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-rw-r--r--SConstruct32
-rw-r--r--core/bind/core_bind.cpp47
-rw-r--r--core/bind/core_bind.h20
-rw-r--r--core/callable.cpp4
-rw-r--r--core/command_queue_mt.cpp8
-rw-r--r--core/command_queue_mt.h2
-rw-r--r--core/compressed_translation.cpp4
-rw-r--r--core/crypto/crypto.cpp2
-rw-r--r--core/crypto/crypto.h2
-rw-r--r--core/global_constants.cpp28
-rw-r--r--core/image.cpp2
-rw-r--r--core/io/file_access_network.cpp61
-rw-r--r--core/io/file_access_network.h6
-rw-r--r--core/io/image_loader.cpp2
-rw-r--r--core/io/image_loader.h2
-rw-r--r--core/io/ip.cpp42
-rw-r--r--core/io/json.cpp8
-rw-r--r--core/io/marshalls.cpp127
-rw-r--r--core/io/multiplayer_api.cpp136
-rw-r--r--core/io/resource_format_binary.cpp424
-rw-r--r--core/io/resource_format_binary.h25
-rw-r--r--core/io/resource_importer.cpp4
-rw-r--r--core/io/resource_importer.h2
-rw-r--r--core/io/resource_loader.cpp607
-rw-r--r--core/io/resource_loader.h85
-rw-r--r--core/io/translation_loader_po.cpp2
-rw-r--r--core/io/translation_loader_po.h2
-rw-r--r--core/math/a_star.cpp4
-rw-r--r--core/math/expression.cpp12
-rw-r--r--core/method_ptrcall.h6
-rw-r--r--core/object.cpp14
-rw-r--r--core/object.h1
-rw-r--r--core/os/input_event.cpp14
-rw-r--r--core/os/main_loop.cpp4
-rw-r--r--core/os/mutex.cpp32
-rw-r--r--core/os/mutex.h73
-rw-r--r--core/os/os.h2
-rw-r--r--core/os/thread_dummy.cpp8
-rw-r--r--core/os/thread_dummy.h13
-rw-r--r--core/os/thread_safe.cpp49
-rw-r--r--core/os/thread_safe.h49
-rw-r--r--core/packed_data_container.cpp8
-rw-r--r--core/reference.h1
-rw-r--r--core/register_core_types.cpp11
-rw-r--r--core/script_debugger_remote.cpp32
-rw-r--r--core/script_debugger_remote.h2
-rw-r--r--core/string_name.cpp42
-rw-r--r--core/string_name.h2
-rw-r--r--core/type_info.h24
-rw-r--r--core/variant.cpp412
-rw-r--r--core/variant.h48
-rw-r--r--core/variant_call.cpp326
-rw-r--r--core/variant_op.cpp688
-rw-r--r--core/variant_parser.cpp116
-rw-r--r--doc/classes/@GlobalScope.xml72
-rw-r--r--doc/classes/AStar.xml4
-rw-r--r--doc/classes/AStar2D.xml4
-rw-r--r--doc/classes/Animation.xml4
-rw-r--r--doc/classes/Array.xml32
-rw-r--r--doc/classes/ArrayMesh.xml8
-rw-r--r--doc/classes/BoxContainer.xml6
-rw-r--r--doc/classes/CanvasItem.xml2
-rw-r--r--doc/classes/ColorPicker.xml2
-rw-r--r--doc/classes/Curve3D.xml4
-rw-r--r--doc/classes/Engine.xml4
-rw-r--r--doc/classes/GIProbeData.xml4
-rw-r--r--doc/classes/Geometry.xml8
-rw-r--r--doc/classes/Gradient.xml4
-rw-r--r--doc/classes/HeightMapShape.xml2
-rw-r--r--doc/classes/ItemList.xml2
-rw-r--r--doc/classes/MeshDataTool.xml14
-rw-r--r--doc/classes/MeshLibrary.xml5
-rw-r--r--doc/classes/MultiMesh.xml2
-rw-r--r--doc/classes/MultiplayerAPI.xml2
-rw-r--r--doc/classes/Navigation.xml2
-rw-r--r--doc/classes/Navigation2D.xml2
-rw-r--r--doc/classes/NavigationMesh.xml4
-rw-r--r--doc/classes/NavigationPolygon.xml12
-rw-r--r--doc/classes/NavigationRegion.xml (renamed from doc/classes/NavigationMeshInstance.xml)8
-rw-r--r--doc/classes/NavigationRegion2D.xml (renamed from doc/classes/NavigationPolygonInstance.xml)2
-rw-r--r--doc/classes/NavigationServer.xml20
-rw-r--r--doc/classes/Node.xml8
-rw-r--r--doc/classes/PackedFloat32Array.xml (renamed from doc/classes/PackedRealArray.xml)17
-rw-r--r--doc/classes/PackedFloat64Array.xml114
-rw-r--r--doc/classes/PackedInt32Array.xml114
-rw-r--r--doc/classes/PackedInt64Array.xml (renamed from doc/classes/PackedIntArray.xml)18
-rw-r--r--doc/classes/PackedScene.xml2
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/Polygon2D.xml6
-rw-r--r--doc/classes/PolygonPathFinder.xml2
-rw-r--r--doc/classes/ProjectSettings.xml21
-rw-r--r--doc/classes/Rect2.xml14
-rw-r--r--doc/classes/Rect2i.xml52
-rw-r--r--doc/classes/ReflectionProbe.xml4
-rw-r--r--doc/classes/ResourceInteractiveLoader.xml55
-rw-r--r--doc/classes/ResourceLoader.xml36
-rw-r--r--doc/classes/SceneTree.xml2
-rw-r--r--doc/classes/ScrollContainer.xml4
-rw-r--r--doc/classes/Sky.xml4
-rw-r--r--doc/classes/String.xml58
-rw-r--r--doc/classes/SurfaceTool.xml4
-rw-r--r--doc/classes/TextEdit.xml4
-rw-r--r--doc/classes/Vector2.xml14
-rw-r--r--doc/classes/Vector2i.xml61
-rw-r--r--doc/classes/Vector3.xml14
-rw-r--r--doc/classes/Vector3i.xml72
-rw-r--r--doc/classes/VisualServer.xml4
-rw-r--r--doc/classes/VisualShader.xml4
-rw-r--r--doc/classes/VisualShaderNode.xml13
-rw-r--r--doc/classes/VisualShaderNodeCompare.xml11
-rw-r--r--doc/classes/VisualShaderNodeFloatConstant.xml (renamed from doc/classes/VisualShaderNodeScalarConstant.xml)5
-rw-r--r--doc/classes/VisualShaderNodeFloatFunc.xml116
-rw-r--r--doc/classes/VisualShaderNodeFloatOp.xml50
-rw-r--r--doc/classes/VisualShaderNodeFloatUniform.xml (renamed from doc/classes/VisualShaderNodeScalarUniform.xml)6
-rw-r--r--doc/classes/VisualShaderNodeIf.xml2
-rw-r--r--doc/classes/VisualShaderNodeInput.xml4
-rw-r--r--doc/classes/VisualShaderNodeIntConstant.xml20
-rw-r--r--doc/classes/VisualShaderNodeIntFunc.xml32
-rw-r--r--doc/classes/VisualShaderNodeIntOp.xml41
-rw-r--r--doc/classes/VisualShaderNodeIntUniform.xml38
-rw-r--r--doc/classes/VisualShaderNodeScalarFunc.xml81
-rw-r--r--doc/classes/VisualShaderNodeScalarOp.xml37
-rw-r--r--doc/classes/WorldMarginShape.xml (renamed from doc/classes/PlaneShape.xml)6
-rw-r--r--drivers/alsa/audio_driver_alsa.cpp15
-rw-r--r--drivers/alsa/audio_driver_alsa.h2
-rw-r--r--drivers/alsamidi/midi_driver_alsamidi.cpp13
-rw-r--r--drivers/alsamidi/midi_driver_alsamidi.h2
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp18
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h2
-rw-r--r--drivers/dummy/texture_loader_dummy.cpp2
-rw-r--r--drivers/dummy/texture_loader_dummy.h2
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp4
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp14
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.h2
-rw-r--r--drivers/unix/mutex_posix.cpp73
-rw-r--r--drivers/unix/mutex_posix.h61
-rw-r--r--drivers/unix/os_unix.cpp3
-rw-r--r--drivers/vulkan/vulkan_context.cpp13
-rw-r--r--drivers/wasapi/audio_driver_wasapi.cpp13
-rw-r--r--drivers/wasapi/audio_driver_wasapi.h2
-rw-r--r--drivers/windows/mutex_windows.cpp101
-rw-r--r--drivers/windows/mutex_windows.h63
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.cpp12
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.h2
-rw-r--r--editor/animation_bezier_editor.cpp15
-rw-r--r--editor/animation_track_editor.cpp218
-rw-r--r--editor/animation_track_editor_plugins.cpp6
-rw-r--r--editor/code_editor.cpp81
-rw-r--r--editor/connections_dialog.cpp60
-rw-r--r--editor/connections_dialog.h2
-rw-r--r--editor/create_dialog.cpp37
-rw-r--r--editor/create_dialog.h1
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp6
-rw-r--r--editor/debugger/editor_debugger_node.cpp57
-rw-r--r--editor/debugger/editor_debugger_tree.cpp15
-rw-r--r--editor/debugger/script_editor_debugger.cpp92
-rw-r--r--editor/dependency_editor.cpp27
-rw-r--r--editor/doc/doc_dump.cpp10
-rw-r--r--editor/editor_about.cpp4
-rw-r--r--editor/editor_asset_installer.cpp4
-rw-r--r--editor/editor_audio_buses.cpp84
-rw-r--r--editor/editor_autoload_settings.cpp27
-rw-r--r--editor/editor_data.cpp13
-rw-r--r--editor/editor_dir_dialog.cpp30
-rw-r--r--editor/editor_dir_dialog.h1
-rw-r--r--editor/editor_export.cpp4
-rw-r--r--editor/editor_feature_profile.cpp40
-rw-r--r--editor/editor_file_dialog.cpp90
-rw-r--r--editor/editor_help.cpp28
-rw-r--r--editor/editor_help_search.cpp21
-rw-r--r--editor/editor_inspector.cpp99
-rw-r--r--editor/editor_layouts_dialog.cpp6
-rw-r--r--editor/editor_log.cpp6
-rw-r--r--editor/editor_network_profiler.cpp9
-rw-r--r--editor/editor_node.cpp257
-rw-r--r--editor/editor_node.h2
-rw-r--r--editor/editor_path.cpp7
-rw-r--r--editor/editor_plugin_settings.cpp13
-rw-r--r--editor/editor_profiler.cpp33
-rw-r--r--editor/editor_properties.cpp218
-rw-r--r--editor/editor_properties_array_dict.cpp81
-rw-r--r--editor/editor_resource_preview.cpp129
-rw-r--r--editor/editor_resource_preview.h2
-rw-r--r--editor/editor_run_native.cpp6
-rw-r--r--editor/editor_sectioned_inspector.cpp7
-rw-r--r--editor/editor_settings.cpp42
-rw-r--r--editor/editor_spin_slider.cpp18
-rw-r--r--editor/editor_sub_scene.cpp21
-rw-r--r--editor/editor_sub_scene.h1
-rw-r--r--editor/editor_visual_profiler.cpp35
-rw-r--r--editor/export_template_manager.cpp29
-rw-r--r--editor/fileserver/editor_file_server.cpp17
-rw-r--r--editor/fileserver/editor_file_server.h2
-rw-r--r--editor/filesystem_dock.cpp104
-rw-r--r--editor/find_in_files.cpp48
-rw-r--r--editor/find_in_files.h2
-rw-r--r--editor/groups_editor.cpp43
-rw-r--r--editor/icons/NavigationAgent.svg1
-rw-r--r--editor/icons/NavigationAgent2D.svg1
-rw-r--r--editor/icons/NavigationMeshInstance.svg1
-rw-r--r--editor/icons/NavigationObstacle.svg1
-rw-r--r--editor/icons/NavigationObstacle2D.svg1
-rw-r--r--editor/icons/NavigationPolygonInstance.svg1
-rw-r--r--editor/icons/NavigationRegion.svg1
-rw-r--r--editor/icons/NavigationRegion2D.svg1
-rw-r--r--editor/icons/PackedFloat32Array.svg (renamed from editor/icons/PackedRealArray.svg)0
-rw-r--r--editor/icons/PackedFloat64Array.svg1
-rw-r--r--editor/icons/PackedInt32Array.svg (renamed from editor/icons/PackedIntArray.svg)0
-rw-r--r--editor/icons/PackedInt64Array.svg1
-rw-r--r--editor/icons/PlaneMesh.svg2
-rw-r--r--editor/icons/Polygon2D.svg2
-rw-r--r--editor/icons/WorldMarginShape.svg1
-rw-r--r--editor/import/editor_import_plugin.cpp2
-rw-r--r--editor/import/resource_importer_bitmask.cpp2
-rw-r--r--editor/import/resource_importer_scene.cpp22
-rw-r--r--editor/import/resource_importer_texture.cpp99
-rw-r--r--editor/import/resource_importer_texture.h2
-rw-r--r--editor/import/resource_importer_texture_atlas.cpp8
-rw-r--r--editor/import/resource_importer_wav.cpp2
-rw-r--r--editor/import_dock.cpp22
-rw-r--r--editor/inspector_dock.cpp38
-rw-r--r--editor/node_dock.cpp7
-rw-r--r--editor/plugin_config_dialog.cpp11
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp14
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp47
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp70
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp63
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp78
-rw-r--r--editor/plugins/animation_player_editor_plugin.h1
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp48
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp5
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp100
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp22
-rw-r--r--editor/plugins/camera_editor_plugin.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp130
-rw-r--r--editor/plugins/collision_polygon_editor_plugin.cpp8
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.cpp10
-rw-r--r--editor/plugins/cpu_particles_editor_plugin.cpp4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp15
-rw-r--r--editor/plugins/gi_probe_editor_plugin.cpp7
-rw-r--r--editor/plugins/gradient_editor_plugin.cpp7
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp13
-rw-r--r--editor/plugins/material_editor_plugin.cpp10
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp5
-rw-r--r--editor/plugins/mesh_instance_editor_plugin.cpp16
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp16
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp15
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.cpp4
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.h2
-rw-r--r--editor/plugins/particles_2d_editor_plugin.cpp13
-rw-r--r--editor/plugins/particles_editor_plugin.cpp17
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp23
-rw-r--r--editor/plugins/path_editor_plugin.cpp14
-rw-r--r--editor/plugins/physical_bone_plugin.cpp3
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp56
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp15
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp12
-rw-r--r--editor/plugins/script_editor_plugin.cpp166
-rw-r--r--editor/plugins/script_text_editor.cpp78
-rw-r--r--editor/plugins/shader_editor_plugin.cpp39
-rw-r--r--editor/plugins/skeleton_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/skeleton_editor_plugin.cpp6
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.cpp4
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp117
-rw-r--r--editor/plugins/sprite_editor_plugin.cpp14
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp71
-rw-r--r--editor/plugins/style_box_editor_plugin.cpp9
-rw-r--r--editor/plugins/text_editor.cpp30
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp44
-rw-r--r--editor/plugins/theme_editor_plugin.cpp19
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp75
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp74
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp30
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp449
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h17
-rw-r--r--editor/progress_dialog.cpp3
-rw-r--r--editor/project_export.cpp91
-rw-r--r--editor/project_manager.cpp121
-rw-r--r--editor/project_settings_editor.cpp118
-rw-r--r--editor/property_editor.cpp88
-rw-r--r--editor/property_selector.cpp27
-rw-r--r--editor/property_selector.h10
-rw-r--r--editor/quick_open.cpp14
-rw-r--r--editor/rename_dialog.cpp64
-rw-r--r--editor/reparent_dialog.cpp7
-rw-r--r--editor/run_settings_dialog.cpp3
-rw-r--r--editor/scene_tree_dock.cpp121
-rw-r--r--editor/scene_tree_editor.cpp85
-rw-r--r--editor/script_create_dialog.cpp39
-rw-r--r--editor/settings_config_dialog.cpp34
-rw-r--r--editor/spatial_editor_gizmos.cpp14
-rw-r--r--main/main.cpp8
-rw-r--r--main/tests/test_physics.cpp6
-rw-r--r--methods.py15
-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp2
-rw-r--r--modules/bullet/shape_bullet.cpp4
-rw-r--r--modules/bullet/space_bullet.cpp3
-rw-r--r--modules/csg/csg.cpp2117
-rw-r--r--modules/csg/csg.h158
-rw-r--r--modules/csg/csg_shape.cpp45
-rw-r--r--modules/dds/texture_loader_dds.cpp2
-rw-r--r--modules/dds/texture_loader_dds.h2
-rw-r--r--modules/etc/image_etc.cpp6
-rw-r--r--modules/etc/texture_loader_pkm.cpp2
-rw-r--r--modules/etc/texture_loader_pkm.h2
-rw-r--r--modules/gdnative/gdnative.cpp2
-rw-r--r--modules/gdnative/gdnative.h2
-rw-r--r--modules/gdnative/gdnative/variant.cpp12
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp22
-rw-r--r--modules/gdnative/gdnative_library_singleton_editor.cpp6
-rw-r--r--modules/gdnative/include/gdnative/pool_arrays.h4
-rw-r--r--modules/gdnative/include/gdnative/variant.h14
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp63
-rw-r--r--modules/gdnative/nativescript/nativescript.h14
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp25
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h2
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp2
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.h2
-rw-r--r--modules/gdnavigation/gd_navigation_server.cpp51
-rw-r--r--modules/gdnavigation/gd_navigation_server.h9
-rw-r--r--modules/gdnavigation/nav_map.cpp7
-rw-r--r--modules/gdnavigation/navigation_mesh_editor_plugin.cpp13
-rw-r--r--modules/gdnavigation/navigation_mesh_editor_plugin.h6
-rw-r--r--modules/gdnavigation/navigation_mesh_generator.cpp2
-rw-r--r--modules/gdnavigation/navigation_mesh_generator.h2
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml20
-rw-r--r--modules/gdscript/gdscript.cpp169
-rw-r--r--modules/gdscript/gdscript.h4
-rw-r--r--modules/gdscript/gdscript_editor.cpp6
-rw-r--r--modules/gdscript/gdscript_function.cpp19
-rw-r--r--modules/gdscript/gdscript_functions.cpp204
-rw-r--r--modules/gdscript/gdscript_parser.cpp42
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp8
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp49
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h5
-rw-r--r--modules/gridmap/grid_map.cpp2
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp42
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp14
-rw-r--r--modules/mono/csharp_script.cpp79
-rw-r--r--modules/mono/csharp_script.h12
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs7
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BuildManager.cs23
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs78
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs28
-rw-r--r--modules/mono/editor/bindings_generator.cpp22
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp38
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h12
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp4
-rw-r--r--modules/mono/utils/mutex_utils.h67
-rw-r--r--modules/opensimplex/noise_texture.cpp7
-rw-r--r--modules/opensimplex/open_simplex_noise.cpp6
-rw-r--r--modules/opus/audio_stream_opus.cpp2
-rw-r--r--modules/opus/audio_stream_opus.h2
-rw-r--r--modules/pvr/texture_loader_pvr.cpp2
-rw-r--r--modules/pvr/texture_loader_pvr.h2
-rw-r--r--modules/regex/doc_classes/RegEx.xml4
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp2
-rw-r--r--modules/stb_vorbis/resource_importer_ogg_vorbis.cpp2
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/theora/video_stream_theora.h2
-rw-r--r--modules/upnp/doc_classes/UPNP.xml2
-rw-r--r--modules/visual_script/visual_script.cpp38
-rw-r--r--modules/visual_script/visual_script.h2
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp102
-rw-r--r--modules/visual_script/visual_script_editor.cpp202
-rw-r--r--modules/visual_script/visual_script_nodes.cpp6
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp29
-rw-r--r--modules/visual_script/visual_script_property_selector.h10
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp2
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.cpp2
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.h2
-rw-r--r--modules/webm/video_stream_webm.cpp2
-rw-r--r--modules/webm/video_stream_webm.h2
-rw-r--r--platform/android/api/java_class_wrapper.h14
-rw-r--r--platform/android/audio_driver_jandroid.cpp13
-rw-r--r--platform/android/audio_driver_jandroid.h2
-rw-r--r--platform/android/audio_driver_opensl.cpp14
-rw-r--r--platform/android/audio_driver_opensl.h2
-rw-r--r--platform/android/export/export.cpp28
-rw-r--r--platform/android/java_class_wrapper.cpp2
-rw-r--r--platform/android/java_godot_lib_jni.cpp31
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp11
-rw-r--r--platform/haiku/audio_driver_media_kit.h2
-rw-r--r--platform/iphone/game_center.mm4
-rw-r--r--platform/iphone/in_app_store.mm2
-rw-r--r--platform/javascript/export/export.cpp27
-rw-r--r--platform/javascript/javascript_eval.cpp4
-rw-r--r--platform/server/detect.py4
-rw-r--r--platform/uwp/os_uwp.cpp1
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/x11/detect.py21
-rw-r--r--platform/x11/joypad_linux.cpp28
-rw-r--r--platform/x11/joypad_linux.h2
-rw-r--r--scene/2d/animated_sprite.cpp10
-rw-r--r--scene/2d/area_2d.cpp46
-rw-r--r--scene/2d/audio_stream_player_2d.cpp12
-rw-r--r--scene/2d/camera_2d.cpp14
-rw-r--r--scene/2d/canvas_item.cpp40
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/collision_polygon_2d.cpp2
-rw-r--r--scene/2d/collision_shape_2d.cpp7
-rw-r--r--scene/2d/cpu_particles_2d.cpp223
-rw-r--r--scene/2d/cpu_particles_2d.h2
-rw-r--r--scene/2d/joints_2d.cpp16
-rw-r--r--scene/2d/light_2d.cpp8
-rw-r--r--scene/2d/light_occluder_2d.cpp6
-rw-r--r--scene/2d/line_2d.cpp17
-rw-r--r--scene/2d/navigation_2d.cpp8
-rw-r--r--scene/2d/navigation_2d.h1
-rw-r--r--scene/2d/navigation_agent_2d.cpp12
-rw-r--r--scene/2d/navigation_polygon.cpp84
-rw-r--r--scene/2d/navigation_polygon.h12
-rw-r--r--scene/2d/node_2d.cpp8
-rw-r--r--scene/2d/particles_2d.cpp10
-rw-r--r--scene/2d/path_2d.cpp15
-rw-r--r--scene/2d/physics_body_2d.cpp53
-rw-r--r--scene/2d/polygon_2d.cpp14
-rw-r--r--scene/2d/position_2d.cpp2
-rw-r--r--scene/2d/skeleton_2d.cpp2
-rw-r--r--scene/2d/sprite.cpp9
-rw-r--r--scene/2d/tile_map.cpp9
-rw-r--r--scene/2d/touch_screen_button.cpp4
-rw-r--r--scene/2d/visibility_notifier_2d.cpp4
-rw-r--r--scene/3d/area.cpp44
-rw-r--r--scene/3d/arvr_nodes.cpp4
-rw-r--r--scene/3d/audio_stream_player_3d.cpp22
-rw-r--r--scene/3d/baked_lightmap.cpp12
-rw-r--r--scene/3d/camera.cpp14
-rw-r--r--scene/3d/collision_polygon.cpp2
-rw-r--r--scene/3d/collision_shape.cpp11
-rw-r--r--scene/3d/cpu_particles.cpp255
-rw-r--r--scene/3d/cpu_particles.h2
-rw-r--r--scene/3d/gi_probe.cpp14
-rw-r--r--scene/3d/interpolated_camera.cpp2
-rw-r--r--scene/3d/light.cpp36
-rw-r--r--scene/3d/mesh_instance.cpp10
-rw-r--r--scene/3d/navigation.cpp4
-rw-r--r--scene/3d/navigation.h2
-rw-r--r--scene/3d/navigation_agent.cpp14
-rw-r--r--scene/3d/navigation_region.cpp (renamed from scene/3d/navigation_mesh_instance.cpp)44
-rw-r--r--scene/3d/navigation_region.h (renamed from scene/3d/navigation_mesh_instance.h)16
-rw-r--r--scene/3d/particles.cpp10
-rw-r--r--scene/3d/path.cpp13
-rw-r--r--scene/3d/physics_body.cpp135
-rw-r--r--scene/3d/physics_joint.cpp210
-rw-r--r--scene/3d/reflection_probe.cpp8
-rw-r--r--scene/3d/skeleton.cpp3
-rw-r--r--scene/3d/soft_body.cpp26
-rw-r--r--scene/3d/spring_arm.cpp4
-rw-r--r--scene/3d/sprite_3d.cpp24
-rw-r--r--scene/3d/sprite_3d.h2
-rw-r--r--scene/3d/vehicle_body.cpp30
-rw-r--r--scene/3d/visibility_notifier.cpp5
-rw-r--r--scene/3d/visual_instance.cpp4
-rw-r--r--scene/animation/animation_blend_space_1d.cpp20
-rw-r--r--scene/animation/animation_blend_space_2d.cpp13
-rw-r--r--scene/animation/animation_blend_tree.cpp49
-rw-r--r--scene/animation/animation_cache.cpp11
-rw-r--r--scene/animation/animation_node_state_machine.cpp16
-rw-r--r--scene/animation/animation_player.cpp20
-rw-r--r--scene/animation/animation_tree.cpp22
-rw-r--r--scene/animation/root_motion_view.cpp4
-rw-r--r--scene/animation/skeleton_ik.cpp4
-rw-r--r--scene/animation/tween.cpp38
-rw-r--r--scene/audio/audio_stream_player.cpp8
-rw-r--r--scene/debugger/scene_debugger.cpp14
-rw-r--r--scene/gui/color_picker.cpp67
-rw-r--r--scene/gui/container.cpp13
-rw-r--r--scene/gui/control.cpp53
-rw-r--r--scene/gui/dialogs.cpp27
-rw-r--r--scene/gui/dialogs.h11
-rw-r--r--scene/gui/file_dialog.cpp54
-rw-r--r--scene/gui/gradient_edit.cpp5
-rw-r--r--scene/gui/graph_edit.cpp45
-rw-r--r--scene/gui/item_list.cpp5
-rw-r--r--scene/gui/label.cpp2
-rw-r--r--scene/gui/line_edit.cpp42
-rw-r--r--scene/gui/menu_button.cpp5
-rw-r--r--scene/gui/option_button.cpp10
-rw-r--r--scene/gui/popup_menu.cpp11
-rw-r--r--scene/gui/range.cpp14
-rw-r--r--scene/gui/rich_text_effect.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp5
-rw-r--r--scene/gui/scroll_bar.cpp22
-rw-r--r--scene/gui/scroll_container.cpp8
-rw-r--r--scene/gui/spin_box.cpp12
-rw-r--r--scene/gui/tab_container.cpp10
-rw-r--r--scene/gui/tabs.cpp3
-rw-r--r--scene/gui/text_edit.cpp61
-rw-r--r--scene/gui/text_edit.h10
-rw-r--r--scene/gui/texture_progress.cpp4
-rw-r--r--scene/gui/texture_rect.cpp5
-rw-r--r--scene/gui/tree.cpp20
-rw-r--r--scene/gui/video_player.cpp6
-rw-r--r--scene/main/canvas_layer.cpp6
-rw-r--r--scene/main/http_request.cpp4
-rw-r--r--scene/main/node.cpp23
-rw-r--r--scene/main/scene_tree.cpp29
-rwxr-xr-xscene/main/timer.cpp4
-rw-r--r--scene/main/viewport.cpp18
-rw-r--r--scene/register_scene_types.cpp29
-rw-r--r--scene/resources/animation.cpp10
-rw-r--r--scene/resources/capsule_shape.cpp4
-rw-r--r--scene/resources/capsule_shape_2d.cpp4
-rw-r--r--scene/resources/circle_shape_2d.cpp2
-rw-r--r--scene/resources/curve.cpp16
-rw-r--r--scene/resources/curve.h4
-rw-r--r--scene/resources/cylinder_shape.cpp4
-rw-r--r--scene/resources/dynamic_font.cpp61
-rw-r--r--scene/resources/dynamic_font.h4
-rw-r--r--scene/resources/environment.cpp86
-rw-r--r--scene/resources/font.cpp10
-rw-r--r--scene/resources/font.h2
-rw-r--r--scene/resources/gradient.cpp2
-rw-r--r--scene/resources/height_map_shape.cpp6
-rw-r--r--scene/resources/height_map_shape.h6
-rw-r--r--scene/resources/line_shape_2d.cpp2
-rw-r--r--scene/resources/material.cpp89
-rw-r--r--scene/resources/material.h2
-rw-r--r--scene/resources/mesh.cpp1
-rw-r--r--scene/resources/mesh_library.cpp6
-rw-r--r--scene/resources/mesh_library.h2
-rw-r--r--scene/resources/multimesh.cpp2
-rw-r--r--scene/resources/navigation_mesh.cpp26
-rw-r--r--scene/resources/packed_scene.cpp4
-rw-r--r--scene/resources/particles_material.cpp96
-rw-r--r--scene/resources/particles_material.h2
-rw-r--r--scene/resources/physics_material.cpp4
-rw-r--r--scene/resources/primitive_meshes.cpp16
-rw-r--r--scene/resources/ray_shape.cpp2
-rw-r--r--scene/resources/resource_format_text.cpp244
-rw-r--r--scene/resources/resource_format_text.h28
-rw-r--r--scene/resources/segment_shape_2d.cpp2
-rw-r--r--scene/resources/shader.cpp2
-rw-r--r--scene/resources/shader.h2
-rw-r--r--scene/resources/shape.cpp2
-rw-r--r--scene/resources/shape_2d.cpp2
-rw-r--r--scene/resources/sky.cpp20
-rw-r--r--scene/resources/sphere_shape.cpp2
-rw-r--r--scene/resources/style_box.cpp36
-rw-r--r--scene/resources/texture.cpp21
-rw-r--r--scene/resources/texture.h4
-rw-r--r--scene/resources/theme.cpp30
-rw-r--r--scene/resources/tile_set.cpp2
-rw-r--r--scene/resources/visual_shader.cpp110
-rw-r--r--scene/resources/visual_shader.h10
-rw-r--r--scene/resources/visual_shader_nodes.cpp551
-rw-r--r--scene/resources/visual_shader_nodes.h202
-rw-r--r--scene/resources/world.cpp4
-rw-r--r--scene/resources/world_2d.cpp4
-rw-r--r--scene/resources/world_margin_shape.cpp (renamed from scene/resources/plane_shape.cpp)20
-rw-r--r--scene/resources/world_margin_shape.h (renamed from scene/resources/plane_shape.h)14
-rw-r--r--scene/scene_string_names.cpp11
-rw-r--r--scene/scene_string_names.h9
-rw-r--r--servers/arvr/arvr_positional_tracker.cpp2
-rw-r--r--servers/arvr_server.cpp2
-rw-r--r--servers/audio/audio_driver_dummy.cpp12
-rw-r--r--servers/audio/audio_driver_dummy.h2
-rw-r--r--servers/audio/audio_stream.cpp2
-rw-r--r--servers/audio/effects/audio_effect_amplify.cpp2
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp60
-rw-r--r--servers/audio/effects/audio_effect_compressor.cpp12
-rw-r--r--servers/audio/effects/audio_effect_delay.cpp20
-rw-r--r--servers/audio/effects/audio_effect_distortion.cpp8
-rw-r--r--servers/audio/effects/audio_effect_eq.cpp2
-rw-r--r--servers/audio/effects/audio_effect_filter.cpp6
-rw-r--r--servers/audio/effects/audio_effect_limiter.cpp8
-rw-r--r--servers/audio/effects/audio_effect_panner.cpp2
-rw-r--r--servers/audio/effects/audio_effect_phaser.cpp10
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.cpp4
-rw-r--r--servers/audio/effects/audio_effect_reverb.cpp16
-rw-r--r--servers/audio/effects/audio_effect_spectrum_analyzer.cpp4
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.cpp6
-rw-r--r--servers/audio/effects/audio_stream_generator.cpp4
-rw-r--r--servers/audio_server.cpp27
-rw-r--r--servers/audio_server.h2
-rw-r--r--servers/navigation_server.cpp2
-rw-r--r--servers/navigation_server.h10
-rw-r--r--servers/physics/space_sw.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h2
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp4
-rw-r--r--servers/physics_2d/space_2d_sw.cpp2
-rw-r--r--servers/physics_2d_server.cpp14
-rw-r--r--servers/physics_server.cpp10
-rw-r--r--servers/server_wrap_mt_common.h18
-rw-r--r--servers/visual/rasterizer_rd/cubemap_coeffs.h28
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp126
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_effects_rd.h44
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_rd.cpp4
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp20
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp177
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_rd.h18
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp1
-rw-r--r--servers/visual/rasterizer_rd/shader_compiler_rd.cpp2
-rw-r--r--servers/visual/rasterizer_rd/shader_rd.cpp12
-rw-r--r--servers/visual/rasterizer_rd/shader_rd.h4
-rw-r--r--servers/visual/rasterizer_rd/shaders/SCsub2
-rw-r--r--servers/visual/rasterizer_rd/shaders/cubemap_downsampler.glsl220
-rw-r--r--servers/visual/rasterizer_rd/shaders/cubemap_filter.glsl289
-rw-r--r--servers/visual/shader_language.cpp6
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp2
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.cpp17
607 files changed, 10857 insertions, 9850 deletions
diff --git a/SConstruct b/SConstruct
index 9c1644594f..f2c20ea91e 100644
--- a/SConstruct
+++ b/SConstruct
@@ -333,18 +333,20 @@ if selected_platform in platform_list:
env.Prepend(CCFLAGS=['/std:c++17', '/permissive-'])
# Enforce our minimal compiler version requirements
- version = methods.get_compiler_version(env)
- major = int(version[0]) if version is not None else -1
+ cc_version = methods.get_compiler_version(env) or [-1, -1]
+ cc_version_major = cc_version[0]
+ cc_version_minor = cc_version[1]
+
if methods.using_gcc(env):
- # GCC 8 has a regression in the support of guaranteed copy elision
+ # GCC 8 before 8.4 has a regression in the support of guaranteed copy elision
# which causes a build failure: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521
- if major == 8:
- print("Detected GCC version 8, which is not supported due to a regression "
- "in its C++17 guaranteed copy elision support. Use a newer GCC "
- "version, or Clang 6 or later by passing \"use_llvm=yes\" to the "
- "SCons command line.")
+ if cc_version_major == 8 and cc_version_minor < 4:
+ print("Detected GCC 8 version < 8.4, which is not supported due to a "
+ "regression in its C++17 guaranteed copy elision support. Use a "
+ "newer GCC version, or Clang 6 or later by passing \"use_llvm=yes\" "
+ "to the SCons command line.")
sys.exit(255)
- elif major < 7:
+ elif cc_version_major < 7:
print("Detected GCC version older than 7, which does not fully support "
"C++17. Supported versions are GCC 7, 9 and later. Use a newer GCC "
"version, or Clang 6 or later by passing \"use_llvm=yes\" to the "
@@ -355,15 +357,15 @@ if selected_platform in platform_list:
# in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
if env["platform"] == "osx" or env["platform"] == "iphone":
vanilla = methods.is_vanilla_clang(env)
- if vanilla and major < 6:
+ if vanilla and cc_version_major < 6:
print("Detected Clang version older than 6, which does not fully support "
"C++17. Supported versions are Clang 6 and later.")
sys.exit(255)
- elif not vanilla and major < 10:
+ elif not vanilla and cc_version_major < 10:
print("Detected Apple Clang version older than 10, which does not fully "
"support C++17. Supported versions are Apple Clang 10 and later.")
sys.exit(255)
- elif major < 6:
+ elif cc_version_major < 6:
print("Detected Clang version older than 6, which does not fully support "
"C++17. Supported versions are Clang 6 and later.")
sys.exit(255)
@@ -391,8 +393,7 @@ if selected_platform in platform_list:
all_plus_warnings = ['-Wwrite-strings']
if methods.using_gcc(env):
- version = methods.get_compiler_version(env)
- if version != None and version[0] >= '7':
+ if cc_version_major >= 7:
shadow_local_warning = ['-Wshadow-local']
if (env["warnings"] == 'extra'):
@@ -405,8 +406,7 @@ if selected_platform in platform_list:
'-Wstringop-overflow=4', '-Wlogical-op'])
# -Wnoexcept was removed temporarily due to GH-36325.
env.Append(CXXFLAGS=['-Wplacement-new=1'])
- version = methods.get_compiler_version(env)
- if version != None and version[0] >= '9':
+ if cc_version_major >= 9:
env.Append(CCFLAGS=['-Wattribute-alias=2'])
if methods.using_clang(env):
env.Append(CCFLAGS=['-Wimplicit-fallthrough'])
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index fda97ed9e3..b798d732d6 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -64,8 +64,21 @@ static const unsigned int MONTH_DAYS_TABLE[2][12] = {
_ResourceLoader *_ResourceLoader::singleton = NULL;
-Ref<ResourceInteractiveLoader> _ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint) {
- return ResourceLoader::load_interactive(p_path, p_type_hint);
+Error _ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads) {
+
+ return ResourceLoader::load_threaded_request(p_path, p_type_hint, p_use_sub_threads);
+}
+_ResourceLoader::ThreadLoadStatus _ResourceLoader::load_threaded_get_status(const String &p_path, Array r_progress) {
+ float progress = 0;
+ ResourceLoader::ThreadLoadStatus tls = ResourceLoader::load_threaded_get_status(p_path, &progress);
+ r_progress.resize(1);
+ r_progress[0] = progress;
+ return (ThreadLoadStatus)tls;
+}
+RES _ResourceLoader::load_threaded_get(const String &p_path) {
+ Error error;
+ RES res = ResourceLoader::load_threaded_get(p_path, &error);
+ return res;
}
RES _ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache) {
@@ -120,13 +133,21 @@ bool _ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
void _ResourceLoader::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load_interactive", "path", "type_hint"), &_ResourceLoader::load_interactive, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("load_threaded_request", "path", "type_hint", "use_sub_threads"), &_ResourceLoader::load_threaded_request, DEFVAL(""), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("load_threaded_get_status", "path", "progress"), &_ResourceLoader::load_threaded_get_status, DEFVAL(Array()));
+ ClassDB::bind_method(D_METHOD("load_threaded_get", "path"), &_ResourceLoader::load_threaded_get);
+
ClassDB::bind_method(D_METHOD("load", "path", "type_hint", "no_cache"), &_ResourceLoader::load, DEFVAL(""), DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &_ResourceLoader::get_recognized_extensions_for_type);
ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &_ResourceLoader::set_abort_on_missing_resources);
ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &_ResourceLoader::get_dependencies);
ClassDB::bind_method(D_METHOD("has_cached", "path"), &_ResourceLoader::has_cached);
ClassDB::bind_method(D_METHOD("exists", "path", "type_hint"), &_ResourceLoader::exists, DEFVAL(""));
+
+ BIND_ENUM_CONSTANT(THREAD_LOAD_INVALID_RESOURCE);
+ BIND_ENUM_CONSTANT(THREAD_LOAD_IN_PROGRESS);
+ BIND_ENUM_CONSTANT(THREAD_LOAD_FAILED);
+ BIND_ENUM_CONSTANT(THREAD_LOAD_LOADED);
}
_ResourceLoader::_ResourceLoader() {
@@ -2585,17 +2606,17 @@ _Semaphore::~_Semaphore() {
void _Mutex::lock() {
- mutex->lock();
+ mutex.lock();
}
Error _Mutex::try_lock() {
- return mutex->try_lock();
+ return mutex.try_lock();
}
void _Mutex::unlock() {
- mutex->unlock();
+ mutex.unlock();
}
void _Mutex::_bind_methods() {
@@ -2605,16 +2626,6 @@ void _Mutex::_bind_methods() {
ClassDB::bind_method(D_METHOD("unlock"), &_Mutex::unlock);
}
-_Mutex::_Mutex() {
-
- mutex = Mutex::create();
-}
-
-_Mutex::~_Mutex() {
-
- memdelete(mutex);
-}
-
///////////////
void _Thread::_start_func(void *ud) {
@@ -3103,8 +3114,8 @@ void _Engine::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_hint"), "set_editor_hint", "is_editor_hint");
ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations_per_second"), "set_iterations_per_second", "get_iterations_per_second");
ADD_PROPERTY(PropertyInfo(Variant::INT, "target_fps"), "set_target_fps", "get_target_fps");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_scale"), "set_time_scale", "get_time_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_scale"), "set_time_scale", "get_time_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "physics_jitter_fix"), "set_physics_jitter_fix", "get_physics_jitter_fix");
}
_Engine *_Engine::singleton = NULL;
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 85dc00a968..ae7c3d02fd 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -49,8 +49,19 @@ protected:
static _ResourceLoader *singleton;
public:
+ enum ThreadLoadStatus {
+ THREAD_LOAD_INVALID_RESOURCE,
+ THREAD_LOAD_IN_PROGRESS,
+ THREAD_LOAD_FAILED,
+ THREAD_LOAD_LOADED
+ };
+
static _ResourceLoader *get_singleton() { return singleton; }
- Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "");
+
+ Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false);
+ ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array());
+ RES load_threaded_get(const String &p_path);
+
RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false);
Vector<String> get_recognized_extensions_for_type(const String &p_type);
void set_abort_on_missing_resources(bool p_abort);
@@ -61,6 +72,8 @@ public:
_ResourceLoader();
};
+VARIANT_ENUM_CAST(_ResourceLoader::ThreadLoadStatus);
+
class _ResourceSaver : public Object {
GDCLASS(_ResourceSaver, Object);
@@ -609,7 +622,7 @@ public:
class _Mutex : public Reference {
GDCLASS(_Mutex, Reference);
- Mutex *mutex;
+ Mutex mutex;
static void _bind_methods();
@@ -617,9 +630,6 @@ public:
void lock();
Error try_lock();
void unlock();
-
- _Mutex();
- ~_Mutex();
};
class _Semaphore : public Reference {
diff --git a/core/callable.cpp b/core/callable.cpp
index 34b79cea10..4a5ae3a248 100644
--- a/core/callable.cpp
+++ b/core/callable.cpp
@@ -73,9 +73,11 @@ ObjectID Callable::get_object_id() const {
}
}
StringName Callable::get_method() const {
- ERR_FAIL_COND_V(is_custom(), StringName());
+ ERR_FAIL_COND_V_MSG(is_custom(), StringName(),
+ vformat("Can't get method on CallableCustom \"%s\".", operator String()));
return method;
}
+
uint32_t Callable::hash() const {
if (is_custom()) {
return custom->hash();
diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp
index 861ca8d1d3..b88f773ed8 100644
--- a/core/command_queue_mt.cpp
+++ b/core/command_queue_mt.cpp
@@ -34,14 +34,12 @@
void CommandQueueMT::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void CommandQueueMT::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
void CommandQueueMT::wait_for_flush() {
@@ -106,7 +104,6 @@ CommandQueueMT::CommandQueueMT(bool p_sync) {
read_ptr = 0;
write_ptr = 0;
dealloc_ptr = 0;
- mutex = Mutex::create();
command_mem = (uint8_t *)memalloc(COMMAND_MEM_SIZE);
for (int i = 0; i < SYNC_SEMAPHORES; i++) {
@@ -124,7 +121,6 @@ CommandQueueMT::~CommandQueueMT() {
if (sync)
memdelete(sync);
- memdelete(mutex);
for (int i = 0; i < SYNC_SEMAPHORES; i++) {
memdelete(sync_sems[i].sem);
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h
index 2b6e0201f0..7407557e7e 100644
--- a/core/command_queue_mt.h
+++ b/core/command_queue_mt.h
@@ -341,7 +341,7 @@ class CommandQueueMT {
uint32_t write_ptr;
uint32_t dealloc_ptr;
SyncSemaphore sync_sems[SYNC_SEMAPHORES];
- Mutex *mutex;
+ Mutex mutex;
SemaphoreOld *sync;
template <class T>
diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp
index ea84ded3b4..ed307fd3ac 100644
--- a/core/compressed_translation.cpp
+++ b/core/compressed_translation.cpp
@@ -279,8 +279,8 @@ StringName PHashTranslation::get_message(const StringName &p_src_text) const {
void PHashTranslation::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "hash_table"));
- p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "bucket_table"));
+ p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "hash_table"));
+ p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "bucket_table"));
p_list->push_back(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "strings"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "load_from", PROPERTY_HINT_RESOURCE_TYPE, "Translation", PROPERTY_USAGE_EDITOR));
}
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
index 3711b26e47..793bf719b7 100644
--- a/core/crypto/crypto.cpp
+++ b/core/crypto/crypto.cpp
@@ -99,7 +99,7 @@ Crypto::Crypto() {
/// Resource loader/saver
-RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
String el = p_path.get_extension().to_lower();
if (el == "crt") {
diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h
index babd0bc4eb..3279c0620f 100644
--- a/core/crypto/crypto.h
+++ b/core/crypto/crypto.h
@@ -87,7 +87,7 @@ class ResourceFormatLoaderCrypto : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderCrypto, ResourceFormatLoader);
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index 3de36dcb9d..0945240c1f 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -92,9 +92,6 @@ VARIANT_ENUM_CAST(JoystickList);
VARIANT_ENUM_CAST(MidiMessageList);
void register_global_constants() {
-
- //{ KEY_BACKSPACE, VK_BACK },// (0x08) // backspace
-
BIND_GLOBAL_ENUM_CONSTANT(MARGIN_LEFT);
BIND_GLOBAL_ENUM_CONSTANT(MARGIN_TOP);
BIND_GLOBAL_ENUM_CONSTANT(MARGIN_RIGHT);
@@ -116,7 +113,7 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT(VALIGN_CENTER);
BIND_GLOBAL_ENUM_CONSTANT(VALIGN_BOTTOM);
- // hueg list of keys
+ // huge list of keys
BIND_GLOBAL_CONSTANT(SPKEY);
BIND_GLOBAL_ENUM_CONSTANT(KEY_ESCAPE);
@@ -594,31 +591,36 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_NIL", Variant::NIL);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_BOOL", Variant::BOOL);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT", Variant::INT);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL", Variant::REAL);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL", Variant::FLOAT);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING", Variant::STRING);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2", Variant::VECTOR2); // 5
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2", Variant::VECTOR2);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2I", Variant::VECTOR2I);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RECT2", Variant::RECT2);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RECT2I", Variant::RECT2I);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3", Variant::VECTOR3);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3I", Variant::VECTOR3I);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM2D", Variant::TRANSFORM2D);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_PLANE", Variant::PLANE);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_QUAT", Variant::QUAT); // 10
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_QUAT", Variant::QUAT);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_AABB", Variant::AABB);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_BASIS", Variant::BASIS);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM", Variant::TRANSFORM);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_COLOR", Variant::COLOR);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING_NAME", Variant::STRING_NAME); // 15
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH); // 15
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING_NAME", Variant::STRING_NAME);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RID", Variant::_RID);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_OBJECT", Variant::OBJECT);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_CALLABLE", Variant::CALLABLE);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_SIGNAL", Variant::SIGNAL);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_DICTIONARY", Variant::DICTIONARY); // 20
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_DICTIONARY", Variant::DICTIONARY);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_ARRAY", Variant::ARRAY);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RAW_ARRAY", Variant::PACKED_BYTE_ARRAY);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT_ARRAY", Variant::PACKED_INT_ARRAY);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_REAL_ARRAY", Variant::PACKED_REAL_ARRAY);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT32_ARRAY", Variant::PACKED_INT32_ARRAY);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_INT64_ARRAY", Variant::PACKED_INT64_ARRAY);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_FLOAT32_ARRAY", Variant::PACKED_FLOAT32_ARRAY);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_FLOAT64_ARRAY", Variant::PACKED_FLOAT64_ARRAY);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_STRING_ARRAY", Variant::PACKED_STRING_ARRAY);
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2_ARRAY", Variant::PACKED_VECTOR2_ARRAY); // 25
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR2_ARRAY", Variant::PACKED_VECTOR2_ARRAY);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3_ARRAY", Variant::PACKED_VECTOR3_ARRAY);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_COLOR_ARRAY", Variant::PACKED_COLOR_ARRAY);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_MAX", Variant::VARIANT_MAX);
diff --git a/core/image.cpp b/core/image.cpp
index a188447f90..2c39c9b882 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -1458,6 +1458,8 @@ Error Image::generate_mipmaps(bool p_renormalize) {
ERR_FAIL_COND_V_MSG(!_can_modify(format), ERR_UNAVAILABLE, "Cannot generate mipmaps in compressed or custom image formats.");
+ ERR_FAIL_COND_V_MSG(format == FORMAT_RGBA4444, ERR_UNAVAILABLE, "Cannot generate mipmaps from RGBA4444 format.");
+
ERR_FAIL_COND_V_MSG(width == 0 || height == 0, ERR_UNCONFIGURED, "Cannot generate mipmaps with width or height equal to 0.");
int mmcount;
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 202eb89dbd..7f1eb6fd90 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -42,14 +42,14 @@
void FileAccessNetworkClient::lock_mutex() {
- mutex->lock();
+ mutex.lock();
lockcount++;
}
void FileAccessNetworkClient::unlock_mutex() {
lockcount--;
- mutex->unlock();
+ mutex.unlock();
}
void FileAccessNetworkClient::put_32(int p_32) {
@@ -97,15 +97,16 @@ void FileAccessNetworkClient::_thread_func() {
lock_mutex();
DEBUG_PRINT("MUTEX PASS");
- blockrequest_mutex->lock();
- while (block_requests.size()) {
- put_32(block_requests.front()->get().id);
- put_32(FileAccessNetwork::COMMAND_READ_BLOCK);
- put_64(block_requests.front()->get().offset);
- put_32(block_requests.front()->get().size);
- block_requests.pop_front();
+ {
+ MutexLock lock(blockrequest_mutex);
+ while (block_requests.size()) {
+ put_32(block_requests.front()->get().id);
+ put_32(FileAccessNetwork::COMMAND_READ_BLOCK);
+ put_64(block_requests.front()->get().offset);
+ put_32(block_requests.front()->get().size);
+ block_requests.pop_front();
+ }
}
- blockrequest_mutex->unlock();
DEBUG_PRINT("THREAD ITER");
@@ -225,8 +226,6 @@ FileAccessNetworkClient *FileAccessNetworkClient::singleton = NULL;
FileAccessNetworkClient::FileAccessNetworkClient() {
thread = NULL;
- mutex = Mutex::create();
- blockrequest_mutex = Mutex::create();
quit = false;
singleton = this;
last_id = 0;
@@ -244,8 +243,6 @@ FileAccessNetworkClient::~FileAccessNetworkClient() {
memdelete(thread);
}
- memdelete(blockrequest_mutex);
- memdelete(mutex);
memdelete(sem);
}
@@ -259,10 +256,11 @@ void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block)
ERR_FAIL_COND((p_block.size() != (int)(total_size % page_size)));
}
- buffer_mutex->lock();
- pages.write[page].buffer = p_block;
- pages.write[page].queued = false;
- buffer_mutex->unlock();
+ {
+ MutexLock lock(buffer_mutex);
+ pages.write[page].buffer = p_block;
+ pages.write[page].queued = false;
+ }
if (waiting_on_page == page) {
waiting_on_page = -1;
@@ -384,15 +382,16 @@ void FileAccessNetwork::_queue_page(int p_page) const {
if (pages[p_page].buffer.empty() && !pages[p_page].queued) {
FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
-
- nc->blockrequest_mutex->lock();
- FileAccessNetworkClient::BlockRequest br;
- br.id = id;
- br.offset = size_t(p_page) * page_size;
- br.size = page_size;
- nc->block_requests.push_back(br);
- pages.write[p_page].queued = true;
- nc->blockrequest_mutex->unlock();
+ {
+ MutexLock lock(nc->blockrequest_mutex);
+
+ FileAccessNetworkClient::BlockRequest br;
+ br.id = id;
+ br.offset = size_t(p_page) * page_size;
+ br.size = page_size;
+ nc->block_requests.push_back(br);
+ pages.write[p_page].queued = true;
+ }
DEBUG_PRINT("QUEUE PAGE POST");
nc->sem->post();
DEBUG_PRINT("queued " + itos(p_page));
@@ -418,14 +417,14 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
int page = pos / page_size;
if (page != last_page) {
- buffer_mutex->lock();
+ buffer_mutex.lock();
if (pages[page].buffer.empty()) {
waiting_on_page = page;
for (int j = 0; j < read_ahead; j++) {
_queue_page(page + j);
}
- buffer_mutex->unlock();
+ buffer_mutex.unlock();
DEBUG_PRINT("wait");
page_sem->wait();
DEBUG_PRINT("done");
@@ -436,7 +435,7 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
_queue_page(page + j);
}
//queue pages
- buffer_mutex->unlock();
+ buffer_mutex.unlock();
}
buff = pages.write[page].buffer.ptrw();
@@ -524,7 +523,6 @@ FileAccessNetwork::FileAccessNetwork() {
pos = 0;
sem = SemaphoreOld::create();
page_sem = SemaphoreOld::create();
- buffer_mutex = Mutex::create();
FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
nc->lock_mutex();
id = nc->last_id++;
@@ -542,7 +540,6 @@ FileAccessNetwork::~FileAccessNetwork() {
close();
memdelete(sem);
memdelete(page_sem);
- memdelete(buffer_mutex);
FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
nc->lock_mutex();
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index f329abf7c5..38d9b8e8a6 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -52,8 +52,8 @@ class FileAccessNetworkClient {
SemaphoreOld *sem;
Thread *thread;
bool quit;
- Mutex *mutex;
- Mutex *blockrequest_mutex;
+ Mutex mutex;
+ Mutex blockrequest_mutex;
Map<int, FileAccessNetwork *> accesses;
Ref<StreamPeerTCP> client;
int last_id;
@@ -87,7 +87,7 @@ class FileAccessNetwork : public FileAccess {
SemaphoreOld *sem;
SemaphoreOld *page_sem;
- Mutex *buffer_mutex;
+ Mutex buffer_mutex;
bool opened;
size_t total_size;
mutable size_t pos;
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 720f25f91b..99ac5bcdd9 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -129,7 +129,7 @@ void ImageLoader::cleanup() {
/////////////////
-RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index d6dfd261ca..3ba028b99c 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -73,7 +73,7 @@ public:
class ResourceFormatLoaderImage : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index 7d18117711..af534e4bb7 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -70,7 +70,7 @@ struct _IP_ResolverPrivate {
return IP::RESOLVER_INVALID_ID;
}
- Mutex *mutex;
+ Mutex mutex;
SemaphoreOld *sem;
Thread *thread;
@@ -100,9 +100,8 @@ struct _IP_ResolverPrivate {
ipr->sem->wait();
- ipr->mutex->lock();
+ MutexLock lock(ipr->mutex);
ipr->resolve_queues();
- ipr->mutex->unlock();
}
}
@@ -115,30 +114,27 @@ struct _IP_ResolverPrivate {
IP_Address IP::resolve_hostname(const String &p_hostname, IP::Type p_type) {
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
String key = _IP_ResolverPrivate::get_cache_key(p_hostname, p_type);
if (resolver->cache.has(key) && resolver->cache[key].is_valid()) {
IP_Address res = resolver->cache[key];
- resolver->mutex->unlock();
return res;
}
IP_Address res = _resolve_hostname(p_hostname, p_type);
resolver->cache[key] = res;
- resolver->mutex->unlock();
return res;
}
IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Type p_type) {
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
ResolverID id = resolver->find_empty_id();
if (id == RESOLVER_INVALID_ID) {
WARN_PRINT("Out of resolver queries");
- resolver->mutex->unlock();
return id;
}
@@ -157,7 +153,6 @@ IP::ResolverID IP::resolve_hostname_queue_item(const String &p_hostname, IP::Typ
resolver->resolve_queues();
}
- resolver->mutex->unlock();
return id;
}
@@ -165,50 +160,43 @@ IP::ResolverStatus IP::get_resolve_item_status(ResolverID p_id) const {
ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP::RESOLVER_STATUS_NONE);
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
+
if (resolver->queue[p_id].status == IP::RESOLVER_STATUS_NONE) {
ERR_PRINT("Condition status == IP::RESOLVER_STATUS_NONE");
- resolver->mutex->unlock();
+ resolver->mutex.unlock();
return IP::RESOLVER_STATUS_NONE;
}
- IP::ResolverStatus res = resolver->queue[p_id].status;
-
- resolver->mutex->unlock();
- return res;
+ return resolver->queue[p_id].status;
}
IP_Address IP::get_resolve_item_address(ResolverID p_id) const {
ERR_FAIL_INDEX_V(p_id, IP::RESOLVER_MAX_QUERIES, IP_Address());
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
if (resolver->queue[p_id].status != IP::RESOLVER_STATUS_DONE) {
ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
- resolver->mutex->unlock();
+ resolver->mutex.unlock();
return IP_Address();
}
- IP_Address res = resolver->queue[p_id].response;
-
- resolver->mutex->unlock();
- return res;
+ return resolver->queue[p_id].response;
}
void IP::erase_resolve_item(ResolverID p_id) {
ERR_FAIL_INDEX(p_id, IP::RESOLVER_MAX_QUERIES);
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
resolver->queue[p_id].status = IP::RESOLVER_STATUS_NONE;
-
- resolver->mutex->unlock();
}
void IP::clear_cache(const String &p_hostname) {
- resolver->mutex->lock();
+ MutexLock lock(resolver->mutex);
if (p_hostname.empty()) {
resolver->cache.clear();
@@ -218,8 +206,6 @@ void IP::clear_cache(const String &p_hostname) {
resolver->cache.erase(_IP_ResolverPrivate::get_cache_key(p_hostname, IP::TYPE_IPV6));
resolver->cache.erase(_IP_ResolverPrivate::get_cache_key(p_hostname, IP::TYPE_ANY));
}
-
- resolver->mutex->unlock();
}
Array IP::_get_local_addresses() const {
@@ -315,7 +301,6 @@ IP::IP() {
singleton = this;
resolver = memnew(_IP_ResolverPrivate);
resolver->sem = NULL;
- resolver->mutex = Mutex::create();
#ifndef NO_THREADS
@@ -349,6 +334,5 @@ IP::~IP() {
#endif
- memdelete(resolver->mutex);
memdelete(resolver);
}
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 08a147032f..3a0edceb81 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -70,9 +70,11 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
case Variant::NIL: return "null";
case Variant::BOOL: return p_var.operator bool() ? "true" : "false";
case Variant::INT: return itos(p_var);
- case Variant::REAL: return rtos(p_var);
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::FLOAT: return rtos(p_var);
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::ARRAY: {
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index e97c26e05d..fbcaa582b7 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -147,7 +147,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (type & ENCODE_FLAG_64) {
ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
@@ -186,7 +186,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (r_len)
(*r_len) += 4 * 2;
- } break; // 5
+ } break;
case Variant::VECTOR2I: {
ERR_FAIL_COND_V(len < 4 * 2, ERR_INVALID_DATA);
@@ -198,7 +198,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (r_len)
(*r_len) += 4 * 2;
- } break; // 5
+ } break;
case Variant::RECT2: {
ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
@@ -621,7 +621,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -630,12 +630,12 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA);
ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA);
- Vector<int> data;
+ Vector<int32_t> data;
if (count) {
//const int*rbuf=(const int*)buf;
data.resize(count);
- int *w = data.ptrw();
+ int32_t *w = data.ptrw();
for (int32_t i = 0; i < count; i++) {
w[i] = decode_uint32(&buf[i * 4]);
@@ -643,11 +643,37 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
r_variant = Variant(data);
if (r_len) {
- (*r_len) += 4 + count * sizeof(int);
+ (*r_len) += 4 + count * sizeof(int32_t);
}
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
+
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
+ int64_t count = decode_uint64(buf);
+ buf += 4;
+ len -= 4;
+ ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA);
+
+ Vector<int64_t> data;
+
+ if (count) {
+ //const int*rbuf=(const int*)buf;
+ data.resize(count);
+ int64_t *w = data.ptrw();
+ for (int64_t i = 0; i < count; i++) {
+
+ w[i] = decode_uint64(&buf[i * 8]);
+ }
+ }
+ r_variant = Variant(data);
+ if (r_len) {
+ (*r_len) += 4 + count * sizeof(int64_t);
+ }
+
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -674,6 +700,33 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
+ int64_t count = decode_uint64(buf);
+ buf += 4;
+ len -= 4;
+ ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA);
+
+ Vector<double> data;
+
+ if (count) {
+ //const double*rbuf=(const double*)buf;
+ data.resize(count);
+ double *w = data.ptrw();
+ for (int64_t i = 0; i < count; i++) {
+
+ w[i] = decode_double(&buf[i * 8]);
+ }
+ }
+ r_variant = data;
+
+ if (r_len) {
+ (*r_len) += 4 + count * sizeof(double);
+ }
+
+ } break;
case Variant::PACKED_STRING_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
@@ -851,7 +904,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
flags |= ENCODE_FLAG_64;
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
double d = p_variant;
float f = d;
@@ -918,7 +971,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4;
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (flags & ENCODE_FLAG_64) {
if (buf) {
@@ -1005,7 +1058,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 2 * 4;
- } break; // 5
+ } break;
case Variant::VECTOR2I: {
if (buf) {
@@ -1016,7 +1069,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 2 * 4;
- } break; // 5
+ } break;
case Variant::RECT2: {
if (buf) {
@@ -1333,33 +1386,50 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
}
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- Vector<int> data = p_variant;
+ Vector<int32_t> data = p_variant;
int datalen = data.size();
int datasize = sizeof(int32_t);
if (buf) {
encode_uint32(datalen, buf);
buf += 4;
- const int *r = data.ptr();
- for (int i = 0; i < datalen; i++)
+ const int32_t *r = data.ptr();
+ for (int32_t i = 0; i < datalen; i++)
encode_uint32(r[i], &buf[i * datasize]);
}
r_len += 4 + datalen * datasize;
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
+
+ Vector<int64_t> data = p_variant;
+ int datalen = data.size();
+ int datasize = sizeof(int64_t);
+
+ if (buf) {
+ encode_uint64(datalen, buf);
+ buf += 4;
+ const int64_t *r = data.ptr();
+ for (int64_t i = 0; i < datalen; i++)
+ encode_uint64(r[i], &buf[i * datasize]);
+ }
+
+ r_len += 4 + datalen * datasize;
+
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
- Vector<real_t> data = p_variant;
+ Vector<float> data = p_variant;
int datalen = data.size();
- int datasize = sizeof(real_t);
+ int datasize = sizeof(float);
if (buf) {
encode_uint32(datalen, buf);
buf += 4;
- const real_t *r = data.ptr();
+ const float *r = data.ptr();
for (int i = 0; i < datalen; i++)
encode_float(r[i], &buf[i * datasize]);
}
@@ -1367,6 +1437,23 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 + datalen * datasize;
} break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ Vector<double> data = p_variant;
+ int datalen = data.size();
+ int datasize = sizeof(double);
+
+ if (buf) {
+ encode_uint32(datalen, buf);
+ buf += 4;
+ const double *r = data.ptr();
+ for (int i = 0; i < datalen; i++)
+ encode_double(r[i], &buf[i * datasize]);
+ }
+
+ r_len += 4 + datalen * datasize;
+
+ } break;
case Variant::PACKED_STRING_ARRAY: {
Vector<String> data = p_variant;
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 6a0eeea513..d7c82fddd9 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -34,6 +34,10 @@
#include "scene/main/node.h"
#include <stdint.h>
+#define NODE_ID_COMPRESSION_SHIFT 3
+#define NAME_ID_COMPRESSION_SHIFT 5
+#define BYTE_ONLY_OR_NO_ARGS_SHIFT 6
+
#ifdef DEBUG_ENABLED
#include "core/os/os.h"
#endif
@@ -145,22 +149,22 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee
"Supplied NetworkedMultiplayerPeer must be connecting or connected.");
if (network_peer.is_valid()) {
- network_peer->disconnect_compat("peer_connected", this, "_add_peer");
- network_peer->disconnect_compat("peer_disconnected", this, "_del_peer");
- network_peer->disconnect_compat("connection_succeeded", this, "_connected_to_server");
- network_peer->disconnect_compat("connection_failed", this, "_connection_failed");
- network_peer->disconnect_compat("server_disconnected", this, "_server_disconnected");
+ network_peer->disconnect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer));
+ network_peer->disconnect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer));
+ network_peer->disconnect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server));
+ network_peer->disconnect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed));
+ network_peer->disconnect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected));
clear();
}
network_peer = p_peer;
if (network_peer.is_valid()) {
- network_peer->connect_compat("peer_connected", this, "_add_peer");
- network_peer->connect_compat("peer_disconnected", this, "_del_peer");
- network_peer->connect_compat("connection_succeeded", this, "_connected_to_server");
- network_peer->connect_compat("connection_failed", this, "_connection_failed");
- network_peer->connect_compat("server_disconnected", this, "_server_disconnected");
+ network_peer->connect("peer_connected", callable_mp(this, &MultiplayerAPI::_add_peer));
+ network_peer->connect("peer_disconnected", callable_mp(this, &MultiplayerAPI::_del_peer));
+ network_peer->connect("connection_succeeded", callable_mp(this, &MultiplayerAPI::_connected_to_server));
+ network_peer->connect("connection_failed", callable_mp(this, &MultiplayerAPI::_connection_failed));
+ network_peer->connect("server_disconnected", callable_mp(this, &MultiplayerAPI::_server_disconnected));
}
}
@@ -168,6 +172,16 @@ Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
return network_peer;
}
+// Returns the packet size stripping the node path added when the node is not yet cached.
+int get_packet_len(uint32_t p_node_target, int p_packet_len) {
+ if (p_node_target & 0x80000000) {
+ int ofs = p_node_target & 0x7FFFFFFF;
+ return p_packet_len - (p_packet_len - ofs);
+ } else {
+ return p_packet_len;
+ }
+}
+
void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
ERR_FAIL_COND_MSG(root_node == NULL, "Multiplayer root node was not initialized. If you are using custom multiplayer, remember to set the root node via MultiplayerAPI.set_root_node before using it.");
@@ -204,8 +218,8 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
int name_id_offset = 1;
ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
// Compute the meta size, which depends on the compression level.
- int node_id_compression = (p_packet[0] & 24) >> 3;
- int name_id_compression = (p_packet[0] & 32) >> 5;
+ int node_id_compression = (p_packet[0] & 24) >> NODE_ID_COMPRESSION_SHIFT;
+ int name_id_compression = (p_packet[0] & 32) >> NAME_ID_COMPRESSION_SHIFT;
switch (node_id_compression) {
case NETWORK_NODE_ID_COMPRESSION_8:
@@ -250,6 +264,7 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
// Unreachable, checked before.
CRASH_NOW();
}
+
Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len);
ERR_FAIL_COND_MSG(node == NULL, "Invalid packet received. Requested node was not found.");
@@ -266,13 +281,14 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
CRASH_NOW();
}
+ const int packet_len = get_packet_len(node_target, p_packet_len);
if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
- _process_rpc(node, name_id, p_from, p_packet, p_packet_len, packet_min_size);
+ _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
} else {
- _process_rset(node, name_id, p_from, p_packet, p_packet_len, packet_min_size);
+ _process_rset(node, name_id, p_from, p_packet, packet_len, packet_min_size);
}
} break;
@@ -326,7 +342,7 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uin
void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
+ ERR_FAIL_COND_MSG(p_offset > p_packet_len, "Invalid packet received. Size too small.");
// Check that remote can call the RPC on this node.
StringName name = p_node->get_node_rpc_method(p_rpc_method_id);
@@ -340,14 +356,30 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id,
bool can_call = _can_call_mode(p_node, rpc_mode, p_from);
ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
- int argc = p_packet[p_offset];
+ int argc = 0;
+ bool byte_only = false;
+
+ const bool byte_only_or_no_args = ((p_packet[0] & 64) >> BYTE_ONLY_OR_NO_ARGS_SHIFT) == 1;
+ if (byte_only_or_no_args) {
+ if (p_offset < p_packet_len) {
+ // This packet contains only bytes.
+ argc = 1;
+ byte_only = true;
+ } else {
+ // This rpc calls a method without parameters.
+ }
+ } else {
+ // Normal variant, takes the argument count from the packet.
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
+ argc = p_packet[p_offset];
+ p_offset += 1;
+ }
+
Vector<Variant> args;
Vector<const Variant *> argp;
args.resize(argc);
argp.resize(argc);
- p_offset++;
-
#ifdef DEBUG_ENABLED
if (profiling) {
ObjectID id = p_node->get_instance_id();
@@ -356,16 +388,26 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id,
}
#endif
- for (int i = 0; i < argc; i++) {
+ if (byte_only) {
+ Vector<uint8_t> pure_data;
+ const int len = p_packet_len - p_offset;
+ pure_data.resize(len);
+ memcpy(pure_data.ptrw(), &p_packet[p_offset], len);
+ args.write[0] = pure_data;
+ argp.write[0] = &args[0];
+ p_offset += len;
+ } else {
+ for (int i = 0; i < argc; i++) {
- ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
- int vlen;
- Error err = _decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
- ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument.");
+ int vlen;
+ Error err = _decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument.");
- argp.write[i] = &args[i];
- p_offset += vlen;
+ argp.write[i] = &args[i];
+ p_offset += vlen;
+ }
}
Callable::CallError ce;
@@ -742,10 +784,12 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
// - `NetworkCommands` in the first three bits.
// - `NetworkNodeIdCompression` in the next 2 bits.
// - `NetworkNameIdCompression` in the next 1 bit.
- // - So we still have the last two bits free!
+ // - `byte_only_or_no_args` in the next 1 bit.
+ // - So we still have the last bit free!
uint8_t command_type = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
uint8_t node_id_compression = UINT8_MAX;
uint8_t name_id_compression = UINT8_MAX;
+ bool byte_only_or_no_args = false;
MAKE_ROOM(1);
// The meta is composed along the way, so just set 0 for now.
@@ -835,17 +879,28 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ofs += 2;
}
- // Call arguments.
- MAKE_ROOM(ofs + 1);
- packet_cache.write[ofs] = p_argcount;
- ofs += 1;
- for (int i = 0; i < p_argcount; i++) {
- int len(0);
- Error err = _encode_and_compress_variant(*p_arg[i], NULL, len);
- ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
- MAKE_ROOM(ofs + len);
- _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
- ofs += len;
+ if (p_argcount == 0) {
+ byte_only_or_no_args = true;
+ } else if (p_argcount == 1 && p_arg[0]->get_type() == Variant::PACKED_BYTE_ARRAY) {
+ byte_only_or_no_args = true;
+ // Special optimization when only the byte vector is sent.
+ const Vector<uint8_t> data = *p_arg[0];
+ MAKE_ROOM(ofs + data.size());
+ copymem(&(packet_cache.write[ofs]), data.ptr(), sizeof(uint8_t) * data.size());
+ ofs += data.size();
+ } else {
+ // Arguments
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = p_argcount;
+ ofs += 1;
+ for (int i = 0; i < p_argcount; i++) {
+ int len(0);
+ Error err = _encode_and_compress_variant(*p_arg[i], NULL, len);
+ ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
+ MAKE_ROOM(ofs + len);
+ _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
+ ofs += len;
+ }
}
}
@@ -854,7 +909,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
ERR_FAIL_COND(name_id_compression > 1);
// We can now set the meta
- packet_cache.write[0] = command_type + (node_id_compression << 3) + (name_id_compression << 5);
+ packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + ((byte_only_or_no_args ? 1 : 0) << BYTE_ONLY_OR_NO_ARGS_SHIFT);
#ifdef DEBUG_ENABLED
if (profiling) {
@@ -1262,15 +1317,10 @@ void MultiplayerAPI::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server);
ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id);
- ClassDB::bind_method(D_METHOD("_add_peer", "id"), &MultiplayerAPI::_add_peer);
- ClassDB::bind_method(D_METHOD("_del_peer", "id"), &MultiplayerAPI::_del_peer);
ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer);
ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll);
ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear);
- ClassDB::bind_method(D_METHOD("_connected_to_server"), &MultiplayerAPI::_connected_to_server);
- ClassDB::bind_method(D_METHOD("_connection_failed"), &MultiplayerAPI::_connection_failed);
- ClassDB::bind_method(D_METHOD("_server_disconnected"), &MultiplayerAPI::_server_disconnected);
ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers);
ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections);
ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections);
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 518323c5c4..54b75cc29d 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -46,7 +46,7 @@ enum {
VARIANT_NIL = 1,
VARIANT_BOOL = 2,
VARIANT_INT = 3,
- VARIANT_REAL = 4,
+ VARIANT_FLOAT = 4,
VARIANT_STRING = 5,
VARIANT_VECTOR2 = 10,
VARIANT_RECT2 = 11,
@@ -65,8 +65,8 @@ enum {
VARIANT_DICTIONARY = 26,
VARIANT_ARRAY = 30,
VARIANT_RAW_ARRAY = 31,
- VARIANT_INT_ARRAY = 32,
- VARIANT_REAL_ARRAY = 33,
+ VARIANT_INT32_ARRAY = 32,
+ VARIANT_FLOAT32_ARRAY = 33,
VARIANT_STRING_ARRAY = 34,
VARIANT_VECTOR3_ARRAY = 35,
VARIANT_COLOR_ARRAY = 36,
@@ -79,6 +79,8 @@ enum {
VARIANT_VECTOR2I = 45,
VARIANT_RECT2I = 46,
VARIANT_VECTOR3I = 47,
+ VARIANT_INT64_ARRAY = 48,
+ VARIANT_FLOAT64_ARRAY = 49,
OBJECT_EMPTY = 0,
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
@@ -91,7 +93,7 @@ enum {
};
-void ResourceInteractiveLoaderBinary::_advance_padding(uint32_t p_len) {
+void ResourceLoaderBinary::_advance_padding(uint32_t p_len) {
uint32_t extra = 4 - (p_len % 4);
if (extra < 4) {
@@ -100,7 +102,7 @@ void ResourceInteractiveLoaderBinary::_advance_padding(uint32_t p_len) {
}
}
-StringName ResourceInteractiveLoaderBinary::_get_string() {
+StringName ResourceLoaderBinary::_get_string() {
uint32_t id = f->get_32();
if (id & 0x80000000) {
@@ -119,7 +121,7 @@ StringName ResourceInteractiveLoaderBinary::_get_string() {
return string_map[id];
}
-Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
+Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
uint32_t type = f->get_32();
print_bl("find property of type: " + itos(type));
@@ -142,7 +144,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = int64_t(f->get_64());
} break;
- case VARIANT_REAL: {
+ case VARIANT_FLOAT: {
r_v = f->get_real();
} break;
@@ -375,20 +377,26 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = Variant();
} else {
- String exttype = external_resources[erindex].type;
- String path = external_resources[erindex].path;
+ if (external_resources[erindex].cache.is_null()) {
+ //cache not here yet, wait for it?
+ if (use_sub_threads) {
+ Error err;
+ external_resources.write[erindex].cache = ResourceLoader::load_threaded_get(external_resources[erindex].path, &err);
- if (path.find("://") == -1 && path.is_rel_path()) {
- // path is relative to file being loaded, so convert to a resource path
- path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
- }
+ if (err != OK || external_resources[erindex].cache.is_null()) {
+ if (!ResourceLoader::get_abort_on_missing_resources()) {
- RES res = ResourceLoader::load(path, exttype);
+ ResourceLoader::notify_dependency_error(local_path, external_resources[erindex].path, external_resources[erindex].type);
+ } else {
- if (res.is_null()) {
- WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data());
+ error = ERR_FILE_MISSING_DEPENDENCIES;
+ ERR_FAIL_V_MSG(error, "Can't load dependency: " + external_resources[erindex].path + ".");
+ }
+ }
+ }
}
- r_v = res;
+
+ r_v = external_resources[erindex].cache;
}
} break;
@@ -452,14 +460,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = array;
} break;
- case VARIANT_INT_ARRAY: {
+ case VARIANT_INT32_ARRAY: {
uint32_t len = f->get_32();
- Vector<int> array;
+ Vector<int32_t> array;
array.resize(len);
- int *w = array.ptrw();
- f->get_buffer((uint8_t *)w, len * 4);
+ int32_t *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(int32_t));
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
@@ -473,14 +481,35 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = array;
} break;
- case VARIANT_REAL_ARRAY: {
+ case VARIANT_INT64_ARRAY: {
+
+ uint32_t len = f->get_32();
+
+ Vector<int64_t> array;
+ array.resize(len);
+ int64_t *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(int64_t));
+#ifdef BIG_ENDIAN_ENABLED
+ {
+ uint64_t *ptr = (uint64_t *)w.ptr();
+ for (int i = 0; i < len; i++) {
+
+ ptr[i] = BSWAP64(ptr[i]);
+ }
+ }
+
+#endif
+
+ r_v = array;
+ } break;
+ case VARIANT_FLOAT32_ARRAY: {
uint32_t len = f->get_32();
- Vector<real_t> array;
+ Vector<float> array;
array.resize(len);
- real_t *w = array.ptrw();
- f->get_buffer((uint8_t *)w, len * sizeof(real_t));
+ float *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(float));
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
@@ -494,6 +523,27 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = array;
} break;
+ case VARIANT_FLOAT64_ARRAY: {
+
+ uint32_t len = f->get_32();
+
+ Vector<double> array;
+ array.resize(len);
+ double *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(double));
+#ifdef BIG_ENDIAN_ENABLED
+ {
+ uint64_t *ptr = (uint64_t *)w.ptr();
+ for (int i = 0; i < len; i++) {
+
+ ptr[i] = BSWAP64(ptr[i]);
+ }
+ }
+
+#endif
+
+ r_v = array;
+ } break;
case VARIANT_STRING_ARRAY: {
uint32_t len = f->get_32();
@@ -594,160 +644,168 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
return OK; //never reach anyway
}
-void ResourceInteractiveLoaderBinary::set_local_path(const String &p_local_path) {
+void ResourceLoaderBinary::set_local_path(const String &p_local_path) {
res_path = p_local_path;
}
-Ref<Resource> ResourceInteractiveLoaderBinary::get_resource() {
+Ref<Resource> ResourceLoaderBinary::get_resource() {
return resource;
}
-Error ResourceInteractiveLoaderBinary::poll() {
+Error ResourceLoaderBinary::load() {
if (error != OK)
return error;
- int s = stage;
+ int stage = 0;
- if (s < external_resources.size()) {
+ for (int i = 0; i < external_resources.size(); i++) {
- String path = external_resources[s].path;
+ String path = external_resources[i].path;
if (remaps.has(path)) {
path = remaps[path];
}
- RES res = ResourceLoader::load(path, external_resources[s].type);
- if (res.is_null()) {
- if (!ResourceLoader::get_abort_on_missing_resources()) {
+ if (path.find("://") == -1 && path.is_rel_path()) {
+ // path is relative to file being loaded, so convert to a resource path
+ path = ProjectSettings::get_singleton()->localize_path(path.get_base_dir().plus_file(external_resources[i].path));
+ }
- ResourceLoader::notify_dependency_error(local_path, path, external_resources[s].type);
- } else {
+ external_resources.write[i].path = path; //remap happens here, not on load because on load it can actually be used for filesystem dock resource remap
+
+ if (!use_sub_threads) {
+ external_resources.write[i].cache = ResourceLoader::load(path, external_resources[i].type);
+
+ if (external_resources[i].cache.is_null()) {
+ if (!ResourceLoader::get_abort_on_missing_resources()) {
+
+ ResourceLoader::notify_dependency_error(local_path, path, external_resources[i].type);
+ } else {
- error = ERR_FILE_MISSING_DEPENDENCIES;
- ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + ".");
+ error = ERR_FILE_MISSING_DEPENDENCIES;
+ ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + ".");
+ }
}
} else {
- resource_cache.push_back(res);
+ Error err = ResourceLoader::load_threaded_request(path, external_resources[i].type, use_sub_threads, local_path);
+ if (err != OK) {
+ if (!ResourceLoader::get_abort_on_missing_resources()) {
+
+ ResourceLoader::notify_dependency_error(local_path, path, external_resources[i].type);
+ } else {
+
+ error = ERR_FILE_MISSING_DEPENDENCIES;
+ ERR_FAIL_V_MSG(error, "Can't load dependency: " + path + ".");
+ }
+ }
}
stage++;
- return error;
}
- s -= external_resources.size();
-
- if (s >= internal_resources.size()) {
+ for (int i = 0; i < internal_resources.size(); i++) {
- error = ERR_BUG;
- ERR_FAIL_COND_V(s >= internal_resources.size(), error);
- }
+ bool main = i == (internal_resources.size() - 1);
- bool main = s == (internal_resources.size() - 1);
+ //maybe it is loaded already
+ String path;
+ int subindex = 0;
- //maybe it is loaded already
- String path;
- int subindex = 0;
+ if (!main) {
- if (!main) {
+ path = internal_resources[i].path;
+ if (path.begins_with("local://")) {
+ path = path.replace_first("local://", "");
+ subindex = path.to_int();
+ path = res_path + "::" + path;
+ }
- path = internal_resources[s].path;
- if (path.begins_with("local://")) {
- path = path.replace_first("local://", "");
- subindex = path.to_int();
- path = res_path + "::" + path;
- }
+ if (ResourceCache::has(path)) {
+ //already loaded, don't do anything
+ stage++;
+ error = OK;
+ continue;
+ }
+ } else {
- if (ResourceCache::has(path)) {
- //already loaded, don't do anything
- stage++;
- error = OK;
- return error;
+ if (!ResourceCache::has(res_path))
+ path = res_path;
}
- } else {
- if (!ResourceCache::has(res_path))
- path = res_path;
- }
+ uint64_t offset = internal_resources[i].offset;
- uint64_t offset = internal_resources[s].offset;
+ f->seek(offset);
- f->seek(offset);
+ String t = get_unicode_string();
- String t = get_unicode_string();
-
- Object *obj = ClassDB::instance(t);
- if (!obj) {
- error = ERR_FILE_CORRUPT;
- ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + ".");
- }
+ Object *obj = ClassDB::instance(t);
+ if (!obj) {
+ error = ERR_FILE_CORRUPT;
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + ".");
+ }
- Resource *r = Object::cast_to<Resource>(obj);
- if (!r) {
- String obj_class = obj->get_class();
- error = ERR_FILE_CORRUPT;
- memdelete(obj); //bye
- ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
- }
+ Resource *r = Object::cast_to<Resource>(obj);
+ if (!r) {
+ String obj_class = obj->get_class();
+ error = ERR_FILE_CORRUPT;
+ memdelete(obj); //bye
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
+ }
- RES res = RES(r);
+ RES res = RES(r);
- r->set_path(path);
- r->set_subindex(subindex);
+ r->set_path(path);
+ r->set_subindex(subindex);
- int pc = f->get_32();
+ int pc = f->get_32();
- //set properties
+ //set properties
- for (int i = 0; i < pc; i++) {
+ for (int j = 0; j < pc; j++) {
- StringName name = _get_string();
+ StringName name = _get_string();
- if (name == StringName()) {
- error = ERR_FILE_CORRUPT;
- ERR_FAIL_V(ERR_FILE_CORRUPT);
- }
+ if (name == StringName()) {
+ error = ERR_FILE_CORRUPT;
+ ERR_FAIL_V(ERR_FILE_CORRUPT);
+ }
- Variant value;
+ Variant value;
- error = parse_variant(value);
- if (error)
- return error;
+ error = parse_variant(value);
+ if (error)
+ return error;
- res->set(name, value);
- }
+ res->set(name, value);
+ }
#ifdef TOOLS_ENABLED
- res->set_edited(false);
+ res->set_edited(false);
#endif
- stage++;
+ stage++;
- resource_cache.push_back(res);
+ if (progress) {
+ *progress = (i + 1) / float(internal_resources.size());
+ }
- if (main) {
+ resource_cache.push_back(res);
- f->close();
- resource = res;
- resource->set_as_translation_remapped(translation_remapped);
- error = ERR_FILE_EOF;
+ if (main) {
- } else {
- error = OK;
+ f->close();
+ resource = res;
+ resource->set_as_translation_remapped(translation_remapped);
+ error = OK;
+ return OK;
+ }
}
- return OK;
-}
-int ResourceInteractiveLoaderBinary::get_stage() const {
-
- return stage;
+ return ERR_FILE_EOF;
}
-int ResourceInteractiveLoaderBinary::get_stage_count() const {
- return external_resources.size() + internal_resources.size();
-}
-
-void ResourceInteractiveLoaderBinary::set_translation_remapped(bool p_remapped) {
+void ResourceLoaderBinary::set_translation_remapped(bool p_remapped) {
translation_remapped = p_remapped;
}
@@ -770,7 +828,7 @@ static String get_ustring(FileAccess *f) {
return s;
}
-String ResourceInteractiveLoaderBinary::get_unicode_string() {
+String ResourceLoaderBinary::get_unicode_string() {
int len = f->get_32();
if (len > str_buf.size()) {
@@ -784,7 +842,7 @@ String ResourceInteractiveLoaderBinary::get_unicode_string() {
return s;
}
-void ResourceInteractiveLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
+void ResourceLoaderBinary::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
open(p_f);
if (error)
@@ -802,7 +860,7 @@ void ResourceInteractiveLoaderBinary::get_dependencies(FileAccess *p_f, List<Str
}
}
-void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
+void ResourceLoaderBinary::open(FileAccess *p_f) {
error = OK;
@@ -903,7 +961,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
}
}
-String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) {
+String ResourceLoaderBinary::recognize(FileAccess *p_f) {
error = OK;
@@ -948,20 +1006,22 @@ String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) {
return type;
}
-ResourceInteractiveLoaderBinary::ResourceInteractiveLoaderBinary() :
+ResourceLoaderBinary::ResourceLoaderBinary() :
translation_remapped(false),
f(NULL),
- error(OK),
- stage(0) {
+ error(OK) {
+
+ progress = nullptr;
+ use_sub_threads = false;
}
-ResourceInteractiveLoaderBinary::~ResourceInteractiveLoaderBinary() {
+ResourceLoaderBinary::~ResourceLoaderBinary() {
if (f)
memdelete(f);
}
-Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
@@ -969,16 +1029,27 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(cons
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V_MSG(err != OK, Ref<ResourceInteractiveLoader>(), "Cannot open file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'.");
- Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
+ ResourceLoaderBinary loader;
+ loader.use_sub_threads = p_use_sub_threads;
+ loader.progress = r_progress;
String path = p_original_path != "" ? p_original_path : p_path;
- ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
- ria->open(f);
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) );
+ loader.open(f);
+
+ err = loader.load();
- return ria;
+ if (r_error) {
+ *r_error = err;
+ }
+
+ if (err) {
+ return RES();
+ }
+ return loader.resource;
}
void ResourceFormatLoaderBinary::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
@@ -1020,11 +1091,11 @@ void ResourceFormatLoaderBinary::get_dependencies(const String &p_path, List<Str
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_MSG(!f, "Cannot open file '" + p_path + "'.");
- Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
- ria->get_dependencies(f, p_dependencies, p_add_types);
+ ResourceLoaderBinary loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) );
+ loader.get_dependencies(f, p_dependencies, p_add_types);
}
Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
@@ -1109,21 +1180,17 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
ERR_FAIL_COND_V_MSG(err != OK, ERR_FILE_CANT_OPEN, "Cannot open file '" + p_path + "'.");
- Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- ria->res_path = ria->local_path;
- ria->remaps = p_map;
- //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
- ria->open(f);
+ ResourceLoaderBinary loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ loader.remaps = p_map;
+ //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) );
+ loader.open(f);
- err = ria->poll();
-
- while (err == OK) {
- err = ria->poll();
- }
+ err = loader.load();
ERR_FAIL_COND_V(err != ERR_FILE_EOF, ERR_FILE_CORRUPT);
- RES res = ria->get_resource();
+ RES res = loader.get_resource();
ERR_FAIL_COND_V(!res.is_valid(), ERR_FILE_CORRUPT);
return ResourceFormatSaverBinary::singleton->save(p_path, res);
@@ -1239,11 +1306,11 @@ String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const
return ""; //could not rwead
}
- Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
- String r = ria->recognize(f);
+ ResourceLoaderBinary loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( Globals::get_singleton()->localize_path(p_path) );
+ String r = loader.recognize(f);
return ClassDB::get_compatibility_remapped_class(r);
}
@@ -1293,7 +1360,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
double d = p_property;
float fl = d;
@@ -1302,7 +1369,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_double(d);
} else {
- f->store_32(VARIANT_REAL);
+ f->store_32(VARIANT_FLOAT);
f->store_real(fl);
}
@@ -1573,29 +1640,52 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
_pad_buffer(f, len);
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- f->store_32(VARIANT_INT_ARRAY);
- Vector<int> arr = p_property;
+ f->store_32(VARIANT_INT32_ARRAY);
+ Vector<int32_t> arr = p_property;
int len = arr.size();
f->store_32(len);
- const int *r = arr.ptr();
+ const int32_t *r = arr.ptr();
for (int i = 0; i < len; i++)
f->store_32(r[i]);
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
- f->store_32(VARIANT_REAL_ARRAY);
- Vector<real_t> arr = p_property;
+ f->store_32(VARIANT_INT64_ARRAY);
+ Vector<int64_t> arr = p_property;
int len = arr.size();
f->store_32(len);
- const real_t *r = arr.ptr();
+ const int64_t *r = arr.ptr();
+ for (int i = 0; i < len; i++)
+ f->store_64(r[i]);
+
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
+
+ f->store_32(VARIANT_FLOAT32_ARRAY);
+ Vector<float> arr = p_property;
+ int len = arr.size();
+ f->store_32(len);
+ const float *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_real(r[i]);
}
} break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ f->store_32(VARIANT_FLOAT64_ARRAY);
+ Vector<double> arr = p_property;
+ int len = arr.size();
+ f->store_32(len);
+ const double *r = arr.ptr();
+ for (int i = 0; i < len; i++) {
+ f->store_double(r[i]);
+ }
+
+ } break;
case Variant::PACKED_STRING_ARRAY: {
f->store_32(VARIANT_STRING_ARRAY);
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index f02dbaa0c2..0ffa2c3626 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -35,7 +35,7 @@
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
-class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
+class ResourceLoaderBinary {
bool translation_remapped;
String local_path;
@@ -58,8 +58,11 @@ class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
struct ExtResource {
String path;
String type;
+ RES cache;
};
+ bool use_sub_threads;
+ float *progress;
Vector<ExtResource> external_resources;
struct IntResource {
@@ -75,32 +78,30 @@ class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
Map<String, String> remaps;
Error error;
- int stage;
-
friend class ResourceFormatLoaderBinary;
Error parse_variant(Variant &r_v);
+ Map<String, RES> dependency_cache;
+
public:
- virtual void set_local_path(const String &p_local_path);
- virtual Ref<Resource> get_resource();
- virtual Error poll();
- virtual int get_stage() const;
- virtual int get_stage_count() const;
- virtual void set_translation_remapped(bool p_remapped);
+ void set_local_path(const String &p_local_path);
+ Ref<Resource> get_resource();
+ Error load();
+ void set_translation_remapped(bool p_remapped);
void set_remaps(const Map<String, String> &p_remaps) { remaps = p_remaps; }
void open(FileAccess *p_f);
String recognize(FileAccess *p_f);
void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
- ResourceInteractiveLoaderBinary();
- ~ResourceInteractiveLoaderBinary();
+ ResourceLoaderBinary();
+ ~ResourceLoaderBinary();
};
class ResourceFormatLoaderBinary : public ResourceFormatLoader {
public:
- virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index f147170ff7..efaf958949 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -117,7 +117,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
return OK;
}
-RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
PathAndType pat;
Error err = _get_path_and_type(p_path, pat);
@@ -130,7 +130,7 @@ RES ResourceFormatImporter::load(const String &p_path, const String &p_original_
return RES();
}
- RES res = ResourceLoader::_load(pat.path, p_path, pat.type, false, r_error);
+ RES res = ResourceLoader::_load(pat.path, p_path, pat.type, false, r_error, p_use_sub_threads, r_progress);
#ifdef TOOLS_ENABLED
if (res.is_valid()) {
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index 4eb04586e6..65c148f2ac 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -58,7 +58,7 @@ class ResourceFormatImporter : public ResourceFormatLoader {
public:
static ResourceFormatImporter *get_singleton() { return singleton; }
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 39bbebefa6..504dbe2d63 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -39,26 +39,16 @@
#include "core/translation.h"
#include "core/variant_parser.h"
+#ifdef DEBUG_LOAD_THREADED
+#define print_lt(m_text) print_line(m_text)
+#else
+#define print_lt(m_text)
+#endif
+
Ref<ResourceFormatLoader> ResourceLoader::loader[ResourceLoader::MAX_LOADERS];
int ResourceLoader::loader_count = 0;
-Error ResourceInteractiveLoader::wait() {
-
- Error err = poll();
- while (err == OK) {
- err = poll();
- }
-
- return err;
-}
-
-ResourceInteractiveLoader::~ResourceInteractiveLoader() {
- if (path_loading != String()) {
- ResourceLoader::_remove_from_loading_map_and_thread(path_loading, path_loading_thread);
- }
-}
-
bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_for_type) const {
String extension = p_path.get_extension();
@@ -111,45 +101,6 @@ void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, Li
}
}
-void ResourceInteractiveLoader::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_resource"), &ResourceInteractiveLoader::get_resource);
- ClassDB::bind_method(D_METHOD("poll"), &ResourceInteractiveLoader::poll);
- ClassDB::bind_method(D_METHOD("wait"), &ResourceInteractiveLoader::wait);
- ClassDB::bind_method(D_METHOD("get_stage"), &ResourceInteractiveLoader::get_stage);
- ClassDB::bind_method(D_METHOD("get_stage_count"), &ResourceInteractiveLoader::get_stage_count);
-}
-
-class ResourceInteractiveLoaderDefault : public ResourceInteractiveLoader {
-
- GDCLASS(ResourceInteractiveLoaderDefault, ResourceInteractiveLoader);
-
-public:
- Ref<Resource> resource;
-
- virtual void set_local_path(const String &p_local_path) { /*scene->set_filename(p_local_path);*/
- }
- virtual Ref<Resource> get_resource() { return resource; }
- virtual Error poll() { return ERR_FILE_EOF; }
- virtual int get_stage() const { return 1; }
- virtual int get_stage_count() const { return 1; }
- virtual void set_translation_remapped(bool p_remapped) { resource->set_as_translation_remapped(p_remapped); }
-
- ResourceInteractiveLoaderDefault() {}
-};
-
-Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
-
- //either this
- Ref<Resource> res = load(p_path, p_original_path, r_error);
- if (res.is_null())
- return Ref<ResourceInteractiveLoader>();
-
- Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
- ril->resource = res;
- return ril;
-}
-
bool ResourceFormatLoader::exists(const String &p_path) const {
return FileAccess::exists(p_path); //by default just check file
}
@@ -168,10 +119,10 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions)
}
}
-RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (get_script_instance() && get_script_instance()->has_method("load")) {
- Variant res = get_script_instance()->call("load", p_path, p_original_path);
+ Variant res = get_script_instance()->call("load", p_path, p_original_path, p_use_sub_threads);
if (res.get_type() == Variant::INT) {
@@ -184,29 +135,11 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
*r_error = OK;
return res;
}
- }
-
- //or this must be implemented
- Ref<ResourceInteractiveLoader> ril = load_interactive(p_path, p_original_path, r_error);
- if (!ril.is_valid())
- return RES();
- ril->set_local_path(p_original_path);
-
- while (true) {
-
- Error err = ril->poll();
-
- if (err == ERR_FILE_EOF) {
- if (r_error)
- *r_error = OK;
- return ril->get_resource();
- }
- if (r_error)
- *r_error = err;
-
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Failed to load resource '" + p_path + "'.");
+ return res;
}
+
+ ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "', ResourceFormatLoader::load was not implemented for this resource type.");
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
@@ -256,7 +189,7 @@ void ResourceFormatLoader::_bind_methods() {
///////////////////////////////////
-RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
+RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error, bool p_use_sub_threads, float *r_progress) {
bool found = false;
@@ -267,7 +200,7 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
continue;
}
found = true;
- RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error);
+ RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress);
if (res.is_null()) {
continue;
}
@@ -285,61 +218,302 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + ".");
}
-bool ResourceLoader::_add_to_loading_map(const String &p_path) {
+void ResourceLoader::_thread_load_function(void *p_userdata) {
- bool success;
- if (loading_map_mutex) {
- loading_map_mutex->lock();
+ ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
+ load_task.loader_id = Thread::get_caller_id();
+
+ if (load_task.semaphore) {
+ //this is an actual thread, so wait for Ok fom semaphore
+ thread_load_semaphore->wait(); //wait until its ok to start loading
}
+ load_task.resource = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, false, &load_task.error, load_task.use_sub_threads, &load_task.progress);
- LoadingMapKey key;
- key.path = p_path;
- key.thread = Thread::get_caller_id();
+ load_task.progress = 1.0; //it was fully loaded at this point, so force progress to 1.0
- if (loading_map.has(key)) {
- success = false;
+ thread_load_mutex->lock();
+ if (load_task.error != OK) {
+ load_task.status = THREAD_LOAD_FAILED;
} else {
- loading_map[key] = true;
- success = true;
+ load_task.status = THREAD_LOAD_LOADED;
+ }
+ if (load_task.semaphore) {
+
+ if (load_task.start_next && thread_waiting_count > 0) {
+ thread_waiting_count--;
+ //thread loading count remains constant, this ends but another one begins
+ thread_load_semaphore->post();
+ } else {
+ thread_loading_count--; //no threads waiting, just reduce loading count
+ }
+
+ print_lt("END: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
+
+ for (int i = 0; i < load_task.poll_requests; i++) {
+ load_task.semaphore->post();
+ }
+ memdelete(load_task.semaphore);
+ load_task.semaphore = nullptr;
}
- if (loading_map_mutex) {
- loading_map_mutex->unlock();
+ if (load_task.resource.is_valid()) {
+ load_task.resource->set_path(load_task.local_path);
+
+ if (load_task.xl_remapped)
+ load_task.resource->set_as_translation_remapped(true);
+
+#ifdef TOOLS_ENABLED
+
+ load_task.resource->set_edited(false);
+ if (timestamp_on_load) {
+ uint64_t mt = FileAccess::get_modified_time(load_task.remapped_path);
+ //printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
+ load_task.resource->set_last_modified_time(mt);
+ }
+#endif
+
+ if (_loaded_callback) {
+ _loaded_callback(load_task.resource, load_task.local_path);
+ }
}
- return success;
+ thread_load_mutex->unlock();
}
+Error ResourceLoader::load_threaded_request(const String &p_path, const String &p_type_hint, bool p_use_sub_threads, const String &p_source_resource) {
-void ResourceLoader::_remove_from_loading_map(const String &p_path) {
- if (loading_map_mutex) {
- loading_map_mutex->lock();
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path = "res://" + p_path;
+ else
+ local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+
+ thread_load_mutex->lock();
+
+ if (p_source_resource != String()) {
+ //must be loading from this resource
+ if (!thread_load_tasks.has(p_source_resource)) {
+ thread_load_mutex->unlock();
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "There is no thread loading source resource '" + p_source_resource + "'.");
+ }
+ //must be loading from this thread
+ if (thread_load_tasks[p_source_resource].loader_id != Thread::get_caller_id()) {
+ thread_load_mutex->unlock();
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Threading loading resource'" + local_path + " failed: Source specified: '" + p_source_resource + "' but was not called by it.");
+ }
+
+ //must not be already added as s sub tasks
+ if (thread_load_tasks[p_source_resource].sub_tasks.has(local_path)) {
+ thread_load_mutex->unlock();
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Thread loading source resource '" + p_source_resource + "' already is loading '" + local_path + "'.");
+ }
+ }
+
+ if (thread_load_tasks.has(local_path)) {
+ thread_load_tasks[local_path].requests++;
+ if (p_source_resource != String()) {
+ thread_load_tasks[p_source_resource].sub_tasks.insert(local_path);
+ }
+ thread_load_mutex->unlock();
+ return OK;
}
- LoadingMapKey key;
- key.path = p_path;
- key.thread = Thread::get_caller_id();
+ {
+ //create load task
+
+ ThreadLoadTask load_task;
+
+ load_task.requests = 1;
+ load_task.remapped_path = _path_remap(local_path, &load_task.xl_remapped);
+ load_task.local_path = local_path;
+ load_task.type_hint = p_type_hint;
+ load_task.use_sub_threads = p_use_sub_threads;
+
+ { //must check if resource is already loaded before attempting to load it in a thread
+
+ if (load_task.loader_id == Thread::get_caller_id()) {
+ thread_load_mutex->unlock();
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Attempted to load a resource already being loaded from this thread, cyclic reference?");
+ }
+ //lock first if possible
+ if (ResourceCache::lock) {
+ ResourceCache::lock->read_lock();
+ }
+
+ //get ptr
+ Resource **rptr = ResourceCache::resources.getptr(local_path);
+
+ if (rptr) {
+ RES res(*rptr);
+ //it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
+ if (res.is_valid()) {
+ //referencing is fine
+ load_task.resource = res;
+ load_task.status = THREAD_LOAD_LOADED;
+ load_task.progress = 1.0;
+ }
+ }
+ if (ResourceCache::lock) {
+ ResourceCache::lock->read_unlock();
+ }
+ }
- loading_map.erase(key);
+ if (p_source_resource != String()) {
+ thread_load_tasks[p_source_resource].sub_tasks.insert(local_path);
+ }
- if (loading_map_mutex) {
- loading_map_mutex->unlock();
+ thread_load_tasks[local_path] = load_task;
}
+
+ ThreadLoadTask &load_task = thread_load_tasks[local_path];
+
+ if (load_task.resource.is_null()) { //needs to be loaded in thread
+
+ load_task.semaphore = memnew(Semaphore);
+ if (thread_loading_count < thread_load_max) {
+ thread_loading_count++;
+ thread_load_semaphore->post(); //we have free threads, so allow one
+ } else {
+ thread_waiting_count++;
+ }
+
+ print_lt("REQUEST: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
+
+ load_task.thread = Thread::create(_thread_load_function, &thread_load_tasks[local_path]);
+ load_task.loader_id = load_task.thread->get_id();
+ }
+
+ thread_load_mutex->unlock();
+
+ return OK;
}
-void ResourceLoader::_remove_from_loading_map_and_thread(const String &p_path, Thread::ID p_thread) {
- if (loading_map_mutex) {
- loading_map_mutex->lock();
+float ResourceLoader::_dependency_get_progress(const String &p_path) {
+
+ if (thread_load_tasks.has(p_path)) {
+ ThreadLoadTask &load_task = thread_load_tasks[p_path];
+ int dep_count = load_task.sub_tasks.size();
+ if (dep_count > 0) {
+ float dep_progress = 0;
+ for (Set<String>::Element *E = load_task.sub_tasks.front(); E; E = E->next()) {
+ dep_progress += _dependency_get_progress(E->get());
+ }
+ dep_progress /= float(dep_count);
+ dep_progress *= 0.5;
+ dep_progress += load_task.progress * 0.5;
+ return dep_progress;
+ } else {
+ return load_task.progress;
+ }
+
+ } else {
+ return 1.0; //assume finished loading it so it no longer exists
}
+}
- LoadingMapKey key;
- key.path = p_path;
- key.thread = p_thread;
+ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, float *r_progress) {
- loading_map.erase(key);
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path = "res://" + p_path;
+ else
+ local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- if (loading_map_mutex) {
- loading_map_mutex->unlock();
+ thread_load_mutex->lock();
+ if (!thread_load_tasks.has(local_path)) {
+ thread_load_mutex->unlock();
+ return THREAD_LOAD_INVALID_RESOURCE;
+ }
+ ThreadLoadTask &load_task = thread_load_tasks[local_path];
+ ThreadLoadStatus status;
+ status = load_task.status;
+ if (r_progress) {
+ *r_progress = _dependency_get_progress(local_path);
}
+
+ thread_load_mutex->unlock();
+
+ return status;
+}
+RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
+
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path = "res://" + p_path;
+ else
+ local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+
+ thread_load_mutex->lock();
+ if (!thread_load_tasks.has(local_path)) {
+ thread_load_mutex->unlock();
+ if (r_error) {
+ *r_error = ERR_INVALID_PARAMETER;
+ }
+ return RES();
+ }
+
+ ThreadLoadTask &load_task = thread_load_tasks[local_path];
+
+ //semaphore still exists, meaning its still loading, request poll
+ Semaphore *semaphore = load_task.semaphore;
+ if (semaphore) {
+ load_task.poll_requests++;
+
+ {
+ // As we got a semaphore, this means we are going to have to wait
+ // until the sub-resource is done loading
+ //
+ // As this thread will become 'blocked' we should "echange" its
+ // active status with a waiting one, to ensure load continues.
