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-rw-r--r--editor/debugger/script_editor_debugger.cpp6
-rw-r--r--editor/editor_data.cpp6
-rw-r--r--editor/editor_data.h6
-rw-r--r--editor/editor_inspector.cpp24
-rw-r--r--editor/editor_inspector.h2
-rw-r--r--editor/editor_node.cpp496
-rw-r--r--editor/editor_node.h39
-rw-r--r--editor/editor_plugin.cpp4
-rw-r--r--editor/editor_themes.cpp5
-rw-r--r--editor/editor_undo_redo_manager.cpp6
-rw-r--r--editor/filesystem_dock.cpp13
-rw-r--r--editor/gui/editor_scene_tabs.cpp384
-rw-r--r--editor/gui/editor_scene_tabs.h94
-rw-r--r--editor/import_defaults_editor.cpp14
-rw-r--r--editor/plugins/audio_stream_randomizer_editor_plugin.cpp2
-rw-r--r--editor/plugins/material_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp754
-rw-r--r--editor/plugins/texture_region_editor_plugin.h51
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp6
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp4
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
-rw-r--r--editor/rename_dialog.cpp4
-rw-r--r--editor/scene_tree_dock.cpp8
-rw-r--r--modules/dds/image_loader_dds.cpp4
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp364
-rw-r--r--modules/gdscript/gdscript_analyzer.h4
-rw-r--r--modules/gdscript/gdscript_parser.cpp10
-rw-r--r--modules/gdscript/gdscript_parser.h4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.gd34
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.out5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.gd41
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.notest.gd6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.out11
-rw-r--r--modules/regex/icons/RegEx.svg (renamed from editor/icons/RegEx.svg)0
-rw-r--r--modules/regex/icons/RegExMatch.svg (renamed from editor/icons/RegExMatch.svg)0
-rw-r--r--scene/2d/node_2d.cpp8
-rw-r--r--scene/3d/occluder_instance_3d.cpp2
-rw-r--r--scene/gui/control.cpp4
-rw-r--r--scene/gui/rich_text_label.cpp37
-rw-r--r--scene/main/canvas_item.cpp7
-rw-r--r--scene/main/canvas_item.h5
-rw-r--r--scene/resources/atlas_texture.cpp9
-rw-r--r--scene/resources/particle_process_material.cpp2
-rw-r--r--tests/scene/test_control.h66
-rw-r--r--tests/scene/test_node_2d.h63
-rw-r--r--tests/test_main.cpp2
59 files changed, 1605 insertions, 1056 deletions
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index afa6aaf395..ff59911159 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1347,20 +1347,20 @@ void ScriptEditorDebugger::_live_edit_set() {
NodePath np = path;
- EditorNode::get_singleton()->get_editor_data().set_edited_scene_live_edit_root(np);
+ EditorNode::get_editor_data().set_edited_scene_live_edit_root(np);
update_live_edit_root();
}
void ScriptEditorDebugger::_live_edit_clear() {
NodePath np = NodePath("/root");
- EditorNode::get_singleton()->get_editor_data().set_edited_scene_live_edit_root(np);
+ EditorNode::get_editor_data().set_edited_scene_live_edit_root(np);
update_live_edit_root();
}
void ScriptEditorDebugger::update_live_edit_root() {
- NodePath np = EditorNode::get_singleton()->get_editor_data().get_edited_scene_live_edit_root();
+ NodePath np = EditorNode::get_editor_data().get_edited_scene_live_edit_root();
Array msg;
msg.push_back(np);
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 0b2c2bea15..5ea5553cd3 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -244,7 +244,7 @@ EditorSelectionHistory::EditorSelectionHistory() {
////////////////////////////////////////////////////////////
-EditorPlugin *EditorData::get_editor(Object *p_object) {
+EditorPlugin *EditorData::get_handling_main_editor(Object *p_object) {
// We need to iterate backwards so that we can check user-created plugins first.
// Otherwise, it would not be possible for plugins to handle CanvasItem and Spatial nodes.
for (int i = editor_plugins.size() - 1; i > -1; i--) {
@@ -256,7 +256,7 @@ EditorPlugin *EditorData::get_editor(Object *p_object) {
return nullptr;
}
-Vector<EditorPlugin *> EditorData::get_subeditors(Object *p_object) {
+Vector<EditorPlugin *> EditorData::get_handling_sub_editors(Object *p_object) {
Vector<EditorPlugin *> sub_plugins;
for (int i = editor_plugins.size() - 1; i > -1; i--) {
if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
@@ -266,7 +266,7 @@ Vector<EditorPlugin *> EditorData::get_subeditors(Object *p_object) {
return sub_plugins;
}
-EditorPlugin *EditorData::get_editor(String p_name) {
+EditorPlugin *EditorData::get_editor_by_name(String p_name) {
for (int i = editor_plugins.size() - 1; i > -1; i--) {
if (editor_plugins[i]->get_name() == p_name) {
return editor_plugins[i];
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 28fe13e537..01e9dc4b07 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -150,9 +150,9 @@ private:
Ref<Texture2D> _load_script_icon(const String &p_path) const;
public:
- EditorPlugin *get_editor(Object *p_object);
- Vector<EditorPlugin *> get_subeditors(Object *p_object);
- EditorPlugin *get_editor(String p_name);
+ EditorPlugin *get_handling_main_editor(Object *p_object);
+ Vector<EditorPlugin *> get_handling_sub_editors(Object *p_object);
+ EditorPlugin *get_editor_by_name(String p_name);
void copy_object_params(Object *p_object);
void paste_object_params(Object *p_object);
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 7ac812101a..ae3cd35fca 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -880,8 +880,8 @@ void EditorProperty::_update_pin_flags() {
// Avoid errors down the road by ignoring nodes which are not part of a scene
if (!node->get_owner()) {
bool is_scene_root = false;
- for (int i = 0; i < EditorNode::get_singleton()->get_editor_data().get_edited_scene_count(); ++i) {
- if (EditorNode::get_singleton()->get_editor_data().get_edited_scene_root(i) == node) {
+ for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); ++i) {
+ if (EditorNode::get_editor_data().get_edited_scene_root(i) == node) {
is_scene_root = true;
break;
}
@@ -1719,7 +1719,7 @@ void EditorInspectorArray::_move_element(int p_element_index, int p_to_pos) {
undo_redo->create_action(action_name);
if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) {
// Call the function.
- Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name());
+ Callable move_function = EditorNode::get_editor_data().get_move_array_element_function(object->get_class_name());
if (move_function.is_valid()) {
Variant args[] = { undo_redo, object, array_element_prefix, p_element_index, p_to_pos };
const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] };
@@ -1864,7 +1864,7 @@ void EditorInspectorArray::_clear_array() {
if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) {
for (int i = count - 1; i >= 0; i--) {
// Call the function.
- Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name());
+ Callable move_function = EditorNode::get_editor_data().get_move_array_element_function(object->get_class_name());
if (move_function.is_valid()) {
Variant args[] = { undo_redo, object, array_element_prefix, i, -1 };
const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] };
@@ -1918,7 +1918,7 @@ void EditorInspectorArray::_resize_array(int p_size) {
if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) {
for (int i = count; i < p_size; i++) {
// Call the function.
- Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name());
+ Callable move_function = EditorNode::get_editor_data().get_move_array_element_function(object->get_class_name());
if (move_function.is_valid()) {
Variant args[] = { undo_redo, object, array_element_prefix, -1, -1 };
const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] };
@@ -1937,7 +1937,7 @@ void EditorInspectorArray::_resize_array(int p_size) {
if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) {
for (int i = count - 1; i > p_size - 1; i--) {
// Call the function.
- Callable move_function = EditorNode::get_singleton()->get_editor_data().get_move_array_element_function(object->get_class_name());
+ Callable move_function = EditorNode::get_editor_data().get_move_array_element_function(object->get_class_name());
if (move_function.is_valid()) {
Variant args[] = { undo_redo, object, array_element_prefix, i, -1 };
const Variant *args_p[] = { &args[0], &args[1], &args[2], &args[3], &args[4] };
@@ -3393,6 +3393,7 @@ void EditorInspector::edit(Object *p_object) {
if (object == p_object) {
return;
}
+
if (object) {
_clear();
object->disconnect("property_list_changed", callable_mp(this, &EditorInspector::_changed_callback));
@@ -3500,9 +3501,12 @@ void EditorInspector::_filter_changed(const String &p_text) {
update_tree();
}
-void EditorInspector::set_use_folding(bool p_enable) {
- use_folding = p_enable;
- update_tree();
+void EditorInspector::set_use_folding(bool p_use_folding, bool p_update_tree) {
+ use_folding = p_use_folding;
+
+ if (p_update_tree) {
+ update_tree();
+ }
}
bool EditorInspector::is_using_folding() {
@@ -3693,7 +3697,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
Variant v_undo_redo = undo_redo;
Variant v_object = object;
Variant v_name = p_name;
- const Vector<Callable> &callbacks = EditorNode::get_singleton()->get_editor_data().get_undo_redo_inspector_hook_callback();
+ const Vector<Callable> &callbacks = EditorNode::get_editor_data().get_undo_redo_inspector_hook_callback();
for (int i = 0; i < callbacks.size(); i++) {
const Callable &callback = callbacks[i];
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index ed0d0ec373..e41f18e350 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -589,7 +589,7 @@ public:
void set_use_filter(bool p_use);
void register_text_enter(Node *p_line_edit);
- void set_use_folding(bool p_enable);
+ void set_use_folding(bool p_use_folding, bool p_update_tree = true);
bool is_using_folding();
void collapse_all_folding();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 945372fbdf..d6dea2dc79 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -56,7 +56,6 @@
#include "scene/gui/popup.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/split_container.h"
-#include "scene/gui/tab_bar.h"
#include "scene/gui/tab_container.h"
#include "scene/main/window.h"
#include "scene/property_utils.h"
@@ -105,6 +104,7 @@
#include "editor/filesystem_dock.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/gui/editor_run_bar.h"
+#include "editor/gui/editor_scene_tabs.h"
#include "editor/gui/editor_title_bar.h"
#include "editor/gui/editor_toaster.h"
#include "editor/history_dock.h"
@@ -271,90 +271,6 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
}
}
-// TODO: This REALLY should be done in a better way than replacing all tabs after almost EVERY action.
-void EditorNode::_update_scene_tabs() {
- bool show_rb = EDITOR_GET("interface/scene_tabs/show_script_button");
-
- if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
- DisplayServer::get_singleton()->global_menu_clear("_dock");
- }
-
- // Get all scene names, which may be ambiguous.
- Vector<String> disambiguated_scene_names;
- Vector<String> full_path_names;
- for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
- disambiguated_scene_names.append(editor_data.get_scene_title(i));
- full_path_names.append(editor_data.get_scene_path(i));
- }
-
- disambiguate_filenames(full_path_names, disambiguated_scene_names);
-
- // Workaround to ignore the tab_changed signal from the first added tab.
- scene_tabs->disconnect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
-
- scene_tabs->clear_tabs();
- Ref<Texture2D> script_icon = gui_base->get_theme_icon(SNAME("Script"), SNAME("EditorIcons"));
- for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
- Node *type_node = editor_data.get_edited_scene_root(i);
- Ref<Texture2D> icon;
- if (type_node) {
- icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node");
- }
-
- bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(editor_data.get_scene_history_id(i));
- scene_tabs->add_tab(disambiguated_scene_names[i] + (unsaved ? "(*)" : ""), icon);
-
- if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
- DisplayServer::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), callable_mp(this, &EditorNode::_global_menu_scene), Callable(), i);
- }
-
- if (show_rb && editor_data.get_scene_root_script(i).is_valid()) {
- scene_tabs->set_tab_button_icon(i, script_icon);
- }
- }
-
- if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
- DisplayServer::get_singleton()->global_menu_add_separator("_dock");
- DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), callable_mp(this, &EditorNode::_global_menu_new_window));
- }
-
- if (scene_tabs->get_tab_count() > 0) {
- scene_tabs->set_current_tab(editor_data.get_edited_scene());
- }
-
- const Size2 add_button_size = Size2(scene_tab_add->get_size().x, scene_tabs->get_size().y);
- if (scene_tabs->get_offset_buttons_visible()) {
- // Move the add button to a fixed position.
- if (scene_tab_add->get_parent() == scene_tabs) {
- scene_tabs->remove_child(scene_tab_add);
- scene_tab_add_ph->add_child(scene_tab_add);
- scene_tab_add->set_rect(Rect2(Point2(), add_button_size));
- }
- } else {
- // Move the add button to be after the last tab.
- if (scene_tab_add->get_parent() == scene_tab_add_ph) {
- scene_tab_add_ph->remove_child(scene_tab_add);
- scene_tabs->add_child(scene_tab_add);
- }
-
- if (scene_tabs->get_tab_count() == 0) {
- scene_tab_add->set_rect(Rect2(Point2(), add_button_size));
- return;
- }
-
- Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
- int hsep = scene_tabs->get_theme_constant(SNAME("h_separation"));
- if (scene_tabs->is_layout_rtl()) {
- scene_tab_add->set_rect(Rect2(Point2(last_tab.position.x - add_button_size.x - hsep, last_tab.position.y), add_button_size));
- } else {
- scene_tab_add->set_rect(Rect2(Point2(last_tab.position.x + last_tab.size.width + hsep, last_tab.position.y), add_button_size));
- }
- }
-
- // Reconnect after everything is done.
- scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
-}
-
void EditorNode::_version_control_menu_option(int p_idx) {
switch (vcs_actions_menu->get_item_id(p_idx)) {
case RUN_VCS_METADATA: {
@@ -391,16 +307,6 @@ void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) {
if ((k.is_valid() && k->is_pressed() && !k->is_echo()) || Object::cast_to<InputEventShortcut>(*p_event)) {
EditorPlugin *old_editor = editor_plugin_screen;
- if (ED_IS_SHORTCUT("editor/next_tab", p_event)) {
- int next_tab = editor_data.get_edited_scene() + 1;
- next_tab %= editor_data.get_edited_scene_count();
- _scene_tab_changed(next_tab);
- }
- if (ED_IS_SHORTCUT("editor/prev_tab", p_event)) {
- int next_tab = editor_data.get_edited_scene() - 1;
- next_tab = next_tab >= 0 ? next_tab : editor_data.get_edited_scene_count() - 1;
- _scene_tab_changed(next_tab);
- }
if (ED_IS_SHORTCUT("editor/filter_files", p_event)) {
FileSystemDock::get_singleton()->focus_on_filter();
}
@@ -562,7 +468,7 @@ void EditorNode::_notification(int p_what) {
}
if (editor_data.is_scene_changed(-1)) {
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
}
// Update the animation frame of the update spinner.
@@ -707,7 +613,6 @@ void EditorNode::_notification(int p_what) {
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int());
FileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int());
@@ -737,17 +642,10 @@ void EditorNode::_notification(int p_what) {
main_vbox->add_theme_constant_override("separation", gui_base->get_theme_constant(SNAME("top_bar_separation"), SNAME("Editor")));
scene_root_parent->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Content"), SNAME("EditorStyles")));
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), SNAME("EditorStyles")));
- tabbar_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer")));
-
- scene_tabs->add_theme_constant_override("icon_max_width", gui_base->get_theme_constant(SNAME("class_icon_size"), SNAME("Editor")));
- scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
-
main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
}
- scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE);
- _update_scene_tabs();
-
+ scene_tabs->update_scene_tabs();
recent_scenes->reset_size();
// Update debugger area.
@@ -772,7 +670,6 @@ void EditorNode::_notification(int p_what) {
prev_scene->set_icon(gui_base->get_theme_icon(SNAME("PrevScene"), SNAME("EditorIcons")));
distraction_free->set_icon(gui_base->get_theme_icon(SNAME("DistractionFree"), SNAME("EditorIcons")));
- scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
bottom_panel_raise->set_icon(gui_base->get_theme_icon(SNAME("ExpandBottomDock"), SNAME("EditorIcons")));
@@ -1131,8 +1028,8 @@ void EditorNode::_reload_modified_scenes() {
}
}
- set_current_scene(current_idx);
- _update_scene_tabs();
+ _set_current_scene(current_idx);
+ scene_tabs->update_scene_tabs();
disk_changed->hide();
}
@@ -1378,6 +1275,10 @@ void EditorNode::_menu_confirm_current() {
_menu_option_confirm(current_menu_option, true);
}
+void EditorNode::trigger_menu_option(int p_option, bool p_confirmed) {
+ _menu_option_confirm(p_option, p_confirmed);
+}
+
void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
if (p_error) {
switch (p_error) {
@@ -1813,7 +1714,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
editor_folding.save_scene_folding(scene, p_file);
_update_title();
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
} else {
_dialog_display_save_error(p_file, err);
}
@@ -1928,7 +1829,7 @@ void EditorNode::_mark_unsaved_scenes() {
}
_update_title();
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
}
void EditorNode::_dialog_action(String p_file) {
@@ -2136,52 +2037,61 @@ bool EditorNode::_is_class_editor_disabled_by_feature_profile(const StringName &
void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) {
ERR_FAIL_NULL(p_editing_owner);
- if (p_object && _is_class_editor_disabled_by_feature_profile(p_object->get_class())) {
+ // Editing for this type of object may be disabled by user's feature profile.
+ if (!p_object || _is_class_editor_disabled_by_feature_profile(p_object->get_class())) {
+ // Nothing to edit, clean up the owner context and return.
+ hide_unused_editors(p_editing_owner);
return;
}
- Vector<EditorPlugin *> item_plugins;
- if (p_object) {
- item_plugins = editor_data.get_subeditors(p_object);
+ // Get a list of editor plugins that can handle this type of object.
+ Vector<EditorPlugin *> available_plugins = editor_data.get_handling_sub_editors(p_object);
+ if (available_plugins.is_empty()) {
+ // None, clean up the owner context and return.
+ hide_unused_editors(p_editing_owner);
+ return;
}
- if (!item_plugins.is_empty()) {
- ObjectID owner_id = p_editing_owner->get_instance_id();
+ ObjectID owner_id = p_editing_owner->get_instance_id();
- List<EditorPlugin *> to_remove;
- for (EditorPlugin *plugin : active_plugins[owner_id]) {
- if (!item_plugins.has(plugin)) {
- // Remove plugins no longer used by this editing owner.
- to_remove.push_back(plugin);
- _plugin_over_edit(plugin, nullptr);
- }
- }
+ // Remove editor plugins no longer used by this editing owner. Keep the ones that can
+ // still be reused by the new edited object.
- for (EditorPlugin *plugin : to_remove) {
- active_plugins[owner_id].erase(plugin);
+ List<EditorPlugin *> to_remove;
+ for (EditorPlugin *plugin : active_plugins[owner_id]) {
+ if (!available_plugins.has(plugin)) {
+ to_remove.push_back(plugin);
+ _plugin_over_edit(plugin, nullptr);
}
+ }
- for (EditorPlugin *plugin : item_plugins) {
- if (active_plugins[owner_id].has(plugin)) {
- plugin->edit(p_object);
- continue;
- }
+ for (EditorPlugin *plugin : to_remove) {
+ active_plugins[owner_id].erase(plugin);
+ }
- for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) {
- if (kv.key != owner_id) {
- EditorPropertyResource *epres = Object::cast_to<EditorPropertyResource>(ObjectDB::get_instance(kv.key));
- if (epres && kv.value.has(plugin)) {
- // If it's resource property editing the same resource type, fold it.
- epres->fold_resource();
- }
- kv.value.erase(plugin);
+ // Send the edited object to the plugins.
+ for (EditorPlugin *plugin : available_plugins) {
+ if (active_plugins[owner_id].has(plugin)) {
+ // Plugin was already active, just change the object.
+ plugin->edit(p_object);
+ continue;
+ }
+
+ // If plugin is already associated with another owner, remove it from there first.
+ for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) {
+ if (kv.key != owner_id) {
+ EditorPropertyResource *epres = Object::cast_to<EditorPropertyResource>(ObjectDB::get_instance(kv.key));
+ if (epres && kv.value.has(plugin)) {
+ // If it's resource property editing the same resource type, fold it.
+ epres->fold_resource();
}
+ kv.value.erase(plugin);
}
- active_plugins[owner_id].insert(plugin);
- _plugin_over_edit(plugin, p_object);
}
- } else {
- hide_unused_editors(p_editing_owner);
+
+ // Activate previously inactive plugin and edit the object.
