diff options
| -rw-r--r-- | doc/classes/TabContainer.xml | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 10 | ||||
| -rw-r--r-- | editor/animation_bezier_editor.cpp | 62 | ||||
| -rw-r--r-- | editor/animation_bezier_editor.h | 7 | ||||
| -rw-r--r-- | editor/editor_node.cpp | 10 | ||||
| -rw-r--r-- | editor/editor_themes.cpp | 7 | ||||
| -rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.cpp | 10 | ||||
| -rw-r--r-- | editor/scene_tree_dock.cpp | 10 | ||||
| -rw-r--r-- | scene/debugger/scene_debugger.cpp | 6 | ||||
| -rw-r--r-- | scene/gui/tab_bar.cpp | 104 | ||||
| -rw-r--r-- | scene/gui/tab_bar.h | 6 | ||||
| -rw-r--r-- | scene/gui/tab_container.cpp | 167 | ||||
| -rw-r--r-- | scene/gui/tab_container.h | 6 | ||||
| -rw-r--r-- | servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp | 104 | ||||
| -rw-r--r-- | servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h | 3 | ||||
| -rw-r--r-- | servers/rendering/renderer_rd/storage_rd/forward_id_storage.h | 2 | ||||
| -rw-r--r-- | servers/rendering/renderer_rd/storage_rd/light_storage.cpp | 4 | ||||
| -rw-r--r-- | servers/rendering/renderer_rd/storage_rd/texture_storage.cpp | 2 |
18 files changed, 273 insertions, 249 deletions
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index b08e075a23..1b0054ef25 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -243,7 +243,7 @@ <signal name="tab_selected"> <param index="0" name="tab" type="int" /> <description> - Emitted when a tab is selected, even if it is the current tab. + Emitted when a tab is selected via click or script, even if it is the current tab. </description> </signal> </signals> diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index fc08f1cf38..1f10f4b353 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1254,9 +1254,14 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const inst->light_passes.clear(); inst->spot_light_gl_cache.clear(); inst->omni_light_gl_cache.clear(); + uint64_t current_frame = RSG::rasterizer->get_frame_number(); + if (inst->paired_omni_light_count) { for (uint32_t j = 0; j < inst->paired_omni_light_count; j++) { RID light_instance = inst->paired_omni_lights[j]; + if (GLES3::LightStorage::get_singleton()->light_instance_get_render_pass(light_instance) != current_frame) { + continue; + } RID light = GLES3::LightStorage::get_singleton()->light_instance_get_base_light(light_instance); int32_t shadow_id = GLES3::LightStorage::get_singleton()->light_instance_get_shadow_id(light_instance); @@ -1277,6 +1282,9 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const if (inst->paired_spot_light_count) { for (uint32_t j = 0; j < inst->paired_spot_light_count; j++) { RID light_instance = inst->paired_spot_lights[j]; + if (GLES3::LightStorage::get_singleton()->light_instance_get_render_pass(light_instance) != current_frame) { + continue; + } RID light = GLES3::LightStorage::get_singleton()->light_instance_get_base_light(light_instance); int32_t shadow_id = GLES3::LightStorage::get_singleton()->light_instance_get_shadow_id(light_instance); @@ -1712,6 +1720,8 @@ void RasterizerSceneGLES3::_setup_lights(const RenderDataGLES3 *p_render_data, b r_spot_light_count++; } break; } + + li->last_pass = RSG::rasterizer->get_frame_number(); } if (r_omni_light_count) { diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 23c1665cad..d6d3e34678 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -42,7 +42,7 @@ float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) { float h = p_h; - h = (h - v_scroll) / v_zoom; + h = (h - timeline_v_scroll) / timeline_v_zoom; h = (get_size().height / 2.0) - h; return h; } @@ -251,7 +251,9 @@ void AnimationBezierTrackEdit::_notification(int p_what) { int right_limit = get_size().width; - int vofs = vsep; + track_v_scroll_max = vsep; + + int vofs = vsep + track_v_scroll; int margin = 0; RBMap<int, Color> subtrack_colors; @@ -328,6 +330,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { text_buf.draw(get_canvas_item(), string_pos, color); vofs += h + vsep; + track_v_scroll_max += h + vsep; } } @@ -439,6 +442,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) { subtrack_icons[current_track] = track_icons; vofs += text_buf.get_size().y + vsep; + track_v_scroll_max += text_buf.get_size().y + vsep; } } @@ -447,11 +451,11 @@ void AnimationBezierTrackEdit::_notification(int p_what) { { //guides float min_left_scale = font->get_height(font_size) + vsep; - float scale = (min_left_scale * 2) * v_zoom; + float scale = (min_left_scale * 2) * timeline_v_zoom; float step = Math::pow(10.0, Math::round(Math::log(scale / 5.0) / Math::log(10.0))) * 5.0; scale = Math::snapped(scale, step); - while (scale / v_zoom < min_left_scale * 2) { + while (scale / timeline_v_zoom < min_left_scale * 2) { scale += step; } @@ -459,8 +463,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) { int prev_iv = 0; for (int i = font->get_height(font_size); i < get_size().height; i++) { float ofs = get_size().height / 2.0 - i; - ofs *= v_zoom; - ofs += v_scroll; + ofs *= timeline_v_zoom; + ofs += timeline_v_scroll; int iv = int(ofs / scale); if (ofs < 0) { @@ -908,9 +912,9 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { } if (Math::is_finite(minimum_value) && Math::is_finite(maximum_value)) { - v_scroll = (maximum_value + minimum_value) / 2.0; + timeline_v_scroll = (maximum_value + minimum_value) / 2.0; if (maximum_value - minimum_value > CMP_EPSILON) { - v_zoom = (maximum_value - minimum_value) / ((get_size().height - timeline->get_size().height) * 