+ //
+ // This ensures loading is never blocked and that is also within
+ // the maximum number of active threads.
+
+ if (thread_waiting_count > 0) {
+ thread_waiting_count--;
+ thread_loading_count++;
+ thread_load_semaphore->post();
+
+ load_task.start_next = false; //do not start next since we are doing it here
+ }
+
+ thread_suspended_count++;
+
+ print_lt("GET: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
+ }
+
+ thread_load_mutex->unlock();
+ semaphore->wait();
+ thread_load_mutex->lock();
+
+ thread_suspended_count--;
+
+ if (!thread_load_tasks.has(local_path)) { //may have been erased during unlock and this was always an invalid call
+ thread_load_mutex->unlock();
+ if (r_error) {
+ *r_error = ERR_INVALID_PARAMETER;
+ }
+ return RES();
+ }
+ }
+
+ RES resource = load_task.resource;
+ if (r_error) {
+ *r_error = load_task.error;
+ }
+
+ load_task.requests--;
+
+ if (load_task.requests == 0) {
+ if (load_task.thread) { //thread may not have been used
+ Thread::wait_to_finish(load_task.thread);
+ memdelete(load_task.thread);
+ }
+ thread_load_tasks.erase(local_path);
+ }
+
+ thread_load_mutex->unlock();
+
+ return resource;
}
RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
@@ -355,83 +529,101 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
if (!p_no_cache) {
- {
- bool success = _add_to_loading_map(local_path);
- ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
+ thread_load_mutex->lock();
+
+ //Is it already being loaded? poll until done
+ if (thread_load_tasks.has(local_path)) {
+ Error err = load_threaded_request(p_path, p_type_hint);
+ if (err != OK) {
+ if (r_error) {
+ *r_error = err;
+ }
+ return RES();
+ }
+ thread_load_mutex->unlock();
+
+ return load_threaded_get(p_path, r_error);
}
- //lock first if possible
+ //Is it cached?
if (ResourceCache::lock) {
ResourceCache::lock->read_lock();
}
- //get ptr
Resource **rptr = ResourceCache::resources.getptr(local_path);
if (rptr) {
RES res(*rptr);
+
//it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
if (res.is_valid()) {
- //referencing is fine
- if (r_error)
- *r_error = OK;
if (ResourceCache::lock) {
ResourceCache::lock->read_unlock();
}
- _remove_from_loading_map(local_path);
- return res;
+ thread_load_mutex->unlock();
+
+ if (r_error) {
+ *r_error = OK;
+ }
+
+ return res; //use cached
}
}
+
if (ResourceCache::lock) {
ResourceCache::lock->read_unlock();
}
- }
- bool xl_remapped = false;
- String path = _path_remap(local_path, &xl_remapped);
+ //load using task (but this thread)
+ ThreadLoadTask load_task;
+
+ load_task.requests = 1;
+ load_task.local_path = local_path;
+ load_task.remapped_path = _path_remap(local_path, &load_task.xl_remapped);
+ load_task.type_hint = p_type_hint;
+ load_task.loader_id = Thread::get_caller_id();
- if (path == "") {
- if (!p_no_cache) {
- _remove_from_loading_map(local_path);
+ thread_load_tasks[local_path] = load_task;
+
+ thread_load_mutex->unlock();
+
+ _thread_load_function(&thread_load_tasks[local_path]);
+
+ return load_threaded_get(p_path, r_error);
+
+ } else {
+
+ bool xl_remapped = false;
+ String path = _path_remap(local_path, &xl_remapped);
+
+ if (path == "") {
+ ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
}
- ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
- }
- print_verbose("Loading resource: " + path);
- RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error);
+ print_verbose("Loading resource: " + path);
+ float p;
+ RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error, false, &p);
- if (res.is_null()) {
- if (!p_no_cache) {
- _remove_from_loading_map(local_path);
+ if (res.is_null()) {
+ print_verbose("Failed loading resource: " + path);
+ return RES();
}
- print_verbose("Failed loading resource: " + path);
- return RES();
- }
- if (!p_no_cache)
- res->set_path(local_path);
- if (xl_remapped)
- res->set_as_translation_remapped(true);
+ if (xl_remapped)
+ res->set_as_translation_remapped(true);
#ifdef TOOLS_ENABLED
- res->set_edited(false);
- if (timestamp_on_load) {
- uint64_t mt = FileAccess::get_modified_time(path);
- //printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
- res->set_last_modified_time(mt);
- }
+ res->set_edited(false);
+ if (timestamp_on_load) {
+ uint64_t mt = FileAccess::get_modified_time(path);
+ //printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
+ res->set_last_modified_time(mt);
+ }
#endif
- if (!p_no_cache) {
- _remove_from_loading_map(local_path);
- }
-
- if (_loaded_callback) {
- _loaded_callback(res, p_path);
+ return res;
}
-
- return res;
}
bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
@@ -464,76 +656,6 @@ bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
return false;
}
-Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
-
- if (r_error)
- *r_error = ERR_CANT_OPEN;
-
- String local_path;
- if (p_path.is_rel_path())
- local_path = "res://" + p_path;
- else
- local_path = ProjectSettings::get_singleton()->localize_path(p_path);
-
- if (!p_no_cache) {
-
- bool success = _add_to_loading_map(local_path);
- ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
-
- if (ResourceCache::has(local_path)) {
-
- print_verbose("Loading resource: " + local_path + " (cached)");
- Ref<Resource> res_cached = ResourceCache::get(local_path);
- Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
-
- ril->resource = res_cached;
- ril->path_loading = local_path;
- ril->path_loading_thread = Thread::get_caller_id();
- return ril;
- }
- }
-
- bool xl_remapped = false;
- String path = _path_remap(local_path, &xl_remapped);
- if (path == "") {
- if (!p_no_cache) {
- _remove_from_loading_map(local_path);
- }
- ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
- }
-
- print_verbose("Loading resource: " + path);
-
- bool found = false;
- for (int i = 0; i < loader_count; i++) {
-
- if (!loader[i]->recognize_path(path, p_type_hint))
- continue;
- found = true;
- Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(path, local_path, r_error);
- if (ril.is_null())
- continue;
- if (!p_no_cache) {
- ril->set_local_path(local_path);
- ril->path_loading = local_path;
- ril->path_loading_thread = Thread::get_caller_id();
- }
-
- if (xl_remapped)
- ril->set_translation_remapped(true);
-
- return ril;
- }
-
- if (!p_no_cache) {
- _remove_from_loading_map(local_path);
- }
-
- ERR_FAIL_COND_V_MSG(found, Ref<ResourceInteractiveLoader>(), "Failed loading resource: " + path + ".");
-
- ERR_FAIL_V_MSG(Ref<ResourceInteractiveLoader>(), "No loader found for resource: " + path + ".");
-}
-
void ResourceLoader::add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front) {
ERR_FAIL_COND(p_format_loader.is_null());
@@ -1002,25 +1124,19 @@ void ResourceLoader::remove_custom_loaders() {
}
}
-Mutex *ResourceLoader::loading_map_mutex = NULL;
-HashMap<ResourceLoader::LoadingMapKey, int, ResourceLoader::LoadingMapKeyHasher> ResourceLoader::loading_map;
-
void ResourceLoader::initialize() {
-#ifndef NO_THREADS
- loading_map_mutex = Mutex::create();
-#endif
+ thread_load_mutex = memnew(Mutex);
+ thread_load_max = OS::get_singleton()->get_processor_count();
+ thread_loading_count = 0;
+ thread_waiting_count = 0;
+ thread_suspended_count = 0;
+ thread_load_semaphore = memnew(Semaphore);
}
void ResourceLoader::finalize() {
-#ifndef NO_THREADS
- const LoadingMapKey *K = NULL;
- while ((K = loading_map.next(K))) {
- ERR_PRINT("Exited while resource is being loaded: " + K->path);
- }
- loading_map.clear();
- memdelete(loading_map_mutex);
- loading_map_mutex = NULL;
-#endif
+
+ memdelete(thread_load_mutex);
+ memdelete(thread_load_semaphore);
}
ResourceLoadErrorNotify ResourceLoader::err_notify = NULL;
@@ -1032,6 +1148,15 @@ void *ResourceLoader::dep_err_notify_ud = NULL;
bool ResourceLoader::abort_on_missing_resource = true;
bool ResourceLoader::timestamp_on_load = false;
+Mutex *ResourceLoader::thread_load_mutex = nullptr;
+HashMap<String, ResourceLoader::ThreadLoadTask> ResourceLoader::thread_load_tasks;
+Semaphore *ResourceLoader::thread_load_semaphore = nullptr;
+
+int ResourceLoader::thread_loading_count = 0;
+int ResourceLoader::thread_waiting_count = 0;
+int ResourceLoader::thread_suspended_count = 0;
+int ResourceLoader::thread_load_max = 0;
+
SelfList<Resource>::List ResourceLoader::remapped_list;
HashMap<String, Vector<String> > ResourceLoader::translation_remaps;
HashMap<String, String> ResourceLoader::path_remaps;
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 4e83427fae..3b7a27f551 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -31,32 +31,10 @@
#ifndef RESOURCE_LOADER_H
#define RESOURCE_LOADER_H
+#include "core/os/semaphore.h"
#include "core/os/thread.h"
#include "core/resource.h"
-class ResourceInteractiveLoader : public Reference {
-
- GDCLASS(ResourceInteractiveLoader, Reference);
- friend class ResourceLoader;
- String path_loading;
- Thread::ID path_loading_thread;
-
-protected:
- static void _bind_methods();
-
-public:
- virtual void set_local_path(const String &p_local_path) = 0;
- virtual Ref<Resource> get_resource() = 0;
- virtual Error poll() = 0;
- virtual int get_stage() const = 0;
- virtual int get_stage_count() const = 0;
- virtual void set_translation_remapped(bool p_remapped) = 0;
- virtual Error wait();
-
- ResourceInteractiveLoader() {}
- ~ResourceInteractiveLoader();
-};
-
class ResourceFormatLoader : public Reference {
GDCLASS(ResourceFormatLoader, Reference);
@@ -65,8 +43,7 @@ protected:
static void _bind_methods();
public:
- virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual bool exists(const String &p_path) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
@@ -95,6 +72,15 @@ class ResourceLoader {
MAX_LOADERS = 64
};
+public:
+ enum ThreadLoadStatus {
+ THREAD_LOAD_INVALID_RESOURCE,
+ THREAD_LOAD_IN_PROGRESS,
+ THREAD_LOAD_FAILED,
+ THREAD_LOAD_LOADED
+ };
+
+private:
static Ref<ResourceFormatLoader> loader[MAX_LOADERS];
static int loader_count;
static bool timestamp_on_load;
@@ -115,34 +101,47 @@ class ResourceLoader {
friend class ResourceFormatImporter;
friend class ResourceInteractiveLoader;
//internal load function
- static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error);
+ static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error, bool p_use_sub_threads, float *r_progress);
static ResourceLoadedCallback _loaded_callback;
static Ref<ResourceFormatLoader> _find_custom_resource_format_loader(String path);
- static Mutex *loading_map_mutex;
-
- //used to track paths being loaded in a thread, avoids cyclic recursion
- struct LoadingMapKey {
- String path;
- Thread::ID thread;
- bool operator==(const LoadingMapKey &p_key) const {
- return (thread == p_key.thread && path == p_key.path);
- }
- };
- struct LoadingMapKeyHasher {
- static _FORCE_INLINE_ uint32_t hash(const LoadingMapKey &p_key) { return p_key.path.hash() + HashMapHasherDefault::hash(p_key.thread); }
+ struct ThreadLoadTask {
+ Thread *thread = nullptr;
+ Thread::ID loader_id = 0;
+ Semaphore *semaphore = nullptr;
+ String local_path;
+ String remapped_path;
+ String type_hint;
+ float progress = 0.0;
+ ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS;
+ Error error;
+ RES resource;
+ bool xl_remapped = false;
+ bool use_sub_threads = false;
+ bool start_next = true;
+ int requests = 0;
+ int poll_requests = 0;
+ Set<String> sub_tasks;
};
- static HashMap<LoadingMapKey, int, LoadingMapKeyHasher> loading_map;
+ static void _thread_load_function(void *p_userdata);
+ static Mutex *thread_load_mutex;
+ static HashMap<String, ThreadLoadTask> thread_load_tasks;
+ static Semaphore *thread_load_semaphore;
+ static int thread_waiting_count;
+ static int thread_loading_count;
+ static int thread_suspended_count;
+ static int thread_load_max;
- static bool _add_to_loading_map(const String &p_path);
- static void _remove_from_loading_map(const String &p_path);
- static void _remove_from_loading_map_and_thread(const String &p_path, Thread::ID p_thread);
+ static float _dependency_get_progress(const String &p_path);
public:
- static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
+ static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, const String &p_source_resource = String());
+ static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr);
+ static RES load_threaded_get(const String &p_path, Error *r_error = NULL);
+
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static bool exists(const String &p_path, const String &p_type_hint = "");
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 4f7eeddc43..4051bf2947 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -176,7 +176,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
return translation;
}
-RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_CANT_OPEN;
diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h
index 47e64276ca..fe3a75e5eb 100644
--- a/core/io/translation_loader_po.h
+++ b/core/io/translation_loader_po.h
@@ -38,7 +38,7 @@
class TranslationLoaderPO : public ResourceFormatLoader {
public:
static RES load_translation(FileAccess *f, Error *r_error, const String &p_path = String());
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index b26903e45a..847d4d8681 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -576,8 +576,8 @@ void AStar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar::get_point_path);
ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar::get_id_path);
- BIND_VMETHOD(MethodInfo(Variant::REAL, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
- BIND_VMETHOD(MethodInfo(Variant::REAL, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
+ BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_estimate_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
+ BIND_VMETHOD(MethodInfo(Variant::FLOAT, "_compute_cost", PropertyInfo(Variant::INT, "from_id"), PropertyInfo(Variant::INT, "to_id")));
}
AStar::AStar() {
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 1130935567..058673b681 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -212,7 +212,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) {
if (!p_inputs[m_arg]->is_num()) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
- r_error.expected = Variant::REAL; \
+ r_error.expected = Variant::FLOAT; \
return; \
}
@@ -314,7 +314,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
int64_t i = *p_inputs[0];
*r_return = ABS(i);
- } else if (p_inputs[0]->get_type() == Variant::REAL) {
+ } else if (p_inputs[0]->get_type() == Variant::FLOAT) {
real_t r = *p_inputs[0];
*r_return = Math::abs(r);
@@ -322,7 +322,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
}
} break;
case MATH_SIGN: {
@@ -331,7 +331,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
int64_t i = *p_inputs[0];
*r_return = i < 0 ? -1 : (i > 0 ? +1 : 0);
- } else if (p_inputs[0]->get_type() == Variant::REAL) {
+ } else if (p_inputs[0]->get_type() == Variant::FLOAT) {
real_t r = *p_inputs[0];
*r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
@@ -339,7 +339,7 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
}
} break;
case MATH_POW: {
@@ -1161,7 +1161,7 @@ Error Expression::_get_token(Token &r_token) {
if (is_float)
r_token.value = num.to_double();
else
- r_token.value = num.to_int();
+ r_token.value = num.to_int64();
return OK;
} else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h
index 7e21c2cc24..3db186ca69 100644
--- a/core/method_ptrcall.h
+++ b/core/method_ptrcall.h
@@ -133,8 +133,10 @@ MAKE_PTRARG(Callable);
MAKE_PTRARG(Signal);
MAKE_PTRARG(Array);
MAKE_PTRARG(PackedByteArray);
-MAKE_PTRARG(PackedIntArray);
-MAKE_PTRARG(PackedRealArray);
+MAKE_PTRARG(PackedInt32Array);
+MAKE_PTRARG(PackedInt64Array);
+MAKE_PTRARG(PackedFloat32Array);
+MAKE_PTRARG(PackedFloat64Array);
MAKE_PTRARG(PackedStringArray);
MAKE_PTRARG(PackedVector2Array);
MAKE_PTRARG(PackedVector3Array);
diff --git a/core/object.cpp b/core/object.cpp
index a61c4ae392..140ee811fe 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1405,6 +1405,9 @@ Error Object::connect(const StringName &p_signal, const Callable &p_callable, co
ERR_FAIL_COND_V(p_callable.is_null(), ERR_INVALID_PARAMETER);
+ Object *target_object = p_callable.get_object();
+ ERR_FAIL_COND_V(!target_object, ERR_INVALID_PARAMETER);
+
SignalData *s = signal_map.getptr(p_signal);
if (!s) {
bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal);
@@ -1449,7 +1452,7 @@ Error Object::connect(const StringName &p_signal, const Callable &p_callable, co
conn.flags = p_flags;
conn.binds = p_binds;
slot.conn = conn;
- slot.cE = p_callable.get_object()->connections.push_back(conn);
+ slot.cE = target_object->connections.push_back(conn);
if (p_flags & CONNECT_REFERENCE_COUNTED) {
slot.reference_count = 1;
}
@@ -1498,6 +1501,10 @@ void Object::disconnect(const StringName &p_signal, const Callable &p_callable)
void Object::_disconnect(const StringName &p_signal, const Callable &p_callable, bool p_force) {
ERR_FAIL_COND(p_callable.is_null());
+
+ Object *target_object = p_callable.get_object();
+ ERR_FAIL_COND(!target_object);
+
SignalData *s = signal_map.getptr(p_signal);
ERR_FAIL_COND_MSG(!s, vformat("Nonexistent signal '%s' in %s.", p_signal, to_string()));
@@ -1511,9 +1518,8 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
return;
}
}
- Object *object = p_callable.get_object();
- ERR_FAIL_COND(!object);
- object->connections.erase(slot->cE);
+
+ target_object->connections.erase(slot->cE);
s->slot_map.erase(p_callable);
if (s->slot_map.empty() && ClassDB::has_signal(get_class_name(), p_signal)) {
diff --git a/core/object.h b/core/object.h
index dc7d49f534..59d3f06cfe 100644
--- a/core/object.h
+++ b/core/object.h
@@ -126,6 +126,7 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player
+ PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index 6ab306462f..204a36bf56 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -389,7 +389,7 @@ void InputEventKey::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "keycode"), "set_keycode", "get_keycode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_keycode"), "set_physical_keycode", "get_physical_keycode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "echo"), "set_echo", "is_echo");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "echo"), "set_echo", "is_echo");
}
InputEventKey::InputEventKey() {
@@ -583,7 +583,7 @@ void InputEventMouseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick);
ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick");
@@ -744,7 +744,7 @@ void InputEventMouseMotion::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
}
@@ -822,7 +822,7 @@ void InputEventJoypadMotion::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value);
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "axis_value"), "set_axis_value", "get_axis_value");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "axis_value"), "set_axis_value", "get_axis_value");
}
InputEventJoypadMotion::InputEventJoypadMotion() {
@@ -903,7 +903,7 @@ void InputEventJoypadButton::_bind_methods() {
// ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed);
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
}
@@ -1142,7 +1142,7 @@ void InputEventAction::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "action"), "set_action", "get_action");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength");
}
InputEventAction::InputEventAction() {
@@ -1204,7 +1204,7 @@ void InputEventMagnifyGesture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMagnifyGesture::set_factor);
ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMagnifyGesture::get_factor);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor");
}
InputEventMagnifyGesture::InputEventMagnifyGesture() {
diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp
index 61bcb7dd32..ab43ce4af7 100644
--- a/core/os/main_loop.cpp
+++ b/core/os/main_loop.cpp
@@ -44,8 +44,8 @@ void MainLoop::_bind_methods() {
BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo("_input_text", PropertyInfo(Variant::STRING, "text")));
BIND_VMETHOD(MethodInfo("_initialize"));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_iteration", PropertyInfo(Variant::REAL, "delta")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_idle", PropertyInfo(Variant::REAL, "delta")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_iteration", PropertyInfo(Variant::FLOAT, "delta")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_idle", PropertyInfo(Variant::FLOAT, "delta")));
BIND_VMETHOD(MethodInfo("_drop_files", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::INT, "from_screen")));
BIND_VMETHOD(MethodInfo("_finalize"));
diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp
index f099b4319a..74c308f646 100644
--- a/core/os/mutex.cpp
+++ b/core/os/mutex.cpp
@@ -30,31 +30,17 @@
#include "mutex.h"
-#include "core/error_macros.h"
-
-#include <stddef.h>
-
-Mutex *(*Mutex::create_func)(bool) = 0;
-
-Mutex *Mutex::create(bool p_recursive) {
-
- ERR_FAIL_COND_V(!create_func, 0);
-
- return create_func(p_recursive);
-}
-
-Mutex::~Mutex() {
-}
-
-Mutex *_global_mutex = NULL;
+static Mutex _global_mutex;
void _global_lock() {
-
- if (_global_mutex)
- _global_mutex->lock();
+ _global_mutex.lock();
}
-void _global_unlock() {
- if (_global_mutex)
- _global_mutex->unlock();
+void _global_unlock() {
+ _global_mutex.unlock();
}
+
+template class MutexImpl<std::recursive_mutex>;
+template class MutexImpl<std::mutex>;
+template class MutexLock<MutexImpl<std::recursive_mutex> >;
+template class MutexLock<MutexImpl<std::mutex> >;
diff --git a/core/os/mutex.h b/core/os/mutex.h
index db82eb64f5..6cf8ee7c40 100644
--- a/core/os/mutex.h
+++ b/core/os/mutex.h
@@ -32,42 +32,69 @@
#define MUTEX_H
#include "core/error_list.h"
+#include "core/typedefs.h"
-/**
- * @class Mutex
- * @author Juan Linietsky
- * Portable Mutex (thread-safe locking) implementation.
- * Mutexes are always recursive ( they don't self-lock in a single thread ).
- * Mutexes can be used with a Lockp object like this, to avoid having to worry about unlocking:
- * Lockp( mutex );
- */
+#if !(defined NO_THREADS)
-class Mutex {
-protected:
- static Mutex *(*create_func)(bool);
+#include <mutex>
+
+template <class StdMutexT>
+class MutexImpl {
+ mutable StdMutexT mutex;
public:
- virtual void lock() = 0; ///< Lock the mutex, block if locked by someone else
- virtual void unlock() = 0; ///< Unlock the mutex, let other threads continue
- virtual Error try_lock() = 0; ///< Attempt to lock the mutex, OK on success, ERROR means it can't lock.
+ _ALWAYS_INLINE_ void lock() const {
+ mutex.lock();
+ }
- static Mutex *create(bool p_recursive = true); ///< Create a mutex
+ _ALWAYS_INLINE_ void unlock() const {
+ mutex.unlock();
+ }
- virtual ~Mutex();
+ _ALWAYS_INLINE_ Error try_lock() const {
+ return mutex.try_lock() ? OK : ERR_BUSY;
+ }
};
+template <class MutexT>
class MutexLock {
-
- Mutex *mutex;
+ const MutexT &mutex;
public:
- MutexLock(Mutex *p_mutex) {
- mutex = p_mutex;
- if (mutex) mutex->lock();
+ _ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) :
+ mutex(p_mutex) {
+ mutex.lock();
}
- ~MutexLock() {
- if (mutex) mutex->unlock();
+
+ _ALWAYS_INLINE_ ~MutexLock() {
+ mutex.unlock();
}
};
+#else
+
+template <class StdMutexType>
+class MutexImpl {
+public:
+ _ALWAYS_INLINE_ void lock() const {}
+ _ALWAYS_INLINE_ void unlock() const {}
+ _ALWAYS_INLINE_ Error try_lock() const { return OK; }
+};
+
+template <class MutexT>
+class MutexLock {
+public:
+ explicit MutexLock(const MutexT &p_mutex) {}
+};
+
+#endif // !NO_THREADS
+
+using Mutex = MutexImpl<std::recursive_mutex>; // Recursive, for general use
+using BinaryMutex = MutexImpl<std::mutex>; // Non-recursive, handle with care
+
+extern template class MutexImpl<std::recursive_mutex>;
+extern template class MutexImpl<std::mutex>;
+extern template class MutexLock<MutexImpl<std::recursive_mutex> >;
+extern template class MutexLock<MutexImpl<std::mutex> >;
+
#endif
diff --git a/core/os/os.h b/core/os/os.h
index 77391c3a8b..1d3619b1e6 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -41,8 +41,6 @@
#include <stdarg.h>
-class Mutex;
-
class OS {
static OS *singleton;
diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp
index 916aeeda30..097c90c1fb 100644
--- a/core/os/thread_dummy.cpp
+++ b/core/os/thread_dummy.cpp
@@ -40,14 +40,6 @@ void ThreadDummy::make_default() {
Thread::create_func = &ThreadDummy::create;
};
-Mutex *MutexDummy::create(bool p_recursive) {
- return memnew(MutexDummy);
-};
-
-void MutexDummy::make_default() {
- Mutex::create_func = &MutexDummy::create;
-};
-
SemaphoreOld *SemaphoreDummy::create() {
return memnew(SemaphoreDummy);
};
diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h
index 9329cdaa32..c0976ec299 100644
--- a/core/os/thread_dummy.h
+++ b/core/os/thread_dummy.h
@@ -31,7 +31,6 @@
#ifndef THREAD_DUMMY_H
#define THREAD_DUMMY_H
-#include "core/os/mutex.h"
#include "core/os/rw_lock.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
@@ -46,18 +45,6 @@ public:
static void make_default();
};
-class MutexDummy : public Mutex {
-
- static Mutex *create(bool p_recursive);
-
-public:
- virtual void lock(){};
- virtual void unlock(){};
- virtual Error try_lock() { return OK; };
-
- static void make_default();
-};
-
class SemaphoreDummy : public SemaphoreOld {
static SemaphoreOld *create();
diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp
deleted file mode 100644
index d8d783ae16..0000000000
--- a/core/os/thread_safe.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*************************************************************************/
-/* thread_safe.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "thread_safe.h"
-
-#include "core/error_macros.h"
-#include "core/os/memory.h"
-
-ThreadSafe::ThreadSafe() {
-
- mutex = Mutex::create();
- if (!mutex) {
-
- WARN_PRINT("THREAD_SAFE defined, but no default mutex type");
- }
-}
-
-ThreadSafe::~ThreadSafe() {
-
- if (mutex)
- memdelete(mutex);
-}
diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h
index a4238a9225..0221edf491 100644
--- a/core/os/thread_safe.h
+++ b/core/os/thread_safe.h
@@ -33,50 +33,9 @@
#include "core/os/mutex.h"
-class ThreadSafe {
-
- Mutex *mutex;
-
-public:
- inline void lock() const {
- if (mutex) mutex->lock();
- }
- inline void unlock() const {
- if (mutex) mutex->unlock();
- }
-
- ThreadSafe();
- ~ThreadSafe();
-};
-
-class ThreadSafeMethod {
-
- const ThreadSafe *_ts;
-
-public:
- ThreadSafeMethod(const ThreadSafe *p_ts) {
-
- _ts = p_ts;
- _ts->lock();
- }
-
- ~ThreadSafeMethod() { _ts->unlock(); }
-};
-
-#ifndef NO_THREADS
-
-#define _THREAD_SAFE_CLASS_ ThreadSafe __thread__safe__;
-#define _THREAD_SAFE_METHOD_ ThreadSafeMethod __thread_safe_method__(&__thread__safe__);
-#define _THREAD_SAFE_LOCK_ __thread__safe__.lock();
-#define _THREAD_SAFE_UNLOCK_ __thread__safe__.unlock();
-
-#else
-
-#define _THREAD_SAFE_CLASS_
-#define _THREAD_SAFE_METHOD_
-#define _THREAD_SAFE_LOCK_
-#define _THREAD_SAFE_UNLOCK_
-
-#endif
+#define _THREAD_SAFE_CLASS_ mutable Mutex _thread_safe_;
+#define _THREAD_SAFE_METHOD_ MutexLock _thread_safe_method_(_thread_safe_);
+#define _THREAD_SAFE_LOCK_ _thread_safe_.lock();
+#define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock();
#endif
diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp
index 6a4fac971c..b82a366ef2 100644
--- a/core/packed_data_container.cpp
+++ b/core/packed_data_container.cpp
@@ -230,7 +230,7 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
case Variant::NIL:
case Variant::BOOL:
case Variant::INT:
- case Variant::REAL:
+ case Variant::FLOAT:
case Variant::VECTOR2:
case Variant::RECT2:
case Variant::VECTOR3:
@@ -241,8 +241,10 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
case Variant::BASIS:
case Variant::TRANSFORM:
case Variant::PACKED_BYTE_ARRAY:
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
diff --git a/core/reference.h b/core/reference.h
index 36e7d5c6a6..fd42c4e537 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -38,7 +38,6 @@
class Reference : public Object {
GDCLASS(Reference, Object);
- friend class RefBase;
SafeRefCount refcount;
SafeRefCount refcount_init;
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index bb017f43e5..07a252ad31 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -90,7 +90,7 @@ static IP *ip = NULL;
static _Geometry *_geometry = NULL;
-extern Mutex *_global_mutex;
+extern Mutex _global_mutex;
extern void register_global_constants();
extern void unregister_global_constants();
@@ -105,8 +105,6 @@ void register_core_types() {
ObjectDB::setup();
ResourceCache::setup();
- _global_mutex = Mutex::create();
-
StringName::setup();
ResourceLoader::initialize();
@@ -188,8 +186,6 @@ void register_core_types() {
ClassDB::register_class<HTTPClient>();
ClassDB::register_class<TriangleMesh>();
- ClassDB::register_virtual_class<ResourceInteractiveLoader>();
-
ClassDB::register_class<ResourceFormatLoader>();
ClassDB::register_class<ResourceFormatSaver>();
@@ -319,9 +315,4 @@ void unregister_core_types() {
ResourceCache::clear();
CoreStringNames::free();
StringName::cleanup();
-
- if (_global_mutex) {
- memdelete(_global_mutex);
- _global_mutex = NULL; //still needed at a few places
- };
}
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index fdb6135edd..67375da6e2 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -601,7 +601,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue,
void ScriptDebuggerRemote::_get_output() {
- mutex->lock();
+ MutexLock lock(mutex);
+
if (output_strings.size()) {
locking = true;
@@ -666,7 +667,6 @@ void ScriptDebuggerRemote::_get_output() {
errors.pop_front();
locking = false;
}
- mutex->unlock();
}
void ScriptDebuggerRemote::line_poll() {
@@ -914,7 +914,8 @@ void ScriptDebuggerRemote::_send_network_bandwidth_usage() {
void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_args) {
- mutex->lock();
+ MutexLock lock(mutex);
+
if (!locking && is_peer_connected()) {
if (messages.size() >= max_messages_per_frame) {
@@ -926,7 +927,6 @@ void ScriptDebuggerRemote::send_message(const String &p_message, const Array &p_
messages.push_back(msg);
}
}
- mutex->unlock();
}
void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info) {
@@ -972,7 +972,7 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
err_count++;
}
- mutex->lock();
+ MutexLock lock(mutex);
if (!locking && is_peer_connected()) {
@@ -990,8 +990,6 @@ void ScriptDebuggerRemote::send_error(const String &p_func, const String &p_file
}
}
}
-
- mutex->unlock();
}
void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string, bool p_error) {
@@ -1020,19 +1018,21 @@ void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string,
sdr->char_count += allowed_chars;
bool overflowed = sdr->char_count >= sdr->max_cps;
- sdr->mutex->lock();
- if (!sdr->locking && sdr->is_peer_connected()) {
+ {
+ MutexLock lock(sdr->mutex);
- if (overflowed)
- s += "[...]";
+ if (!sdr->locking && sdr->is_peer_connected()) {
- sdr->output_strings.push_back(s);
+ if (overflowed)
+ s += "[...]";
- if (overflowed) {
- sdr->output_strings.push_back("[output overflow, print less text!]");
+ sdr->output_strings.push_back(s);
+
+ if (overflowed) {
+ sdr->output_strings.push_back("[output overflow, print less text!]");
+ }
}
}
- sdr->mutex->unlock();
}
void ScriptDebuggerRemote::request_quit() {
@@ -1106,7 +1106,6 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
last_net_bandwidth_time(0),
performance(Engine::get_singleton()->get_singleton_object("Performance")),
requested_quit(false),
- mutex(Mutex::create()),
max_messages_per_frame(GLOBAL_GET("network/limits/debugger_stdout/max_messages_per_frame")),
n_messages_dropped(0),
max_errors_per_second(GLOBAL_GET("network/limits/debugger_stdout/max_errors_per_second")),
@@ -1141,5 +1140,4 @@ ScriptDebuggerRemote::~ScriptDebuggerRemote() {
remove_print_handler(&phl);
remove_error_handler(&eh);
- memdelete(mutex);
}
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h
index 682da1d276..b7a309b2f9 100644
--- a/core/script_debugger_remote.h
+++ b/core/script_debugger_remote.h
@@ -230,7 +230,7 @@ protected:
uint64_t last_net_bandwidth_time;
Object *performance;
bool requested_quit;
- Mutex *mutex;
+ Mutex mutex;
List<String> output_strings;
List<Message> messages;
diff --git a/core/string_name.cpp b/core/string_name.cpp
index 6f7b10c5fe..4ec9af008e 100644
--- a/core/string_name.cpp
+++ b/core/string_name.cpp
@@ -47,12 +47,10 @@ StringName _scs_create(const char *p_chr) {
}
bool StringName::configured = false;
-Mutex *StringName::lock = NULL;
+Mutex StringName::mutex;
void StringName::setup() {
- lock = Mutex::create();
-
ERR_FAIL_COND(configured);
for (int i = 0; i < STRING_TABLE_LEN; i++) {
@@ -63,7 +61,7 @@ void StringName::setup() {
void StringName::cleanup() {
- lock->lock();
+ MutexLock lock(mutex);
int lost_strings = 0;
for (int i = 0; i < STRING_TABLE_LEN; i++) {
@@ -87,9 +85,6 @@ void StringName::cleanup() {
if (lost_strings) {
print_verbose("StringName: " + itos(lost_strings) + " unclaimed string names at exit.");
}
- lock->unlock();
-
- memdelete(lock);
}
void StringName::unref() {
@@ -98,7 +93,7 @@ void StringName::unref() {
if (_data && _data->refcount.unref()) {
- lock->lock();
+ MutexLock lock(mutex);
if (_data->prev) {
_data->prev->next = _data->next;
@@ -113,7 +108,6 @@ void StringName::unref() {
_data->next->prev = _data->prev;
}
memdelete(_data);
- lock->unlock();
}
_data = NULL;
@@ -184,7 +178,7 @@ StringName::StringName(const char *p_name) {
if (!p_name || p_name[0] == 0)
return; //empty, ignore
- lock->lock();
+ MutexLock lock(mutex);
uint32_t hash = String::hash(p_name);
@@ -203,7 +197,6 @@ StringName::StringName(const char *p_name) {
if (_data) {
if (_data->refcount.ref()) {
// exists
- lock->unlock();
return;
}
}
@@ -219,8 +212,6 @@ StringName::StringName(const char *p_name) {
if (_table[idx])
_table[idx]->prev = _data;
_table[idx] = _data;
-
- lock->unlock();
}
StringName::StringName(const StaticCString &p_static_string) {
@@ -231,7 +222,7 @@ StringName::StringName(const StaticCString &p_static_string) {
ERR_FAIL_COND(!p_static_string.ptr || !p_static_string.ptr[0]);
- lock->lock();
+ MutexLock lock(mutex);
uint32_t hash = String::hash(p_static_string.ptr);
@@ -250,7 +241,6 @@ StringName::StringName(const StaticCString &p_static_string) {
if (_data) {
if (_data->refcount.ref()) {
// exists
- lock->unlock();
return;
}
}
@@ -266,8 +256,6 @@ StringName::StringName(const StaticCString &p_static_string) {
if (_table[idx])
_table[idx]->prev = _data;
_table[idx] = _data;
-
- lock->unlock();
}
StringName::StringName(const String &p_name) {
@@ -279,10 +267,9 @@ StringName::StringName(const String &p_name) {
if (p_name == String())
return;
- lock->lock();
+ MutexLock lock(mutex);
uint32_t hash = p_name.hash();
-
uint32_t idx = hash & STRING_TABLE_MASK;
_data = _table[idx];
@@ -297,7 +284,6 @@ StringName::StringName(const String &p_name) {
if (_data) {
if (_data->refcount.ref()) {
// exists
- lock->unlock();
return;
}
}
@@ -313,8 +299,6 @@ StringName::StringName(const String &p_name) {
if (_table[idx])
_table[idx]->prev = _data;
_table[idx] = _data;
-
- lock->unlock();
}
StringName StringName::search(const char *p_name) {
@@ -325,10 +309,9 @@ StringName StringName::search(const char *p_name) {
if (!p_name[0])
return StringName();
- lock->lock();
+ MutexLock lock(mutex);
uint32_t hash = String::hash(p_name);
-
uint32_t idx = hash & STRING_TABLE_MASK;
_Data *_data = _table[idx];
@@ -342,12 +325,9 @@ StringName StringName::search(const char *p_name) {
}
if (_data && _data->refcount.ref()) {
- lock->unlock();
-
return StringName(_data);
}
- lock->unlock();
return StringName(); //does not exist
}
@@ -359,7 +339,7 @@ StringName StringName::search(const CharType *p_name) {
if (!p_name[0])
return StringName();
- lock->lock();
+ MutexLock lock(mutex);
uint32_t hash = String::hash(p_name);
@@ -376,18 +356,16 @@ StringName StringName::search(const CharType *p_name) {
}
if (_data && _data->refcount.ref()) {
- lock->unlock();
return StringName(_data);
}
- lock->unlock();
return StringName(); //does not exist
}
StringName StringName::search(const String &p_name) {
ERR_FAIL_COND_V(p_name == "", StringName());
- lock->lock();
+ MutexLock lock(mutex);
uint32_t hash = p_name.hash();
@@ -404,11 +382,9 @@ StringName StringName::search(const String &p_name) {
}
if (_data && _data->refcount.ref()) {
- lock->unlock();
return StringName(_data);
}
- lock->unlock();
return StringName(); //does not exist
}
diff --git a/core/string_name.h b/core/string_name.h
index 4096b8f650..e68ab8bfa3 100644
--- a/core/string_name.h
+++ b/core/string_name.h
@@ -82,7 +82,7 @@ class StringName {
friend void register_core_types();
friend void unregister_core_types();
- static Mutex *lock;
+ static Mutex mutex;
static void setup();
static void cleanup();
static bool configured;
diff --git a/core/type_info.h b/core/type_info.h
index 6861531fbd..5dacf67de4 100644
--- a/core/type_info.h
+++ b/core/type_info.h
@@ -137,8 +137,8 @@ MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_I
MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT64)
MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT64)
MAKE_TYPE_INFO(wchar_t, Variant::INT)
-MAKE_TYPE_INFO_WITH_META(float, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_FLOAT)
-MAKE_TYPE_INFO_WITH_META(double, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_DOUBLE)
+MAKE_TYPE_INFO_WITH_META(float, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_FLOAT)
+MAKE_TYPE_INFO_WITH_META(double, Variant::FLOAT, GodotTypeInfo::METADATA_REAL_IS_DOUBLE)
MAKE_TYPE_INFO(String, Variant::STRING)
MAKE_TYPE_INFO(Vector2, Variant::VECTOR2)
@@ -159,8 +159,10 @@ MAKE_TYPE_INFO(Signal, Variant::SIGNAL)
MAKE_TYPE_INFO(Dictionary, Variant::DICTIONARY)
MAKE_TYPE_INFO(Array, Variant::ARRAY)
MAKE_TYPE_INFO(PackedByteArray, Variant::PACKED_BYTE_ARRAY)
-MAKE_TYPE_INFO(PackedIntArray, Variant::PACKED_INT_ARRAY)
-MAKE_TYPE_INFO(PackedRealArray, Variant::PACKED_REAL_ARRAY)
+MAKE_TYPE_INFO(PackedInt32Array, Variant::PACKED_INT32_ARRAY)
+MAKE_TYPE_INFO(PackedInt64Array, Variant::PACKED_INT64_ARRAY)
+MAKE_TYPE_INFO(PackedFloat32Array, Variant::PACKED_FLOAT32_ARRAY)
+MAKE_TYPE_INFO(PackedFloat64Array, Variant::PACKED_FLOAT64_ARRAY)
MAKE_TYPE_INFO(PackedStringArray, Variant::PACKED_STRING_ARRAY)
MAKE_TYPE_INFO(PackedVector2Array, Variant::PACKED_VECTOR2_ARRAY)
MAKE_TYPE_INFO(PackedVector3Array, Variant::PACKED_VECTOR3_ARRAY)
@@ -221,20 +223,6 @@ MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Face3, Variant::PACKED_VECTOR3_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, StringName, Variant::PACKED_STRING_ARRAY)
-/*
-MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::PACKED_BYTE_ARRAY)
-MAKE_TEMPLATE_TYPE_INFO(Vector, int, Variant::PACKED_INT_ARRAY)
-MAKE_TEMPLATE_TYPE_INFO(Vector, float, Variant::PACKED_REAL_ARRAY)
-MAKE_TEMPLATE_TYPE_INFO(Vector, String, Variant::PACKED_STRING_ARRAY)
-MAKE_TEMPLATE_TYPE_INFO(Vector, Vector2, Variant::PACKED_VECTOR2_ARRAY)
-MAKE_TEMPLATE_TYPE_INFO(Vector, Vector3, Variant::PACKED_VECTOR3_ARRAY)
-MAKE_TEMPLATE_TYPE_INFO(Vector, Color, Variant::PACKED_COLOR_ARRAY)
-
-
-MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY)
-MAKE_TEMPLATE_TYPE_INFO(Vector, Face3, Variant::PACKED_VECTOR3_ARRAY)
-*/
-
template <typename T>
struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
diff --git a/core/variant.cpp b/core/variant.cpp
index 877e188809..550974363b 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -57,7 +57,7 @@ String Variant::get_type_name(Variant::Type p_type) {
return "int";
} break;
- case REAL: {
+ case FLOAT: {
return "float";
@@ -175,14 +175,24 @@ String Variant::get_type_name(Variant::Type p_type) {
return "PackedByteArray";
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
- return "PackedIntArray";
+ return "PackedInt32Array";
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_INT64_ARRAY: {
- return "PackedRealArray";
+ return "PackedInt64Array";
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+
+ return "PackedFloat32Array";
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+
+ return "PackedFloat64Array";
} break;
case PACKED_STRING_ARRAY: {
@@ -230,7 +240,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
static const Type valid[] = {
INT,
- REAL,
+ FLOAT,
STRING,
NIL,
};
@@ -241,7 +251,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
static const Type valid[] = {
BOOL,
- REAL,
+ FLOAT,
STRING,
NIL,
};
@@ -249,7 +259,7 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
valid_types = valid;
} break;
- case REAL: {
+ case FLOAT: {
static const Type valid[] = {
BOOL,
@@ -425,9 +435,11 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
static const Type valid[] = {
PACKED_BYTE_ARRAY,
- PACKED_INT_ARRAY,
+ PACKED_INT32_ARRAY,
+ PACKED_INT64_ARRAY,
+ PACKED_FLOAT32_ARRAY,
+ PACKED_FLOAT64_ARRAY,
PACKED_STRING_ARRAY,
- PACKED_REAL_ARRAY,
PACKED_COLOR_ARRAY,
PACKED_VECTOR2_ARRAY,
PACKED_VECTOR3_ARRAY,
@@ -446,7 +458,15 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
valid_types = valid;
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
+
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_INT64_ARRAY: {
static const Type valid[] = {
ARRAY,
@@ -454,7 +474,16 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
};
valid_types = valid;
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_FLOAT32_ARRAY: {
+
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
static const Type valid[] = {
ARRAY,
@@ -547,7 +576,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
static const Type valid[] = {
INT,
- REAL,
+ FLOAT,
//STRING,
NIL,
};
@@ -558,7 +587,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
static const Type valid[] = {
BOOL,
- REAL,
+ FLOAT,
//STRING,
NIL,
};
@@ -566,7 +595,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
- case REAL: {
+ case FLOAT: {
static const Type valid[] = {
BOOL,
@@ -743,9 +772,11 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
static const Type valid[] = {
PACKED_BYTE_ARRAY,
- PACKED_INT_ARRAY,
+ PACKED_INT32_ARRAY,
+ PACKED_INT64_ARRAY,
+ PACKED_FLOAT32_ARRAY,
+ PACKED_FLOAT64_ARRAY,
PACKED_STRING_ARRAY,
- PACKED_REAL_ARRAY,
PACKED_COLOR_ARRAY,
PACKED_VECTOR2_ARRAY,
PACKED_VECTOR3_ARRAY,
@@ -764,7 +795,7 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
static const Type valid[] = {
ARRAY,
@@ -772,7 +803,24 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
};
valid_types = valid;
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_INT64_ARRAY: {
+
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
static const Type valid[] = {
ARRAY,
@@ -882,9 +930,9 @@ bool Variant::is_zero() const {
return _data._int == 0;
} break;
- case REAL: {
+ case FLOAT: {
- return _data._real == 0;
+ return _data._float == 0;
} break;
case STRING: {
@@ -1008,14 +1056,24 @@ bool Variant::is_zero() const {
return PackedArrayRef<uint8_t>::get_array(_data.packed_array).size() == 0;
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
return PackedArrayRef<int32_t>::get_array(_data.packed_array).size() == 0;
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_INT64_ARRAY: {
+
+ return PackedArrayRef<int64_t>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
- return PackedArrayRef<real_t>::get_array(_data.packed_array).size() == 0;
+ return PackedArrayRef<float>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+
+ return PackedArrayRef<double>::get_array(_data.packed_array).size() == 0;
} break;
case PACKED_STRING_ARRAY: {
@@ -1063,9 +1121,9 @@ bool Variant::is_one() const {
return _data._int == 1;
} break;
- case REAL: {
+ case FLOAT: {
- return _data._real == 1;
+ return _data._float == 1;
} break;
case VECTOR2: {
@@ -1131,7 +1189,7 @@ void Variant::reference(const Variant &p_variant) {
case NIL:
case BOOL:
case INT:
- case REAL:
+ case FLOAT:
break;
default:
clear();
@@ -1154,9 +1212,9 @@ void Variant::reference(const Variant &p_variant) {
_data._int = p_variant._data._int;
} break;
- case REAL: {
+ case FLOAT: {
- _data._real = p_variant._data._real;
+ _data._float = p_variant._data._float;
} break;
case STRING: {
@@ -1281,7 +1339,7 @@ void Variant::reference(const Variant &p_variant) {
}
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
_data.packed_array = static_cast<PackedArrayRef<int32_t> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
@@ -1289,11 +1347,27 @@ void Variant::reference(const Variant &p_variant) {
}
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_INT64_ARRAY: {
+
+ _data.packed_array = static_cast<PackedArrayRef<int64_t> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<int64_t>::create();
+ }
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+
+ _data.packed_array = static_cast<PackedArrayRef<float> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<float>::create();
+ }
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
- _data.packed_array = static_cast<PackedArrayRef<real_t> *>(p_variant._data.packed_array)->reference();
+ _data.packed_array = static_cast<PackedArrayRef<double> *>(p_variant._data.packed_array)->reference();
if (!_data.packed_array) {
- _data.packed_array = PackedArrayRef<real_t>::create();
+ _data.packed_array = PackedArrayRef<double>::create();
}
} break;
@@ -1339,7 +1413,7 @@ void Variant::zero() {
case NIL: break;
case BOOL: this->_data._bool = false; break;
case INT: this->_data._int = 0; break;
- case REAL: this->_data._real = 0; break;
+ case FLOAT: this->_data._float = 0; break;
case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break;
case VECTOR2I: *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); break;
case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break;
@@ -1432,11 +1506,19 @@ void Variant::clear() {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_INT64_ARRAY: {
+
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
PackedArrayRefBase::destroy(_data.packed_array);
} break;
@@ -1470,7 +1552,7 @@ Variant::operator signed int() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int();
default: {
@@ -1485,7 +1567,7 @@ Variant::operator unsigned int() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int();
default: {
@@ -1501,7 +1583,7 @@ Variant::operator int64_t() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int64();
default: {
@@ -1518,7 +1600,7 @@ Variant::operator long unsigned int() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._real;
case STRING: return operator String().to_int();
default: {
@@ -1537,7 +1619,7 @@ Variant::operator uint64_t() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int();
default: {
@@ -1549,6 +1631,8 @@ Variant::operator uint64_t() const {
Variant::operator ObjectID() const {
if (type == INT) {
return ObjectID(_data._int);
+ } else if (type == OBJECT) {
+ return _get_obj().id;
} else {
return ObjectID();
}
@@ -1562,7 +1646,7 @@ Variant::operator signed long() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._real;
case STRING: return operator String().to_int();
default: {
@@ -1580,7 +1664,7 @@ Variant::operator unsigned long() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._real;
case STRING: return operator String().to_int();
default: {
@@ -1599,7 +1683,7 @@ Variant::operator signed short() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int();
default: {
@@ -1614,7 +1698,7 @@ Variant::operator unsigned short() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int();
default: {
@@ -1629,7 +1713,7 @@ Variant::operator signed char() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int();
default: {
@@ -1644,7 +1728,7 @@ Variant::operator unsigned char() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1 : 0;
case INT: return _data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_int();
default: {
@@ -1665,7 +1749,7 @@ Variant::operator float() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1.0 : 0.0;
case INT: return (float)_data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_double();
default: {
@@ -1680,7 +1764,7 @@ Variant::operator double() const {
case NIL: return 0;
case BOOL: return _data._bool ? 1.0 : 0.0;
case INT: return (double)_data._int;
- case REAL: return _data._real;
+ case FLOAT: return _data._float;
case STRING: return operator String().to_double();
default: {
@@ -1723,7 +1807,7 @@ String Variant::stringify(List<const void *> &stack) const {
case NIL: return "Null";
case BOOL: return _data._bool ? "True" : "False";
case INT: return itos(_data._int);
- case REAL: return rtos(_data._real);
+ case FLOAT: return rtos(_data._float);
case STRING: return *reinterpret_cast<const String *>(_data._mem);
case VECTOR2: return "(" + operator Vector2() + ")";
case VECTOR2I: return "(" + operator Vector2i() + ")";
@@ -1845,9 +1929,22 @@ String Variant::stringify(List<const void *> &stack) const {
str += "]";
return str;
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
+
+ Vector<int32_t> vec = operator Vector<int32_t>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+
+ if (i > 0)
+ str += ", ";
+ str = str + itos(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_INT64_ARRAY: {
- Vector<int> vec = operator Vector<int>();
+ Vector<int64_t> vec = operator Vector<int64_t>();
String str("[");
for (int i = 0; i < vec.size(); i++) {
@@ -1858,9 +1955,22 @@ String Variant::stringify(List<const void *> &stack) const {
str += "]";
return str;
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_FLOAT32_ARRAY: {
- Vector<real_t> vec = operator Vector<real_t>();
+ Vector<float> vec = operator Vector<float>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+
+ if (i > 0)
+ str += ", ";
+ str = str + rtos(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+
+ Vector<double> vec = operator Vector<double>();
String str("[");
for (int i = 0; i < vec.size(); i++) {
@@ -2216,11 +2326,17 @@ inline DA _convert_array_from_variant(const Variant &p_variant) {
case Variant::PACKED_BYTE_ARRAY: {
return _convert_array<DA, Vector<uint8_t> >(p_variant.operator Vector<uint8_t>());
}
- case Variant::PACKED_INT_ARRAY: {
- return _convert_array<DA, Vector<int> >(p_variant.operator Vector<int>());
+ case Variant::PACKED_INT32_ARRAY: {
+ return _convert_array<DA, Vector<int32_t> >(p_variant.operator Vector<int32_t>());
+ }
+ case Variant::PACKED_INT64_ARRAY: {
+ return _convert_array<DA, Vector<int64_t> >(p_variant.operator Vector<int64_t>());
}
- case Variant::PACKED_REAL_ARRAY: {
- return _convert_array<DA, Vector<real_t> >(p_variant.operator Vector<real_t>());
+ case Variant::PACKED_FLOAT32_ARRAY: {
+ return _convert_array<DA, Vector<float> >(p_variant.operator Vector<float>());
+ }
+ case Variant::PACKED_FLOAT64_ARRAY: {
+ return _convert_array<DA, Vector<double> >(p_variant.operator Vector<double>());
}
case Variant::PACKED_STRING_ARRAY: {
return _convert_array<DA, Vector<String> >(p_variant.operator Vector<String>());
@@ -2255,19 +2371,35 @@ Variant::operator Vector<uint8_t>() const {
else
return _convert_array_from_variant<Vector<uint8_t> >(*this);
}
-Variant::operator Vector<int>() const {
+Variant::operator Vector<int32_t>() const {
- if (type == PACKED_INT_ARRAY)
+ if (type == PACKED_INT32_ARRAY)
return static_cast<PackedArrayRef<int32_t> *>(_data.packed_array)->array;
else
return _convert_array_from_variant<Vector<int> >(*this);
}
-Variant::operator Vector<real_t>() const {
+Variant::operator Vector<int64_t>() const {
- if (type == PACKED_REAL_ARRAY)
- return static_cast<PackedArrayRef<real_t> *>(_data.packed_array)->array;
+ if (type == PACKED_INT64_ARRAY)
+ return static_cast<PackedArrayRef<int64_t> *>(_data.packed_array)->array;
else
- return _convert_array_from_variant<Vector<real_t> >(*this);
+ return _convert_array_from_variant<Vector<int64_t> >(*this);
+}
+
+Variant::operator Vector<float>() const {
+
+ if (type == PACKED_FLOAT32_ARRAY)
+ return static_cast<PackedArrayRef<float> *>(_data.packed_array)->array;
+ else
+ return _convert_array_from_variant<Vector<float> >(*this);
+}
+
+Variant::operator Vector<double>() const {
+
+ if (type == PACKED_FLOAT64_ARRAY)
+ return static_cast<PackedArrayRef<double> *>(_data.packed_array)->array;
+ else
+ return _convert_array_from_variant<Vector<double> >(*this);
}
Variant::operator Vector<String>() const {
@@ -2358,7 +2490,7 @@ Variant::operator Vector<Variant>() const {
variants.resize(va_size);
Variant *w = variants.ptrw();
for (int i = 0; i < va_size; i++)
- w[i] = variants[i];
+ w[i] = va[i];
return variants;
}
@@ -2386,7 +2518,7 @@ Variant::operator Orientation() const {
Variant::operator IP_Address() const {
- if (type == PACKED_REAL_ARRAY || type == PACKED_INT_ARRAY || type == PACKED_BYTE_ARRAY) {
+ if (type == PACKED_FLOAT32_ARRAY || type == PACKED_INT32_ARRAY || type == PACKED_FLOAT64_ARRAY || type == PACKED_INT64_ARRAY || type == PACKED_BYTE_ARRAY) {
Vector<int> addr = operator Vector<int>();
if (addr.size() == 4) {
@@ -2470,13 +2602,13 @@ Variant::Variant(unsigned char p_char) {
}
Variant::Variant(float p_float) {
- type = REAL;
- _data._real = p_float;
+ type = FLOAT;
+ _data._float = p_float;
}
Variant::Variant(double p_double) {
- type = REAL;
- _data._real = p_double;
+ type = FLOAT;
+ _data._float = p_double;
}
Variant::Variant(const ObjectID &p_id) {
@@ -2668,22 +2800,36 @@ Variant::Variant(const Vector<RID> &p_array) {
}
}
-Variant::Variant(const Vector<uint8_t> &p_raw_array) {
+Variant::Variant(const Vector<uint8_t> &p_byte_array) {
type = PACKED_BYTE_ARRAY;
- _data.packed_array = PackedArrayRef<uint8_t>::create(p_raw_array);
+ _data.packed_array = PackedArrayRef<uint8_t>::create(p_byte_array);
}
-Variant::Variant(const Vector<int> &p_int_array) {
+Variant::Variant(const Vector<int32_t> &p_int32_array) {
- type = PACKED_INT_ARRAY;
- _data.packed_array = PackedArrayRef<int32_t>::create(p_int_array);
+ type = PACKED_INT32_ARRAY;
+ _data.packed_array = PackedArrayRef<int32_t>::create(p_int32_array);
}
-Variant::Variant(const Vector<real_t> &p_real_array) {
- type = PACKED_REAL_ARRAY;
- _data.packed_array = PackedArrayRef<real_t>::create(p_real_array);
+Variant::Variant(const Vector<int64_t> &p_int64_array) {
+
+ type = PACKED_INT64_ARRAY;
+ _data.packed_array = PackedArrayRef<int64_t>::create(p_int64_array);
}
+
+Variant::Variant(const Vector<float> &p_float32_array) {
+
+ type = PACKED_FLOAT32_ARRAY;
+ _data.packed_array = PackedArrayRef<float>::create(p_float32_array);
+}
+
+Variant::Variant(const Vector<double> &p_float64_array) {
+
+ type = PACKED_FLOAT64_ARRAY;
+ _data.packed_array = PackedArrayRef<double>::create(p_float64_array);
+}
+
Variant::Variant(const Vector<String> &p_string_array) {
type = PACKED_STRING_ARRAY;
@@ -2775,9 +2921,9 @@ void Variant::operator=(const Variant &p_variant) {
_data._int = p_variant._data._int;
} break;
- case REAL: {
+ case FLOAT: {
- _data._real = p_variant._data._real;
+ _data._float = p_variant._data._float;
} break;
case STRING: {
@@ -2898,13 +3044,21 @@ void Variant::operator=(const Variant &p_variant) {
_data.packed_array = PackedArrayRef<uint8_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
_data.packed_array = PackedArrayRef<int32_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_INT64_ARRAY: {
- _data.packed_array = PackedArrayRef<real_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ _data.packed_array = PackedArrayRef<int64_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+
+ _data.packed_array = PackedArrayRef<float>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+
+ _data.packed_array = PackedArrayRef<double>::reference_from(_data.packed_array, p_variant._data.packed_array);
} break;
case PACKED_STRING_ARRAY: {
@@ -2960,9 +3114,9 @@ uint32_t Variant::hash() const {
return _data._int;
} break;
- case REAL: {
+ case FLOAT: {
- return hash_djb2_one_float(_data._real);
+ return hash_djb2_one_float(_data._float);
} break;
case STRING: {
@@ -3138,26 +3292,51 @@ uint32_t Variant::hash() const {
}
} break;
- case PACKED_INT_ARRAY: {
+ case PACKED_INT32_ARRAY: {
const Vector<int32_t> &arr = PackedArrayRef<int32_t>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
- const int *r = arr.ptr();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int));
+ const int32_t *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int32_t));
+ } else {
+ return hash_djb2_one_64(0);
+ }
+
+ } break;
+ case PACKED_INT64_ARRAY: {
+
+ const Vector<int64_t> &arr = PackedArrayRef<int64_t>::get_array(_data.packed_array);
+ int len = arr.size();
+ if (likely(len)) {
+ const int64_t *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int64_t));
} else {
return hash_djb2_one_64(0);
}
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_FLOAT32_ARRAY: {
- const Vector<real_t> &arr = PackedArrayRef<real_t>::get_array(_data.packed_array);
+ const Vector<float> &arr = PackedArrayRef<float>::get_array(_data.packed_array);
int len = arr.size();
if (likely(len)) {
- const real_t *r = arr.ptr();
- return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(real_t));
+ const float *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(float));
+ } else {
+ return hash_djb2_one_float(0.0);
+ }
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+
+ const Vector<double> &arr = PackedArrayRef<double>::get_array(_data.packed_array);
+ int len = arr.size();
+
+ if (likely(len)) {
+ const double *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(double));
} else {
return hash_djb2_one_float(0.0);
}
@@ -3264,21 +3443,21 @@ uint32_t Variant::hash() const {
(hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \
(hash_compare_scalar((p_lhs).a, (p_rhs).a))
-#define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func) \
- const Vector<p_type> &l = *reinterpret_cast<const Vector<p_type> *>(p_lhs); \
- const Vector<p_type> &r = *reinterpret_cast<const Vector<p_type> *>(p_rhs); \
- \
- if (l.size() != r.size()) \
- return false; \
- \
- const p_type *lr = l.ptr(); \
- const p_type *rr = r.ptr(); \
- \
- for (int i = 0; i < l.size(); ++i) { \
- if (!p_compare_func((lr[i]), (rr[i]))) \
- return false; \
- } \
- \
+#define hash_compare_packed_array(p_lhs, p_rhs, p_type, p_compare_func) \
+ const Vector<p_type> &l = PackedArrayRef<p_type>::get_array(p_lhs); \
+ const Vector<p_type> &r = PackedArrayRef<p_type>::get_array(p_rhs); \
+ \
+ if (l.size() != r.size()) \
+ return false; \
+ \
+ const p_type *lr = l.ptr(); \
+ const p_type *rr = r.ptr(); \
+ \
+ for (int i = 0; i < l.size(); ++i) { \
+ if (!p_compare_func((lr[i]), (rr[i]))) \
+ return false; \
+ } \
+ \
return true
bool Variant::hash_compare(const Variant &p_variant) const {
@@ -3286,8 +3465,8 @@ bool Variant::hash_compare(const Variant &p_variant) const {
return false;
switch (type) {
- case REAL: {
- return hash_compare_scalar(_data._real, p_variant._data._real);
+ case FLOAT: {
+ return hash_compare_scalar(_data._float, p_variant._data._float);
} break;
case VECTOR2: {
@@ -3411,20 +3590,25 @@ bool Variant::hash_compare(const Variant &p_variant) const {
return true;
} break;
- case PACKED_REAL_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, real_t, hash_compare_scalar);
+ // This is for floating point comparisons only.
+ case PACKED_FLOAT32_ARRAY: {
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, float, hash_compare_scalar);
+ } break;
+
+ case PACKED_FLOAT64_ARRAY: {
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, double, hash_compare_scalar);
} break;
case PACKED_VECTOR2_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector2, hash_compare_vector2);
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector2, hash_compare_vector2);
} break;
case PACKED_VECTOR3_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector3, hash_compare_vector3);
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector3, hash_compare_vector3);
} break;
case PACKED_COLOR_ARRAY: {
- hash_compare_pool_array(_data._mem, p_variant._data._mem, Color, hash_compare_color);
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Color, hash_compare_color);
} break;
default:
diff --git a/core/variant.h b/core/variant.h
index c126540001..614d39e84a 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -58,8 +58,10 @@ struct PropertyInfo;
struct MethodInfo;
typedef Vector<uint8_t> PackedByteArray;
-typedef Vector<int> PackedIntArray;
-typedef Vector<real_t> PackedRealArray;
+typedef Vector<int32_t> PackedInt32Array;
+typedef Vector<int64_t> PackedInt64Array;
+typedef Vector<float> PackedFloat32Array;
+typedef Vector<double> PackedFloat64Array;
typedef Vector<String> PackedStringArray;
typedef Vector<Vector2> PackedVector2Array;
typedef Vector<Vector3> PackedVector3Array;
@@ -76,18 +78,16 @@ class Variant {
public:
// If this changes the table in variant_op must be updated
enum Type {
-
NIL,
// atomic types
BOOL,
INT,
- REAL,
+ FLOAT,
STRING,
// math types
-
- VECTOR2, // 5
+ VECTOR2,
VECTOR2I,
RECT2,
RECT2I,
@@ -95,7 +95,7 @@ public:
VECTOR3I,
TRANSFORM2D,
PLANE,
- QUAT, // 10
+ QUAT,
AABB,
BASIS,
TRANSFORM,
@@ -103,24 +103,26 @@ public:
// misc types
COLOR,
STRING_NAME,
- NODE_PATH, // 15
+ NODE_PATH,
_RID,
OBJECT,
CALLABLE,
SIGNAL,
DICTIONARY,
ARRAY,
- // arrays
- PACKED_BYTE_ARRAY, // 20
- PACKED_INT_ARRAY,
- PACKED_REAL_ARRAY,
+
+ // typed arrays
+ PACKED_BYTE_ARRAY,
+ PACKED_INT32_ARRAY,
+ PACKED_INT64_ARRAY,
+ PACKED_FLOAT32_ARRAY,
+ PACKED_FLOAT64_ARRAY,
PACKED_STRING_ARRAY,
PACKED_VECTOR2_ARRAY,
- PACKED_VECTOR3_ARRAY, // 25
+ PACKED_VECTOR3_ARRAY,
PACKED_COLOR_ARRAY,
VARIANT_MAX
-
};
private:
@@ -201,7 +203,7 @@ private:
union {
bool _bool;
int64_t _int;
- double _real;
+ double _float;
Transform2D *_transform2d;
::AABB *_aabb;
Basis *_basis;
@@ -224,7 +226,7 @@ public:
bool is_ref() const;
_FORCE_INLINE_ bool is_num() const {
- return type == INT || type == REAL;
+ return type == INT || type == FLOAT;
};
_FORCE_INLINE_ bool is_array() const {
return type >= ARRAY;
@@ -284,8 +286,10 @@ public:
operator Array() const;
operator Vector<uint8_t>() const;
- operator Vector<int>() const;
- operator Vector<real_t>() const;
+ operator Vector<int32_t>() const;
+ operator Vector<int64_t>() const;
+ operator Vector<float>() const;
+ operator Vector<double>() const;
operator Vector<String>() const;
operator Vector<Vector3>() const;
operator Vector<Color>() const;
@@ -349,9 +353,11 @@ public:
Variant(const Array &p_array);
Variant(const Vector<Plane> &p_array); // helper
- Variant(const Vector<uint8_t> &p_raw_array);
- Variant(const Vector<int> &p_int_array);
- Variant(const Vector<real_t> &p_real_array);
+ Variant(const Vector<uint8_t> &p_byte_array);
+ Variant(const Vector<int32_t> &p_int32_array);
+ Variant(const Vector<int64_t> &p_int64_array);
+ Variant(const Vector<float> &p_float32_array);
+ Variant(const Vector<double> &p_float64_array);
Variant(const Vector<String> &p_string_array);
Variant(const Vector<Vector3> &p_vector3_array);
Variant(const Vector<Color> &p_color_array);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index a876cff180..9cc08b54e6 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -704,29 +704,53 @@ struct _VariantCall {
VCALL_PARRMEM0(PackedByteArray, uint8_t, invert);
VCALL_PARRMEM2R(PackedByteArray, uint8_t, subarray);
- VCALL_PARRMEM0R(PackedIntArray, int32_t, size);
- VCALL_PARRMEM0R(PackedIntArray, int32_t, empty);
- VCALL_PARRMEM2(PackedIntArray, int32_t, set);
- VCALL_PARRMEM1R(PackedIntArray, int32_t, get);
- VCALL_PARRMEM1(PackedIntArray, int32_t, push_back);
- VCALL_PARRMEM1(PackedIntArray, int32_t, resize);
- VCALL_PARRMEM2R(PackedIntArray, int32_t, insert);
- VCALL_PARRMEM1(PackedIntArray, int32_t, remove);
- VCALL_PARRMEM1(PackedIntArray, int32_t, append);
- VCALL_PARRMEM1(PackedIntArray, int32_t, append_array);
- VCALL_PARRMEM0(PackedIntArray, int32_t, invert);
-
- VCALL_PARRMEM0R(PackedRealArray, real_t, size);
- VCALL_PARRMEM0R(PackedRealArray, real_t, empty);
- VCALL_PARRMEM2(PackedRealArray, real_t, set);
- VCALL_PARRMEM1R(PackedRealArray, real_t, get);
- VCALL_PARRMEM1(PackedRealArray, real_t, push_back);
- VCALL_PARRMEM1(PackedRealArray, real_t, resize);
- VCALL_PARRMEM2R(PackedRealArray, real_t, insert);
- VCALL_PARRMEM1(PackedRealArray, real_t, remove);
- VCALL_PARRMEM1(PackedRealArray, real_t, append);
- VCALL_PARRMEM1(PackedRealArray, real_t, append_array);
- VCALL_PARRMEM0(PackedRealArray, real_t, invert);
+ VCALL_PARRMEM0R(PackedInt32Array, int32_t, size);
+ VCALL_PARRMEM0R(PackedInt32Array, int32_t, empty);
+ VCALL_PARRMEM2(PackedInt32Array, int32_t, set);
+ VCALL_PARRMEM1R(PackedInt32Array, int32_t, get);
+ VCALL_PARRMEM1(PackedInt32Array, int32_t, push_back);
+ VCALL_PARRMEM1(PackedInt32Array, int32_t, resize);
+ VCALL_PARRMEM2R(PackedInt32Array, int32_t, insert);
+ VCALL_PARRMEM1(PackedInt32Array, int32_t, remove);
+ VCALL_PARRMEM1(PackedInt32Array, int32_t, append);
+ VCALL_PARRMEM1(PackedInt32Array, int32_t, append_array);
+ VCALL_PARRMEM0(PackedInt32Array, int32_t, invert);
+
+ VCALL_PARRMEM0R(PackedInt64Array, int64_t, size);
+ VCALL_PARRMEM0R(PackedInt64Array, int64_t, empty);
+ VCALL_PARRMEM2(PackedInt64Array, int64_t, set);
+ VCALL_PARRMEM1R(PackedInt64Array, int64_t, get);
+ VCALL_PARRMEM1(PackedInt64Array, int64_t, push_back);
+ VCALL_PARRMEM1(PackedInt64Array, int64_t, resize);
+ VCALL_PARRMEM2R(PackedInt64Array, int64_t, insert);
+ VCALL_PARRMEM1(PackedInt64Array, int64_t, remove);
+ VCALL_PARRMEM1(PackedInt64Array, int64_t, append);
+ VCALL_PARRMEM1(PackedInt64Array, int64_t, append_array);
+ VCALL_PARRMEM0(PackedInt64Array, int64_t, invert);
+
+ VCALL_PARRMEM0R(PackedFloat32Array, float, size);
+ VCALL_PARRMEM0R(PackedFloat32Array, float, empty);
+ VCALL_PARRMEM2(PackedFloat32Array, float, set);
+ VCALL_PARRMEM1R(PackedFloat32Array, float, get);
+ VCALL_PARRMEM1(PackedFloat32Array, float, push_back);
+ VCALL_PARRMEM1(PackedFloat32Array, float, resize);
+ VCALL_PARRMEM2R(PackedFloat32Array, float, insert);
+ VCALL_PARRMEM1(PackedFloat32Array, float, remove);
+ VCALL_PARRMEM1(PackedFloat32Array, float, append);
+ VCALL_PARRMEM1(PackedFloat32Array, float, append_array);
+ VCALL_PARRMEM0(PackedFloat32Array, float, invert);
+
+ VCALL_PARRMEM0R(PackedFloat64Array, double, size);
+ VCALL_PARRMEM0R(PackedFloat64Array, double, empty);
+ VCALL_PARRMEM2(PackedFloat64Array, double, set);
+ VCALL_PARRMEM1R(PackedFloat64Array, double, get);
+ VCALL_PARRMEM1(PackedFloat64Array, double, push_back);
+ VCALL_PARRMEM1(PackedFloat64Array, double, resize);
+ VCALL_PARRMEM2R(PackedFloat64Array, double, insert);
+ VCALL_PARRMEM1(PackedFloat64Array, double, remove);
+ VCALL_PARRMEM1(PackedFloat64Array, double, append);
+ VCALL_PARRMEM1(PackedFloat64Array, double, append_array);
+ VCALL_PARRMEM0(PackedFloat64Array, double, invert);
VCALL_PARRMEM0R(PackedStringArray, String, size);
VCALL_PARRMEM0R(PackedStringArray, String, empty);
@@ -1261,20 +1285,20 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
// atomic types
case BOOL: return Variant(false);
case INT: return 0;
- case REAL: return 0.0f;
+ case FLOAT: return 0.0f;
case STRING:
return String();
// math types
case VECTOR2:
- return Vector2(); // 5
+ return Vector2();
case RECT2: return Rect2();
case VECTOR3: return Vector3();
case TRANSFORM2D: return Transform2D();
case PLANE: return Plane();
case QUAT: return Quat();
case AABB:
- return ::AABB(); // 10
+ return ::AABB();
case BASIS: return Basis();
case TRANSFORM:
return Transform();
@@ -1282,22 +1306,24 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
// misc types
case COLOR: return Color();
case STRING_NAME:
- return StringName(); // 15
+ return StringName();
case NODE_PATH:
- return NodePath(); // 15
+ return NodePath();
case _RID: return RID();
case OBJECT: return (Object *)NULL;
case CALLABLE: return Callable();
case SIGNAL: return Signal();
case DICTIONARY: return Dictionary();
case ARRAY:
- return Array(); // 20
+ return Array();
case PACKED_BYTE_ARRAY: return PackedByteArray();
- case PACKED_INT_ARRAY: return PackedIntArray();
- case PACKED_REAL_ARRAY: return PackedRealArray();
+ case PACKED_INT32_ARRAY: return PackedInt32Array();
+ case PACKED_INT64_ARRAY: return PackedInt64Array();
+ case PACKED_FLOAT32_ARRAY: return PackedFloat32Array();
+ case PACKED_FLOAT64_ARRAY: return PackedFloat64Array();
case PACKED_STRING_ARRAY: return PackedStringArray();
case PACKED_VECTOR2_ARRAY:
- return PackedVector2Array(); // 25
+ return PackedVector2Array();
case PACKED_VECTOR3_ARRAY: return PackedVector3Array();
case PACKED_COLOR_ARRAY: return PackedColorArray();
default: return Variant();
@@ -1319,7 +1345,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
case INT: {
return (int64_t(*p_args[0]));
}
- case REAL: {
+ case FLOAT: {
return real_t(*p_args[0]);
}
case STRING: {
@@ -1338,7 +1364,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
case PLANE: return (Plane(*p_args[0]));
case QUAT: return (p_args[0]->operator Quat());
case AABB:
- return (::AABB(*p_args[0])); // 10
+ return (::AABB(*p_args[0]));
case BASIS: return (Basis(p_args[0]->operator Basis()));
case TRANSFORM:
return (Transform(p_args[0]->operator Transform()));
@@ -1346,24 +1372,26 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
// misc types
case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]);
case STRING_NAME:
- return (StringName(p_args[0]->operator StringName())); // 15
+ return (StringName(p_args[0]->operator StringName()));
case NODE_PATH:
- return (NodePath(p_args[0]->operator NodePath())); // 15
+ return (NodePath(p_args[0]->operator NodePath()));
case _RID: return (RID(*p_args[0]));
case OBJECT: return ((Object *)(p_args[0]->operator Object *()));
case CALLABLE: return ((Callable)(p_args[0]->operator Callable()));
case SIGNAL: return ((Signal)(p_args[0]->operator Signal()));
case DICTIONARY: return p_args[0]->operator Dictionary();
case ARRAY:
- return p_args[0]->operator Array(); // 20
+ return p_args[0]->operator Array();
// arrays
case PACKED_BYTE_ARRAY: return (PackedByteArray(*p_args[0]));
- case PACKED_INT_ARRAY: return (PackedIntArray(*p_args[0]));
- case PACKED_REAL_ARRAY: return (PackedRealArray(*p_args[0]));
+ case PACKED_INT32_ARRAY: return (PackedInt32Array(*p_args[0]));
+ case PACKED_INT64_ARRAY: return (PackedInt64Array(*p_args[0]));
+ case PACKED_FLOAT32_ARRAY: return (PackedFloat32Array(*p_args[0]));
+ case PACKED_FLOAT64_ARRAY: return (PackedFloat64Array(*p_args[0]));
case PACKED_STRING_ARRAY: return (PackedStringArray(*p_args[0]));
case PACKED_VECTOR2_ARRAY:
- return (PackedVector2Array(*p_args[0])); // 25
+ return (PackedVector2Array(*p_args[0]));
case PACKED_VECTOR3_ARRAY: return (PackedVector3Array(*p_args[0]));
case PACKED_COLOR_ARRAY: return (PackedColorArray(*p_args[0]));
default: return Variant();
@@ -1697,7 +1725,7 @@ void register_variant_methods() {
ADDFUNC1R(STRING, BOOL, String, is_subsequence_of, STRING, "text", varray());
ADDFUNC1R(STRING, BOOL, String, is_subsequence_ofi, STRING, "text", varray());
ADDFUNC0R(STRING, PACKED_STRING_ARRAY, String, bigrams, varray());
- ADDFUNC1R(STRING, REAL, String, similarity, STRING, "text", varray());
+ ADDFUNC1R(STRING, FLOAT, String, similarity, STRING, "text", varray());
ADDFUNC2R(STRING, STRING, String, format, NIL, "values", STRING, "placeholder", varray("{_}"));
ADDFUNC2R(STRING, STRING, String, replace, STRING, "what", STRING, "forwhat", varray());
@@ -1707,7 +1735,7 @@ void register_variant_methods() {
ADDFUNC0R(STRING, STRING, String, capitalize, varray());
ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, split, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0));
ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, rsplit, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0));
- ADDFUNC2R(STRING, PACKED_REAL_ARRAY, String, split_floats, STRING, "delimiter", BOOL, "allow_empty", varray(true));
+ ADDFUNC2R(STRING, PACKED_FLOAT32_ARRAY, String, split_floats, STRING, "delimiter", BOOL, "allow_empty", varray(true));
ADDFUNC0R(STRING, STRING, String, to_upper, varray());
ADDFUNC0R(STRING, STRING, String, to_lower, varray());
@@ -1754,7 +1782,7 @@ void register_variant_methods() {
ADDFUNC0R(STRING, BOOL, String, is_valid_ip_address, varray());
ADDFUNC0R(STRING, BOOL, String, is_valid_filename, varray());
ADDFUNC0R(STRING, INT, String, to_int, varray());
- ADDFUNC0R(STRING, REAL, String, to_float, varray());
+ ADDFUNC0R(STRING, FLOAT, String, to_float, varray());
ADDFUNC0R(STRING, INT, String, hex_to_int, varray());
ADDFUNC1R(STRING, STRING, String, pad_decimals, INT, "digits", varray());
ADDFUNC1R(STRING, STRING, String, pad_zeros, INT, "digits", varray());
@@ -1764,45 +1792,45 @@ void register_variant_methods() {
ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_ascii, varray());
ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf8, varray());
- ADDFUNC0R(VECTOR2, REAL, Vector2, angle, varray());
- ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray());
- ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray());
+ ADDFUNC0R(VECTOR2, FLOAT, Vector2, angle, varray());
+ ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to, VECTOR2, "to", varray());
+ ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to_point, VECTOR2, "to", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, direction_to, VECTOR2, "b", varray());
- ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray());
- ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray());
- ADDFUNC0R(VECTOR2, REAL, Vector2, length, varray());
- ADDFUNC0R(VECTOR2, REAL, Vector2, length_squared, varray());
+ ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_to, VECTOR2, "to", varray());
+ ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_squared_to, VECTOR2, "to", varray());
+ ADDFUNC0R(VECTOR2, FLOAT, Vector2, length, varray());
+ ADDFUNC0R(VECTOR2, FLOAT, Vector2, length_squared, varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, normalized, varray());
ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray());
ADDFUNC1R(VECTOR2, BOOL, Vector2, is_equal_approx, VECTOR2, "v", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, REAL, "mod", varray());
+ ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, FLOAT, "mod", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmodv, VECTOR2, "modv", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray());
- ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray());
- ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", REAL, "t", varray());
- ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", REAL, "t", varray());
- ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", REAL, "delta", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, REAL, "phi", varray());
+ ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", FLOAT, "t", varray());
+ ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", FLOAT, "t", varray());
+ ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", FLOAT, "t", varray());
+ ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", FLOAT, "delta", varray());
+ ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, FLOAT, "phi", varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, ceil, varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, round, varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, snapped, VECTOR2, "by", varray());
- ADDFUNC0R(VECTOR2, REAL, Vector2, aspect, varray());
- ADDFUNC1R(VECTOR2, REAL, Vector2, dot, VECTOR2, "with", varray());
+ ADDFUNC0R(VECTOR2, FLOAT, Vector2, aspect, varray());
+ ADDFUNC1R(VECTOR2, FLOAT, Vector2, dot, VECTOR2, "with", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, slide, VECTOR2, "n", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, bounce, VECTOR2, "n", varray());
ADDFUNC1R(VECTOR2, VECTOR2, Vector2, reflect, VECTOR2, "n", varray());
- ADDFUNC1R(VECTOR2, REAL, Vector2, cross, VECTOR2, "with", varray());
+ ADDFUNC1R(VECTOR2, FLOAT, Vector2, cross, VECTOR2, "with", varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, abs, varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, REAL, "length", varray());
+ ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, FLOAT, "length", varray());
ADDFUNC0R(VECTOR2, VECTOR2, Vector2, sign, varray());
- ADDFUNC0R(VECTOR2I, REAL, Vector2i, aspect, varray());
+ ADDFUNC0R(VECTOR2I, FLOAT, Vector2i, aspect, varray());
ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, sign, varray());
ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, abs, varray());
- ADDFUNC0R(RECT2, REAL, Rect2, get_area, varray());
+ ADDFUNC0R(RECT2, FLOAT, Rect2, get_area, varray());
ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray());
ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray());
ADDFUNC1R(RECT2, BOOL, Rect2, is_equal_approx, RECT2, "rect", varray());
@@ -1811,9 +1839,9 @@ void register_variant_methods() {
ADDFUNC1R(RECT2, RECT2, Rect2, clip, RECT2, "b", varray());
ADDFUNC1R(RECT2, RECT2, Rect2, merge, RECT2, "b", varray());
ADDFUNC1R(RECT2, RECT2, Rect2, expand, VECTOR2, "to", varray());
- ADDFUNC1R(RECT2, RECT2, Rect2, grow, REAL, "by", varray());
- ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", REAL, "by", varray());
- ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, REAL, "left", REAL, "top", REAL, "right", REAL, " bottom", varray());
+ ADDFUNC1R(RECT2, RECT2, Rect2, grow, FLOAT, "by", varray());
+ ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", FLOAT, "by", varray());
+ ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, FLOAT, "left", FLOAT, "top", FLOAT, "right", FLOAT, " bottom", varray());
ADDFUNC0R(RECT2, RECT2, Rect2, abs, varray());
ADDFUNC0R(RECT2I, INT, Rect2i, get_area, varray());
@@ -1831,23 +1859,23 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR3, INT, Vector3, min_axis, varray());
ADDFUNC0R(VECTOR3, INT, Vector3, max_axis, varray());
- ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray());
+ ADDFUNC1R(VECTOR3, FLOAT, Vector3, angle_to, VECTOR3, "to", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray());
- ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray());
- ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray());
- ADDFUNC0R(VECTOR3, REAL, Vector3, length, varray());
- ADDFUNC0R(VECTOR3, REAL, Vector3, length_squared, varray());
+ ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_to, VECTOR3, "b", varray());
+ ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_squared_to, VECTOR3, "b", varray());
+ ADDFUNC0R(VECTOR3, FLOAT, Vector3, length, varray());
+ ADDFUNC0R(VECTOR3, FLOAT, Vector3, length_squared, varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, normalized, varray());
ADDFUNC0R(VECTOR3, BOOL, Vector3, is_normalized, varray());
ADDFUNC1R(VECTOR3, BOOL, Vector3, is_equal_approx, VECTOR3, "v", varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, inverse, varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, snapped, VECTOR3, "by", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", REAL, "phi", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", REAL, "t", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray());
- ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", REAL, "delta", varray());
- ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray());
+ ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", FLOAT, "phi", varray());
+ ADDFUNC2R(VECTOR3, VECTOR3, Vector3, linear_interpolate, VECTOR3, "b", FLOAT, "t", varray());
+ ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", FLOAT, "t", varray());
+ ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", FLOAT, "t", varray());
+ ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", FLOAT, "delta", varray());
+ ADDFUNC1R(VECTOR3, FLOAT, Vector3, dot, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray());
ADDFUNC0R(VECTOR3, BASIS, Vector3, to_diagonal_matrix, varray());
@@ -1855,7 +1883,7 @@ void register_variant_methods() {
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, floor, varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, ceil, varray());
ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, REAL, "mod", varray());
+ ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, FLOAT, "mod", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmodv, VECTOR3, "modv", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray());
ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray());
@@ -1872,27 +1900,27 @@ void register_variant_methods() {
ADDFUNC0R(PLANE, VECTOR3, Plane, get_any_point, varray());
ADDFUNC1R(PLANE, BOOL, Plane, is_equal_approx, PLANE, "plane", varray());
ADDFUNC1R(PLANE, BOOL, Plane, is_point_over, VECTOR3, "point", varray());
- ADDFUNC1R(PLANE, REAL, Plane, distance_to, VECTOR3, "point", varray());
- ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", REAL, "epsilon", varray(CMP_EPSILON));
+ ADDFUNC1R(PLANE, FLOAT, Plane, distance_to, VECTOR3, "point", varray());
+ ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", FLOAT, "epsilon", varray(CMP_EPSILON));
ADDFUNC1R(PLANE, VECTOR3, Plane, project, VECTOR3, "point", varray());
ADDFUNC2R(PLANE, VECTOR3, Plane, intersect_3, PLANE, "b", PLANE, "c", varray());
ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_ray, VECTOR3, "from", VECTOR3, "dir", varray());
ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_segment, VECTOR3, "begin", VECTOR3, "end", varray());
- ADDFUNC0R(QUAT, REAL, Quat, length, varray());
- ADDFUNC0R(QUAT, REAL, Quat, length_squared, varray());
+ ADDFUNC0R(QUAT, FLOAT, Quat, length, varray());
+ ADDFUNC0R(QUAT, FLOAT, Quat, length_squared, varray());
ADDFUNC0R(QUAT, QUAT, Quat, normalized, varray());
ADDFUNC0R(QUAT, BOOL, Quat, is_normalized, varray());
ADDFUNC1R(QUAT, BOOL, Quat, is_equal_approx, QUAT, "quat", varray());
ADDFUNC0R(QUAT, QUAT, Quat, inverse, varray());
- ADDFUNC1R(QUAT, REAL, Quat, dot, QUAT, "b", varray());
+ ADDFUNC1R(QUAT, FLOAT, Quat, dot, QUAT, "b", varray());
ADDFUNC1R(QUAT, VECTOR3, Quat, xform, VECTOR3, "v", varray());
- ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", REAL, "t", varray());
- ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", REAL, "t", varray());
- ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", REAL, "t", varray());
+ ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", FLOAT, "t", varray());
+ ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", FLOAT, "t", varray());
+ ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", FLOAT, "t", varray());
ADDFUNC0R(QUAT, VECTOR3, Quat, get_euler, varray());
ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray());
- ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", REAL, "angle", varray());
+ ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", FLOAT, "angle", varray());
ADDFUNC0R(COLOR, INT, Color, to_argb32, varray());
ADDFUNC0R(COLOR, INT, Color, to_abgr32, varray());
@@ -1902,12 +1930,12 @@ void register_variant_methods() {
ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray());
ADDFUNC0R(COLOR, COLOR, Color, inverted, varray());
ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray());
- ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", REAL, "t", varray());
+ ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", FLOAT, "t", varray());
ADDFUNC1R(COLOR, COLOR, Color, blend, COLOR, "over", varray());
- ADDFUNC1R(COLOR, COLOR, Color, lightened, REAL, "amount", varray());
- ADDFUNC1R(COLOR, COLOR, Color, darkened, REAL, "amount", varray());
+ ADDFUNC1R(COLOR, COLOR, Color, lightened, FLOAT, "amount", varray());
+ ADDFUNC1R(COLOR, COLOR, Color, darkened, FLOAT, "amount", varray());
ADDFUNC1R(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true));
- ADDFUNC4R(COLOR, COLOR, Color, from_hsv, REAL, "h", REAL, "s", REAL, "v", REAL, "a", varray(1.0));
+ ADDFUNC4R(COLOR, COLOR, Color, from_hsv, FLOAT, "h", FLOAT, "s", FLOAT, "v", FLOAT, "a", varray(1.0));
ADDFUNC1R(COLOR, BOOL, Color, is_equal_approx, COLOR, "color", varray());
ADDFUNC0R(_RID, INT, RID, get_id, varray());
@@ -2001,27 +2029,49 @@ void register_variant_methods() {
ADDFUNC1R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, compress, INT, "compression_mode", varray(0));
ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0));
- ADDFUNC0R(PACKED_INT_ARRAY, INT, PackedIntArray, size, varray());
- ADDFUNC0R(PACKED_INT_ARRAY, BOOL, PackedIntArray, empty, varray());
- ADDFUNC2(PACKED_INT_ARRAY, NIL, PackedIntArray, set, INT, "idx", INT, "integer", varray());
- ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, push_back, INT, "integer", varray());
- ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, append, INT, "integer", varray());
- ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, append_array, PACKED_INT_ARRAY, "array", varray());
- ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_INT_ARRAY, INT, PackedIntArray, insert, INT, "idx", INT, "integer", varray());
- ADDFUNC1(PACKED_INT_ARRAY, NIL, PackedIntArray, resize, INT, "idx", varray());
- ADDFUNC0(PACKED_INT_ARRAY, NIL, PackedIntArray, invert, varray());
-
- ADDFUNC0R(PACKED_REAL_ARRAY, INT, PackedRealArray, size, varray());
- ADDFUNC0R(PACKED_REAL_ARRAY, BOOL, PackedRealArray, empty, varray());
- ADDFUNC2(PACKED_REAL_ARRAY, NIL, PackedRealArray, set, INT, "idx", REAL, "value", varray());
- ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, push_back, REAL, "value", varray());
- ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, append, REAL, "value", varray());
- ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, append_array, PACKED_REAL_ARRAY, "array", varray());
- ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_REAL_ARRAY, INT, PackedRealArray, insert, INT, "idx", REAL, "value", varray());
- ADDFUNC1(PACKED_REAL_ARRAY, NIL, PackedRealArray, resize, INT, "idx", varray());
- ADDFUNC0(PACKED_REAL_ARRAY, NIL, PackedRealArray, invert, varray());
+ ADDFUNC0R(PACKED_INT32_ARRAY, INT, PackedInt32Array, size, varray());
+ ADDFUNC0R(PACKED_INT32_ARRAY, BOOL, PackedInt32Array, empty, varray());
+ ADDFUNC2(PACKED_INT32_ARRAY, NIL, PackedInt32Array, set, INT, "idx", INT, "integer", varray());
+ ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, push_back, INT, "integer", varray());
+ ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append, INT, "integer", varray());
+ ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append_array, PACKED_INT32_ARRAY, "array", varray());
+ ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, remove, INT, "idx", varray());
+ ADDFUNC2R(PACKED_INT32_ARRAY, INT, PackedInt32Array, insert, INT, "idx", INT, "integer", varray());
+ ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, resize, INT, "idx", varray());
+ ADDFUNC0(PACKED_INT32_ARRAY, NIL, PackedInt32Array, invert, varray());
+
+ ADDFUNC0R(PACKED_INT64_ARRAY, INT, PackedInt64Array, size, varray());
+ ADDFUNC0R(PACKED_INT64_ARRAY, BOOL, PackedInt64Array, empty, varray());
+ ADDFUNC2(PACKED_INT64_ARRAY, NIL, PackedInt64Array, set, INT, "idx", INT, "integer", varray());
+ ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, push_back, INT, "integer", varray());
+ ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append, INT, "integer", varray());
+ ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append_array, PACKED_INT64_ARRAY, "array", varray());
+ ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, remove, INT, "idx", varray());
+ ADDFUNC2R(PACKED_INT64_ARRAY, INT, PackedInt64Array, insert, INT, "idx", INT, "integer", varray());
+ ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, resize, INT, "idx", varray());
+ ADDFUNC0(PACKED_INT64_ARRAY, NIL, PackedInt64Array, invert, varray());
+
+ ADDFUNC0R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, size, varray());
+ ADDFUNC0R(PACKED_FLOAT32_ARRAY, BOOL, PackedFloat32Array, empty, varray());
+ ADDFUNC2(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, set, INT, "idx", FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, push_back, FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append, FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append_array, PACKED_FLOAT32_ARRAY, "array", varray());
+ ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, remove, INT, "idx", varray());
+ ADDFUNC2R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, insert, INT, "idx", FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, resize, INT, "idx", varray());
+ ADDFUNC0(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, invert, varray());
+
+ ADDFUNC0R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, size, varray());
+ ADDFUNC0R(PACKED_FLOAT64_ARRAY, BOOL, PackedFloat64Array, empty, varray());
+ ADDFUNC2(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, set, INT, "idx", FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, push_back, FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append, FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append_array, PACKED_FLOAT64_ARRAY, "array", varray());
+ ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, remove, INT, "idx", varray());
+ ADDFUNC2R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, insert, INT, "idx", FLOAT, "value", varray());
+ ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, resize, INT, "idx", varray());
+ ADDFUNC0(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, invert, varray());
ADDFUNC0R(PACKED_STRING_ARRAY, INT, PackedStringArray, size, varray());
ADDFUNC0R(PACKED_STRING_ARRAY, BOOL, PackedStringArray, empty, varray());
@@ -2069,7 +2119,7 @@ void register_variant_methods() {
//pointerbased
- ADDFUNC0R(AABB, REAL, AABB, get_area, varray());
+ ADDFUNC0R(AABB, FLOAT, AABB, get_area, varray());
ADDFUNC0R(AABB, BOOL, AABB, has_no_area, varray());
ADDFUNC0R(AABB, BOOL, AABB, has_no_surface, varray());
ADDFUNC1R(AABB, BOOL, AABB, has_point, VECTOR3, "point", varray());
@@ -2081,94 +2131,94 @@ void register_variant_methods() {
ADDFUNC1R(AABB, AABB, AABB, intersection, AABB, "with", varray());
ADDFUNC1R(AABB, AABB, AABB, merge, AABB, "with", varray());
ADDFUNC1R(AABB, AABB, AABB, expand, VECTOR3, "to_point", varray());
- ADDFUNC1R(AABB, AABB, AABB, grow, REAL, "by", varray());
+ ADDFUNC1R(AABB, AABB, AABB, grow, FLOAT, "by", varray());
ADDFUNC1R(AABB, VECTOR3, AABB, get_support, VECTOR3, "dir", varray());
ADDFUNC0R(AABB, VECTOR3, AABB, get_longest_axis, varray());
ADDFUNC0R(AABB, INT, AABB, get_longest_axis_index, varray());
- ADDFUNC0R(AABB, REAL, AABB, get_longest_axis_size, varray());
+ ADDFUNC0R(AABB, FLOAT, AABB, get_longest_axis_size, varray());
ADDFUNC0R(AABB, VECTOR3, AABB, get_shortest_axis, varray());
ADDFUNC0R(AABB, INT, AABB, get_shortest_axis_index, varray());
- ADDFUNC0R(AABB, REAL, AABB, get_shortest_axis_size, varray());
+ ADDFUNC0R(AABB, FLOAT, AABB, get_shortest_axis_size, varray());
ADDFUNC1R(AABB, VECTOR3, AABB, get_endpoint, INT, "idx", varray());
ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, inverse, varray());
ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, affine_inverse, varray());
- ADDFUNC0R(TRANSFORM2D, REAL, Transform2D, get_rotation, varray());
+ ADDFUNC0R(TRANSFORM2D, FLOAT, Transform2D, get_rotation, varray());
ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_origin, varray());
ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_scale, varray());
ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, orthonormalized, varray());
- ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, REAL, "phi", varray());
+ ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, FLOAT, "phi", varray());
ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, scaled, VECTOR2, "scale", varray());
ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, translated, VECTOR2, "offset", varray());
ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform, NIL, "v", varray());
ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform_inv, NIL, "v", varray());
ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform, VECTOR2, "v", varray());
ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform_inv, VECTOR2, "v", varray());
- ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", REAL, "weight", varray());
+ ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", FLOAT, "weight", varray());
ADDFUNC1R(TRANSFORM2D, BOOL, Transform2D, is_equal_approx, TRANSFORM2D, "transform", varray());
ADDFUNC0R(BASIS, BASIS, Basis, inverse, varray());
ADDFUNC0R(BASIS, BASIS, Basis, transposed, varray());
ADDFUNC0R(BASIS, BASIS, Basis, orthonormalized, varray());
- ADDFUNC0R(BASIS, REAL, Basis, determinant, varray());
- ADDFUNC2R(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", REAL, "phi", varray());
+ ADDFUNC0R(BASIS, FLOAT, Basis, determinant, varray());
+ ADDFUNC2R(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", FLOAT, "phi", varray());
ADDFUNC1R(BASIS, BASIS, Basis, scaled, VECTOR3, "scale", varray());
ADDFUNC0R(BASIS, VECTOR3, Basis, get_scale, varray());
ADDFUNC0R(BASIS, VECTOR3, Basis, get_euler, varray());
- ADDFUNC1R(BASIS, REAL, Basis, tdotx, VECTOR3, "with", varray());
- ADDFUNC1R(BASIS, REAL, Basis, tdoty, VECTOR3, "with", varray());
- ADDFUNC1R(BASIS, REAL, Basis, tdotz, VECTOR3, "with", varray());
+ ADDFUNC1R(BASIS, FLOAT, Basis, tdotx, VECTOR3, "with", varray());
+ ADDFUNC1R(BASIS, FLOAT, Basis, tdoty, VECTOR3, "with", varray());
+ ADDFUNC1R(BASIS, FLOAT, Basis, tdotz, VECTOR3, "with", varray());
ADDFUNC1R(BASIS, VECTOR3, Basis, xform, VECTOR3, "v", varray());
ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray());
ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray());
- ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", REAL, "t", varray());
- ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", REAL, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO.
+ ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", FLOAT, "t", varray());
+ ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", FLOAT, "epsilon", varray(CMP_EPSILON)); // TODO: Replace in 4.0, see other TODO.
ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray());
ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray());
ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, affine_inverse, varray());
ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, orthonormalized, varray());
- ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", REAL, "phi", varray());
+ ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", FLOAT, "phi", varray());
ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, scaled, VECTOR3, "scale", varray());
ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, translated, VECTOR3, "offset", varray());
ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, looking_at, VECTOR3, "target", VECTOR3, "up", varray());
- ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", REAL, "weight", varray());
+ ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", FLOAT, "weight", varray());
ADDFUNC1R(TRANSFORM, BOOL, Transform, is_equal_approx, TRANSFORM, "transform", varray());
ADDFUNC1R(TRANSFORM, NIL, Transform, xform, NIL, "v", varray());
ADDFUNC1R(TRANSFORM, NIL, Transform, xform_inv, NIL, "v", varray());
/* REGISTER CONSTRUCTORS */
- _VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::REAL, "y", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Vector2_init1, Variant::VECTOR2, "x", Variant::FLOAT, "y", Variant::FLOAT);
_VariantCall::add_constructor(_VariantCall::Vector2i_init1, Variant::VECTOR2I, "x", Variant::INT, "y", Variant::INT);
_VariantCall::add_constructor(_VariantCall::Rect2_init1, Variant::RECT2, "position", Variant::VECTOR2, "size", Variant::VECTOR2);
- _VariantCall::add_constructor(_VariantCall::Rect2_init2, Variant::RECT2, "x", Variant::REAL, "y", Variant::REAL, "width", Variant::REAL, "height", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Rect2_init2, Variant::RECT2, "x", Variant::FLOAT, "y", Variant::FLOAT, "width", Variant::FLOAT, "height", Variant::FLOAT);
_VariantCall::add_constructor(_VariantCall::Rect2i_init1, Variant::RECT2I, "position", Variant::VECTOR2, "size", Variant::VECTOR2);
_VariantCall::add_constructor(_VariantCall::Rect2i_init2, Variant::RECT2I, "x", Variant::INT, "y", Variant::INT, "width", Variant::INT, "height", Variant::INT);
- _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rotation", Variant::REAL, "position", Variant::VECTOR2);
+ _VariantCall::add_constructor(_VariantCall::Transform2D_init2, Variant::TRANSFORM2D, "rotation", Variant::FLOAT, "position", Variant::VECTOR2);
_VariantCall::add_constructor(_VariantCall::Transform2D_init3, Variant::TRANSFORM2D, "x_axis", Variant::VECTOR2, "y_axis", Variant::VECTOR2, "origin", Variant::VECTOR2);
- _VariantCall::add_constructor(_VariantCall::Vector3_init1, Variant::VECTOR3, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Vector3_init1, Variant::VECTOR3, "x", Variant::FLOAT, "y", Variant::FLOAT, "z", Variant::FLOAT);
_VariantCall::add_constructor(_VariantCall::Vector3i_init1, Variant::VECTOR3I, "x", Variant::INT, "y", Variant::INT, "z", Variant::INT);
- _VariantCall::add_constructor(_VariantCall::Plane_init1, Variant::PLANE, "a", Variant::REAL, "b", Variant::REAL, "c", Variant::REAL, "d", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Plane_init1, Variant::PLANE, "a", Variant::FLOAT, "b", Variant::FLOAT, "c", Variant::FLOAT, "d", Variant::FLOAT);
_VariantCall::add_constructor(_VariantCall::Plane_init2, Variant::PLANE, "v1", Variant::VECTOR3, "v2", Variant::VECTOR3, "v3", Variant::VECTOR3);
- _VariantCall::add_constructor(_VariantCall::Plane_init3, Variant::PLANE, "normal", Variant::VECTOR3, "d", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Plane_init3, Variant::PLANE, "normal", Variant::VECTOR3, "d", Variant::FLOAT);
- _VariantCall::add_constructor(_VariantCall::Quat_init1, Variant::QUAT, "x", Variant::REAL, "y", Variant::REAL, "z", Variant::REAL, "w", Variant::REAL);
- _VariantCall::add_constructor(_VariantCall::Quat_init2, Variant::QUAT, "axis", Variant::VECTOR3, "angle", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Quat_init1, Variant::QUAT, "x", Variant::FLOAT, "y", Variant::FLOAT, "z", Variant::FLOAT, "w", Variant::FLOAT);
+ _VariantCall::add_constructor(_VariantCall::Quat_init2, Variant::QUAT, "axis", Variant::VECTOR3, "angle", Variant::FLOAT);
_VariantCall::add_constructor(_VariantCall::Quat_init3, Variant::QUAT, "euler", Variant::VECTOR3);
- _VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL, "a", Variant::REAL);
- _VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::FLOAT, "g", Variant::FLOAT, "b", Variant::FLOAT, "a", Variant::FLOAT);
+ _VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::FLOAT, "g", Variant::FLOAT, "b", Variant::FLOAT);
_VariantCall::add_constructor(_VariantCall::AABB_init1, Variant::AABB, "position", Variant::VECTOR3, "size", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Basis_init1, Variant::BASIS, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3);
- _VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::FLOAT);
_VariantCall::add_constructor(_VariantCall::Transform_init1, Variant::TRANSFORM, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3, "origin", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Transform_init2, Variant::TRANSFORM, "basis", Variant::BASIS, "origin", Variant::VECTOR3);
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 37f890e069..36d1278929 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -41,7 +41,7 @@
#define CASE_TYPE_ALL_BUT_INT(PREFIX, OP) \
CASE_TYPE(PREFIX, OP, NIL) \
CASE_TYPE(PREFIX, OP, BOOL) \
- CASE_TYPE(PREFIX, OP, REAL) \
+ CASE_TYPE(PREFIX, OP, FLOAT) \
CASE_TYPE(PREFIX, OP, STRING) \
CASE_TYPE(PREFIX, OP, VECTOR2) \
CASE_TYPE(PREFIX, OP, VECTOR2I) \
@@ -65,8 +65,10 @@
CASE_TYPE(PREFIX, OP, DICTIONARY) \
CASE_TYPE(PREFIX, OP, ARRAY) \
CASE_TYPE(PREFIX, OP, PACKED_BYTE_ARRAY) \
- CASE_TYPE(PREFIX, OP, PACKED_INT_ARRAY) \
- CASE_TYPE(PREFIX, OP, PACKED_REAL_ARRAY) \
+ CASE_TYPE(PREFIX, OP, PACKED_INT32_ARRAY) \
+ CASE_TYPE(PREFIX, OP, PACKED_INT64_ARRAY) \
+ CASE_TYPE(PREFIX, OP, PACKED_FLOAT32_ARRAY) \
+ CASE_TYPE(PREFIX, OP, PACKED_FLOAT64_ARRAY) \
CASE_TYPE(PREFIX, OP, PACKED_STRING_ARRAY) \
CASE_TYPE(PREFIX, OP, PACKED_VECTOR2_ARRAY) \
CASE_TYPE(PREFIX, OP, PACKED_VECTOR3_ARRAY) \
@@ -80,7 +82,7 @@
TYPE(PREFIX, OP, NIL), \
TYPE(PREFIX, OP, BOOL), \
TYPE(PREFIX, OP, INT), \
- TYPE(PREFIX, OP, REAL), \
+ TYPE(PREFIX, OP, FLOAT), \
TYPE(PREFIX, OP, STRING), \
TYPE(PREFIX, OP, VECTOR2), \
TYPE(PREFIX, OP, VECTOR2I), \
@@ -104,8 +106,10 @@
TYPE(PREFIX, OP, DICTIONARY), \
TYPE(PREFIX, OP, ARRAY), \
TYPE(PREFIX, OP, PACKED_BYTE_ARRAY), \
- TYPE(PREFIX, OP, PACKED_INT_ARRAY), \
- TYPE(PREFIX, OP, PACKED_REAL_ARRAY), \
+ TYPE(PREFIX, OP, PACKED_INT32_ARRAY), \
+ TYPE(PREFIX, OP, PACKED_INT64_ARRAY), \
+ TYPE(PREFIX, OP, PACKED_FLOAT32_ARRAY), \
+ TYPE(PREFIX, OP, PACKED_FLOAT64_ARRAY), \
TYPE(PREFIX, OP, PACKED_STRING_ARRAY), \
TYPE(PREFIX, OP, PACKED_VECTOR2_ARRAY), \
TYPE(PREFIX, OP, PACKED_VECTOR3_ARRAY), \
@@ -177,21 +181,21 @@ bool Variant::booleanize() const {
return; \
}
-#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \
- CASE_TYPE(m_prefix, m_op_name, m_name) { \
- if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
- if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
- \
- _RETURN_FAIL \
+#define DEFAULT_OP_NUM(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
+ if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \
+ \
+ _RETURN_FAIL \
};
-#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
- CASE_TYPE(m_prefix, m_op_name, m_name) { \
- if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
- if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
- if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \
- \
- _RETURN_FAIL \
+#define DEFAULT_OP_NUM_NULL(m_prefix, m_op_name, m_name, m_op, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
+ if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \
+ if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \
+ \
+ _RETURN_FAIL \
};
#ifdef DEBUG_ENABLED
@@ -204,23 +208,23 @@ bool Variant::booleanize() const {
} \
_RETURN(p_a._data.m_type / p_b._data._int); \
} \
- if (p_b.type == REAL) { \
- if (p_b._data._real == 0) { \
+ if (p_b.type == FLOAT) { \
+ if (p_b._data._float == 0) { \
r_valid = false; \
_RETURN("Division By Zero"); \
} \
- _RETURN(p_a._data.m_type / p_b._data._real); \
+ _RETURN(p_a._data.m_type / p_b._data._float); \
} \
\
_RETURN_FAIL \
};
#else
-#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \
- CASE_TYPE(m_prefix, m_op_name, m_name) { \
- if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \
- if (p_b.type == REAL) _RETURN(p_a._data.m_type / p_b._data._real); \
- \
- _RETURN_FAIL \
+#define DEFAULT_OP_NUM_DIV(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == INT) _RETURN(p_a._data.m_type / p_b._data._int); \
+ if (p_b.type == FLOAT) _RETURN(p_a._data.m_type / p_b._data._float); \
+ \
+ _RETURN_FAIL \
};
#endif
@@ -237,7 +241,7 @@ bool Variant::booleanize() const {
#define DEFAULT_OP_NUM_VEC(m_prefix, m_op_name, m_name, m_op, m_type) \
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \
- if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \
+ if (p_b.type == FLOAT) _RETURN(p_a._data.m_type m_op p_b._data._float); \
if (p_b.type == VECTOR2) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
if (p_b.type == VECTOR3) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector3 *>(p_b._data._mem)); \
if (p_b.type == VECTOR2I) _RETURN(p_a._data.m_type m_op *reinterpret_cast<const Vector2 *>(p_b._data._mem)); \
@@ -332,7 +336,7 @@ bool Variant::booleanize() const {
CASE_TYPE(m_prefix, m_op_name, m_name) { \
if (p_b.type == m_name) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \
if (p_b.type == INT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._int); \
- if (p_b.type == REAL) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._real); \
+ if (p_b.type == FLOAT) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op p_b._data._float); \
\
_RETURN_FAIL \
}
@@ -496,7 +500,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM_NULL(math, OP_EQUAL, INT, ==, _int);
- DEFAULT_OP_NUM_NULL(math, OP_EQUAL, REAL, ==, _real);
+ DEFAULT_OP_NUM_NULL(math, OP_EQUAL, FLOAT, ==, _float);
DEFAULT_OP_STR_NULL(math, OP_EQUAL, STRING, ==, String);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2, ==, Vector2);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR2I, ==, Vector2i);
@@ -516,8 +520,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, _RID, ==, RID);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT32_ARRAY, int32_t);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_INT64_ARRAY, int64_t);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_FLOAT32_ARRAY, float);
+ DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_FLOAT64_ARRAY, double);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_VECTOR2_ARRAY, Vector2);
DEFAULT_OP_ARRAY_EQ(math, OP_EQUAL, PACKED_VECTOR3_ARRAY, Vector3);
@@ -593,7 +599,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, INT, !=, _int);
- DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, REAL, !=, _real);
+ DEFAULT_OP_NUM_NULL(math, OP_NOT_EQUAL, FLOAT, !=, _float);
DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, STRING, !=, String);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2, !=, Vector2);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR2I, !=, Vector2i);
@@ -613,8 +619,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, _RID, !=, RID);
DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT32_ARRAY, int32_t);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_INT64_ARRAY, int64_t);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_FLOAT32_ARRAY, float);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_FLOAT64_ARRAY, double);
DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_VECTOR2_ARRAY, Vector2);
DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, PACKED_VECTOR3_ARRAY, Vector3);
@@ -664,7 +672,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM(math, OP_LESS, INT, <, _int);
- DEFAULT_OP_NUM(math, OP_LESS, REAL, <, _real);
+ DEFAULT_OP_NUM(math, OP_LESS, FLOAT, <, _float);
DEFAULT_OP_STR(math, OP_LESS, STRING, <, String);
DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2, <, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR2I, <, Vector2i);
@@ -672,8 +680,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_LOCALMEM(math, OP_LESS, VECTOR3I, <, Vector3i);
DEFAULT_OP_LOCALMEM(math, OP_LESS, _RID, <, RID);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT32_ARRAY, int32_t);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_INT64_ARRAY, int64_t);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_FLOAT32_ARRAY, float);
+ DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_FLOAT64_ARRAY, double);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_VECTOR2_ARRAY, Vector3);
DEFAULT_OP_ARRAY_LT(math, OP_LESS, PACKED_VECTOR3_ARRAY, Vector3);
@@ -703,7 +713,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM(math, OP_LESS_EQUAL, INT, <=, _int);
- DEFAULT_OP_NUM(math, OP_LESS_EQUAL, REAL, <=, _real);
+ DEFAULT_OP_NUM(math, OP_LESS_EQUAL, FLOAT, <=, _float);
DEFAULT_OP_STR(math, OP_LESS_EQUAL, STRING, <=, String);
DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2, <=, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_LESS_EQUAL, VECTOR2I, <=, Vector2i);
@@ -730,8 +740,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_LESS_EQUAL, DICTIONARY)
CASE_TYPE(math, OP_LESS_EQUAL, ARRAY)
CASE_TYPE(math, OP_LESS_EQUAL, PACKED_BYTE_ARRAY);
- CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT_ARRAY);
- CASE_TYPE(math, OP_LESS_EQUAL, PACKED_REAL_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT32_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, PACKED_INT64_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, PACKED_FLOAT32_ARRAY);
+ CASE_TYPE(math, OP_LESS_EQUAL, PACKED_FLOAT64_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, PACKED_STRING_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, PACKED_VECTOR2_ARRAY);
CASE_TYPE(math, OP_LESS_EQUAL, PACKED_VECTOR3_ARRAY);
@@ -779,7 +791,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM(math, OP_GREATER, INT, >, _int);
- DEFAULT_OP_NUM(math, OP_GREATER, REAL, >, _real);
+ DEFAULT_OP_NUM(math, OP_GREATER, FLOAT, >, _float);
DEFAULT_OP_STR_REV(math, OP_GREATER, STRING, <, String);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2, <, Vector2);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR2I, <, Vector2i);
@@ -787,8 +799,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, VECTOR3I, <, Vector3i);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER, _RID, <, RID);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT32_ARRAY, int32_t);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_INT64_ARRAY, int64_t);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_FLOAT32_ARRAY, float);
+ DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_FLOAT64_ARRAY, double);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_VECTOR2_ARRAY, Vector3);
DEFAULT_OP_ARRAY_GT(math, OP_GREATER, PACKED_VECTOR3_ARRAY, Vector3);
@@ -821,7 +835,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, INT, >=, _int);
- DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, REAL, >=, _real);
+ DEFAULT_OP_NUM(math, OP_GREATER_EQUAL, FLOAT, >=, _float);
DEFAULT_OP_STR_REV(math, OP_GREATER_EQUAL, STRING, <=, String);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2, <=, Vector2);
DEFAULT_OP_LOCALMEM_REV(math, OP_GREATER_EQUAL, VECTOR2I, <=, Vector2i);
@@ -848,8 +862,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_GREATER_EQUAL, DICTIONARY)
CASE_TYPE(math, OP_GREATER_EQUAL, ARRAY)
CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_BYTE_ARRAY);
- CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT_ARRAY);
- CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_REAL_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT32_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_INT64_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_FLOAT32_ARRAY);
+ CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_FLOAT64_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_STRING_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_VECTOR2_ARRAY);
CASE_TYPE(math, OP_GREATER_EQUAL, PACKED_VECTOR3_ARRAY);
@@ -876,7 +892,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM(math, OP_ADD, INT, +, _int);
- DEFAULT_OP_NUM(math, OP_ADD, REAL, +, _real);
+ DEFAULT_OP_NUM(math, OP_ADD, FLOAT, +, _float);
DEFAULT_OP_STR(math, OP_ADD, STRING, +, String);
DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2, +, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_ADD, VECTOR2I, +, Vector2i);
@@ -886,8 +902,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_LOCALMEM(math, OP_ADD, COLOR, +, Color);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_BYTE_ARRAY, uint8_t);
- DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT_ARRAY, int);
- DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT32_ARRAY, int32_t);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_INT64_ARRAY, int64_t);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_FLOAT32_ARRAY, float);
+ DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_FLOAT64_ARRAY, double);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_STRING_ARRAY, String);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_VECTOR2_ARRAY, Vector2);
DEFAULT_OP_ARRAY_ADD(math, OP_ADD, PACKED_VECTOR3_ARRAY, Vector3);
@@ -915,7 +933,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
SWITCH_OP(math, OP_SUBTRACT, p_a.type) {
DEFAULT_OP_NUM(math, OP_SUBTRACT, INT, -, _int);
- DEFAULT_OP_NUM(math, OP_SUBTRACT, REAL, -, _real);
+ DEFAULT_OP_NUM(math, OP_SUBTRACT, FLOAT, -, _float);
DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2, -, Vector2);
DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR2I, -, Vector2i);
DEFAULT_OP_LOCALMEM(math, OP_SUBTRACT, VECTOR3, -, Vector3);
@@ -943,8 +961,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_SUBTRACT, DICTIONARY)
CASE_TYPE(math, OP_SUBTRACT, ARRAY)
CASE_TYPE(math, OP_SUBTRACT, PACKED_BYTE_ARRAY);
- CASE_TYPE(math, OP_SUBTRACT, PACKED_INT_ARRAY);
- CASE_TYPE(math, OP_SUBTRACT, PACKED_REAL_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, PACKED_INT32_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, PACKED_INT64_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, PACKED_FLOAT32_ARRAY);
+ CASE_TYPE(math, OP_SUBTRACT, PACKED_FLOAT64_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, PACKED_STRING_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, PACKED_VECTOR2_ARRAY);
CASE_TYPE(math, OP_SUBTRACT, PACKED_VECTOR3_ARRAY);
@@ -973,8 +993,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
case QUAT: {
_RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * *reinterpret_cast<const Quat *>(p_b._data._mem));
}
- case REAL: {
- _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._real);
+ case FLOAT: {
+ _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._float);
}
default: _RETURN_FAIL;
}
@@ -1005,7 +1025,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
}
DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, INT, *, _int);
- DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, REAL, *, _real);
+ DEFAULT_OP_NUM_VEC(math, OP_MULTIPLY, FLOAT, *, _float);
DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2, *, Vector2);
DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR2I, *, Vector2i);
DEFAULT_OP_LOCALMEM_NUM(math, OP_MULTIPLY, VECTOR3, *, Vector3);
@@ -1029,8 +1049,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_MULTIPLY, DICTIONARY)
CASE_TYPE(math, OP_MULTIPLY, ARRAY)
CASE_TYPE(math, OP_MULTIPLY, PACKED_BYTE_ARRAY);
- CASE_TYPE(math, OP_MULTIPLY, PACKED_INT_ARRAY);
- CASE_TYPE(math, OP_MULTIPLY, PACKED_REAL_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, PACKED_INT32_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, PACKED_INT64_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, PACKED_FLOAT32_ARRAY);
+ CASE_TYPE(math, OP_MULTIPLY, PACKED_FLOAT64_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, PACKED_STRING_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, PACKED_VECTOR2_ARRAY);
CASE_TYPE(math, OP_MULTIPLY, PACKED_VECTOR3_ARRAY);
@@ -1040,19 +1062,19 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
SWITCH_OP(math, OP_DIVIDE, p_a.type) {
CASE_TYPE(math, OP_DIVIDE, QUAT) {
- if (p_b.type != REAL)
+ if (p_b.type != FLOAT)
_RETURN_FAIL;
#ifdef DEBUG_ENABLED
- if (p_b._data._real == 0) {
+ if (p_b._data._float == 0) {
r_valid = false;
_RETURN("Division By Zero");
}
#endif
- _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._real);
+ _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) / p_b._data._float);
}
DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, INT, _int);
- DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, REAL, _real);
+ DEFAULT_OP_NUM_DIV(math, OP_DIVIDE, FLOAT, _float);
DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2, /, Vector2);
DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR2I, /, Vector2i);
DEFAULT_OP_LOCALMEM_NUM(math, OP_DIVIDE, VECTOR3, /, Vector3);
@@ -1079,8 +1101,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_DIVIDE, DICTIONARY)
CASE_TYPE(math, OP_DIVIDE, ARRAY)
CASE_TYPE(math, OP_DIVIDE, PACKED_BYTE_ARRAY);
- CASE_TYPE(math, OP_DIVIDE, PACKED_INT_ARRAY);
- CASE_TYPE(math, OP_DIVIDE, PACKED_REAL_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, PACKED_INT32_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, PACKED_INT64_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, PACKED_FLOAT32_ARRAY);
+ CASE_TYPE(math, OP_DIVIDE, PACKED_FLOAT64_ARRAY);
CASE_TYPE(math, OP_DIVIDE, PACKED_STRING_ARRAY);
CASE_TYPE(math, OP_DIVIDE, PACKED_VECTOR2_ARRAY);
CASE_TYPE(math, OP_DIVIDE, PACKED_VECTOR3_ARRAY);
@@ -1090,7 +1114,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
SWITCH_OP(math, OP_POSITIVE, p_a.type) {
DEFAULT_OP_NUM_POS(math, OP_POSITIVE, INT, _int);
- DEFAULT_OP_NUM_POS(math, OP_POSITIVE, REAL, _real);
+ DEFAULT_OP_NUM_POS(math, OP_POSITIVE, FLOAT, _float);
DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3, Vector3);
DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, VECTOR3I, Vector3i);
DEFAULT_OP_LOCALMEM_POS(math, OP_POSITIVE, PLANE, Plane);
@@ -1118,8 +1142,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_POSITIVE, DICTIONARY)
CASE_TYPE(math, OP_POSITIVE, ARRAY)
CASE_TYPE(math, OP_POSITIVE, PACKED_BYTE_ARRAY)
- CASE_TYPE(math, OP_POSITIVE, PACKED_INT_ARRAY)
- CASE_TYPE(math, OP_POSITIVE, PACKED_REAL_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, PACKED_INT32_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, PACKED_INT64_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, PACKED_FLOAT32_ARRAY)
+ CASE_TYPE(math, OP_POSITIVE, PACKED_FLOAT64_ARRAY)
CASE_TYPE(math, OP_POSITIVE, PACKED_STRING_ARRAY)
CASE_TYPE(math, OP_POSITIVE, PACKED_VECTOR2_ARRAY)
CASE_TYPE(math, OP_POSITIVE, PACKED_VECTOR3_ARRAY)
@@ -1129,7 +1155,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
SWITCH_OP(math, OP_NEGATE, p_a.type) {
DEFAULT_OP_NUM_NEG(math, OP_NEGATE, INT, _int);
- DEFAULT_OP_NUM_NEG(math, OP_NEGATE, REAL, _real);
+ DEFAULT_OP_NUM_NEG(math, OP_NEGATE, FLOAT, _float);
DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2, Vector2);
DEFAULT_OP_LOCALMEM_NEG(math, OP_NEGATE, VECTOR2I, Vector2i);
@@ -1158,8 +1184,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_NEGATE, DICTIONARY)
CASE_TYPE(math, OP_NEGATE, ARRAY)
CASE_TYPE(math, OP_NEGATE, PACKED_BYTE_ARRAY)
- CASE_TYPE(math, OP_NEGATE, PACKED_INT_ARRAY)
- CASE_TYPE(math, OP_NEGATE, PACKED_REAL_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, PACKED_INT32_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, PACKED_INT64_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, PACKED_FLOAT32_ARRAY)
+ CASE_TYPE(math, OP_NEGATE, PACKED_FLOAT64_ARRAY)
CASE_TYPE(math, OP_NEGATE, PACKED_STRING_ARRAY)
CASE_TYPE(math, OP_NEGATE, PACKED_VECTOR2_ARRAY)
CASE_TYPE(math, OP_NEGATE, PACKED_VECTOR3_ARRAY)
@@ -1201,7 +1229,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_MODULE, NIL)
CASE_TYPE(math, OP_MODULE, BOOL)
- CASE_TYPE(math, OP_MODULE, REAL)
+ CASE_TYPE(math, OP_MODULE, FLOAT)
CASE_TYPE(math, OP_MODULE, VECTOR2)
CASE_TYPE(math, OP_MODULE, VECTOR2I)
CASE_TYPE(math, OP_MODULE, RECT2)
@@ -1225,8 +1253,10 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_MODULE, DICTIONARY)
CASE_TYPE(math, OP_MODULE, ARRAY)
CASE_TYPE(math, OP_MODULE, PACKED_BYTE_ARRAY)
- CASE_TYPE(math, OP_MODULE, PACKED_INT_ARRAY)
- CASE_TYPE(math, OP_MODULE, PACKED_REAL_ARRAY)
+ CASE_TYPE(math, OP_MODULE, PACKED_INT32_ARRAY)
+ CASE_TYPE(math, OP_MODULE, PACKED_INT64_ARRAY)
+ CASE_TYPE(math, OP_MODULE, PACKED_FLOAT32_ARRAY)
+ CASE_TYPE(math, OP_MODULE, PACKED_FLOAT64_ARRAY)
CASE_TYPE(math, OP_MODULE, PACKED_STRING_ARRAY)
CASE_TYPE(math, OP_MODULE, PACKED_VECTOR2_ARRAY)
CASE_TYPE(math, OP_MODULE, PACKED_VECTOR3_ARRAY)
@@ -1363,13 +1393,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->y = p_value._data._int;
valid = true;
}
- } else if (p_value.type == Variant::REAL) {
+ } else if (p_value.type == Variant::FLOAT) {
Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
if (p_index == CoreStringNames::singleton->x) {
- v->x = p_value._data._real;
+ v->x = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->y) {
- v->y = p_value._data._real;
+ v->y = p_value._data._float;
valid = true;
}
}
@@ -1385,13 +1415,13 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->y = p_value._data._int;
valid = true;
}
- } else if (p_value.type == Variant::REAL) {
+ } else if (p_value.type == Variant::FLOAT) {
Vector2i *v = reinterpret_cast<Vector2i *>(_data._mem);
if (p_index == CoreStringNames::singleton->x) {
- v->x = p_value._data._real;
+ v->x = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->y) {
- v->y = p_value._data._real;
+ v->y = p_value._data._float;
valid = true;
}
}
@@ -1462,16 +1492,16 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->z = p_value._data._int;
valid = true;
}
- } else if (p_value.type == Variant::REAL) {
+ } else if (p_value.type == Variant::FLOAT) {
Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem);
if (p_index == CoreStringNames::singleton->x) {
- v->x = p_value._data._real;
+ v->x = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->y) {
- v->y = p_value._data._real;
+ v->y = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->z) {
- v->z = p_value._data._real;
+ v->z = p_value._data._float;
valid = true;
}
}
@@ -1491,16 +1521,16 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->z = p_value._data._int;
valid = true;
}
- } else if (p_value.type == Variant::REAL) {
+ } else if (p_value.type == Variant::FLOAT) {
Vector3i *v = reinterpret_cast<Vector3i *>(_data._mem);
if (p_index == CoreStringNames::singleton->x) {
- v->x = p_value._data._real;
+ v->x = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->y) {
- v->y = p_value._data._real;
+ v->y = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->z) {
- v->z = p_value._data._real;
+ v->z = p_value._data._float;
valid = true;
}
}
@@ -1523,19 +1553,19 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->d = p_value._data._int;
valid = true;
}
- } else if (p_value.type == Variant::REAL) {
+ } else if (p_value.type == Variant::FLOAT) {
Plane *v = reinterpret_cast<Plane *>(_data._mem);
if (p_index == CoreStringNames::singleton->x) {
- v->normal.x = p_value._data._real;
+ v->normal.x = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->y) {
- v->normal.y = p_value._data._real;
+ v->normal.y = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->z) {
- v->normal.z = p_value._data._real;
+ v->normal.z = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->d) {
- v->d = p_value._data._real;
+ v->d = p_value._data._float;
valid = true;
}
@@ -1565,24 +1595,24 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->w = p_value._data._int;
valid = true;
}
- } else if (p_value.type == Variant::REAL) {
+ } else if (p_value.type == Variant::FLOAT) {
Quat *v = reinterpret_cast<Quat *>(_data._mem);
if (p_index == CoreStringNames::singleton->x) {
- v->x = p_value._data._real;
+ v->x = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->y) {
- v->y = p_value._data._real;
+ v->y = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->z) {
- v->z = p_value._data._real;
+ v->z = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->w) {
- v->w = p_value._data._real;
+ v->w = p_value._data._float;
valid = true;
}
}
- } break; // 10
+ } break;
case AABB: {
if (p_value.type == Variant::VECTOR3) {
@@ -1666,40 +1696,40 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
v->set_hsv(v->get_h(), v->get_v(), p_value._data._int, v->a);
valid = true;
}
- } else if (p_value.type == Variant::REAL) {
+ } else if (p_value.type == Variant::FLOAT) {
Color *v = reinterpret_cast<Color *>(_data._mem);
if (p_index == CoreStringNames::singleton->r) {
- v->r = p_value._data._real;
+ v->r = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->g) {
- v->g = p_value._data._real;
+ v->g = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->b) {
- v->b = p_value._data._real;
+ v->b = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->a) {
- v->a = p_value._data._real;
+ v->a = p_value._data._float;
valid = true;
} else if (p_index == CoreStringNames::singleton->r8) {
- v->r = p_value._data._real / 255.0;
+ v->r = p_value._data._float / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->g8) {
- v->g = p_value._data._real / 255.0;
+ v->g = p_value._data._float / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->b8) {
- v->b = p_value._data._real / 255.0;
+ v->b = p_value._data._float / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->a8) {
- v->a = p_value._data._real / 255.0;
+ v->a = p_value._data._float / 255.0;
valid = true;
} else if (p_index == CoreStringNames::singleton->h) {
- v->set_hsv(p_value._data._real, v->get_s(), v->get_v(), v->a);
+ v->set_hsv(p_value._data._float, v->get_s(), v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->s) {
- v->set_hsv(v->get_h(), p_value._data._real, v->get_v(), v->a);
+ v->set_hsv(v->get_h(), p_value._data._float, v->get_v(), v->a);
valid = true;
} else if (p_index == CoreStringNames::singleton->v) {
- v->set_hsv(v->get_h(), v->get_s(), p_value._data._real, v->a);
+ v->set_hsv(v->get_h(), v->get_s(), p_value._data._float, v->a);
valid = true;
}
}
@@ -1840,7 +1870,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
return v->w;
}
- } break; // 10
+ } break;
case AABB: {
const ::AABB *v = _data._aabb;
@@ -1934,28 +1964,28 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
return Variant();
}
-#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \
- case m_name: { \
- skip_test; \
- \
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \
- int index = p_index; \
- m_type *arr = reinterpret_cast<m_type *>(_data._mem); \
- \
- if (index < 0) \
- index += arr->size(); \
- if (index >= 0 && index < arr->size()) { \
- valid = true; \
- cmd; \
- } \
- } \
+#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \
+ case m_name: { \
+ skip_test; \
+ \
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \
+ int index = p_index; \
+ m_type *arr = reinterpret_cast<m_type *>(_data._mem); \
+ \
+ if (index < 0) \
+ index += arr->size(); \
+ if (index >= 0 && index < arr->size()) { \
+ valid = true; \
+ cmd; \
+ } \
+ } \
} break;
#define DEFAULT_OP_DVECTOR_SET(m_name, m_type, skip_cond) \
case m_name: { \
if (skip_cond) return; \
\
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \
int index = p_index; \
Vector<m_type> *arr = PackedArrayRef<m_type>::get_array_ptr(_data.packed_array); \
\
@@ -1971,7 +2001,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
#define DEFAULT_OP_DVECTOR_GET(m_name, m_type) \
case m_name: { \
\
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) { \
int index = p_index; \
const Vector<m_type> *arr = &PackedArrayRef<m_type>::get_array(_data.packed_array); \
\
@@ -2001,12 +2031,12 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
case INT: {
return;
} break;
- case REAL: {
+ case FLOAT: {
return;
} break;
case STRING: {
- if (p_index.type != Variant::INT && p_index.type != Variant::REAL)
+ if (p_index.type != Variant::INT && p_index.type != Variant::FLOAT)
return;
int idx = p_index;
@@ -2018,7 +2048,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
return;
String chr;
- if (p_value.type == Variant::INT || p_value.type == Variant::REAL) {
+ if (p_value.type == Variant::INT || p_value.type == Variant::FLOAT) {
chr = String::chr(p_value);
} else if (p_value.type == Variant::STRING) {
@@ -2035,10 +2065,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
} break;
case VECTOR2: {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
// scalar index
int idx = p_index;
@@ -2067,13 +2097,13 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
}
}
- } break; // 5
+ } break;
case VECTOR2I: {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
// scalar index
int idx = p_index;
@@ -2102,7 +2132,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
}
}
- } break; // 5
+ } break;
case RECT2: {
if (p_value.type != Variant::VECTOR2)
@@ -2158,7 +2188,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
if (p_value.type != Variant::VECTOR2)
return;
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
int index = p_index;
@@ -2194,10 +2224,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
} break;
case VECTOR3: {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
//scalar index
int idx = p_index;
if (idx < 0)
@@ -2232,10 +2262,10 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
} break;
case VECTOR3I: {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
//scalar index
int idx = p_index;
if (idx < 0)
@@ -2275,21 +2305,21 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Plane *v = reinterpret_cast<Plane *>(_data._mem);
if (*str == "x") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
valid = true;
v->normal.x = p_value;
return;
} else if (*str == "y") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
valid = true;
v->normal.y = p_value;
return;
} else if (*str == "z") {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
valid = true;
@@ -2312,7 +2342,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
} break;
case QUAT: {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
if (p_index.get_type() == Variant::STRING) {
@@ -2338,7 +2368,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
}
}
- } break; // 10
+ } break;
case AABB: {
if (p_value.type != Variant::VECTOR3)
@@ -2369,7 +2399,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
if (p_value.type != Variant::VECTOR3)
return;
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
int index = p_index;
@@ -2405,7 +2435,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
} break;
case TRANSFORM: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
if (p_value.type != Variant::VECTOR3)
return;
@@ -2448,7 +2478,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
} break;
case COLOR: {
- if (p_value.type != Variant::INT && p_value.type != Variant::REAL)
+ if (p_value.type != Variant::INT && p_value.type != Variant::FLOAT)
return;
if (p_index.get_type() == Variant::STRING) {
@@ -2514,9 +2544,9 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
} break;
case STRING_NAME: {
- } break; // 15
+ } break;
case NODE_PATH: {
- } break; // 15
+ } break;
case _RID: {
} break;
case OBJECT: {
@@ -2550,12 +2580,14 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
valid = true; //always valid, i guess? should this really be ok?
return;
} break;
- DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) // 20
- DEFAULT_OP_DVECTOR_SET(PACKED_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
- DEFAULT_OP_DVECTOR_SET(PACKED_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT)
- DEFAULT_OP_DVECTOR_SET(PACKED_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
+ DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return )
+ DEFAULT_OP_DVECTOR_SET(PACKED_BYTE_ARRAY, uint8_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT)
+ DEFAULT_OP_DVECTOR_SET(PACKED_INT32_ARRAY, int32_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT)
+ DEFAULT_OP_DVECTOR_SET(PACKED_INT64_ARRAY, int64_t, p_value.type != Variant::FLOAT && p_value.type != Variant::INT)
+ DEFAULT_OP_DVECTOR_SET(PACKED_FLOAT32_ARRAY, float, p_value.type != Variant::FLOAT && p_value.type != Variant::INT)
+ DEFAULT_OP_DVECTOR_SET(PACKED_FLOAT64_ARRAY, double, p_value.type != Variant::FLOAT && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(PACKED_STRING_ARRAY, String, p_value.type != Variant::STRING)
- DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) // 25
+ DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2)
DEFAULT_OP_DVECTOR_SET(PACKED_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3)
DEFAULT_OP_DVECTOR_SET(PACKED_COLOR_ARRAY, Color, p_value.type != Variant::COLOR)
default:
@@ -2581,12 +2613,12 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
case INT: {
return Variant();
} break;
- case REAL: {
+ case FLOAT: {
return Variant();
} break;
case STRING: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
//string index
int idx = p_index;
@@ -2603,7 +2635,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} break;
case VECTOR2: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
// scalar index
int idx = p_index;
if (idx < 0)
@@ -2628,10 +2660,10 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
}
}
- } break; // 5
+ } break;
case VECTOR2I: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
// scalar index
int idx = p_index;
if (idx < 0)
@@ -2656,7 +2688,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
}
}
- } break; // 5
+ } break;
case RECT2: {
if (p_index.get_type() == Variant::STRING) {
@@ -2697,7 +2729,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} break;
case VECTOR3: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
//scalar index
int idx = p_index;
if (idx < 0)
@@ -2728,7 +2760,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} break;
case VECTOR3I: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
//scalar index
int idx = p_index;
if (idx < 0)
@@ -2759,7 +2791,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} break;
case TRANSFORM2D: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
int index = p_index;
@@ -2835,7 +2867,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
}
}
- } break; // 10
+ } break;
case AABB: {
if (p_index.get_type() == Variant::STRING) {
@@ -2857,7 +2889,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} break;
case BASIS: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
int index = p_index;
if (index < 0)
@@ -2888,7 +2920,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} break;
case TRANSFORM: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
int index = p_index;
if (index < 0)
@@ -2968,9 +3000,9 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} break;
case STRING_NAME: {
- } break; // 15
+ } break;
case NODE_PATH: {
- } break; // 15
+ } break;
case _RID: {
} break;
case OBJECT: {
@@ -3002,12 +3034,14 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
return *res;
}
} break;
- DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) // 20
+ DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index])
DEFAULT_OP_DVECTOR_GET(PACKED_BYTE_ARRAY, uint8_t)
- DEFAULT_OP_DVECTOR_GET(PACKED_INT_ARRAY, int)
- DEFAULT_OP_DVECTOR_GET(PACKED_REAL_ARRAY, real_t)
+ DEFAULT_OP_DVECTOR_GET(PACKED_INT32_ARRAY, int32_t)
+ DEFAULT_OP_DVECTOR_GET(PACKED_INT64_ARRAY, int64_t)
+ DEFAULT_OP_DVECTOR_GET(PACKED_FLOAT32_ARRAY, float)
+ DEFAULT_OP_DVECTOR_GET(PACKED_FLOAT64_ARRAY, double)
DEFAULT_OP_DVECTOR_GET(PACKED_STRING_ARRAY, String)
- DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR2_ARRAY, Vector2) // 25
+ DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR2_ARRAY, Vector2)
DEFAULT_OP_DVECTOR_GET(PACKED_VECTOR3_ARRAY, Vector3)
DEFAULT_OP_DVECTOR_GET(PACKED_COLOR_ARRAY, Color)
default:
@@ -3069,7 +3103,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const {
const Dictionary *dic = reinterpret_cast<const Dictionary *>(_data._mem);
return dic->has(p_index);
- } break; // 20
+ } break;
case ARRAY: {
const Array *arr = reinterpret_cast<const Array *>(_data._mem);
@@ -3086,7 +3120,7 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const {
} break;
case PACKED_BYTE_ARRAY: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
int index = p_index;
const Vector<uint8_t> *arr = &PackedArrayRef<uint8_t>::get_array(_data.packed_array);
@@ -3103,14 +3137,49 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const {
}
} break;
- case PACKED_INT_ARRAY: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ case PACKED_INT32_ARRAY: {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
- int index = p_index;
- const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array);
+ int32_t index = p_index;
+ const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array);
+ int32_t l = arr->size();
+ if (l) {
+ const int32_t *r = arr->ptr();
+ for (int32_t i = 0; i < l; i++) {
+ if (r[i] == index)
+ return true;
+ }
+ }
+
+ return false;
+ }
+ } break;
+ case PACKED_INT64_ARRAY: {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
+
+ int64_t index = p_index;
+ const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array);
+ int64_t l = arr->size();
+ if (l) {
+ const int64_t *r = arr->ptr();
+ for (int64_t i = 0; i < l; i++) {
+ if (r[i] == index)
+ return true;
+ }
+ }
+
+ return false;
+ }
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
+
+ real_t index = p_index;
+ const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array);
int l = arr->size();
if (l) {
- const int *r = arr->ptr();
+ const float *r = arr->ptr();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
@@ -3119,16 +3188,17 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const {
return false;
}
+
} break;
- case PACKED_REAL_ARRAY: {
+ case PACKED_FLOAT64_ARRAY: {
- if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) {
+ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::FLOAT) {
real_t index = p_index;
- const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array);
+ const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array);
int l = arr->size();
if (l) {
- const real_t *r = arr->ptr();
+ const double *r = arr->ptr();
for (int i = 0; i < l; i++) {
if (r[i] == index)
return true;
@@ -3229,16 +3299,16 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
switch (type) {
case VECTOR2: {
- p_list->push_back(PropertyInfo(Variant::REAL, "x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "y"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "x"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "y"));
- } break; // 5
+ } break;
case VECTOR2I: {
p_list->push_back(PropertyInfo(Variant::INT, "x"));
p_list->push_back(PropertyInfo(Variant::INT, "y"));
- } break; // 5
+ } break;
case RECT2: {
p_list->push_back(PropertyInfo(Variant::VECTOR2, "position"));
@@ -3255,9 +3325,9 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
} break;
case VECTOR3: {
- p_list->push_back(PropertyInfo(Variant::REAL, "x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "y"));
- p_list->push_back(PropertyInfo(Variant::REAL, "z"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "x"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "y"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "z"));
} break;
case VECTOR3I: {
@@ -3277,20 +3347,20 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
case PLANE: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "normal"));
- p_list->push_back(PropertyInfo(Variant::REAL, "x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "y"));
- p_list->push_back(PropertyInfo(Variant::REAL, "z"));
- p_list->push_back(PropertyInfo(Variant::REAL, "d"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "x"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "y"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "z"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "d"));
} break;
case QUAT: {
- p_list->push_back(PropertyInfo(Variant::REAL, "x"));
- p_list->push_back(PropertyInfo(Variant::REAL, "y"));
- p_list->push_back(PropertyInfo(Variant::REAL, "z"));
- p_list->push_back(PropertyInfo(Variant::REAL, "w"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "x"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "y"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "z"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "w"));
- } break; // 10
+ } break;
case AABB: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "size"));
@@ -3310,13 +3380,13 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
} break;
case COLOR: {
- p_list->push_back(PropertyInfo(Variant::REAL, "r"));
- p_list->push_back(PropertyInfo(Variant::REAL, "g"));
- p_list->push_back(PropertyInfo(Variant::REAL, "b"));
- p_list->push_back(PropertyInfo(Variant::REAL, "a"));
- p_list->push_back(PropertyInfo(Variant::REAL, "h"));
- p_list->push_back(PropertyInfo(Variant::REAL, "s"));
- p_list->push_back(PropertyInfo(Variant::REAL, "v"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "r"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "g"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "b"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "a"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "h"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "s"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "v"));
p_list->push_back(PropertyInfo(Variant::INT, "r8"));
p_list->push_back(PropertyInfo(Variant::INT, "g8"));
p_list->push_back(PropertyInfo(Variant::INT, "b8"));
@@ -3324,9 +3394,9 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
} break;
case STRING_NAME: {
- } break; // 15
+ } break;
case NODE_PATH: {
- } break; // 15
+ } break;
case _RID: {
} break;
case OBJECT: {
@@ -3357,12 +3427,14 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
}
}
} break;
- case ARRAY: // 20
+ case ARRAY:
case PACKED_BYTE_ARRAY:
- case PACKED_INT_ARRAY:
- case PACKED_REAL_ARRAY:
+ case PACKED_INT32_ARRAY:
+ case PACKED_INT64_ARRAY:
+ case PACKED_FLOAT32_ARRAY:
+ case PACKED_FLOAT64_ARRAY:
case PACKED_STRING_ARRAY:
- case PACKED_VECTOR2_ARRAY: // 25
+ case PACKED_VECTOR2_ARRAY:
case PACKED_VECTOR3_ARRAY:
case PACKED_COLOR_ARRAY: {
@@ -3381,9 +3453,9 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const {
r_iter = 0;
return _data._int > 0;
} break;
- case REAL: {
+ case FLOAT: {
r_iter = 0;
- return _data._real > 0.0;
+ return _data._float > 0.0;
} break;
case VECTOR2: {
int64_t from = reinterpret_cast<const Vector2 *>(_data._mem)->x;
@@ -3476,16 +3548,32 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const {
return true;
} break;
- case PACKED_INT_ARRAY: {
- const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array);
+ case PACKED_INT32_ARRAY: {
+ const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array);
+ if (arr->size() == 0)
+ return false;
+ r_iter = 0;
+ return true;
+
+ } break;
+ case PACKED_INT64_ARRAY: {
+ const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array);
if (arr->size() == 0)
return false;
r_iter = 0;
return true;
} break;
- case PACKED_REAL_ARRAY: {
- const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array);
+ case PACKED_FLOAT32_ARRAY: {
+ const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array);
+ if (arr->size() == 0)
+ return false;
+ r_iter = 0;
+ return true;
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array);
if (arr->size() == 0)
return false;
r_iter = 0;
@@ -3543,10 +3631,10 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const {
r_iter = idx;
return true;
} break;
- case REAL: {
+ case FLOAT: {
int64_t idx = r_iter;
idx++;
- if (idx >= _data._real)
+ if (idx >= _data._float)
return false;
r_iter = idx;
return true;
@@ -3653,8 +3741,28 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const {
return true;
} break;
- case PACKED_INT_ARRAY: {
- const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array);
+ case PACKED_INT32_ARRAY: {
+ const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array);
+ int32_t idx = r_iter;
+ idx++;
+ if (idx >= arr->size())
+ return false;
+ r_iter = idx;
+ return true;
+
+ } break;
+ case PACKED_INT64_ARRAY: {
+ const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array);
+ int64_t idx = r_iter;
+ idx++;
+ if (idx >= arr->size())
+ return false;
+ r_iter = idx;
+ return true;
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array);
int idx = r_iter;
idx++;
if (idx >= arr->size())
@@ -3663,8 +3771,8 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const {
return true;
} break;
- case PACKED_REAL_ARRAY: {
- const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array);
+ case PACKED_FLOAT64_ARRAY: {
+ const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array);
int idx = r_iter;
idx++;
if (idx >= arr->size())
@@ -3728,7 +3836,7 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
return r_iter;
} break;
- case REAL: {
+ case FLOAT: {
return r_iter;
} break;
@@ -3801,8 +3909,30 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
#endif
return arr->get(idx);
} break;
- case PACKED_INT_ARRAY: {
- const Vector<int> *arr = &PackedArrayRef<int>::get_array(_data.packed_array);
+ case PACKED_INT32_ARRAY: {
+ const Vector<int32_t> *arr = &PackedArrayRef<int32_t>::get_array(_data.packed_array);
+ int32_t idx = r_iter;
+#ifdef DEBUG_ENABLED
+ if (idx < 0 || idx >= arr->size()) {
+ r_valid = false;
+ return Variant();
+ }
+#endif
+ return arr->get(idx);
+ } break;
+ case PACKED_INT64_ARRAY: {
+ const Vector<int64_t> *arr = &PackedArrayRef<int64_t>::get_array(_data.packed_array);
+ int64_t idx = r_iter;
+#ifdef DEBUG_ENABLED
+ if (idx < 0 || idx >= arr->size()) {
+ r_valid = false;
+ return Variant();
+ }
+#endif
+ return arr->get(idx);
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ const Vector<float> *arr = &PackedArrayRef<float>::get_array(_data.packed_array);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
@@ -3812,8 +3942,8 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
#endif
return arr->get(idx);
} break;
- case PACKED_REAL_ARRAY: {
- const Vector<real_t> *arr = &PackedArrayRef<real_t>::get_array(_data.packed_array);
+ case PACKED_FLOAT64_ARRAY: {
+ const Vector<double> *arr = &PackedArrayRef<double>::get_array(_data.packed_array);
int idx = r_iter;
#ifdef DEBUG_ENABLED
if (idx < 0 || idx >= arr->size()) {
@@ -3923,9 +4053,9 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst)
r_dst = int(va + vb * c + 0.5);
}
return;
- case REAL: {
- double ra = a._data._real;
- double rb = b._data._real;
+ case FLOAT: {
+ double ra = a._data._float;
+ double rb = b._data._float;
r_dst = ra + rb * c;
}
return;
@@ -4042,9 +4172,9 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
r_dst = int(va + (vb - va) * c);
}
return;
- case REAL: {
- real_t va = a._data._real;
- real_t vb = b._data._real;
+ case FLOAT: {
+ real_t va = a._data._float;
+ real_t vb = b._data._float;
r_dst = va + (vb - va) * c;
}
return;
@@ -4193,21 +4323,73 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
r_dst = a;
}
return;
- case PACKED_INT_ARRAY: {
- const Vector<int> *arr_a = &PackedArrayRef<int>::get_array(a._data.packed_array);
- const Vector<int> *arr_b = &PackedArrayRef<int>::get_array(b._data.packed_array);
+ case PACKED_INT32_ARRAY: {
+ const Vector<int32_t> *arr_a = &PackedArrayRef<int32_t>::get_array(a._data.packed_array);
+ const Vector<int32_t> *arr_b = &PackedArrayRef<int32_t>::get_array(b._data.packed_array);
+ int32_t sz = arr_a->size();
+ if (sz == 0 || arr_b->size() != sz) {
+
+ r_dst = a;
+ } else {
+
+ Vector<int32_t> v;
+ v.resize(sz);
+ {
+ int32_t *vw = v.ptrw();
+ const int32_t *ar = arr_a->ptr();
+ const int32_t *br = arr_b->ptr();
+
+ Variant va;
+ for (int32_t i = 0; i < sz; i++) {
+ Variant::interpolate(ar[i], br[i], c, va);
+ vw[i] = va;
+ }
+ }
+ r_dst = v;
+ }
+ }
+ return;
+ case PACKED_INT64_ARRAY: {
+ const Vector<int64_t> *arr_a = &PackedArrayRef<int64_t>::get_array(a._data.packed_array);
+ const Vector<int64_t> *arr_b = &PackedArrayRef<int64_t>::get_array(b._data.packed_array);
+ int64_t sz = arr_a->size();
+ if (sz == 0 || arr_b->size() != sz) {
+
+ r_dst = a;
+ } else {
+
+ Vector<int64_t> v;
+ v.resize(sz);
+ {
+ int64_t *vw = v.ptrw();
+ const int64_t *ar = arr_a->ptr();
+ const int64_t *br = arr_b->ptr();
+
+ Variant va;
+ for (int64_t i = 0; i < sz; i++) {
+ Variant::interpolate(ar[i], br[i], c, va);
+ vw[i] = va;
+ }
+ }
+ r_dst = v;
+ }
+ }
+ return;
+ case PACKED_FLOAT32_ARRAY: {
+ const Vector<float> *arr_a = &PackedArrayRef<float>::get_array(a._data.packed_array);
+ const Vector<float> *arr_b = &PackedArrayRef<float>::get_array(b._data.packed_array);
int sz = arr_a->size();
if (sz == 0 || arr_b->size() != sz) {
r_dst = a;
} else {
- Vector<int> v;
+ Vector<float> v;
v.resize(sz);
{
- int *vw = v.ptrw();
- const int *ar = arr_a->ptr();
- const int *br = arr_b->ptr();
+ float *vw = v.ptrw();
+ const float *ar = arr_a->ptr();
+ const float *br = arr_b->ptr();
Variant va;
for (int i = 0; i < sz; i++) {
@@ -4219,21 +4401,21 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
}
}
return;
- case PACKED_REAL_ARRAY: {
- const Vector<real_t> *arr_a = &PackedArrayRef<real_t>::get_array(a._data.packed_array);
- const Vector<real_t> *arr_b = &PackedArrayRef<real_t>::get_array(b._data.packed_array);
+ case PACKED_FLOAT64_ARRAY: {
+ const Vector<double> *arr_a = &PackedArrayRef<double>::get_array(a._data.packed_array);
+ const Vector<double> *arr_b = &PackedArrayRef<double>::get_array(b._data.packed_array);
int sz = arr_a->size();
if (sz == 0 || arr_b->size() != sz) {
r_dst = a;
} else {
- Vector<real_t> v;
+ Vector<double> v;
v.resize(sz);
{
- real_t *vw = v.ptrw();
- const real_t *ar = arr_a->ptr();
- const real_t *br = arr_b->ptr();
+ double *vw = v.ptrw();
+ const double *ar = arr_a->ptr();
+ const double *br = arr_b->ptr();
Variant va;
for (int i = 0; i < sz; i++) {
diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp
index 56d33c10f4..12fd9976bd 100644
--- a/core/variant_parser.cpp
+++ b/core/variant_parser.cpp
@@ -941,20 +941,41 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return OK;
- } else if (id == "PackedIntArray" || id == "PoolIntArray" || id == "IntArray") {
+ } else if (id == "PackedInt32Array" || id == "PackedIntArray" || id == "PoolIntArray" || id == "IntArray") {
- Vector<int> args;
- Error err = _parse_construct<int>(p_stream, args, line, r_err_str);
+ Vector<int32_t> args;
+ Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str);
if (err)
return err;
- Vector<int> arr;
+ Vector<int32_t> arr;
{
- int len = args.size();
+ int32_t len = args.size();
arr.resize(len);
- int *w = arr.ptrw();
- for (int i = 0; i < len; i++) {
- w[i] = int(args[i]);
+ int32_t *w = arr.ptrw();
+ for (int32_t i = 0; i < len; i++) {
+ w[i] = int32_t(args[i]);
+ }
+ }
+
+ value = arr;
+
+ return OK;
+
+ } else if (id == "PackedInt64Array") {
+
+ Vector<int64_t> args;
+ Error err = _parse_construct<int64_t>(p_stream, args, line, r_err_str);
+ if (err)
+ return err;
+
+ Vector<int64_t> arr;
+ {
+ int64_t len = args.size();
+ arr.resize(len);
+ int64_t *w = arr.ptrw();
+ for (int64_t i = 0; i < len; i++) {
+ w[i] = int64_t(args[i]);
}
}
@@ -962,7 +983,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return OK;
- } else if (id == "PackedRealArray" || id == "PoolRealArray" || id == "FloatArray") {
+ } else if (id == "PackedFloat32Array" || id == "PackedRealArray" || id == "PoolRealArray" || id == "FloatArray") {
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
@@ -982,6 +1003,26 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
+ } else if (id == "PackedFloat64Array") {
+
+ Vector<double> args;
+ Error err = _parse_construct<double>(p_stream, args, line, r_err_str);
+ if (err)
+ return err;
+
+ Vector<double> arr;
+ {
+ int len = args.size();
+ arr.resize(len);
+ double *w = arr.ptrw();
+ for (int i = 0; i < len; i++) {
+ w[i] = args[i];
+ }
+ }
+
+ value = arr;
+
+ return OK;
} else if (id == "PackedStringArray" || id == "PoolStringArray" || id == "StringArray") {
get_token(p_stream, token, line, r_err_str);
@@ -1455,7 +1496,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, itos(p_variant.operator int64_t()));
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
String s = rtosfix(p_variant.operator real_t());
if (s.find(".") == -1 && s.find("e") == -1)
@@ -1715,14 +1756,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, " )");
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedIntArray( ");
- Vector<int> data = p_variant;
- int len = data.size();
- const int *ptr = data.ptr();
+ p_store_string_func(p_store_string_ud, "PackedInt32Array( ");
+ Vector<int32_t> data = p_variant;
+ int32_t len = data.size();
+ const int32_t *ptr = data.ptr();
- for (int i = 0; i < len; i++) {
+ for (int32_t i = 0; i < len; i++) {
if (i > 0)
p_store_string_func(p_store_string_ud, ", ");
@@ -1733,12 +1774,47 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, " )");
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
+
+ p_store_string_func(p_store_string_ud, "PackedInt64Array( ");
+ Vector<int64_t> data = p_variant;
+ int64_t len = data.size();
+ const int64_t *ptr = data.ptr();
+
+ for (int64_t i = 0; i < len; i++) {
+
+ if (i > 0)
+ p_store_string_func(p_store_string_ud, ", ");
+
+ p_store_string_func(p_store_string_ud, itos(ptr[i]));
+ }
+
+ p_store_string_func(p_store_string_ud, " )");
+
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
+
+ p_store_string_func(p_store_string_ud, "PackedFloat32Array( ");
+ Vector<float> data = p_variant;
+ int len = data.size();
+ const float *ptr = data.ptr();
+
+ for (int i = 0; i < len; i++) {
+
+ if (i > 0)
+ p_store_string_func(p_store_string_ud, ", ");
+ p_store_string_func(p_store_string_ud, rtosfix(ptr[i]));
+ }
+
+ p_store_string_func(p_store_string_ud, " )");
+
+ } break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
- p_store_string_func(p_store_string_ud, "PackedRealArray( ");
- Vector<real_t> data = p_variant;
+ p_store_string_func(p_store_string_ud, "PackedFloat64Array( ");
+ Vector<double> data = p_variant;
int len = data.size();
- const real_t *ptr = data.ptr();
+ const double *ptr = data.ptr();
for (int i = 0; i < len; i++) {
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index f7f5f6bc29..74c364bad5 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1480,76 +1480,94 @@
<constant name="TYPE_VECTOR2" value="5" enum="Variant.Type">
Variable is of type [Vector2].
</constant>
- <constant name="TYPE_RECT2" value="6" enum="Variant.Type">
+ <constant name="TYPE_VECTOR2I" value="6" enum="Variant.Type">
+ Variable is of type [Vector2i].
+ </constant>
+ <constant name="TYPE_RECT2" value="7" enum="Variant.Type">
Variable is of type [Rect2].
</constant>
- <constant name="TYPE_VECTOR3" value="7" enum="Variant.Type">
+ <constant name="TYPE_RECT2I" value="8" enum="Variant.Type">
+ Variable is of type [Rect2i].
+ </constant>
+ <constant name="TYPE_VECTOR3" value="9" enum="Variant.Type">
Variable is of type [Vector3].
</constant>
- <constant name="TYPE_TRANSFORM2D" value="8" enum="Variant.Type">
+ <constant name="TYPE_VECTOR3I" value="10" enum="Variant.Type">
+ Variable is of type [Vector3i].
+ </constant>
+ <constant name="TYPE_TRANSFORM2D" value="11" enum="Variant.Type">
Variable is of type [Transform2D].
</constant>
- <constant name="TYPE_PLANE" value="9" enum="Variant.Type">
+ <constant name="TYPE_PLANE" value="12" enum="Variant.Type">
Variable is of type [Plane].
</constant>
- <constant name="TYPE_QUAT" value="10" enum="Variant.Type">
+ <constant name="TYPE_QUAT" value="13" enum="Variant.Type">
Variable is of type [Quat].
</constant>
- <constant name="TYPE_AABB" value="11" enum="Variant.Type">
+ <constant name="TYPE_AABB" value="14" enum="Variant.Type">
Variable is of type [AABB].
</constant>
- <constant name="TYPE_BASIS" value="12" enum="Variant.Type">
+ <constant name="TYPE_BASIS" value="15" enum="Variant.Type">
Variable is of type [Basis].
</constant>
- <constant name="TYPE_TRANSFORM" value="13" enum="Variant.Type">
+ <constant name="TYPE_TRANSFORM" value="16" enum="Variant.Type">
Variable is of type [Transform].
</constant>
- <constant name="TYPE_COLOR" value="14" enum="Variant.Type">
+ <constant name="TYPE_COLOR" value="17" enum="Variant.Type">
Variable is of type [Color].
</constant>
- <constant name="TYPE_STRING_NAME" value="15" enum="Variant.Type">
+ <constant name="TYPE_STRING_NAME" value="18" enum="Variant.Type">
+ Variable is of type [StringName].
</constant>
- <constant name="TYPE_NODE_PATH" value="16" enum="Variant.Type">
+ <constant name="TYPE_NODE_PATH" value="19" enum="Variant.Type">
Variable is of type [NodePath].
</constant>
- <constant name="TYPE_RID" value="17" enum="Variant.Type">
+ <constant name="TYPE_RID" value="20" enum="Variant.Type">
Variable is of type [RID].
</constant>
- <constant name="TYPE_OBJECT" value="18" enum="Variant.Type">
+ <constant name="TYPE_OBJECT" value="21" enum="Variant.Type">
Variable is of type [Object].
</constant>
- <constant name="TYPE_CALLABLE" value="19" enum="Variant.Type">
+ <constant name="TYPE_CALLABLE" value="22" enum="Variant.Type">
+ Variable is of type [Callable].
</constant>
- <constant name="TYPE_SIGNAL" value="20" enum="Variant.Type">
+ <constant name="TYPE_SIGNAL" value="23" enum="Variant.Type">
+ Variable is of type [Signal].
</constant>
- <constant name="TYPE_DICTIONARY" value="21" enum="Variant.Type">
+ <constant name="TYPE_DICTIONARY" value="24" enum="Variant.Type">
Variable is of type [Dictionary].
</constant>
- <constant name="TYPE_ARRAY" value="22" enum="Variant.Type">
+ <constant name="TYPE_ARRAY" value="25" enum="Variant.Type">
Variable is of type [Array].
</constant>
- <constant name="TYPE_RAW_ARRAY" value="23" enum="Variant.Type">
+ <constant name="TYPE_RAW_ARRAY" value="26" enum="Variant.Type">
Variable is of type [PackedByteArray].
</constant>
- <constant name="TYPE_INT_ARRAY" value="24" enum="Variant.Type">
- Variable is of type [PackedIntArray].
+ <constant name="TYPE_INT32_ARRAY" value="27" enum="Variant.Type">
+ Variable is of type [PackedInt32Array].
+ </constant>
+ <constant name="TYPE_INT64_ARRAY" value="28" enum="Variant.Type">
+ Variable is of type [PackedInt64Array].
+ </constant>
+ <constant name="TYPE_FLOAT32_ARRAY" value="29" enum="Variant.Type">
+ Variable is of type [PackedFloat32Array].
</constant>
- <constant name="TYPE_REAL_ARRAY" value="25" enum="Variant.Type">
- Variable is of type [PackedRealArray].
+ <constant name="TYPE_FLOAT64_ARRAY" value="30" enum="Variant.Type">
+ Variable is of type [PackedFloat64Array].
</constant>
- <constant name="TYPE_STRING_ARRAY" value="26" enum="Variant.Type">
+ <constant name="TYPE_STRING_ARRAY" value="31" enum="Variant.Type">
Variable is of type [PackedStringArray].
</constant>
- <constant name="TYPE_VECTOR2_ARRAY" value="27" enum="Variant.Type">
+ <constant name="TYPE_VECTOR2_ARRAY" value="32" enum="Variant.Type">
Variable is of type [PackedVector2Array].
</constant>
- <constant name="TYPE_VECTOR3_ARRAY" value="28" enum="Variant.Type">
+ <constant name="TYPE_VECTOR3_ARRAY" value="33" enum="Variant.Type">
Variable is of type [PackedVector3Array].
</constant>
- <constant name="TYPE_COLOR_ARRAY" value="29" enum="Variant.Type">
+ <constant name="TYPE_COLOR_ARRAY" value="34" enum="Variant.Type">
Variable is of type [PackedColorArray].
</constant>
- <constant name="TYPE_MAX" value="30" enum="Variant.Type">
+ <constant name="TYPE_MAX" value="35" enum="Variant.Type">
Represents the size of the [enum Variant.Type] enum.
</constant>
<constant name="OP_EQUAL" value="0" enum="Variant.Operator">
diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml
index d175aa6f45..e930abba87 100644
--- a/doc/classes/AStar.xml
+++ b/doc/classes/AStar.xml
@@ -152,7 +152,7 @@
</description>
</method>
<method name="get_id_path">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="from_id" type="int">
</argument>
@@ -185,7 +185,7 @@
</description>
</method>
<method name="get_point_connections">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="id" type="int">
</argument>
diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml
index af1fb3e273..2639f62552 100644
--- a/doc/classes/AStar2D.xml
+++ b/doc/classes/AStar2D.xml
@@ -111,7 +111,7 @@
</description>
</method>
<method name="get_id_path">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="from_id" type="int">
</argument>
@@ -144,7 +144,7 @@
</description>
</method>
<method name="get_point_connections">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="id" type="int">
</argument>
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 51de591f49..0926ef9855 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -274,7 +274,7 @@
</description>
</method>
<method name="method_track_get_key_indices" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="track_idx" type="int">
</argument>
@@ -627,7 +627,7 @@
</description>
</method>
<method name="value_track_get_key_indices" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="track_idx" type="int">
</argument>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index f99af5b091..234949277a 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -14,6 +14,12 @@
array[2] = "Three"
print(array[-2]) # Three.
[/codeblock]
+ Arrays can be concatenated using the [code]+[/code] operator:
+ [codeblock]
+ var array1 = ["One", 2]
+ var array2 = [3, "Four"]
+ print(array1 + array2) # ["One", 2, 3, "Four"]
+ [/codeblock]
Arrays are always passed by reference.
</description>
<tutorials>
@@ -58,19 +64,37 @@
<method name="Array">
<return type="Array">
</return>
- <argument index="0" name="from" type="PackedRealArray">
+ <argument index="0" name="from" type="PackedFloat64Array">
+ </argument>
+ <description>
+ Constructs an array from a [PackedFloat64Array].
+ </description>
+ </method>
+ <method name="Array">
+ <return type="Array">
+ </return>
+ <argument index="0" name="from" type="PackedFloat32Array">
+ </argument>
+ <description>
+ Constructs an array from a [PackedFloat32Array].
+ </description>
+ </method>
+ <method name="Array">
+ <return type="Array">
+ </return>
+ <argument index="0" name="from" type="PackedInt64Array">
</argument>
<description>
- Constructs an array from a [PackedRealArray].
+ Constructs an array from a [PackedInt64Array].
</description>
</method>
<method name="Array">
<return type="Array">
</return>
- <argument index="0" name="from" type="PackedIntArray">
+ <argument index="0" name="from" type="PackedInt32Array">
</argument>
<description>
- Constructs an array from a [PackedIntArray].
+ Constructs an array from a [PackedInt32Array].
</description>
</method>
<method name="Array">
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index 3c599792ad..33b62054df 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -208,7 +208,7 @@
[PackedVector3Array] of vertex normals.
</constant>
<constant name="ARRAY_TANGENT" value="2" enum="ArrayType">
- [PackedRealArray] of vertex tangents. Each element in groups of 4 floats, first 3 floats determine the tangent, and the last the binormal direction as -1 or 1.
+ [PackedFloat32Array] of vertex tangents. Each element in groups of 4 floats, first 3 floats determine the tangent, and the last the binormal direction as -1 or 1.
</constant>
<constant name="ARRAY_COLOR" value="3" enum="ArrayType">
[PackedColorArray] of vertex colors.
@@ -220,13 +220,13 @@
[PackedVector2Array] for second UV coordinates.
</constant>
<constant name="ARRAY_BONES" value="6" enum="ArrayType">
- [PackedRealArray] or [PackedIntArray] of bone indices. Each element in groups of 4 floats.
+ [PackedFloat32Array] or [PackedInt32Array] of bone indices. Each element in groups of 4 floats.
</constant>
<constant name="ARRAY_WEIGHTS" value="7" enum="ArrayType">
- [PackedRealArray] of bone weights. Each element in groups of 4 floats.
+ [PackedFloat32Array] of bone weights. Each element in groups of 4 floats.
</constant>
<constant name="ARRAY_INDEX" value="8" enum="ArrayType">
- [PackedIntArray] of integers used as indices referencing vertices, colors, normals, tangents, and textures. All of those arrays must have the same number of elements as the vertex array. No index can be beyond the vertex array size. When this index array is present, it puts the function into "index mode," where the index selects the *i*'th vertex, normal, tangent, color, UV, etc. This means if you want to have different normals or colors along an edge, you have to duplicate the vertices.
+ [PackedInt32Array] of integers used as indices referencing vertices, colors, normals, tangents, and textures. All of those arrays must have the same number of elements as the vertex array. No index can be beyond the vertex array size. When this index array is present, it puts the function into "index mode," where the index selects the *i*'th vertex, normal, tangent, color, UV, etc. This means if you want to have different normals or colors along an edge, you have to duplicate the vertices.
For triangles, the index array is interpreted as triples, referring to the vertices of each triangle. For lines, the index array is in pairs indicating the start and end of each line.
</constant>
<constant name="ARRAY_MAX" value="9" enum="ArrayType">
diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml
index 4b5d4c853a..0d8233e6ff 100644
--- a/doc/classes/BoxContainer.xml
+++ b/doc/classes/BoxContainer.xml
@@ -4,7 +4,7 @@
Base class for box containers.
</brief_description>
<description>
- Arranges child controls vertically or horizontally, and rearranges the controls automatically when their minimum size changes.
+ Arranges child [Control] nodes vertically or horizontally, and rearranges them automatically when their minimum size changes.
</description>
<tutorials>
</tutorials>
@@ -15,13 +15,13 @@
<argument index="0" name="begin" type="bool">
</argument>
<description>
- Adds a control to the box as a spacer. If [code]true[/code], [code]begin[/code] will insert the spacer control in front of other children.
+ Adds a [Control] node to the box as a spacer. If [code]begin[/code] is [code]true[/code], it will insert the [Control] node in front of all other children.
</description>
</method>
</methods>
<members>
<member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignMode" default="0">
- The alignment of the container's children (must be one of [constant ALIGN_BEGIN], [constant ALIGN_CENTER] or [constant ALIGN_END]).
+ The alignment of the container's children (must be one of [constant ALIGN_BEGIN], [constant ALIGN_CENTER], or [constant ALIGN_END]).
</member>
</members>
<constants>
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index e6251a1d66..dec7c907a4 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -260,7 +260,7 @@
<argument index="9" name="texture_repeat" type="int" enum="CanvasItem.TextureRepeat" default="0">
</argument>
<description>
- Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points for a triangle and 4 points for a quad.
+ Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points for a triangle, and 4 points for a quad.
</description>
</method>
<method name="draw_rect">
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index 0805a87d18..5ab929d911 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -4,7 +4,7 @@
Color picker control.
</brief_description>
<description>
- [Control] node displaying a color picker widget. It's useful for selecting a color from an RGB/RGBA colorspace.
+ Displays a color picker widget. Useful for selecting a color from an RGB/RGBA colorspace.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml
index c5345c8025..5024cdefbd 100644
--- a/doc/classes/Curve3D.xml
+++ b/doc/classes/Curve3D.xml
@@ -48,10 +48,10 @@
</description>
</method>
<method name="get_baked_tilts" qualifiers="const">
- <return type="PackedRealArray">
+ <return type="PackedFloat32Array">
</return>
<description>
- Returns the cache of tilts as a [PackedRealArray].
+ Returns the cache of tilts as a [PackedFloat32Array].
</description>
</method>
<method name="get_baked_up_vectors" qualifiers="const">
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 8cdb9c1c3f..45c153b6dc 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -147,10 +147,10 @@
If [code]true[/code], it is running inside the editor. Useful for tool scripts.
</member>
<member name="iterations_per_second" type="int" setter="set_iterations_per_second" getter="get_iterations_per_second" default="60">
- The number of fixed iterations per second (for fixed process and physics).
+ The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run. This value should generally always be set to [code]60[/code] or above, as Godot doesn't interpolate the physics step. As a result, values lower than [code]60[/code] will look stuttery. This value can be increased to make input more reactive or work around tunneling issues, but keep in mind doing so will increase CPU usage.
</member>
<member name="physics_jitter_fix" type="float" setter="set_physics_jitter_fix" getter="get_physics_jitter_fix" default="0.5">
- Controls how much physic ticks are synchronized with real time. For 0 or less, the ticks are synchronized. Such values are recommended for network games, where clock synchronization matters. Higher values cause higher deviation of in-game clock and real clock, but allows to smooth out framerate jitters. The default value of 0.5 should be fine for most; values above 2 could cause the game to react to dropped frames with a noticeable delay and are not recommended.
+ Controls how much physics ticks are synchronized with real time. For 0 or less, the ticks are synchronized. Such values are recommended for network games, where clock synchronization matters. Higher values cause higher deviation of in-game clock and real clock, but allows to smooth out framerate jitters. The default value of 0.5 should be fine for most; values above 2 could cause the game to react to dropped frames with a noticeable delay and are not recommended.
</member>
<member name="target_fps" type="int" setter="set_target_fps" getter="get_target_fps" default="0">
The desired frames per second. If the hardware cannot keep up, this setting may not be respected. A value of 0 means no limit.
diff --git a/doc/classes/GIProbeData.xml b/doc/classes/GIProbeData.xml
index 3504d127b8..228e1afb4c 100644
--- a/doc/classes/GIProbeData.xml
+++ b/doc/classes/GIProbeData.xml
@@ -22,7 +22,7 @@
</argument>
<argument index="5" name="distance_field" type="PackedByteArray">
</argument>
- <argument index="6" name="level_counts" type="PackedIntArray">
+ <argument index="6" name="level_counts" type="PackedInt32Array">
</argument>
<description>
</description>
@@ -40,7 +40,7 @@
</description>
</method>
<method name="get_level_counts" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<description>
</description>
diff --git a/doc/classes/Geometry.xml b/doc/classes/Geometry.xml
index 9d4e0d0388..b2d77f6f92 100644
--- a/doc/classes/Geometry.xml
+++ b/doc/classes/Geometry.xml
@@ -445,21 +445,21 @@
</description>
</method>
<method name="triangulate_delaunay_2d">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="points" type="PackedVector2Array">
</argument>
<description>
- Triangulates the area specified by discrete set of [code]points[/code] such that no point is inside the circumcircle of any resulting triangle. Returns a [PackedIntArray] where each triangle consists of three consecutive point indices into [code]points[/code] (i.e. the returned array will have [code]n * 3[/code] elements, with [code]n[/code] being the number of found triangles). If the triangulation did not succeed, an empty [PackedIntArray] is returned.
+ Triangulates the area specified by discrete set of [code]points[/code] such that no point is inside the circumcircle of any resulting triangle. Returns a [PackedInt32Array] where each triangle consists of three consecutive point indices into [code]points[/code] (i.e. the returned array will have [code]n * 3[/code] elements, with [code]n[/code] being the number of found triangles). If the triangulation did not succeed, an empty [PackedInt32Array] is returned.
</description>
</method>
<method name="triangulate_polygon">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="polygon" type="PackedVector2Array">
</argument>
<description>
- Triangulates the polygon specified by the points in [code]polygon[/code]. Returns a [PackedIntArray] where each triangle consists of three consecutive point indices into [code]polygon[/code] (i.e. the returned array will have [code]n * 3[/code] elements, with [code]n[/code] being the number of found triangles). If the triangulation did not succeed, an empty [PackedIntArray] is returned.
+ Triangulates the polygon specified by the points in [code]polygon[/code]. Returns a [PackedInt32Array] where each triangle consists of three consecutive point indices into [code]polygon[/code] (i.e. the returned array will have [code]n * 3[/code] elements, with [code]n[/code] being the number of found triangles). If the triangulation did not succeed, an empty [PackedInt32Array] is returned.
</description>
</method>
</methods>
diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml
index 12c87f9cff..05aebef9de 100644
--- a/doc/classes/Gradient.xml
+++ b/doc/classes/Gradient.xml
@@ -90,8 +90,8 @@
<member name="colors" type="PackedColorArray" setter="set_colors" getter="get_colors" default="PackedColorArray( 0, 0, 0, 1, 1, 1, 1, 1 )">
Gradient's colors returned as a [PackedColorArray].
</member>
- <member name="offsets" type="PackedRealArray" setter="set_offsets" getter="get_offsets" default="PackedRealArray( 0, 1 )">
- Gradient's offsets returned as a [PackedRealArray].
+ <member name="offsets" type="PackedFloat32Array" setter="set_offsets" getter="get_offsets" default="PackedFloat32Array( 0, 1 )">
+ Gradient's offsets returned as a [PackedFloat32Array].
</member>
</members>
<constants>
diff --git a/doc/classes/HeightMapShape.xml b/doc/classes/HeightMapShape.xml
index 505961cd0c..029f3642d2 100644
--- a/doc/classes/HeightMapShape.xml
+++ b/doc/classes/HeightMapShape.xml
@@ -11,7 +11,7 @@
<methods>
</methods>
<members>
- <member name="map_data" type="PackedRealArray" setter="set_map_data" getter="get_map_data" default="PackedRealArray( 0, 0, 0, 0 )">
+ <member name="map_data" type="PackedFloat32Array" setter="set_map_data" getter="get_map_data" default="PackedFloat32Array( 0, 0, 0, 0 )">
Height map data, pool array must be of [member map_width] * [member map_depth] size.
</member>
<member name="map_depth" type="int" setter="set_map_depth" getter="get_map_depth" default="2">
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index d53fabaacb..c6ed1e22ed 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -142,7 +142,7 @@
</description>
</method>
<method name="get_selected_items">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<description>
Returns an array with the indexes of the selected items.
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml
index bdc9d20305..81ff5969e3 100644
--- a/doc/classes/MeshDataTool.xml
+++ b/doc/classes/MeshDataTool.xml
@@ -57,7 +57,7 @@
</description>
</method>
<method name="get_edge_faces" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
@@ -160,7 +160,7 @@
</description>
</method>
<method name="get_vertex_bones" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
@@ -185,7 +185,7 @@
</description>
</method>
<method name="get_vertex_edges" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
@@ -194,7 +194,7 @@
</description>
</method>
<method name="get_vertex_faces" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
@@ -248,7 +248,7 @@
</description>
</method>
<method name="get_vertex_weights" qualifiers="const">
- <return type="PackedRealArray">
+ <return type="PackedFloat32Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
@@ -303,7 +303,7 @@
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="bones" type="PackedIntArray">
+ <argument index="1" name="bones" type="PackedInt32Array">
</argument>
<description>
Sets the bones of the given vertex.
@@ -380,7 +380,7 @@
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="weights" type="PackedRealArray">
+ <argument index="1" name="weights" type="PackedFloat32Array">
</argument>
<description>
Sets the bone weights of the given vertex.
diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml
index ec12a0ff42..a96f6d7231 100644
--- a/doc/classes/MeshLibrary.xml
+++ b/doc/classes/MeshLibrary.xml
@@ -36,7 +36,7 @@
</description>
</method>
<method name="get_item_list" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<description>
Returns the list of item IDs in use.
@@ -84,8 +84,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Returns a generated item preview (a 3D rendering in isometric perspective).
- [b]Note:[/b] Since item previews are only generated in an editor context, this function will return an empty [Texture2D] in a running project.
+ When running in the editor, returns a generated item preview (a 3D rendering in isometric perspective). When used in a running project, returns the manually-defined item preview which can be set using [method set_item_preview]. Returns an empty [Texture2D] if no preview was manually set in a running project.
</description>
</method>
<method name="get_item_shapes" qualifiers="const">
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 6831fc88df..24b87f8e28 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -105,7 +105,7 @@
</method>
</methods>
<members>
- <member name="buffer" type="PackedRealArray" setter="set_buffer" getter="get_buffer" default="PackedRealArray( )">
+ <member name="buffer" type="PackedFloat32Array" setter="set_buffer" getter="get_buffer" default="PackedFloat32Array( )">
</member>
<member name="color_array" type="PackedColorArray" setter="_set_color_array" getter="_get_color_array">
</member>
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index 968357ea07..9c753818d9 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -19,7 +19,7 @@
</description>
</method>
<method name="get_network_connected_peers" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<description>
Returns the peer IDs of all connected peers of this MultiplayerAPI's [member network_peer].
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml
index 0000ca6bd5..93170bca4a 100644
--- a/doc/classes/Navigation.xml
+++ b/doc/classes/Navigation.xml
@@ -4,7 +4,7 @@
Mesh-based navigation and pathfinding node.
</brief_description>
<description>
- Provides navigation and pathfinding within a collection of [NavigationMesh]es. These will be automatically collected from child [NavigationMeshInstance] nodes. In addition to basic pathfinding, this class also assists with aligning navigation agents with the meshes they are navigating on.
+ Provides navigation and pathfinding within a collection of [NavigationMesh]es. These will be automatically collected from child [NavigationRegion] nodes. In addition to basic pathfinding, this class also assists with aligning navigation agents with the meshes they are navigating on.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml
index 0d016a3210..dcbfbc2350 100644
--- a/doc/classes/Navigation2D.xml
+++ b/doc/classes/Navigation2D.xml
@@ -4,7 +4,7 @@
2D navigation and pathfinding node.
</brief_description>
<description>
- Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. These are automatically collected from child [NavigationPolygonInstance] nodes.
+ Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. These are automatically collected from child [NavigationRegion2D] nodes.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml
index 04ebb1336c..6deca4394f 100644
--- a/doc/classes/NavigationMesh.xml
+++ b/doc/classes/NavigationMesh.xml
@@ -10,7 +10,7 @@
<method name="add_polygon">
<return type="void">
</return>
- <argument index="0" name="polygon" type="PackedIntArray">
+ <argument index="0" name="polygon" type="PackedInt32Array">
</argument>
<description>
</description>
@@ -38,7 +38,7 @@
</description>
</method>
<method name="get_polygon">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml
index 908617fb91..b0f77dff83 100644
--- a/doc/classes/NavigationPolygon.xml
+++ b/doc/classes/NavigationPolygon.xml
@@ -11,16 +11,16 @@
var outline = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
polygon.add_outline(outline)
polygon.make_polygons_from_outlines()
- $NavigationPolygonInstance.navpoly = polygon
+ $NavigationRegion2D.navpoly = polygon
[/codeblock]
Using [method add_polygon] and indices of the vertices array.
[codeblock]
var polygon = NavigationPolygon.new()
var vertices = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
polygon.set_vertices(vertices)
- var indices = PackedIntArray(0, 3, 1)
+ var indices = PackedInt32Array(0, 3, 1)
polygon.add_polygon(indices)
- $NavigationPolygonInstance.navpoly = polygon
+ $NavigationRegion2D.navpoly = polygon
[/codeblock]
</description>
<tutorials>
@@ -49,7 +49,7 @@
<method name="add_polygon">
<return type="void">
</return>
- <argument index="0" name="polygon" type="PackedIntArray">
+ <argument index="0" name="polygon" type="PackedInt32Array">
</argument>
<description>
Adds a polygon using the indices of the vertices you get when calling [method get_vertices].
@@ -86,12 +86,12 @@
</description>
</method>
<method name="get_polygon">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns a [PackedIntArray] containing the indices of the vertices of a created polygon.
+ Returns a [PackedInt32Array] containing the indices of the vertices of a created polygon.
</description>
</method>
<method name="get_polygon_count" qualifiers="const">
diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationRegion.xml
index 75bd62e278..41fac70654 100644
--- a/doc/classes/NavigationMeshInstance.xml
+++ b/doc/classes/NavigationRegion.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationMeshInstance" inherits="Spatial" version="4.0">
+<class name="NavigationRegion" inherits="Spatial" version="4.0">
<brief_description>
- An instance of a [NavigationMesh].
+ A region of the navigation map.
</brief_description>
<description>
- An instance of a [NavigationMesh]. It tells the [Navigation] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation] node.
+ A region of the navigation map. It tells the [Navigation] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation] node (even not a direct child).
</description>
<tutorials>
</tutorials>
@@ -19,7 +19,7 @@
</methods>
<members>
<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
- Determines if the [NavigationMeshInstance] is enabled or disabled.
+ Determines if the [NavigationRegion] is enabled or disabled.
</member>
<member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh">
The [NavigationMesh] resource to use.
diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationRegion2D.xml
index 34c6b09859..aef114e1db 100644
--- a/doc/classes/NavigationPolygonInstance.xml
+++ b/doc/classes/NavigationRegion2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationPolygonInstance" inherits="Node2D" version="4.0">
+<class name="NavigationRegion2D" inherits="Node2D" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NavigationServer.xml b/doc/classes/NavigationServer.xml
index 5eb9f34ead..1b534b8458 100644
--- a/doc/classes/NavigationServer.xml
+++ b/doc/classes/NavigationServer.xml
@@ -298,6 +298,17 @@
Sets the map up direction.
</description>
</method>
+ <method name="process">
+ <return type="void">
+ </return>
+ <argument index="0" name="delta_time" type="float">
+ </argument>
+ <description>
+ Process the collision avoidance agents.
+ The result of this process is needed by the physics server, so this must be called in the main thread.
+ Note: This function is not thread safe.
+ </description>
+ </method>
<method name="region_bake_navmesh" qualifiers="const">
<return type="void">
</return>
@@ -358,15 +369,6 @@
Control activation of this server.
</description>
</method>
- <method name="step">
- <return type="void">
- </return>
- <argument index="0" name="delta_time" type="float">
- </argument>
- <description>
- Steps the server. This is not threadsafe and must be called in single thread.
- </description>
- </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 3ddc3af200..eb15bc2ad9 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -129,21 +129,23 @@
child_node.get_parent().remove_child(child_node)
add_child(child_node)
[/codeblock]
+ If you need the child node to be added below a specific node in the list of children, use [method add_child_below_node] instead of this method.
[b]Note:[/b] If you want a child to be persisted to a [PackedScene], you must set [member owner] in addition to calling [method add_child]. This is typically relevant for [url=https://godot.readthedocs.io/en/latest/tutorials/misc/running_code_in_the_editor.html]tool scripts[/url] and [url=https://godot.readthedocs.io/en/latest/tutorials/plugins/editor/index.html]editor plugins[/url]. If [method add_child] is called without setting [member owner], the newly added [Node] will not be visible in the scene tree, though it will be visible in the 2D/3D view.
</description>
</method>
<method name="add_child_below_node">
<return type="void">
</return>
- <argument index="0" name="node" type="Node">
+ <argument index="0" name="preceding_node" type="Node">
</argument>
- <argument index="1" name="child_node" type="Node">
+ <argument index="1" name="node" type="Node">
</argument>
<argument index="2" name="legible_unique_name" type="bool" default="false">
</argument>
<description>
- Adds a child node. The child is placed below the given node in the list of children.
+ Adds a child node below the [code]preceding_node[/code].
If [code]legible_unique_name[/code] is [code]true[/code], the child node will have an human-readable name based on the name of the node being instanced instead of its type.
+ Use [method add_child] instead of this method if you don't need the child node to be added below a specific node in the list of children.
</description>
</method>
<method name="add_to_group">
diff --git a/doc/classes/PackedRealArray.xml b/doc/classes/PackedFloat32Array.xml
index 0d40c2517f..ee82586cdb 100644
--- a/doc/classes/PackedRealArray.xml
+++ b/doc/classes/PackedFloat32Array.xml
@@ -1,22 +1,23 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedRealArray" version="4.0">
+<class name="PackedFloat32Array" version="4.0">
<brief_description>
- A packed [Array] of reals ([float]).
+ A packed [Array] of 32-bit floating-point values.
</brief_description>
<description>
- An [Array] specifically designed to hold floating-point values ([float]). Packs data tightly, so it saves memory for large array sizes.
+ An [Array] specifically designed to hold 32-bit floating-point values. Packs data tightly, so it saves memory for large array sizes.
[b]Note:[/b] This type is passed by value and not by reference.
+ If you need to pack 64-bit floats tightly, see [PackedFloat64Array].
</description>
<tutorials>
</tutorials>
<methods>
- <method name="PackedRealArray">
- <return type="PackedRealArray">
+ <method name="PackedFloat32Array">
+ <return type="PackedFloat32Array">
</return>
<argument index="0" name="from" type="Array">
</argument>
<description>
- Constructs a new [PackedRealArray]. Optionally, you can pass in a generic [Array] that will be converted.
+ Constructs a new [PackedFloat32Array]. Optionally, you can pass in a generic [Array] that will be converted.
</description>
</method>
<method name="append">
@@ -31,10 +32,10 @@
<method name="append_array">
<return type="void">
</return>
- <argument index="0" name="array" type="PackedRealArray">
+ <argument index="0" name="array" type="PackedFloat32Array">
</argument>
<description>
- Appends a [PackedRealArray] at the end of this array.
+ Appends a [PackedFloat32Array] at the end of this array.
</description>
</method>
<method name="empty">
diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml
new file mode 100644
index 0000000000..ce2300c65a
--- /dev/null
+++ b/doc/classes/PackedFloat64Array.xml
@@ -0,0 +1,114 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PackedFloat64Array" version="4.0">
+ <brief_description>
+ A packed [Array] of 64-bit floating-point values.
+ </brief_description>
+ <description>
+ An [Array] specifically designed to hold 64-bit floating-point values. Packs data tightly, so it saves memory for large array sizes.
+ [b]Note:[/b] This type is passed by value and not by reference.
+ If you only need to pack 32-bit floats tightly, see [PackedFloat32Array] for a more memory-friendly alternative.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="PackedFloat64Array">
+ <return type="PackedFloat64Array">
+ </return>
+ <argument index="0" name="from" type="Array">
+ </argument>
+ <description>
+ Constructs a new [PackedFloat64Array]. Optionally, you can pass in a generic [Array] that will be converted.
+ </description>
+ </method>
+ <method name="append">
+ <return type="void">
+ </return>
+ <argument index="0" name="value" type="float">
+ </argument>
+ <description>
+ Appends an element at the end of the array (alias of [method push_back]).
+ </description>
+ </method>
+ <method name="append_array">
+ <return type="void">
+ </return>
+ <argument index="0" name="array" type="PackedFloat64Array">
+ </argument>
+ <description>
+ Appends a [PackedFloat64Array] at the end of this array.
+ </description>
+ </method>
+ <method name="empty">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] if the array is empty.
+ </description>
+ </method>
+ <method name="insert">
+ <return type="int">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="value" type="float">
+ </argument>
+ <description>
+ Inserts a new element at a given position in the array. The position must be valid, or at the end of the array ([code]idx == size()[/code]).
+ </description>
+ </method>
+ <method name="invert">
+ <return type="void">
+ </return>
+ <description>
+ Reverses the order of the elements in the array.
+ </description>
+ </method>
+ <method name="push_back">
+ <return type="void">
+ </return>
+ <argument index="0" name="value" type="float">
+ </argument>
+ <description>
+ Appends an element at the end of the array.
+ </description>
+ </method>
+ <method name="remove">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Removes an element from the array by index.
+ </description>
+ </method>
+ <method name="resize">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Sets the size of the array. If the array is grown, reserves elements at the end of the array. If the array is shrunk, truncates the array to the new size.
+ </description>
+ </method>
+ <method name="set">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="value" type="float">
+ </argument>
+ <description>
+ Changes the float at the given index.
+ </description>
+ </method>
+ <method name="size">
+ <return type="int">
+ </return>
+ <description>
+ Returns the size of the array.
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml
new file mode 100644
index 0000000000..176c624956
--- /dev/null
+++ b/doc/classes/PackedInt32Array.xml
@@ -0,0 +1,114 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PackedInt32Array" version="4.0">
+ <brief_description>
+ A packed [Array] of 32-bit integers.
+ </brief_description>
+ <description>
+ An [Array] specifically designed to hold 32-bit integer values. Packs data tightly, so it saves memory for large array sizes.
+ [b]Note:[/b] This type is passed by value and not by reference.
+ [b]Note:[/b] This type stores signed 32-bit integers, which means it can take values in the interval [code][-2^31, 2^31 - 1][/code], i.e. [code][-2147483648, 2147483647][/code]. Exceeding those bounds will wrap around. In comparison, [int] uses signed 64-bit integers which can hold much larger values. If you need to pack 64-bit integers tightly, see [PackedInt64Array].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="PackedInt32Array">
+ <return type="PackedInt32Array">
+ </return>
+ <argument index="0" name="from" type="Array">
+ </argument>
+ <description>
+ Constructs a new [PackedInt32Array]. Optionally, you can pass in a generic [Array] that will be converted.
+ </description>
+ </method>
+ <method name="append">
+ <return type="void">
+ </return>
+ <argument index="0" name="integer" type="int">
+ </argument>
+ <description>
+ Appends an element at the end of the array (alias of [method push_back]).
+ </description>
+ </method>
+ <method name="append_array">
+ <return type="void">
+ </return>
+ <argument index="0" name="array" type="PackedInt32Array">
+ </argument>
+ <description>
+ Appends a [PackedInt32Array] at the end of this array.
+ </description>
+ </method>
+ <method name="empty">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] if the array is empty.
+ </description>
+ </method>
+ <method name="insert">
+ <return type="int">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="integer" type="int">
+ </argument>
+ <description>
+ Inserts a new integer at a given position in the array. The position must be valid, or at the end of the array ([code]idx == size()[/code]).
+ </description>
+ </method>
+ <method name="invert">
+ <return type="void">
+ </return>
+ <description>
+ Reverses the order of the elements in the array.
+ </description>
+ </method>
+ <method name="push_back">
+ <return type="void">
+ </return>
+ <argument index="0" name="integer" type="int">
+ </argument>
+ <description>
+ Appends a value to the array.
+ </description>
+ </method>
+ <method name="remove">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Removes an element from the array by index.
+ </description>
+ </method>
+ <method name="resize">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Sets the size of the array. If the array is grown, reserves elements at the end of the array. If the array is shrunk, truncates the array to the new size.
+ </description>
+ </method>
+ <method name="set">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="integer" type="int">
+ </argument>
+ <description>
+ Changes the integer at the given index.
+ </description>
+ </method>
+ <method name="size">
+ <return type="int">
+ </return>
+ <description>
+ Returns the array size.
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/PackedIntArray.xml b/doc/classes/PackedInt64Array.xml
index ca98157be5..d8a8071590 100644
--- a/doc/classes/PackedIntArray.xml
+++ b/doc/classes/PackedInt64Array.xml
@@ -1,23 +1,23 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedIntArray" version="4.0">
+<class name="PackedInt64Array" version="4.0">
<brief_description>
- A packed [Array] of integers ([int]).
+ A packed [Array] of 64-bit integers.
</brief_description>
<description>
- An [Array] specifically designed to hold integer values ([int]). Packs data tightly, so it saves memory for large array sizes.
+ An [Array] specifically designed to hold 64-bit integer values. Packs data tightly, so it saves memory for large array sizes.
[b]Note:[/b] This type is passed by value and not by reference.
- [b]Note:[/b] This type is limited to signed 32-bit integers, which means it can only take values in the interval [code][-2^31, 2^31 - 1][/code], i.e. [code][-2147483648, 2147483647][/code]. Exceeding those bounds will wrap around. In comparison, [int] uses signed 64-bit integers which can hold much larger values.
+ [b]Note:[/b] This type stores signed 64-bit integers, which means it can take values in the interval [code][-2^63, 2^63 - 1][/code], i.e. [code][-9223372036854775808, 9223372036854775807][/code]. Exceeding those bounds will wrap around. If you only need to pack 32-bit integers tightly, see [PackedInt32Array] for a more memory-friendly alternative.
</description>
<tutorials>
</tutorials>
<methods>
- <method name="PackedIntArray">
- <return type="PackedIntArray">
+ <method name="PackedInt64Array">
+ <return type="PackedInt64Array">
</return>
<argument index="0" name="from" type="Array">
</argument>
<description>
- Constructs a new [PackedIntArray]. Optionally, you can pass in a generic [Array] that will be converted.
+ Constructs a new [PackedInt64Array]. Optionally, you can pass in a generic [Array] that will be converted.
</description>
</method>
<method name="append">
@@ -32,10 +32,10 @@
<method name="append_array">
<return type="void">
</return>
- <argument index="0" name="array" type="PackedIntArray">
+ <argument index="0" name="array" type="PackedInt64Array">
</argument>
<description>
- Appends a [PackedIntArray] at the end of this array.
+ Appends a [PackedInt64Array] at the end of this array.
</description>
</method>
<method name="empty">
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 8efe1e2b4b..e422545b7b 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -65,7 +65,7 @@
</method>
</methods>
<members>
- <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{&quot;conn_count&quot;: 0,&quot;conns&quot;: PackedIntArray( ),&quot;editable_instances&quot;: [ ],&quot;names&quot;: PackedStringArray( ),&quot;node_count&quot;: 0,&quot;node_paths&quot;: [ ],&quot;nodes&quot;: PackedIntArray( ),&quot;variants&quot;: [ ],&quot;version&quot;: 2}">
+ <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{&quot;conn_count&quot;: 0,&quot;conns&quot;: PackedInt32Array( ),&quot;editable_instances&quot;: [ ],&quot;names&quot;: PackedStringArray( ),&quot;node_count&quot;: 0,&quot;node_paths&quot;: [ ],&quot;nodes&quot;: PackedInt32Array( ),&quot;variants&quot;: [ ],&quot;version&quot;: 2}">
A dictionary representation of the scene contents.
Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene.
</member>
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index 592d3d8e4e..c9f4accee2 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1467,7 +1467,7 @@
If [code]set[/code] there is a linear motor on this axis that targets a specific velocity.
</constant>
<constant name="SHAPE_PLANE" value="0" enum="ShapeType">
- The [Shape] is a [PlaneShape].
+ The [Shape] is a [WorldMarginShape].
</constant>
<constant name="SHAPE_RAY" value="1" enum="ShapeType">
The [Shape] is a [RayShape].
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml
index 2a408e277a..f777545733 100644
--- a/doc/classes/Polygon2D.xml
+++ b/doc/classes/Polygon2D.xml
@@ -14,7 +14,7 @@
</return>
<argument index="0" name="path" type="NodePath">
</argument>
- <argument index="1" name="weights" type="PackedRealArray">
+ <argument index="1" name="weights" type="PackedFloat32Array">
</argument>
<description>
</description>
@@ -48,7 +48,7 @@
</description>
</method>
<method name="get_bone_weights" qualifiers="const">
- <return type="PackedRealArray">
+ <return type="PackedFloat32Array">
</return>
<argument index="0" name="index" type="int">
</argument>
@@ -70,7 +70,7 @@
</return>
<argument index="0" name="index" type="int">
</argument>
- <argument index="1" name="weights" type="PackedRealArray">
+ <argument index="1" name="weights" type="PackedFloat32Array">
</argument>
<description>
</description>
diff --git a/doc/classes/PolygonPathFinder.xml b/doc/classes/PolygonPathFinder.xml
index 0b535159a7..49453d32ac 100644
--- a/doc/classes/PolygonPathFinder.xml
+++ b/doc/classes/PolygonPathFinder.xml
@@ -72,7 +72,7 @@
</return>
<argument index="0" name="points" type="PackedVector2Array">
</argument>
- <argument index="1" name="connections" type="PackedIntArray">
+ <argument index="1" name="connections" type="PackedInt32Array">
</argument>
<description>
</description>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 236931f877..a2c6ed34e0 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -968,10 +968,12 @@
Enables [member Viewport.physics_object_picking] on the root viewport.
</member>
<member name="physics/common/physics_fps" type="int" setter="" getter="" default="60">
- Frames per second used in the physics. Physics always needs a fixed amount of frames per second.
+ The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run.
+ [b]Note:[/b] This property is only read when the project starts. To change the physics FPS at runtime, set [member Engine.iterations_per_second] instead.
</member>
<member name="physics/common/physics_jitter_fix" type="float" setter="" getter="" default="0.5">
Fix to improve physics jitter, specially on monitors where refresh rate is different than the physics FPS.
+ [b]Note:[/b] This property is only read when the project starts. To change the physics FPS at runtime, set [member Engine.physics_jitter_fix] instead.
</member>
<member name="rendering/environment/default_clear_color" type="Color" setter="" getter="" default="Color( 0.3, 0.3, 0.3, 1 )">
Default background clear color. Overridable per [Viewport] using its [Environment]. See [member Environment.background_mode] and [member Environment.background_color] in particular. To change this default color programmatically, use [method VisualServer.set_default_clear_color].
@@ -1035,23 +1037,28 @@
Lower-end override for [member rendering/quality/intended_usage/framebuffer_allocation] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/reflection_atlas/reflection_count" type="int" setter="" getter="" default="64">
+ Number of cubemaps to store in the reflection atlas. The number of [ReflectionProbe]s in a scene will be limited by this amount. A higher number requires more VRAM.
</member>
- <member name="rendering/quality/reflection_atlas/reflection_size" type="int" setter="" getter="" default="256">
+ <member name="rendering/quality/reflection_atlas/reflection_size" type="int" setter="" getter="" default="128">
+ Size of cubemap faces for [ReflectionProbe]s. A higher number requires more VRAM and may make reflection probe updating slower.
</member>
<member name="rendering/quality/reflection_atlas/reflection_size.mobile" type="int" setter="" getter="" default="128">
+ Lower-end override for [member rendering/quality/reflection_atlas/reflection_size] on mobile devices, due to performance concerns or driver support.
+ </member>
+ <member name="rendering/quality/reflections/fast_filter_high_quality" type="bool" setter="" getter="" default="false">
+ Use a higher quality variant of the fast filtering algorithm. Significantly slower than using default quality, but results in smoother reflections. Should only be used when the scene is especially detailed.
</member>
<member name="rendering/quality/reflections/ggx_samples" type="int" setter="" getter="" default="1024">
+ Sets the number of samples to take when using importance sampling for [Sky]s and [ReflectionProbe]s. A higher value will result in smoother, higher quality reflections, but increases time to calculate radiance maps. In general, fewer samples are needed for simpler, low dynamic range environments while more samples are needed for HDR environments and environments with a high level of detail.
</member>
<member name="rendering/quality/reflections/ggx_samples.mobile" type="int" setter="" getter="" default="128">
- </member>
- <member name="rendering/quality/reflections/ggx_samples_realtime" type="int" setter="" getter="" default="64">
- </member>
- <member name="rendering/quality/reflections/ggx_samples_realtime.mobile" type="int" setter="" getter="" default="16">
+ Lower-end override for [member rendering/quality/reflections/ggx_samples] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/reflections/roughness_layers" type="int" setter="" getter="" default="6">
+ Limits the number of layers to use in radiance maps when using importance sampling. A lower number will be slightly faster and take up less VRAM.
</member>
<member name="rendering/quality/reflections/texture_array_reflections" type="bool" setter="" getter="" default="true">
- If [code]true[/code], uses texture arrays instead of mipmaps for reflection probes and panorama backgrounds (sky). This reduces jitter noise on reflections, but costs more performance and memory.
+ If [code]true[/code], uses texture arrays instead of mipmaps for reflection probes and panorama backgrounds (sky). This reduces jitter noise and upscaling artifacts on reflections, but is significantly slower to compute and uses [member rendering/quality/reflections/roughness_layers] times more memory.
</member>
<member name="rendering/quality/reflections/texture_array_reflections.mobile" type="bool" setter="" getter="" default="false">
Lower-end override for [member rendering/quality/reflections/texture_array_reflections] on mobile devices, due to performance concerns or driver support.
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index e32b19ff00..26abfb538b 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Rect2" version="4.0">
<brief_description>
- 2D axis-aligned bounding box.
+ 2D axis-aligned bounding box using floating point coordinates.
</brief_description>
<description>
- Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
+ [Rect2] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
+ It uses floating point coordinates.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
@@ -36,6 +37,15 @@
Constructs a [Rect2] by x, y, width, and height.
</description>
</method>
+ <method name="Rect2">
+ <return type="Rect2">
+ </return>
+ <argument index="0" name="from" type="Rect2i">
+ </argument>
+ <description>
+ Constructs a [Rect2] from a [Rect2i].
+ </description>
+ </method>
<method name="abs">
<return type="Rect2">
</return>
diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml
new file mode 100644
index 0000000000..2e8be384c1
--- /dev/null
+++ b/doc/classes/Rect2i.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Rect2i" version="4.0">
+ <brief_description>
+ 2D axis-aligned bounding box using integer coordinates.
+ </brief_description>
+ <description>
+ [Rect2i] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
+ It uses integer coordinates.
+ </description>
+ <tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
+ </tutorials>
+ <methods>
+ <method name="Rect2i">
+ <return type="Rect2i">
+ </return>
+ <argument index="0" name="position" type="Vector2">
+ </argument>
+ <argument index="1" name="size" type="Vector2">
+ </argument>
+ <description>
+ Constructs a [Rect2i] by position and size.
+ </description>
+ </method>
+ <method name="Rect2i">
+ <return type="Rect2i">
+ </return>
+ <argument index="0" name="x" type="int">
+ </argument>
+ <argument index="1" name="y" type="int">
+ </argument>
+ <argument index="2" name="width" type="int">
+ </argument>
+ <argument index="3" name="height" type="int">
+ </argument>
+ <description>
+ Constructs a [Rect2i] by x, y, width, and height.
+ </description>
+ </method>
+ <method name="Rect2i">
+ <return type="Rect2i">
+ </return>
+ <argument index="0" name="from" type="Rect2">
+ </argument>
+ <description>
+ Constructs a new [Rect2i] from [Rect2]. The floating point coordinates will be truncated.
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml
index 9c7a645fec..e138af6841 100644
--- a/doc/classes/ReflectionProbe.xml
+++ b/doc/classes/ReflectionProbe.xml
@@ -4,7 +4,7 @@
Captures its surroundings to create reflections.
</brief_description>
<description>
- Capture its surroundings as a dual parabolid image, and stores versions of it with increasing levels of blur to simulate different material roughnesses.
+ Captures its surroundings as a cubemap, and stores versions of it with increasing levels of blur to simulate different material roughnesses.
The [ReflectionProbe] is used to create high-quality reflections at the cost of performance. It can be combined with [GIProbe]s and Screen Space Reflections to achieve high quality reflections. [ReflectionProbe]s render all objects within their [member cull_mask], so updating them can be quite expensive. It is best to update them once with the important static objects and then leave them.
</description>
<tutorials>
@@ -52,7 +52,7 @@
</members>
<constants>
<constant name="UPDATE_ONCE" value="0" enum="UpdateMode">
- Update the probe once on the next frame.
+ Update the probe once on the next frame. The corresponding radiance map will be generated over the following six frames. This is slower to update than [constant UPDATE_ALWAYS] but can result in higher quality reflections.
</constant>
<constant name="UPDATE_ALWAYS" value="1" enum="UpdateMode">
Update the probe every frame. This is needed when you want to capture dynamic objects. However, it results in an increased render time. Use [constant UPDATE_ONCE] whenever possible.
diff --git a/doc/classes/ResourceInteractiveLoader.xml b/doc/classes/ResourceInteractiveLoader.xml
deleted file mode 100644
index 64e94c4f2d..0000000000
--- a/doc/classes/ResourceInteractiveLoader.xml
+++ /dev/null
@@ -1,55 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceInteractiveLoader" inherits="Reference" version="4.0">
- <brief_description>
- Interactive [Resource] loader.
- </brief_description>
- <description>
- Interactive [Resource] loader. This object is returned by [ResourceLoader] when performing an interactive load. It allows loading resources with high granularity, which makes it mainly useful for displaying loading bars or percentages.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="get_resource">
- <return type="Resource">
- </return>
- <description>
- Returns the loaded resource if the load operation completed successfully, [code]null[/code] otherwise.
- </description>
- </method>
- <method name="get_stage" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the load stage. The total amount of stages can be queried with [method get_stage_count].
- </description>
- </method>
- <method name="get_stage_count" qualifiers="const">
- <return type="int">
- </return>
- <description>
- Returns the total amount of stages (calls to [method poll]) needed to completely load this resource.
- </description>
- </method>
- <method name="poll">
- <return type="int" enum="Error">
- </return>
- <description>
- Polls the loading operation, i.e. loads a data chunk up to the next stage.
- Returns [constant OK] if the poll is successful but the load operation has not finished yet (intermediate stage). This means [method poll] will have to be called again until the last stage is completed.
- Returns [constant ERR_FILE_EOF] if the load operation has completed successfully. The loaded resource can be obtained by calling [method get_resource].
- Returns another [enum Error] code if the poll has failed.
- </description>
- </method>
- <method name="wait">
- <return type="int" enum="Error">
- </return>
- <description>
- Polls the loading operation successively until the resource is completely loaded or a [method poll] fails.
- Returns [constant ERR_FILE_EOF] if the load operation has completed successfully. The loaded resource can be obtained by calling [method get_resource].
- Returns another [enum Error] code if a poll has failed, aborting the operation.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
-</class>
diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml
index d2a0ac22d6..533bc9ec28 100644
--- a/doc/classes/ResourceLoader.xml
+++ b/doc/classes/ResourceLoader.xml
@@ -48,7 +48,7 @@
</argument>
<description>
Returns whether a cached resource is available for the given [code]path[/code].
- Once a resource has been loaded by the engine, it is cached in memory for faster access, and future calls to the [method load] or [method load_interactive] methods will use the cached version. The cached resource can be overridden by using [method Resource.take_over_path] on a new resource for that same path.
+ Once a resource has been loaded by the engine, it is cached in memory for faster access, and future calls to the [method load] method will use the cached version. The cached resource can be overridden by using [method Resource.take_over_path] on a new resource for that same path.
</description>
</method>
<method name="load">
@@ -68,16 +68,34 @@
Returns an empty resource if no ResourceFormatLoader could handle the file.
</description>
</method>
- <method name="load_interactive">
- <return type="ResourceInteractiveLoader">
+ <method name="load_threaded_get">
+ <return type="Resource">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="load_threaded_get_status">
+ <return type="int" enum="ResourceLoader.ThreadLoadStatus">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="progress" type="Array" default="[ ]">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="load_threaded_request">
+ <return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="type_hint" type="String" default="&quot;&quot;">
</argument>
+ <argument index="2" name="use_sub_threads" type="bool" default="false">
+ </argument>
<description>
- Starts loading a resource interactively. The returned [ResourceInteractiveLoader] object allows to load with high granularity, calling its [method ResourceInteractiveLoader.poll] method successively to load chunks.
- An optional [code]type_hint[/code] can be used to further specify the [Resource] type that should be handled by the [ResourceFormatLoader].