+ active_plugins[owner_id].insert(plugin);
+ _plugin_over_edit(plugin, p_object);
}
}
@@ -2268,7 +2178,8 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
Ref<Resource> res = Object::cast_to<Resource>(current_obj);
if (p_skip_foreign && res.is_valid()) {
- if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(get_current_tab())) {
+ const int current_tab = scene_tabs->get_current_tab();
+ if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(current_tab)) {
// Trying to edit resource that belongs to another scene; abort.
current_obj = nullptr;
}
@@ -2282,15 +2193,16 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
InspectorDock::get_inspector_singleton()->edit(nullptr);
NodeDock::get_singleton()->set_node(nullptr);
InspectorDock::get_singleton()->update(nullptr);
-
hide_unused_editors();
-
return;
}
- Object *prev_inspected_object = InspectorDock::get_inspector_singleton()->get_edited_object();
-
+ // Update the use folding setting and state.
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
+ if (InspectorDock::get_inspector_singleton()->is_using_folding() == disable_folding) {
+ InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding, false);
+ }
+
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected"));
@@ -2308,6 +2220,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
if (is_resource) {
Resource *current_res = Object::cast_to<Resource>(current_obj);
ERR_FAIL_COND(!current_res);
+
InspectorDock::get_inspector_singleton()->edit(current_res);
SceneTreeDock::get_singleton()->set_selected(nullptr);
NodeDock::get_singleton()->set_node(nullptr);
@@ -2397,27 +2310,18 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
InspectorDock::get_singleton()->update(nullptr);
}
- if (current_obj == prev_inspected_object) {
- // Make sure inspected properties are restored.
- InspectorDock::get_inspector_singleton()->update_tree();
- }
-
InspectorDock::get_singleton()->set_info(
info_is_warning ? TTR("Changes may be lost!") : TTR("This object is read-only."),
editable_info,
info_is_warning);
- if (InspectorDock::get_inspector_singleton()->is_using_folding() == disable_folding) {
- InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding);
- }
-
Object *editor_owner = is_node ? (Object *)SceneTreeDock::get_singleton() : is_resource ? (Object *)InspectorDock::get_inspector_singleton()
: (Object *)this;
// Take care of the main editor plugin.
if (!inspector_only) {
- EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
+ EditorPlugin *main_plugin = editor_data.get_handling_main_editor(current_obj);
int plugin_index = 0;
for (; plugin_index < editor_table.size(); plugin_index++) {
@@ -3101,7 +3005,7 @@ void EditorNode::_discard_changes(const String &p_str) {
// Don't close tabs when exiting the editor (required for "restore_scenes_on_load" setting).
if (!_is_closing_editor()) {
_remove_scene(tab_closing_idx);
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
}
_proceed_closing_scene_tabs();
} break;
@@ -3439,11 +3343,11 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) {
}
if (p_change_tab) {
- _scene_tab_changed(new_index);
+ _set_current_scene(new_index);
}
editor_data.remove_scene(old_index);
_update_title();
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
}
void EditorNode::_remove_scene(int index, bool p_change_tab) {
@@ -3565,7 +3469,15 @@ bool EditorNode::is_changing_scene() const {
return changing_scene;
}
-void EditorNode::set_current_scene(int p_idx) {
+void EditorNode::_set_current_scene(int p_idx) {
+ if (p_idx == editor_data.get_edited_scene()) {
+ return; // Pointless.
+ }
+
+ _set_current_scene_nocheck(p_idx);
+}
+
+void EditorNode::_set_current_scene_nocheck(int p_idx) {
// Save the folding in case the scene gets reloaded.
if (editor_data.get_scene_path(p_idx) != "" && editor_data.get_edited_scene_root(p_idx)) {
editor_folding.save_scene_folding(editor_data.get_edited_scene_root(p_idx), editor_data.get_scene_path(p_idx));
@@ -3612,7 +3524,7 @@ void EditorNode::set_current_scene(int p_idx) {
_edit_current(true);
_update_title();
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
if (tabs_to_close.is_empty()) {
call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up.
@@ -3655,9 +3567,9 @@ int EditorNode::new_scene() {
}
idx = MAX(idx, 0);
- _scene_tab_changed(idx);
+ _set_current_scene(idx);
editor_data.clear_editor_states();
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
return idx;
}
@@ -3670,7 +3582,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!p_set_inherited) {
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
if (editor_data.get_scene_path(i) == p_scene) {
- _scene_tab_changed(i);
+ _set_current_scene(i);
return OK;
}
}
@@ -3701,10 +3613,10 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!editor_data.get_edited_scene_root() && editor_data.get_edited_scene_count() == 2) {
_remove_edited_scene();
- } else if (!p_silent_change_tab) {
- _scene_tab_changed(idx);
+ } else if (p_silent_change_tab) {
+ _set_current_scene_nocheck(idx);
} else {
- set_current_scene(idx);
+ _set_current_scene(idx);
}
dependency_errors.clear();
@@ -3716,7 +3628,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
opening_prev = false;
if (prev != -1) {
- set_current_scene(prev);
+ _set_current_scene(prev);
editor_data.remove_scene(idx);
}
return ERR_FILE_NOT_FOUND;
@@ -3732,7 +3644,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
opening_prev = false;
if (prev != -1) {
- set_current_scene(prev);
+ _set_current_scene(prev);
editor_data.remove_scene(idx);
}
return ERR_FILE_MISSING_DEPENDENCIES;
@@ -3768,7 +3680,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
_dialog_display_load_error(lpath, ERR_FILE_CORRUPT);
opening_prev = false;
if (prev != -1) {
- set_current_scene(prev);
+ _set_current_scene(prev);
editor_data.remove_scene(idx);
}
return ERR_FILE_CORRUPT;
@@ -3794,7 +3706,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
}
_update_title();
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
_add_to_recent_scenes(lpath);
if (editor_folding.has_folding_data(lpath)) {
@@ -3806,11 +3718,14 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
prev_scene->set_disabled(previous_scenes.size() == 0);
opening_prev = false;
- SceneTreeDock::get_singleton()->set_selected(new_scene);
EditorDebuggerNode::get_singleton()->update_live_edit_root();
- push_item(new_scene);
+ // Tell everything to edit this object, unless we're in the process of restoring scenes.
+ // If we are, we'll edit it after the restoration is done.
+ if (!restoring_scenes) {
+ push_item(new_scene);
+ }
// Load the selected nodes.
if (editor_state_cf->has_section_key("editor_states", "selected_nodes")) {
@@ -3989,6 +3904,10 @@ void EditorNode::open_request(const String &p_path) {
load_scene(p_path); // As it will be opened in separate tab.
}
+bool EditorNode::has_previous_scenes() const {
+ return !previous_scenes.is_empty();
+}
+
void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) {
load_scene(p_resource->get_path().get_slice("::", 0));
InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource);
@@ -5399,7 +5318,7 @@ void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout) {
String current_scene = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "current_scene");
int current_scene_idx = scenes.find(current_scene);
if (current_scene_idx >= 0) {
- set_current_scene(current_scene_idx);
+ _set_current_scene(current_scene_idx);
}
}
@@ -5491,14 +5410,6 @@ void EditorNode::cleanup() {
_init_callbacks.clear();
}
-int EditorNode::get_current_tab() {
- return scene_tabs->get_current_tab();
-}
-
-void EditorNode::set_current_tab(int p_tab) {
- scene_tabs->set_current_tab(p_tab);
-}
-
void EditorNode::_update_layouts_menu() {
editor_layouts->clear();
overridden_default_layout = -1;
@@ -5563,13 +5474,6 @@ void EditorNode::_layout_menu_option(int p_id) {
}
}
-void EditorNode::_scene_tab_script_edited(int p_tab) {
- Ref<Script> scr = editor_data.get_scene_root_script(p_tab);
- if (scr.is_valid()) {
- InspectorDock::get_singleton()->edit_resource(scr);
- }
-}
-
void EditorNode::_proceed_closing_scene_tabs() {
List<String>::Element *E = tabs_to_close.front();
if (!E) {
@@ -5601,8 +5505,8 @@ bool EditorNode::_is_closing_editor() const {
return tab_closing_menu_option == FILE_QUIT || tab_closing_menu_option == RUN_PROJECT_MANAGER || tab_closing_menu_option == RELOAD_CURRENT_PROJECT;
}
-void EditorNode::_scene_tab_closed(int p_tab, int p_option) {
- current_menu_option = p_option;
+void EditorNode::_scene_tab_closed(int p_tab) {
+ current_menu_option = SCENE_TAB_CLOSE;
tab_closing_idx = p_tab;
Node *scene = editor_data.get_edited_scene_root(p_tab);
if (!scene) {
@@ -5630,17 +5534,12 @@ void EditorNode::_scene_tab_closed(int p_tab, int p_option) {
}
if (!unsaved_message.is_empty()) {
- if (get_current_tab() != p_tab) {
- set_current_scene(p_tab);
+ if (scene_tabs->get_current_tab() != p_tab) {
+ _set_current_scene(p_tab);
}
- if (current_menu_option == RELOAD_CURRENT_PROJECT) {
- save_confirmation->set_ok_button_text(TTR("Save & Reload"));
- save_confirmation->set_text(unsaved_message + "\n\n" + TTR("Save before reloading?"));
- } else {
- save_confirmation->set_ok_button_text(TTR("Save & Close"));
- save_confirmation->set_text(unsaved_message + "\n\n" + TTR("Save before closing?"));
- }
+ save_confirmation->set_ok_button_text(TTR("Save & Close"));
+ save_confirmation->set_text(unsaved_message + "\n\n" + TTR("Save before closing?"));
save_confirmation->reset_size();
save_confirmation->popup_centered();
} else {
@@ -5648,113 +5547,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int p_option) {
}
save_editor_layout_delayed();
- _update_scene_tabs();
-}
-
-void EditorNode::_scene_tab_hovered(int p_tab) {
- if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) {
- return;
- }
- int current_tab = scene_tabs->get_current_tab();
-
- if (p_tab == current_tab || p_tab < 0) {
- tab_preview_panel->hide();
- } else {
- String path = editor_data.get_scene_path(p_tab);
- if (!path.is_empty()) {
- EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_thumbnail_done", p_tab);
- }
- }
-}
-
-void EditorNode::_scene_tab_exit() {
- tab_preview_panel->hide();
-}
-
-void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
- int tab_id = scene_tabs->get_hovered_tab();
- Ref<InputEventMouseButton> mb = p_input;
-
- if (mb.is_valid()) {
- if (tab_id >= 0) {
- if (mb->get_button_index() == MouseButton::MIDDLE && mb->is_pressed()) {
- _scene_tab_closed(tab_id);
- }
- } else if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click()) {
- int tab_buttons = 0;
- if (scene_tabs->get_offset_buttons_visible()) {
- tab_buttons = theme->get_icon(SNAME("increment"), SNAME("TabBar"))->get_width() + theme->get_icon(SNAME("decrement"), SNAME("TabBar"))->get_width();
- }
-
- if ((gui_base->is_layout_rtl() && mb->get_position().x > tab_buttons) || (!gui_base->is_layout_rtl() && mb->get_position().x < scene_tabs->get_size().width - tab_buttons)) {
- _menu_option_confirm(FILE_NEW_SCENE, true);
- }
- }
-
- if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- // Context menu.
- scene_tabs_context_menu->clear();
- scene_tabs_context_menu->reset_size();
-
- scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/new_scene"), FILE_NEW_SCENE);
- if (tab_id >= 0) {
- scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene"), FILE_SAVE_SCENE);
- scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene_as"), FILE_SAVE_AS_SCENE);
- }
- scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), FILE_SAVE_ALL_SCENES);
- if (tab_id >= 0) {
- scene_tabs_context_menu->add_separator();
- scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), FILE_SHOW_IN_FILESYSTEM);
- scene_tabs_context_menu->add_item(TTR("Play This Scene"), FILE_RUN_SCENE);
-
- scene_tabs_context_menu->add_separator();
- scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/close_scene"), FILE_CLOSE);
- scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(FILE_CLOSE), TTR("Close Tab"));
- scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/reopen_closed_scene"), FILE_OPEN_PREV);
- scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), TTR("Undo Close Tab"));
- if (previous_scenes.is_empty()) {
- scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), true);
- }
- scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), FILE_CLOSE_OTHERS);
- if (editor_data.get_edited_scene_count() <= 1) {
- scene_tabs_context_menu->set_item_disabled(file_menu->get_item_index(FILE_CLOSE_OTHERS), true);
- }
- scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), FILE_CLOSE_RIGHT);
- if (editor_data.get_edited_scene_count() == tab_id + 1) {
- scene_tabs_context_menu->set_item_disabled(file_menu->get_item_index(FILE_CLOSE_RIGHT), true);
- }
- scene_tabs_context_menu->add_item(TTR("Close All Tabs"), FILE_CLOSE_ALL);
- }
- scene_tabs_context_menu->set_position(scene_tabs->get_screen_position() + mb->get_position());
- scene_tabs_context_menu->reset_size();
- scene_tabs_context_menu->popup();
- }
- }
-}
-
-void EditorNode::_reposition_active_tab(int idx_to) {
- editor_data.move_edited_scene_to_index(idx_to);
- _update_scene_tabs();
-}
-
-void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
- int p_tab = p_udata.operator signed int();
- if (p_preview.is_valid()) {
- Rect2 rect = scene_tabs->get_tab_rect(p_tab);
- rect.position += scene_tabs->get_global_position();
- tab_preview->set_texture(p_preview);
- tab_preview_panel->set_position(rect.position + Vector2(0, rect.size.height));
- tab_preview_panel->show();
- }
-}
-
-void EditorNode::_scene_tab_changed(int p_tab) {
- tab_preview_panel->hide();
-
- if (p_tab == editor_data.get_edited_scene()) {
- return; // Pointless.
- }
- set_current_scene(p_tab);
+ scene_tabs->update_scene_tabs();
}
Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
@@ -6069,19 +5862,6 @@ PopupMenu *EditorNode::get_export_as_menu() {
return export_as_menu;
}
-void EditorNode::_global_menu_scene(const Variant &p_tag) {
- int idx = (int)p_tag;
- scene_tabs->set_current_tab(idx);
-}
-
-void EditorNode::_global_menu_new_window(const Variant &p_tag) {
- if (OS::get_singleton()->get_main_loop()) {
- List<String> args;
- args.push_back("-p");
- OS::get_singleton()->create_instance(args);
- }
-}
-
void EditorNode::_dropped_files(const Vector<String> &p_files) {
String to_path = ProjectSettings::get_singleton()->globalize_path(FileSystemDock::get_singleton()->get_current_directory());
@@ -6699,9 +6479,6 @@ void EditorNode::_feature_profile_changed() {
}
void EditorNode::_bind_methods() {
- ClassDB::bind_method("edit_current", &EditorNode::edit_current);
- ClassDB::bind_method("edit_node", &EditorNode::edit_node);
-
ClassDB::bind_method(D_METHOD("push_item", "object", "property", "inspector_only"), &EditorNode::push_item, DEFVAL(""), DEFVAL(false));
ClassDB::bind_method("set_edited_scene", &EditorNode::set_edited_scene);
@@ -6711,13 +6488,9 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
- ClassDB::bind_method("set_current_scene", &EditorNode::set_current_scene);
- ClassDB::bind_method("_thumbnail_done", &EditorNode::_thumbnail_done);
ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state);
ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes);
- ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base);
-
ADD_SIGNAL(MethodInfo("request_help_search"));
ADD_SIGNAL(MethodInfo("script_add_function_request", PropertyInfo(Variant::OBJECT, "obj"), PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "args")));
ADD_SIGNAL(MethodInfo("resource_saved", PropertyInfo(Variant::OBJECT, "obj")));
@@ -7255,62 +7028,13 @@ EditorNode::EditorNode() {
VBoxContainer *srt = memnew(VBoxContainer);
srt->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- top_split->add_child(srt);
srt->add_theme_constant_override("separation", 0);
+ top_split->add_child(srt);
- tab_preview_panel = memnew(Panel);
- tab_preview_panel->set_size(Size2(100, 100) * EDSCALE);
- tab_preview_panel->hide();
- tab_preview_panel->set_self_modulate(Color(1, 1, 1, 0.7));
- gui_base->add_child(tab_preview_panel);
-
- tab_preview = memnew(TextureRect);
- tab_preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
- tab_preview->set_size(Size2(96, 96) * EDSCALE);
- tab_preview->set_position(Point2(2, 2) * EDSCALE);
- tab_preview_panel->add_child(tab_preview);
-
- tabbar_panel = memnew(PanelContainer);
- tabbar_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer")));
- srt->add_child(tabbar_panel);
- tabbar_container = memnew(HBoxContainer);
- tabbar_panel->add_child(tabbar_container);
-
- scene_tabs = memnew(TabBar);
- scene_tabs->set_select_with_rmb(true);
- scene_tabs->add_tab("unsaved");
- scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int());
- scene_tabs->add_theme_constant_override("icon_max_width", gui_base->get_theme_constant(SNAME("class_icon_size"), SNAME("Editor")));
- scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE);
- scene_tabs->set_drag_to_rearrange_enabled(true);
- scene_tabs->set_auto_translate(false);
- scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
- scene_tabs->connect("tab_button_pressed", callable_mp(this, &EditorNode::_scene_tab_script_edited));
- scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorNode::_scene_tab_closed).bind(SCENE_TAB_CLOSE));
- scene_tabs->connect("tab_hovered", callable_mp(this, &EditorNode::_scene_tab_hovered));
- scene_tabs->connect("mouse_exited", callable_mp(this, &EditorNode::_scene_tab_exit));
- scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input));
- scene_tabs->connect("active_tab_rearranged", callable_mp(this, &EditorNode::_reposition_active_tab));
- scene_tabs->connect("resized", callable_mp(this, &EditorNode::_update_scene_tabs));
- scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- tabbar_container->add_child(scene_tabs);
-
- scene_tabs_context_menu = memnew(PopupMenu);
- tabbar_container->add_child(scene_tabs_context_menu);
- scene_tabs_context_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
-
- scene_tab_add = memnew(Button);
- scene_tab_add->set_flat(true);
- scene_tab_add->set_tooltip_text(TTR("Add a new scene."));
- scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
- scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
- scene_tabs->add_child(scene_tab_add);
- scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(FILE_NEW_SCENE));
-
- scene_tab_add_ph = memnew(Control);
- scene_tab_add_ph->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
- scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
- tabbar_container->add_child(scene_tab_add_ph);
+ scene_tabs = memnew(EditorSceneTabs);
+ srt->add_child(scene_tabs);
+ scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_set_current_scene));
+ scene_tabs->connect("tab_closed", callable_mp(this, &EditorNode::_scene_tab_closed));
distraction_free = memnew(Button);
distraction_free->set_flat(true);
@@ -7318,10 +7042,10 @@ EditorNode::EditorNode() {
ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::D);
distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode"));
distraction_free->set_tooltip_text(TTR("Toggle distraction-free mode."));
- distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
distraction_free->set_icon(gui_base->get_theme_icon(SNAME("DistractionFree"), SNAME("EditorIcons")));
distraction_free->set_toggle_mode(true);
- tabbar_container->add_child(distraction_free);
+ scene_tabs->add_extra_button(distraction_free);
+ distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
scene_root_parent = memnew(PanelContainer);
scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
@@ -8144,7 +7868,7 @@ EditorNode::EditorNode() {
editor_data.add_edited_scene(-1);
editor_data.set_edited_scene(0);
- _update_scene_tabs();
+ scene_tabs->update_scene_tabs();
ImportDock::get_singleton()->initialize_import_options();
diff --git a/editor/editor_node.h b/editor/editor_node.h
index a4dfacf60c..d39e848de8 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -93,6 +93,7 @@ class EditorResourcePreview;
class EditorResourceConversionPlugin;
class EditorRunBar;
class EditorRunNative;
+class EditorSceneTabs;
class EditorSelectionHistory;
class EditorSettingsDialog;
class EditorTitleBar;
@@ -154,6 +155,8 @@ public:
};
private:
+ friend class EditorSceneTabs;
+
enum MenuOptions {
FILE_NEW_SCENE,
FILE_NEW_INHERITED_SCENE,
@@ -216,6 +219,7 @@ private:
SETTINGS_PICK_MAIN_SCENE,
SETTINGS_TOGGLE_FULLSCREEN,
SETTINGS_HELP,
+
SCENE_TAB_CLOSE,
EDITOR_SCREENSHOT,
@@ -235,9 +239,6 @@ private:
SET_RENDERER_NAME_SAVE_AND_RESTART,
- GLOBAL_NEW_WINDOW,
- GLOBAL_SCENE,
-
IMPORT_PLUGIN_BASE = 100,
TOOL_MENU_BASE = 1000
@@ -319,10 +320,7 @@ private:
Vector<HSplitContainer *> hsplits;
// Main tabs.