0.9); + timeline_v_zoom = (maximum_value - minimum_value) / ((get_size().height - timeline->get_size().height) * 0.9); } } @@ -1160,7 +1164,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { Array new_point; new_point.resize(5); - float h = (get_size().height / 2.0 - mb->get_position().y) * v_zoom + v_scroll; + float h = (get_size().height / 2.0 - mb->get_position().y) * timeline_v_zoom + timeline_v_scroll; new_point[0] = h; new_point[1] = -0.25; @@ -1393,7 +1397,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { select_single_attempt = IntPair(-1, -1); } - float y = (get_size().height / 2.0 - mm->get_position().y) * v_zoom + v_scroll; + float y = (get_size().height / 2.0 - mm->get_position().y) * timeline_v_zoom + timeline_v_scroll; float x = editor->snap_time(((mm->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value()); if (!read_only) { @@ -1422,7 +1426,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { } if ((moving_handle == 1 || moving_handle == -1) && mm.is_valid()) { - float y = (get_size().height / 2.0 - mm->get_position().y) * v_zoom + v_scroll; + float y = (get_size().height / 2.0 - mm->get_position().y) * timeline_v_zoom + timeline_v_scroll; float x = editor->snap_time((mm->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale()) + timeline->get_value(); Vector2 key_pos = Vector2(animation->track_get_key_time(selected_track, moving_handle_key), animation->bezier_track_get_key_value(selected_track, moving_handle_key)); @@ -1438,7 +1442,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { Animation::HandleMode handle_mode = animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key); if (handle_mode == Animation::HANDLE_MODE_BALANCED) { - real_t ratio = timeline->get_zoom_scale() * v_zoom; + real_t ratio = timeline->get_zoom_scale() * timeline_v_zoom; Transform2D xform; xform.set_scale(Vector2(1.0, 1.0 / ratio)); @@ -1455,7 +1459,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { Animation::HandleMode handle_mode = animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key); if (handle_mode == Animation::HANDLE_MODE_BALANCED) { - real_t ratio = timeline->get_zoom_scale() * v_zoom; + real_t ratio = timeline->get_zoom_scale() * timeline_v_zoom; Transform2D xform; xform.set_scale(Vector2(1.0, 1.0 / ratio)); @@ -1475,11 +1479,11 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move Bezier Points")); if (moving_handle == -1) { - real_t ratio = timeline->get_zoom_scale() * v_zoom; + real_t ratio = timeline->get_zoom_scale() * timeline_v_zoom; undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", moving_handle_track, moving_handle_key, moving_handle_left, ratio); undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", moving_handle_track, moving_handle_key, animation->bezier_track_get_key_in_handle(moving_handle_track, moving_handle_key), ratio); } else if (moving_handle == 1) { - real_t ratio = timeline->get_zoom_scale() * v_zoom; + real_t ratio = timeline->get_zoom_scale() * timeline_v_zoom; undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, moving_handle_right, ratio); undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, animation->bezier_track_get_key_out_handle(moving_handle_track, moving_handle_key), ratio); } @@ -1491,22 +1495,34 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { } void AnimationBezierTrackEdit::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) { - v_scroll += p_scroll_vec.y * v_zoom; - v_scroll = CLAMP(v_scroll, -100000, 100000); - timeline->set_value(timeline->get_value() - p_scroll_vec.x / timeline->get_zoom_scale()); - queue_redraw(); + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + if (mm->get_position().x > timeline->get_name_limit()) { + timeline_v_scroll += p_scroll_vec.y * timeline_v_zoom; + timeline_v_scroll = CLAMP(timeline_v_scroll, -100000, 100000); + timeline->set_value(timeline->get_value() - p_scroll_vec.x / timeline->get_zoom_scale()); + } else { + track_v_scroll += p_scroll_vec.y; + if (track_v_scroll < -track_v_scroll_max) { + track_v_scroll = -track_v_scroll_max; + } else if (track_v_scroll > 0) { + track_v_scroll = 0; + } + } + queue_redraw(); + } } void AnimationBezierTrackEdit::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) { - const float v_zoom_orig = v_zoom; + const float v_zoom_orig = timeline_v_zoom; Ref<InputEventWithModifiers> iewm = p_event; if (iewm.is_valid() && iewm->is_alt_pressed()) { // Alternate zoom (doesn't affect timeline). - v_zoom = CLAMP(v_zoom * p_zoom_factor, 0.000001, 100000); + timeline_v_zoom = CLAMP(timeline_v_zoom * p_zoom_factor, 0.000001, 100000); } else { timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / p_zoom_factor); } - v_scroll = v_scroll + (p_origin.y - get_size().y / 2.0) * (v_zoom - v_zoom_orig); + timeline_v_scroll = timeline_v_scroll + (p_origin.y - get_size().y / 2.0) * (timeline_v_zoom - v_zoom_orig); queue_redraw(); } @@ -1517,7 +1533,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) { Array new_point; new_point.resize(5); - float h = (get_size().height / 2.0 - menu_insert_key.y) * v_zoom + v_scroll; + float h = (get_size().height / 2.0 - menu_insert_key.y) * timeline_v_zoom + timeline_v_scroll; new_point[0] = h; new_point[1] = -0.25; diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h index dbc231ccac..4952869943 100644 --- a/editor/animation_bezier_editor.h +++ b/editor/animation_bezier_editor.h @@ -81,8 +81,11 @@ class AnimationBezierTrackEdit : public Control { int solo_track = -1; bool is_filtered = false; - float