</description>
</method>
<method name="set_abort_on_missing_resources">
@@ -91,5 +109,13 @@
</method>
</methods>
<constants>
+ <constant name="THREAD_LOAD_INVALID_RESOURCE" value="0" enum="ThreadLoadStatus">
+ </constant>
+ <constant name="THREAD_LOAD_IN_PROGRESS" value="1" enum="ThreadLoadStatus">
+ </constant>
+ <constant name="THREAD_LOAD_FAILED" value="2" enum="ThreadLoadStatus">
+ </constant>
+ <constant name="THREAD_LOAD_LOADED" value="3" enum="ThreadLoadStatus">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index 37f0944ca1..e6778013cf 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -83,7 +83,7 @@
</description>
</method>
<method name="get_network_connected_peers" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<description>
Returns the peer IDs of all connected peers of this [SceneTree]'s [member network_peer].
diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml
index 0b113bebe5..9c5634f43a 100644
--- a/doc/classes/ScrollContainer.xml
+++ b/doc/classes/ScrollContainer.xml
@@ -4,7 +4,9 @@
A helper node for displaying scrollable elements such as lists.
</brief_description>
<description>
- A ScrollContainer node meant to contain a [Control] child. ScrollContainers will automatically create a scrollbar child ([HScrollBar], [VScrollBar], or both) when needed and will only draw the Control within the ScrollContainer area. Scrollbars will automatically be drawn at the right (for vertical) or bottom (for horizontal) and will enable dragging to move the viewable Control (and its children) within the ScrollContainer. Scrollbars will also automatically resize the grabber based on the [member Control.rect_min_size] of the Control relative to the ScrollContainer. Works great with a [Panel] control. You can set [code]EXPAND[/code] on the children's size flags, so they will upscale to the ScrollContainer's size if it's larger (scroll is invisible for the chosen dimension).
+ A ScrollContainer node meant to contain a [Control] child.
+ ScrollContainers will automatically create a scrollbar child ([HScrollBar], [VScrollBar], or both) when needed and will only draw the Control within the ScrollContainer area. Scrollbars will automatically be drawn at the right (for vertical) or bottom (for horizontal) and will enable dragging to move the viewable Control (and its children) within the ScrollContainer. Scrollbars will also automatically resize the grabber based on the [member Control.rect_min_size] of the Control relative to the ScrollContainer.
+ Works great with a [Panel] control. You can set [code]EXPAND[/code] on the children's size flags, so they will upscale to the ScrollContainer's size if it's larger (scroll is invisible for the chosen dimension).
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml
index 72599a323d..ba9c5ee661 100644
--- a/doc/classes/Sky.xml
+++ b/doc/classes/Sky.xml
@@ -12,6 +12,7 @@
</methods>
<members>
<member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="Sky.ProcessMode" default="0">
+ Sets the method for generating the radiance map from the sky. The radiance map is a cubemap with increasingly blurry versions of the sky corresponding to different levels of roughness. Radiance maps can be expensive to calculate. See [enum ProcessMode] for options.
</member>
<member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize" default="2">
The [Sky]'s radiance map size. The higher the radiance map size, the more detailed the lighting from the [Sky] will be.
@@ -45,8 +46,11 @@
Represents the size of the [enum RadianceSize] enum.
</constant>
<constant name="PROCESS_MODE_QUALITY" value="0" enum="ProcessMode">
+ Uses high quality importance sampling to process the radiance map. In general, this results in much higher quality than [constant PROCESS_MODE_REALTIME] but takes much longer to generate. This should not be used if you plan on changing the sky at runtime.
</constant>
<constant name="PROCESS_MODE_REALTIME" value="1" enum="ProcessMode">
+ Uses the fast filtering algorithm to process the radiance map. In general this results in lower quality, but substantially faster run times.
+ [b]Note:[/b] The fast filtering algorithm is limited to 128x128 cubemaps, so [member radiance_size] must be set to [constant RADIANCE_SIZE_128].
</constant>
</constants>
</class>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index 7127ebdbff..1a5182b76e 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -49,6 +49,15 @@
<method name="String">
<return type="String">
</return>
+ <argument index="0" name="from" type="Vector2i">
+ </argument>
+ <description>
+ Constructs a new String from the given [Vector2i].
+ </description>
+ </method>
+ <method name="String">
+ <return type="String">
+ </return>
<argument index="0" name="from" type="Rect2">
</argument>
<description>
@@ -58,6 +67,15 @@
<method name="String">
<return type="String">
</return>
+ <argument index="0" name="from" type="Rect2i">
+ </argument>
+ <description>
+ Constructs a new String from the given [Rect2i].
+ </description>
+ </method>
+ <method name="String">
+ <return type="String">
+ </return>
<argument index="0" name="from" type="Vector3">
</argument>
<description>
@@ -67,6 +85,15 @@
<method name="String">
<return type="String">
</return>
+ <argument index="0" name="from" type="Vector3i">
+ </argument>
+ <description>
+ Constructs a new String from the given [Vector3i].
+ </description>
+ </method>
+ <method name="String">
+ <return type="String">
+ </return>
<argument index="0" name="from" type="Transform2D">
</argument>
<description>
@@ -133,6 +160,7 @@
<argument index="0" name="from" type="StringName">
</argument>
<description>
+ Constructs a new String from the given [StringName].
</description>
</method>
<method name="String">
@@ -159,6 +187,7 @@
<argument index="0" name="from" type="Callable">
</argument>
<description>
+ Constructs a new String from the given [Callable].
</description>
</method>
<method name="String">
@@ -167,6 +196,7 @@
<argument index="0" name="from" type="Signal">
</argument>
<description>
+ Constructs a new String from the given [Signal].
</description>
</method>
<method name="String">
@@ -199,19 +229,37 @@
<method name="String">
<return type="String">
</return>
- <argument index="0" name="from" type="PackedIntArray">
+ <argument index="0" name="from" type="PackedInt32Array">
+ </argument>
+ <description>
+ Constructs a new String from the given [PackedInt32Array].
+ </description>
+ </method>
+ <method name="String">
+ <return type="String">
+ </return>
+ <argument index="0" name="from" type="PackedInt64Array">
+ </argument>
+ <description>
+ Constructs a new String from the given [PackedInt64Array].
+ </description>
+ </method>
+ <method name="String">
+ <return type="String">
+ </return>
+ <argument index="0" name="from" type="PackedFloat32Array">
</argument>
<description>
- Constructs a new String from the given [PackedIntArray].
+ Constructs a new String from the given [PackedFloat32Array].
</description>
</method>
<method name="String">
<return type="String">
</return>
- <argument index="0" name="from" type="PackedRealArray">
+ <argument index="0" name="from" type="PackedFloat64Array">
</argument>
<description>
- Constructs a new String from the given [PackedRealArray].
+ Constructs a new String from the given [PackedFloat64Array].
</description>
</method>
<method name="String">
@@ -849,7 +897,7 @@
</description>
</method>
<method name="split_floats">
- <return type="PackedRealArray">
+ <return type="PackedFloat32Array">
</return>
<argument index="0" name="delimiter" type="String">
</argument>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index a265d16cd9..4304a8df5e 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -22,7 +22,7 @@
<method name="add_bones">
<return type="void">
</return>
- <argument index="0" name="bones" type="PackedIntArray">
+ <argument index="0" name="bones" type="PackedInt32Array">
</argument>
<description>
Adds an array of bones for the next vertex to use. [code]bones[/code] must contain 4 integers.
@@ -123,7 +123,7 @@
<method name="add_weights">
<return type="void">
</return>
- <argument index="0" name="weights" type="PackedRealArray">
+ <argument index="0" name="weights" type="PackedFloat32Array">
</argument>
<description>
Specifies weight values for next vertex to use. [code]weights[/code] must contain 4 values.
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 2ab8b939c7..d4eeb574eb 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -299,7 +299,7 @@
</description>
</method>
<method name="search" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="key" type="String">
</argument>
@@ -311,7 +311,7 @@
</argument>
<description>
Perform a search inside the text. Search flags can be specified in the [enum SearchFlags] enum.
- Returns an empty [code]PackedIntArray[/code] if no result was found. Otherwise, the result line and column can be accessed at indices specified in the [enum SearchResult] enum, e.g:
+ Returns an empty [code]PackedInt32Array[/code] if no result was found. Otherwise, the result line and column can be accessed at indices specified in the [enum SearchResult] enum, e.g:
[codeblock]
var result = search(key, flags, line, column)
if result.size() &gt; 0:
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 4eef103d1f..7b02a1a4c9 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Vector2" version="4.0">
<brief_description>
- Vector used for 2D math.
+ Vector used for 2D math using floating point coordinates.
</brief_description>
<description>
2-element structure that can be used to represent positions in 2D space or any other pair of numeric values.
+ It uses floating point coordinates.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
@@ -13,12 +14,21 @@
<method name="Vector2">
<return type="Vector2">
</return>
+ <argument index="0" name="from" type="Vector2i">
+ </argument>
+ <description>
+ Constructs a new [Vector2] from [Vector2i].
+ </description>
+ </method>
+ <method name="Vector2">
+ <return type="Vector2">
+ </return>
<argument index="0" name="x" type="float">
</argument>
<argument index="1" name="y" type="float">
</argument>
<description>
- Constructs a new Vector2 from the given [code]x[/code] and [code]y[/code].
+ Constructs a new [Vector2] from the given [code]x[/code] and [code]y[/code].
</description>
</method>
<method name="abs">
diff --git a/doc/classes/Vector2i.xml b/doc/classes/Vector2i.xml
new file mode 100644
index 0000000000..a516eb01dd
--- /dev/null
+++ b/doc/classes/Vector2i.xml
@@ -0,0 +1,61 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Vector2i" version="4.0">
+ <brief_description>
+ Vector used for 2D math using integer coordinates.
+ </brief_description>
+ <description>
+ 2-element structure that can be used to represent positions in 2D space or any other pair of numeric values.
+ It uses integer coordinates.
+ </description>
+ <tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
+ </tutorials>
+ <methods>
+ <method name="Vector2i">
+ <return type="Vector2i">
+ </return>
+ <argument index="0" name="x" type="int">
+ </argument>
+ <argument index="1" name="y" type="int">
+ </argument>
+ <description>
+ Constructs a new [Vector2i] from the given [code]x[/code] and [code]y[/code].
+ </description>
+ </method>
+ <method name="Vector2i">
+ <return type="Vector2i">
+ </return>
+ <argument index="0" name="from" type="Vector2">
+ </argument>
+ <description>
+ Constructs a new [Vector2i] from [Vector2]. The floating point coordinates will be truncated.
+ </description>
+ </method>
+ </methods>
+ <constants>
+ <constant name="AXIS_X" value="0">
+ Enumerated value for the X axis.
+ </constant>
+ <constant name="AXIS_Y" value="1">
+ Enumerated value for the Y axis.
+ </constant>
+ <constant name="ZERO" value="Vector2i( 0, 0 )">
+ Zero vector.
+ </constant>
+ <constant name="ONE" value="Vector2i( 1, 1 )">
+ One vector.
+ </constant>
+ <constant name="LEFT" value="Vector2i( -1, 0 )">
+ Left unit vector.
+ </constant>
+ <constant name="RIGHT" value="Vector2i( 1, 0 )">
+ Right unit vector.
+ </constant>
+ <constant name="UP" value="Vector2i( 0, -1 )">
+ Up unit vector.
+ </constant>
+ <constant name="DOWN" value="Vector2i( 0, 1 )">
+ Down unit vector.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 7ae89cc450..600c03ba7d 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Vector3" version="4.0">
<brief_description>
- Vector used for 3D math.
+ Vector used for 3D math using floating point coordinates.
</brief_description>
<description>
3-element structure that can be used to represent positions in 3D space or any other pair of numeric values.
+ It uses floating point coordinates.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
@@ -13,6 +14,15 @@
<method name="Vector3">
<return type="Vector3">
</return>
+ <argument index="0" name="from" type="Vector3i">
+ </argument>
+ <description>
+ Constructs a new [Vector3] from [Vector3i].
+ </description>
+ </method>
+ <method name="Vector3">
+ <return type="Vector3">
+ </return>
<argument index="0" name="x" type="float">
</argument>
<argument index="1" name="y" type="float">
@@ -20,7 +30,7 @@
<argument index="2" name="z" type="float">
</argument>
<description>
- Returns a Vector3 with the given components.
+ Returns a [Vector3] with the given components.
</description>
</method>
<method name="abs">
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
new file mode 100644
index 0000000000..4f5a658b89
--- /dev/null
+++ b/doc/classes/Vector3i.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Vector3i" version="4.0">
+ <brief_description>
+ Vector used for 3D math using integer coordinates.
+ </brief_description>
+ <description>
+ 3-element structure that can be used to represent positions in 3D space or any other pair of numeric values.
+ It uses integer coordinates.
+ </description>
+ <tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
+ </tutorials>
+ <methods>
+ <method name="Vector3i">
+ <return type="Vector3i">
+ </return>
+ <argument index="0" name="x" type="int">
+ </argument>
+ <argument index="1" name="y" type="int">
+ </argument>
+ <argument index="2" name="z" type="int">
+ </argument>
+ <description>
+ Returns a [Vector3i] with the given components.
+ </description>
+ </method>
+ <method name="Vector3i">
+ <return type="Vector3i">
+ </return>
+ <argument index="0" name="from" type="Vector3">
+ </argument>
+ <description>
+ Constructs a new [Vector3i] from [Vector3]. The floating point coordinates will be truncated.
+ </description>
+ </method>
+ </methods>
+ <constants>
+ <constant name="AXIS_X" value="0">
+ Enumerated value for the X axis.
+ </constant>
+ <constant name="AXIS_Y" value="1">
+ Enumerated value for the Y axis.
+ </constant>
+ <constant name="AXIS_Z" value="2">
+ Enumerated value for the Z axis.
+ </constant>
+ <constant name="ZERO" value="Vector3i( 0, 0, 0 )">
+ Zero vector.
+ </constant>
+ <constant name="ONE" value="Vector3i( 1, 1, 1 )">
+ One vector.
+ </constant>
+ <constant name="LEFT" value="Vector3i( -1, 0, 0 )">
+ Left unit vector.
+ </constant>
+ <constant name="RIGHT" value="Vector3i( 1, 0, 0 )">
+ Right unit vector.
+ </constant>
+ <constant name="UP" value="Vector3i( 0, 1, 0 )">
+ Up unit vector.
+ </constant>
+ <constant name="DOWN" value="Vector3i( 0, -1, 0 )">
+ Down unit vector.
+ </constant>
+ <constant name="FORWARD" value="Vector3i( 0, 0, -1 )">
+ Forward unit vector.
+ </constant>
+ <constant name="BACK" value="Vector3i( 0, 0, 1 )">
+ Back unit vector.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 187fd2300a..ca2058ddbb 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -1943,7 +1943,7 @@
</description>
</method>
<method name="multimesh_get_buffer" qualifiers="const">
- <return type="PackedRealArray">
+ <return type="PackedFloat32Array">
</return>
<argument index="0" name="multimesh" type="RID">
</argument>
@@ -2078,7 +2078,7 @@
</return>
<argument index="0" name="multimesh" type="RID">
</argument>
- <argument index="1" name="buffer" type="PackedRealArray">
+ <argument index="1" name="buffer" type="PackedFloat32Array">
</argument>
<description>
</description>
diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml
index 99ba665979..0dd8ec0064 100644
--- a/doc/classes/VisualShader.xml
+++ b/doc/classes/VisualShader.xml
@@ -107,7 +107,7 @@
</description>
</method>
<method name="get_node_list" qualifiers="const">
- <return type="PackedIntArray">
+ <return type="PackedInt32Array">
</return>
<argument index="0" name="type" type="int" enum="VisualShader.Type">
</argument>
@@ -183,6 +183,8 @@
<member name="code" type="String" setter="set_code" getter="get_code" override="true" default="&quot;shader_type spatial;void vertex() {// Output:0}void fragment() {// Output:0}void light() {// Output:0}&quot;" />
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2( 0, 0 )">
</member>
+ <member name="version" type="String" setter="set_version" getter="get_version" default="&quot;&quot;">
+ </member>
</members>
<constants>
<constant name="TYPE_VERTEX" value="0" enum="Type">
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index d3227f421e..72ce743656 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -61,19 +61,22 @@
<constant name="PORT_TYPE_SCALAR" value="0" enum="PortType">
Floating-point scalar. Translated to [code]float[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_VECTOR" value="1" enum="PortType">
+ <constant name="PORT_TYPE_SCALAR_INT" value="1" enum="PortType">
+ Integer scalar. Translated to [code]int[/code] type in shader code.
+ </constant>
+ <constant name="PORT_TYPE_VECTOR" value="2" enum="PortType">
3D vector of floating-point values. Translated to [code]vec3[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_BOOLEAN" value="2" enum="PortType">
+ <constant name="PORT_TYPE_BOOLEAN" value="3" enum="PortType">
Boolean type. Translated to [code]bool[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_TRANSFORM" value="3" enum="PortType">
+ <constant name="PORT_TYPE_TRANSFORM" value="4" enum="PortType">
Transform type. Translated to [code]mat4[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_SAMPLER" value="4" enum="PortType">
+ <constant name="PORT_TYPE_SAMPLER" value="5" enum="PortType">
Sampler type. Translated to reference of sampler uniform in shader code. Can only be used for input ports in non-uniform nodes.
</constant>
- <constant name="PORT_TYPE_MAX" value="5" enum="PortType">
+ <constant name="PORT_TYPE_MAX" value="6" enum="PortType">
Represents the size of the [enum PortType] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeCompare.xml b/doc/classes/VisualShaderNodeCompare.xml
index f207cba0a5..9c2331edea 100644
--- a/doc/classes/VisualShaderNodeCompare.xml
+++ b/doc/classes/VisualShaderNodeCompare.xml
@@ -25,13 +25,16 @@
<constant name="CTYPE_SCALAR" value="0" enum="ComparisonType">
A floating-point scalar.
</constant>
- <constant name="CTYPE_VECTOR" value="1" enum="ComparisonType">
+ <constant name="CTYPE_SCALAR_INT" value="1" enum="ComparisonType">
+ An integer scalar.
+ </constant>
+ <constant name="CTYPE_VECTOR" value="2" enum="ComparisonType">
A 3D vector type.
</constant>
- <constant name="CTYPE_BOOLEAN" value="2" enum="ComparisonType">
+ <constant name="CTYPE_BOOLEAN" value="3" enum="ComparisonType">
A boolean type.
</constant>
- <constant name="CTYPE_TRANSFORM" value="3" enum="ComparisonType">
+ <constant name="CTYPE_TRANSFORM" value="4" enum="ComparisonType">
A transform ([code]mat4[/code]) type.
</constant>
<constant name="FUNC_EQUAL" value="0" enum="Function">
@@ -50,7 +53,7 @@
Comparison for less than ([code]a &lt; b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
</constant>
<constant name="FUNC_LESS_THAN_EQUAL" value="5" enum="Function">
- Comparison for less than or equal ([code]a &lt; b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
+ Comparison for less than or equal ([code]a &lt;= b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
</constant>
<constant name="COND_ALL" value="0" enum="Condition">
The result will be true if all of component in vector satisfy the comparison condition.
diff --git a/doc/classes/VisualShaderNodeScalarConstant.xml b/doc/classes/VisualShaderNodeFloatConstant.xml
index f7b94d9e39..3ba9ff07d3 100644
--- a/doc/classes/VisualShaderNodeScalarConstant.xml
+++ b/doc/classes/VisualShaderNodeFloatConstant.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarConstant" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNode" version="4.0">
<brief_description>
+ A scalar floating-point constant to be used within the visual shader graph.
</brief_description>
<description>
+ Translated to [code]float[/code] in the shader language.
</description>
<tutorials>
</tutorials>
@@ -10,6 +12,7 @@
</methods>
<members>
<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
+ A floating-point constant which represents a state of this node.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualShaderNodeFloatFunc.xml b/doc/classes/VisualShaderNodeFloatFunc.xml
new file mode 100644
index 0000000000..bb7486e8cf
--- /dev/null
+++ b/doc/classes/VisualShaderNodeFloatFunc.xml
@@ -0,0 +1,116 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeFloatFunc" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ A scalar floating-point function to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Accept a floating-point scalar ([code]x[/code]) to the input port and transform it according to [member function].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeFloatFunc.Function" default="13">
+ A function to be applied to the scalar. See [enum Function] for options.
+ </member>
+ </members>
+ <constants>
+ <constant name="FUNC_SIN" value="0" enum="Function">
+ Returns the sine of the parameter. Translates to [code]sin(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_COS" value="1" enum="Function">
+ Returns the cosine of the parameter. Translates to [code]cos(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_TAN" value="2" enum="Function">
+ Returns the tangent of the parameter. Translates to [code]tan(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ASIN" value="3" enum="Function">
+ Returns the arc-sine of the parameter. Translates to [code]asin(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ACOS" value="4" enum="Function">
+ Returns the arc-cosine of the parameter. Translates to [code]acos(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ATAN" value="5" enum="Function">
+ Returns the arc-tangent of the parameter. Translates to [code]atan(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_SINH" value="6" enum="Function">
+ Returns the hyperbolic sine of the parameter. Translates to [code]sinh(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_COSH" value="7" enum="Function">
+ Returns the hyperbolic cosine of the parameter. Translates to [code]cosh(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_TANH" value="8" enum="Function">
+ Returns the hyperbolic tangent of the parameter. Translates to [code]tanh(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_LOG" value="9" enum="Function">
+ Returns the natural logarithm of the parameter. Translates to [code]log(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_EXP" value="10" enum="Function">
+ Returns the natural exponentiation of the parameter. Translates to [code]exp(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_SQRT" value="11" enum="Function">
+ Returns the square root of the parameter. Translates to [code]sqrt(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ABS" value="12" enum="Function">
+ Returns the absolute value of the parameter. Translates to [code]abs(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_SIGN" value="13" enum="Function">
+ Extracts the sign of the parameter. Translates to [code]sign(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_FLOOR" value="14" enum="Function">
+ Finds the nearest integer less than or equal to the parameter. Translates to [code]floor(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ROUND" value="15" enum="Function">
+ Finds the nearest integer to the parameter. Translates to [code]round(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_CEIL" value="16" enum="Function">
+ Finds the nearest integer that is greater than or equal to the parameter. Translates to [code]ceil(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_FRAC" value="17" enum="Function">
+ Computes the fractional part of the argument. Translates to [code]fract(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_SATURATE" value="18" enum="Function">
+ Clamps the value between [code]0.0[/code] and [code]1.0[/code] using [code]min(max(x, 0.0), 1.0)[/code].
+ </constant>
+ <constant name="FUNC_NEGATE" value="19" enum="Function">
+ Negates the [code]x[/code] using [code]-(x)[/code].
+ </constant>
+ <constant name="FUNC_ACOSH" value="20" enum="Function">
+ Returns the arc-hyperbolic-cosine of the parameter. Translates to [code]acosh(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ASINH" value="21" enum="Function">
+ Returns the arc-hyperbolic-sine of the parameter. Translates to [code]asinh(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ATANH" value="22" enum="Function">
+ Returns the arc-hyperbolic-tangent of the parameter. Translates to [code]atanh(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_DEGREES" value="23" enum="Function">
+ Convert a quantity in radians to degrees. Translates to [code]degrees(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_EXP2" value="24" enum="Function">
+ Returns 2 raised by the power of the parameter. Translates to [code]exp2(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_INVERSE_SQRT" value="25" enum="Function">
+ Returns the inverse of the square root of the parameter. Translates to [code]inversesqrt(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_LOG2" value="26" enum="Function">
+ Returns the base 2 logarithm of the parameter. Translates to [code]log2(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_RADIANS" value="27" enum="Function">
+ Convert a quantity in degrees to radians. Translates to [code]radians(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_RECIPROCAL" value="28" enum="Function">
+ Finds reciprocal value of dividing 1 by [code]x[/code] (i.e. [code]1 / x[/code]).
+ </constant>
+ <constant name="FUNC_ROUNDEVEN" value="29" enum="Function">
+ Finds the nearest even integer to the parameter. Translates to [code]roundEven(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_TRUNC" value="30" enum="Function">
+ Returns a value equal to the nearest integer to [code]x[/code] whose absolute value is not larger than the absolute value of [code]x[/code]. Translates to [code]trunc(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_ONEMINUS" value="31" enum="Function">
+ Subtracts scalar [code]x[/code] from 1 (i.e. [code]1 - x[/code]).
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeFloatOp.xml b/doc/classes/VisualShaderNodeFloatOp.xml
new file mode 100644
index 0000000000..2c9ebabb89
--- /dev/null
+++ b/doc/classes/VisualShaderNodeFloatOp.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeFloatOp" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ A floating-point scalar operator to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Applies [member operator] to two floating-point inputs: [code]a[/code] and [code]b[/code].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeFloatOp.Operator" default="0">
+ An operator to be applied to the inputs. See [enum Operator] for options.
+ </member>
+ </members>
+ <constants>
+ <constant name="OP_ADD" value="0" enum="Operator">
+ Sums two numbers using [code]a + b[/code].
+ </constant>
+ <constant name="OP_SUB" value="1" enum="Operator">
+ Subtracts two numbers using [code]a - b[/code].
+ </constant>
+ <constant name="OP_MUL" value="2" enum="Operator">
+ Multiplies two numbers using [code]a * b[/code].
+ </constant>
+ <constant name="OP_DIV" value="3" enum="Operator">
+ Divides two numbers using [code]a / b[/code].
+ </constant>
+ <constant name="OP_MOD" value="4" enum="Operator">
+ Calculates the remainder of two numbers. Translates to [code]mod(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="OP_POW" value="5" enum="Operator">
+ Raises the [code]a[/code] to the power of [code]b[/code]. Translates to [code]pow(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="OP_MAX" value="6" enum="Operator">
+ Returns the greater of two numbers. Translates to [code]max(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="OP_MIN" value="7" enum="Operator">
+ Returns the lesser of two numbers. Translates to [code]min(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="OP_ATAN2" value="8" enum="Operator">
+ Returns the arc-tangent of the parameters. Translates to [code]atan(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="OP_STEP" value="9" enum="Operator">
+ Generates a step function by comparing [code]b[/code](x) to [code]a[/code](edge). Returns 0.0 if [code]x[/code] is smaller than [code]edge[/code] and otherwise 1.0. Translates to [code]step(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeScalarUniform.xml b/doc/classes/VisualShaderNodeFloatUniform.xml
index fab766d3f9..33ece8ac1b 100644
--- a/doc/classes/VisualShaderNodeScalarUniform.xml
+++ b/doc/classes/VisualShaderNodeFloatUniform.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarUniform" inherits="VisualShaderNodeUniform" version="4.0">
+<class name="VisualShaderNodeFloatUniform" inherits="VisualShaderNodeUniform" version="4.0">
<brief_description>
- A scalar uniform to be used within the visual shader graph.
+ A scalar float uniform to be used within the visual shader graph.
</brief_description>
<description>
Translated to [code]uniform float[/code] in the shader language.
@@ -11,7 +11,7 @@
<methods>
</methods>
<members>
- <member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeScalarUniform.Hint" default="0">
+ <member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeFloatUniform.Hint" default="0">
A hint applied to the uniform, which controls the values it can take when set through the inspector.
</member>
<member name="max" type="float" setter="set_max" getter="get_max" default="1.0">
diff --git a/doc/classes/VisualShaderNodeIf.xml b/doc/classes/VisualShaderNodeIf.xml
index 0a8fdcfd4d..1ebd945d42 100644
--- a/doc/classes/VisualShaderNodeIf.xml
+++ b/doc/classes/VisualShaderNodeIf.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeIf" inherits="VisualShaderNode" version="4.0">
<brief_description>
+ Compares two floating-point numbers in order to return a required vector within the visual shader graph.
</brief_description>
<description>
+ First two ports are scalar floatin-point numbers to compare, third is tolerance comparsion amount and last three ports represents a vectors returned if [code]a == b[/code], [code]a &gt; b[/code] and [code]a &lt; b[/code] respectivly.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualShaderNodeInput.xml b/doc/classes/VisualShaderNodeInput.xml
index 1c8d8d84c4..ed629508d0 100644
--- a/doc/classes/VisualShaderNodeInput.xml
+++ b/doc/classes/VisualShaderNodeInput.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeInput" inherits="VisualShaderNode" version="4.0">
<brief_description>
+ Represents the input shader parameter within the visual shader graph.
</brief_description>
<description>
</description>
@@ -11,16 +12,19 @@
<return type="String">
</return>
<description>
+ Returns a translated name of the current constant in the Godot Shader Language. eg. [code]"ALBEDO"[/code] if the [member input_name] equal to [code]"albedo"[/code].
</description>
</method>
</methods>
<members>
<member name="input_name" type="String" setter="set_input_name" getter="get_input_name" default="&quot;[None]&quot;">
+ One of the several input constants in lower-case style like: "vertex"([/code]VERTEX[code]) or "point_size"([code]POINT_SIZE[/code]).
</member>
</members>
<signals>
<signal name="input_type_changed">
<description>
+ Emitted when input is changed via [member input_name].
</description>
</signal>
</signals>
diff --git a/doc/classes/VisualShaderNodeIntConstant.xml b/doc/classes/VisualShaderNodeIntConstant.xml
new file mode 100644
index 0000000000..1c407b21ca
--- /dev/null
+++ b/doc/classes/VisualShaderNodeIntConstant.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeIntConstant" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ A scalar integer constant to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Translated to [code]int[/code] in the shader language.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="constant" type="int" setter="set_constant" getter="get_constant" default="0">
+ An integer constant which represents a state of this node.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeIntFunc.xml b/doc/classes/VisualShaderNodeIntFunc.xml
new file mode 100644
index 0000000000..5c68c0ec71
--- /dev/null
+++ b/doc/classes/VisualShaderNodeIntFunc.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeIntFunc" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ A scalar integer function to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Accept an integer scalar ([code]x[/code]) to the input port and transform it according to [member function].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeIntFunc.Function" default="3">
+ A function to be applied to the scalar. See [enum Function] for options.
+ </member>
+ </members>
+ <constants>
+ <constant name="FUNC_ABS" value="0" enum="Function">
+ Returns the absolute value of the parameter. Translates to [code]abs(x)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_CLAMP" value="1" enum="Function">
+ Constrains a parameter between [code]min[/code] and [code]max[/code]. Translates to [code]clamp(x, min, max)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="FUNC_NEGATE" value="2" enum="Function">
+ Negates the [code]x[/code] using [code]-(x)[/code].
+ </constant>
+ <constant name="FUNC_SIGN" value="3" enum="Function">
+ Extracts the sign of the parameter. Translates to [code]sign(x)[/code] in the Godot Shader Language.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeIntOp.xml b/doc/classes/VisualShaderNodeIntOp.xml
new file mode 100644
index 0000000000..fc9a0a9a0a
--- /dev/null
+++ b/doc/classes/VisualShaderNodeIntOp.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeIntOp" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ An integer scalar operator to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Applies [member operator] to two integer inputs: [code]a[/code] and [code]b[/code].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeIntOp.Operator" default="0">
+ An operator to be applied to the inputs. See [enum Operator] for options.
+ </member>
+ </members>
+ <constants>
+ <constant name="OP_ADD" value="0" enum="Operator">
+ Sums two numbers using [code]a + b[/code].
+ </constant>
+ <constant name="OP_SUB" value="1" enum="Operator">
+ Subtracts two numbers using [code]a - b[/code].
+ </constant>
+ <constant name="OP_MUL" value="2" enum="Operator">
+ Multiplies two numbers using [code]a * b[/code].
+ </constant>
+ <constant name="OP_DIV" value="3" enum="Operator">
+ Divides two numbers using [code]a / b[/code].
+ </constant>
+ <constant name="OP_MOD" value="4" enum="Operator">
+ Calculates the remainder of two numbers using [code]a % b[/code].
+ </constant>
+ <constant name="OP_MAX" value="5" enum="Operator">
+ Returns the greater of two numbers. Translates to [code]max(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ <constant name="OP_MIN" value="6" enum="Operator">
+ Returns the lesser of two numbers. Translates to [code]max(a, b)[/code] in the Godot Shader Language.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeIntUniform.xml b/doc/classes/VisualShaderNodeIntUniform.xml
new file mode 100644
index 0000000000..8c7c288177
--- /dev/null
+++ b/doc/classes/VisualShaderNodeIntUniform.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeIntUniform" inherits="VisualShaderNodeUniform" version="4.0">
+ <brief_description>
+ A scalar integer uniform to be used within the visual shader graph.
+ </brief_description>
+ <description>
+ Translated to [code]uniform int[/code] in the shader language.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="hint" type="int" setter="set_hint" getter="get_hint" enum="VisualShaderNodeIntUniform.Hint" default="0">
+ A hint applied to the uniform, which controls the values it can take when set through the inspector.
+ </member>
+ <member name="max" type="int" setter="set_max" getter="get_max" default="100">
+ Minimum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP].
+ </member>
+ <member name="min" type="int" setter="set_min" getter="get_min" default="0">
+ Maximum value for range hints. Used if [member hint] is set to [constant HINT_RANGE] or [constant HINT_RANGE_STEP].
+ </member>
+ <member name="step" type="int" setter="set_step" getter="get_step" default="1">
+ Step (increment) value for the range hint with step. Used if [member hint] is set to [constant HINT_RANGE_STEP].
+ </member>
+ </members>
+ <constants>
+ <constant name="HINT_NONE" value="0" enum="Hint">
+ No hint used.
+ </constant>
+ <constant name="HINT_RANGE" value="1" enum="Hint">
+ A range hint for scalar value, which limits possible input values between [member min] and [member max]. Translated to [code]hint_range(min, max)[/code] in shader code.
+ </constant>
+ <constant name="HINT_RANGE_STEP" value="2" enum="Hint">
+ A range hint for scalar value with step, which limits possible input values between [member min] and [member max], with a step (increment) of [member step]). Translated to [code]hint_range(min, max, step)[/code] in shader code.
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeScalarFunc.xml b/doc/classes/VisualShaderNodeScalarFunc.xml
deleted file mode 100644
index b306d198f6..0000000000
--- a/doc/classes/VisualShaderNodeScalarFunc.xml
+++ /dev/null
@@ -1,81 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarFunc" inherits="VisualShaderNode" version="4.0">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarFunc.Function" default="13">
- </member>
- </members>
- <constants>
- <constant name="FUNC_SIN" value="0" enum="Function">
- </constant>
- <constant name="FUNC_COS" value="1" enum="Function">
- </constant>
- <constant name="FUNC_TAN" value="2" enum="Function">
- </constant>
- <constant name="FUNC_ASIN" value="3" enum="Function">
- </constant>
- <constant name="FUNC_ACOS" value="4" enum="Function">
- </constant>
- <constant name="FUNC_ATAN" value="5" enum="Function">
- </constant>
- <constant name="FUNC_SINH" value="6" enum="Function">
- </constant>
- <constant name="FUNC_COSH" value="7" enum="Function">
- </constant>
- <constant name="FUNC_TANH" value="8" enum="Function">
- </constant>
- <constant name="FUNC_LOG" value="9" enum="Function">
- </constant>
- <constant name="FUNC_EXP" value="10" enum="Function">
- </constant>
- <constant name="FUNC_SQRT" value="11" enum="Function">
- </constant>
- <constant name="FUNC_ABS" value="12" enum="Function">
- </constant>
- <constant name="FUNC_SIGN" value="13" enum="Function">
- </constant>
- <constant name="FUNC_FLOOR" value="14" enum="Function">
- </constant>
- <constant name="FUNC_ROUND" value="15" enum="Function">
- </constant>
- <constant name="FUNC_CEIL" value="16" enum="Function">
- </constant>
- <constant name="FUNC_FRAC" value="17" enum="Function">
- </constant>
- <constant name="FUNC_SATURATE" value="18" enum="Function">
- </constant>
- <constant name="FUNC_NEGATE" value="19" enum="Function">
- </constant>
- <constant name="FUNC_ACOSH" value="20" enum="Function">
- </constant>
- <constant name="FUNC_ASINH" value="21" enum="Function">
- </constant>
- <constant name="FUNC_ATANH" value="22" enum="Function">
- </constant>
- <constant name="FUNC_DEGREES" value="23" enum="Function">
- </constant>
- <constant name="FUNC_EXP2" value="24" enum="Function">
- </constant>
- <constant name="FUNC_INVERSE_SQRT" value="25" enum="Function">
- </constant>
- <constant name="FUNC_LOG2" value="26" enum="Function">
- </constant>
- <constant name="FUNC_RADIANS" value="27" enum="Function">
- </constant>
- <constant name="FUNC_RECIPROCAL" value="28" enum="Function">
- </constant>
- <constant name="FUNC_ROUNDEVEN" value="29" enum="Function">
- </constant>
- <constant name="FUNC_TRUNC" value="30" enum="Function">
- </constant>
- <constant name="FUNC_ONEMINUS" value="31" enum="Function">
- </constant>
- </constants>
-</class>
diff --git a/doc/classes/VisualShaderNodeScalarOp.xml b/doc/classes/VisualShaderNodeScalarOp.xml
deleted file mode 100644
index f13f16cdd2..0000000000
--- a/doc/classes/VisualShaderNodeScalarOp.xml
+++ /dev/null
@@ -1,37 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarOp" inherits="VisualShaderNode" version="4.0">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeScalarOp.Operator" default="0">
- </member>
- </members>
- <constants>
- <constant name="OP_ADD" value="0" enum="Operator">
- </constant>
- <constant name="OP_SUB" value="1" enum="Operator">
- </constant>
- <constant name="OP_MUL" value="2" enum="Operator">
- </constant>
- <constant name="OP_DIV" value="3" enum="Operator">
- </constant>
- <constant name="OP_MOD" value="4" enum="Operator">
- </constant>
- <constant name="OP_POW" value="5" enum="Operator">
- </constant>
- <constant name="OP_MAX" value="6" enum="Operator">
- </constant>
- <constant name="OP_MIN" value="7" enum="Operator">
- </constant>
- <constant name="OP_ATAN2" value="8" enum="Operator">
- </constant>
- <constant name="OP_STEP" value="9" enum="Operator">
- </constant>
- </constants>
-</class>
diff --git a/doc/classes/PlaneShape.xml b/doc/classes/WorldMarginShape.xml
index b40e133d00..54f76a066b 100644
--- a/doc/classes/PlaneShape.xml
+++ b/doc/classes/WorldMarginShape.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PlaneShape" inherits="Shape" version="4.0">
+<class name="WorldMarginShape" inherits="Shape" version="4.0">
<brief_description>
Infinite plane shape for 3D collisions.
</brief_description>
<description>
- An infinite plane shape for 3D collisions. Note that the [Plane]'s normal matters; anything "below" the plane will collide with it. If the [PlaneShape] is used in a [PhysicsBody], it will cause colliding objects placed "below" it to teleport "above" the plane.
+ An infinite plane shape for 3D collisions. Note that the [Plane]'s normal matters; anything "below" the plane will collide with it. If the [WorldMarginShape] is used in a [PhysicsBody], it will cause colliding objects placed "below" it to teleport "above" the plane.
</description>
<tutorials>
</tutorials>
@@ -12,7 +12,7 @@
</methods>
<members>
<member name="plane" type="Plane" setter="set_plane" getter="get_plane" default="Plane( 0, 1, 0, 0 )">
- The [Plane] used by the [PlaneShape] for collision.
+ The [Plane] used by the [WorldMarginShape] for collision.
</member>
</members>
<constants>
diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp
index fe6cd091b7..400ce31bf7 100644
--- a/drivers/alsa/audio_driver_alsa.cpp
+++ b/drivers/alsa/audio_driver_alsa.cpp
@@ -154,7 +154,6 @@ Error AudioDriverALSA::init() {
Error err = init_device();
if (err == OK) {
- mutex = Mutex::create();
thread = Thread::create(AudioDriverALSA::thread_func, this);
}
@@ -299,16 +298,16 @@ void AudioDriverALSA::set_device(String device) {
void AudioDriverALSA::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverALSA::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverALSA::finish_device() {
@@ -327,11 +326,6 @@ void AudioDriverALSA::finish() {
memdelete(thread);
thread = NULL;
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
finish_device();
@@ -339,7 +333,6 @@ void AudioDriverALSA::finish() {
AudioDriverALSA::AudioDriverALSA() :
thread(NULL),
- mutex(NULL),
pcm_handle(NULL),
device_name("Default"),
new_device("Default") {
diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h
index fb793df6cd..a8caf0fbae 100644
--- a/drivers/alsa/audio_driver_alsa.h
+++ b/drivers/alsa/audio_driver_alsa.h
@@ -40,7 +40,7 @@
class AudioDriverALSA : public AudioDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
snd_pcm_t *pcm_handle;
diff --git a/drivers/alsamidi/midi_driver_alsamidi.cpp b/drivers/alsamidi/midi_driver_alsamidi.cpp
index 670d7e0a4a..0cecf1de3e 100644
--- a/drivers/alsamidi/midi_driver_alsamidi.cpp
+++ b/drivers/alsamidi/midi_driver_alsamidi.cpp
@@ -148,7 +148,6 @@ Error MIDIDriverALSAMidi::open() {
}
snd_device_name_free_hint(hints);
- mutex = Mutex::create();
exit_thread = false;
thread = Thread::create(MIDIDriverALSAMidi::thread_func, this);
@@ -165,11 +164,6 @@ void MIDIDriverALSAMidi::close() {
thread = NULL;
}
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
-
for (int i = 0; i < connected_inputs.size(); i++) {
snd_rawmidi_t *midi_in = connected_inputs[i];
snd_rawmidi_close(midi_in);
@@ -179,14 +173,12 @@ void MIDIDriverALSAMidi::close() {
void MIDIDriverALSAMidi::lock() const {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void MIDIDriverALSAMidi::unlock() const {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
PackedStringArray MIDIDriverALSAMidi::get_connected_inputs() {
@@ -210,7 +202,6 @@ PackedStringArray MIDIDriverALSAMidi::get_connected_inputs() {
MIDIDriverALSAMidi::MIDIDriverALSAMidi() {
- mutex = NULL;
thread = NULL;
exit_thread = false;
diff --git a/drivers/alsamidi/midi_driver_alsamidi.h b/drivers/alsamidi/midi_driver_alsamidi.h
index 9900d90553..6797c7c138 100644
--- a/drivers/alsamidi/midi_driver_alsamidi.h
+++ b/drivers/alsamidi/midi_driver_alsamidi.h
@@ -44,7 +44,7 @@
class MIDIDriverALSAMidi : public MIDIDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
Vector<snd_rawmidi_t *> connected_inputs;
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index d8229f7bf2..1e95bcf5d9 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -69,8 +69,6 @@ OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID
#endif
Error AudioDriverCoreAudio::init() {
- mutex = Mutex::create();
-
AudioComponentDescription desc;
zeromem(&desc, sizeof(desc));
desc.componentType = kAudioUnitType_Output;
@@ -280,19 +278,15 @@ AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
};
void AudioDriverCoreAudio::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
};
void AudioDriverCoreAudio::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
};
bool AudioDriverCoreAudio::try_lock() {
- if (mutex)
- return mutex->try_lock() == OK;
- return true;
+ return mutex.try_lock() == OK;
}
void AudioDriverCoreAudio::finish() {
@@ -344,11 +338,6 @@ void AudioDriverCoreAudio::finish() {
audio_unit = NULL;
unlock();
}
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
Error AudioDriverCoreAudio::capture_init() {
@@ -691,7 +680,6 @@ AudioDriverCoreAudio::AudioDriverCoreAudio() :
audio_unit(NULL),
input_unit(NULL),
active(false),
- mutex(NULL),
device_name("Default"),
capture_device_name("Default"),
mix_rate(0),
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index 05aa759078..fb9473e230 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -46,7 +46,7 @@ class AudioDriverCoreAudio : public AudioDriver {
AudioComponentInstance input_unit;
bool active;
- Mutex *mutex;
+ Mutex mutex;
String device_name;
String capture_device_name;
diff --git a/drivers/dummy/texture_loader_dummy.cpp b/drivers/dummy/texture_loader_dummy.cpp
index aff7bbd1bc..95876f5c7d 100644
--- a/drivers/dummy/texture_loader_dummy.cpp
+++ b/drivers/dummy/texture_loader_dummy.cpp
@@ -35,7 +35,7 @@
#include <string.h>
-RES ResourceFormatDummyTexture::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatDummyTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
unsigned int width = 8;
unsigned int height = 8;
diff --git a/drivers/dummy/texture_loader_dummy.h b/drivers/dummy/texture_loader_dummy.h
index 86c9a375a3..e5ae945706 100644
--- a/drivers/dummy/texture_loader_dummy.h
+++ b/drivers/dummy/texture_loader_dummy.h
@@ -36,7 +36,7 @@
class ResourceFormatDummyTexture : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index fa45aeeda8..55b1c7e560 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -1681,11 +1681,11 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
case ShaderLanguage::TYPE_UVEC3:
case ShaderLanguage::TYPE_IVEC4:
case ShaderLanguage::TYPE_UVEC4: {
- pi.type = Variant::PACKED_INT_ARRAY;
+ pi.type = Variant::PACKED_INT32_ARRAY;
} break;
case ShaderLanguage::TYPE_FLOAT: {
- pi.type = Variant::REAL;
+ pi.type = Variant::FLOAT;
if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) {
pi.hint = PROPERTY_HINT_RANGE;
pi.hint_string = rtos(u.hint_range[0]) + "," + rtos(u.hint_range[1]) + "," + rtos(u.hint_range[2]);
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index df9303fbec..ee9278fb8f 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -291,7 +291,6 @@ Error AudioDriverPulseAudio::init() {
Error err = init_device();
if (err == OK) {
- mutex = Mutex::create();
thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
}
@@ -597,16 +596,16 @@ void AudioDriverPulseAudio::set_device(String device) {
void AudioDriverPulseAudio::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverPulseAudio::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverPulseAudio::finish_device() {
@@ -640,10 +639,6 @@ void AudioDriverPulseAudio::finish() {
}
memdelete(thread);
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
thread = NULL;
}
@@ -800,7 +795,6 @@ String AudioDriverPulseAudio::capture_get_device() {
AudioDriverPulseAudio::AudioDriverPulseAudio() :
thread(NULL),
- mutex(NULL),
pa_ml(NULL),
pa_ctx(NULL),
pa_str(NULL),
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h
index 15948fa763..1ece332a8a 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.h
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.h
@@ -42,7 +42,7 @@
class AudioDriverPulseAudio : public AudioDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
pa_mainloop *pa_ml;
pa_context *pa_ctx;
diff --git a/drivers/unix/mutex_posix.cpp b/drivers/unix/mutex_posix.cpp
deleted file mode 100644
index a9fc12fb06..0000000000
--- a/drivers/unix/mutex_posix.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*************************************************************************/
-/* mutex_posix.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "mutex_posix.h"
-
-#include "core/os/memory.h"
-
-#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
-
-void MutexPosix::lock() {
-
- pthread_mutex_lock(&mutex);
-}
-void MutexPosix::unlock() {
-
- pthread_mutex_unlock(&mutex);
-}
-Error MutexPosix::try_lock() {
-
- return (pthread_mutex_trylock(&mutex) == 0) ? OK : ERR_BUSY;
-}
-
-Mutex *MutexPosix::create_func_posix(bool p_recursive) {
-
- return memnew(MutexPosix(p_recursive));
-}
-
-void MutexPosix::make_default() {
-
- create_func = create_func_posix;
-}
-
-MutexPosix::MutexPosix(bool p_recursive) {
-
- pthread_mutexattr_init(&attr);
- if (p_recursive)
- pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
- pthread_mutex_init(&mutex, &attr);
-}
-
-MutexPosix::~MutexPosix() {
-
- pthread_mutex_destroy(&mutex);
-}
-
-#endif
diff --git a/drivers/unix/mutex_posix.h b/drivers/unix/mutex_posix.h
deleted file mode 100644
index bd67106836..0000000000
--- a/drivers/unix/mutex_posix.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*************************************************************************/
-/* mutex_posix.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MUTEX_POSIX_H
-#define MUTEX_POSIX_H
-
-#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
-
-#include "core/os/mutex.h"
-
-#include <pthread.h>
-
-class MutexPosix : public Mutex {
-
- pthread_mutexattr_t attr;
- pthread_mutex_t mutex;
-
- static Mutex *create_func_posix(bool p_recursive);
-
-public:
- virtual void lock();
- virtual void unlock();
- virtual Error try_lock();
-
- static void make_default();
-
- MutexPosix(bool p_recursive);
-
- ~MutexPosix();
-};
-
-#endif
-
-#endif
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 2d8d37b2f1..1d94b9618d 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -36,7 +36,6 @@
#include "core/project_settings.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
-#include "drivers/unix/mutex_posix.h"
#include "drivers/unix/net_socket_posix.h"
#include "drivers/unix/rw_lock_posix.h"
#include "drivers/unix/semaphore_posix.h"
@@ -123,14 +122,12 @@ void OS_Unix::initialize_core() {
#ifdef NO_THREADS
ThreadDummy::make_default();
SemaphoreDummy::make_default();
- MutexDummy::make_default();
RWLockDummy::make_default();
#else
ThreadPosix::make_default();
#if !defined(OSX_ENABLED) && !defined(IPHONE_ENABLED)
SemaphorePosix::make_default();
#endif
- MutexPosix::make_default();
RWLockPosix::make_default();
#endif
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 51d66cf97e..7068f707e6 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -42,7 +42,6 @@
#include <string.h>
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define VULKAN_DEBUG(m_text) print_line(m_text)
#define APP_SHORT_NAME "GodotEngine"
VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
@@ -64,7 +63,7 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(VkDebugU
if (strstr(pCallbackData->pMessage, "wrong ELF class: ELFCLASS32") != NULL) {
return VK_FALSE;
}
- if (strstr(pCallbackData->pMessageIdName, "UNASSIGNED-CoreValidation-DrawState-ClearCmdBeforeDraw") != NULL) {
+ if (pCallbackData->pMessageIdName && strstr(pCallbackData->pMessageIdName, "UNASSIGNED-CoreValidation-DrawState-ClearCmdBeforeDraw") != NULL) {
return VK_FALSE;
}
@@ -401,16 +400,12 @@ Error VulkanContext::_create_physical_device() {
if (!strcmp(VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME, device_extensions[i].extensionName)) {
extension_names[enabled_extension_count++] = VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME;
VK_KHR_incremental_present_enabled = true;
- VULKAN_DEBUG("VK_KHR_incremental_present extension enabled\n");
}
if (enabled_extension_count >= MAX_EXTENSIONS) {
free(device_extensions);
ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG");
}
}
- if (!VK_KHR_incremental_present_enabled) {
- VULKAN_DEBUG("VK_KHR_incremental_present extension NOT AVAILABLE\n");
- }
}
if (VK_GOOGLE_display_timing_enabled) {
@@ -423,16 +418,12 @@ Error VulkanContext::_create_physical_device() {
if (!strcmp(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME, device_extensions[i].extensionName)) {
extension_names[enabled_extension_count++] = VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME;
VK_GOOGLE_display_timing_enabled = true;
- VULKAN_DEBUG("VK_GOOGLE_display_timing extension enabled\n");
}
if (enabled_extension_count >= MAX_EXTENSIONS) {
free(device_extensions);
ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG");
}
}
- if (!VK_GOOGLE_display_timing_enabled) {
- VULKAN_DEBUG("VK_GOOGLE_display_timing extension NOT AVAILABLE\n");
- }
}
free(device_extensions);
@@ -1144,7 +1135,7 @@ Error VulkanContext::initialize() {
if (err) {
return err;
}
- print_line("Vulkan physical device creation success o_O");
+
return OK;
}
diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp
index 8aa6fb96c9..fa78771993 100644
--- a/drivers/wasapi/audio_driver_wasapi.cpp
+++ b/drivers/wasapi/audio_driver_wasapi.cpp
@@ -406,7 +406,6 @@ Error AudioDriverWASAPI::init() {
exit_thread = false;
thread_exited = false;
- mutex = Mutex::create(true);
thread = Thread::create(thread_func, this);
return OK;
@@ -782,14 +781,12 @@ void AudioDriverWASAPI::start() {
void AudioDriverWASAPI::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void AudioDriverWASAPI::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverWASAPI::finish() {
@@ -804,11 +801,6 @@ void AudioDriverWASAPI::finish() {
finish_capture_device();
finish_render_device();
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
Error AudioDriverWASAPI::capture_start() {
@@ -863,7 +855,6 @@ String AudioDriverWASAPI::capture_get_device() {
AudioDriverWASAPI::AudioDriverWASAPI() {
- mutex = NULL;
thread = NULL;
samples_in.clear();
diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h
index ebceedd431..3ea61c6010 100644
--- a/drivers/wasapi/audio_driver_wasapi.h
+++ b/drivers/wasapi/audio_driver_wasapi.h
@@ -75,7 +75,7 @@ class AudioDriverWASAPI : public AudioDriver {
AudioDeviceWASAPI audio_input;
AudioDeviceWASAPI audio_output;
- Mutex *mutex;
+ Mutex mutex;
Thread *thread;
Vector<int32_t> samples_in;
diff --git a/drivers/windows/mutex_windows.cpp b/drivers/windows/mutex_windows.cpp
deleted file mode 100644
index 1f14adb48f..0000000000
--- a/drivers/windows/mutex_windows.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/*************************************************************************/
-/* mutex_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "mutex_windows.h"
-
-#include "core/os/memory.h"
-
-#ifdef WINDOWS_ENABLED
-
-void MutexWindows::lock() {
-
-#ifdef WINDOWS_USE_MUTEX
- WaitForSingleObject(mutex, INFINITE);
-#else
- EnterCriticalSection(&mutex);
-#endif
-}
-
-void MutexWindows::unlock() {
-
-#ifdef WINDOWS_USE_MUTEX
- ReleaseMutex(mutex);
-#else
- LeaveCriticalSection(&mutex);
-#endif
-}
-
-Error MutexWindows::try_lock() {
-
-#ifdef WINDOWS_USE_MUTEX
- return (WaitForSingleObject(mutex, 0) == WAIT_TIMEOUT) ? ERR_BUSY : OK;
-#else
-
- if (TryEnterCriticalSection(&mutex))
- return OK;
- else
- return ERR_BUSY;
-#endif
-}
-
-Mutex *MutexWindows::create_func_windows(bool p_recursive) {
-
- return memnew(MutexWindows);
-}
-
-void MutexWindows::make_default() {
-
- create_func = create_func_windows;
-}
-
-MutexWindows::MutexWindows() {
-
-#ifdef WINDOWS_USE_MUTEX
- mutex = CreateMutex(NULL, FALSE, NULL);
-#else
-#ifdef UWP_ENABLED
- InitializeCriticalSectionEx(&mutex, 0, 0);
-#else
- InitializeCriticalSection(&mutex);
-#endif
-#endif
-}
-
-MutexWindows::~MutexWindows() {
-
-#ifdef WINDOWS_USE_MUTEX
- CloseHandle(mutex);
-#else
-
- DeleteCriticalSection(&mutex);
-#endif
-}
-
-#endif
diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h
deleted file mode 100644
index 28b97540b7..0000000000
--- a/drivers/windows/mutex_windows.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*************************************************************************/
-/* mutex_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MUTEX_WINDOWS_H
-#define MUTEX_WINDOWS_H
-
-#ifdef WINDOWS_ENABLED
-
-#include "core/os/mutex.h"
-
-#include <windows.h>
-
-class MutexWindows : public Mutex {
-
-#ifdef WINDOWS_USE_MUTEX
- HANDLE mutex;
-#else
- CRITICAL_SECTION mutex;
-#endif
-
- static Mutex *create_func_windows(bool p_recursive);
-
-public:
- virtual void lock();
- virtual void unlock();
- virtual Error try_lock();
-
- static void make_default();
-
- MutexWindows();
- ~MutexWindows();
-};
-
-#endif
-
-#endif
diff --git a/drivers/xaudio2/audio_driver_xaudio2.cpp b/drivers/xaudio2/audio_driver_xaudio2.cpp
index 85e505009b..9c7cb4f0f3 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.cpp
+++ b/drivers/xaudio2/audio_driver_xaudio2.cpp
@@ -79,7 +79,6 @@ Error AudioDriverXAudio2::init() {
hr = xaudio->CreateSourceVoice(&source_voice, &wave_format, 0, XAUDIO2_MAX_FREQ_RATIO, &voice_callback);
ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_UNAVAILABLE, "Error creating XAudio2 source voice. Error code: " + itos(hr) + ".");
- mutex = Mutex::create();
thread = Thread::create(AudioDriverXAudio2::thread_func, this);
return OK;
@@ -158,15 +157,15 @@ float AudioDriverXAudio2::get_latency() {
void AudioDriverXAudio2::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverXAudio2::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverXAudio2::finish() {
@@ -194,14 +193,11 @@ void AudioDriverXAudio2::finish() {
mastering_voice->DestroyVoice();
memdelete(thread);
- if (mutex)
- memdelete(mutex);
thread = NULL;
}
AudioDriverXAudio2::AudioDriverXAudio2() :
thread(NULL),
- mutex(NULL),
current_buffer(0) {
wave_format = { 0 };
for (int i = 0; i < AUDIO_BUFFERS; i++) {
diff --git a/drivers/xaudio2/audio_driver_xaudio2.h b/drivers/xaudio2/audio_driver_xaudio2.h
index 98950851d0..108891a288 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.h
+++ b/drivers/xaudio2/audio_driver_xaudio2.h
@@ -65,7 +65,7 @@ class AudioDriverXAudio2 : public AudioDriver {
};
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
int32_t *samples_in;
int16_t *samples_out[AUDIO_BUFFERS];
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 3bacb8205b..e0839a9f27 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -522,7 +522,7 @@ void AnimationBezierTrackEdit::set_undo_redo(UndoRedo *p_undo_redo) {
void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) {
timeline = p_timeline;
- timeline->connect_compat("zoom_changed", this, "_zoom_changed");
+ timeline->connect("zoom_changed", callable_mp(this, &AnimationBezierTrackEdit::_zoom_changed));
}
void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
editor = p_editor;
@@ -1141,25 +1141,22 @@ void AnimationBezierTrackEdit::set_block_animation_update_ptr(bool *p_block_ptr)
void AnimationBezierTrackEdit::_bind_methods() {
- ClassDB::bind_method("_zoom_changed", &AnimationBezierTrackEdit::_zoom_changed);
- ClassDB::bind_method("_menu_selected", &AnimationBezierTrackEdit::_menu_selected);
ClassDB::bind_method("_gui_input", &AnimationBezierTrackEdit::_gui_input);
- ClassDB::bind_method("_play_position_draw", &AnimationBezierTrackEdit::_play_position_draw);
ClassDB::bind_method("_clear_selection", &AnimationBezierTrackEdit::_clear_selection);
ClassDB::bind_method("_clear_selection_for_anim", &AnimationBezierTrackEdit::_clear_selection_for_anim);
ClassDB::bind_method("_select_at_anim", &AnimationBezierTrackEdit::_select_at_anim);
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag")));
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track")));
- ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::REAL, "ofs")));
+ ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "ofs")));
ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single")));
ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index")));
ADD_SIGNAL(MethodInfo("clear_selection"));
ADD_SIGNAL(MethodInfo("close_request"));
ADD_SIGNAL(MethodInfo("move_selection_begin"));
- ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::REAL, "ofs")));
+ ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::FLOAT, "ofs")));
ADD_SIGNAL(MethodInfo("move_selection_commit"));
ADD_SIGNAL(MethodInfo("move_selection_cancel"));
}
@@ -1184,7 +1181,7 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
play_position->set_anchors_and_margins_preset(PRESET_WIDE);
- play_position->connect_compat("draw", this, "_play_position_draw");
+ play_position->connect("draw", callable_mp(this, &AnimationBezierTrackEdit::_play_position_draw));
set_focus_mode(FOCUS_CLICK);
v_scroll = 0;
@@ -1198,7 +1195,7 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_menu_selected");
+ menu->connect("id_pressed", callable_mp(this, &AnimationBezierTrackEdit::_menu_selected));
//set_mouse_filter(MOUSE_FILTER_PASS); //scroll has to work too for selection
}
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index b311ea1675..095dbd6849 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -548,9 +548,9 @@ public:
if (use_fps && animation->get_step() > 0) {
float max_frame = animation->get_length() / animation->get_step();
- p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
} else {
- p_list->push_back(PropertyInfo(Variant::REAL, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
}
switch (animation->track_get_type(track)) {
@@ -617,7 +617,7 @@ public:
} break;
case Animation::TYPE_BEZIER: {
- p_list->push_back(PropertyInfo(Variant::REAL, "value"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle"));
@@ -625,8 +625,8 @@ public:
case Animation::TYPE_AUDIO: {
p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
- p_list->push_back(PropertyInfo(Variant::REAL, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
- p_list->push_back(PropertyInfo(Variant::REAL, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
} break;
case Animation::TYPE_ANIMATION: {
@@ -660,7 +660,7 @@ public:
}
if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
- p_list->push_back(PropertyInfo(Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "easing", PROPERTY_HINT_EXP_EASING));
}
}
@@ -1243,9 +1243,9 @@ public:
if (use_fps && animation->get_step() > 0) {
float max_frame = animation->get_length() / animation->get_step();
- p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
} else {
- p_list->push_back(PropertyInfo(Variant::REAL, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
}
}
@@ -1289,7 +1289,7 @@ public:
p_list->push_back(PropertyInfo(v.get_type(), "value", hint, hint_string));
}
- p_list->push_back(PropertyInfo(Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "easing", PROPERTY_HINT_EXP_EASING));
} break;
case Animation::TYPE_METHOD: {
@@ -1316,15 +1316,15 @@ public:
} break;
case Animation::TYPE_BEZIER: {
- p_list->push_back(PropertyInfo(Variant::REAL, "value"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle"));
} break;
case Animation::TYPE_AUDIO: {
p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
- p_list->push_back(PropertyInfo(Variant::REAL, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
- p_list->push_back(PropertyInfo(Variant::REAL, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
} break;
case Animation::TYPE_ANIMATION: {
@@ -1697,7 +1697,7 @@ void AnimationTimelineEdit::set_undo_redo(UndoRedo *p_undo_redo) {
void AnimationTimelineEdit::set_zoom(Range *p_zoom) {
zoom = p_zoom;
- zoom->connect_compat("value_changed", this, "_zoom_changed");
+ zoom->connect("value_changed", callable_mp(this, &AnimationTimelineEdit::_zoom_changed));
}
void AnimationTimelineEdit::set_play_position(float p_pos) {
@@ -1845,18 +1845,13 @@ void AnimationTimelineEdit::_track_added(int p_track) {
}
void AnimationTimelineEdit::_bind_methods() {
- ClassDB::bind_method("_zoom_changed", &AnimationTimelineEdit::_zoom_changed);
- ClassDB::bind_method("_anim_length_changed", &AnimationTimelineEdit::_anim_length_changed);
- ClassDB::bind_method("_anim_loop_pressed", &AnimationTimelineEdit::_anim_loop_pressed);
- ClassDB::bind_method("_play_position_draw", &AnimationTimelineEdit::_play_position_draw);
ClassDB::bind_method("_gui_input", &AnimationTimelineEdit::_gui_input);
- ClassDB::bind_method("_track_added", &AnimationTimelineEdit::_track_added);
ADD_SIGNAL(MethodInfo("zoom_changed"));
ADD_SIGNAL(MethodInfo("name_limit_changed"));
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag")));
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
ADD_SIGNAL(MethodInfo("track_added", PropertyInfo(Variant::INT, "track")));
- ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::REAL, "size")));
+ ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::FLOAT, "size")));
}
AnimationTimelineEdit::AnimationTimelineEdit() {
@@ -1871,7 +1866,7 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
play_position->set_anchors_and_margins_preset(PRESET_WIDE);
- play_position->connect_compat("draw", this, "_play_position_draw");
+ play_position->connect("draw", callable_mp(this, &AnimationTimelineEdit::_play_position_draw));
add_track = memnew(MenuButton);
add_track->set_position(Vector2(0, 0));
@@ -1895,17 +1890,17 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
length->set_custom_minimum_size(Vector2(70 * EDSCALE, 0));
length->set_hide_slider(true);
length->set_tooltip(TTR("Animation length (seconds)"));
- length->connect_compat("value_changed", this, "_anim_length_changed");
+ length->connect("value_changed", callable_mp(this, &AnimationTimelineEdit::_anim_length_changed));
len_hb->add_child(length);
loop = memnew(ToolButton);
loop->set_tooltip(TTR("Animation Looping"));
- loop->connect_compat("pressed", this, "_anim_loop_pressed");
+ loop->connect("pressed", callable_mp(this, &AnimationTimelineEdit::_anim_loop_pressed));
loop->set_toggle_mode(true);
len_hb->add_child(loop);
add_child(len_hb);
add_track->hide();
- add_track->get_popup()->connect_compat("index_pressed", this, "_track_added");
+ add_track->get_popup()->connect("index_pressed", callable_mp(this, &AnimationTimelineEdit::_track_added));
len_hb->hide();
panning_timeline = false;
@@ -2429,8 +2424,8 @@ void AnimationTrackEdit::set_undo_redo(UndoRedo *p_undo_redo) {
void AnimationTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) {
timeline = p_timeline;
- timeline->connect_compat("zoom_changed", this, "_zoom_changed");
- timeline->connect_compat("name_limit_changed", this, "_zoom_changed");
+ timeline->connect("zoom_changed", callable_mp(this, &AnimationTrackEdit::_zoom_changed));
+ timeline->connect("name_limit_changed", callable_mp(this, &AnimationTrackEdit::_zoom_changed));
}
void AnimationTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
editor = p_editor;
@@ -2480,6 +2475,9 @@ void AnimationTrackEdit::_path_entered(const String &p_text) {
bool AnimationTrackEdit::_is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const {
+ if (root == nullptr)
+ return false;
+
RES res;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(animation->track_get_path(track), res, leftover_path);
@@ -2688,7 +2686,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (!menu) {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_menu_selected");
+ menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected));
}
menu->clear();
menu->add_icon_item(get_icon("TrackContinuous", "EditorIcons"), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS);
@@ -2707,7 +2705,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (!menu) {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_menu_selected");
+ menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected));
}
menu->clear();
menu->add_icon_item(get_icon("InterpRaw", "EditorIcons"), TTR("Nearest"), MENU_INTERPOLATION_NEAREST);
@@ -2725,7 +2723,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (!menu) {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_menu_selected");
+ menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected));
}
menu->clear();
menu->add_icon_item(get_icon("InterpWrapClamp", "EditorIcons"), TTR("Clamp Loop Interp"), MENU_LOOP_CLAMP);
@@ -2820,7 +2818,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (!menu) {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_menu_selected");
+ menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected));
}
menu->clear();
@@ -2848,7 +2846,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
path = memnew(LineEdit);
add_child(path);
path->set_as_toplevel(true);
- path->connect_compat("text_entered", this, "_path_entered");
+ path->connect("text_entered", callable_mp(this, &AnimationTrackEdit::_path_entered));
}
path->set_text(animation->track_get_path(track));
@@ -3067,22 +3065,18 @@ void AnimationTrackEdit::append_to_selection(const Rect2 &p_box, bool p_deselect
void AnimationTrackEdit::_bind_methods() {
- ClassDB::bind_method("_zoom_changed", &AnimationTrackEdit::_zoom_changed);
- ClassDB::bind_method("_menu_selected", &AnimationTrackEdit::_menu_selected);
ClassDB::bind_method("_gui_input", &AnimationTrackEdit::_gui_input);
- ClassDB::bind_method("_path_entered", &AnimationTrackEdit::_path_entered);
- ClassDB::bind_method("_play_position_draw", &AnimationTrackEdit::_play_position_draw);
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag")));
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track")));
ADD_SIGNAL(MethodInfo("dropped", PropertyInfo(Variant::INT, "from_track"), PropertyInfo(Variant::INT, "to_track")));
- ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::REAL, "ofs")));
+ ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "ofs")));
ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single")));
ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index")));
ADD_SIGNAL(MethodInfo("bezier_edit"));
ADD_SIGNAL(MethodInfo("move_selection_begin"));
- ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::REAL, "ofs")));
+ ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::FLOAT, "ofs")));
ADD_SIGNAL(MethodInfo("move_selection_commit"));
ADD_SIGNAL(MethodInfo("move_selection_cancel"));
@@ -3111,7 +3105,7 @@ AnimationTrackEdit::AnimationTrackEdit() {
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
play_position->set_anchors_and_margins_preset(PRESET_WIDE);
- play_position->connect_compat("draw", this, "_play_position_draw");
+ play_position->connect("draw", callable_mp(this, &AnimationTrackEdit::_play_position_draw));
set_focus_mode(FOCUS_CLICK);
set_mouse_filter(MOUSE_FILTER_PASS); //scroll has to work too for selection
}
@@ -3217,8 +3211,8 @@ Size2 AnimationTrackEditGroup::get_minimum_size() const {
void AnimationTrackEditGroup::set_timeline(AnimationTimelineEdit *p_timeline) {
timeline = p_timeline;
- timeline->connect_compat("zoom_changed", this, "_zoom_changed");
- timeline->connect_compat("name_limit_changed", this, "_zoom_changed");
+ timeline->connect("zoom_changed", callable_mp(this, &AnimationTrackEditGroup::_zoom_changed));
+ timeline->connect("name_limit_changed", callable_mp(this, &AnimationTrackEditGroup::_zoom_changed));
}
void AnimationTrackEditGroup::set_root(Node *p_root) {
@@ -3231,7 +3225,6 @@ void AnimationTrackEditGroup::_zoom_changed() {
}
void AnimationTrackEditGroup::_bind_methods() {
- ClassDB::bind_method("_zoom_changed", &AnimationTrackEditGroup::_zoom_changed);
}
AnimationTrackEditGroup::AnimationTrackEditGroup() {
@@ -3258,7 +3251,7 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
track_edits[_get_track_selected()]->release_focus();
}
if (animation.is_valid()) {
- animation->disconnect_compat("changed", this, "_animation_changed");
+ animation->disconnect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed));
_clear_selection();
}
animation = p_anim;
@@ -3268,7 +3261,7 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim) {
_update_tracks();
if (animation.is_valid()) {
- animation->connect_compat("changed", this, "_animation_changed");
+ animation->connect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed));
hscroll->show();
edit->set_disabled(false);
@@ -3311,13 +3304,13 @@ void AnimationTrackEditor::_root_removed(Node *p_root) {
void AnimationTrackEditor::set_root(Node *p_root) {
if (root) {
- root->disconnect_compat("tree_exiting", this, "_root_removed");
+ root->disconnect("tree_exiting", callable_mp(this, &AnimationTrackEditor::_root_removed));
}
root = p_root;
if (root) {
- root->connect_compat("tree_exiting", this, "_root_removed", make_binds(), CONNECT_ONESHOT);
+ root->connect("tree_exiting", callable_mp(this, &AnimationTrackEditor::_root_removed), make_binds(), CONNECT_ONESHOT);
}
_update_tracks();
@@ -3482,7 +3475,7 @@ void AnimationTrackEditor::_query_insert(const InsertData &p_id) {
switch (insert_data[i].value.get_type()) {
case Variant::INT:
- case Variant::REAL:
+ case Variant::FLOAT:
case Variant::VECTOR2:
case Variant::VECTOR3:
case Variant::QUAT:
@@ -3913,7 +3906,7 @@ static Vector<String> _get_bezier_subindices_for_type(Variant::Type p_type, bool
case Variant::INT: {
subindices.push_back("");
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
subindices.push_back("");
} break;
case Variant::VECTOR2: {
@@ -3991,7 +3984,7 @@ int AnimationTrackEditor::_confirm_insert(InsertData p_id, int p_last_track, boo
PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np);
animation->remove_track(animation->get_track_count() - 1); //hack
- if (h.type == Variant::REAL ||
+ if (h.type == Variant::FLOAT ||
h.type == Variant::VECTOR2 ||
h.type == Variant::RECT2 ||
h.type == Variant::VECTOR3 ||
@@ -4257,21 +4250,21 @@ void AnimationTrackEditor::_update_tracks() {
track_edit->grab_focus();
}
- track_edit->connect_compat("timeline_changed", this, "_timeline_changed");
- track_edit->connect_compat("remove_request", this, "_track_remove_request", varray(), CONNECT_DEFERRED);
- track_edit->connect_compat("dropped", this, "_dropped_track", varray(), CONNECT_DEFERRED);
- track_edit->connect_compat("insert_key", this, "_insert_key_from_track", varray(i), CONNECT_DEFERRED);
- track_edit->connect_compat("select_key", this, "_key_selected", varray(i), CONNECT_DEFERRED);
- track_edit->connect_compat("deselect_key", this, "_key_deselected", varray(i), CONNECT_DEFERRED);
- track_edit->connect_compat("bezier_edit", this, "_bezier_edit", varray(i), CONNECT_DEFERRED);
- track_edit->connect_compat("move_selection_begin", this, "_move_selection_begin");
- track_edit->connect_compat("move_selection", this, "_move_selection");
- track_edit->connect_compat("move_selection_commit", this, "_move_selection_commit");
- track_edit->connect_compat("move_selection_cancel", this, "_move_selection_cancel");
+ track_edit->connect("timeline_changed", callable_mp(this, &AnimationTrackEditor::_timeline_changed));
+ track_edit->connect("remove_request", callable_mp(this, &AnimationTrackEditor::_track_remove_request), varray(), CONNECT_DEFERRED);
+ track_edit->connect("dropped", callable_mp(this, &AnimationTrackEditor::_dropped_track), varray(), CONNECT_DEFERRED);
+ track_edit->connect("insert_key", callable_mp(this, &AnimationTrackEditor::_insert_key_from_track), varray(i), CONNECT_DEFERRED);
+ track_edit->connect("select_key", callable_mp(this, &AnimationTrackEditor::_key_selected), varray(i), CONNECT_DEFERRED);
+ track_edit->connect("deselect_key", callable_mp(this, &AnimationTrackEditor::_key_deselected), varray(i), CONNECT_DEFERRED);
+ track_edit->connect("bezier_edit", callable_mp(this, &AnimationTrackEditor::_bezier_edit), varray(i), CONNECT_DEFERRED);
+ track_edit->connect("move_selection_begin", callable_mp(this, &AnimationTrackEditor::_move_selection_begin));
+ track_edit->connect("move_selection", callable_mp(this, &AnimationTrackEditor::_move_selection));
+ track_edit->connect("move_selection_commit", callable_mp(this, &AnimationTrackEditor::_move_selection_commit));
+ track_edit->connect("move_selection_cancel", callable_mp(this, &AnimationTrackEditor::_move_selection_cancel));
- track_edit->connect_compat("duplicate_request", this, "_edit_menu_pressed", varray(EDIT_DUPLICATE_SELECTION), CONNECT_DEFERRED);
- track_edit->connect_compat("duplicate_transpose_request", this, "_edit_menu_pressed", varray(EDIT_DUPLICATE_TRANSPOSED), CONNECT_DEFERRED);
- track_edit->connect_compat("delete_request", this, "_edit_menu_pressed", varray(EDIT_DELETE_SELECTION), CONNECT_DEFERRED);
+ track_edit->connect("duplicate_request", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_DUPLICATE_SELECTION), CONNECT_DEFERRED);
+ track_edit->connect("duplicate_transpose_request", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_DUPLICATE_TRANSPOSED), CONNECT_DEFERRED);
+ track_edit->connect("delete_request", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_DELETE_SELECTION), CONNECT_DEFERRED);
}
}
@@ -4384,7 +4377,7 @@ void AnimationTrackEditor::_notification(int p_what) {
}
if (p_what == NOTIFICATION_READY) {
- EditorNode::get_singleton()->get_editor_selection()->connect_compat("selection_changed", this, "_selection_changed");
+ EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &AnimationTrackEditor::_selection_changed));
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
@@ -4473,7 +4466,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
Vector<Variant::Type> filter;
filter.push_back(Variant::INT);
- filter.push_back(Variant::REAL);
+ filter.push_back(Variant::FLOAT);
filter.push_back(Variant::VECTOR2);
filter.push_back(Variant::VECTOR3);
filter.push_back(Variant::QUAT);
@@ -4543,7 +4536,7 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) {
animation->track_set_path(animation->get_track_count() - 1, full_path);
PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np);
animation->remove_track(animation->get_track_count() - 1); //hack
- if (h.type == Variant::REAL ||
+ if (h.type == Variant::FLOAT ||
h.type == Variant::VECTOR2 ||
h.type == Variant::RECT2 ||
h.type == Variant::VECTOR3 ||
@@ -5737,50 +5730,21 @@ void AnimationTrackEditor::_select_all_tracks_for_copy() {
void AnimationTrackEditor::_bind_methods() {
- ClassDB::bind_method("_animation_changed", &AnimationTrackEditor::_animation_changed);
ClassDB::bind_method("_animation_update", &AnimationTrackEditor::_animation_update);
- ClassDB::bind_method("_timeline_changed", &AnimationTrackEditor::_timeline_changed);
- ClassDB::bind_method("_track_remove_request", &AnimationTrackEditor::_track_remove_request);
ClassDB::bind_method("_track_grab_focus", &AnimationTrackEditor::_track_grab_focus);
- ClassDB::bind_method("_name_limit_changed", &AnimationTrackEditor::_name_limit_changed);
- ClassDB::bind_method("_update_scroll", &AnimationTrackEditor::_update_scroll);
ClassDB::bind_method("_update_tracks", &AnimationTrackEditor::_update_tracks);
- ClassDB::bind_method("_update_step", &AnimationTrackEditor::_update_step);
- ClassDB::bind_method("_update_length", &AnimationTrackEditor::_update_length);
- ClassDB::bind_method("_dropped_track", &AnimationTrackEditor::_dropped_track);
- ClassDB::bind_method("_add_track", &AnimationTrackEditor::_add_track);
- ClassDB::bind_method("_new_track_node_selected", &AnimationTrackEditor::_new_track_node_selected);
- ClassDB::bind_method("_new_track_property_selected", &AnimationTrackEditor::_new_track_property_selected);
- ClassDB::bind_method("_root_removed", &AnimationTrackEditor::_root_removed);
- ClassDB::bind_method("_confirm_insert_list", &AnimationTrackEditor::_confirm_insert_list);
ClassDB::bind_method("_insert_delay", &AnimationTrackEditor::_insert_delay);
- ClassDB::bind_method("_timeline_value_changed", &AnimationTrackEditor::_timeline_value_changed);
- ClassDB::bind_method("_insert_key_from_track", &AnimationTrackEditor::_insert_key_from_track);
- ClassDB::bind_method("_add_method_key", &AnimationTrackEditor::_add_method_key);
- ClassDB::bind_method("_key_selected", &AnimationTrackEditor::_key_selected);
- ClassDB::bind_method("_key_deselected", &AnimationTrackEditor::_key_deselected);
- ClassDB::bind_method("_clear_selection", &AnimationTrackEditor::_clear_selection);
- ClassDB::bind_method("_move_selection_begin", &AnimationTrackEditor::_move_selection_begin);
- ClassDB::bind_method("_move_selection", &AnimationTrackEditor::_move_selection);
- ClassDB::bind_method("_move_selection_commit", &AnimationTrackEditor::_move_selection_commit);
- ClassDB::bind_method("_move_selection_cancel", &AnimationTrackEditor::_move_selection_cancel);
ClassDB::bind_method("_clear_selection_for_anim", &AnimationTrackEditor::_clear_selection_for_anim);
ClassDB::bind_method("_select_at_anim", &AnimationTrackEditor::_select_at_anim);
- ClassDB::bind_method("_scroll_input", &AnimationTrackEditor::_scroll_input);
- ClassDB::bind_method("_box_selection_draw", &AnimationTrackEditor::_box_selection_draw);
- ClassDB::bind_method("_bezier_edit", &AnimationTrackEditor::_bezier_edit);
- ClassDB::bind_method("_cancel_bezier_edit", &AnimationTrackEditor::_cancel_bezier_edit);
- ClassDB::bind_method("_edit_menu_pressed", &AnimationTrackEditor::_edit_menu_pressed);
- ClassDB::bind_method("_view_group_toggle", &AnimationTrackEditor::_view_group_toggle);
- ClassDB::bind_method("_selection_changed", &AnimationTrackEditor::_selection_changed);
- ClassDB::bind_method("_snap_mode_changed", &AnimationTrackEditor::_snap_mode_changed);
- ClassDB::bind_method("_show_imported_anim_warning", &AnimationTrackEditor::_show_imported_anim_warning);
- ClassDB::bind_method("_select_all_tracks_for_copy", &AnimationTrackEditor::_select_all_tracks_for_copy);
-
- ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag")));
+
+ ClassDB::bind_method("_key_selected", &AnimationTrackEditor::_key_selected); // Still used by some connect_compat.
+ ClassDB::bind_method("_key_deselected", &AnimationTrackEditor::_key_deselected); // Still used by some connect_compat.
+ ClassDB::bind_method("_clear_selection", &AnimationTrackEditor::_clear_selection); // Still used by some connect_compat.
+
+ ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
ADD_SIGNAL(MethodInfo("keying_changed"));
- ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::REAL, "len")));
- ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::REAL, "step")));
+ ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::FLOAT, "len")));
+ ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::FLOAT, "step")));
}
AnimationTrackEditor::AnimationTrackEditor() {
@@ -5813,11 +5777,11 @@ AnimationTrackEditor::AnimationTrackEditor() {
timeline = memnew(AnimationTimelineEdit);
timeline->set_undo_redo(undo_redo);
timeline_vbox->add_child(timeline);
- timeline->connect_compat("timeline_changed", this, "_timeline_changed");
- timeline->connect_compat("name_limit_changed", this, "_name_limit_changed");
- timeline->connect_compat("track_added", this, "_add_track");
- timeline->connect_compat("value_changed", this, "_timeline_value_changed");
- timeline->connect_compat("length_changed", this, "_update_length");
+ timeline->connect("timeline_changed", callable_mp(this, &AnimationTrackEditor::_timeline_changed));
+ timeline->connect("name_limit_changed", callable_mp(this, &AnimationTrackEditor::_name_limit_changed));
+ timeline->connect("track_added", callable_mp(this, &AnimationTrackEditor::_add_track));
+ timeline->connect("value_changed", callable_mp(this, &AnimationTrackEditor::_timeline_value_changed));
+ timeline->connect("length_changed", callable_mp(this, &AnimationTrackEditor::_update_length));
scroll = memnew(ScrollContainer);
timeline_vbox->add_child(scroll);
@@ -5825,7 +5789,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
VScrollBar *sb = scroll->get_v_scrollbar();
scroll->remove_child(sb);
timeline_scroll->add_child(sb); //move here so timeline and tracks are always aligned
- scroll->connect_compat("gui_input", this, "_scroll_input");
+ scroll->connect("gui_input", callable_mp(this, &AnimationTrackEditor::_scroll_input));
bezier_edit = memnew(AnimationBezierTrackEdit);
timeline_vbox->add_child(bezier_edit);
@@ -5834,14 +5798,14 @@ AnimationTrackEditor::AnimationTrackEditor() {
bezier_edit->set_timeline(timeline);
bezier_edit->hide();
bezier_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- bezier_edit->connect_compat("close_request", this, "_cancel_bezier_edit");
+ bezier_edit->connect("close_request", callable_mp(this, &AnimationTrackEditor::_cancel_bezier_edit));
timeline_vbox->set_custom_minimum_size(Size2(0, 150) * EDSCALE);
hscroll = memnew(HScrollBar);
hscroll->share(timeline);
hscroll->hide();
- hscroll->connect_compat("value_changed", this, "_update_scroll");
+ hscroll->connect("value_changed", callable_mp(this, &AnimationTrackEditor::_update_scroll));
timeline_vbox->add_child(hscroll);
timeline->set_hscroll(hscroll);
@@ -5858,20 +5822,20 @@ AnimationTrackEditor::AnimationTrackEditor() {
imported_anim_warning = memnew(Button);
imported_anim_warning->hide();
imported_anim_warning->set_tooltip(TTR("Warning: Editing imported animation"));
- imported_anim_warning->connect_compat("pressed", this, "_show_imported_anim_warning");
+ imported_anim_warning->connect("pressed", callable_mp(this, &AnimationTrackEditor::_show_imported_anim_warning));
bottom_hb->add_child(imported_anim_warning);
bottom_hb->add_spacer();
selected_filter = memnew(ToolButton);
- selected_filter->connect_compat("pressed", this, "_view_group_toggle"); //same function works the same
+ selected_filter->connect("pressed", callable_mp(this, &AnimationTrackEditor::_view_group_toggle)); //same function works the same
selected_filter->set_toggle_mode(true);
selected_filter->set_tooltip(TTR("Only show tracks from nodes selected in tree."));
bottom_hb->add_child(selected_filter);
view_group = memnew(ToolButton);
- view_group->connect_compat("pressed", this, "_view_group_toggle");
+ view_group->connect("pressed", callable_mp(this, &AnimationTrackEditor::_view_group_toggle));
view_group->set_toggle_mode(true);
view_group->set_tooltip(TTR("Group tracks by node or display them as plain list."));
@@ -5893,14 +5857,14 @@ AnimationTrackEditor::AnimationTrackEditor() {
step->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
step->set_tooltip(TTR("Animation step value."));
bottom_hb->add_child(step);
- step->connect_compat("value_changed", this, "_update_step");
+ step->connect("value_changed", callable_mp(this, &AnimationTrackEditor::_update_step));
step->set_read_only(true);
snap_mode = memnew(OptionButton);
snap_mode->add_item(TTR("Seconds"));
snap_mode->add_item(TTR("FPS"));
bottom_hb->add_child(snap_mode);
- snap_mode->connect_compat("item_selected", this, "_snap_mode_changed");
+ snap_mode->connect("item_selected", callable_mp(this, &AnimationTrackEditor::_snap_mode_changed));
snap_mode->set_disabled(true);
bottom_hb->add_child(memnew(VSeparator));
@@ -5945,19 +5909,19 @@ AnimationTrackEditor::AnimationTrackEditor() {
edit->get_popup()->add_item(TTR("Optimize Animation"), EDIT_OPTIMIZE_ANIMATION);
edit->get_popup()->add_item(TTR("Clean-Up Animation"), EDIT_CLEAN_UP_ANIMATION);
- edit->get_popup()->connect_compat("id_pressed", this, "_edit_menu_pressed");
+ edit->get_popup()->connect("id_pressed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed));
pick_track = memnew(SceneTreeDialog);
add_child(pick_track);
pick_track->set_title(TTR("Pick the node that will be animated:"));
- pick_track->connect_compat("selected", this, "_new_track_node_selected");
+ pick_track->connect("selected", callable_mp(this, &AnimationTrackEditor::_new_track_node_selected));
prop_selector = memnew(PropertySelector);
add_child(prop_selector);
- prop_selector->connect_compat("selected", this, "_new_track_property_selected");
+ prop_selector->connect("selected", callable_mp(this, &AnimationTrackEditor::_new_track_property_selected));
method_selector = memnew(PropertySelector);
add_child(method_selector);
- method_selector->connect_compat("selected", this, "_add_method_key");
+ method_selector->connect("selected", callable_mp(this, &AnimationTrackEditor::_add_method_key));
inserting = false;
insert_query = false;
@@ -5966,7 +5930,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
insert_confirm = memnew(ConfirmationDialog);
add_child(insert_confirm);
- insert_confirm->connect_compat("confirmed", this, "_confirm_insert_list");
+ insert_confirm->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_confirm_insert_list));
VBoxContainer *icvb = memnew(VBoxContainer);
insert_confirm->add_child(icvb);
insert_confirm_text = memnew(Label);
@@ -5984,7 +5948,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
box_selection->set_as_toplevel(true);
box_selection->set_mouse_filter(MOUSE_FILTER_IGNORE);
box_selection->hide();
- box_selection->connect_compat("draw", this, "_box_selection_draw");
+ box_selection->connect("draw", callable_mp(this, &AnimationTrackEditor::_box_selection_draw));
box_selecting = false;
//default plugins
@@ -6022,7 +5986,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
optimize_max_angle->set_value(22);
optimize_dialog->get_ok()->set_text(TTR("Optimize"));
- optimize_dialog->connect_compat("confirmed", this, "_edit_menu_pressed", varray(EDIT_CLEAN_UP_ANIMATION_CONFIRM));
+ optimize_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_CLEAN_UP_ANIMATION_CONFIRM));
//
@@ -6048,7 +6012,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
cleanup_dialog->set_title(TTR("Clean-Up Animation(s) (NO UNDO!)"));
cleanup_dialog->get_ok()->set_text(TTR("Clean-Up"));
- cleanup_dialog->connect_compat("confirmed", this, "_edit_menu_pressed", varray(EDIT_CLEAN_UP_ANIMATION_CONFIRM));
+ cleanup_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_CLEAN_UP_ANIMATION_CONFIRM));
//
scale_dialog = memnew(ConfirmationDialog);
@@ -6060,7 +6024,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
scale->set_max(99999);
scale->set_step(0.001);
vbc->add_margin_child(TTR("Scale Ratio:"), scale);
- scale_dialog->connect_compat("confirmed", this, "_edit_menu_pressed", varray(EDIT_SCALE_CONFIRM));
+ scale_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_SCALE_CONFIRM));
add_child(scale_dialog);
track_copy_dialog = memnew(ConfirmationDialog);
@@ -6073,7 +6037,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
Button *select_all_button = memnew(Button);
select_all_button->set_text(TTR("Select All/None"));
- select_all_button->connect_compat("pressed", this, "_select_all_tracks_for_copy");
+ select_all_button->connect("pressed", callable_mp(this, &AnimationTrackEditor::_select_all_tracks_for_copy));
track_vbox->add_child(select_all_button);
track_copy_select = memnew(Tree);
@@ -6081,7 +6045,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
track_copy_select->set_v_size_flags(SIZE_EXPAND_FILL);
track_copy_select->set_hide_root(true);
track_vbox->add_child(track_copy_select);
- track_copy_dialog->connect_compat("confirmed", this, "_edit_menu_pressed", varray(EDIT_COPY_TRACKS_CONFIRM));
+ track_copy_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_COPY_TRACKS_CONFIRM));
animation_changing_awaiting_update = false;
}
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index b94d1645db..fc47a69a2c 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -330,11 +330,10 @@ void AnimationTrackEditAudio::set_node(Object *p_object) {
}
void AnimationTrackEditAudio::_bind_methods() {
- ClassDB::bind_method("_preview_changed", &AnimationTrackEditAudio::_preview_changed);
}
AnimationTrackEditAudio::AnimationTrackEditAudio() {
- AudioStreamPreviewGenerator::get_singleton()->connect_compat("preview_updated", this, "_preview_changed");
+ AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", callable_mp(this, &AnimationTrackEditAudio::_preview_changed));
}
/// SPRITE FRAME / FRAME_COORDS ///
@@ -945,11 +944,10 @@ void AnimationTrackEditTypeAudio::draw_key(int p_index, float p_pixels_sec, int
}
void AnimationTrackEditTypeAudio::_bind_methods() {
- ClassDB::bind_method("_preview_changed", &AnimationTrackEditTypeAudio::_preview_changed);
}
AnimationTrackEditTypeAudio::AnimationTrackEditTypeAudio() {
- AudioStreamPreviewGenerator::get_singleton()->connect_compat("preview_updated", this, "_preview_changed");
+ AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", callable_mp(this, &AnimationTrackEditTypeAudio::_preview_changed));
len_resizing = false;
}
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 9aaad6c79b..ddd702fc6c 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -200,7 +200,7 @@ void FindReplaceBar::_replace() {
void FindReplaceBar::_replace_all() {
- text_edit->disconnect_compat("text_changed", this, "_editor_text_changed");
+ text_edit->disconnect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
// Line as x so it gets priority in comparison, column as y.
Point2i orig_cursor(text_edit->cursor_get_line(), text_edit->cursor_get_column());
Point2i prev_match = Point2(-1, -1);
@@ -559,24 +559,14 @@ void FindReplaceBar::set_text_edit(TextEdit *p_text_edit) {
results_count = -1;
text_edit = p_text_edit;
- text_edit->connect_compat("text_changed", this, "_editor_text_changed");
+ text_edit->connect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
}
void FindReplaceBar::_bind_methods() {
ClassDB::bind_method("_unhandled_input", &FindReplaceBar::_unhandled_input);
- ClassDB::bind_method("_editor_text_changed", &FindReplaceBar::_editor_text_changed);
- ClassDB::bind_method("_search_text_changed", &FindReplaceBar::_search_text_changed);
- ClassDB::bind_method("_search_text_entered", &FindReplaceBar::_search_text_entered);
- ClassDB::bind_method("_replace_text_entered", &FindReplaceBar::_replace_text_entered);
ClassDB::bind_method("_search_current", &FindReplaceBar::search_current);
- ClassDB::bind_method("_search_next", &FindReplaceBar::search_next);
- ClassDB::bind_method("_search_prev", &FindReplaceBar::search_prev);
- ClassDB::bind_method("_replace_pressed", &FindReplaceBar::_replace);
- ClassDB::bind_method("_replace_all_pressed", &FindReplaceBar::_replace_all);
- ClassDB::bind_method("_search_options_changed", &FindReplaceBar::_search_options_changed);
- ClassDB::bind_method("_hide_pressed", &FindReplaceBar::_hide_bar);
ADD_SIGNAL(MethodInfo("search"));
ADD_SIGNAL(MethodInfo("error"));
@@ -613,8 +603,8 @@ FindReplaceBar::FindReplaceBar() {
search_text = memnew(LineEdit);
vbc_lineedit->add_child(search_text);
search_text->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- search_text->connect_compat("text_changed", this, "_search_text_changed");
- search_text->connect_compat("text_entered", this, "_search_text_entered");
+ search_text->connect("text_changed", callable_mp(this, &FindReplaceBar::_search_text_changed));
+ search_text->connect("text_entered", callable_mp(this, &FindReplaceBar::_search_text_entered));
matches_label = memnew(Label);
hbc_button_search->add_child(matches_label);
@@ -623,51 +613,51 @@ FindReplaceBar::FindReplaceBar() {
find_prev = memnew(ToolButton);
hbc_button_search->add_child(find_prev);
find_prev->set_focus_mode(FOCUS_NONE);
- find_prev->connect_compat("pressed", this, "_search_prev");
+ find_prev->connect("pressed", callable_mp(this, &FindReplaceBar::search_prev));
find_next = memnew(ToolButton);
hbc_button_search->add_child(find_next);
find_next->set_focus_mode(FOCUS_NONE);
- find_next->connect_compat("pressed", this, "_search_next");
+ find_next->connect("pressed", callable_mp(this, &FindReplaceBar::search_next));
case_sensitive = memnew(CheckBox);
hbc_option_search->add_child(case_sensitive);
case_sensitive->set_text(TTR("Match Case"));
case_sensitive->set_focus_mode(FOCUS_NONE);
- case_sensitive->connect_compat("toggled", this, "_search_options_changed");
+ case_sensitive->connect("toggled", callable_mp(this, &FindReplaceBar::_search_options_changed));
whole_words = memnew(CheckBox);
hbc_option_search->add_child(whole_words);
whole_words->set_text(TTR("Whole Words"));
whole_words->set_focus_mode(FOCUS_NONE);
- whole_words->connect_compat("toggled", this, "_search_options_changed");
+ whole_words->connect("toggled", callable_mp(this, &FindReplaceBar::_search_options_changed));
// replace toolbar
replace_text = memnew(LineEdit);
vbc_lineedit->add_child(replace_text);
replace_text->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- replace_text->connect_compat("text_entered", this, "_replace_text_entered");
+ replace_text->connect("text_entered", callable_mp(this, &FindReplaceBar::_replace_text_entered));
replace = memnew(Button);
hbc_button_replace->add_child(replace);
replace->set_text(TTR("Replace"));
- replace->connect_compat("pressed", this, "_replace_pressed");
+ replace->connect("pressed", callable_mp(this, &FindReplaceBar::_replace));
replace_all = memnew(Button);
hbc_button_replace->add_child(replace_all);
replace_all->set_text(TTR("Replace All"));
- replace_all->connect_compat("pressed", this, "_replace_all_pressed");
+ replace_all->connect("pressed", callable_mp(this, &FindReplaceBar::_replace_all));
selection_only = memnew(CheckBox);
hbc_option_replace->add_child(selection_only);
selection_only->set_text(TTR("Selection Only"));
selection_only->set_focus_mode(FOCUS_NONE);
- selection_only->connect_compat("toggled", this, "_search_options_changed");
+ selection_only->connect("toggled", callable_mp(this, &FindReplaceBar::_search_options_changed));
hide_button = memnew(TextureButton);
add_child(hide_button);
hide_button->set_focus_mode(FOCUS_NONE);
- hide_button->connect_compat("pressed", this, "_hide_pressed");
+ hide_button->connect("pressed", callable_mp(this, &FindReplaceBar::_hide_bar));
hide_button->set_v_size_flags(SIZE_SHRINK_CENTER);
}
@@ -925,8 +915,9 @@ void CodeTextEditor::update_editor_settings() {
text_editor->set_hiding_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_draw_fold_gutter(EditorSettings::get_singleton()->get("text_editor/appearance/code_folding"));
text_editor->set_wrap_enabled(EditorSettings::get_singleton()->get("text_editor/appearance/word_wrap"));
- text_editor->set_show_line_length_guideline(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guideline"));
- text_editor->set_line_length_guideline_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_column"));
+ text_editor->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines"));
+ text_editor->set_line_length_guideline_soft_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column"));
+ text_editor->set_line_length_guideline_hard_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column"));
text_editor->set_scroll_pass_end_of_file(EditorSettings::get_singleton()->get("text_editor/cursor/scroll_past_end_of_file"));
text_editor->cursor_set_block_mode(EditorSettings::get_singleton()->get("text_editor/cursor/block_caret"));
text_editor->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink"));
@@ -1266,7 +1257,7 @@ void CodeTextEditor::clone_lines_down() {
text_editor->cursor_set_line(cursor_new_line);
text_editor->cursor_set_column(cursor_new_column);
if (selection_active) {
- text_editor->select(to_line, to_column, 2 * to_line - from_line, 2 * to_column - from_column);
+ text_editor->select(to_line, to_column, 2 * to_line - from_line, to_line == from_line ? 2 * to_column - from_column : to_column);
}
text_editor->end_complex_operation();
@@ -1642,18 +1633,6 @@ void CodeTextEditor::remove_all_bookmarks() {
void CodeTextEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_input"), &CodeTextEditor::_input);
- ClassDB::bind_method("_text_editor_gui_input", &CodeTextEditor::_text_editor_gui_input);
- ClassDB::bind_method("_line_col_changed", &CodeTextEditor::_line_col_changed);
- ClassDB::bind_method("_text_changed", &CodeTextEditor::_text_changed);
- ClassDB::bind_method("_on_settings_change", &CodeTextEditor::_on_settings_change);
- ClassDB::bind_method("_text_changed_idle_timeout", &CodeTextEditor::_text_changed_idle_timeout);
- ClassDB::bind_method("_code_complete_timer_timeout", &CodeTextEditor::_code_complete_timer_timeout);
- ClassDB::bind_method("_complete_request", &CodeTextEditor::_complete_request);
- ClassDB::bind_method("_font_resize_timeout", &CodeTextEditor::_font_resize_timeout);
- ClassDB::bind_method("_error_pressed", &CodeTextEditor::_error_pressed);
- ClassDB::bind_method("_toggle_scripts_pressed", &CodeTextEditor::_toggle_scripts_pressed);
- ClassDB::bind_method("_warning_button_pressed", &CodeTextEditor::_warning_button_pressed);
- ClassDB::bind_method("_warning_label_gui_input", &CodeTextEditor::_warning_label_gui_input);
ADD_SIGNAL(MethodInfo("validate_script"));
ADD_SIGNAL(MethodInfo("load_theme_settings"));
@@ -1717,7 +1696,7 @@ CodeTextEditor::CodeTextEditor() {
error_column = 0;
toggle_scripts_button = memnew(ToolButton);
- toggle_scripts_button->connect_compat("pressed", this, "_toggle_scripts_pressed");
+ toggle_scripts_button->connect("pressed", callable_mp(this, &CodeTextEditor::_toggle_scripts_pressed));
status_bar->add_child(toggle_scripts_button);
toggle_scripts_button->hide();
@@ -1732,15 +1711,15 @@ CodeTextEditor::CodeTextEditor() {
scroll->add_child(error);
error->set_v_size_flags(SIZE_EXPAND | SIZE_SHRINK_CENTER);
error->set_mouse_filter(MOUSE_FILTER_STOP);
- error->connect_compat("gui_input", this, "_error_pressed");
- find_replace_bar->connect_compat("error", error, "set_text");
+ error->connect("gui_input", callable_mp(this, &CodeTextEditor::_error_pressed));
+ find_replace_bar->connect("error", callable_mp(error, &Label::set_text));
// Warnings
warning_button = memnew(ToolButton);
status_bar->add_child(warning_button);
warning_button->set_v_size_flags(SIZE_EXPAND | SIZE_SHRINK_CENTER);
warning_button->set_default_cursor_shape(CURSOR_POINTING_HAND);
- warning_button->connect_compat("pressed", this, "_warning_button_pressed");
+ warning_button->connect("pressed", callable_mp(this, &CodeTextEditor::_warning_button_pressed));
warning_button->set_tooltip(TTR("Warnings"));
warning_count_label = memnew(Label);
@@ -1752,7 +1731,7 @@ CodeTextEditor::CodeTextEditor() {
warning_count_label->set_tooltip(TTR("Warnings"));
warning_count_label->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("warning_color", "Editor"));
warning_count_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts"));
- warning_count_label->connect_compat("gui_input", this, "_warning_label_gui_input");
+ warning_count_label->connect("gui_input", callable_mp(this, &CodeTextEditor::_warning_label_gui_input));
is_warnings_panel_opened = false;
set_warning_nb(0);
@@ -1765,10 +1744,10 @@ CodeTextEditor::CodeTextEditor() {
line_and_col_txt->set_tooltip(TTR("Line and column numbers."));
line_and_col_txt->set_mouse_filter(MOUSE_FILTER_STOP);
- text_editor->connect_compat("gui_input", this, "_text_editor_gui_input");
- text_editor->connect_compat("cursor_changed", this, "_line_col_changed");
- text_editor->connect_compat("text_changed", this, "_text_changed");
- text_editor->connect_compat("request_completion", this, "_complete_request");
+ text_editor->connect("gui_input", callable_mp(this, &CodeTextEditor::_text_editor_gui_input));
+ text_editor->connect("cursor_changed", callable_mp(this, &CodeTextEditor::_line_col_changed));
+ text_editor->connect("text_changed", callable_mp(this, &CodeTextEditor::_text_changed));
+ text_editor->connect("request_completion", callable_mp(this, &CodeTextEditor::_complete_request));
Vector<String> cs;
cs.push_back(".");
cs.push_back(",");
@@ -1776,9 +1755,9 @@ CodeTextEditor::CodeTextEditor() {
cs.push_back("=");
cs.push_back("$");
text_editor->set_completion(true, cs);
- idle->connect_compat("timeout", this, "_text_changed_idle_timeout");
+ idle->connect("timeout", callable_mp(this, &CodeTextEditor::_text_changed_idle_timeout));
- code_complete_timer->connect_compat("timeout", this, "_code_complete_timer_timeout");
+ code_complete_timer->connect("timeout", callable_mp(this, &CodeTextEditor::_code_complete_timer_timeout));
font_resize_val = 0;
font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size");
@@ -1786,7 +1765,7 @@ CodeTextEditor::CodeTextEditor() {
add_child(font_resize_timer);
font_resize_timer->set_one_shot(true);
font_resize_timer->set_wait_time(0.07);
- font_resize_timer->connect_compat("timeout", this, "_font_resize_timeout");
+ font_resize_timer->connect("timeout", callable_mp(this, &CodeTextEditor::_font_resize_timeout));
- EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_on_settings_change");
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CodeTextEditor::_on_settings_change));
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index b309a16858..eea92fb7ed 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -134,10 +134,17 @@ void ConnectDialog::ok_pressed() {
}
void ConnectDialog::_cancel_pressed() {
-
hide();
}
+void ConnectDialog::_item_activated() {
+ _ok_pressed(); // From AcceptDialog.
+}
+
+void ConnectDialog::_text_entered(const String &p_text) {
+ _ok_pressed(); // From AcceptDialog.
+}
+
/*
* Called each time a target node is selected within the target node tree.
