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-rw-r--r--core/config/project_settings.cpp4
-rw-r--r--core/extension/extension_api_dump.cpp24
-rw-r--r--core/io/json.cpp11
-rw-r--r--core/io/marshalls.cpp4
-rw-r--r--core/io/resource_format_binary.cpp8
-rw-r--r--core/io/resource_loader.cpp5
-rw-r--r--core/object/object.cpp16
-rw-r--r--core/object/script_language.cpp12
-rw-r--r--core/object/script_language_extension.h36
-rw-r--r--core/variant/array.cpp16
-rw-r--r--core/variant/array.h64
-rw-r--r--core/variant/variant.h52
-rw-r--r--core/variant/variant_call.cpp4
-rw-r--r--core/variant/variant_parser.cpp103
-rw-r--r--core/variant/variant_parser.h1
-rw-r--r--doc/classes/Area3D.xml3
-rw-r--r--doc/classes/CameraServer.xml2
-rw-r--r--doc/classes/CharacterBody2D.xml6
-rw-r--r--doc/classes/CharacterBody3D.xml3
-rw-r--r--doc/classes/MeshInstance3D.xml6
-rw-r--r--doc/classes/Node.xml3
-rw-r--r--doc/classes/PhysicsServer3D.xml2
-rw-r--r--doc/classes/SkinReference.xml9
-rw-r--r--doc/classes/SoftBody3D.xml1
-rw-r--r--doc/classes/Vector2.xml8
-rw-r--r--doc/classes/Vector3.xml8
-rw-r--r--drivers/gles3/storage/light_storage.h23
-rw-r--r--editor/debugger/editor_file_server.cpp2
-rw-r--r--editor/editor_build_profile.cpp8
-rw-r--r--editor/editor_data.cpp3
-rw-r--r--editor/editor_help.cpp4
-rw-r--r--editor/editor_layouts_dialog.cpp8
-rw-r--r--editor/editor_node.cpp17
-rw-r--r--editor/export/editor_export_platform.cpp71
-rw-r--r--editor/export/editor_export_platform.h5
-rw-r--r--editor/export/editor_export_platform_pc.cpp2
-rw-r--r--editor/filesystem_dock.cpp14
-rw-r--r--editor/filesystem_dock.h1
-rw-r--r--editor/gui/scene_tree_editor.h1
-rw-r--r--editor/scene_tree_dock.cpp58
-rw-r--r--editor/scene_tree_dock.h8
-rw-r--r--misc/extension_api_validation/4.2-stable.expected7
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp34
-rw-r--r--modules/gdscript/gdscript_parser.cpp22
-rw-r--r--modules/gdscript/gdscript_warning.cpp2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/enum_typecheck_inner_class.gd3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.gd6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.gd7
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/warning_ignore_warnings.gd2
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd11
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out15
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/reset_unassigned_variables_in_loops.gd2
-rw-r--r--modules/openxr/openxr_api.cpp11
-rw-r--r--platform/android/export/export_plugin.cpp10
-rw-r--r--platform/ios/export/export_plugin.cpp2
-rw-r--r--platform/macos/export/export_plugin.cpp2
-rw-r--r--platform/web/export/export_plugin.cpp2
-rw-r--r--scene/3d/mesh_instance_3d.cpp5
-rw-r--r--scene/3d/mesh_instance_3d.h2
-rw-r--r--scene/gui/rich_text_label.cpp12
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/main/node.cpp51
-rw-r--r--scene/main/node.h7
-rw-r--r--scene/resources/resource_format_text.cpp17
-rw-r--r--servers/rendering/dummy/storage/light_storage.h1
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.h23
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp3
-rw-r--r--servers/rendering/renderer_scene_cull.cpp14
-rw-r--r--servers/rendering/shader_language.cpp6
-rw-r--r--servers/rendering/storage/light_storage.h1
-rw-r--r--tests/core/io/test_ip.h (renamed from scene/main/node.compat.inc)26
-rw-r--r--tests/core/templates/test_oa_hash_map.h227
-rw-r--r--tests/core/variant/test_array.h48
-rw-r--r--tests/scene/test_camera_2d.h318
-rw-r--r--tests/test_main.cpp3
77 files changed, 1265 insertions, 279 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 352486bd09..75eea2ef50 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1330,8 +1330,8 @@ void ProjectSettings::load_scene_groups_cache() {
for (const String &E : scene_paths) {
Array scene_groups = cf->get_value(E, "groups", Array());
HashSet<StringName> cache;
- for (int i = 0; i < scene_groups.size(); ++i) {
- cache.insert(scene_groups[i]);
+ for (const Variant &scene_group : scene_groups) {
+ cache.insert(scene_group);
}
add_scene_groups_cache(E, cache);
}
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index 543dabfb16..69be2d2a8f 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -1313,9 +1313,7 @@ static bool compare_value(const String &p_path, const String &p_field, const Var
} else if (p_old_value.get_type() == Variant::DICTIONARY && p_new_value.get_type() == Variant::DICTIONARY) {
Dictionary old_dict = p_old_value;
Dictionary new_dict = p_new_value;
- Array old_keys = old_dict.keys();
- for (int i = 0; i < old_keys.size(); i++) {
- Variant key = old_keys[i];
+ for (const Variant &key : old_dict.keys()) {
if (!new_dict.has(key)) {
failed = true;
print_error(vformat("Validate extension JSON: Error: Field '%s': %s was removed.", p_path, key));
@@ -1328,9 +1326,7 @@ static bool compare_value(const String &p_path, const String &p_field, const Var
failed = true;
}
}
- Array new_keys = old_dict.keys();
- for (int i = 0; i < new_keys.size(); i++) {
- Variant key = new_keys[i];
+ for (const Variant &key : old_dict.keys()) {
if (!old_dict.has(key)) {
failed = true;
print_error(vformat("Validate extension JSON: Error: Field '%s': %s was added with value %s.", p_path, key, new_dict[key]));
@@ -1356,8 +1352,8 @@ static bool compare_dict_array(const Dictionary &p_old_api, const Dictionary &p_
Array new_api = p_new_api[p_base_array];
HashMap<String, Dictionary> new_api_assoc;
- for (int i = 0; i < new_api.size(); i++) {
- Dictionary elem = new_api[i];
+ for (const Variant &var : new_api) {
+ Dictionary elem = var;
ERR_FAIL_COND_V_MSG(!elem.has(p_name_field), false, vformat("Validate extension JSON: Element of base_array '%s' is missing field '%s'. This is a bug.", base_array, p_name_field));
String name = elem[p_name_field];
if (p_compare_operators && elem.has("right_type")) {
@@ -1367,8 +1363,8 @@ static bool compare_dict_array(const Dictionary &p_old_api, const Dictionary &p_
}
Array old_api = p_old_api[p_base_array];
- for (int i = 0; i < old_api.size(); i++) {
- Dictionary old_elem = old_api[i];
+ for (const Variant &var : old_api) {
+ Dictionary old_elem = var;
if (!old_elem.has(p_name_field)) {
failed = true;
print_error(vformat("Validate extension JSON: JSON file: element of base array '%s' is missing the field: '%s'.", base_array, p_name_field));
@@ -1508,16 +1504,16 @@ static bool compare_sub_dict_array(HashSet<String> &r_removed_classes_registered
Array new_api = p_new_api[p_outer];
HashMap<String, Dictionary> new_api_assoc;
- for (int i = 0; i < new_api.size(); i++) {
- Dictionary elem = new_api[i];
+ for (const Variant &var : new_api) {
+ Dictionary elem = var;
ERR_FAIL_COND_V_MSG(!elem.has(p_outer_name), false, vformat("Validate extension JSON: Element of base_array '%s' is missing field '%s'. This is a bug.", p_outer, p_outer_name));
new_api_assoc.insert(elem[p_outer_name], elem);
}
Array old_api = p_old_api[p_outer];
- for (int i = 0; i < old_api.size(); i++) {
- Dictionary old_elem = old_api[i];
+ for (const Variant &var : old_api) {
+ Dictionary old_elem = var;
if (!old_elem.has(p_outer_name)) {
failed = true;
print_error(vformat("Validate extension JSON: JSON file: element of base array '%s' is missing the field: '%s'.", p_outer, p_outer_name));
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 496400a5ea..5a1fe45f70 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -86,7 +86,7 @@ String JSON::_stringify(const Variant &p_var, const String &p_indent, int p_cur_
case Variant::PACKED_STRING_ARRAY:
case Variant::ARRAY: {
Array a = p_var;
- if (a.size() == 0) {
+ if (a.is_empty()) {
return "[]";
}
String s = "[";
@@ -95,12 +95,15 @@ String JSON::_stringify(const Variant &p_var, const String &p_indent, int p_cur_
ERR_FAIL_COND_V_MSG(p_markers.has(a.id()), "\"[...]\"", "Converting circular structure to JSON.");
p_markers.insert(a.id());
- for (int i = 0; i < a.size(); i++) {
- if (i > 0) {
+ bool first = true;
+ for (const Variant &var : a) {
+ if (first) {
+ first = false;
+ } else {
s += ",";
s += end_statement;
}
- s += _make_indent(p_indent, p_cur_indent + 1) + _stringify(a[i], p_indent, p_cur_indent + 1, p_sort_keys, p_markers);
+ s += _make_indent(p_indent, p_cur_indent + 1) + _stringify(var, p_indent, p_cur_indent + 1, p_sort_keys, p_markers);
}
s += end_statement + _make_indent(p_indent, p_cur_indent) + "]";
p_markers.erase(a.id());
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index f0bbf00a1d..4487b8e472 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -1729,9 +1729,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
}
r_len += 4;
- for (int i = 0; i < array.size(); i++) {
+ for (const Variant &var : array) {
int len;
- Error err = encode_variant(array.get(i), buf, len, p_full_objects, p_depth + 1);
+ Error err = encode_variant(var, buf, len, p_full_objects, p_depth + 1);
ERR_FAIL_COND_V(err, err);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
if (buf) {
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 5c8f4746b3..d0a8200546 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -1844,8 +1844,8 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
f->store_32(VARIANT_ARRAY);
Array a = p_property;
f->store_32(uint32_t(a.size()));
- for (int i = 0; i < a.size(); i++) {
- write_variant(f, a[i], resource_map, external_resources, string_map);
+ for (const Variant &var : a) {
+ write_variant(f, var, resource_map, external_resources, string_map);
}
} break;
@@ -2017,9 +2017,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
case Variant::ARRAY: {
Array varray = p_variant;
_find_resources(varray.get_typed_script());
- int len = varray.size();
- for (int i = 0; i < len; i++) {
- const Variant &v = varray.get(i);
+ for (const Variant &v : varray) {
_find_resources(v);
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 191abee315..eea6357084 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -1035,8 +1035,9 @@ void ResourceLoader::load_translation_remaps() {
Array langs = remaps[E];
Vector<String> lang_remaps;
lang_remaps.resize(langs.size());
- for (int i = 0; i < langs.size(); i++) {
- lang_remaps.write[i] = langs[i];
+ String *lang_remaps_ptrw = lang_remaps.ptrw();
+ for (const Variant &lang : langs) {
+ *lang_remaps_ptrw++ = lang;
}
translation_remaps[String(E)] = lang_remaps;
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 8b6fd587e0..06f6e8e9e6 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -142,16 +142,16 @@ MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) {
args = p_dict["args"];
}
- for (int i = 0; i < args.size(); i++) {
- Dictionary d = args[i];
+ for (const Variant &arg : args) {
+ Dictionary d = arg;
mi.arguments.push_back(PropertyInfo::from_dict(d));
}
Array defargs;
if (p_dict.has("default_args")) {
defargs = p_dict["default_args"];
}
- for (int i = 0; i < defargs.size(); i++) {
- mi.default_arguments.push_back(defargs[i]);
+ for (const Variant &defarg : defargs) {
+ mi.default_arguments.push_back(defarg);
}
if (p_dict.has("return")) {
@@ -1233,8 +1233,8 @@ void Object::_add_user_signal(const String &p_name, const Array &p_args) {
MethodInfo mi;
mi.name = p_name;
- for (int i = 0; i < p_args.size(); i++) {
- Dictionary d = p_args[i];
+ for (const Variant &arg : p_args) {
+ Dictionary d = arg;
PropertyInfo param;
if (d.has("name")) {
@@ -1585,8 +1585,8 @@ void Object::_clear_internal_resource_paths(const Variant &p_var) {
} break;
case Variant::ARRAY: {
Array a = p_var;
- for (int i = 0; i < a.size(); i++) {
- _clear_internal_resource_paths(a[i]);
+ for (const Variant &var : a) {
+ _clear_internal_resource_paths(var);
}
} break;
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index 73da0ba2af..660e13e819 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -251,8 +251,8 @@ void ScriptServer::init_languages() {
if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
Array script_classes = GLOBAL_GET("_global_script_classes");
- for (int i = 0; i < script_classes.size(); i++) {
- Dictionary c = script_classes[i];
+ for (const Variant &script_class : script_classes) {
+ Dictionary c = script_class;
if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
continue;
}
@@ -263,8 +263,8 @@ void ScriptServer::init_languages() {
#endif
Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
- for (int i = 0; i < script_classes.size(); i++) {
- Dictionary c = script_classes[i];
+ for (const Variant &script_class : script_classes) {
+ Dictionary c = script_class;
if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
continue;
}
@@ -463,8 +463,8 @@ void ScriptServer::save_global_classes() {
Dictionary class_icons;
Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
- for (int i = 0; i < script_classes.size(); i++) {
- Dictionary d = script_classes[i];
+ for (const Variant &script_class : script_classes) {
+ Dictionary d = script_class;
if (!d.has("name") || !d.has("icon")) {
continue;
}
diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h
index 1db322526d..cc6b729ae8 100644
--- a/core/object/script_language_extension.h
+++ b/core/object/script_language_extension.h
@@ -319,8 +319,8 @@ public:
}
if (r_errors != nullptr && ret.has("errors")) {
Array errors = ret["errors"];
- for (int i = 0; i < errors.size(); i++) {
- Dictionary err = errors[i];
+ for (const Variant &error : errors) {
+ Dictionary err = error;
ERR_CONTINUE(!err.has("line"));
ERR_CONTINUE(!err.has("column"));
ERR_CONTINUE(!err.has("message"));
@@ -339,8 +339,8 @@ public:
if (r_warnings != nullptr && ret.has("warnings")) {
ERR_FAIL_COND_V(!ret.has("warnings"), false);
Array warnings = ret["warnings"];
- for (int i = 0; i < warnings.size(); i++) {
- Dictionary warn = warnings[i];
+ for (const Variant &warning : warnings) {
+ Dictionary warn = warning;
ERR_CONTINUE(!warn.has("start_line"));
ERR_CONTINUE(!warn.has("end_line"));
ERR_CONTINUE(!warn.has("leftmost_column"));
@@ -402,8 +402,8 @@ public:
if (r_options != nullptr && ret.has("options")) {
Array options = ret["options"];
- for (int i = 0; i < options.size(); i++) {
- Dictionary op = options[i];
+ for (const Variant &var : options) {
+ Dictionary op = var;
CodeCompletionOption option;
ERR_CONTINUE(!op.has("kind"));
option.kind = CodeCompletionKind(int(op["kind"]));
@@ -502,8 +502,8 @@ public:
}