v_scroll = 0; - float v_zoom = 1; + float track_v_scroll = 0; + float track_v_scroll_max = 0; + + float timeline_v_scroll = 0; + float timeline_v_zoom = 1; PopupMenu *menu = nullptr; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 30872f0288..8e749f4def 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4770,21 +4770,15 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseButton> mb = me; if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected_idx != nrect) { - Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control(); - if (dock) { - dock_slot[dock_popup_selected_idx]->remove_child(dock); - } + dock_slot[nrect]->move_tab_from_tab_container(dock_slot[dock_popup_selected_idx], dock_slot[dock_popup_selected_idx]->get_current_tab(), dock_slot[nrect]->get_tab_count()); + if (dock_slot[dock_popup_selected_idx]->get_tab_count() == 0) { dock_slot[dock_popup_selected_idx]->hide(); - } else { dock_slot[dock_popup_selected_idx]->set_current_tab(0); } - dock_slot[nrect]->add_child(dock); dock_popup_selected_idx = nrect; - dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count() - 1); - dock_slot[nrect]->set_tab_title(dock_slot[nrect]->get_tab_count() - 1, TTRGET(dock->get_name())); dock_slot[nrect]->show(); dock_select->queue_redraw(); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index bf0c5392c1..2a42224c87 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -2046,12 +2046,13 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { graphn_sb_panel_selected->set_corner_radius_individual(0, 0, corner_radius * EDSCALE, corner_radius * EDSCALE); graphn_sb_panel_selected->set_expand_margin(SIDE_TOP, 17 * EDSCALE); - const int gn_titlebar_margin_side = 12; - Ref<StyleBoxFlat> graphn_sb_titlebar = make_flat_stylebox(graphnode_bg, gn_titlebar_margin_side, gn_margin_top, gn_titlebar_margin_side, 0, corner_width); + const int gn_titlebar_margin_left = 12; + const int gn_titlebar_margin_right = 4; // The rest is for the close button. + Ref<StyleBoxFlat> graphn_sb_titlebar = make_flat_stylebox(graphnode_bg, gn_titlebar_margin_left, gn_margin_top, gn_titlebar_margin_right, 0, corner_width); graphn_sb_titlebar->set_expand_margin(SIDE_TOP, 2 * EDSCALE); graphn_sb_titlebar->set_corner_radius_individual(corner_radius * EDSCALE, corner_radius * EDSCALE, 0, 0); - Ref<StyleBoxFlat> graphn_sb_titlebar_selected = make_flat_stylebox(graph_node_selected_border_color, gn_titlebar_margin_side, gn_margin_top, gn_titlebar_margin_side, 0, corner_width); + Ref<StyleBoxFlat> graphn_sb_titlebar_selected = make_flat_stylebox(graph_node_selected_border_color, gn_titlebar_margin_left, gn_margin_top, gn_titlebar_margin_right, 0, corner_width); graphn_sb_titlebar_selected->set_corner_radius_individual(corner_radius * EDSCALE, corner_radius * EDSCALE, 0, 0); graphn_sb_titlebar_selected->set_expand_margin(SIDE_TOP, 2 * EDSCALE); Ref<StyleBoxEmpty> graphn_sb_slot = make_empty_stylebox(12, 0, 12, 0); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 772957bc55..4a17fd89ff 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -170,7 +170,15 @@ void AnimationNodeBlendTreeEditor::update_graph() { name->connect("text_changed", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_rename_lineedit_changed), CONNECT_DEFERRED); base = 1; agnode->set_closable(true); - node->connect("delete_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_node_request).bind(E), CONNECT_DEFERRED); + + if (!read_only) { + Button *delete_button = memnew(Button); + delete_button->set_flat(true); + delete_button->set_focus_mode(FOCUS_NONE); + delete_button->set_icon(get_editor_theme_icon(SNAME("Close"))); + delete_button->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_node_request).bind(E), CONNECT_DEFERRED); + node->get_titlebar_hbox()->add_child(delete_button); + } } for (int i = 0; i < agnode->get_input_count(); i++) { diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index d1e2ba0fe0..5afd2d6e1b 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1550,6 +1550,14 @@ void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<Stri } bool SceneTreeDock::_has_tracks_to_delete(Node *p_node, List<Node *> &p_to_delete) const { + // Skip if this node will be deleted. + for (const Node *F : p_to_delete) { + if (F == p_node || F->is_ancestor_of(p_node)) { + return false; + } + } + + // This is an AnimationPlayer that survives the deletion. AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); if (ap) { Node *root = ap->get_node(ap->get_root_node()); @@ -1578,11 +1586,13 @@ bool SceneTreeDock::_has_tracks_to_delete(Node *p_node, List<Node *> &p_to_delet } } + // Recursively check child nodes. for (int i = 0; i < p_node->get_child_count(); i++) { if (_has_tracks_to_delete(p_node->get_child(i), p_to_delete)) { return true; } } + return false; } diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 4b097412d6..79cd1056dd 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -336,6 +336,12 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) { } if (Node *node = Object::cast_to<Node>(obj)) { + // For debugging multiplayer. + { + PropertyInfo pi(Variant::INT, String("Node/multiplayer_authority"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY); + properties.push_back(SceneDebuggerProperty(pi, node->get_multiplayer_authority())); + } + // Add specialized NodePath info (if inside tree). if (node->is_inside_tree()) { PropertyInfo pi(Variant::NODE_PATH, String("Node/path")); diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp index 