summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp6
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp4
-rw-r--r--servers/rendering/storage/compositor_storage.cpp38
-rw-r--r--servers/rendering/storage/compositor_storage.h2
4 files changed, 44 insertions, 6 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 9d3def1246..99622996d4 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -1040,7 +1040,7 @@ void MeshStorage::update_mesh_instances() {
//process skeletons and blend shapes
uint64_t frame = RSG::rasterizer->get_frame_number();
- bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0);
+ bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0) || (RendererCompositorStorage::get_singleton()->get_num_compositor_effects_with_motion_vectors() > 0);
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
while (dirty_mesh_instance_arrays.first()) {
@@ -1711,7 +1711,7 @@ void MeshStorage::multimesh_instance_set_transform(RID p_multimesh, int p_index,
_multimesh_make_local(multimesh);
- bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0);
+ bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0) || (RendererCompositorStorage::get_singleton()->get_num_compositor_effects_with_motion_vectors() > 0);
if (uses_motion_vectors) {
_multimesh_enable_motion_vectors(multimesh);
}
@@ -1934,7 +1934,7 @@ void MeshStorage::multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_b
ERR_FAIL_NULL(multimesh);
ERR_FAIL_COND(p_buffer.size() != (multimesh->instances * (int)multimesh->stride_cache));
- bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0);
+ bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0) || (RendererCompositorStorage::get_singleton()->get_num_compositor_effects_with_motion_vectors() > 0);
if (uses_motion_vectors) {
_multimesh_enable_motion_vectors(multimesh);
}
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index f7b28e7a1e..314cbf9aa9 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -1306,7 +1306,7 @@ void ParticlesStorage::_particles_update_buffers(Particles *particles) {
userdata_count = particle_shader_data->userdata_count;
}
- bool uses_motion_vectors = RSG::viewport->get_num_viewports_with_motion_vectors() > 0;
+ bool uses_motion_vectors = RSG::viewport->get_num_viewports_with_motion_vectors() > 0 || (RendererCompositorStorage::get_singleton()->get_num_compositor_effects_with_motion_vectors() > 0);
bool index_draw_order = particles->draw_order == RS::ParticlesDrawOrder::PARTICLES_DRAW_ORDER_INDEX;
bool enable_motion_vectors = uses_motion_vectors && index_draw_order && !particles->instance_motion_vectors_enabled;
bool only_instances_changed = false;
@@ -1389,7 +1389,7 @@ void ParticlesStorage::update_particles() {
RENDER_TIMESTAMP("Update GPUParticles");
uint32_t frame = RSG::rasterizer->get_frame_number();
- bool uses_motion_vectors = RSG::viewport->get_num_viewports_with_motion_vectors() > 0;
+ bool uses_motion_vectors = RSG::viewport->get_num_viewports_with_motion_vectors() > 0 || (RendererCompositorStorage::get_singleton()->get_num_compositor_effects_with_motion_vectors() > 0);
while (particle_update_list.first()) {
//use transform feedback to process particles
diff --git a/servers/rendering/storage/compositor_storage.cpp b/servers/rendering/storage/compositor_storage.cpp
index d9a70a093d..102efbeea1 100644
--- a/servers/rendering/storage/compositor_storage.cpp
+++ b/servers/rendering/storage/compositor_storage.cpp
@@ -53,7 +53,23 @@ void RendererCompositorStorage::compositor_effect_initialize(RID p_rid) {
}
void RendererCompositorStorage::compositor_effect_free(RID p_rid) {
- // TODO remove this RID from any compositor that uses it.
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_rid);
+ ERR_FAIL_NULL(effect);
+
+ // Remove this RID from any compositor that uses it.
+ List<RID> compositor_rids;
+ compositor_owner.get_owned_list(&compositor_rids);
+ for (const RID &compositor_rid : compositor_rids) {
+ Compositor *compositor = compositor_owner.get_or_null(compositor_rid);
+ if (compositor) {
+ compositor->compositor_effects.erase(p_rid);
+ }
+ }
+
+ // Update motion vector count if needed.
+ if (effect->is_enabled && effect->flags.has_flag(RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS)) {
+ num_compositor_effects_with_motion_vectors--;
+ }
compositor_effects_owner.free(p_rid);
}
@@ -70,6 +86,14 @@ void RendererCompositorStorage::compositor_effect_set_enabled(RID p_effect, bool
CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
ERR_FAIL_NULL(effect);
+ if (effect->is_enabled != p_enabled && effect->flags.has_flag(RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS)) {
+ if (p_enabled) {
+ num_compositor_effects_with_motion_vectors++;
+ } else {
+ num_compositor_effects_with_motion_vectors--;
+ }
+ }
+
effect->is_enabled = p_enabled;
}
@@ -98,6 +122,18 @@ void RendererCompositorStorage::compositor_effect_set_flag(RID p_effect, RS::Com
CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
ERR_FAIL_NULL(effect);
+ if (effect->is_enabled && p_flag == RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS) {
+ bool was_set = effect->flags.has_flag(RS::CompositorEffectFlags::COMPOSITOR_EFFECT_FLAG_NEEDS_MOTION_VECTORS);
+
+ if (was_set != p_set) {
+ if (p_set) {
+ num_compositor_effects_with_motion_vectors++;
+ } else {
+ num_compositor_effects_with_motion_vectors--;
+ }
+ }
+ }
+
if (p_set) {
effect->flags.set_flag(p_flag);
} else {
diff --git a/servers/rendering/storage/compositor_storage.h b/servers/rendering/storage/compositor_storage.h
index 0d6942e27f..d749743c6f 100644
--- a/servers/rendering/storage/compositor_storage.h
+++ b/servers/rendering/storage/compositor_storage.h
@@ -37,6 +37,7 @@
class RendererCompositorStorage {
private:
static RendererCompositorStorage *singleton;
+ int num_compositor_effects_with_motion_vectors = 0;
// Compositor effect
struct CompositorEffect {
@@ -59,6 +60,7 @@ private:
public:
static RendererCompositorStorage *get_singleton() { return singleton; }
+ int get_num_compositor_effects_with_motion_vectors() const { return num_compositor_effects_with_motion_vectors; }
RendererCompositorStorage();
virtual ~RendererCompositorStorage();