // This makes it possible to open a project without ever touching the mouse, - // as the search field is automatically focused on startup. - _project_list->select_first_visible_project(); - _update_project_buttons(); -} - -void ProjectManager::_on_search_term_submitted(const String &p_text) { - if (tabs->get_current_tab() != 0) { - return; - } - - _open_selected_projects_ask(); -} - -void ProjectManager::_open_asset_library() { - asset_library->disable_community_support(); - tabs->set_current_tab(1); -} - -void ProjectManager::_version_button_pressed() { - DisplayServer::get_singleton()->clipboard_set(version_btn->get_text()); -} - -LineEdit *ProjectManager::get_search_box() { - return search_box; -} - -void ProjectManager::add_new_tag(const String &p_tag) { - if (!tag_set.has(p_tag)) { - tag_set.insert(p_tag); - ProjectTag *tag_control = memnew(ProjectTag(p_tag)); - all_tags->add_child(tag_control); - all_tags->move_child(tag_control, -2); - tag_control->connect_button_to(callable_mp(this, &ProjectManager::_add_project_tag).bind(p_tag)); - } -} - -void ProjectList::add_search_tag(const String &p_tag) { - const String tag_string = "tag:" + p_tag; - - int exists = _search_term.find(tag_string); - if (exists > -1) { - _search_term = _search_term.erase(exists, tag_string.length() + 1); - } else if (_search_term.is_empty() || _search_term.ends_with(" ")) { - _search_term += tag_string; - } else { - _search_term += " " + tag_string; - } - ProjectManager::get_singleton()->get_search_box()->set_text(_search_term); - - sort_projects(); -} +// Object methods. ProjectManager::ProjectManager() { singleton = this; - // load settings - if (!EditorSettings::get_singleton()) { - EditorSettings::create(); - } - // Turn off some servers we aren't going to be using in the Project Manager. NavigationServer3D::get_singleton()->set_active(false); PhysicsServer3D::get_singleton()->set_active(false); PhysicsServer2D::get_singleton()->set_active(false); - EditorSettings::get_singleton()->set_optimize_save(false); //just write settings as they came - + // Initialize settings. { + if (!EditorSettings::get_singleton()) { + EditorSettings::create(); + } + EditorSettings::get_singleton()->set_optimize_save(false); // Just write settings as they come. + int display_scale = EDITOR_GET("interface/editor/display_scale"); switch (display_scale) { @@ -2862,30 +930,41 @@ ProjectManager::ProjectManager() { } EditorFileDialog::get_icon_func = &ProjectManager::_file_dialog_get_icon; EditorFileDialog::get_thumbnail_func = &ProjectManager::_file_dialog_get_thumbnail; + + EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files")); + EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int()); + + int swap_cancel_ok = EDITOR_GET("interface/editor/accept_dialog_cancel_ok_buttons"); + if (swap_cancel_ok != 0) { // 0 is auto, set in register_scene based on DisplayServer. + // Swap on means OK first. + AcceptDialog::set_swap_cancel_ok(swap_cancel_ok == 2); + } + + OS::get_singleton()->set_low_processor_usage_mode(true); } // TRANSLATORS: This refers to the application where users manage their Godot projects. DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager", "Application")); - EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files")); - EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int()); + SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped)); - int swap_cancel_ok = EDITOR_GET("interface/editor/accept_dialog_cancel_ok_buttons"); - if (swap_cancel_ok != 0) { // 0 is auto, set in register_scene based on DisplayServer. - // Swap on means OK first. - AcceptDialog::set_swap_cancel_ok(swap_cancel_ok == 2); - } + // Initialize UI. + { + int pm_root_dir = EDITOR_GET("interface/editor/ui_layout_direction"); + Control::set_root_layout_direction(pm_root_dir); + Window::set_root_layout_direction(pm_root_dir); - int pm_root_dir = EDITOR_GET("interface/editor/ui_layout_direction"); - Control::set_root_layout_direction(pm_root_dir); - Window::set_root_layout_direction(pm_root_dir); + EditorThemeManager::initialize(); + Ref<Theme> theme = EditorThemeManager::generate_theme(); + DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor))); - EditorThemeManager::initialize(); - Ref<Theme> theme = EditorThemeManager::generate_theme(); - DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor))); + set_theme(theme); + set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - set_theme(theme); - set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); + _build_icon_type_cache(theme); + } + + // Project manager layout. background_panel = memnew(Panel); add_child(background_panel); @@ -2904,139 +983,8 @@ ProjectManager::ProjectManager() { center_box->add_child(tabs); tabs->connect("tab_changed", callable_mp(this, &ProjectManager::_on_tab_changed)); - local_projects_vb = memnew(VBoxContainer); - local_projects_vb->set_name(TTR("Local Projects")); - tabs->add_child(local_projects_vb); - + // Quick settings. { - // A bar at top with buttons and options. - HBoxContainer *hb = memnew(HBoxContainer); - hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); - local_projects_vb->add_child(hb); - - create_btn = memnew(Button); - create_btn->set_text(TTR("New")); - create_btn->set_shortcut(ED_SHORTCUT("project_manager/new_project", TTR("New Project"), KeyModifierMask::CMD_OR_CTRL | Key::N)); - create_btn->connect("pressed", callable_mp(this, &ProjectManager::_new_project)); - hb->add_child(create_btn); - - import_btn = memnew(Button); - import_btn->set_text(TTR("Import")); - import_btn->set_shortcut(ED_SHORTCUT("project_manager/import_project", TTR("Import Project"), KeyModifierMask::CMD_OR_CTRL | Key::I)); - import_btn->connect("pressed", callable_mp(this, &ProjectManager::_import_project)); - hb->add_child(import_btn); - - scan_btn = memnew(Button); - scan_btn->set_text(TTR("Scan")); - scan_btn->set_shortcut(ED_SHORTCUT("project_manager/scan_projects", TTR("Scan Projects"), KeyModifierMask::CMD_OR_CTRL | Key::S)); - scan_btn->connect("pressed", callable_mp(this, &ProjectManager::_scan_projects)); - hb->add_child(scan_btn); - - loading_label = memnew(Label(TTR("Loading, please wait..."))); - loading_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); - hb->add_child(loading_label); - // The loading label is shown later. - loading_label->hide(); - - search_box = memnew(LineEdit); - search_box->set_placeholder(TTR("Filter Projects")); - search_box->set_tooltip_text(TTR("This field filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character.")); - search_box->set_clear_button_enabled(true); - search_box->connect("text_changed", callable_mp(this, &ProjectManager::_on_search_term_changed)); - search_box->connect("text_submitted", callable_mp(this, &ProjectManager::_on_search_term_submitted)); - search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); - hb->add_child(search_box); - - Label *sort_label = memnew(Label); - sort_label->set_text(TTR("Sort:")); - hb->add_child(sort_label); - - filter_option = memnew(OptionButton); - filter_option->set_clip_text(true); - filter_option->set_h_size_flags(Control::SIZE_EXPAND_FILL); - filter_option->set_stretch_ratio(0.3); - filter_option->connect("item_selected", callable_mp(this, &ProjectManager::_on_order_option_changed)); - hb->add_child(filter_option); - - Vector<String> sort_filter_titles; - sort_filter_titles.push_back(TTR("Last Edited")); - sort_filter_titles.push_back(TTR("Name")); - sort_filter_titles.push_back(TTR("Path")); - sort_filter_titles.push_back(TTR("Tags")); - - for (int i = 0; i < sort_filter_titles.size(); i++) { - filter_option->add_item(sort_filter_titles[i]); - } - } - - { - // A container for the project list and for the side bar with buttons. - HBoxContainer *search_tree_hb = memnew(HBoxContainer); - local_projects_vb->add_child(search_tree_hb); - search_tree_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL); - - search_panel = memnew(PanelContainer); - search_panel->set_h_size_flags(Control::SIZE_EXPAND_FILL); - search_tree_hb->add_child(search_panel); - - _project_list = memnew(ProjectList); - _project_list->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); - search_panel->add_child(_project_list); - _project_list->connect(ProjectList::SIGNAL_LIST_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons)); - _project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons)); - _project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask)); - - // The side bar with the edit, run, rename, etc. buttons. - VBoxContainer *tree_vb = memnew(VBoxContainer); - tree_vb->set_custom_minimum_size(Size2(120, 120)); - search_tree_hb->add_child(tree_vb); - - tree_vb->add_child(memnew(HSeparator)); - - open_btn = memnew(Button); - open_btn->set_text(TTR("Edit")); - open_btn->set_shortcut(ED_SHORTCUT("project_manager/edit_project", TTR("Edit Project"), KeyModifierMask::CMD_OR_CTRL | Key::E)); - open_btn->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects_ask)); - tree_vb->add_child(open_btn); - - run_btn = memnew(Button); - run_btn->set_text(TTR("Run")); - run_btn->set_shortcut(ED_SHORTCUT("project_manager/run_project", TTR("Run Project"), KeyModifierMask::CMD_OR_CTRL | Key::R)); - run_btn->connect("pressed", callable_mp(this, &ProjectManager::_run_project)); - tree_vb->add_child(run_btn); - - rename_btn = memnew(Button); - rename_btn->set_text(TTR("Rename")); - // The F2 shortcut isn't overridden with Enter on macOS as Enter is already used to edit a project. - rename_btn->set_shortcut(ED_SHORTCUT("project_manager/rename_project", TTR("Rename Project"), Key::F2)); - rename_btn->connect("pressed", callable_mp(this, &ProjectManager::_rename_project)); - tree_vb->add_child(rename_btn); - - manage_tags_btn = memnew(Button); - manage_tags_btn->set_text(TTR("Manage Tags")); - tree_vb->add_child(manage_tags_btn); - - erase_btn = memnew(Button); - erase_btn->set_text(TTR("Remove")); - erase_btn->set_shortcut(ED_SHORTCUT("project_manager/remove_project", TTR("Remove Project"), Key::KEY_DELETE)); - erase_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_project)); - tree_vb->add_child(erase_btn); - - erase_missing_btn = memnew(Button); - erase_missing_btn->set_text(TTR("Remove Missing")); - erase_missing_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects)); - tree_vb->add_child(erase_missing_btn); - - tree_vb->add_spacer(); - - about_btn = memnew(Button); - about_btn->set_text(TTR("About")); - about_btn->connect("pressed", callable_mp(this, &ProjectManager::_show_about)); - tree_vb->add_child(about_btn); - } - - { - // Version info and language options settings_hb = memnew(HBoxContainer); settings_hb->set_alignment(BoxContainer::ALIGNMENT_END); settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN); @@ -3106,6 +1054,140 @@ ProjectManager::ProjectManager() { center_box->add_child(settings_hb); } + // Project list view. + { + local_projects_vb = memnew(VBoxContainer); + local_projects_vb->set_name(TTR("Local Projects")); + tabs->add_child(local_projects_vb); + + // Project list's top bar. + { + HBoxContainer *hb = memnew(HBoxContainer); + hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + local_projects_vb->add_child(hb); + + create_btn = memnew(Button); + create_btn->set_text(TTR("New")); + create_btn->set_shortcut(ED_SHORTCUT("project_manager/new_project", TTR("New Project"), KeyModifierMask::CMD_OR_CTRL | Key::N)); + create_btn->connect("pressed", callable_mp(this, &ProjectManager::_new_project)); + hb->add_child(create_btn); + + import_btn = memnew(Button); + import_btn->set_text(TTR("Import")); + import_btn->set_shortcut(ED_SHORTCUT("project_manager/import_project", TTR("Import Project"), KeyModifierMask::CMD_OR_CTRL | Key::I)); + import_btn->connect("pressed", callable_mp(this, &ProjectManager::_import_project)); + hb->add_child(import_btn); + + scan_btn = memnew(Button); + scan_btn->set_text(TTR("Scan")); + scan_btn->set_shortcut(ED_SHORTCUT("project_manager/scan_projects", TTR("Scan Projects"), KeyModifierMask::CMD_OR_CTRL | Key::S)); + scan_btn->connect("pressed", callable_mp(this, &ProjectManager::_scan_projects)); + hb->add_child(scan_btn); + + loading_label = memnew(Label(TTR("Loading, please wait..."))); + loading_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); + hb->add_child(loading_label); + // The loading label is shown later. + loading_label->hide(); + + search_box = memnew(LineEdit); + search_box->set_placeholder(TTR("Filter Projects")); + search_box->set_tooltip_text(TTR("This field filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character.")); + search_box->set_clear_button_enabled(true); + search_box->connect("text_changed", callable_mp(this, &ProjectManager::_on_search_term_changed)); + search_box->connect("text_submitted", callable_mp(this, &ProjectManager::_on_search_term_submitted)); + search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); + hb->add_child(search_box); + + Label *sort_label = memnew(Label); + sort_label->set_text(TTR("Sort:")); + hb->add_child(sort_label); + + filter_option = memnew(OptionButton); + filter_option->set_clip_text(true); + filter_option->set_h_size_flags(Control::SIZE_EXPAND_FILL); + filter_option->set_stretch_ratio(0.3); + filter_option->connect("item_selected", callable_mp(this, &ProjectManager::_on_order_option_changed)); + hb->add_child(filter_option); + + Vector<String> sort_filter_titles; + sort_filter_titles.push_back(TTR("Last Edited")); + sort_filter_titles.push_back(TTR("Name")); + sort_filter_titles.push_back(TTR("Path")); + sort_filter_titles.push_back(TTR("Tags")); + + for (int i = 0; i < sort_filter_titles.size(); i++) { + filter_option->add_item(sort_filter_titles[i]); + } + } + + // Project list and its sidebar. + { + HBoxContainer *search_tree_hb = memnew(HBoxContainer); + local_projects_vb->add_child(search_tree_hb); + search_tree_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + search_panel = memnew(PanelContainer); + search_panel->set_h_size_flags(Control::SIZE_EXPAND_FILL); + search_tree_hb->add_child(search_panel); + + _project_list = memnew(ProjectList); + _project_list->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); + search_panel->add_child(_project_list); + _project_list->connect(ProjectList::SIGNAL_LIST_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons)); + _project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons)); + _project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask)); + + // The side bar with the edit, run, rename, etc. buttons. + VBoxContainer *tree_vb = memnew(VBoxContainer); + tree_vb->set_custom_minimum_size(Size2(120, 120)); + search_tree_hb->add_child(tree_vb); + + tree_vb->add_child(memnew(HSeparator)); + + open_btn = memnew(Button); + open_btn->set_text(TTR("Edit")); + open_btn->set_shortcut(ED_SHORTCUT("project_manager/edit_project", TTR("Edit Project"), KeyModifierMask::CMD_OR_CTRL | Key::E)); + open_btn->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects_ask)); + tree_vb->add_child(open_btn); + + run_btn = memnew(Button); + run_btn->set_text(TTR("Run")); + run_btn->set_shortcut(ED_SHORTCUT("project_manager/run_project", TTR("Run Project"), KeyModifierMask::CMD_OR_CTRL | Key::R)); + run_btn->connect("pressed", callable_mp(this, &ProjectManager::_run_project)); + tree_vb->add_child(run_btn); + + rename_btn = memnew(Button); + rename_btn->set_text(TTR("Rename")); + // The F2 shortcut isn't overridden with Enter on macOS as Enter is already used to edit a project. + rename_btn->set_shortcut(ED_SHORTCUT("project_manager/rename_project", TTR("Rename Project"), Key::F2)); + rename_btn->connect("pressed", callable_mp(this, &ProjectManager::_rename_project)); + tree_vb->add_child(rename_btn); + + manage_tags_btn = memnew(Button); + manage_tags_btn->set_text(TTR("Manage Tags")); + tree_vb->add_child(manage_tags_btn); + + erase_btn = memnew(Button); + erase_btn->set_text(TTR("Remove")); + erase_btn->set_shortcut(ED_SHORTCUT("project_manager/remove_project", TTR("Remove Project"), Key::KEY_DELETE)); + erase_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_project)); + tree_vb->add_child(erase_btn); + + erase_missing_btn = memnew(Button); + erase_missing_btn->set_text(TTR("Remove Missing")); + erase_missing_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects)); + tree_vb->add_child(erase_missing_btn); + + tree_vb->add_spacer(); + + about_btn = memnew(Button); + about_btn->set_text(TTR("About")); + about_btn->connect("pressed", callable_mp(this, &ProjectManager::_show_about)); + tree_vb->add_child(about_btn); + } + } + if (AssetLibraryEditorPlugin::is_available()) { asset_library = memnew(EditorAssetLibrary(true)); asset_library->set_name(TTR("Asset Library Projects")); @@ -3115,13 +1197,14 @@ ProjectManager::ProjectManager() { print_verbose("Asset Library not available (due to using Web editor, or SSL support disabled)."); } + // Dialogs. { - // Dialogs - language_restart_ask = memnew(ConfirmationDialog); - language_restart_ask->set_ok_button_text(TTR("Restart Now")); - language_restart_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_restart_confirm)); - language_restart_ask->set_cancel_button_text(TTR("Continue")); - add_child(language_restart_ask); + restart_required_dialog = memnew(ConfirmationDialog); + restart_required_dialog->set_ok_button_text(TTR("Restart Now")); + restart_required_dialog->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_restart_confirm)); + restart_required_dialog->set_cancel_button_text(TTR("Continue")); + restart_required_dialog->set_text(TTR("Settings changed!