*/
@@ -166,7 +173,7 @@ void ConnectDialog::_add_bind() {
switch (vt) {
case Variant::BOOL: value = false; break;
case Variant::INT: value = 0; break;
- case Variant::REAL: value = 0.0; break;
+ case Variant::FLOAT: value = 0.0; break;
case Variant::STRING: value = ""; break;
case Variant::STRING_NAME: value = ""; break;
case Variant::VECTOR2: value = Vector2(); break;
@@ -234,11 +241,7 @@ void ConnectDialog::_notification(int p_what) {
void ConnectDialog::_bind_methods() {
- ClassDB::bind_method("_advanced_pressed", &ConnectDialog::_advanced_pressed);
ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
- ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
- ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
- ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
ClassDB::bind_method("_update_ok_enabled", &ConnectDialog::_update_ok_enabled);
ADD_SIGNAL(MethodInfo("connected"));
@@ -390,8 +393,8 @@ ConnectDialog::ConnectDialog() {
tree = memnew(SceneTreeEditor(false));
tree->set_connecting_signal(true);
- tree->get_scene_tree()->connect_compat("item_activated", this, "_ok");
- tree->connect_compat("node_selected", this, "_tree_node_selected");
+ tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ConnectDialog::_item_activated));
+ tree->connect("node_selected", callable_mp(this, &ConnectDialog::_tree_node_selected));
tree->set_connect_to_script_mode(true);
Node *mc = vbc_left->add_margin_child(TTR("Connect to Script:"), tree, true);
@@ -414,7 +417,7 @@ ConnectDialog::ConnectDialog() {
add_bind_hb->add_child(type_list);
type_list->add_item("bool", Variant::BOOL);
type_list->add_item("int", Variant::INT);
- type_list->add_item("real", Variant::REAL);
+ type_list->add_item("real", Variant::FLOAT);
type_list->add_item("String", Variant::STRING);
type_list->add_item("StringName", Variant::STRING_NAME);
type_list->add_item("Vector2", Variant::VECTOR2);
@@ -431,12 +434,12 @@ ConnectDialog::ConnectDialog() {
Button *add_bind = memnew(Button);
add_bind->set_text(TTR("Add"));
add_bind_hb->add_child(add_bind);
- add_bind->connect_compat("pressed", this, "_add_bind");
+ add_bind->connect("pressed", callable_mp(this, &ConnectDialog::_add_bind));
Button *del_bind = memnew(Button);
del_bind->set_text(TTR("Remove"));
add_bind_hb->add_child(del_bind);
- del_bind->connect_compat("pressed", this, "_remove_bind");
+ del_bind->connect("pressed", callable_mp(this, &ConnectDialog::_remove_bind));
vbc_right->add_margin_child(TTR("Add Extra Call Argument:"), add_bind_hb);
@@ -449,13 +452,13 @@ ConnectDialog::ConnectDialog() {
dst_method = memnew(LineEdit);
dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
- dst_method->connect_compat("text_entered", this, "_builtin_text_entered");
+ dst_method->connect("text_entered", callable_mp(this, &ConnectDialog::_text_entered));
dstm_hb->add_child(dst_method);
advanced = memnew(CheckButton);
dstm_hb->add_child(advanced);
advanced->set_text(TTR("Advanced"));
- advanced->connect_compat("pressed", this, "_advanced_pressed");
+ advanced->connect("pressed", callable_mp(this, &ConnectDialog::_advanced_pressed));
// Add spacing so the tree and inspector are the same size.
Control *spacing = memnew(Control);
@@ -502,7 +505,6 @@ Control *ConnectionsDockTree::make_custom_tooltip(const String &p_text) const {
String text = TTR("Signal:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]";
text += p_text.get_slice("::", 1).strip_edges() + "\n";
text += p_text.get_slice("::", 2).strip_edges();
- help_bit->set_text(text);
help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
return help_bit;
}
@@ -866,15 +868,6 @@ void ConnectionsDock::_notification(int p_what) {
void ConnectionsDock::_bind_methods() {
- ClassDB::bind_method("_make_or_edit_connection", &ConnectionsDock::_make_or_edit_connection);
- ClassDB::bind_method("_disconnect_all", &ConnectionsDock::_disconnect_all);
- ClassDB::bind_method("_tree_item_selected", &ConnectionsDock::_tree_item_selected);
- ClassDB::bind_method("_tree_item_activated", &ConnectionsDock::_tree_item_activated);
- ClassDB::bind_method("_handle_signal_menu_option", &ConnectionsDock::_handle_signal_menu_option);
- ClassDB::bind_method("_handle_slot_menu_option", &ConnectionsDock::_handle_slot_menu_option);
- ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed);
- ClassDB::bind_method("_close", &ConnectionsDock::_close);
- ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
}
@@ -1022,9 +1015,10 @@ void ConnectionsDock::update_tree() {
for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
- ConnectDialog::ConnectionData c = F->get();
- if (!(c.flags & CONNECT_PERSIST))
+ Connection cn = F->get();
+ if (!(cn.flags & CONNECT_PERSIST))
continue;
+ ConnectDialog::ConnectionData c = cn;
Node *target = Object::cast_to<Node>(c.target);
if (!target)
@@ -1086,7 +1080,7 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
vbc->add_child(hb);
hb->add_spacer();
hb->add_child(connect_button);
- connect_button->connect_compat("pressed", this, "_connect_pressed");
+ connect_button->connect("pressed", callable_mp(this, &ConnectionsDock::_connect_pressed));
connect_dialog = memnew(ConnectDialog);
connect_dialog->set_as_toplevel(true);
@@ -1095,26 +1089,26 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
disconnect_all_dialog = memnew(ConfirmationDialog);
disconnect_all_dialog->set_as_toplevel(true);
add_child(disconnect_all_dialog);
- disconnect_all_dialog->connect_compat("confirmed", this, "_disconnect_all");
+ disconnect_all_dialog->connect("confirmed", callable_mp(this, &ConnectionsDock::_disconnect_all));
disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?"));
signal_menu = memnew(PopupMenu);
add_child(signal_menu);
- signal_menu->connect_compat("id_pressed", this, "_handle_signal_menu_option");
+ signal_menu->connect("id_pressed", callable_mp(this, &ConnectionsDock::_handle_signal_menu_option));
signal_menu->add_item(TTR("Connect..."), CONNECT);
signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL);
slot_menu = memnew(PopupMenu);
add_child(slot_menu);
- slot_menu->connect_compat("id_pressed", this, "_handle_slot_menu_option");
+ slot_menu->connect("id_pressed", callable_mp(this, &ConnectionsDock::_handle_slot_menu_option));
slot_menu->add_item(TTR("Edit..."), EDIT);
slot_menu->add_item(TTR("Go To Method"), GO_TO_SCRIPT);
slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
- connect_dialog->connect_compat("connected", this, "_make_or_edit_connection");
- tree->connect_compat("item_selected", this, "_tree_item_selected");
- tree->connect_compat("item_activated", this, "_tree_item_activated");
- tree->connect_compat("item_rmb_selected", this, "_rmb_pressed");
+ connect_dialog->connect("connected", callable_mp(this, &ConnectionsDock::_make_or_edit_connection));
+ tree->connect("item_selected", callable_mp(this, &ConnectionsDock::_tree_item_selected));
+ tree->connect("item_activated", callable_mp(this, &ConnectionsDock::_tree_item_activated));
+ tree->connect("item_rmb_selected", callable_mp(this, &ConnectionsDock::_rmb_pressed));
add_constant_override("separation", 3 * EDSCALE);
}
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index a4ed68b44e..988a8a1271 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -105,6 +105,8 @@ private:
void ok_pressed();
void _cancel_pressed();
+ void _item_activated();
+ void _text_entered(const String &_text);
void _tree_node_selected();
void _add_bind();
void _remove_bind();
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index bd9c5e7af1..3e09a9a760 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -459,13 +459,13 @@ void CreateDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- connect_compat("confirmed", this, "_confirmed");
+ connect("confirmed", callable_mp(this, &CreateDialog::_confirmed));
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
favorite->set_icon(get_icon("Favorites", "EditorIcons"));
} break;
case NOTIFICATION_EXIT_TREE: {
- disconnect_compat("confirmed", this, "_confirmed");
+ disconnect("confirmed", callable_mp(this, &CreateDialog::_confirmed));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (is_visible_in_tree()) {
@@ -561,6 +561,10 @@ void CreateDialog::_item_selected() {
get_ok()->set_disabled(false);
}
+void CreateDialog::_hide_requested() {
+ _closed(); // From WindowDialog.
+}
+
void CreateDialog::_favorite_toggled() {
TreeItem *item = search_options->get_selected();
@@ -725,15 +729,6 @@ void CreateDialog::_save_and_update_favorite_list() {
void CreateDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_text_changed"), &CreateDialog::_text_changed);
- ClassDB::bind_method(D_METHOD("_confirmed"), &CreateDialog::_confirmed);
- ClassDB::bind_method(D_METHOD("_sbox_input"), &CreateDialog::_sbox_input);
- ClassDB::bind_method(D_METHOD("_item_selected"), &CreateDialog::_item_selected);
- ClassDB::bind_method(D_METHOD("_favorite_toggled"), &CreateDialog::_favorite_toggled);
- ClassDB::bind_method(D_METHOD("_history_selected"), &CreateDialog::_history_selected);
- ClassDB::bind_method(D_METHOD("_favorite_selected"), &CreateDialog::_favorite_selected);
- ClassDB::bind_method(D_METHOD("_history_activated"), &CreateDialog::_history_activated);
- ClassDB::bind_method(D_METHOD("_favorite_activated"), &CreateDialog::_favorite_activated);
ClassDB::bind_method(D_METHOD("_save_and_update_favorite_list"), &CreateDialog::_save_and_update_favorite_list);
ClassDB::bind_method("get_drag_data_fw", &CreateDialog::get_drag_data_fw);
@@ -766,8 +761,8 @@ CreateDialog::CreateDialog() {
favorites->set_hide_root(true);
favorites->set_hide_folding(true);
favorites->set_allow_reselect(true);
- favorites->connect_compat("cell_selected", this, "_favorite_selected");
- favorites->connect_compat("item_activated", this, "_favorite_activated");
+ favorites->connect("cell_selected", callable_mp(this, &CreateDialog::_favorite_selected));
+ favorites->connect("item_activated", callable_mp(this, &CreateDialog::_favorite_activated));
favorites->set_drag_forwarding(this);
favorites->add_constant_override("draw_guides", 1);
@@ -781,8 +776,8 @@ CreateDialog::CreateDialog() {
recent->set_hide_root(true);
recent->set_hide_folding(true);
recent->set_allow_reselect(true);
- recent->connect_compat("cell_selected", this, "_history_selected");
- recent->connect_compat("item_activated", this, "_history_activated");
+ recent->connect("cell_selected", callable_mp(this, &CreateDialog::_history_selected));
+ recent->connect("item_activated", callable_mp(this, &CreateDialog::_history_activated));
recent->add_constant_override("draw_guides", 1);
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -797,23 +792,23 @@ CreateDialog::CreateDialog() {
favorite->set_flat(true);
favorite->set_toggle_mode(true);
search_hb->add_child(favorite);
- favorite->connect_compat("pressed", this, "_favorite_toggled");
+ favorite->connect("pressed", callable_mp(this, &CreateDialog::_favorite_toggled));
vbc->add_margin_child(TTR("Search:"), search_hb);
- search_box->connect_compat("text_changed", this, "_text_changed");
- search_box->connect_compat("gui_input", this, "_sbox_input");
+ search_box->connect("text_changed", callable_mp(this, &CreateDialog::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &CreateDialog::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
get_ok()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
- search_options->connect_compat("item_activated", this, "_confirmed");
- search_options->connect_compat("cell_selected", this, "_item_selected");
+ search_options->connect("item_activated", callable_mp(this, &CreateDialog::_confirmed));
+ search_options->connect("cell_selected", callable_mp(this, &CreateDialog::_item_selected));
base_type = "Object";
preferred_search_result_type = "";
help_bit = memnew(EditorHelpBit);
vbc->add_margin_child(TTR("Description:"), help_bit);
- help_bit->connect_compat("request_hide", this, "_closed");
+ help_bit->connect("request_hide", callable_mp(this, &CreateDialog::_hide_requested));
type_blacklist.insert("PluginScript"); // PluginScript must be initialized before use, which is not possible here
type_blacklist.insert("ScriptCreateDialog"); // This is an exposed editor Node that doesn't have an Editor prefix.
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index a807e50f65..f2e2eb1b04 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -60,6 +60,7 @@ class CreateDialog : public ConfirmationDialog {
Set<StringName> type_blacklist;
void _item_selected();
+ void _hide_requested();
void _update_search();
void _update_favorite_list();
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index 35d7dda3f4..6ada212323 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -95,8 +95,6 @@ EditorDebuggerInspector::~EditorDebuggerInspector() {
}
void EditorDebuggerInspector::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_object_edited", "name", "value"), &EditorDebuggerInspector::_object_edited);
- ClassDB::bind_method(D_METHOD("_object_selected", "id"), &EditorDebuggerInspector::_object_selected);
ADD_SIGNAL(MethodInfo("object_selected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("object_edited", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "property"), PropertyInfo("value")));
ADD_SIGNAL(MethodInfo("object_property_updated", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "property")));
@@ -105,7 +103,7 @@ void EditorDebuggerInspector::_bind_methods() {
void EditorDebuggerInspector::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_POSTINITIALIZE:
- connect_compat("object_id_selected", this, "_object_selected");
+ connect("object_id_selected", callable_mp(this, &EditorDebuggerInspector::_object_selected));
break;
case NOTIFICATION_ENTER_TREE:
edit(variables);
@@ -139,7 +137,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
debugObj->remote_object_id = obj.id;
debugObj->type_name = obj.class_name;
remote_objects[obj.id] = debugObj;
- debugObj->connect_compat("value_edited", this, "_object_edited");
+ debugObj->connect("value_edited", callable_mp(this, &EditorDebuggerInspector::_object_edited));
}
int old_prop_size = debugObj->prop_list.size();
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 54708fd908..fba86f2954 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -57,7 +57,7 @@ EditorDebuggerNode::EditorDebuggerNode() {
tabs = memnew(TabContainer);
tabs->set_tab_align(TabContainer::ALIGN_LEFT);
tabs->set_tabs_visible(false);
- tabs->connect_compat("tab_changed", this, "_debugger_changed");
+ tabs->connect("tab_changed", callable_mp(this, &EditorDebuggerNode::_debugger_changed));
add_child(tabs);
Ref<StyleBoxEmpty> empty;
@@ -69,10 +69,10 @@ EditorDebuggerNode::EditorDebuggerNode() {
// Remote scene tree
remote_scene_tree = memnew(EditorDebuggerTree);
- remote_scene_tree->connect_compat("object_selected", this, "_remote_object_requested");
- remote_scene_tree->connect_compat("save_node", this, "_save_node_requested");
+ remote_scene_tree->connect("object_selected", callable_mp(this, &EditorDebuggerNode::_remote_object_requested));
+ remote_scene_tree->connect("save_node", callable_mp(this, &EditorDebuggerNode::_save_node_requested));
EditorNode::get_singleton()->get_scene_tree_dock()->add_remote_tree_editor(remote_scene_tree);
- EditorNode::get_singleton()->get_scene_tree_dock()->connect_compat("remote_tree_selected", this, "request_remote_tree");
+ EditorNode::get_singleton()->get_scene_tree_dock()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
@@ -80,23 +80,23 @@ EditorDebuggerNode::EditorDebuggerNode() {
EditorNode *editor = EditorNode::get_singleton();
editor->get_undo_redo()->set_method_notify_callback(_method_changeds, this);
editor->get_undo_redo()->set_property_notify_callback(_property_changeds, this);
- editor->get_pause_button()->connect_compat("pressed", this, "_paused");
+ editor->get_pause_button()->connect("pressed", callable_mp(this, &EditorDebuggerNode::_paused));
}
ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
ScriptEditorDebugger *node = memnew(ScriptEditorDebugger(EditorNode::get_singleton()));
int id = tabs->get_tab_count();
- node->connect_compat("stop_requested", this, "_debugger_wants_stop", varray(id));
- node->connect_compat("stopped", this, "_debugger_stopped", varray(id));
- node->connect_compat("stack_frame_selected", this, "_stack_frame_selected", varray(id));
- node->connect_compat("error_selected", this, "_error_selected", varray(id));
- node->connect_compat("clear_execution", this, "_clear_execution");
- node->connect_compat("breaked", this, "_breaked", varray(id));
- node->connect_compat("remote_tree_updated", this, "_remote_tree_updated", varray(id));
- node->connect_compat("remote_object_updated", this, "_remote_object_updated", varray(id));
- node->connect_compat("remote_object_property_updated", this, "_remote_object_property_updated", varray(id));
- node->connect_compat("remote_object_requested", this, "_remote_object_requested", varray(id));
+ node->connect("stop_requested", callable_mp(this, &EditorDebuggerNode::_debugger_wants_stop), varray(id));
+ node->connect("stopped", callable_mp(this, &EditorDebuggerNode::_debugger_stopped), varray(id));
+ node->connect("stack_frame_selected", callable_mp(this, &EditorDebuggerNode::_stack_frame_selected), varray(id));
+ node->connect("error_selected", callable_mp(this, &EditorDebuggerNode::_error_selected), varray(id));
+ node->connect("clear_execution", callable_mp(this, &EditorDebuggerNode::_clear_execution));
+ node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked), varray(id));
+ node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated), varray(id));
+ node->connect("remote_object_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_updated), varray(id));
+ node->connect("remote_object_property_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_property_updated), varray(id));
+ node->connect("remote_object_requested", callable_mp(this, &EditorDebuggerNode::_remote_object_requested), varray(id));
if (tabs->get_tab_count() > 0) {
get_debugger(0)->clear_style();
@@ -139,23 +139,6 @@ void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_d
}
void EditorDebuggerNode::_bind_methods() {
- ClassDB::bind_method("_menu_option", &EditorDebuggerNode::_menu_option);
- ClassDB::bind_method("_debugger_stopped", &EditorDebuggerNode::_debugger_stopped);
- ClassDB::bind_method("_debugger_wants_stop", &EditorDebuggerNode::_debugger_wants_stop);
- ClassDB::bind_method("_debugger_changed", &EditorDebuggerNode::_debugger_changed);
- ClassDB::bind_method("_stack_frame_selected", &EditorDebuggerNode::_stack_frame_selected);
- ClassDB::bind_method("_error_selected", &EditorDebuggerNode::_error_selected);
- ClassDB::bind_method("_clear_execution", &EditorDebuggerNode::_clear_execution);
- ClassDB::bind_method("_breaked", &EditorDebuggerNode::_breaked);
- ClassDB::bind_method("start", &EditorDebuggerNode::start);
- ClassDB::bind_method("stop", &EditorDebuggerNode::stop);
- ClassDB::bind_method("_paused", &EditorDebuggerNode::_paused);
- ClassDB::bind_method("request_remote_tree", &EditorDebuggerNode::request_remote_tree);
- ClassDB::bind_method("_remote_tree_updated", &EditorDebuggerNode::_remote_tree_updated);
- ClassDB::bind_method("_remote_object_updated", &EditorDebuggerNode::_remote_object_updated);
- ClassDB::bind_method("_remote_object_property_updated", &EditorDebuggerNode::_remote_object_property_updated);
- ClassDB::bind_method("_remote_object_requested", &EditorDebuggerNode::_remote_object_requested);
- ClassDB::bind_method("_save_node_requested", &EditorDebuggerNode::_save_node_requested);
// LiveDebug.
ClassDB::bind_method("live_debug_create_node", &EditorDebuggerNode::live_debug_create_node);
@@ -229,12 +212,12 @@ void EditorDebuggerNode::stop() {
void EditorDebuggerNode::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- EditorNode::get_singleton()->connect_compat("play_pressed", this, "start");
- EditorNode::get_singleton()->connect_compat("stop_pressed", this, "stop");
+ EditorNode::get_singleton()->connect("play_pressed", callable_mp(this, &EditorDebuggerNode::start));
+ EditorNode::get_singleton()->connect("stop_pressed", callable_mp(this, &EditorDebuggerNode::stop));
} break;
case NOTIFICATION_EXIT_TREE: {
- EditorNode::get_singleton()->disconnect_compat("play_pressed", this, "start");
- EditorNode::get_singleton()->disconnect_compat("stop_pressed", this, "stop");
+ EditorNode::get_singleton()->disconnect("play_pressed", callable_mp(this, &EditorDebuggerNode::start));
+ EditorNode::get_singleton()->disconnect("stop_pressed", callable_mp(this, &EditorDebuggerNode::stop));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (tabs->get_tab_count() > 1) {
@@ -390,7 +373,7 @@ void EditorDebuggerNode::set_script_debug_button(MenuButton *p_button) {
p->add_separator();
p->add_check_shortcut(ED_GET_SHORTCUT("debugger/keep_debugger_open"), DEBUG_SHOW_KEEP_OPEN);
p->add_check_shortcut(ED_GET_SHORTCUT("debugger/debug_with_external_editor"), DEBUG_WITH_EXTERNAL_EDITOR);
- p->connect_compat("id_pressed", this, "_menu_option");
+ p->connect("id_pressed", callable_mp(this, &EditorDebuggerNode::_menu_option));
_break_state_changed();
script_menu->show();
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 9ba5d0cbe1..441f6082c3 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -40,29 +40,24 @@ EditorDebuggerTree::EditorDebuggerTree() {
// Popup
item_menu = memnew(PopupMenu);
- item_menu->connect_compat("id_pressed", this, "_item_menu_id_pressed");
+ item_menu->connect("id_pressed", callable_mp(this, &EditorDebuggerTree::_item_menu_id_pressed));
add_child(item_menu);
// File Dialog
file_dialog = memnew(EditorFileDialog);
- file_dialog->connect_compat("file_selected", this, "_file_selected");
+ file_dialog->connect("file_selected", callable_mp(this, &EditorDebuggerTree::_file_selected));
add_child(file_dialog);
}
void EditorDebuggerTree::_notification(int p_what) {
if (p_what == NOTIFICATION_POSTINITIALIZE) {
- connect_compat("cell_selected", this, "_scene_tree_selected");
- connect_compat("item_collapsed", this, "_scene_tree_folded");
- connect_compat("item_rmb_selected", this, "_scene_tree_rmb_selected");
+ connect("cell_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_selected));
+ connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded));
+ connect("item_rmb_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected));
}
}
void EditorDebuggerTree::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_scene_tree_selected"), &EditorDebuggerTree::_scene_tree_selected);
- ClassDB::bind_method(D_METHOD("_scene_tree_folded"), &EditorDebuggerTree::_scene_tree_folded);
- ClassDB::bind_method(D_METHOD("_scene_tree_rmb_selected"), &EditorDebuggerTree::_scene_tree_rmb_selected);
- ClassDB::bind_method(D_METHOD("_item_menu_id_pressed"), &EditorDebuggerTree::_item_menu_id_pressed);
- ClassDB::bind_method(D_METHOD("_file_selected"), &EditorDebuggerTree::_file_selected);
ADD_SIGNAL(MethodInfo("object_selected", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::INT, "debugger")));
ADD_SIGNAL(MethodInfo("save_node", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "filename"), PropertyInfo(Variant::INT, "debugger")));
}
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 45af70f191..40c79b08e6 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -763,10 +763,10 @@ void ScriptEditorDebugger::_notification(int p_what) {
next->set_icon(get_icon("DebugNext", "EditorIcons"));
dobreak->set_icon(get_icon("Pause", "EditorIcons"));
docontinue->set_icon(get_icon("DebugContinue", "EditorIcons"));
- le_set->connect_compat("pressed", this, "_live_edit_set");
- le_clear->connect_compat("pressed", this, "_live_edit_clear");
- error_tree->connect_compat("item_selected", this, "_error_selected");
- error_tree->connect_compat("item_activated", this, "_error_activated");
+ le_set->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_set));
+ le_clear->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_clear));
+ error_tree->connect("item_selected", callable_mp(this, &ScriptEditorDebugger::_error_selected));
+ error_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_error_activated));
vmem_refresh->set_icon(get_icon("Reload", "EditorIcons"));
reason->add_color_override("font_color", get_color("error_color", "Editor"));
@@ -1477,40 +1477,6 @@ void ScriptEditorDebugger::_tab_changed(int p_tab) {
void ScriptEditorDebugger::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_stack_dump_frame_selected"), &ScriptEditorDebugger::_stack_dump_frame_selected);
-
- ClassDB::bind_method(D_METHOD("debug_skip_breakpoints"), &ScriptEditorDebugger::debug_skip_breakpoints);
- ClassDB::bind_method(D_METHOD("debug_copy"), &ScriptEditorDebugger::debug_copy);
-
- ClassDB::bind_method(D_METHOD("debug_next"), &ScriptEditorDebugger::debug_next);
- ClassDB::bind_method(D_METHOD("debug_step"), &ScriptEditorDebugger::debug_step);
- ClassDB::bind_method(D_METHOD("debug_break"), &ScriptEditorDebugger::debug_break);
- ClassDB::bind_method(D_METHOD("debug_continue"), &ScriptEditorDebugger::debug_continue);
- ClassDB::bind_method(D_METHOD("_export_csv"), &ScriptEditorDebugger::_export_csv);
- ClassDB::bind_method(D_METHOD("_performance_draw"), &ScriptEditorDebugger::_performance_draw);
- ClassDB::bind_method(D_METHOD("_performance_select"), &ScriptEditorDebugger::_performance_select);
- ClassDB::bind_method(D_METHOD("_video_mem_request"), &ScriptEditorDebugger::_video_mem_request);
- ClassDB::bind_method(D_METHOD("_live_edit_set"), &ScriptEditorDebugger::_live_edit_set);
- ClassDB::bind_method(D_METHOD("_live_edit_clear"), &ScriptEditorDebugger::_live_edit_clear);
-
- ClassDB::bind_method(D_METHOD("_error_selected"), &ScriptEditorDebugger::_error_selected);
- ClassDB::bind_method(D_METHOD("_error_activated"), &ScriptEditorDebugger::_error_activated);
- ClassDB::bind_method(D_METHOD("_expand_errors_list"), &ScriptEditorDebugger::_expand_errors_list);
- ClassDB::bind_method(D_METHOD("_collapse_errors_list"), &ScriptEditorDebugger::_collapse_errors_list);
- ClassDB::bind_method(D_METHOD("_profiler_activate"), &ScriptEditorDebugger::_profiler_activate);
- ClassDB::bind_method(D_METHOD("_visual_profiler_activate"), &ScriptEditorDebugger::_visual_profiler_activate);
- ClassDB::bind_method(D_METHOD("_network_profiler_activate"), &ScriptEditorDebugger::_network_profiler_activate);
- ClassDB::bind_method(D_METHOD("_profiler_seeked"), &ScriptEditorDebugger::_profiler_seeked);
- ClassDB::bind_method(D_METHOD("_clear_errors_list"), &ScriptEditorDebugger::_clear_errors_list);
-
- ClassDB::bind_method(D_METHOD("_error_tree_item_rmb_selected"), &ScriptEditorDebugger::_error_tree_item_rmb_selected);
- ClassDB::bind_method(D_METHOD("_item_menu_id_pressed"), &ScriptEditorDebugger::_item_menu_id_pressed);
- ClassDB::bind_method(D_METHOD("_tab_changed"), &ScriptEditorDebugger::_tab_changed);
- ClassDB::bind_method(D_METHOD("_file_selected"), &ScriptEditorDebugger::_file_selected);
- ClassDB::bind_method(D_METHOD("_remote_object_selected", "id"), &ScriptEditorDebugger::_remote_object_selected);
- ClassDB::bind_method(D_METHOD("_remote_object_edited", "id", "property", "value"), &ScriptEditorDebugger::_remote_object_edited);
- ClassDB::bind_method(D_METHOD("_remote_object_property_updated", "id", "property"), &ScriptEditorDebugger::_remote_object_property_updated);
-
ClassDB::bind_method(D_METHOD("live_debug_create_node"), &ScriptEditorDebugger::live_debug_create_node);
ClassDB::bind_method(D_METHOD("live_debug_instance_node"), &ScriptEditorDebugger::live_debug_instance_node);
ClassDB::bind_method(D_METHOD("live_debug_remove_node"), &ScriptEditorDebugger::live_debug_remove_node);
@@ -1543,7 +1509,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
tabs = memnew(TabContainer);
tabs->set_tab_align(TabContainer::ALIGN_LEFT);
tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
- tabs->connect_compat("tab_changed", this, "_tab_changed");
+ tabs->connect("tab_changed", callable_mp(this, &ScriptEditorDebugger::_tab_changed));
add_child(tabs);
@@ -1568,14 +1534,14 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
skip_breakpoints = memnew(ToolButton);
hbc->add_child(skip_breakpoints);
skip_breakpoints->set_tooltip(TTR("Skip Breakpoints"));
- skip_breakpoints->connect_compat("pressed", this, "debug_skip_breakpoints");
+ skip_breakpoints->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_skip_breakpoints));
hbc->add_child(memnew(VSeparator));
copy = memnew(ToolButton);
hbc->add_child(copy);
copy->set_tooltip(TTR("Copy Error"));
- copy->connect_compat("pressed", this, "debug_copy");
+ copy->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_copy));
hbc->add_child(memnew(VSeparator));
@@ -1583,13 +1549,13 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
hbc->add_child(step);
step->set_tooltip(TTR("Step Into"));
step->set_shortcut(ED_GET_SHORTCUT("debugger/step_into"));
- step->connect_compat("pressed", this, "debug_step");
+ step->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_step));
next = memnew(ToolButton);
hbc->add_child(next);
next->set_tooltip(TTR("Step Over"));
next->set_shortcut(ED_GET_SHORTCUT("debugger/step_over"));
- next->connect_compat("pressed", this, "debug_next");
+ next->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_next));
hbc->add_child(memnew(VSeparator));
@@ -1597,13 +1563,13 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
hbc->add_child(dobreak);
dobreak->set_tooltip(TTR("Break"));
dobreak->set_shortcut(ED_GET_SHORTCUT("debugger/break"));
- dobreak->connect_compat("pressed", this, "debug_break");
+ dobreak->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_break));
docontinue = memnew(ToolButton);
hbc->add_child(docontinue);
docontinue->set_tooltip(TTR("Continue"));
docontinue->set_shortcut(ED_GET_SHORTCUT("debugger/continue"));
- docontinue->connect_compat("pressed", this, "debug_continue");
+ docontinue->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_continue));
HSplitContainer *sc = memnew(HSplitContainer);
vbc->add_child(sc);
@@ -1616,16 +1582,16 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
stack_dump->set_column_title(0, TTR("Stack Frames"));
stack_dump->set_h_size_flags(SIZE_EXPAND_FILL);
stack_dump->set_hide_root(true);
- stack_dump->connect_compat("cell_selected", this, "_stack_dump_frame_selected");
+ stack_dump->connect("cell_selected", callable_mp(this, &ScriptEditorDebugger::_stack_dump_frame_selected));
sc->add_child(stack_dump);
inspector = memnew(EditorDebuggerInspector);
inspector->set_h_size_flags(SIZE_EXPAND_FILL);
inspector->set_enable_capitalize_paths(false);
inspector->set_read_only(true);
- inspector->connect_compat("object_selected", this, "_remote_object_selected");
- inspector->connect_compat("object_edited", this, "_remote_object_edited");
- inspector->connect_compat("object_property_updated", this, "_remote_object_property_updated");
+ inspector->connect("object_selected", callable_mp(this, &ScriptEditorDebugger::_remote_object_selected));
+ inspector->connect("object_edited", callable_mp(this, &ScriptEditorDebugger::_remote_object_edited));
+ inspector->connect("object_property_updated", callable_mp(this, &ScriptEditorDebugger::_remote_object_property_updated));
sc->add_child(inspector);
tabs->add_child(dbg);
}
@@ -1639,12 +1605,12 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
Button *expand_all = memnew(Button);
expand_all->set_text(TTR("Expand All"));
- expand_all->connect_compat("pressed", this, "_expand_errors_list");
+ expand_all->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_expand_errors_list));
errhb->add_child(expand_all);
Button *collapse_all = memnew(Button);
collapse_all->set_text(TTR("Collapse All"));
- collapse_all->connect_compat("pressed", this, "_collapse_errors_list");
+ collapse_all->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_collapse_errors_list));
errhb->add_child(collapse_all);
Control *space = memnew(Control);
@@ -1654,7 +1620,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
clearbutton = memnew(Button);
clearbutton->set_text(TTR("Clear"));
clearbutton->set_h_size_flags(0);
- clearbutton->connect_compat("pressed", this, "_clear_errors_list");
+ clearbutton->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_clear_errors_list));
errhb->add_child(clearbutton);
error_tree = memnew(Tree);
@@ -1669,11 +1635,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
error_tree->set_hide_root(true);
error_tree->set_v_size_flags(SIZE_EXPAND_FILL);
error_tree->set_allow_rmb_select(true);
- error_tree->connect_compat("item_rmb_selected", this, "_error_tree_item_rmb_selected");
+ error_tree->connect("item_rmb_selected", callable_mp(this, &ScriptEditorDebugger::_error_tree_item_rmb_selected));
errors_tab->add_child(error_tree);
item_menu = memnew(PopupMenu);
- item_menu->connect_compat("id_pressed", this, "_item_menu_id_pressed");
+ item_menu->connect("id_pressed", callable_mp(this, &ScriptEditorDebugger::_item_menu_id_pressed));
error_tree->add_child(item_menu);
tabs->add_child(errors_tab);
@@ -1681,7 +1647,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
{ // File dialog
file_dialog = memnew(EditorFileDialog);
- file_dialog->connect_compat("file_selected", this, "_file_selected");
+ file_dialog->connect("file_selected", callable_mp(this, &ScriptEditorDebugger::_file_selected));
add_child(file_dialog);
}
@@ -1689,22 +1655,22 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
profiler = memnew(EditorProfiler);
profiler->set_name(TTR("Profiler"));
tabs->add_child(profiler);
- profiler->connect_compat("enable_profiling", this, "_profiler_activate");
- profiler->connect_compat("break_request", this, "_profiler_seeked");
+ profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate));
+ profiler->connect("break_request", callable_mp(this, &ScriptEditorDebugger::_profiler_seeked));
}
{ //frame profiler
visual_profiler = memnew(EditorVisualProfiler);
visual_profiler->set_name(TTR("Visual Profiler"));
tabs->add_child(visual_profiler);
- visual_profiler->connect_compat("enable_profiling", this, "_visual_profiler_activate");
+ visual_profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_visual_profiler_activate));
}
{ //network profiler
network_profiler = memnew(EditorNetworkProfiler);
network_profiler->set_name(TTR("Network Profiler"));
tabs->add_child(network_profiler);
- network_profiler->connect_compat("enable_profiling", this, "_network_profiler_activate");
+ network_profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_network_profiler_activate));
}
{ //monitors
@@ -1716,12 +1682,12 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
perf_monitors->set_column_title(0, TTR("Monitor"));
perf_monitors->set_column_title(1, TTR("Value"));
perf_monitors->set_column_titles_visible(true);
- perf_monitors->connect_compat("item_edited", this, "_performance_select");
+ perf_monitors->connect("item_edited", callable_mp(this, &ScriptEditorDebugger::_performance_select));
hsp->add_child(perf_monitors);
perf_draw = memnew(Control);
perf_draw->set_clip_contents(true);
- perf_draw->connect_compat("draw", this, "_performance_draw");
+ perf_draw->connect("draw", callable_mp(this, &ScriptEditorDebugger::_performance_draw));
hsp->add_child(perf_draw);
hsp->set_name(TTR("Monitors"));
@@ -1782,7 +1748,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
vmem_refresh = memnew(ToolButton);
vmem_hb->add_child(vmem_refresh);
vmem_vb->add_child(vmem_hb);
- vmem_refresh->connect_compat("pressed", this, "_video_mem_request");
+ vmem_refresh->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_video_mem_request));
VBoxContainer *vmmc = memnew(VBoxContainer);
vmem_tree = memnew(Tree);
@@ -1848,7 +1814,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
HBoxContainer *buttons = memnew(HBoxContainer);
export_csv = memnew(Button(TTR("Export measures as CSV")));
- export_csv->connect_compat("pressed", this, "_export_csv");
+ export_csv->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_export_csv));
buttons->add_child(export_csv);
misc->add_child(buttons);
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index e2a447cfcf..0c95a64d06 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -229,10 +229,6 @@ void DependencyEditor::edit(const String &p_path) {
}
void DependencyEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_searched"), &DependencyEditor::_searched);
- ClassDB::bind_method(D_METHOD("_load_pressed"), &DependencyEditor::_load_pressed);
- ClassDB::bind_method(D_METHOD("_fix_all"), &DependencyEditor::_fix_all);
}
DependencyEditor::DependencyEditor() {
@@ -247,7 +243,7 @@ DependencyEditor::DependencyEditor() {
tree->set_column_title(0, TTR("Resource"));
tree->set_column_title(1, TTR("Path"));
tree->set_hide_root(true);
- tree->connect_compat("button_pressed", this, "_load_pressed");
+ tree->connect("button_pressed", callable_mp(this, &DependencyEditor::_load_pressed));
HBoxContainer *hbc = memnew(HBoxContainer);
Label *label = memnew(Label(TTR("Dependencies:")));
@@ -255,7 +251,7 @@ DependencyEditor::DependencyEditor() {
hbc->add_spacer();
fixdeps = memnew(Button(TTR("Fix Broken")));
hbc->add_child(fixdeps);
- fixdeps->connect_compat("pressed", this, "_fix_all");
+ fixdeps->connect("pressed", callable_mp(this, &DependencyEditor::_fix_all));
vb->add_child(hbc);
@@ -267,7 +263,7 @@ DependencyEditor::DependencyEditor() {
set_title(TTR("Dependency Editor"));
search = memnew(EditorFileDialog);
- search->connect_compat("file_selected", this, "_searched");
+ search->connect("file_selected", callable_mp(this, &DependencyEditor::_searched));
search->set_mode(EditorFileDialog::MODE_OPEN_FILE);
search->set_title(TTR("Search Replacement Resource:"));
add_child(search);
@@ -310,10 +306,6 @@ void DependencyEditorOwners::_file_option(int p_option) {
}
void DependencyEditorOwners::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_list_rmb_select"), &DependencyEditorOwners::_list_rmb_select);
- ClassDB::bind_method(D_METHOD("_file_option"), &DependencyEditorOwners::_file_option);
- ClassDB::bind_method(D_METHOD("_select_file"), &DependencyEditorOwners::_select_file);
}
void DependencyEditorOwners::_fill_owners(EditorFileSystemDirectory *efsd) {
@@ -360,12 +352,12 @@ DependencyEditorOwners::DependencyEditorOwners(EditorNode *p_editor) {
file_options = memnew(PopupMenu);
add_child(file_options);
- file_options->connect_compat("id_pressed", this, "_file_option");
+ file_options->connect("id_pressed", callable_mp(this, &DependencyEditorOwners::_file_option));
owners = memnew(ItemList);
owners->set_select_mode(ItemList::SELECT_SINGLE);
- owners->connect_compat("item_rmb_selected", this, "_list_rmb_select");
- owners->connect_compat("item_activated", this, "_select_file");
+ owners->connect("item_rmb_selected", callable_mp(this, &DependencyEditorOwners::_list_rmb_select));
+ owners->connect("item_activated", callable_mp(this, &DependencyEditorOwners::_select_file));
owners->set_allow_rmb_select(true);
add_child(owners);
}
@@ -787,9 +779,6 @@ void OrphanResourcesDialog::_button_pressed(Object *p_item, int p_column, int p_
}
void OrphanResourcesDialog::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_delete_confirm"), &OrphanResourcesDialog::_delete_confirm);
- ClassDB::bind_method(D_METHOD("_button_pressed"), &OrphanResourcesDialog::_button_pressed);
}
OrphanResourcesDialog::OrphanResourcesDialog() {
@@ -800,7 +789,7 @@ OrphanResourcesDialog::OrphanResourcesDialog() {
add_child(delete_confirm);
dep_edit = memnew(DependencyEditor);
add_child(dep_edit);
- delete_confirm->connect_compat("confirmed", this, "_delete_confirm");
+ delete_confirm->connect("confirmed", callable_mp(this, &OrphanResourcesDialog::_delete_confirm));
set_hide_on_ok(false);
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -816,5 +805,5 @@ OrphanResourcesDialog::OrphanResourcesDialog() {
files->set_column_title(1, TTR("Owns"));
files->set_hide_root(true);
vbc->add_margin_child(TTR("Resources Without Explicit Ownership:"), files, true);
- files->connect_compat("button_pressed", this, "_button_pressed");
+ files->connect("button_pressed", callable_mp(this, &OrphanResourcesDialog::_button_pressed));
}
diff --git a/editor/doc/doc_dump.cpp b/editor/doc/doc_dump.cpp
index 4bcf0c5bf5..b0a89ff4b8 100644
--- a/editor/doc/doc_dump.cpp
+++ b/editor/doc/doc_dump.cpp
@@ -161,7 +161,7 @@ void DocDump::dump(const String &p_file) {
default_arg_text = "false";
break;
case Variant::INT:
- case Variant::REAL:
+ case Variant::FLOAT:
//keep it
break;
case Variant::STRING:
@@ -188,15 +188,17 @@ void DocDump::dump(const String &p_file) {
case Variant::BASIS:
case Variant::COLOR:
case Variant::PACKED_BYTE_ARRAY:
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
default_arg_text = Variant::get_type_name(default_arg.get_type()) + "(" + default_arg_text + ")";
break;
case Variant::OBJECT:
- case Variant::DICTIONARY: // 20
+ case Variant::DICTIONARY:
case Variant::ARRAY:
case Variant::_RID:
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 37d653ed43..a223cee360 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -63,8 +63,6 @@ void EditorAbout::_license_tree_selected() {
}
void EditorAbout::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_license_tree_selected"), &EditorAbout::_license_tree_selected);
}
TextureRect *EditorAbout::get_logo() const {
@@ -255,7 +253,7 @@ EditorAbout::EditorAbout() {
_tpl_text->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tpl_hbc->add_child(_tpl_text);
- _tpl_tree->connect_compat("item_selected", this, "_license_tree_selected");
+ _tpl_tree->connect("item_selected", callable_mp(this, &EditorAbout::_license_tree_selected));
tpl_ti_all->select(0);
_tpl_text->set_text(tpl_ti_all->get_metadata(0));
}
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index 8a6fc4cd12..73c70f422d 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -307,8 +307,6 @@ void EditorAssetInstaller::ok_pressed() {
}
void EditorAssetInstaller::_bind_methods() {
-
- ClassDB::bind_method("_item_edited", &EditorAssetInstaller::_item_edited);
}
EditorAssetInstaller::EditorAssetInstaller() {
@@ -318,7 +316,7 @@ EditorAssetInstaller::EditorAssetInstaller() {
tree = memnew(Tree);
vb->add_margin_child(TTR("Package Contents:"), tree, true);
- tree->connect_compat("item_edited", this, "_item_edited");
+ tree->connect("item_edited", callable_mp(this, &EditorAssetInstaller::_item_edited));
error = memnew(AcceptDialog);
add_child(error);
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 72a9456c59..d77216697e 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -757,25 +757,10 @@ void EditorAudioBus::_bind_methods() {
ClassDB::bind_method("update_bus", &EditorAudioBus::update_bus);
ClassDB::bind_method("update_send", &EditorAudioBus::update_send);
- ClassDB::bind_method("_name_changed", &EditorAudioBus::_name_changed);
- ClassDB::bind_method("_volume_changed", &EditorAudioBus::_volume_changed);
- ClassDB::bind_method("_show_value", &EditorAudioBus::_show_value);
- ClassDB::bind_method("_hide_value_preview", &EditorAudioBus::_hide_value_preview);
- ClassDB::bind_method("_solo_toggled", &EditorAudioBus::_solo_toggled);
- ClassDB::bind_method("_mute_toggled", &EditorAudioBus::_mute_toggled);
- ClassDB::bind_method("_bypass_toggled", &EditorAudioBus::_bypass_toggled);
- ClassDB::bind_method("_name_focus_exit", &EditorAudioBus::_name_focus_exit);
- ClassDB::bind_method("_send_selected", &EditorAudioBus::_send_selected);
- ClassDB::bind_method("_effect_edited", &EditorAudioBus::_effect_edited);
- ClassDB::bind_method("_effect_selected", &EditorAudioBus::_effect_selected);
- ClassDB::bind_method("_effect_add", &EditorAudioBus::_effect_add);
ClassDB::bind_method("_gui_input", &EditorAudioBus::_gui_input);
- ClassDB::bind_method("_bus_popup_pressed", &EditorAudioBus::_bus_popup_pressed);
ClassDB::bind_method("get_drag_data_fw", &EditorAudioBus::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &EditorAudioBus::can_drop_data_fw);
ClassDB::bind_method("drop_data_fw", &EditorAudioBus::drop_data_fw);
- ClassDB::bind_method("_delete_effect_pressed", &EditorAudioBus::_delete_effect_pressed);
- ClassDB::bind_method("_effect_rmb", &EditorAudioBus::_effect_rmb);
ADD_SIGNAL(MethodInfo("duplicate_request"));
ADD_SIGNAL(MethodInfo("delete_request"));
@@ -799,8 +784,8 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
set_v_size_flags(SIZE_EXPAND_FILL);
track_name = memnew(LineEdit);
- track_name->connect_compat("text_entered", this, "_name_changed");
- track_name->connect_compat("focus_exited", this, "_name_focus_exit");
+ track_name->connect("text_entered", callable_mp(this, &EditorAudioBus::_name_changed));
+ track_name->connect("focus_exited", callable_mp(this, &EditorAudioBus::_name_focus_exit));
vb->add_child(track_name);
HBoxContainer *hbc = memnew(HBoxContainer);
@@ -809,19 +794,19 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
solo->set_toggle_mode(true);
solo->set_tooltip(TTR("Solo"));
solo->set_focus_mode(FOCUS_NONE);
- solo->connect_compat("pressed", this, "_solo_toggled");
+ solo->connect("pressed", callable_mp(this, &EditorAudioBus::_solo_toggled));
hbc->add_child(solo);
mute = memnew(ToolButton);
mute->set_toggle_mode(true);
mute->set_tooltip(TTR("Mute"));
mute->set_focus_mode(FOCUS_NONE);
- mute->connect_compat("pressed", this, "_mute_toggled");
+ mute->connect("pressed", callable_mp(this, &EditorAudioBus::_mute_toggled));
hbc->add_child(mute);
bypass = memnew(ToolButton);
bypass->set_toggle_mode(true);
bypass->set_tooltip(TTR("Bypass"));
bypass->set_focus_mode(FOCUS_NONE);
- bypass->connect_compat("pressed", this, "_bypass_toggled");
+ bypass->connect("pressed", callable_mp(this, &EditorAudioBus::_bypass_toggled));
hbc->add_child(bypass);
hbc->add_spacer();
@@ -878,9 +863,9 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
preview_timer->set_one_shot(true);
add_child(preview_timer);
- slider->connect_compat("value_changed", this, "_volume_changed");
- slider->connect_compat("value_changed", this, "_show_value");
- preview_timer->connect_compat("timeout", this, "_hide_value_preview");
+ slider->connect("value_changed", callable_mp(this, &EditorAudioBus::_volume_changed));
+ slider->connect("value_changed", callable_mp(this, &EditorAudioBus::_show_value));
+ preview_timer->connect("timeout", callable_mp(this, &EditorAudioBus::_hide_value_preview));
hb->add_child(slider);
cc = 0;
@@ -918,24 +903,24 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
effects->set_hide_folding(true);
effects->set_v_size_flags(SIZE_EXPAND_FILL);
vb->add_child(effects);
- effects->connect_compat("item_edited", this, "_effect_edited");
- effects->connect_compat("cell_selected", this, "_effect_selected");
+ effects->connect("item_edited", callable_mp(this, &EditorAudioBus::_effect_edited));
+ effects->connect("cell_selected", callable_mp(this, &EditorAudioBus::_effect_selected));
effects->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
effects->set_drag_forwarding(this);
- effects->connect_compat("item_rmb_selected", this, "_effect_rmb");
+ effects->connect("item_rmb_selected", callable_mp(this, &EditorAudioBus::_effect_rmb));
effects->set_allow_rmb_select(true);
effects->set_focus_mode(FOCUS_CLICK);
effects->set_allow_reselect(true);
send = memnew(OptionButton);
send->set_clip_text(true);
- send->connect_compat("item_selected", this, "_send_selected");
+ send->connect("item_selected", callable_mp(this, &EditorAudioBus::_send_selected));
vb->add_child(send);
set_focus_mode(FOCUS_CLICK);
effect_options = memnew(PopupMenu);
- effect_options->connect_compat("index_pressed", this, "_effect_add");
+ effect_options->connect("index_pressed", callable_mp(this, &EditorAudioBus::_effect_add));
add_child(effect_options);
List<StringName> effects;
ClassDB::get_inheriters_from_class("AudioEffect", &effects);
@@ -956,12 +941,12 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
bus_popup->add_item(TTR("Delete"));
bus_popup->set_item_disabled(1, is_master);
bus_popup->add_item(TTR("Reset Volume"));
- bus_popup->connect_compat("index_pressed", this, "_bus_popup_pressed");
+ bus_popup->connect("index_pressed", callable_mp(this, &EditorAudioBus::_bus_popup_pressed));
delete_effect_popup = memnew(PopupMenu);
delete_effect_popup->add_item(TTR("Delete Effect"));
add_child(delete_effect_popup);
- delete_effect_popup->connect_compat("index_pressed", this, "_delete_effect_pressed");
+ delete_effect_popup->connect("index_pressed", callable_mp(this, &EditorAudioBus::_delete_effect_pressed));
}
void EditorAudioBusDrop::_notification(int p_what) {
@@ -1029,11 +1014,11 @@ void EditorAudioBuses::_update_buses() {
bool is_master = (i == 0);
EditorAudioBus *audio_bus = memnew(EditorAudioBus(this, is_master));
bus_hb->add_child(audio_bus);
- audio_bus->connect_compat("delete_request", this, "_delete_bus", varray(audio_bus), CONNECT_DEFERRED);
- audio_bus->connect_compat("duplicate_request", this, "_duplicate_bus", varray(), CONNECT_DEFERRED);
- audio_bus->connect_compat("vol_reset_request", this, "_reset_bus_volume", varray(audio_bus), CONNECT_DEFERRED);
- audio_bus->connect_compat("drop_end_request", this, "_request_drop_end");
- audio_bus->connect_compat("dropped", this, "_drop_at_index", varray(), CONNECT_DEFERRED);
+ audio_bus->connect("delete_request", callable_mp(this, &EditorAudioBuses::_delete_bus), varray(audio_bus), CONNECT_DEFERRED);
+ audio_bus->connect("duplicate_request", callable_mp(this, &EditorAudioBuses::_duplicate_bus), varray(), CONNECT_DEFERRED);
+ audio_bus->connect("vol_reset_request", callable_mp(this, &EditorAudioBuses::_reset_bus_volume), varray(audio_bus), CONNECT_DEFERRED);
+ audio_bus->connect("drop_end_request", callable_mp(this, &EditorAudioBuses::_request_drop_end));
+ audio_bus->connect("dropped", callable_mp(this, &EditorAudioBuses::_drop_at_index), varray(), CONNECT_DEFERRED);
}
}
@@ -1187,7 +1172,7 @@ void EditorAudioBuses::_request_drop_end() {
bus_hb->add_child(drop_end);
drop_end->set_custom_minimum_size(Object::cast_to<Control>(bus_hb->get_child(0))->get_size());
- drop_end->connect_compat("dropped", this, "_drop_at_index", varray(), CONNECT_DEFERRED);
+ drop_end->connect("dropped", callable_mp(this, &EditorAudioBuses::_drop_at_index), varray(), CONNECT_DEFERRED);
}
}
@@ -1303,23 +1288,10 @@ void EditorAudioBuses::_file_dialog_callback(const String &p_string) {
void EditorAudioBuses::_bind_methods() {
- ClassDB::bind_method("_add_bus", &EditorAudioBuses::_add_bus);
ClassDB::bind_method("_update_buses", &EditorAudioBuses::_update_buses);
ClassDB::bind_method("_update_bus", &EditorAudioBuses::_update_bus);
ClassDB::bind_method("_update_sends", &EditorAudioBuses::_update_sends);
- ClassDB::bind_method("_delete_bus", &EditorAudioBuses::_delete_bus);
- ClassDB::bind_method("_request_drop_end", &EditorAudioBuses::_request_drop_end);
- ClassDB::bind_method("_drop_at_index", &EditorAudioBuses::_drop_at_index);
- ClassDB::bind_method("_server_save", &EditorAudioBuses::_server_save);
ClassDB::bind_method("_select_layout", &EditorAudioBuses::_select_layout);
- ClassDB::bind_method("_save_as_layout", &EditorAudioBuses::_save_as_layout);
- ClassDB::bind_method("_load_layout", &EditorAudioBuses::_load_layout);
- ClassDB::bind_method("_load_default_layout", &EditorAudioBuses::_load_default_layout);
- ClassDB::bind_method("_new_layout", &EditorAudioBuses::_new_layout);
- ClassDB::bind_method("_duplicate_bus", &EditorAudioBuses::_duplicate_bus);
- ClassDB::bind_method("_reset_bus_volume", &EditorAudioBuses::_reset_bus_volume);
-
- ClassDB::bind_method("_file_dialog_callback", &EditorAudioBuses::_file_dialog_callback);
}
EditorAudioBuses::EditorAudioBuses() {
@@ -1339,7 +1311,7 @@ EditorAudioBuses::EditorAudioBuses() {
top_hb->add_child(add);
add->set_text(TTR("Add Bus"));
add->set_tooltip(TTR("Add a new Audio Bus to this layout."));
- add->connect_compat("pressed", this, "_add_bus");
+ add->connect("pressed", callable_mp(this, &EditorAudioBuses::_add_bus));
VSeparator *separator = memnew(VSeparator);
top_hb->add_child(separator);
@@ -1348,25 +1320,25 @@ EditorAudioBuses::EditorAudioBuses() {
load->set_text(TTR("Load"));
load->set_tooltip(TTR("Load an existing Bus Layout."));
top_hb->add_child(load);
- load->connect_compat("pressed", this, "_load_layout");
+ load->connect("pressed", callable_mp(this, &EditorAudioBuses::_load_layout));
save_as = memnew(Button);
save_as->set_text(TTR("Save As"));
save_as->set_tooltip(TTR("Save this Bus Layout to a file."));
top_hb->add_child(save_as);
- save_as->connect_compat("pressed", this, "_save_as_layout");
+ save_as->connect("pressed", callable_mp(this, &EditorAudioBuses::_save_as_layout));
_default = memnew(Button);
_default->set_text(TTR("Load Default"));
_default->set_tooltip(TTR("Load the default Bus Layout."));
top_hb->add_child(_default);
- _default->connect_compat("pressed", this, "_load_default_layout");
+ _default->connect("pressed", callable_mp(this, &EditorAudioBuses::_load_default_layout));
_new = memnew(Button);
_new->set_text(TTR("Create"));
_new->set_tooltip(TTR("Create a new Bus Layout."));
top_hb->add_child(_new);
- _new->connect_compat("pressed", this, "_new_layout");
+ _new->connect("pressed", callable_mp(this, &EditorAudioBuses::_new_layout));
bus_scroll = memnew(ScrollContainer);
bus_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -1381,7 +1353,7 @@ EditorAudioBuses::EditorAudioBuses() {
save_timer->set_wait_time(0.8);
save_timer->set_one_shot(true);
add_child(save_timer);
- save_timer->connect_compat("timeout", this, "_server_save");
+ save_timer->connect("timeout", callable_mp(this, &EditorAudioBuses::_server_save));
set_v_size_flags(SIZE_EXPAND_FILL);
@@ -1394,7 +1366,7 @@ EditorAudioBuses::EditorAudioBuses() {
file_dialog->add_filter("*." + E->get() + "; Audio Bus Layout");
}
add_child(file_dialog);
- file_dialog->connect_compat("file_selected", this, "_file_dialog_callback");
+ file_dialog->connect("file_selected", callable_mp(this, &EditorAudioBuses::_file_dialog_callback));
set_process(true);
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index feb6dbd302..83a1e2fca2 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -736,16 +736,7 @@ void EditorAutoloadSettings::autoload_remove(const String &p_name) {
void EditorAutoloadSettings::_bind_methods() {
- ClassDB::bind_method("_autoload_add", &EditorAutoloadSettings::_autoload_add);
- ClassDB::bind_method("_autoload_selected", &EditorAutoloadSettings::_autoload_selected);
- ClassDB::bind_method("_autoload_edited", &EditorAutoloadSettings::_autoload_edited);
- ClassDB::bind_method("_autoload_button_pressed", &EditorAutoloadSettings::_autoload_button_pressed);
- ClassDB::bind_method("_autoload_activated", &EditorAutoloadSettings::_autoload_activated);
- ClassDB::bind_method("_autoload_path_text_changed", &EditorAutoloadSettings::_autoload_path_text_changed);
- ClassDB::bind_method("_autoload_text_entered", &EditorAutoloadSettings::_autoload_text_entered);
- ClassDB::bind_method("_autoload_text_changed", &EditorAutoloadSettings::_autoload_text_changed);
ClassDB::bind_method("_autoload_open", &EditorAutoloadSettings::_autoload_open);
- ClassDB::bind_method("_autoload_file_callback", &EditorAutoloadSettings::_autoload_file_callback);
ClassDB::bind_method("get_drag_data_fw", &EditorAutoloadSettings::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &EditorAutoloadSettings::can_drop_data_fw);
@@ -835,8 +826,8 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
autoload_add_path = memnew(EditorLineEditFileChooser);
autoload_add_path->set_h_size_flags(SIZE_EXPAND_FILL);
autoload_add_path->get_file_dialog()->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- autoload_add_path->get_file_dialog()->connect_compat("file_selected", this, "_autoload_file_callback");
- autoload_add_path->get_line_edit()->connect_compat("text_changed", this, "_autoload_path_text_changed");
+ autoload_add_path->get_file_dialog()->connect("file_selected", callable_mp(this, &EditorAutoloadSettings::_autoload_file_callback));
+ autoload_add_path->get_line_edit()->connect("text_changed", callable_mp(this, &EditorAutoloadSettings::_autoload_path_text_changed));
hbc->add_child(autoload_add_path);
@@ -846,13 +837,13 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
autoload_add_name = memnew(LineEdit);
autoload_add_name->set_h_size_flags(SIZE_EXPAND_FILL);
- autoload_add_name->connect_compat("text_entered", this, "_autoload_text_entered");
- autoload_add_name->connect_compat("text_changed", this, "_autoload_text_changed");
+ autoload_add_name->connect("text_entered", callable_mp(this, &EditorAutoloadSettings::_autoload_text_entered));
+ autoload_add_name->connect("text_changed", callable_mp(this, &EditorAutoloadSettings::_autoload_text_changed));
hbc->add_child(autoload_add_name);
add_autoload = memnew(Button);
add_autoload->set_text(TTR("Add"));
- add_autoload->connect_compat("pressed", this, "_autoload_add");
+ add_autoload->connect("pressed", callable_mp(this, &EditorAutoloadSettings::_autoload_add));
// The button will be enabled once a valid name is entered (either automatically or manually).
add_autoload->set_disabled(true);
hbc->add_child(add_autoload);
@@ -882,10 +873,10 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
tree->set_column_expand(3, false);
tree->set_column_min_width(3, 120 * EDSCALE);
- tree->connect_compat("cell_selected", this, "_autoload_selected");
- tree->connect_compat("item_edited", this, "_autoload_edited");
- tree->connect_compat("button_pressed", this, "_autoload_button_pressed");
- tree->connect_compat("item_activated", this, "_autoload_activated");
+ tree->connect("cell_selected", callable_mp(this, &EditorAutoloadSettings::_autoload_selected));
+ tree->connect("item_edited", callable_mp(this, &EditorAutoloadSettings::_autoload_edited));
+ tree->connect("button_pressed", callable_mp(this, &EditorAutoloadSettings::_autoload_button_pressed));
+ tree->connect("item_activated", callable_mp(this, &EditorAutoloadSettings::_autoload_activated));
tree->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(tree, true);
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index c3592d3f06..192e7d286f 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -435,10 +435,14 @@ void EditorData::restore_editor_global_states() {
void EditorData::paste_object_params(Object *p_object) {
+ ERR_FAIL_NULL(p_object);
+ undo_redo.create_action(TTR("Paste Params"));
for (List<PropertyData>::Element *E = clipboard.front(); E; E = E->next()) {
-
- p_object->set(E->get().name, E->get().value);
+ String name = E->get().name;
+ undo_redo.add_do_property(p_object, name, E->get().value);
+ undo_redo.add_undo_property(p_object, name, p_object->get(name));
}
+ undo_redo.commit_action();
}
bool EditorData::call_build() {
@@ -1024,7 +1028,7 @@ void EditorSelection::add_node(Node *p_node) {
}
selection[p_node] = meta;
- p_node->connect_compat("tree_exiting", this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
+ p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed), varray(p_node), CONNECT_ONESHOT);
//emit_signal("selection_changed");
}
@@ -1042,7 +1046,7 @@ void EditorSelection::remove_node(Node *p_node) {
if (meta)
memdelete(meta);
selection.erase(p_node);
- p_node->disconnect_compat("tree_exiting", this, "_node_removed");
+ p_node->disconnect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed));
//emit_signal("selection_changed");
}
bool EditorSelection::is_selected(Node *p_node) const {
@@ -1076,7 +1080,6 @@ Array EditorSelection::get_selected_nodes() {
void EditorSelection::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_node_removed"), &EditorSelection::_node_removed);
ClassDB::bind_method(D_METHOD("clear"), &EditorSelection::clear);
ClassDB::bind_method(D_METHOD("add_node", "node"), &EditorSelection::add_node);
ClassDB::bind_method(D_METHOD("remove_node", "node"), &EditorSelection::remove_node);
diff --git a/editor/editor_dir_dialog.cpp b/editor/editor_dir_dialog.cpp
index 841ad250a4..20fe349ef6 100644
--- a/editor/editor_dir_dialog.cpp
+++ b/editor/editor_dir_dialog.cpp
@@ -35,6 +35,7 @@
#include "editor/editor_file_system.h"
#include "editor/editor_settings.h"
#include "editor_scale.h"
+
void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) {
updating = true;
@@ -82,21 +83,21 @@ void EditorDirDialog::reload(const String &p_path) {
void EditorDirDialog::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- EditorFileSystem::get_singleton()->connect_compat("filesystem_changed", this, "reload");
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload), make_binds(""));
reload();
- if (!tree->is_connected_compat("item_collapsed", this, "_item_collapsed")) {
- tree->connect_compat("item_collapsed", this, "_item_collapsed", varray(), CONNECT_DEFERRED);
+ if (!tree->is_connected("item_collapsed", callable_mp(this, &EditorDirDialog::_item_collapsed))) {
+ tree->connect("item_collapsed", callable_mp(this, &EditorDirDialog::_item_collapsed), varray(), CONNECT_DEFERRED);
}
- if (!EditorFileSystem::get_singleton()->is_connected_compat("filesystem_changed", this, "reload")) {
- EditorFileSystem::get_singleton()->connect_compat("filesystem_changed", this, "reload");
+ if (!EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &EditorDirDialog::reload))) {
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload), make_binds(""));
}
}
if (p_what == NOTIFICATION_EXIT_TREE) {
- if (EditorFileSystem::get_singleton()->is_connected_compat("filesystem_changed", this, "reload")) {
- EditorFileSystem::get_singleton()->disconnect_compat("filesystem_changed", this, "reload");
+ if (EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &EditorDirDialog::reload))) {
+ EditorFileSystem::get_singleton()->disconnect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload));
}
}
@@ -120,6 +121,10 @@ void EditorDirDialog::_item_collapsed(Object *p_item) {
opened_paths.insert(item->get_metadata(0));
}
+void EditorDirDialog::_item_activated() {
+ _ok_pressed(); // From AcceptDialog.
+}
+
void EditorDirDialog::ok_pressed() {
TreeItem *ti = tree->get_selected();
@@ -168,11 +173,6 @@ void EditorDirDialog::_make_dir_confirm() {
void EditorDirDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_item_collapsed"), &EditorDirDialog::_item_collapsed);
- ClassDB::bind_method(D_METHOD("_make_dir"), &EditorDirDialog::_make_dir);
- ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &EditorDirDialog::_make_dir_confirm);
- ClassDB::bind_method(D_METHOD("reload"), &EditorDirDialog::reload, DEFVAL(""));
-
ADD_SIGNAL(MethodInfo("dir_selected", PropertyInfo(Variant::STRING, "dir")));
}
@@ -186,10 +186,10 @@ EditorDirDialog::EditorDirDialog() {
tree = memnew(Tree);
add_child(tree);
- tree->connect_compat("item_activated", this, "_ok");
+ tree->connect("item_activated", callable_mp(this, &EditorDirDialog::_item_activated));
makedir = add_button(TTR("Create Folder"), OS::get_singleton()->get_swap_ok_cancel(), "makedir");
- makedir->connect_compat("pressed", this, "_make_dir");
+ makedir->connect("pressed", callable_mp(this, &EditorDirDialog::_make_dir));
makedialog = memnew(ConfirmationDialog);
makedialog->set_title(TTR("Create Folder"));
@@ -202,7 +202,7 @@ EditorDirDialog::EditorDirDialog() {
makedirname = memnew(LineEdit);
makevb->add_margin_child(TTR("Name:"), makedirname);
makedialog->register_text_enter(makedirname);
- makedialog->connect_compat("confirmed", this, "_make_dir_confirm");
+ makedialog->connect("confirmed", callable_mp(this, &EditorDirDialog::_make_dir_confirm));
mkdirerr = memnew(AcceptDialog);
mkdirerr->set_text(TTR("Could not create folder."));
diff --git a/editor/editor_dir_dialog.h b/editor/editor_dir_dialog.h
index 44f6683034..2233dbbeee 100644
--- a/editor/editor_dir_dialog.h
+++ b/editor/editor_dir_dialog.h
@@ -50,6 +50,7 @@ class EditorDirDialog : public ConfirmationDialog {
bool updating;
void _item_collapsed(Object *p_item);
+ void _item_activated();
void _update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String());
void _make_dir();
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 827b9111f3..4941f295d7 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -1213,8 +1213,6 @@ void EditorExport::save_presets() {
}
void EditorExport::_bind_methods() {
-
- ClassDB::bind_method("_save", &EditorExport::_save);
}
void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
@@ -1416,7 +1414,7 @@ EditorExport::EditorExport() {
add_child(save_timer);
save_timer->set_wait_time(0.8);
save_timer->set_one_shot(true);
- save_timer->connect_compat("timeout", this, "_save");
+ save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
block_save = false;
singleton = this;
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index 32fadfc60e..959507535b 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -792,16 +792,6 @@ EditorFeatureProfileManager *EditorFeatureProfileManager::singleton = NULL;
void EditorFeatureProfileManager::_bind_methods() {
ClassDB::bind_method("_update_selected_profile", &EditorFeatureProfileManager::_update_selected_profile);
- ClassDB::bind_method("_profile_action", &EditorFeatureProfileManager::_profile_action);
- ClassDB::bind_method("_create_new_profile", &EditorFeatureProfileManager::_create_new_profile);
- ClassDB::bind_method("_profile_selected", &EditorFeatureProfileManager::_profile_selected);
- ClassDB::bind_method("_erase_selected_profile", &EditorFeatureProfileManager::_erase_selected_profile);
- ClassDB::bind_method("_import_profiles", &EditorFeatureProfileManager::_import_profiles);
- ClassDB::bind_method("_export_profile", &EditorFeatureProfileManager::_export_profile);
- ClassDB::bind_method("_class_list_item_selected", &EditorFeatureProfileManager::_class_list_item_selected);
- ClassDB::bind_method("_class_list_item_edited", &EditorFeatureProfileManager::_class_list_item_edited);
- ClassDB::bind_method("_property_item_edited", &EditorFeatureProfileManager::_property_item_edited);
- ClassDB::bind_method("_emit_current_profile_changed", &EditorFeatureProfileManager::_emit_current_profile_changed);
ADD_SIGNAL(MethodInfo("current_feature_profile_changed"));
}
@@ -819,7 +809,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
profile_actions[PROFILE_CLEAR] = memnew(Button(TTR("Unset")));
name_hbc->add_child(profile_actions[PROFILE_CLEAR]);
profile_actions[PROFILE_CLEAR]->set_disabled(true);
- profile_actions[PROFILE_CLEAR]->connect_compat("pressed", this, "_profile_action", varray(PROFILE_CLEAR));
+ profile_actions[PROFILE_CLEAR]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_CLEAR));
main_vbc->add_margin_child(TTR("Current Profile:"), name_hbc);
@@ -827,34 +817,34 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
profile_list = memnew(OptionButton);
profile_list->set_h_size_flags(SIZE_EXPAND_FILL);
profiles_hbc->add_child(profile_list);
- profile_list->connect_compat("item_selected", this, "_profile_selected");
+ profile_list->connect("item_selected", callable_mp(this, &EditorFeatureProfileManager::_profile_selected));
profile_actions[PROFILE_SET] = memnew(Button(TTR("Make Current")));
profiles_hbc->add_child(profile_actions[PROFILE_SET]);
profile_actions[PROFILE_SET]->set_disabled(true);
- profile_actions[PROFILE_SET]->connect_compat("pressed", this, "_profile_action", varray(PROFILE_SET));
+ profile_actions[PROFILE_SET]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_SET));
profile_actions[PROFILE_ERASE] = memnew(Button(TTR("Remove")));
profiles_hbc->add_child(profile_actions[PROFILE_ERASE]);
profile_actions[PROFILE_ERASE]->set_disabled(true);
- profile_actions[PROFILE_ERASE]->connect_compat("pressed", this, "_profile_action", varray(PROFILE_ERASE));
+ profile_actions[PROFILE_ERASE]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_ERASE));
profiles_hbc->add_child(memnew(VSeparator));
profile_actions[PROFILE_NEW] = memnew(Button(TTR("New")));
profiles_hbc->add_child(profile_actions[PROFILE_NEW]);
- profile_actions[PROFILE_NEW]->connect_compat("pressed", this, "_profile_action", varray(PROFILE_NEW));
+ profile_actions[PROFILE_NEW]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_NEW));
profiles_hbc->add_child(memnew(VSeparator));
profile_actions[PROFILE_IMPORT] = memnew(Button(TTR("Import")));
profiles_hbc->add_child(profile_actions[PROFILE_IMPORT]);
- profile_actions[PROFILE_IMPORT]->connect_compat("pressed", this, "_profile_action", varray(PROFILE_IMPORT));
+ profile_actions[PROFILE_IMPORT]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_IMPORT));
profile_actions[PROFILE_EXPORT] = memnew(Button(TTR("Export")));
profiles_hbc->add_child(profile_actions[PROFILE_EXPORT]);
profile_actions[PROFILE_EXPORT]->set_disabled(true);
- profile_actions[PROFILE_EXPORT]->connect_compat("pressed", this, "_profile_action", varray(PROFILE_EXPORT));
+ profile_actions[PROFILE_EXPORT]->connect("pressed", callable_mp(this, &EditorFeatureProfileManager::_profile_action), varray(PROFILE_EXPORT));
main_vbc->add_margin_child(TTR("Available Profiles:"), profiles_hbc);
@@ -870,8 +860,8 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
class_list_vbc->add_margin_child(TTR("Enabled Classes:"), class_list, true);
class_list->set_hide_root(true);
class_list->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
- class_list->connect_compat("cell_selected", this, "_class_list_item_selected");
- class_list->connect_compat("item_edited", this, "_class_list_item_edited", varray(), CONNECT_DEFERRED);
+ class_list->connect("cell_selected", callable_mp(this, &EditorFeatureProfileManager::_class_list_item_selected));
+ class_list->connect("item_edited", callable_mp(this, &EditorFeatureProfileManager::_class_list_item_edited), varray(), CONNECT_DEFERRED);
VBoxContainer *property_list_vbc = memnew(VBoxContainer);
h_split->add_child(property_list_vbc);
@@ -882,7 +872,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
property_list->set_hide_root(true);
property_list->set_hide_folding(true);
property_list->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
- property_list->connect_compat("item_edited", this, "_property_item_edited", varray(), CONNECT_DEFERRED);
+ property_list->connect("item_edited", callable_mp(this, &EditorFeatureProfileManager::_property_item_edited), varray(), CONNECT_DEFERRED);
new_profile_dialog = memnew(ConfirmationDialog);
new_profile_dialog->set_title(TTR("New profile name:"));
@@ -890,20 +880,20 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
new_profile_dialog->add_child(new_profile_name);
new_profile_name->set_custom_minimum_size(Size2(300 * EDSCALE, 1));
add_child(new_profile_dialog);
- new_profile_dialog->connect_compat("confirmed", this, "_create_new_profile");
+ new_profile_dialog->connect("confirmed", callable_mp(this, &EditorFeatureProfileManager::_create_new_profile));
new_profile_dialog->register_text_enter(new_profile_name);
new_profile_dialog->get_ok()->set_text(TTR("Create"));
erase_profile_dialog = memnew(ConfirmationDialog);
add_child(erase_profile_dialog);
erase_profile_dialog->set_title(TTR("Erase Profile"));
- erase_profile_dialog->connect_compat("confirmed", this, "_erase_selected_profile");
+ erase_profile_dialog->connect("confirmed", callable_mp(this, &EditorFeatureProfileManager::_erase_selected_profile));
import_profiles = memnew(EditorFileDialog);
add_child(import_profiles);
import_profiles->set_mode(EditorFileDialog::MODE_OPEN_FILES);
import_profiles->add_filter("*.profile; " + TTR("Godot Feature Profile"));
- import_profiles->connect_compat("files_selected", this, "_import_profiles");
+ import_profiles->connect("files_selected", callable_mp(this, &EditorFeatureProfileManager::_import_profiles));
import_profiles->set_title(TTR("Import Profile(s)"));
import_profiles->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
@@ -911,7 +901,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
add_child(export_profile);
export_profile->set_mode(EditorFileDialog::MODE_SAVE_FILE);
export_profile->add_filter("*.profile; " + TTR("Godot Feature Profile"));
- export_profile->connect_compat("file_selected", this, "_export_profile");
+ export_profile->connect("file_selected", callable_mp(this, &EditorFeatureProfileManager::_export_profile));
export_profile->set_title(TTR("Export Profile"));
export_profile->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
@@ -921,7 +911,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
update_timer = memnew(Timer);
update_timer->set_wait_time(1); //wait a second before updating editor
add_child(update_timer);
- update_timer->connect_compat("timeout", this, "_emit_current_profile_changed");
+ update_timer->connect("timeout", callable_mp(this, &EditorFeatureProfileManager::_emit_current_profile_changed));
update_timer->set_one_shot(true);
updating_features = false;
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index dd6523e12c..6262680454 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1364,19 +1364,7 @@ void EditorFileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorFileDialog::_unhandled_input);
- ClassDB::bind_method(D_METHOD("_item_selected"), &EditorFileDialog::_item_selected);
- ClassDB::bind_method(D_METHOD("_multi_selected"), &EditorFileDialog::_multi_selected);
- ClassDB::bind_method(D_METHOD("_items_clear_selection"), &EditorFileDialog::_items_clear_selection);
- ClassDB::bind_method(D_METHOD("_item_list_item_rmb_selected"), &EditorFileDialog::_item_list_item_rmb_selected);
- ClassDB::bind_method(D_METHOD("_item_list_rmb_clicked"), &EditorFileDialog::_item_list_rmb_clicked);
- ClassDB::bind_method(D_METHOD("_item_menu_id_pressed"), &EditorFileDialog::_item_menu_id_pressed);
- ClassDB::bind_method(D_METHOD("_item_db_selected"), &EditorFileDialog::_item_dc_selected);
- ClassDB::bind_method(D_METHOD("_dir_entered"), &EditorFileDialog::_dir_entered);
- ClassDB::bind_method(D_METHOD("_file_entered"), &EditorFileDialog::_file_entered);
- ClassDB::bind_method(D_METHOD("_action_pressed"), &EditorFileDialog::_action_pressed);
ClassDB::bind_method(D_METHOD("_cancel_pressed"), &EditorFileDialog::_cancel_pressed);
- ClassDB::bind_method(D_METHOD("_filter_selected"), &EditorFileDialog::_filter_selected);
- ClassDB::bind_method(D_METHOD("_save_confirm_pressed"), &EditorFileDialog::_save_confirm_pressed);
ClassDB::bind_method(D_METHOD("clear_filters"), &EditorFileDialog::clear_filters);
ClassDB::bind_method(D_METHOD("add_filter", "filter"), &EditorFileDialog::add_filter);
@@ -1393,11 +1381,7 @@ void EditorFileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_access"), &EditorFileDialog::get_access);
ClassDB::bind_method(D_METHOD("set_show_hidden_files", "show"), &EditorFileDialog::set_show_hidden_files);
ClassDB::bind_method(D_METHOD("is_showing_hidden_files"), &EditorFileDialog::is_showing_hidden_files);
- ClassDB::bind_method(D_METHOD("_select_drive"), &EditorFileDialog::_select_drive);
- ClassDB::bind_method(D_METHOD("_make_dir"), &EditorFileDialog::_make_dir);
- ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &EditorFileDialog::_make_dir_confirm);
ClassDB::bind_method(D_METHOD("_update_file_name"), &EditorFileDialog::update_file_name);
- ClassDB::bind_method(D_METHOD("_update_file_list"), &EditorFileDialog::update_file_list);
ClassDB::bind_method(D_METHOD("_update_dir"), &EditorFileDialog::update_dir);
ClassDB::bind_method(D_METHOD("_thumbnail_done"), &EditorFileDialog::_thumbnail_done);
ClassDB::bind_method(D_METHOD("set_display_mode", "mode"), &EditorFileDialog::set_display_mode);
@@ -1406,16 +1390,6 @@ void EditorFileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_disable_overwrite_warning", "disable"), &EditorFileDialog::set_disable_overwrite_warning);
ClassDB::bind_method(D_METHOD("is_overwrite_warning_disabled"), &EditorFileDialog::is_overwrite_warning_disabled);
- ClassDB::bind_method(D_METHOD("_recent_selected"), &EditorFileDialog::_recent_selected);
- ClassDB::bind_method(D_METHOD("_go_back"), &EditorFileDialog::_go_back);
- ClassDB::bind_method(D_METHOD("_go_forward"), &EditorFileDialog::_go_forward);
- ClassDB::bind_method(D_METHOD("_go_up"), &EditorFileDialog::_go_up);
-
- ClassDB::bind_method(D_METHOD("_favorite_pressed"), &EditorFileDialog::_favorite_pressed);
- ClassDB::bind_method(D_METHOD("_favorite_selected"), &EditorFileDialog::_favorite_selected);
- ClassDB::bind_method(D_METHOD("_favorite_move_up"), &EditorFileDialog::_favorite_move_up);
- ClassDB::bind_method(D_METHOD("_favorite_move_down"), &EditorFileDialog::_favorite_move_down);
-
ClassDB::bind_method(D_METHOD("invalidate"), &EditorFileDialog::invalidate);
ADD_SIGNAL(MethodInfo("file_selected", PropertyInfo(Variant::STRING, "path")));
@@ -1537,9 +1511,9 @@ EditorFileDialog::EditorFileDialog() {
pathhb->add_child(dir_next);
pathhb->add_child(dir_up);
- dir_prev->connect_compat("pressed", this, "_go_back");
- dir_next->connect_compat("pressed", this, "_go_forward");
- dir_up->connect_compat("pressed", this, "_go_up");
+ dir_prev->connect("pressed", callable_mp(this, &EditorFileDialog::_go_back));
+ dir_next->connect("pressed", callable_mp(this, &EditorFileDialog::_go_forward));
+ dir_up->connect("pressed", callable_mp(this, &EditorFileDialog::_go_up));
pathhb->add_child(memnew(Label(TTR("Path:"))));
@@ -1549,20 +1523,20 @@ EditorFileDialog::EditorFileDialog() {
refresh = memnew(ToolButton);
refresh->set_tooltip(TTR("Refresh files."));
- refresh->connect_compat("pressed", this, "_update_file_list");
+ refresh->connect("pressed", callable_mp(this, &EditorFileDialog::update_file_list));
pathhb->add_child(refresh);
favorite = memnew(ToolButton);
favorite->set_toggle_mode(true);
favorite->set_tooltip(TTR("(Un)favorite current folder."));
- favorite->connect_compat("pressed", this, "_favorite_pressed");
+ favorite->connect("pressed", callable_mp(this, &EditorFileDialog::_favorite_pressed));
pathhb->add_child(favorite);
show_hidden = memnew(ToolButton);
show_hidden->set_toggle_mode(true);
show_hidden->set_pressed(is_showing_hidden_files());
show_hidden->set_tooltip(TTR("Toggle the visibility of hidden files."));
- show_hidden->connect_compat("toggled", this, "set_show_hidden_files");
+ show_hidden->connect("toggled", callable_mp(this, &EditorFileDialog::set_show_hidden_files));
pathhb->add_child(show_hidden);
pathhb->add_child(memnew(VSeparator));
@@ -1571,7 +1545,7 @@ EditorFileDialog::EditorFileDialog() {
view_mode_group.instance();
mode_thumbnails = memnew(ToolButton);
- mode_thumbnails->connect_compat("pressed", this, "set_display_mode", varray(DISPLAY_THUMBNAILS));
+ mode_thumbnails->connect("pressed", callable_mp(this, &EditorFileDialog::set_display_mode), varray(DISPLAY_THUMBNAILS));
mode_thumbnails->set_toggle_mode(true);
mode_thumbnails->set_pressed(display_mode == DISPLAY_THUMBNAILS);
mode_thumbnails->set_button_group(view_mode_group);
@@ -1579,7 +1553,7 @@ EditorFileDialog::EditorFileDialog() {
pathhb->add_child(mode_thumbnails);
mode_list = memnew(ToolButton);
- mode_list->connect_compat("pressed", this, "set_display_mode", varray(DISPLAY_LIST));
+ mode_list->connect("pressed", callable_mp(this, &EditorFileDialog::set_display_mode), varray(DISPLAY_LIST));
mode_list->set_toggle_mode(true);
mode_list->set_pressed(display_mode == DISPLAY_LIST);
mode_list->set_button_group(view_mode_group);
@@ -1588,11 +1562,11 @@ EditorFileDialog::EditorFileDialog() {
drives = memnew(OptionButton);
pathhb->add_child(drives);
- drives->connect_compat("item_selected", this, "_select_drive");
+ drives->connect("item_selected", callable_mp(this, &EditorFileDialog::_select_drive));
makedir = memnew(Button);
makedir->set_text(TTR("Create Folder"));
- makedir->connect_compat("pressed", this, "_make_dir");
+ makedir->connect("pressed", callable_mp(this, &EditorFileDialog::_make_dir));
pathhb->add_child(makedir);
list_hb = memnew(HSplitContainer);
@@ -1614,15 +1588,15 @@ EditorFileDialog::EditorFileDialog() {
fav_hb->add_spacer();
fav_up = memnew(ToolButton);
fav_hb->add_child(fav_up);
- fav_up->connect_compat("pressed", this, "_favorite_move_up");
+ fav_up->connect("pressed", callable_mp(this, &EditorFileDialog::_favorite_move_up));
fav_down = memnew(ToolButton);
fav_hb->add_child(fav_down);
- fav_down->connect_compat("pressed", this, "_favorite_move_down");
+ fav_down->connect("pressed", callable_mp(this, &EditorFileDialog::_favorite_move_down));
favorites = memnew(ItemList);
fav_vb->add_child(favorites);
favorites->set_v_size_flags(SIZE_EXPAND_FILL);
- favorites->connect_compat("item_selected", this, "_favorite_selected");
+ favorites->connect("item_selected", callable_mp(this, &EditorFileDialog::_favorite_selected));
VBoxContainer *rec_vb = memnew(VBoxContainer);
vsc->add_child(rec_vb);
@@ -1631,7 +1605,7 @@ EditorFileDialog::EditorFileDialog() {
recent = memnew(ItemList);
recent->set_allow_reselect(true);
rec_vb->add_margin_child(TTR("Recent:"), recent, true);
- recent->connect_compat("item_selected", this, "_recent_selected");
+ recent->connect("item_selected", callable_mp(this, &EditorFileDialog::_recent_selected));
VBoxContainer *item_vb = memnew(VBoxContainer);
list_hb->add_child(item_vb);
@@ -1650,13 +1624,13 @@ EditorFileDialog::EditorFileDialog() {
item_list = memnew(ItemList);
item_list->set_v_size_flags(SIZE_EXPAND_FILL);
- item_list->connect_compat("item_rmb_selected", this, "_item_list_item_rmb_selected");
- item_list->connect_compat("rmb_clicked", this, "_item_list_rmb_clicked");
+ item_list->connect("item_rmb_selected", callable_mp(this, &EditorFileDialog::_item_list_item_rmb_selected));
+ item_list->connect("rmb_clicked", callable_mp(this, &EditorFileDialog::_item_list_rmb_clicked));
item_list->set_allow_rmb_select(true);
list_vb->add_child(item_list);
item_menu = memnew(PopupMenu);
- item_menu->connect_compat("id_pressed", this, "_item_menu_id_pressed");
+ item_menu->connect("id_pressed", callable_mp(this, &EditorFileDialog::_item_menu_id_pressed));
add_child(item_menu);
// Other stuff.
@@ -1687,19 +1661,19 @@ EditorFileDialog::EditorFileDialog() {
access = ACCESS_RESOURCES;
_update_drives();
- connect_compat("confirmed", this, "_action_pressed");
- item_list->connect_compat("item_selected", this, "_item_selected", varray(), CONNECT_DEFERRED);
- item_list->connect_compat("multi_selected", this, "_multi_selected", varray(), CONNECT_DEFERRED);
- item_list->connect_compat("item_activated", this, "_item_db_selected", varray());
- item_list->connect_compat("nothing_selected", this, "_items_clear_selection");
- dir->connect_compat("text_entered", this, "_dir_entered");
- file->connect_compat("text_entered", this, "_file_entered");
- filter->connect_compat("item_selected", this, "_filter_selected");
+ connect("confirmed", callable_mp(this, &EditorFileDialog::_action_pressed));
+ item_list->connect("item_selected", callable_mp(this, &EditorFileDialog::_item_selected), varray(), CONNECT_DEFERRED);
+ item_list->connect("multi_selected", callable_mp(this, &EditorFileDialog::_multi_selected), varray(), CONNECT_DEFERRED);
+ item_list->connect("item_activated", callable_mp(this, &EditorFileDialog::_item_dc_selected), varray());
+ item_list->connect("nothing_selected", callable_mp(this, &EditorFileDialog::_items_clear_selection));
+ dir->connect("text_entered", callable_mp(this, &EditorFileDialog::_dir_entered));
+ file->connect("text_entered", callable_mp(this, &EditorFileDialog::_file_entered));
+ filter->connect("item_selected", callable_mp(this, &EditorFileDialog::_filter_selected));
confirm_save = memnew(ConfirmationDialog);
confirm_save->set_as_toplevel(true);
add_child(confirm_save);
- confirm_save->connect_compat("confirmed", this, "_save_confirm_pressed");
+ confirm_save->connect("confirmed", callable_mp(this, &EditorFileDialog::_save_confirm_pressed));
remove_dialog = memnew(DependencyRemoveDialog);
add_child(remove_dialog);
@@ -1713,7 +1687,7 @@ EditorFileDialog::EditorFileDialog() {
makevb->add_margin_child(TTR("Name:"), makedirname);
add_child(makedialog);
makedialog->register_text_enter(makedirname);
- makedialog->connect_compat("confirmed", this, "_make_dir_confirm");
+ makedialog->connect("confirmed", callable_mp(this, &EditorFileDialog::_make_dir_confirm));
mkdirerr = memnew(AcceptDialog);
mkdirerr->set_text(TTR("Could not create folder."));
add_child(mkdirerr);
@@ -1752,8 +1726,6 @@ void EditorLineEditFileChooser::_notification(int p_what) {
void EditorLineEditFileChooser::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_browse"), &EditorLineEditFileChooser::_browse);
- ClassDB::bind_method(D_METHOD("_chosen"), &EditorLineEditFileChooser::_chosen);
ClassDB::bind_method(D_METHOD("get_button"), &EditorLineEditFileChooser::get_button);
ClassDB::bind_method(D_METHOD("get_line_edit"), &EditorLineEditFileChooser::get_line_edit);
ClassDB::bind_method(D_METHOD("get_file_dialog"), &EditorLineEditFileChooser::get_file_dialog);
@@ -1777,10 +1749,10 @@ EditorLineEditFileChooser::EditorLineEditFileChooser() {
line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
button = memnew(Button);
add_child(button);
- button->connect_compat("pressed", this, "_browse");
+ button->connect("pressed", callable_mp(this, &EditorLineEditFileChooser::_browse));
dialog = memnew(EditorFileDialog);
add_child(dialog);
- dialog->connect_compat("file_selected", this, "_chosen");
- dialog->connect_compat("dir_selected", this, "_chosen");
- dialog->connect_compat("files_selected", this, "_chosen");
+ dialog->connect("file_selected", callable_mp(this, &EditorLineEditFileChooser::_chosen));
+ dialog->connect("dir_selected", callable_mp(this, &EditorLineEditFileChooser::_chosen));
+ dialog->connect("files_selected", callable_mp(this, &EditorLineEditFileChooser::_chosen));
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 1e8cd9e3f1..b26fa77e16 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -1529,9 +1529,6 @@ void EditorHelp::set_scroll(int p_scroll) {
void EditorHelp::_bind_methods() {
ClassDB::bind_method("_class_list_select", &EditorHelp::_class_list_select);
- ClassDB::bind_method("_class_desc_select", &EditorHelp::_class_desc_select);
- ClassDB::bind_method("_class_desc_input", &EditorHelp::_class_desc_input);
- ClassDB::bind_method("_class_desc_resized", &EditorHelp::_class_desc_resized);
ClassDB::bind_method("_request_help", &EditorHelp::_request_help);
ClassDB::bind_method("_unhandled_key_input", &EditorHelp::_unhandled_key_input);
ClassDB::bind_method("_search", &EditorHelp::_search);
@@ -1551,9 +1548,9 @@ EditorHelp::EditorHelp() {
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
class_desc->add_color_override("selection_color", get_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
- class_desc->connect_compat("meta_clicked", this, "_class_desc_select");
- class_desc->connect_compat("gui_input", this, "_class_desc_input");
- class_desc->connect_compat("resized", this, "_class_desc_resized");
+ class_desc->connect("meta_clicked", callable_mp(this, &EditorHelp::_class_desc_select));
+ class_desc->connect("gui_input", callable_mp(this, &EditorHelp::_class_desc_input));
+ class_desc->connect("resized", callable_mp(this, &EditorHelp::_class_desc_resized));
_class_desc_resized();
// Added second so it opens at the bottom so it won't offset the entire widget.
@@ -1607,7 +1604,6 @@ void EditorHelpBit::_meta_clicked(String p_select) {
void EditorHelpBit::_bind_methods() {
- ClassDB::bind_method("_meta_clicked", &EditorHelpBit::_meta_clicked);
ClassDB::bind_method(D_METHOD("set_text", "text"), &EditorHelpBit::set_text);
ADD_SIGNAL(MethodInfo("request_hide"));
}
@@ -1633,7 +1629,7 @@ EditorHelpBit::EditorHelpBit() {
rich_text = memnew(RichTextLabel);
add_child(rich_text);
- rich_text->connect_compat("meta_clicked", this, "_meta_clicked");
+ rich_text->connect("meta_clicked", callable_mp(this, &EditorHelpBit::_meta_clicked));
rich_text->add_color_override("selection_color", get_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
rich_text->set_override_selected_font_color(false);
set_custom_minimum_size(Size2(0, 70 * EDSCALE));
@@ -1645,8 +1641,8 @@ FindBar::FindBar() {
add_child(search_text);
search_text->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
search_text->set_h_size_flags(SIZE_EXPAND_FILL);
- search_text->connect_compat("text_changed", this, "_search_text_changed");
- search_text->connect_compat("text_entered", this, "_search_text_entered");
+ search_text->connect("text_changed", callable_mp(this, &FindBar::_search_text_changed));
+ search_text->connect("text_entered", callable_mp(this, &FindBar::_search_text_entered));
matches_label = memnew(Label);
add_child(matches_label);
@@ -1655,12 +1651,12 @@ FindBar::FindBar() {
find_prev = memnew(ToolButton);
add_child(find_prev);
find_prev->set_focus_mode(FOCUS_NONE);
- find_prev->connect_compat("pressed", this, "_search_prev");
+ find_prev->connect("pressed", callable_mp(this, &FindBar::search_prev));
find_next = memnew(ToolButton);
add_child(find_next);
find_next->set_focus_mode(FOCUS_NONE);
- find_next->connect_compat("pressed", this, "_search_next");
+ find_next->connect("pressed", callable_mp(this, &FindBar::search_next));
Control *space = memnew(Control);
add_child(space);
@@ -1671,7 +1667,7 @@ FindBar::FindBar() {
hide_button->set_focus_mode(FOCUS_NONE);
hide_button->set_expand(true);
hide_button->set_stretch_mode(TextureButton::STRETCH_KEEP_CENTERED);
- hide_button->connect_compat("pressed", this, "_hide_pressed");
+ hide_button->connect("pressed", callable_mp(this, &FindBar::_hide_bar));
}
void FindBar::popup_search() {
@@ -1717,12 +1713,6 @@ void FindBar::_bind_methods() {
ClassDB::bind_method("_unhandled_input", &FindBar::_unhandled_input);
- ClassDB::bind_method("_search_text_changed", &FindBar::_search_text_changed);
- ClassDB::bind_method("_search_text_entered", &FindBar::_search_text_entered);
- ClassDB::bind_method("_search_next", &FindBar::search_next);
- ClassDB::bind_method("_search_prev", &FindBar::search_prev);
- ClassDB::bind_method("_hide_pressed", &FindBar::_hide_bar);
-
ADD_SIGNAL(MethodInfo("search"));
}
diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp
index 1a52ac35bc..f7ce2dd4fc 100644
--- a/editor/editor_help_search.cpp
+++ b/editor/editor_help_search.cpp
@@ -111,7 +111,7 @@ void EditorHelpSearch::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- connect_compat("confirmed", this, "_confirmed");
+ connect("confirmed", callable_mp(this, &EditorHelpSearch::_confirmed));
_update_icons();
} break;
case NOTIFICATION_POPUP_HIDE: {
@@ -147,11 +147,6 @@ void EditorHelpSearch::_notification(int p_what) {
void EditorHelpSearch::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_results"), &EditorHelpSearch::_update_results);
- ClassDB::bind_method(D_METHOD("_search_box_gui_input"), &EditorHelpSearch::_search_box_gui_input);
- ClassDB::bind_method(D_METHOD("_search_box_text_changed"), &EditorHelpSearch::_search_box_text_changed);
- ClassDB::bind_method(D_METHOD("_filter_combo_item_selected"), &EditorHelpSearch::_filter_combo_item_selected);
- ClassDB::bind_method(D_METHOD("_confirmed"), &EditorHelpSearch::_confirmed);
ADD_SIGNAL(MethodInfo("go_to_help"));
}
@@ -206,21 +201,21 @@ EditorHelpSearch::EditorHelpSearch() {
search_box = memnew(LineEdit);
search_box->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- search_box->connect_compat("gui_input", this, "_search_box_gui_input");
- search_box->connect_compat("text_changed", this, "_search_box_text_changed");
+ search_box->connect("gui_input", callable_mp(this, &EditorHelpSearch::_search_box_gui_input));
+ search_box->connect("text_changed", callable_mp(this, &EditorHelpSearch::_search_box_text_changed));
register_text_enter(search_box);
hbox->add_child(search_box);
case_sensitive_button = memnew(ToolButton);
case_sensitive_button->set_tooltip(TTR("Case Sensitive"));
- case_sensitive_button->connect_compat("pressed", this, "_update_results");
+ case_sensitive_button->connect("pressed", callable_mp(this, &EditorHelpSearch::_update_results));
case_sensitive_button->set_toggle_mode(true);
case_sensitive_button->set_focus_mode(FOCUS_NONE);
hbox->add_child(case_sensitive_button);
hierarchy_button = memnew(ToolButton);
hierarchy_button->set_tooltip(TTR("Show Hierarchy"));
- hierarchy_button->connect_compat("pressed", this, "_update_results");
+ hierarchy_button->connect("pressed", callable_mp(this, &EditorHelpSearch::_update_results));
hierarchy_button->set_toggle_mode(true);
hierarchy_button->set_pressed(true);
hierarchy_button->set_focus_mode(FOCUS_NONE);
@@ -237,7 +232,7 @@ EditorHelpSearch::EditorHelpSearch() {
filter_combo->add_item(TTR("Constants Only"), SEARCH_CONSTANTS);
filter_combo->add_item(TTR("Properties Only"), SEARCH_PROPERTIES);
filter_combo->add_item(TTR("Theme Properties Only"), SEARCH_THEME_ITEMS);
- filter_combo->connect_compat("item_selected", this, "_filter_combo_item_selected");
+ filter_combo->connect("item_selected", callable_mp(this, &EditorHelpSearch::_filter_combo_item_selected));
hbox->add_child(filter_combo);
// Create the results tree.
@@ -251,8 +246,8 @@ EditorHelpSearch::EditorHelpSearch() {
results_tree->set_custom_minimum_size(Size2(0, 100) * EDSCALE);
results_tree->set_hide_root(true);
results_tree->set_select_mode(Tree::SELECT_ROW);
- results_tree->connect_compat("item_activated", this, "_confirmed");
- results_tree->connect_compat("item_selected", get_ok(), "set_disabled", varray(false));
+ results_tree->connect("item_activated", callable_mp(this, &EditorHelpSearch::_confirmed));
+ results_tree->connect("item_selected", callable_mp((BaseButton *)get_ok(), &BaseButton::set_disabled), varray(false));
vbox->add_child(results_tree, true);
}
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index c3daf39b48..3f99048ba6 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -430,7 +430,7 @@ bool EditorPropertyRevert::is_node_property_different(Node *p_node, const Varian
return false; //pointless to check if we are not comparing against anything.
