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-rw-r--r--scene/gui/item_list.cpp322
-rw-r--r--scene/gui/item_list.h4
2 files changed, 173 insertions, 153 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index d367a8d281..8dc4f69502 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -34,7 +34,7 @@
#include "core/os/os.h"
#include "core/string/translation.h"
-void ItemList::_shape(int p_idx) {
+void ItemList::_shape_text(int p_idx) {
Item &item = items.write[p_idx];
item.text_buf->clear();
@@ -61,7 +61,7 @@ int ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bo
items.push_back(item);
int item_id = items.size() - 1;
- _shape(items.size() - 1);
+ _shape_text(items.size() - 1);
queue_redraw();
shape_changed = true;
@@ -93,7 +93,7 @@ void ItemList::set_item_text(int p_idx, const String &p_text) {
}
items.write[p_idx].text = p_text;
- _shape(p_idx);
+ _shape_text(p_idx);
queue_redraw();
shape_changed = true;
}
@@ -111,7 +111,7 @@ void ItemList::set_item_text_direction(int p_idx, Control::TextDirection p_text_
ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
if (items[p_idx].text_direction != p_text_direction) {
items.write[p_idx].text_direction = p_text_direction;
- _shape(p_idx);
+ _shape_text(p_idx);
queue_redraw();
}
}
@@ -128,7 +128,7 @@ void ItemList::set_item_language(int p_idx, const String &p_language) {
ERR_FAIL_INDEX(p_idx, items.size());
if (items[p_idx].language != p_language) {
items.write[p_idx].language = p_language;
- _shape(p_idx);
+ _shape_text(p_idx);
queue_redraw();
}
}
@@ -999,21 +999,26 @@ void ItemList::_notification(int p_what) {
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_THEME_CHANGED: {
for (int i = 0; i < items.size(); i++) {
- _shape(i);
+ _shape_text(i);
}
shape_changed = true;
queue_redraw();
} break;
case NOTIFICATION_DRAW: {
- int mw = scroll_bar->get_minimum_size().x;
- scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -mw);
+ _check_shape_changed();
+
+ int scroll_bar_minwidth = scroll_bar->get_minimum_size().x;
+ scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -scroll_bar_minwidth);
scroll_bar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, theme_cache.panel_style->get_margin(SIDE_TOP));
scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -theme_cache.panel_style->get_margin(SIDE_BOTTOM));
Size2 size = get_size();
int width = size.width - theme_cache.panel_style->get_minimum_size().width;
+ if (scroll_bar->is_visible()) {
+ width -= scroll_bar_minwidth;
+ }
draw_style_box(theme_cache.panel_style, Rect2(Point2(), size));
@@ -1035,145 +1040,7 @@ void ItemList::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false);
}
- if (shape_changed) {
- float max_column_width = 0.0;
-
- //1- compute item minimum sizes
- for (int i = 0; i < items.size(); i++) {
- Size2 minsize;
- if (items[i].icon.is_valid()) {
- if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
- minsize = fixed_icon_size * icon_scale;
- } else {
- minsize = items[i].get_icon_size() * icon_scale;
- }
-
- if (!items[i].text.is_empty()) {
- if (icon_mode == ICON_MODE_TOP) {
- minsize.y += theme_cache.icon_margin;
- } else {
- minsize.x += theme_cache.icon_margin;
- }
- }
- }
-
- if (!items[i].text.is_empty()) {
- int max_width = -1;
- if (fixed_column_width) {
- max_width = fixed_column_width;
- } else if (same_column_width) {
- max_width = items[i].rect_cache.size.x;
- }
- items.write[i].text_buf->set_width(max_width);
- Size2 s = items[i].text_buf->get_size();
-
- if (icon_mode == ICON_MODE_TOP) {
- minsize.x = MAX(minsize.x, s.width);
- if (max_text_lines > 0) {
- minsize.y += s.height + theme_cache.line_separation * max_text_lines;
- } else {
- minsize.y += s.height;
- }
-
- } else {
- minsize.y = MAX(minsize.y, s.height);
- minsize.x += s.width;
- }
- }
-
- if (fixed_column_width > 0) {
- minsize.x = fixed_column_width;
- }
- max_column_width = MAX(max_column_width, minsize.x);
-
- // elements need to adapt to the selected size
- minsize.y += theme_cache.v_separation;