- TabBar *scene_tabs = nullptr;
- PopupMenu *scene_tabs_context_menu = nullptr;
- Panel *tab_preview_panel = nullptr;
- TextureRect *tab_preview = nullptr;
+ EditorSceneTabs *scene_tabs = nullptr;
int tab_closing_idx = 0;
List<String> tabs_to_close;
@@ -437,11 +435,7 @@ private:
int dock_popup_selected_idx = -1;
int dock_select_rect_over_idx = -1;
- PanelContainer *tabbar_panel = nullptr;
- HBoxContainer *tabbar_container = nullptr;
Button *distraction_free = nullptr;
- Button *scene_tab_add = nullptr;
- Control *scene_tab_add_ph = nullptr;
Vector<BottomPanelItem> bottom_panel_items;
PanelContainer *bottom_panel = nullptr;
@@ -566,7 +560,6 @@ private:
void _save_editor_states(const String &p_file, int p_idx = -1);
void _load_editor_plugin_states_from_config(const Ref<ConfigFile> &p_config_file);
void _update_title();
- void _update_scene_tabs();
void _version_control_menu_option(int p_idx);
void _close_messages();
void _show_messages();
@@ -578,11 +571,14 @@ private:
int _save_external_resources();
+ void _set_current_scene(int p_idx);
+ void _set_current_scene_nocheck(int p_idx);
bool _validate_scene_recursive(const String &p_filename, Node *p_node);
void _save_scene(String p_file, int idx = -1);
void _save_all_scenes();
int _next_unsaved_scene(bool p_valid_filename, int p_start = 0);
void _discard_changes(const String &p_str = String());
+ void _scene_tab_closed(int p_tab);
void _inherit_request(String p_file);
void _instantiate_request(const Vector<String> &p_files);
@@ -596,8 +592,6 @@ private:
void _add_to_recent_scenes(const String &p_scene);
void _update_recent_scenes();
void _open_recent_scene(int p_idx);
- void _global_menu_scene(const Variant &p_tag);
- void _global_menu_new_window(const Variant &p_tag);
void _dropped_files(const Vector<String> &p_files);
void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path);
@@ -636,16 +630,9 @@ private:
void _dock_floating_close_request(WindowWrapper *p_wrapper);
void _dock_make_selected_float();
void _dock_make_float(Control *p_control, int p_slot_index, bool p_show_window = true);
- void _scene_tab_changed(int p_tab);
+
void _proceed_closing_scene_tabs();
bool _is_closing_editor() const;
- void _scene_tab_closed(int p_tab, int p_option = SCENE_TAB_CLOSE);
- void _scene_tab_hovered(int p_tab);
- void _scene_tab_exit();
- void _scene_tab_input(const Ref<InputEvent> &p_input);
- void _reposition_active_tab(int idx_to);
- void _thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
- void _scene_tab_script_edited(int p_tab);
Dictionary _get_main_scene_state();
void _set_main_scene_state(Dictionary p_state, Node *p_for_scene);
@@ -705,9 +692,6 @@ protected:
static void _bind_methods();
void _notification(int p_what);
- int get_current_tab();
- void set_current_tab(int p_tab);
-
public:
// Public for use with callable_mp.
void _on_plugin_ready(Object *p_script, const String &p_activate_name);
@@ -764,6 +748,9 @@ public:
ProjectSettingsEditor *get_project_settings() { return project_settings_editor; }
+ void trigger_menu_option(int p_option, bool p_confirmed);
+ bool has_previous_scenes() const;
+
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
void set_docks_visible(bool p_show);
@@ -849,8 +836,6 @@ public:
bool is_scene_open(const String &p_path);
- void set_current_scene(int p_idx);
-
void setup_color_picker(ColorPicker *p_picker);
void request_instantiate_scene(const String &p_path);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 98e71203ff..2726a781b4 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -378,11 +378,11 @@ bool EditorPlugin::get_remove_list(List<Node *> *p_list) {
}
void EditorPlugin::add_undo_redo_inspector_hook_callback(Callable p_callable) {
- EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(p_callable);
+ EditorNode::get_editor_data().add_undo_redo_inspector_hook_callback(p_callable);
}
void EditorPlugin::remove_undo_redo_inspector_hook_callback(Callable p_callable) {
- EditorNode::get_singleton()->get_editor_data().remove_undo_redo_inspector_hook_callback(p_callable);
+ EditorNode::get_editor_data().remove_undo_redo_inspector_hook_callback(p_callable);
}
void EditorPlugin::add_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser) {
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 6087ea3abc..b8a112859e 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1507,6 +1507,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_theme_preview_bg_tab->set_expand_margin(SIDE_BOTTOM, 2 * EDSCALE);
theme->set_stylebox("ThemeEditorPreviewBG", "EditorStyles", style_theme_preview_bg_tab);
+ Ref<StyleBoxFlat> style_texture_region_bg = style_tree_bg->duplicate();
+ style_texture_region_bg->set_content_margin_all(0);
+ theme->set_stylebox("TextureRegionPreviewBG", "EditorStyles", style_texture_region_bg);
+ theme->set_stylebox("TextureRegionPreviewFG", "EditorStyles", make_empty_stylebox(0, 0, 0, 0));
+
// Separators
theme->set_stylebox("separator", "HSeparator", make_line_stylebox(separator_color, MAX(Math::round(EDSCALE), border_width)));
theme->set_stylebox("separator", "VSeparator", make_line_stylebox(separator_color, MAX(Math::round(EDSCALE), border_width), 0, 0, true));
diff --git a/editor/editor_undo_redo_manager.cpp b/editor/editor_undo_redo_manager.cpp
index abfbd5e7c0..2b059352a7 100644
--- a/editor/editor_undo_redo_manager.cpp
+++ b/editor/editor_undo_redo_manager.cpp
@@ -70,7 +70,7 @@ int EditorUndoRedoManager::get_history_id_for_object(Object *p_object) const {
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
if (edited_scene && (node == edited_scene || edited_scene->is_ancestor_of(node))) {
- int idx = EditorNode::get_singleton()->get_editor_data().get_current_edited_scene_history_id();
+ int idx = EditorNode::get_editor_data().get_current_edited_scene_history_id();
if (idx > 0) {
history_id = idx;
}
@@ -80,12 +80,12 @@ int EditorUndoRedoManager::get_history_id_for_object(Object *p_object) const {
if (Resource *res = Object::cast_to<Resource>(p_object)) {
if (res->is_built_in()) {
if (res->get_path().is_empty()) {
- int idx = EditorNode::get_singleton()->get_editor_data().get_current_edited_scene_history_id();
+ int idx = EditorNode::get_editor_data().get_current_edited_scene_history_id();
if (idx > 0) {
history_id = idx;
}
} else {
- int idx = EditorNode::get_singleton()->get_editor_data().get_scene_history_id_from_path(res->get_path().get_slice("::", 0));
+ int idx = EditorNode::get_editor_data().get_scene_history_id_from_path(res->get_path().get_slice("::", 0));
if (idx > 0) {
history_id = idx;
}
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 751f1c575d..74345a6bcc 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -45,6 +45,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/gui/editor_dir_dialog.h"
+#include "editor/gui/editor_scene_tabs.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/import_dock.h"
#include "editor/plugins/editor_resource_tooltip_plugins.h"
@@ -1361,7 +1362,7 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_
for (int i = 0; i < file_changed_paths.size(); ++i) {
String new_item_path = p_item.is_file ? new_path : file_changed_paths[i].replace_first(old_path, new_path);
if (ResourceLoader::get_resource_type(new_item_path) == "PackedScene" && EditorNode::get_singleton()->is_scene_open(file_changed_paths[i])) {
- EditorData *ed = &EditorNode::get_singleton()->get_editor_data();
+ EditorData *ed = &EditorNode::get_editor_data();
for (int j = 0; j < ed->get_edited_scene_count(); j++) {
if (ed->get_scene_path(j) == file_changed_paths[i]) {
ed->get_edited_scene_root(j)->set_scene_file_path(new_item_path);
@@ -1629,7 +1630,7 @@ void FileSystemDock::_make_scene_confirm() {
const String scene_path = make_scene_dialog->get_scene_path();
int idx = EditorNode::get_singleton()->new_scene();
- EditorNode::get_singleton()->get_editor_data().set_scene_path(idx, scene_path);
+ EditorNode::get_editor_data().set_scene_path(idx, scene_path);
EditorNode::get_singleton()->set_edited_scene(make_scene_dialog->create_scene_root());
EditorNode::get_singleton()->save_scene_list({ scene_path });
}
@@ -1732,14 +1733,14 @@ void FileSystemDock::_rename_operation_confirm() {
HashMap<String, String> folder_renames;
_try_move_item(to_rename, new_path, file_renames, folder_renames);
- int current_tab = EditorNode::get_singleton()->get_current_tab();
+ int current_tab = EditorSceneTabs::get_singleton()->get_current_tab();
_save_scenes_after_move(file_renames); // save scenes before updating
_update_dependencies_after_move(file_renames);
_update_resource_paths_after_move(file_renames);
_update_project_settings_after_move(file_renames);
_update_favorites_list_after_move(file_renames, folder_renames);
- EditorNode::get_singleton()->set_current_tab(current_tab);
+ EditorSceneTabs::get_singleton()->set_current_tab(current_tab);
print_verbose("FileSystem: calling rescan.");
_rescan();
@@ -1881,14 +1882,14 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_cop
}
if (is_moved) {
- int current_tab = EditorNode::get_singleton()->get_current_tab();
+ int current_tab = EditorSceneTabs::get_singleton()->get_current_tab();
_save_scenes_after_move(file_renames); // Save scenes before updating.
_update_dependencies_after_move(file_renames);
_update_resource_paths_after_move(file_renames);
_update_project_settings_after_move(file_renames);
_update_favorites_list_after_move(file_renames, folder_renames);
- EditorNode::get_singleton()->set_current_tab(current_tab);
+ EditorSceneTabs::get_singleton()->set_current_tab(current_tab);
print_verbose("FileSystem: calling rescan.");
_rescan();
diff --git a/editor/gui/editor_scene_tabs.cpp b/editor/gui/editor_scene_tabs.cpp
new file mode 100644
index 0000000000..3732b922c7
--- /dev/null
+++ b/editor/gui/editor_scene_tabs.cpp
@@ -0,0 +1,384 @@
+/**************************************************************************/
+/* editor_scene_tabs.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "editor_scene_tabs.h"
+
+#include "editor/editor_node.h"
+#include "editor/editor_resource_preview.h"
+#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
+#include "editor/inspector_dock.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
+#include "scene/gui/panel.h"
+#include "scene/gui/panel_container.h"
+#include "scene/gui/popup_menu.h"
+#include "scene/gui/tab_bar.h"
+#include "scene/gui/texture_rect.h"
+
+EditorSceneTabs *EditorSceneTabs::singleton = nullptr;
+
+void EditorSceneTabs::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_THEME_CHANGED: {
+ tabbar_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer")));
+ scene_tabs->add_theme_constant_override("icon_max_width", get_theme_constant(SNAME("class_icon_size"), SNAME("Editor")));
+
+ scene_tab_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
+
+ scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
+ } break;
+
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int());
+ scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE);
+ } break;
+ }
+}
+
+void EditorSceneTabs::_scene_tab_changed(int p_tab) {
+ tab_preview_panel->hide();
+
+ emit_signal("tab_changed", p_tab);
+}
+
+void EditorSceneTabs::_scene_tab_script_edited(int p_tab) {
+ Ref<Script> scr = EditorNode::get_editor_data().get_scene_root_script(p_tab);
+ if (scr.is_valid()) {
+ InspectorDock::get_singleton()->edit_resource(scr);
+ }
+}
+
+void EditorSceneTabs::_scene_tab_closed(int p_tab) {
+ emit_signal("tab_closed", p_tab);
+}
+
+void EditorSceneTabs::_scene_tab_hovered(int p_tab) {
+ if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) {
+ return;
+ }
+ int current_tab = scene_tabs->get_current_tab();
+
+ if (p_tab == current_tab || p_tab < 0) {
+ tab_preview_panel->hide();
+ } else {
+ String path = EditorNode::get_editor_data().get_scene_path(p_tab);
+ if (!path.is_empty()) {
+ EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_tab_preview_done", p_tab);
+ }
+ }
+}
+
+void EditorSceneTabs::_scene_tab_exit() {
+ tab_preview_panel->hide();
+}
+
+void EditorSceneTabs::_scene_tab_input(const Ref<InputEvent> &p_input) {
+ int tab_id = scene_tabs->get_hovered_tab();
+ Ref<InputEventMouseButton> mb = p_input;
+
+ if (mb.is_valid()) {
+ if (tab_id >= 0) {
+ if (mb->get_button_index() == MouseButton::MIDDLE && mb->is_pressed()) {
+ _scene_tab_closed(tab_id);
+ }
+ } else if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click()) {
+ int tab_buttons = 0;
+ if (scene_tabs->get_offset_buttons_visible()) {
+ tab_buttons = get_theme_icon(SNAME("increment"), SNAME("TabBar"))->get_width() + get_theme_icon(SNAME("decrement"), SNAME("TabBar"))->get_width();
+ }
+
+ if ((is_layout_rtl() && mb->get_position().x > tab_buttons) || (!is_layout_rtl() && mb->get_position().x < scene_tabs->get_size().width - tab_buttons)) {
+ EditorNode::get_singleton()->trigger_menu_option(EditorNode::FILE_NEW_SCENE, true);
+ }
+ }
+ if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
+ // Context menu.
+ _update_context_menu();
+
+ scene_tabs_context_menu->set_position(scene_tabs->get_screen_position() + mb->get_position());
+ scene_tabs_context_menu->reset_size();
+ scene_tabs_context_menu->popup();
+ }
+ }
+}
+
+void EditorSceneTabs::_reposition_active_tab(int p_to_index) {
+ EditorNode::get_editor_data().move_edited_scene_to_index(p_to_index);
+ update_scene_tabs();
+}
+
+void EditorSceneTabs::_update_context_menu() {
+ scene_tabs_context_menu->clear();
+ scene_tabs_context_menu->reset_size();
+
+ int tab_id = scene_tabs->get_hovered_tab();
+
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/new_scene"), EditorNode::FILE_NEW_SCENE);
+ if (tab_id >= 0) {
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene"), EditorNode::FILE_SAVE_SCENE);
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene_as"), EditorNode::FILE_SAVE_AS_SCENE);
+ }
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), EditorNode::FILE_SAVE_ALL_SCENES);
+ if (tab_id >= 0) {
+ scene_tabs_context_menu->add_separator();
+ scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), EditorNode::FILE_SHOW_IN_FILESYSTEM);
+ scene_tabs_context_menu->add_item(TTR("Play This Scene"), EditorNode::FILE_RUN_SCENE);
+
+ scene_tabs_context_menu->add_separator();
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/close_scene"), EditorNode::FILE_CLOSE);
+ scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(EditorNode::FILE_CLOSE), TTR("Close Tab"));
+ scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/reopen_closed_scene"), EditorNode::FILE_OPEN_PREV);
+ scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(EditorNode::FILE_OPEN_PREV), TTR("Undo Close Tab"));
+ if (!EditorNode::get_singleton()->has_previous_scenes()) {
+ scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(EditorNode::FILE_OPEN_PREV), true);
+ }
+ scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), EditorNode::FILE_CLOSE_OTHERS);
+ if (EditorNode::get_editor_data().get_edited_scene_count() <= 1) {
+ scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(EditorNode::FILE_CLOSE_OTHERS), true);
+ }
+ scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), EditorNode::FILE_CLOSE_RIGHT);
+ if (EditorNode::get_editor_data().get_edited_scene_count() == tab_id + 1) {
+ scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(EditorNode::FILE_CLOSE_RIGHT), true);
+ }
+ scene_tabs_context_menu->add_item(TTR("Close All Tabs"), EditorNode::FILE_CLOSE_ALL);
+ }
+}
+
+// TODO: This REALLY should be done in a better way than replacing all tabs after almost EVERY action.
+void EditorSceneTabs::update_scene_tabs() {
+ tab_preview_panel->hide();
+
+ bool show_rb = EDITOR_GET("interface/scene_tabs/show_script_button");
+
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
+ DisplayServer::get_singleton()->global_menu_clear("_dock");
+ }
+
+ // Get all scene names, which may be ambiguous.
+ Vector<String> disambiguated_scene_names;
+ Vector<String> full_path_names;
+ for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
+ disambiguated_scene_names.append(EditorNode::get_editor_data().get_scene_title(i));
+ full_path_names.append(EditorNode::get_editor_data().get_scene_path(i));
+ }
+
+ EditorNode::disambiguate_filenames(full_path_names, disambiguated_scene_names);
+
+ // Workaround to ignore the tab_changed signal from the first added tab.
+ scene_tabs->disconnect("tab_changed", callable_mp(this, &EditorSceneTabs::_scene_tab_changed));
+
+ scene_tabs->clear_tabs();
+ Ref<Texture2D> script_icon = get_theme_icon(SNAME("Script"), SNAME("EditorIcons"));
+ for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
+ Node *type_node = EditorNode::get_editor_data().get_edited_scene_root(i);
+ Ref<Texture2D> icon;
+ if (type_node) {
+ icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node");
+ }
+
+ bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(EditorNode::get_editor_data().get_scene_history_id(i));
+ scene_tabs->add_tab(disambiguated_scene_names[i] + (unsaved ? "(*)" : ""), icon);
+
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
+ DisplayServer::get_singleton()->global_menu_add_item("_dock", EditorNode::get_editor_data().get_scene_title(i) + (unsaved ? "(*)" : ""), callable_mp(this, &EditorSceneTabs::_global_menu_scene), Callable(), i);
+ }
+
+ if (show_rb && EditorNode::get_editor_data().get_scene_root_script(i).is_valid()) {
+ scene_tabs->set_tab_button_icon(i, script_icon);
+ }
+ }
+
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
+ DisplayServer::get_singleton()->global_menu_add_separator("_dock");
+ DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), callable_mp(this, &EditorSceneTabs::_global_menu_new_window));
+ }
+
+ if (scene_tabs->get_tab_count() > 0) {
+ scene_tabs->set_current_tab(EditorNode::get_editor_data().get_edited_scene());
+ }
+
+ const Size2 add_button_size = Size2(scene_tab_add->get_size().x, scene_tabs->get_size().y);
+ if (scene_tabs->get_offset_buttons_visible()) {
+ // Move the add button to a fixed position.
+ if (scene_tab_add->get_parent() == scene_tabs) {
+ scene_tabs->remove_child(scene_tab_add);
+ scene_tab_add_ph->add_child(scene_tab_add);
+ scene_tab_add->set_rect(Rect2(Point2(), add_button_size));
+ }
+ } else {
+ // Move the add button to be after the last tab.
+ if (scene_tab_add->get_parent() == scene_tab_add_ph) {
+ scene_tab_add_ph->remove_child(scene_tab_add);
+ scene_tabs->add_child(scene_tab_add);
+ }
+
+ if (scene_tabs->get_tab_count() == 0) {
+ scene_tab_add->set_rect(Rect2(Point2(), add_button_size));
+ return;
+ }
+
+ Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
+ int hsep = scene_tabs->get_theme_constant(SNAME("h_separation"));
+ if (scene_tabs->is_layout_rtl()) {
+ scene_tab_add->set_rect(Rect2(Point2(last_tab.position.x - add_button_size.x - hsep, last_tab.position.y), add_button_size));
+ } else {
+ scene_tab_add->set_rect(Rect2(Point2(last_tab.position.x + last_tab.size.width + hsep, last_tab.position.y), add_button_size));
+ }
+ }
+
+ // Reconnect after everything is done.