}
- if (p_current.get_type() == Variant::REAL && p_orig.get_type() == Variant::REAL) {
+ if (p_current.get_type() == Variant::FLOAT && p_orig.get_type() == Variant::FLOAT) {
float a = p_current;
float b = p_orig;
@@ -570,7 +570,7 @@ void EditorProperty::_focusable_focused(int p_index) {
void EditorProperty::add_focusable(Control *p_control) {
- p_control->connect_compat("focus_entered", this, "_focusable_focused", varray(focusables.size()));
+ p_control->connect("focus_entered", callable_mp(this, &EditorProperty::_focusable_focused), varray(focusables.size()));
focusables.push_back(p_control);
}
@@ -778,10 +778,20 @@ Control *EditorProperty::make_custom_tooltip(const String &p_text) const {
help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
- String text = TTR("Property:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
- text += p_text.get_slice("::", 1).strip_edges();
- help_bit->set_text(text);
- help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
+ PackedStringArray slices = p_text.split("::", false);
+ if (!slices.empty()) {
+ String property_name = slices[0].strip_edges();
+ String text = TTR("Property:") + " [u][b]" + property_name + "[/b][/u]";
+
+ if (slices.size() > 1) {
+ String property_doc = slices[1].strip_edges();
+ if (property_name != property_doc) {
+ text += "\n" + property_doc;
+ }
+ }
+ help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
+ }
+
return help_bit;
}
@@ -813,7 +823,6 @@ void EditorProperty::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edited_object"), &EditorProperty::get_edited_object);
ClassDB::bind_method(D_METHOD("_gui_input"), &EditorProperty::_gui_input);
- ClassDB::bind_method(D_METHOD("_focusable_focused"), &EditorProperty::_focusable_focused);
ClassDB::bind_method(D_METHOD("get_tooltip_text"), &EditorProperty::get_tooltip_text);
@@ -1005,10 +1014,20 @@ Control *EditorInspectorCategory::make_custom_tooltip(const String &p_text) cons
help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
- String text = "[u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n";
- text += p_text.get_slice("::", 1).strip_edges();
- help_bit->set_text(text);
- help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
+ PackedStringArray slices = p_text.split("::", false);
+ if (!slices.empty()) {
+ String property_name = slices[0].strip_edges();
+ String text = "[u][b]" + property_name + "[/b][/u]";
+
+ if (slices.size() > 1) {
+ String property_doc = slices[1].strip_edges();
+ if (property_name != property_doc) {
+ text += "\n" + property_doc;
+ }
+ }
+ help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
+ }
+
return help_bit;
}
@@ -1339,14 +1358,14 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<Edit
if (ep) {
ep->object = object;
- ep->connect_compat("property_changed", this, "_property_changed");
- ep->connect_compat("property_keyed", this, "_property_keyed");
- ep->connect_compat("property_keyed_with_value", this, "_property_keyed_with_value");
- ep->connect_compat("property_checked", this, "_property_checked");
- ep->connect_compat("selected", this, "_property_selected");
- ep->connect_compat("multiple_properties_changed", this, "_multiple_properties_changed");
- ep->connect_compat("resource_selected", this, "_resource_selected", varray(), CONNECT_DEFERRED);
- ep->connect_compat("object_id_selected", this, "_object_id_selected", varray(), CONNECT_DEFERRED);
+ ep->connect("property_changed", callable_mp(this, &EditorInspector::_property_changed));
+ ep->connect("property_keyed", callable_mp(this, &EditorInspector::_property_keyed));
+ ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
+ ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
+ ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
+ ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
+ ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
+ ep->connect("object_id_selected", callable_mp(this, &EditorInspector::_object_id_selected), varray(), CONNECT_DEFERRED);
if (F->get().properties.size()) {
@@ -1751,17 +1770,17 @@ void EditorInspector::update_tree() {
if (ep) {
- ep->connect_compat("property_changed", this, "_property_changed");
+ ep->connect("property_changed", callable_mp(this, &EditorInspector::_property_changed));
if (p.usage & PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED) {
- ep->connect_compat("property_changed", this, "_property_changed_update_all", varray(), CONNECT_DEFERRED);
+ ep->connect("property_changed", callable_mp(this, &EditorInspector::_property_changed_update_all), varray(), CONNECT_DEFERRED);
}
- ep->connect_compat("property_keyed", this, "_property_keyed");
- ep->connect_compat("property_keyed_with_value", this, "_property_keyed_with_value");
- ep->connect_compat("property_checked", this, "_property_checked");
- ep->connect_compat("selected", this, "_property_selected");
- ep->connect_compat("multiple_properties_changed", this, "_multiple_properties_changed");
- ep->connect_compat("resource_selected", this, "_resource_selected", varray(), CONNECT_DEFERRED);
- ep->connect_compat("object_id_selected", this, "_object_id_selected", varray(), CONNECT_DEFERRED);
+ ep->connect("property_keyed", callable_mp(this, &EditorInspector::_property_keyed));
+ ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
+ ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
+ ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
+ ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
+ ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
+ ep->connect("object_id_selected", callable_mp(this, &EditorInspector::_object_id_selected), varray(), CONNECT_DEFERRED);
if (doc_hint != String()) {
ep->set_tooltip(property_prefix + p.name + "::" + doc_hint);
} else {
@@ -1889,7 +1908,7 @@ void EditorInspector::set_use_filter(bool p_use) {
void EditorInspector::register_text_enter(Node *p_line_edit) {
search_box = Object::cast_to<LineEdit>(p_line_edit);
if (search_box)
- search_box->connect_compat("text_changed", this, "_filter_changed");
+ search_box->connect("text_changed", callable_mp(this, &EditorInspector::_filter_changed));
}
void EditorInspector::_filter_changed(const String &p_text) {
@@ -2165,7 +2184,7 @@ void EditorInspector::_node_removed(Node *p_node) {
void EditorInspector::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- EditorFeatureProfileManager::get_singleton()->connect_compat("current_feature_profile_changed", this, "_feature_profile_changed");
+ EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &EditorInspector::_feature_profile_changed));
}
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -2174,7 +2193,7 @@ void EditorInspector::_notification(int p_what) {
add_style_override("bg", get_stylebox("sub_inspector_bg", "Editor"));
} else {
add_style_override("bg", get_stylebox("bg", "Tree"));
- get_tree()->connect_compat("node_removed", this, "_node_removed");
+ get_tree()->connect("node_removed", callable_mp(this, &EditorInspector::_node_removed));
}
}
if (p_what == NOTIFICATION_PREDELETE) {
@@ -2183,7 +2202,7 @@ void EditorInspector::_notification(int p_what) {
if (p_what == NOTIFICATION_EXIT_TREE) {
if (!sub_inspector) {
- get_tree()->disconnect_compat("node_removed", this, "_node_removed");
+ get_tree()->disconnect("node_removed", callable_mp(this, &EditorInspector::_node_removed));
}
edit(NULL);
}
@@ -2281,21 +2300,7 @@ void EditorInspector::_feature_profile_changed() {
void EditorInspector::_bind_methods() {
- ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(""), DEFVAL(false));
- ClassDB::bind_method("_multiple_properties_changed", &EditorInspector::_multiple_properties_changed);
- ClassDB::bind_method("_property_changed_update_all", &EditorInspector::_property_changed_update_all);
-
ClassDB::bind_method("_edit_request_change", &EditorInspector::_edit_request_change);
- ClassDB::bind_method("_node_removed", &EditorInspector::_node_removed);
- ClassDB::bind_method("_filter_changed", &EditorInspector::_filter_changed);
- ClassDB::bind_method("_property_keyed", &EditorInspector::_property_keyed);
- ClassDB::bind_method("_property_keyed_with_value", &EditorInspector::_property_keyed_with_value);
- ClassDB::bind_method("_property_checked", &EditorInspector::_property_checked);
- ClassDB::bind_method("_property_selected", &EditorInspector::_property_selected);
- ClassDB::bind_method("_resource_selected", &EditorInspector::_resource_selected);
- ClassDB::bind_method("_object_id_selected", &EditorInspector::_object_id_selected);
- ClassDB::bind_method("_vscroll_changed", &EditorInspector::_vscroll_changed);
- ClassDB::bind_method("_feature_profile_changed", &EditorInspector::_feature_profile_changed);
ClassDB::bind_method("refresh", &EditorInspector::refresh);
@@ -2337,6 +2342,6 @@ EditorInspector::EditorInspector() {
property_focusable = -1;
sub_inspector = false;
- get_v_scrollbar()->connect_compat("value_changed", this, "_vscroll_changed");
+ get_v_scrollbar()->connect("value_changed", callable_mp(this, &EditorInspector::_vscroll_changed));
update_scroll_request = -1;
}
diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp
index 36ca089bd0..776fbd9314 100644
--- a/editor/editor_layouts_dialog.cpp
+++ b/editor/editor_layouts_dialog.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "editor_layouts_dialog.h"
+
#include "core/class_db.h"
#include "core/io/config_file.h"
#include "core/os/keyboard.h"
@@ -63,7 +64,6 @@ void EditorLayoutsDialog::_line_gui_input(const Ref<InputEvent> &p_event) {
}
void EditorLayoutsDialog::_bind_methods() {
- ClassDB::bind_method("_line_gui_input", &EditorLayoutsDialog::_line_gui_input);
ADD_SIGNAL(MethodInfo("name_confirmed", PropertyInfo(Variant::STRING, "name")));
}
@@ -128,8 +128,8 @@ EditorLayoutsDialog::EditorLayoutsDialog() {
name->set_margin(MARGIN_TOP, 5);
name->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5);
name->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5);
- name->connect_compat("gui_input", this, "_line_gui_input");
- name->connect_compat("focus_entered", layout_names, "unselect_all");
+ name->connect("gui_input", callable_mp(this, &EditorLayoutsDialog::_line_gui_input));
+ name->connect("focus_entered", callable_mp(layout_names, &ItemList::unselect_all));
}
void EditorLayoutsDialog::set_name_line_enabled(bool p_enabled) {
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index ca755a6cb7..0e50a5e95c 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -138,8 +138,6 @@ void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) {
void EditorLog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_clear_request"), &EditorLog::_clear_request);
- ClassDB::bind_method(D_METHOD("_copy_request"), &EditorLog::_copy_request);
ADD_SIGNAL(MethodInfo("clear_request"));
ADD_SIGNAL(MethodInfo("copy_request"));
}
@@ -159,13 +157,13 @@ EditorLog::EditorLog() {
hb->add_child(copybutton);
copybutton->set_text(TTR("Copy"));
copybutton->set_shortcut(ED_SHORTCUT("editor/copy_output", TTR("Copy Selection"), KEY_MASK_CMD | KEY_C));
- copybutton->connect_compat("pressed", this, "_copy_request");
+ copybutton->connect("pressed", callable_mp(this, &EditorLog::_copy_request));
clearbutton = memnew(Button);
hb->add_child(clearbutton);
clearbutton->set_text(TTR("Clear"));
clearbutton->set_shortcut(ED_SHORTCUT("editor/clear_output", TTR("Clear Output"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K));
- clearbutton->connect_compat("pressed", this, "_clear_request");
+ clearbutton->connect("pressed", callable_mp(this, &EditorLog::_clear_request));
log = memnew(RichTextLabel);
log->set_scroll_follow(true);
diff --git a/editor/editor_network_profiler.cpp b/editor/editor_network_profiler.cpp
index 1dffafa359..a9ef21bb87 100644
--- a/editor/editor_network_profiler.cpp
+++ b/editor/editor_network_profiler.cpp
@@ -35,9 +35,6 @@
#include "editor_settings.h"
void EditorNetworkProfiler::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_frame"), &EditorNetworkProfiler::_update_frame);
- ClassDB::bind_method(D_METHOD("_activate_pressed"), &EditorNetworkProfiler::_activate_pressed);
- ClassDB::bind_method(D_METHOD("_clear_pressed"), &EditorNetworkProfiler::_clear_pressed);
ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable")));
}
@@ -142,12 +139,12 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
activate = memnew(Button);
activate->set_toggle_mode(true);
activate->set_text(TTR("Start"));
- activate->connect_compat("pressed", this, "_activate_pressed");
+ activate->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_activate_pressed));
hb->add_child(activate);
clear_button = memnew(Button);
clear_button->set_text(TTR("Clear"));
- clear_button->connect_compat("pressed", this, "_clear_pressed");
+ clear_button->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_clear_pressed));
hb->add_child(clear_button);
hb->add_spacer();
@@ -207,5 +204,5 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
frame_delay->set_wait_time(0.1);
frame_delay->set_one_shot(true);
add_child(frame_delay);
- frame_delay->connect_compat("timeout", this, "_update_frame");
+ frame_delay->connect("timeout", callable_mp(this, &EditorNetworkProfiler::_update_frame));
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index d8043f016b..6f8027ba64 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -374,8 +374,8 @@ void EditorNode::_notification(int p_what) {
get_tree()->get_root()->set_as_audio_listener(false);
get_tree()->get_root()->set_as_audio_listener_2d(false);
get_tree()->set_auto_accept_quit(false);
- get_tree()->connect_compat("files_dropped", this, "_dropped_files");
- get_tree()->connect_compat("global_menu_action", this, "_global_menu_action");
+ get_tree()->connect("files_dropped", callable_mp(this, &EditorNode::_dropped_files));
+ get_tree()->connect("global_menu_action", callable_mp(this, &EditorNode::_global_menu_action));
/* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */
} break;
@@ -2972,7 +2972,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed
ToolButton *tb = memnew(ToolButton);
tb->set_toggle_mode(true);
- tb->connect_compat("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size()));
+ tb->connect("pressed", callable_mp(singleton, &EditorNode::_editor_select), varray(singleton->main_editor_buttons.size()));
tb->set_text(p_editor->get_name());
Ref<Texture2D> icon = p_editor->get_icon();
@@ -4803,7 +4803,7 @@ void EditorNode::_scene_tab_changed(int p_tab) {
ToolButton *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
ToolButton *tb = memnew(ToolButton);
- tb->connect_compat("toggled", this, "_bottom_panel_switch", varray(bottom_panel_items.size()));
+ tb->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch), varray(bottom_panel_items.size()));
tb->set_text(p_text);
tb->set_toggle_mode(true);
tb->set_focus_mode(Control::FOCUS_NONE);
@@ -4865,8 +4865,8 @@ void EditorNode::raise_bottom_panel_item(Control *p_item) {
}
for (int i = 0; i < bottom_panel_items.size(); i++) {
- bottom_panel_items[i].button->disconnect_compat("toggled", this, "_bottom_panel_switch");
- bottom_panel_items[i].button->connect_compat("toggled", this, "_bottom_panel_switch", varray(i));
+ bottom_panel_items[i].button->disconnect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch));
+ bottom_panel_items[i].button->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch), varray(i));
}
}
@@ -4887,8 +4887,8 @@ void EditorNode::remove_bottom_panel_item(Control *p_item) {
}
for (int i = 0; i < bottom_panel_items.size(); i++) {
- bottom_panel_items[i].button->disconnect_compat("toggled", this, "_bottom_panel_switch");
- bottom_panel_items[i].button->connect_compat("toggled", this, "_bottom_panel_switch", varray(i));
+ bottom_panel_items[i].button->disconnect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch));
+ bottom_panel_items[i].button->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch), varray(i));
}
}
@@ -5445,92 +5445,37 @@ void EditorNode::_feature_profile_changed() {
void EditorNode::_bind_methods() {
- ClassDB::bind_method("_menu_option", &EditorNode::_menu_option);
- ClassDB::bind_method("_tool_menu_option", &EditorNode::_tool_menu_option);
- ClassDB::bind_method("_menu_confirm_current", &EditorNode::_menu_confirm_current);
- ClassDB::bind_method("_dialog_action", &EditorNode::_dialog_action);
ClassDB::bind_method("_editor_select", &EditorNode::_editor_select);
ClassDB::bind_method("_node_renamed", &EditorNode::_node_renamed);
ClassDB::bind_method("edit_node", &EditorNode::edit_node);
ClassDB::bind_method("_unhandled_input", &EditorNode::_unhandled_input);
- ClassDB::bind_method("_update_file_menu_opened", &EditorNode::_update_file_menu_opened);
- ClassDB::bind_method("_update_file_menu_closed", &EditorNode::_update_file_menu_closed);
ClassDB::bind_method(D_METHOD("push_item", "object", "property", "inspector_only"), &EditorNode::push_item, DEFVAL(""), DEFVAL(false));
ClassDB::bind_method("_get_scene_metadata", &EditorNode::_get_scene_metadata);
ClassDB::bind_method("set_edited_scene", &EditorNode::set_edited_scene);
ClassDB::bind_method("open_request", &EditorNode::open_request);
- ClassDB::bind_method("_inherit_request", &EditorNode::_inherit_request);
- ClassDB::bind_method("_instance_request", &EditorNode::_instance_request);
ClassDB::bind_method("_close_messages", &EditorNode::_close_messages);
ClassDB::bind_method("_show_messages", &EditorNode::_show_messages);
- ClassDB::bind_method("_vp_resized", &EditorNode::_vp_resized);
- ClassDB::bind_method("_quick_opened", &EditorNode::_quick_opened);
- ClassDB::bind_method("_quick_run", &EditorNode::_quick_run);
-
- ClassDB::bind_method("_open_recent_scene", &EditorNode::_open_recent_scene);
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
ClassDB::bind_method("get_script_create_dialog", &EditorNode::get_script_create_dialog);
- ClassDB::bind_method("_sources_changed", &EditorNode::_sources_changed);
- ClassDB::bind_method("_fs_changed", &EditorNode::_fs_changed);
- ClassDB::bind_method("_dock_select_draw", &EditorNode::_dock_select_draw);
- ClassDB::bind_method("_dock_select_input", &EditorNode::_dock_select_input);
- ClassDB::bind_method("_dock_pre_popup", &EditorNode::_dock_pre_popup);
- ClassDB::bind_method("_dock_split_dragged", &EditorNode::_dock_split_dragged);
- ClassDB::bind_method("_save_docks", &EditorNode::_save_docks);
- ClassDB::bind_method("_dock_popup_exit", &EditorNode::_dock_popup_exit);
- ClassDB::bind_method("_dock_move_left", &EditorNode::_dock_move_left);
- ClassDB::bind_method("_dock_move_right", &EditorNode::_dock_move_right);
- ClassDB::bind_method("_dock_tab_changed", &EditorNode::_dock_tab_changed);
-
- ClassDB::bind_method("_layout_menu_option", &EditorNode::_layout_menu_option);
-
ClassDB::bind_method("set_current_scene", &EditorNode::set_current_scene);
ClassDB::bind_method("set_current_version", &EditorNode::set_current_version);
- ClassDB::bind_method("_scene_tab_changed", &EditorNode::_scene_tab_changed);
- ClassDB::bind_method("_scene_tab_closed", &EditorNode::_scene_tab_closed);
- ClassDB::bind_method("_scene_tab_hover", &EditorNode::_scene_tab_hover);
- ClassDB::bind_method("_scene_tab_exit", &EditorNode::_scene_tab_exit);
- ClassDB::bind_method("_scene_tab_input", &EditorNode::_scene_tab_input);
- ClassDB::bind_method("_reposition_active_tab", &EditorNode::_reposition_active_tab);
ClassDB::bind_method("_thumbnail_done", &EditorNode::_thumbnail_done);
- ClassDB::bind_method("_scene_tab_script_edited", &EditorNode::_scene_tab_script_edited);
ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state);
- ClassDB::bind_method("_update_scene_tabs", &EditorNode::_update_scene_tabs);
- ClassDB::bind_method("_discard_changes", &EditorNode::_discard_changes);
ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes);
ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history);
- ClassDB::bind_method("_dropped_files", &EditorNode::_dropped_files);
- ClassDB::bind_method(D_METHOD("_global_menu_action"), &EditorNode::_global_menu_action, DEFVAL(Variant()));
- ClassDB::bind_method("_toggle_distraction_free_mode", &EditorNode::_toggle_distraction_free_mode);
- ClassDB::bind_method("_version_control_menu_option", &EditorNode::_version_control_menu_option);
ClassDB::bind_method("edit_item_resource", &EditorNode::edit_item_resource);
ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base);
- ClassDB::bind_method(D_METHOD("_bottom_panel_switch"), &EditorNode::_bottom_panel_switch);
-
- ClassDB::bind_method(D_METHOD("_open_imported"), &EditorNode::_open_imported);
- ClassDB::bind_method(D_METHOD("_inherit_imported"), &EditorNode::_inherit_imported);
-
- ClassDB::bind_method("_copy_warning", &EditorNode::_copy_warning);
-
- ClassDB::bind_method(D_METHOD("_resources_reimported"), &EditorNode::_resources_reimported);
- ClassDB::bind_method(D_METHOD("_bottom_panel_raise_toggled"), &EditorNode::_bottom_panel_raise_toggled);
- ClassDB::bind_method(D_METHOD("_on_plugin_ready"), &EditorNode::_on_plugin_ready);
-
- ClassDB::bind_method(D_METHOD("_video_driver_selected"), &EditorNode::_video_driver_selected);
-
- ClassDB::bind_method(D_METHOD("_resources_changed"), &EditorNode::_resources_changed);
- ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &EditorNode::_feature_profile_changed);
+ ClassDB::bind_method(D_METHOD("_on_plugin_ready"), &EditorNode::_on_plugin_ready); // Still used by some connect_compat.
ClassDB::bind_method("_screenshot", &EditorNode::_screenshot);
- ClassDB::bind_method("_request_screenshot", &EditorNode::_request_screenshot);
ClassDB::bind_method("_save_screenshot", &EditorNode::_save_screenshot);
ADD_SIGNAL(MethodInfo("play_pressed"));
@@ -5554,7 +5499,7 @@ void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_err
static void _execute_thread(void *p_ud) {
EditorNode::ExecuteThreadArgs *eta = (EditorNode::ExecuteThreadArgs *)p_ud;
- Error err = OS::get_singleton()->execute(eta->path, eta->args, true, NULL, &eta->output, &eta->exitcode, true, eta->execute_output_mutex);
+ Error err = OS::get_singleton()->execute(eta->path, eta->args, true, NULL, &eta->output, &eta->exitcode, true, &eta->execute_output_mutex);
print_verbose("Thread exit status: " + itos(eta->exitcode));
if (err != OK) {
eta->exitcode = err;
@@ -5574,7 +5519,6 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p
ExecuteThreadArgs eta;
eta.path = p_path;
eta.args = p_arguments;
- eta.execute_output_mutex = Mutex::create();
eta.exitcode = 255;
eta.done = false;
@@ -5585,20 +5529,20 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p
ERR_FAIL_COND_V(!eta.execute_output_thread, 0);
while (!eta.done) {
- eta.execute_output_mutex->lock();
- if (prev_len != eta.output.length()) {
- String to_add = eta.output.substr(prev_len, eta.output.length());
- prev_len = eta.output.length();
- execute_outputs->add_text(to_add);
- Main::iteration();
- }
- eta.execute_output_mutex->unlock();
+ {
+ MutexLock lock(eta.execute_output_mutex);
+ if (prev_len != eta.output.length()) {
+ String to_add = eta.output.substr(prev_len, eta.output.length());
+ prev_len = eta.output.length();
+ execute_outputs->add_text(to_add);
+ Main::iteration();
+ }
+ }
OS::get_singleton()->delay_usec(1000);
}
Thread::wait_to_finish(eta.execute_output_thread);
memdelete(eta.execute_output_thread);
- memdelete(eta.execute_output_mutex);
execute_outputs->add_text("\nExit Code: " + itos(eta.exitcode));
if (p_close_on_errors && eta.exitcode != 0) {
@@ -5841,7 +5785,7 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
EDITOR_DEF_RST("interface/inspector/default_float_step", 0.001);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0"));
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
EDITOR_DEF_RST("interface/inspector/auto_unfold_foreign_scenes", true);
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
@@ -5943,8 +5887,8 @@ EditorNode::EditorNode() {
hsplits.push_back(right_hsplit);
for (int i = 0; i < vsplits.size(); i++) {
- vsplits[i]->connect_compat("dragged", this, "_dock_split_dragged");
- hsplits[i]->connect_compat("dragged", this, "_dock_split_dragged");
+ vsplits[i]->connect("dragged", callable_mp(this, &EditorNode::_dock_split_dragged));
+ hsplits[i]->connect("dragged", callable_mp(this, &EditorNode::_dock_split_dragged));
}
dock_select_popup = memnew(PopupPanel);
@@ -5956,7 +5900,7 @@ EditorNode::EditorNode() {
dock_tab_move_left = memnew(ToolButton);
dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons"));
dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
- dock_tab_move_left->connect_compat("pressed", this, "_dock_move_left");
+ dock_tab_move_left->connect("pressed", callable_mp(this, &EditorNode::_dock_move_left));
dock_hb->add_child(dock_tab_move_left);
Label *dock_label = memnew(Label);
@@ -5968,16 +5912,16 @@ EditorNode::EditorNode() {
dock_tab_move_right = memnew(ToolButton);
dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons"));
dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
- dock_tab_move_right->connect_compat("pressed", this, "_dock_move_right");
+ dock_tab_move_right->connect("pressed", callable_mp(this, &EditorNode::_dock_move_right));
dock_hb->add_child(dock_tab_move_right);
dock_vb->add_child(dock_hb);
dock_select = memnew(Control);
dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
- dock_select->connect_compat("gui_input", this, "_dock_select_input");
- dock_select->connect_compat("draw", this, "_dock_select_draw");
- dock_select->connect_compat("mouse_exited", this, "_dock_popup_exit");
+ dock_select->connect("gui_input", callable_mp(this, &EditorNode::_dock_select_input));
+ dock_select->connect("draw", callable_mp(this, &EditorNode::_dock_select_draw));
+ dock_select->connect("mouse_exited", callable_mp(this, &EditorNode::_dock_popup_exit));
dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_vb->add_child(dock_select);
@@ -5988,11 +5932,11 @@ EditorNode::EditorNode() {
dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popup);
- dock_slot[i]->connect_compat("pre_popup_pressed", this, "_dock_pre_popup", varray(i));
+ dock_slot[i]->connect("pre_popup_pressed", callable_mp(this, &EditorNode::_dock_pre_popup), varray(i));
dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT);
dock_slot[i]->set_drag_to_rearrange_enabled(true);
dock_slot[i]->set_tabs_rearrange_group(1);
- dock_slot[i]->connect_compat("tab_changed", this, "_dock_tab_changed");
+ dock_slot[i]->connect("tab_changed", callable_mp(this, &EditorNode::_dock_tab_changed));
dock_slot[i]->set_use_hidden_tabs_for_min_size(true);
}
@@ -6000,7 +5944,7 @@ EditorNode::EditorNode() {
add_child(dock_drag_timer);
dock_drag_timer->set_wait_time(0.5);
dock_drag_timer->set_one_shot(true);
- dock_drag_timer->connect_compat("timeout", this, "_save_docks");
+ dock_drag_timer->connect("timeout", callable_mp(this, &EditorNode::_save_docks));
top_split = memnew(VSplitContainer);
center_split->add_child(top_split);
@@ -6033,21 +5977,21 @@ EditorNode::EditorNode() {
scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->set_drag_to_rearrange_enabled(true);
- scene_tabs->connect_compat("tab_changed", this, "_scene_tab_changed");
- scene_tabs->connect_compat("right_button_pressed", this, "_scene_tab_script_edited");
- scene_tabs->connect_compat("tab_close", this, "_scene_tab_closed", varray(SCENE_TAB_CLOSE));
- scene_tabs->connect_compat("tab_hover", this, "_scene_tab_hover");
- scene_tabs->connect_compat("mouse_exited", this, "_scene_tab_exit");
- scene_tabs->connect_compat("gui_input", this, "_scene_tab_input");
- scene_tabs->connect_compat("reposition_active_tab_request", this, "_reposition_active_tab");
- scene_tabs->connect_compat("resized", this, "_update_scene_tabs");
+ scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
+ scene_tabs->connect("right_button_pressed", callable_mp(this, &EditorNode::_scene_tab_script_edited));
+ scene_tabs->connect("tab_close", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE));
+ scene_tabs->connect("tab_hover", callable_mp(this, &EditorNode::_scene_tab_hover));
+ scene_tabs->connect("mouse_exited", callable_mp(this, &EditorNode::_scene_tab_exit));
+ scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input));
+ scene_tabs->connect("reposition_active_tab_request", callable_mp(this, &EditorNode::_reposition_active_tab));
+ scene_tabs->connect("resized", callable_mp(this, &EditorNode::_update_scene_tabs));
tabbar_container = memnew(HBoxContainer);
scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
scene_tabs_context_menu = memnew(PopupMenu);
tabbar_container->add_child(scene_tabs_context_menu);
- scene_tabs_context_menu->connect_compat("id_pressed", this, "_menu_option");
+ scene_tabs_context_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
scene_tabs_context_menu->set_hide_on_window_lose_focus(true);
srt->add_child(tabbar_container);
@@ -6059,7 +6003,7 @@ EditorNode::EditorNode() {
distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11));
#endif
distraction_free->set_tooltip(TTR("Toggle distraction-free mode."));
- distraction_free->connect_compat("pressed", this, "_toggle_distraction_free_mode");
+ distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons"));
distraction_free->set_toggle_mode(true);
@@ -6069,7 +6013,7 @@ EditorNode::EditorNode() {
scene_tab_add->set_tooltip(TTR("Add a new scene."));
scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons"));
scene_tab_add->add_color_override("icon_color_normal", Color(0.6f, 0.6f, 0.6f, 0.8f));
- scene_tab_add->connect_compat("pressed", this, "_menu_option", make_binds(FILE_NEW_SCENE));
+ scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_NEW_SCENE));
scene_root_parent = memnew(PanelContainer);
scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
@@ -6104,14 +6048,14 @@ EditorNode::EditorNode() {
prev_scene->set_icon(gui_base->get_icon("PrevScene", "EditorIcons"));
prev_scene->set_tooltip(TTR("Go to previously opened scene."));
prev_scene->set_disabled(true);
- prev_scene->connect_compat("pressed", this, "_menu_option", make_binds(FILE_OPEN_PREV));
+ prev_scene->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_OPEN_PREV));
gui_base->add_child(prev_scene);
prev_scene->set_position(Point2(3, 24));
prev_scene->hide();
accept = memnew(AcceptDialog);
gui_base->add_child(accept);
- accept->connect_compat("confirmed", this, "_menu_confirm_current");
+ accept->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
project_export = memnew(ProjectExportDialog);
gui_base->add_child(project_export);
@@ -6138,16 +6082,16 @@ EditorNode::EditorNode() {
gui_base->add_child(feature_profile_manager);
about = memnew(EditorAbout);
gui_base->add_child(about);
- feature_profile_manager->connect_compat("current_feature_profile_changed", this, "_feature_profile_changed");
+ feature_profile_manager->connect("current_feature_profile_changed", callable_mp(this, &EditorNode::_feature_profile_changed));
warning = memnew(AcceptDialog);
warning->add_button(TTR("Copy Text"), true, "copy");
gui_base->add_child(warning);
- warning->connect_compat("custom_action", this, "_copy_warning");
+ warning->connect("custom_action", callable_mp(this, &EditorNode::_copy_warning));
ED_SHORTCUT("editor/next_tab", TTR("Next tab"), KEY_MASK_CMD + KEY_TAB);
ED_SHORTCUT("editor/prev_tab", TTR("Previous tab"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_TAB);
- ED_SHORTCUT("editor/filter_files", TTR("Filter Files..."), KEY_MASK_ALT + KEY_MASK_CMD + KEY_P);
+ ED_SHORTCUT("editor/filter_files", TTR("Filter Files..."), KEY_MASK_CMD + KEY_MASK_ALT + KEY_P);
PopupMenu *p;
file_menu->set_tooltip(TTR("Operations with scene files."));
@@ -6162,13 +6106,14 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/save_scene", TTR("Save Scene"), KEY_MASK_CMD + KEY_S), FILE_SAVE_SCENE);
- p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_AS_SCENE);
- p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save All Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
+ p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_S), FILE_SAVE_AS_SCENE);
+ p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save All Scenes"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_S), FILE_SAVE_ALL_SCENES);
p->add_separator();
+
p->add_shortcut(ED_SHORTCUT("editor/quick_open", TTR("Quick Open..."), KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_O), FILE_QUICK_OPEN);
- p->add_shortcut(ED_SHORTCUT("editor/quick_open_scene", TTR("Quick Open Scene..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_O), FILE_QUICK_OPEN_SCENE);
- p->add_shortcut(ED_SHORTCUT("editor/quick_open_script", TTR("Quick Open Script..."), KEY_MASK_ALT + KEY_MASK_CMD + KEY_O), FILE_QUICK_OPEN_SCRIPT);
+ p->add_shortcut(ED_SHORTCUT("editor/quick_open_scene", TTR("Quick Open Scene..."), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_O), FILE_QUICK_OPEN_SCENE);
+ p->add_shortcut(ED_SHORTCUT("editor/quick_open_script", TTR("Quick Open Script..."), KEY_MASK_CMD + KEY_MASK_ALT + KEY_O), FILE_QUICK_OPEN_SCRIPT);
p->add_separator();
PopupMenu *pm_export = memnew(PopupMenu);
@@ -6177,20 +6122,20 @@ EditorNode::EditorNode() {
p->add_submenu_item(TTR("Convert To..."), "Export");
pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY);
pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_TileSet", TTR("TileSet...")), FILE_EXPORT_TILESET);
- pm_export->connect_compat("id_pressed", this, "_menu_option");
+ pm_export->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/undo", TTR("Undo"), KEY_MASK_CMD + KEY_Z), EDIT_UNDO, true);
- p->add_shortcut(ED_SHORTCUT("editor/redo", TTR("Redo"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Z), EDIT_REDO, true);
+ p->add_shortcut(ED_SHORTCUT("editor/redo", TTR("Redo"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_Z), EDIT_REDO, true);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/revert_scene", TTR("Revert Scene")), EDIT_REVERT);
- p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
+ p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_W), FILE_CLOSE);
recent_scenes = memnew(PopupMenu);
recent_scenes->set_name("RecentScenes");
p->add_child(recent_scenes);
- recent_scenes->connect_compat("id_pressed", this, "_open_recent_scene");
+ recent_scenes->connect("id_pressed", callable_mp(this, &EditorNode::_open_recent_scene));
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/file_quit", TTR("Quit"), KEY_MASK_CMD + KEY_Q), FILE_QUIT, true);
@@ -6206,11 +6151,11 @@ EditorNode::EditorNode() {
p = project_menu->get_popup();
p->set_hide_on_window_lose_focus(true);
p->add_shortcut(ED_SHORTCUT("editor/project_settings", TTR("Project Settings...")), RUN_SETTINGS);
- p->connect_compat("id_pressed", this, "_menu_option");
+ p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
vcs_actions_menu = VersionControlEditorPlugin::get_singleton()->get_version_control_actions_panel();
vcs_actions_menu->set_name("Version Control");
- vcs_actions_menu->connect_compat("index_pressed", this, "_version_control_menu_option");
+ vcs_actions_menu->connect("index_pressed", callable_mp(this, &EditorNode::_version_control_menu_option));
p->add_separator();
p->add_child(vcs_actions_menu);
p->add_submenu_item(TTR("Version Control"), "Version Control");
@@ -6223,12 +6168,12 @@ EditorNode::EditorNode() {
p->add_item(TTR("Open Project Data Folder"), RUN_PROJECT_DATA_FOLDER);
plugin_config_dialog = memnew(PluginConfigDialog);
- plugin_config_dialog->connect_compat("plugin_ready", this, "_on_plugin_ready");
+ plugin_config_dialog->connect("plugin_ready", callable_mp(this, &EditorNode::_on_plugin_ready));
gui_base->add_child(plugin_config_dialog);
tool_menu = memnew(PopupMenu);
tool_menu->set_name("Tools");
- tool_menu->connect_compat("index_pressed", this, "_tool_menu_option");
+ tool_menu->connect("index_pressed", callable_mp(this, &EditorNode::_tool_menu_option));
p->add_child(tool_menu);
p->add_submenu_item(TTR("Tools"), "Tools");
tool_menu->add_item(TTR("Orphan Resource Explorer..."), TOOLS_ORPHAN_RESOURCES);
@@ -6237,7 +6182,7 @@ EditorNode::EditorNode() {
#ifdef OSX_ENABLED
p->add_shortcut(ED_SHORTCUT("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q), RUN_PROJECT_MANAGER, true);
#else
- p->add_shortcut(ED_SHORTCUT("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Q), RUN_PROJECT_MANAGER, true);
+ p->add_shortcut(ED_SHORTCUT("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_Q), RUN_PROJECT_MANAGER, true);
#endif
menu_hb->add_spacer();
@@ -6279,7 +6224,7 @@ EditorNode::EditorNode() {
p->add_radio_check_item(TTR("Debug 2 instances"), RUN_DEBUG_TWO);
p->set_item_checked(p->get_item_index(RUN_DEBUG_ONE), true);
- p->connect_compat("id_pressed", this, "_menu_option");
+ p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
menu_hb->add_spacer();
@@ -6298,7 +6243,7 @@ EditorNode::EditorNode() {
editor_layouts = memnew(PopupMenu);
editor_layouts->set_name("Layouts");
p->add_child(editor_layouts);
- editor_layouts->connect_compat("id_pressed", this, "_layout_menu_option");
+ editor_layouts->connect("id_pressed", callable_mp(this, &EditorNode::_layout_menu_option));
p->add_submenu_item(TTR("Editor Layout"), "Layouts");
p->add_separator();
#ifdef OSX_ENABLED
@@ -6340,7 +6285,7 @@ EditorNode::EditorNode() {
p = help_menu->get_popup();
p->set_hide_on_window_lose_focus(true);
- p->connect_compat("id_pressed", this, "_menu_option");
+ p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
p->add_icon_shortcut(gui_base->get_icon("HelpSearch", "EditorIcons"), ED_SHORTCUT("editor/editor_help", TTR("Search"), KEY_MASK_SHIFT | KEY_F1), HELP_SEARCH);
p->add_separator();
p->add_icon_shortcut(gui_base->get_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/online_docs", TTR("Online Docs")), HELP_DOCS);
@@ -6358,7 +6303,7 @@ EditorNode::EditorNode() {
play_button->set_toggle_mode(true);
play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons"));
play_button->set_focus_mode(Control::FOCUS_NONE);
- play_button->connect_compat("pressed", this, "_menu_option", make_binds(RUN_PLAY));
+ play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY));
play_button->set_tooltip(TTR("Play the project."));
#ifdef OSX_ENABLED
play_button->set_shortcut(ED_SHORTCUT("editor/play", TTR("Play"), KEY_MASK_CMD | KEY_B));
@@ -6383,7 +6328,7 @@ EditorNode::EditorNode() {
play_hb->add_child(stop_button);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_icon("Stop", "EditorIcons"));
- stop_button->connect_compat("pressed", this, "_menu_option", make_binds(RUN_STOP));
+ stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_STOP));
stop_button->set_tooltip(TTR("Stop the scene."));
stop_button->set_disabled(true);
#ifdef OSX_ENABLED
@@ -6394,14 +6339,14 @@ EditorNode::EditorNode() {
run_native = memnew(EditorRunNative);
play_hb->add_child(run_native);
- run_native->connect_compat("native_run", this, "_menu_option", varray(RUN_PLAY_NATIVE));
+ run_native->connect("native_run", callable_mp(this, &EditorNode::_menu_option), varray(RUN_PLAY_NATIVE));
play_scene_button = memnew(ToolButton);
play_hb->add_child(play_scene_button);
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons"));
- play_scene_button->connect_compat("pressed", this, "_menu_option", make_binds(RUN_PLAY_SCENE));
+ play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY_SCENE));
play_scene_button->set_tooltip(TTR("Play the edited scene."));
#ifdef OSX_ENABLED
play_scene_button->set_shortcut(ED_SHORTCUT("editor/play_scene", TTR("Play Scene"), KEY_MASK_CMD | KEY_R));
@@ -6414,7 +6359,7 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
- play_custom_scene_button->connect_compat("pressed", this, "_menu_option", make_binds(RUN_PLAY_CUSTOM_SCENE));
+ play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip(TTR("Play custom scene"));
#ifdef OSX_ENABLED
play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R));
@@ -6429,7 +6374,7 @@ EditorNode::EditorNode() {
video_driver = memnew(OptionButton);
video_driver->set_flat(true);
video_driver->set_focus_mode(Control::FOCUS_NONE);
- video_driver->connect_compat("item_selected", this, "_video_driver_selected");
+ video_driver->connect("item_selected", callable_mp(this, &EditorNode::_video_driver_selected));
video_driver->add_font_override("font", gui_base->get_font("bold", "EditorFonts"));
// TODO re-enable when GLES2 is ported
video_driver->set_disabled(true);
@@ -6454,7 +6399,7 @@ EditorNode::EditorNode() {
video_restart_dialog = memnew(ConfirmationDialog);
video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor."));
video_restart_dialog->get_ok()->set_text(TTR("Save & Restart"));
- video_restart_dialog->connect_compat("confirmed", this, "_menu_option", varray(SET_VIDEO_DRIVER_SAVE_AND_RESTART));
+ video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SET_VIDEO_DRIVER_SAVE_AND_RESTART));
gui_base->add_child(video_restart_dialog);
progress_hb = memnew(BackgroundProgress);
@@ -6463,13 +6408,13 @@ EditorNode::EditorNode() {
gui_base->add_child(layout_dialog);
layout_dialog->set_hide_on_ok(false);
layout_dialog->set_size(Size2(225, 270) * EDSCALE);
- layout_dialog->connect_compat("name_confirmed", this, "_dialog_action");
+ layout_dialog->connect("name_confirmed", callable_mp(this, &EditorNode::_dialog_action));
update_spinner = memnew(MenuButton);
update_spinner->set_tooltip(TTR("Spins when the editor window redraws."));
right_menu_hb->add_child(update_spinner);
update_spinner->set_icon(gui_base->get_icon("Progress1", "EditorIcons"));
- update_spinner->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ update_spinner->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
p = update_spinner->get_popup();
p->add_radio_check_item(TTR("Update Continuously"), SETTINGS_UPDATE_CONTINUOUSLY);
p->add_radio_check_item(TTR("Update When Changed"), SETTINGS_UPDATE_WHEN_CHANGED);
@@ -6485,9 +6430,9 @@ EditorNode::EditorNode() {
node_dock = memnew(NodeDock);
filesystem_dock = memnew(FileSystemDock(this));
- filesystem_dock->connect_compat("inherit", this, "_inherit_request");
- filesystem_dock->connect_compat("instance", this, "_instance_request");
- filesystem_dock->connect_compat("display_mode_changed", this, "_save_docks");
+ filesystem_dock->connect("inherit", callable_mp(this, &EditorNode::_inherit_request));
+ filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instance_request));
+ filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
// Scene: Top left
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock);
@@ -6573,7 +6518,7 @@ EditorNode::EditorNode() {
bottom_panel_hb->add_child(bottom_panel_raise);
bottom_panel_raise->hide();
bottom_panel_raise->set_toggle_mode(true);
- bottom_panel_raise->connect_compat("toggled", this, "_bottom_panel_raise_toggled");
+ bottom_panel_raise->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_raise_toggled));
log = memnew(EditorLog);
ToolButton *output_button = add_bottom_panel_item(TTR("Output"), log);
@@ -6581,37 +6526,37 @@ EditorNode::EditorNode() {
old_split_ofs = 0;
- center_split->connect_compat("resized", this, "_vp_resized");
+ center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized));
orphan_resources = memnew(OrphanResourcesDialog);
gui_base->add_child(orphan_resources);
confirmation = memnew(ConfirmationDialog);
gui_base->add_child(confirmation);
- confirmation->connect_compat("confirmed", this, "_menu_confirm_current");
+ confirmation->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
save_confirmation = memnew(ConfirmationDialog);
save_confirmation->add_button(TTR("Don't Save"), OS::get_singleton()->get_swap_ok_cancel(), "discard");
gui_base->add_child(save_confirmation);
- save_confirmation->connect_compat("confirmed", this, "_menu_confirm_current");
- save_confirmation->connect_compat("custom_action", this, "_discard_changes");
+ save_confirmation->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
+ save_confirmation->connect("custom_action", callable_mp(this, &EditorNode::_discard_changes));
custom_build_manage_templates = memnew(ConfirmationDialog);
custom_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates."));
custom_build_manage_templates->get_ok()->set_text(TTR("Manage Templates"));
- custom_build_manage_templates->connect_compat("confirmed", this, "_menu_option", varray(SETTINGS_MANAGE_EXPORT_TEMPLATES));
+ custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_MANAGE_EXPORT_TEMPLATES));
gui_base->add_child(custom_build_manage_templates);
install_android_build_template = memnew(ConfirmationDialog);
install_android_build_template->set_text(TTR("This will set up your project for custom Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make custom builds instead of using pre-built APKs, the \"Use Custom Build\" option should be enabled in the Android export preset."));
install_android_build_template->get_ok()->set_text(TTR("Install"));
- install_android_build_template->connect_compat("confirmed", this, "_menu_confirm_current");
+ install_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
gui_base->add_child(install_android_build_template);
remove_android_build_template = memnew(ConfirmationDialog);
remove_android_build_template->set_text(TTR("The Android build template is already installed in this project and it won't be overwritten.\nRemove the \"res://android/build\" directory manually before attempting this operation again."));
remove_android_build_template->get_ok()->set_text(TTR("Show in File Manager"));
- remove_android_build_template->connect_compat("confirmed", this, "_menu_option", varray(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES));
+ remove_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES));
gui_base->add_child(remove_android_build_template);
file_templates = memnew(EditorFileDialog);
@@ -6630,7 +6575,7 @@ EditorNode::EditorNode() {
file_export_lib = memnew(EditorFileDialog);
file_export_lib->set_title(TTR("Export Library"));
file_export_lib->set_mode(EditorFileDialog::MODE_SAVE_FILE);
- file_export_lib->connect_compat("file_selected", this, "_dialog_action");
+ file_export_lib->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
file_export_lib_merge = memnew(CheckBox);
file_export_lib_merge->set_text(TTR("Merge With Existing"));
file_export_lib_merge->set_pressed(true);
@@ -6647,16 +6592,16 @@ EditorNode::EditorNode() {
file_script->add_filter("*." + E->get());
}
gui_base->add_child(file_script);
- file_script->connect_compat("file_selected", this, "_dialog_action");
+ file_script->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
- file_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
- file_menu->connect_compat("about_to_show", this, "_update_file_menu_opened");
- file_menu->get_popup()->connect_compat("popup_hide", this, "_update_file_menu_closed");
+ file_menu->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
+ file_menu->connect("about_to_show", callable_mp(this, &EditorNode::_update_file_menu_opened));
+ file_menu->get_popup()->connect("popup_hide", callable_mp(this, &EditorNode::_update_file_menu_closed));
- settings_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ settings_menu->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
- file->connect_compat("file_selected", this, "_dialog_action");
- file_templates->connect_compat("file_selected", this, "_dialog_action");
+ file->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
+ file_templates->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
preview_gen = memnew(AudioStreamPreviewGenerator);
add_child(preview_gen);
@@ -6793,8 +6738,8 @@ EditorNode::EditorNode() {
open_imported = memnew(ConfirmationDialog);
open_imported->get_ok()->set_text(TTR("Open Anyway"));
new_inherited_button = open_imported->add_button(TTR("New Inherited"), !OS::get_singleton()->get_swap_ok_cancel(), "inherit");
- open_imported->connect_compat("confirmed", this, "_open_imported");
- open_imported->connect_compat("custom_action", this, "_inherit_imported");
+ open_imported->connect("confirmed", callable_mp(this, &EditorNode::_open_imported));
+ open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported));
gui_base->add_child(open_imported);
saved_version = 1;
@@ -6803,11 +6748,11 @@ EditorNode::EditorNode() {
quick_open = memnew(EditorQuickOpen);
gui_base->add_child(quick_open);
- quick_open->connect_compat("quick_open", this, "_quick_opened");
+ quick_open->connect("quick_open", callable_mp(this, &EditorNode::_quick_opened));
quick_run = memnew(EditorQuickOpen);
gui_base->add_child(quick_run);
- quick_run->connect_compat("quick_open", this, "_quick_run");
+ quick_run->connect("quick_open", callable_mp(this, &EditorNode::_quick_run));
_update_recent_scenes();
@@ -6829,10 +6774,10 @@ EditorNode::EditorNode() {
execute_output_dialog->set_title("");
gui_base->add_child(execute_output_dialog);
- EditorFileSystem::get_singleton()->connect_compat("sources_changed", this, "_sources_changed");
- EditorFileSystem::get_singleton()->connect_compat("filesystem_changed", this, "_fs_changed");
- EditorFileSystem::get_singleton()->connect_compat("resources_reimported", this, "_resources_reimported");
- EditorFileSystem::get_singleton()->connect_compat("resources_reload", this, "_resources_changed");
+ EditorFileSystem::get_singleton()->connect("sources_changed", callable_mp(this, &EditorNode::_sources_changed));
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &EditorNode::_fs_changed));
+ EditorFileSystem::get_singleton()->connect("resources_reimported", callable_mp(this, &EditorNode::_resources_reimported));
+ EditorFileSystem::get_singleton()->connect("resources_reload", callable_mp(this, &EditorNode::_resources_changed));
_build_icon_type_cache();
@@ -6841,7 +6786,7 @@ EditorNode::EditorNode() {
pick_main_scene = memnew(ConfirmationDialog);
gui_base->add_child(pick_main_scene);
pick_main_scene->get_ok()->set_text(TTR("Select"));
- pick_main_scene->connect_compat("confirmed", this, "_menu_option", varray(SETTINGS_PICK_MAIN_SCENE));
+ pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE));
for (int i = 0; i < _init_callbacks.size(); i++)
_init_callbacks[i]();
@@ -6881,7 +6826,7 @@ EditorNode::EditorNode() {
screenshot_timer = memnew(Timer);
screenshot_timer->set_one_shot(true);
screenshot_timer->set_wait_time(settings_menu->get_popup()->get_submenu_popup_delay() + 0.1f);
- screenshot_timer->connect_compat("timeout", this, "_request_screenshot");
+ screenshot_timer->connect("timeout", callable_mp(this, &EditorNode::_request_screenshot));
add_child(screenshot_timer);
screenshot_timer->set_owner(get_owner());
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index a982b9d85f..0b3de5c142 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -107,7 +107,7 @@ public:
List<String> args;
String output;
Thread *execute_output_thread;
- Mutex *execute_output_mutex;
+ Mutex execute_output_mutex;
int exitcode;
volatile bool done;
};
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index 696474d4b1..305dc03568 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -142,9 +142,6 @@ void EditorPath::_notification(int p_what) {
}
void EditorPath::_bind_methods() {
-
- ClassDB::bind_method("_about_to_show", &EditorPath::_about_to_show);
- ClassDB::bind_method("_id_pressed", &EditorPath::_id_pressed);
}
EditorPath::EditorPath(EditorHistory *p_history) {
@@ -152,6 +149,6 @@ EditorPath::EditorPath(EditorHistory *p_history) {
history = p_history;
set_clip_text(true);
set_text_align(ALIGN_LEFT);
- get_popup()->connect_compat("about_to_show", this, "_about_to_show");
- get_popup()->connect_compat("id_pressed", this, "_id_pressed");
+ get_popup()->connect("about_to_show", callable_mp(this, &EditorPath::_about_to_show));
+ get_popup()->connect("id_pressed", callable_mp(this, &EditorPath::_id_pressed));
}
diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp
index c499e52f79..76dbadf67e 100644
--- a/editor/editor_plugin_settings.cpp
+++ b/editor/editor_plugin_settings.cpp
@@ -44,7 +44,7 @@ void EditorPluginSettings::_notification(int p_what) {
update_plugins();
} else if (p_what == Node::NOTIFICATION_READY) {
plugin_config_dialog->connect_compat("plugin_ready", EditorNode::get_singleton(), "_on_plugin_ready");
- plugin_list->connect_compat("button_pressed", this, "_cell_button_pressed");
+ plugin_list->connect("button_pressed", callable_mp(this, &EditorPluginSettings::_cell_button_pressed));
}
}
@@ -202,11 +202,6 @@ void EditorPluginSettings::_cell_button_pressed(Object *p_item, int p_column, in
}
void EditorPluginSettings::_bind_methods() {
-
- ClassDB::bind_method("update_plugins", &EditorPluginSettings::update_plugins);
- ClassDB::bind_method("_create_clicked", &EditorPluginSettings::_create_clicked);
- ClassDB::bind_method("_plugin_activity_changed", &EditorPluginSettings::_plugin_activity_changed);
- ClassDB::bind_method("_cell_button_pressed", &EditorPluginSettings::_cell_button_pressed);
}
EditorPluginSettings::EditorPluginSettings() {
@@ -219,10 +214,10 @@ EditorPluginSettings::EditorPluginSettings() {
title_hb->add_child(memnew(Label(TTR("Installed Plugins:"))));
title_hb->add_spacer();
create_plugin = memnew(Button(TTR("Create")));
- create_plugin->connect_compat("pressed", this, "_create_clicked");
+ create_plugin->connect("pressed", callable_mp(this, &EditorPluginSettings::_create_clicked));
title_hb->add_child(create_plugin);
update_list = memnew(Button(TTR("Update")));
- update_list->connect_compat("pressed", this, "update_plugins");
+ update_list->connect("pressed", callable_mp(this, &EditorPluginSettings::update_plugins));
title_hb->add_child(update_list);
add_child(title_hb);
@@ -245,7 +240,7 @@ EditorPluginSettings::EditorPluginSettings() {
plugin_list->set_column_min_width(3, 80 * EDSCALE);
plugin_list->set_column_min_width(4, 40 * EDSCALE);
plugin_list->set_hide_root(true);
- plugin_list->connect_compat("item_edited", this, "_plugin_activity_changed");
+ plugin_list->connect("item_edited", callable_mp(this, &EditorPluginSettings::_plugin_activity_changed));
VBoxContainer *mc = memnew(VBoxContainer);
mc->add_child(plugin_list);
diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp
index dd784c0980..64b633e656 100644
--- a/editor/editor_profiler.cpp
+++ b/editor/editor_profiler.cpp
@@ -598,17 +598,6 @@ void EditorProfiler::_combo_changed(int) {
void EditorProfiler::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_frame"), &EditorProfiler::_update_frame);
- ClassDB::bind_method(D_METHOD("_update_plot"), &EditorProfiler::_update_plot);
- ClassDB::bind_method(D_METHOD("_activate_pressed"), &EditorProfiler::_activate_pressed);
- ClassDB::bind_method(D_METHOD("_clear_pressed"), &EditorProfiler::_clear_pressed);
- ClassDB::bind_method(D_METHOD("_graph_tex_draw"), &EditorProfiler::_graph_tex_draw);
- ClassDB::bind_method(D_METHOD("_graph_tex_input"), &EditorProfiler::_graph_tex_input);
- ClassDB::bind_method(D_METHOD("_graph_tex_mouse_exit"), &EditorProfiler::_graph_tex_mouse_exit);
- ClassDB::bind_method(D_METHOD("_cursor_metric_changed"), &EditorProfiler::_cursor_metric_changed);
- ClassDB::bind_method(D_METHOD("_combo_changed"), &EditorProfiler::_combo_changed);
-
- ClassDB::bind_method(D_METHOD("_item_edited"), &EditorProfiler::_item_edited);
ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable")));
ADD_SIGNAL(MethodInfo("break_request"));
}
@@ -686,12 +675,12 @@ EditorProfiler::EditorProfiler() {
activate = memnew(Button);
activate->set_toggle_mode(true);
activate->set_text(TTR("Start"));
- activate->connect_compat("pressed", this, "_activate_pressed");
+ activate->connect("pressed", callable_mp(this, &EditorProfiler::_activate_pressed));
hb->add_child(activate);
clear_button = memnew(Button);
clear_button->set_text(TTR("Clear"));
- clear_button->connect_compat("pressed", this, "_clear_pressed");
+ clear_button->connect("pressed", callable_mp(this, &EditorProfiler::_clear_pressed));
hb->add_child(clear_button);
hb->add_child(memnew(Label(TTR("Measure:"))));
@@ -701,7 +690,7 @@ EditorProfiler::EditorProfiler() {
display_mode->add_item(TTR("Average Time (sec)"));
display_mode->add_item(TTR("Frame %"));
display_mode->add_item(TTR("Physics Frame %"));
- display_mode->connect_compat("item_selected", this, "_combo_changed");
+ display_mode->connect("item_selected", callable_mp(this, &EditorProfiler::_combo_changed));
hb->add_child(display_mode);
@@ -710,7 +699,7 @@ EditorProfiler::EditorProfiler() {
display_time = memnew(OptionButton);
display_time->add_item(TTR("Inclusive"));
display_time->add_item(TTR("Self"));
- display_time->connect_compat("item_selected", this, "_combo_changed");
+ display_time->connect("item_selected", callable_mp(this, &EditorProfiler::_combo_changed));
hb->add_child(display_time);
@@ -721,7 +710,7 @@ EditorProfiler::EditorProfiler() {
cursor_metric_edit = memnew(SpinBox);
cursor_metric_edit->set_h_size_flags(SIZE_FILL);
hb->add_child(cursor_metric_edit);
- cursor_metric_edit->connect_compat("value_changed", this, "_cursor_metric_changed");
+ cursor_metric_edit->connect("value_changed", callable_mp(this, &EditorProfiler::_cursor_metric_changed));
hb->add_constant_override("separation", 8 * EDSCALE);
@@ -745,14 +734,14 @@ EditorProfiler::EditorProfiler() {
variables->set_column_title(2, TTR("Calls"));
variables->set_column_expand(2, false);
variables->set_column_min_width(2, 60 * EDSCALE);
- variables->connect_compat("item_edited", this, "_item_edited");
+ variables->connect("item_edited", callable_mp(this, &EditorProfiler::_item_edited));
graph = memnew(TextureRect);
graph->set_expand(true);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
- graph->connect_compat("draw", this, "_graph_tex_draw");
- graph->connect_compat("gui_input", this, "_graph_tex_input");
- graph->connect_compat("mouse_exited", this, "_graph_tex_mouse_exit");
+ graph->connect("draw", callable_mp(this, &EditorProfiler::_graph_tex_draw));
+ graph->connect("gui_input", callable_mp(this, &EditorProfiler::_graph_tex_input));
+ graph->connect("mouse_exited", callable_mp(this, &EditorProfiler::_graph_tex_mouse_exit));
h_split->add_child(graph);
graph->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -768,13 +757,13 @@ EditorProfiler::EditorProfiler() {
frame_delay->set_wait_time(0.1);
frame_delay->set_one_shot(true);
add_child(frame_delay);
- frame_delay->connect_compat("timeout", this, "_update_frame");
+ frame_delay->connect("timeout", callable_mp(this, &EditorProfiler::_update_frame));
plot_delay = memnew(Timer);
plot_delay->set_wait_time(0.1);
plot_delay->set_one_shot(true);
add_child(plot_delay);
- plot_delay->connect_compat("timeout", this, "_update_plot");
+ plot_delay->connect("timeout", callable_mp(this, &EditorProfiler::_update_plot));
plot_sigs.insert("physics_frame_time");
plot_sigs.insert("category_frame_time");
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index b18c6fc59f..9ff34f8fb4 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -87,17 +87,14 @@ void EditorPropertyText::set_placeholder(const String &p_string) {
}
void EditorPropertyText::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_text_changed", "txt"), &EditorPropertyText::_text_changed);
- ClassDB::bind_method(D_METHOD("_text_entered", "txt"), &EditorPropertyText::_text_entered);
}
EditorPropertyText::EditorPropertyText() {
text = memnew(LineEdit);
add_child(text);
add_focusable(text);
- text->connect_compat("text_changed", this, "_text_changed");
- text->connect_compat("text_entered", this, "_text_entered");
+ text->connect("text_changed", callable_mp(this, &EditorPropertyText::_text_changed));
+ text->connect("text_entered", callable_mp(this, &EditorPropertyText::_text_entered));
string_name = false;
updating = false;
@@ -118,7 +115,7 @@ void EditorPropertyMultilineText::_open_big_text() {
if (!big_text_dialog) {
big_text = memnew(TextEdit);
- big_text->connect_compat("text_changed", this, "_big_text_changed");
+ big_text->connect("text_changed", callable_mp(this, &EditorPropertyMultilineText::_big_text_changed));
big_text->set_wrap_enabled(true);
big_text_dialog = memnew(AcceptDialog);
big_text_dialog->add_child(big_text);
@@ -153,10 +150,6 @@ void EditorPropertyMultilineText::_notification(int p_what) {
}
void EditorPropertyMultilineText::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_text_changed"), &EditorPropertyMultilineText::_text_changed);
- ClassDB::bind_method(D_METHOD("_big_text_changed"), &EditorPropertyMultilineText::_big_text_changed);
- ClassDB::bind_method(D_METHOD("_open_big_text"), &EditorPropertyMultilineText::_open_big_text);
}
EditorPropertyMultilineText::EditorPropertyMultilineText() {
@@ -164,13 +157,13 @@ EditorPropertyMultilineText::EditorPropertyMultilineText() {
add_child(hb);
set_bottom_editor(hb);
text = memnew(TextEdit);
- text->connect_compat("text_changed", this, "_text_changed");
+ text->connect("text_changed", callable_mp(this, &EditorPropertyMultilineText::_text_changed));
text->set_wrap_enabled(true);
add_focusable(text);
hb->add_child(text);
text->set_h_size_flags(SIZE_EXPAND_FILL);
open_big_text = memnew(ToolButton);
- open_big_text->connect_compat("pressed", this, "_open_big_text");
+ open_big_text->connect("pressed", callable_mp(this, &EditorPropertyMultilineText::_open_big_text));
hb->add_child(open_big_text);
big_text_dialog = NULL;
big_text = NULL;
@@ -208,8 +201,6 @@ void EditorPropertyTextEnum::setup(const Vector<String> &p_options, bool p_strin
}
void EditorPropertyTextEnum::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_option_selected"), &EditorPropertyTextEnum::_option_selected);
}
EditorPropertyTextEnum::EditorPropertyTextEnum() {
@@ -220,7 +211,7 @@ EditorPropertyTextEnum::EditorPropertyTextEnum() {
add_child(options);
add_focusable(options);
- options->connect_compat("item_selected", this, "_option_selected");
+ options->connect("item_selected", callable_mp(this, &EditorPropertyTextEnum::_option_selected));
}
///////////////////// PATH /////////////////////////
@@ -233,8 +224,8 @@ void EditorPropertyPath::_path_pressed() {
if (!dialog) {
dialog = memnew(EditorFileDialog);
- dialog->connect_compat("file_selected", this, "_path_selected");
- dialog->connect_compat("dir_selected", this, "_path_selected");
+ dialog->connect("file_selected", callable_mp(this, &EditorPropertyPath::_path_selected));
+ dialog->connect("dir_selected", callable_mp(this, &EditorPropertyPath::_path_selected));
add_child(dialog);
}
@@ -297,10 +288,6 @@ void EditorPropertyPath::_path_focus_exited() {
}
void EditorPropertyPath::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_path_pressed"), &EditorPropertyPath::_path_pressed);
- ClassDB::bind_method(D_METHOD("_path_selected"), &EditorPropertyPath::_path_selected);
- ClassDB::bind_method(D_METHOD("_path_focus_exited"), &EditorPropertyPath::_path_focus_exited);
}
EditorPropertyPath::EditorPropertyPath() {
@@ -308,8 +295,8 @@ EditorPropertyPath::EditorPropertyPath() {
add_child(path_hb);
path = memnew(LineEdit);
path_hb->add_child(path);
- path->connect_compat("text_entered", this, "_path_selected");
- path->connect_compat("focus_exited", this, "_path_focus_exited");
+ path->connect("text_entered", callable_mp(this, &EditorPropertyPath::_path_selected));
+ path->connect("focus_exited", callable_mp(this, &EditorPropertyPath::_path_focus_exited));
path->set_h_size_flags(SIZE_EXPAND_FILL);
path_edit = memnew(Button);
@@ -317,7 +304,7 @@ EditorPropertyPath::EditorPropertyPath() {
path_hb->add_child(path_edit);
add_focusable(path);
dialog = NULL;
- path_edit->connect_compat("pressed", this, "_path_pressed");
+ path_edit->connect("pressed", callable_mp(this, &EditorPropertyPath::_path_pressed));
folder = false;
global = false;
save_mode = false;
@@ -351,8 +338,6 @@ void EditorPropertyClassName::_dialog_created() {
}
void EditorPropertyClassName::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_dialog_created"), &EditorPropertyClassName::_dialog_created);
- ClassDB::bind_method(D_METHOD("_property_selected"), &EditorPropertyClassName::_property_selected);
}
EditorPropertyClassName::EditorPropertyClassName() {
@@ -361,10 +346,10 @@ EditorPropertyClassName::EditorPropertyClassName() {
add_child(property);
add_focusable(property);
property->set_text(selected_type);
- property->connect_compat("pressed", this, "_property_selected");
+ property->connect("pressed", callable_mp(this, &EditorPropertyClassName::_property_selected));
dialog = memnew(CreateDialog);
dialog->set_base_type(base_type);
- dialog->connect_compat("create", this, "_dialog_created");
+ dialog->connect("create", callable_mp(this, &EditorPropertyClassName::_dialog_created));
add_child(dialog);
}
@@ -380,7 +365,7 @@ void EditorPropertyMember::_property_select() {
if (!selector) {
selector = memnew(PropertySelector);
- selector->connect_compat("selected", this, "_property_selected");
+ selector->connect("selected", callable_mp(this, &EditorPropertyMember::_property_selected));
add_child(selector);
}
@@ -460,8 +445,6 @@ void EditorPropertyMember::update_property() {
}
void EditorPropertyMember::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_property_selected"), &EditorPropertyMember::_property_selected);
- ClassDB::bind_method(D_METHOD("_property_select"), &EditorPropertyMember::_property_select);
}
EditorPropertyMember::EditorPropertyMember() {
@@ -470,7 +453,7 @@ EditorPropertyMember::EditorPropertyMember() {
property->set_clip_text(true);
add_child(property);
add_focusable(property);
- property->connect_compat("pressed", this, "_property_select");
+ property->connect("pressed", callable_mp(this, &EditorPropertyMember::_property_select));
}
///////////////////// CHECK /////////////////////////
@@ -486,8 +469,6 @@ void EditorPropertyCheck::update_property() {
}
void EditorPropertyCheck::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_checkbox_pressed"), &EditorPropertyCheck::_checkbox_pressed);
}
EditorPropertyCheck::EditorPropertyCheck() {
@@ -495,7 +476,7 @@ EditorPropertyCheck::EditorPropertyCheck() {
checkbox->set_text(TTR("On"));
add_child(checkbox);
add_focusable(checkbox);
- checkbox->connect_compat("pressed", this, "_checkbox_pressed");
+ checkbox->connect("pressed", callable_mp(this, &EditorPropertyCheck::_checkbox_pressed));
}
///////////////////// ENUM /////////////////////////
@@ -536,8 +517,6 @@ void EditorPropertyEnum::set_option_button_clip(bool p_enable) {
}
void EditorPropertyEnum::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_option_selected"), &EditorPropertyEnum::_option_selected);
}
EditorPropertyEnum::EditorPropertyEnum() {
@@ -546,7 +525,7 @@ EditorPropertyEnum::EditorPropertyEnum() {
options->set_flat(true);
add_child(options);
add_focusable(options);
- options->connect_compat("item_selected", this, "_option_selected");
+ options->connect("item_selected", callable_mp(this, &EditorPropertyEnum::_option_selected));
}
///////////////////// FLAGS /////////////////////////
@@ -591,7 +570,7 @@ void EditorPropertyFlags::setup(const Vector<String> &p_options) {
CheckBox *cb = memnew(CheckBox);
cb->set_text(option);
cb->set_clip_text(true);
- cb->connect_compat("pressed", this, "_flag_toggled");
+ cb->connect("pressed", callable_mp(this, &EditorPropertyFlags::_flag_toggled));
add_focusable(cb);
vbox->add_child(cb);
flags.push_back(cb);
@@ -605,8 +584,6 @@ void EditorPropertyFlags::setup(const Vector<String> &p_options) {
}
void EditorPropertyFlags::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_flag_toggled"), &EditorPropertyFlags::_flag_toggled);
}
EditorPropertyFlags::EditorPropertyFlags() {
@@ -791,10 +768,6 @@ void EditorPropertyLayers::_menu_pressed(int p_menu) {
}
void EditorPropertyLayers::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_grid_changed"), &EditorPropertyLayers::_grid_changed);
- ClassDB::bind_method(D_METHOD("_button_pressed"), &EditorPropertyLayers::_button_pressed);
- ClassDB::bind_method(D_METHOD("_menu_pressed"), &EditorPropertyLayers::_menu_pressed);
}
EditorPropertyLayers::EditorPropertyLayers() {
@@ -802,20 +775,20 @@ EditorPropertyLayers::EditorPropertyLayers() {
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
grid = memnew(EditorPropertyLayersGrid);
- grid->connect_compat("flag_changed", this, "_grid_changed");
+ grid->connect("flag_changed", callable_mp(this, &EditorPropertyLayers::_grid_changed));
grid->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(grid);
button = memnew(Button);
button->set_toggle_mode(true);
button->set_text("..");
- button->connect_compat("pressed", this, "_button_pressed");
+ button->connect("pressed", callable_mp(this, &EditorPropertyLayers::_button_pressed));
hb->add_child(button);
set_bottom_editor(hb);
layers = memnew(PopupMenu);
add_child(layers);
layers->set_hide_on_checkable_item_selection(false);
- layers->connect_compat("id_pressed", this, "_menu_pressed");
- layers->connect_compat("popup_hide", button, "set_pressed", varray(false));
+ layers->connect("id_pressed", callable_mp(this, &EditorPropertyLayers::_menu_pressed));
+ layers->connect("popup_hide", callable_mp((BaseButton *)button, &BaseButton::set_pressed), varray(false));
}
///////////////////// INT /////////////////////////
@@ -840,7 +813,6 @@ void EditorPropertyInteger::update_property() {
}
void EditorPropertyInteger::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyInteger::_value_changed);
}
void EditorPropertyInteger::setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_allow_greater, bool p_allow_lesser) {
@@ -856,7 +828,7 @@ EditorPropertyInteger::EditorPropertyInteger() {
spin->set_flat(true);
add_child(spin);
add_focusable(spin);
- spin->connect_compat("value_changed", this, "_value_changed");
+ spin->connect("value_changed", callable_mp(this, &EditorPropertyInteger::_value_changed));
setting = false;
}
@@ -889,14 +861,13 @@ void EditorPropertyObjectID::setup(const String &p_base_type) {
}
void EditorPropertyObjectID::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_edit_pressed"), &EditorPropertyObjectID::_edit_pressed);
}
EditorPropertyObjectID::EditorPropertyObjectID() {
edit = memnew(Button);
add_child(edit);
add_focusable(edit);
- edit->connect_compat("pressed", this, "_edit_pressed");
+ edit->connect("pressed", callable_mp(this, &EditorPropertyObjectID::_edit_pressed));
}
///////////////////// FLOAT /////////////////////////
@@ -916,8 +887,6 @@ void EditorPropertyFloat::update_property() {
}
void EditorPropertyFloat::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyFloat::_value_changed);
}
void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser) {
@@ -936,7 +905,7 @@ EditorPropertyFloat::EditorPropertyFloat() {
spin->set_flat(true);
add_child(spin);
add_focusable(spin);
- spin->connect_compat("value_changed", this, "_value_changed");
+ spin->connect("value_changed", callable_mp(this, &EditorPropertyFloat::_value_changed));
setting = false;
}
@@ -1103,26 +1072,19 @@ void EditorPropertyEasing::_notification(int p_what) {
}
void EditorPropertyEasing::_bind_methods() {
-
- ClassDB::bind_method("_draw_easing", &EditorPropertyEasing::_draw_easing);
- ClassDB::bind_method("_drag_easing", &EditorPropertyEasing::_drag_easing);
- ClassDB::bind_method("_set_preset", &EditorPropertyEasing::_set_preset);
-
- ClassDB::bind_method("_spin_value_changed", &EditorPropertyEasing::_spin_value_changed);
- ClassDB::bind_method("_spin_focus_exited", &EditorPropertyEasing::_spin_focus_exited);
}
EditorPropertyEasing::EditorPropertyEasing() {
easing_draw = memnew(Control);
- easing_draw->connect_compat("draw", this, "_draw_easing");
- easing_draw->connect_compat("gui_input", this, "_drag_easing");
+ easing_draw->connect("draw", callable_mp(this, &EditorPropertyEasing::_draw_easing));
+ easing_draw->connect("gui_input", callable_mp(this, &EditorPropertyEasing::_drag_easing));
easing_draw->set_default_cursor_shape(Control::CURSOR_MOVE);
add_child(easing_draw);
preset = memnew(PopupMenu);
add_child(preset);
- preset->connect_compat("id_pressed", this, "_set_preset");
+ preset->connect("id_pressed", callable_mp(this, &EditorPropertyEasing::_set_preset));
spin = memnew(EditorSpinSlider);
spin->set_flat(true);
@@ -1132,8 +1094,8 @@ EditorPropertyEasing::EditorPropertyEasing() {
spin->set_hide_slider(true);
spin->set_allow_lesser(true);
spin->set_allow_greater(true);
- spin->connect_compat("value_changed", this, "_spin_value_changed");
- spin->get_line_edit()->connect_compat("focus_exited", this, "_spin_focus_exited");
+ spin->connect("value_changed", callable_mp(this, &EditorPropertyEasing::_spin_value_changed));
+ spin->get_line_edit()->connect("focus_exited", callable_mp(this, &EditorPropertyEasing::_spin_focus_exited));
spin->hide();
add_child(spin);
@@ -1175,8 +1137,6 @@ void EditorPropertyVector2::_notification(int p_what) {
}
void EditorPropertyVector2::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyVector2::_value_changed);
}
void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1211,7 +1171,7 @@ EditorPropertyVector2::EditorPropertyVector2() {
spin[i]->set_label(desc[i]);
bc->add_child(spin[i]);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyVector2::_value_changed), varray(desc[i]));
if (horizontal) {
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
}
@@ -1258,8 +1218,6 @@ void EditorPropertyRect2::_notification(int p_what) {
}
}
void EditorPropertyRect2::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyRect2::_value_changed);
}
void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1295,7 +1253,7 @@ EditorPropertyRect2::EditorPropertyRect2() {
spin[i]->set_flat(true);
bc->add_child(spin[i]);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyRect2::_value_changed), varray(desc[i]));
if (horizontal) {
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
}
@@ -1340,8 +1298,6 @@ void EditorPropertyVector3::_notification(int p_what) {
}
}
void EditorPropertyVector3::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyVector3::_value_changed);
}
void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1376,7 +1332,7 @@ EditorPropertyVector3::EditorPropertyVector3() {
spin[i]->set_label(desc[i]);
bc->add_child(spin[i]);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyVector3::_value_changed), varray(desc[i]));
if (horizontal) {
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
}
@@ -1422,8 +1378,6 @@ void EditorPropertyPlane::_notification(int p_what) {
}
}
void EditorPropertyPlane::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyPlane::_value_changed);
}
void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1459,7 +1413,7 @@ EditorPropertyPlane::EditorPropertyPlane() {
spin[i]->set_label(desc[i]);
bc->add_child(spin[i]);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyPlane::_value_changed), varray(desc[i]));
if (horizontal) {
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
}
@@ -1506,8 +1460,6 @@ void EditorPropertyQuat::_notification(int p_what) {
}
}
void EditorPropertyQuat::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyQuat::_value_changed);
}
void EditorPropertyQuat::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1542,7 +1494,7 @@ EditorPropertyQuat::EditorPropertyQuat() {
spin[i]->set_label(desc[i]);
bc->add_child(spin[i]);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyQuat::_value_changed), varray(desc[i]));
if (horizontal) {
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
}
@@ -1595,8 +1547,6 @@ void EditorPropertyAABB::_notification(int p_what) {
}
}
void EditorPropertyAABB::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyAABB::_value_changed);
}
void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1624,7 +1574,7 @@ EditorPropertyAABB::EditorPropertyAABB() {
g->add_child(spin[i]);
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyAABB::_value_changed), varray(desc[i]));
}
set_bottom_editor(g);
setting = false;
@@ -1671,8 +1621,6 @@ void EditorPropertyTransform2D::_notification(int p_what) {
}
}
void EditorPropertyTransform2D::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyTransform2D::_value_changed);
}
void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1699,7 +1647,7 @@ EditorPropertyTransform2D::EditorPropertyTransform2D() {
g->add_child(spin[i]);
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyTransform2D::_value_changed), varray(desc[i]));
}
set_bottom_editor(g);
setting = false;
@@ -1752,8 +1700,6 @@ void EditorPropertyBasis::_notification(int p_what) {
}
}
void EditorPropertyBasis::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyBasis::_value_changed);
}
void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1780,7 +1726,7 @@ EditorPropertyBasis::EditorPropertyBasis() {
g->add_child(spin[i]);
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyBasis::_value_changed), varray(desc[i]));
}
set_bottom_editor(g);
setting = false;
@@ -1839,8 +1785,6 @@ void EditorPropertyTransform::_notification(int p_what) {
}
}
void EditorPropertyTransform::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyTransform::_value_changed);
}
void EditorPropertyTransform::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
@@ -1867,7 +1811,7 @@ EditorPropertyTransform::EditorPropertyTransform() {
g->add_child(spin[i]);
spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
add_focusable(spin[i]);
- spin[i]->connect_compat("value_changed", this, "_value_changed", varray(desc[i]));
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyTransform::_value_changed), varray(desc[i]));
}
set_bottom_editor(g);
setting = false;
@@ -1895,10 +1839,6 @@ void EditorPropertyColor::_picker_created() {
}
void EditorPropertyColor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_color_changed"), &EditorPropertyColor::_color_changed);
- ClassDB::bind_method(D_METHOD("_popup_closed"), &EditorPropertyColor::_popup_closed);
- ClassDB::bind_method(D_METHOD("_picker_created"), &EditorPropertyColor::_picker_created);
}
void EditorPropertyColor::update_property() {
@@ -1932,9 +1872,9 @@ EditorPropertyColor::EditorPropertyColor() {
picker = memnew(ColorPickerButton);
add_child(picker);
picker->set_flat(true);
- picker->connect_compat("color_changed", this, "_color_changed");
- picker->connect_compat("popup_closed", this, "_popup_closed");
- picker->connect_compat("picker_created", this, "_picker_created");
+ picker->connect("color_changed", callable_mp(this, &EditorPropertyColor::_color_changed));
+ picker->connect("popup_closed", callable_mp(this, &EditorPropertyColor::_popup_closed));
+ picker->connect("picker_created", callable_mp(this, &EditorPropertyColor::_picker_created));
}
////////////// NODE PATH //////////////////////
@@ -1981,7 +1921,7 @@ void EditorPropertyNodePath::_node_assign() {
scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
scene_tree->get_scene_tree()->set_valid_types(valid_types);
add_child(scene_tree);
- scene_tree->connect_compat("selected", this, "_node_selected");
+ scene_tree->connect("selected", callable_mp(this, &EditorPropertyNodePath::_node_selected));
}
scene_tree->popup_centered_ratio();
}
@@ -2049,10 +1989,6 @@ void EditorPropertyNodePath::_notification(int p_what) {
}
void EditorPropertyNodePath::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_node_selected"), &EditorPropertyNodePath::_node_selected);
- ClassDB::bind_method(D_METHOD("_node_assign"), &EditorPropertyNodePath::_node_assign);
- ClassDB::bind_method(D_METHOD("_node_clear"), &EditorPropertyNodePath::_node_clear);
}
EditorPropertyNodePath::EditorPropertyNodePath() {
@@ -2063,12 +1999,12 @@ EditorPropertyNodePath::EditorPropertyNodePath() {
assign->set_flat(true);
assign->set_h_size_flags(SIZE_EXPAND_FILL);
assign->set_clip_text(true);
- assign->connect_compat("pressed", this, "_node_assign");
+ assign->connect("pressed", callable_mp(this, &EditorPropertyNodePath::_node_assign));
hbc->add_child(assign);
clear = memnew(Button);
clear->set_flat(true);
- clear->connect_compat("pressed", this, "_node_clear");
+ clear->connect("pressed", callable_mp(this, &EditorPropertyNodePath::_node_clear));
hbc->add_child(clear);
use_path_from_scene_root = false;
@@ -2135,7 +2071,7 @@ void EditorPropertyResource::_menu_option(int p_which) {
if (!file) {
file = memnew(EditorFileDialog);
- file->connect_compat("file_selected", this, "_file_selected");
+ file->connect("file_selected", callable_mp(this, &EditorPropertyResource::_file_selected));
add_child(file);
}
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
@@ -2304,7 +2240,7 @@ void EditorPropertyResource::_menu_option(int p_which) {
scene_tree->get_scene_tree()->set_valid_types(valid_types);
scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
add_child(scene_tree);
- scene_tree->connect_compat("selected", this, "_viewport_selected");
+ scene_tree->connect("selected", callable_mp(this, &EditorPropertyResource::_viewport_selected));
scene_tree->set_title(TTR("Pick a Viewport"));
}
scene_tree->popup_centered_ratio();
@@ -2622,9 +2558,9 @@ void EditorPropertyResource::update_property() {
sub_inspector->set_sub_inspector(true);
sub_inspector->set_enable_capitalize_paths(true);
- sub_inspector->connect_compat("property_keyed", this, "_sub_inspector_property_keyed");
- sub_inspector->connect_compat("resource_selected", this, "_sub_inspector_resource_selected");
- sub_inspector->connect_compat("object_id_selected", this, "_sub_inspector_object_id_selected");
+ sub_inspector->connect("property_keyed", callable_mp(this, &EditorPropertyResource::_sub_inspector_property_keyed));
+ sub_inspector->connect("resource_selected", callable_mp(this, &EditorPropertyResource::_sub_inspector_resource_selected));
+ sub_inspector->connect("object_id_selected", callable_mp(this, &EditorPropertyResource::_sub_inspector_object_id_selected));
sub_inspector->set_keying(is_keying());
sub_inspector->set_read_only(is_read_only());
sub_inspector->set_use_folding(is_using_folding());
@@ -2876,21 +2812,11 @@ void EditorPropertyResource::set_use_sub_inspector(bool p_enable) {
void EditorPropertyResource::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_file_selected"), &EditorPropertyResource::_file_selected);
- ClassDB::bind_method(D_METHOD("_menu_option"), &EditorPropertyResource::_menu_option);
- ClassDB::bind_method(D_METHOD("_update_menu"), &EditorPropertyResource::_update_menu);
ClassDB::bind_method(D_METHOD("_resource_preview"), &EditorPropertyResource::_resource_preview);
- ClassDB::bind_method(D_METHOD("_resource_selected"), &EditorPropertyResource::_resource_selected);
- ClassDB::bind_method(D_METHOD("_viewport_selected"), &EditorPropertyResource::_viewport_selected);
- ClassDB::bind_method(D_METHOD("_sub_inspector_property_keyed"), &EditorPropertyResource::_sub_inspector_property_keyed);
- ClassDB::bind_method(D_METHOD("_sub_inspector_resource_selected"), &EditorPropertyResource::_sub_inspector_resource_selected);
- ClassDB::bind_method(D_METHOD("_sub_inspector_object_id_selected"), &EditorPropertyResource::_sub_inspector_object_id_selected);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &EditorPropertyResource::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &EditorPropertyResource::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyResource::drop_data_fw);
- ClassDB::bind_method(D_METHOD("_button_draw"), &EditorPropertyResource::_button_draw);
ClassDB::bind_method(D_METHOD("_open_editor_pressed"), &EditorPropertyResource::_open_editor_pressed);
- ClassDB::bind_method(D_METHOD("_button_input"), &EditorPropertyResource::_button_input);
ClassDB::bind_method(D_METHOD("_fold_other_editors"), &EditorPropertyResource::_fold_other_editors);
}
@@ -2907,9 +2833,9 @@ EditorPropertyResource::EditorPropertyResource() {
assign->set_flat(true);
assign->set_h_size_flags(SIZE_EXPAND_FILL);
assign->set_clip_text(true);
- assign->connect_compat("pressed", this, "_resource_selected");
+ assign->connect("pressed", callable_mp(this, &EditorPropertyResource::_resource_selected));
assign->set_drag_forwarding(this);
- assign->connect_compat("draw", this, "_button_draw");
+ assign->connect("draw", callable_mp(this, &EditorPropertyResource::_button_draw));
hbc->add_child(assign);
add_focusable(assign);
@@ -2920,18 +2846,18 @@ EditorPropertyResource::EditorPropertyResource() {
preview->set_margin(MARGIN_BOTTOM, -1);
preview->set_margin(MARGIN_RIGHT, -1);
assign->add_child(preview);
- assign->connect_compat("gui_input", this, "_button_input");
+ assign->connect("gui_input", callable_mp(this, &EditorPropertyResource::_button_input));
menu = memnew(PopupMenu);
add_child(menu);
edit = memnew(Button);
edit->set_flat(true);
edit->set_toggle_mode(true);
- menu->connect_compat("id_pressed", this, "_menu_option");
- menu->connect_compat("popup_hide", edit, "set_pressed", varray(false));
- edit->connect_compat("pressed", this, "_update_menu");
+ menu->connect("id_pressed", callable_mp(this, &EditorPropertyResource::_menu_option));
+ menu->connect("popup_hide", callable_mp((BaseButton *)edit, &BaseButton::set_pressed), varray(false));
+ edit->connect("pressed", callable_mp(this, &EditorPropertyResource::_update_menu));
hbc->add_child(edit);
- edit->connect_compat("gui_input", this, "_button_input");
+ edit->connect("gui_input", callable_mp(this, &EditorPropertyResource::_button_input));
add_focusable(edit);
file = NULL;
@@ -3039,7 +2965,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
add_property_editor(p_path, editor);
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (p_hint == PROPERTY_HINT_EXP_EASING) {
EditorPropertyEasing *editor = memnew(EditorPropertyEasing);
@@ -3173,7 +3099,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
editor->setup(min, max, step, hide_slider);
add_property_editor(p_path, editor);
- } break; // 5
+ } break;
case Variant::RECT2: {
EditorPropertyRect2 *editor = memnew(EditorPropertyRect2);
double min = -65535, max = 65535, step = default_float_step;
@@ -3260,7 +3186,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
editor->setup(min, max, step, hide_slider);
add_property_editor(p_path, editor);
- } break; // 10
+ } break;
case Variant::AABB: {
EditorPropertyAABB *editor = memnew(EditorPropertyAABB);
double min = -65535, max = 65535, step = default_float_step;
@@ -3349,7 +3275,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
}
add_property_editor(p_path, editor);
- } break; // 15
+ } break;
case Variant::_RID: {
EditorPropertyRID *editor = memnew(EditorPropertyRID);
add_property_editor(p_path, editor);
@@ -3388,15 +3314,25 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
EditorPropertyArray *editor = memnew(EditorPropertyArray);
editor->setup(Variant::PACKED_BYTE_ARRAY);
add_property_editor(p_path, editor);
- } break; // 20
- case Variant::PACKED_INT_ARRAY: {
+ } break;
+ case Variant::PACKED_INT32_ARRAY: {
+ EditorPropertyArray *editor = memnew(EditorPropertyArray);
+ editor->setup(Variant::PACKED_INT32_ARRAY);
+ add_property_editor(p_path, editor);
+ } break;
+ case Variant::PACKED_INT64_ARRAY: {
EditorPropertyArray *editor = memnew(EditorPropertyArray);
- editor->setup(Variant::PACKED_INT_ARRAY);
+ editor->setup(Variant::PACKED_INT64_ARRAY);
add_property_editor(p_path, editor);
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
EditorPropertyArray *editor = memnew(EditorPropertyArray);
- editor->setup(Variant::PACKED_REAL_ARRAY);
+ editor->setup(Variant::PACKED_FLOAT32_ARRAY);
+ add_property_editor(p_path, editor);
+ } break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+ EditorPropertyArray *editor = memnew(EditorPropertyArray);
+ editor->setup(Variant::PACKED_FLOAT64_ARRAY);
add_property_editor(p_path, editor);
} break;
case Variant::PACKED_STRING_ARRAY: {
@@ -3413,7 +3349,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
EditorPropertyArray *editor = memnew(EditorPropertyArray);
editor->setup(Variant::PACKED_VECTOR3_ARRAY);
add_property_editor(p_path, editor);
- } break; // 25
+ } break;
case Variant::PACKED_COLOR_ARRAY: {
EditorPropertyArray *editor = memnew(EditorPropertyArray);
editor->setup(Variant::PACKED_COLOR_ARRAY);
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 53ee86c71e..4ae6ced35b 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -231,11 +231,17 @@ void EditorPropertyArray::update_property() {
case Variant::PACKED_BYTE_ARRAY: {
arrtype = "PackedByteArray";
} break;
- case Variant::PACKED_INT_ARRAY: {
- arrtype = "PackedIntArray";
+ case Variant::PACKED_INT32_ARRAY: {
+ arrtype = "PackedInt32Array";
} break;
- case Variant::PACKED_REAL_ARRAY: {
- arrtype = "PackedRealArray";
+ case Variant::PACKED_FLOAT32_ARRAY: {
+ arrtype = "PackedFloat32Array";
+ } break;
+ case Variant::PACKED_INT64_ARRAY: {
+ arrtype = "PackedInt64Array";
+ } break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+ arrtype = "PackedFloat64Array";
} break;
case Variant::PACKED_STRING_ARRAY: {
arrtype = "PackedStringArray";
@@ -290,7 +296,7 @@ void EditorPropertyArray::update_property() {
length->set_max(1000000);
length->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(length);
- length->connect_compat("value_changed", this, "_length_changed");
+ length->connect("value_changed", callable_mp(this, &EditorPropertyArray::_length_changed));
page_hb = memnew(HBoxContainer);
vbox->add_child(page_hb);
@@ -301,7 +307,7 @@ void EditorPropertyArray::update_property() {
page->set_step(1);
page_hb->add_child(page);
page->set_h_size_flags(SIZE_EXPAND_FILL);
- page->connect_compat("value_changed", this, "_page_changed");
+ page->connect("value_changed", callable_mp(this, &EditorPropertyArray::_page_changed));
} else {
//bye bye children of the box
while (vbox->get_child_count() > 2) {
@@ -353,8 +359,8 @@ void EditorPropertyArray::update_property() {
prop->set_object_and_property(object.ptr(), prop_name);
prop->set_label(itos(i + offset));
prop->set_selectable(false);
- prop->connect_compat("property_changed", this, "_property_changed");
- prop->connect_compat("object_id_selected", this, "_object_id_selected");
+ prop->connect("property_changed", callable_mp(this, &EditorPropertyArray::_property_changed));
+ prop->connect("object_id_selected", callable_mp(this, &EditorPropertyArray::_object_id_selected));
prop->set_h_size_flags(SIZE_EXPAND_FILL);
HBoxContainer *hb = memnew(HBoxContainer);
@@ -369,12 +375,12 @@ void EditorPropertyArray::update_property() {
Button *edit = memnew(Button);
edit->set_icon(get_icon("Edit", "EditorIcons"));
hb->add_child(edit);
- edit->connect_compat("pressed", this, "_change_type", varray(edit, i + offset));
+ edit->connect("pressed", callable_mp(this, &EditorPropertyArray::_change_type), varray(edit, i + offset));
} else {
Button *remove = memnew(Button);
remove->set_icon(get_icon("Remove", "EditorIcons"));
- remove->connect_compat("pressed", this, "_remove_pressed", varray(i + offset));
+ remove->connect("pressed", callable_mp(this, &EditorPropertyArray::_remove_pressed), varray(i + offset));
hb->add_child(remove);
}
@@ -484,14 +490,6 @@ void EditorPropertyArray::setup(Variant::Type p_array_type, const String &p_hint
}
void EditorPropertyArray::_bind_methods() {
- ClassDB::bind_method("_edit_pressed", &EditorPropertyArray::_edit_pressed);
- ClassDB::bind_method("_page_changed", &EditorPropertyArray::_page_changed);
- ClassDB::bind_method("_length_changed", &EditorPropertyArray::_length_changed);
- ClassDB::bind_method("_property_changed", &EditorPropertyArray::_property_changed, DEFVAL(String()), DEFVAL(false));
- ClassDB::bind_method("_change_type", &EditorPropertyArray::_change_type);
- ClassDB::bind_method("_change_type_menu", &EditorPropertyArray::_change_type_menu);
- ClassDB::bind_method("_object_id_selected", &EditorPropertyArray::_object_id_selected);
- ClassDB::bind_method("_remove_pressed", &EditorPropertyArray::_remove_pressed);
}
EditorPropertyArray::EditorPropertyArray() {
@@ -503,7 +501,7 @@ EditorPropertyArray::EditorPropertyArray() {
edit->set_flat(true);
edit->set_h_size_flags(SIZE_EXPAND_FILL);
edit->set_clip_text(true);
- edit->connect_compat("pressed", this, "_edit_pressed");
+ edit->connect("pressed", callable_mp(this, &EditorPropertyArray::_edit_pressed));
edit->set_toggle_mode(true);
add_child(edit);
add_focusable(edit);
@@ -513,7 +511,7 @@ EditorPropertyArray::EditorPropertyArray() {
updating = false;
change_type = memnew(PopupMenu);
add_child(change_type);
- change_type->connect_compat("id_pressed", this, "_change_type_menu");
+ change_type->connect("id_pressed", callable_mp(this, &EditorPropertyArray::_change_type_menu));
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
String type = Variant::get_type_name(Variant::Type(i));
@@ -661,7 +659,7 @@ void EditorPropertyDictionary::update_property() {
page->set_step(1);
page_hb->add_child(page);
page->set_h_size_flags(SIZE_EXPAND_FILL);
- page->connect_compat("value_changed", this, "_page_changed");
+ page->connect("value_changed", callable_mp(this, &EditorPropertyDictionary::_page_changed));
} else {
// Queue children for deletion, deleting immediately might cause errors.
for (int i = 1; i < vbox->get_child_count(); i++) {
@@ -724,7 +722,7 @@ void EditorPropertyDictionary::update_property() {
prop = editor;
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
EditorPropertyFloat *editor = memnew(EditorPropertyFloat);
editor->setup(-100000, 100000, 0.001, true, false, true, true);
@@ -851,16 +849,28 @@ void EditorPropertyDictionary::update_property() {
editor->setup(Variant::PACKED_BYTE_ARRAY);
prop = editor;
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
+
+ EditorPropertyArray *editor = memnew(EditorPropertyArray);
+ editor->setup(Variant::PACKED_INT32_ARRAY);
+ prop = editor;
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
+
+ EditorPropertyArray *editor = memnew(EditorPropertyArray);
+ editor->setup(Variant::PACKED_FLOAT32_ARRAY);
+ prop = editor;
+ } break;
+ case Variant::PACKED_INT64_ARRAY: {
EditorPropertyArray *editor = memnew(EditorPropertyArray);
- editor->setup(Variant::PACKED_INT_ARRAY);
+ editor->setup(Variant::PACKED_INT64_ARRAY);
prop = editor;
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT64_ARRAY: {
EditorPropertyArray *editor = memnew(EditorPropertyArray);
- editor->setup(Variant::PACKED_REAL_ARRAY);
+ editor->setup(Variant::PACKED_FLOAT64_ARRAY);
prop = editor;
} break;
case Variant::PACKED_STRING_ARRAY: {
@@ -922,8 +932,8 @@ void EditorPropertyDictionary::update_property() {
}
prop->set_selectable(false);
- prop->connect_compat("property_changed", this, "_property_changed");
- prop->connect_compat("object_id_selected", this, "_object_id_selected");
+ prop->connect("property_changed", callable_mp(this, &EditorPropertyDictionary::_property_changed));
+ prop->connect("object_id_selected", callable_mp(this, &EditorPropertyDictionary::_object_id_selected));
HBoxContainer *hb = memnew(HBoxContainer);
if (add_vbox) {
@@ -936,14 +946,14 @@ void EditorPropertyDictionary::update_property() {
Button *edit = memnew(Button);
edit->set_icon(get_icon("Edit", "EditorIcons"));
hb->add_child(edit);
- edit->connect_compat("pressed", this, "_change_type", varray(edit, change_index));
+ edit->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_change_type), varray(edit, change_index));
prop->update_property();
if (i == amount + 1) {
Button *butt_add_item = memnew(Button);
butt_add_item->set_text(TTR("Add Key/Value Pair"));
- butt_add_item->connect_compat("pressed", this, "_add_key_value");
+ butt_add_item->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_add_key_value));
add_vbox->add_child(butt_add_item);
}
}
@@ -987,13 +997,6 @@ void EditorPropertyDictionary::_page_changed(double p_page) {
}
void EditorPropertyDictionary::_bind_methods() {
- ClassDB::bind_method("_edit_pressed", &EditorPropertyDictionary::_edit_pressed);
- ClassDB::bind_method("_page_changed", &EditorPropertyDictionary::_page_changed);
- ClassDB::bind_method("_property_changed", &EditorPropertyDictionary::_property_changed, DEFVAL(String()), DEFVAL(false));
- ClassDB::bind_method("_change_type", &EditorPropertyDictionary::_change_type);
- ClassDB::bind_method("_change_type_menu", &EditorPropertyDictionary::_change_type_menu);
- ClassDB::bind_method("_add_key_value", &EditorPropertyDictionary::_add_key_value);
- ClassDB::bind_method("_object_id_selected", &EditorPropertyDictionary::_object_id_selected);
}
EditorPropertyDictionary::EditorPropertyDictionary() {
@@ -1005,7 +1008,7 @@ EditorPropertyDictionary::EditorPropertyDictionary() {
edit->set_flat(true);
edit->set_h_size_flags(SIZE_EXPAND_FILL);
edit->set_clip_text(true);
- edit->connect_compat("pressed", this, "_edit_pressed");
+ edit->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_edit_pressed));
edit->set_toggle_mode(true);
add_child(edit);
add_focusable(edit);
@@ -1014,7 +1017,7 @@ EditorPropertyDictionary::EditorPropertyDictionary() {
updating = false;
change_type = memnew(PopupMenu);
add_child(change_type);
- change_type->connect_compat("id_pressed", this, "_change_type_menu");
+ change_type->connect("id_pressed", callable_mp(this, &EditorPropertyDictionary::_change_type_menu));
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
String type = Variant::get_type_name(Variant::Type(i));
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index c0f58c9aae..40482dc367 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -109,29 +109,28 @@ void EditorResourcePreview::_thread_func(void *ud) {
void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) {
- preview_mutex->lock();
-
+ MutexLock lock(preview_mutex);
String path = p_str;
- uint32_t hash = 0;
- uint64_t modified_time = 0;
-
- if (p_str.begins_with("ID:")) {
- hash = uint32_t(p_str.get_slicec(':', 2).to_int64());
- path = "ID:" + p_str.get_slicec(':', 1);
- } else {
- modified_time = FileAccess::get_modified_time(path);
- }
+ {
+ uint32_t hash = 0;
+ uint64_t modified_time = 0;
- Item item;
- item.order = order++;
- item.preview = p_texture;
- item.small_preview = p_small_texture;
- item.last_hash = hash;
- item.modified_time = modified_time;
+ if (p_str.begins_with("ID:")) {
+ hash = uint32_t(p_str.get_slicec(':', 2).to_int64());
+ path = "ID:" + p_str.get_slicec(':', 1);
+ } else {
+ modified_time = FileAccess::get_modified_time(path);
+ }
- cache[path] = item;
+ Item item;
+ item.order = order++;
+ item.preview = p_texture;
+ item.small_preview = p_small_texture;
+ item.last_hash = hash;
+ item.modified_time = modified_time;
- preview_mutex->unlock();
+ cache[path] = item;
+ }
MessageQueue::get_singleton()->push_call(id, p_func, path, p_texture, p_small_texture, p_ud);
}
@@ -219,7 +218,7 @@ void EditorResourcePreview::_thread() {
while (!exit) {
preview_sem->wait();
- preview_mutex->lock();
+ preview_mutex.lock();
if (queue.size()) {
@@ -235,10 +234,10 @@ void EditorResourcePreview::_thread() {
_preview_ready(path, cache[item.path].preview, cache[item.path].small_preview, item.id, item.function, item.userdata);
- preview_mutex->unlock();
+ preview_mutex.unlock();
} else {
- preview_mutex->unlock();
+ preview_mutex.unlock();
Ref<ImageTexture> texture;
Ref<ImageTexture> small_texture;
@@ -345,7 +344,7 @@ void EditorResourcePreview::_thread() {
}
} else {
- preview_mutex->unlock();
+ preview_mutex.unlock();
}
}
exited = true;
@@ -356,51 +355,54 @@ void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p
ERR_FAIL_NULL(p_receiver);
ERR_FAIL_COND(!p_res.is_valid());
- preview_mutex->lock();
+ {
+ MutexLock lock(preview_mutex);
- String path_id = "ID:" + itos(p_res->get_instance_id());
+ String path_id = "ID:" + itos(p_res->get_instance_id());
- if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
+ if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
- cache[path_id].order = order++;
- p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
- preview_mutex->unlock();
- return;
- }
+ cache[path_id].order = order++;
+ p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
+ preview_mutex.unlock();
+ return;
+ }
- cache.erase(path_id); //erase if exists, since it will be regen
+ cache.erase(path_id); //erase if exists, since it will be regen
- QueueItem item;
- item.function = p_receiver_func;
- item.id = p_receiver->get_instance_id();
- item.resource = p_res;
- item.path = path_id;
- item.userdata = p_userdata;
+ QueueItem item;
+ item.function = p_receiver_func;
+ item.id = p_receiver->get_instance_id();
+ item.resource = p_res;
+ item.path = path_id;
+ item.userdata = p_userdata;
- queue.push_back(item);
- preview_mutex->unlock();
+ queue.push_back(item);
+ }
preview_sem->post();
}
void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
- preview_mutex->lock();
- if (cache.has(p_path)) {
- cache[p_path].order = order++;
- p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
- preview_mutex->unlock();
- return;
- }
+ {
+ MutexLock lock(preview_mutex);
+
+ if (cache.has(p_path)) {
+ cache[p_path].order = order++;
+ p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
+ preview_mutex.unlock();
+ return;
+ }
- QueueItem item;
- item.function = p_receiver_func;
- item.id = p_receiver->get_instance_id();
- item.path = p_path;
- item.userdata = p_userdata;
+ QueueItem item;
+ item.function = p_receiver_func;
+ item.id = p_receiver->get_instance_id();
+ item.path = p_path;
+ item.userdata = p_userdata;
- queue.push_back(item);
- preview_mutex->unlock();
+ queue.push_back(item);
+ }
preview_sem->post();
}
@@ -434,20 +436,19 @@ void EditorResourcePreview::_bind_methods() {
void EditorResourcePreview::check_for_invalidation(const String &p_path) {
- preview_mutex->lock();
-
+ MutexLock lock(preview_mutex);
bool call_invalidated = false;
- if (cache.has(p_path)) {
+ {
+ if (cache.has(p_path)) {
- uint64_t modified_time = FileAccess::get_modified_time(p_path);
- if (modified_time != cache[p_path].modified_time) {
- cache.erase(p_path);
- call_invalidated = true;
+ uint64_t modified_time = FileAccess::get_modified_time(p_path);
+ if (modified_time != cache[p_path].modified_time) {
+ cache.erase(p_path);
+ call_invalidated = true;
+ }
}
}
- preview_mutex->unlock();
-
if (call_invalidated) { //do outside mutex
call_deferred("emit_signal", "preview_invalidated", p_path);
}
@@ -475,7 +476,6 @@ void EditorResourcePreview::stop() {
EditorResourcePreview::EditorResourcePreview() {
thread = NULL;
singleton = this;
- preview_mutex = Mutex::create();
preview_sem = SemaphoreOld::create();
order = 0;
exit = false;
@@ -485,6 +485,5 @@ EditorResourcePreview::EditorResourcePreview() {
EditorResourcePreview::~EditorResourcePreview() {
stop();
- memdelete(preview_mutex);
memdelete(preview_sem);
}
diff --git a/editor/editor_resource_preview.h b/editor/editor_resource_preview.h
index 0a89154243..ae347c0469 100644
--- a/editor/editor_resource_preview.h
+++ b/editor/editor_resource_preview.h
@@ -70,7 +70,7 @@ class EditorResourcePreview : public Node {
List<QueueItem> queue;
- Mutex *preview_mutex;
+ Mutex preview_mutex;
SemaphoreOld *preview_sem;
Thread *thread;
volatile bool exit;
diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp
index 490ae19e17..e57b4cc7b5 100644
--- a/editor/editor_run_native.cpp
+++ b/editor/editor_run_native.cpp
@@ -55,8 +55,8 @@ void EditorRunNative::_notification(int p_what) {
small_icon.instance();
small_icon->create_from_image(im);
MenuButton *mb = memnew(MenuButton);
- mb->get_popup()->connect_compat("id_pressed", this, "_run_native", varray(i));
- mb->connect_compat("pressed", this, "_run_native", varray(-1, i));
+ mb->get_popup()->connect("id_pressed", callable_mp(this, &EditorRunNative::_run_native), varray(i));
+ mb->connect("pressed", callable_mp(this, &EditorRunNative::_run_native), varray(-1, i));
mb->set_icon(small_icon);
add_child(mb);
menus[i] = mb;
@@ -154,8 +154,6 @@ void EditorRunNative::resume_run_native() {
void EditorRunNative::_bind_methods() {
- ClassDB::bind_method("_run_native", &EditorRunNative::_run_native);
-
ADD_SIGNAL(MethodInfo("native_run"));
}
diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp
index e95343afc9..fe28efedeb 100644
--- a/editor/editor_sectioned_inspector.cpp
+++ b/editor/editor_sectioned_inspector.cpp
@@ -133,9 +133,6 @@ public:
void SectionedInspector::_bind_methods() {
- ClassDB::bind_method("_section_selected", &SectionedInspector::_section_selected);
- ClassDB::bind_method("_search_changed", &SectionedInspector::_search_changed);
-
ClassDB::bind_method("update_category_list", &SectionedInspector::update_category_list);
}
@@ -294,7 +291,7 @@ void SectionedInspector::register_search_box(LineEdit *p_box) {
search_box = p_box;
inspector->register_text_enter(p_box);
- search_box->connect_compat("text_changed", this, "_search_changed");
+ search_box->connect("text_changed", callable_mp(this, &SectionedInspector::_search_changed));
}
void SectionedInspector::_search_changed(const String &p_what) {
@@ -332,7 +329,7 @@ SectionedInspector::SectionedInspector() :
right_vb->add_child(inspector, true);
inspector->set_use_doc_hints(true);
- sections->connect_compat("cell_selected", this, "_section_selected");
+ sections->connect("cell_selected", callable_mp(this, &SectionedInspector::_section_selected));
}
SectionedInspector::~SectionedInspector() {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 1917178939..ae16a50279 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -319,7 +319,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("interface/editor/display_scale", 0);
hints["interface/editor/display_scale"] = PropertyInfo(Variant::INT, "interface/editor/display_scale", PROPERTY_HINT_ENUM, "Auto,75%,100%,125%,150%,175%,200%,Custom", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/custom_display_scale", 1.0f);
- hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::REAL, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::FLOAT, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/main_font_size", 14);
hints["interface/editor/main_font_size"] = PropertyInfo(Variant::INT, "interface/editor/main_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/code_font_size", 14);
@@ -335,9 +335,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/dim_editor_on_dialog_popup", true);
_initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS
- hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS
- hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/separate_distraction_mode", false);
_initial_set("interface/editor/automatically_open_screenshots", true);
_initial_set("interface/editor/hide_console_window", false);
@@ -354,15 +354,15 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("interface/theme/accent_color", Color(0.41, 0.61, 0.91));
hints["interface/theme/accent_color"] = PropertyInfo(Variant::COLOR, "interface/theme/accent_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/contrast", 0.25);
- hints["interface/theme/contrast"] = PropertyInfo(Variant::REAL, "interface/theme/contrast", PROPERTY_HINT_RANGE, "0.01, 1, 0.01");
+ hints["interface/theme/contrast"] = PropertyInfo(Variant::FLOAT, "interface/theme/contrast", PROPERTY_HINT_RANGE, "0.01, 1, 0.01");
_initial_set("interface/theme/relationship_line_opacity", 0.1);
- hints["interface/theme/relationship_line_opacity"] = PropertyInfo(Variant::REAL, "interface/theme/relationship_line_opacity", PROPERTY_HINT_RANGE, "0.00, 1, 0.01");
+ hints["interface/theme/relationship_line_opacity"] = PropertyInfo(Variant::FLOAT, "interface/theme/relationship_line_opacity", PROPERTY_HINT_RANGE, "0.00, 1, 0.01");
_initial_set("interface/theme/highlight_tabs", false);
_initial_set("interface/theme/border_size", 1);
_initial_set("interface/theme/use_graph_node_headers", false);
hints["interface/theme/border_size"] = PropertyInfo(Variant::INT, "interface/theme/border_size", PROPERTY_HINT_RANGE, "0,2,1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/additional_spacing", 0);
- hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::REAL, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT);
+ hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::FLOAT, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/custom_theme", "");
hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT);
@@ -456,9 +456,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/appearance/show_info_gutter", true);
_initial_set("text_editor/appearance/code_folding", true);
_initial_set("text_editor/appearance/word_wrap", false);
- _initial_set("text_editor/appearance/show_line_length_guideline", true);
- _initial_set("text_editor/appearance/line_length_guideline_column", 80);
- hints["text_editor/appearance/line_length_guideline_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_column", PROPERTY_HINT_RANGE, "20, 160, 1");
+ _initial_set("text_editor/appearance/show_line_length_guidelines", true);
+ _initial_set("text_editor/appearance/line_length_guideline_soft_column", 80);
+ hints["text_editor/appearance/line_length_guideline_soft_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_soft_column", PROPERTY_HINT_RANGE, "20, 160, 1");
+ _initial_set("text_editor/appearance/line_length_guideline_hard_column", 100);
+ hints["text_editor/appearance/line_length_guideline_hard_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_hard_column", PROPERTY_HINT_RANGE, "20, 160, 1");
// Script list
_initial_set("text_editor/script_list/show_members_overview", true);
@@ -477,15 +479,15 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/cursor/block_caret", false);
_initial_set("text_editor/cursor/caret_blink", true);
_initial_set("text_editor/cursor/caret_blink_speed", 0.5);
- hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::REAL, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
+ hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::FLOAT, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
_initial_set("text_editor/cursor/right_click_moves_caret", true);
// Completion
_initial_set("text_editor/completion/idle_parse_delay", 2.0);
- hints["text_editor/completion/idle_parse_delay"] = PropertyInfo(Variant::REAL, "text_editor/completion/idle_parse_delay", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
+ hints["text_editor/completion/idle_parse_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/idle_parse_delay", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
_initial_set("text_editor/completion/auto_brace_complete", true);
_initial_set("text_editor/completion/code_complete_delay", 0.3);
- hints["text_editor/completion/code_complete_delay"] = PropertyInfo(Variant::REAL, "text_editor/completion/code_complete_delay", PROPERTY_HINT_RANGE, "0.01, 5, 0.01");
+ hints["text_editor/completion/code_complete_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/code_complete_delay", PROPERTY_HINT_RANGE, "0.01, 5, 0.01");
_initial_set("text_editor/completion/put_callhint_tooltip_below_current_line", true);
_initial_set("text_editor/completion/callhint_tooltip_offset", Vector2());
_initial_set("text_editor/completion/complete_file_paths", true);
@@ -541,23 +543,23 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// 3D: Navigation feel
_initial_set("editors/3d/navigation_feel/orbit_sensitivity", 0.4);
- hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
+ hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
_initial_set("editors/3d/navigation_feel/orbit_inertia", 0.05);
- hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/translation_inertia", 0.15);
- hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/zoom_inertia", 0.075);
- hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075);
- hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.075);
- hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
// 3D: Freelook
_initial_set("editors/3d/freelook/freelook_inertia", 0.1);
- hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
+ hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/freelook/freelook_base_speed", 5.0);
- hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01");
+ hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01");
_initial_set("editors/3d/freelook/freelook_activation_modifier", 0);
hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
_initial_set("editors/3d/freelook/freelook_speed_zoom_link", false);
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 9197546772..0ede0a3b7a 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -463,12 +463,6 @@ void EditorSpinSlider::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flat"), &EditorSpinSlider::is_flat);
ClassDB::bind_method(D_METHOD("_gui_input"), &EditorSpinSlider::_gui_input);
- ClassDB::bind_method(D_METHOD("_grabber_mouse_entered"), &EditorSpinSlider::_grabber_mouse_entered);
- ClassDB::bind_method(D_METHOD("_grabber_mouse_exited"), &EditorSpinSlider::_grabber_mouse_exited);
- ClassDB::bind_method(D_METHOD("_grabber_gui_input"), &EditorSpinSlider::_grabber_gui_input);
- ClassDB::bind_method(D_METHOD("_value_input_closed"), &EditorSpinSlider::_value_input_closed);
- ClassDB::bind_method(D_METHOD("_value_input_entered"), &EditorSpinSlider::_value_input_entered);
- ClassDB::bind_method(D_METHOD("_value_focus_exited"), &EditorSpinSlider::_value_focus_exited);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "label"), "set_label", "get_label");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "read_only"), "set_read_only", "is_read_only");
@@ -490,9 +484,9 @@ EditorSpinSlider::EditorSpinSlider() {
grabber->hide();
grabber->set_as_toplevel(true);
grabber->set_mouse_filter(MOUSE_FILTER_STOP);
- grabber->connect_compat("mouse_entered", this, "_grabber_mouse_entered");
- grabber->connect_compat("mouse_exited", this, "_grabber_mouse_exited");
- grabber->connect_compat("gui_input", this, "_grabber_gui_input");
+ grabber->connect("mouse_entered", callable_mp(this, &EditorSpinSlider::_grabber_mouse_entered));
+ grabber->connect("mouse_exited", callable_mp(this, &EditorSpinSlider::_grabber_mouse_exited));
+ grabber->connect("gui_input", callable_mp(this, &EditorSpinSlider::_grabber_gui_input));
mouse_over_spin = false;
mouse_over_grabber = false;
mousewheel_over_grabber = false;
@@ -502,9 +496,9 @@ EditorSpinSlider::EditorSpinSlider() {
add_child(value_input);
value_input->set_as_toplevel(true);
value_input->hide();
- value_input->connect_compat("modal_closed", this, "_value_input_closed");
- value_input->connect_compat("text_entered", this, "_value_input_entered");
- value_input->connect_compat("focus_exited", this, "_value_focus_exited");
+ value_input->connect("modal_closed", callable_mp(this, &EditorSpinSlider::_value_input_closed));
+ value_input->connect("text_entered", callable_mp(this, &EditorSpinSlider::_value_input_entered));
+ value_input->connect("focus_exited", callable_mp(this, &EditorSpinSlider::_value_focus_exited));
value_input_just_closed = false;
hide_slider = false;
read_only = false;
diff --git a/editor/editor_sub_scene.cpp b/editor/editor_sub_scene.cpp
index 1dd3ac5246..3ebd8f0475 100644
--- a/editor/editor_sub_scene.cpp
+++ b/editor/editor_sub_scene.cpp
@@ -131,6 +131,10 @@ void EditorSubScene::_item_multi_selected(Object *p_object, int p_cell, bool p_s
}
}
+void EditorSubScene::_item_activated() {
+ _ok_pressed(); // From AcceptDialog.