if (p_values != nullptr && ret.has("values")) {
Array values = ret["values"];
- for (int i = 0; i < values.size(); i++) {
- p_values->push_back(values[i]);
+ for (const Variant &value : values) {
+ p_values->push_back(value);
}
}
}
@@ -522,8 +522,8 @@ public:
}
if (p_values != nullptr && ret.has("values")) {
Array values = ret["values"];
- for (int i = 0; i < values.size(); i++) {
- p_values->push_back(values[i]);
+ for (const Variant &value : values) {
+ p_values->push_back(value);
}
}
}
@@ -549,8 +549,8 @@ public:
}
if (p_values != nullptr && ret.has("values")) {
Array values = ret["values"];
- for (int i = 0; i < values.size(); i++) {
- p_values->push_back(values[i]);
+ for (const Variant &value : values) {
+ p_values->push_back(value);
}
}
}
@@ -562,9 +562,9 @@ public:
TypedArray<Dictionary> ret;
GDVIRTUAL_REQUIRED_CALL(_debug_get_current_stack_info, ret);
Vector<StackInfo> sret;
- for (int i = 0; i < ret.size(); i++) {
+ for (const Variant &var : ret) {
StackInfo si;
- Dictionary d = ret[i];
+ Dictionary d = var;
ERR_CONTINUE(!d.has("file"));
ERR_CONTINUE(!d.has("func"));
ERR_CONTINUE(!d.has("line"));
@@ -595,8 +595,8 @@ public:
virtual void get_public_functions(List<MethodInfo> *p_functions) const override {
TypedArray<Dictionary> ret;
GDVIRTUAL_REQUIRED_CALL(_get_public_functions, ret);
- for (int i = 0; i < ret.size(); i++) {
- MethodInfo mi = MethodInfo::from_dict(ret[i]);
+ for (const Variant &var : ret) {
+ MethodInfo mi = MethodInfo::from_dict(var);
p_functions->push_back(mi);
}
}
@@ -615,8 +615,8 @@ public:
virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override {
TypedArray<Dictionary> ret;
GDVIRTUAL_REQUIRED_CALL(_get_public_annotations, ret);
- for (int i = 0; i < ret.size(); i++) {
- MethodInfo mi = MethodInfo::from_dict(ret[i]);
+ for (const Variant &var : ret) {
+ MethodInfo mi = MethodInfo::from_dict(var);
p_annotations->push_back(mi);
}
}
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index 5d6fbb8bed..3685515db5 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -81,6 +81,22 @@ void Array::_unref() const {
_p = nullptr;
}
+Array::Iterator Array::begin() {
+ return Iterator(_p->array.ptrw(), _p->read_only);
+}
+
+Array::Iterator Array::end() {
+ return Iterator(_p->array.ptrw() + _p->array.size(), _p->read_only);
+}
+
+Array::ConstIterator Array::begin() const {
+ return ConstIterator(_p->array.ptr(), _p->read_only);
+}
+
+Array::ConstIterator Array::end() const {
+ return ConstIterator(_p->array.ptr() + _p->array.size(), _p->read_only);
+}
+
Variant &Array::operator[](int p_idx) {
if (unlikely(_p->read_only)) {
*_p->read_only = _p->array[p_idx];
diff --git a/core/variant/array.h b/core/variant/array.h
index 8b1f8c0678..d45a6887e2 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -46,6 +46,70 @@ class Array {
void _unref() const;
public:
+ struct ConstIterator {
+ _FORCE_INLINE_ const Variant &operator*() const;
+ _FORCE_INLINE_ const Variant *operator->() const;
+
+ _FORCE_INLINE_ ConstIterator &operator++();
+ _FORCE_INLINE_ ConstIterator &operator--();
+
+ _FORCE_INLINE_ bool operator==(const ConstIterator &p_other) const { return element_ptr == p_other.element_ptr; }
+ _FORCE_INLINE_ bool operator!=(const ConstIterator &p_other) const { return element_ptr == p_other.element_ptr; }
+
+ _FORCE_INLINE_ ConstIterator(const Variant *p_element_ptr, Variant *p_read_only = nullptr) :
+ element_ptr(p_element_ptr), read_only(p_read_only) {}
+ _FORCE_INLINE_ ConstIterator() {}
+ _FORCE_INLINE_ ConstIterator(const ConstIterator &p_other) :
+ element_ptr(p_other.element_ptr), read_only(p_other.read_only) {}
+
+ _FORCE_INLINE_ ConstIterator &operator=(const ConstIterator &p_other) {
+ element_ptr = p_other.element_ptr;
+ read_only = p_other.read_only;
+ return *this;
+ }
+
+ private:
+ const Variant *element_ptr = nullptr;
+ Variant *read_only = nullptr;
+ };
+
+ struct Iterator {
+ _FORCE_INLINE_ Variant &operator*() const;
+ _FORCE_INLINE_ Variant *operator->() const;
+
+ _FORCE_INLINE_ Iterator &operator++();
+ _FORCE_INLINE_ Iterator &operator--();
+
+ _FORCE_INLINE_ bool operator==(const Iterator &p_other) const { return element_ptr == p_other.element_ptr; }
+ _FORCE_INLINE_ bool operator!=(const Iterator &p_other) const { return element_ptr != p_other.element_ptr; }
+
+ _FORCE_INLINE_ Iterator(Variant *p_element_ptr, Variant *p_read_only = nullptr) :
+ element_ptr(p_element_ptr), read_only(p_read_only) {}
+ _FORCE_INLINE_ Iterator() {}
+ _FORCE_INLINE_ Iterator(const Iterator &p_other) :
+ element_ptr(p_other.element_ptr), read_only(p_other.read_only) {}
+
+ _FORCE_INLINE_ Iterator &operator=(const Iterator &p_other) {
+ element_ptr = p_other.element_ptr;
+ read_only = p_other.read_only;
+ return *this;
+ }
+
+ operator ConstIterator() const {
+ return ConstIterator(element_ptr, read_only);
+ }
+
+ private:
+ Variant *element_ptr = nullptr;
+ Variant *read_only = nullptr;
+ };
+
+ Iterator begin();
+ Iterator end();
+
+ ConstIterator begin() const;
+ ConstIterator end() const;
+
void _ref(const Array &p_from) const;
Variant &operator[](int p_idx);
diff --git a/core/variant/variant.h b/core/variant/variant.h
index fc4030ac5a..10f8dc3c7f 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -865,4 +865,56 @@ Callable Callable::bind(VarArgs... p_args) const {
return bindp(sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
+Variant &Array::Iterator::operator*() const {
+ if (unlikely(read_only)) {
+ *read_only = *element_ptr;
+ return *read_only;
+ }
+ return *element_ptr;
+}
+
+Variant *Array::Iterator::operator->() const {
+ if (unlikely(read_only)) {
+ *read_only = *element_ptr;
+ return read_only;
+ }
+ return element_ptr;
+}
+
+Array::Iterator &Array::Iterator::operator++() {
+ element_ptr++;
+ return *this;
+}
+
+Array::Iterator &Array::Iterator::operator--() {
+ element_ptr--;
+ return *this;
+}
+
+const Variant &Array::ConstIterator::operator*() const {
+ if (unlikely(read_only)) {
+ *read_only = *element_ptr;
+ return *read_only;
+ }
+ return *element_ptr;
+}
+
+const Variant *Array::ConstIterator::operator->() const {
+ if (unlikely(read_only)) {
+ *read_only = *element_ptr;
+ return read_only;
+ }
+ return element_ptr;
+}
+
+Array::ConstIterator &Array::ConstIterator::operator++() {
+ element_ptr++;
+ return *this;
+}
+
+Array::ConstIterator &Array::ConstIterator::operator--() {
+ element_ptr--;
+ return *this;
+}
+
#endif // VARIANT_H
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index ba7c44e405..d0d940c47d 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1799,7 +1799,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, dot, sarray("with"), varray());
bind_method(Vector2, slide, sarray("n"), varray());
bind_method(Vector2, bounce, sarray("n"), varray());
- bind_method(Vector2, reflect, sarray("n"), varray());
+ bind_method(Vector2, reflect, sarray("line"), varray());
bind_method(Vector2, cross, sarray("with"), varray());
bind_method(Vector2, abs, sarray(), varray());
bind_method(Vector2, sign, sarray(), varray());
@@ -1896,7 +1896,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3, project, sarray("b"), varray());
bind_method(Vector3, slide, sarray("n"), varray());
bind_method(Vector3, bounce, sarray("n"), varray());
- bind_method(Vector3, reflect, sarray("n"), varray());
+ bind_method(Vector3, reflect, sarray("direction"), varray());
bind_method(Vector3, sign, sarray(), varray());
bind_method(Vector3, octahedron_encode, sarray(), varray());
bind_static_method(Vector3, octahedron_decode, sarray("uv"), varray());
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index fa91758fff..dcb94b16b1 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -30,6 +30,7 @@
#include "variant_parser.h"
+#include "core/crypto/crypto_core.h"
#include "core/input/input_event.h"
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
@@ -595,6 +596,82 @@ Error VariantParser::_parse_construct(Stream *p_stream, Vector<T> &r_construct,
return OK;
}
+Error VariantParser::_parse_byte_array(Stream *p_stream, Vector<uint8_t> &r_construct, int &line, String &r_err_str) {
+ Token token;
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_PARENTHESIS_OPEN) {
+ r_err_str = "Expected '(' in constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type == TK_STRING) {
+ // Base64 encoded array.
+ String base64_encoded_string = token.value;
+ int strlen = base64_encoded_string.length();
+ CharString cstr = base64_encoded_string.ascii();
+
+ size_t arr_len = 0;
+ r_construct.resize(strlen / 4 * 3 + 1);
+ uint8_t *w = r_construct.ptrw();
+ Error err = CryptoCore::b64_decode(&w[0], r_construct.size(), &arr_len, (unsigned char *)cstr.get_data(), strlen);
+ if (err) {
+ r_err_str = "Invalid base64-encoded string";
+ return ERR_PARSE_ERROR;
+ }
+ r_construct.resize(arr_len);
+
+ get_token(p_stream, token, line, r_err_str);
+ if (token.type != TK_PARENTHESIS_CLOSE) {
+ r_err_str = "Expected ')' in constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ } else if (token.type == TK_NUMBER || token.type == TK_IDENTIFIER) {
+ // Individual elements.
+ while (true) {
+ if (token.type != TK_NUMBER) {
+ bool valid = false;
+ if (token.type == TK_IDENTIFIER) {
+ double real = stor_fix(token.value);
+ if (real != -1) {
+ token.type = TK_NUMBER;
+ token.value = real;
+ valid = true;
+ }
+ }
+ if (!valid) {
+ r_err_str = "Expected number in constructor";
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ r_construct.push_back(token.value);
+
+ get_token(p_stream, token, line, r_err_str);
+
+ if (token.type == TK_COMMA) {
+ //do none
+ } else if (token.type == TK_PARENTHESIS_CLOSE) {
+ break;
+ } else {
+ r_err_str = "Expected ',' or ')' in constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ get_token(p_stream, token, line, r_err_str);
+ }
+ } else if (token.type == TK_PARENTHESIS_CLOSE) {
+ // Empty array.
+ return OK;
+ } else {
+ r_err_str = "Expected base64 string, or list of numbers in constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ return OK;
+}
+
Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser) {
if (token.type == TK_CURLY_BRACKET_OPEN) {
Dictionary d;
@@ -1148,7 +1225,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = array;
} else if (id == "PackedByteArray" || id == "PoolByteArray" || id == "ByteArray") {
Vector<uint8_t> args;
- Error err = _parse_construct<uint8_t>(p_stream, args, line, r_err_str);
+ Error err = _parse_byte_array(p_stream, args, line, r_err_str);
if (err) {
return err;
}
@@ -2012,12 +2089,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_recursion_count++;
p_store_string_func(p_store_string_ud, "[");
- int len = array.size();
- for (int i = 0; i < len; i++) {
- if (i > 0) {
+ bool first = true;
+ for (const Variant &var : array) {
+ if (first) {
+ first = false;
+ } else {
p_store_string_func(p_store_string_ud, ", ");
}
- write(array[i], p_store_string_func, p_store_string_ud, p_encode_res_func, p_encode_res_ud, p_recursion_count);
+ write(var, p_store_string_func, p_store_string_ud, p_encode_res_func, p_encode_res_ud, p_recursion_count);
}
p_store_string_func(p_store_string_ud, "]");
@@ -2031,17 +2110,11 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
case Variant::PACKED_BYTE_ARRAY: {
p_store_string_func(p_store_string_ud, "PackedByteArray(");
Vector<uint8_t> data = p_variant;
- int len = data.size();
- const uint8_t *ptr = data.ptr();
-
- for (int i = 0; i < len; i++) {
- if (i > 0) {
- p_store_string_func(p_store_string_ud, ", ");
- }
-
- p_store_string_func(p_store_string_ud, itos(ptr[i]));
+ if (data.size() > 0) {
+ p_store_string_func(p_store_string_ud, "\"");
+ p_store_string_func(p_store_string_ud, CryptoCore::b64_encode_str(data.ptr(), data.size()));
+ p_store_string_func(p_store_string_ud, "\"");
}
-
p_store_string_func(p_store_string_ud, ")");
} break;
case Variant::PACKED_INT32_ARRAY: {
diff --git a/core/variant/variant_parser.h b/core/variant/variant_parser.h
index 18448100e0..2f8974849f 100644
--- a/core/variant/variant_parser.h
+++ b/core/variant/variant_parser.h
@@ -141,6 +141,7 @@ private:
template <typename T>
static Error _parse_construct(Stream *p_stream, Vector<T> &r_construct, int &line, String &r_err_str);
+ static Error _parse_byte_array(Stream *p_stream, Vector<uint8_t> &r_construct, int &line, String &r_err_str);
static Error _parse_enginecfg(Stream *p_stream, Vector<String> &strings, int &line, String &r_err_str);
static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr);
static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser = nullptr);
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index 4ee16d499d..8eedd3cdf2 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -124,12 +124,15 @@
</member>
<member name="wind_attenuation_factor" type="float" setter="set_wind_attenuation_factor" getter="get_wind_attenuation_factor" default="0.0">
The exponential rate at which wind force decreases with distance from its origin.
+ [b]Note:[/b] This wind force only applies to [SoftBody3D] nodes. Other physics bodies are currently not affected by wind.
</member>
<member name="wind_force_magnitude" type="float" setter="set_wind_force_magnitude" getter="get_wind_force_magnitude" default="0.0">
The magnitude of area-specific wind force.
+ [b]Note:[/b] This wind force only applies to [SoftBody3D] nodes. Other physics bodies are currently not affected by wind.
</member>
<member name="wind_source_path" type="NodePath" setter="set_wind_source_path" getter="get_wind_source_path" default="NodePath(&quot;&quot;)">
The [Node3D] which is used to specify the direction and origin of an area-specific wind force. The direction is opposite to the z-axis of the [Node3D]'s local transform, and its origin is the origin of the [Node3D]'s local transform.
+ [b]Note:[/b] This wind force only applies to [SoftBody3D] nodes. Other physics bodies are currently not affected by wind.
</member>
</members>
<signals>
diff --git a/doc/classes/CameraServer.xml b/doc/classes/CameraServer.xml
index 983bd6cd91..020b5d887b 100644
--- a/doc/classes/CameraServer.xml
+++ b/doc/classes/CameraServer.xml
@@ -6,7 +6,7 @@
<description>
The [CameraServer] keeps track of different cameras accessible in Godot. These are external cameras such as webcams or the cameras on your phone.