+ scene_tabs->connect("tab_changed", callable_mp(this, &EditorSceneTabs::_scene_tab_changed));
+}
+
+void EditorSceneTabs::_tab_preview_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
+ int p_tab = p_udata;
+ if (p_preview.is_valid()) {
+ tab_preview->set_texture(p_preview);
+
+ Rect2 rect = scene_tabs->get_tab_rect(p_tab);
+ rect.position += scene_tabs->get_global_position();
+ tab_preview_panel->set_global_position(rect.position + Vector2(0, rect.size.height));
+ tab_preview_panel->show();
+ }
+}
+
+void EditorSceneTabs::_global_menu_scene(const Variant &p_tag) {
+ int idx = (int)p_tag;
+ scene_tabs->set_current_tab(idx);
+}
+
+void EditorSceneTabs::_global_menu_new_window(const Variant &p_tag) {
+ if (OS::get_singleton()->get_main_loop()) {
+ List<String> args;
+ args.push_back("-p");
+ OS::get_singleton()->create_instance(args);
+ }
+}
+
+void EditorSceneTabs::shortcut_input(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
+ Ref<InputEventKey> k = p_event;
+ if ((k.is_valid() && k->is_pressed() && !k->is_echo()) || Object::cast_to<InputEventShortcut>(*p_event)) {
+ if (ED_IS_SHORTCUT("editor/next_tab", p_event)) {
+ int next_tab = EditorNode::get_editor_data().get_edited_scene() + 1;
+ next_tab %= EditorNode::get_editor_data().get_edited_scene_count();
+ _scene_tab_changed(next_tab);
+ }
+ if (ED_IS_SHORTCUT("editor/prev_tab", p_event)) {
+ int next_tab = EditorNode::get_editor_data().get_edited_scene() - 1;
+ next_tab = next_tab >= 0 ? next_tab : EditorNode::get_editor_data().get_edited_scene_count() - 1;
+ _scene_tab_changed(next_tab);
+ }
+ }
+}
+
+void EditorSceneTabs::add_extra_button(Button *p_button) {
+ tabbar_container->add_child(p_button);
+}
+
+void EditorSceneTabs::set_current_tab(int p_tab) {
+ scene_tabs->set_current_tab(p_tab);
+}
+
+int EditorSceneTabs::get_current_tab() const {
+ return scene_tabs->get_current_tab();
+}
+
+void EditorSceneTabs::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab_index")));
+ ADD_SIGNAL(MethodInfo("tab_closed", PropertyInfo(Variant::INT, "tab_index")));
+
+ ClassDB::bind_method("_tab_preview_done", &EditorSceneTabs::_tab_preview_done);
+}
+
+EditorSceneTabs::EditorSceneTabs() {
+ singleton = this;
+
+ tabbar_panel = memnew(PanelContainer);
+ add_child(tabbar_panel);
+ tabbar_container = memnew(HBoxContainer);
+ tabbar_panel->add_child(tabbar_container);
+
+ scene_tabs = memnew(TabBar);
+ scene_tabs->set_select_with_rmb(true);
+ scene_tabs->add_tab("unsaved");
+ scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int());
+ scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE);
+ scene_tabs->set_drag_to_rearrange_enabled(true);
+ scene_tabs->set_auto_translate(false);
+ scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ tabbar_container->add_child(scene_tabs);
+
+ scene_tabs->connect("tab_changed", callable_mp(this, &EditorSceneTabs::_scene_tab_changed));
+ scene_tabs->connect("tab_button_pressed", callable_mp(this, &EditorSceneTabs::_scene_tab_script_edited));
+ scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorSceneTabs::_scene_tab_closed));
+ scene_tabs->connect("tab_hovered", callable_mp(this, &EditorSceneTabs::_scene_tab_hovered));
+ scene_tabs->connect("mouse_exited", callable_mp(this, &EditorSceneTabs::_scene_tab_exit));
+ scene_tabs->connect("gui_input", callable_mp(this, &EditorSceneTabs::_scene_tab_input));
+ scene_tabs->connect("active_tab_rearranged", callable_mp(this, &EditorSceneTabs::_reposition_active_tab));
+ scene_tabs->connect("resized", callable_mp(this, &EditorSceneTabs::update_scene_tabs));
+
+ scene_tabs_context_menu = memnew(PopupMenu);
+ tabbar_container->add_child(scene_tabs_context_menu);
+ scene_tabs_context_menu->connect("id_pressed", callable_mp(EditorNode::get_singleton(), &EditorNode::trigger_menu_option).bind(false));
+
+ scene_tab_add = memnew(Button);
+ scene_tab_add->set_flat(true);
+ scene_tab_add->set_tooltip_text(TTR("Add a new scene."));
+ scene_tabs->add_child(scene_tab_add);
+ scene_tab_add->connect("pressed", callable_mp(EditorNode::get_singleton(), &EditorNode::trigger_menu_option).bind(EditorNode::FILE_NEW_SCENE, false));
+
+ scene_tab_add_ph = memnew(Control);
+ scene_tab_add_ph->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
+ scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size());
+ tabbar_container->add_child(scene_tab_add_ph);
+
+ // On-hover tab preview.
+
+ Control *tab_preview_anchor = memnew(Control);
+ tab_preview_anchor->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
+ add_child(tab_preview_anchor);
+
+ tab_preview_panel = memnew(Panel);
+ tab_preview_panel->set_size(Size2(100, 100) * EDSCALE);
+ tab_preview_panel->hide();
+ tab_preview_panel->set_self_modulate(Color(1, 1, 1, 0.7));
+ tab_preview_anchor->add_child(tab_preview_panel);
+
+ tab_preview = memnew(TextureRect);
+ tab_preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
+ tab_preview->set_size(Size2(96, 96) * EDSCALE);
+ tab_preview->set_position(Point2(2, 2) * EDSCALE);
+ tab_preview_panel->add_child(tab_preview);
+}
diff --git a/editor/gui/editor_scene_tabs.h b/editor/gui/editor_scene_tabs.h
new file mode 100644
index 0000000000..c0dbfccdab
--- /dev/null
+++ b/editor/gui/editor_scene_tabs.h
@@ -0,0 +1,94 @@
+/**************************************************************************/
+/* editor_scene_tabs.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef EDITOR_SCENE_TABS_H
+#define EDITOR_SCENE_TABS_H
+
+#include "scene/gui/margin_container.h"
+
+class Button;
+class HBoxContainer;
+class Panel;
+class PanelContainer;
+class PopupMenu;
+class TabBar;
+class TextureRect;
+
+class EditorSceneTabs : public MarginContainer {
+ GDCLASS(EditorSceneTabs, MarginContainer);
+
+ static EditorSceneTabs *singleton;
+
+ PanelContainer *tabbar_panel = nullptr;
+ HBoxContainer *tabbar_container = nullptr;
+
+ TabBar *scene_tabs = nullptr;
+ PopupMenu *scene_tabs_context_menu = nullptr;
+ Button *scene_tab_add = nullptr;
+ Control *scene_tab_add_ph = nullptr;
+
+ Panel *tab_preview_panel = nullptr;
+ TextureRect *tab_preview = nullptr;
+
+ void _scene_tab_changed(int p_tab);
+ void _scene_tab_script_edited(int p_tab);
+ void _scene_tab_closed(int p_tab);
+ void _scene_tab_hovered(int p_tab);
+ void _scene_tab_exit();
+ void _scene_tab_input(const Ref<InputEvent> &p_input);
+
+ void _reposition_active_tab(int p_to_index);
+ void _update_context_menu();
+
+ void _tab_preview_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
+
+ void _global_menu_scene(const Variant &p_tag);
+ void _global_menu_new_window(const Variant &p_tag);
+
+ virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ static EditorSceneTabs *get_singleton() { return singleton; }
+
+ void add_extra_button(Button *p_button);
+
+ void set_current_tab(int p_tab);
+ int get_current_tab() const;
+
+ void update_scene_tabs();
+
+ EditorSceneTabs();
+};
+
+#endif // EDITOR_SCENE_TABS_H
diff --git a/editor/import_defaults_editor.cpp b/editor/import_defaults_editor.cpp
index 532503bc58..1cee083fba 100644
--- a/editor/import_defaults_editor.cpp
+++ b/editor/import_defaults_editor.cpp
@@ -167,15 +167,13 @@ void ImportDefaultsEditor::_importer_selected(int p_index) {
void ImportDefaultsEditor::clear() {
String last_selected;
- if (importers->get_selected() > 0) {
+
+ if (importers->get_selected() >= 0) {
last_selected = importers->get_item_text(importers->get_selected());
}
importers->clear();
- importers->add_item("<" + TTR("Select Importer") + ">");
- importers->set_item_disabled(0, true);
-
List<Ref<ResourceImporter>> importer_list;
ResourceFormatImporter::get_singleton()->get_importers(&importer_list);
Vector<String> names;
@@ -185,11 +183,17 @@ void ImportDefaultsEditor::clear() {
}
names.sort();
+ // `last_selected.is_empty()` means it's the first time being called.
+ if (last_selected.is_empty() && !names.is_empty()) {
+ last_selected = names[0];
+ }
+
for (int i = 0; i < names.size(); i++) {
importers->add_item(names[i]);
if (names[i] == last_selected) {
- importers->select(i + 1);
+ importers->select(i);
+ _update_importer();
}
}
}
diff --git a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp
index bb3b8a124e..e2ad69ac15 100644
--- a/editor/plugins/audio_stream_randomizer_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_randomizer_editor_plugin.cpp
@@ -116,7 +116,7 @@ void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_und
}
AudioStreamRandomizerEditorPlugin::AudioStreamRandomizerEditorPlugin() {
- EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element));
+ EditorNode::get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element));
}
AudioStreamRandomizerEditorPlugin::~AudioStreamRandomizerEditorPlugin() {}
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index e24172e761..60119a5499 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -346,7 +346,7 @@ EditorInspectorPluginMaterial::EditorInspectorPluginMaterial() {
env->set_ambient_source(Environment::AMBIENT_SOURCE_SKY);
env->set_reflection_source(Environment::REFLECTION_SOURCE_SKY);
- EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &EditorInspectorPluginMaterial::_undo_redo_inspector_callback));
+ EditorNode::get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &EditorInspectorPluginMaterial::_undo_redo_inspector_callback));
}
MaterialEditorPlugin::MaterialEditorPlugin() {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index eb0e20a12e..d6a382f9dd 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -3627,7 +3627,7 @@ void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_numb
Ref<Resource> res = ResourceLoader::load(fpath);
if (fpath.get_extension() == "gdshader") {
- ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
+ ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_editor_data().get_editor_by_name("Shader"));
shader_editor->edit(res.ptr());
shader_editor->make_visible(true);
shader_editor->get_shader_editor(res)->goto_line_selection(line_number - 1, begin, end);
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 19df31a0b3..124cd79126 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -38,64 +38,46 @@
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/check_box.h"
#include "scene/gui/option_button.h"
+#include "scene/gui/panel_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/view_panner.h"
#include "scene/resources/atlas_texture.h"
-void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
- Vector2 line = (to - from).normalized() * 10;
+Transform2D TextureRegionEditor::_get_offset_transform() const {
+ Transform2D mtx;
+ mtx.columns[2] = -draw_ofs * draw_zoom;
+ mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
- // Draw a translucent background line to make the foreground line visible on any background.
- edit_draw->draw_line(
- from,
- to,
- EditorNode::get_singleton()->get_theme_base()->get_theme_color(SNAME("mono_color"), SNAME("Editor")).inverted() * Color(1, 1, 1, 0.5),
- Math::round(2 * EDSCALE));
-
- while (from.distance_squared_to(to) > 200) {
- edit_draw->draw_line(
- from,
- from + line,
- EditorNode::get_singleton()->get_theme_base()->get_theme_color(SNAME("mono_color"), SNAME("Editor")),
- Math::round(2 * EDSCALE));
-
- from += line * 2;
- }
+ return mtx;
}
-void TextureRegionEditor::_region_draw() {
- Ref<Texture2D> base_tex = nullptr;
- if (atlas_tex.is_valid()) {
- base_tex = atlas_tex->get_atlas();
- } else if (node_sprite_2d) {
- base_tex = node_sprite_2d->get_texture();
- } else if (node_sprite_3d) {
- base_tex = node_sprite_3d->get_texture();
- } else if (node_ninepatch) {
- base_tex = node_ninepatch->get_texture();
- } else if (obj_styleBox.is_valid()) {
- base_tex = obj_styleBox->get_texture();
- }
-
- if (base_tex.is_null()) {
+void TextureRegionEditor::_texture_preview_draw() {
+ Ref<Texture2D> object_texture = _get_edited_object_texture();
+ if (object_texture.is_null()) {
return;
}
- Transform2D mtx;
- mtx.columns[2] = -draw_ofs * draw_zoom;
- mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
+ Transform2D mtx = _get_offset_transform();
- RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
- edit_draw->draw_rect(Rect2(Point2(), preview_tex->get_size()), Color(0.5, 0.5, 0.5, 0.5), false);
- edit_draw->draw_texture(preview_tex, Point2());
- RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
+ RS::get_singleton()->canvas_item_add_set_transform(texture_preview->get_canvas_item(), mtx);
+ texture_preview->draw_rect(Rect2(Point2(), object_texture->get_size()), Color(0.5, 0.5, 0.5, 0.5), false);
+ texture_preview->draw_texture(object_texture, Point2());
+ RS::get_singleton()->canvas_item_add_set_transform(texture_preview->get_canvas_item(), Transform2D());
+}
+
+void TextureRegionEditor::_texture_overlay_draw() {
+ Ref<Texture2D> object_texture = _get_edited_object_texture();
+ if (object_texture.is_null()) {
+ return;
+ }
+ Transform2D mtx = _get_offset_transform();
const Color color = get_theme_color(SNAME("mono_color"), SNAME("Editor"));
if (snap_mode == SNAP_GRID) {
const Color grid_color = Color(color.r, color.g, color.b, color.a * 0.15);
- Size2 s = edit_draw->get_size();
+ Size2 s = texture_overlay->get_size();
int last_cell = 0;
if (snap_step.x != 0) {
@@ -106,7 +88,7 @@ void TextureRegionEditor::_region_draw() {
last_cell = cell;
}
if (last_cell != cell) {
- edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
+ texture_overlay->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
}
last_cell = cell;
}
@@ -117,7 +99,7 @@ void TextureRegionEditor::_region_draw() {
last_cell = cell;
}
if (last_cell != cell) {
- edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
+ texture_overlay->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
}
last_cell = cell;
}
@@ -132,7 +114,7 @@ void TextureRegionEditor::_region_draw() {
last_cell = cell;
}
if (last_cell != cell) {
- edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
+ texture_overlay->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
}
last_cell = cell;
}
@@ -143,7 +125,7 @@ void TextureRegionEditor::_region_draw() {
last_cell = cell;
}
if (last_cell != cell) {
- edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
+ texture_overlay->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
}
last_cell = cell;
}
@@ -159,14 +141,14 @@ void TextureRegionEditor::_region_draw() {
};
for (int i = 0; i < 4; i++) {
int next = (i + 1) % 4;
- edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2);
+ texture_overlay->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2);
}
}
}
Ref<Texture2D> select_handle = get_theme_icon(SNAME("EditorHandle"), SNAME("EditorIcons"));
- Rect2 scroll_rect(Point2(), base_tex->get_size());
+ Rect2 scroll_rect(Point2(), object_texture->get_size());
const Vector2 raw_endpoints[4] = {
rect.position,
@@ -187,23 +169,23 @@ void TextureRegionEditor::_region_draw() {
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);
- edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2);
+ texture_overlay->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2);
if (snap_mode != SNAP_AUTOSLICE) {
- edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
+ texture_overlay->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
}
ofs = (endpoints[next] - endpoints[i]) / 2;
ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);
if (snap_mode != SNAP_AUTOSLICE) {
- edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
+ texture_overlay->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
}
scroll_rect.expand_to(raw_endpoints[i]);
}
- const Size2 scroll_margin = edit_draw->get_size() / draw_zoom;
+ const Size2 scroll_margin = texture_overlay->get_size() / draw_zoom;
scroll_rect.position -= scroll_margin;
scroll_rect.size += scroll_margin * 2;
@@ -244,21 +226,22 @@ void TextureRegionEditor::_region_draw() {
vscroll->set_value((vscroll->get_min() + vscroll->get_max() - vscroll->get_page()) / 2);
// This ensures that the view is updated correctly.
callable_mp(this, &TextureRegionEditor::_pan_callback).bind(Vector2(1, 0)).call_deferred();
+ callable_mp(this, &TextureRegionEditor::_scroll_changed).bind(0.0).call_deferred();
request_center = false;
}
- if (node_ninepatch || obj_styleBox.is_valid()) {
+ if (node_ninepatch || res_stylebox.is_valid()) {
float margins[4] = { 0 };
if (node_ninepatch) {
margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP);
margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM);
margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT);
margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT);
- } else if (obj_styleBox.is_valid()) {
- margins[0] = obj_styleBox->get_texture_margin(SIDE_TOP);
- margins[1] = obj_styleBox->get_texture_margin(SIDE_BOTTOM);
- margins[2] = obj_styleBox->get_texture_margin(SIDE_LEFT);
- margins[3] = obj_styleBox->get_texture_margin(SIDE_RIGHT);
+ } else if (res_stylebox.is_valid()) {
+ margins[0] = res_stylebox->get_texture_margin(SIDE_TOP);
+ margins[1] = res_stylebox->get_texture_margin(SIDE_BOTTOM);
+ margins[2] = res_stylebox->get_texture_margin(SIDE_LEFT);
+ margins[3] = res_stylebox->get_texture_margin(SIDE_RIGHT);
}
Vector2 pos[4] = {
@@ -268,14 +251,36 @@ void TextureRegionEditor::_region_draw() {
-mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x * draw_zoom, 0)
};
- draw_margin_line(edit_draw, pos[0], pos[0] + Vector2(edit_draw->get_size().x, 0));
- draw_margin_line(edit_draw, pos[1], pos[1] + Vector2(edit_draw->get_size().x, 0));
- draw_margin_line(edit_draw, pos[2], pos[2] + Vector2(0, edit_draw->get_size().y));
- draw_margin_line(edit_draw, pos[3], pos[3] + Vector2(0, edit_draw->get_size().y));
+ _draw_margin_line(pos[0], pos[0] + Vector2(texture_overlay->get_size().x, 0));
+ _draw_margin_line(pos[1], pos[1] + Vector2(texture_overlay->get_size().x, 0));
+ _draw_margin_line(pos[2], pos[2] + Vector2(0, texture_overlay->get_size().y));
+ _draw_margin_line(pos[3], pos[3] + Vector2(0, texture_overlay->get_size().y));
}
}
-void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
+void TextureRegionEditor::_draw_margin_line(Vector2 p_from, Vector2 p_to) {
+ // Margin line is a dashed line with a normalized dash length. This method works
+ // for both vertical and horizontal lines.
+
+ Vector2 dash_size = (p_to - p_from).normalized() * 10;
+ const int dash_thickness = Math::round(2 * EDSCALE);
+ const Color dash_color = get_theme_color(SNAME("mono_color"), SNAME("Editor"));
+ const Color dash_bg_color = dash_color.inverted() * Color(1, 1, 1, 0.5);
+ const int line_threshold = 200;
+
+ // Draw a translucent background line to make the foreground line visible on any background.
+ texture_overlay->draw_line(p_from, p_to, dash_bg_color, dash_thickness);
+
+ Vector2 dash_start = p_from;
+ while (dash_start.distance_squared_to(p_to) > line_threshold) {
+ texture_overlay->draw_line(dash_start, dash_start + dash_size, dash_color, dash_thickness);
+
+ // Skip two size lengths, one for the drawn dash and one for the gap.
+ dash_start += dash_size * 2;
+ }
+}
+
+void TextureRegionEditor::_texture_overlay_input(const Ref<InputEvent> &p_input) {
if (panner->gui_input(p_input)) {
return;
}
@@ -284,112 +289,28 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
mtx.columns[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
- const real_t handle_radius = 8 * EDSCALE;
- const real_t handle_offset = 4 * EDSCALE;
-
- // Position of selection handles.
- const Vector2 endpoints[8] = {
- mtx.xform(rect.position) + Vector2(-handle_offset, -handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(handle_offset, -handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(handle_offset, 0),
- mtx.xform(rect.position + rect.size) + Vector2(handle_offset, handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, handle_offset),
- mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-handle_offset, handle_offset),
- mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0)
- };
-
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed() && !panner->is_panning()) {
- if (node_ninepatch || obj_styleBox.is_valid()) {
- edited_margin = -1;
- float margins[4] = { 0 };
- if (node_ninepatch) {
- margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP);
- margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM);
- margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT);
- margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT);
- } else if (obj_styleBox.is_valid()) {
- margins[0] = obj_styleBox->get_texture_margin(SIDE_TOP);
- margins[1] = obj_styleBox->get_texture_margin(SIDE_BOTTOM);
- margins[2] = obj_styleBox->get_texture_margin(SIDE_LEFT);
- margins[3] = obj_styleBox->get_texture_margin(SIDE_RIGHT);
- }
-
- Vector2 pos[4] = {
- mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom,
- mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom,
- mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom,
- mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom
+ // Check if we click on any handle first.
