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-rw-r--r--drivers/gles3/shaders/scene.glsl12
1 files changed, 2 insertions, 10 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index be7a6aba57..f0f04b563e 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -1920,11 +1920,7 @@ void main() {
fog.xy = unpackHalf2x16(fog_rg);
fog.zw = unpackHalf2x16(fog_ba);
-#ifndef DISABLE_FOG
- if (scene_data.fog_enabled) {
- frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
- }
-#endif // !DISABLE_FOG
+ frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
#endif // !FOG_DISABLED
// Tonemap before writing as we are writing to an sRGB framebuffer
@@ -2131,11 +2127,7 @@ void main() {
fog.xy = unpackHalf2x16(fog_rg);
fog.zw = unpackHalf2x16(fog_ba);
-#ifndef DISABLE_FOG
- if (scene_data.fog_enabled) {
- additive_light_color *= (1.0 - fog.a);
- }
-#endif // !DISABLE_FOG
+ additive_light_color *= (1.0 - fog.a);
#endif // !FOG_DISABLED
// Tonemap before writing as we are writing to an sRGB framebuffer