It is notably used to provide AR modules with a video feed from the camera.
- [b]Note:[/b] This class is currently only implemented on macOS and iOS. On other platforms, no [CameraFeed]s will be available.
+ [b]Note:[/b] This class is currently only implemented on macOS and iOS. To get a [CameraFeed] on iOS, the camera plugin from [url=https://github.com/godotengine/godot-ios-plugins]godot-ios-plugins[/url] is required. On other platforms, no [CameraFeed]s will be available.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/CharacterBody2D.xml b/doc/classes/CharacterBody2D.xml
index df409cb3c4..ede4d63cfc 100644
--- a/doc/classes/CharacterBody2D.xml
+++ b/doc/classes/CharacterBody2D.xml
@@ -30,7 +30,8 @@
<method name="get_floor_normal" qualifiers="const">
<return type="Vector2" />
<description>
- Returns the surface normal of the floor at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_floor] returns [code]true[/code].
+ Returns the collision normal of the floor at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_floor] returns [code]true[/code].
+ [b]Warning:[/b] The collision normal is not always the same as the surface normal.
</description>
</method>
<method name="get_last_motion" qualifiers="const">
@@ -94,7 +95,8 @@
<method name="get_wall_normal" qualifiers="const">
<return type="Vector2" />
<description>
- Returns the surface normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
+ Returns the collision normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
+ [b]Warning:[/b] The collision normal is not always the same as the surface normal.
</description>
</method>
<method name="is_on_ceiling" qualifiers="const">
diff --git a/doc/classes/CharacterBody3D.xml b/doc/classes/CharacterBody3D.xml
index 498149b9c0..474adfc6ff 100644
--- a/doc/classes/CharacterBody3D.xml
+++ b/doc/classes/CharacterBody3D.xml
@@ -87,7 +87,8 @@
<method name="get_wall_normal" qualifiers="const">
<return type="Vector3" />
<description>
- Returns the surface normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
+ Returns the collision normal of the wall at the last collision point. Only valid after calling [method move_and_slide] and when [method is_on_wall] returns [code]true[/code].
+ [b]Warning:[/b] The collision normal is not always the same as the surface normal.
</description>
</method>
<method name="is_on_ceiling" qualifiers="const">
diff --git a/doc/classes/MeshInstance3D.xml b/doc/classes/MeshInstance3D.xml
index f56b03bdc4..e5187cf7a1 100644
--- a/doc/classes/MeshInstance3D.xml
+++ b/doc/classes/MeshInstance3D.xml
@@ -70,6 +70,12 @@
Returns the value of the blend shape at the given [param blend_shape_idx]. Returns [code]0.0[/code] and produces an error if [member mesh] is [code]null[/code] or doesn't have a blend shape at that index.
</description>
</method>
+ <method name="get_skin_reference" qualifiers="const">
+ <return type="SkinReference" />
+ <description>
+ Returns the internal [SkinReference] containing the skeleton's [RID] attached to this RID. See also [method Resource.get_rid], [method SkinReference.get_skeleton], and [method RenderingServer.instance_attach_skeleton].
+ </description>
+ </method>
<method name="get_surface_override_material" qualifiers="const">
<return type="Material" />
<param index="0" name="surface" type="int" />
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index d9138b059c..aea4082dbe 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -795,9 +795,8 @@
<return type="void" />
<param index="0" name="node" type="Node" />
<param index="1" name="keep_groups" type="bool" default="false" />
- <param index="2" name="keep_children" type="bool" default="true" />
<description>
- Replaces this node by the given [param node]. If [param keep_children] is [code]true[/code] all children of this node are moved to [param node].
+ Replaces this node by the given [param node]. All children of this node are moved to [param node].
If [param keep_groups] is [code]true[/code], the [param node] is added to the same groups that the replaced node is in (see [method add_to_group]).
[b]Warning:[/b] The replaced node is removed from the tree, but it is [b]not[/b] deleted. To prevent memory leaks, store a reference to the node in a variable, or use [method Object.free].
</description>
diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml
index 7dcb185834..4a4a1ad025 100644
--- a/doc/classes/PhysicsServer3D.xml
+++ b/doc/classes/PhysicsServer3D.xml
@@ -1628,7 +1628,7 @@
Constant to set/get the priority (order of processing) of an area.
</constant>
<constant name="AREA_PARAM_WIND_FORCE_MAGNITUDE" value="10" enum="AreaParameter">
- Constant to set/get the magnitude of area-specific wind force.
+ Constant to set/get the magnitude of area-specific wind force. This wind force only applies to [SoftBody3D] nodes. Other physics bodies are currently not affected by wind.
</constant>
<constant name="AREA_PARAM_WIND_SOURCE" value="11" enum="AreaParameter">
Constant to set/get the 3D vector that specifies the origin from which an area-specific wind blows.
diff --git a/doc/classes/SkinReference.xml b/doc/classes/SkinReference.xml
index 466dbe2500..cb0c44cefa 100644
--- a/doc/classes/SkinReference.xml
+++ b/doc/classes/SkinReference.xml
@@ -1,8 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="SkinReference" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
+ A reference-counted holder object for a skeleton RID used in the [RenderingServer].
</brief_description>
<description>
+ An internal object containing a mapping from a [Skin] used within the context of a particular [MeshInstance3D] to refer to the skeleton's [RID] in the RenderingServer.
+ See also [method MeshInstance3D.get_skin_reference] and [method RenderingServer.instance_attach_skeleton].
+ Note that despite the similar naming, the skeleton RID used in the [RenderingServer] does not have a direct one-to-one correspondence to a [Skeleton3D] node.
+ In particular, a [Skeleton3D] node with no [MeshInstance3D] children may be unknown to the [RenderingServer].
+ On the other hand, a [Skeleton3D] with multiple [MeshInstance3D] nodes which each have different [member MeshInstance3D.skin] objects may have multiple SkinReference instances (and hence, multiple skeleton [RID]s).
</description>
<tutorials>
</tutorials>
@@ -10,11 +16,14 @@
<method name="get_skeleton" qualifiers="const">
<return type="RID" />
<description>
+ Returns the [RID] owned by this SkinReference, as returned by [method RenderingServer.skeleton_create].
</description>
</method>
<method name="get_skin" qualifiers="const">
<return type="Skin" />
<description>
+ Returns the [Skin] connected to this SkinReference. In the case of [MeshInstance3D] with no [member MeshInstance3D.skin] assigned, this will reference an internal default [Skin] owned by that [MeshInstance3D].
+ Note that a single [Skin] may have more than one [SkinReference] in the case that it is shared by meshes across multiple [Skeleton3D] nodes.
</description>
</method>
</methods>
diff --git a/doc/classes/SoftBody3D.xml b/doc/classes/SoftBody3D.xml
index a4d80a7c3e..195196b78c 100644
--- a/doc/classes/SoftBody3D.xml
+++ b/doc/classes/SoftBody3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
A deformable 3D physics mesh. Used to create elastic or deformable objects such as cloth, rubber, or other flexible materials.
+ Additionally, [SoftBody3D] is subject to wind forces defined in [Area3D] (see [member Area3D.wind_source_path], [member Area3D.wind_force_magnitude], and [member Area3D.wind_attenuation_factor]).
[b]Note:[/b] There are many known bugs in [SoftBody3D]. Therefore, it's not recommended to use them for things that can affect gameplay (such as trampolines).
</description>
<tutorials>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 0b39743a72..7b166a4fb0 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -110,7 +110,8 @@
<return type="Vector2" />
<param index="0" name="n" type="Vector2" />
<description>
- Returns a new vector "bounced off" from a plane defined by the given normal.
+ Returns the vector "bounced off" from a line defined by the given normal [param n] perpendicular to the line.
+ [b]Note:[/b] [method bounce] performs the operation that most engines and frameworks call [code skip-lint]reflect()[/code].
</description>
</method>
<method name="ceil" qualifiers="const">
@@ -321,9 +322,10 @@
</method>
<method name="reflect" qualifiers="const">
<return type="Vector2" />
- <param index="0" name="n" type="Vector2" />
+ <param index="0" name="line" type="Vector2" />
<description>
- Returns the result of reflecting the vector from a line defined by the given direction vector [param n].
+ Returns the result of reflecting the vector from a line defined by the given direction vector [param line].
+ [b]Note:[/b] [method reflect] differs from what other engines and frameworks call [code skip-lint]reflect()[/code]. In other engines, [code skip-lint]reflect()[/code] takes a normal direction which is a direction perpendicular to the line. In Godot, you specify the direction of the line directly. See also [method bounce] which does what most engines call [code skip-lint]reflect()[/code].
</description>
</method>
<method name="rotated" qualifiers="const">
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index af1383fe22..031d91af78 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -86,7 +86,8 @@
<return type="Vector3" />
<param index="0" name="n" type="Vector3" />
<description>
- Returns the vector "bounced off" from a plane defined by the given normal.
+ Returns the vector "bounced off" from a plane defined by the given normal [param n].
+ [b]Note:[/b] [method bounce] performs the operation that most engines and frameworks call [code skip-lint]reflect()[/code].
</description>
</method>
<method name="ceil" qualifiers="const">
@@ -306,9 +307,10 @@
</method>
<method name="reflect" qualifiers="const">
<return type="Vector3" />
- <param index="0" name="n" type="Vector3" />
+ <param index="0" name="direction" type="Vector3" />
<description>
- Returns the result of reflecting the vector from a plane defined by the given normal [param n].
+ Returns the result of reflecting the vector from a plane defined by the given direction vector [param direction].
+ [b]Note:[/b] [method reflect] differs from what other engines and frameworks call [code skip-lint]reflect()[/code]. In other engines, [code skip-lint]reflect()[/code] takes a normal direction which is a direction perpendicular to the plane. In Godot, you specify a direction parallel to the plane. See also [method bounce] which does what most engines call [code skip-lint]reflect()[/code].
</description>
</method>
<method name="rotated" qualifiers="const">
diff --git a/drivers/gles3/storage/light_storage.h b/drivers/gles3/storage/light_storage.h
index 8107a3ad4d..b6e64c9492 100644
--- a/drivers/gles3/storage/light_storage.h
+++ b/drivers/gles3/storage/light_storage.h
@@ -441,6 +441,29 @@ public:
virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override;
virtual void light_instance_mark_visible(RID p_light_instance) override;
+ virtual bool light_instance_is_shadow_visible_at_position(RID p_light_instance, const Vector3 &p_position) const override {
+ const LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
+ ERR_FAIL_NULL_V(light_instance, false);
+ const Light *light = light_owner.get_or_null(light_instance->light);
+ ERR_FAIL_NULL_V(light, false);
+
+ if (!light->shadow) {
+ return false;
+ }
+
+ if (!light->distance_fade) {
+ return true;
+ }
+
+ real_t distance = p_position.distance_to(light_instance->transform.origin);
+
+ if (distance > light->distance_fade_shadow + light->distance_fade_length) {
+ return false;
+ }
+
+ return true;
+ }
+
_FORCE_INLINE_ RID light_instance_get_base_light(RID p_light_instance) {
LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
return li->light;
diff --git a/editor/debugger/editor_file_server.cpp b/editor/debugger/editor_file_server.cpp
index 428b5f4c26..e84eb14636 100644
--- a/editor/debugger/editor_file_server.cpp
+++ b/editor/debugger/editor_file_server.cpp
@@ -201,7 +201,7 @@ void EditorFileServer::poll() {
// Scan files to send.
_scan_files_changed(EditorFileSystem::get_singleton()->get_filesystem(), tags, files_to_send, cached_files);
// Add forced export files
- Vector<String> forced_export = EditorExportPlatform::get_main_pack_forced_export_files();
+ Vector<String> forced_export = EditorExportPlatform::get_forced_export_files();
for (int i = 0; i < forced_export.size(); i++) {
_add_custom_file(forced_export[i], files_to_send, cached_files);
}
diff --git a/editor/editor_build_profile.cpp b/editor/editor_build_profile.cpp
index 67bc55fdd6..c6ecaba230 100644
--- a/editor/editor_build_profile.cpp
+++ b/editor/editor_build_profile.cpp
@@ -861,7 +861,7 @@ EditorBuildProfileManager::EditorBuildProfileManager() {
class_list->connect("item_edited", callable_mp(this, &EditorBuildProfileManager::_class_list_item_edited), CONNECT_DEFERRED);
class_list->connect("item_collapsed", callable_mp(this, &EditorBuildProfileManager::_class_list_item_collapsed));
// It will be displayed once the user creates or chooses a profile.
- main_vbc->add_margin_child(TTR("Configure Engine Build Profile:"), class_list, true);
+ main_vbc->add_margin_child(TTR("Configure Engine Compilation Profile:"), class_list, true);
description_bit = memnew(EditorHelpBit);
description_bit->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
@@ -875,7 +875,7 @@ EditorBuildProfileManager::EditorBuildProfileManager() {
import_profile = memnew(EditorFileDialog);
add_child(import_profile);
import_profile->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
- import_profile->add_filter("*.build", TTR("Engine Build Profile"));
+ import_profile->add_filter("*.build", TTR("Engine Compilation Profile"));
import_profile->connect("files_selected", callable_mp(this, &EditorBuildProfileManager::_import_profile));
import_profile->set_title(TTR("Load Profile"));
import_profile->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
@@ -883,7 +883,7 @@ EditorBuildProfileManager::EditorBuildProfileManager() {
export_profile = memnew(EditorFileDialog);
add_child(export_profile);
export_profile->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
- export_profile->add_filter("*.build", TTR("Engine Build Profile"));
+ export_profile->add_filter("*.build", TTR("Engine Compilation Profile"));
export_profile->connect("file_selected", callable_mp(this, &EditorBuildProfileManager::_export_profile));
export_profile->set_title(TTR("Export Profile"));
export_profile->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
@@ -892,7 +892,7 @@ EditorBuildProfileManager::EditorBuildProfileManager() {
main_vbc->add_margin_child(TTR("Forced Classes on Detect:"), force_detect_classes);
force_detect_classes->connect("text_changed", callable_mp(this, &EditorBuildProfileManager::_force_detect_classes_changed));
- set_title(TTR("Edit Build Configuration Profile"));
+ set_title(TTR("Edit Compilation Configuration Profile"));
singleton = this;
}
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 72225fd454..bdc6504417 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -722,8 +722,7 @@ bool EditorData::check_and_update_scene(int p_idx) {
new_scene->set_scene_file_path(edited_scene[p_idx].root->get_scene_file_path());
Node *old_root = edited_scene[p_idx].root;
- edited_scene.write[p_idx].root = new_scene;
- old_root->replace_by(new_scene, false, false);
+ EditorNode::get_singleton()->set_edited_scene(new_scene);
memdelete(old_root);
edited_scene.write[p_idx].selection = new_selection;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index cd9e873038..7fded0b807 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -3575,8 +3575,11 @@ void EditorHelpHighlighter::reset_cache() {
}
EditorHelpHighlighter::EditorHelpHighlighter() {
+ const Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color");
+
#ifdef MODULE_GDSCRIPT_ENABLED
TextEdit *gdscript_text_edit = memnew(TextEdit);
+ gdscript_text_edit->add_theme_color_override("font_color", text_color);
Ref<GDScript> gdscript;
gdscript.instantiate();
@@ -3593,6 +3596,7 @@ EditorHelpHighlighter::EditorHelpHighlighter() {
#ifdef MODULE_MONO_ENABLED
TextEdit *csharp_text_edit = memnew(TextEdit);
+ csharp_text_edit->add_theme_color_override("font_color", text_color);
// See GH-89610.