+ {
+ const real_t handle_radius = 16 * EDSCALE;
+ const real_t handle_offset = 8 * EDSCALE;
+
+ // Position of selection handles.
+ const Vector2 endpoints[8] = {
+ mtx.xform(rect.position) + Vector2(-handle_offset, -handle_offset),
+ mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -handle_offset),
+ mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(handle_offset, -handle_offset),
+ mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(handle_offset, 0),
+ mtx.xform(rect.position + rect.size) + Vector2(handle_offset, handle_offset),
+ mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, handle_offset),
+ mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-handle_offset, handle_offset),
+ mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0)
};
- if (Math::abs(mb->get_position().y - pos[0].y) < 8) {
- edited_margin = 0;
- prev_margin = margins[0];
- } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) {
- edited_margin = 1;
- prev_margin = margins[1];
- } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) {
- edited_margin = 2;
- prev_margin = margins[2];
- } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) {
- edited_margin = 3;
- prev_margin = margins[3];
- }
- if (edited_margin >= 0) {
- drag_from = mb->get_position();
- drag = true;
- }
- }
- if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
- Vector2 point = mtx.affine_inverse().xform(mb->get_position());
- for (const Rect2 &E : autoslice_cache) {
- if (E.has_point(point)) {
- rect = E;
- if (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !(Input::get_singleton()->is_key_pressed(Key(Key::SHIFT | Key::ALT)))) {
- Rect2 r;
- if (atlas_tex.is_valid()) {
- r = atlas_tex->get_region();
- } else if (node_sprite_2d) {
- r = node_sprite_2d->get_region_rect();
- } else if (node_sprite_3d) {
- r = node_sprite_3d->get_region_rect();
- } else if (node_ninepatch) {
- r = node_ninepatch->get_region_rect();
- } else if (obj_styleBox.is_valid()) {
- r = obj_styleBox->get_region_rect();
- }
- rect.expand_to(r.position);
- rect.expand_to(r.get_end());
- }
- undo_redo->create_action(TTR("Set Region Rect"));
- if (atlas_tex.is_valid()) {
- undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
- undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
- } else if (node_sprite_2d) {
- undo_redo->add_do_method(node_sprite_2d, "set_region_rect", rect);
- undo_redo->add_undo_method(node_sprite_2d, "set_region_rect", node_sprite_2d->get_region_rect());
- } else if (node_sprite_3d) {
- undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect);
- undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
- } else if (node_ninepatch) {
- undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect);
- undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
- } else if (obj_styleBox.is_valid()) {
- undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", rect);
- undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
- }
- undo_redo->add_do_method(this, "_update_rect");
- undo_redo->add_undo_method(this, "_update_rect");
- undo_redo->add_do_method(edit_draw, "queue_redraw");
- undo_redo->add_undo_method(edit_draw, "queue_redraw");
- undo_redo->commit_action();
- break;
- }
- }
- } else if (edited_margin < 0) {
+
drag_from = mtx.affine_inverse().xform(mb->get_position());
if (snap_mode == SNAP_PIXEL) {
drag_from = drag_from.snapped(Vector2(1, 1));
@@ -397,17 +318,8 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
drag_from = snap_point(drag_from);
}
drag = true;
- if (atlas_tex.is_valid()) {
- rect_prev = atlas_tex->get_region();
- } else if (node_sprite_2d) {
- rect_prev = node_sprite_2d->get_region_rect();
- } else if (node_sprite_3d) {
- rect_prev = node_sprite_3d->get_region_rect();
- } else if (node_ninepatch) {
- rect_prev = node_ninepatch->get_region_rect();
- } else if (obj_styleBox.is_valid()) {
- rect_prev = obj_styleBox->get_region_rect();
- }
+
+ rect_prev = _get_edited_object_region();
for (int i = 0; i < 8; i++) {
Vector2 tuv = endpoints[i];
@@ -415,10 +327,109 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
drag_index = i;
}
}
+ }
+
+ // We didn't hit any handle, try other options.
+ if (drag_index < 0) {
+ if (node_ninepatch || res_stylebox.is_valid()) {
+ // For ninepatchable objects check if we are clicking on margin bars.
+
+ edited_margin = -1;
+ float margins[4] = { 0 };
+ if (node_ninepatch) {
+ margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP);
+ margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM);
+ margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT);
+ margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT);
+ } else if (res_stylebox.is_valid()) {
+ margins[0] = res_stylebox->get_texture_margin(SIDE_TOP);
+ margins[1] = res_stylebox->get_texture_margin(SIDE_BOTTOM);
+ margins[2] = res_stylebox->get_texture_margin(SIDE_LEFT);
+ margins[3] = res_stylebox->get_texture_margin(SIDE_RIGHT);
+ }
- if (drag_index == -1) {
- creating = true;
- rect = Rect2(drag_from, Size2());
+ Vector2 pos[4] = {
+ mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom,
+ mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom,
+ mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom,
+ mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom
+ };
+ if (Math::abs(mb->get_position().y - pos[0].y) < 8) {
+ edited_margin = 0;
+ prev_margin = margins[0];
+ } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) {
+ edited_margin = 1;
+ prev_margin = margins[1];
+ } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) {
+ edited_margin = 2;
+ prev_margin = margins[2];
+ } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) {
+ edited_margin = 3;
+ prev_margin = margins[3];
+ }
+ if (edited_margin >= 0) {
+ drag_from = mb->get_position();
+ drag = true;
+ }
+ }
+
+ if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
+ // We didn't hit anything, but we're in the autoslice mode. Handle it.
+
+ Vector2 point = mtx.affine_inverse().xform(mb->get_position());
+ for (const Rect2 &E : autoslice_cache) {
+ if (E.has_point(point)) {
+ rect = E;
+ if (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !(Input::get_singleton()->is_key_pressed(Key(Key::SHIFT | Key::ALT)))) {
+ Rect2 r;
+ if (node_sprite_2d) {
+ r = node_sprite_2d->get_region_rect();
+ } else if (node_sprite_3d) {
+ r = node_sprite_3d->get_region_rect();
+ } else if (node_ninepatch) {
+ r = node_ninepatch->get_region_rect();
+ } else if (res_stylebox.is_valid()) {
+ r = res_stylebox->get_region_rect();
+ } else if (res_atlas_texture.is_valid()) {
+ r = res_atlas_texture->get_region();
+ }
+ rect.expand_to(r.position);
+ rect.expand_to(r.get_end());
+ }
+
+ undo_redo->create_action(TTR("Set Region Rect"));
+ if (node_sprite_2d) {
+ undo_redo->add_do_method(node_sprite_2d, "set_region_rect", rect);
+ undo_redo->add_undo_method(node_sprite_2d, "set_region_rect", node_sprite_2d->get_region_rect());
+ } else if (node_sprite_3d) {
+ undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect);
+ undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
+ } else if (node_ninepatch) {
+ undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect);
+ undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
+ } else if (res_stylebox.is_valid()) {
+ undo_redo->add_do_method(res_stylebox.ptr(), "set_region_rect", rect);
+ undo_redo->add_undo_method(res_stylebox.ptr(), "set_region_rect", res_stylebox->get_region_rect());
+ } else if (res_atlas_texture.is_valid()) {
+ undo_redo->add_do_method(res_atlas_texture.ptr(), "set_region", rect);
+ undo_redo->add_undo_method(res_atlas_texture.ptr(), "set_region", res_atlas_texture->get_region());
+ }
+
+ undo_redo->add_do_method(this, "_update_rect");
+ undo_redo->add_undo_method(this, "_update_rect");
+ undo_redo->add_do_method(texture_overlay, "queue_redraw");
+ undo_redo->add_undo_method(texture_overlay, "queue_redraw");
+ undo_redo->commit_action();
+ break;
+ }
+ }
+ } else if (edited_margin < 0) {
+ // We didn't hit anything and it's not autoslice, which means we try to create a new region.
+
+ if (drag_index == -1) {
+ creating = true;
+ rect = Rect2(drag_from, Size2());
+ }
}
}
@@ -429,18 +440,15 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
if (node_ninepatch) {
undo_redo->add_do_method(node_ninepatch, "set_patch_margin", side[edited_margin], node_ninepatch->get_patch_margin(side[edited_margin]));
undo_redo->add_undo_method(node_ninepatch, "set_patch_margin", side[edited_margin], prev_margin);
- } else if (obj_styleBox.is_valid()) {
- undo_redo->add_do_method(obj_styleBox.ptr(), "set_texture_margin", side[edited_margin], obj_styleBox->get_texture_margin(side[edited_margin]));
- undo_redo->add_undo_method(obj_styleBox.ptr(), "set_texture_margin", side[edited_margin], prev_margin);
- obj_styleBox->emit_changed();
+ } else if (res_stylebox.is_valid()) {
+ undo_redo->add_do_method(res_stylebox.ptr(), "set_texture_margin", side[edited_margin], res_stylebox->get_texture_margin(side[edited_margin]));
+ undo_redo->add_undo_method(res_stylebox.ptr(), "set_texture_margin", side[edited_margin], prev_margin);
+ res_stylebox->emit_changed();
}
edited_margin = -1;
} else {
undo_redo->create_action(TTR("Set Region Rect"));
- if (atlas_tex.is_valid()) {
- undo_redo->add_do_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
- undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", rect_prev);
- } else if (node_sprite_2d) {
+ if (node_sprite_2d) {
undo_redo->add_do_method(node_sprite_2d, "set_region_rect", node_sprite_2d->get_region_rect());
undo_redo->add_undo_method(node_sprite_2d, "set_region_rect", rect_prev);
} else if (node_sprite_3d) {
@@ -449,16 +457,19 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
} else if (node_ninepatch) {
undo_redo->add_do_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
undo_redo->add_undo_method(node_ninepatch, "set_region_rect", rect_prev);
- } else if (obj_styleBox.is_valid()) {
- undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
- undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
+ } else if (res_stylebox.is_valid()) {
+ undo_redo->add_do_method(res_stylebox.ptr(), "set_region_rect", res_stylebox->get_region_rect());
+ undo_redo->add_undo_method(res_stylebox.ptr(), "set_region_rect", rect_prev);
+ } else if (res_atlas_texture.is_valid()) {
+ undo_redo->add_do_method(res_atlas_texture.ptr(), "set_region", res_atlas_texture->get_region());
+ undo_redo->add_undo_method(res_atlas_texture.ptr(), "set_region", rect_prev);
}
drag_index = -1;
}
undo_redo->add_do_method(this, "_update_rect");
undo_redo->add_undo_method(this, "_update_rect");
- undo_redo->add_do_method(edit_draw, "queue_redraw");
- undo_redo->add_undo_method(edit_draw, "queue_redraw");
+ undo_redo->add_do_method(texture_overlay, "queue_redraw");
+ undo_redo->add_undo_method(texture_overlay, "queue_redraw");
undo_redo->commit_action();
drag = false;
creating = false;
@@ -472,14 +483,15 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
if (node_ninepatch) {
node_ninepatch->set_patch_margin(side[edited_margin], prev_margin);
}
- if (obj_styleBox.is_valid()) {
- obj_styleBox->set_texture_margin(side[edited_margin], prev_margin);
+ if (res_stylebox.is_valid()) {
+ res_stylebox->set_texture_margin(side[edited_margin], prev_margin);
}
edited_margin = -1;
} else {
- apply_rect(rect_prev);
+ _apply_rect(rect_prev);
rect = rect_prev;
- edit_draw->queue_redraw();
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
drag_index = -1;
}
}
@@ -533,8 +545,8 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
if (node_ninepatch) {
node_ninepatch->set_patch_margin(side[edited_margin], new_margin);
}
- if (obj_styleBox.is_valid()) {
- obj_styleBox->set_texture_margin(side[edited_margin], new_margin);
+ if (res_stylebox.is_valid()) {
+ res_stylebox->set_texture_margin(side[edited_margin], new_margin);
}
} else {
Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position());
@@ -547,8 +559,9 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
if (creating) {
rect = Rect2(drag_from, Size2());
rect.expand_to(new_pos);
- apply_rect(rect);
- edit_draw->queue_redraw();
+ _apply_rect(rect);
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
return;
}
@@ -557,53 +570,54 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
Vector2 p = rect_prev.get_end();
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
case 1: {
Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
rect = Rect2(p, Size2(rect_prev.size.x, 0));
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
case 2: {
Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
case 3: {
Vector2 p = rect_prev.position;
rect = Rect2(p, Size2(0, rect_prev.size.y));
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
case 4: {
Vector2 p = rect_prev.position;
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
case 5: {
Vector2 p = rect_prev.position;
rect = Rect2(p, Size2(rect_prev.size.x, 0));
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
case 6: {
Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
case 7: {
Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
rect = Rect2(p, Size2(0, rect_prev.size.y));
rect.expand_to(new_pos);
- apply_rect(rect);
+ _apply_rect(rect);
} break;
}
}
- edit_draw->queue_redraw();
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
}
}
@@ -636,53 +650,50 @@ void TextureRegionEditor::_scroll_changed(float) {
draw_ofs.x = hscroll->get_value();
draw_ofs.y = vscroll->get_value();
- edit_draw->queue_redraw();
+
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_set_snap_mode(int p_mode) {
- snap_mode = p_mode;
-
- if (snap_mode == SNAP_GRID) {
- hb_grid->show();
- } else {
- hb_grid->hide();
- }
+ snap_mode = (SnapMode)p_mode;
+ hb_grid->set_visible(snap_mode == SNAP_GRID);
if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
_update_autoslice();
}
- edit_draw->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_set_snap_off_x(float p_val) {
snap_offset.x = p_val;
- edit_draw->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_set_snap_off_y(float p_val) {
snap_offset.y = p_val;
- edit_draw->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_set_snap_step_x(float p_val) {
snap_step.x = p_val;
- edit_draw->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_set_snap_step_y(float p_val) {
snap_step.y = p_val;
- edit_draw->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_set_snap_sep_x(float p_val) {
snap_separation.x = p_val;
- edit_draw->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_set_snap_sep_y(float p_val) {
snap_separation.y = p_val;
- edit_draw->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
@@ -696,79 +707,52 @@ void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
ofs = ofs / prev_zoom - ofs / draw_zoom;
draw_ofs = (draw_ofs + ofs).round();
- edit_draw->queue_redraw();
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
}
void TextureRegionEditor::_zoom_in() {
- _zoom_on_position(draw_zoom * 1.5, edit_draw->get_size() / 2.0);
+ _zoom_on_position(draw_zoom * 1.5, texture_overlay->get_size() / 2.0);
}
void TextureRegionEditor::_zoom_reset() {
- _zoom_on_position(1.0, edit_draw->get_size() / 2.0);
+ _zoom_on_position(1.0, texture_overlay->get_size() / 2.0);
}
void TextureRegionEditor::_zoom_out() {
- _zoom_on_position(draw_zoom / 1.5, edit_draw->get_size() / 2.0);
+ _zoom_on_position(draw_zoom / 1.5, texture_overlay->get_size() / 2.0);
}
-void TextureRegionEditor::apply_rect(const Rect2 &p_rect) {
- if (atlas_tex.is_valid()) {
- atlas_tex->set_region(p_rect);
- } else if (node_sprite_2d) {
+void TextureRegionEditor::_apply_rect(const Rect2 &p_rect) {
+ if (node_sprite_2d) {
node_sprite_2d->set_region_rect(p_rect);
} else if (node_sprite_3d) {
node_sprite_3d->set_region_rect(p_rect);
} else if (node_ninepatch) {
node_ninepatch->set_region_rect(p_rect);
- } else if (obj_styleBox.is_valid()) {
- obj_styleBox->set_region_rect(p_rect);
+ } else if (res_stylebox.is_valid()) {
+ res_stylebox->set_region_rect(p_rect);
+ } else if (res_atlas_texture.is_valid()) {
+ res_atlas_texture->set_region(p_rect);
}
}
void TextureRegionEditor::_update_rect() {
- if (atlas_tex.is_valid()) {
- rect = atlas_tex->get_region();
- } else if (node_sprite_2d) {
- rect = node_sprite_2d->get_region_rect();
- } else if (node_sprite_3d) {
- rect = node_sprite_3d->get_region_rect();
- } else if (node_ninepatch) {
- rect = node_ninepatch->get_region_rect();
- if (rect == Rect2()) {
- rect = Rect2(Vector2(), node_ninepatch->get_texture()->get_size());
- }
- } else if (obj_styleBox.is_valid()) {
- rect = obj_styleBox->get_region_rect();
- if (rect == Rect2()) {
- rect = Rect2(Vector2(), obj_styleBox->get_texture()->get_size());
- }
- }
+ rect = _get_edited_object_region();
}
void TextureRegionEditor::_update_autoslice() {
autoslice_is_dirty = false;
autoslice_cache.clear();
- Ref<Texture2D> texture = nullptr;
- if (atlas_tex.is_valid()) {
- texture = atlas_tex->get_atlas();
- } else if (node_sprite_2d) {
- texture = node_sprite_2d->get_texture();
- } else if (node_sprite_3d) {
- texture = node_sprite_3d->get_texture();
- } else if (node_ninepatch) {
- texture = node_ninepatch->get_texture();
- } else if (obj_styleBox.is_valid()) {
- texture = obj_styleBox->get_texture();
- }
-
- if (texture.is_null()) {
+ Ref<Texture2D> object_texture = _get_edited_object_texture();
+ if (object_texture.is_null()) {
return;
}
- for (int y = 0; y < texture->get_height(); y++) {
- for (int x = 0; x < texture->get_width(); x++) {
- if (texture->is_pixel_opaque(x, y)) {
+ for (int y = 0; y < object_texture->get_height(); y++) {
+ for (int x = 0; x < object_texture->get_width(); x++) {
+ if (object_texture->is_pixel_opaque(x, y)) {
bool found = false;
for (Rect2 &E : autoslice_cache) {
Rect2 grown = E.grow(1.5);
@@ -813,34 +797,37 @@ void TextureRegionEditor::_update_autoslice() {
}
}
}
- cache_map[texture->get_rid()] = autoslice_cache;
+ cache_map[object_texture->get_rid()] = autoslice_cache;
}
void TextureRegionEditor::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_EXIT_TREE: {
- get_tree()->disconnect("node_removed", callable_mp(this, &TextureRegionEditor::_node_removed));
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
} break;
case NOTIFICATION_ENTER_TREE: {
get_tree()->connect("node_removed", callable_mp(this, &TextureRegionEditor::_node_removed));
- [[fallthrough]];
- }
- case NOTIFICATION_THEME_CHANGED: {
- edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
+
+ panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
+
+ hb_grid->set_visible(snap_mode == SNAP_GRID);
+ if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
+ _update_autoslice();
+ }
} break;
- case NOTIFICATION_READY: {
+ case NOTIFICATION_EXIT_TREE: {
+ get_tree()->disconnect("node_removed", callable_mp(this, &TextureRegionEditor::_node_removed));
+ } break;
+
+ case NOTIFICATION_THEME_CHANGED: {
+ texture_preview->add_theme_style_override("panel", get_theme_stylebox(SNAME("TextureRegionPreviewBG"), SNAME("EditorStyles")));
+ texture_overlay->add_theme_style_override("panel", get_theme_stylebox(SNAME("TextureRegionPreviewFG"), SNAME("EditorStyles")));
+
zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons")));
zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons")));
zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons")));
-
- vscroll->set_anchors_and_offsets_preset(Control::PRESET_RIGHT_WIDE);
- hscroll->set_anchors_and_offsets_preset(Control::PRESET_BOTTOM_WIDE);
- [[fallthrough]];
- }
- case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -864,41 +851,19 @@ void TextureRegionEditor::_notification(int p_what) {
}
}
-void TextureRegionEditor::_node_removed(Object *p_obj) {
- if (p_obj == node_sprite_2d || p_obj == node_sprite_3d || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
- node_sprite_2d = nullptr;
- node_sprite_3d = nullptr;
- node_ninepatch = nullptr;
- obj_styleBox = Ref<StyleBox>(nullptr);
- atlas_tex = Ref<AtlasTexture>(nullptr);
+void TextureRegionEditor::_node_removed(Node *p_node) {
+ if (p_node == node_sprite_2d || p_node == node_sprite_3d || p_node == node_ninepatch) {
+ _clear_edited_object();
hide();
}
}
-void TextureRegionEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_edit_region"), &TextureRegionEditor::_edit_region);
- ClassDB::bind_method(D_METHOD("_zoom_on_position"), &TextureRegionEditor::_zoom_on_position);
- ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
-}
-
-bool TextureRegionEditor::is_stylebox() {
- return obj_styleBox.is_valid();
-}
-
-bool TextureRegionEditor::is_atlas_texture() {
- return atlas_tex.is_valid();
-}
-
-bool TextureRegionEditor::is_ninepatch() {
- return node_ninepatch != nullptr;
-}
-
-Sprite2D *TextureRegionEditor::get_sprite_2d() {
- return node_sprite_2d;
-}
-