\nThe project manager must be restarted for changes to take effect.")); + add_child(restart_required_dialog); scan_dir = memnew(EditorFileDialog); scan_dir->set_previews_enabled(false); @@ -3166,7 +1249,7 @@ ProjectManager::ProjectManager() { ask_update_settings = memnew(ConfirmationDialog); ask_update_settings->set_autowrap(true); - ask_update_settings->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_confirm_update_settings)); + ask_update_settings->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects)); full_convert_button = ask_update_settings->add_button(TTR("Convert Full Project"), !GLOBAL_GET("gui/common/swap_cancel_ok")); full_convert_button->connect("pressed", callable_mp(this, &ProjectManager::_full_convert_button_pressed)); add_child(ask_update_settings); @@ -3199,12 +1282,10 @@ ProjectManager::ProjectManager() { about = memnew(EditorAbout); add_child(about); - - _build_icon_type_cache(get_theme()); } + // Tag management. { - // Tag management. tag_manage_dialog = memnew(ConfirmationDialog); add_child(tag_manage_dialog); tag_manage_dialog->set_title(TTR("Manage Project Tags")); @@ -3304,10 +1385,6 @@ ProjectManager::ProjectManager() { } } - SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped)); - - OS::get_singleton()->set_low_processor_usage_mode(true); - _update_size_limits(); } @@ -3319,42 +1396,3 @@ ProjectManager::~ProjectManager() { EditorThemeManager::finalize(); } - -void ProjectTag::_notification(int p_what) { - if (display_close && p_what == NOTIFICATION_THEME_CHANGED) { - button->set_icon(get_theme_icon(SNAME("close"), SNAME("TabBar"))); - } -} - -ProjectTag::ProjectTag(const String &p_text, bool p_display_close) { - add_theme_constant_override(SNAME("separation"), 0); - set_v_size_flags(SIZE_SHRINK_CENTER); - tag_string = p_text; - display_close = p_display_close; - - Color tag_color = Color(1, 0, 0); - tag_color.set_ok_hsl_s(0.8); - tag_color.set_ok_hsl_h(float(p_text.hash() * 10001 % UINT32_MAX) / float(UINT32_MAX)); - set_self_modulate(tag_color); - - ColorRect *cr = memnew(ColorRect); - add_child(cr); - cr->set_custom_minimum_size(Vector2(4, 0) * EDSCALE); - cr->set_color(tag_color); - - button = memnew(Button); - add_child(button); - button->set_auto_translate(false); - button->set_text(p_text.capitalize()); - button->set_focus_mode(FOCUS_NONE); - button->set_icon_alignment(HORIZONTAL_ALIGNMENT_RIGHT); - button->set_theme_type_variation(SNAME("ProjectTag")); -} - -void ProjectTag::connect_button_to(const Callable &p_callable) { - button->connect(SNAME("pressed"), p_callable, CONNECT_DEFERRED); -} - -const String ProjectTag::get_tag() const { - return tag_string; -} diff --git a/editor/project_manager.h b/editor/project_manager.h index 7b091050bd..7ed8df8a9d 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -31,315 +31,68 @@ #ifndef PROJECT_MANAGER_H #define PROJECT_MANAGER_H -#include "core/io/config_file.h" -#include "editor/editor_about.h" #include "scene/gui/dialogs.h" -#include "scene/gui/file_dialog.h" #include "scene/gui/scroll_container.h" class CheckBox; +class EditorAbout; class EditorAssetLibrary; class EditorFileDialog; class HFlowContainer; +class LineEdit; +class LinkButton; +class OptionButton; class PanelContainer; +class ProjectDialog; class ProjectList; +class TabContainer; -class ProjectDialog : public ConfirmationDialog { - GDCLASS(ProjectDialog, ConfirmationDialog); - -public: - enum Mode { - MODE_NEW, - MODE_IMPORT, - MODE_INSTALL, - MODE_RENAME, - }; - -private: - enum MessageType { - MESSAGE_ERROR, - MESSAGE_WARNING, - MESSAGE_SUCCESS, - }; - - enum InputType { - PROJECT_PATH, - INSTALL_PATH, - }; - - Mode mode = MODE_NEW; - bool is_folder_empty = true; - - Button *browse = nullptr; - Button *install_browse = nullptr; - Button *create_dir = nullptr; - Container *name_container = nullptr; - Container *path_container = nullptr; - Container *install_path_container = nullptr; - - Container *renderer_container = nullptr; - Label *renderer_info = nullptr; - HBoxContainer *default_files_container = nullptr; - Ref<ButtonGroup> renderer_button_group; - - Label *msg = nullptr; - LineEdit *project_path = nullptr; - LineEdit *project_name = nullptr; - LineEdit *install_path = nullptr; - TextureRect *status_rect = nullptr; - TextureRect *install_status_rect = nullptr; - - OptionButton *vcs_metadata_selection = nullptr; - - EditorFileDialog *fdialog = nullptr; - EditorFileDialog *fdialog_install = nullptr; - AcceptDialog *dialog_error = nullptr; - - String zip_path; - String zip_title; - String fav_dir; - - String created_folder_path; - - void _set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH); - - String _test_path(); - void _update_path(const String &p_path); - void _path_text_changed(const String &p_path); - void _path_selected(const String &p_path); - void _file_selected(const String &p_path); - void _install_path_selected(const String &p_path); - - void _browse_path(); - void _browse_install_path(); - void _create_folder(); - - void _text_changed(const String &p_text); - void _nonempty_confirmation_ok_pressed(); - void _renderer_selected(); - void _remove_created_folder(); - - void ok_pressed() override; - void cancel_pressed() override; - -protected: - void _notification(int p_what); - static void _bind_methods(); - -public: - void set_zip_path(const String &p_path); - void set_zip_title(const String &p_title); - void set_mode(Mode p_mode); - void set_project_path(const String &p_path); - - void ask_for_path_and_show(); - void show_dialog(); - - ProjectDialog(); -}; - -class ProjectListItemControl : public HBoxContainer { - GDCLASS(ProjectListItemControl, HBoxContainer) - - VBoxContainer *main_vbox = nullptr; - TextureButton *favorite_button = nullptr; - Button *explore_button = nullptr; - - TextureRect *project_icon = nullptr; - Label *project_title = nullptr; - Label *project_path = nullptr; - TextureRect *project_unsupported_features = nullptr; - HBoxContainer *tag_container = nullptr; - - bool project_is_missing = false; - bool icon_needs_reload = true; - bool is_selected = false; - bool is_hovering = false; - - void _favorite_button_pressed(); - void _explore_button_pressed(); - -protected: - void _notification(int p_what); - static void _bind_methods(); - -public: - void set_project_title(const String &p_title); - void set_project_path(const String &p_path); - void set_tags(const PackedStringArray &p_tags, ProjectList *p_parent_list); - void set_project_icon(const Ref<Texture2D> &p_icon); - void set_unsupported_features(PackedStringArray p_features); - - bool should_load_project_icon() const; - void set_selected(bool p_selected); - - void set_is_favorite(bool p_favorite); - void set_is_missing(bool p_missing); - void set_is_grayed(bool p_grayed); - - ProjectListItemControl(); -}; - -class ProjectList : public ScrollContainer { - GDCLASS(ProjectList, ScrollContainer) +class ProjectManager : public Control { + GDCLASS(ProjectManager, Control); - friend class ProjectManager; + static ProjectManager *singleton; -public: - enum FilterOption { - EDIT_DATE, - NAME, - PATH, - TAGS, - }; - - // Can often be passed by copy - struct Item { - String project_name; - String description; - PackedStringArray tags; - String tag_sort_string; - String path; - String icon; - String main_scene; - PackedStringArray unsupported_features; - uint64_t last_edited = 0; - bool favorite = false; - bool grayed = false; - bool missing = false; - int version = 0; - - ProjectListItemControl *control = nullptr; - - Item() {} - - Item(const String &p_name, - const String &p_description, - const PackedStringArray &p_tags, - const String &p_path, - const String &p_icon, - const String &p_main_scene, - const PackedStringArray &p_unsupported_features, - uint64_t p_last_edited, - bool p_favorite, - bool p_grayed, - bool p_missing, - int p_version) { - project_name = p_name; - description = p_description; - tags = p_tags; - path = p_path; - icon = p_icon; - main_scene = p_main_scene; - unsupported_features = p_unsupported_features; - last_edited = p_last_edited; - favorite = p_favorite; - grayed = p_grayed; - missing = p_missing; - version = p_version; - control = nullptr; - - PackedStringArray sorted_tags = tags; - sorted_tags.sort(); - tag_sort_string = String().join(sorted_tags); - } - - _FORCE_INLINE_ bool operator==(const Item &l) const { - return path == l.path; - } - }; - -private: - bool project_opening_initiated = false; - - String _search_term; - FilterOption _order_option = FilterOption::EDIT_DATE; - HashSet<String> _selected_project_paths; - String _last_clicked; // Project key - VBoxContainer *_scroll_children = nullptr; - int _icon_load_index = 0; - - Vector<Item> _projects; - - ConfigFile _config; - String _config_path; - - void _panel_input(const Ref<InputEvent> &p_ev, Node *p_hb); - void _favorite_pressed(Node *p_hb); - void _show_project(const String &p_path); - - void _migrate_config(); - void _scan_folder_recursive(const String &p_path, List<String> *r_projects); - - void _clear_project_selection(); - void _toggle_project(int p_index); - void _select_project_nocheck(int p_index); - void _deselect_project_nocheck(int p_index); - void _select_project_range(int p_begin, int p_end); - - void _create_project_item_control(int p_index); - void _remove_project(int p_index, bool p_update_settings); - - static Item load_project_data(const String &p_property_key, bool p_favorite); - void _update_icons_async(); - void _load_project_icon(int p_index); - - void _global_menu_new_window(const Variant &p_tag); - void _global_menu_open_project(const Variant &p_tag); + // Utility data. -protected: - void _notification(int p_what); - static void _bind_methods(); + static Ref<Texture2D> _file_dialog_get_icon(const String &p_path); + static Ref<Texture2D> _file_dialog_get_thumbnail(const String &p_path); -public: - static const char *SIGNAL_LIST_CHANGED; - static const char *SIGNAL_SELECTION_CHANGED; - static const char *SIGNAL_PROJECT_ASK_OPEN; + HashMap<String, Ref<Texture2D>> icon_type_cache; - void update_project_list(); - int get_project_count() const; + void _build_icon_type_cache(Ref<Theme> p_theme); - void find_projects(const String &p_path); - void find_projects_multiple(const PackedStringArray &p_paths); - void sort_projects(); + // Main layout. - void add_project(const String &dir_path, bool favorite); - void set_project_version(const String &p_project_path, int version); - int refresh_project(const String &dir_path); - void ensure_project_visible(int p_index); + void _update_size_limits(); - void select_project(int p_index); - void select_first_visible_project(); - void erase_selected_projects(bool p_delete_project_contents); - Vector<Item> get_selected_projects() const; - const HashSet<String> &get_selected_project_keys() const; - int get_single_selected_index() const; + Panel *background_panel = nullptr; + Button *about_btn = nullptr; + LinkButton *version_btn = nullptr; - bool is_any_project_missing() const; - void erase_missing_projects(); + ConfirmationDialog *open_templates = nullptr; + EditorAbout *about = nullptr; - void set_search_term(String p_search_term); - void add_search_tag(const String &p_tag); - void set_order_option(int p_option); + void _show_about(); + void _version_button_pressed(); - void update_dock_menu(); - void save_config(); + TabContainer *tabs = nullptr; + VBoxContainer *local_projects_vb = nullptr; + EditorAssetLibrary *asset_library = nullptr; - ProjectList(); -}; + void _on_tab_changed(int p_tab); + void _open_asset_library(); -class ProjectManager : public Control { - GDCLASS(ProjectManager, Control); + // Quick settings. - HashMap<String, Ref<Texture2D>> icon_type_cache; - void _build_icon_type_cache(Ref<Theme> p_theme); + OptionButton *language_btn = nullptr; + ConfirmationDialog *restart_required_dialog = nullptr; - static ProjectManager *singleton; + void _language_selected(int p_id); + void _restart_confirm(); + void _dim_window(); - void _update_size_limits(); + // Project list. - Panel *background_panel = nullptr; - TabContainer *tabs = nullptr; ProjectList *_project_list = nullptr; LineEdit *search_box = nullptr; @@ -356,29 +109,17 @@ class ProjectManager : public Control { Button *manage_tags_btn = nullptr; Button *erase_btn = nullptr; Button *erase_missing_btn = nullptr; - Button *about_btn = nullptr; - - VBoxContainer *local_projects_vb = nullptr; - EditorAssetLibrary *asset_library = nullptr; - - Ref<StyleBox> tag_stylebox; EditorFileDialog *scan_dir = nullptr; - ConfirmationDialog *language_restart_ask = nullptr; ConfirmationDialog *erase_ask = nullptr; Label *erase_ask_label = nullptr; // Comment out for now until we have a better warning system to // ensure users delete their project only. //CheckBox *delete_project_contents = nullptr; - ConfirmationDialog *erase_missing_ask = nullptr; ConfirmationDialog *multi_open_ask = nullptr; ConfirmationDialog *multi_run_ask = nullptr; - ConfirmationDialog *ask_full_convert_dialog = nullptr; - ConfirmationDialog *ask_update_settings = nullptr; - ConfirmationDialog *open_templates = nullptr; - EditorAbout *about = nullptr; HBoxContainer *settings_hb = nullptr; @@ -386,30 +127,13 @@ class ProjectManager : public Control { AcceptDialog *dialog_error = nullptr; ProjectDialog *npdialog = nullptr; - Button *full_convert_button = nullptr; - OptionButton *language_btn = nullptr; - LinkButton *version_btn = nullptr; - - HashSet<String> tag_set; - PackedStringArray current_project_tags; - PackedStringArray forbidden_tag_characters{ "/", "\\", "-" }; - ConfirmationDialog *tag_manage_dialog = nullptr; - HFlowContainer *project_tags = nullptr; - HFlowContainer *all_tags = nullptr; - Label *tag_edit_error = nullptr; - Button *create_tag_btn = nullptr; - ConfirmationDialog *create_tag_dialog = nullptr; - LineEdit *new_tag_name = nullptr; - Label *tag_error = nullptr; - - void _open_asset_library(); void _scan_projects(); void _run_project(); void _run_project_confirm(); void _open_selected_projects(); void _open_selected_projects_ask(); - void _full_convert_button_pressed(); - void _perform_full_project_conversion(); + + void _install_project(const String &p_zip_path, const String &p_title); void _import_project(); void _new_project(); void _rename_project(); @@ -417,11 +141,30 @@ class ProjectManager : public Control { void _erase_missing_projects(); void _erase_project_confirm(); void _erase_missing_projects_confirm(); - void _show_about(); void _update_project_buttons(); - void _language_selected(int p_id); - void _restart_confirm(); - void _confirm_update_settings(); + + void _on_project_created(const String &dir); + void _on_projects_updated(); + + void _on_order_option_changed(int p_idx); + void _on_search_term_changed(const String &p_term); + void _on_search_term_submitted(const String &p_text); + + // Project tag management. + + HashSet<String> tag_set; + PackedStringArray current_project_tags; + PackedStringArray forbidden_tag_characters{ "/", "\\", "-" }; + + ConfirmationDialog *tag_manage_dialog = nullptr; + HFlowContainer *project_tags = nullptr; + HFlowContainer *all_tags = nullptr; + Label *tag_edit_error = nullptr; + + Button *create_tag_btn = nullptr; + ConfirmationDialog *create_tag_dialog = nullptr; + LineEdit *new_tag_name = nullptr; + Label *tag_error = nullptr; void _manage_project_tags(); void _add_project_tag(const String &p_tag); @@ -430,23 +173,20 @@ class ProjectManager : public Control { void _set_new_tag_name(const String p_name); void _create_new_tag(); - void _on_project_created(const String &dir); - void _on_projects_updated(); + // Project converter/migration tool. - void _install_project(const String &p_zip_path, const String &p_title); + ConfirmationDialog *ask_full_convert_dialog = nullptr; + ConfirmationDialog *ask_update_settings = nullptr; + Button *full_convert_button = nullptr; - void _dim_window(); - virtual void shortcut_input(const Ref<InputEvent> &p_ev) override; - void _files_dropped(PackedStringArray p_files); + void _full_convert_button_pressed(); + void _perform_full_project_conversion(); - void _version_button_pressed(); - void _on_order_option_changed(int p_idx); - void _on_tab_changed(int p_tab); - void _on_search_term_changed(const String &p_term); - void _on_search_term_submitted(const String &p_text); + // Input and I/O. - static Ref<Texture2D> _file_dialog_get_icon(const String &p_path); - static Ref<Texture2D> _file_dialog_get_thumbnail(const String &p_path); + virtual void shortcut_input(const Ref<InputEvent> &p_ev) override; + + void _files_dropped(PackedStringArray p_files); protected: void _notification(int p_what); @@ -454,28 +194,16 @@ protected: public: static ProjectManager *get_singleton() { return singleton; } + // Project list. + LineEdit *get_search_box(); + + // Project tag management. + void add_new_tag(const String &p_tag); ProjectManager(); ~ProjectManager(); }; -class ProjectTag : public HBoxContainer { - GDCLASS(ProjectTag, HBoxContainer); - - String tag_string; - Button *button = nullptr; - bool display_close = false; - -protected: - void _notification(int p_what); - -public: - ProjectTag(const String &p_text, bool p_display_close = false); - - void connect_button_to(const Callable &p_callable); - const String get_tag() const; -}; - #endif // PROJECT_MANAGER_H diff --git a/editor/project_manager/SCsub b/editor/project_manager/SCsub new file mode 100644 index 0000000000..359d04e5df --- /dev/null +++ b/editor/project_manager/SCsub @@ -0,0 +1,5 @@ +#!/usr/bin/env python + +Import("env") + +env.add_source_files(env.editor_sources, "*.cpp") diff --git a/editor/project_manager/project_dialog.cpp b/editor/project_manager/project_dialog.cpp new file mode 100644 index 0000000000..f773e6f696 --- /dev/null +++ b/editor/project_manager/project_dialog.cpp @@ -0,0 +1,977 @@ +/**************************************************************************/ +/* project_dialog.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "project_dialog.h" + +#include "core/config/project_settings.h" +#include "core/io/dir_access.h" +#include "core/io/zip_io.h" +#include "core/version.h" +#include "editor/editor_settings.h" +#include "editor/editor_string_names.h" +#include "editor/editor_vcs_interface.h" +#include "editor/gui/editor_file_dialog.h" +#include "editor/themes/editor_icons.h" +#include "editor/themes/editor_scale.h" +#include "scene/gui/check_box.h" +#include "scene/gui/line_edit.h" +#include "scene/gui/option_button.h" +#include "scene/gui/separator.h" +#include "scene/gui/texture_rect.h" + +void ProjectDialog::_set_message(const String &p_msg, MessageType p_type, InputType input_type) { + msg->set_text(p_msg); + Ref<Texture2D> current_path_icon = status_rect->get_texture(); + Ref<Texture2D> current_install_icon = install_status_rect->get_texture(); + Ref<Texture2D> new_icon; + + switch (p_type) { + case MESSAGE_ERROR: { + msg->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), EditorStringName(Editor))); + msg->set_modulate(Color(1, 1, 1, 1)); + new_icon = get_editor_theme_icon(SNAME("StatusError")); + + } break; + case MESSAGE_WARNING: { + msg->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), EditorStringName(Editor))); + msg->set_modulate(Color(1, 1, 1, 1)); + new_icon = get_editor_theme_icon(SNAME("StatusWarning")); + + } break; + case MESSAGE_SUCCESS: { + msg->remove_theme_color_override("font_color"); + msg->set_modulate(Color(1, 1, 1, 0)); + new_icon = get_editor_theme_icon(SNAME("StatusSuccess")); + + } break; + } + + if (current_path_icon != new_icon && input_type == PROJECT_PATH) { + status_rect->set_texture(new_icon); + } else if (current_install_icon != new_icon && input_type == INSTALL_PATH) { + install_status_rect->set_texture(new_icon); + } +} + +static bool is_zip_file(Ref<DirAccess> p_d, const String &p_path) { + return p_path.ends_with(".zip") && p_d->file_exists(p_path); +} + +String ProjectDialog::_test_path() { + Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + const String base_path = project_path->get_text(); + String valid_path, valid_install_path; + bool is_zip = false; + if (d->change_dir(base_path) == OK) { + valid_path = base_path; + } else if (is_zip_file(d, base_path)) { + valid_path = base_path; + is_zip = true; + } else if (d->change_dir(base_path.strip_edges()) == OK) { + valid_path = base_path.strip_edges(); + } else if (is_zip_file(d, base_path.strip_edges())) { + valid_path = base_path.strip_edges(); + is_zip = true; + } + + if (valid_path.is_empty()) { + _set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + return ""; + } + + if (mode == MODE_IMPORT && is_zip) { + if (d->change_dir(install_path->get_text()) == OK) { + valid_install_path = install_path->get_text(); + } else if (d->change_dir(install_path->get_text().strip_edges()) == OK) { + valid_install_path = install_path->get_text().strip_edges(); + } + + if (valid_install_path.is_empty()) { + _set_message(TTR("The install path specified doesn't exist."), MESSAGE_ERROR, INSTALL_PATH); + get_ok_button()->set_disabled(true); + return ""; + } + } + + if (mode == MODE_IMPORT || mode == MODE_RENAME) { + if (!d->file_exists("project.godot")) { + if (is_zip) { + Ref<FileAccess> io_fa; + zlib_filefunc_def io = zipio_create_io(&io_fa); + + unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io); + if (!pkg) { + _set_message(TTR("Error opening package file (it's not in ZIP format)."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + unzClose(pkg); + return ""; + } + + int ret = unzGoToFirstFile(pkg); + while (ret == UNZ_OK) { + unz_file_info info; + char fname[16384]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); + if (ret != UNZ_OK) { + break; + } + + if (String::utf8(fname).ends_with("project.godot")) { + break; + } + + ret = unzGoToNextFile(pkg); + } + + if (ret == UNZ_END_OF_LIST_OF_FILE) { + _set_message(TTR("Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + unzClose(pkg); + return ""; + } + + unzClose(pkg); + + // check if the specified install folder is empty, even though this is not an error, it is good to check here + d->list_dir_begin(); + is_folder_empty = true; + String n = d->get_next(); + while (!n.is_empty()) { + if (!n.begins_with(".")) { + // Allow `.`, `..