8af73deefb..29e6d3d10d 100644 --- a/scene/gui/tab_bar.cpp +++ b/scene/gui/tab_bar.cpp @@ -321,7 +321,6 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) { } void TabBar::_shape(int p_tab) { - tabs.write[p_tab].xl_text = atr(tabs[p_tab].text); tabs.write[p_tab].text_buf->clear(); tabs.write[p_tab].text_buf->set_width(-1); if (tabs[p_tab].text_direction == Control::TEXT_DIRECTION_INHERITED) { @@ -330,7 +329,7 @@ void TabBar::_shape(int p_tab) { tabs.write[p_tab].text_buf->set_direction((TextServer::Direction)tabs[p_tab].text_direction); } - tabs.write[p_tab].text_buf->add_string(tabs[p_tab].xl_text, theme_cache.font, theme_cache.font_size, tabs[p_tab].language); + tabs.write[p_tab].text_buf->add_string(atr(tabs[p_tab].text), theme_cache.font, theme_cache.font_size, tabs[p_tab].language); } void TabBar::_notification(int p_what) { @@ -1118,7 +1117,26 @@ Variant TabBar::get_drag_data(const Point2 &p_point) { if (!drag_to_rearrange_enabled) { return Control::get_drag_data(p_point); // Allow stuff like TabContainer to override it. } + return _handle_get_drag_data("tab_bar_tab", p_point); +} + +bool TabBar::can_drop_data(const Point2 &p_point, const Variant &p_data) const { + if (!drag_to_rearrange_enabled) { + return Control::can_drop_data(p_point, p_data); // Allow stuff like TabContainer to override it. + } + return _handle_can_drop_data("tab_bar_tab", p_point, p_data); +} + +void TabBar::drop_data(const Point2 &p_point, const Variant &p_data) { + if (!drag_to_rearrange_enabled) { + Control::drop_data(p_point, p_data); // Allow stuff like TabContainer to override it. + return; + } + _handle_drop_data("tab_bar_tab", p_point, p_data, callable_mp(this, &TabBar::move_tab), callable_mp(this, &TabBar::_move_tab_from)); +} + +Variant TabBar::_handle_get_drag_data(const String &p_type, const Point2 &p_point) { int tab_over = get_tab_idx_at_point(p_point); if (tab_over < 0) { return Variant(); @@ -1138,30 +1156,26 @@ Variant TabBar::get_drag_data(const Point2 &p_point) { drag_preview->add_child(tf); } - Label *label = memnew(Label(tabs[tab_over].xl_text)); + Label *label = memnew(Label(get_tab_title(tab_over))); drag_preview->add_child(label); set_drag_preview(drag_preview); Dictionary drag_data; - drag_data["type"] = "tab_element"; - drag_data["tab_element"] = tab_over; + drag_data["type"] = p_type; + drag_data["tab_index"] = tab_over; drag_data["from_path"] = get_path(); return drag_data; } -bool TabBar::can_drop_data(const Point2 &p_point, const Variant &p_data) const { - if (!drag_to_rearrange_enabled) { - return Control::can_drop_data(p_point, p_data); // Allow stuff like TabContainer to override it. - } - +bool TabBar::_handle_can_drop_data(const String &p_type, const Point2 &p_point, const Variant &p_data) const { Dictionary d = p_data; if (!d.has("type")) { return false; } - if (String(d["type"]) == "tab_element") { + if (String(d["type"]) == p_type) { NodePath from_path = d["from_path"]; NodePath to_path = get_path(); if (from_path == to_path) { @@ -1179,19 +1193,14 @@ bool TabBar::can_drop_data(const Point2 &p_point, const Variant &p_data) const { return false; } -void TabBar::drop_data(const Point2 &p_point, const Variant &p_data) { - if (!drag_to_rearrange_enabled) { - Control::drop_data(p_point, p_data); // Allow stuff like TabContainer to override it. - return; - } - +void TabBar::_handle_drop_data(const String &p_type, const Point2 &p_point, const Variant &p_data, const Callable &p_move_tab_callback, const Callable &p_move_tab_from_other_callback) { Dictionary d = p_data; if (!d.has("type")) { return; } - if (String(d["type"]) == "tab_element") { - int tab_from_id = d["tab_element"]; + if (String(d["type"]) == p_type) { + int tab_from_id = d["tab_index"]; int hover_now = get_tab_idx_at_point(p_point); NodePath from_path = d["from_path"]; NodePath to_path = get_path(); @@ -1216,7 +1225,7 @@ void TabBar::drop_data(const Point2 &p_point, const Variant &p_data) { hover_now = is_layout_rtl() ^ (p_point.x < x) ? 0 : get_tab_count() - 1; } - move_tab(tab_from_id, hover_now); + p_move_tab_callback.call(tab_from_id, hover_now); if (!is_tab_disabled(hover_now)) { emit_signal(SNAME("active_tab_rearranged"), hover_now); set_current_tab(hover_now); @@ -1242,35 +1251,42 @@ void TabBar::drop_data(const Point2 &p_point, const Variant &p_data) { hover_now = tabs.is_empty() || (is_layout_rtl() ^ (p_point.x < get_tab_rect(0).position.x)) ? 0 : get_tab_count(); } - Tab moving_tab = from_tabs->tabs[tab_from_id]; - from_tabs->remove_tab(tab_from_id); - tabs.insert(hover_now, moving_tab); - - if (tabs.size() > 1) { - if (current >= hover_now) { - current++; - } - if (previous >= hover_now) { - previous++; - } - } + p_move_tab_from_other_callback.call(from_tabs, tab_from_id, hover_now); + } + } + } +} - if (!is_tab_disabled(hover_now)) { - set_current_tab(hover_now); - } else { - _update_cache(); - queue_redraw(); - } +void TabBar::_move_tab_from(TabBar *p_from_tabbar, int p_from_index, int p_to_index) { + Tab moving_tab = p_from_tabbar->tabs[p_from_index]; + p_from_tabbar->remove_tab(p_from_index); + tabs.insert(p_to_index, moving_tab); - update_minimum_size(); + if (tabs.size() > 1) { + if (current >= p_to_index) { + current++; + } + if (previous >= p_to_index) { + previous++; + } + } - if (tabs.size() == 1) { - emit_signal(SNAME("tab_selected"), 0); - emit_signal(SNAME("tab_changed"), 0); - } - } + if (!is_tab_disabled(p_to_index)) { + set_current_tab(p_to_index); + if (tabs.size() == 1) { + _update_cache(); + queue_redraw(); + emit_signal(SNAME("tab_changed"), 