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-rw-r--r--doc/classes/Button.xml2
-rw-r--r--doc/classes/EditorExportPlugin.xml10
-rw-r--r--drivers/vulkan/SCsub4
-rw-r--r--drivers/vulkan/rendering_context_driver_vulkan.cpp9
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--modules/gdscript/gdscript_cache.cpp31
-rw-r--r--modules/gdscript/gdscript_cache.h2
-rw-r--r--platform/web/SCsub2
-rw-r--r--platform/web/js/libs/library_godot_javascript_singleton.js16
-rw-r--r--platform/windows/detect.py22
-rw-r--r--scene/gui/button.cpp2
11 files changed, 70 insertions, 32 deletions
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml
index 98f25ed573..68fb918904 100644
--- a/doc/classes/Button.xml
+++ b/doc/classes/Button.xml
@@ -119,7 +119,7 @@
Icon modulate [Color] used when the [Button] is being pressed.
</theme_item>
<theme_item name="align_to_largest_stylebox" data_type="constant" type="int" default="0">
- This constant acts as a boolean. If [code]true[/code], text and icon are always aligned to the largest stylebox margins, otherwise it's aligned to the current button state stylebox margins.
+ This constant acts as a boolean. If [code]true[/code], the minimum size of the button and text/icon alignment is always based on the largest stylebox margins, otherwise it's based on the current button state stylebox margins.
</theme_item>
<theme_item name="h_separation" data_type="constant" type="int" default="4">
The horizontal space between [Button]'s icon and text. Negative values will be treated as [code]0[/code] when used.
diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml
index 3e2b3ea111..4d304cf5fd 100644
--- a/doc/classes/EditorExportPlugin.xml
+++ b/doc/classes/EditorExportPlugin.xml
@@ -17,7 +17,7 @@
<param index="1" name="features" type="PackedStringArray" />
<description>
Return [code]true[/code] if this plugin will customize resources based on the platform and features used.
- When enabled, [method _get_customization_configuration_hash], [method _customize_resource] and [method _customize_scene] will be called and must be implemented.
+ When enabled, [method _get_customization_configuration_hash] and [method _customize_resource] will be called and must be implemented.
</description>
</method>
<method name="_begin_customize_scenes" qualifiers="virtual const">
@@ -25,7 +25,8 @@
<param index="0" name="platform" type="EditorExportPlatform" />
<param index="1" name="features" type="PackedStringArray" />
<description>
- Return true if this plugin will customize scenes based on the platform and features used.
+ Return [code]true[/code] if this plugin will customize scenes based on the platform and features used.
+ When enabled, [method _get_customization_configuration_hash] and [method _customize_scene] will be called and must be implemented.
</description>
</method>
<method name="_customize_resource" qualifiers="virtual">
@@ -35,6 +36,7 @@
<description>
Customize a resource. If changes are made to it, return the same or a new resource. Otherwise, return [code]null[/code].
The [i]path[/i] argument is only used when customizing an actual file, otherwise this means that this resource is part of another one and it will be empty.
+ Calling [method skip] inside this callback will make the file not included in the export.
Implementing this method is required if [method _begin_customize_resources] returns [code]true[/code].
</description>
</method>
@@ -44,6 +46,7 @@
<param index="1" name="path" type="String" />
<description>
Customize a scene. If changes are made to it, return the same or a new scene. Otherwise, return [code]null[/code]. If a new scene is returned, it is up to you to dispose of the old one.
+ Calling [method skip] inside this callback will make the file not included in the export.
Implementing this method is required if [method _begin_customize_scenes] returns [code]true[/code].
</description>
</method>
@@ -81,8 +84,9 @@
<param index="1" name="type" type="String" />
<param index="2" name="features" type="PackedStringArray" />
<description>
- Virtual method to be overridden by the user. Called for each exported file, providing arguments that can be used to identify the file. [param path] is the path of the file, [param type] is the [Resource] represented by the file (e.g. [PackedScene]) and [param features] is the list of features for the export.
+ Virtual method to be overridden by the user. Called for each exported file, except for imported resources (resources that have an associated [code].import[/code] file). The arguments can be used to identify the file. [param path] is the path of the file, [param type] is the [Resource] represented by the file (e.g. [PackedScene]), and [param features] is the list of features for the export.
