diff options
-rw-r--r-- | editor/editor_properties.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 6d27829e2e..f891bfbff7 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -56,6 +56,7 @@ #include "scene/resources/font.h" #include "scene/resources/mesh.h" #include "scene/resources/packed_scene.h" +#include "scene/resources/visual_shader_nodes.h" ///////////////////// Nil ///////////////////////// @@ -3204,6 +3205,13 @@ void EditorPropertyResource::_resource_changed(const Ref<Resource> &p_resource) Ref<ViewportTexture> vpt = p_resource; if (vpt.is_valid()) { r = Object::cast_to<Resource>(get_edited_object()); + if (Object::cast_to<VisualShaderNodeTexture>(r)) { + EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture in a Texture2D node because the texture will not be bound to a scene.\nUse a Texture2DParameter node instead and set the texture in the \"Shader Parameters\" tab.")); + emit_changed(get_edited_property(), Ref<Resource>()); + update_property(); + return; + } + if (r && r->get_path().is_resource_file()) { EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene.")); emit_changed(get_edited_property(), Ref<Resource>()); |