0); + } + } else { + _update_cache(); + queue_redraw(); + if (tabs.size() == 1) { + emit_signal(SNAME("tab_changed"), 0); } } + + update_minimum_size(); } int TabBar::get_tab_idx_at_point(const Point2 &p_point) const { diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h index 4bce30ea52..28e3411f3d 100644 --- a/scene/gui/tab_bar.h +++ b/scene/gui/tab_bar.h @@ -55,7 +55,6 @@ public: private: struct Tab { String text; - String xl_text; String language; Control::TextDirection text_direction = Control::TEXT_DIRECTION_INHERITED; @@ -167,8 +166,13 @@ protected: Variant get_drag_data(const Point2 &p_point) override; bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override; void drop_data(const Point2 &p_point, const Variant &p_data) override; + void _move_tab_from(TabBar *p_from_tabbar, int p_from_index, int p_to_index); public: + Variant _handle_get_drag_data(const String &p_type, const Point2 &p_point); + bool _handle_can_drop_data(const String &p_type, const Point2 &p_point, const Variant &p_data) const; + void _handle_drop_data(const String &p_type, const Point2 &p_point, const Variant &p_data, const Callable &p_move_tab_callback, const Callable &p_move_tab_from_other_callback); + void add_tab(const String &p_str = "", const Ref<Texture2D> &p_icon = Ref<Texture2D>()); void set_tab_title(int p_tab, const String &p_title); diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 481f8f4131..c21a9d14cb 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -330,143 +330,59 @@ Vector<Control *> TabContainer::_get_tab_controls() const { } Variant TabContainer::_get_drag_data_fw(const Point2 &p_point, Control *p_from_control) { - if (!drag_to_rearrange_enabled) { - return Variant(); - } - - int tab_over = get_tab_idx_at_point(p_point); - if (tab_over < 0) { - return Variant(); - } - - HBoxContainer *drag_preview = memnew(HBoxContainer); - - Ref<Texture2D> icon = get_tab_icon(tab_over); - if (!icon.is_null()) { - TextureRect *tf = memnew(TextureRect); - tf->set_texture(icon); - drag_preview->add_child(tf); - } - - Label *label = memnew(Label(get_tab_title(tab_over))); - set_drag_preview(drag_preview); - drag_preview->add_child(label); - - Dictionary drag_data; - drag_data["type"] = "tabc_element"; - drag_data["tabc_element"] = tab_over; - drag_data["from_path"] = get_path(); - - return drag_data; + return tab_bar->_handle_get_drag_data("tab_container_tab", p_point); } bool TabContainer::_can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control) const { - if (!drag_to_rearrange_enabled) { - return false; - } - - Dictionary d = p_data; - if (!d.has("type")) { - return false; - } + return tab_bar->_handle_can_drop_data("tab_container_tab", p_point, p_data); +} - if (String(d["type"]) == "tabc_element") { - NodePath from_path = d["from_path"]; - NodePath to_path = get_path(); - if (from_path == to_path) { - return true; - } else if (get_tabs_rearrange_group() != -1) { - // Drag and drop between other TabContainers. - Node *from_node = get_node(from_path); - TabContainer *from_tabc = Object::cast_to<TabContainer>(from_node); - if (from_tabc && from_tabc->get_tabs_rearrange_group() == get_tabs_rearrange_group()) { - return true; - } - } - } +void TabContainer::_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control) { + return tab_bar->_handle_drop_data("tab_container_tab", p_point, p_data, callable_mp(this, &TabContainer::_drag_move_tab), callable_mp(this, &TabContainer::_drag_move_tab_from)); +} - return false; +void TabContainer::_drag_move_tab(int p_from_index, int p_to_index) { + move_child(get_tab_control(p_from_index), get_tab_control(p_to_index)->get_index(false)); } -void TabContainer::_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control) { - if (!drag_to_rearrange_enabled) { +void TabContainer::_drag_move_tab_from(TabBar *p_from_tabbar, int p_from_index, int p_to_index) { + Node *parent = p_from_tabbar->get_parent(); + if (!parent) { return; } - - Dictionary d = p_data; - if (!d.has("type")) { + TabContainer *from_tab_container = Object::cast_to<TabContainer>(parent); + if (!from_tab_container) { return; } + move_tab_from_tab_container(from_tab_container, p_from_index, p_to_index); +} - if (String(d["type"]) == "tabc_element") { - int tab_from_id = d["tabc_element"]; - int hover_now = get_tab_idx_at_point(p_point); - NodePath from_path = d["from_path"]; - NodePath to_path = get_path(); - - if (from_path == to_path) { - if (tab_from_id == hover_now) { - return; - } - - // Drop the new tab to the left or right depending on where the target tab is being hovered. - if (hover_now != -1) { - Rect2 tab_rect = tab_bar->get_tab_rect(hover_now); - if (is_layout_rtl() ^ (p_point.x <= tab_rect.position.x + tab_rect.size.width / 2)) { - if (hover_now > tab_from_id) { - hover_now -= 1; - } - } else if (tab_from_id > hover_now) { - hover_now += 1; - } - } else { - hover_now = is_layout_rtl() ^ (p_point.x < tab_bar->get_tab_rect(0).position.x) ? 