- minsize.x += theme_cache.h_separation;
- items.write[i].rect_cache.size = minsize;
- items.write[i].min_rect_cache.size = minsize;
- }
-
- int fit_size = size.x - theme_cache.panel_style->get_minimum_size().width - mw;
-
- //2-attempt best fit
- current_columns = 0x7FFFFFFF;
- if (max_columns > 0) {
- current_columns = max_columns;
- }
-
- while (true) {
- //repeat until all fits
- bool all_fit = true;
- Vector2 ofs;
- int col = 0;
- int max_h = 0;
- separators.clear();
- for (int i = 0; i < items.size(); i++) {
- if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) {
- //went past
- current_columns = MAX(col, 1);
- all_fit = false;
- break;
- }
-
- if (same_column_width) {
- items.write[i].rect_cache.size.x = max_column_width;
- }
- items.write[i].rect_cache.position = ofs;
- max_h = MAX(max_h, items[i].rect_cache.size.y);
- ofs.x += items[i].rect_cache.size.x + theme_cache.h_separation;
- col++;
- if (col == current_columns) {
- if (i < items.size() - 1) {
- separators.push_back(ofs.y + max_h + theme_cache.v_separation / 2);
- }
-
- for (int j = i; j >= 0 && col > 0; j--, col--) {
- items.write[j].rect_cache.size.y = max_h;
- }
-
- ofs.x = 0;
- ofs.y += max_h + theme_cache.v_separation;
- col = 0;
- max_h = 0;
- }
- }
-
- for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) {
- items.write[j].rect_cache.size.y = max_h;
- }
-
- if (all_fit) {
- float page = MAX(0, size.height - theme_cache.panel_style->get_minimum_size().height);
- float max = MAX(page, ofs.y + max_h);
- if (auto_height) {
- auto_height_value = ofs.y + max_h + theme_cache.panel_style->get_minimum_size().height;
- }
- scroll_bar->set_max(max);
- scroll_bar->set_page(page);
- if (max <= page) {
- scroll_bar->set_value(0);
- scroll_bar->hide();
- } else {
- scroll_bar->show();
-
- if (do_autoscroll_to_bottom) {
- scroll_bar->set_value(max);
- }
- }
- break;
- }
- }
-
- update_minimum_size();
- shape_changed = false;
- }
-
- if (scroll_bar->is_visible()) {
- width -= mw;
- }
-
- //ensure_selected_visible needs to be checked before we draw the list.
+ // Ensure_selected_visible needs to be checked before we draw the list.
if (ensure_selected_visible && current >= 0 && current < items.size()) {
Rect2 r = items[current].rect_cache;
int from = scroll_bar->get_value();
@@ -1191,11 +1058,12 @@ void ItemList::_notification(int p_what) {
Vector2 base_ofs = theme_cache.panel_style->get_offset();
base_ofs.y -= int(scroll_bar->get_value());
- const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there
+ // Define a visible frame to check against and optimize drawing.
+ const Rect2 clip(-base_ofs, size);
+ // Do a binary search to find the first item whose rect reaches below clip.position.y.
int first_item_visible;
{
- // do a binary search to find the first item whose rect reaches below clip.position.y
int lo = 0;
int hi = items.size();
while (lo < hi) {
@@ -1207,13 +1075,17 @@ void ItemList::_notification(int p_what) {
hi = mid;
}
}
- // we might have ended up with column 2, or 3, ..., so let's find the first column
- while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) {
+
+ // We might end up with an item in columns 2, 3, etc, but we need the one from the first column.
+ // We can also end up in a state where lo reached hi, and so no items can be rendered; we skip that.
+ while (lo < hi && lo > 0 && items[lo].column > 0) {
lo -= 1;
}
+
first_item_visible = lo;
}
+ // Draw visible items.
for (int i = first_item_visible; i < items.size(); i++) {
Rect2 rcache = items[i].rect_cache;
@@ -1404,9 +1276,9 @@ void ItemList::_notification(int p_what) {
}
}
+ // Do a binary search to find the first separator that is below clip_position.y.
int first_visible_separator = 0;
{
- // do a binary search to find the first separator that is below clip_position.y
int lo = 0;
int hi = separators.size();
while (lo < hi) {
@@ -1420,6 +1292,7 @@ void ItemList::_notification(int p_what) {
first_visible_separator = lo;
}
+ // Draw visible separators.