-Sprite3D *TextureRegionEditor::get_sprite_3d() {
- return node_sprite_3d;
+void TextureRegionEditor::_clear_edited_object() {
+ node_sprite_2d = nullptr;
+ node_sprite_3d = nullptr;
+ node_ninepatch = nullptr;
+ res_stylebox = Ref<StyleBoxTexture>();
+ res_atlas_texture = Ref<AtlasTexture>();
}
void TextureRegionEditor::edit(Object *p_obj) {
@@ -911,18 +876,14 @@ void TextureRegionEditor::edit(Object *p_obj) {
if (node_ninepatch) {
node_ninepatch->disconnect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
}
- if (obj_styleBox.is_valid()) {
- obj_styleBox->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
+ if (res_stylebox.is_valid()) {
+ res_stylebox->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
}
- if (atlas_tex.is_valid()) {
- atlas_tex->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
+ if (res_atlas_texture.is_valid()) {
+ res_atlas_texture->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
}
- node_sprite_2d = nullptr;
- node_sprite_3d = nullptr;
- node_ninepatch = nullptr;
- obj_styleBox = Ref<StyleBoxTexture>(nullptr);
- atlas_tex = Ref<AtlasTexture>(nullptr);
+ _clear_edited_object();
if (p_obj) {
node_sprite_2d = Object::cast_to<Sprite2D>(p_obj);
@@ -931,11 +892,11 @@ void TextureRegionEditor::edit(Object *p_obj) {
bool is_resource = false;
if (Object::cast_to<StyleBoxTexture>(p_obj)) {
- obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
+ res_stylebox = Ref<StyleBoxTexture>(p_obj);
is_resource = true;
}
if (Object::cast_to<AtlasTexture>(p_obj)) {
- atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
+ res_atlas_texture = Ref<AtlasTexture>(p_obj);
is_resource = true;
}
@@ -947,11 +908,54 @@ void TextureRegionEditor::edit(Object *p_obj) {
_edit_region();
}
- edit_draw->queue_redraw();
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
popup_centered_ratio(0.5);
request_center = true;
}
+Ref<Texture2D> TextureRegionEditor::_get_edited_object_texture() const {
+ if (node_sprite_2d) {
+ return node_sprite_2d->get_texture();
+ }
+ if (node_sprite_3d) {
+ return node_sprite_3d->get_texture();
+ }
+ if (node_ninepatch) {
+ return node_ninepatch->get_texture();
+ }
+ if (res_stylebox.is_valid()) {
+ return res_stylebox->get_texture();
+ }
+ if (res_atlas_texture.is_valid()) {
+ return res_atlas_texture->get_atlas();
+ }
+
+ return Ref<Texture2D>();
+}
+
+Rect2 TextureRegionEditor::_get_edited_object_region() const {
+ Rect2 region;
+
+ if (node_sprite_2d) {
+ region = node_sprite_2d->get_region_rect();
+ } else if (node_sprite_3d) {
+ region = node_sprite_3d->get_region_rect();
+ } else if (node_ninepatch) {
+ region = node_ninepatch->get_region_rect();
+ } else if (res_stylebox.is_valid()) {
+ region = res_stylebox->get_region_rect();
+ } else if (res_atlas_texture.is_valid()) {
+ region = res_atlas_texture->get_region();
+ }
+
+ if (region == Rect2()) {
+ region = Rect2(Vector2(), _get_edited_object_texture()->get_size());
+ }
+
+ return region;
+}
+
void TextureRegionEditor::_texture_changed() {
if (!is_visible()) {
return;
@@ -960,17 +964,20 @@ void TextureRegionEditor::_texture_changed() {
}
void TextureRegionEditor::_edit_region() {
- CanvasItem::TextureFilter filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
+ Ref<Texture2D> object_texture = _get_edited_object_texture();
+ if (object_texture.is_null()) {
+ _zoom_reset();
+ hscroll->hide();
+ vscroll->hide();
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
+ return;
+ }
- Ref<Texture2D> texture = nullptr;
- if (atlas_tex.is_valid()) {
- texture = atlas_tex->get_atlas();
- } else if (node_sprite_2d) {
- texture = node_sprite_2d->get_texture();
+ CanvasItem::TextureFilter filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
+ if (node_sprite_2d) {
filter = node_sprite_2d->get_texture_filter_in_tree();
} else if (node_sprite_3d) {
- texture = node_sprite_3d->get_texture();
-
StandardMaterial3D::TextureFilter filter_3d = node_sprite_3d->get_texture_filter();
switch (filter_3d) {
@@ -998,10 +1005,7 @@ void TextureRegionEditor::_edit_region() {
break;
}
} else if (node_ninepatch) {
- texture = node_ninepatch->get_texture();
filter = node_ninepatch->get_texture_filter_in_tree();
- } else if (obj_styleBox.is_valid()) {
- texture = obj_styleBox->get_texture();
}
// occurs when get_texture_filter_in_tree reaches the scene root
@@ -1032,20 +1036,11 @@ void TextureRegionEditor::_edit_region() {
}
}
- if (texture.is_null()) {
- preview_tex->set_diffuse_texture(nullptr);
- _zoom_reset();
- hscroll->hide();
- vscroll->hide();
- edit_draw->queue_redraw();
- return;
- }
-
- preview_tex->set_texture_filter(filter);
- preview_tex->set_diffuse_texture(texture);
+ texture_preview->set_texture_filter(filter);
+ texture_preview->set_texture_repeat(CanvasItem::TEXTURE_REPEAT_DISABLED);
- if (cache_map.has(texture->get_rid())) {
- autoslice_cache = cache_map[texture->get_rid()];
+ if (cache_map.has(object_texture->get_rid())) {
+ autoslice_cache = cache_map[object_texture->get_rid()];
autoslice_is_dirty = false;
} else {
if (is_visible() && snap_mode == SNAP_AUTOSLICE) {
@@ -1056,7 +1051,8 @@ void TextureRegionEditor::_edit_region() {
}
_update_rect();
- edit_draw->queue_redraw();
+ texture_preview->queue_redraw();
+ texture_overlay->queue_redraw();
}
Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
@@ -1068,25 +1064,24 @@ Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
return p_target;
}
+void TextureRegionEditor::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
+}
+
TextureRegionEditor::TextureRegionEditor() {
+ set_title(TTR("Region Editor"));
set_ok_button_text(TTR("Close"));
- VBoxContainer *vb = memnew(VBoxContainer);
- add_child(vb);
- node_sprite_2d = nullptr;
- node_sprite_3d = nullptr;
- node_ninepatch = nullptr;
- obj_styleBox = Ref<StyleBoxTexture>(nullptr);
- atlas_tex = Ref<AtlasTexture>(nullptr);
-
- preview_tex = Ref<CanvasTexture>(memnew(CanvasTexture));
// A power-of-two value works better as a default grid size.
snap_step = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_step", Vector2(8, 8));
snap_separation = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_separation", Vector2());
- snap_mode = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_mode", SNAP_NONE);
- edited_margin = -1;
- drag_index = -1;
- drag = false;
+ snap_mode = (SnapMode)(int)EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_mode", SNAP_NONE);
+
+ panner.instantiate();
+ panner->set_callbacks(callable_mp(this, &TextureRegionEditor::_pan_callback), callable_mp(this, &TextureRegionEditor::_zoom_callback));
+
+ VBoxContainer *vb = memnew(VBoxContainer);
+ add_child(vb);
HBoxContainer *hb_tools = memnew(HBoxContainer);
vb->add_child(hb_tools);
@@ -1169,22 +1164,21 @@ TextureRegionEditor::TextureRegionEditor() {
hb_grid->hide();
- panner.instantiate();
- panner->set_callbacks(callable_mp(this, &TextureRegionEditor::_pan_callback), callable_mp(this, &TextureRegionEditor::_zoom_callback));
-
- edit_draw = memnew(Panel);
- vb->add_child(edit_draw);
- edit_draw->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- edit_draw->connect("draw", callable_mp(this, &TextureRegionEditor::_region_draw));
- edit_draw->connect("gui_input", callable_mp(this, &TextureRegionEditor::_region_input));
- edit_draw->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
- edit_draw->set_focus_mode(Control::FOCUS_CLICK);
+ texture_preview = memnew(PanelContainer);
+ vb->add_child(texture_preview);
+ texture_preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ texture_preview->set_clip_contents(true);
+ texture_preview->connect("draw", callable_mp(this, &TextureRegionEditor::_texture_preview_draw));
- draw_zoom = 1.0;
- edit_draw->set_clip_contents(true);
+ texture_overlay = memnew(Panel);
+ texture_preview->add_child(texture_overlay);
+ texture_overlay->set_focus_mode(Control::FOCUS_CLICK);
+ texture_overlay->connect("draw", callable_mp(this, &TextureRegionEditor::_texture_overlay_draw));
+ texture_overlay->connect("gui_input", callable_mp(this, &TextureRegionEditor::_texture_overlay_input));
+ texture_overlay->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
HBoxContainer *zoom_hb = memnew(HBoxContainer);
- edit_draw->add_child(zoom_hb);
+ texture_overlay->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
zoom_out = memnew(Button);
@@ -1206,18 +1200,16 @@ TextureRegionEditor::TextureRegionEditor() {
zoom_hb->add_child(zoom_in);
vscroll = memnew(VScrollBar);
+ vscroll->set_anchors_and_offsets_preset(Control::PRESET_RIGHT_WIDE);
vscroll->set_step(0.001);
- edit_draw->add_child(vscroll);
vscroll->connect("value_changed", callable_mp(this, &TextureRegionEditor::_scroll_changed));
+ texture_overlay->add_child(vscroll);
+
hscroll = memnew(HScrollBar);
+ hscroll->set_anchors_and_offsets_preset(Control::PRESET_BOTTOM_WIDE);
hscroll->set_step(0.001);
- edit_draw->add_child(hscroll);
hscroll->connect("value_changed", callable_mp(this, &TextureRegionEditor::_scroll_changed));
-
- updating_scroll = false;
- autoslice_is_dirty = true;
-
- set_title(TTR("Region Editor"));
+ texture_overlay->add_child(hscroll);
}
////////////////////////
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 6b7a198246..eeae9dc205 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -42,6 +42,7 @@
class AtlasTexture;
class OptionButton;
+class PanelContainer;
class ViewPanner;
class TextureRegionEditor : public AcceptDialog {
@@ -66,16 +67,18 @@ class TextureRegionEditor : public AcceptDialog {
SpinBox *sb_off_x = nullptr;
SpinBox *sb_sep_y = nullptr;
SpinBox *sb_sep_x = nullptr;
- Panel *edit_draw = nullptr;
+
+ PanelContainer *texture_preview = nullptr;
+ Panel *texture_overlay = nullptr;
VScrollBar *vscroll = nullptr;
HScrollBar *hscroll = nullptr;
Vector2 draw_ofs;
- float draw_zoom = 0.0;
+ float draw_zoom = 1.0;
bool updating_scroll = false;
- int snap_mode = 0;
+ SnapMode snap_mode = SNAP_NONE;
Vector2 snap_offset;
Vector2 snap_step;
Vector2 snap_separation;
@@ -83,28 +86,28 @@ class TextureRegionEditor : public AcceptDialog {
Sprite2D *node_sprite_2d = nullptr;
Sprite3D *node_sprite_3d = nullptr;
NinePatchRect *node_ninepatch = nullptr;
- Ref<StyleBoxTexture> obj_styleBox;
- Ref<AtlasTexture> atlas_tex;
-
- Ref<CanvasTexture> preview_tex;
+ Ref<StyleBoxTexture> res_stylebox;
+ Ref<AtlasTexture> res_atlas_texture;
Rect2 rect;
Rect2 rect_prev;
float prev_margin = 0.0f;
- int edited_margin = 0;
+ int edited_margin = -1;
HashMap<RID, List<Rect2>> cache_map;
List<Rect2> autoslice_cache;
- bool autoslice_is_dirty = false;
+ bool autoslice_is_dirty = true;
bool drag = false;
bool creating = false;
Vector2 drag_from;
- int drag_index = 0;
+ int drag_index = -1;
bool request_center = false;
Ref<ViewPanner> panner;
void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event);
void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event);
+ void _scroll_changed(float);
+ Transform2D _get_offset_transform() const;
void _set_snap_mode(int p_mode);
void _set_snap_off_x(float p_val);
@@ -113,35 +116,39 @@ class TextureRegionEditor : public AcceptDialog {
void _set_snap_step_y(float p_val);
void _set_snap_sep_x(float p_val);
void _set_snap_sep_y(float p_val);
+
void _zoom_on_position(float p_zoom, Point2 p_position = Point2());
void _zoom_in();
void _zoom_reset();
void _zoom_out();
- void apply_rect(const Rect2 &p_rect);
+
+ void _apply_rect(const Rect2 &p_rect);
void _update_rect();
void _update_autoslice();
+ Ref<Texture2D> _get_edited_object_texture() const;
+ Rect2 _get_edited_object_region() const;
void _texture_changed();
+ void _node_removed(Node *p_node);
+
+ void _edit_region();
+ void _clear_edited_object();
+
+ void _draw_margin_line(Vector2 p_from, Vector2 p_to);
protected:
void _notification(int p_what);
- void _node_removed(Object *p_obj);
static void _bind_methods();
+ void _texture_preview_draw();
+ void _texture_overlay_draw();
+ void _texture_overlay_input(const Ref<InputEvent> &p_input);
+
Vector2 snap_point(Vector2 p_target) const;
public:
- void _edit_region();
- void _region_draw();
- void _region_input(const Ref<InputEvent> &p_input);
- void _scroll_changed(float);
- bool is_stylebox();
- bool is_atlas_texture();
- bool is_ninepatch();
- Sprite2D *get_sprite_2d();
- Sprite3D *get_sprite_3d();
-
void edit(Object *p_obj);
+
TextureRegionEditor();
};
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index 5815c85718..6e1841090b 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -4123,7 +4123,7 @@ TileMapEditor::TileMapEditor() {
_tab_changed(0);
// Registers UndoRedo inspector callback.
- EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("TileMap"), callable_mp(this, &TileMapEditor::_move_tile_map_array_element));
+ EditorNode::get_editor_data().add_move_array_element_function(SNAME("TileMap"), callable_mp(this, &TileMapEditor::_move_tile_map_array_element));
}
TileMapEditor::~TileMapEditor() {
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index b1111be006..8836eac936 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -111,7 +111,7 @@ void TileSetAtlasSourceEditor::TileSetAtlasSourceProxyObject::_get_property_list
p_list->push_back(PropertyInfo(Variant::STRING, PNAME("name")));
p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("texture"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("margins"), PROPERTY_HINT_NONE, "suffix:px"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("separation")));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("separation"), PROPERTY_HINT_NONE, "suffix:px"));
p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("texture_region_size"), PROPERTY_HINT_NONE, "suffix:px"));
p_list->push_back(PropertyInfo(Variant::BOOL, PNAME("use_texture_padding")));
}
@@ -990,7 +990,6 @@ void TileSetAtlasSourceEditor::_update_atlas_view() {
// Create and position the button.
Button *button = memnew(Button);
- alternative_tiles_control->add_child(button);
button->set_flat(true);
button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
button->add_theme_style_override("normal", memnew(StyleBoxEmpty));
@@ -1000,6 +999,7 @@ void TileSetAtlasSourceEditor::_update_atlas_view() {
button->connect("pressed", callable_mp(tile_set_atlas_source, &TileSetAtlasSource::create_alternative_tile).bind(tile_id, TileSetSource::INVALID_TILE_ALTERNATIVE));
button->set_rect(Rect2(Vector2(pos.x, pos.y + (y_increment - texture_region_base_size.y) / 2.0), Vector2(texture_region_base_size_min, texture_region_base_size_min)));
button->set_expand_icon(true);
+ alternative_tiles_control->add_child(button);
pos.y += y_increment;
}
@@ -2635,7 +2635,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control_unscaled, false);
alternative_tiles_control_unscaled->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
- EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetAtlasSourceEditor::_undo_redo_inspector_callback));
+ EditorNode::get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetAtlasSourceEditor::_undo_redo_inspector_callback));
// -- Dialogs --
confirm_auto_create_tiles = memnew(AcceptDialog);
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index afff905f97..3aace96b5e 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -963,8 +963,8 @@ TileSetEditor::TileSetEditor() {
expanded_area->hide();
// Registers UndoRedo inspector callback.
- EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("TileSet"), callable_mp(this, &TileSetEditor::_move_tile_set_array_element));
- EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetEditor::_undo_redo_inspector_callback));
+ EditorNode::get_editor_data().add_move_array_element_function(SNAME("TileSet"), callable_mp(this, &TileSetEditor::_move_tile_set_array_element));
+ EditorNode::get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetEditor::_undo_redo_inspector_callback));
}
void TileSourceInspectorPlugin::_show_id_edit_dialog(Object *p_for_source) {
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 89f1f86461..a4ff9143f2 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -458,7 +458,7 @@ void VersionControlEditorPlugin::_force_push() {
}
void VersionControlEditorPlugin::_update_opened_tabs() {
- Vector<EditorData::EditedScene> open_scenes = EditorNode::get_singleton()->get_editor_data().get_edited_scenes();
+ Vector<EditorData::EditedScene> open_scenes = EditorNode::get_editor_data().get_edited_scenes();
for (int i = 0; i < open_scenes.size(); i++) {
if (open_scenes[i].root == NULL) {
continue;
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 76f19d2dff..330a9a36eb 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -6544,7 +6544,7 @@ void EditorPropertyVisualShaderMode::_option_selected(int p_which) {
return;
}
- ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
+ ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_editor_data().get_editor_by_name("Shader"));
if (!shader_editor) {
return;
}
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index 39affdd9f8..9d3cb4f2ae 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -444,11 +444,11 @@ String RenameDialog::_substitute(const String &subject, const Node *node, int co
result = result.replace("${TYPE}", node->get_class());
}
- int current = EditorNode::get_singleton()->get_editor_data().get_edited_scene();
+ int current = EditorNode::get_editor_data().get_edited_scene();
// Always request the scene title with the extension stripped.
// Otherwise, the result could vary depending on whether a scene with the same name
// (but different extension) is currently open.
- result = result.replace("${SCENE}", EditorNode::get_singleton()->get_editor_data().get_scene_title(current, true));
+ result = result.replace("${SCENE}", EditorNode::get_editor_data().get_scene_title(current, true));
Node *root_node = SceneTree::get_singleton()->get_edited_scene_root();
if (root_node) {
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 3096d20c19..b1e30d369f 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1296,14 +1296,14 @@ void SceneTreeDock::_notification(int p_what) {
EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &SceneTreeDock::_feature_profile_changed));
- CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
+ CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor_by_name("2D"));
if (canvas_item_plugin) {
canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::queue_redraw));
}
- Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
+ Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor_by_name("3D"));
spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
@@ -3229,10 +3229,10 @@ void SceneTreeDock::_focus_node() {
ERR_FAIL_COND(!node);
if (node->is_class("CanvasItem")) {
- CanvasItemEditorPlugin *editor = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
+ CanvasItemEditorPlugin *editor = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor_by_name("2D"));
editor->get_canvas_item_editor()->focus_selection();
} else {
- Node3DEditorPlugin *editor = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
+ Node3DEditorPlugin *editor = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor_by_name("3D"));
editor->get_spatial_editor()->get_editor_viewport(0)->focus_selection();
}
}
diff --git a/modules/dds/image_loader_dds.cpp b/modules/dds/image_loader_dds.cpp
index 13ca1e6bff..d661f6664a 100644
--- a/modules/dds/image_loader_dds.cpp
+++ b/modules/dds/image_loader_dds.cpp
@@ -196,9 +196,9 @@ Error ImageLoaderDDS::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField
dds_format = DDS_BGR10A2;
} else if (format_flags & DDPF_RGB && !(format_flags & DDPF_ALPHAPIXELS) && format_rgb_bits == 16 && format_red_mask == 0x0000f800 && format_green_mask == 0x000007e0 && format_blue_mask == 0x0000001f) {
dds_format = DDS_BGR565;
- } else if (!(format_flags & DDPF_ALPHAPIXELS) && format_rgb_bits == 8 && format_red_mask == 0xff && format_green_mask == 0xff && format_blue_mask == 0xff) {
+ } else if (!(format_flags & DDPF_ALPHAPIXELS) && format_rgb_bits == 8 && format_red_mask == 0xff) {
dds_format = DDS_LUMINANCE;
- } else if ((format_flags & DDPF_ALPHAPIXELS) && format_rgb_bits == 16 && format_red_mask == 0xff && format_green_mask == 0xff && format_blue_mask == 0xff && format_alpha_mask == 0xff00) {
+ } else if ((format_flags & DDPF_ALPHAPIXELS) && format_rgb_bits == 16 && format_red_mask == 0xff && format_alpha_mask == 0xff00) {
dds_format = DDS_LUMINANCE_ALPHA;
} else if (format_flags & DDPF_INDEXED && format_rgb_bits == 8) {
dds_format = DDS_BGR565;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 214b484b12..18c69467dc 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -613,144 +613,183 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
return result;
}
- StringName first = p_type->type_chain[0]->name;
-
- if (first == SNAME("Variant")) {
- if (p_type->type_chain.size() == 2) {
- // May be nested enum.