0 : get_tab_count() - 1; - } - - move_child(get_tab_control(tab_from_id), get_tab_control(hover_now)->get_index(false)); - if (!is_tab_disabled(hover_now)) { - emit_signal(SNAME("active_tab_rearranged"), hover_now); - set_current_tab(hover_now); - } - - } else if (get_tabs_rearrange_group() != -1) { - // Drag and drop between TabContainers. - - Node *from_node = get_node(from_path); - TabContainer *from_tabc = Object::cast_to<TabContainer>(from_node); - - if (from_tabc && from_tabc->get_tabs_rearrange_group() == get_tabs_rearrange_group()) { - // Get the tab properties before they get erased by the child removal. - String tab_title = from_tabc->get_tab_title(tab_from_id); - Ref<Texture2D> tab_icon = from_tabc->get_tab_icon(tab_from_id); - bool tab_disabled = from_tabc->is_tab_disabled(tab_from_id); - Variant tab_metadata = from_tabc->get_tab_metadata(tab_from_id); +void TabContainer::move_tab_from_tab_container(TabContainer *p_from, int p_from_index, int p_to_index) { + ERR_FAIL_NULL(p_from); + ERR_FAIL_INDEX(p_from_index, p_from->get_tab_count()); + ERR_FAIL_INDEX(p_to_index, get_tab_count() + 1); - // Drop the new tab to the left or right depending on where the target tab is being hovered. - if (hover_now != -1) { - Rect2 tab_rect = tab_bar->get_tab_rect(hover_now); - if (is_layout_rtl() ^ (p_point.x > tab_rect.position.x + tab_rect.size.width / 2)) { - hover_now += 1; - } - } else { - hover_now = is_layout_rtl() ^ (p_point.x < tab_bar->get_tab_rect(0).position.x) ? 0 : get_tab_count(); - } + // Get the tab properties before they get erased by the child removal. + String tab_title = p_from->get_tab_title(p_from_index); + Ref<Texture2D> tab_icon = p_from->get_tab_icon(p_from_index); + bool tab_disabled = p_from->is_tab_disabled(p_from_index); + Variant tab_metadata = p_from->get_tab_metadata(p_from_index); - Control *moving_tabc = from_tabc->get_tab_control(tab_from_id); - from_tabc->remove_child(moving_tabc); - add_child(moving_tabc, true); + Control *moving_tabc = p_from->get_tab_control(p_from_index); + p_from->remove_child(moving_tabc); + add_child(moving_tabc, true); - set_tab_title(get_tab_count() - 1, tab_title); - set_tab_icon(get_tab_count() - 1, tab_icon); - set_tab_disabled(get_tab_count() - 1, tab_disabled); - set_tab_metadata(get_tab_count() - 1, tab_metadata); + set_tab_title(get_tab_count() - 1, tab_title); + set_tab_icon(get_tab_count() - 1, tab_icon); + set_tab_disabled(get_tab_count() - 1, tab_disabled); + set_tab_metadata(get_tab_count() - 1, tab_metadata); - move_child(moving_tabc, get_tab_control(hover_now)->get_index(false)); - if (!is_tab_disabled(hover_now)) { - set_current_tab(hover_now); - } - } - } + if (p_to_index < 0 || p_to_index > get_tab_count() - 1) { + p_to_index = get_tab_count() - 1; + } + move_child(moving_tabc, get_tab_control(p_to_index)->get_index(false)); + if (!is_tab_disabled(p_to_index)) { + set_current_tab(p_to_index); } } @@ -496,6 +412,10 @@ void TabContainer::_on_tab_button_pressed(int p_tab) { emit_signal(SNAME("tab_button_pressed"), p_tab); } +void TabContainer::_on_active_tab_rearranged(int p_tab) { + emit_signal(SNAME("active_tab_rearranged"), p_tab); +} + void TabContainer::_refresh_tab_names() { Vector<Control *> controls = _get_tab_controls(); for (int i = 0; i < controls.size(); i++) { @@ -895,11 +815,11 @@ Popup *TabContainer::get_popup() const { } void TabContainer::set_drag_to_rearrange_enabled(bool p_enabled) { - drag_to_rearrange_enabled = p_enabled; + tab_bar->set_drag_to_rearrange_enabled(p_enabled); } bool TabContainer::get_drag_to_rearrange_enabled() const { - return drag_to_rearrange_enabled; + return tab_bar->get_drag_to_rearrange_enabled(); } void TabContainer::set_tabs_rearrange_group(int p_group_id) { @@ -1038,6 +958,7 @@ TabContainer::TabContainer() { tab_bar->connect("tab_hovered", callable_mp(this, &TabContainer::_on_tab_hovered)); tab_bar->connect("tab_selected", callable_mp(this, &TabContainer::_on_tab_selected)); tab_bar->connect("tab_button_pressed", callable_mp(this, &TabContainer::_on_tab_button_pressed)); + tab_bar->connect("active_tab_rearranged", callable_mp(this, &TabContainer::_on_active_tab_rearranged)); connect("mouse_exited", callable_mp(this, &TabContainer::_on_mouse_exited)); } diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index a831416612..5750c6b82e 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -43,7 +43,6 @@ class TabContainer : public Container { bool all_tabs_in_front = false; bool menu_hovered = false; mutable ObjectID popup_obj_id; - bool drag_to_rearrange_enabled = false; bool use_hidden_tabs_for_min_size = false; bool theme_changing = false; Vector<Control *> children_removing; @@ -97,10 +96,13 @@ class TabContainer : public Container { void _on_tab_hovered(int p_tab); void _on_tab_selected(int p_tab); void _on_tab_button_pressed(int p_tab); + void _on_active_tab_rearranged(int p_tab); Variant _get_drag_data_fw(const Point2 &p_point, Control *p_from_control); bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control) const; void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control); + void _drag_move_tab(int p_from_index, int p_to_index); + void _drag_move_tab_from(TabBar *p_from_tabbar, int p_from_index, int p_to_index); protected: virtual void gui_input(const Ref<InputEvent> &p_event) override; @@ -166,6 +168,8 @@ public: void set_popup(Node *p_popup); Popup *get_popup() const; + void move_tab_from_tab_container(TabContainer *p_from, int p_from_index, int p_to_index = -1); + void set_drag_to_rearrange_enabled(bool p_enabled); bool get_drag_to_rearrange_enabled() const; void set_tabs_rearrange_group(int p_group_id); diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index 8a672d8628..9e8d654b4e 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -53,6 +53,7 @@ RendererRD::ForwardID RenderForwardMobile::ForwardIDStorageMobile::allocate_forw index = forward_id_allocators[p_type].allocations.size(); forward_id_allocators[p_type].allocations.push_back(true); forward_id_allocators[p_type].map.push_back(0xFF); + forward_id_allocators[p_type].last_pass.push_back(0); } else { forward_id_allocators[p_type].allocations[index] = true; } @@ -64,44 +65,72 @@ void RenderForwardMobile::ForwardIDStorageMobile::free_forward_id(RendererRD::Fo forward_id_allocators[p_type].allocations[p_id] = false; } -void RenderForwardMobile::ForwardIDStorageMobile::map_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id, uint32_t p_index) { +void RenderForwardMobile::ForwardIDStorageMobile::map_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id, uint32_t p_index, uint64_t p_last_pass) { forward_id_allocators[p_type].map[p_id] = p_index; + forward_id_allocators[p_type].last_pass[p_id] = p_last_pass; } void RenderForwardMobile::fill_push_constant_instance_indices(SceneState::InstanceData *p_instance_data, const GeometryInstanceForwardMobile *p_instance) { - // First zero out our indices. + uint64_t current_frame = RSG::rasterizer->get_frame_number(); p_instance_data->omni_lights[0] = 0xFFFFFFFF; p_instance_data->omni_lights[1] = 0xFFFFFFFF; - p_instance_data->spot_lights[0] = 0xFFFFFFFF; - p_instance_data->spot_lights[1] = 0xFFFFFFFF; - - p_instance_data->decals[0] = 0xFFFFFFFF; - p_instance_data->decals[1] = 0xFFFFFFFF; - - p_instance_data->reflection_probes[0] = 0xFFFFFFFF; - p_instance_data->reflection_probes[1] = 0xFFFFFFFF; - - for (uint32_t i = 0; i < MAX_RDL_CULL; i++) { - uint32_t ofs = i < 4 ? 0 : 1; - uint32_t shift = (i & 0x3) << 3; + uint32_t idx = 0; + for (uint32_t i = 0; i < p_instance->omni_light_count; i++) { + uint32_t ofs = idx < 4 ? 0 : 1; + uint32_t shift = (idx & 0x3) << 3; uint32_t mask = ~(0xFF << shift); - if (i < p_instance->omni_light_count) { + + if (forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_OMNI_LIGHT].last_pass[p_instance->omni_lights[i]] == current_frame) { p_instance_data->omni_lights[ofs] &= mask; p_instance_data->omni_lights[ofs] |= uint32_t(forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_OMNI_LIGHT].map[p_instance->omni_lights[i]]) << shift; + idx++; } - if (i < p_instance->spot_light_count) { + } + + p_instance_data->spot_lights[0] = 0xFFFFFFFF; + p_instance_data->spot_lights[1] = 0xFFFFFFFF; + + idx = 0; + for (uint32_t i = 0; i < p_instance->spot_light_count; i++) { + uint32_t ofs = idx < 4 ? 0 : 1; + uint32_t shift = (idx & 0x3) << 3; + uint32_t mask = ~(0xFF << shift); + if (forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_SPOT_LIGHT].last_pass[p_instance->spot_lights[i]] == current_frame) { p_instance_data->spot_lights[ofs] &= mask; p_instance_data->spot_lights[ofs] |= uint32_t(forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_SPOT_LIGHT].map[p_instance->spot_lights[i]]) << shift; + idx++; } - if (i < p_instance->decals_count) { + } + + p_instance_data->decals[0] = 0xFFFFFFFF; + p_instance_data->decals[1] = 0xFFFFFFFF; + + idx = 0; + for (uint32_t i = 0; i < p_instance->decals_count; i++) { + uint32_t ofs = idx < 4 ? 0 : 1; + uint32_t shift = (idx & 0x3) << 3; + uint32_t mask = ~(0xFF << shift); + if (forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_DECAL].last_pass[p_instance->decals[i]] == current_frame) { p_instance_data->decals[ofs] &= mask; p_instance_data->decals[ofs] |= uint32_t(forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_DECAL].map[p_instance->decals[i]]) << shift; + idx++; } - if (i < p_instance->reflection_probe_count) { + } + + p_instance_data->reflection_probes[0] = 0xFFFFFFFF; + p_instance_data->reflection_probes[1] = 0xFFFFFFFF; + + idx = 0; + for (uint32_t i = 0; i < p_instance->reflection_probe_count; i++) { + uint32_t ofs = idx < 4 ? 0 : 1; + uint32_t shift = (idx & 0x3) << 3; + uint32_t mask = ~(0xFF << shift); + if (forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_REFLECTION_PROBE].last_pass[p_instance->reflection_probes[i]] == current_frame) { p_instance_data->reflection_probes[ofs] &= mask; p_instance_data->reflection_probes[ofs] |= uint32_t(forward_id_storage_mobile->forward_id_allocators[RendererRD::FORWARD_ID_TYPE_REFLECTION_PROBE].map[p_instance->reflection_probes[i]]) << shift; + idx++; } } } @@ -539,7 +568,6 @@ void RenderForwardMobile::_setup_lightmaps(const RenderDataRD *p_render_data, co void RenderForwardMobile::_pre_opaque_render(RenderDataRD *p_render_data) { RendererRD::LightStorage *light_storage = RendererRD::LightStorage::get_singleton(); - RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton(); p_render_data->cube_shadows.clear(); p_render_data->shadows.clear(); @@ -598,28 +626,11 @@ void RenderForwardMobile::_pre_opaque_render(RenderDataRD *p_render_data) { //full barrier here, we need raster, transfer and compute and it depends from the previous work RD::get_singleton()->barrier(RD::BARRIER_MASK_ALL_BARRIERS, RD::BARRIER_MASK_ALL_BARRIERS); - - bool using_shadows = true; - - if (p_render_data->reflection_probe.is_valid()) { - if (!RSG::light_storage->reflection_probe_renders_shadows(light_storage->reflection_probe_instance_get_probe(p_render_data->reflection_probe))) { - using_shadows = false; - } - } else { - //do not render reflections when rendering a reflection probe - light_storage->update_reflection_probe_buffer(p_render_data, *p_render_data->reflection_probes, p_render_data->scene_data->cam_transform.affine_inverse(), p_render_data->environment); - } - - uint32_t directional_light_count = 0; - uint32_t positional_light_count = 