//Ref<CSharpScript> csharp;
diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp
index db6fa2c035..52047c569d 100644
--- a/editor/editor_layouts_dialog.cpp
+++ b/editor/editor_layouts_dialog.cpp
@@ -31,8 +31,6 @@
#include "editor_layouts_dialog.h"
#include "core/io/config_file.h"
-#include "core/object/class_db.h"
-#include "core/os/keyboard.h"
#include "editor/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/item_list.h"
@@ -60,7 +58,7 @@ void EditorLayoutsDialog::_update_ok_disable_state() {
if (layout_names->is_anything_selected()) {
get_ok_button()->set_disabled(false);
} else {
- get_ok_button()->set_disabled(!name->is_visible() || name->get_text().is_empty());
+ get_ok_button()->set_disabled(!name->is_visible() || name->get_text().strip_edges().is_empty());
}
}
@@ -80,8 +78,8 @@ void EditorLayoutsDialog::ok_pressed() {
for (int i = 0; i < selected_items.size(); ++i) {
emit_signal(SNAME("name_confirmed"), layout_names->get_item_text(selected_items[i]));
}
- } else if (name->is_visible() && !name->get_text().is_empty()) {
- emit_signal(SNAME("name_confirmed"), name->get_text());
+ } else if (name->is_visible() && !name->get_text().strip_edges().is_empty()) {
+ emit_signal(SNAME("name_confirmed"), name->get_text().strip_edges());
}
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0e6c814b44..4fb1a86ce2 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2136,10 +2136,6 @@ void EditorNode::_dialog_action(String p_file) {
} break;
case SETTINGS_LAYOUT_DELETE: {
- if (p_file.is_empty()) {
- return;
- }
-
Ref<ConfigFile> config;
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
@@ -2896,9 +2892,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
}
} break;
- case TOOLS_BUILD_PROFILE_MANAGER: {
- build_profile_manager->popup_centered_clamped(Size2(700, 800) * EDSCALE, 0.8);
- } break;
case RUN_USER_DATA_FOLDER: {
// Ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved.
OS::get_singleton()->ensure_user_data_dir();
@@ -3203,6 +3196,9 @@ void EditorNode::_tool_menu_option(int p_idx) {
case TOOLS_ORPHAN_RESOURCES: {
orphan_resources->show();
} break;
+ case TOOLS_BUILD_PROFILE_MANAGER: {
+ build_profile_manager->popup_centered_clamped(Size2(700, 800) * EDSCALE, 0.8);
+ } break;
case TOOLS_SURFACE_UPGRADE: {
surface_upgrade_dialog->popup_on_demand();
} break;
@@ -3674,9 +3670,7 @@ void EditorNode::set_edited_scene(Node *p_scene) {
if (old_edited_scene_root->get_parent() == scene_root) {
scene_root->remove_child(old_edited_scene_root);
}
- if (old_edited_scene_root->is_connected("replacing_by", callable_mp(this, &EditorNode::set_edited_scene))) {
- old_edited_scene_root->disconnect(SNAME("replacing_by"), callable_mp(this, &EditorNode::set_edited_scene));
- }
+ old_edited_scene_root->disconnect(SNAME("replacing_by"), callable_mp(this, &EditorNode::set_edited_scene));
}
get_editor_data().set_edited_scene_root(p_scene);
@@ -6783,13 +6777,12 @@ EditorNode::EditorNode() {
#endif
project_menu->add_separator();
- project_menu->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER);
- project_menu->add_separator();
tool_menu = memnew(PopupMenu);
tool_menu->connect("index_pressed", callable_mp(this, &EditorNode::_tool_menu_option));
project_menu->add_submenu_node_item(TTR("Tools"), tool_menu);
tool_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/orphan_resource_explorer", TTR("Orphan Resource Explorer...")), TOOLS_ORPHAN_RESOURCES);
+ tool_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/engine_compilation_configuration_editor", TTR("Engine Compilation Configuration Editor...")), TOOLS_BUILD_PROFILE_MANAGER);
tool_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/upgrade_mesh_surfaces", TTR("Upgrade Mesh Surfaces...")), TOOLS_SURFACE_UPGRADE);
project_menu->add_separator();
diff --git a/editor/export/editor_export_platform.cpp b/editor/export/editor_export_platform.cpp
index d2a187bcfd..33fdd7418e 100644
--- a/editor/export/editor_export_platform.cpp
+++ b/editor/export/editor_export_platform.cpp
@@ -864,19 +864,23 @@ String EditorExportPlatform::_get_script_encryption_key(const Ref<EditorExportPr
return p_preset->get_script_encryption_key().to_lower();
}
-Vector<String> EditorExportPlatform::get_main_pack_forced_export_files() {
- // First, get files required by any PCK.
- Vector<String> files = get_forced_export_files();
+Vector<String> EditorExportPlatform::get_forced_export_files() {
+ Vector<String> files;
+
+ files.push_back(ProjectSettings::get_singleton()->get_global_class_list_path());
String icon = GLOBAL_GET("application/config/icon");
+ String splash = GLOBAL_GET("application/boot_splash/image");
if (!icon.is_empty() && FileAccess::exists(icon)) {
files.push_back(icon);
}
-
- String splash = GLOBAL_GET("application/boot_splash/image");
- if (!splash.is_empty() && icon != splash && FileAccess::exists(splash)) {
+ if (!splash.is_empty() && FileAccess::exists(splash) && icon != splash) {
files.push_back(splash);
}
+ String resource_cache_file = ResourceUID::get_cache_file();
+ if (FileAccess::exists(resource_cache_file)) {
+ files.push_back(resource_cache_file);
+ }
String extension_list_config_file = GDExtension::get_extension_list_config_file();
if (FileAccess::exists(extension_list_config_file)) {
@@ -909,19 +913,7 @@ Vector<String> EditorExportPlatform::get_main_pack_forced_export_files() {
return files;
}
-Vector<String> EditorExportPlatform::get_forced_export_files() {
- Vector<String> files;
- files.push_back(ProjectSettings::get_singleton()->get_global_class_list_path());
-
- String resource_cache_file = ResourceUID::get_cache_file();
- if (FileAccess::exists(resource_cache_file)) {
- files.push_back(resource_cache_file);
- }
-
- return files;
-}
-
-Error EditorExportPlatform::export_project_files(bool p_main_pack, const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func) {
+Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func) {
//figure out paths of files that will be exported
HashSet<String> paths;
Vector<String> path_remaps;
@@ -968,11 +960,9 @@ Error EditorExportPlatform::export_project_files(bool p_main_pack, const Ref<Edi
}
}
- if (p_main_pack) {
- // Add native icons to non-resource include list.
- _edit_filter_list(paths, String("*.icns"), false);
- _edit_filter_list(paths, String("*.ico"), false);
- }
+ //add native icons to non-resource include list
+ _edit_filter_list(paths, String("*.icns"), false);
+ _edit_filter_list(paths, String("*.ico"), false);
_edit_filter_list(paths, p_preset->get_include_filter(), false);
_edit_filter_list(paths, p_preset->get_exclude_filter(), true);
@@ -1404,12 +1394,7 @@ Error EditorExportPlatform::export_project_files(bool p_main_pack, const Ref<Edi
}
}
- Vector<String> forced_export;
- if (p_main_pack) {
- forced_export = get_main_pack_forced_export_files();
- } else {
- forced_export = get_forced_export_files();
- }
+ Vector<String> forced_export = get_forced_export_files();
for (int i = 0; i < forced_export.size(); i++) {
Vector<uint8_t> array = FileAccess::get_file_as_bytes(forced_export[i]);
err = p_func(p_udata, forced_export[i], array, idx, total, enc_in_filters, enc_ex_filters, key);
@@ -1418,19 +1403,13 @@ Error EditorExportPlatform::export_project_files(bool p_main_pack, const Ref<Edi
}
}
- if (p_main_pack) {
- String config_file = "project.binary";
- String engine_cfb = EditorPaths::get_singleton()->get_cache_dir().path_join("tmp" + config_file);
- ProjectSettings::get_singleton()->save_custom(engine_cfb, custom_map, custom_list);
- Vector<uint8_t> data = FileAccess::get_file_as_bytes(engine_cfb);
- DirAccess::remove_file_or_error(engine_cfb);
- err = p_func(p_udata, "res://" + config_file, data, idx, total, enc_in_filters, enc_ex_filters, key);
- if (err != OK) {
- return err;
- }
- }
+ String config_file = "project.binary";
+ String engine_cfb = EditorPaths::get_singleton()->get_cache_dir().path_join("tmp" + config_file);
+ ProjectSettings::get_singleton()->save_custom(engine_cfb, custom_map, custom_list);
+ Vector<uint8_t> data = FileAccess::get_file_as_bytes(engine_cfb);
+ DirAccess::remove_file_or_error(engine_cfb);
- return OK;
+ return p_func(p_udata, "res://" + config_file, data, idx, total, enc_in_filters, enc_ex_filters, key);
}
Error EditorExportPlatform::_add_shared_object(void *p_userdata, const SharedObject &p_so) {
@@ -1559,7 +1538,7 @@ void EditorExportPlatform::zip_folder_recursive(zipFile &p_zip, const String &p_
da->list_dir_end();
}
-Error EditorExportPlatform::save_pack(bool p_main_pack, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files, bool p_embed, int64_t *r_embedded_start, int64_t *r_embedded_size) {
+Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files, bool p_embed, int64_t *r_embedded_start, int64_t *r_embedded_size) {
EditorProgress ep("savepack", TTR("Packing"), 102, true);
// Create the temporary export directory if it doesn't exist.
@@ -1578,7 +1557,7 @@ Error EditorExportPlatform::save_pack(bool p_main_pack, const Ref<EditorExportPr
pd.f = ftmp;
pd.so_files = p_so_files;
- Error err = export_project_files(p_main_pack, p_preset, p_debug, _save_pack_file, &pd, _add_shared_object);
+ Error err = export_project_files(p_preset, p_debug, _save_pack_file, &pd, _add_shared_object);
// Close temp file.
pd.f.unref();
@@ -1796,7 +1775,7 @@ Error EditorExportPlatform::save_zip(const Ref<EditorExportPreset> &p_preset, bo
zd.ep = &ep;
zd.zip = zip;
- Error err = export_project_files(false, p_preset, p_debug, _save_zip_file, &zd);
+ Error err = export_project_files(p_preset, p_debug, _save_zip_file, &zd);
if (err != OK && err != ERR_SKIP) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Save ZIP"), TTR("Failed to export project files."));
}
@@ -1808,7 +1787,7 @@ Error EditorExportPlatform::save_zip(const Ref<EditorExportPreset> &p_preset, bo
Error EditorExportPlatform::export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
- return save_pack(false, p_preset, p_debug, p_path);
+ return save_pack(p_preset, p_debug, p_path);
}
Error EditorExportPlatform::export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
diff --git a/editor/export/editor_export_platform.h b/editor/export/editor_export_platform.h
index 4c4e64b1a6..26e1f86c8b 100644
--- a/editor/export/editor_export_platform.h
+++ b/editor/export/editor_export_platform.h
@@ -203,7 +203,6 @@ public:
return worst_type;
}
- static Vector<String> get_main_pack_forced_export_files();
static Vector<String> get_forced_export_files();
virtual bool fill_log_messages(RichTextLabel *p_log, Error p_err);
@@ -217,9 +216,9 @@ public:
virtual String get_name() const = 0;
virtual Ref<Texture2D> get_logo() const = 0;
- Error export_project_files(bool p_main_pack, const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = nullptr);
+ Error export_project_files(const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = nullptr);
- Error save_pack(bool p_main_pack, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files = nullptr, bool p_embed = false, int64_t *r_embedded_start = nullptr, int64_t *r_embedded_size = nullptr);
+ Error save_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files = nullptr, bool p_embed = false, int64_t *r_embedded_start = nullptr, int64_t *r_embedded_size = nullptr);
Error save_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
virtual bool poll_export() { return false; }
diff --git a/editor/export/editor_export_platform_pc.cpp b/editor/export/editor_export_platform_pc.cpp
index f583c0ec02..cdaf18b346 100644
--- a/editor/export/editor_export_platform_pc.cpp
+++ b/editor/export/editor_export_platform_pc.cpp
@@ -194,7 +194,7 @@ Error EditorExportPlatformPC::export_project_data(const Ref<EditorExportPreset>
int64_t embedded_pos;
int64_t embedded_size;
- Error err = save_pack(true, p_preset, p_debug, pck_path, &so_files, p_preset->get("binary_format/embed_pck"), &embedded_pos, &embedded_size);
+ Error err = save_pack(p_preset, p_debug, pck_path, &so_files, p_preset->get("binary_format/embed_pck"), &embedded_pos, &embedded_size);
if (err == OK && p_preset->get("binary_format/embed_pck")) {
if (embedded_size >= 0x100000000 && String(p_preset->get("binary_format/architecture")).contains("32")) {
add_message(EXPORT_MESSAGE_ERROR, TTR("PCK Embedding"), TTR("On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."));
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 2087c8cee6..3b6ce8d396 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -2531,6 +2531,14 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
}
} break;
+ case FILE_COPY_ABSOLUTE_PATH: {
+ if (!p_selected.is_empty()) {
+ const String &fpath = p_selected[0];
+ const String absolute_path = ProjectSettings::get_singleton()->globalize_path(fpath);
+ DisplayServer::get_singleton()->clipboard_set(absolute_path);
+ }
+ } break;
+
case FILE_COPY_UID: {
if (!p_selected.is_empty()) {
ResourceUID::ID uid = ResourceLoader::get_resource_uid(p_selected[0]);
@@ -3193,6 +3201,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
if (p_paths.size() == 1) {
p_popup->add_icon_shortcut(get_editor_theme_icon(SNAME("ActionCopy")), ED_GET_SHORTCUT("filesystem_dock/copy_path"), FILE_COPY_PATH);
+ p_popup->add_shortcut(ED_GET_SHORTCUT("filesystem_dock/copy_absolute_path"), FILE_COPY_ABSOLUTE_PATH);
if (ResourceLoader::get_resource_uid(p_paths[0]) != ResourceUID::INVALID_ID) {
p_popup->add_icon_shortcut(get_editor_theme_icon(SNAME("Instance")), ED_GET_SHORTCUT("filesystem_dock/copy_uid"), FILE_COPY_UID);
}
@@ -3481,6 +3490,8 @@ void FileSystemDock::_tree_gui_input(Ref<InputEvent> p_event) {
_tree_rmb_option(FILE_DUPLICATE);
} else if (ED_IS_SHORTCUT("filesystem_dock/copy_path", p_event)) {
_tree_rmb_option(FILE_COPY_PATH);
+ } else if (ED_IS_SHORTCUT("filesystem_dock/copy_absolute_path", p_event)) {
+ _tree_rmb_option(FILE_COPY_ABSOLUTE_PATH);
} else if (ED_IS_SHORTCUT("filesystem_dock/copy_uid", p_event)) {
_tree_rmb_option(FILE_COPY_UID);
} else if (ED_IS_SHORTCUT("filesystem_dock/delete", p_event)) {
@@ -3553,6 +3564,8 @@ void FileSystemDock::_file_list_gui_input(Ref<InputEvent> p_event) {
_file_list_rmb_option(FILE_DUPLICATE);
} else if (ED_IS_SHORTCUT("filesystem_dock/copy_path", p_event)) {
_file_list_rmb_option(FILE_COPY_PATH);
+ } else if (ED_IS_SHORTCUT("filesystem_dock/copy_absolute_path", p_event)) {
+ _file_list_rmb_option(FILE_COPY_ABSOLUTE_PATH);
} else if (ED_IS_SHORTCUT("filesystem_dock/delete", p_event)) {
_file_list_rmb_option(FILE_REMOVE);
} else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) {
@@ -3856,6 +3869,7 @@ FileSystemDock::FileSystemDock() {
// `KeyModifierMask::CMD_OR_CTRL | Key::C` conflicts with other editor shortcuts.
ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C);
+ ED_SHORTCUT("filesystem_dock/copy_absolute_path", TTR("Copy Absolute Path"));
ED_SHORTCUT("filesystem_dock/copy_uid", TTR("Copy UID"));
ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KeyModifierMask::CMD_OR_CTRL | Key::D);
ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), Key::KEY_DELETE);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index b950075928..c9fe3a8baf 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -129,6 +129,7 @@ private:
FILE_OPEN_EXTERNAL,
FILE_OPEN_IN_TERMINAL,
FILE_COPY_PATH,
+ FILE_COPY_ABSOLUTE_PATH,
FILE_COPY_UID,
FOLDER_EXPAND_ALL,
FOLDER_COLLAPSE_ALL,
diff --git a/editor/gui/scene_tree_editor.h b/editor/gui/scene_tree_editor.h
index b4d9644f16..9ae1e99a27 100644
--- a/editor/gui/scene_tree_editor.h
+++ b/editor/gui/scene_tree_editor.h
@@ -160,6 +160,7 @@ public:
void set_marked(const HashSet<Node *> &p_marked, bool p_selectable = true, bool p_children_selectable = true);
void set_marked(Node *p_marked, bool p_selectable = true, bool p_children_selectable = true);
+ bool has_marked() const { return !marked.is_empty(); }
void set_selected(Node *p_node, bool p_emit_selected = true);
Node *get_selected();
void set_can_rename(bool p_can_rename) { can_rename = p_can_rename; }
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 26ddec6603..757b9e72ea 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -76,6 +76,43 @@ void SceneTreeDock::_quick_open() {
instantiate_scenes(quick_open->get_selected_files(), scene_tree->get_selected());
}
+void SceneTreeDock::_inspect_hovered_node() {
+ scene_tree->set_selected(node_hovered_now);
+ scene_tree->set_marked(node_hovered_now);
+ Tree *tree = scene_tree->get_scene_tree();
+ TreeItem *item = tree->get_item_at_position(tree->get_local_mouse_position());
+ if (item) {
+ item->set_as_cursor(0);
+ }
+ InspectorDock::get_inspector_singleton()->edit(node_hovered_now);
+ InspectorDock::get_inspector_singleton()->propagate_notification(NOTIFICATION_DRAG_BEGIN); // Enable inspector drag preview after it updated.
+ InspectorDock::get_singleton()->update(node_hovered_now);
+ EditorNode::get_singleton()->hide_unused_editors();
+}
+
+void SceneTreeDock::_handle_hover_to_inspect() {
+ Tree *tree = scene_tree->get_scene_tree();
+ TreeItem *item = tree->get_item_at_position(tree->get_local_mouse_position());
+
+ if (item) {
+ const NodePath &np = item->get_metadata(0);
+ node_hovered_now = get_node_or_null(np);
+ if (node_hovered_previously != node_hovered_now) {
+ inspect_hovered_node_delay->start();
+ }
+ node_hovered_previously = node_hovered_now;
+ } else {
+ _reset_hovering_timer();
+ }
+}
+
+void SceneTreeDock::_reset_hovering_timer() {
+ if (!inspect_hovered_node_delay->is_stopped()) {
+ inspect_hovered_node_delay->stop();
+ }
+ node_hovered_previously = nullptr;
+}
+
void SceneTreeDock::input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
@@ -92,6 +129,17 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) {
_push_item(pending_click_select);
pending_click_select = nullptr;
}
+
+ if (mb->is_released()) {
+ if (scene_tree->has_marked()) {
+ scene_tree->set_marked(nullptr);
+ }
+ _reset_hovering_timer();
+ }
+ }
+
+ if (tree_clicked && get_viewport()->gui_is_dragging()) {
+ _handle_hover_to_inspect();
}
}
@@ -1539,6 +1587,10 @@ void SceneTreeDock::_notification(int p_what) {
}
}
} break;
+
+ case NOTIFICATION_DRAG_END: {
+ _reset_hovering_timer();
+ } break;
}
}
@@ -4300,6 +4352,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
scene_tree->connect("files_dropped", callable_mp(this, &SceneTreeDock::_files_dropped));
scene_tree->connect("script_dropped", callable_mp(this, &SceneTreeDock::_script_dropped));
scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin));
+ scene_tree->connect("mouse_exited", callable_mp(this, &SceneTreeDock::_reset_hovering_timer));
scene_tree->get_scene_tree()->connect("gui_input", callable_mp(this, &SceneTreeDock::_scene_tree_gui_input));
scene_tree->get_scene_tree()->connect("item_icon_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node));
@@ -4309,6 +4362,11 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
scene_tree->set_as_scene_tree_dock();
scene_tree->set_editor_selection(editor_selection);
+ inspect_hovered_node_delay = memnew(Timer);
+ inspect_hovered_node_delay->connect("timeout", callable_mp(this, &SceneTreeDock::_inspect_hovered_node));
+ inspect_hovered_node_delay->set_one_shot(true);
+ add_child(inspect_hovered_node_delay);
+
create_dialog = memnew(CreateDialog);
create_dialog->set_base_type("Node");
add_child(create_dialog);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 4c1eb5715a..86e9ff8a47 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -234,6 +234,14 @@ class SceneTreeDock : public VBoxContainer {
void _node_prerenamed(Node *p_node, const String &p_new_name);
void _nodes_drag_begin();
+
+ void _handle_hover_to_inspect();
+ void _inspect_hovered_node();
+ void _reset_hovering_timer();
+ Timer *inspect_hovered_node_delay = nullptr;
+ Node *node_hovered_now = nullptr;
+ Node *node_hovered_previously = nullptr;
+
virtual void input(const Ref<InputEvent> &p_event) override;
virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
void _scene_tree_gui_input(Ref<InputEvent> p_event);
diff --git a/misc/extension_api_validation/4.2-stable.expected b/misc/extension_api_validation/4.2-stable.expected
index bb10b422dc..9cd732813e 100644
--- a/misc/extension_api_validation/4.2-stable.expected
+++ b/misc/extension_api_validation/4.2-stable.expected
@@ -241,13 +241,6 @@ Validate extension JSON: Error: Field 'classes/AcceptDialog/methods/remove_butto
Changed argument type to the more specific one actually expected by the method. Compatibility method registered.
-GH-89992
---------
-Validate extension JSON: Error: Field 'classes/Node/methods/replace_by/arguments': size changed value in new API, from 2 to 3.
-
-Added optional argument to prevent children to be reparented during replace_by. Compatibility method registered.
-
-
GH-88047
--------
Validate extension JSON: Error: Field 'classes/AStar2D/methods/get_id_path/arguments': size changed value in new API, from 2 to 3.
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index dd9171c670..a30a87f3a1 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1973,8 +1973,6 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
if (p_is_local) {
if (p_variable->usages == 0 && !String(p_variable->identifier->name).begins_with("_")) {
parser->push_warning(p_variable, GDScriptWarning::UNUSED_VARIABLE, p_variable->identifier->name);
- } else if (p_variable->assignments == 0) {
- parser->push_warning(p_variable, GDScriptWarning::UNASSIGNED_VARIABLE, p_variable->identifier->name);
}
}
is_shadowing(p_variable->identifier, kind, p_is_local);
@@ -2615,9 +2613,21 @@ void GDScriptAnalyzer::update_array_literal_element_type(GDScriptParser::ArrayNo
}
void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assignment) {
- reduce_expression(p_assignment->assignee);
reduce_expression(p_assignment->assigned_value);
+#ifdef DEBUG_ENABLED
+ // Increment assignment count for local variables.
+ // Before we reduce the assignee because we don't want to warn about not being assigned when performing the assignment.
+ if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
+ GDScriptParser::IdentifierNode *id = static_cast<GDScriptParser::IdentifierNode *>(p_assignment->assignee);
+ if (id->source == GDScriptParser::IdentifierNode::LOCAL_VARIABLE && id->variable_source) {
+ id->variable_source->assignments++;
+ }
+ }
+#endif
+
+ reduce_expression(p_assignment->assignee);
+
if (p_assignment->assigned_value == nullptr || p_assignment->assignee == nullptr) {
return;
}
@@ -2754,6 +2764,14 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
if (assignee_type.is_hard_type() && assignee_type.builtin_type == Variant::INT && assigned_value_type.builtin_type == Variant::FLOAT) {
parser->push_warning(p_assignment->assigned_value, GDScriptWarning::NARROWING_CONVERSION);
}
+ // Check for assignment with operation before assignment.
+ if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE && p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
+ GDScriptParser::IdentifierNode *id = static_cast<GDScriptParser::IdentifierNode *>(p_assignment->assignee);
+ // Use == 1 here because this assignment was already counted in the beginning of the function.
+ if (id->source == GDScriptParser::IdentifierNode::LOCAL_VARIABLE && id->variable_source && id->variable_source->assignments == 1) {
+ parser->push_warning(p_assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, id->name);
+ }
+ }
#endif
}
@@ -2846,6 +2864,11 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = Variant::BOOL;
+ } else if (p_binary_op->variant_op == Variant::OP_MODULE && left_type.builtin_type == Variant::STRING) {
+ // The modulo operator (%) on string acts as formatting and will always return a string.
+ result.type_source = left_type.type_source;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::STRING;
} else if (left_type.is_variant() || right_type.is_variant()) {
// Cannot infer type because one operand can be anything.
result.kind = GDScriptParser::DataType::VARIANT;
@@ -3924,6 +3947,11 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
case GDScriptParser::IdentifierNode::LOCAL_VARIABLE:
p_identifier->set_datatype(p_identifier->variable_source->get_datatype());
found_source = true;
+#ifdef DEBUG_ENABLED
+ if (p_identifier->variable_source && p_identifier->variable_source->assignments == 0 && !(p_identifier->get_datatype().is_hard_type() && p_identifier->get_datatype().kind == GDScriptParser::DataType::BUILTIN)) {
+ parser->push_warning(p_identifier, GDScriptWarning::UNASSIGNED_VARIABLE, p_identifier->name);
+ }
+#endif
break;
case GDScriptParser::IdentifierNode::LOCAL_ITERATOR:
p_identifier->set_datatype(p_identifier->bind_source->get_datatype());
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index d706f4e9a3..173bff575a 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -2769,10 +2769,6 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
return parse_expression(false); // Return the following expression.
}
-#ifdef DEBUG_ENABLED
- VariableNode *source_variable = nullptr;
-#endif
-
switch (p_previous_operand->type) {
case Node::IDENTIFIER: {
#ifdef DEBUG_ENABLED
@@ -2781,8 +2777,6 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
IdentifierNode *id = static_cast<IdentifierNode *>(p_previous_operand);
switch (id->source) {
case IdentifierNode::LOCAL_VARIABLE:
-
- source_variable = id->variable_source;
id->variable_source->usages--;
break;
case IdentifierNode::LOCAL_CONSTANT:
@@ -2813,16 +2807,10 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
update_extents(assignment);
make_completion_context(COMPLETION_ASSIGN, assignment);
-#ifdef DEBUG_ENABLED
- bool has_operator = true;
-#endif
switch (previous.type) {
case GDScriptTokenizer::Token::EQUAL:
assignment->operation = AssignmentNode::OP_NONE;
assignment->variant_op = Variant::OP_MAX;
-#ifdef DEBUG_ENABLED
- has_operator = false;
-#endif
break;
case GDScriptTokenizer::Token::PLUS_EQUAL:
assignment->operation = AssignmentNode::OP_ADDITION;
@@ -2878,16 +2866,6 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
}
complete_extents(assignment);
-#ifdef DEBUG_ENABLED
- if (source_variable != nullptr) {
- if (has_operator && source_variable->assignments == 0) {
- push_warning(assignment, GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, source_variable->identifier->name);
- }
-
- source_variable->assignments += 1;
- }
-#endif
-
return assignment;
}
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index ca84c7fff6..708966a0a8 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -40,7 +40,7 @@ String GDScriptWarning::get_message() const {
switch (code) {
case UNASSIGNED_VARIABLE:
CHECK_SYMBOLS(1);
- return vformat(R"(The variable "%s" was used but never assigned a value.)", symbols[0]);
+ return vformat(R"(The variable "%s" was used before being assigned a value.)", symbols[0]);
case UNASSIGNED_VARIABLE_OP_ASSIGN:
CHECK_SYMBOLS(1);
return vformat(R"(Using assignment with operation but the variable "%s" was not previously assigned a value.)", symbols[0]);
diff --git a/modules/gdscript/tests/scripts/analyzer/features/enum_typecheck_inner_class.gd b/modules/gdscript/tests/scripts/analyzer/features/enum_typecheck_inner_class.gd
index 1c4b19d8e0..0444051831 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/enum_typecheck_inner_class.gd
+++ b/modules/gdscript/tests/scripts/analyzer/features/enum_typecheck_inner_class.gd
@@ -11,6 +11,7 @@ class InnerClass:
var e2: InnerClass.MyEnum
var e3: EnumTypecheckOuterClass.InnerClass.MyEnum
+ @warning_ignore("unassigned_variable")
print("Self ", e1, e2, e3)
e1 = MyEnum.V1
e2 = MyEnum.V1
@@ -48,6 +49,7 @@ func test_outer_from_outer():
var e1: MyEnum
var e2: EnumTypecheckOuterClass.MyEnum
+ @warning_ignore("unassigned_variable")
print("Self ", e1, e2)
e1 = MyEnum.V1
e2 = MyEnum.V1
@@ -66,6 +68,7 @@ func test_inner_from_outer():
var e1: InnerClass.MyEnum
var e2: EnumTypecheckOuterClass.InnerClass.MyEnum
+ @warning_ignore("unassigned_variable")
print("Inner ", e1, e2)
e1 = InnerClass.MyEnum.V1
e2 = InnerClass.MyEnum.V1
diff --git a/modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.gd b/modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.gd
new file mode 100644
index 0000000000..c83a3a8a14
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.gd
@@ -0,0 +1,6 @@
+# GH-88082
+
+func test():
+ var x = 1
+ var message := "value: %s" % x
+ print(message)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.out b/modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.out
new file mode 100644
index 0000000000..cf6464a4c3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/infer_type_on_string_format.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+value: 1
diff --git a/modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.gd b/modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.gd
new file mode 100644
index 0000000000..8099b366f3
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.gd
@@ -0,0 +1,7 @@
+# GH-88117, GH-85796
+
+func test():
+ var array: Array
+ # Should not emit unassigned warning because the Array type has a default value.
