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-rw-r--r--drivers/metal/rendering_context_driver_metal.h145
-rw-r--r--drivers/metal/rendering_context_driver_metal.mm99
-rw-r--r--modules/betsy/image_compress_betsy.cpp13
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp13
-rw-r--r--servers/display_server.cpp12
5 files changed, 175 insertions, 107 deletions
diff --git a/drivers/metal/rendering_context_driver_metal.h b/drivers/metal/rendering_context_driver_metal.h
index 0363ab111a..7e0b09186d 100644
--- a/drivers/metal/rendering_context_driver_metal.h
+++ b/drivers/metal/rendering_context_driver_metal.h
@@ -33,22 +33,36 @@
#ifdef METAL_ENABLED
-#import "rendering_device_driver_metal.h"
-
#import "servers/rendering/rendering_context_driver.h"
+#import "servers/rendering/rendering_device_driver.h"
#import <CoreGraphics/CGGeometry.h>
+
+#ifdef __OBJC__
+#import "metal_objects.h"
+
#import <Metal/Metal.h>
#import <QuartzCore/CALayer.h>
@class CAMetalLayer;
@protocol CAMetalDrawable;
+#else
+typedef enum MTLPixelFormat {
+ MTLPixelFormatBGRA8Unorm = 80,
+} MTLPixelFormat;
+class MDCommandBuffer;
+#endif
+
class PixelFormats;
class MDResourceCache;
class API_AVAILABLE(macos(11.0), ios(14.0)) RenderingContextDriverMetal : public RenderingContextDriver {
protected:
- id<MTLDevice> metal_device = nil;
+#ifdef __OBJC__
+ id<MTLDevice> metal_device = nullptr;
+#else
+ void *metal_device = nullptr;
+#endif
Device device; // There is only one device on Apple Silicon.
public:
@@ -73,12 +87,20 @@ public:
// Platform-specific data for the Windows embedded in this driver.
struct WindowPlatformData {
+#ifdef __OBJC__
CAMetalLayer *__unsafe_unretained layer;
+#else
+ void *layer;
+#endif
};
- class Surface {
+ class API_AVAILABLE(macos(11.0), ios(14.0)) Surface {
protected:
+#ifdef __OBJC__
id<MTLDevice> device;
+#else
+ void *device;
+#endif
public:
uint32_t width = 0;
@@ -86,8 +108,15 @@ public:
DisplayServer::VSyncMode vsync_mode = DisplayServer::VSYNC_ENABLED;
bool needs_resize = false;
- Surface(id<MTLDevice> p_device) :
- device(p_device) {}
+ Surface(
+#ifdef __OBJC__
+ id<MTLDevice> p_device
+#else
+ void *p_device
+#endif
+ ) :
+ device(p_device) {
+ }
virtual ~Surface() = default;
MTLPixelFormat get_pixel_format() const { return MTLPixelFormatBGRA8Unorm; }
@@ -96,104 +125,14 @@ public:
virtual void present(MDCommandBuffer *p_cmd_buffer) = 0;
};
- class SurfaceLayer : public Surface {
- CAMetalLayer *__unsafe_unretained layer = nil;
- LocalVector<MDFrameBuffer> frame_buffers;
- LocalVector<id<MTLDrawable>> drawables;
- uint32_t rear = -1;
- uint32_t front = 0;
- uint32_t count = 0;
-
- public:
- SurfaceLayer(CAMetalLayer *p_layer, id<MTLDevice> p_device) :
- Surface(p_device), layer(p_layer) {
- layer.allowsNextDrawableTimeout = YES;
- layer.framebufferOnly = YES;
- layer.opaque = OS::get_singleton()->is_layered_allowed() ? NO : YES;
- layer.pixelFormat = get_pixel_format();
- layer.device = p_device;
- }
-
- ~SurfaceLayer() override {
- layer = nil;
- }
-
- Error resize(uint32_t p_desired_framebuffer_count) override final {
- if (width == 0 || height == 0) {
- // Very likely the window is minimized, don't create a swap chain.
- return ERR_SKIP;
- }
-
- CGSize drawableSize = CGSizeMake(width, height);
- CGSize current = layer.drawableSize;
- if (!CGSizeEqualToSize(current, drawableSize)) {
- layer.drawableSize = drawableSize;
- }
-
- // Metal supports a maximum of 3 drawables.
- p_desired_framebuffer_count = MIN(3U, p_desired_framebuffer_count);
- layer.maximumDrawableCount = p_desired_framebuffer_count;
-
-#if TARGET_OS_OSX
- // Display sync is only supported on macOS.
- switch (vsync_mode) {
- case DisplayServer::VSYNC_MAILBOX:
- case DisplayServer::VSYNC_ADAPTIVE:
- case DisplayServer::VSYNC_ENABLED:
- layer.displaySyncEnabled = YES;
- break;
- case DisplayServer::VSYNC_DISABLED:
- layer.displaySyncEnabled = NO;
- break;
- }
+#ifdef __OBJC__
+ id<MTLDevice>
+#else
+ void *
#endif
- drawables.resize(p_desired_framebuffer_count);
- frame_buffers.resize(p_desired_framebuffer_count);
- for (uint32_t i = 0; i < p_desired_framebuffer_count; i++) {
- // Reserve space for the drawable texture.