- StringName enum_name = p_type->type_chain[1]->name;
- StringName qualified_name = String(first) + ENUM_SEPARATOR + String(p_type->type_chain[1]->name);
- if (CoreConstants::is_global_enum(qualified_name)) {
- result = make_global_enum_type(enum_name, first, true);
- return result;
+ const GDScriptParser::IdentifierNode *first_id = p_type->type_chain[0];
+ StringName first = first_id->name;
+ bool type_found = false;
+
+ if (first_id->suite && first_id->suite->has_local(first)) {
+ const GDScriptParser::SuiteNode::Local &local = first_id->suite->get_local(first);
+ if (local.type == GDScriptParser::SuiteNode::Local::CONSTANT) {
+ result = local.get_datatype();
+ if (!result.is_set()) {
+ // Don't try to resolve it as the constant can be declared below.
+ push_error(vformat(R"(Local constant "%s" is not resolved at this point.)", first), first_id);
+ return bad_type;
+ }
+ if (result.is_meta_type) {
+ type_found = true;
+ } else if (Ref<Script>(local.constant->initializer->reduced_value).is_valid()) {
+ Ref<GDScript> gdscript = local.constant->initializer->reduced_value;
+ if (gdscript.is_valid()) {
+ Ref<GDScriptParserRef> ref = get_parser_for(gdscript->get_script_path());
+ if (ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
+ push_error(vformat(R"(Could not parse script from "%s".)", gdscript->get_script_path()), first_id);
+ return bad_type;
+ }
+ result = ref->get_parser()->head->get_datatype();
+ } else {
+ result = make_script_meta_type(local.constant->initializer->reduced_value);
+ }
+ type_found = true;
} else {
- push_error(vformat(R"(Name "%s" is not a nested type of "Variant".)", enum_name), p_type->type_chain[1]);
+ push_error(vformat(R"(Local constant "%s" is not a valid type.)", first), first_id);
return bad_type;
}
- } else if (p_type->type_chain.size() > 2) {
- push_error(R"(Variant only contains enum types, which do not have nested types.)", p_type->type_chain[2]);
- return bad_type;
- }
- result.kind = GDScriptParser::DataType::VARIANT;
- } else if (first == SNAME("Object")) {
- // Object is treated like a native type, not a built-in.
- result.kind = GDScriptParser::DataType::NATIVE;
- result.builtin_type = Variant::OBJECT;
- result.native_type = SNAME("Object");
- } else if (GDScriptParser::get_builtin_type(first) < Variant::VARIANT_MAX) {
- // Built-in types.
- if (p_type->type_chain.size() > 1) {
- push_error(R"(Built-in types don't contain nested types.)", p_type->type_chain[1]);
+ } else {
+ push_error(vformat(R"(Local %s "%s" cannot be used as a type.)", local.get_name(), first), first_id);
return bad_type;
}
- result.kind = GDScriptParser::DataType::BUILTIN;
- result.builtin_type = GDScriptParser::get_builtin_type(first);
+ }
- if (result.builtin_type == Variant::ARRAY) {
- GDScriptParser::DataType container_type = type_from_metatype(resolve_datatype(p_type->container_type));
- if (container_type.kind != GDScriptParser::DataType::VARIANT) {
- container_type.is_constant = false;
- result.set_container_element_type(container_type);
- }
- }
- } else if (class_exists(first)) {
- // Native engine classes.
- result.kind = GDScriptParser::DataType::NATIVE;
- result.builtin_type = Variant::OBJECT;
- result.native_type = first;
- } else if (ScriptServer::is_global_class(first)) {
- if (parser->script_path == ScriptServer::get_global_class_path(first)) {
- result = parser->head->get_datatype();
- } else {
- String path = ScriptServer::get_global_class_path(first);
- String ext = path.get_extension();
- if (ext == GDScriptLanguage::get_singleton()->get_extension()) {
- Ref<GDScriptParserRef> ref = get_parser_for(path);
- if (!ref.is_valid() || ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
- push_error(vformat(R"(Could not parse global class "%s" from "%s".)", first, ScriptServer::get_global_class_path(first)), p_type);
+ if (!type_found) {
+ if (first == SNAME("Variant")) {
+ if (p_type->type_chain.size() == 2) {
+ // May be nested enum.
+ StringName enum_name = p_type->type_chain[1]->name;
+ StringName qualified_name = String(first) + ENUM_SEPARATOR + String(p_type->type_chain[1]->name);
+ if (CoreConstants::is_global_enum(qualified_name)) {
+ result = make_global_enum_type(enum_name, first, true);
+ return result;
+ } else {
+ push_error(vformat(R"(Name "%s" is not a nested type of "Variant".)", enum_name), p_type->type_chain[1]);
return bad_type;
}
- result = ref->get_parser()->head->get_datatype();
- } else {
- result = make_script_meta_type(ResourceLoader::load(path, "Script"));
+ } else if (p_type->type_chain.size() > 2) {
+ push_error(R"(Variant only contains enum types, which do not have nested types.)", p_type->type_chain[2]);
+ return bad_type;
}
- }
- } else if (ProjectSettings::get_singleton()->has_autoload(first) && ProjectSettings::get_singleton()->get_autoload(first).is_singleton) {
- const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(first);
- Ref<GDScriptParserRef> ref = get_parser_for(autoload.path);
- if (ref.is_null()) {
- push_error(vformat(R"(The referenced autoload "%s" (from "%s") could not be loaded.)", first, autoload.path), p_type);
- return bad_type;
- }
- if (ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
- push_error(vformat(R"(Could not parse singleton "%s" from "%s".)", first, autoload.path), p_type);
- return bad_type;
- }
- result = ref->get_parser()->head->get_datatype();
- } else if (ClassDB::has_enum(parser->current_class->base_type.native_type, first)) {
- // Native enum in current class.
- result = make_native_enum_type(first, parser->current_class->base_type.native_type);
- } else if (CoreConstants::is_global_enum(first)) {
- if (p_type->type_chain.size() > 1) {
- push_error(R"(Enums cannot contain nested types.)", p_type->type_chain[1]);
- return bad_type;
- }
- result = make_global_enum_type(first, StringName());
- } else {
- // Classes in current scope.
- List<GDScriptParser::ClassNode *> script_classes;
- bool found = false;
- get_class_node_current_scope_classes(parser->current_class, &script_classes);
- for (GDScriptParser::ClassNode *script_class : script_classes) {
- if (found) {
- break;
+ result.kind = GDScriptParser::DataType::VARIANT;
+ } else if (first == SNAME("Object")) {
+ // Object is treated like a native type, not a built-in.
+ result.kind = GDScriptParser::DataType::NATIVE;
+ result.builtin_type = Variant::OBJECT;
+ result.native_type = SNAME("Object");
+ } else if (GDScriptParser::get_builtin_type(first) < Variant::VARIANT_MAX) {
+ // Built-in types.
+ if (p_type->type_chain.size() > 1) {
+ push_error(R"(Built-in types don't contain nested types.)", p_type->type_chain[1]);
+ return bad_type;
}
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = GDScriptParser::get_builtin_type(first);
- if (script_class->identifier && script_class->identifier->name == first) {
- result = script_class->get_datatype();
- break;
+ if (result.builtin_type == Variant::ARRAY) {
+ GDScriptParser::DataType container_type = type_from_metatype(resolve_datatype(p_type->container_type));
+ if (container_type.kind != GDScriptParser::DataType::VARIANT) {
+ container_type.is_constant = false;
+ result.set_container_element_type(container_type);
+ }
}
- if (script_class->members_indices.has(first)) {
- resolve_class_member(script_class, first, p_type);
+ } else if (class_exists(first)) {
+ // Native engine classes.
+ result.kind = GDScriptParser::DataType::NATIVE;
+ result.builtin_type = Variant::OBJECT;
+ result.native_type = first;
+ } else if (ScriptServer::is_global_class(first)) {
+ if (parser->script_path == ScriptServer::get_global_class_path(first)) {
+ result = parser->head->get_datatype();
+ } else {
+ String path = ScriptServer::get_global_class_path(first);
+ String ext = path.get_extension();
+ if (ext == GDScriptLanguage::get_singleton()->get_extension()) {
+ Ref<GDScriptParserRef> ref = get_parser_for(path);
+ if (!ref.is_valid() || ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
+ push_error(vformat(R"(Could not parse global class "%s" from "%s".)", first, ScriptServer::get_global_class_path(first)), p_type);
+ return bad_type;
+ }
+ result = ref->get_parser()->head->get_datatype();
+ } else {
+ result = make_script_meta_type(ResourceLoader::load(path, "Script"));
+ }
+ }
+ } else if (ProjectSettings::get_singleton()->has_autoload(first) && ProjectSettings::get_singleton()->get_autoload(first).is_singleton) {
+ const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(first);
+ Ref<GDScriptParserRef> ref = get_parser_for(autoload.path);
+ if (ref.is_null()) {
+ push_error(vformat(R"(The referenced autoload "%s" (from "%s") could not be loaded.)", first, autoload.path), p_type);
+ return bad_type;
+ }
+ if (ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
+ push_error(vformat(R"(Could not parse singleton "%s" from "%s".)", first, autoload.path), p_type);
+ return bad_type;
+ }
+ result = ref->get_parser()->head->get_datatype();
+ } else if (ClassDB::has_enum(parser->current_class->base_type.native_type, first)) {
+ // Native enum in current class.
+ result = make_native_enum_type(first, parser->current_class->base_type.native_type);
+ } else if (CoreConstants::is_global_enum(first)) {
+ if (p_type->type_chain.size() > 1) {
+ push_error(R"(Enums cannot contain nested types.)", p_type->type_chain[1]);
+ return bad_type;
+ }
+ result = make_global_enum_type(first, StringName());
+ } else {
+ // Classes in current scope.
+ List<GDScriptParser::ClassNode *> script_classes;
+ bool found = false;
+ get_class_node_current_scope_classes(parser->current_class, &script_classes);
+ for (GDScriptParser::ClassNode *script_class : script_classes) {
+ if (found) {
+ break;
+ }
- GDScriptParser::ClassNode::Member member = script_class->get_member(first);
- switch (member.type) {
- case GDScriptParser::ClassNode::Member::CLASS:
- result = member.get_datatype();
- found = true;
- break;
- case GDScriptParser::ClassNode::Member::ENUM:
- result = member.get_datatype();
- found = true;
- break;
- case GDScriptParser::ClassNode::Member::CONSTANT:
- if (member.get_datatype().is_meta_type) {
+ if (script_class->identifier && script_class->identifier->name == first) {
+ result = script_class->get_datatype();
+ break;
+ }
+ if (script_class->members_indices.has(first)) {
+ resolve_class_member(script_class, first, p_type);
+
+ GDScriptParser::ClassNode::Member member = script_class->get_member(first);
+ switch (member.type) {
+ case GDScriptParser::ClassNode::Member::CLASS:
result = member.get_datatype();
found = true;
break;
- } else if (Ref<Script>(member.constant->initializer->reduced_value).is_valid()) {
- Ref<GDScript> gdscript = member.constant->initializer->reduced_value;
- if (gdscript.is_valid()) {
- Ref<GDScriptParserRef> ref = get_parser_for(gdscript->get_script_path());
- if (ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
- push_error(vformat(R"(Could not parse script from "%s".)", gdscript->get_script_path()), p_type);
- return bad_type;
- }
- result = ref->get_parser()->head->get_datatype();
- } else {
- result = make_script_meta_type(member.constant->initializer->reduced_value);
- }
+ case GDScriptParser::ClassNode::Member::ENUM:
+ result = member.get_datatype();
found = true;
break;
- }
- [[fallthrough]];
- default:
- push_error(vformat(R"("%s" is a %s but does not contain a type.)", first, member.get_type_name()), p_type);
- return bad_type;
+ case GDScriptParser::ClassNode::Member::CONSTANT:
+ if (member.get_datatype().is_meta_type) {
+ result = member.get_datatype();
+ found = true;
+ break;
+ } else if (Ref<Script>(member.constant->initializer->reduced_value).is_valid()) {
+ Ref<GDScript> gdscript = member.constant->initializer->reduced_value;
+ if (gdscript.is_valid()) {
+ Ref<GDScriptParserRef> ref = get_parser_for(gdscript->get_script_path());
+ if (ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
+ push_error(vformat(R"(Could not parse script from "%s".)", gdscript->get_script_path()), p_type);
+ return bad_type;
+ }
+ result = ref->get_parser()->head->get_datatype();
+ } else {
+ result = make_script_meta_type(member.constant->initializer->reduced_value);
+ }
+ found = true;
+ break;
+ }
+ [[fallthrough]];
+ default:
+ push_error(vformat(R"("%s" is a %s but does not contain a type.)", first, member.get_type_name()), p_type);
+ return bad_type;
+ }
}
}
}
}
+
if (!result.is_set()) {
push_error(vformat(R"(Could not find type "%s" in the current scope.)", first), p_type);
return bad_type;
@@ -882,9 +921,12 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
case GDScriptParser::ClassNode::Member::VARIABLE: {
bool previous_static_context = static_context;
static_context = member.variable->is_static;
+
check_class_member_name_conflict(p_class, member.variable->identifier->name, member.variable);
+
member.variable->set_datatype(resolving_datatype);
resolve_variable(member.variable, false);
+ resolve_pending_lambda_bodies();
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.variable->annotations) {
@@ -893,7 +935,9 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
E->apply(parser, member.variable);
}
}
+
static_context = previous_static_context;
+
#ifdef DEBUG_ENABLED
if (member.variable->exported && member.variable->onready) {
parser->push_warning(member.variable, GDScriptWarning::ONREADY_WITH_EXPORT);
@@ -1345,6 +1389,11 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
}
}
+ if (!pending_body_resolution_lambdas.is_empty()) {
+ ERR_PRINT("GDScript bug (please report): Not all pending lambda bodies were resolved in time.");
+ resolve_pending_lambda_bodies();
+ }
+
parser->current_class = previous_class;
}
@@ -1757,6 +1806,7 @@ void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
#endif // DEBUG_ENABLED
resolve_node(stmt);
+ resolve_pending_lambda_bodies();
#ifdef DEBUG_ENABLED
parser->ignored_warnings = previously_ignored_warnings;
@@ -3080,7 +3130,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
base_type.is_meta_type = false;
is_self = true;
- if (p_call->callee == nullptr && !lambda_stack.is_empty()) {
+ if (p_call->callee == nullptr && current_lambda != nullptr) {
push_error("Cannot use `super()` inside a lambda.", p_call);
}
} else if (callee_type == GDScriptParser::Node::IDENTIFIER) {
@@ -3753,7 +3803,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}
}
- if (!lambda_stack.is_empty()) {
+ if (current_lambda != nullptr) {
// If the identifier is a member variable (including the native class properties) or a signal, we consider the lambda to be using `self`, so we keep a reference to the current instance.
if (source_is_variable || source_is_signal) {
mark_lambda_use_self();
@@ -3765,7 +3815,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
return;
}
- GDScriptParser::FunctionNode *function_test = lambda_stack.back()->get()->function;
+ GDScriptParser::FunctionNode *function_test = current_lambda->function;
// Make sure we aren't capturing variable in the same lambda.
// This also add captures for nested lambdas.
while (function_test != nullptr && function_test != p_identifier->source_function && function_test->source_lambda != nullptr && !function_test->source_lambda->captures_indices.has(p_identifier->name)) {
@@ -3920,34 +3970,12 @@ void GDScriptAnalyzer::reduce_lambda(GDScriptParser::LambdaNode *p_lambda) {
return;
}
- lambda_stack.push_back(p_lambda);
+ GDScriptParser::LambdaNode *previous_lambda = current_lambda;
+ current_lambda = p_lambda;
resolve_function_signature(p_lambda->function, p_lambda, true);
- resolve_function_body(p_lambda->function, true);
- lambda_stack.pop_back();
-
- int captures_amount = p_lambda->captures.size();
- if (captures_amount > 0) {
- // Create space for lambda parameters.
- // At the beginning to not mess with optional parameters.
- int param_count = p_lambda->function->parameters.size();
- p_lambda->function->parameters.resize(param_count + captures_amount);
- for (int i = param_count - 1; i >= 0; i--) {
- p_lambda->function->parameters.write[i + captures_amount] = p_lambda->function->parameters[i];
- p_lambda->function->parameters_indices[p_lambda->function->parameters[i]->identifier->name] = i + captures_amount;
- }
+ current_lambda = previous_lambda;
- // Add captures as extra parameters at the beginning.
- for (int i = 0; i < p_lambda->captures.size(); i++) {
- GDScriptParser::IdentifierNode *capture = p_lambda->captures[i];
- GDScriptParser::ParameterNode *capture_param = parser->alloc_node<GDScriptParser::ParameterNode>();
- capture_param->identifier = capture;
- capture_param->usages = capture->usages;
- capture_param->set_datatype(capture->get_datatype());
-
- p_lambda->function->parameters.write[i] = capture_param;
- p_lambda->function->parameters_indices[capture->name] = i;
- }
- }
+ pending_body_resolution_lambdas.push_back(p_lambda);
}
void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
@@ -5288,9 +5316,53 @@ void GDScriptAnalyzer::downgrade_node_type_source(GDScriptParser::Node *p_node)
}
void GDScriptAnalyzer::mark_lambda_use_self() {
- for (GDScriptParser::LambdaNode *lambda : lambda_stack) {
+ GDScriptParser::LambdaNode *lambda = current_lambda;
+ while (lambda != nullptr) {
lambda->use_self = true;
+ lambda = lambda->parent_lambda;
+ }
+}
+
+void GDScriptAnalyzer::resolve_pending_lambda_bodies() {
+ if (pending_body_resolution_lambdas.is_empty()) {
+ return;
+ }
+
+ GDScriptParser::LambdaNode *previous_lambda = current_lambda;
+
+ List<GDScriptParser::LambdaNode *> lambdas = pending_body_resolution_lambdas;
+ pending_body_resolution_lambdas.clear();
+
+ for (GDScriptParser::LambdaNode *lambda : lambdas) {
+ current_lambda = lambda;
+ resolve_function_body(lambda->function, true);
+
+ int captures_amount = lambda->captures.size();
+ if (captures_amount > 0) {
+ // Create space for lambda parameters.
+ // At the beginning to not mess with optional parameters.
+ int param_count = lambda->function->parameters.size();
+ lambda->function->parameters.resize(param_count + captures_amount);
+ for (int i = param_count - 1; i >= 0; i--) {
+ lambda->function->parameters.write[i + captures_amount] = lambda->function->parameters[i];
+ lambda->function->parameters_indices[lambda->function->parameters[i]->identifier->name] = i + captures_amount;
+ }
+
+ // Add captures as extra parameters at the beginning.