Calling [method skip] inside this callback will make the file not included in the export.
+ Use [method _customize_resource] for imported resources that are not handled by this function.
</description>
</method>
<method name="_get_android_dependencies" qualifiers="virtual const">
diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub
index 80d5f35305..1efef5ad77 100644
--- a/drivers/vulkan/SCsub
+++ b/drivers/vulkan/SCsub
@@ -16,14 +16,14 @@ if env["use_volk"]:
if env["platform"] == "android":
env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_ANDROID_KHR"])
elif env["platform"] == "ios":
- env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_IOS_MVK"])
+ env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_IOS_MVK", "VK_USE_PLATFORM_METAL_EXT"])
elif env["platform"] == "linuxbsd":
if env["x11"]:
env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_XLIB_KHR"])
if env["wayland"]:
env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_WAYLAND_KHR"])
elif env["platform"] == "macos":
- env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_MACOS_MVK"])
+ env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_MACOS_MVK", "VK_USE_PLATFORM_METAL_EXT"])
elif env["platform"] == "windows":
env.AppendUnique(CPPDEFINES=["VK_USE_PLATFORM_WIN32_KHR"])
diff --git a/drivers/vulkan/rendering_context_driver_vulkan.cpp b/drivers/vulkan/rendering_context_driver_vulkan.cpp
index 7cba820978..fe2ff5e0da 100644
--- a/drivers/vulkan/rendering_context_driver_vulkan.cpp
+++ b/drivers/vulkan/rendering_context_driver_vulkan.cpp
@@ -102,6 +102,10 @@ Error RenderingContextDriverVulkan::_initialize_instance_extensions() {
// This extension allows us to use the properties2 features to query additional device capabilities.
_register_requested_instance_extension(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, false);
+#if defined(USE_VOLK) && (defined(MACOS_ENABLED) || defined(IOS_ENABLED))
+ _register_requested_instance_extension(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME, true);
+#endif
+
// Only enable debug utils in verbose mode or DEV_ENABLED.
// End users would get spammed with messages of varying verbosity due to the
// mess that thirdparty layers/extensions and drivers seem to leave in their
@@ -360,6 +364,11 @@ Error RenderingContextDriverVulkan::_initialize_instance() {
VkInstanceCreateInfo instance_info = {};
instance_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
+
+#if defined(USE_VOLK) && (defined(MACOS_ENABLED) || defined(IOS_ENABLED))
+ instance_info.flags = VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
+#endif
+
instance_info.pApplicationInfo = &app_info;
instance_info.enabledExtensionCount = enabled_extension_names.size();
instance_info.ppEnabledExtensionNames = enabled_extension_names.ptr();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 27056a6cc4..48087e3166 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -953,7 +953,7 @@ void SpriteFramesEditor::_sync_animation() {
}
void SpriteFramesEditor::_select_animation(const String &p_name, bool p_update_node) {
- if (!frames->has_animation(p_name)) {
+ if (frames.is_null() || !frames->has_animation(p_name)) {
return;
}
edited_anim = p_name;
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index c56ae0fb14..7c9fba799d 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -42,6 +42,10 @@ GDScriptParserRef::Status GDScriptParserRef::get_status() const {
return status;
}
+String GDScriptParserRef::get_path() const {
+ return path;
+}
+
uint32_t GDScriptParserRef::get_source_hash() const {
return source_hash;
}
@@ -131,9 +135,7 @@ void GDScriptParserRef::clear() {
GDScriptParserRef::~GDScriptParserRef() {
clear();
-
- MutexLock lock(GDScriptCache::singleton->mutex);
- GDScriptCache::singleton->parser_map.erase(path);
+ GDScriptCache::remove_parser(path);
}
GDScriptCache *GDScriptCache::singleton = nullptr;
@@ -154,6 +156,11 @@ void GDScriptCache::move_script(const String &p_from, const String &p_to) {
}
singleton->parser_map.erase(p_from);
+ if (singleton->parser_inverse_dependencies.has(p_from) && !p_from.is_empty()) {
+ singleton->parser_inverse_dependencies[p_to] = singleton->parser_inverse_dependencies[p_from];
+ }
+ singleton->parser_inverse_dependencies.erase(p_from);
+
if (singleton->shallow_gdscript_cache.has(p_from) && !p_from.is_empty()) {
singleton->shallow_gdscript_cache[p_to] = singleton->shallow_gdscript_cache[p_from];
}
@@ -177,13 +184,11 @@ void GDScriptCache::remove_script(const String &p_path) {
}
if (singleton->parser_map.has(p_path)) {
- // Keep a local reference until it goes out of scope.