+}
+
void EditorSubScene::_remove_selection_child(Node *p_node) {
if (p_node->get_child_count() > 0) {
for (int i = 0; i < p_node->get_child_count(); i++) {
@@ -217,11 +221,6 @@ void EditorSubScene::clear() {
void EditorSubScene::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_path_selected"), &EditorSubScene::_path_selected);
- ClassDB::bind_method(D_METHOD("_path_changed"), &EditorSubScene::_path_changed);
- ClassDB::bind_method(D_METHOD("_path_browse"), &EditorSubScene::_path_browse);
- ClassDB::bind_method(D_METHOD("_item_multi_selected"), &EditorSubScene::_item_multi_selected);
- ClassDB::bind_method(D_METHOD("_selected_changed"), &EditorSubScene::_selected_changed);
ADD_SIGNAL(MethodInfo("subscene_selected"));
}
@@ -239,24 +238,24 @@ EditorSubScene::EditorSubScene() {
HBoxContainer *hb = memnew(HBoxContainer);
path = memnew(LineEdit);
- path->connect_compat("text_entered", this, "_path_changed");
+ path->connect("text_entered", callable_mp(this, &EditorSubScene::_path_changed));
hb->add_child(path);
path->set_h_size_flags(SIZE_EXPAND_FILL);
Button *b = memnew(Button);
b->set_text(TTR("Browse"));
hb->add_child(b);
- b->connect_compat("pressed", this, "_path_browse");
+ b->connect("pressed", callable_mp(this, &EditorSubScene::_path_browse));
vb->add_margin_child(TTR("Scene Path:"), hb);
tree = memnew(Tree);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
vb->add_margin_child(TTR("Import From Node:"), tree, true);
tree->set_select_mode(Tree::SELECT_MULTI);
- tree->connect_compat("multi_selected", this, "_item_multi_selected");
+ tree->connect("multi_selected", callable_mp(this, &EditorSubScene::_item_multi_selected));
//tree->connect("nothing_selected", this, "_deselect_items");
- tree->connect_compat("cell_selected", this, "_selected_changed");
+ tree->connect("cell_selected", callable_mp(this, &EditorSubScene::_selected_changed));
- tree->connect_compat("item_activated", this, "_ok", make_binds(), CONNECT_DEFERRED);
+ tree->connect("item_activated", callable_mp(this, &EditorSubScene::_item_activated), make_binds(), CONNECT_DEFERRED);
file_dialog = memnew(EditorFileDialog);
List<String> extensions;
@@ -269,5 +268,5 @@ EditorSubScene::EditorSubScene() {
file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
add_child(file_dialog);
- file_dialog->connect_compat("file_selected", this, "_path_selected");
+ file_dialog->connect("file_selected", callable_mp(this, &EditorSubScene::_path_selected));
}
diff --git a/editor/editor_sub_scene.h b/editor/editor_sub_scene.h
index 8205db25d7..5c3b4377d4 100644
--- a/editor/editor_sub_scene.h
+++ b/editor/editor_sub_scene.h
@@ -50,6 +50,7 @@ class EditorSubScene : public ConfirmationDialog {
void _fill_tree(Node *p_node, TreeItem *p_parent);
void _selected_changed();
void _item_multi_selected(Object *p_object, int p_cell, bool p_selected);
+ void _item_activated();
void _remove_selection_child(Node *p_node);
void _reown(Node *p_node, List<Node *> *p_to_reown);
diff --git a/editor/editor_visual_profiler.cpp b/editor/editor_visual_profiler.cpp
index 5fb77181bc..1999fccddf 100644
--- a/editor/editor_visual_profiler.cpp
+++ b/editor/editor_visual_profiler.cpp
@@ -666,17 +666,6 @@ void EditorVisualProfiler::_combo_changed(int) {
void EditorVisualProfiler::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_frame"), &EditorVisualProfiler::_update_frame, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_update_plot"), &EditorVisualProfiler::_update_plot);
- ClassDB::bind_method(D_METHOD("_activate_pressed"), &EditorVisualProfiler::_activate_pressed);
- ClassDB::bind_method(D_METHOD("_clear_pressed"), &EditorVisualProfiler::_clear_pressed);
- ClassDB::bind_method(D_METHOD("_graph_tex_draw"), &EditorVisualProfiler::_graph_tex_draw);
- ClassDB::bind_method(D_METHOD("_graph_tex_input"), &EditorVisualProfiler::_graph_tex_input);
- ClassDB::bind_method(D_METHOD("_graph_tex_mouse_exit"), &EditorVisualProfiler::_graph_tex_mouse_exit);
- ClassDB::bind_method(D_METHOD("_cursor_metric_changed"), &EditorVisualProfiler::_cursor_metric_changed);
- ClassDB::bind_method(D_METHOD("_combo_changed"), &EditorVisualProfiler::_combo_changed);
-
- ClassDB::bind_method(D_METHOD("_item_selected"), &EditorVisualProfiler::_item_selected);
ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable")));
}
@@ -753,12 +742,12 @@ EditorVisualProfiler::EditorVisualProfiler() {
activate = memnew(Button);
activate->set_toggle_mode(true);
activate->set_text(TTR("Start"));
- activate->connect_compat("pressed", this, "_activate_pressed");
+ activate->connect("pressed", callable_mp(this, &EditorVisualProfiler::_activate_pressed));
hb->add_child(activate);
clear_button = memnew(Button);
clear_button->set_text(TTR("Clear"));
- clear_button->connect_compat("pressed", this, "_clear_pressed");
+ clear_button->connect("pressed", callable_mp(this, &EditorVisualProfiler::_clear_pressed));
hb->add_child(clear_button);
hb->add_child(memnew(Label(TTR("Measure:"))));
@@ -766,18 +755,18 @@ EditorVisualProfiler::EditorVisualProfiler() {
display_mode = memnew(OptionButton);
display_mode->add_item(TTR("Frame Time (msec)"));
display_mode->add_item(TTR("Frame %"));
- display_mode->connect_compat("item_selected", this, "_combo_changed");
+ display_mode->connect("item_selected", callable_mp(this, &EditorVisualProfiler::_combo_changed));
hb->add_child(display_mode);
frame_relative = memnew(CheckBox(TTR("Fit to Frame")));
frame_relative->set_pressed(true);
hb->add_child(frame_relative);
- frame_relative->connect_compat("pressed", this, "_update_plot");
+ frame_relative->connect("pressed", callable_mp(this, &EditorVisualProfiler::_update_plot));
linked = memnew(CheckBox(TTR("Linked")));
linked->set_pressed(true);
hb->add_child(linked);
- linked->connect_compat("pressed", this, "_update_plot");
+ linked->connect("pressed", callable_mp(this, &EditorVisualProfiler::_update_plot));
hb->add_spacer();
@@ -786,7 +775,7 @@ EditorVisualProfiler::EditorVisualProfiler() {
cursor_metric_edit = memnew(SpinBox);
cursor_metric_edit->set_h_size_flags(SIZE_FILL);
hb->add_child(cursor_metric_edit);
- cursor_metric_edit->connect_compat("value_changed", this, "_cursor_metric_changed");
+ cursor_metric_edit->connect("value_changed", callable_mp(this, &EditorVisualProfiler::_cursor_metric_changed));
hb->add_constant_override("separation", 8 * EDSCALE);
@@ -810,15 +799,15 @@ EditorVisualProfiler::EditorVisualProfiler() {
variables->set_column_title(2, TTR("GPU"));
variables->set_column_expand(2, false);
variables->set_column_min_width(2, 60 * EDSCALE);
- variables->connect_compat("cell_selected", this, "_item_selected");
+ variables->connect("cell_selected", callable_mp(this, &EditorVisualProfiler::_item_selected));
graph = memnew(TextureRect);
graph->set_expand(true);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
//graph->set_ignore_mouse(false);
- graph->connect_compat("draw", this, "_graph_tex_draw");
- graph->connect_compat("gui_input", this, "_graph_tex_input");
- graph->connect_compat("mouse_exited", this, "_graph_tex_mouse_exit");
+ graph->connect("draw", callable_mp(this, &EditorVisualProfiler::_graph_tex_draw));
+ graph->connect("gui_input", callable_mp(this, &EditorVisualProfiler::_graph_tex_input));
+ graph->connect("mouse_exited", callable_mp(this, &EditorVisualProfiler::_graph_tex_mouse_exit));
h_split->add_child(graph);
graph->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -835,13 +824,13 @@ EditorVisualProfiler::EditorVisualProfiler() {
frame_delay->set_wait_time(0.1);
frame_delay->set_one_shot(true);
add_child(frame_delay);
- frame_delay->connect_compat("timeout", this, "_update_frame");
+ frame_delay->connect("timeout", callable_mp(this, &EditorVisualProfiler::_update_frame));
plot_delay = memnew(Timer);
plot_delay->set_wait_time(0.1);
plot_delay->set_one_shot(true);
add_child(plot_delay);
- plot_delay->connect_compat("timeout", this, "_update_plot");
+ plot_delay->connect("timeout", callable_mp(this, &EditorVisualProfiler::_update_plot));
seeking = false;
graph_height_cpu = 1;
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index 5ff4cb6246..bbf741948b 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -93,14 +93,14 @@ void ExportTemplateManager::_update_template_list() {
Button *redownload = memnew(Button);
redownload->set_text(TTR("Redownload"));
current_hb->add_child(redownload);
- redownload->connect_compat("pressed", this, "_download_template", varray(current_version));
+ redownload->connect("pressed", callable_mp(this, &ExportTemplateManager::_download_template), varray(current_version));
}
Button *uninstall = memnew(Button);
uninstall->set_text(TTR("Uninstall"));
current_hb->add_child(uninstall);
current->set_text(current_version + " " + TTR("(Installed)"));
- uninstall->connect_compat("pressed", this, "_uninstall_template", varray(current_version));
+ uninstall->connect("pressed", callable_mp(this, &ExportTemplateManager::_uninstall_template), varray(current_version));
} else {
current->add_color_override("font_color", get_color("error_color", "Editor"));
@@ -112,7 +112,7 @@ void ExportTemplateManager::_update_template_list() {
redownload->set_tooltip(TTR("Official export templates aren't available for development builds."));
}
- redownload->connect_compat("pressed", this, "_download_template", varray(current_version));
+ redownload->connect("pressed", callable_mp(this, &ExportTemplateManager::_download_template), varray(current_version));
current_hb->add_child(redownload);
current->set_text(current_version + " " + TTR("(Missing)"));
}
@@ -134,7 +134,7 @@ void ExportTemplateManager::_update_template_list() {
uninstall->set_text(TTR("Uninstall"));
hbc->add_child(uninstall);
- uninstall->connect_compat("pressed", this, "_uninstall_template", varray(E->get()));
+ uninstall->connect("pressed", callable_mp(this, &ExportTemplateManager::_uninstall_template), varray(E->get()));
installed_vb->add_child(hbc);
}
@@ -385,7 +385,7 @@ void ExportTemplateManager::_http_download_mirror_completed(int p_status, int p_
ERR_CONTINUE(!m.has("url") || !m.has("name"));
LinkButton *lb = memnew(LinkButton);
lb->set_text(m["name"]);
- lb->connect_compat("pressed", this, "_begin_template_download", varray(m["url"]));
+ lb->connect("pressed", callable_mp(this, &ExportTemplateManager::_begin_template_download), varray(m["url"]));
template_list->add_child(lb);
mirrors_found = true;
}
@@ -655,15 +655,6 @@ Error ExportTemplateManager::install_android_template() {
}
void ExportTemplateManager::_bind_methods() {
-
- ClassDB::bind_method("_download_template", &ExportTemplateManager::_download_template);
- ClassDB::bind_method("_uninstall_template", &ExportTemplateManager::_uninstall_template);
- ClassDB::bind_method("_uninstall_template_confirm", &ExportTemplateManager::_uninstall_template_confirm);
- ClassDB::bind_method("_install_from_file", &ExportTemplateManager::_install_from_file);
- ClassDB::bind_method("_http_download_mirror_completed", &ExportTemplateManager::_http_download_mirror_completed);
- ClassDB::bind_method("_http_download_templates_completed", &ExportTemplateManager::_http_download_templates_completed);
- ClassDB::bind_method("_begin_template_download", &ExportTemplateManager::_begin_template_download);
- ClassDB::bind_method("_window_template_downloader_closed", &ExportTemplateManager::_window_template_downloader_closed);
}
ExportTemplateManager::ExportTemplateManager() {
@@ -689,14 +680,14 @@ ExportTemplateManager::ExportTemplateManager() {
remove_confirm = memnew(ConfirmationDialog);
remove_confirm->set_title(TTR("Remove Template"));
add_child(remove_confirm);
- remove_confirm->connect_compat("confirmed", this, "_uninstall_template_confirm");
+ remove_confirm->connect("confirmed", callable_mp(this, &ExportTemplateManager::_uninstall_template_confirm));
template_open = memnew(FileDialog);
template_open->set_title(TTR("Select Template File"));
template_open->add_filter("*.tpz ; " + TTR("Godot Export Templates"));
template_open->set_access(FileDialog::ACCESS_FILESYSTEM);
template_open->set_mode(FileDialog::MODE_OPEN_FILE);
- template_open->connect_compat("file_selected", this, "_install_from_file", varray(true));
+ template_open->connect("file_selected", callable_mp(this, &ExportTemplateManager::_install_from_file), varray(true));
add_child(template_open);
set_title(TTR("Export Template Manager"));
@@ -704,18 +695,18 @@ ExportTemplateManager::ExportTemplateManager() {
request_mirror = memnew(HTTPRequest);
add_child(request_mirror);
- request_mirror->connect_compat("request_completed", this, "_http_download_mirror_completed");
+ request_mirror->connect("request_completed", callable_mp(this, &ExportTemplateManager::_http_download_mirror_completed));
download_templates = memnew(HTTPRequest);
add_child(download_templates);
- download_templates->connect_compat("request_completed", this, "_http_download_templates_completed");
+ download_templates->connect("request_completed", callable_mp(this, &ExportTemplateManager::_http_download_templates_completed));
template_downloader = memnew(AcceptDialog);
template_downloader->set_title(TTR("Download Templates"));
template_downloader->get_ok()->set_text(TTR("Close"));
template_downloader->set_exclusive(true);
add_child(template_downloader);
- template_downloader->connect_compat("popup_hide", this, "_window_template_downloader_closed");
+ template_downloader->connect("popup_hide", callable_mp(this, &ExportTemplateManager::_window_template_downloader_closed));
VBoxContainer *vbc = memnew(VBoxContainer);
template_downloader->add_child(vbc);
diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp
index af7eb0c4c7..fb44c145b2 100644
--- a/editor/fileserver/editor_file_server.cpp
+++ b/editor/fileserver/editor_file_server.cpp
@@ -42,9 +42,10 @@
void EditorFileServer::_close_client(ClientData *cd) {
cd->connection->disconnect_from_host();
- cd->efs->wait_mutex->lock();
- cd->efs->to_wait.insert(cd->thread);
- cd->efs->wait_mutex->unlock();
+ {
+ MutexLock lock(cd->efs->wait_mutex);
+ cd->efs->to_wait.insert(cd->thread);
+ }
while (cd->files.size()) {
memdelete(cd->files.front()->get());
cd->files.erase(cd->files.front());
@@ -295,16 +296,16 @@ void EditorFileServer::_thread_start(void *s) {
}
}
- self->wait_mutex->lock();
+ self->wait_mutex.lock();
while (self->to_wait.size()) {
Thread *w = self->to_wait.front()->get();
self->to_wait.erase(w);
- self->wait_mutex->unlock();
+ self->wait_mutex.unlock();
Thread::wait_to_finish(w);
memdelete(w);
- self->wait_mutex->lock();
+ self->wait_mutex.lock();
}
- self->wait_mutex->unlock();
+ self->wait_mutex.unlock();
OS::get_singleton()->delay_usec(100000);
}
@@ -331,7 +332,6 @@ void EditorFileServer::stop() {
EditorFileServer::EditorFileServer() {
server.instance();
- wait_mutex = Mutex::create();
quit = false;
active = false;
cmd = CMD_NONE;
@@ -346,5 +346,4 @@ EditorFileServer::~EditorFileServer() {
quit = true;
Thread::wait_to_finish(thread);
memdelete(thread);
- memdelete(wait_mutex);
}
diff --git a/editor/fileserver/editor_file_server.h b/editor/fileserver/editor_file_server.h
index 4ce4c0cda6..cc3cb44566 100644
--- a/editor/fileserver/editor_file_server.h
+++ b/editor/fileserver/editor_file_server.h
@@ -62,7 +62,7 @@ class EditorFileServer : public Object {
static void _close_client(ClientData *cd);
static void _subthread_start(void *s);
- Mutex *wait_mutex;
+ Mutex wait_mutex;
Thread *thread;
static void _thread_start(void *);
bool quit;
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 5363d6a1e2..cc62e93268 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -300,19 +300,19 @@ void FileSystemDock::_notification(int p_what) {
if (initialized)
return;
initialized = true;
- EditorFeatureProfileManager::get_singleton()->connect_compat("current_feature_profile_changed", this, "_feature_profile_changed");
+ EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &FileSystemDock::_feature_profile_changed));
- EditorFileSystem::get_singleton()->connect_compat("filesystem_changed", this, "_fs_changed");
- EditorResourcePreview::get_singleton()->connect_compat("preview_invalidated", this, "_preview_invalidated");
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &FileSystemDock::_fs_changed));
+ EditorResourcePreview::get_singleton()->connect("preview_invalidated", callable_mp(this, &FileSystemDock::_preview_invalidated));
String ei = "EditorIcons";
button_reload->set_icon(get_icon("Reload", ei));
button_toggle_display_mode->set_icon(get_icon("Panels2", ei));
- button_file_list_display_mode->connect_compat("pressed", this, "_toggle_file_display");
+ button_file_list_display_mode->connect("pressed", callable_mp(this, &FileSystemDock::_toggle_file_display));
- files->connect_compat("item_activated", this, "_file_list_activate_file");
- button_hist_next->connect_compat("pressed", this, "_fw_history");
- button_hist_prev->connect_compat("pressed", this, "_bw_history");
+ files->connect("item_activated", callable_mp(this, &FileSystemDock::_file_list_activate_file));
+ button_hist_next->connect("pressed", callable_mp(this, &FileSystemDock::_fw_history));
+ button_hist_prev->connect("pressed", callable_mp(this, &FileSystemDock::_bw_history));
tree_search_box->set_right_icon(get_icon("Search", ei));
tree_search_box->set_clear_button_enabled(true);
file_list_search_box->set_right_icon(get_icon("Search", ei));
@@ -320,10 +320,10 @@ void FileSystemDock::_notification(int p_what) {
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
- file_list_popup->connect_compat("id_pressed", this, "_file_list_rmb_option");
- tree_popup->connect_compat("id_pressed", this, "_tree_rmb_option");
+ file_list_popup->connect("id_pressed", callable_mp(this, &FileSystemDock::_file_list_rmb_option));
+ tree_popup->connect("id_pressed", callable_mp(this, &FileSystemDock::_tree_rmb_option));
- current_path->connect_compat("text_entered", this, "_navigate_to_path");
+ current_path->connect("text_entered", callable_mp(this, &FileSystemDock::_navigate_to_path));
always_show_folders = bool(EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders"));
@@ -2453,58 +2453,20 @@ void FileSystemDock::_feature_profile_changed() {
}
void FileSystemDock::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_file_list_gui_input"), &FileSystemDock::_file_list_gui_input);
- ClassDB::bind_method(D_METHOD("_tree_gui_input"), &FileSystemDock::_tree_gui_input);
ClassDB::bind_method(D_METHOD("_update_tree"), &FileSystemDock::_update_tree);
- ClassDB::bind_method(D_METHOD("_rescan"), &FileSystemDock::_rescan);
-
- ClassDB::bind_method(D_METHOD("_toggle_split_mode"), &FileSystemDock::_toggle_split_mode);
-
- ClassDB::bind_method(D_METHOD("_tree_rmb_option", "option"), &FileSystemDock::_tree_rmb_option);
- ClassDB::bind_method(D_METHOD("_tree_rmb_select"), &FileSystemDock::_tree_rmb_select);
- ClassDB::bind_method(D_METHOD("_tree_empty_selected"), &FileSystemDock::_tree_empty_selected);
-
- ClassDB::bind_method(D_METHOD("_file_list_rmb_option", "option"), &FileSystemDock::_file_list_rmb_option);
- ClassDB::bind_method(D_METHOD("_file_list_rmb_select"), &FileSystemDock::_file_list_rmb_select);
- ClassDB::bind_method(D_METHOD("_file_list_rmb_pressed"), &FileSystemDock::_file_list_rmb_pressed);
- ClassDB::bind_method(D_METHOD("_tree_rmb_empty"), &FileSystemDock::_tree_rmb_empty);
-
- ClassDB::bind_method(D_METHOD("_file_deleted"), &FileSystemDock::_file_deleted);
- ClassDB::bind_method(D_METHOD("_folder_deleted"), &FileSystemDock::_folder_deleted);
ClassDB::bind_method(D_METHOD("_file_list_thumbnail_done"), &FileSystemDock::_file_list_thumbnail_done);
ClassDB::bind_method(D_METHOD("_tree_thumbnail_done"), &FileSystemDock::_tree_thumbnail_done);
- ClassDB::bind_method(D_METHOD("_file_list_activate_file"), &FileSystemDock::_file_list_activate_file);
- ClassDB::bind_method(D_METHOD("_tree_activate_file"), &FileSystemDock::_tree_activate_file);
ClassDB::bind_method(D_METHOD("_select_file"), &FileSystemDock::_select_file);
- ClassDB::bind_method(D_METHOD("_navigate_to_path"), &FileSystemDock::_navigate_to_path, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_toggle_file_display"), &FileSystemDock::_toggle_file_display);
- ClassDB::bind_method(D_METHOD("_fw_history"), &FileSystemDock::_fw_history);
- ClassDB::bind_method(D_METHOD("_bw_history"), &FileSystemDock::_bw_history);
- ClassDB::bind_method(D_METHOD("_fs_changed"), &FileSystemDock::_fs_changed);
- ClassDB::bind_method(D_METHOD("_tree_multi_selected"), &FileSystemDock::_tree_multi_selected);
- ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileSystemDock::_make_dir_confirm);
- ClassDB::bind_method(D_METHOD("_make_scene_confirm"), &FileSystemDock::_make_scene_confirm);
- ClassDB::bind_method(D_METHOD("_resource_created"), &FileSystemDock::_resource_created);
- ClassDB::bind_method(D_METHOD("_move_operation_confirm", "to_path", "overwrite"), &FileSystemDock::_move_operation_confirm, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_move_with_overwrite"), &FileSystemDock::_move_with_overwrite);
- ClassDB::bind_method(D_METHOD("_rename_operation_confirm"), &FileSystemDock::_rename_operation_confirm);
- ClassDB::bind_method(D_METHOD("_duplicate_operation_confirm"), &FileSystemDock::_duplicate_operation_confirm);
-
- ClassDB::bind_method(D_METHOD("_search_changed"), &FileSystemDock::_search_changed);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &FileSystemDock::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &FileSystemDock::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw"), &FileSystemDock::drop_data_fw);
ClassDB::bind_method(D_METHOD("navigate_to_path"), &FileSystemDock::navigate_to_path);
- ClassDB::bind_method(D_METHOD("_preview_invalidated"), &FileSystemDock::_preview_invalidated);
- ClassDB::bind_method(D_METHOD("_file_multi_selected"), &FileSystemDock::_file_multi_selected);
ClassDB::bind_method(D_METHOD("_update_import_dock"), &FileSystemDock::_update_import_dock);
- ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &FileSystemDock::_feature_profile_changed);
-
ADD_SIGNAL(MethodInfo("inherit", PropertyInfo(Variant::STRING, "file")));
ADD_SIGNAL(MethodInfo("instance", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
@@ -2552,7 +2514,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
button_reload = memnew(Button);
button_reload->set_flat(true);
- button_reload->connect_compat("pressed", this, "_rescan");
+ button_reload->connect("pressed", callable_mp(this, &FileSystemDock::_rescan));
button_reload->set_focus_mode(FOCUS_NONE);
button_reload->set_tooltip(TTR("Re-Scan Filesystem"));
button_reload->hide();
@@ -2561,7 +2523,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
button_toggle_display_mode = memnew(Button);
button_toggle_display_mode->set_flat(true);
button_toggle_display_mode->set_toggle_mode(true);
- button_toggle_display_mode->connect_compat("toggled", this, "_toggle_split_mode");
+ button_toggle_display_mode->connect("toggled", callable_mp(this, &FileSystemDock::_toggle_split_mode));
button_toggle_display_mode->set_focus_mode(FOCUS_NONE);
button_toggle_display_mode->set_tooltip(TTR("Toggle Split Mode"));
toolbar_hbc->add_child(button_toggle_display_mode);
@@ -2573,7 +2535,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
tree_search_box = memnew(LineEdit);
tree_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
tree_search_box->set_placeholder(TTR("Search files"));
- tree_search_box->connect_compat("text_changed", this, "_search_changed", varray(tree_search_box));
+ tree_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(tree_search_box));
toolbar2_hbc->add_child(tree_search_box);
file_list_popup = memnew(PopupMenu);
@@ -2597,12 +2559,12 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
tree->set_custom_minimum_size(Size2(0, 15 * EDSCALE));
split_box->add_child(tree);
- tree->connect_compat("item_activated", this, "_tree_activate_file");
- tree->connect_compat("multi_selected", this, "_tree_multi_selected");
- tree->connect_compat("item_rmb_selected", this, "_tree_rmb_select");
- tree->connect_compat("empty_rmb", this, "_tree_rmb_empty");
- tree->connect_compat("nothing_selected", this, "_tree_empty_selected");
- tree->connect_compat("gui_input", this, "_tree_gui_input");
+ tree->connect("item_activated", callable_mp(this, &FileSystemDock::_tree_activate_file));
+ tree->connect("multi_selected", callable_mp(this, &FileSystemDock::_tree_multi_selected));
+ tree->connect("item_rmb_selected", callable_mp(this, &FileSystemDock::_tree_rmb_select));
+ tree->connect("empty_rmb", callable_mp(this, &FileSystemDock::_tree_rmb_empty));
+ tree->connect("nothing_selected", callable_mp(this, &FileSystemDock::_tree_empty_selected));
+ tree->connect("gui_input", callable_mp(this, &FileSystemDock::_tree_gui_input));
file_list_vb = memnew(VBoxContainer);
file_list_vb->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -2614,7 +2576,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
file_list_search_box = memnew(LineEdit);
file_list_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
file_list_search_box->set_placeholder(TTR("Search files"));
- file_list_search_box->connect_compat("text_changed", this, "_search_changed", varray(file_list_search_box));
+ file_list_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(file_list_search_box));
path_hb->add_child(file_list_search_box);
button_file_list_display_mode = memnew(ToolButton);
@@ -2624,10 +2586,10 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
files->set_v_size_flags(SIZE_EXPAND_FILL);
files->set_select_mode(ItemList::SELECT_MULTI);
files->set_drag_forwarding(this);
- files->connect_compat("item_rmb_selected", this, "_file_list_rmb_select");
- files->connect_compat("gui_input", this, "_file_list_gui_input");
- files->connect_compat("multi_selected", this, "_file_multi_selected");
- files->connect_compat("rmb_clicked", this, "_file_list_rmb_pressed");
+ files->connect("item_rmb_selected", callable_mp(this, &FileSystemDock::_file_list_rmb_select));
+ files->connect("gui_input", callable_mp(this, &FileSystemDock::_file_list_gui_input));
+ files->connect("multi_selected", callable_mp(this, &FileSystemDock::_file_multi_selected));
+ files->connect("rmb_clicked", callable_mp(this, &FileSystemDock::_file_list_rmb_pressed));
files->set_custom_minimum_size(Size2(0, 15 * EDSCALE));
files->set_allow_rmb_select(true);
file_list_vb->add_child(files);
@@ -2651,14 +2613,14 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
add_child(owners_editor);
remove_dialog = memnew(DependencyRemoveDialog);
- remove_dialog->connect_compat("file_removed", this, "_file_deleted");
- remove_dialog->connect_compat("folder_removed", this, "_folder_deleted");
+ remove_dialog->connect("file_removed", callable_mp(this, &FileSystemDock::_file_deleted));
+ remove_dialog->connect("folder_removed", callable_mp(this, &FileSystemDock::_folder_deleted));
add_child(remove_dialog);
move_dialog = memnew(EditorDirDialog);
move_dialog->get_ok()->set_text(TTR("Move"));
add_child(move_dialog);
- move_dialog->connect_compat("dir_selected", this, "_move_operation_confirm");
+ move_dialog->connect("dir_selected", callable_mp(this, &FileSystemDock::_move_operation_confirm));
rename_dialog = memnew(ConfirmationDialog);
VBoxContainer *rename_dialog_vb = memnew(VBoxContainer);
@@ -2669,13 +2631,13 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
rename_dialog->get_ok()->set_text(TTR("Rename"));
add_child(rename_dialog);
rename_dialog->register_text_enter(rename_dialog_text);
- rename_dialog->connect_compat("confirmed", this, "_rename_operation_confirm");
+ rename_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_rename_operation_confirm));
overwrite_dialog = memnew(ConfirmationDialog);
overwrite_dialog->set_text(TTR("There is already file or folder with the same name in this location."));
overwrite_dialog->get_ok()->set_text(TTR("Overwrite"));
add_child(overwrite_dialog);
- overwrite_dialog->connect_compat("confirmed", this, "_move_with_overwrite");
+ overwrite_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_move_with_overwrite));
duplicate_dialog = memnew(ConfirmationDialog);
VBoxContainer *duplicate_dialog_vb = memnew(VBoxContainer);
@@ -2686,7 +2648,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
duplicate_dialog->get_ok()->set_text(TTR("Duplicate"));
add_child(duplicate_dialog);
duplicate_dialog->register_text_enter(duplicate_dialog_text);
- duplicate_dialog->connect_compat("confirmed", this, "_duplicate_operation_confirm");
+ duplicate_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_duplicate_operation_confirm));
make_dir_dialog = memnew(ConfirmationDialog);
make_dir_dialog->set_title(TTR("Create Folder"));
@@ -2697,7 +2659,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
make_folder_dialog_vb->add_margin_child(TTR("Name:"), make_dir_dialog_text);
add_child(make_dir_dialog);
make_dir_dialog->register_text_enter(make_dir_dialog_text);
- make_dir_dialog->connect_compat("confirmed", this, "_make_dir_confirm");
+ make_dir_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_make_dir_confirm));
make_scene_dialog = memnew(ConfirmationDialog);
make_scene_dialog->set_title(TTR("Create Scene"));
@@ -2708,7 +2670,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
make_scene_dialog_vb->add_margin_child(TTR("Name:"), make_scene_dialog_text);
add_child(make_scene_dialog);
make_scene_dialog->register_text_enter(make_scene_dialog_text);
- make_scene_dialog->connect_compat("confirmed", this, "_make_scene_confirm");
+ make_scene_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_make_scene_confirm));
make_script_dialog = memnew(ScriptCreateDialog);
make_script_dialog->set_title(TTR("Create Script"));
@@ -2717,7 +2679,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
new_resource_dialog = memnew(CreateDialog);
add_child(new_resource_dialog);
new_resource_dialog->set_base_type("Resource");
- new_resource_dialog->connect_compat("create", this, "_resource_created");
+ new_resource_dialog->connect("create", callable_mp(this, &FileSystemDock::_resource_created));
searched_string = String();
uncollapsed_paths_before_search = Vector<String>();
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 5c012183e7..5a7d4cede7 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -319,8 +319,8 @@ FindInFilesDialog::FindInFilesDialog() {
_search_text_line_edit = memnew(LineEdit);
_search_text_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
- _search_text_line_edit->connect_compat("text_changed", this, "_on_search_text_modified");
- _search_text_line_edit->connect_compat("text_entered", this, "_on_search_text_entered");
+ _search_text_line_edit->connect("text_changed", callable_mp(this, &FindInFilesDialog::_on_search_text_modified));
+ _search_text_line_edit->connect("text_entered", callable_mp(this, &FindInFilesDialog::_on_search_text_entered));
gc->add_child(_search_text_line_edit);
_replace_label = memnew(Label);
@@ -330,7 +330,7 @@ FindInFilesDialog::FindInFilesDialog() {
_replace_text_line_edit = memnew(LineEdit);
_replace_text_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
- _replace_text_line_edit->connect_compat("text_entered", this, "_on_replace_text_entered");
+ _replace_text_line_edit->connect("text_entered", callable_mp(this, &FindInFilesDialog::_on_replace_text_entered));
_replace_text_line_edit->hide();
gc->add_child(_replace_text_line_edit);
@@ -367,12 +367,12 @@ FindInFilesDialog::FindInFilesDialog() {
Button *folder_button = memnew(Button);
folder_button->set_text("...");
- folder_button->connect_compat("pressed", this, "_on_folder_button_pressed");
+ folder_button->connect("pressed", callable_mp(this, &FindInFilesDialog::_on_folder_button_pressed));
hbc->add_child(folder_button);
_folder_dialog = memnew(FileDialog);
_folder_dialog->set_mode(FileDialog::MODE_OPEN_DIR);
- _folder_dialog->connect_compat("dir_selected", this, "_on_folder_selected");
+ _folder_dialog->connect("dir_selected", callable_mp(this, &FindInFilesDialog::_on_folder_selected));
add_child(_folder_dialog);
gc->add_child(hbc);
@@ -546,12 +546,6 @@ void FindInFilesDialog::_on_folder_selected(String path) {
void FindInFilesDialog::_bind_methods() {
- ClassDB::bind_method("_on_folder_button_pressed", &FindInFilesDialog::_on_folder_button_pressed);
- ClassDB::bind_method("_on_folder_selected", &FindInFilesDialog::_on_folder_selected);
- ClassDB::bind_method("_on_search_text_modified", &FindInFilesDialog::_on_search_text_modified);
- ClassDB::bind_method("_on_search_text_entered", &FindInFilesDialog::_on_search_text_entered);
- ClassDB::bind_method("_on_replace_text_entered", &FindInFilesDialog::_on_replace_text_entered);
-
ADD_SIGNAL(MethodInfo(SIGNAL_FIND_REQUESTED));
ADD_SIGNAL(MethodInfo(SIGNAL_REPLACE_REQUESTED));
}
@@ -563,8 +557,8 @@ const char *FindInFilesPanel::SIGNAL_FILES_MODIFIED = "files_modified";
FindInFilesPanel::FindInFilesPanel() {
_finder = memnew(FindInFiles);
- _finder->connect_compat(FindInFiles::SIGNAL_RESULT_FOUND, this, "_on_result_found");
- _finder->connect_compat(FindInFiles::SIGNAL_FINISHED, this, "_on_finished");
+ _finder->connect(FindInFiles::SIGNAL_RESULT_FOUND, callable_mp(this, &FindInFilesPanel::_on_result_found));
+ _finder->connect(FindInFiles::SIGNAL_FINISHED, callable_mp(this, &FindInFilesPanel::_on_finished));
add_child(_finder);
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -594,9 +588,15 @@ FindInFilesPanel::FindInFilesPanel() {
_status_label = memnew(Label);
hbc->add_child(_status_label);
+ _refresh_button = memnew(Button);
+ _refresh_button->set_text(TTR("Refresh"));
+ _refresh_button->connect("pressed", callable_mp(this, &FindInFilesPanel::_on_refresh_button_clicked));
+ _refresh_button->hide();
+ hbc->add_child(_refresh_button);
+
_cancel_button = memnew(Button);
_cancel_button->set_text(TTR("Cancel"));
- _cancel_button->connect_compat("pressed", this, "_on_cancel_button_clicked");
+ _cancel_button->connect("pressed", callable_mp(this, &FindInFilesPanel::_on_cancel_button_clicked));
_cancel_button->hide();
hbc->add_child(_cancel_button);
@@ -606,8 +606,8 @@ FindInFilesPanel::FindInFilesPanel() {
_results_display = memnew(Tree);
_results_display->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("source", "EditorFonts"));
_results_display->set_v_size_flags(SIZE_EXPAND_FILL);
- _results_display->connect_compat("item_selected", this, "_on_result_selected");
- _results_display->connect_compat("item_edited", this, "_on_item_edited");
+ _results_display->connect("item_selected", callable_mp(this, &FindInFilesPanel::_on_result_selected));
+ _results_display->connect("item_edited", callable_mp(this, &FindInFilesPanel::_on_item_edited));
_results_display->set_hide_root(true);
_results_display->set_select_mode(Tree::SELECT_ROW);
_results_display->set_allow_rmb_select(true);
@@ -625,12 +625,12 @@ FindInFilesPanel::FindInFilesPanel() {
_replace_line_edit = memnew(LineEdit);
_replace_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
- _replace_line_edit->connect_compat("text_changed", this, "_on_replace_text_changed");
+ _replace_line_edit->connect("text_changed", callable_mp(this, &FindInFilesPanel::_on_replace_text_changed));
_replace_container->add_child(_replace_line_edit);
_replace_all_button = memnew(Button);
_replace_all_button->set_text(TTR("Replace all (no undo)"));
- _replace_all_button->connect_compat("pressed", this, "_on_replace_all_clicked");
+ _replace_all_button->connect("pressed", callable_mp(this, &FindInFilesPanel::_on_replace_all_clicked));
_replace_container->add_child(_replace_all_button);
_replace_container->hide();
@@ -681,6 +681,7 @@ void FindInFilesPanel::start_search() {
_finder->start();
update_replace_buttons();
+ _refresh_button->hide();
_cancel_button->show();
}
@@ -691,6 +692,7 @@ void FindInFilesPanel::stop_search() {
_status_label->set_text("");
update_replace_buttons();
set_progress_visible(false);
+ _refresh_button->show();
_cancel_button->hide();
}
@@ -793,9 +795,14 @@ void FindInFilesPanel::_on_finished() {
_status_label->set_text(TTR("Search complete"));
update_replace_buttons();
set_progress_visible(false);
+ _refresh_button->show();
_cancel_button->hide();
}
+void FindInFilesPanel::_on_refresh_button_clicked() {
+ start_search();
+}
+
void FindInFilesPanel::_on_cancel_button_clicked() {
stop_search();
}
@@ -968,12 +975,7 @@ void FindInFilesPanel::set_progress_visible(bool visible) {
void FindInFilesPanel::_bind_methods() {
ClassDB::bind_method("_on_result_found", &FindInFilesPanel::_on_result_found);
- ClassDB::bind_method("_on_item_edited", &FindInFilesPanel::_on_item_edited);
ClassDB::bind_method("_on_finished", &FindInFilesPanel::_on_finished);
- ClassDB::bind_method("_on_cancel_button_clicked", &FindInFilesPanel::_on_cancel_button_clicked);
- ClassDB::bind_method("_on_result_selected", &FindInFilesPanel::_on_result_selected);
- ClassDB::bind_method("_on_replace_text_changed", &FindInFilesPanel::_on_replace_text_changed);
- ClassDB::bind_method("_on_replace_all_clicked", &FindInFilesPanel::_on_replace_all_clicked);
ClassDB::bind_method("_draw_result_text", &FindInFilesPanel::draw_result_text);
ADD_SIGNAL(MethodInfo(SIGNAL_RESULT_SELECTED,
diff --git a/editor/find_in_files.h b/editor/find_in_files.h
index 5dc4ef5e19..7002f750b7 100644
--- a/editor/find_in_files.h
+++ b/editor/find_in_files.h
@@ -179,6 +179,7 @@ protected:
private:
void _on_result_found(String fpath, int line_number, int begin, int end, String text);
void _on_finished();
+ void _on_refresh_button_clicked();
void _on_cancel_button_clicked();
void _on_result_selected();
void _on_item_edited();
@@ -206,6 +207,7 @@ private:
Label *_search_text_label;
Tree *_results_display;
Label *_status_label;
+ Button *_refresh_button;
Button *_cancel_button;
ProgressBar *_progress_bar;
Map<String, TreeItem *> _file_items;
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 444958b0ac..650aaa9043 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -389,19 +389,10 @@ void GroupDialog::edit() {
}
void GroupDialog::_bind_methods() {
- ClassDB::bind_method("_add_pressed", &GroupDialog::_add_pressed);
- ClassDB::bind_method("_removed_pressed", &GroupDialog::_removed_pressed);
- ClassDB::bind_method("_delete_group_pressed", &GroupDialog::_delete_group_pressed);
ClassDB::bind_method("_delete_group_item", &GroupDialog::_delete_group_item);
- ClassDB::bind_method("_group_selected", &GroupDialog::_group_selected);
- ClassDB::bind_method("_add_group_pressed", &GroupDialog::_add_group_pressed);
ClassDB::bind_method("_add_group", &GroupDialog::_add_group);
- ClassDB::bind_method("_add_filter_changed", &GroupDialog::_add_filter_changed);
- ClassDB::bind_method("_remove_filter_changed", &GroupDialog::_remove_filter_changed);
-
- ClassDB::bind_method("_group_renamed", &GroupDialog::_group_renamed);
ClassDB::bind_method("_rename_group_item", &GroupDialog::_rename_group_item);
ADD_SIGNAL(MethodInfo("group_edited"));
@@ -436,9 +427,9 @@ GroupDialog::GroupDialog() {
groups->set_allow_rmb_select(true);
groups->set_v_size_flags(SIZE_EXPAND_FILL);
groups->add_constant_override("draw_guides", 1);
- groups->connect_compat("item_selected", this, "_group_selected");
- groups->connect_compat("button_pressed", this, "_delete_group_pressed");
- groups->connect_compat("item_edited", this, "_group_renamed");
+ groups->connect("item_selected", callable_mp(this, &GroupDialog::_group_selected));
+ groups->connect("button_pressed", callable_mp(this, &GroupDialog::_delete_group_pressed));
+ groups->connect("item_edited", callable_mp(this, &GroupDialog::_group_renamed));
HBoxContainer *chbc = memnew(HBoxContainer);
vbc_left->add_child(chbc);
@@ -447,12 +438,12 @@ GroupDialog::GroupDialog() {
add_group_text = memnew(LineEdit);
chbc->add_child(add_group_text);
add_group_text->set_h_size_flags(SIZE_EXPAND_FILL);
- add_group_text->connect_compat("text_entered", this, "_add_group_pressed");
+ add_group_text->connect("text_entered", callable_mp(this, &GroupDialog::_add_group_pressed));
Button *add_group_button = memnew(Button);
add_group_button->set_text(TTR("Add"));
chbc->add_child(add_group_button);
- add_group_button->connect_compat("pressed", this, "_add_group_pressed", varray(String()));
+ add_group_button->connect("pressed", callable_mp(this, &GroupDialog::_add_group_pressed), varray(String()));
VBoxContainer *vbc_add = memnew(VBoxContainer);
hbc->add_child(vbc_add);
@@ -478,7 +469,7 @@ GroupDialog::GroupDialog() {
add_filter->set_h_size_flags(SIZE_EXPAND_FILL);
add_filter->set_placeholder(TTR("Filter nodes"));
add_filter_hbc->add_child(add_filter);
- add_filter->connect_compat("text_changed", this, "_add_filter_changed");
+ add_filter->connect("text_changed", callable_mp(this, &GroupDialog::_add_filter_changed));
VBoxContainer *vbc_buttons = memnew(VBoxContainer);
hbc->add_child(vbc_buttons);
@@ -487,7 +478,7 @@ GroupDialog::GroupDialog() {
add_button = memnew(ToolButton);
add_button->set_text(TTR("Add"));
- add_button->connect_compat("pressed", this, "_add_pressed");
+ add_button->connect("pressed", callable_mp(this, &GroupDialog::_add_pressed));
vbc_buttons->add_child(add_button);
vbc_buttons->add_spacer();
@@ -496,7 +487,7 @@ GroupDialog::GroupDialog() {
remove_button = memnew(ToolButton);
remove_button->set_text(TTR("Remove"));
- remove_button->connect_compat("pressed", this, "_removed_pressed");
+ remove_button->connect("pressed", callable_mp(this, &GroupDialog::_removed_pressed));
vbc_buttons->add_child(remove_button);
@@ -524,7 +515,7 @@ GroupDialog::GroupDialog() {
remove_filter->set_h_size_flags(SIZE_EXPAND_FILL);
remove_filter->set_placeholder(TTR("Filter nodes"));
remove_filter_hbc->add_child(remove_filter);
- remove_filter->connect_compat("text_changed", this, "_remove_filter_changed");
+ remove_filter->connect("text_changed", callable_mp(this, &GroupDialog::_remove_filter_changed));
group_empty = memnew(Label());
group_empty->set_text(TTR("Empty groups will be automatically removed."));
@@ -668,12 +659,6 @@ void GroupsEditor::_show_group_dialog() {
}
void GroupsEditor::_bind_methods() {
-
- ClassDB::bind_method("_add_group", &GroupsEditor::_add_group);
- ClassDB::bind_method("_remove_group", &GroupsEditor::_remove_group);
- ClassDB::bind_method("update_tree", &GroupsEditor::update_tree);
-
- ClassDB::bind_method("_show_group_dialog", &GroupsEditor::_show_group_dialog);
}
GroupsEditor::GroupsEditor() {
@@ -685,12 +670,12 @@ GroupsEditor::GroupsEditor() {
group_dialog = memnew(GroupDialog);
group_dialog->set_as_toplevel(true);
add_child(group_dialog);
- group_dialog->connect_compat("group_edited", this, "update_tree");
+ group_dialog->connect("group_edited", callable_mp(this, &GroupsEditor::update_tree));
Button *group_dialog_button = memnew(Button);
group_dialog_button->set_text(TTR("Manage Groups"));
vbc->add_child(group_dialog_button);
- group_dialog_button->connect_compat("pressed", this, "_show_group_dialog");
+ group_dialog_button->connect("pressed", callable_mp(this, &GroupsEditor::_show_group_dialog));
HBoxContainer *hbc = memnew(HBoxContainer);
vbc->add_child(hbc);
@@ -698,18 +683,18 @@ GroupsEditor::GroupsEditor() {
group_name = memnew(LineEdit);
group_name->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(group_name);
- group_name->connect_compat("text_entered", this, "_add_group");
+ group_name->connect("text_entered", callable_mp(this, &GroupsEditor::_add_group));
add = memnew(Button);
add->set_text(TTR("Add"));
hbc->add_child(add);
- add->connect_compat("pressed", this, "_add_group", varray(String()));
+ add->connect("pressed", callable_mp(this, &GroupsEditor::_add_group), varray(String()));
tree = memnew(Tree);
tree->set_hide_root(true);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->add_child(tree);
- tree->connect_compat("button_pressed", this, "_remove_group");
+ tree->connect("button_pressed", callable_mp(this, &GroupsEditor::_remove_group));
tree->add_constant_override("draw_guides", 1);
add_constant_override("separation", 3 * EDSCALE);
}
diff --git a/editor/icons/NavigationAgent.svg b/editor/icons/NavigationAgent.svg
new file mode 100644
index 0000000000..44c991d44c
--- /dev/null
+++ b/editor/icons/NavigationAgent.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 4.2333332 4.2333335" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="scale(.26458333)"><path d="m9 1c-1.3712923 0-2.308408.4294811-2.9394531 1.0742188-.6678822.6627728-1.3395938 1.3233299-2.0097657 1.984375-.0455468 1.7412784.7567781 4.3277129 2.3652344 4.84375.1781835.3171398.3844475.6487461.5839844.9765624v5.1210938l2-2c2-3 4-5.9999874 4-8s-1-4-4-4z" fill="#fff" fill-opacity=".392157"/><path d="m7 3c-3 0-4 1.9999874-4 4s2.0000003 5 4 8c2.0000001-3 4-5.9999874 4-8s-1-4-4-4zm0 2a1.9999999 1.9999999 0 0 1 2 2 1.9999999 1.9999999 0 0 1 -2 2 1.9999999 1.9999999 0 0 1 -2-2 1.9999999 1.9999999 0 0 1 2-2z" fill="#e0e0e0"/></g></svg> \ No newline at end of file
diff --git a/editor/icons/NavigationAgent2D.svg b/editor/icons/NavigationAgent2D.svg
new file mode 100644
index 0000000000..8ded0cea55
--- /dev/null
+++ b/editor/icons/NavigationAgent2D.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 4.2333332 4.2333335" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-2.9999997.0000126-5 2-5 5s3.0000003 6 5 9c2-3 5.007143-6.0296693 5-9 0-3-2-4.9999874-5-5zm0 2.5a2.4999999 2.4999999 0 0 1 2.5 2.5 2.4999999 2.4999999 0 0 1 -2.5 2.5 2.4999999 2.4999999 0 0 1 -2.5-2.5 2.4999999 2.4999999 0 0 1 2.5-2.5z" fill="#e0e0e0" transform="scale(.26458333)"/></svg> \ No newline at end of file
diff --git a/editor/icons/NavigationMeshInstance.svg b/editor/icons/NavigationMeshInstance.svg
deleted file mode 100644
index 737d9c319d..0000000000
--- a/editor/icons/NavigationMeshInstance.svg
+++ /dev/null
@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3 1a2 2 0 0 0 -2 2 2 2 0 0 0 1 1.7305v6.541a2 2 0 0 0 -1 1.7285 2 2 0 0 0 2 2 2 2 0 0 0 1.7305-1h2.5078l.75-2h-3.2598a2 2 0 0 0 -.72852-.73047v-5.8555l4.6973 4.6973.77148-2.0566-4.0547-4.0547h5.8574a2 2 0 0 0 .72852.73047v.27148a2.0002 2.0002 0 0 1 .023438 0 2.0002 2.0002 0 0 1 1.8496 1.2969l.12695.33789v-1.9082a2 2 0 0 0 1-1.7285 2 2 0 0 0 -2-2 2 2 0 0 0 -1.7305 1h-6.541a2 2 0 0 0 -1.7285-1zm9 6-3 8 3-2 3 2z" fill="#fc9c9c" fill-opacity=".99608"/></svg> \ No newline at end of file
diff --git a/editor/icons/NavigationObstacle.svg b/editor/icons/NavigationObstacle.svg
new file mode 100644
index 0000000000..42481a6067
--- /dev/null
+++ b/editor/icons/NavigationObstacle.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 4.2333332 4.2333335" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="scale(.26458333)"><path d="m4.6074219 8.3789062c-1.7979243.927604-3.60742192 2.0716858-3.6074219 2.6210938 0 .999987 6.0000005 4 7 4 1.0000006 0 7-3.000013 7-4 0-.549408-1.809498-1.6934898-3.607422-2.6210938l.607422 1.6210938c2 4.000025-9.9999999 4.000025-8 0z" fill="#fff" fill-opacity=".392157"/><path d="m8 .875c-.375 0-.7499997.3749906-1 1.125l-3 8c-1.9999998 4.000025 10 4.000025 8 0l-3-8c-.2499997-.7500094-.625-1.125-1-1.125zm-1.5 4.125c.9999999.4999937 2.0000001.4999937 3 0l1 3.5c-1.4999996.9999874-3.4999996.9999874-5 0z" fill="#e0e0e0"/></g></svg> \ No newline at end of file
diff --git a/editor/icons/NavigationObstacle2D.svg b/editor/icons/NavigationObstacle2D.svg
new file mode 100644
index 0000000000..8a9c43ddad
--- /dev/null
+++ b/editor/icons/NavigationObstacle2D.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 4.2333332 4.2333335" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 .875c-.625 0-1.2499999.3749906-1.5 1.125l-2.9999999 10h8.9999999l-3-10c-.2499999-.7500094-.875-1.125-1.5-1.125zm-1.5 4.125h3l1 4h-5zm-4.5 8c-1 0-1 2 0 2h12c1 0 1-2 0-2z" fill="#e0e0e0" transform="scale(.26458333)"/></svg> \ No newline at end of file
diff --git a/editor/icons/NavigationPolygonInstance.svg b/editor/icons/NavigationPolygonInstance.svg
deleted file mode 100644
index e16d10614e..0000000000
--- a/editor/icons/NavigationPolygonInstance.svg
+++ /dev/null
@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#a5b7f3" fill-opacity=".98824" fill-rule="evenodd" transform="translate(0 -1036.4)"><path d="m2 1a1.0001 1.0001 0 0 0 -1 1v12a1.0001 1.0001 0 0 0 1 1h4.9023a2.1002 2.1002 0 0 1 .13086-.73633l.47461-1.2637h-4.5078v-10h8.5859l-4.293 4.293a1.0001 1.0001 0 0 0 0 1.4141l1.3262 1.3262 1.4141-3.7695a2.1002 2.1002 0 0 1 1.9922-1.3613 2.1002 2.1002 0 0 1 .43555.050781l2.2461-2.2461a1.0001 1.0001 0 0 0 -.70703-1.707h-12z" transform="translate(0 1036.4)"/><path d="m15 1051.4-3-8-3 8 3-2z"/></g></svg> \ No newline at end of file
diff --git a/editor/icons/NavigationRegion.svg b/editor/icons/NavigationRegion.svg
new file mode 100644
index 0000000000..61f43497b4
--- /dev/null
+++ b/editor/icons/NavigationRegion.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1c-.1339223.0000569-.2535666.030668-.3652344.074219-.022275.00881-.041042.020919-.0625.03125-.088962.042467-.1681009.095499-.2382812.1601562-.021532.01952-.042739.037285-.0625.058594-.074111.081092-.13722.1698052-.1816406.2695312-.00343.00765-.00847.013733-.011719.021484l-.00195.00195c-.0452281.1091913-.0629952.2269004-.0683623.3457062-.0005086.0130821-.0078112.023903-.0078125.0371094v12c.0000552.552262.4477381.999945 1 1h4.8847656a2.1184381 2.1184381 0 0 1 .1328125-.744141l2.9999999-7.9999996a2.1184381 2.1184381 0 0 1 2.007813-1.3730469 2.1184381 2.1184381 0 0 1 1.957031 1.3730469l1.017578 2.7128906v-6.96875c-.000001-.013206-.0073-.024027-.0078-.037109-.0054-.1188058-.02313-.2365149-.06836-.3457031l-.002-.00195c-.0032-.00756-.0084-.013999-.01172-.021484-.04442-.099726-.107529-.188439-.18164-.2695312-.01976-.021308-.04097-.039073-.0625-.058594-.07018-.064657-.149319-.1176895-.238282-.1601562-.02146-.010331-.04022-.022439-.0625-.03125-.111631-.0435548-.231276-.0741656-.365198-.0742225zm10 6-3 8 3-2 3 2z" fill="#fc9c9c" fill-opacity=".996078" fill-rule="evenodd"/></svg> \ No newline at end of file
diff --git a/editor/icons/NavigationRegion2D.svg b/editor/icons/NavigationRegion2D.svg
new file mode 100644
index 0000000000..f22e9f64f7
--- /dev/null
+++ b/editor/icons/NavigationRegion2D.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1c-.1339223.0000569-.2535666.0306675-.3652344.0742188-.022275.0088111-.0410424.0209185-.0625.03125-.0889622.0424668-.1681009.0954994-.2382812.1601562-.0215322.0195204-.0427394.0372854-.0625.0585938-.0741112.0810923-.13722.1698052-.1816406.2695312-.0034324.0076504-.0084746.0137334-.0117188.0214844l-.0019531.0019531c-.0452252.1091882-.0629923.2268973-.0683594.3457031-.0005086.0130821-.0078112.023903-.0078125.0371094v12c.0000552.552262.4477381.999945 1 1h4.8847656a2.1184381 2.1184381 0 0 1 .1328125-.744141l2.9999999-7.9999996a2.1184381 2.1184381 0 0 1 2.007813-1.3730469 2.1184381 2.1184381 0 0 1 1.957031 1.3730469l1.017578 2.7128906v-6.96875c-.000001-.0132064-.007305-.0240273-.007812-.0371094-.005369-.1188058-.023135-.2365149-.06836-.3457031l-.001953-.0019531c-.003155-.0075626-.008384-.0139987-.011719-.0214844-.044421-.099726-.107529-.188439-.18164-.2695312-.019761-.0213083-.040968-.0390734-.0625-.0585938-.070181-.0646568-.149319-.1176895-.238282-.1601562-.021457-.0103315-.040225-.022439-.0625-.03125-.111667-.0435511-.231312-.0741619-.365234-.0742188zm10 6-3 8 3-2 3 2z" fill="#a5b7f3" fill-opacity=".98824" fill-rule="evenodd"/></svg> \ No newline at end of file
diff --git a/editor/icons/PackedRealArray.svg b/editor/icons/PackedFloat32Array.svg
index 734f40cd05..734f40cd05 100644
--- a/editor/icons/PackedRealArray.svg
+++ b/editor/icons/PackedFloat32Array.svg
diff --git a/editor/icons/PackedFloat64Array.svg b/editor/icons/PackedFloat64Array.svg
new file mode 100644
index 0000000000..734f40cd05
--- /dev/null
+++ b/editor/icons/PackedFloat64Array.svg
@@ -0,0 +1 @@
+<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m0 0v12h4v-2h-2v-8h2v-2zm12 0v2h2v8h-2v2h4v-12z" fill="#e0e0e0"/><path d="m6 2a3 3 0 0 0 -3 3v5h2v-2h1v-2h-1v-1a1 1 0 0 1 1-1zm1 0v5a3 3 0 0 0 3 3v-2a1 1 0 0 1 -1-1v-5zm3 0v5a3 3 0 0 0 3 3v-2a1 1 0 0 1 -1-1v-1h1v-2h-1v-2z" fill="#61daf4"/><path d="m7 2v5a3 3 0 0 0 3 3v-2a1 1 0 0 1 -1-1v-5z" fill="#fff" fill-opacity=".39216"/></svg> \ No newline at end of file
diff --git a/editor/icons/PackedIntArray.svg b/editor/icons/PackedInt32Array.svg
index a664b2d5fd..a664b2d5fd 100644
--- a/editor/icons/PackedIntArray.svg
+++ b/editor/icons/PackedInt32Array.svg
diff --git a/editor/icons/PackedInt64Array.svg b/editor/icons/PackedInt64Array.svg
new file mode 100644
index 0000000000..a664b2d5fd
--- /dev/null
+++ b/editor/icons/PackedInt64Array.svg
@@ -0,0 +1 @@
+<svg height="12" viewBox="0 0 16 12" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m0 0v12h4v-2h-2v-8h2v-2zm12 0v2h2v8h-2v2h4v-12z" fill="#e0e0e0"/><path d="m3 2v2h2v-2zm2 2v2h-2v4h4v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3-3zm5 3a3 3 0 0 0 3 3v-2a1 1 0 0 1 -1-1v-1h1v-2h-1v-2h-2z" fill="#7dc6ef"/><path d="m5 4v6h2v-4a1 1 0 0 1 1 1v3h2v-3a3 3 0 0 0 -3-3z" fill="#fff" fill-opacity=".39216"/></svg> \ No newline at end of file
diff --git a/editor/icons/PlaneMesh.svg b/editor/icons/PlaneMesh.svg
index ddcc623c67..2512fc9031 100644
--- a/editor/icons/PlaneMesh.svg
+++ b/editor/icons/PlaneMesh.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 12h12l-3-8h-6z" fill="none" stroke="#ffd684" stroke-linejoin="round" stroke-width="2"/></svg> \ No newline at end of file
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 4-7 4 7 4 7-4zm0 2 3.5 2-3.5 2-3.5-2z" fill="#ffd684"/></svg> \ No newline at end of file
diff --git a/editor/icons/Polygon2D.svg b/editor/icons/Polygon2D.svg
index 485109072e..6767992581 100644
--- a/editor/icons/Polygon2D.svg
+++ b/editor/icons/Polygon2D.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14 1050.4h-12v-12h12l-6 6z" fill="none" stroke="#a5b7f3" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg> \ No newline at end of file
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m14 1050.4h-12v-12h12l-6 6z" fill="#a5b7f3" stroke="#a5b7f3" stroke-linejoin="round" stroke-width="2" transform="translate(0 -1036.4)"/></svg> \ No newline at end of file
diff --git a/editor/icons/WorldMarginShape.svg b/editor/icons/WorldMarginShape.svg
new file mode 100644
index 0000000000..2c90cf6d53
--- /dev/null
+++ b/editor/icons/WorldMarginShape.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1044.4 7 3 7-3-7-3z" fill="#a2d2ff" fill-rule="evenodd" transform="translate(0 -1036.4)"/></svg> \ No newline at end of file
diff --git a/editor/import/editor_import_plugin.cpp b/editor/import/editor_import_plugin.cpp
index 53a654c971..aad378c94f 100644
--- a/editor/import/editor_import_plugin.cpp
+++ b/editor/import/editor_import_plugin.cpp
@@ -162,7 +162,7 @@ void EditorImportPlugin::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::ARRAY, "get_import_options", PropertyInfo(Variant::INT, "preset")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_save_extension"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type"));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::REAL, "get_priority"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::FLOAT, "get_priority"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_import_order"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "get_option_visibility", PropertyInfo(Variant::STRING, "option"), PropertyInfo(Variant::DICTIONARY, "options")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "import", PropertyInfo(Variant::STRING, "source_file"), PropertyInfo(Variant::STRING, "save_path"), PropertyInfo(Variant::DICTIONARY, "options"), PropertyInfo(Variant::ARRAY, "platform_variants"), PropertyInfo(Variant::ARRAY, "gen_files")));
diff --git a/editor/import/resource_importer_bitmask.cpp b/editor/import/resource_importer_bitmask.cpp
index 22989b81e4..252af9050b 100644
--- a/editor/import/resource_importer_bitmask.cpp
+++ b/editor/import/resource_importer_bitmask.cpp
@@ -75,7 +75,7 @@ String ResourceImporterBitMap::get_preset_name(int p_idx) const {
void ResourceImporterBitMap::get_import_options(List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "create_from", PROPERTY_HINT_ENUM, "Black & White,Alpha"), 0));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.5));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.5));
}
Error ResourceImporterBitMap::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 22c2a71286..5651197fa3 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -41,10 +41,10 @@
#include "scene/resources/animation.h"
#include "scene/resources/box_shape.h"
#include "scene/resources/packed_scene.h"
-#include "scene/resources/plane_shape.h"
#include "scene/resources/ray_shape.h"
#include "scene/resources/resource_format_text.h"
#include "scene/resources/sphere_shape.h"
+#include "scene/resources/world_margin_shape.h"
uint32_t EditorSceneImporter::get_import_flags() const {
@@ -446,9 +446,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Mesh>
colshape->set_name("RayShape");
Object::cast_to<Spatial>(sb)->rotate_x(Math_PI / 2);
} else if (empty_draw_type == "IMAGE") {
- PlaneShape *planeShape = memnew(PlaneShape);
- colshape->set_shape(planeShape);
- colshape->set_name("PlaneShape");
+ WorldMarginShape *world_margin_shape = memnew(WorldMarginShape);
+ colshape->set_shape(world_margin_shape);
+ colshape->set_name("WorldMarginShape");
} else {
SphereShape *sphereShape = memnew(SphereShape);
sphereShape->set_radius(1);
@@ -559,7 +559,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Mesh>
Ref<ArrayMesh> mesh = mi->get_mesh();
ERR_FAIL_COND_V(mesh.is_null(), NULL);
- NavigationMeshInstance *nmi = memnew(NavigationMeshInstance);
+ NavigationRegion *nmi = memnew(NavigationRegion);
nmi->set_name(_fixstr(name, "navmesh"));
Ref<NavigationMesh> nmesh = memnew(NavigationMesh);
@@ -1160,7 +1160,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
bool scenes_out = p_preset == PRESET_MULTIPLE_SCENES || p_preset == PRESET_MULTIPLE_SCENES_AND_MATERIALS;
bool animations_out = p_preset == PRESET_SEPARATE_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS;
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "nodes/root_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001"), 1.0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "nodes/root_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001"), 1.0));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/custom_script", PROPERTY_HINT_FILE, script_ext_hint), ""));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "nodes/storage", PROPERTY_HINT_ENUM, "Single Scene,Instanced Sub-Scenes"), scenes_out ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), (meshes_out || materials_out) ? 1 : 0));
@@ -1170,18 +1170,18 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/ensure_tangents"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/storage", PROPERTY_HINT_ENUM, "Built-In,Files (.mesh),Files (.tres)"), meshes_out ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/light_baking", PROPERTY_HINT_ENUM, "Disabled,Enable,Gen Lightmaps", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "skins/use_named_skins"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "external_files/store_in_subdir"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "animation/filter_script", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/storage", PROPERTY_HINT_ENUM, "Built-In,Files (.anim),Files (.tres)", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), animations_out));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/keep_custom_tracks"), animations_out));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/optimizer/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_linear_error"), 0.05));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_angular_error"), 0.01));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_angle"), 22));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/optimizer/max_linear_error"), 0.05));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/optimizer/max_angular_error"), 0.01));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/optimizer/max_angle"), 22));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/optimizer/remove_unused_tracks"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/clips/amount", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0));
for (int i = 0; i < 256; i++) {
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 7144bc04c8..92ecda8508 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -38,7 +38,8 @@
void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTexture> &p_tex, const String &p_normal_path, VS::TextureDetectRoughnessChannel p_channel) {
- singleton->mutex->lock();
+ MutexLock lock(singleton->mutex);
+
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@@ -48,13 +49,12 @@ void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTextur
singleton->make_flags[path].flags |= MAKE_ROUGHNESS_FLAG;
singleton->make_flags[path].channel_for_roughness = p_channel;
singleton->make_flags[path].normal_path_for_roughness = p_normal_path;
-
- singleton->mutex->unlock();
}
void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_tex) {
- singleton->mutex->lock();
+ MutexLock lock(singleton->mutex);
+
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@@ -62,13 +62,12 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t
}
singleton->make_flags[path].flags |= MAKE_3D_FLAG;
-
- singleton->mutex->unlock();
}
void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> &p_tex) {
- singleton->mutex->lock();
+ MutexLock lock(singleton->mutex);
+
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@@ -76,8 +75,6 @@ void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture>
}
singleton->make_flags[path].flags |= MAKE_NORMAL_FLAG;
-
- singleton->mutex->unlock();
}
void ResourceImporterTexture::update_imports() {
@@ -85,57 +82,56 @@ void ResourceImporterTexture::update_imports() {
if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) {
return; // do nothing for now
}
- mutex->lock();
-
- if (make_flags.empty()) {
- mutex->unlock();
- return;
- }
+ MutexLock lock(mutex);
Vector<String> to_reimport;
- for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) {
+ {
+ if (make_flags.empty()) {
+ return;
+ }
- Ref<ConfigFile> cf;
- cf.instance();
- String src_path = String(E->key()) + ".import";
+ for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) {
- Error err = cf->load(src_path);
- ERR_CONTINUE(err != OK);
+ Ref<ConfigFile> cf;
+ cf.instance();
+ String src_path = String(E->key()) + ".import";
- bool changed = false;
+ Error err = cf->load(src_path);
+ ERR_CONTINUE(err != OK);
- if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
- cf->set_value("params", "compress/normal_map", 1);
- changed = true;
- }
+ bool changed = false;
- if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
- cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2);
- cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness);
- changed = true;
- }
+ if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
+ cf->set_value("params", "compress/normal_map", 1);
+ changed = true;
+ }
- if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
- int compress_to = cf->get_value("params", "detect_3d/compress_to");
- cf->set_value("params", "detect_3d/compress_to", 0);
- if (compress_to == 1) {
- cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
- } else if (compress_to == 2) {
- cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
+ if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
+ cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2);
+ cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness);
+ changed = true;
}
- cf->set_value("params", "mipmaps/generate", true);
- changed = true;
- }
- if (changed) {
- cf->save(src_path);
- to_reimport.push_back(E->key());
- }
- }
+ if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
+ int compress_to = cf->get_value("params", "detect_3d/compress_to");
+ cf->set_value("params", "detect_3d/compress_to", 0);
+ if (compress_to == 1) {
+ cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
+ } else if (compress_to == 2) {
+ cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
+ }
+ cf->set_value("params", "mipmaps/generate", true);
+ changed = true;
+ }
- make_flags.clear();
+ if (changed) {
+ cf->save(src_path);
+ to_reimport.push_back(E->key());
+ }
+ }
- mutex->unlock();
+ make_flags.clear();
+ }
if (to_reimport.size()) {
EditorFileSystem::get_singleton()->reimport_files(to_reimport);
@@ -210,7 +206,7 @@ String ResourceImporterTexture::get_preset_name(int p_idx) const {
void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,VRAM Compressed,VRAM Uncompressed,Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Enabled,Force RGBE"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Enabled,RGBA Only"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
@@ -226,7 +222,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/HDR_as_SRGB"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "process/size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "detect_3d/compress_to", PROPERTY_HINT_ENUM, "Disabled,VRAM Compressed,Basis Universal"), (p_preset == PRESET_DETECT) ? 1 : 0));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 1.0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 1.0));
}
void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality, bool p_force_rgbe) {
@@ -642,10 +638,7 @@ ResourceImporterTexture::ResourceImporterTexture() {
StreamTexture::request_3d_callback = _texture_reimport_3d;
StreamTexture::request_roughness_callback = _texture_reimport_roughness;
StreamTexture::request_normal_callback = _texture_reimport_normal;
- mutex = Mutex::create();
}
ResourceImporterTexture::~ResourceImporterTexture() {
-
- memdelete(mutex);
}
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index 19d5498b4a..ed0fe1be89 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -58,7 +58,7 @@ protected:
MAKE_NORMAL_FLAG = 4
};
- Mutex *mutex;
+ Mutex mutex;
struct MakeInfo {
int flags;
diff --git a/editor/import/resource_importer_texture_atlas.cpp b/editor/import/resource_importer_texture_atlas.cpp
index 4291d6f2d7..3172cc7279 100644
--- a/editor/import/resource_importer_texture_atlas.cpp
+++ b/editor/import/resource_importer_texture_atlas.cpp
@@ -143,8 +143,8 @@ static void _plot_triangle(Vector2 *vertices, const Vector2 &p_offset, bool p_tr
int px = xi, py = yi;
int sx = px, sy = py;
- sx = CLAMP(sx, 0, src_width);
- sy = CLAMP(sy, 0, src_height);
+ sx = CLAMP(sx, 0, src_width - 1);
+ sy = CLAMP(sy, 0, src_height - 1);
Color color = p_src_image->get_pixel(sx, sy);
if (p_transposed) {
SWAP(px, py);
@@ -165,8 +165,8 @@ static void _plot_triangle(Vector2 *vertices, const Vector2 &p_offset, bool p_tr
for (int xi = (xf < width ? int(xf) : width - 1); xi >= (xt > 0 ? xt : 0); xi--) {
int px = xi, py = yi;
int sx = px, sy = py;
- sx = CLAMP(sx, 0, src_width);
- sy = CLAMP(sy, 0, src_height);
+ sx = CLAMP(sx, 0, src_width - 1);
+ sy = CLAMP(sy, 0, src_height - 1);
Color color = p_src_image->get_pixel(sx, sy);
if (p_transposed) {
SWAP(px, py);
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index b65209d204..71f81051bc 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -82,7 +82,7 @@ void ResourceImporterWAV::get_import_options(List<ImportOption> *r_options, int
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/8_bit"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/mono"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/max_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/trim"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/normalize"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/loop"), false));
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 06c6f9940c..3ef88105fe 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -107,6 +107,9 @@ void ImportDock::set_edit_path(const String &p_path) {
return;
}
+ params->paths.clear();
+ params->paths.push_back(p_path);
+
_update_options(config);
List<Ref<ResourceImporter> > importers;
@@ -129,8 +132,6 @@ void ImportDock::set_edit_path(const String &p_path) {
}
}
- params->paths.clear();
- params->paths.push_back(p_path);
import->set_disabled(false);
import_as->set_disabled(false);
preset->set_disabled(false);
@@ -145,7 +146,7 @@ void ImportDock::_update_options(const Ref<ConfigFile> &p_config) {
params->properties.clear();
params->values.clear();
- params->checking = false;
+ params->checking = params->paths.size() > 1;
params->checked.clear();
for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) {
@@ -512,11 +513,6 @@ void ImportDock::_property_toggled(const StringName &p_prop, bool p_checked) {
void ImportDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_reimport"), &ImportDock::_reimport);
- ClassDB::bind_method(D_METHOD("_preset_selected"), &ImportDock::_preset_selected);
- ClassDB::bind_method(D_METHOD("_importer_selected"), &ImportDock::_importer_selected);
- ClassDB::bind_method(D_METHOD("_property_toggled"), &ImportDock::_property_toggled);
- ClassDB::bind_method(D_METHOD("_reimport_and_restart"), &ImportDock::_reimport_and_restart);
- ClassDB::bind_method(D_METHOD("_reimport_attempt"), &ImportDock::_reimport_attempt);
}
void ImportDock::initialize_import_options() const {
@@ -537,26 +533,26 @@ ImportDock::ImportDock() {
add_margin_child(TTR("Import As:"), hb);
import_as = memnew(OptionButton);
import_as->set_disabled(true);
- import_as->connect_compat("item_selected", this, "_importer_selected");
+ import_as->connect("item_selected", callable_mp(this, &ImportDock::_importer_selected));
hb->add_child(import_as);
import_as->set_h_size_flags(SIZE_EXPAND_FILL);
preset = memnew(MenuButton);
preset->set_text(TTR("Preset"));
preset->set_disabled(true);
- preset->get_popup()->connect_compat("index_pressed", this, "_preset_selected");
+ preset->get_popup()->connect("index_pressed", callable_mp(this, &ImportDock::_preset_selected));
hb->add_child(preset);
import_opts = memnew(EditorInspector);
add_child(import_opts);
import_opts->set_v_size_flags(SIZE_EXPAND_FILL);
- import_opts->connect_compat("property_toggled", this, "_property_toggled");
+ import_opts->connect("property_toggled", callable_mp(this, &ImportDock::_property_toggled));
hb = memnew(HBoxContainer);
add_child(hb);
import = memnew(Button);
import->set_text(TTR("Reimport"));
import->set_disabled(true);
- import->connect_compat("pressed", this, "_reimport_attempt");
+ import->connect("pressed", callable_mp(this, &ImportDock::_reimport_attempt));
hb->add_spacer();
hb->add_child(import);
hb->add_spacer();
@@ -564,7 +560,7 @@ ImportDock::ImportDock() {
reimport_confirm = memnew(ConfirmationDialog);
reimport_confirm->get_ok()->set_text(TTR("Save scenes, re-import and restart"));
add_child(reimport_confirm);
- reimport_confirm->connect_compat("confirmed", this, "_reimport_and_restart");
+ reimport_confirm->connect("confirmed", callable_mp(this, &ImportDock::_reimport_and_restart));
VBoxContainer *vbc_confirm = memnew(VBoxContainer());
vbc_confirm->add_child(memnew(Label(TTR("Changing the type of an imported file requires editor restart."))));
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 1f96092bba..2729d9ecb5 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -76,7 +76,6 @@ void InspectorDock::_menu_option(int p_option) {
editor_data->apply_changes_in_editors();
if (current)
editor_data->paste_object_params(current);
- editor_data->get_undo_redo().clear_history();
} break;
case OBJECT_UNIQUE_RESOURCES: {
@@ -343,27 +342,16 @@ void InspectorDock::_notification(int p_what) {
}
void InspectorDock::_bind_methods() {
- ClassDB::bind_method("_menu_option", &InspectorDock::_menu_option);
ClassDB::bind_method("update_keying", &InspectorDock::update_keying);
- ClassDB::bind_method("_property_keyed", &InspectorDock::_property_keyed);
- ClassDB::bind_method("_transform_keyed", &InspectorDock::_transform_keyed);
+ ClassDB::bind_method("_transform_keyed", &InspectorDock::_transform_keyed); // Still used by some connect_compat.
- ClassDB::bind_method("_resource_file_selected", &InspectorDock::_resource_file_selected);
- ClassDB::bind_method("_open_resource_selector", &InspectorDock::_open_resource_selector);
ClassDB::bind_method("_unref_resource", &InspectorDock::_unref_resource);
ClassDB::bind_method("_paste_resource", &InspectorDock::_paste_resource);
ClassDB::bind_method("_copy_resource", &InspectorDock::_copy_resource);
- ClassDB::bind_method("_select_history", &InspectorDock::_select_history);
- ClassDB::bind_method("_prepare_history", &InspectorDock::_prepare_history);
- ClassDB::bind_method("_resource_created", &InspectorDock::_resource_created);
- ClassDB::bind_method("_resource_selected", &InspectorDock::_resource_selected, DEFVAL(""));
ClassDB::bind_method("_menu_collapseall", &InspectorDock::_menu_collapseall);
ClassDB::bind_method("_menu_expandall", &InspectorDock::_menu_expandall);
- ClassDB::bind_method("_warning_pressed", &InspectorDock::_warning_pressed);
- ClassDB::bind_method("_edit_forward", &InspectorDock::_edit_forward);
- ClassDB::bind_method("_edit_back", &InspectorDock::_edit_back);
ADD_SIGNAL(MethodInfo("request_help"));
}
@@ -517,7 +505,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
resource_load_button->set_tooltip(TTR("Load an existing resource from disk and edit it."));
resource_load_button->set_icon(get_icon("Load", "EditorIcons"));
general_options_hb->add_child(resource_load_button);
- resource_load_button->connect_compat("pressed", this, "_open_resource_selector");
+ resource_load_button->connect("pressed", callable_mp(this, &InspectorDock::_open_resource_selector));
resource_load_button->set_focus_mode(Control::FOCUS_NONE);
resource_save_button = memnew(MenuButton);
@@ -526,7 +514,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
general_options_hb->add_child(resource_save_button);
resource_save_button->get_popup()->add_item(TTR("Save"), RESOURCE_SAVE);
resource_save_button->get_popup()->add_item(TTR("Save As..."), RESOURCE_SAVE_AS);
- resource_save_button->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ resource_save_button->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_menu_option));
resource_save_button->set_focus_mode(Control::FOCUS_NONE);
resource_save_button->set_disabled(true);
@@ -538,7 +526,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
backward_button->set_flat(true);
backward_button->set_tooltip(TTR("Go to the previous edited object in history."));
backward_button->set_disabled(true);
- backward_button->connect_compat("pressed", this, "_edit_back");
+ backward_button->connect("pressed", callable_mp(this, &InspectorDock::_edit_back));
forward_button = memnew(ToolButton);
general_options_hb->add_child(forward_button);
@@ -546,14 +534,14 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
forward_button->set_flat(true);
forward_button->set_tooltip(TTR("Go to the next edited object in history."));
forward_button->set_disabled(true);
- forward_button->connect_compat("pressed", this, "_edit_forward");
+ forward_button->connect("pressed", callable_mp(this, &InspectorDock::_edit_forward));
history_menu = memnew(MenuButton);
history_menu->set_tooltip(TTR("History of recently edited objects."));
history_menu->set_icon(get_icon("History", "EditorIcons"));
general_options_hb->add_child(history_menu);
- history_menu->connect_compat("about_to_show", this, "_prepare_history");
- history_menu->get_popup()->connect_compat("id_pressed", this, "_select_history");
+ history_menu->connect("about_to_show", callable_mp(this, &InspectorDock::_prepare_history));
+ history_menu->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_select_history));
HBoxContainer *node_info_hb = memnew(HBoxContainer);
add_child(node_info_hb);
@@ -566,12 +554,12 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
object_menu->set_icon(get_icon("Tools", "EditorIcons"));
node_info_hb->add_child(object_menu);
object_menu->set_tooltip(TTR("Object properties."));
- object_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ object_menu->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_menu_option));
new_resource_dialog = memnew(CreateDialog);
editor->get_gui_base()->add_child(new_resource_dialog);
new_resource_dialog->set_base_type("Resource");
- new_resource_dialog->connect_compat("create", this, "_resource_created");
+ new_resource_dialog->connect("create", callable_mp(this, &InspectorDock::_resource_created));
search = memnew(LineEdit);
search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -587,7 +575,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
warning->add_color_override("font_color", get_color("warning_color", "Editor"));
warning->set_clip_text(true);
warning->hide();
- warning->connect_compat("pressed", this, "_warning_pressed");
+ warning->connect("pressed", callable_mp(this, &InspectorDock::_warning_pressed));
warning_dialog = memnew(AcceptDialog);
editor->get_gui_base()->add_child(warning_dialog);
@@ -595,7 +583,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
load_resource_dialog = memnew(EditorFileDialog);
add_child(load_resource_dialog);
load_resource_dialog->set_current_dir("res://");
- load_resource_dialog->connect_compat("file_selected", this, "_resource_file_selected");
+ load_resource_dialog->connect("file_selected", callable_mp(this, &InspectorDock::_resource_file_selected));
inspector = memnew(EditorInspector);
add_child(inspector);
@@ -611,8 +599,8 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
inspector->set_use_filter(true); // TODO: check me
- inspector->connect_compat("resource_selected", this, "_resource_selected");
- inspector->connect_compat("property_keyed", this, "_property_keyed");
+ inspector->connect("resource_selected", callable_mp(this, &InspectorDock::_resource_selected));
+ inspector->connect("property_keyed", callable_mp(this, &InspectorDock::_property_keyed));
}
InspectorDock::~InspectorDock() {
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index f04afcd04d..3013406152 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -50,9 +50,6 @@ void NodeDock::show_connections() {
}
void NodeDock::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("show_groups"), &NodeDock::show_groups);
- ClassDB::bind_method(D_METHOD("show_connections"), &NodeDock::show_connections);
}
void NodeDock::_notification(int p_what) {
@@ -107,7 +104,7 @@ NodeDock::NodeDock() {
connections_button->set_h_size_flags(SIZE_EXPAND_FILL);
connections_button->set_clip_text(true);
mode_hb->add_child(connections_button);
- connections_button->connect_compat("pressed", this, "show_connections");
+ connections_button->connect("pressed", callable_mp(this, &NodeDock::show_connections));
groups_button = memnew(ToolButton);
groups_button->set_text(TTR("Groups"));
@@ -116,7 +113,7 @@ NodeDock::NodeDock() {
groups_button->set_h_size_flags(SIZE_EXPAND_FILL);
groups_button->set_clip_text(true);
mode_hb->add_child(groups_button);
- groups_button->connect_compat("pressed", this, "show_groups");
+ groups_button->connect("pressed", callable_mp(this, &NodeDock::show_groups));
connections = memnew(ConnectionsDock(EditorNode::get_singleton()));
connections->set_undoredo(EditorNode::get_undo_redo());
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index 4e3333f528..1e7c625abb 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -132,8 +132,8 @@ void PluginConfigDialog::_on_required_text_changed(const String &) {
void PluginConfigDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
- connect_compat("confirmed", this, "_on_confirmed");
- get_cancel()->connect_compat("pressed", this, "_on_cancelled");
+ connect("confirmed", callable_mp(this, &PluginConfigDialog::_on_confirmed));
+ get_cancel()->connect("pressed", callable_mp(this, &PluginConfigDialog::_on_cancelled));
} break;
case NOTIFICATION_POST_POPUP: {
@@ -175,9 +175,6 @@ void PluginConfigDialog::config(const String &p_config_path) {
}
void PluginConfigDialog::_bind_methods() {
- ClassDB::bind_method("_on_required_text_changed", &PluginConfigDialog::_on_required_text_changed);
- ClassDB::bind_method("_on_confirmed", &PluginConfigDialog::_on_confirmed);
- ClassDB::bind_method("_on_cancelled", &PluginConfigDialog::_on_cancelled);
ADD_SIGNAL(MethodInfo("plugin_ready", PropertyInfo(Variant::STRING, "script_path", PROPERTY_HINT_NONE, ""), PropertyInfo(Variant::STRING, "activate_name")));
}
@@ -194,7 +191,7 @@ PluginConfigDialog::PluginConfigDialog() {
grid->add_child(name_lb);
name_edit = memnew(LineEdit);
- name_edit->connect_compat("text_changed", this, "_on_required_text_changed");
+ name_edit->connect("text_changed", callable_mp(this, &PluginConfigDialog::_on_required_text_changed));
name_edit->set_placeholder("MyPlugin");
grid->add_child(name_edit);
@@ -253,7 +250,7 @@ PluginConfigDialog::PluginConfigDialog() {
grid->add_child(script_lb);
script_edit = memnew(LineEdit);
- script_edit->connect_compat("text_changed", this, "_on_required_text_changed");
+ script_edit->connect("text_changed", callable_mp(this, &PluginConfigDialog::_on_required_text_changed));
script_edit->set_placeholder("\"plugin.gd\" -> res://addons/my_plugin/plugin.gd");
grid->add_child(script_edit);
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index b374d989d7..8d5444db73 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -209,8 +209,8 @@ void AbstractPolygon2DEditor::_notification(int p_what) {
button_delete->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveDelete", "EditorIcons"));
button_edit->set_pressed(true);
- get_tree()->connect_compat("node_removed", this, "_node_removed");
- create_resource->connect_compat("confirmed", this, "_create_resource");
+ get_tree()->connect("node_removed", callable_mp(this, &AbstractPolygon2DEditor::_node_removed));
+ create_resource->connect("confirmed", callable_mp(this, &AbstractPolygon2DEditor::_create_resource));
} break;
}
}
@@ -695,10 +695,6 @@ void AbstractPolygon2DEditor::edit(Node *p_polygon) {
}
void AbstractPolygon2DEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_node_removed"), &AbstractPolygon2DEditor::_node_removed);
- ClassDB::bind_method(D_METHOD("_menu_option"), &AbstractPolygon2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_create_resource"), &AbstractPolygon2DEditor::_create_resource);
}
void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) {
@@ -820,17 +816,17 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wi
add_child(memnew(VSeparator));
button_create = memnew(ToolButton);
add_child(button_create);
- button_create->connect_compat("pressed", this, "_menu_option", varray(MODE_CREATE));
+ button_create->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
button_edit = memnew(ToolButton);
add_child(button_edit);
- button_edit->connect_compat("pressed", this, "_menu_option", varray(MODE_EDIT));
+ button_edit->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
button_delete = memnew(ToolButton);
add_child(button_delete);
- button_delete->connect_compat("pressed", this, "_menu_option", varray(MODE_DELETE));
+ button_delete->connect("pressed", callable_mp(this, &AbstractPolygon2DEditor::_menu_option), varray(MODE_DELETE));
button_delete->set_toggle_mode(true);
create_resource = memnew(ConfirmationDialog);
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 54a48cc900..7916ac71ea 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -568,25 +568,10 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
}
void AnimationNodeBlendSpace1DEditor::_bind_methods() {
- ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpace1DEditor::_blend_space_gui_input);
- ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpace1DEditor::_blend_space_draw);
- ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpace1DEditor::_config_changed);
- ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpace1DEditor::_labels_changed);
ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace1DEditor::_update_space);
- ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpace1DEditor::_snap_toggled);
- ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpace1DEditor::_tool_switch);
- ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpace1DEditor::_erase_selected);
ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace1DEditor::_update_tool_erase);
- ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpace1DEditor::_edit_point_pos);
-
- ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpace1DEditor::_add_menu_type);
- ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpace1DEditor::_add_animation_type);
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace1DEditor::_update_edited_point_pos);
-
- ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace1DEditor::_open_editor);
-
- ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace1DEditor::_file_opened);
}
bool AnimationNodeBlendSpace1DEditor::can_edit(const Ref<AnimationNode> &p_node) {
@@ -622,28 +607,28 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
top_hb->add_child(tool_blend);
tool_blend->set_pressed(true);
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
- tool_blend->connect_compat("pressed", this, "_tool_switch", varray(3));
+ tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(3));
tool_select = memnew(ToolButton);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
- tool_select->connect_compat("pressed", this, "_tool_switch", varray(0));
+ tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(0));
tool_create = memnew(ToolButton);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
tool_create->set_tooltip(TTR("Create points."));
- tool_create->connect_compat("pressed", this, "_tool_switch", varray(1));
+ tool_create->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch), varray(1));
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
tool_erase = memnew(ToolButton);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points."));
- tool_erase->connect_compat("pressed", this, "_erase_selected");
+ tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_erase_selected));
top_hb->add_child(memnew(VSeparator));
@@ -652,7 +637,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
top_hb->add_child(snap);
snap->set_pressed(true);
snap->set_tooltip(TTR("Enable snap and show grid."));
- snap->connect_compat("pressed", this, "_snap_toggled");
+ snap->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_snap_toggled));
snap_value = memnew(SpinBox);
top_hb->add_child(snap_value);
@@ -670,12 +655,12 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
edit_value->set_min(-1000);
edit_value->set_max(1000);
edit_value->set_step(0.01);
- edit_value->connect_compat("value_changed", this, "_edit_point_pos");
+ edit_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_edit_point_pos));
open_editor = memnew(Button);
edit_hb->add_child(open_editor);
open_editor->set_text(TTR("Open Editor"));
- open_editor->connect_compat("pressed", this, "_open_editor", varray(), CONNECT_DEFERRED);
+ open_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_open_editor), varray(), CONNECT_DEFERRED);
edit_hb->hide();
open_editor->hide();
@@ -691,8 +676,8 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
panel->set_v_size_flags(SIZE_EXPAND_FILL);
blend_space_draw = memnew(Control);
- blend_space_draw->connect_compat("gui_input", this, "_blend_space_gui_input");
- blend_space_draw->connect_compat("draw", this, "_blend_space_draw");
+ blend_space_draw->connect("gui_input", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_blend_space_gui_input));
+ blend_space_draw->connect("draw", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_blend_space_draw));
blend_space_draw->set_focus_mode(FOCUS_ALL);
panel->add_child(blend_space_draw);
@@ -724,10 +709,10 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
bottom_hb->add_child(max_value);
}
- snap_value->connect_compat("value_changed", this, "_config_changed");
- min_value->connect_compat("value_changed", this, "_config_changed");
- max_value->connect_compat("value_changed", this, "_config_changed");
- label_value->connect_compat("text_changed", this, "_labels_changed");
+ snap_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
+ min_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
+ max_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
+ label_value->connect("text_changed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_labels_changed));
error_panel = memnew(PanelContainer);
add_child(error_panel);
@@ -740,18 +725,18 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_add_menu_type");
+ menu->connect("id_pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_add_menu_type));
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
- animations_menu->connect_compat("index_pressed", this, "_add_animation_type");
+ animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_add_animation_type));
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- open_file->connect_compat("file_selected", this, "_file_opened");
+ open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
selected_point = -1;
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 2edee0389b..663f2dde05 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -55,12 +55,12 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_changed() {
void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_space.is_valid()) {
- blend_space->disconnect_compat("triangles_updated", this, "_blend_space_changed");
+ blend_space->disconnect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
}
blend_space = p_node;
if (!blend_space.is_null()) {
- blend_space->connect_compat("triangles_updated", this, "_blend_space_changed");
+ blend_space->connect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
_update_space();
}
}
@@ -825,30 +825,12 @@ void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() {
void AnimationNodeBlendSpace2DEditor::_bind_methods() {
- ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpace2DEditor::_blend_space_gui_input);
- ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpace2DEditor::_blend_space_draw);
- ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpace2DEditor::_config_changed);
- ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpace2DEditor::_labels_changed);
ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace2DEditor::_update_space);
- ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpace2DEditor::_snap_toggled);
- ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpace2DEditor::_tool_switch);
- ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpace2DEditor::_erase_selected);
ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace2DEditor::_update_tool_erase);
- ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpace2DEditor::_edit_point_pos);
-
- ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpace2DEditor::_add_menu_type);
- ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpace2DEditor::_add_animation_type);
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
- ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace2DEditor::_open_editor);
-
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace2DEditor::_removed_from_graph);
-
- ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled);
- ClassDB::bind_method("_blend_space_changed", &AnimationNodeBlendSpace2DEditor::_blend_space_changed);
-
- ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace2DEditor::_file_opened);
}
AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = NULL;
@@ -870,42 +852,42 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(tool_blend);
tool_blend->set_pressed(true);
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
- tool_blend->connect_compat("pressed", this, "_tool_switch", varray(3));
+ tool_blend->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(3));
tool_select = memnew(ToolButton);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
- tool_select->connect_compat("pressed", this, "_tool_switch", varray(0));
+ tool_select->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(0));
tool_create = memnew(ToolButton);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
tool_create->set_tooltip(TTR("Create points."));
- tool_create->connect_compat("pressed", this, "_tool_switch", varray(1));
+ tool_create->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(1));
tool_triangle = memnew(ToolButton);
tool_triangle->set_toggle_mode(true);
tool_triangle->set_button_group(bg);
top_hb->add_child(tool_triangle);
tool_triangle->set_tooltip(TTR("Create triangles by connecting points."));
- tool_triangle->connect_compat("pressed", this, "_tool_switch", varray(2));
+ tool_triangle->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch), varray(2));
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
tool_erase = memnew(ToolButton);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points and triangles."));
- tool_erase->connect_compat("pressed", this, "_erase_selected");
+ tool_erase->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_erase_selected));
tool_erase->set_disabled(true);
top_hb->add_child(memnew(VSeparator));
auto_triangles = memnew(ToolButton);
top_hb->add_child(auto_triangles);
- auto_triangles->connect_compat("pressed", this, "_auto_triangles_toggled");
+ auto_triangles->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled));
auto_triangles->set_toggle_mode(true);
auto_triangles->set_tooltip(TTR("Generate blend triangles automatically (instead of manually)"));
@@ -916,7 +898,7 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(snap);
snap->set_pressed(true);
snap->set_tooltip(TTR("Enable snap and show grid."));
- snap->connect_compat("pressed", this, "_snap_toggled");
+ snap->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_snap_toggled));
snap_x = memnew(SpinBox);
top_hb->add_child(snap_x);
@@ -937,7 +919,7 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(Label(TTR("Blend:"))));
interpolation = memnew(OptionButton);
top_hb->add_child(interpolation);
- interpolation->connect_compat("item_selected", this, "_config_changed");
+ interpolation->connect("item_selected", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
edit_hb = memnew(HBoxContainer);
top_hb->add_child(edit_hb);
@@ -948,17 +930,17 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
edit_x->set_min(-1000);
edit_x->set_step(0.01);
edit_x->set_max(1000);
- edit_x->connect_compat("value_changed", this, "_edit_point_pos");
+ edit_x->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_edit_point_pos));
edit_y = memnew(SpinBox);
edit_hb->add_child(edit_y);
edit_y->set_min(-1000);
edit_y->set_step(0.01);
edit_y->set_max(1000);
- edit_y->connect_compat("value_changed", this, "_edit_point_pos");
+ edit_y->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_edit_point_pos));
open_editor = memnew(Button);
edit_hb->add_child(open_editor);
open_editor->set_text(TTR("Open Editor"));
- open_editor->connect_compat("pressed", this, "_open_editor", varray(), CONNECT_DEFERRED);
+ open_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_open_editor), varray(), CONNECT_DEFERRED);
edit_hb->hide();
open_editor->hide();
@@ -999,8 +981,8 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
panel->set_h_size_flags(SIZE_EXPAND_FILL);
blend_space_draw = memnew(Control);
- blend_space_draw->connect_compat("gui_input", this, "_blend_space_gui_input");
- blend_space_draw->connect_compat("draw", this, "_blend_space_draw");
+ blend_space_draw->connect("gui_input", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_gui_input));
+ blend_space_draw->connect("draw", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_draw));
blend_space_draw->set_focus_mode(FOCUS_ALL);
panel->add_child(blend_space_draw);
@@ -1029,14 +1011,14 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
min_x_value->set_step(0.01);
}
- snap_x->connect_compat("value_changed", this, "_config_changed");
- snap_y->connect_compat("value_changed", this, "_config_changed");
- max_x_value->connect_compat("value_changed", this, "_config_changed");
- min_x_value->connect_compat("value_changed", this, "_config_changed");
- max_y_value->connect_compat("value_changed", this, "_config_changed");
- min_y_value->connect_compat("value_changed", this, "_config_changed");
- label_x->connect_compat("text_changed", this, "_labels_changed");
- label_y->connect_compat("text_changed", this, "_labels_changed");
+ snap_x->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+ snap_y->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+ max_x_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+ min_x_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+ max_y_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+ min_y_value->connect("value_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+ label_x->connect("text_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_labels_changed));
+ label_y->connect("text_changed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_labels_changed));
error_panel = memnew(PanelContainer);
add_child(error_panel);
@@ -1050,18 +1032,18 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_add_menu_type");
+ menu->connect("id_pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_add_menu_type));
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
- animations_menu->connect_compat("index_pressed", this, "_add_animation_type");
+ animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_add_animation_type));
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- open_file->connect_compat("file_selected", this, "_file_opened");
+ open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
selected_point = -1;
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index f2daa809b4..5e53adf471 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -146,11 +146,11 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
name->set_expand_to_text_length(true);
node->add_child(name);
node->set_slot(0, false, 0, Color(), true, 0, get_color("font_color", "Label"));
- name->connect_compat("text_entered", this, "_node_renamed", varray(agnode));
- name->connect_compat("focus_exited", this, "_node_renamed_focus_out", varray(name, agnode), CONNECT_DEFERRED);
+ name->connect("text_entered", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed), varray(agnode));
+ name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out), varray(name, agnode), CONNECT_DEFERRED);
base = 1;
node->set_show_close_button(true);
- node->connect_compat("close_request", this, "_delete_request", varray(E->get()), CONNECT_DEFERRED);
+ node->connect("close_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_request), varray(E->get()), CONNECT_DEFERRED);
}
for (int i = 0; i < agnode->get_input_count(); i++) {
@@ -173,13 +173,13 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path);
prop->update_property();
prop->set_name_split_ratio(0);
- prop->connect_compat("property_changed", this, "_property_changed");
+ prop->connect("property_changed", callable_mp(this, &AnimationNodeBlendTreeEditor::_property_changed));
node->add_child(prop);
visible_properties.push_back(prop);
}
}
- node->connect_compat("dragged", this, "_node_dragged", varray(E->get()));
+ node->connect("dragged", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_dragged), varray(E->get()));
if (AnimationTreeEditor::get_singleton()->can_edit(agnode)) {
node->add_child(memnew(HSeparator));
@@ -187,7 +187,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
open_in_editor->set_text(TTR("Open Editor"));
open_in_editor->set_icon(get_icon("Edit", "EditorIcons"));
node->add_child(open_in_editor);
- open_in_editor->connect_compat("pressed", this, "_open_in_editor", varray(E->get()), CONNECT_DEFERRED);
+ open_in_editor->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_open_in_editor), varray(E->get()), CONNECT_DEFERRED);
open_in_editor->set_h_size_flags(SIZE_SHRINK_CENTER);
}
@@ -198,7 +198,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
edit_filters->set_text(TTR("Edit Filters"));
edit_filters->set_icon(get_icon("AnimationFilter", "EditorIcons"));
node->add_child(edit_filters);
- edit_filters->connect_compat("pressed", this, "_edit_filters", varray(E->get()), CONNECT_DEFERRED);
+ edit_filters->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_edit_filters), varray(E->get()), CONNECT_DEFERRED);
edit_filters->set_h_size_flags(SIZE_SHRINK_CENTER);
}
@@ -238,7 +238,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
animations[E->get()] = pb;
node->add_child(pb);
- mb->get_popup()->connect_compat("index_pressed", this, "_anim_selected", varray(options, E->get()), CONNECT_DEFERRED);
+ mb->get_popup()->connect("index_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_anim_selected), varray(options, E->get()), CONNECT_DEFERRED);
}
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
@@ -799,28 +799,7 @@ void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) {
void AnimationNodeBlendTreeEditor::_bind_methods() {
ClassDB::bind_method("_update_graph", &AnimationNodeBlendTreeEditor::_update_graph);
- ClassDB::bind_method("_add_node", &AnimationNodeBlendTreeEditor::_add_node);
- ClassDB::bind_method("_node_dragged", &AnimationNodeBlendTreeEditor::_node_dragged);
- ClassDB::bind_method("_node_renamed", &AnimationNodeBlendTreeEditor::_node_renamed);
- ClassDB::bind_method("_node_renamed_focus_out", &AnimationNodeBlendTreeEditor::_node_renamed_focus_out);
- ClassDB::bind_method("_connection_request", &AnimationNodeBlendTreeEditor::_connection_request);
- ClassDB::bind_method("_disconnection_request", &AnimationNodeBlendTreeEditor::_disconnection_request);
- ClassDB::bind_method("_node_selected", &AnimationNodeBlendTreeEditor::_node_selected);
- ClassDB::bind_method("_open_in_editor", &AnimationNodeBlendTreeEditor::_open_in_editor);
- ClassDB::bind_method("_scroll_changed", &AnimationNodeBlendTreeEditor::_scroll_changed);
- ClassDB::bind_method("_delete_request", &AnimationNodeBlendTreeEditor::_delete_request);
- ClassDB::bind_method("_delete_nodes_request", &AnimationNodeBlendTreeEditor::_delete_nodes_request);
- ClassDB::bind_method("_popup_request", &AnimationNodeBlendTreeEditor::_popup_request);
- ClassDB::bind_method("_edit_filters", &AnimationNodeBlendTreeEditor::_edit_filters);
ClassDB::bind_method("_update_filters", &AnimationNodeBlendTreeEditor::_update_filters);
- ClassDB::bind_method("_filter_edited", &AnimationNodeBlendTreeEditor::_filter_edited);
- ClassDB::bind_method("_filter_toggled", &AnimationNodeBlendTreeEditor::_filter_toggled);
- ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendTreeEditor::_removed_from_graph);
- ClassDB::bind_method("_property_changed", &AnimationNodeBlendTreeEditor::_property_changed);
- ClassDB::bind_method("_file_opened", &AnimationNodeBlendTreeEditor::_file_opened);
- ClassDB::bind_method("_update_options_menu", &AnimationNodeBlendTreeEditor::_update_options_menu);
-
- ClassDB::bind_method("_anim_selected", &AnimationNodeBlendTreeEditor::_anim_selected);
}
AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = NULL;
@@ -911,7 +890,7 @@ bool AnimationNodeBlendTreeEditor::can_edit(const Ref<AnimationNode> &p_node) {
void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_tree.is_valid()) {
- blend_tree->disconnect_compat("removed_from_graph", this, "_removed_from_graph");
+ blend_tree->disconnect("removed_from_graph", callable_mp(this, &AnimationNodeBlendTreeEditor::_removed_from_graph));
}
blend_tree = p_node;
@@ -919,7 +898,7 @@ void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_tree.is_null()) {
hide();
} else {
- blend_tree->connect_compat("removed_from_graph", this, "_removed_from_graph");
+ blend_tree->connect("removed_from_graph", callable_mp(this, &AnimationNodeBlendTreeEditor::_removed_from_graph));
_update_graph();
}
@@ -936,12 +915,12 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->add_valid_right_disconnect_type(0);
graph->add_valid_left_disconnect_type(0);
graph->set_v_size_flags(SIZE_EXPAND_FILL);
- graph->connect_compat("connection_request", this, "_connection_request", varray(), CONNECT_DEFERRED);
- graph->connect_compat("disconnection_request", this, "_disconnection_request", varray(), CONNECT_DEFERRED);
- graph->connect_compat("node_selected", this, "_node_selected");
- graph->connect_compat("scroll_offset_changed", this, "_scroll_changed");
- graph->connect_compat("delete_nodes_request", this, "_delete_nodes_request");
- graph->connect_compat("popup_request", this, "_popup_request");
+ graph->connect("connection_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_request), varray(), CONNECT_DEFERRED);
+ graph->connect("disconnection_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_disconnection_request), varray(), CONNECT_DEFERRED);
+ graph->connect("node_selected", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_selected));
+ graph->connect("scroll_offset_changed", callable_mp(this, &AnimationNodeBlendTreeEditor::_scroll_changed));
+ graph->connect("delete_nodes_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_nodes_request));
+ graph->connect("popup_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_popup_request));
VSeparator *vs = memnew(VSeparator);
graph->get_zoom_hbox()->add_child(vs);
@@ -951,8 +930,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node..."));
graph->get_zoom_hbox()->move_child(add_node, 0);
- add_node->get_popup()->connect_compat("id_pressed", this, "_add_node");
- add_node->connect_compat("about_to_show", this, "_update_options_menu");
+ add_node->get_popup()->connect("id_pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_add_node));
+ add_node->connect("about_to_show", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu));
add_options.push_back(AddOption("Animation", "AnimationNodeAnimation"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot"));
@@ -984,19 +963,19 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
filter_enabled = memnew(CheckBox);
filter_enabled->set_text(TTR("Enable Filtering"));
- filter_enabled->connect_compat("pressed", this, "_filter_toggled");
+ filter_enabled->connect("pressed", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_toggled));
filter_vbox->add_child(filter_enabled);
filters = memnew(Tree);
filter_vbox->add_child(filters);
filters->set_v_size_flags(SIZE_EXPAND_FILL);
filters->set_hide_root(true);
- filters->connect_compat("item_edited", this, "_filter_edited");
+ filters->connect("item_edited", callable_mp(this, &AnimationNodeBlendTreeEditor::_filter_edited));
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- open_file->connect_compat("file_selected", this, "_file_opened");
+ open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendTreeEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
}
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 1d04201ce6..af12335a27 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -97,13 +97,13 @@ void AnimationPlayerEditor::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- tool_anim->get_popup()->connect_compat("id_pressed", this, "_animation_tool_menu");
+ tool_anim->get_popup()->connect("id_pressed", callable_mp(this, &AnimationPlayerEditor::_animation_tool_menu));
- onion_skinning->get_popup()->connect_compat("id_pressed", this, "_onion_skinning_menu");
+ onion_skinning->get_popup()->connect("id_pressed", callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu));
- blend_editor.next->connect_compat("item_selected", this, "_blend_editor_next_changed");
+ blend_editor.next->connect("item_selected", callable_mp(this, &AnimationPlayerEditor::_blend_editor_next_changed));
- get_tree()->connect_compat("node_removed", this, "_node_removed");
+ get_tree()->connect("node_removed", callable_mp(this, &AnimationPlayerEditor::_node_removed));
add_style_override("panel", editor->get_gui_base()->get_stylebox("panel", "Panel"));
} break;
@@ -1369,6 +1369,10 @@ void AnimationPlayerEditor::_prepare_onion_layers_1() {
call_deferred("_prepare_onion_layers_2");
}
+void AnimationPlayerEditor::_prepare_onion_layers_1_deferred() {
+ call_deferred("_prepare_onion_layers_1");
+}
+
void AnimationPlayerEditor::_prepare_onion_layers_2() {
Ref<Animation> anim = player->get_animation(player->get_assigned_animation());
@@ -1501,16 +1505,16 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
void AnimationPlayerEditor::_start_onion_skinning() {
// FIXME: Using "idle_frame" makes onion layers update one frame behind the current.
