diff options
-rw-r--r-- | scene/3d/skeleton_3d.cpp | 18 | ||||
-rw-r--r-- | scene/resources/2d/tile_set.cpp | 8 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 4 |
3 files changed, 15 insertions, 15 deletions
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index c1c992588b..abece303d1 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -183,17 +183,17 @@ bool Skeleton3D::_get(const StringName &p_path, Variant &r_ret) const { void Skeleton3D::_get_property_list(List<PropertyInfo> *p_list) const { for (uint32_t i = 0; i < bones.size(); i++) { - const String prep = vformat("%s/%d/", PNAME("bones"), i); - p_list->push_back(PropertyInfo(Variant::STRING, prep + PNAME("name"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::INT, prep + PNAME("parent"), PROPERTY_HINT_RANGE, "-1," + itos(bones.size() - 1) + ",1", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prep + PNAME("rest"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::BOOL, prep + PNAME("enabled"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + PNAME("position"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::QUATERNION, prep + PNAME("rotation"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + PNAME("scale"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + const String prep = vformat("%s/%d/", "bones", i); + p_list->push_back(PropertyInfo(Variant::STRING, prep + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::INT, prep + "parent", PROPERTY_HINT_RANGE, "-1," + itos(bones.size() - 1) + ",1", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prep + "rest", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::BOOL, prep + "enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + "position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::QUATERNION, prep + "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR3, prep + "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); for (const KeyValue<StringName, Variant> &K : bones[i].metadata) { - PropertyInfo pi = PropertyInfo(bones[i].metadata[K.key].get_type(), prep + PNAME("bone_meta/") + K.key, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); + PropertyInfo pi = PropertyInfo(bones[i].metadata[K.key].get_type(), prep + "bone_meta/" + K.key, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR); p_list->push_back(pi); } } diff --git a/scene/resources/2d/tile_set.cpp b/scene/resources/2d/tile_set.cpp index ca80486363..82497e9a13 100644 --- a/scene/resources/2d/tile_set.cpp +++ b/scene/resources/2d/tile_set.cpp @@ -4220,10 +4220,10 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { // Tile Proxies. // Note: proxies need to be set after sources are set. - p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Tile Proxies", ""), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); - p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/source_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/coords_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::ARRAY, PNAME("tile_proxies/alternative_level"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); // Patterns. for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) { diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 933e990920..f1bc83eb42 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1921,13 +1921,13 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const { } for (const KeyValue<String, Varying> &E : varyings) { - p_list->push_back(PropertyInfo(Variant::STRING, vformat("%s/%s", PNAME("varyings"), E.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::STRING, vformat("%s/%s", "varyings", E.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { for (const KeyValue<String, Variant> &E : preview_params) { - p_list->push_back(PropertyInfo(Variant::STRING, vformat("%s/%s", PNAME("preview_params"), E.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::STRING, vformat("%s/%s", "preview_params", E.key), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } } #endif // TOOLS_ENABLED |