+ array.assign([1, 2, 3])
+ print(array)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.out b/modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.out
new file mode 100644
index 0000000000..6d85a6cc07
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/unassigned_builtin_typed.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+[1, 2, 3]
diff --git a/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_warnings.gd b/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_warnings.gd
index 8a1ab6f406..333950d64e 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_warnings.gd
+++ b/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_warnings.gd
@@ -31,8 +31,8 @@ func int_func() -> int:
func test_warnings(unused_private_class_variable):
var t = 1
- @warning_ignore("unassigned_variable")
var unassigned_variable
+ @warning_ignore("unassigned_variable")
print(unassigned_variable)
var _unassigned_variable_op_assign
diff --git a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd
index afb5059eea..b38cffb754 100644
--- a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd
+++ b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.gd
@@ -1,2 +1,11 @@
func test():
- var __
+ var unassigned
+ print(unassigned)
+ unassigned = "something" # Assigned only after use.
+
+ var a
+ print(a) # Unassigned, warn.
+ if a: # Still unassigned, warn.
+ a = 1
+ print(a) # Assigned (dead code), don't warn.
+ print(a) # "Maybe" assigned, don't warn.
diff --git a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out
index 10f89be132..36db304ef4 100644
--- a/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out
+++ b/modules/gdscript/tests/scripts/parser/warnings/unassigned_variable.out
@@ -1,5 +1,16 @@
GDTEST_OK
>> WARNING
->> Line: 2
+>> Line: 3
>> UNASSIGNED_VARIABLE
->> The variable "__" was used but never assigned a value.
+>> The variable "unassigned" was used before being assigned a value.
+>> WARNING
+>> Line: 7
+>> UNASSIGNED_VARIABLE
+>> The variable "a" was used before being assigned a value.
+>> WARNING
+>> Line: 8
+>> UNASSIGNED_VARIABLE
+>> The variable "a" was used before being assigned a value.
+<null>
+<null>
+<null>
diff --git a/modules/gdscript/tests/scripts/runtime/features/reset_unassigned_variables_in_loops.gd b/modules/gdscript/tests/scripts/runtime/features/reset_unassigned_variables_in_loops.gd
index c45f8dce48..2bd5362f2a 100644
--- a/modules/gdscript/tests/scripts/runtime/features/reset_unassigned_variables_in_loops.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/reset_unassigned_variables_in_loops.gd
@@ -7,6 +7,7 @@ func test():
var b
if true:
var c
+ @warning_ignore("unassigned_variable")
prints("Begin:", i, a, b, c)
a = 1
b = 1
@@ -20,6 +21,7 @@ func test():
var b
if true:
var c
+ @warning_ignore("unassigned_variable")
prints("Begin:", j, a, b, c)
a = 1
b = 1
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index 5438f5020c..1fe402341b 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -1204,10 +1204,12 @@ bool OpenXRAPI::create_main_swapchains(Size2i p_size) {
depth_views[i].subImage.imageRect.offset.y = 0;
depth_views[i].subImage.imageRect.extent.width = main_swapchain_size.width;
depth_views[i].subImage.imageRect.extent.height = main_swapchain_size.height;
+ // OpenXR spec says that: minDepth < maxDepth.
depth_views[i].minDepth = 0.0;
depth_views[i].maxDepth = 1.0;
- depth_views[i].nearZ = 0.01; // Near and far Z will be set to the correct values in fill_projection_matrix
- depth_views[i].farZ = 100.0;
+ // But we can reverse near and far for reverse-Z.
+ depth_views[i].nearZ = 100.0; // Near and far Z will be set to the correct values in fill_projection_matrix
+ depth_views[i].farZ = 0.01;
}
};
@@ -1802,8 +1804,9 @@ bool OpenXRAPI::get_view_projection(uint32_t p_view, double p_z_near, double p_z
// if we're using depth views, make sure we update our near and far there...
if (depth_views != nullptr) {
for (uint32_t i = 0; i < view_count; i++) {
- depth_views[i].nearZ = p_z_near;
- depth_views[i].farZ = p_z_far;
+ // As we are using reverse-Z these need to be flipped.
+ depth_views[i].nearZ = p_z_far;
+ depth_views[i].farZ = p_z_near;
}
}
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index aa51374637..b19760026a 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -2658,7 +2658,7 @@ String EditorExportPlatformAndroid::get_apk_expansion_fullpath(const Ref<EditorE
Error EditorExportPlatformAndroid::save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
String fullpath = get_apk_expansion_fullpath(p_preset, p_path);
- Error err = save_pack(false, p_preset, p_debug, fullpath);
+ Error err = save_pack(p_preset, p_debug, fullpath);
return err;
}
@@ -3102,9 +3102,9 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
user_data.libs_directory = gradle_build_directory.path_join("libs");
user_data.debug = p_debug;
if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
- err = export_project_files(true, p_preset, p_debug, ignore_apk_file, &user_data, copy_gradle_so);
+ err = export_project_files(p_preset, p_debug, ignore_apk_file, &user_data, copy_gradle_so);
} else {
- err = export_project_files(true, p_preset, p_debug, rename_and_store_file_in_gradle_project, &user_data, copy_gradle_so);
+ err = export_project_files(p_preset, p_debug, rename_and_store_file_in_gradle_project, &user_data, copy_gradle_so);
}
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not export project files to gradle project."));
@@ -3489,7 +3489,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
APKExportData ed;
ed.ep = &ep;
ed.apk = unaligned_apk;
- err = export_project_files(true, p_preset, p_debug, ignore_apk_file, &ed, save_apk_so);
+ err = export_project_files(p_preset, p_debug, ignore_apk_file, &ed, save_apk_so);
} else {
if (apk_expansion) {
err = save_apk_expansion_file(p_preset, p_debug, p_path);
@@ -3501,7 +3501,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
APKExportData ed;
ed.ep = &ep;
ed.apk = unaligned_apk;
- err = export_project_files(true, p_preset, p_debug, save_apk_file, &ed, save_apk_so);
+ err = export_project_files(p_preset, p_debug, save_apk_file, &ed, save_apk_so);
}
}
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index dba1820ca7..33389129b7 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -1662,7 +1662,7 @@ Error EditorExportPlatformIOS::_export_project_helper(const Ref<EditorExportPres
}
String pack_path = binary_dir + ".pck";
Vector<SharedObject> libraries;
- Error err = save_pack(true, p_preset, p_debug, pack_path, &libraries);
+ Error err = save_pack(p_preset, p_debug, pack_path, &libraries);
if (err) {
// Message is supplied by the subroutine method.
return err;
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index e19a1e416c..d75def9b50 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -1774,7 +1774,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
Vector<SharedObject> shared_objects;
- err = save_pack(true, p_preset, p_debug, pack_path, &shared_objects);
+ err = save_pack(p_preset, p_debug, pack_path, &shared_objects);
bool lib_validation = p_preset->get("codesign/entitlements/disable_library_validation");
if (!shared_objects.is_empty() && sign_enabled && ad_hoc && !lib_validation) {
diff --git a/platform/web/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp
index ec7f599507..41c969b5f4 100644
--- a/platform/web/export/export_plugin.cpp
+++ b/platform/web/export/export_plugin.cpp
@@ -479,7 +479,7 @@ Error EditorExportPlatformWeb::export_project(const Ref<EditorExportPreset> &p_p
// Export pck and shared objects
Vector<SharedObject> shared_objects;
String pck_path = base_path + ".pck";
- Error error = save_pack(true, p_preset, p_debug, pck_path, &shared_objects);
+ Error error = save_pack(p_preset, p_debug, pck_path, &shared_objects);
if (error != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), pck_path));
return error;
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 8635240655..616fb18d53 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -204,6 +204,10 @@ Ref<Skin> MeshInstance3D::get_skin() const {
return skin;
}
+Ref<SkinReference> MeshInstance3D::get_skin_reference() const {
+ return skin_ref;
+}
+
void MeshInstance3D::set_skeleton_path(const NodePath &p_skeleton) {
skeleton_path = p_skeleton;
if (!is_inside_tree()) {
@@ -518,6 +522,7 @@ void MeshInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance3D::get_skeleton_path);
ClassDB::bind_method(D_METHOD("set_skin", "skin"), &MeshInstance3D::set_skin);
ClassDB::bind_method(D_METHOD("get_skin"), &MeshInstance3D::get_skin);
+ ClassDB::bind_method(D_METHOD("get_skin_reference"), &MeshInstance3D::get_skin_reference);
ClassDB::bind_method(D_METHOD("get_surface_override_material_count"), &MeshInstance3D::get_surface_override_material_count);
ClassDB::bind_method(D_METHOD("set_surface_override_material", "surface", "material"), &MeshInstance3D::set_surface_override_material);
diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h
index add6bfe15e..d6ae1291d3 100644
--- a/scene/3d/mesh_instance_3d.h
+++ b/scene/3d/mesh_instance_3d.h
@@ -75,6 +75,8 @@ public:
void set_skeleton_path(const NodePath &p_skeleton);
NodePath get_skeleton_path();
+ Ref<SkinReference> get_skin_reference() const;
+
int get_blend_shape_count() const;
int find_blend_shape_by_name(const StringName &p_name);
float get_blend_shape_value(int p_blend_shape) const;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 1baf71dd07..f8bbedde09 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -835,10 +835,13 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
// Draw dropcap.
int dc_lines = l.text_buf->get_dropcap_lines();
float h_off = l.text_buf->get_dropcap_size().x;
- if (l.dc_ol_size > 0) {
- l.text_buf->draw_dropcap_outline(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_ol_size, l.dc_ol_color);
+ bool skip_dc = (trim_chars && l.char_offset > visible_characters) || (trim_glyphs_ltr && (r_processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (r_processed_glyphs < total_glyphs - visible_glyphs));
+ if (!skip_dc) {
+ if (l.dc_ol_size > 0) {
+ l.text_buf->draw_dropcap_outline(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_ol_size, l.dc_ol_color);
+ }
+ l.text_buf->draw_dropcap(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_color);
}
- l.text_buf->draw_dropcap(ci, p_ofs + ((rtl) ? Vector2() : Vector2(l.offset.x, 0)), l.dc_color);
int line_count = 0;
Size2 ctrl_size = get_size();
@@ -894,7 +897,8 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
} break;
}
- if (!prefix.is_empty() && line == 0) {
+ bool skip_prefix = (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING && l.char_offset == visible_characters) || (trim_chars && l.char_offset > visible_characters) || (trim_glyphs_ltr && (r_processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (r_processed_glyphs < total_glyphs - visible_glyphs));
+ if (!prefix.is_empty() && line == 0 && !skip_prefix) {
Ref<Font> font = theme_cache.normal_font;
int font_size = theme_cache.normal_font_size;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 6e31671475..6bb745ac57 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2582,8 +2582,6 @@ void TextEdit::_move_caret_to_line_end(bool p_select) {
set_caret_column(row_end_col, i == 0, i);
}
- carets.write[i].last_fit_x = INT_MAX;
-
if (p_select) {
_post_shift_selection(i);
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index beb2583b61..5c5049759f 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -29,7 +29,6 @@
/**************************************************************************/
#include "node.h"
-#include "node.compat.inc"
#include "core/config/project_settings.h"
#include "core/core_string_names.h"
@@ -3006,7 +3005,7 @@ static void find_owned_by(Node *p_by, Node *p_node, List<Node *> *p_owned) {
}
}
-void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
+void Node::replace_by(Node *p_node, bool p_keep_groups) {
ERR_THREAD_GUARD
ERR_FAIL_NULL(p_node);
ERR_FAIL_COND(p_node->data.parent);
@@ -3027,13 +3026,13 @@ void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
_replace_connections_target(p_node);
if (data.owner) {
- if (p_keep_children) {
- for (int i = 0; i < get_child_count(); i++) {
- find_owned_by(data.owner, get_child(i), &owned_by_owner);
- }
+ for (int i = 0; i < get_child_count(); i++) {
+ find_owned_by(data.owner, get_child(i), &owned_by_owner);
}
+
_clean_up_owner();
}
+
Node *parent = data.parent;
int index_in_parent = get_index(false);
@@ -3045,33 +3044,31 @@ void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
emit_signal(SNAME("replacing_by"), p_node);
- if (p_keep_children) {
- while (get_child_count()) {
- Node *child = get_child(0);
- remove_child(child);
- if (!child->is_owned_by_parent()) {
- // add the custom children to the p_node
- Node *child_owner = child->get_owner() == this ? p_node : child->get_owner();
- child->set_owner(nullptr);
- p_node->add_child(child);
- child->set_owner(child_owner);
- }
+ while (get_child_count()) {
+ Node *child = get_child(0);
+ remove_child(child);
+ if (!child->is_owned_by_parent()) {
+ // add the custom children to the p_node
+ Node *child_owner = child->get_owner() == this ? p_node : child->get_owner();
+ child->set_owner(nullptr);
+ p_node->add_child(child);
+ child->set_owner(child_owner);
}
+ }
- for (Node *E : owned) {
- if (E->data.owner != p_node) {
- E->set_owner(p_node);
- }
+ p_node->set_owner(owner);
+ for (Node *E : owned) {
+ if (E->data.owner != p_node) {
+ E->set_owner(p_node);
}
+ }
- for (Node *E : owned_by_owner) {
- if (E->data.owner != owner) {
- E->set_owner(owner);
- }
+ for (Node *E : owned_by_owner) {
+ if (E->data.owner != owner) {
+ E->set_owner(owner);
}
}
- p_node->set_owner(owner);
p_node->set_scene_file_path(get_scene_file_path());
}
@@ -3598,7 +3595,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_tween"), &Node::create_tween);
ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANTIATION | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
- ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups", "keep_children"), &Node::replace_by, DEFVAL(false), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::replace_by, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
diff --git a/scene/main/node.h b/scene/main/node.h
index 99def10338..f49eeec9cd 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -310,11 +310,6 @@ private:
Variant _call_thread_safe_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
protected:
-#ifndef DISABLE_DEPRECATED
- void _replace_by_bind_compat_89992(Node *p_node, bool p_keep_data = false);
- static void _bind_compatibility_methods();
-#endif // DISABLE_DEPRECATED
-
void _block() { data.blocked++; }
void _unblock() { data.blocked--; }
@@ -634,7 +629,7 @@ public:
return binds;
}
- void replace_by(Node *p_node, bool p_keep_groups = false, bool p_keep_children = true);
+ void replace_by(Node *p_node, bool p_keep_data = false);
void set_process_mode(ProcessMode p_mode);
ProcessMode get_process_mode() const;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index ea8408a594..07868e7e49 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -39,7 +39,8 @@
// Version 2: changed names for Basis, AABB, Vectors, etc.
// Version 3: new string ID for ext/subresources, breaks forward compat.
-#define FORMAT_VERSION 3
+// Version 4: PackedByteArray is now stored as base64 encoded.