- // Clearing it can trigger a reference to itself to go out of scope, destructing it before clear finishes.
- Ref<GDScriptParserRef> parser_ref = singleton->parser_map[p_path];
- singleton->parser_map.erase(p_path);
- parser_ref->clear();
+ singleton->parser_map[p_path]->clear();
}
+ remove_parser(p_path);
+
singleton->dependencies.erase(p_path);
singleton->shallow_gdscript_cache.erase(p_path);
singleton->full_gdscript_cache.erase(p_path);
@@ -194,6 +199,7 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
Ref<GDScriptParserRef> ref;
if (!p_owner.is_empty()) {
singleton->dependencies[p_owner].insert(p_path);
+ singleton->parser_inverse_dependencies[p_path].insert(p_owner);
}
if (singleton->parser_map.has(p_path)) {
ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]);
@@ -225,6 +231,13 @@ void GDScriptCache::remove_parser(const String &p_path) {
MutexLock lock(singleton->mutex);
// Can't clear the parser because some other parser might be currently using it in the chain of calls.
singleton->parser_map.erase(p_path);
+
+ // Have to copy while iterating, because parser_inverse_dependencies is modified.
+ HashSet<String> ideps = singleton->parser_inverse_dependencies[p_path];
+ singleton->parser_inverse_dependencies.erase(p_path);
+ for (String idep_path : ideps) {
+ remove_parser(idep_path);
+ }
}
String GDScriptCache::get_source_code(const String &p_path) {
@@ -417,6 +430,8 @@ void GDScriptCache::clear() {
}
singleton->cleared = true;
+ singleton->parser_inverse_dependencies.clear();
+
RBSet<Ref<GDScriptParserRef>> parser_map_refs;
for (KeyValue<String, GDScriptParserRef *> &E : singleton->parser_map) {
parser_map_refs.insert(E.value);
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 16121cc082..c927317e19 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -65,6 +65,7 @@ private:
public:
Status get_status() const;
+ String get_path() const;
uint32_t get_source_hash() const;
GDScriptParser *get_parser();
GDScriptAnalyzer *get_analyzer();
@@ -82,6 +83,7 @@ class GDScriptCache {
HashMap<String, Ref<GDScript>> full_gdscript_cache;
HashMap<String, Ref<GDScript>> static_gdscript_cache;
HashMap<String, HashSet<String>> dependencies;
+ HashMap<String, HashSet<String>> parser_inverse_dependencies;
friend class GDScript;
friend class GDScriptParserRef;
diff --git a/platform/web/SCsub b/platform/web/SCsub
index 3d36a888d6..e81f2ec516 100644
--- a/platform/web/SCsub
+++ b/platform/web/SCsub
@@ -71,8 +71,6 @@ if env["dlink_enabled"]:
sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])
sys_env.Append(LINKFLAGS=["-s", "WARN_ON_UNDEFINED_SYMBOLS=0"])
- # Force exporting the standard library (printf, malloc, etc.)
- sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"
sys_env["CCFLAGS"].remove("-fvisibility=hidden")
sys_env["LINKFLAGS"].remove("-fvisibility=hidden")
diff --git a/platform/web/js/libs/library_godot_javascript_singleton.js b/platform/web/js/libs/library_godot_javascript_singleton.js
index b17fde1544..6bb69bca95 100644
--- a/platform/web/js/libs/library_godot_javascript_singleton.js
+++ b/platform/web/js/libs/library_godot_javascript_singleton.js
@@ -81,11 +81,16 @@ const GodotJSWrapper = {
case 0:
return null;
case 1:
- return !!GodotRuntime.getHeapValue(val, 'i64');
- case 2:
- return GodotRuntime.getHeapValue(val, 'i64');
+ return Boolean(GodotRuntime.getHeapValue(val, 'i64'));
+ case 2: {
+ // `heap_value` may be a bigint.