+ for (int i = 0; i < lambda->captures.size(); i++) {
+ GDScriptParser::IdentifierNode *capture = lambda->captures[i];
+ GDScriptParser::ParameterNode *capture_param = parser->alloc_node<GDScriptParser::ParameterNode>();
+ capture_param->identifier = capture;
+ capture_param->usages = capture->usages;
+ capture_param->set_datatype(capture->get_datatype());
+
+ lambda->function->parameters.write[i] = capture_param;
+ lambda->function->parameters_indices[capture->name] = i;
+ }
+ }
}
+
+ current_lambda = previous_lambda;
}
bool GDScriptAnalyzer::class_exists(const StringName &p_class) const {
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 5bc2c89a87..ec155706df 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -43,7 +43,8 @@ class GDScriptAnalyzer {
HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
const GDScriptParser::EnumNode *current_enum = nullptr;
- List<GDScriptParser::LambdaNode *> lambda_stack;
+ GDScriptParser::LambdaNode *current_lambda = nullptr;
+ List<GDScriptParser::LambdaNode *> pending_body_resolution_lambdas;
bool static_context = false;
// Tests for detecting invalid overloading of script members
@@ -129,6 +130,7 @@ class GDScriptAnalyzer {
void mark_node_unsafe(const GDScriptParser::Node *p_node);
void downgrade_node_type_source(GDScriptParser::Node *p_node);
void mark_lambda_use_self();
+ void resolve_pending_lambda_bodies();
bool class_exists(const StringName &p_class) const;
Ref<GDScriptParserRef> get_parser_for(const String &p_path);
void reduce_identifier_from_base_set_class(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType p_identifier_datatype);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 1dde67d2d1..0f7166c101 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -2291,9 +2291,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_identifier(ExpressionNode
IdentifierNode *identifier = alloc_node<IdentifierNode>();
complete_extents(identifier);
identifier->name = previous.get_identifier();
-#ifdef DEBUG_ENABLED
identifier->suite = current_suite;
-#endif
if (current_suite != nullptr && current_suite->has_local(identifier->name)) {
const SuiteNode::Local &declaration = current_suite->get_local(identifier->name);
@@ -3151,6 +3149,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_preload(ExpressionNode *p_
GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign) {
LambdaNode *lambda = alloc_node<LambdaNode>();
lambda->parent_function = current_function;
+ lambda->parent_lambda = current_lambda;
+
FunctionNode *function = alloc_node<FunctionNode>();
function->source_lambda = lambda;
@@ -3178,6 +3178,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_p
FunctionNode *previous_function = current_function;
current_function = function;
+ LambdaNode *previous_lambda = current_lambda;
+ current_lambda = lambda;
+
SuiteNode *body = alloc_node<SuiteNode>();
body->parent_function = current_function;
body->parent_block = current_suite;
@@ -3215,6 +3218,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_p
}
current_function = previous_function;
+ current_lambda = previous_lambda;
in_lambda = previous_in_lambda;
lambda->function = function;
@@ -4283,7 +4287,7 @@ String GDScriptParser::SuiteNode::Local::get_name() const {
case SuiteNode::Local::FOR_VARIABLE:
return "for loop iterator";
case SuiteNode::Local::PATTERN_BIND:
- return "pattern_bind";
+ return "pattern bind";
case SuiteNode::Local::UNDEFINED:
return "<undefined>";
default:
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 652faaebc3..d1ab5f92cc 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -859,9 +859,7 @@ public:
struct IdentifierNode : public ExpressionNode {
StringName name;
-#ifdef DEBUG_ENABLED
SuiteNode *suite = nullptr; // The block in which the identifier is used.
-#endif
enum Source {
UNDEFINED_SOURCE,
@@ -908,6 +906,7 @@ public:
struct LambdaNode : public ExpressionNode {
FunctionNode *function = nullptr;
FunctionNode *parent_function = nullptr;
+ LambdaNode *parent_lambda = nullptr;
Vector<IdentifierNode *> captures;
HashMap<StringName, int> captures_indices;
bool use_self = false;
@@ -1321,6 +1320,7 @@ private:
ClassNode *current_class = nullptr;
FunctionNode *current_function = nullptr;
+ LambdaNode *current_lambda = nullptr;
SuiteNode *current_suite = nullptr;
CompletionContext completion_context;
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.gd b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.gd
new file mode 100644
index 0000000000..4b72fb9daa
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.gd
@@ -0,0 +1,5 @@
+var f = (func (_a): return 0).call(x)
+var x = f
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.out b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.out
new file mode 100644
index 0000000000..6bca25b330
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_call_arg.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Could not resolve member "f": Cyclic reference.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.gd b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.gd
new file mode 100644
index 0000000000..115e8be50a
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.gd
@@ -0,0 +1,5 @@
+var f = func (_a = x): return 0
+var x = f
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.out b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.out
new file mode 100644
index 0000000000..6bca25b330
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/lambda_cyclic_ref_param.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Could not resolve member "f": Cyclic reference.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.gd b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.gd
new file mode 100644
index 0000000000..7cdc14685f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.gd
@@ -0,0 +1,5 @@
+enum MyEnum {}
+
+func test():
+ var e: E
+ const E = MyEnum
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.out b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.out
new file mode 100644
index 0000000000..e1d5837f32
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_before_declared.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Local constant "E" is not resolved at this point.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.gd b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.gd
new file mode 100644
index 0000000000..68cf5efd8b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.gd
@@ -0,0 +1,5 @@
+enum MyEnum {}
+
+func test():
+ var E = MyEnum
+ var e: E
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.out b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.out
new file mode 100644
index 0000000000..b1f4e7a2c8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_const.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Local variable "E" cannot be used as a type.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.gd b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.gd
new file mode 100644
index 0000000000..ac446183cb
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.gd
@@ -0,0 +1,5 @@
+enum MyEnum {A}
+
+func test():
+ const E = MyEnum.A
+ var e: E
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.out b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.out
new file mode 100644
index 0000000000..c3c2c8ca2f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/local_const_as_type_use_not_type.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Local constant "E" is not a valid type.
diff --git a/modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.gd b/modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.gd
new file mode 100644
index 0000000000..e2f41a652c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.gd
@@ -0,0 +1,34 @@
+# GH-70592
+
+var f: Callable = func ():
+ x = 2
+ return 1
+
+var x: int = f.call()
+
+var g: Array[Callable] = [
+ func ():
+ y += 10
+ return 1,
+ func ():
+ y += 20
+ return 2,
+]
+
+var y: int = g[0].call() + g[1].call()
+
+func test():
+ print(x)
+ f.call()
+ print(x)
+
+ print(y)
+ g[0].call()
+ g[1].call()
+ print(y)
+
+ # This prevents memory leak in CI. TODO: Investigate it.
+ # Also you cannot run the `EditorScript` twice without the cleaning. Error:
+ # Condition "!p_keep_state && has_instances" is true. Returning: ERR_ALREADY_IN_USE
+ f = Callable()
+ g.clear()
diff --git a/modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.out b/modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.out
new file mode 100644
index 0000000000..6917fa7c2c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/lambda_cyclic_ref_body.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+1
+2
+3
+33
diff --git a/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.gd b/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.gd
new file mode 100644
index 0000000000..90c7f893b1
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.gd
@@ -0,0 +1,41 @@
+class InnerClass:
+ enum InnerEnum {A = 2}
+ const INNER_CONST = "INNER_CONST"
+
+enum Enum {A = 1}
+
+const Other = preload("./local_const_as_type.notest.gd")
+
+func test():
+ const IC = InnerClass
+ const IE = IC.InnerEnum
+ const E = Enum
+ # Doesn't work in CI, but works in the editor. Looks like an unrelated bug. TODO: Investigate it.
+ # Error: Invalid call. Nonexistent function 'new' in base 'GDScript'.
+ var a1: IC = null # IC.new()
+ var a2: IE = IE.A
+ var a3: IC.InnerEnum = IE.A
+ var a4: E = E.A
+ print(a1.INNER_CONST)
+ print(a2)
+ print(a3)
+ print(a4)
+
+ const O = Other
+ const OV: Variant = Other # Removes metatype.
+ const OIC = O.InnerClass
+ const OIE = OIC.InnerEnum
+ const OE = O.Enum
+ var b: O = O.new()
+ @warning_ignore("unsafe_method_access")
+ var bv: OV = OV.new()
+ var b1: OIC = OIC.new()
+ var b2: OIE = OIE.A
+ var b3: O.InnerClass.InnerEnum = OIE.A
+ var b4: OE = OE.A
+ print(b.CONST)
+ print(bv.CONST)
+ print(b1.INNER_CONST)
+ print(b2)
+ print(b3)
+ print(b4)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.notest.gd b/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.notest.gd
new file mode 100644
index 0000000000..f16cdc18d8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.notest.gd
@@ -0,0 +1,6 @@
+class InnerClass:
+ enum InnerEnum {A = 20}
+ const INNER_CONST = "OTHER_INNER_CONST"
+
+enum Enum {A = 10}
+const CONST = "OTHER_CONST"
diff --git a/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.out b/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.out
new file mode 100644
index 0000000000..b00024de2c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/local_const_as_type.out
@@ -0,0 +1,11 @@
+GDTEST_OK
+INNER_CONST
+2
+2
+1
+OTHER_CONST
+OTHER_CONST
+OTHER_INNER_CONST
+20
+20
+10
diff --git a/editor/icons/RegEx.svg b/modules/regex/icons/RegEx.svg
index 4df26f41c0..4df26f41c0 100644
--- a/editor/icons/RegEx.svg
+++ b/modules/regex/icons/RegEx.svg
diff --git a/editor/icons/RegExMatch.svg b/modules/regex/icons/RegExMatch.svg
index 889cf6cc8a..889cf6cc8a 100644
--- a/editor/icons/RegExMatch.svg
+++ b/modules/regex/icons/RegExMatch.svg
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 4b7fad5edf..fb3b199638 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -138,10 +138,6 @@ void Node2D::_update_transform() {
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), transform);
- if (!is_inside_tree()) {
- return;
- }
-
_notify_transform();
}
@@ -378,10 +374,6 @@ void Node2D::set_transform(const Transform2D &p_transform) {
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), transform);
- if (!is_inside_tree()) {
- return;
- }
-
_notify_transform();
}
diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp
index 7b535f6169..a76488e479 100644
--- a/scene/3d/occluder_instance_3d.cpp
+++ b/scene/3d/occluder_instance_3d.cpp
@@ -458,7 +458,7 @@ void OccluderInstance3D::set_occluder(const Ref<Occluder3D> &p_occluder) {
#ifdef TOOLS_ENABLED
// PolygonOccluder3D is edited via an editor plugin, this ensures the plugin is shown/hidden when necessary
if (Engine::get_singleton()->is_editor_hint()) {
- EditorNode::get_singleton()->call_deferred(SNAME("edit_current"));
+ callable_mp(EditorNode::get_singleton(), &EditorNode::edit_current).call_deferred();
}
#endif
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 0ca04faf9b..63692dd064 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1734,6 +1734,10 @@ void Control::_size_changed() {
if (pos_changed && !size_changed) {
_update_canvas_item_transform(); //move because it won't be updated
}
+ } else {
+ if (pos_changed) {
+ _notify_transform();
+ }
}
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 070c79c0ee..b2dea05f2a 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -3095,15 +3095,17 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub
// If a newline was erased, all lines AFTER the newline need to be decremented.
if (p_item->type == ITEM_NEWLINE) {
current_frame->lines.remove_at(p_line);
- for (int i = 0; i < current->subitems.size(); i++) {
- if (current->subitems[i]->line > p_subitem_line) {
- current->subitems[i]->line--;
+ if (p_line < (int)current_frame->lines.size() && current_frame->lines[p_line].from) {
+ for (List<Item *>::Element *E = current_frame->lines[p_line].from->E; E; E = E->next()) {
+ if (E->get()->line > p_subitem_line) {
+ E->get()->line--;
+ }
}
}
}
} else {
// First, remove all child items for the provided item.
- for (int i = 0; i < size; i++) {
+ while (p_item->subitems.size()) {
_remove_item(p_item->subitems.front()->get(), p_line, p_subitem_line);
}
// Then remove the provided item itself.
@@ -3199,19 +3201,23 @@ bool RichTextLabel::remove_paragraph(const int p_paragraph) {
}
// Remove all subitems with the same line as that provided.
- Vector<int> subitem_indices_to_remove;
- for (int i = 0; i < current->subitems.size(); i++) {
- if (current->subitems[i]->line == p_paragraph) {
- subitem_indices_to_remove.push_back(i);
+ Vector<List<Item *>::Element *> subitem_to_remove;
+ if (current_frame->lines[p_paragraph].from) {
+ for (List<Item *>::Element *E = current_frame->lines[p_paragraph].from->E; E; E = E->next()) {
+ if (E->get()->line == p_paragraph) {
+ subitem_to_remove.push_back(E);
+ } else {
+ break;
+ }
}
}
bool had_newline = false;
// Reverse for loop to remove items from the end first.
- for (int i = subitem_indices_to_remove.size() - 1; i >= 0; i--) {
- int subitem_idx = subitem_indices_to_remove[i];
- had_newline = had_newline || current->subitems[subitem_idx]->type == ITEM_NEWLINE;
- _remove_item(current->subitems[subitem_idx], current->subitems[subitem_idx]->line, p_paragraph);
+ for (int i = subitem_to_remove.size() - 1; i >= 0; i--) {
+ List<Item *>::Element *subitem = subitem_to_remove[i];
+ had_newline = had_newline || subitem->get()->type == ITEM_NEWLINE;
+ _remove_item(subitem->get(), subitem->get()->line, p_paragraph);
}
if (!had_newline) {
@@ -5304,6 +5310,8 @@ void RichTextLabel::selection_copy() {
}
void RichTextLabel::select_all() {
+ _validate_line_caches();
+
if (!selection.enabled) {
return;
}
@@ -5316,13 +5324,12 @@ void RichTextLabel::select_all() {
if (it->type != ITEM_FRAME) {
if (!from_item) {
from_item = it;
- } else {
- to_item = it;
}
+ to_item = it;
}
it = _get_next_item(it, true);
}
- if (!from_item || !to_item) {
+ if (!from_item) {
return;
}
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 2947d73552..855cad51e9 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -320,7 +320,6 @@ void CanvasItem::_notification(int p_what) {
}
}
- _set_global_invalid(true);
_enter_canvas();
RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, is_visible_in_tree()); // The visibility of the parent may change.
@@ -367,7 +366,11 @@ void CanvasItem::_notification(int p_what) {
case NOTIFICATION_WORLD_2D_CHANGED: {
_exit_canvas();
_enter_canvas();
- }
+ } break;
+ case NOTIFICATION_PARENTED: {
+ // The node is not inside the tree during this notification.
+ _notify_transform();
+ } break;
}
}
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 7f6bbb17c3..51591e1ac6 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -152,11 +152,8 @@ private:
protected:
_FORCE_INLINE_ void _notify_transform() {
- if (!is_inside_tree()) {
- return;
- }
_notify_transform(this);
- if (!block_transform_notify && notify_local_transform) {
+ if (is_inside_tree() && !block_transform_notify && notify_local_transform) {
notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
}
}
diff --git a/scene/resources/atlas_texture.cpp b/scene/resources/atlas_texture.cpp
index 24bf25f2db..6aed68849b 100644
--- a/scene/resources/atlas_texture.cpp
+++ b/scene/resources/atlas_texture.cpp
@@ -245,11 +245,16 @@ bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
}
Ref<Image> AtlasTexture::get_image() const {
- if (!atlas.is_valid() || !atlas->get_image().is_valid()) {
+ if (atlas.is_null() || region.size.x <= 0 || region.size.y <= 0) {
return Ref<Image>();
}
- return atlas->get_image()->get_region(region);
+ Ref<Image> atlas_image = atlas->get_image();
+ if (atlas_image.is_null()) {
+ return Ref<Image>();
+ }
+
+ return atlas_image->get_region(region);
}
AtlasTexture::AtlasTexture() {}
diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp
index 72d38ec8ce..dbb286c6e7 100644
--- a/scene/resources/particle_process_material.cpp
+++ b/scene/resources/particle_process_material.cpp
@@ -762,7 +762,7 @@ void ParticleProcessMaterial::_update_shader() {
code += " float base_angle = (tex_angle) * mix(initial_angle_min, initial_angle_max, angle_rand);\n";
code += " base_angle += CUSTOM.y * LIFETIME * (tex_angular_velocity) * mix(angular_velocity_min,angular_velocity_max, rand_from_seed(alt_seed));\n";
code += " CUSTOM.x = base_angle * degree_to_rad;\n"; // angle
- code += " CUSTOM.z = (tex_anim_offset) * mix(anim_offset_min, anim_offset_max, rand_from_seed(alt_seed)) + tv * tex_anim_speed * mix(anim_speed_min, anim_speed_max, rand_from_seed(alt_seed));\n"; // angle
+ code += " CUSTOM.z = (tex_anim_offset) * mix(anim_offset_min, anim_offset_max, anim_offset_rand) + tv * tex_anim_speed * mix(anim_speed_min, anim_speed_max, rand_from_seed(alt_seed));\n"; // angle
// apply color
// apply hue rotation
diff --git a/tests/scene/test_control.h b/tests/scene/test_control.h
new file mode 100644
index 0000000000..3d7e389e0a
--- /dev/null
+++ b/tests/scene/test_control.h
@@ -0,0 +1,66 @@
+/**************************************************************************/
+/* test_control.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_CONTROL_H
+#define TEST_CONTROL_H
+
+#include "scene/gui/control.h"
+
+#include "tests/test_macros.h"
+
+namespace TestControl {
+
+TEST_CASE("[SceneTree][Control]") {
+ SUBCASE("[Control][Global Transform] Global Transform should be accessible while not in SceneTree.") { // GH-79453
+ Control *test_node = memnew(Control);
+ Control *test_child = memnew(Control);
+ test_node->add_child(test_child);
+
+ test_node->set_global_position(Point2(1, 1));
+ CHECK_EQ(test_node->get_global_position(), Point2(1, 1));
+ CHECK_EQ(test_child->get_global_position(), Point2(1, 1));
+ test_node->set_global_position(Point2(2, 2));
+ CHECK_EQ(test_node->get_global_position(), Point2(2, 2));
+ test_node->set_scale(Vector2(4, 4));
+ CHECK_EQ(test_node->get_global_transform(), Transform2D(0, Size2(4, 4), 0, Vector2(2, 2)));
+ test_node->set_scale(Vector2(1, 1));
+ test_node->set_rotation_degrees(90);
+ CHECK_EQ(test_node->get_global_transform(), Transform2D(Math_PI / 2, Vector2(2, 2)));
+ test_node->set_pivot_offset(Vector2(1, 0));
+ CHECK_EQ(test_node->get_global_transform(), Transform2D(Math_PI / 2, Vector2(3, 1)));
+
+ memdelete(test_child);
+ memdelete(test_node);
+ }
+}
+
+} // namespace TestControl
+
+#endif // TEST_CONTROL_H
diff --git a/tests/scene/test_node_2d.h b/tests/scene/test_node_2d.h
new file mode 100644
index 0000000000..7e93c77e22
--- /dev/null
+++ b/tests/scene/test_node_2d.h
@@ -0,0 +1,63 @@
+/**************************************************************************/
+/* test_node_2d.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_NODE_2D_H
+#define TEST_NODE_2D_H
+
+#include "scene/2d/node_2d.h"
+
+#include "tests/test_macros.h"
+
+namespace TestNode2D {
+
+TEST_CASE("[SceneTree][Node2D]") {
+ SUBCASE("[Node2D][Global Transform] Global Transform should be accessible while not in SceneTree.") { // GH-79453
+ Node2D *test_node = memnew(Node2D);
+ test_node->set_name("node");
+ Node2D *test_child = memnew(Node2D);
+ test_child->set_name("child");
+ test_node->add_child(test_child);
+
+ test_node->set_global_position(Point2(1, 1));
+ CHECK_EQ(test_node->get_global_position(), Point2(1, 1));
+ CHECK_EQ(test_child->get_global_position(), Point2(1, 1));
+ test_node->set_global_position(Point2(2, 2));
+ CHECK_EQ(test_node->get_global_position(), Point2(2, 2));
+ test_node->set_global_transform(Transform2D(0, Point2(3, 3)));
+ CHECK_EQ(test_node->get_global_position(), Point2(3, 3));
+
+ memdelete(test_child);
+ memdelete(test_node);
+ }
+}
+
+} // namespace TestNode2D
+
+#endif // TEST_NODE_2D_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index f42fa517fe..6cc7aad48e 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -95,6 +95,7 @@
#include "tests/scene/test_bit_map.h"
#include "tests/scene/test_code_edit.h"
#include "tests/scene/test_color_picker.h"
+#include "tests/scene/test_control.h"
#include "tests/scene/test_curve.h"
#include "tests/scene/test_curve_2d.h"
#include "tests/scene/test_curve_3d.h"
@@ -106,6 +107,7 @@
#include "tests/scene/test_navigation_region_2d.h"
#include "tests/scene/test_navigation_region_3d.h"
#include "tests/scene/test_node.h"
+#include "tests/scene/test_node_2d.h"
#include "tests/scene/test_packed_scene.h"
#include "tests/scene/test_path_2d.h"
#include "tests/scene/test_path_3d.h"