+#define FORMAT_VERSION 4
#define BINARY_FORMAT_VERSION 4
@@ -273,8 +274,8 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars
if (next_tag.fields.has("groups")) {
Array groups = next_tag.fields["groups"];
- for (int i = 0; i < groups.size(); i++) {
- packed_scene->get_state()->add_node_group(node_id, packed_scene->get_state()->add_name(groups[i]));
+ for (const Variant &group : groups) {
+ packed_scene->get_state()->add_node_group(node_id, packed_scene->get_state()->add_name(group));
}
}
@@ -352,8 +353,8 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars
}
Vector<int> bind_ints;
- for (int i = 0; i < binds.size(); i++) {
- bind_ints.push_back(packed_scene->get_state()->add_value(binds[i]));
+ for (const Variant &bind : binds) {
+ bind_ints.push_back(packed_scene->get_state()->add_value(bind));
}
packed_scene->get_state()->add_connection(
@@ -1952,10 +1953,8 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
case Variant::ARRAY: {
Array varray = p_variant;
_find_resources(varray.get_typed_script());
- int len = varray.size();
- for (int i = 0; i < len; i++) {
- const Variant &v = varray.get(i);
- _find_resources(v);
+ for (const Variant &var : varray) {
+ _find_resources(var);
}
} break;
diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h
index a76305cdaa..0a9602b603 100644
--- a/servers/rendering/dummy/storage/light_storage.h
+++ b/servers/rendering/dummy/storage/light_storage.h
@@ -91,6 +91,7 @@ public:
void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override {}
void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override {}
void light_instance_mark_visible(RID p_light_instance) override {}
+ virtual bool light_instance_is_shadow_visible_at_position(RID p_light_instance, const Vector3 &p_position) const override { return false; }
/* PROBE API */
virtual RID reflection_probe_allocate() override { return RID(); }
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.h b/servers/rendering/renderer_rd/storage_rd/light_storage.h
index b3d6bf5254..f152cc5dae 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.h
@@ -590,6 +590,29 @@ public:
virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override;
virtual void light_instance_mark_visible(RID p_light_instance) override;
+ virtual bool light_instance_is_shadow_visible_at_position(RID p_light_instance, const Vector3 &p_position) const override {
+ const LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
+ ERR_FAIL_NULL_V(light_instance, false);
+ const Light *light = light_owner.get_or_null(light_instance->light);
+ ERR_FAIL_NULL_V(light, false);
+
+ if (!light->shadow) {
+ return false;
+ }
+
+ if (!light->distance_fade) {
+ return true;
+ }
+
+ real_t distance = p_position.distance_to(light_instance->transform.origin);
+
+ if (distance > light->distance_fade_shadow + light->distance_fade_length) {
+ return false;
+ }
+
+ return true;
+ }
+
_FORCE_INLINE_ RID light_instance_get_base_light(RID p_light_instance) {
LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
return li->light;
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
index c5d74d395f..b7934cb3de 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
@@ -130,9 +130,10 @@ void RenderSceneBuffersRD::cleanup() {
named_textures.clear();
// Clear weight_buffer / blur textures.
- for (const WeightBuffers &weight_buffer : weight_buffers) {
+ for (WeightBuffers &weight_buffer : weight_buffers) {
if (weight_buffer.weight.is_valid()) {
RD::get_singleton()->free(weight_buffer.weight);
+ weight_buffer.weight = RID();
}
}
}
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index b33de9d6f4..96c0479ac3 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -1029,7 +1029,6 @@ inline bool is_geometry_instance(RenderingServer::InstanceType p_type) {
void RendererSceneCull::instance_set_custom_aabb(RID p_instance, AABB p_aabb) {
Instance *instance = instance_owner.get_or_null(p_instance);
ERR_FAIL_NULL(instance);
- ERR_FAIL_COND(!is_geometry_instance(instance->base_type));
if (p_aabb != AABB()) {
// Set custom AABB
@@ -3029,6 +3028,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
light_culler->prepare_camera(p_camera_data->main_transform, p_camera_data->main_projection);
Scenario *scenario = scenario_owner.get_or_null(p_scenario);
+ Vector3 camera_position = p_camera_data->main_transform.origin;
ERR_FAIL_COND(p_render_buffers.is_null());
@@ -3038,7 +3038,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
if (p_reflection_probe.is_null()) {
//no rendering code here, this is only to set up what needs to be done, request regions, etc.
- scene_render->sdfgi_update(p_render_buffers, p_environment, p_camera_data->main_transform.origin); //update conditions for SDFGI (whether its used or not)
+ scene_render->sdfgi_update(p_render_buffers, p_environment, camera_position); //update conditions for SDFGI (whether its used or not)
}
RENDER_TIMESTAMP("Update Visibility Dependencies");
@@ -3051,7 +3051,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
VisibilityCullData visibility_cull_data;
visibility_cull_data.scenario = scenario;
visibility_cull_data.viewport_mask = scenario->viewport_visibility_masks[p_viewport];
- visibility_cull_data.camera_position = p_camera_data->main_transform.origin;
+ visibility_cull_data.camera_position = camera_position;
for (int i = scenario->instance_visibility.get_bin_count() - 1; i > 0; i--) { // We skip bin 0
visibility_cull_data.cull_offset = scenario->instance_visibility.get_bin_start(i);
@@ -3220,16 +3220,20 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
}
}
- // Positional Shadowss
+ // Positional Shadows
for (uint32_t i = 0; i < (uint32_t)scene_cull_result.lights.size(); i++) {
Instance *ins = scene_cull_result.lights[i];
- if (!p_shadow_atlas.is_valid() || !RSG::light_storage->light_has_shadow(ins->base)) {
+ if (!p_shadow_atlas.is_valid()) {
continue;
}
InstanceLightData *light = static_cast<InstanceLightData *>(ins->base_data);
+ if (!RSG::light_storage->light_instance_is_shadow_visible_at_position(light->instance, camera_position)) {
+ continue;
+ }
+
float coverage = 0.f;
{ //compute coverage
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index fef1a205d6..8fbad346a4 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -8361,7 +8361,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
}
}
#endif // DEBUG_ENABLED
- if (String(shader_type_identifier) != "spatial") {
+ if (shader_type_identifier != StringName() && String(shader_type_identifier) != "spatial") {
_set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier));
return ERR_PARSE_ERROR;
}
@@ -8848,7 +8848,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
_set_error(RTR("'hint_normal_roughness_texture' is only available when using the Forward+ backend."));
return ERR_PARSE_ERROR;
}
- if (String(shader_type_identifier) != "spatial") {
+ if (shader_type_identifier != StringName() && String(shader_type_identifier) != "spatial") {
_set_error(vformat(RTR("'hint_normal_roughness_texture' is not supported in '%s' shaders."), shader_type_identifier));
return ERR_PARSE_ERROR;
}
@@ -8857,7 +8857,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE;
--texture_uniforms;
--texture_binding;
- if (String(shader_type_identifier) != "spatial") {
+ if (shader_type_identifier != StringName() && String(shader_type_identifier) != "spatial") {
_set_error(vformat(RTR("'hint_depth_texture' is not supported in '%s' shaders."), shader_type_identifier));
return ERR_PARSE_ERROR;
}
diff --git a/servers/rendering/storage/light_storage.h b/servers/rendering/storage/light_storage.h
index d439598f3d..6a0adfa596 100644
--- a/servers/rendering/storage/light_storage.h
+++ b/servers/rendering/storage/light_storage.h
@@ -98,6 +98,7 @@ public:
virtual bool light_instances_can_render_shadow_cube() const {
return true;
}
+ virtual bool light_instance_is_shadow_visible_at_position(RID p_light, const Vector3 &p_position) const = 0;
/* PROBE API */
diff --git a/scene/main/node.compat.inc b/tests/core/io/test_ip.h
index 69ece1a40d..7b5583faa0 100644
--- a/scene/main/node.compat.inc
+++ b/tests/core/io/test_ip.h
@@ -1,5 +1,5 @@
/**************************************************************************/
-/* node.compat.inc */
+/* test_ip.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,14 +28,24 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
-#ifndef DISABLE_DEPRECATED
+#ifndef TEST_IP_H
+#define TEST_IP_H
-void Node::_replace_by_bind_compat_89992(Node *p_node, bool p_keep_data) {
- replace_by(p_node, p_keep_data, true);
-}
+#include "core/io/ip.h"
+
+#include "tests/test_macros.h"
-void Node::_bind_compatibility_methods() {
- ClassDB::bind_compatibility_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::_replace_by_bind_compat_89992, DEFVAL(false));
+namespace TestIP {
+
+TEST_CASE("[IP] resolve_hostname") {
+ for (int x = 0; x < 1000; x++) {
+ IPAddress IPV4 = IP::get_singleton()->resolve_hostname("localhost", IP::TYPE_IPV4);
+ CHECK("127.0.0.1" == String(IPV4));
+ IPAddress IPV6 = IP::get_singleton()->resolve_hostname("localhost", IP::TYPE_IPV6);
+ CHECK("0:0:0:0:0:0:0:1" == String(IPV6));
+ }
}
-#endif
+} // namespace TestIP
+
+#endif // TEST_IP_H
diff --git a/tests/core/templates/test_oa_hash_map.h b/tests/core/templates/test_oa_hash_map.h
new file mode 100644
index 0000000000..6e80b52054
--- /dev/null
+++ b/tests/core/templates/test_oa_hash_map.h
@@ -0,0 +1,227 @@
+/**************************************************************************/
+/* test_oa_hash_map.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_OA_HASH_MAP_H
+#define TEST_OA_HASH_MAP_H
+
+#include "core/templates/oa_hash_map.h"
+#include "scene/resources/texture.h"
+
+#include "tests/test_macros.h"
+
+namespace TestOAHashMap {
+
+TEST_CASE("[OAHashMap] Insert element") {
+ OAHashMap<int, int> map;
+ map.insert(42, 84);
+ int data = 0;
+ bool lookup_res = map.lookup(42, data);
+ int value = *map.lookup_ptr(42);
+ CHECK(lookup_res);
+ CHECK(value == 84);
+ CHECK(data == 84);
+}
+
+TEST_CASE("[OAHashMap] Set element") {
+ OAHashMap<int, int> map;
+ map.set(42, 84);
+ int data = 0;
+ bool lookup_res = map.lookup(42, data);
+ int value = *map.lookup_ptr(42);
+ CHECK(lookup_res);
+ CHECK(value == 84);
+ CHECK(data == 84);
+}
+
+TEST_CASE("[OAHashMap] Overwrite element") {
+ OAHashMap<int, int> map;
+ map.set(42, 84);
+ map.set(42, 1234);
+ int result = *map.lookup_ptr(42);
+ CHECK(result == 1234);
+}
+
+TEST_CASE("[OAHashMap] Remove element") {
+ OAHashMap<int, int> map;
+ map.insert(42, 84);
+ map.remove(42);
+ CHECK(!map.has(42));
+}
+
+TEST_CASE("[OAHashMap] Get Num_Elements") {
+ OAHashMap<int, int> map;
+ map.set(42, 84);
+ map.set(123, 84);
+ map.set(123, 84);
+ map.set(0, 84);
+ map.set(123485, 84);
+
+ CHECK(map.get_num_elements() == 4);
+}
+
+TEST_CASE("[OAHashMap] Iteration") {
+ OAHashMap<int, int> map;
+ map.insert(42, 84);
+ map.insert(123, 12385);
+ map.insert(0, 12934);
+ map.insert(123485, 1238888);
+ map.set(123, 111111);
+
+ Vector<Pair<int, int>> expected;
+ expected.push_back(Pair<int, int>(42, 84));
+ expected.push_back(Pair<int, int>(123, 111111));
+ expected.push_back(Pair<int, int>(0, 12934));
+ expected.push_back(Pair<int, int>(123485, 1238888));
+
+ int idx = 0;
+ for (OAHashMap<int, int>::Iterator it = map.iter(); it.valid; it = map.next_iter(it)) {
+ int64_t result = expected.find(Pair<int, int>(*it.key, *it.value));
+ CHECK(result >= 0);
+ idx++;
+ }
+}
+
+TEST_CASE("[OAHashMap] Insert, iterate, remove many strings") {
+ uint64_t pre_mem = Memory::get_mem_usage();
+ {
+ const int elem_max = 40;
+ OAHashMap<String, int> map;
+ for (int i = 0; i < elem_max; i++) {
+ map.insert(itos(i), i);
+ }
+
+ Vector<String> elems_still_valid;
+
+ for (int i = 0; i < elem_max; i++) {
+ if ((i % 5) == 0) {
+ map.remove(itos(i));
+ } else {
+ elems_still_valid.push_back(itos(i));
+ }
+ }
+
+ CHECK(elems_still_valid.size() == map.get_num_elements());
+
+ for (int i = 0; i < elems_still_valid.size(); i++) {
+ CHECK(map.has(elems_still_valid[i]));
+ }
+ }
+
+ CHECK(Memory::get_mem_usage() == pre_mem);
+}
+
+TEST_CASE("[OAHashMap] Clear") {
+ OAHashMap<int, int> map;
+ map.insert(42, 84);
+ map.insert(0, 1234);
+ map.clear();
+ CHECK(!map.has(42));
+ CHECK(!map.has(0));
+ CHECK(map.is_empty());
+}
+
+TEST_CASE("[OAHashMap] Copy constructor") {
+ uint64_t pre_mem = Memory::get_mem_usage();
+ {
+ OAHashMap<int, int> map0;
+ const uint32_t count = 5;
+ for (uint32_t i = 0; i < count; i++) {
+ map0.insert(i, i);
+ }
+ OAHashMap<int, int> map1(map0);
+ CHECK(map0.get_num_elements() == map1.get_num_elements());
+ CHECK(map0.get_capacity() == map1.get_capacity());
+ CHECK(*map0.lookup_ptr(0) == *map1.lookup_ptr(0));
+ }
+ CHECK(Memory::get_mem_usage() == pre_mem);
+}
+
+TEST_CASE("[OAHashMap] Operator =") {
+ uint64_t pre_mem = Memory::get_mem_usage();
+ {
+ OAHashMap<int, int> map0;
+ OAHashMap<int, int> map1;
+ const uint32_t count = 5;
+ map1.insert(1234, 1234);
+ for (uint32_t i = 0; i < count; i++) {
+ map0.insert(i, i);
+ }
+ map1 = map0;
+ CHECK(map0.get_num_elements() == map1.get_num_elements());
+ CHECK(map0.get_capacity() == map1.get_capacity());
+ CHECK(*map0.lookup_ptr(0) == *map1.lookup_ptr(0));
+ }
+ CHECK(Memory::get_mem_usage() == pre_mem);
+}
+
+TEST_CASE("[OAHashMap] Non-trivial types") {
+ uint64_t pre_mem = Memory::get_mem_usage();
+ {
+ OAHashMap<String, Ref<Texture2D>> map1;
+ const uint32_t count = 10;
+ for (uint32_t i = 0; i < count; i++) {
+ String string = "qwerty";
+ string += itos(i);
+ Ref<Texture2D> ref_texture_2d;
+
+ map1.set(string, ref_texture_2d);
+ Ref<Texture2D> map_vec = *map1.lookup_ptr(string);
+ CHECK(map_vec == ref_texture_2d);
+ }
+ OAHashMap<String, Ref<Texture2D>> map1copy(map1);
+ CHECK(map1copy.has(String("qwerty0")));
+ map1copy = map1;
+ CHECK(map1copy.has(String("qwerty2")));
+
+ OAHashMap<int64_t, Vector4 *> map2;
+
+ for (uint32_t i = 0; i < count; i++) {
+ Vector4 *vec = memnew(Vector4);
+ vec->x = 10;
+ vec->y = 12;
+ vec->z = 151;
+ vec->w = -13;
+ map2.set(i, vec);
+ Vector4 *p = nullptr;
+ map2.lookup(i, p);
+ CHECK(*p == *vec);
+ }
+
+ OAHashMap<int64_t, Vector4 *> map3(map2);
+ for (OAHashMap<int64_t, Vector4 *>::Iterator it = map2.iter(); it.valid; it = map2.next_iter(it)) {
+ memdelete(*(it.value));
+ }
+ }
+ CHECK(Memory::get_mem_usage() == pre_mem);
+}
+
+} // namespace TestOAHashMap
+
+#endif // TEST_OA_HASH_MAP_H
diff --git a/tests/core/variant/test_array.h b/tests/core/variant/test_array.h
index ea61ae2a02..287345e831 100644
--- a/tests/core/variant/test_array.h
+++ b/tests/core/variant/test_array.h
@@ -545,6 +545,54 @@ TEST_CASE("[Array] Recursive self comparison") {
a2.clear();
}
+TEST_CASE("[Array] Iteration") {
+ Array a1 = build_array(1, 2, 3);
+ Array a2 = build_array(1, 2, 3);
+
+ int idx = 0;
+ for (Variant &E : a1) {
+ CHECK_EQ(int(a2[idx]), int(E));
+ idx++;
+ }
+
+ idx = 0;
+
+ for (const Variant &E : (const Array &)a1) {
+ CHECK_EQ(int(a2[idx]), int(E));
+ idx++;
+ }
+
+ a1.clear();
+}
+
+TEST_CASE("[Array] Iteration and modification") {
+ Array a1 = build_array(1, 2, 3);
+ Array a2 = build_array(2, 3, 4);
+ Array a3 = build_array(1, 2, 3);
+ Array a4 = build_array(1, 2, 3);
+ a3.make_read_only();
+
+ int idx = 0;
+ for (Variant &E : a1) {
+ E = a2[idx];
+ idx++;
+ }
+
+ CHECK_EQ(a1, a2);
+
+ // Ensure read-only is respected.