+ const heap_value = GodotRuntime.getHeapValue(val, 'i64');
+ return heap_value >= Number.MIN_SAFE_INTEGER && heap_value <= Number.MAX_SAFE_INTEGER
+ ? Number(heap_value)
+ : heap_value;
+ }
case 3:
- return GodotRuntime.getHeapValue(val, 'double');
+ return Number(GodotRuntime.getHeapValue(val, 'double'));
case 4:
return GodotRuntime.parseString(GodotRuntime.getHeapValue(val, '*'));
case 24: // OBJECT
@@ -110,6 +115,9 @@ const GodotJSWrapper = {
}
GodotRuntime.setHeapValue(p_exchange, p_val, 'double');
return 3; // FLOAT
+ } else if (type === 'bigint') {
+ GodotRuntime.setHeapValue(p_exchange, p_val, 'i64');
+ return 2; // INT
} else if (type === 'string') {
const c_str = GodotRuntime.allocString(p_val);
GodotRuntime.setHeapValue(p_exchange, c_str, '*');
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 8e1abba3bb..fee306a25c 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -500,6 +500,14 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config):
if env["arch"] == "x86_64":
env.AppendUnique(CPPDEFINES=["_WIN64"])
+ # Sanitizers
+ prebuilt_lib_extra_suffix = ""
+ if env["use_asan"]:
+ env.extra_suffix += ".san"
+ prebuilt_lib_extra_suffix = ".san"
+ env.Append(CCFLAGS=["/fsanitize=address"])
+ env.Append(LINKFLAGS=["/INFERASANLIBS"])
+
## Libs
LIBS = [
@@ -567,7 +575,7 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config):
LIBS += ["WinPixEventRuntime"]
env.Append(LIBPATH=[env["mesa_libs"] + "/bin"])
- LIBS += ["libNIR.windows." + env["arch"]]
+ LIBS += ["libNIR.windows." + env["arch"] + prebuilt_lib_extra_suffix]
if env["opengl3"]:
env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
@@ -575,9 +583,9 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config):
env.AppendUnique(CPPDEFINES=["EGL_STATIC"])
env.Append(LIBPATH=[env["angle_libs"]])
LIBS += [
- "libANGLE.windows." + env["arch"],
- "libEGL.windows." + env["arch"],
- "libGLES.windows." + env["arch"],
+ "libANGLE.windows." + env["arch"] + prebuilt_lib_extra_suffix,
+ "libEGL.windows." + env["arch"] + prebuilt_lib_extra_suffix,
+ "libGLES.windows." + env["arch"] + prebuilt_lib_extra_suffix,
]
LIBS += ["dxgi", "d3d9", "d3d11"]
env.Prepend(CPPPATH=["#thirdparty/angle/include"])
@@ -613,12 +621,6 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config):
env.Prepend(CPPPATH=[p for p in str(os.getenv("INCLUDE")).split(";")])
env.Append(LIBPATH=[p for p in str(os.getenv("LIB")).split(";")])
- # Sanitizers
- if env["use_asan"]:
- env.extra_suffix += ".san"
- env.Append(LINKFLAGS=["/INFERASANLIBS"])
- env.Append(CCFLAGS=["/fsanitize=address"])
-
# Incremental linking fix
env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
env["BUILDERS"]["Program"] = methods.precious_program
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 4e738216de..dd344121e1 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -530,7 +530,7 @@ Size2 Button::get_minimum_size_for_text_and_icon(const String &p_text, Ref<Textu
}
}
- return _get_largest_stylebox_size() + minsize;
+ return (theme_cache.align_to_largest_stylebox ? _get_largest_stylebox_size() : _get_current_stylebox()->get_minimum_size()) + minsize;
}
void Button::_shape(Ref<TextParagraph> p_paragraph, String p_text) {