- frame_buffers[i].textures.resize(1);
- }
-
- return OK;
- }
-
- RDD::FramebufferID acquire_next_frame_buffer() override final {
- if (count == frame_buffers.size()) {
- return RDD::FramebufferID();
- }
-
- rear = (rear + 1) % frame_buffers.size();
- count++;
-
- MDFrameBuffer &frame_buffer = frame_buffers[rear];
- frame_buffer.size = Size2i(width, height);
-
- id<CAMetalDrawable> drawable = layer.nextDrawable;
- ERR_FAIL_NULL_V_MSG(drawable, RDD::FramebufferID(), "no drawable available");
- drawables[rear] = drawable;
- frame_buffer.textures.write[0] = drawable.texture;
-
- return RDD::FramebufferID(&frame_buffer);
- }
-
- void present(MDCommandBuffer *p_cmd_buffer) override final {
- if (count == 0) {
- return;
- }
-
- // Release texture and drawable.
- frame_buffers[front].textures.write[0] = nil;
- id<MTLDrawable> drawable = drawables[front];
- drawables[front] = nil;
-
- count--;
- front = (front + 1) % frame_buffers.size();
-
- [p_cmd_buffer->get_command_buffer() presentDrawable:drawable];
- }
- };
-
- id<MTLDevice> get_metal_device() const { return metal_device; }
+ get_metal_device() const {
+ return metal_device;
+ }
#pragma mark - Initialization
diff --git a/drivers/metal/rendering_context_driver_metal.mm b/drivers/metal/rendering_context_driver_metal.mm
index b257d7142a..b97b586352 100644
--- a/drivers/metal/rendering_context_driver_metal.mm
+++ b/drivers/metal/rendering_context_driver_metal.mm
@@ -30,6 +30,8 @@
#import "rendering_context_driver_metal.h"
+#import "rendering_device_driver_metal.h"
+
@protocol MTLDeviceEx <MTLDevice>
#if TARGET_OS_OSX && __MAC_OS_X_VERSION_MAX_ALLOWED < 130300
- (void)setShouldMaximizeConcurrentCompilation:(BOOL)v;
@@ -77,6 +79,103 @@ void RenderingContextDriverMetal::driver_free(RenderingDeviceDriver *p_driver) {
memdelete(p_driver);
}
+class API_AVAILABLE(macos(11.0), ios(14.0)) SurfaceLayer : public RenderingContextDriverMetal::Surface {
+ CAMetalLayer *__unsafe_unretained layer = nil;
+ LocalVector<MDFrameBuffer> frame_buffers;
+ LocalVector<id<MTLDrawable>> drawables;
+ uint32_t rear = -1;
+ uint32_t front = 0;
+ uint32_t count = 0;
+
+public:
+ SurfaceLayer(CAMetalLayer *p_layer, id<MTLDevice> p_device) :
+ Surface(p_device), layer(p_layer) {
+ layer.allowsNextDrawableTimeout = YES;
+ layer.framebufferOnly = YES;
+ layer.opaque = OS::get_singleton()->is_layered_allowed() ? NO : YES;
+ layer.pixelFormat = get_pixel_format();
+ layer.device = p_device;
+ }
+
+ ~SurfaceLayer() override {
+ layer = nil;
+ }
+
+ Error resize(uint32_t p_desired_framebuffer_count) override final {
+ if (width == 0 || height == 0) {
+ // Very likely the window is minimized, don't create a swap chain.
+ return ERR_SKIP;
+ }
+
+ CGSize drawableSize = CGSizeMake(width, height);
+ CGSize current = layer.drawableSize;
+ if (!CGSizeEqualToSize(current, drawableSize)) {
+ layer.drawableSize = drawableSize;
+ }
+
+ // Metal supports a maximum of 3 drawables.
+ p_desired_framebuffer_count = MIN(3U, p_desired_framebuffer_count);
+ layer.maximumDrawableCount = p_desired_framebuffer_count;
+
+#if TARGET_OS_OSX
+ // Display sync is only supported on macOS.
+ switch (vsync_mode) {
+ case DisplayServer::VSYNC_MAILBOX:
+ case DisplayServer::VSYNC_ADAPTIVE:
+ case DisplayServer::VSYNC_ENABLED:
+ layer.displaySyncEnabled = YES;
+ break;
+ case DisplayServer::VSYNC_DISABLED:
+ layer.displaySyncEnabled = NO;
+ break;
+ }
+#endif
+ drawables.resize(p_desired_framebuffer_count);
+ frame_buffers.resize(p_desired_framebuffer_count);
+ for (uint32_t i = 0; i < p_desired_framebuffer_count; i++) {
+ // Reserve space for the drawable texture.