` (reserved current/parent folder names) + // and hidden files/folders to be present. + // For instance, this lets users initialize a Git repository + // and still be able to create a project in the directory afterwards. + is_folder_empty = false; + break; + } + n = d->get_next(); + } + d->list_dir_end(); + + if (!is_folder_empty) { + _set_message(TTR("Please choose an empty install folder."), MESSAGE_WARNING, INSTALL_PATH); + get_ok_button()->set_disabled(true); + return ""; + } + + } else { + _set_message(TTR("Please choose a \"project.godot\", a directory with it, or a \".zip\" file."), MESSAGE_ERROR); + install_path_container->hide(); + get_ok_button()->set_disabled(true); + return ""; + } + + } else if (is_zip) { + _set_message(TTR("The install directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH); + get_ok_button()->set_disabled(true); + return ""; + } + + } else { + // Check if the specified folder is empty, even though this is not an error, it is good to check here. + d->list_dir_begin(); + is_folder_empty = true; + String n = d->get_next(); + while (!n.is_empty()) { + if (!n.begins_with(".")) { + // Allow `.`, `..` (reserved current/parent folder names) + // and hidden files/folders to be present. + // For instance, this lets users initialize a Git repository + // and still be able to create a project in the directory afterwards. + is_folder_empty = false; + break; + } + n = d->get_next(); + } + d->list_dir_end(); + + if (!is_folder_empty) { + if (valid_path == OS::get_singleton()->get_environment("HOME") || valid_path == OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS) || valid_path == OS::get_singleton()->get_executable_path().get_base_dir()) { + _set_message(TTR("You cannot save a project in the selected path. Please make a new folder or choose a new path."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + return ""; + } + + _set_message(TTR("The selected path is not empty. Choosing an empty folder is highly recommended."), MESSAGE_WARNING); + get_ok_button()->set_disabled(false); + return valid_path; + } + } + + _set_message(""); + _set_message("", MESSAGE_SUCCESS, INSTALL_PATH); + get_ok_button()->set_disabled(false); + return valid_path; +} + +void ProjectDialog::_update_path(const String &p_path) { + String sp = _test_path(); + if (!sp.is_empty()) { + // If the project name is empty or default, infer the project name from the selected folder name + if (project_name->get_text().strip_edges().is_empty() || project_name->get_text().strip_edges() == TTR("New Game Project")) { + sp = sp.replace("\\", "/"); + int lidx = sp.rfind("/"); + + if (lidx != -1) { + sp = sp.substr(lidx + 1, sp.length()).capitalize(); + } + if (sp.is_empty() && mode == MODE_IMPORT) { + sp = TTR("Imported Project"); + } + + project_name->set_text(sp); + _text_changed(sp); + } + } + + if (!created_folder_path.is_empty() && created_folder_path != p_path) { + _remove_created_folder(); + } +} + +void ProjectDialog::_path_text_changed(const String &p_path) { + Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + if (mode == MODE_IMPORT && is_zip_file(d, p_path)) { + install_path->set_text(p_path.get_base_dir()); + install_path_container->show(); + } else if (mode == MODE_IMPORT && is_zip_file(d, p_path.strip_edges())) { + install_path->set_text(p_path.strip_edges().get_base_dir()); + install_path_container->show(); + } else { + install_path_container->hide(); + } + + _update_path(p_path.simplify_path()); +} + +void ProjectDialog::_file_selected(const String &p_path) { + // If not already shown. + show_dialog(); + + String p = p_path; + if (mode == MODE_IMPORT) { + if (p.ends_with("project.godot")) { + p = p.get_base_dir(); + install_path_container->hide(); + get_ok_button()->set_disabled(false); + } else if (p.ends_with(".zip")) { + install_path->set_text(p.get_base_dir()); + install_path_container->show(); + get_ok_button()->set_disabled(false); + } else { + _set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR); + get_ok_button()->set_disabled(true); + return; + } + } + + String sp = p.simplify_path(); + project_path->set_text(sp); + _update_path(sp); + if (p.ends_with(".zip")) { + callable_mp((Control *)install_path, &Control::grab_focus).call_deferred(); + } else { + callable_mp((Control *)get_ok_button(), &Control::grab_focus).call_deferred(); + } +} + +void ProjectDialog::_path_selected(const String &p_path) { + // If not already shown. + show_dialog(); + + String sp = p_path.simplify_path(); + project_path->set_text(sp); + _update_path(sp); + callable_mp((Control *)get_ok_button(), &Control::grab_focus).call_deferred(); +} + +void ProjectDialog::_install_path_selected(const String &p_path) { + String sp = p_path.simplify_path(); + install_path->set_text(sp); + _update_path(sp); + callable_mp((Control *)get_ok_button(), &Control::grab_focus).call_deferred(); +} + +void ProjectDialog::_browse_path() { + fdialog->set_current_dir(project_path->get_text()); + + if (mode == MODE_IMPORT) { + fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_ANY); + fdialog->clear_filters(); + fdialog->add_filter("project.godot", vformat("%s %s", VERSION_NAME, TTR("Project"))); + fdialog->add_filter("*.zip", TTR("ZIP File")); + } else { + fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); + } + fdialog->popup_file_dialog(); +} + +void ProjectDialog::_browse_install_path() { + fdialog_install->set_current_dir(install_path->get_text()); + fdialog_install->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR); + fdialog_install->popup_file_dialog(); +} + +void ProjectDialog::_create_folder() { + const String project_name_no_edges = project_name->get_text().strip_edges(); + if (project_name_no_edges.is_empty() || !created_folder_path.is_empty() || project_name_no_edges.ends_with(".")) { + _set_message(TTR("Invalid project name."), MESSAGE_WARNING); + return; + } + + Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + if (d->change_dir(project_path->get_text()) == OK) { + if (!d->dir_exists(project_name_no_edges)) { + if (d->make_dir(project_name_no_edges) == OK) { + d->change_dir(project_name_no_edges); + String dir_str = d->get_current_dir(); + project_path->set_text(dir_str); + _update_path(dir_str); + created_folder_path = d->get_current_dir(); + create_dir->set_disabled(true); + } else { + dialog_error->set_text(TTR("Couldn't create folder.")); + dialog_error->popup_centered(); + } + } else { + dialog_error->set_text(TTR("There is already a folder in this path with the specified name.")); + dialog_error->popup_centered(); + } + } +} + +void ProjectDialog::_text_changed(const String &p_text) { + if (mode != MODE_NEW) { + return; + } + + _test_path(); + + if (p_text.strip_edges().is_empty()) { + _set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR); + } +} + +void ProjectDialog::_nonempty_confirmation_ok_pressed() { + is_folder_empty = true; + ok_pressed(); +} + +void ProjectDialog::_renderer_selected() { + ERR_FAIL_NULL(renderer_button_group->get_pressed_button()); + + String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); + + if (renderer_type == "forward_plus") { + renderer_info->set_text( + String::utf8("• ") + TTR("Supports desktop platforms only.") + + String::utf8("\n• ") + TTR("Advanced 3D graphics available.") + + String::utf8("\n• ") + TTR("Can scale to large complex scenes.") + + String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + + String::utf8("\n• ") + TTR("Slower rendering of simple scenes.")); + } else if (renderer_type == "mobile") { + renderer_info->set_text( + String::utf8("• ") + TTR("Supports desktop + mobile platforms.") + + String::utf8("\n• ") + TTR("Less advanced 3D graphics.") + + String::utf8("\n• ") + TTR("Less scalable for complex scenes.") + + String::utf8("\n• ") + TTR("Uses RenderingDevice backend.") + + String::utf8("\n• ") + TTR("Fast rendering of simple scenes.")); + } else if (renderer_type == "gl_compatibility") { + renderer_info->set_text( + String::utf8("• ") + TTR("Supports desktop, mobile + web platforms.") + + String::utf8("\n• ") + TTR("Least advanced 3D graphics (currently work-in-progress).") + + String::utf8("\n• ") + TTR("Intended for low-end/older devices.") + + String::utf8("\n• ") + TTR("Uses OpenGL 3 backend (OpenGL 3.3/ES 3.0/WebGL2).") + + String::utf8("\n• ") + TTR("Fastest rendering of simple scenes.")); + } else { + WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); + } +} + +void ProjectDialog::_remove_created_folder() { + if (!created_folder_path.is_empty()) { + Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + d->remove(created_folder_path); + + create_dir->set_disabled(false); + created_folder_path = ""; + } +} + +void ProjectDialog::ok_pressed() { + String dir = project_path->get_text(); + + if (mode == MODE_RENAME) { + String dir2 = _test_path(); + if (dir2.is_empty()) { + _set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR); + return; + } + + // Load project.godot as ConfigFile to set the new name. + ConfigFile cfg; + String project_godot = dir2.path_join("project.godot"); + Error err = cfg.load(project_godot); + if (err != OK) { + _set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); + } else { + cfg.set_value("application", "config/name", project_name->get_text().strip_edges()); + err = cfg.save(project_godot); + if (err != OK) { + _set_message(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err), MESSAGE_ERROR); + } + } + + hide(); + emit_signal(SNAME("projects_updated")); + + } else { + if (mode == MODE_IMPORT) { + if (project_path->get_text().ends_with(".zip")) { + mode = MODE_INSTALL; + ok_pressed(); + + return; + } + + } else { + if (mode == MODE_NEW) { + // Before we create a project, check that the target folder is empty. + // If not, we need to ask the user if they're sure they want to do this. + if (!is_folder_empty) { + ConfirmationDialog *cd = memnew(ConfirmationDialog); + cd->set_title(TTR("Warning: This folder is not empty")); + cd->set_text(TTR("You are about to create a Godot project in a non-empty folder.\nThe entire contents of this folder will be imported as project resources!\n\nAre you sure you wish to continue?")); + cd->get_ok_button()->connect("pressed", callable_mp(this, &ProjectDialog::_nonempty_confirmation_ok_pressed)); + get_parent()->add_child(cd); + cd->popup_centered(); + cd->grab_focus(); + return; + } + PackedStringArray project_features = ProjectSettings::get_required_features(); + ProjectSettings::CustomMap initial_settings; + + // Be sure to change this code if/when renderers are changed. + // Default values are "forward_plus" for the main setting, "mobile" for the mobile override, + // and "gl_compatibility" for the web override. + String renderer_type = renderer_button_group->get_pressed_button()->get_meta(SNAME("rendering_method")); + initial_settings["rendering/renderer/rendering_method"] = renderer_type; + + EditorSettings::get_singleton()->set("project_manager/default_renderer", renderer_type); + EditorSettings::get_singleton()->save(); + + if (renderer_type == "forward_plus") { + project_features.push_back("Forward Plus"); + } else if (renderer_type == "mobile") { + project_features.push_back("Mobile"); + } else if (renderer_type == "gl_compatibility") { + project_features.push_back("GL Compatibility"); + // Also change the default rendering method for the mobile override. + initial_settings["rendering/renderer/rendering_method.mobile"] = "gl_compatibility"; + } else { + WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub."); + } + + project_features.sort(); + initial_settings["application/config/features"] = project_features; + initial_settings["application/config/name"] = project_name->get_text().strip_edges(); + initial_settings["application/config/icon"] = "res://icon.svg"; + + if (ProjectSettings::get_singleton()->save_custom(dir.path_join("project.godot"), initial_settings, Vector<String>(), false) != OK) { + _set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); + } else { + // Store default project icon in SVG format. + Error err; + Ref<FileAccess> fa_icon = FileAccess::open(dir.path_join("icon.svg"), FileAccess::WRITE, &err); + fa_icon->store_string(get_default_project_icon()); + + if (err != OK) { + _set_message(TTR("Couldn't create icon.svg in project path."), MESSAGE_ERROR); + } + + EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), dir); + } + } else if (mode == MODE_INSTALL) { + if (project_path->get_text().ends_with(".zip")) { + dir = install_path->get_text(); + zip_path = project_path->get_text(); + } + + Ref<FileAccess> io_fa; + zlib_filefunc_def io = zipio_create_io(&io_fa); + + unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); + if (!pkg) { + dialog_error->set_text(TTR("Error opening package file, not in ZIP format.")); + dialog_error->popup_centered(); + return; + } + + // Find the zip_root + String zip_root; + int ret = unzGoToFirstFile(pkg); + while (ret == UNZ_OK) { + unz_file_info info; + char fname[16384]; + unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); + + String name = String::utf8(fname); + if (name.ends_with("project.godot")) { + zip_root = name.substr(0, name.rfind("project.godot")); + break; + } + + ret = unzGoToNextFile(pkg); + } + + ret = unzGoToFirstFile(pkg); + + Vector<String> failed_files; + + while (ret == UNZ_OK) { + //get filename + unz_file_info info; + char fname[16384]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); + if (ret != UNZ_OK) { + break; + } + + String path = String::utf8(fname); + + if (path.is_empty() || path == zip_root || !zip_root.is_subsequence_of(path)) { + // + } else if (path.ends_with("/")) { // a dir + path = path.substr(0, path.length() - 1); + String rel_path = path.substr(zip_root.length()); + + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + da->make_dir(dir.path_join(rel_path)); + } else { + Vector<uint8_t> uncomp_data; + uncomp_data.resize(info.uncompressed_size); + String rel_path = path.substr(zip_root.length()); + + //read + unzOpenCurrentFile(pkg); + ret = unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size()); + ERR_BREAK_MSG(ret < 0, vformat("An error occurred while attempting to read from file: %s. This file will not be used.", rel_path)); + unzCloseCurrentFile(pkg); + + Ref<FileAccess> f = FileAccess::open(dir.path_join(rel_path), FileAccess::WRITE); + if (f.is_valid()) { + f->store_buffer(uncomp_data.ptr(), uncomp_data.size()); + } else { + failed_files.push_back(rel_path); + } + } + + ret = unzGoToNextFile(pkg); + } + + unzClose(pkg); + + if (failed_files.size()) { + String err_msg = TTR("The following files failed extraction from package:") + "\n\n"; + for (int i = 0; i < failed_files.size(); i++) { + if (i > 15) { + err_msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; + break; + } + err_msg += failed_files[i] + "\n"; + } + + dialog_error->set_text(err_msg); + dialog_error->popup_centered(); + + } else if (!project_path->get_text().ends_with(".zip")) { + dialog_error->set_text(TTR("Package installed successfully!")); + dialog_error->popup_centered(); + } + } + } + + dir = dir.replace("\\", "/"); + if (dir.ends_with("/")) { + dir = dir.substr(0, dir.length() - 1); + } + + hide(); + emit_signal(SNAME("project_created"), dir); + } +} + +void ProjectDialog::cancel_pressed() { + _remove_created_folder(); + + project_path->clear(); + _update_path(""); + project_name->clear(); + _text_changed(""); + + if (status_rect->get_texture() == get_editor_theme_icon(SNAME("StatusError"))) { + msg->show(); + } + + if (install_status_rect->get_texture() == get_editor_theme_icon(SNAME("StatusError"))) { + msg->show(); + } +} + +void ProjectDialog::set_zip_path(const String &p_path) { + zip_path = p_path; +} + +void ProjectDialog::set_zip_title(const String &p_title) { + zip_title = p_title; +} + +void ProjectDialog::set_mode(Mode p_mode) { + mode = p_mode; +} + +void ProjectDialog::set_project_path(const String &p_path) { + project_path->set_text(p_path); +} + +void ProjectDialog::ask_for_path_and_show() { + // Workaround: for the file selection dialog content to be rendered we need to show its parent dialog. + show_dialog(); + _set_message(""); + + _browse_path(); +} + +void ProjectDialog::show_dialog() { + if (mode == MODE_RENAME) { + project_path->set_editable(false); + browse->hide(); + install_browse->hide(); + + set_title(TTR("Rename Project")); + set_ok_button_text(TTR("Rename")); + name_container->show(); + status_rect->hide(); + msg->hide(); + install_path_container->hide(); + install_status_rect->hide(); + renderer_container->hide(); + default_files_container->hide(); + get_ok_button()->set_disabled(false); + + // Fetch current name from project.godot to prefill the text input. + ConfigFile cfg; + String project_godot = project_path->get_text().path_join("project.godot"); + Error err = cfg.load(project_godot); + if (err != OK) { + _set_message(vformat(TTR("Couldn't load project at '%s' (error %d). It may be missing or corrupted."), project_godot, err), MESSAGE_ERROR); + status_rect->show(); + msg->show(); + get_ok_button()->set_disabled(true); + } else { + String cur_name = cfg.get_value("application", "config/name", ""); + project_name->set_text(cur_name); + _text_changed(cur_name); + } + + callable_mp((Control *)project_name, &Control::grab_focus).call_deferred(); + + create_dir->hide(); + + } else { + fav_dir = EDITOR_GET("filesystem/directories/default_project_path"); + if (!fav_dir.is_empty()) { + project_path->set_text(fav_dir); + fdialog->set_current_dir(fav_dir); + } else { + Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + project_path->set_text(d->get_current_dir()); + fdialog->set_current_dir(d->get_current_dir()); + } + + if (project_name->get_text().is_empty()) { + String proj = TTR("New Game Project"); + project_name->set_text(proj); + _text_changed(proj); + } + + project_path->set_editable(true); + browse->set_disabled(false); + browse->show(); + install_browse->set_disabled(false); + install_browse->show(); + create_dir->show(); + status_rect->show(); + install_status_rect->show(); + msg->show(); + + if (mode == MODE_IMPORT) { + set_title(TTR("Import Existing Project")); + set_ok_button_text(TTR("Import & Edit")); + name_container->hide(); + install_path_container->hide(); + renderer_container->hide(); + default_files_container->hide(); + project_path->grab_focus(); + + } else if (mode == MODE_NEW) { + set_title(TTR("Create New Project")); + set_ok_button_text(TTR("Create & Edit")); + name_container->show(); + install_path_container->hide(); + renderer_container->show(); + default_files_container->show(); + callable_mp((Control *)project_name, &Control::grab_focus).call_deferred(); + callable_mp(project_name, &LineEdit::select_all).call_deferred(); + + } else if (mode == MODE_INSTALL) { + set_title(TTR("Install Project:") + " " + zip_title); + set_ok_button_text(TTR("Install & Edit")); + project_name->set_text(zip_title); + name_container->show(); + install_path_container->hide(); + renderer_container->hide(); + default_files_container->hide(); + project_path->grab_focus(); + } + + _test_path(); + } + + popup_centered(Size2(500, 0) * EDSCALE); +} + +void ProjectDialog::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_WM_CLOSE_REQUEST: { + _remove_created_folder(); + } break; + } +} + +void ProjectDialog::_bind_methods() { + ADD_SIGNAL(MethodInfo("project_created")); + ADD_SIGNAL(MethodInfo("projects_updated")); +} + +ProjectDialog::ProjectDialog() { + VBoxContainer *vb = memnew(VBoxContainer); + add_child(vb); + + name_container = memnew(VBoxContainer); + vb->add_child(name_container); + + Label *l = memnew(Label); + l->set_text(TTR("Project Name:")); + name_container->add_child(l); + + HBoxContainer *pnhb = memnew(HBoxContainer); + name_container->add_child(pnhb); + + project_name = memnew(LineEdit); + project_name->set_h_size_flags(Control::SIZE_EXPAND_FILL); + pnhb->add_child(project_name); + + create_dir = memnew(Button); + pnhb->add_child(create_dir); + create_dir->set_text(TTR("Create Folder")); + create_dir->connect("pressed", callable_mp(this, &ProjectDialog::_create_folder)); + + path_container = memnew(VBoxContainer); + vb->add_child(path_container); + + l = memnew(Label); + l->set_text(TTR("Project Path:")); + path_container->add_child(l); + + HBoxContainer *pphb = memnew(HBoxContainer); + path_container->add_child(pphb); + + project_path = memnew(LineEdit); + project_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); + project_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); + pphb->add_child(project_path); + + install_path_container = memnew(VBoxContainer); + vb->add_child(install_path_container); + + l = memnew(Label); + l->set_text(TTR("Project Installation Path:")); + install_path_container->add_child(l); + + HBoxContainer *iphb = memnew(HBoxContainer); + install_path_container->add_child(iphb); + + install_path = memnew(LineEdit); + install_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); + install_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); + iphb->add_child(install_path); + + // status icon + status_rect = memnew(TextureRect); + status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); + pphb->add_child(status_rect); + + browse = memnew(Button); + browse->set_text(TTR("Browse")); + browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_path)); + pphb->add_child(browse); + + // install status icon + install_status_rect = memnew(TextureRect); + install_status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); + iphb->add_child(install_status_rect); + + install_browse = memnew(Button); + install_browse->set_text(TTR("Browse")); + install_browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_install_path)); + iphb->add_child(install_browse); + + msg = memnew(Label); + msg->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + msg->set_custom_minimum_size(Size2(200, 0) * EDSCALE); + vb->add_child(msg); + + // Renderer selection. + renderer_container = memnew(VBoxContainer); + vb->add_child(renderer_container); + l = memnew(Label); + l->set_text(TTR("Renderer:")); + renderer_container->add_child(l); + HBoxContainer *rshc = memnew(HBoxContainer); + renderer_container->add_child(rshc); + renderer_button_group.instantiate(); + + // Left hand side, used for checkboxes to select renderer. + Container *rvb = memnew(VBoxContainer); + rshc->add_child(rvb); + + String default_renderer_type = "forward_plus"; + if (EditorSettings::get_singleton()->has_setting("project_manager/default_renderer")) { + default_renderer_type = EditorSettings::get_singleton()->get_setting("project_manager/default_renderer"); + } + + Button *rs_button = memnew(CheckBox); + rs_button->set_button_group(renderer_button_group); + rs_button->set_text(TTR("Forward+")); +#if defined(WEB_ENABLED) + rs_button->set_disabled(true); +#endif + rs_button->set_meta(SNAME("rendering_method"), "forward_plus"); + rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rvb->add_child(rs_button); + if (default_renderer_type == "forward_plus") { + rs_button->set_pressed(true); + } + rs_button = memnew(CheckBox); + rs_button->set_button_group(renderer_button_group); + rs_button->set_text(TTR("Mobile")); +#if defined(WEB_ENABLED) + rs_button->set_disabled(true); +#endif + rs_button->set_meta(SNAME("rendering_method"), "mobile"); + rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rvb->add_child(rs_button); + if (default_renderer_type == "mobile") { + rs_button->set_pressed(true); + } + rs_button = memnew(CheckBox); + rs_button->set_button_group(renderer_button_group); + rs_button->set_text(TTR("Compatibility")); +#if !defined(GLES3_ENABLED) + rs_button->set_disabled(true); +#endif + rs_button->set_meta(SNAME("rendering_method"), "gl_compatibility"); + rs_button->connect("pressed", callable_mp(this, &ProjectDialog::_renderer_selected)); + rvb->add_child(rs_button); +#if defined(GLES3_ENABLED) + if (default_renderer_type == "gl_compatibility") { + rs_button->set_pressed(true); + } +#endif + rshc->add_child(memnew(VSeparator)); + + // Right hand side, used for text explaining each choice. + rvb = memnew(VBoxContainer); + rvb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + rshc->add_child(rvb); + renderer_info = memnew(Label); + renderer_info->set_modulate(Color(1, 1, 1, 0.7)); + rvb->add_child(renderer_info); + _renderer_selected(); + + l = memnew(Label); + l->set_text(TTR("The renderer can be changed later, but scenes may need to be adjusted.")); + // Add some extra spacing to separate it from the list above and the buttons below. + l->set_custom_minimum_size(Size2(0, 40) * EDSCALE); + l->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); + l->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); + l->set_modulate(Color(1, 1, 1, 0.7)); + renderer_container->add_child(l); + + default_files_container = memnew(HBoxContainer); + vb->add_child(default_files_container); + l = memnew(Label); + l->set_text(TTR("Version Control Metadata:")); + default_files_container->add_child(l); + vcs_metadata_selection = memnew(OptionButton); + vcs_metadata_selection->set_custom_minimum_size(Size2(100, 20)); + vcs_metadata_selection->add_item(TTR("None"), (int)EditorVCSInterface::VCSMetadata::NONE); + vcs_metadata_selection->add_item(TTR("Git"), (int)EditorVCSInterface::VCSMetadata::GIT); + vcs_metadata_selection->select((int)EditorVCSInterface::VCSMetadata::GIT); + default_files_container->add_child(vcs_metadata_selection); + Control *spacer = memnew(Control); + spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL); + default_files_container->add_child(spacer); + + fdialog = memnew(EditorFileDialog); + fdialog->set_previews_enabled(false); //Crucial, otherwise the engine crashes. + fdialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + fdialog_install = memnew(EditorFileDialog); + fdialog_install->set_previews_enabled(false); //Crucial, otherwise the engine crashes. + fdialog_install->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + add_child(fdialog); + add_child(fdialog_install); + + project_name->connect("text_changed", callable_mp(this, &ProjectDialog::_text_changed)); + project_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed)); + install_path->connect("text_changed", callable_mp(this, &ProjectDialog::_update_path)); + fdialog->connect("dir_selected", callable_mp(this, &ProjectDialog::_path_selected)); + fdialog->connect("file_selected", callable_mp(this, &ProjectDialog::_file_selected)); + fdialog_install->connect("dir_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); + fdialog_install->connect("file_selected", callable_mp(this, &ProjectDialog::_install_path_selected)); + + set_hide_on_ok(false); + + dialog_error = memnew(AcceptDialog); + add_child(dialog_error); +} diff --git a/editor/project_manager/project_dialog.h b/editor/project_manager/project_dialog.h new file mode 100644 index 0000000000..dcc5cf71f8 --- /dev/null +++ b/editor/project_manager/project_dialog.h @@ -0,0 +1,136 @@ +/**************************************************************************/ +/* project_dialog.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef PROJECT_DIALOG_H +#define PROJECT_DIALOG_H + +#include "scene/gui/dialogs.h" + +class Button; +class EditorFileDialog; +class LineEdit; +class OptionButton; +class TextureRect; + +class ProjectDialog : public ConfirmationDialog { + GDCLASS(ProjectDialog, ConfirmationDialog); + +public: + enum Mode { + MODE_NEW, + MODE_IMPORT, + MODE_INSTALL, + MODE_RENAME, + }; + +private: + enum MessageType { + MESSAGE_ERROR, + MESSAGE_WARNING, + MESSAGE_SUCCESS, + }; + + enum InputType { + PROJECT_PATH, + INSTALL_PATH, + }; + + Mode mode = MODE_NEW; + bool is_folder_empty = true; + + Button *browse = nullptr; + Button *install_browse = nullptr; + Button *create_dir = nullptr; + VBoxContainer *name_container = nullptr; + VBoxContainer *path_container = nullptr; + VBoxContainer *install_path_container = nullptr; + + VBoxContainer *renderer_container = nullptr; + Label *renderer_info = nullptr; + HBoxContainer *default_files_container = nullptr; + Ref<ButtonGroup> renderer_button_group; + + Label *msg = nullptr; + LineEdit *project_path = nullptr; + LineEdit *project_name = nullptr; + LineEdit *install_path = nullptr; + TextureRect *status_rect = nullptr; + TextureRect *install_status_rect = nullptr; + + OptionButton *vcs_metadata_selection = nullptr; + + EditorFileDialog *fdialog = nullptr; + EditorFileDialog *fdialog_install = nullptr; + AcceptDialog *dialog_error = nullptr; + + String zip_path; + String zip_title; + String fav_dir; + + String created_folder_path; + + void _set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH); + + String _test_path(); + void _update_path(const String &p_path); + void _path_text_changed(const String &p_path); + void _path_selected(const String &p_path); + void _file_selected(const String &p_path); + void _install_path_selected(const String &p_path); + + void _browse_path(); + void _browse_install_path(); + void _create_folder(); + + void _text_changed(const String &p_text); + void _nonempty_confirmation_ok_pressed(); + void _renderer_selected(); + void _remove_created_folder(); + + void ok_pressed() override; + void cancel_pressed() override; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_zip_path(const String &p_path); + void set_zip_title(const String &p_title); + void set_mode(Mode p_mode); + void set_project_path(const String &p_path); + + void ask_for_path_and_show(); + void show_dialog(); + + ProjectDialog(); +}; + +#endif // PROJECT_DIALOG_H diff --git a/editor/project_manager/project_list.cpp b/editor/project_manager/project_list.cpp new file mode 100644 index 0000000000..67aaa85501 --- /dev/null +++ b/editor/project_manager/project_list.cpp @@ -0,0 +1,1074 @@ +/**************************************************************************/ +/* project_list.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "project_list.h" + +#include "core/config/project_settings.h" +#include "core/io/dir_access.h" +#include "editor/editor_paths.h" +#include "editor/editor_settings.h" +#include "editor/editor_string_names.h" +#include "editor/project_manager.h" +#include "editor/project_manager/project_tag.h" +#include "editor/themes/editor_scale.h" +#include "scene/gui/button.h" +#include "scene/gui/label.h" +#include "scene/gui/line_edit.h" +#include "scene/gui/texture_button.h" +#include "scene/gui/texture_rect.h" +#include "scene/resources/image_texture.h" + +void ProjectListItemControl::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_THEME_CHANGED: { + if (icon_needs_reload) { + // The project icon may not be loaded by the time the control is displayed, + // so use a loading placeholder. + project_icon->set_texture(get_editor_theme_icon(SNAME("ProjectIconLoading"))); + } + + project_title->begin_bulk_theme_override(); + project_title->add_theme_font_override("font", get_theme_font(SNAME("title"), EditorStringName(EditorFonts))); + project_title->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("title_size"), EditorStringName(EditorFonts))); + project_title->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Tree"))); + project_title->end_bulk_theme_override(); + + project_path->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Tree"))); + project_unsupported_features->set_texture(get_editor_theme_icon(SNAME("NodeWarning"))); + + favorite_button->set_texture_normal(get_editor_theme_icon(SNAME("Favorites"))); + if (project_is_missing) { + explore_button->set_icon(get_editor_theme_icon(SNAME("FileBroken"))); + } else { + explore_button->set_icon(get_editor_theme_icon(SNAME("Load"))); + } + } break; + + case NOTIFICATION_MOUSE_ENTER: { + is_hovering = true; + queue_redraw(); + } break; + + case NOTIFICATION_MOUSE_EXIT: { + is_hovering = false; + queue_redraw(); + } break; + + case NOTIFICATION_DRAW: { + if (is_selected) { + draw_style_box(get_theme_stylebox(SNAME("selected"), SNAME("Tree")), Rect2(Point2(), get_size())); + } + if (is_hovering) { + draw_style_box(get_theme_stylebox(SNAME("hover"), SNAME("Tree")), Rect2(Point2(), get_size())); + } + + draw_line(Point2(0, get_size().y + 1), Point2(get_size().x, get_size().y + 1), get_theme_color(SNAME("guide_color"), SNAME("Tree"))); + } break; + } +} + +void ProjectListItemControl::_favorite_button_pressed() { + emit_signal(SNAME("favorite_pressed")); +} + +void ProjectListItemControl::_explore_button_pressed() { + emit_signal(SNAME("explore_pressed")); +} + +void ProjectListItemControl::set_project_title(const String &p_title) { + project_title->set_text(p_title); +} + +void ProjectListItemControl::set_project_path(const String &p_path) { + project_path->set_text(p_path); +} + +void ProjectListItemControl::set_tags(const PackedStringArray &p_tags, ProjectList *p_parent_list) { + for (const String &tag : p_tags) { + ProjectTag *tag_control = memnew(ProjectTag(tag)); + tag_container->add_child(tag_control); + tag_control->connect_button_to(callable_mp(p_parent_list, &ProjectList::add_search_tag).bind(tag)); + } +} + +void ProjectListItemControl::set_project_icon(const Ref<Texture2D> &p_icon) { + icon_needs_reload = false; + + // The default project icon is 128×128 to look crisp on hiDPI displays, + // but we want the actual displayed size to be 64×64 on loDPI displays. + project_icon->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE); + project_icon->set_custom_minimum_size(Size2(64, 64) * EDSCALE); + project_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); + + project_icon->set_texture(p_icon); +} + +void ProjectListItemControl::set_unsupported_features(PackedStringArray p_features) { + if (p_features.size() > 0) { + String tooltip_text = ""; + for (int i = 0; i < p_features.size(); i++) { + if (ProjectList::project_feature_looks_like_version(p_features[i])) { + tooltip_text += TTR("This project was last edited in a different Godot version: ") + p_features[i] + "\n"; + p_features.remove_at(i); + i--; + } + } + if (p_features.size() > 0) { + String unsupported_features_str = String(", ").join(p_features); + tooltip_text += TTR("This project uses features unsupported by the current build:") + "\n" + unsupported_features_str; + } + project_unsupported_features->set_tooltip_text(tooltip_text); + project_unsupported_features->show(); + } else { + project_unsupported_features->hide(); + } +} + +bool ProjectListItemControl::should_load_project_icon() const { + return icon_needs_reload; +} + +void ProjectListItemControl::set_selected(bool p_selected) { + is_selected = p_selected; + queue_redraw(); +} + +void ProjectListItemControl::set_is_favorite(bool p_favorite) { + favorite_button->set_modulate(p_favorite ? Color(1, 1, 1, 1) : Color(1, 1, 1, 0.2)); +} + +void ProjectListItemControl::set_is_missing(bool p_missing) { + if (project_is_missing == p_missing) { + return; + } + project_is_missing = p_missing; + + if (project_is_missing) { + project_icon->set_modulate(Color(1, 1, 1, 0.5)); + + explore_button->set_icon(get_editor_theme_icon(SNAME("FileBroken"))); + explore_button->set_tooltip_text(TTR("Error: Project is missing on the filesystem.")); + } else { + project_icon->set_modulate(Color(1, 1, 1, 1.0)); + + explore_button->set_icon(get_editor_theme_icon(SNAME("Load"))); +#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED) + explore_button->set_tooltip_text(TTR("Show in File Manager")); +#else + // Opening the system file manager is not supported on the Android and web editors. + explore_button->hide(); +#endif + } +} + +void ProjectListItemControl::set_is_grayed(bool p_grayed) { + if (p_grayed) { + main_vbox->set_modulate(Color(1, 1, 1, 0.5)); + // Don't make the icon less prominent if the parent is already grayed out. + explore_button->set_modulate(Color(1, 1, 1, 1.0)); + } else { + main_vbox->set_modulate(Color(1, 1, 1, 1.0)); + explore_button->set_modulate(Color(1, 1, 1, 0.5)); + } +} + +void ProjectListItemControl::_bind_methods() { + ADD_SIGNAL(MethodInfo("favorite_pressed")); + ADD_SIGNAL(MethodInfo("explore_pressed")); +} + +ProjectListItemControl::ProjectListItemControl() { + set_focus_mode(FocusMode::FOCUS_ALL); + + VBoxContainer *favorite_box = memnew(VBoxContainer); + favorite_box->set_alignment(BoxContainer::ALIGNMENT_CENTER); + add_child(favorite_box); + + favorite_button = memnew(TextureButton); + favorite_button->set_name("FavoriteButton"); + // This makes the project's "hover" style display correctly when hovering the favorite icon. + favorite_button->set_mouse_filter(MOUSE_FILTER_PASS); + favorite_box->add_child(favorite_button); + favorite_button->connect("pressed", callable_mp(this, &ProjectListItemControl::_favorite_button_pressed)); + + project_icon = memnew(TextureRect); + project_icon->set_name("ProjectIcon"); + project_icon->set_v_size_flags(SIZE_SHRINK_CENTER); + add_child(project_icon); + + main_vbox = memnew(VBoxContainer); + main_vbox->set_h_size_flags(Control::SIZE_EXPAND_FILL); + add_child(main_vbox); + + Control *ec = memnew(Control); + ec->set_custom_minimum_size(Size2(0, 1)); + ec->set_mouse_filter(MOUSE_FILTER_PASS); + main_vbox->add_child(ec); + + // Top half, title, tags and unsupported features labels. + { + HBoxContainer *title_hb = memnew(HBoxContainer); + main_vbox->add_child(title_hb); + + project_title = memnew(Label); + project_title->set_auto_translate(false); + project_title->set_name("ProjectName"); + project_title->set_h_size_flags(Control::SIZE_EXPAND_FILL); + project_title->set_clip_text(true); + title_hb->add_child(project_title); + + tag_container = memnew(HBoxContainer); + title_hb->add_child(tag_container); + + Control *spacer = memnew(Control); + spacer->set_custom_minimum_size(Size2(10, 10)); + title_hb->add_child(spacer); + } + + // Bottom half, containing the path and view folder button. + { + HBoxContainer *path_hb = memnew(HBoxContainer); + path_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + main_vbox->add_child(path_hb); + + explore_button = memnew(Button); + explore_button->set_name("ExploreButton"); + explore_button->set_flat(true); + path_hb->add_child(explore_button); + explore_button->connect("pressed", callable_mp(this, &ProjectListItemControl::_explore_button_pressed)); + + project_path = memnew(Label); + project_path->set_name("ProjectPath"); + project_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE); + project_path->set_clip_text(true); + project_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); + project_path->set_modulate(Color(1, 1, 1, 0.5)); + path_hb->add_child(project_path); + + project_unsupported_features = memnew(TextureRect); + project_unsupported_features->set_name("ProjectUnsupportedFeatures"); + project_unsupported_features->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); + path_hb->add_child(project_unsupported_features); + project_unsupported_features->hide(); + + Control *spacer = memnew(Control); + spacer->set_custom_minimum_size(Size2(10, 10)); + path_hb->add_child(spacer); + } +} + +struct ProjectListComparator { + ProjectList::FilterOption order_option = ProjectList::FilterOption::EDIT_DATE; + + // operator< + _FORCE_INLINE_ bool operator()(const ProjectList::Item &a, const ProjectList::Item &b) const { + if (a.favorite && !b.favorite) { + return true; + } + if (b.favorite && !a.favorite) { + return false; + } + switch (order_option) { + case ProjectList::PATH: + return a.path < b.path; + case ProjectList::EDIT_DATE: + return a.last_edited > b.last_edited; + case ProjectList::TAGS: + return a.tag_sort_string < b.tag_sort_string; + default: + return a.project_name < b.project_name; + } + } +}; + +const char *ProjectList::SIGNAL_LIST_CHANGED = "list_changed"; +const char *ProjectList::SIGNAL_SELECTION_CHANGED = "selection_changed"; +const char *ProjectList::SIGNAL_PROJECT_ASK_OPEN = "project_ask_open"; + +// Helpers. + +bool ProjectList::project_feature_looks_like_version(const String &p_feature) { + return p_feature.contains(".") && p_feature.substr(0, 3).is_numeric(); +} + +// Notifications. + +void ProjectList::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_PROCESS: { + // Load icons as a coroutine to speed up launch when you have hundreds of projects + if (_icon_load_index < _projects.size()) { + Item &item = _projects.write[_icon_load_index]; + if (item.control->should_load_project_icon()) { + _load_project_icon(_icon_load_index); + } + _icon_load_index++; + + } else { + set_process(false); + } + } break; + } +} + +// Initialization & loading. + +void ProjectList::_migrate_config() { + // Proposal #1637 moved the project list from editor settings to a separate config file + // If the