+ idx = 0;
+ for (Variant &E : a3) {
+ E = a2[idx];
+ }
+
+ CHECK_EQ(a3, a4);
+
+ a1.clear();
+ a2.clear();
+ a4.clear();
+}
+
} // namespace TestArray
#endif // TEST_ARRAY_H
diff --git a/tests/scene/test_camera_2d.h b/tests/scene/test_camera_2d.h
new file mode 100644
index 0000000000..f03a4aed53
--- /dev/null
+++ b/tests/scene/test_camera_2d.h
@@ -0,0 +1,318 @@
+/**************************************************************************/
+/* test_camera_2d.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_CAMERA_2D_H
+#define TEST_CAMERA_2D_H
+
+#include "scene/2d/camera_2d.h"
+#include "scene/main/viewport.h"
+#include "scene/main/window.h"
+#include "tests/test_macros.h"
+
+namespace TestCamera2D {
+
+TEST_CASE("[SceneTree][Camera2D] Getters and setters") {
+ Camera2D *test_camera = memnew(Camera2D);
+
+ SUBCASE("AnchorMode") {
+ test_camera->set_anchor_mode(Camera2D::AnchorMode::ANCHOR_MODE_FIXED_TOP_LEFT);
+ CHECK(test_camera->get_anchor_mode() == Camera2D::AnchorMode::ANCHOR_MODE_FIXED_TOP_LEFT);
+ test_camera->set_anchor_mode(Camera2D::AnchorMode::ANCHOR_MODE_DRAG_CENTER);
+ CHECK(test_camera->get_anchor_mode() == Camera2D::AnchorMode::ANCHOR_MODE_DRAG_CENTER);
+ }
+
+ SUBCASE("ProcessCallback") {
+ test_camera->set_process_callback(Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_PHYSICS);
+ CHECK(test_camera->get_process_callback() == Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_PHYSICS);
+ test_camera->set_process_callback(Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_IDLE);
+ CHECK(test_camera->get_process_callback() == Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_IDLE);
+ }
+
+ SUBCASE("Drag") {
+ constexpr float drag_left_margin = 0.8f;
+ constexpr float drag_top_margin = 0.8f;
+ constexpr float drag_right_margin = 0.8f;
+ constexpr float drag_bottom_margin = 0.8f;
+ constexpr float drag_horizontal_offset1 = 0.5f;
+ constexpr float drag_horizontal_offset2 = -0.5f;
+ constexpr float drag_vertical_offset1 = 0.5f;
+ constexpr float drag_vertical_offset2 = -0.5f;
+ test_camera->set_drag_margin(SIDE_LEFT, drag_left_margin);
+ CHECK(test_camera->get_drag_margin(SIDE_LEFT) == drag_left_margin);
+ test_camera->set_drag_margin(SIDE_TOP, drag_top_margin);
+ CHECK(test_camera->get_drag_margin(SIDE_TOP) == drag_top_margin);
+ test_camera->set_drag_margin(SIDE_RIGHT, drag_right_margin);
+ CHECK(test_camera->get_drag_margin(SIDE_RIGHT) == drag_right_margin);
+ test_camera->set_drag_margin(SIDE_BOTTOM, drag_bottom_margin);
+ CHECK(test_camera->get_drag_margin(SIDE_BOTTOM) == drag_bottom_margin);
+ test_camera->set_drag_horizontal_enabled(true);
+ CHECK(test_camera->is_drag_horizontal_enabled());
+ test_camera->set_drag_horizontal_enabled(false);
+ CHECK_FALSE(test_camera->is_drag_horizontal_enabled());
+ test_camera->set_drag_horizontal_offset(drag_horizontal_offset1);
+ CHECK(test_camera->get_drag_horizontal_offset() == drag_horizontal_offset1);
+ test_camera->set_drag_horizontal_offset(drag_horizontal_offset2);
+ CHECK(test_camera->get_drag_horizontal_offset() == drag_horizontal_offset2);
+ test_camera->set_drag_vertical_enabled(true);
+ CHECK(test_camera->is_drag_vertical_enabled());
+ test_camera->set_drag_vertical_enabled(false);
+ CHECK_FALSE(test_camera->is_drag_vertical_enabled());
+ test_camera->set_drag_vertical_offset(drag_vertical_offset1);
+ CHECK(test_camera->get_drag_vertical_offset() == drag_vertical_offset1);
+ test_camera->set_drag_vertical_offset(drag_vertical_offset2);
+ CHECK(test_camera->get_drag_vertical_offset() == drag_vertical_offset2);
+ }
+
+ SUBCASE("Drawing") {
+ test_camera->set_margin_drawing_enabled(true);
+ CHECK(test_camera->is_margin_drawing_enabled());
+ test_camera->set_margin_drawing_enabled(false);
+ CHECK_FALSE(test_camera->is_margin_drawing_enabled());
+ test_camera->set_limit_drawing_enabled(true);
+ CHECK(test_camera->is_limit_drawing_enabled());
+ test_camera->set_limit_drawing_enabled(false);
+ CHECK_FALSE(test_camera->is_limit_drawing_enabled());
+ test_camera->set_screen_drawing_enabled(true);
+ CHECK(test_camera->is_screen_drawing_enabled());
+ test_camera->set_screen_drawing_enabled(false);
+ CHECK_FALSE(test_camera->is_screen_drawing_enabled());
+ }
+
+ SUBCASE("Enabled") {
+ test_camera->set_enabled(true);
+ CHECK(test_camera->is_enabled());
+ test_camera->set_enabled(false);
+ CHECK_FALSE(test_camera->is_enabled());
+ }
+
+ SUBCASE("Rotation") {
+ constexpr float rotation_smoothing_speed = 20.0f;
+ test_camera->set_ignore_rotation(true);
+ CHECK(test_camera->is_ignoring_rotation());
+ test_camera->set_ignore_rotation(false);
+ CHECK_FALSE(test_camera->is_ignoring_rotation());
+ test_camera->set_rotation_smoothing_enabled(true);
+ CHECK(test_camera->is_rotation_smoothing_enabled());
+ test_camera->set_rotation_smoothing_speed(rotation_smoothing_speed);
+ CHECK(test_camera->get_rotation_smoothing_speed() == rotation_smoothing_speed);
+ }
+
+ SUBCASE("Zoom") {
+ const Vector2 zoom = Vector2(4, 4);
+ test_camera->set_zoom(zoom);
+ CHECK(test_camera->get_zoom() == zoom);
+ }
+
+ SUBCASE("Offset") {
+ const Vector2 offset = Vector2(100, 100);
+ test_camera->set_offset(offset);
+ CHECK(test_camera->get_offset() == offset);
+ }
+
+ SUBCASE("Limit") {
+ constexpr int limit_left = 100;
+ constexpr int limit_top = 100;
+ constexpr int limit_right = 100;
+ constexpr int limit_bottom = 100;
+ test_camera->set_limit_smoothing_enabled(true);
+ CHECK(test_camera->is_limit_smoothing_enabled());
+ test_camera->set_limit_smoothing_enabled(false);
+ CHECK_FALSE(test_camera->is_limit_smoothing_enabled());
+ test_camera->set_limit(SIDE_LEFT, limit_left);
+ CHECK(test_camera->get_limit(SIDE_LEFT) == limit_left);
+ test_camera->set_limit(SIDE_TOP, limit_top);
+ CHECK(test_camera->get_limit(SIDE_TOP) == limit_top);
+ test_camera->set_limit(SIDE_RIGHT, limit_right);
+ CHECK(test_camera->get_limit(SIDE_RIGHT) == limit_right);
+ test_camera->set_limit(SIDE_BOTTOM, limit_bottom);
+ CHECK(test_camera->get_limit(SIDE_BOTTOM) == limit_bottom);
+ }
+
+ SUBCASE("Position") {
+ constexpr float smoothing_speed = 20.0f;
+ test_camera->set_position_smoothing_enabled(true);
+ CHECK(test_camera->is_position_smoothing_enabled());
+ test_camera->set_position_smoothing_speed(smoothing_speed);
+ CHECK(test_camera->get_position_smoothing_speed() == smoothing_speed);
+ }
+
+ memdelete(test_camera);
+}
+
+TEST_CASE("[SceneTree][Camera2D] Camera positioning") {
+ SubViewport *mock_viewport = memnew(SubViewport);
+ Camera2D *test_camera = memnew(Camera2D);
+
+ mock_viewport->set_size(Vector2(400, 200));
+ SceneTree::get_singleton()->get_root()->add_child(mock_viewport);
+ mock_viewport->add_child(test_camera);
+
+ SUBCASE("Anchor mode") {
+ test_camera->set_anchor_mode(Camera2D::ANCHOR_MODE_DRAG_CENTER);
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0)));
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+
+ test_camera->set_anchor_mode(Camera2D::ANCHOR_MODE_FIXED_TOP_LEFT);
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(200, 100)));
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+ }
+
+ SUBCASE("Offset") {
+ test_camera->set_offset(Vector2(100, 100));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(100, 100)));
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+
+ test_camera->set_offset(Vector2(-100, 300));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(-100, 300)));
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+
+ test_camera->set_offset(Vector2(0, 0));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0)));
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+ }
+
+ SUBCASE("Limits") {
+ test_camera->set_limit(SIDE_LEFT, 100);
+ test_camera->set_limit(SIDE_TOP, 50);
+
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(300, 150)));
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+
+ test_camera->set_limit(SIDE_LEFT, 0);
+ test_camera->set_limit(SIDE_TOP, 0);
+
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(200, 100)));
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+ }
+
+ SUBCASE("Drag") {
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0)));
+
+ // horizontal
+ test_camera->set_drag_horizontal_enabled(true);
+ test_camera->set_drag_margin(SIDE_RIGHT, 0.5);
+
+ test_camera->set_position(Vector2(100, 100));
+ test_camera->force_update_scroll();
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 100)));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 100)));
+ test_camera->set_position(Vector2(101, 101));
+ test_camera->force_update_scroll();
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(1, 101)));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(1, 101)));
+
+ // test align
+ test_camera->set_position(Vector2(0, 0));
+ test_camera->align();
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0)));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0)));
+
+ // vertical
+ test_camera->set_drag_vertical_enabled(true);
+ test_camera->set_drag_horizontal_enabled(false);
+ test_camera->set_drag_margin(SIDE_TOP, 0.3);
+
+ test_camera->set_position(Vector2(200, -20));
+ test_camera->force_update_scroll();
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(200, 0)));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(200, 0)));
+ test_camera->set_position(Vector2(250, -55));
+ test_camera->force_update_scroll();
+ CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(250, -25)));
+ CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(250, -25)));
+ }
+
+ memdelete(test_camera);
+ memdelete(mock_viewport);
+}
+
+TEST_CASE("[SceneTree][Camera2D] Transforms") {
+ SubViewport *mock_viewport = memnew(SubViewport);
+ Camera2D *test_camera = memnew(Camera2D);
+
+ mock_viewport->set_size(Vector2(400, 200));
+ SceneTree::get_singleton()->get_root()->add_child(mock_viewport);
+ mock_viewport->add_child(test_camera);
+
+ SUBCASE("Default camera") {
+ Transform2D xform = mock_viewport->get_canvas_transform();
+ // x,y are basis vectors, origin = screen center
+ Transform2D test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+ }
+
+ SUBCASE("Zoom") {
+ test_camera->set_zoom(Vector2(0.5, 2));
+ Transform2D xform = mock_viewport->get_canvas_transform();
+ Transform2D test_xform = Transform2D(Vector2(0.5, 0), Vector2(0, 2), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+
+ test_camera->set_zoom(Vector2(10, 10));
+ xform = mock_viewport->get_canvas_transform();
+ test_xform = Transform2D(Vector2(10, 0), Vector2(0, 10), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+
+ test_camera->set_zoom(Vector2(1, 1));
+ xform = mock_viewport->get_canvas_transform();
+ test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+ }
+
+ SUBCASE("Rotation") {
+ test_camera->set_rotation(Math_PI / 2);
+ Transform2D xform = mock_viewport->get_canvas_transform();
+ Transform2D test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+
+ test_camera->set_ignore_rotation(false);
+ xform = mock_viewport->get_canvas_transform();
+ test_xform = Transform2D(Vector2(0, -1), Vector2(1, 0), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+
+ test_camera->set_rotation(-1 * Math_PI);
+ test_camera->force_update_scroll();
+ xform = mock_viewport->get_canvas_transform();
+ test_xform = Transform2D(Vector2(-1, 0), Vector2(0, -1), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+
+ test_camera->set_rotation(0);
+ test_camera->force_update_scroll();
+ xform = mock_viewport->get_canvas_transform();
+ test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100));
+ CHECK(xform.is_equal_approx(test_xform));
+ }
+
+ memdelete(test_camera);
+ memdelete(mock_viewport);
+}
+
+} // namespace TestCamera2D
+
+#endif // TEST_CAMERA_2D_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 24eb84127b..bb6837c965 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -44,6 +44,7 @@
#include "tests/core/io/test_file_access.h"
#include "tests/core/io/test_http_client.h"
#include "tests/core/io/test_image.h"
+#include "tests/core/io/test_ip.h"
#include "tests/core/io/test_json.h"
#include "tests/core/io/test_marshalls.h"
#include "tests/core/io/test_pck_packer.h"
@@ -85,6 +86,7 @@
#include "tests/core/templates/test_list.h"
#include "tests/core/templates/test_local_vector.h"
#include "tests/core/templates/test_lru.h"
+#include "tests/core/templates/test_oa_hash_map.h"
#include "tests/core/templates/test_paged_array.h"
#include "tests/core/templates/test_rid.h"
#include "tests/core/templates/test_vector.h"
@@ -101,6 +103,7 @@
#include "tests/scene/test_arraymesh.h"
#include "tests/scene/test_audio_stream_wav.h"
#include "tests/scene/test_bit_map.h"
+#include "tests/scene/test_camera_2d.h"
#include "tests/scene/test_code_edit.h"
#include "tests/scene/test_color_picker.h"
#include "tests/scene/test_control.h"