for (int i = first_visible_separator; i < separators.size(); i++) {
if (separators[i] > clip.position.y + clip.size.y) {
break; // done
@@ -1432,6 +1305,151 @@ void ItemList::_notification(int p_what) {
}
}
+void ItemList::_check_shape_changed() {
+ if (!shape_changed) {
+ return;
+ }
+
+ int scroll_bar_minwidth = scroll_bar->get_minimum_size().x;
+ Size2 size = get_size();
+ float max_column_width = 0.0;
+
+ //1- compute item minimum sizes
+ for (int i = 0; i < items.size(); i++) {
+ Size2 minsize;
+ if (items[i].icon.is_valid()) {
+ if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
+ minsize = fixed_icon_size * icon_scale;
+ } else {
+ minsize = items[i].get_icon_size() * icon_scale;
+ }
+
+ if (!items[i].text.is_empty()) {
+ if (icon_mode == ICON_MODE_TOP) {
+ minsize.y += theme_cache.icon_margin;
+ } else {
+ minsize.x += theme_cache.icon_margin;
+ }
+ }
+ }
+
+ if (!items[i].text.is_empty()) {
+ int max_width = -1;
+ if (fixed_column_width) {
+ max_width = fixed_column_width;
+ } else if (same_column_width) {
+ max_width = items[i].rect_cache.size.x;
+ }
+ items.write[i].text_buf->set_width(max_width);
+ Size2 s = items[i].text_buf->get_size();
+
+ if (icon_mode == ICON_MODE_TOP) {
+ minsize.x = MAX(minsize.x, s.width);
+ if (max_text_lines > 0) {
+ minsize.y += s.height + theme_cache.line_separation * max_text_lines;
+ } else {
+ minsize.y += s.height;
+ }
+
+ } else {
+ minsize.y = MAX(minsize.y, s.height);
+ minsize.x += s.width;
+ }
+ }
+
+ if (fixed_column_width > 0) {
+ minsize.x = fixed_column_width;
+ }
+ max_column_width = MAX(max_column_width, minsize.x);
+
+ // elements need to adapt to the selected size
+ minsize.y += theme_cache.v_separation;
+ minsize.x += theme_cache.h_separation;
+ items.write[i].rect_cache.size = minsize;
+ items.write[i].min_rect_cache.size = minsize;
+ }
+
+ int fit_size = size.x - theme_cache.panel_style->get_minimum_size().width - scroll_bar_minwidth;
+
+ //2-attempt best fit
+ current_columns = 0x7FFFFFFF;
+ if (max_columns > 0) {
+ current_columns = max_columns;
+ }
+
+ // Repeat until all items fit.
+ while (true) {
+ bool all_fit = true;
+ Vector2 ofs;
+ int col = 0;
+ int max_h = 0;
+
+ separators.clear();
+
+ for (int i = 0; i < items.size(); i++) {
+ if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) {
+ // Went past.
+ current_columns = MAX(col, 1);
+ all_fit = false;
+ break;
+ }
+
+ if (same_column_width) {
+ items.write[i].rect_cache.size.x = max_column_width;
+ }
+ items.write[i].rect_cache.position = ofs;
+
+ max_h = MAX(max_h, items[i].rect_cache.size.y);
+ ofs.x += items[i].rect_cache.size.x + theme_cache.h_separation;
+
+ items.write[i].column = col;
+ col++;
+ if (col == current_columns) {
+ if (i < items.size() - 1) {
+ separators.push_back(ofs.y + max_h + theme_cache.v_separation / 2);
+ }
+
+ for (int j = i; j >= 0 && col > 0; j--, col--) {
+ items.write[j].rect_cache.size.y = max_h;
+ }
+
+ ofs.x = 0;
+ ofs.y += max_h + theme_cache.v_separation;
+ col = 0;
+ max_h = 0;
+ }
+ }
+
+ for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) {
+ items.write[j].rect_cache.size.y = max_h;
+ }
+
+ if (all_fit) {
+ float page = MAX(0, size.height - theme_cache.panel_style->get_minimum_size().height);
+ float max = MAX(page, ofs.y + max_h);
+ if (auto_height) {
+ auto_height_value = ofs.y + max_h + theme_cache.panel_style->get_minimum_size().height;
+ }
+ scroll_bar->set_max(max);
+ scroll_bar->set_page(page);
+ if (max <= page) {
+ scroll_bar->set_value(0);
+ scroll_bar->hide();
+ } else {
+ scroll_bar->show();
+
+ if (do_autoscroll_to_bottom) {
+ scroll_bar->set_value(max);
+ }
+ }
+ break;
+ }
+ }
+
+ update_minimum_size();
+ shape_changed = false;
+}
+
void ItemList::_scroll_changed(double) {
queue_redraw();
}
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 934318dbb4..590d5c6388 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -70,6 +70,7 @@ private:
Color custom_fg;
Color custom_bg = Color(0.0, 0.0, 0.0, 0.0);
+ int column = 0;
Rect2 rect_cache;
Rect2 min_rect_cache;
@@ -143,7 +144,8 @@ private:
} theme_cache;
void _scroll_changed(double);
- void _shape(int p_idx);
+ void _check_shape_changed();
+ void _shape_text(int p_idx);
protected:
virtual void _update_theme_item_cache() override;