new config file doesn't exist, populate it from EditorSettings + if (FileAccess::exists(_config_path)) { + return; + } + + List<PropertyInfo> properties; + EditorSettings::get_singleton()->get_property_list(&properties); + + for (const PropertyInfo &E : properties) { + // This is actually something like "projects/C:::Documents::Godot::Projects::MyGame" + String property_key = E.name; + if (!property_key.begins_with("projects/")) { + continue; + } + + String path = EDITOR_GET(property_key); + print_line("Migrating legacy project '" + path + "'."); + + String favoriteKey = "favorite_projects/" + property_key.get_slice("/", 1); + bool favorite = EditorSettings::get_singleton()->has_setting(favoriteKey); + add_project(path, favorite); + if (favorite) { + EditorSettings::get_singleton()->erase(favoriteKey); + } + EditorSettings::get_singleton()->erase(property_key); + } + + save_config(); +} + +void ProjectList::save_config() { + _config.save(_config_path); +} + +// Load project data from p_property_key and return it in a ProjectList::Item. +// p_favorite is passed directly into the Item. +ProjectList::Item ProjectList::load_project_data(const String &p_path, bool p_favorite) { + String conf = p_path.path_join("project.godot"); + bool grayed = false; + bool missing = false; + + Ref<ConfigFile> cf = memnew(ConfigFile); + Error cf_err = cf->load(conf); + + int config_version = 0; + String project_name = TTR("Unnamed Project"); + if (cf_err == OK) { + String cf_project_name = cf->get_value("application", "config/name", ""); + if (!cf_project_name.is_empty()) { + project_name = cf_project_name.xml_unescape(); + } + config_version = (int)cf->get_value("", "config_version", 0); + } + + if (config_version > ProjectSettings::CONFIG_VERSION) { + // Comes from an incompatible (more recent) Godot version, gray it out. + grayed = true; + } + + const String description = cf->get_value("application", "config/description", ""); + const PackedStringArray tags = cf->get_value("application", "config/tags", PackedStringArray()); + const String icon = cf->get_value("application", "config/icon", ""); + const String main_scene = cf->get_value("application", "run/main_scene", ""); + + PackedStringArray project_features = cf->get_value("application", "config/features", PackedStringArray()); + PackedStringArray unsupported_features = ProjectSettings::get_unsupported_features(project_features); + + uint64_t last_edited = 0; + if (cf_err == OK) { + // The modification date marks the date the project was last edited. + // This is because the `project.godot` file will always be modified + // when editing a project (but not when running it). + last_edited = FileAccess::get_modified_time(conf); + + String fscache = p_path.path_join(".fscache"); + if (FileAccess::exists(fscache)) { + uint64_t cache_modified = FileAccess::get_modified_time(fscache); + if (cache_modified > last_edited) { + last_edited = cache_modified; + } + } + } else { + grayed = true; + missing = true; + print_line("Project is missing: " + conf); + } + + for (const String &tag : tags) { + ProjectManager::get_singleton()->add_new_tag(tag); + } + + return Item(project_name, description, tags, p_path, icon, main_scene, unsupported_features, last_edited, p_favorite, grayed, missing, config_version); +} + +void ProjectList::_update_icons_async() { + _icon_load_index = 0; + set_process(true); +} + +void ProjectList::_load_project_icon(int p_index) { + Item &item = _projects.write[p_index]; + + Ref<Texture2D> default_icon = get_editor_theme_icon(SNAME("DefaultProjectIcon")); + Ref<Texture2D> icon; + if (!item.icon.is_empty()) { + Ref<Image> img; + img.instantiate(); + Error err = img->load(item.icon.replace_first("res://", item.path + "/")); + if (err == OK) { + img->resize(default_icon->get_width(), default_icon->get_height(), Image::INTERPOLATE_LANCZOS); + icon = ImageTexture::create_from_image(img); + } + } + if (icon.is_null()) { + icon = default_icon; + } + + item.control->set_project_icon(icon); +} + +// Project list updates. + +void ProjectList::update_project_list() { + // This is a full, hard reload of the list. Don't call this unless really required, it's expensive. + // If you have 150 projects, it may read through 150 files on your disk at once + load 150 icons. + // FIXME: Does it really have to be a full, hard reload? Runtime updates should be made much cheaper. + + // Clear whole list + for (int i = 0; i < _projects.size(); ++i) { + Item &project = _projects.write[i]; + CRASH_COND(project.control == nullptr); + memdelete(project.control); // Why not queue_free()? + } + _projects.clear(); + _last_clicked = ""; + _selected_project_paths.clear(); + + List<String> sections; + _config.load(_config_path); + _config.get_sections(§ions); + + for (const String &path : sections) { + bool favorite = _config.get_value(path, "favorite", false); + _projects.push_back(load_project_data(path, favorite)); + } + + // Create controls + for (int i = 0; i < _projects.size(); ++i) { + _create_project_item_control(i); + } + + sort_projects(); + _update_icons_async(); + update_dock_menu(); + + set_v_scroll(0); + emit_signal(SNAME(SIGNAL_LIST_CHANGED)); +} + +void ProjectList::sort_projects() { + SortArray<Item, ProjectListComparator> sorter; + sorter.compare.order_option = _order_option; + sorter.sort(_projects.ptrw(), _projects.size()); + + String search_term; + PackedStringArray tags; + + if (!_search_term.is_empty()) { + PackedStringArray search_parts = _search_term.split(" "); + if (search_parts.size() > 1 || search_parts[0].begins_with("tag:")) { + PackedStringArray remaining; + for (const String &part : search_parts) { + if (part.begins_with("tag:")) { + tags.push_back(part.get_slice(":", 1)); + } else { + remaining.append(part); + } + } + search_term = String(" ").join(remaining); // Search term without tags. + } else { + search_term = _search_term; + } + } + + for (int i = 0; i < _projects.size(); ++i) { + Item &item = _projects.write[i]; + + bool item_visible = true; + if (!_search_term.is_empty()) { + String search_path; + if (search_term.contains("/")) { + // Search path will match the whole path + search_path = item.path; + } else { + // Search path will only match the last path component to make searching more strict + search_path = item.path.get_file(); + } + + bool missing_tags = false; + for (const String &tag : tags) { + if (!item.tags.has(tag)) { + missing_tags = true; + break; + } + } + + // When searching, display projects whose name or path contain the search term and whose tags match the searched tags. + item_visible = !missing_tags && (search_term.is_empty() || item.project_name.findn(search_term) != -1 || search_path.findn(search_term) != -1); + } + + item.control->set_visible(item_visible); + } + + for (int i = 0; i < _projects.size(); ++i) { + Item &item = _projects.write[i]; + item.control->get_parent()->move_child(item.control, i); + } + + // Rewind the coroutine because order of projects changed + _update_icons_async(); + update_dock_menu(); +} + +int ProjectList::get_project_count() const { + return _projects.size(); +} + +void ProjectList::find_projects(const String &p_path) { + PackedStringArray paths = { p_path }; + find_projects_multiple(paths); +} + +void ProjectList::find_projects_multiple(const PackedStringArray &p_paths) { + List<String> projects; + + for (int i = 0; i < p_paths.size(); i++) { + const String &base_path = p_paths.get(i); + print_verbose(vformat("Scanning for projects in \"%s\".", base_path)); + + _scan_folder_recursive(base_path, &projects); + print_verbose(vformat("Found %d project(s).", projects.size())); + } + + for (const String &E : projects) { + add_project(E, false); + } + + save_config(); + update_project_list(); +} + +void ProjectList::_scan_folder_recursive(const String &p_path, List<String> *r_projects) { + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Error error = da->change_dir(p_path); + ERR_FAIL_COND_MSG(error != OK, vformat("Failed to open the path \"%s\" for scanning (code %d).", p_path, error)); + + da->list_dir_begin(); + String n = da->get_next(); + while (!n.is_empty()) { + if (da->current_is_dir() && n[0] != '.') { + _scan_folder_recursive(da->get_current_dir().path_join(n), r_projects); + } else if (n == "project.godot") { + r_projects->push_back(da->get_current_dir()); + } + n = da->get_next(); + } + da->list_dir_end(); +} + +// Project list items. + +void ProjectList::add_project(const String &dir_path, bool favorite) { + if (!_config.has_section(dir_path)) { + _config.set_value(dir_path, "favorite", favorite); + } +} + +void ProjectList::set_project_version(const String &p_project_path, int p_version) { + for (ProjectList::Item &E : _projects) { + if (E.path == p_project_path) { + E.version = p_version; + break; + } + } +} + +int ProjectList::refresh_project(const String &dir_path) { + // Reloads information about a specific project. + // If it wasn't loaded and should be in the list, it is added (i.e new project). + // If it isn't in the list anymore, it is removed. + // If it is in the list but doesn't exist anymore, it is marked as missing. + + bool should_be_in_list = _config.has_section(dir_path); + bool is_favourite = _config.get_value(dir_path, "favorite", false); + + bool was_selected = _selected_project_paths.has(dir_path); + + // Remove item in any case + for (int i = 0; i < _projects.size(); ++i) { + const Item &existing_item = _projects[i]; + if (existing_item.path == dir_path) { + _remove_project(i, false); + break; + } + } + + int index = -1; + if (should_be_in_list) { + // Recreate it with updated info + + Item item = load_project_data(dir_path, is_favourite); + + _projects.push_back(item); + _create_project_item_control(_projects.size() - 1); + + sort_projects(); + + for (int i = 0; i < _projects.size(); ++i) { + if (_projects[i].path == dir_path) { + if (was_selected) { + select_project(i); + ensure_project_visible(i); + } + _load_project_icon(i); + + index = i; + break; + } + } + } + + return index; +} + +void ProjectList::ensure_project_visible(int p_index) { + const Item &item = _projects[p_index]; + ensure_control_visible(item.control); +} + +void ProjectList::_create_project_item_control(int p_index) { + // Will be added last in the list, so make sure indexes match + ERR_FAIL_COND(p_index != project_list_vbox->get_child_count()); + + Item &item = _projects.write[p_index]; + ERR_FAIL_COND(item.control != nullptr); // Already created + + ProjectListItemControl *hb = memnew(ProjectListItemControl); + hb->add_theme_constant_override("separation", 10 * EDSCALE); + + hb->set_project_title(!item.missing ? item.project_name : TTR("Missing Project")); + hb->set_project_path(item.path); + hb->set_tooltip_text(item.description); + hb->set_tags(item.tags, this); + hb->set_unsupported_features(item.unsupported_features.duplicate()); + + hb->set_is_favorite(item.favorite); + hb->set_is_missing(item.missing); + hb->set_is_grayed(item.grayed); + + hb->connect("gui_input", callable_mp(this, &ProjectList::_list_item_input).bind(hb)); + hb->connect("favorite_pressed", callable_mp(this, &ProjectList::_on_favorite_pressed).bind(hb)); + +#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED) + hb->connect("explore_pressed", callable_mp(this, &ProjectList::_on_explore_pressed).bind(item.path)); +#endif + + project_list_vbox->add_child(hb); + item.control = hb; +} + +void ProjectList::_toggle_project(int p_index) { + // This methods adds to the selection or removes from the + // selection. + Item &item = _projects.write[p_index]; + + if (_selected_project_paths.has(item.path)) { + _deselect_project_nocheck(p_index); + } else { + _select_project_nocheck(p_index); + } +} + +void ProjectList::_remove_project(int p_index, bool p_update_config) { + const Item item = _projects[p_index]; // Take a copy + + _selected_project_paths.erase(item.path); + + if (_last_clicked == item.path) { + _last_clicked = ""; + } + + memdelete(item.control); + _projects.remove_at(p_index); + + if (p_update_config) { + _config.erase_section(item.path); + // Not actually saving the file, in case you are doing more changes to settings + } + + update_dock_menu(); +} + +void ProjectList::_list_item_input(const Ref<InputEvent> &p_ev, Node *p_hb) { + Ref<InputEventMouseButton> mb = p_ev; + int clicked_index = p_hb->get_index(); + const Item &clicked_project = _projects[clicked_index]; + + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { + if (mb->is_shift_pressed() && _selected_project_paths.size() > 0 && !_last_clicked.is_empty() && clicked_project.path != _last_clicked) { + int anchor_index = -1; + for (int i = 0; i < _projects.size(); ++i) { + const Item &p = _projects[i]; + if (p.path == _last_clicked) { + anchor_index = p.control->get_index(); + break; + } + } + CRASH_COND(anchor_index == -1); + _select_project_range(anchor_index, clicked_index); + + } else if (mb->is_command_or_control_pressed()) { + _toggle_project(clicked_index); + + } else { + _last_clicked = clicked_project.path; + select_project(clicked_index); + } + + emit_signal(SNAME(SIGNAL_SELECTION_CHANGED)); + + // Do not allow opening a project more than once using a single project manager instance. + // Opening the same project in several editor instances at once can lead to various issues. + if (!mb->is_command_or_control_pressed() && mb->is_double_click() && !project_opening_initiated) { + emit_signal(SNAME(SIGNAL_PROJECT_ASK_OPEN)); + } + } +} + +void ProjectList::_on_favorite_pressed(Node *p_hb) { + ProjectListItemControl *control = Object::cast_to<ProjectListItemControl>(p_hb); + + int index = control->get_index(); + Item item = _projects.write[index]; // Take copy + + item.favorite = !item.favorite; + + _config.set_value(item.path, "favorite", item.favorite); + save_config(); + + _projects.write[index] = item; + + control->set_is_favorite(item.favorite); + + sort_projects(); + + if (item.favorite) { + for (int i = 0; i < _projects.size(); ++i) { + if (_projects[i].path == item.path) { + ensure_project_visible(i); + break; + } + } + } + + update_dock_menu(); +} + +void ProjectList::_on_explore_pressed(const String &p_path) { + OS::get_singleton()->shell_show_in_file_manager(p_path, true); +} + +// Project list selection. + +void ProjectList::_clear_project_selection() { + Vector<Item> previous_selected_items = get_selected_projects(); + _selected_project_paths.clear(); + + for (int i = 0; i < previous_selected_items.size(); ++i) { + previous_selected_items[i].control->set_selected(false); + } +} + +void ProjectList::_select_project_nocheck(int p_index) { + Item &item = _projects.write[p_index]; + _selected_project_paths.insert(item.path); + item.control->set_selected(true); +} + +void ProjectList::_deselect_project_nocheck(int p_index) { + Item &item = _projects.write[p_index]; + _selected_project_paths.erase(item.path); + item.control->set_selected(false); +} + +inline void _sort_project_range(int &a, int &b) { + if (a > b) { + int temp = a; + a = b; + b = temp; + } +} + +void ProjectList::_select_project_range(int p_begin, int p_end) { + _clear_project_selection(); + + _sort_project_range(p_begin, p_end); + for (int i = p_begin; i <= p_end; ++i) { + _select_project_nocheck(i); + } +} + +void ProjectList::select_project(int p_index) { + // This method keeps only one project selected. + _clear_project_selection(); + _select_project_nocheck(p_index); +} + +void ProjectList::select_first_visible_project() { + _clear_project_selection(); + + for (int i = 0; i < _projects.size(); i++) { + if (_projects[i].control->is_visible()) { + _select_project_nocheck(i); + break; + } + } +} + +Vector<ProjectList::Item> ProjectList::get_selected_projects() const { + Vector<Item> items; + if (_selected_project_paths.size() == 0) { + return items; + } + items.resize(_selected_project_paths.size()); + int j = 0; + for (int i = 0; i < _projects.size(); ++i) { + const Item &item = _projects[i]; + if (_selected_project_paths.has(item.path)) { + items.write[j++] = item; + } + } + ERR_FAIL_COND_V(j != items.size(), items); + return items; +} + +const HashSet<String> &ProjectList::get_selected_project_keys() const { + // Faster if that's all you need + return _selected_project_paths; +} + +int ProjectList::get_single_selected_index() const { + if (_selected_project_paths.size() == 0) { + // Default selection + return 0; + } + String key; + if (_selected_project_paths.size() == 1) { + // Only one selected + key = *_selected_project_paths.begin(); + } else { + // Multiple selected, consider the last clicked one as "main" + key = _last_clicked; + } + for (int i = 0; i < _projects.size(); ++i) { + if (_projects[i].path == key) { + return i; + } + } + return 0; +} + +void ProjectList::erase_selected_projects(bool p_delete_project_contents) { + if (_selected_project_paths.size() == 0) { + return; + } + + for (int i = 0; i < _projects.size(); ++i) { + Item &item = _projects.write[i]; + if (_selected_project_paths.has(item.path) && item.control->is_visible()) { + _config.erase_section(item.path); + + // Comment out for now until we have a better warning system to + // ensure users delete their project only. + //if (p_delete_project_contents) { + // OS::get_singleton()->move_to_trash(item.path); + //} + + memdelete(item.control); + _projects.remove_at(i); + --i; + } + } + + save_config(); + _selected_project_paths.clear(); + _last_clicked = ""; + + update_dock_menu(); +} + +// Missing projects. + +bool ProjectList::is_any_project_missing() const { + for (int i = 0; i < _projects.size(); ++i) { + if (_projects[i].missing) { + return true; + } + } + return false; +} + +void ProjectList::erase_missing_projects() { + if (_projects.is_empty()) { + return; + } + + int deleted_count = 0; + int remaining_count = 0; + + for (int i = 0; i < _projects.size(); ++i) { + const Item &item = _projects[i]; + + if (item.missing) { + _remove_project(i, true); + --i; + ++deleted_count; + + } else { + ++remaining_count; + } + } + + print_line("Removed " + itos(deleted_count) + " projects from the list, remaining " + itos(remaining_count) + " projects"); + save_config(); +} + +// Project list sorting and filtering. + +void ProjectList::set_search_term(String p_search_term) { + _search_term = p_search_term; +} + +void ProjectList::add_search_tag(const String &p_tag) { + const String tag_string = "tag:" + p_tag; + + int exists = _search_term.find(tag_string); + if (exists > -1) { + _search_term = _search_term.erase(exists, tag_string.length() + 1); + } else if (_search_term.is_empty() || _search_term.ends_with(" ")) { + _search_term += tag_string; + } else { + _search_term += " " + tag_string; + } + ProjectManager::get_singleton()->get_search_box()->set_text(_search_term); + + sort_projects(); +} + +void ProjectList::set_order_option(int p_option) { + FilterOption selected = (FilterOption)p_option; + EditorSettings::get_singleton()->set("project_manager/sorting_order", p_option); + EditorSettings::get_singleton()->save(); + _order_option = selected; + + sort_projects(); +} + +// Global menu integration. + +void ProjectList::update_dock_menu() { + if (!DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { + return; + } + DisplayServer::get_singleton()->global_menu_clear("_dock"); + + int favs_added = 0; + int total_added = 0; + for (int i = 0; i < _projects.size(); ++i) { + if (!_projects[i].grayed && !