0; - light_storage->update_light_buffers(p_render_data, *p_render_data->lights, p_render_data->scene_data->cam_transform, p_render_data->shadow_atlas, using_shadows, directional_light_count, positional_light_count, p_render_data->directional_light_soft_shadows); - texture_storage->update_decal_buffer(*p_render_data->decals, p_render_data->scene_data->cam_transform); - - p_render_data->directional_light_count = directional_light_count; } void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color &p_default_bg_color) { RendererRD::LightStorage *light_storage = RendererRD::LightStorage::get_singleton(); + RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton(); ERR_FAIL_NULL(p_render_data); @@ -668,6 +679,25 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color bool using_subpass_transparent = true; bool using_subpass_post_process = true; + bool using_shadows = true; + + if (p_render_data->reflection_probe.is_valid()) { + if (!RSG::light_storage->reflection_probe_renders_shadows(light_storage->reflection_probe_instance_get_probe(p_render_data->reflection_probe))) { + using_shadows = false; + } + } else { + //do not render reflections when rendering a reflection probe + light_storage->update_reflection_probe_buffer(p_render_data, *p_render_data->reflection_probes, p_render_data->scene_data->cam_transform.affine_inverse(), p_render_data->environment); + } + + // Update light and decal buffer first so we know what lights and decals are safe to pair with. + uint32_t directional_light_count = 0; + uint32_t positional_light_count = 0; + light_storage->update_light_buffers(p_render_data, *p_render_data->lights, p_render_data->scene_data->cam_transform, p_render_data->shadow_atlas, using_shadows, directional_light_count, positional_light_count, p_render_data->directional_light_soft_shadows); + texture_storage->update_decal_buffer(*p_render_data->decals, p_render_data->scene_data->cam_transform); + + p_render_data->directional_light_count = directional_light_count; + // fill our render lists early so we can find out if we use various features _fill_render_list(RENDER_LIST_OPAQUE, p_render_data, PASS_MODE_COLOR); render_list[RENDER_LIST_OPAQUE].sort_by_key(); diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h index 50bf83b612..c8e42e2cf1 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h @@ -535,6 +535,7 @@ protected: struct ForwardIDAllocator { LocalVector<bool> allocations; LocalVector<uint8_t> map; + LocalVector<uint64_t> last_pass; }; ForwardIDAllocator forward_id_allocators[RendererRD::FORWARD_ID_MAX]; @@ -542,7 +543,7 @@ protected: public: virtual RendererRD::ForwardID allocate_forward_id(RendererRD::ForwardIDType p_type) override; virtual void free_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id) override; - virtual void map_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id, uint32_t p_index) override; + virtual void map_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id, uint32_t p_index, uint64_t p_last_pass) override; virtual bool uses_forward_ids() const override { return true; } }; diff --git a/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h b/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h index bedf5e80c7..c8f8d4f7f2 100644 --- a/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h @@ -59,7 +59,7 @@ public: virtual RendererRD::ForwardID allocate_forward_id(RendererRD::ForwardIDType p_type) { return -1; } virtual void free_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id) {} - virtual void map_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id, uint32_t p_index) {} + virtual void map_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id, uint32_t p_index, uint64_t p_last_pass) {} virtual bool uses_forward_ids() const { return false; } }; diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp index 4fd33ad71a..1f6d1021f4 100644 --- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp @@ -793,7 +793,7 @@ void LightStorage::update_light_buffers(RenderDataRD *p_render_data, const Paged real_t distance = (i < omni_light_count) ? omni_light_sort[index].depth : spot_light_sort[index].depth; if (using_forward_ids) { - forward_id_storage->map_forward_id(type == RS::LIGHT_OMNI ? RendererRD::FORWARD_ID_TYPE_OMNI_LIGHT : RendererRD::FORWARD_ID_TYPE_SPOT_LIGHT, light_instance->forward_id, index); + forward_id_storage->map_forward_id(type == RS::LIGHT_OMNI ? RendererRD::FORWARD_ID_TYPE_OMNI_LIGHT : RendererRD::FORWARD_ID_TYPE_SPOT_LIGHT, light_instance->forward_id, index, light_instance->last_pass); } Transform3D light_transform = light_instance->transform; @@ -1670,7 +1670,7 @@ void LightStorage::update_reflection_probe_buffer(RenderDataRD *p_render_data, c ReflectionProbeInstance *rpi = reflection_sort[i].probe_instance; if (using_forward_ids) { - forward_id_storage->map_forward_id(FORWARD_ID_TYPE_REFLECTION_PROBE, rpi->forward_id, i); + forward_id_storage->map_forward_id(FORWARD_ID_TYPE_REFLECTION_PROBE, rpi->forward_id, i, rpi->last_pass); } ReflectionProbe *probe = reflection_probe_owner.get_or_null(rpi->probe); diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp index 166b850864..474ec897ef 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp @@ -2862,7 +2862,7 @@ void TextureStorage::update_decal_buffer(const PagedArray<RID> &p_decals, const Decal *decal = decal_sort[i].decal; if (using_forward_ids) { - forward_id_storage->map_forward_id(FORWARD_ID_TYPE_DECAL, decal_instance->forward_id, i); + forward_id_storage->map_forward_id(FORWARD_ID_TYPE_DECAL, decal_instance->forward_id, i, RSG::rasterizer->get_frame_number()); } decal_instance->cull_mask = decal->cull_mask; |