+ frame_buffers[i].textures.resize(1);
+ }
+
+ return OK;
+ }
+
+ RDD::FramebufferID acquire_next_frame_buffer() override final {
+ if (count == frame_buffers.size()) {
+ return RDD::FramebufferID();
+ }
+
+ rear = (rear + 1) % frame_buffers.size();
+ count++;
+
+ MDFrameBuffer &frame_buffer = frame_buffers[rear];
+ frame_buffer.size = Size2i(width, height);
+
+ id<CAMetalDrawable> drawable = layer.nextDrawable;
+ ERR_FAIL_NULL_V_MSG(drawable, RDD::FramebufferID(), "no drawable available");
+ drawables[rear] = drawable;
+ frame_buffer.textures.write[0] = drawable.texture;
+
+ return RDD::FramebufferID(&frame_buffer);
+ }
+
+ void present(MDCommandBuffer *p_cmd_buffer) override final {
+ if (count == 0) {
+ return;
+ }
+
+ // Release texture and drawable.
+ frame_buffers[front].textures.write[0] = nil;
+ id<MTLDrawable> drawable = drawables[front];
+ drawables[front] = nil;
+
+ count--;
+ front = (front + 1) % frame_buffers.size();
+
+ [p_cmd_buffer->get_command_buffer() presentDrawable:drawable];
+ }
+};
+
RenderingContextDriver::SurfaceID RenderingContextDriverMetal::surface_create(const void *p_platform_data) {
const WindowPlatformData *wpd = (const WindowPlatformData *)(p_platform_data);
Surface *surface = memnew(SurfaceLayer(wpd->layer, metal_device));
diff --git a/modules/betsy/image_compress_betsy.cpp b/modules/betsy/image_compress_betsy.cpp
index 7f723826d1..c17651da45 100644
--- a/modules/betsy/image_compress_betsy.cpp
+++ b/modules/betsy/image_compress_betsy.cpp
@@ -36,6 +36,9 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_context_driver_vulkan.h"
#endif
+#if defined(METAL_ENABLED)
+#include "drivers/metal/rendering_context_driver_metal.h"
+#endif
#include "bc6h.glsl.gen.h"
@@ -66,10 +69,16 @@ Error _compress_betsy(BetsyFormat p_format, Image *r_img) {
if (rd == nullptr) {
#if defined(RD_ENABLED)
-#if defined(VULKAN_ENABLED)
- rcd = memnew(RenderingContextDriverVulkan);
+#if defined(METAL_ENABLED)
+ rcd = memnew(RenderingContextDriverMetal);
rd = memnew(RenderingDevice);
#endif
+#if defined(VULKAN_ENABLED)
+ if (rcd == nullptr) {
+ rcd = memnew(RenderingContextDriverVulkan);
+ rd = memnew(RenderingDevice);
+ }
+#endif
#endif
if (rcd != nullptr && rd != nullptr) {
err = rcd->initialize();
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 47a5b23895..89495e2c83 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -44,6 +44,9 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_context_driver_vulkan.h"
#endif
+#if defined(METAL_ENABLED)
+#include "drivers/metal/rendering_context_driver_metal.h"
+#endif
//uncomment this if you want to see textures from all the process saved
//#define DEBUG_TEXTURES
@@ -1043,10 +1046,16 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RenderingDevice *rd = RenderingServer::get_singleton()->create_local_rendering_device();
if (rd == nullptr) {
#if defined(RD_ENABLED)
-#if defined(VULKAN_ENABLED)
- rcd = memnew(RenderingContextDriverVulkan);
+#if defined(METAL_ENABLED)
+ rcd = memnew(RenderingContextDriverMetal);
rd = memnew(RenderingDevice);
#endif
+#if defined(VULKAN_ENABLED)
+ if (rcd == nullptr) {
+ rcd = memnew(RenderingContextDriverVulkan);
+ rd = memnew(RenderingDevice);
+ }
+#endif
#endif
if (rcd != nullptr && rd != nullptr) {
err = rcd->initialize();
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 8cb3e560ac..12456fc828 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -41,6 +41,9 @@
#if defined(D3D12_ENABLED)
#include "drivers/d3d12/rendering_context_driver_d3d12.h"
#endif
+#if defined(METAL_ENABLED)
+#include "drivers/metal/rendering_context_driver_metal.h"
+#endif
DisplayServer *DisplayServer::singleton = nullptr;
@@ -1232,6 +1235,15 @@ bool DisplayServer::can_create_rendering_device() {
rcd = memnew(RenderingContextDriverD3D12);
}
#endif
+#ifdef METAL_ENABLED
+ if (rcd == nullptr) {
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunguarded-availability"
+ // Eliminate "RenderingContextDriverMetal is only available on iOS 14.0 or newer".
+ rcd = memnew(RenderingContextDriverMetal);
+#pragma clang diagnostic pop
+ }
+#endif
if (rcd != nullptr) {
err = rcd->initialize();