_projects[i].missing) { + if (_projects[i].favorite) { + favs_added++; + } else { + if (favs_added != 0) { + DisplayServer::get_singleton()->global_menu_add_separator("_dock"); + } + favs_added = 0; + } + DisplayServer::get_singleton()->global_menu_add_item("_dock", _projects[i].project_name + " ( " + _projects[i].path + " )", callable_mp(this, &ProjectList::_global_menu_open_project), Callable(), i); + total_added++; + } + } + if (total_added != 0) { + DisplayServer::get_singleton()->global_menu_add_separator("_dock"); + } + DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), callable_mp(this, &ProjectList::_global_menu_new_window)); +} + +void ProjectList::_global_menu_new_window(const Variant &p_tag) { + List<String> args; + args.push_back("-p"); + OS::get_singleton()->create_instance(args); +} + +void ProjectList::_global_menu_open_project(const Variant &p_tag) { + int idx = (int)p_tag; + + if (idx >= 0 && idx < _projects.size()) { + String conf = _projects[idx].path.path_join("project.godot"); + List<String> args; + args.push_back(conf); + OS::get_singleton()->create_instance(args); + } +} + +// Object methods. + +void ProjectList::_bind_methods() { + ADD_SIGNAL(MethodInfo(SIGNAL_LIST_CHANGED)); + ADD_SIGNAL(MethodInfo(SIGNAL_SELECTION_CHANGED)); + ADD_SIGNAL(MethodInfo(SIGNAL_PROJECT_ASK_OPEN)); +} + +ProjectList::ProjectList() { + project_list_vbox = memnew(VBoxContainer); + project_list_vbox->set_h_size_flags(Control::SIZE_EXPAND_FILL); + add_child(project_list_vbox); + + _config_path = EditorPaths::get_singleton()->get_data_dir().path_join("projects.cfg"); + _migrate_config(); +} diff --git a/editor/project_manager/project_list.h b/editor/project_manager/project_list.h new file mode 100644 index 0000000000..86f1f13bd8 --- /dev/null +++ b/editor/project_manager/project_list.h @@ -0,0 +1,264 @@ +/**************************************************************************/ +/* project_list.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef PROJECT_LIST_H +#define PROJECT_LIST_H + +#include "core/io/config_file.h" +#include "scene/gui/box_container.h" +#include "scene/gui/scroll_container.h" + +class Button; +class Label; +class ProjectList; +class TextureButton; +class TextureRect; + +class ProjectListItemControl : public HBoxContainer { + GDCLASS(ProjectListItemControl, HBoxContainer) + + VBoxContainer *main_vbox = nullptr; + TextureButton *favorite_button = nullptr; + Button *explore_button = nullptr; + + TextureRect *project_icon = nullptr; + Label *project_title = nullptr; + Label *project_path = nullptr; + TextureRect *project_unsupported_features = nullptr; + HBoxContainer *tag_container = nullptr; + + bool project_is_missing = false; + bool icon_needs_reload = true; + bool is_selected = false; + bool is_hovering = false; + + void _favorite_button_pressed(); + void _explore_button_pressed(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_project_title(const String &p_title); + void set_project_path(const String &p_path); + void set_tags(const PackedStringArray &p_tags, ProjectList *p_parent_list); + void set_project_icon(const Ref<Texture2D> &p_icon); + void set_unsupported_features(PackedStringArray p_features); + + bool should_load_project_icon() const; + void set_selected(bool p_selected); + + void set_is_favorite(bool p_favorite); + void set_is_missing(bool p_missing); + void set_is_grayed(bool p_grayed); + + ProjectListItemControl(); +}; + +class ProjectList : public ScrollContainer { + GDCLASS(ProjectList, ScrollContainer) + + friend class ProjectManager; + +public: + enum FilterOption { + EDIT_DATE, + NAME, + PATH, + TAGS, + }; + + // Can often be passed by copy. + struct Item { + String project_name; + String description; + PackedStringArray tags; + String tag_sort_string; + String path; + String icon; + String main_scene; + PackedStringArray unsupported_features; + uint64_t last_edited = 0; + bool favorite = false; + bool grayed = false; + bool missing = false; + int version = 0; + + ProjectListItemControl *control = nullptr; + + Item() {} + + Item(const String &p_name, + const String &p_description, + const PackedStringArray &p_tags, + const String &p_path, + const String &p_icon, + const String &p_main_scene, + const PackedStringArray &p_unsupported_features, + uint64_t p_last_edited, + bool p_favorite, + bool p_grayed, + bool p_missing, + int p_version) { + project_name = p_name; + description = p_description; + tags = p_tags; + path = p_path; + icon = p_icon; + main_scene = p_main_scene; + unsupported_features = p_unsupported_features; + last_edited = p_last_edited; + favorite = p_favorite; + grayed = p_grayed; + missing = p_missing; + version = p_version; + + control = nullptr; + + PackedStringArray sorted_tags = tags; + sorted_tags.sort(); + tag_sort_string = String().join(sorted_tags); + } + + _FORCE_INLINE_ bool operator==(const Item &l) const { + return path == l.path; + } + }; + +private: + String _config_path; + ConfigFile _config; + + Vector<Item> _projects; + + int _icon_load_index = 0; + bool project_opening_initiated = false; + + String _search_term; + FilterOption _order_option = FilterOption::EDIT_DATE; + HashSet<String> _selected_project_paths; + String _last_clicked; // Project key + + VBoxContainer *project_list_vbox = nullptr; + + // Initialization & loading. + + void _migrate_config(); + + static Item load_project_data(const String &p_property_key, bool p_favorite); + void _update_icons_async(); + void _load_project_icon(int p_index); + + // Project list updates. + + void _scan_folder_recursive(const String &p_path, List<String> *r_projects); + + // Project list items. + + void _create_project_item_control(int p_index); + void _toggle_project(int p_index); + void _remove_project(int p_index, bool p_update_settings); + + void _list_item_input(const Ref<InputEvent> &p_ev, Node *p_hb); + void _on_favorite_pressed(Node *p_hb); + void _on_explore_pressed(const String &p_path); + + // Project list selection. + + void _clear_project_selection(); + void _select_project_nocheck(int p_index); + void _deselect_project_nocheck(int p_index); + void _select_project_range(int p_begin, int p_end); + + // Global menu integration. + + void _global_menu_new_window(const Variant &p_tag); + void _global_menu_open_project(const Variant &p_tag); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + static const char *SIGNAL_LIST_CHANGED; + static const char *SIGNAL_SELECTION_CHANGED; + static const char *SIGNAL_PROJECT_ASK_OPEN; + + static bool project_feature_looks_like_version(const String &p_feature); + + // Initialization & loading. + + void save_config(); + + // Project list updates. + + void update_project_list(); + void sort_projects(); + int get_project_count() const; + + void find_projects(const String &p_path); + void find_projects_multiple(const PackedStringArray &p_paths); + + // Project list items. + + void add_project(const String &dir_path, bool favorite); + void set_project_version(const String &p_project_path, int version); + int refresh_project(const String &dir_path); + void ensure_project_visible(int p_index); + + // Project list selection. + + void select_project(int p_index); + void select_first_visible_project(); + Vector<Item> get_selected_projects() const; + const HashSet<String> &get_selected_project_keys() const; + int get_single_selected_index() const; + void erase_selected_projects(bool p_delete_project_contents); + + // Missing projects. + + bool is_any_project_missing() const; + void erase_missing_projects(); + + // Project list sorting and filtering. + + void set_search_term(String p_search_term); + void add_search_tag(const String &p_tag); + void set_order_option(int p_option); + + // Global menu integration. + + void update_dock_menu(); + + ProjectList(); +}; + +#endif // PROJECT_LIST_H diff --git a/editor/project_manager/project_tag.cpp b/editor/project_manager/project_tag.cpp new file mode 100644 index 0000000000..de9213177b --- /dev/null +++ b/editor/project_manager/project_tag.cpp @@ -0,0 +1,74 @@ +/**************************************************************************/ +/* project_tag.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "project_tag.h" + +#include "editor/themes/editor_scale.h" +#include "scene/gui/button.h" +#include "scene/gui/color_rect.h" + +void ProjectTag::_notification(int p_what) { + if (display_close && p_what == NOTIFICATION_THEME_CHANGED) { + button->set_icon(get_theme_icon(SNAME("close"), SNAME("TabBar"))); + } +} + +void ProjectTag::connect_button_to(const Callable &p_callable) { + button->connect(SNAME("pressed"), p_callable, CONNECT_DEFERRED); +} + +const String ProjectTag::get_tag() const { + return tag_string; +} + +ProjectTag::ProjectTag(const String &p_text, bool p_display_close) { + add_theme_constant_override(SNAME("separation"), 0); + set_v_size_flags(SIZE_SHRINK_CENTER); + tag_string = p_text; + display_close = p_display_close; + + Color tag_color = Color(1, 0, 0); + tag_color.set_ok_hsl_s(0.8); + tag_color.set_ok_hsl_h(float(p_text.hash() * 10001 % UINT32_MAX) / float(UINT32_MAX)); + set_self_modulate(tag_color); + + ColorRect *cr = memnew(ColorRect); + add_child(cr); + cr->set_custom_minimum_size(Vector2(4, 0) * EDSCALE); + cr->set_color(tag_color); + + button = memnew(Button); + add_child(button); + button->set_auto_translate(false); + button->set_text(p_text.capitalize()); + button->set_focus_mode(FOCUS_NONE); + button->set_icon_alignment(HORIZONTAL_ALIGNMENT_RIGHT); + button->set_theme_type_variation(SNAME("ProjectTag")); +} diff --git a/editor/project_manager/project_tag.h b/editor/project_manager/project_tag.h new file mode 100644 index 0000000000..2cd15f64b9 --- /dev/null +++ b/editor/project_manager/project_tag.h @@ -0,0 +1,56 @@ +/**************************************************************************/ +/* project_tag.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef PROJECT_TAG_H +#define PROJECT_TAG_H + +#include "scene/gui/box_container.h" + +class Button; + +class ProjectTag : public HBoxContainer { + GDCLASS(ProjectTag, HBoxContainer); + + String tag_string; + bool display_close = false; + + Button *button = nullptr; + +protected: + void _notification(int p_what); + +public: + void connect_button_to(const Callable &p_callable); + const String get_tag() const; + + ProjectTag(const String &p_text, bool p_display_close = false); +}; + +#endif // PROJECT_TAG_H diff --git a/editor/themes/editor_fonts.cpp b/editor/themes/editor_fonts.cpp index fc3631653c..ee61387702 100644 --- a/editor/themes/editor_fonts.cpp +++ b/editor/themes/editor_fonts.cpp @@ -107,7 +107,6 @@ Ref<FontVariation> make_bold_font(const Ref<Font> &p_font, double p_embolden, Ty } void editor_register_fonts(const Ref<Theme> &p_theme) { - OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Register Fonts"); Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); TextServer::FontAntialiasing font_antialiasing = (TextServer::FontAntialiasing)(int)EDITOR_GET("interface/editor/font_antialiasing"); @@ -444,6 +443,4 @@ void editor_register_fonts(const Ref<Theme> &p_theme) { p_theme->set_font_size("status_source_size", EditorStringName(EditorFonts), default_font_size); p_theme->set_font("status_source", EditorStringName(EditorFonts), mono_other_fc); - - OS::get_singleton()->benchmark_end_measure("EditorTheme", "Register Fonts"); } diff --git a/editor/themes/editor_icons.cpp b/editor/themes/editor_icons.cpp index bb767747f3..f318b640d0 100644 --- a/editor/themes/editor_icons.cpp +++ b/editor/themes/editor_icons.cpp @@ -78,9 +78,8 @@ Ref<ImageTexture> editor_generate_icon(int p_index, float p_scale, float p_satur return ImageTexture::create_from_image(img); } -float get_gizmo_handle_scale(const String &gizmo_handle_name = "") { - const float scale_gizmo_handles_for_touch = EDITOR_GET("interface/touchscreen/scale_gizmo_handles"); - if (scale_gizmo_handles_for_touch > 1.0f) { +float get_gizmo_handle_scale(const String &p_gizmo_handle_name, float p_gizmo_handle_scale) { + if (p_gizmo_handle_scale > 1.0f) { // The names of the icons that require additional scaling. static HashSet<StringName> gizmo_to_scale; if (gizmo_to_scale.is_empty()) { @@ -92,18 +91,15 @@ float get_gizmo_handle_scale(const String &gizmo_handle_name = "") { gizmo_to_scale.insert("EditorPathSmoothHandle"); } - if (gizmo_to_scale.has(gizmo_handle_name)) { - return EDSCALE * scale_gizmo_handles_for_touch; + if (gizmo_to_scale.has(p_gizmo_handle_name)) { + return EDSCALE * p_gizmo_handle_scale; } } return EDSCALE; } -void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, bool p_only_thumbs) { - const String benchmark_key = vformat("Generate Icons (%s)", (p_only_thumbs ? "Only Thumbs" : "All")); - OS::get_singleton()->benchmark_begin_measure("EditorTheme", benchmark_key); - +void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, float p_gizmo_handle_scale) { // Before we register the icons, we adjust their colors and saturation. // Most icons follow the standard rules for color conversion to follow the editor // theme's polarity (dark/light). We also adjust the saturation for most icons, @@ -158,13 +154,13 @@ void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p accent_color_icons.insert("PlayOverlay"); // Generate icons. - if (!p_only_thumbs) { + { for (int i = 0; i < editor_icons_count; i++) { Ref<ImageTexture> icon; const String &editor_icon_name = editor_icons_names[i]; if (accent_color_icons.has(editor_icon_name)) { - icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), 1.0, accent_color_map); + icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), 1.0, accent_color_map); } else { float saturation = p_icon_saturation; if (saturation_exceptions.has(editor_icon_name)) { @@ -172,9 +168,9 @@ void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p } if (conversion_exceptions.has(editor_icon_name)) { - icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), saturation); + icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), saturation); } else { - icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name), saturation, color_conversion_map); + icon = editor_generate_icon(i, get_gizmo_handle_scale(editor_icon_name, p_gizmo_handle_scale), saturation, color_conversion_map); } } @@ -231,7 +227,6 @@ void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p p_theme->set_icon(editor_icons_names[index], EditorStringName(EditorIcons), icon); } } - OS::get_singleton()->benchmark_end_measure("EditorTheme", benchmark_key); } void editor_copy_icons(const Ref<Theme> &p_theme, const Ref<Theme> &p_old_theme) { diff --git a/editor/themes/editor_icons.h b/editor/themes/editor_icons.h index 2094ebf27c..447057b5e4 100644 --- a/editor/themes/editor_icons.h +++ b/editor/themes/editor_icons.h @@ -34,7 +34,7 @@ #include "scene/resources/theme.h" void editor_configure_icons(bool p_dark_theme); -void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, bool p_only_thumbs = false); +void editor_register_icons(const Ref<Theme> &p_theme, bool p_dark_theme, float p_icon_saturation, int p_thumb_size, float p_gizmo_handle_scale); void editor_copy_icons(const Ref<Theme> &p_theme, const Ref<Theme> &p_old_theme); String get_default_project_icon(); diff --git a/editor/themes/editor_theme.h b/editor/themes/editor_theme.h index 41a60fdf96..2cc7ad287e 100644 --- a/editor/themes/editor_theme.h +++ b/editor/themes/editor_theme.h @@ -38,6 +38,10 @@ class EditorTheme : public Theme { static Vector<StringName> editor_theme_types; + uint32_t generated_hash = 0; + uint32_t generated_fonts_hash = 0; + uint32_t generated_icons_hash = 0; + public: virtual Color get_color(const StringName &p_name, const StringName &p_theme_type) const override; virtual int get_constant(const StringName &p_name, const StringName &p_theme_type) const override; @@ -46,6 +50,15 @@ public: virtual Ref<Texture2D> get_icon(const StringName &p_name, const StringName &p_theme_type) const override; virtual Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_theme_type) const override; + void set_generated_hash(uint32_t p_hash) { generated_hash = p_hash; } + uint32_t get_generated_hash() const { return generated_hash; } + + void set_generated_fonts_hash(uint32_t p_hash) { generated_fonts_hash = p_hash; } + uint32_t get_generated_fonts_hash() const { return generated_fonts_hash; } + + void set_generated_icons_hash(uint32_t p_hash) { generated_icons_hash = p_hash; } + uint32_t get_generated_icons_hash() const { return generated_icons_hash; } + static void initialize(); static void finalize(); }; diff --git a/editor/themes/editor_theme_manager.cpp b/editor/themes/editor_theme_manager.cpp index 4ce323c763..5eb287cc43 100644 --- a/editor/themes/editor_theme_manager.cpp +++ b/editor/themes/editor_theme_manager.cpp @@ -45,7 +45,81 @@ #include "scene/resources/style_box_texture.h" #include "scene/resources/texture.h" -// Helper methods. +// Theme configuration. + +uint32_t EditorThemeManager::ThemeConfiguration::hash() { + uint32_t hash = hash_murmur3_one_float(EDSCALE); + + // Basic properties. + + hash = hash_murmur3_one_32(preset.hash(), hash); + hash = hash_murmur3_one_32(spacing_preset.hash(), hash); + + hash = hash_murmur3_one_32(base_color.to_rgba32(), hash); + hash = hash_murmur3_one_32(accent_color.to_rgba32(), hash); + hash = hash_murmur3_one_float(contrast, hash); + hash = hash_murmur3_one_float(icon_saturation, hash); + + // Extra properties. + + hash = hash_murmur3_one_32(base_spacing, hash); + hash = hash_murmur3_one_32(extra_spacing, hash); + hash = hash_murmur3_one_32(border_width, hash); + hash = hash_murmur3_one_32(corner_radius, hash); + + hash = hash_murmur3_one_32((int)draw_extra_borders, hash); + hash = hash_murmur3_one_float(relationship_line_opacity, hash); + hash = hash_murmur3_one_32(thumb_size, hash); + hash = hash_murmur3_one_32(class_icon_size, hash); + hash = hash_murmur3_one_32((int)increase_scrollbar_touch_area, hash); + hash = hash_murmur3_one_float(gizmo_handle_scale, hash); + hash = hash_murmur3_one_32(color_picker_button_height, hash); + hash = hash_murmur3_one_float(subresource_hue_tint, hash); + + hash = hash_murmur3_one_float(default_contrast, hash); + + // Generated properties. + + hash = hash_murmur3_one_32((int)dark_theme, hash); + + return hash; +} + +uint32_t EditorThemeManager::ThemeConfiguration::hash_fonts() { + uint32_t hash = hash_murmur3_one_float(EDSCALE); + + // TODO: Implement the hash based on what editor_register_fonts() uses. + + return hash; +} + +uint32_t EditorThemeManager::ThemeConfiguration::hash_icons() { + uint32_t hash = hash_murmur3_one_float(EDSCALE); + + hash = hash_murmur3_one_32(accent_color.to_rgba32(), hash); + hash = hash_murmur3_one_float(icon_saturation, hash); + + hash = hash_murmur3_one_32(thumb_size, hash); + hash = hash_murmur3_one_float(gizmo_handle_scale, hash); + + hash = hash_murmur3_one_32((int)dark_theme, hash); + + return hash; +} + +// Benchmarks. + +int EditorThemeManager::benchmark_run = 0; + +String EditorThemeManager::get_benchmark_key() { + if (benchmark_run == 0) { + return "EditorTheme (Startup)"; + } + + return vformat("EditorTheme (Run %d)", benchmark_run); +} + +// Generation helper methods. Ref<StyleBoxTexture> make_stylebox(Ref<Texture2D> p_texture, float p_left, float p_top, float p_right, float p_bottom, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1, bool p_draw_center = true) { Ref<StyleBoxTexture> style(memnew(StyleBoxTexture)); @@ -86,73 +160,71 @@ Ref<StyleBoxLine> make_line_stylebox(Color p_color, int p_thickness = 1, float p // Theme generation and population routines. -Ref<Theme> EditorThemeManager::_create_base_theme(const Ref<Theme> &p_old_theme) { - OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Create Base Theme"); +Ref<EditorTheme> EditorThemeManager::_create_base_theme(const Ref<EditorTheme> &p_old_theme) { + OS::get_singleton()->benchmark_begin_measure(get_benchmark_key(), "Create Base Theme"); Ref<EditorTheme> theme = memnew(EditorTheme); ThemeConfiguration config = _create_theme_config(theme); + theme->set_generated_hash(config.hash()); + theme->set_generated_fonts_hash(config.hash_fonts()); + theme->set_generated_icons_hash(config.hash_icons()); + + print_verbose(vformat("EditorTheme: Generating new theme for the config '%d'.", theme->get_generated_hash())); + _create_shared_styles(theme, config); - // FIXME: Make the comparison more robust and fix imprecision issues by hashing affecting values. - // TODO: Refactor the icons check into their respective file, and add a similar check for fonts. - - // Register editor icons. - // If settings are comparable to the old theme, then just copy existing icons over. - // Otherwise, regenerate them. Also check if we need to regenerate "thumb" icons. - bool keep_old_icons = false; - bool regenerate_thumb_icons = true; - if (p_old_theme != nullptr) { - // We check editor scale, theme dark/light mode, icon saturation, and accent color. - - // That doesn't really work as expected, since theme constants are integers, and scales are floats. - // So this check will never work when changing between 100-199% values. - const float prev_scale = (float)p_old_theme->get_constant(SNAME("scale"), EditorStringName(Editor)); - const bool prev_dark_theme = (bool)p_old_theme->get_constant(SNAME("dark_theme"), EditorStringName(Editor)); - const Color prev_accent_color = p_old_theme->get_color(SNAME("accent_color"), EditorStringName(Editor)); - const float prev_icon_saturation = p_old_theme->get_color(SNAME("icon_saturation"), EditorStringName(Editor)).r; - const float prev_gizmo_handle_scale = (float)p_old_theme->get_constant(SNAME("gizmo_handle_scale"), EditorStringName(Editor)); - - keep_old_icons = (Math::is_equal_approx(prev_scale, EDSCALE) && - Math::is_equal_approx(prev_gizmo_handle_scale, config.gizmo_handle_scale) && - prev_dark_theme == config.dark_theme && - prev_accent_color == config.accent_color && - prev_icon_saturation == config.icon_saturation); - - const double prev_thumb_size = (double)p_old_theme->get_constant(SNAME("thumb_size"), EditorStringName(Editor)); - - regenerate_thumb_icons = !Math::is_equal_approx(prev_thumb_size, config.thumb_size); - } + // Register icons. + { + OS::get_singleton()->benchmark_begin_measure(get_benchmark_key(), "Register Icons"); + + // External functions, see editor_icons.cpp. + editor_configure_icons(config.dark_theme); - // External functions, see editor_icons.cpp. - editor_configure_icons(config.dark_theme); - if (keep_old_icons) { - editor_copy_icons(theme, p_old_theme); - } else { - editor_register_icons(theme, config.dark_theme, config.icon_saturation, config.thumb_size, false); + // If settings are comparable to the old theme, then just copy existing icons over. + // Otherwise, regenerate them. + bool keep_old_icons = (p_old_theme != nullptr && theme->get_generated_icons_hash() == p_old_theme->get_generated_icons_hash()); + if (keep_old_icons) { + print_verbose("EditorTheme: Can keep old icons, copying."); + editor_copy_icons(theme, p_old_theme); + } else { + print_verbose("EditorTheme: Generating new icons."); + editor_register_icons(theme, config.dark_theme, config.icon_saturation, config.thumb_size, config.gizmo_handle_scale); + } + + OS::get_singleton()->benchmark_end_measure(get_benchmark_key(), "Register Icons"); } - if (regenerate_thumb_icons) { - editor_register_icons(theme, config.dark_theme, config.icon_saturation, config.thumb_size, true); + + // Register fonts. + { + OS::get_singleton()->benchmark_begin_measure(get_benchmark_key(), "Register Fonts"); + + // TODO: Check if existing font definitions from the old theme are usable and copy them. + + // External function, see editor_fonts.cpp. + print_verbose("EditorTheme: Generating new fonts."); + editor_register_fonts(theme); + + OS::get_singleton()->benchmark_end_measure(get_benchmark_key(), "Register Fonts"); } - // External function, see editor_fonts.cpp. - editor_register_fonts(theme); + // TODO: Check if existing style definitions from the old theme are usable and copy them. + print_verbose("EditorTheme: Generating new styles."); _populate_standard_styles(theme, config); _populate_editor_styles(theme, config); _populate_text_editor_styles(theme, config); - OS::get_singleton()->benchmark_end_measure("EditorTheme", "Create Base Theme"); + OS::get_singleton()->benchmark_end_measure(get_benchmark_key(), "Create Base Theme"); return theme; } -EditorThemeManager::ThemeConfiguration EditorThemeManager::_create_theme_config(const Ref<Theme> &p_theme) { +EditorThemeManager::ThemeConfiguration EditorThemeManager::_create_theme_config(const Ref<EditorTheme> &p_theme) { ThemeConfiguration config; // Basic properties. config.preset = EDITOR_GET("interface/theme/preset"); config.spacing_preset = EDITOR_GET("interface/theme/spacing_preset"); - config.dark_theme = EditorSettings::get_singleton()->is_dark_theme(); config.base_color = EDITOR_GET("interface/theme/base_color"); config.accent_color = EDITOR_GET("interface/theme/accent_color"); @@ -174,6 +246,7 @@ EditorThemeManager::ThemeConfiguration EditorThemeManager::_create_theme_config( config.increase_scrollbar_touch_area = EDITOR_GET("interface/touchscreen/increase_scrollbar_touch_area"); config.gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles"); config.color_picker_button_height = 28 * EDSCALE; + config.subresource_hue_tint = EDITOR_GET("docks/property_editor/subresource_hue_tint"); config.default_contrast = 0.3; // Make sure to keep this in sync with the editor settings definition. @@ -275,6 +348,8 @@ EditorThemeManager::ThemeConfiguration EditorThemeManager::_create_theme_config( // Generated properties. + config.dark_theme = is_dark_theme(); + config.base_margin = config.base_spacing; config.increased_margin = config.base_spacing + config.extra_spacing; config.separation_margin = (config.base_spacing + config.extra_spacing / 2) * EDSCALE; @@ -292,7 +367,7 @@ EditorThemeManager::ThemeConfiguration EditorThemeManager::_create_theme_config( return config; } -void EditorThemeManager::_create_shared_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config) { +void EditorThemeManager::_create_shared_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config) { // Colors. { // Base colors. @@ -556,7 +631,7 @@ void EditorThemeManager::_create_shared_styles(const Ref<Theme> &p_theme, ThemeC } } -void EditorThemeManager::_populate_standard_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config) { +void EditorThemeManager::_populate_standard_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config) { // Panels. { // Panel. @@ -1508,7 +1583,7 @@ void EditorThemeManager::_populate_standard_styles(const Ref<Theme> &p_theme, Th } } -void EditorThemeManager::_populate_editor_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config) { +void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config) { // Project manager. { p_theme->set_stylebox("search_panel", "ProjectManager", p_config.tree_panel_style); @@ -1789,7 +1864,7 @@ void EditorThemeManager::_populate_editor_styles(const Ref<Theme> &p_theme, Them float hue_rotate = (i * 2 % 16) / 16.0; si_base_color.set_hsv(Math::fmod(float(si_base_color.get_h() + hue_rotate), float(1.0)), si_base_color.get_s(), si_base_color.get_v()); - si_base_color = p_config.accent_color.lerp(si_base_color, float(EDITOR_GET("docks/property_editor/subresource_hue_tint"))); + si_base_color = p_config.accent_color.lerp(si_base_color, p_config.subresource_hue_tint); // Sub-inspector background. Ref<StyleBoxFlat> sub_inspector_bg = p_config.base_style->duplicate(); @@ -1823,7 +1898,7 @@ void EditorThemeManager::_populate_editor_styles(const Ref<Theme> &p_theme, Them style_property_child_bg->set_bg_color(p_config.dark_color_2); style_property_child_bg->set_border_width_all(0); - p_theme->set_stylebox("bg", "EditorProperty", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + p_theme->set_stylebox("bg", "EditorProperty", memnew(StyleBoxEmpty)); p_theme->set_stylebox("bg_selected", "EditorProperty", style_property_bg); p_theme->set_stylebox("child_bg", "EditorProperty", style_property_child_bg); p_theme->set_constant("font_offset", "EditorProperty", 8 * EDSCALE); @@ -2126,7 +2201,7 @@ void EditorThemeManager::_generate_text_editor_defaults(ThemeConfiguration &p_co /* clang-format on */ } -void EditorThemeManager::_populate_text_editor_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config) { +void EditorThemeManager::_populate_text_editor_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config) { String text_editor_color_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); if (text_editor_color_theme == "Default") { _generate_text_editor_defaults(p_config); @@ -2155,7 +2230,7 @@ void EditorThemeManager::_populate_text_editor_styles(const Ref<Theme> &p_theme, Ref<StyleBoxFlat> code_edit_stylebox = make_flat_stylebox(background_color, p_config.widget_margin.x, p_config.widget_margin.y, p_config.widget_margin.x, p_config.widget_margin.y, p_config.corner_radius); p_theme->set_stylebox("normal", "CodeEdit", code_edit_stylebox); p_theme->set_stylebox("read_only", "CodeEdit", code_edit_stylebox); - p_theme->set_stylebox("focus", "CodeEdit", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + p_theme->set_stylebox("focus", "CodeEdit", memnew(StyleBoxEmpty)); p_theme->set_color("background_color", "CodeEdit", Color(0, 0, 0, 0)); // Unset any color, we use a stylebox. @@ -2186,10 +2261,12 @@ void EditorThemeManager::_populate_text_editor_styles(const Ref<Theme> &p_theme, // Public interface for theme generation. -Ref<Theme> EditorThemeManager::generate_theme(const Ref<Theme> &p_old_theme) { - OS::get_singleton()->benchmark_begin_measure("EditorTheme", "Generate Theme"); +Ref<EditorTheme> EditorThemeManager::generate_theme(const Ref<EditorTheme> &p_old_theme) { + OS::get_singleton()->benchmark_begin_measure(get_benchmark_key(), "Generate Theme"); - Ref<Theme> theme = _create_base_theme(p_old_theme); + Ref<EditorTheme> theme = _create_base_theme(p_old_theme); + + OS::get_singleton()->benchmark_begin_measure(get_benchmark_key(), "Merge Custom Theme"); const String custom_theme_path = EDITOR_GET("interface/theme/custom_theme"); if (!custom_theme_path.is_empty()) { @@ -2199,7 +2276,11 @@ Ref<Theme> EditorThemeManager::generate_theme(const Ref<Theme> &p_old_theme) { } } - OS::get_singleton()->benchmark_end_measure("EditorTheme", "Generate Theme"); + OS::get_singleton()->benchmark_end_measure(get_benchmark_key(), "Merge Custom Theme"); + + OS::get_singleton()->benchmark_end_measure(get_benchmark_key(), "Generate Theme"); + benchmark_run++; + return theme; } @@ -2213,12 +2294,25 @@ bool EditorThemeManager::is_generated_theme_outdated() { EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/font") || EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/main_font") || EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/code_font") || + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/increase_scrollbar_touch_area") || + EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/scale_gizmo_handles") || EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/theme") || EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/help/help") || + EditorSettings::get_singleton()->check_changed_settings_in_group("docks/property_editor/subresource_hue_tint") || EditorSettings::get_singleton()->check_changed_settings_in_group("filesystem/file_dialog/thumbnail_size") || - EditorSettings::get_singleton()->check_changed_settings_in_group("run/output/font_size") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/increase_scrollbar_touch_area") || - EditorSettings::get_singleton()->check_changed_settings_in_group("interface/touchscreen/scale_gizmo_handles"); + EditorSettings::get_singleton()->check_changed_settings_in_group("run/output/font_size"); +} + +bool EditorThemeManager::is_dark_theme() { + // Light color mode for icons and fonts means it's a dark theme, and vice versa. + int icon_font_color_setting = EDITOR_GET("interface/theme/icon_and_font_color"); + + if (icon_font_color_setting == ColorMode::AUTO_COLOR) { + Color base_color = EDITOR_GET("interface/theme/base_color"); + return base_color.get_luminance() < 0.5; + } + + return icon_font_color_setting == ColorMode::LIGHT_COLOR; } void EditorThemeManager::initialize() { diff --git a/editor/themes/editor_theme_manager.h b/editor/themes/editor_theme_manager.h index 86188ec244..0b30a9c853 100644 --- a/editor/themes/editor_theme_manager.h +++ b/editor/themes/editor_theme_manager.h @@ -31,16 +31,25 @@ #ifndef EDITOR_THEME_MANAGER_H #define EDITOR_THEME_MANAGER_H +#include "editor/themes/editor_theme.h" #include "scene/resources/style_box_flat.h" -#include "scene/resources/theme.h" class EditorThemeManager { + static int benchmark_run; + + static String get_benchmark_key(); + + enum ColorMode { + AUTO_COLOR, + DARK_COLOR, + LIGHT_COLOR, + }; + struct ThemeConfiguration { // Basic properties. String preset; String spacing_preset; - bool dark_theme = false; Color base_color; Color accent_color; @@ -61,11 +70,14 @@ class EditorThemeManager { bool increase_scrollbar_touch_area = false; float gizmo_handle_scale = 1.0; int color_picker_button_height = 28; + float subresource_hue_tint = 0.0; float default_contrast = 1.0; // Generated properties. + bool dark_theme = false; + int base_margin = 4; int increased_margin = 4; int separation_margin = 4; @@ -127,22 +139,28 @@ class EditorThemeManager { Ref<StyleBoxFlat> tree_panel_style; Vector2 widget_margin; + + uint32_t hash(); + uint32_t hash_fonts(); + uint32_t hash_icons(); }; - static Ref<Theme> _create_base_theme(const Ref<Theme> &p_old_theme = nullptr); - static ThemeConfiguration _create_theme_config(const Ref<Theme> &p_theme); + static Ref<EditorTheme> _create_base_theme(const Ref<EditorTheme> &p_old_theme = nullptr); + static ThemeConfiguration _create_theme_config(const Ref<EditorTheme> &p_theme); - static void _create_shared_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config); - static void _populate_standard_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config); - static void _populate_editor_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config); + static void _create_shared_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config); + static void _populate_standard_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config); + static void _populate_editor_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config); static void _generate_text_editor_defaults(ThemeConfiguration &p_config); - static void _populate_text_editor_styles(const Ref<Theme> &p_theme, ThemeConfiguration &p_config); + static void _populate_text_editor_styles(const Ref<EditorTheme> &p_theme, ThemeConfiguration &p_config); public: - static Ref<Theme> generate_theme(const Ref<Theme> &p_old_theme = nullptr); + static Ref<EditorTheme> generate_theme(const Ref<EditorTheme> &p_old_theme = nullptr); static bool is_generated_theme_outdated(); + static bool is_dark_theme(); + static void initialize(); static void finalize(); }; diff --git a/methods.py b/methods.py index 7c511af930..a55c622ed0 100644 --- a/methods.py +++ b/methods.py @@ -1022,6 +1022,11 @@ def get_compiler_version(env): "metadata1": None, "metadata2": None, "date": None, + "apple_major": -1, + "apple_minor": -1, + "apple_patch1": -1, + "apple_patch2": -1, + "apple_patch3": -1, } if not env.msvc: @@ -1049,8 +1054,32 @@ def get_compiler_version(env): for key, value in match.groupdict().items(): if value is not None: ret[key] = value + + match_apple = re.search( + r"(?:(?<=clang-)|(?<=\) )|(?<=^))" + r"(?P<apple_major>\d+)" + r"(?:\.(?P<apple_minor>\d*))?" + r"(?:\.(?P<apple_patch1>\d*))?" + r"(?:\.(?P<apple_patch2>\d*))?" + r"(?:\.(?P<apple_patch3>\d*))?", + version, + ) + if match_apple is not None: + for key, value in match_apple.groupdict().items(): + if value is not None: + ret[key] = value + # Transform semantic versioning to integers - for key in ["major", "minor", "patch"]: + for key in [ + "major", + "minor", + "patch", + "apple_major", + "apple_minor", + "apple_patch1", + "apple_patch2", + "apple_patch3", + ]: ret[key] = int(ret[key] or -1) return ret diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 933bfba5ba..b335bf8fae 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -627,7 +627,7 @@ [/codeblock] [b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported. [b]Note:[/b] As annotations describe their subject, the [annotation @icon] annotation must be placed before the class definition and inheritance. - [b]Note:[/b] Unlike other annotations, the argument of the [annotation @icon] annotation must be a string literal (constant expressions are not supported). + [b]Note:[/b] Unlike most other annotations, the argument of the [annotation @icon] annotation must be a string literal (constant expressions are not supported). </description> </annotation> <annotation name="@onready"> @@ -681,6 +681,14 @@ [b]Note:[/b] As annotations describe their subject, the [annotation @tool] annotation must be placed before the class definition and inheritance. </description> </annotation> + <annotation name="@uid"> + <return type="void" /> + <param index="0" name="uid" type="String" /> + <description> + Stores information about UID of this script. This annotation is auto-generated when saving the script and must not be modified manually. Only applies to scripts saved as separate files (i.e. not built-in). + [b]Note:[/b] Unlike most other annotations, the argument of the [annotation @uid] annotation must be a string literal (constant expressions are not supported). + </description> + </annotation> <annotation name="@warning_ignore" qualifiers="vararg"> <return type="void" /> <param index="0" name="warning" type="String" /> diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index 3df07f9794..1f07def21c 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -35,6 +35,7 @@ #include "core/config/project_settings.h" #include "editor/editor_settings.h" +#include "editor/themes/editor_theme_manager.h" Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) { Dictionary color_map; @@ -790,7 +791,7 @@ void GDScriptSyntaxHighlighter::_update_cache() { const String text_edit_color_theme = EDITOR_GET("text_editor/theme/color_theme"); const bool godot_2_theme = text_edit_color_theme == "Godot 2"; - if (godot_2_theme || EditorSettings::get_singleton()->is_dark_theme()) { + if (godot_2_theme || EditorThemeManager::is_dark_theme()) { function_definition_color = Color(0.4, 0.9, 1.0); global_function_color = Color(0.64, 0.64, 0.96); node_path_color = Color(0.72, 0.77, 0.49); diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 920aa63fbe..7b486f2a35 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -55,6 +55,7 @@ #ifdef TOOLS_ENABLED #include "editor/editor_paths.h" +#include "editor/editor_settings.h" #endif #include <stdint.h> @@ -1076,6 +1077,36 @@ Ref<GDScript> GDScript::get_base() const { return base; } +String GDScript::get_raw_source_code(const String &p_path, bool *r_error) { + Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ); + if (f.is_null()) { + if (r_error) { + *r_error = true; + } + return String(); + } + return f->get_as_utf8_string(); +} + +Vector2i GDScript::get_uid_lines(const String &p_source) { + GDScriptParser parser; + parser.parse(p_source, "", false); + const GDScriptParser::ClassNode *c = parser.get_tree(); + if (!c) { + return Vector2i(-1, -1); + } + return c->uid_lines; +} + +String GDScript::create_uid_line(const String &p_uid_str) { +#ifdef TOOLS_ENABLED + if (EDITOR_GET("text_editor/completion/use_single_quotes")) { + return vformat(R"(@uid('%s') # %s)", p_uid_str, RTR("Generated automatically, do not modify.")); + } +#endif + return vformat(R"(@uid("%s") # %s)", p_uid_str, RTR("Generated automatically, do not modify.")); +} + bool GDScript::inherits_script(const Ref<Script> &p_script) const { Ref<GDScript> gd = p_script; if (gd.is_null()) { @@ -2593,17 +2624,8 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { } String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { - Error err; - Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err) { - return String(); - } - - String source = f->get_as_utf8_string(); - GDScriptParser parser; - err = parser.parse(source, p_path, false); - + parser.parse(GDScript::get_raw_source_code(p_path), p_path, false); const GDScriptParser::ClassNode *c = parser.get_tree(); if (!c) { return String(); // No class parsed. @@ -2817,6 +2839,22 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con return ""; } +ResourceUID::ID ResourceFormatLoaderGDScript::get_resource_uid(const String &p_path) const { + String ext = p_path.get_extension().to_lower(); + + if (ext != "gd") { + return ResourceUID::INVALID_ID; + } + + GDScriptParser parser; + parser.parse(GDScript::get_raw_source_code(p_path), p_path, false); + const GDScriptParser::ClassNode *c = parser.get_tree(); + if (!c) { + return ResourceUID::INVALID_ID; + } + return ResourceUID::get_singleton()->text_to_id(c->uid_string); +} + void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ); ERR_FAIL_COND_MSG(file.is_null(), "Cannot open file '" + p_path + "'."); @@ -2841,17 +2879,49 @@ Error ResourceFormatSaverGDScript::save(const Ref<Resource> &p_resource, const S ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER); String source = sqscr->get_source_code(); + ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, !p_resource->is_built_in()); { + bool source_changed = false; Error err; Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err); ERR_FAIL_COND_V_MSG(err, err, "Cannot save GDScript file '" + p_path + "'."); - file->store_string(source); + if (uid != ResourceUID::INVALID_ID) { + GDScriptParser parser; + parser.parse(source, "", false); + const GDScriptParser::ClassNode *c = parser.get_tree(); + if (c && ResourceUID::get_singleton()->text_to_id(c->uid_string) != uid) { + const Vector2i &uid_idx = c->uid_lines; + PackedStringArray lines = source.split("\n"); + + if (uid_idx.x > -1) { + for (int i = uid_idx.x + 1; i <= uid_idx.y; i++) { + // If UID is written across multiple lines, erase extra lines. + lines.remove_at(uid_idx.x + 1); + } + lines.write[uid_idx.x] = GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(uid)); + } else { + lines.insert(0, GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(uid))); + } + source = String("\n").join(lines); + source_changed = true; + file->store_string(String("\n").join(lines)); + } else { + file->store_string(source); + } + } + if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) { return ERR_CANT_CREATE; } + + if (source_changed) { + sqscr->set_source_code(source); + sqscr->reload(); + sqscr->emit_changed(); + } } if (ScriptServer::is_reload_scripts_on_save_enabled()) { @@ -2870,3 +2940,33 @@ void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource> bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const { return Object::cast_to<GDScript>(*p_resource) != nullptr; } + +Error ResourceFormatSaverGDScript::set_uid(const String &p_path, ResourceUID::ID p_uid) { + ERR_FAIL_COND_V(p_path.get_extension() != "gd", ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_uid == ResourceUID::INVALID_ID, ERR_INVALID_PARAMETER); + + bool error = false; + const String &source_code = GDScript::get_raw_source_code(p_path, &error); + if (error) { + return ERR_CANT_OPEN; + } + + Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V(f.is_null(), ERR_CANT_OPEN); + + const Vector2i &uid_idx = GDScript::get_uid_lines(source_code); + PackedStringArray lines = source_code.split("\n"); + + if (uid_idx.x > -1) { + for (int i = uid_idx.x + 1; i <= uid_idx.y; i++) { + // If UID is written across multiple lines, erase extra lines. + lines.remove_at(uid_idx.x + 1); + } + lines.write[uid_idx.x] = GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(p_uid)); + } else { + f->store_line(GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(p_uid))); + } + f->store_string(String("\n").join(lines)); + + return OK; +} diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 2da9b89eb9..fdfd79f0fc 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -262,6 +262,10 @@ public: bool is_tool() const override { return tool; } Ref<GDScript> get_base() const; + static String get_raw_source_code(const String &p_path, bool *r_error = nullptr); + static Vector2i get_uid_lines(const String &p_source); + static String create_uid_line(const String &p_uid_str); + const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; } const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only StringName debug_get_member_by_index(int p_idx) const; @@ -616,6 +620,7 @@ public: virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; + virtual ResourceUID::ID get_resource_uid(const String &p_path) const; virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); }; @@ -624,6 +629,7 @@ public: virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0); virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const; virtual bool recognize(const Ref<Resource> &p_resource) const; + virtual Error set_uid(const String &p_path, ResourceUID::ID p_uid); }; #endif // GDSCRIPT_H diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index f6633f8bf6..edba6340b9 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -37,6 +37,7 @@ #include "core/config/engine.h" #include "core/config/project_settings.h" +#include "core/core_string_names.h" bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) { if (codegen.function_node && codegen.function_node->is_static) { @@ -345,7 +346,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code scr = scr->_base; } - if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) { + if (nc && (identifier == CoreStringNames::get_singleton()->_free || ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) { // Get like it was a property. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF); diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index a4a12f8bc4..03cf334bed 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -93,6 +93,7 @@ bool GDScriptParser::annotation_exists(const String &p_annotation_name) const { GDScriptParser::GDScriptParser() { // Register valid annotations. if (unlikely(valid_annotations.is_empty())) { + register_annotation(MethodInfo("@uid", PropertyInfo(Variant::STRING, "uid")), AnnotationInfo::SCRIPT, &GDScriptParser::uid_annotation); register_annotation(MethodInfo("@tool"), AnnotationInfo::SCRIPT, &GDScriptParser::tool_annotation); register_annotation(MethodInfo("@icon", PropertyInfo(Variant::STRING, "icon_path")), AnnotationInfo::SCRIPT, &GDScriptParser::icon_annotation); register_annotation(MethodInfo("@static_unload"), AnnotationInfo::SCRIPT, &GDScriptParser::static_unload_annotation); @@ -520,6 +521,8 @@ void GDScriptParser::parse_program() { // `@icon` needs to be applied in the parser. See GH-72444. if (annotation->name == SNAME("@icon")) { annotation->apply(this, head, nullptr); + } else if (annotation->name == SNAME("@uid")) { + annotation->apply(this, head, nullptr); } else { head->annotations.push_back(annotation); } @@ -3834,18 +3837,18 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) } // `@icon`'s argument needs to be resolved in the parser. See GH-72444. - if (p_annotation->name == SNAME("@icon")) { + if (p_annotation->name == SNAME("@icon") || p_annotation->name == SNAME("@uid")) { ExpressionNode *argument = p_annotation->arguments[0]; if (argument->type != Node::LITERAL) { - push_error(R"(Argument 1 of annotation "@icon" must be a string literal.)", argument); + push_error(vformat(R"(Argument 1 of annotation "%s" must be a string literal.)", p_annotation->name), argument); return false; } Variant value = static_cast<LiteralNode *>(argument)->value; if (value.get_type() != Variant::STRING) { - push_error(R"(Argument 1 of annotation "@icon" must be a string literal.)", argument); + push_error(vformat(R"(Argument 1 of annotation "%s" must be a string literal.)", p_annotation->name), argument); return false; } @@ -3857,6 +3860,35 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) return true; } +bool GDScriptParser::uid_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { + ERR_FAIL_COND_V_MSG(p_target->type != Node::CLASS, false, R"("@uid" annotation can only be applied to classes.)"); + ERR_FAIL_COND_V(p_annotation->resolved_arguments.is_empty(), false); + +#ifdef DEBUG_ENABLED + if (this->_has_uid) { + push_error(R"("@uid" annotation can only be used once.)", p_annotation); + return false; + } +#endif // DEBUG_ENABLED + + // Assign line range early to allow replacing invalid UIDs. + ClassNode *class_node = static_cast<ClassNode *>(p_target); + class_node->uid_lines = Vector2i(p_annotation->start_line - 1, p_annotation->end_line - 1); // Lines start from 1, so need to subtract. + + const String &uid_string = p_annotation->resolved_arguments[0]; +#ifdef DEBUG_ENABLED + if (ResourceUID::get_singleton()->text_to_id(uid_string) == ResourceUID::INVALID_ID) { + push_error(R"(The annotated UID is invalid.)", p_annotation); + return false; + } +#endif // DEBUG_ENABLED + + class_node->uid_string = uid_string; + + this->_has_uid = true; + return true; +} + bool GDScriptParser::tool_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) { #ifdef DEBUG_ENABLED if (this->_is_tool) { diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 88b5bdc43f..e058737306 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -736,6 +736,8 @@ public: IdentifierNode *identifier = nullptr; String icon_path; String simplified_icon_path; + String uid_string; + Vector2i uid_lines = Vector2i(-1, -1); Vector<Member> members; HashMap<StringName, int> members_indices; ClassNode *outer = nullptr; @@ -1318,6 +1320,7 @@ private: friend class GDScriptAnalyzer; bool _is_tool = false; + bool _has_uid = false; String script_path; bool for_completion = false; bool panic_mode = false; @@ -1473,6 +1476,7 @@ private: static bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false); bool validate_annotation_arguments(AnnotationNode *p_annotation); void clear_unused_annotations(); + bool uid_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class); bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class); bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class); bool onready_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class); diff --git a/modules/gdscript/tests/scripts/parser/errors/uid_duplicate.gd b/modules/gdscript/tests/scripts/parser/errors/uid_duplicate.gd new file mode 100644 index 0000000000..4ded8e65db --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/uid_duplicate.gd @@ -0,0 +1,5 @@ +@uid("uid://c4ckv3ryprcn4") +@uid("uid://c4ckv3ryprcn4") + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/errors/uid_duplicate.out b/modules/gdscript/tests/scripts/parser/errors/uid_duplicate.out new file mode 100644 index 0000000000..be1061401a --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/uid_duplicate.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +"@uid" annotation can only be used once. diff --git a/modules/gdscript/tests/scripts/parser/errors/uid_invalid.gd b/modules/gdscript/tests/scripts/parser/errors/uid_invalid.gd new file mode 100644 index 0000000000..114d5b7e98 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/uid_invalid.gd @@ -0,0 +1,4 @@ +@uid("not a valid uid") + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/errors/uid_invalid.out b/modules/gdscript/tests/scripts/parser/errors/uid_invalid.out new file mode 100644 index 0000000000..83f9f63cbf --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/uid_invalid.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +The annotated UID is invalid. diff --git a/modules/gdscript/tests/scripts/parser/errors/uid_too_late.gd b/modules/gdscript/tests/scripts/parser/errors/uid_too_late.gd new file mode 100644 index 0000000000..2b332447b7 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/uid_too_late.gd @@ -0,0 +1,5 @@ +extends Object +@uid("uid://c4ckv3ryprcn4") + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/errors/uid_too_late.out b/modules/gdscript/tests/scripts/parser/errors/uid_too_late.out new file mode 100644 index 0000000000..328459923f --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/errors/uid_too_late.out @@ -0,0 +1,2 @@ +GDTEST_PARSER_ERROR +Annotation "@uid" must be at the top of the script, before "extends" and "class_name". diff --git a/modules/gdscript/tests/scripts/parser/features/uid.gd b/modules/gdscript/tests/scripts/parser/features/uid.gd new file mode 100644 index 0000000000..4070500608 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/uid.gd @@ -0,0 +1,5 @@ +@uid("uid://c4ckv3ryprcn4") +extends Object + +func test(): + pass diff --git a/modules/gdscript/tests/scripts/parser/features/uid.out b/modules/gdscript/tests/scripts/parser/features/uid.out new file mode 100644 index 0000000000..d73c5eb7cd --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/uid.out @@ -0,0 +1 @@ +GDTEST_OK diff --git a/modules/gdscript/tests/scripts/runtime/features/free_is_callable.gd b/modules/gdscript/tests/scripts/runtime/features/free_is_callable.gd new file mode 100644 index 0000000000..b9746a8207 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/free_is_callable.gd @@ -0,0 +1,10 @@ +func test(): + var node := Node.new() + var callable: Callable = node.free + callable.call() + print(node) + + node = Node.new() + callable = node["free"] + callable.call() + print(node) diff --git a/modules/gdscript/tests/scripts/runtime/features/free_is_callable.out b/modules/gdscript/tests/scripts/runtime/features/free_is_callable.out new file mode 100644 index 0000000000..97bfc46d96 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/features/free_is_callable.out @@ -0,0 +1,3 @@ +GDTEST_OK +<Freed Object> +<Freed Object> diff --git a/modules/gdscript/tests/test_gdscript_uid.h b/modules/gdscript/tests/test_gdscript_uid.h new file mode 100644 index 0000000000..918fe65890 --- /dev/null +++ b/modules/gdscript/tests/test_gdscript_uid.h @@ -0,0 +1,115 @@ +/**************************************************************************/ +/* test_gdscript_uid.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_GDSCRIPT_UID_H +#define TEST_GDSCRIPT_UID_H + +#ifdef TOOLS_ENABLED + +#include "core/io/resource_saver.h" +#include "core/os/os.h" +#include "gdscript_test_runner.h" + +#include "../gdscript.h" +#include "tests/test_macros.h" + +namespace GDScriptTests { + +static HashMap<String, ResourceUID::ID> id_cache; + +ResourceUID::ID _resource_saver_get_resource_id_for_path(const String &p_path, bool p_generate) { + return ResourceUID::get_singleton()->text_to_id("uid://baba"); +} + +static void test_script(const String &p_source, const String &p_target_source) { + const String script_path = OS::get_singleton()->get_cache_path().path_join("script.gd"); + + Ref<GDScript> script; + script.instantiate(); + script->set_source_code(p_source); + ResourceSaver::save(script, script_path); + + Ref<FileAccess> fa = FileAccess::open(script_path, FileAccess::READ); + CHECK_EQ(fa->get_as_text(), p_target_source); +} + +TEST_SUITE("[Modules][GDScript][UID]") { + TEST_CASE("[ResourceSaver] Adding UID line to script") { + init_language("modules/gdscript/tests/scripts"); + ResourceSaver::set_get_resource_id_for_path(_resource_saver_get_resource_id_for_path); + + const String source = R"(extends Node +class_name TestClass +)"; + const String final_source = R"(@uid("uid://baba") # Generated automatically, do not modify. +extends Node +class_name TestClass +)"; + + // Script has no UID, add it. + test_script(source, final_source); + } + + TEST_CASE("[ResourceSaver] Updating UID line in script") { + init_language("modules/gdscript/tests/scripts"); + ResourceSaver::set_get_resource_id_for_path(_resource_saver_get_resource_id_for_path); + + const String wrong_id_source = R"( + +@uid( + "uid://dead" + ) # G +extends Node +class_name TestClass +)"; + const String corrected_id_source = R"( + +@uid("uid://baba") # Generated automatically, do not modify. +extends Node +class_name TestClass +)"; + const String correct_id_source = R"(@uid("uid://baba") # G +extends Node +class_name TestClass +)"; + + // Script has wrong UID saved. Remove it and add a correct one. + // Inserts in the same line, but multiline annotations are flattened. + test_script(wrong_id_source, corrected_id_source); + // The stored UID is correct, so do not modify it. + test_script(correct_id_source, correct_id_source); + } +} + +} // namespace GDScriptTests + +#endif + +#endif // TEST_GDSCRIPT_UID_H diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index 2fff4ce32c..13a0a9f877 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -2011,7 +2011,7 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent // a subwindow and its parent are both destroyed. if (!wd_window.no_focus && !wd_window.is_popup && wd_window.focused) { if ((xwa.map_state == IsViewable) && !wd_parent.no_focus && !wd_window.is_popup && _window_focus_check()) { - XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime); + _set_input_focus(wd_parent.x11_window, RevertToPointerRoot); } } } else { @@ -2951,7 +2951,7 @@ void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_win XSync(x11_display, False); XGetWindowAttributes(x11_display, wd.x11_xim_window, &xwa); if (xwa.map_state == IsViewable && _window_focus_check()) { - XSetInputFocus(x11_display, wd.x11_xim_window, RevertToParent, CurrentTime); + _set_input_focus(wd.x11_xim_window, RevertToParent); } XSetICFocus(wd.xic); } else { @@ -4024,6 +4024,18 @@ void DisplayServerX11::_send_window_event(const WindowData &wd, WindowEvent p_ev } } +void DisplayServerX11::_set_input_focus(Window p_window, int p_revert_to) { + Window focused_window; + int focus_ret_state; + XGetInputFocus(x11_display, &focused_window, &focus_ret_state); + + // Only attempt to change focus if the window isn't already focused, in order to + // prevent issues with Godot stealing input focus with alternative window managers. + if (p_window != focused_window) { + XSetInputFocus(x11_display, p_window, p_revert_to, CurrentTime); + } +} + void DisplayServerX11::_poll_events_thread(void *ud) { DisplayServerX11 *display_server = static_cast<DisplayServerX11 *>(ud); display_server->_poll_events(); @@ -4521,7 +4533,7 @@ void DisplayServerX11::process_events() { // RevertToPointerRoot is used to make sure we don't lose all focus in case // a subwindow and its parent are both destroyed. if ((xwa.map_state == IsViewable) && !wd.no_focus && !wd.is_popup && _window_focus_check()) { - XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + _set_input_focus(wd.x11_window, RevertToPointerRoot); } // Have we failed to set fullscreen while the window was unmapped? @@ -4697,7 +4709,7 @@ void DisplayServerX11::process_events() { // RevertToPointerRoot is used to make sure we don't lose all focus in case // a subwindow and its parent are both destroyed. if ((xwa.map_state == IsViewable) && !wd.no_focus && !wd.is_popup && _window_focus_check()) { - XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + _set_input_focus(wd.x11_window, RevertToPointerRoot); } _window_changed(&event); @@ -4741,7 +4753,7 @@ void DisplayServerX11::process_events() { // RevertToPointerRoot is used to make sure we don't lose all focus in case // a subwindow and its parent are both destroyed. if (!wd.no_focus && !wd.is_popup) { - XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + _set_input_focus(wd.x11_window, RevertToPointerRoot); } uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms; diff --git a/platform/linuxbsd/x11/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h index 3b362e5c22..27bf7951ff 100644 --- a/platform/linuxbsd/x11/display_server_x11.h +++ b/platform/linuxbsd/x11/display_server_x11.h @@ -359,6 +359,7 @@ class DisplayServerX11 : public DisplayServer { void _send_window_event(const WindowData &wd, WindowEvent p_event); static void _dispatch_input_events(const Ref<InputEvent> &p_event); void _dispatch_input_event(const Ref<InputEvent> &p_event); + void _set_input_focus(Window p_window, int p_revert_to); mutable Mutex events_mutex; Thread events_thread; diff --git a/platform/macos/detect.py b/platform/macos/detect.py index bc14d233bb..4a8e9cd956 100644 --- a/platform/macos/detect.py +++ b/platform/macos/detect.py @@ -130,12 +130,12 @@ def configure(env: "Environment"): env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.13"]) cc_version = get_compiler_version(env) - cc_version_major = cc_version["major"] - cc_version_minor = cc_version["minor"] + cc_version_major = cc_version["apple_major"] + cc_version_minor = cc_version["apple_minor"] vanilla = is_vanilla_clang(env) # Workaround for Xcode 15 linker bug. - if not vanilla and cc_version_major == 15 and cc_version_minor == 0: + if not vanilla and cc_version_major == 1500 and cc_version_minor == 0: env.Prepend(LINKFLAGS=["-ld_classic"]) env.Append(CCFLAGS=["-fobjc-arc"]) |