- if (!get_tree()->is_connected_compat("idle_frame", this, "call_deferred")) {
- get_tree()->connect_compat("idle_frame", this, "call_deferred", varray("_prepare_onion_layers_1"));
+ if (!get_tree()->is_connected("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) {
+ get_tree()->connect("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred));
}
}
void AnimationPlayerEditor::_stop_onion_skinning() {
- if (get_tree()->is_connected_compat("idle_frame", this, "call_deferred")) {
+ if (get_tree()->is_connected("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) {
- get_tree()->disconnect_compat("idle_frame", this, "call_deferred");
+ get_tree()->disconnect("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred));
_free_onion_layers();
@@ -1527,44 +1531,22 @@ void AnimationPlayerEditor::_pin_pressed() {
void AnimationPlayerEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayerEditor::_node_removed);
- ClassDB::bind_method(D_METHOD("_play_pressed"), &AnimationPlayerEditor::_play_pressed);
- ClassDB::bind_method(D_METHOD("_play_from_pressed"), &AnimationPlayerEditor::_play_from_pressed);
- ClassDB::bind_method(D_METHOD("_play_bw_pressed"), &AnimationPlayerEditor::_play_bw_pressed);
- ClassDB::bind_method(D_METHOD("_play_bw_from_pressed"), &AnimationPlayerEditor::_play_bw_from_pressed);
- ClassDB::bind_method(D_METHOD("_stop_pressed"), &AnimationPlayerEditor::_stop_pressed);
- ClassDB::bind_method(D_METHOD("_autoplay_pressed"), &AnimationPlayerEditor::_autoplay_pressed);
- ClassDB::bind_method(D_METHOD("_animation_selected"), &AnimationPlayerEditor::_animation_selected);
- ClassDB::bind_method(D_METHOD("_animation_name_edited"), &AnimationPlayerEditor::_animation_name_edited);
ClassDB::bind_method(D_METHOD("_animation_new"), &AnimationPlayerEditor::_animation_new);
ClassDB::bind_method(D_METHOD("_animation_rename"), &AnimationPlayerEditor::_animation_rename);
ClassDB::bind_method(D_METHOD("_animation_load"), &AnimationPlayerEditor::_animation_load);
ClassDB::bind_method(D_METHOD("_animation_remove"), &AnimationPlayerEditor::_animation_remove);
- ClassDB::bind_method(D_METHOD("_animation_remove_confirmed"), &AnimationPlayerEditor::_animation_remove_confirmed);
ClassDB::bind_method(D_METHOD("_animation_blend"), &AnimationPlayerEditor::_animation_blend);
ClassDB::bind_method(D_METHOD("_animation_edit"), &AnimationPlayerEditor::_animation_edit);
ClassDB::bind_method(D_METHOD("_animation_resource_edit"), &AnimationPlayerEditor::_animation_resource_edit);
- ClassDB::bind_method(D_METHOD("_dialog_action"), &AnimationPlayerEditor::_dialog_action);
- ClassDB::bind_method(D_METHOD("_seek_value_changed"), &AnimationPlayerEditor::_seek_value_changed, DEFVAL(true));
ClassDB::bind_method(D_METHOD("_animation_player_changed"), &AnimationPlayerEditor::_animation_player_changed);
- ClassDB::bind_method(D_METHOD("_blend_edited"), &AnimationPlayerEditor::_blend_edited);
- ClassDB::bind_method(D_METHOD("_scale_changed"), &AnimationPlayerEditor::_scale_changed);
ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed);
- ClassDB::bind_method(D_METHOD("_animation_key_editor_seek"), &AnimationPlayerEditor::_animation_key_editor_seek);
- ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_len_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_len_changed);
ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate);
- ClassDB::bind_method(D_METHOD("_blend_editor_next_changed"), &AnimationPlayerEditor::_blend_editor_next_changed);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &AnimationPlayerEditor::_unhandled_key_input);
- ClassDB::bind_method(D_METHOD("_animation_tool_menu"), &AnimationPlayerEditor::_animation_tool_menu);
- ClassDB::bind_method(D_METHOD("_onion_skinning_menu"), &AnimationPlayerEditor::_onion_skinning_menu);
- ClassDB::bind_method(D_METHOD("_editor_visibility_changed"), &AnimationPlayerEditor::_editor_visibility_changed);
ClassDB::bind_method(D_METHOD("_prepare_onion_layers_1"), &AnimationPlayerEditor::_prepare_onion_layers_1);
ClassDB::bind_method(D_METHOD("_prepare_onion_layers_2"), &AnimationPlayerEditor::_prepare_onion_layers_2);
ClassDB::bind_method(D_METHOD("_start_onion_skinning"), &AnimationPlayerEditor::_start_onion_skinning);
ClassDB::bind_method(D_METHOD("_stop_onion_skinning"), &AnimationPlayerEditor::_stop_onion_skinning);
-
- ClassDB::bind_method(D_METHOD("_pin_pressed"), &AnimationPlayerEditor::_pin_pressed);
}
AnimationPlayerEditor *AnimationPlayerEditor::singleton = NULL;
@@ -1627,7 +1609,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect_compat("confirmed", this, "_animation_remove_confirmed");
+ delete_dialog->connect("confirmed", callable_mp(this, &AnimationPlayerEditor::_animation_remove_confirmed));
tool_anim = memnew(MenuButton);
tool_anim->set_flat(false);
@@ -1672,7 +1654,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
onion_toggle = memnew(ToolButton);
onion_toggle->set_toggle_mode(true);
onion_toggle->set_tooltip(TTR("Enable Onion Skinning"));
- onion_toggle->connect_compat("pressed", this, "_onion_skinning_menu", varray(ONION_SKINNING_ENABLE));
+ onion_toggle->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu), varray(ONION_SKINNING_ENABLE));
hb->add_child(onion_toggle);
onion_skinning = memnew(MenuButton);
@@ -1698,7 +1680,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
pin->set_toggle_mode(true);
pin->set_tooltip(TTR("Pin AnimationPlayer"));
hb->add_child(pin);
- pin->connect_compat("pressed", this, "_pin_pressed");
+ pin->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_pin_pressed));
file = memnew(EditorFileDialog);
add_child(file);
@@ -1722,7 +1704,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
error_dialog->set_title(TTR("Error!"));
add_child(error_dialog);
- name_dialog->connect_compat("confirmed", this, "_animation_name_edited");
+ name_dialog->connect("confirmed", callable_mp(this, &AnimationPlayerEditor::_animation_name_edited));
blend_editor.dialog = memnew(AcceptDialog);
add_child(blend_editor.dialog);
@@ -1738,21 +1720,21 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
blend_editor.dialog->set_title(TTR("Cross-Animation Blend Times"));
updating_blends = false;
- blend_editor.tree->connect_compat("item_edited", this, "_blend_edited");
+ blend_editor.tree->connect("item_edited", callable_mp(this, &AnimationPlayerEditor::_blend_edited));
- autoplay->connect_compat("pressed", this, "_autoplay_pressed");
+ autoplay->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_autoplay_pressed));
autoplay->set_toggle_mode(true);
- play->connect_compat("pressed", this, "_play_pressed");
- play_from->connect_compat("pressed", this, "_play_from_pressed");
- play_bw->connect_compat("pressed", this, "_play_bw_pressed");
- play_bw_from->connect_compat("pressed", this, "_play_bw_from_pressed");
- stop->connect_compat("pressed", this, "_stop_pressed");
+ play->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_play_pressed));
+ play_from->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_play_from_pressed));
+ play_bw->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_play_bw_pressed));
+ play_bw_from->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_play_bw_from_pressed));
+ stop->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_stop_pressed));
- animation->connect_compat("item_selected", this, "_animation_selected", Vector<Variant>(), true);
+ animation->connect("item_selected", callable_mp(this, &AnimationPlayerEditor::_animation_selected));
- file->connect_compat("file_selected", this, "_dialog_action");
- frame->connect_compat("value_changed", this, "_seek_value_changed", Vector<Variant>(), true);
- scale->connect_compat("text_entered", this, "_scale_changed", Vector<Variant>(), true);
+ file->connect("file_selected", callable_mp(this, &AnimationPlayerEditor::_dialog_action));
+ frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), make_binds(true));
+ scale->connect("text_entered", callable_mp(this, &AnimationPlayerEditor::_scale_changed));
renaming = false;
last_active = false;
@@ -1762,14 +1744,14 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
add_child(track_editor);
track_editor->set_v_size_flags(SIZE_EXPAND_FILL);
- track_editor->connect_compat("timeline_changed", this, "_animation_key_editor_seek");
- track_editor->connect_compat("animation_len_changed", this, "_animation_key_editor_anim_len_changed");
+ track_editor->connect("timeline_changed", callable_mp(this, &AnimationPlayerEditor::_animation_key_editor_seek));
+ track_editor->connect("animation_len_changed", callable_mp(this, &AnimationPlayerEditor::_animation_key_editor_anim_len_changed));
_update_player();
// Onion skinning.
- track_editor->connect_compat("visibility_changed", this, "_editor_visibility_changed");
+ track_editor->connect("visibility_changed", callable_mp(this, &AnimationPlayerEditor::_editor_visibility_changed));
onion.enabled = false;
onion.past = true;
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 40815151a3..1abefad635 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -209,6 +209,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _allocate_onion_layers();
void _free_onion_layers();
void _prepare_onion_layers_1();
+ void _prepare_onion_layers_1_deferred();
void _prepare_onion_layers_2();
void _start_onion_skinning();
void _stop_onion_skinning();
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index cc724b6ce6..cae959e1f4 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1234,27 +1234,11 @@ void AnimationNodeStateMachineEditor::_update_mode() {
void AnimationNodeStateMachineEditor::_bind_methods() {
- ClassDB::bind_method("_state_machine_gui_input", &AnimationNodeStateMachineEditor::_state_machine_gui_input);
- ClassDB::bind_method("_state_machine_draw", &AnimationNodeStateMachineEditor::_state_machine_draw);
- ClassDB::bind_method("_state_machine_pos_draw", &AnimationNodeStateMachineEditor::_state_machine_pos_draw);
ClassDB::bind_method("_update_graph", &AnimationNodeStateMachineEditor::_update_graph);
- ClassDB::bind_method("_add_menu_type", &AnimationNodeStateMachineEditor::_add_menu_type);
- ClassDB::bind_method("_add_animation_type", &AnimationNodeStateMachineEditor::_add_animation_type);
-
- ClassDB::bind_method("_name_edited", &AnimationNodeStateMachineEditor::_name_edited);
- ClassDB::bind_method("_name_edited_focus_out", &AnimationNodeStateMachineEditor::_name_edited_focus_out);
-
ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph);
ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor);
- ClassDB::bind_method("_scroll_changed", &AnimationNodeStateMachineEditor::_scroll_changed);
-
- ClassDB::bind_method("_erase_selected", &AnimationNodeStateMachineEditor::_erase_selected);
- ClassDB::bind_method("_autoplay_selected", &AnimationNodeStateMachineEditor::_autoplay_selected);
- ClassDB::bind_method("_end_selected", &AnimationNodeStateMachineEditor::_end_selected);
- ClassDB::bind_method("_update_mode", &AnimationNodeStateMachineEditor::_update_mode);
- ClassDB::bind_method("_file_opened", &AnimationNodeStateMachineEditor::_file_opened);
}
AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = NULL;
@@ -1276,21 +1260,21 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->set_button_group(bg);
tool_select->set_pressed(true);
tool_select->set_tooltip(TTR("Select and move nodes.\nRMB to add new nodes.\nShift+LMB to create connections."));
- tool_select->connect_compat("pressed", this, "_update_mode", varray(), CONNECT_DEFERRED);
+ tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
tool_create = memnew(ToolButton);
top_hb->add_child(tool_create);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
tool_create->set_tooltip(TTR("Create new nodes."));
- tool_create->connect_compat("pressed", this, "_update_mode", varray(), CONNECT_DEFERRED);
+ tool_create->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
tool_connect = memnew(ToolButton);
top_hb->add_child(tool_connect);
tool_connect->set_toggle_mode(true);
tool_connect->set_button_group(bg);
tool_connect->set_tooltip(TTR("Connect nodes."));
- tool_connect->connect_compat("pressed", this, "_update_mode", varray(), CONNECT_DEFERRED);
+ tool_connect->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
tool_erase_hb = memnew(HBoxContainer);
top_hb->add_child(tool_erase_hb);
@@ -1298,7 +1282,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase = memnew(ToolButton);
tool_erase->set_tooltip(TTR("Remove selected node or transition."));
tool_erase_hb->add_child(tool_erase);
- tool_erase->connect_compat("pressed", this, "_erase_selected");
+ tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected));
tool_erase->set_disabled(true);
tool_erase_hb->add_child(memnew(VSeparator));
@@ -1306,13 +1290,13 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_autoplay = memnew(ToolButton);
tool_autoplay->set_tooltip(TTR("Toggle autoplay this animation on start, restart or seek to zero."));
tool_erase_hb->add_child(tool_autoplay);
- tool_autoplay->connect_compat("pressed", this, "_autoplay_selected");
+ tool_autoplay->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_autoplay_selected));
tool_autoplay->set_disabled(true);
tool_end = memnew(ToolButton);
tool_end->set_tooltip(TTR("Set the end animation. This is useful for sub-transitions."));
tool_erase_hb->add_child(tool_end);
- tool_end->connect_compat("pressed", this, "_end_selected");
+ tool_end->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_end_selected));
tool_end->set_disabled(true);
top_hb->add_child(memnew(VSeparator));
@@ -1333,26 +1317,26 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
state_machine_draw = memnew(Control);
panel->add_child(state_machine_draw);
- state_machine_draw->connect_compat("gui_input", this, "_state_machine_gui_input");
- state_machine_draw->connect_compat("draw", this, "_state_machine_draw");
+ state_machine_draw->connect("gui_input", callable_mp(this, &AnimationNodeStateMachineEditor::_state_machine_gui_input));
+ state_machine_draw->connect("draw", callable_mp(this, &AnimationNodeStateMachineEditor::_state_machine_draw));
state_machine_draw->set_focus_mode(FOCUS_ALL);
state_machine_play_pos = memnew(Control);
state_machine_draw->add_child(state_machine_play_pos);
state_machine_play_pos->set_mouse_filter(MOUSE_FILTER_PASS); //pass all to parent
state_machine_play_pos->set_anchors_and_margins_preset(PRESET_WIDE);
- state_machine_play_pos->connect_compat("draw", this, "_state_machine_pos_draw");
+ state_machine_play_pos->connect("draw", callable_mp(this, &AnimationNodeStateMachineEditor::_state_machine_pos_draw));
v_scroll = memnew(VScrollBar);
state_machine_draw->add_child(v_scroll);
v_scroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
- v_scroll->connect_compat("value_changed", this, "_scroll_changed");
+ v_scroll->connect("value_changed", callable_mp(this, &AnimationNodeStateMachineEditor::_scroll_changed));
h_scroll = memnew(HScrollBar);
state_machine_draw->add_child(h_scroll);
h_scroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
h_scroll->set_margin(MARGIN_RIGHT, -v_scroll->get_size().x * EDSCALE);
- h_scroll->connect_compat("value_changed", this, "_scroll_changed");
+ h_scroll->connect("value_changed", callable_mp(this, &AnimationNodeStateMachineEditor::_scroll_changed));
error_panel = memnew(PanelContainer);
add_child(error_panel);
@@ -1366,25 +1350,25 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_add_menu_type");
+ menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_menu_type));
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
- animations_menu->connect_compat("index_pressed", this, "_add_animation_type");
+ animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
name_edit = memnew(LineEdit);
state_machine_draw->add_child(name_edit);
name_edit->hide();
- name_edit->connect_compat("text_entered", this, "_name_edited");
- name_edit->connect_compat("focus_exited", this, "_name_edited_focus_out");
+ name_edit->connect("text_entered", callable_mp(this, &AnimationNodeStateMachineEditor::_name_edited));
+ name_edit->connect("focus_exited", callable_mp(this, &AnimationNodeStateMachineEditor::_name_edited_focus_out));
name_edit->set_as_toplevel(true);
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- open_file->connect_compat("file_selected", this, "_file_opened");
+ open_file->connect("file_selected", callable_mp(this, &AnimationNodeStateMachineEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
over_text = false;
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 8900882725..c9706a7f68 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -85,7 +85,7 @@ void AnimationTreeEditor::_update_path() {
b->set_button_group(group);
b->set_pressed(true);
b->set_focus_mode(FOCUS_NONE);
- b->connect_compat("pressed", this, "_path_button_pressed", varray(-1));
+ b->connect("pressed", callable_mp(this, &AnimationTreeEditor::_path_button_pressed), varray(-1));
path_hb->add_child(b);
for (int i = 0; i < button_path.size(); i++) {
b = memnew(Button);
@@ -95,7 +95,7 @@ void AnimationTreeEditor::_update_path() {
path_hb->add_child(b);
b->set_pressed(true);
b->set_focus_mode(FOCUS_NONE);
- b->connect_compat("pressed", this, "_path_button_pressed", varray(i));
+ b->connect("pressed", callable_mp(this, &AnimationTreeEditor::_path_button_pressed), varray(i));
}
}
@@ -167,7 +167,6 @@ void AnimationTreeEditor::_notification(int p_what) {
}
void AnimationTreeEditor::_bind_methods() {
- ClassDB::bind_method("_path_button_pressed", &AnimationTreeEditor::_path_button_pressed);
}
AnimationTreeEditor *AnimationTreeEditor::singleton = NULL;
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index a530f4ddc9..ea5da1d9ac 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -86,9 +86,6 @@ void EditorAssetLibraryItem::_author_clicked() {
void EditorAssetLibraryItem::_bind_methods() {
ClassDB::bind_method("set_image", &EditorAssetLibraryItem::set_image);
- ClassDB::bind_method("_asset_clicked", &EditorAssetLibraryItem::_asset_clicked);
- ClassDB::bind_method("_category_clicked", &EditorAssetLibraryItem::_category_clicked);
- ClassDB::bind_method("_author_clicked", &EditorAssetLibraryItem::_author_clicked);
ADD_SIGNAL(MethodInfo("asset_selected"));
ADD_SIGNAL(MethodInfo("category_selected"));
ADD_SIGNAL(MethodInfo("author_selected"));
@@ -112,7 +109,7 @@ EditorAssetLibraryItem::EditorAssetLibraryItem() {
icon = memnew(TextureButton);
icon->set_custom_minimum_size(Size2(64, 64) * EDSCALE);
icon->set_default_cursor_shape(CURSOR_POINTING_HAND);
- icon->connect_compat("pressed", this, "_asset_clicked");
+ icon->connect("pressed", callable_mp(this, &EditorAssetLibraryItem::_asset_clicked));
hb->add_child(icon);
@@ -123,17 +120,17 @@ EditorAssetLibraryItem::EditorAssetLibraryItem() {
title = memnew(LinkButton);
title->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
- title->connect_compat("pressed", this, "_asset_clicked");
+ title->connect("pressed", callable_mp(this, &EditorAssetLibraryItem::_asset_clicked));
vb->add_child(title);
category = memnew(LinkButton);
category->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
- category->connect_compat("pressed", this, "_category_clicked");
+ category->connect("pressed", callable_mp(this, &EditorAssetLibraryItem::_category_clicked));
vb->add_child(category);
author = memnew(LinkButton);
author->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
- author->connect_compat("pressed", this, "_author_clicked");
+ author->connect("pressed", callable_mp(this, &EditorAssetLibraryItem::_author_clicked));
vb->add_child(author);
price = memnew(Label);
@@ -208,8 +205,6 @@ void EditorAssetLibraryItemDescription::_notification(int p_what) {
void EditorAssetLibraryItemDescription::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_image"), &EditorAssetLibraryItemDescription::set_image);
- ClassDB::bind_method(D_METHOD("_link_click"), &EditorAssetLibraryItemDescription::_link_click);
- ClassDB::bind_method(D_METHOD("_preview_click"), &EditorAssetLibraryItemDescription::_preview_click);
}
void EditorAssetLibraryItemDescription::_link_click(const String &p_url) {
@@ -263,7 +258,7 @@ void EditorAssetLibraryItemDescription::add_preview(int p_id, bool p_video, cons
preview.button->set_flat(true);
preview.button->set_icon(get_icon("ThumbnailWait", "EditorIcons"));
preview.button->set_toggle_mode(true);
- preview.button->connect_compat("pressed", this, "_preview_click", varray(p_id));
+ preview.button->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDescription::_preview_click), varray(p_id));
preview_hb->add_child(preview.button);
if (!p_video) {
preview.image = get_icon("ThumbnailWait", "EditorIcons");
@@ -290,7 +285,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
description = memnew(RichTextLabel);
desc_vbox->add_child(description);
description->set_v_size_flags(SIZE_EXPAND_FILL);
- description->connect_compat("meta_clicked", this, "_link_click");
+ description->connect("meta_clicked", callable_mp(this, &EditorAssetLibraryItemDescription::_link_click));
description->add_constant_override("line_separation", Math::round(5 * EDSCALE));
VBoxContainer *previews_vbox = memnew(VBoxContainer);
@@ -500,11 +495,6 @@ void EditorAssetLibraryItemDownload::_make_request() {
void EditorAssetLibraryItemDownload::_bind_methods() {
- ClassDB::bind_method("_http_download_completed", &EditorAssetLibraryItemDownload::_http_download_completed);
- ClassDB::bind_method("_install", &EditorAssetLibraryItemDownload::_install);
- ClassDB::bind_method("_close", &EditorAssetLibraryItemDownload::_close);
- ClassDB::bind_method("_make_request", &EditorAssetLibraryItemDownload::_make_request);
-
ADD_SIGNAL(MethodInfo("install_asset", PropertyInfo(Variant::STRING, "zip_path"), PropertyInfo(Variant::STRING, "name")));
}
@@ -526,7 +516,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
title->set_h_size_flags(SIZE_EXPAND_FILL);
dismiss = memnew(TextureButton);
- dismiss->connect_compat("pressed", this, "_close");
+ dismiss->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDownload::_close));
title_hb->add_child(dismiss);
title->set_clip_text(true);
@@ -546,11 +536,11 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
install = memnew(Button);
install->set_text(TTR("Install..."));
install->set_disabled(true);
- install->connect_compat("pressed", this, "_install");
+ install->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDownload::_install));
retry = memnew(Button);
retry->set_text(TTR("Retry"));
- retry->connect_compat("pressed", this, "_make_request");
+ retry->connect("pressed", callable_mp(this, &EditorAssetLibraryItemDownload::_make_request));
hb2->add_child(retry);
hb2->add_child(install);
@@ -558,7 +548,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
download = memnew(HTTPRequest);
add_child(download);
- download->connect_compat("request_completed", this, "_http_download_completed");
+ download->connect("request_completed", callable_mp(this, &EditorAssetLibraryItemDownload::_http_download_completed));
download->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
download_error = memnew(AcceptDialog);
@@ -567,7 +557,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
asset_installer = memnew(EditorAssetInstaller);
add_child(asset_installer);
- asset_installer->connect_compat("confirmed", this, "_close");
+ asset_installer->connect("confirmed", callable_mp(this, &EditorAssetLibraryItemDownload::_close));
prev_status = -1;
@@ -657,7 +647,7 @@ void EditorAssetLibrary::_install_asset() {
if (templates_only) {
download->set_external_install(true);
- download->connect_compat("install_asset", this, "_install_external_asset");
+ download->connect("install_asset", callable_mp(this, &EditorAssetLibrary::_install_external_asset));
}
}
@@ -892,7 +882,7 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag
iq.queue_id = ++last_queue_id;
iq.active = false;
- iq.request->connect_compat("request_completed", this, "_image_request_completed", varray(iq.queue_id));
+ iq.request->connect("request_completed", callable_mp(this, &EditorAssetLibrary::_image_request_completed), varray(iq.queue_id));
image_queue[iq.queue_id] = iq;
@@ -991,7 +981,7 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int
Button *first = memnew(Button);
first->set_text(TTR("First"));
if (p_page != 0) {
- first->connect_compat("pressed", this, "_search", varray(0));
+ first->connect("pressed", callable_mp(this, &EditorAssetLibrary::_search), varray(0));
} else {
first->set_disabled(true);
first->set_focus_mode(Control::FOCUS_NONE);
@@ -1001,7 +991,7 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int
Button *prev = memnew(Button);
prev->set_text(TTR("Previous"));
if (p_page > 0) {
- prev->connect_compat("pressed", this, "_search", varray(p_page - 1));
+ prev->connect("pressed", callable_mp(this, &EditorAssetLibrary::_search), varray(p_page - 1));
} else {
prev->set_disabled(true);
prev->set_focus_mode(Control::FOCUS_NONE);
@@ -1023,7 +1013,7 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int
Button *current = memnew(Button);
current->set_text(itos(i + 1));
- current->connect_compat("pressed", this, "_search", varray(i));
+ current->connect("pressed", callable_mp(this, &EditorAssetLibrary::_search), varray(i));
hbc->add_child(current);
}
@@ -1032,7 +1022,7 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int
Button *next = memnew(Button);
next->set_text(TTR("Next"));
if (p_page < p_page_count - 1) {
- next->connect_compat("pressed", this, "_search", varray(p_page + 1));
+ next->connect("pressed", callable_mp(this, &EditorAssetLibrary::_search), varray(p_page + 1));
} else {
next->set_disabled(true);
next->set_focus_mode(Control::FOCUS_NONE);
@@ -1043,7 +1033,7 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int
Button *last = memnew(Button);
last->set_text(TTR("Last"));
if (p_page != p_page_count - 1) {
- last->connect_compat("pressed", this, "_search", varray(p_page_count - 1));
+ last->connect("pressed", callable_mp(this, &EditorAssetLibrary::_search), varray(p_page_count - 1));
} else {
last->set_disabled(true);
last->set_focus_mode(Control::FOCUS_NONE);
@@ -1210,7 +1200,16 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
library_vb->add_child(asset_bottom_page);
if (result.empty()) {
- library_error->set_text(vformat(TTR("No results for \"%s\"."), filter->get_text()));
+ if (filter->get_text() != String()) {
+ library_error->set_text(
+ vformat(TTR("No results for \"%s\"."), filter->get_text()));
+ } else {
+ // No results, even though the user didn't search for anything specific.
+ // This is typically because the version number changed recently
+ // and no assets compatible with the new version have been published yet.
+ library_error->set_text(
+ vformat(TTR("No results compatible with %s %s."), String(VERSION_SHORT_NAME).capitalize(), String(VERSION_BRANCH)));
+ }
library_error->show();
}
@@ -1229,9 +1228,9 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
EditorAssetLibraryItem *item = memnew(EditorAssetLibraryItem);
asset_items->add_child(item);
item->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["cost"]);
- item->connect_compat("asset_selected", this, "_select_asset");
- item->connect_compat("author_selected", this, "_select_author");
- item->connect_compat("category_selected", this, "_select_category");
+ item->connect("asset_selected", callable_mp(this, &EditorAssetLibrary::_select_asset));
+ item->connect("author_selected", callable_mp(this, &EditorAssetLibrary::_select_author));
+ item->connect("category_selected", callable_mp(this, &EditorAssetLibrary::_select_category));
if (r.has("icon_url") && r["icon_url"] != "") {
_request_image(item->get_instance_id(), r["icon_url"], IMAGE_QUEUE_ICON, 0);
@@ -1262,7 +1261,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
description = memnew(EditorAssetLibraryItemDescription);
add_child(description);
description->popup_centered_minsize();
- description->connect_compat("confirmed", this, "_install_asset");
+ description->connect("confirmed", callable_mp(this, &EditorAssetLibrary::_install_asset));
description->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["cost"], r["version"], r["version_string"], r["description"], r["download_url"], r["browse_url"], r["download_hash"]);
@@ -1337,21 +1336,6 @@ void EditorAssetLibrary::disable_community_support() {
void EditorAssetLibrary::_bind_methods() {
ClassDB::bind_method("_unhandled_input", &EditorAssetLibrary::_unhandled_input);
- ClassDB::bind_method("_http_request_completed", &EditorAssetLibrary::_http_request_completed);
- ClassDB::bind_method("_select_asset", &EditorAssetLibrary::_select_asset);
- ClassDB::bind_method("_select_author", &EditorAssetLibrary::_select_author);
- ClassDB::bind_method("_select_category", &EditorAssetLibrary::_select_category);
- ClassDB::bind_method("_image_request_completed", &EditorAssetLibrary::_image_request_completed);
- ClassDB::bind_method("_search", &EditorAssetLibrary::_search, DEFVAL(0));
- ClassDB::bind_method("_search_text_entered", &EditorAssetLibrary::_search_text_entered);
- ClassDB::bind_method("_install_asset", &EditorAssetLibrary::_install_asset);
- ClassDB::bind_method("_manage_plugins", &EditorAssetLibrary::_manage_plugins);
- ClassDB::bind_method("_asset_open", &EditorAssetLibrary::_asset_open);
- ClassDB::bind_method("_asset_file_selected", &EditorAssetLibrary::_asset_file_selected);
- ClassDB::bind_method("_repository_changed", &EditorAssetLibrary::_repository_changed);
- ClassDB::bind_method("_support_toggled", &EditorAssetLibrary::_support_toggled);
- ClassDB::bind_method("_rerun_search", &EditorAssetLibrary::_rerun_search);
- ClassDB::bind_method("_install_external_asset", &EditorAssetLibrary::_install_external_asset);
ADD_SIGNAL(MethodInfo("install_asset", PropertyInfo(Variant::STRING, "zip_path"), PropertyInfo(Variant::STRING, "name")));
}
@@ -1374,9 +1358,9 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
filter = memnew(LineEdit);
search_hb->add_child(filter);
filter->set_h_size_flags(SIZE_EXPAND_FILL);
- filter->connect_compat("text_entered", this, "_search_text_entered");
+ filter->connect("text_entered", callable_mp(this, &EditorAssetLibrary::_search_text_entered));
search = memnew(Button(TTR("Search")));
- search->connect_compat("pressed", this, "_search");
+ search->connect("pressed", callable_mp(this, &EditorAssetLibrary::_search));
search_hb->add_child(search);
if (!p_templates_only)
@@ -1385,12 +1369,12 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
Button *open_asset = memnew(Button);
open_asset->set_text(TTR("Import..."));
search_hb->add_child(open_asset);
- open_asset->connect_compat("pressed", this, "_asset_open");
+ open_asset->connect("pressed", callable_mp(this, &EditorAssetLibrary::_asset_open));
Button *plugins = memnew(Button);
plugins->set_text(TTR("Plugins..."));
search_hb->add_child(plugins);
- plugins->connect_compat("pressed", this, "_manage_plugins");
+ plugins->connect("pressed", callable_mp(this, &EditorAssetLibrary::_manage_plugins));
if (p_templates_only) {
open_asset->hide();
@@ -1409,7 +1393,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
search_hb2->add_child(sort);
sort->set_h_size_flags(SIZE_EXPAND_FILL);
- sort->connect_compat("item_selected", this, "_rerun_search");
+ sort->connect("item_selected", callable_mp(this, &EditorAssetLibrary::_rerun_search));
search_hb2->add_child(memnew(VSeparator));
@@ -1418,7 +1402,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
categories->add_item(TTR("All"));
search_hb2->add_child(categories);
categories->set_h_size_flags(SIZE_EXPAND_FILL);
- categories->connect_compat("item_selected", this, "_rerun_search");
+ categories->connect("item_selected", callable_mp(this, &EditorAssetLibrary::_rerun_search));
search_hb2->add_child(memnew(VSeparator));
@@ -1430,7 +1414,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
repository->add_item("localhost");
repository->set_item_metadata(1, "http://127.0.0.1/asset-library/api");
- repository->connect_compat("item_selected", this, "_repository_changed");
+ repository->connect("item_selected", callable_mp(this, &EditorAssetLibrary::_repository_changed));
search_hb2->add_child(repository);
repository->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1445,7 +1429,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
support->get_popup()->add_check_item(TTR("Testing"), SUPPORT_TESTING);
support->get_popup()->set_item_checked(SUPPORT_OFFICIAL, true);
support->get_popup()->set_item_checked(SUPPORT_COMMUNITY, true);
- support->get_popup()->connect_compat("id_pressed", this, "_support_toggled");
+ support->get_popup()->connect("id_pressed", callable_mp(this, &EditorAssetLibrary::_support_toggled));
/////////
@@ -1501,7 +1485,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
request = memnew(HTTPRequest);
add_child(request);
request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
- request->connect_compat("request_completed", this, "_http_request_completed");
+ request->connect("request_completed", callable_mp(this, &EditorAssetLibrary::_http_request_completed));
last_queue_id = 0;
@@ -1534,7 +1518,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
asset_open->add_filter("*.zip ; " + TTR("Assets ZIP File"));
asset_open->set_mode(EditorFileDialog::MODE_OPEN_FILE);
add_child(asset_open);
- asset_open->connect_compat("file_selected", this, "_asset_file_selected");
+ asset_open->connect("file_selected", callable_mp(this, &EditorAssetLibrary::_asset_file_selected));
asset_installer = NULL;
}
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
index e4a9c38a99..7a1722c73b 100644
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_editor_plugin.cpp
@@ -39,7 +39,7 @@
void AudioStreamEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- AudioStreamPreviewGenerator::get_singleton()->connect_compat("preview_updated", this, "_preview_changed");
+ AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", callable_mp(this, &AudioStreamEditor::_preview_changed));
}
if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
@@ -197,14 +197,6 @@ void AudioStreamEditor::edit(Ref<AudioStream> p_stream) {
}
void AudioStreamEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_preview_changed"), &AudioStreamEditor::_preview_changed);
- ClassDB::bind_method(D_METHOD("_play"), &AudioStreamEditor::_play);
- ClassDB::bind_method(D_METHOD("_stop"), &AudioStreamEditor::_stop);
- ClassDB::bind_method(D_METHOD("_on_finished"), &AudioStreamEditor::_on_finished);
- ClassDB::bind_method(D_METHOD("_draw_preview"), &AudioStreamEditor::_draw_preview);
- ClassDB::bind_method(D_METHOD("_draw_indicator"), &AudioStreamEditor::_draw_indicator);
- ClassDB::bind_method(D_METHOD("_on_input_indicator"), &AudioStreamEditor::_on_input_indicator);
}
AudioStreamEditor::AudioStreamEditor() {
@@ -214,7 +206,7 @@ AudioStreamEditor::AudioStreamEditor() {
_dragging = false;
_player = memnew(AudioStreamPlayer);
- _player->connect_compat("finished", this, "_on_finished");
+ _player->connect("finished", callable_mp(this, &AudioStreamEditor::_on_finished));
add_child(_player);
VBoxContainer *vbox = memnew(VBoxContainer);
@@ -223,13 +215,13 @@ AudioStreamEditor::AudioStreamEditor() {
_preview = memnew(ColorRect);
_preview->set_v_size_flags(SIZE_EXPAND_FILL);
- _preview->connect_compat("draw", this, "_draw_preview");
+ _preview->connect("draw", callable_mp(this, &AudioStreamEditor::_draw_preview));
vbox->add_child(_preview);
_indicator = memnew(Control);
_indicator->set_anchors_and_margins_preset(PRESET_WIDE);
- _indicator->connect_compat("draw", this, "_draw_indicator");
- _indicator->connect_compat("gui_input", this, "_on_input_indicator");
+ _indicator->connect("draw", callable_mp(this, &AudioStreamEditor::_draw_indicator));
+ _indicator->connect("gui_input", callable_mp(this, &AudioStreamEditor::_on_input_indicator));
_preview->add_child(_indicator);
HBoxContainer *hbox = memnew(HBoxContainer);
@@ -239,12 +231,12 @@ AudioStreamEditor::AudioStreamEditor() {
_play_button = memnew(ToolButton);
hbox->add_child(_play_button);
_play_button->set_focus_mode(Control::FOCUS_NONE);
- _play_button->connect_compat("pressed", this, "_play");
+ _play_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_play));
_stop_button = memnew(ToolButton);
hbox->add_child(_stop_button);
_stop_button->set_focus_mode(Control::FOCUS_NONE);
- _stop_button->connect_compat("pressed", this, "_stop");
+ _stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop));
_current_label = memnew(Label);
_current_label->set_align(Label::ALIGN_RIGHT);
diff --git a/editor/plugins/camera_editor_plugin.cpp b/editor/plugins/camera_editor_plugin.cpp
index 0440785eaf..8726c8c552 100644
--- a/editor/plugins/camera_editor_plugin.cpp
+++ b/editor/plugins/camera_editor_plugin.cpp
@@ -48,8 +48,6 @@ void CameraEditor::_pressed() {
}
void CameraEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_pressed"), &CameraEditor::_pressed);
}
void CameraEditor::edit(Node *p_camera) {
@@ -81,7 +79,7 @@ CameraEditor::CameraEditor() {
preview->set_margin(MARGIN_RIGHT, 0);
preview->set_margin(MARGIN_TOP, 0);
preview->set_margin(MARGIN_BOTTOM, 10);
- preview->connect_compat("pressed", this, "_pressed");
+ preview->connect("pressed", callable_mp(this, &CameraEditor::_pressed));
}
void CameraEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index d7f87bda3f..af7f8cf5d6 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3891,10 +3891,10 @@ void CanvasItemEditor::_notification(int p_what) {
select_sb->set_default_margin(Margin(i), 4);
}
- AnimationPlayerEditor::singleton->get_track_editor()->connect_compat("visibility_changed", this, "_keying_changed");
+ AnimationPlayerEditor::singleton->get_track_editor()->connect("visibility_changed", callable_mp(this, &CanvasItemEditor::_keying_changed));
_keying_changed();
- get_tree()->connect_compat("node_added", this, "_tree_changed", varray());
- get_tree()->connect_compat("node_removed", this, "_tree_changed", varray());
+ get_tree()->connect("node_added", callable_mp(this, &CanvasItemEditor::_tree_changed), varray());
+ get_tree()->connect("node_removed", callable_mp(this, &CanvasItemEditor::_tree_changed), varray());
} else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
@@ -3902,8 +3902,8 @@ void CanvasItemEditor::_notification(int p_what) {
}
if (p_what == NOTIFICATION_EXIT_TREE) {
- get_tree()->disconnect_compat("node_added", this, "_tree_changed");
- get_tree()->disconnect_compat("node_removed", this, "_tree_changed");
+ get_tree()->disconnect("node_added", callable_mp(this, &CanvasItemEditor::_tree_changed));
+ get_tree()->disconnect("node_removed", callable_mp(this, &CanvasItemEditor::_tree_changed));
}
if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
@@ -4181,7 +4181,7 @@ void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const floa
Timer *timer;
if (!popup_temporarily_timers.has(p_control)) {
timer = memnew(Timer);
- timer->connect_compat("timeout", this, "_popup_warning_depop", varray(p_control));
+ timer->connect("timeout", callable_mp(this, &CanvasItemEditor::_popup_warning_depop), varray(p_control));
timer->set_one_shot(true);
add_child(timer);
@@ -5060,31 +5060,11 @@ void CanvasItemEditor::_focus_selection(int p_op) {
void CanvasItemEditor::_bind_methods() {
- ClassDB::bind_method("_button_zoom_minus", &CanvasItemEditor::_button_zoom_minus);
- ClassDB::bind_method("_button_zoom_reset", &CanvasItemEditor::_button_zoom_reset);
- ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus);
- ClassDB::bind_method("_button_toggle_smart_snap", &CanvasItemEditor::_button_toggle_smart_snap);
- ClassDB::bind_method("_button_toggle_grid_snap", &CanvasItemEditor::_button_toggle_grid_snap);
- ClassDB::bind_method(D_METHOD("_button_override_camera", "pressed"), &CanvasItemEditor::_button_override_camera);
ClassDB::bind_method(D_METHOD("_update_override_camera_button", "game_running"), &CanvasItemEditor::_update_override_camera_button);
- ClassDB::bind_method("_button_toggle_anchor_mode", &CanvasItemEditor::_button_toggle_anchor_mode);
- ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll);
- ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars);
- ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback);
ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
- ClassDB::bind_method("_button_tool_select", &CanvasItemEditor::_button_tool_select);
- ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed);
ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input);
- ClassDB::bind_method("_draw_viewport", &CanvasItemEditor::_draw_viewport);
- ClassDB::bind_method("_gui_input_viewport", &CanvasItemEditor::_gui_input_viewport);
- ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed);
ClassDB::bind_method("_queue_update_bone_list", &CanvasItemEditor::_update_bone_list);
ClassDB::bind_method("_update_bone_list", &CanvasItemEditor::_update_bone_list);
- ClassDB::bind_method("_tree_changed", &CanvasItemEditor::_tree_changed);
- ClassDB::bind_method("_selection_changed", &CanvasItemEditor::_selection_changed);
- ClassDB::bind_method("_popup_warning_depop", &CanvasItemEditor::_popup_warning_depop);
- ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
- ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state);
ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport);
@@ -5410,11 +5390,11 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor = p_editor;
editor_selection = p_editor->get_editor_selection();
editor_selection->add_editor_plugin(this);
- editor_selection->connect_compat("selection_changed", this, "update");
- editor_selection->connect_compat("selection_changed", this, "_selection_changed");
+ editor_selection->connect("selection_changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
+ editor_selection->connect("selection_changed", callable_mp(this, &CanvasItemEditor::_selection_changed));
- editor->call_deferred("connect", make_binds("play_pressed", Callable(this, "_update_override_camera_button"), true));
- editor->call_deferred("connect", make_binds("stop_pressed", Callable(this, "_update_override_camera_button"), false));
+ editor->call_deferred("connect", "play_pressed", Callable(this, "_update_override_camera_button"), make_binds(true));
+ editor->call_deferred("connect", "stop_pressed", Callable(this, "_update_override_camera_button"), make_binds(false));
hb = memnew(HBoxContainer);
add_child(hb);
@@ -5434,7 +5414,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport_scrollable->set_clip_contents(true);
viewport_scrollable->set_v_size_flags(SIZE_EXPAND_FILL);
viewport_scrollable->set_h_size_flags(SIZE_EXPAND_FILL);
- viewport_scrollable->connect_compat("draw", this, "_update_scrollbars");
+ viewport_scrollable->connect("draw", callable_mp(this, &CanvasItemEditor::_update_scrollbars));
ViewportContainer *scene_tree = memnew(ViewportContainer);
viewport_scrollable->add_child(scene_tree);
@@ -5456,8 +5436,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport->set_clip_contents(true);
viewport->set_focus_mode(FOCUS_ALL);
- viewport->connect_compat("draw", this, "_draw_viewport");
- viewport->connect_compat("gui_input", this, "_gui_input_viewport");
+ viewport->connect("draw", callable_mp(this, &CanvasItemEditor::_draw_viewport));
+ viewport->connect("gui_input", callable_mp(this, &CanvasItemEditor::_gui_input_viewport));
info_overlay = memnew(VBoxContainer);
info_overlay->set_anchors_and_margins_preset(Control::PRESET_BOTTOM_LEFT);
@@ -5485,25 +5465,25 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
h_scroll = memnew(HScrollBar);
viewport->add_child(h_scroll);
- h_scroll->connect_compat("value_changed", this, "_update_scroll");
+ h_scroll->connect("value_changed", callable_mp(this, &CanvasItemEditor::_update_scroll));
h_scroll->hide();
v_scroll = memnew(VScrollBar);
viewport->add_child(v_scroll);
- v_scroll->connect_compat("value_changed", this, "_update_scroll");
+ v_scroll->connect("value_changed", callable_mp(this, &CanvasItemEditor::_update_scroll));
v_scroll->hide();
viewport->add_child(controls_vb);
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
- zoom_minus->connect_compat("pressed", this, "_button_zoom_minus");
+ zoom_minus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_minus));
zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom Out"), KEY_MASK_CMD | KEY_MINUS));
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
- zoom_reset->connect_compat("pressed", this, "_button_zoom_reset");
+ zoom_reset->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_reset));
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KEY_MASK_CMD | KEY_0));
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_reset->set_text_align(Button::TextAlign::ALIGN_CENTER);
@@ -5512,7 +5492,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
- zoom_plus->connect_compat("pressed", this, "_button_zoom_plus");
+ zoom_plus->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_zoom_plus));
zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom In"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS
zoom_plus->set_focus_mode(FOCUS_NONE);
@@ -5521,7 +5501,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
select_button = memnew(ToolButton);
hb->add_child(select_button);
select_button->set_toggle_mode(true);
- select_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_SELECT));
+ select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SELECT));
select_button->set_pressed(true);
select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q));
select_button->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection"));
@@ -5531,21 +5511,21 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
move_button = memnew(ToolButton);
hb->add_child(move_button);
move_button->set_toggle_mode(true);
- move_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_MOVE));
+ move_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
rotate_button = memnew(ToolButton);
hb->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
- rotate_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_ROTATE));
+ rotate_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
scale_button = memnew(ToolButton);
hb->add_child(scale_button);
scale_button->set_toggle_mode(true);
- scale_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_SCALE));
+ scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_SCALE));
scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), KEY_S));
scale_button->set_tooltip(TTR("Scale Mode"));
@@ -5554,25 +5534,25 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
list_select_button = memnew(ToolButton);
hb->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
- list_select_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_LIST_SELECT));
+ list_select_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
pivot_button = memnew(ToolButton);
hb->add_child(pivot_button);
pivot_button->set_toggle_mode(true);
- pivot_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_EDIT_PIVOT));
+ pivot_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
pan_button = memnew(ToolButton);
hb->add_child(pan_button);
pan_button->set_toggle_mode(true);
- pan_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_PAN));
+ pan_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_PAN));
pan_button->set_tooltip(TTR("Pan Mode"));
ruler_button = memnew(ToolButton);
hb->add_child(ruler_button);
ruler_button->set_toggle_mode(true);
- ruler_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_RULER));
+ ruler_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_button_tool_select), make_binds(TOOL_RULER));
ruler_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/ruler_mode", TTR("Ruler Mode"), KEY_R));
ruler_button->set_tooltip(TTR("Ruler Mode"));
@@ -5581,14 +5561,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
smart_snap_button = memnew(ToolButton);
hb->add_child(smart_snap_button);
smart_snap_button->set_toggle_mode(true);
- smart_snap_button->connect_compat("toggled", this, "_button_toggle_smart_snap");
+ smart_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_smart_snap));
smart_snap_button->set_tooltip(TTR("Toggle smart snapping."));
smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KEY_MASK_SHIFT | KEY_S));
grid_snap_button = memnew(ToolButton);
hb->add_child(grid_snap_button);
grid_snap_button->set_toggle_mode(true);
- grid_snap_button->connect_compat("toggled", this, "_button_toggle_grid_snap");
+ grid_snap_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_grid_snap));
grid_snap_button->set_tooltip(TTR("Toggle grid snapping."));
grid_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_grid_snap", TTR("Use Grid Snap"), KEY_MASK_SHIFT | KEY_G));
@@ -5599,7 +5579,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_config_menu->set_switch_on_hover(true);
PopupMenu *p = snap_config_menu->get_popup();
- p->connect_compat("id_pressed", this, "_popup_callback");
+ p->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
p->set_hide_on_checkable_item_selection(false);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_scale_snap", TTR("Use Scale Snap")), SNAP_USE_SCALE);
@@ -5613,7 +5593,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
smartsnap_config_popup = memnew(PopupMenu);
p->add_child(smartsnap_config_popup);
smartsnap_config_popup->set_name("SmartSnapping");
- smartsnap_config_popup->connect_compat("id_pressed", this, "_popup_callback");
+ smartsnap_config_popup->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
smartsnap_config_popup->set_hide_on_checkable_item_selection(false);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to Parent")), SNAP_USE_NODE_PARENT);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to Node Anchor")), SNAP_USE_NODE_ANCHORS);
@@ -5627,22 +5607,22 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
lock_button = memnew(ToolButton);
hb->add_child(lock_button);
- lock_button->connect_compat("pressed", this, "_popup_callback", varray(LOCK_SELECTED));
+ lock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(LOCK_SELECTED));
lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
unlock_button = memnew(ToolButton);
hb->add_child(unlock_button);
- unlock_button->connect_compat("pressed", this, "_popup_callback", varray(UNLOCK_SELECTED));
+ unlock_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNLOCK_SELECTED));
unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
group_button = memnew(ToolButton);
hb->add_child(group_button);
- group_button->connect_compat("pressed", this, "_popup_callback", varray(GROUP_SELECTED));
+ group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
ungroup_button = memnew(ToolButton);
hb->add_child(ungroup_button);
- ungroup_button->connect_compat("pressed", this, "_popup_callback", varray(UNGROUP_SELECTED));
+ ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
hb->add_child(memnew(VSeparator));
@@ -5661,13 +5641,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Custom Bone(s) from Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Custom Bones")), SKELETON_CLEAR_BONES);
- p->connect_compat("id_pressed", this, "_popup_callback");
+ p->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
hb->add_child(memnew(VSeparator));
override_camera_button = memnew(ToolButton);
hb->add_child(override_camera_button);
- override_camera_button->connect_compat("toggled", this, "_button_override_camera");
+ override_camera_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_override_camera));
override_camera_button->set_toggle_mode(true);
override_camera_button->set_disabled(true);
_update_override_camera_button(false);
@@ -5677,7 +5657,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
view_menu = memnew(MenuButton);
view_menu->set_text(TTR("View"));
hb->add_child(view_menu);
- view_menu->get_popup()->connect_compat("id_pressed", this, "_popup_callback");
+ view_menu->get_popup()->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
view_menu->set_switch_on_hover(true);
p = view_menu->get_popup();
@@ -5705,18 +5685,18 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
presets_menu->set_switch_on_hover(true);
p = presets_menu->get_popup();
- p->connect_compat("id_pressed", this, "_popup_callback");
+ p->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
anchors_popup = memnew(PopupMenu);
p->add_child(anchors_popup);
anchors_popup->set_name("Anchors");
- anchors_popup->connect_compat("id_pressed", this, "_popup_callback");
+ anchors_popup->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
anchor_mode_button = memnew(ToolButton);
hb->add_child(anchor_mode_button);
anchor_mode_button->set_toggle_mode(true);
anchor_mode_button->hide();
- anchor_mode_button->connect_compat("toggled", this, "_button_toggle_anchor_mode");
+ anchor_mode_button->connect("toggled", callable_mp(this, &CanvasItemEditor::_button_toggle_anchor_mode));
animation_hb = memnew(HBoxContainer);
hb->add_child(animation_hb);
@@ -5728,7 +5708,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_loc_button->set_flat(true);
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
- key_loc_button->connect_compat("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS));
+ key_loc_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(ANIM_INSERT_POS));
key_loc_button->set_tooltip(TTR("Translation mask for inserting keys."));
animation_hb->add_child(key_loc_button);
key_rot_button = memnew(Button);
@@ -5736,20 +5716,20 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_rot_button->set_flat(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
- key_rot_button->connect_compat("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT));
+ key_rot_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(ANIM_INSERT_ROT));
key_rot_button->set_tooltip(TTR("Rotation mask for inserting keys."));
animation_hb->add_child(key_rot_button);
key_scale_button = memnew(Button);
key_scale_button->set_toggle_mode(true);
key_scale_button->set_flat(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
- key_scale_button->connect_compat("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE));
+ key_scale_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(ANIM_INSERT_SCALE));
key_scale_button->set_tooltip(TTR("Scale mask for inserting keys."));
animation_hb->add_child(key_scale_button);
key_insert_button = memnew(Button);
key_insert_button->set_flat(true);
key_insert_button->set_focus_mode(FOCUS_NONE);
- key_insert_button->connect_compat("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
+ key_insert_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback), varray(ANIM_INSERT_KEY));
key_insert_button->set_tooltip(TTR("Insert keys (based on mask)."));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
animation_hb->add_child(key_insert_button);
@@ -5765,7 +5745,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
animation_menu = memnew(MenuButton);
animation_menu->set_tooltip(TTR("Animation Key and Pose Options"));
animation_hb->add_child(animation_menu);
- animation_menu->get_popup()->connect_compat("id_pressed", this, "_popup_callback");
+ animation_menu->get_popup()->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_popup_callback));
animation_menu->set_switch_on_hover(true);
p = animation_menu->get_popup();
@@ -5778,7 +5758,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE);
snap_dialog = memnew(SnapDialog);
- snap_dialog->connect_compat("confirmed", this, "_snap_changed");
+ snap_dialog->connect("confirmed", callable_mp(this, &CanvasItemEditor::_snap_changed));
add_child(snap_dialog);
select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture));
@@ -5786,8 +5766,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
selection_menu = memnew(PopupMenu);
add_child(selection_menu);
selection_menu->set_custom_minimum_size(Vector2(100, 0));
- selection_menu->connect_compat("id_pressed", this, "_selection_result_pressed");
- selection_menu->connect_compat("popup_hide", this, "_selection_menu_hide");
+ selection_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_selection_result_pressed));
+ selection_menu->connect("popup_hide", callable_mp(this, &CanvasItemEditor::_selection_menu_hide));
multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY);
divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE);
@@ -6234,11 +6214,11 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p
void CanvasItemEditorViewport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- connect_compat("mouse_exited", this, "_on_mouse_exit");
+ connect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
label->add_color_override("font_color", get_color("warning_color", "Editor"));
} break;
case NOTIFICATION_EXIT_TREE: {
- disconnect_compat("mouse_exited", this, "_on_mouse_exit");
+ disconnect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
} break;
default: break;
@@ -6246,10 +6226,6 @@ void CanvasItemEditorViewport::_notification(int p_what) {
}
void CanvasItemEditorViewport::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_on_select_type"), &CanvasItemEditorViewport::_on_select_type);
- ClassDB::bind_method(D_METHOD("_on_change_type_confirmed"), &CanvasItemEditorViewport::_on_change_type_confirmed);
- ClassDB::bind_method(D_METHOD("_on_change_type_closed"), &CanvasItemEditorViewport::_on_change_type_closed);
- ClassDB::bind_method(D_METHOD("_on_mouse_exit"), &CanvasItemEditorViewport::_on_mouse_exit);
}
CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas_item_editor) {
@@ -6276,8 +6252,8 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
selector = memnew(AcceptDialog);
editor->get_gui_base()->add_child(selector);
selector->set_title(TTR("Change Default Type"));
- selector->connect_compat("confirmed", this, "_on_change_type_confirmed");
- selector->connect_compat("popup_hide", this, "_on_change_type_closed");
+ selector->connect("confirmed", callable_mp(this, &CanvasItemEditorViewport::_on_change_type_confirmed));
+ selector->connect("popup_hide", callable_mp(this, &CanvasItemEditorViewport::_on_change_type_closed));
VBoxContainer *vbc = memnew(VBoxContainer);
selector->add_child(vbc);
@@ -6294,7 +6270,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
CheckBox *check = memnew(CheckBox);
btn_group->add_child(check);
check->set_text(types[i]);
- check->connect_compat("button_down", this, "_on_select_type", varray(check));
+ check->connect("button_down", callable_mp(this, &CanvasItemEditorViewport::_on_select_type), varray(check));
check->set_button_group(button_group);
}
diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp
index 59bbe031ed..1562286073 100644
--- a/editor/plugins/collision_polygon_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_editor_plugin.cpp
@@ -47,7 +47,7 @@ void Polygon3DEditor::_notification(int p_what) {
button_create->set_icon(get_icon("Edit", "EditorIcons"));
button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
button_edit->set_pressed(true);
- get_tree()->connect_compat("node_removed", this, "_node_removed");
+ get_tree()->connect("node_removed", callable_mp(this, &Polygon3DEditor::_node_removed));
} break;
case NOTIFICATION_PROCESS: {
@@ -518,9 +518,7 @@ void Polygon3DEditor::edit(Node *p_collision_polygon) {
void Polygon3DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon3DEditor::_menu_option);
ClassDB::bind_method(D_METHOD("_polygon_draw"), &Polygon3DEditor::_polygon_draw);
- ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon3DEditor::_node_removed);
}
Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) {
@@ -532,12 +530,12 @@ Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) {
add_child(memnew(VSeparator));
button_create = memnew(ToolButton);
add_child(button_create);
- button_create->connect_compat("pressed", this, "_menu_option", varray(MODE_CREATE));
+ button_create->connect("pressed", callable_mp(this, &Polygon3DEditor::_menu_option), varray(MODE_CREATE));
button_create->set_toggle_mode(true);
button_edit = memnew(ToolButton);
add_child(button_edit);
- button_edit->connect_compat("pressed", this, "_menu_option", varray(MODE_EDIT));
+ button_edit->connect("pressed", callable_mp(this, &Polygon3DEditor::_menu_option), varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
mode = MODE_EDIT;
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
index ad3f01ec37..119528dfc8 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -240,17 +240,13 @@ void CPUParticles2DEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- menu->get_popup()->connect_compat("id_pressed", this, "_menu_callback");
+ menu->get_popup()->connect("id_pressed", callable_mp(this, &CPUParticles2DEditorPlugin::_menu_callback));
menu->set_icon(menu->get_popup()->get_icon("Particles2D", "EditorIcons"));
- file->connect_compat("file_selected", this, "_file_selected");
+ file->connect("file_selected", callable_mp(this, &CPUParticles2DEditorPlugin::_file_selected));
}
}
void CPUParticles2DEditorPlugin::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_menu_callback"), &CPUParticles2DEditorPlugin::_menu_callback);
- ClassDB::bind_method(D_METHOD("_file_selected"), &CPUParticles2DEditorPlugin::_file_selected);
- ClassDB::bind_method(D_METHOD("_generate_emission_mask"), &CPUParticles2DEditorPlugin::_generate_emission_mask);
}
CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin(EditorNode *p_node) {
@@ -305,7 +301,7 @@ CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin(EditorNode *p_node) {
toolbar->add_child(emission_mask);
- emission_mask->connect_compat("confirmed", this, "_generate_emission_mask");
+ emission_mask->connect("confirmed", callable_mp(this, &CPUParticles2DEditorPlugin::_generate_emission_mask));
}
CPUParticles2DEditorPlugin::~CPUParticles2DEditorPlugin() {
diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp
index 3d438226d2..2161041ee6 100644
--- a/editor/plugins/cpu_particles_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_editor_plugin.cpp
@@ -92,8 +92,6 @@ void CPUParticlesEditor::_generate_emission_points() {
}
void CPUParticlesEditor::_bind_methods() {
-
- ClassDB::bind_method("_menu_option", &CPUParticlesEditor::_menu_option);
}
CPUParticlesEditor::CPUParticlesEditor() {
@@ -109,7 +107,7 @@ CPUParticlesEditor::CPUParticlesEditor() {
options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Restart"), MENU_OPTION_RESTART);
- options->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &CPUParticlesEditor::_menu_option));
}
void CPUParticlesEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index e9b66b9e58..878787231d 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -49,7 +49,7 @@ CurveEditor::CurveEditor() {
set_clip_contents(true);
_context_menu = memnew(PopupMenu);
- _context_menu->connect_compat("id_pressed", this, "_on_context_menu_item_selected");
+ _context_menu->connect("id_pressed", callable_mp(this, &CurveEditor::on_context_menu_item_selected));
add_child(_context_menu);
_presets_menu = memnew(PopupMenu);
@@ -60,7 +60,7 @@ CurveEditor::CurveEditor() {
_presets_menu->add_item(TTR("Ease In"), PRESET_EASE_IN);
_presets_menu->add_item(TTR("Ease Out"), PRESET_EASE_OUT);
_presets_menu->add_item(TTR("Smoothstep"), PRESET_SMOOTHSTEP);
- _presets_menu->connect_compat("id_pressed", this, "_on_preset_item_selected");
+ _presets_menu->connect("id_pressed", callable_mp(this, &CurveEditor::on_preset_item_selected));
_context_menu->add_child(_presets_menu);
}
@@ -70,15 +70,15 @@ void CurveEditor::set_curve(Ref<Curve> curve) {
return;
if (_curve_ref.is_valid()) {
- _curve_ref->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_curve_changed");
- _curve_ref->disconnect_compat(Curve::SIGNAL_RANGE_CHANGED, this, "_curve_changed");
+ _curve_ref->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveEditor::_curve_changed));
+ _curve_ref->disconnect(Curve::SIGNAL_RANGE_CHANGED, callable_mp(this, &CurveEditor::_curve_changed));
}
_curve_ref = curve;
if (_curve_ref.is_valid()) {
- _curve_ref->connect_compat(CoreStringNames::get_singleton()->changed, this, "_curve_changed");
- _curve_ref->connect_compat(Curve::SIGNAL_RANGE_CHANGED, this, "_curve_changed");
+ _curve_ref->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveEditor::_curve_changed));
+ _curve_ref->connect(Curve::SIGNAL_RANGE_CHANGED, callable_mp(this, &CurveEditor::_curve_changed));
}
_selected_point = -1;
@@ -749,9 +749,6 @@ void CurveEditor::_draw() {
void CurveEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &CurveEditor::on_gui_input);
- ClassDB::bind_method(D_METHOD("_on_preset_item_selected"), &CurveEditor::on_preset_item_selected);
- ClassDB::bind_method(D_METHOD("_curve_changed"), &CurveEditor::_curve_changed);
- ClassDB::bind_method(D_METHOD("_on_context_menu_item_selected"), &CurveEditor::on_context_menu_item_selected);
}
//---------------
diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp
index 9231d38a02..ddcbb11f7c 100644
--- a/editor/plugins/gi_probe_editor_plugin.cpp
+++ b/editor/plugins/gi_probe_editor_plugin.cpp
@@ -133,9 +133,6 @@ void GIProbeEditorPlugin::_giprobe_save_path_and_bake(const String &p_path) {
}
void GIProbeEditorPlugin::_bind_methods() {
-
- ClassDB::bind_method("_bake", &GIProbeEditorPlugin::_bake);
- ClassDB::bind_method("_giprobe_save_path_and_bake", &GIProbeEditorPlugin::_giprobe_save_path_and_bake);
}
GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
@@ -147,7 +144,7 @@ GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
bake = memnew(ToolButton);
bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
bake->set_text(TTR("Bake GI Probe"));
- bake->connect_compat("pressed", this, "_bake");
+ bake->connect("pressed", callable_mp(this, &GIProbeEditorPlugin::_bake));
bake_hb->add_child(bake);
bake_info = memnew(Label);
bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -159,7 +156,7 @@ GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
probe_file = memnew(EditorFileDialog);
probe_file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
probe_file->add_filter("*.res");
- probe_file->connect_compat("file_selected", this, "_giprobe_save_path_and_bake");
+ probe_file->connect("file_selected", callable_mp(this, &GIProbeEditorPlugin::_giprobe_save_path_and_bake));
get_editor_interface()->get_base_control()->add_child(probe_file);
probe_file->set_title(TTR("Select path for GIProbe Data File"));
diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp
index b36782ee14..ff03fcf159 100644
--- a/editor/plugins/gradient_editor_plugin.cpp
+++ b/editor/plugins/gradient_editor_plugin.cpp
@@ -62,15 +62,12 @@ void GradientEditor::_ramp_changed() {
}
void GradientEditor::_bind_methods() {
-
- ClassDB::bind_method("_gradient_changed", &GradientEditor::_gradient_changed);
- ClassDB::bind_method("_ramp_changed", &GradientEditor::_ramp_changed);
}
void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) {
gradient = p_gradient;
- connect_compat("ramp_changed", this, "_ramp_changed");
- gradient->connect_compat("changed", this, "_gradient_changed");
+ connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed));
+ gradient->connect("changed", callable_mp(this, &GradientEditor::_gradient_changed));
set_points(gradient->get_points());
}
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index b872a2d932..ba640883c7 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -268,7 +268,7 @@ void ItemListEditor::_notification(int p_notification) {
del_button->set_icon(get_icon("Remove", "EditorIcons"));
} else if (p_notification == NOTIFICATION_READY) {
- get_tree()->connect_compat("node_removed", this, "_node_removed");
+ get_tree()->connect("node_removed", callable_mp(this, &ItemListEditor::_node_removed));
}
}
@@ -344,11 +344,6 @@ bool ItemListEditor::handles(Object *p_object) const {
}
void ItemListEditor::_bind_methods() {
-
- ClassDB::bind_method("_node_removed", &ItemListEditor::_node_removed);
- ClassDB::bind_method("_edit_items", &ItemListEditor::_edit_items);
- ClassDB::bind_method("_add_button", &ItemListEditor::_add_pressed);
- ClassDB::bind_method("_delete_button", &ItemListEditor::_delete_pressed);
}
ItemListEditor::ItemListEditor() {
@@ -359,7 +354,7 @@ ItemListEditor::ItemListEditor() {
toolbar_button = memnew(ToolButton);
toolbar_button->set_text(TTR("Items"));
add_child(toolbar_button);
- toolbar_button->connect_compat("pressed", this, "_edit_items");
+ toolbar_button->connect("pressed", callable_mp(this, &ItemListEditor::_edit_items));
dialog = memnew(AcceptDialog);
dialog->set_title(TTR("Item List Editor"));
@@ -376,14 +371,14 @@ ItemListEditor::ItemListEditor() {
add_button = memnew(Button);
add_button->set_text(TTR("Add"));
hbc->add_child(add_button);
- add_button->connect_compat("pressed", this, "_add_button");
+ add_button->connect("pressed", callable_mp(this, &ItemListEditor::_add_pressed));
hbc->add_spacer();
del_button = memnew(Button);
del_button->set_text(TTR("Delete"));
hbc->add_child(del_button);
- del_button->connect_compat("pressed", this, "_delete_button");
+ del_button->connect("pressed", callable_mp(this, &ItemListEditor::_delete_pressed));
property_editor = memnew(EditorInspector);
vbc->add_child(property_editor);
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index bca0bde441..b39465f618 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -105,8 +105,6 @@ void MaterialEditor::_button_pressed(Node *p_button) {
}
void MaterialEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_button_pressed"), &MaterialEditor::_button_pressed);
}
MaterialEditor::MaterialEditor() {
@@ -171,13 +169,13 @@ MaterialEditor::MaterialEditor() {
sphere_switch->set_toggle_mode(true);
sphere_switch->set_pressed(true);
vb_shape->add_child(sphere_switch);
- sphere_switch->connect_compat("pressed", this, "_button_pressed", varray(sphere_switch));
+ sphere_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(sphere_switch));
box_switch = memnew(TextureButton);
box_switch->set_toggle_mode(true);
box_switch->set_pressed(false);
vb_shape->add_child(box_switch);
- box_switch->connect_compat("pressed", this, "_button_pressed", varray(box_switch));
+ box_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(box_switch));
hb->add_spacer();
@@ -187,12 +185,12 @@ MaterialEditor::MaterialEditor() {
light_1_switch = memnew(TextureButton);
light_1_switch->set_toggle_mode(true);
vb_light->add_child(light_1_switch);
- light_1_switch->connect_compat("pressed", this, "_button_pressed", varray(light_1_switch));
+ light_1_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(light_1_switch));
light_2_switch = memnew(TextureButton);
light_2_switch->set_toggle_mode(true);
vb_light->add_child(light_2_switch);
- light_2_switch->connect_compat("pressed", this, "_button_pressed", varray(light_2_switch));
+ light_2_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(light_2_switch));
first_enter = true;
}
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 2b25a2328c..5a17f0d4f1 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -111,7 +111,6 @@ void MeshEditor::_button_pressed(Node *p_button) {
void MeshEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &MeshEditor::_gui_input);
- ClassDB::bind_method(D_METHOD("_button_pressed"), &MeshEditor::_button_pressed);
}
MeshEditor::MeshEditor() {
@@ -157,12 +156,12 @@ MeshEditor::MeshEditor() {
light_1_switch = memnew(TextureButton);
light_1_switch->set_toggle_mode(true);
vb_light->add_child(light_1_switch);
- light_1_switch->connect_compat("pressed", this, "_button_pressed", varray(light_1_switch));
+ light_1_switch->connect("pressed", callable_mp(this, &MeshEditor::_button_pressed), varray(light_1_switch));
light_2_switch = memnew(TextureButton);
light_2_switch->set_toggle_mode(true);
vb_light->add_child(light_2_switch);
- light_2_switch->connect_compat("pressed", this, "_button_pressed", varray(light_2_switch));
+ light_2_switch->connect("pressed", callable_mp(this, &MeshEditor::_button_pressed), varray(light_2_switch));
first_enter = true;
diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp
index 182a8600e4..e5b948aad7 100644
--- a/editor/plugins/mesh_instance_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_editor_plugin.cpp
@@ -32,7 +32,7 @@
#include "editor/editor_scale.h"
#include "scene/3d/collision_shape.h"
-#include "scene/3d/navigation_mesh_instance.h"
+#include "scene/3d/navigation_region.h"
#include "scene/3d/physics_body.h"
#include "scene/gui/box_container.h"
#include "spatial_editor_plugin.h"
@@ -233,7 +233,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
return;
nmesh->create_from_mesh(mesh);
- NavigationMeshInstance *nmi = memnew(NavigationMeshInstance);
+ NavigationRegion *nmi = memnew(NavigationRegion);
nmi->set_navigation_mesh(nmesh);
Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner();
@@ -435,10 +435,6 @@ void MeshInstanceEditor::_create_outline_mesh() {
}
void MeshInstanceEditor::_bind_methods() {
-
- ClassDB::bind_method("_menu_option", &MeshInstanceEditor::_menu_option);
- ClassDB::bind_method("_create_outline_mesh", &MeshInstanceEditor::_create_outline_mesh);
- ClassDB::bind_method("_debug_uv_draw", &MeshInstanceEditor::_debug_uv_draw);
}
MeshInstanceEditor::MeshInstanceEditor() {
@@ -455,7 +451,7 @@ MeshInstanceEditor::MeshInstanceEditor() {
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Create Trimesh Collision Sibling"), MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE);
options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a polygon-based collision shape.\nThis is the most accurate (but slowest) option for collision detection."));
- options->get_popup()->add_item(TTR("Create Single Convex Collision Siblings"), MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE);
+ options->get_popup()->add_item(TTR("Create Single Convex Collision Sibling"), MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE);
options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a single convex collision shape.\nThis is the fastest (but least accurate) option for collision detection."));
options->get_popup()->add_item(TTR("Create Multiple Convex Collision Siblings"), MENU_OPTION_CREATE_MULTIPLE_CONVEX_COLLISION_SHAPES);
options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a polygon-based collision shape.\nThis is a performance middle-ground between the two above options."));
@@ -469,7 +465,7 @@ MeshInstanceEditor::MeshInstanceEditor() {
options->get_popup()->add_item(TTR("View UV2"), MENU_OPTION_DEBUG_UV2);
options->get_popup()->add_item(TTR("Unwrap UV2 for Lightmap/AO"), MENU_OPTION_CREATE_UV2);
- options->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &MeshInstanceEditor::_menu_option));
outline_dialog = memnew(ConfirmationDialog);
outline_dialog->set_title(TTR("Create Outline Mesh"));
@@ -487,7 +483,7 @@ MeshInstanceEditor::MeshInstanceEditor() {
outline_dialog_vbc->add_margin_child(TTR("Outline Size:"), outline_size);
add_child(outline_dialog);
- outline_dialog->connect_compat("confirmed", this, "_create_outline_mesh");
+ outline_dialog->connect("confirmed", callable_mp(this, &MeshInstanceEditor::_create_outline_mesh));
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
@@ -497,7 +493,7 @@ MeshInstanceEditor::MeshInstanceEditor() {
add_child(debug_uv_dialog);
debug_uv = memnew(Control);
debug_uv->set_custom_minimum_size(Size2(600, 600) * EDSCALE);
- debug_uv->connect_compat("draw", this, "_debug_uv_draw");
+ debug_uv->connect("draw", callable_mp(this, &MeshInstanceEditor::_debug_uv_draw));
debug_uv_dialog->add_child(debug_uv);
}
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index ea8842a56f..71976d509b 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -34,7 +34,7 @@
#include "editor/editor_settings.h"
#include "main/main.h"
#include "scene/3d/mesh_instance.h"
-#include "scene/3d/navigation_mesh_instance.h"
+#include "scene/3d/navigation_region.h"
#include "scene/3d/physics_body.h"
#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
@@ -152,9 +152,9 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
Transform navmesh_transform;
for (int j = 0; j < mi->get_child_count(); j++) {
Node *child2 = mi->get_child(j);
- if (!Object::cast_to<NavigationMeshInstance>(child2))
+ if (!Object::cast_to<NavigationRegion>(child2))
continue;
- NavigationMeshInstance *sb = Object::cast_to<NavigationMeshInstance>(child2);
+ NavigationRegion *sb = Object::cast_to<NavigationRegion>(child2);
navmesh = sb->get_navigation_mesh();
navmesh_transform = sb->get_transform();
if (!navmesh.is_null())
@@ -248,10 +248,6 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
}
void MeshLibraryEditor::_bind_methods() {
-
- ClassDB::bind_method("_menu_cbk", &MeshLibraryEditor::_menu_cbk);
- ClassDB::bind_method("_menu_confirm", &MeshLibraryEditor::_menu_confirm);
- ClassDB::bind_method("_import_scene_cbk", &MeshLibraryEditor::_import_scene_cbk);
}
MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
@@ -268,7 +264,7 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
add_child(file);
- file->connect_compat("file_selected", this, "_import_scene_cbk");
+ file->connect("file_selected", callable_mp(this, &MeshLibraryEditor::_import_scene_cbk));
menu = memnew(MenuButton);
SpatialEditor::get_singleton()->add_control_to_menu_panel(menu);
@@ -281,13 +277,13 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE);
menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE);
menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true);
- menu->get_popup()->connect_compat("id_pressed", this, "_menu_cbk");
+ menu->get_popup()->connect("id_pressed", callable_mp(this, &MeshLibraryEditor::_menu_cbk));
menu->hide();
editor = p_editor;
cd = memnew(ConfirmationDialog);
add_child(cd);
- cd->get_ok()->connect_compat("pressed", this, "_menu_confirm");
+ cd->get_ok()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_confirm));
}
void MeshLibraryEditorPlugin::edit(Object *p_node) {
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index b2ce01b8d8..27d400c035 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -278,11 +278,6 @@ void MultiMeshEditor::_browse(bool p_source) {
}
void MultiMeshEditor::_bind_methods() {
-
- ClassDB::bind_method("_menu_option", &MultiMeshEditor::_menu_option);
- ClassDB::bind_method("_populate", &MultiMeshEditor::_populate);
- ClassDB::bind_method("_browsed", &MultiMeshEditor::_browsed);
- ClassDB::bind_method("_browse", &MultiMeshEditor::_browse);
}
MultiMeshEditor::MultiMeshEditor() {
@@ -295,7 +290,7 @@ MultiMeshEditor::MultiMeshEditor() {
options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance", "EditorIcons"));
options->get_popup()->add_item(TTR("Populate Surface"));
- options->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &MultiMeshEditor::_menu_option));
populate_dialog = memnew(ConfirmationDialog);
populate_dialog->set_title(TTR("Populate MultiMesh"));
@@ -313,7 +308,7 @@ MultiMeshEditor::MultiMeshEditor() {
Button *b = memnew(Button);
hbc->add_child(b);
b->set_text("..");
- b->connect_compat("pressed", this, "_browse", make_binds(false));
+ b->connect("pressed", callable_mp(this, &MultiMeshEditor::_browse), make_binds(false));
vbc->add_margin_child(TTR("Target Surface:"), hbc);
@@ -325,7 +320,7 @@ MultiMeshEditor::MultiMeshEditor() {
hbc->add_child(b);
b->set_text("..");
vbc->add_margin_child(TTR("Source Mesh:"), hbc);
- b->connect_compat("pressed", this, "_browse", make_binds(true));
+ b->connect("pressed", callable_mp(this, &MultiMeshEditor::_browse), make_binds(true));
populate_axis = memnew(OptionButton);
populate_axis->add_item(TTR("X-Axis"));
@@ -371,10 +366,10 @@ MultiMeshEditor::MultiMeshEditor() {
populate_dialog->get_ok()->set_text(TTR("Populate"));
- populate_dialog->get_ok()->connect_compat("pressed", this, "_populate");
+ populate_dialog->get_ok()->connect("pressed", callable_mp(this, &MultiMeshEditor::_populate));
std = memnew(SceneTreeDialog);
populate_dialog->add_child(std);
- std->connect_compat("selected", this, "_browsed");
+ std->connect("selected", callable_mp(this, &MultiMeshEditor::_browsed));
_last_pp_node = NULL;
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index c4e61f2488..6671d0b6b4 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -48,7 +48,7 @@ Node2D *NavigationPolygonEditor::_get_node() const {
void NavigationPolygonEditor::_set_node(Node *p_polygon) {
- node = Object::cast_to<NavigationPolygonInstance>(p_polygon);
+ node = Object::cast_to<NavigationRegion2D>(p_polygon);
}
int NavigationPolygonEditor::_get_polygon_count() const {
@@ -127,5 +127,5 @@ NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) :
}
NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) :
- AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") {
+ AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationRegion2D") {
}
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 1cab336381..10f8cbc0a5 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -38,7 +38,7 @@ class NavigationPolygonEditor : public AbstractPolygon2DEditor {
GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor);
- NavigationPolygonInstance *node;
+ NavigationRegion2D *node;
Ref<NavigationPolygon> _ensure_navpoly() const;
diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp
index ab23cb9054..812144742f 100644
--- a/editor/plugins/particles_2d_editor_plugin.cpp
+++ b/editor/plugins/particles_2d_editor_plugin.cpp
@@ -349,18 +349,13 @@ void Particles2DEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- menu->get_popup()->connect_compat("id_pressed", this, "_menu_callback");
+ menu->get_popup()->connect("id_pressed", callable_mp(this, &Particles2DEditorPlugin::_menu_callback));
menu->set_icon(menu->get_popup()->get_icon("Particles2D", "EditorIcons"));
- file->connect_compat("file_selected", this, "_file_selected");
+ file->connect("file_selected", callable_mp(this, &Particles2DEditorPlugin::_file_selected));
}
}
void Particles2DEditorPlugin::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_menu_callback"), &Particles2DEditorPlugin::_menu_callback);
- ClassDB::bind_method(D_METHOD("_file_selected"), &Particles2DEditorPlugin::_file_selected);
- ClassDB::bind_method(D_METHOD("_generate_visibility_rect"), &Particles2DEditorPlugin::_generate_visibility_rect);
- ClassDB::bind_method(D_METHOD("_generate_emission_mask"), &Particles2DEditorPlugin::_generate_emission_mask);
}
Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
@@ -416,7 +411,7 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
toolbar->add_child(generate_visibility_rect);
- generate_visibility_rect->connect_compat("confirmed", this, "_generate_visibility_rect");
+ generate_visibility_rect->connect("confirmed", callable_mp(this, &Particles2DEditorPlugin::_generate_visibility_rect));
emission_mask = memnew(ConfirmationDialog);
emission_mask->set_title(TTR("Load Emission Mask"));
@@ -433,7 +428,7 @@ Particles2DEditorPlugin::Particles2DEditorPlugin(EditorNode *p_node) {
toolbar->add_child(emission_mask);
- emission_mask->connect_compat("confirmed", this, "_generate_emission_mask");
+ emission_mask->connect("confirmed", callable_mp(this, &Particles2DEditorPlugin::_generate_emission_mask));
}
Particles2DEditorPlugin::~Particles2DEditorPlugin() {
diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp
index 7020abc301..a4d704c6e1 100644
--- a/editor/plugins/particles_editor_plugin.cpp
+++ b/editor/plugins/particles_editor_plugin.cpp
@@ -203,9 +203,6 @@ void ParticlesEditorBase::_node_selected(const NodePath &p_path) {
}
void ParticlesEditorBase::_bind_methods() {
-
- ClassDB::bind_method("_node_selected", &ParticlesEditorBase::_node_selected);
- ClassDB::bind_method("_generate_emission_points", &ParticlesEditorBase::_generate_emission_points);
}
ParticlesEditorBase::ParticlesEditorBase() {
@@ -229,11 +226,11 @@ ParticlesEditorBase::ParticlesEditorBase() {
emd_vb->add_margin_child(TTR("Emission Source: "), emission_fill);
emission_dialog->get_ok()->set_text(TTR("Create"));
- emission_dialog->connect_compat("confirmed", this, "_generate_emission_points");
+ emission_dialog->connect("confirmed", callable_mp(this, &ParticlesEditorBase::_generate_emission_points));
emission_tree_dialog = memnew(SceneTreeDialog);
add_child(emission_tree_dialog);
- emission_tree_dialog->connect_compat("selected", this, "_node_selected");
+ emission_tree_dialog->connect("selected", callable_mp(this, &ParticlesEditorBase::_node_selected));
}
void ParticlesEditor::_node_removed(Node *p_node) {
@@ -248,7 +245,7 @@ void ParticlesEditor::_notification(int p_notification) {
if (p_notification == NOTIFICATION_ENTER_TREE) {
options->set_icon(options->get_popup()->get_icon("Particles", "EditorIcons"));
- get_tree()->connect_compat("node_removed", this, "_node_removed");
+ get_tree()->connect("node_removed", callable_mp(this, &ParticlesEditor::_node_removed));
}
}
@@ -423,10 +420,6 @@ void ParticlesEditor::_generate_emission_points() {
}
void ParticlesEditor::_bind_methods() {
-
- ClassDB::bind_method("_menu_option", &ParticlesEditor::_menu_option);
- ClassDB::bind_method("_generate_aabb", &ParticlesEditor::_generate_aabb);
- ClassDB::bind_method("_node_removed", &ParticlesEditor::_node_removed);
}
ParticlesEditor::ParticlesEditor() {
@@ -448,7 +441,7 @@ ParticlesEditor::ParticlesEditor() {
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Restart"), MENU_OPTION_RESTART);
- options->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &ParticlesEditor::_menu_option));
generate_aabb = memnew(ConfirmationDialog);
generate_aabb->set_title(TTR("Generate Visibility AABB"));
@@ -462,7 +455,7 @@ ParticlesEditor::ParticlesEditor() {
add_child(generate_aabb);
- generate_aabb->connect_compat("confirmed", this, "_generate_aabb");
+ generate_aabb->connect("confirmed", callable_mp(this, &ParticlesEditor::_generate_aabb));
}
void ParticlesEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index e642233c64..165df6b500 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -441,14 +441,14 @@ void Path2DEditor::edit(Node *p_path2d) {
if (p_path2d) {
node = Object::cast_to<Path2D>(p_path2d);
- if (!node->is_connected_compat("visibility_changed", this, "_node_visibility_changed"))
- node->connect_compat("visibility_changed", this, "_node_visibility_changed");
+ if (!node->is_connected("visibility_changed", callable_mp(this, &Path2DEditor::_node_visibility_changed)))
+ node->connect("visibility_changed", callable_mp(this, &Path2DEditor::_node_visibility_changed));
} else {
// node may have been deleted at this point
- if (node && node->is_connected_compat("visibility_changed", this, "_node_visibility_changed"))
- node->disconnect_compat("visibility_changed", this, "_node_visibility_changed");
+ if (node && node->is_connected("visibility_changed", callable_mp(this, &Path2DEditor::_node_visibility_changed)))
+ node->disconnect("visibility_changed", callable_mp(this, &Path2DEditor::_node_visibility_changed));
node = NULL;
}
}
@@ -456,9 +456,6 @@ void Path2DEditor::edit(Node *p_path2d) {
void Path2DEditor::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_menu_option"),&Path2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_node_visibility_changed"), &Path2DEditor::_node_visibility_changed);
- ClassDB::bind_method(D_METHOD("_mode_selected"), &Path2DEditor::_mode_selected);
- ClassDB::bind_method(D_METHOD("_handle_option_pressed"), &Path2DEditor::_handle_option_pressed);
}
void Path2DEditor::_mode_selected(int p_mode) {
@@ -555,34 +552,34 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
curve_edit->set_toggle_mode(true);
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
- curve_edit->connect_compat("pressed", this, "_mode_selected", varray(MODE_EDIT));
+ curve_edit->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT));
base_hb->add_child(curve_edit);
curve_edit_curve = memnew(ToolButton);
curve_edit_curve->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCurve", "EditorIcons"));
curve_edit_curve->set_toggle_mode(true);
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip(TTR("Select Control Points (Shift+Drag)"));
- curve_edit_curve->connect_compat("pressed", this, "_mode_selected", varray(MODE_EDIT_CURVE));
+ curve_edit_curve->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_EDIT_CURVE));
base_hb->add_child(curve_edit_curve);
curve_create = memnew(ToolButton);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)"));
- curve_create->connect_compat("pressed", this, "_mode_selected", varray(MODE_CREATE));
+ curve_create->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_CREATE));
base_hb->add_child(curve_create);
curve_del = memnew(ToolButton);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
- curve_del->connect_compat("pressed", this, "_mode_selected", varray(MODE_DELETE));
+ curve_del->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(MODE_DELETE));
base_hb->add_child(curve_del);
curve_close = memnew(ToolButton);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveClose", "EditorIcons"));
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
- curve_close->connect_compat("pressed", this, "_mode_selected", varray(ACTION_CLOSE));
+ curve_close->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected), varray(ACTION_CLOSE));
base_hb->add_child(curve_close);
PopupMenu *menu;
@@ -596,7 +593,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
menu->add_check_item(TTR("Mirror Handle Lengths"));
menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
- menu->connect_compat("id_pressed", this, "_handle_option_pressed");
+ menu->connect("id_pressed", callable_mp(this, &Path2DEditor::_handle_option_pressed));
base_hb->hide();
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index b955bf7f41..42b1045666 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -543,18 +543,14 @@ void PathEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- curve_create->connect_compat("pressed", this, "_mode_changed", make_binds(0));
- curve_edit->connect_compat("pressed", this, "_mode_changed", make_binds(1));
- curve_del->connect_compat("pressed", this, "_mode_changed", make_binds(2));
- curve_close->connect_compat("pressed", this, "_close_curve");
+ curve_create->connect("pressed", callable_mp(this, &PathEditorPlugin::_mode_changed), make_binds(0));
+ curve_edit->connect("pressed", callable_mp(this, &PathEditorPlugin::_mode_changed), make_binds(1));
+ curve_del->connect("pressed", callable_mp(this, &PathEditorPlugin::_mode_changed), make_binds(2));
+ curve_close->connect("pressed", callable_mp(this, &PathEditorPlugin::_close_curve));
}
}
void PathEditorPlugin::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_mode_changed"), &PathEditorPlugin::_mode_changed);
- ClassDB::bind_method(D_METHOD("_close_curve"), &PathEditorPlugin::_close_curve);
- ClassDB::bind_method(D_METHOD("_handle_option_pressed"), &PathEditorPlugin::_handle_option_pressed);
}
PathEditorPlugin *PathEditorPlugin::singleton = NULL;
@@ -614,7 +610,7 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
menu->add_check_item(TTR("Mirror Handle Lengths"));
menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
- menu->connect_compat("id_pressed", this, "_handle_option_pressed");
+ menu->connect("id_pressed", callable_mp(this, &PathEditorPlugin::_handle_option_pressed));
curve_edit->set_pressed(true);
/*
diff --git a/editor/plugins/physical_bone_plugin.cpp b/editor/plugins/physical_bone_plugin.cpp
index 4b63d82961..e0d48afeef 100644
--- a/editor/plugins/physical_bone_plugin.cpp
+++ b/editor/plugins/physical_bone_plugin.cpp
@@ -33,7 +33,6 @@
#include "scene/3d/physics_body.h"
void PhysicalBoneEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_on_toggle_button_transform_joint", "is_pressed"), &PhysicalBoneEditor::_on_toggle_button_transform_joint);
}
void PhysicalBoneEditor::_on_toggle_button_transform_joint(bool p_is_pressed) {
@@ -64,7 +63,7 @@ PhysicalBoneEditor::PhysicalBoneEditor(EditorNode *p_editor) :
button_transform_joint->set_text(TTR("Move Joint"));
button_transform_joint->set_icon(SpatialEditor::get_singleton()->get_icon("PhysicalBone", "EditorIcons"));
button_transform_joint->set_toggle_mode(true);
- button_transform_joint->connect_compat("toggled", this, "_on_toggle_button_transform_joint");
+ button_transform_joint->connect("toggled", callable_mp(this, &PhysicalBoneEditor::_on_toggle_button_transform_joint));
hide();
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 91c0222f6d..8c115586a4 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -192,7 +192,7 @@ void Polygon2DEditor::_update_bone_list() {
if (np == selected || bone_scroll_vb->get_child_count() < 2)
cb->set_pressed(true);
- cb->connect_compat("pressed", this, "_bone_paint_selected", varray(i));
+ cb->connect("pressed", callable_mp(this, &Polygon2DEditor::_bone_paint_selected), varray(i));
}
uv_edit_draw->update();
@@ -1234,22 +1234,8 @@ void Polygon2DEditor::_uv_draw() {
void Polygon2DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode);
- ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw);
- ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input);
- ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed);
- ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap);
- ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid);
- ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x);
- ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &Polygon2DEditor::_set_snap_off_y);
- ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &Polygon2DEditor::_set_snap_step_x);
- ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &Polygon2DEditor::_set_snap_step_y);
- ClassDB::bind_method(D_METHOD("_uv_edit_mode_select"), &Polygon2DEditor::_uv_edit_mode_select);
- ClassDB::bind_method(D_METHOD("_uv_edit_popup_hide"), &Polygon2DEditor::_uv_edit_popup_hide);
- ClassDB::bind_method(D_METHOD("_sync_bones"), &Polygon2DEditor::_sync_bones);
ClassDB::bind_method(D_METHOD("_update_bone_list"), &Polygon2DEditor::_update_bone_list);
ClassDB::bind_method(D_METHOD("_update_polygon_editing_state"), &Polygon2DEditor::_update_polygon_editing_state);
- ClassDB::bind_method(D_METHOD("_bone_paint_selected"), &Polygon2DEditor::_bone_paint_selected);
}
Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
@@ -1273,14 +1259,14 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
button_uv = memnew(ToolButton);
add_child(button_uv);
button_uv->set_tooltip(TTR("Open Polygon 2D UV editor."));
- button_uv->connect_compat("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
+ button_uv->connect("pressed", callable_mp(this, &Polygon2DEditor::_menu_option), varray(MODE_EDIT_UV));
uv_mode = UV_MODE_EDIT_POINT;
uv_edit = memnew(AcceptDialog);
add_child(uv_edit);
uv_edit->set_title(TTR("Polygon 2D UV Editor"));
uv_edit->set_resizable(true);
- uv_edit->connect_compat("popup_hide", this, "_uv_edit_popup_hide");
+ uv_edit->connect("popup_hide", callable_mp(this, &Polygon2DEditor::_uv_edit_popup_hide));
VBoxContainer *uv_main_vb = memnew(VBoxContainer);
uv_edit->add_child(uv_main_vb);
@@ -1312,10 +1298,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit_mode[2]->set_button_group(uv_edit_group);
uv_edit_mode[3]->set_button_group(uv_edit_group);
- uv_edit_mode[0]->connect_compat("pressed", this, "_uv_edit_mode_select", varray(0));
- uv_edit_mode[1]->connect_compat("pressed", this, "_uv_edit_mode_select", varray(1));
- uv_edit_mode[2]->connect_compat("pressed", this, "_uv_edit_mode_select", varray(2));
- uv_edit_mode[3]->connect_compat("pressed", this, "_uv_edit_mode_select", varray(3));
+ uv_edit_mode[0]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(0));
+ uv_edit_mode[1]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(1));
+ uv_edit_mode[2]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(2));
+ uv_edit_mode[3]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(3));
uv_mode_hb->add_child(memnew(VSeparator));
@@ -1325,7 +1311,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_button[i] = memnew(ToolButton);
uv_button[i]->set_toggle_mode(true);
uv_mode_hb->add_child(uv_button[i]);
- uv_button[i]->connect_compat("pressed", this, "_uv_mode", varray(i));
+ uv_button[i]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_mode), varray(i));
uv_button[i]->set_focus_mode(FOCUS_NONE);
}
@@ -1388,7 +1374,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_menu->get_popup()->add_item(TTR("Clear UV"), UVEDIT_UV_CLEAR);
uv_menu->get_popup()->add_separator();
uv_menu->get_popup()->add_item(TTR("Grid Settings"), UVEDIT_GRID_SETTINGS);
- uv_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ uv_menu->get_popup()->connect("id_pressed", callable_mp(this, &Polygon2DEditor::_menu_option));
uv_mode_hb->add_child(memnew(VSeparator));
@@ -1399,7 +1385,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
b_snap_enable->set_toggle_mode(true);
b_snap_enable->set_pressed(use_snap);
b_snap_enable->set_tooltip(TTR("Enable Snap"));
- b_snap_enable->connect_compat("toggled", this, "_set_use_snap");
+ b_snap_enable->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_use_snap));
b_snap_grid = memnew(ToolButton);
uv_mode_hb->add_child(b_snap_grid);
@@ -1408,7 +1394,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
b_snap_grid->set_toggle_mode(true);
b_snap_grid->set_pressed(snap_show_grid);
b_snap_grid->set_tooltip(TTR("Show Grid"));
- b_snap_grid->connect_compat("toggled", this, "_set_show_grid");
+ b_snap_grid->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_show_grid));
grid_settings = memnew(AcceptDialog);
grid_settings->set_title(TTR("Configure Grid:"));
@@ -1422,7 +1408,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
sb_off_x->set_step(1);
sb_off_x->set_value(snap_offset.x);
sb_off_x->set_suffix("px");
- sb_off_x->connect_compat("value_changed", this, "_set_snap_off_x");
+ sb_off_x->connect("value_changed", callable_mp(this, &Polygon2DEditor::_set_snap_off_x));
grid_settings_vb->add_margin_child(TTR("Grid Offset X:"), sb_off_x);
SpinBox *sb_off_y = memnew(SpinBox);
@@ -1431,7 +1417,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
sb_off_y->set_step(1);
sb_off_y->set_value(snap_offset.y);
sb_off_y->set_suffix("px");
- sb_off_y->connect_compat("value_changed", this, "_set_snap_off_y");
+ sb_off_y->connect("value_changed", callable_mp(this, &Polygon2DEditor::_set_snap_off_y));
grid_settings_vb->add_margin_child(TTR("Grid Offset Y:"), sb_off_y);
SpinBox *sb_step_x = memnew(SpinBox);
@@ -1440,7 +1426,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
sb_step_x->set_step(1);
sb_step_x->set_value(snap_step.x);
sb_step_x->set_suffix("px");
- sb_step_x->connect_compat("value_changed", this, "_set_snap_step_x");
+ sb_step_x->connect("value_changed", callable_mp(this, &Polygon2DEditor::_set_snap_step_x));
grid_settings_vb->add_margin_child(TTR("Grid Step X:"), sb_step_x);
SpinBox *sb_step_y = memnew(SpinBox);
@@ -1449,7 +1435,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
sb_step_y->set_step(1);
sb_step_y->set_value(snap_step.y);
sb_step_y->set_suffix("px");
- sb_step_y->connect_compat("value_changed", this, "_set_snap_step_y");
+ sb_step_y->connect("value_changed", callable_mp(this, &Polygon2DEditor::_set_snap_step_y));
grid_settings_vb->add_margin_child(TTR("Grid Step Y:"), sb_step_y);
uv_mode_hb->add_child(memnew(VSeparator));
@@ -1469,16 +1455,16 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_zoom->share(uv_zoom_value);
uv_zoom_value->set_custom_minimum_size(Size2(50, 0));
uv_mode_hb->add_child(uv_zoom_value);
- uv_zoom->connect_compat("value_changed", this, "_uv_scroll_changed");
+ uv_zoom->connect("value_changed", callable_mp(this, &Polygon2DEditor::_uv_scroll_changed));
uv_vscroll = memnew(VScrollBar);
uv_vscroll->set_step(0.001);
uv_edit_draw->add_child(uv_vscroll);
- uv_vscroll->connect_compat("value_changed", this, "_uv_scroll_changed");
+ uv_vscroll->connect("value_changed", callable_mp(this, &Polygon2DEditor::_uv_scroll_changed));
uv_hscroll = memnew(HScrollBar);
uv_hscroll->set_step(0.001);
uv_edit_draw->add_child(uv_hscroll);
- uv_hscroll->connect_compat("value_changed", this, "_uv_scroll_changed");
+ uv_hscroll->connect("value_changed", callable_mp(this, &Polygon2DEditor::_uv_scroll_changed));
bone_scroll_main_vb = memnew(VBoxContainer);
bone_scroll_main_vb->hide();
@@ -1486,7 +1472,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
sync_bones = memnew(Button(TTR("Sync Bones to Polygon")));
bone_scroll_main_vb->add_child(sync_bones);
sync_bones->set_h_size_flags(0);
- sync_bones->connect_compat("pressed", this, "_sync_bones");
+ sync_bones->connect("pressed", callable_mp(this, &Polygon2DEditor::_sync_bones));
uv_main_hsc->add_child(bone_scroll_main_vb);
bone_scroll = memnew(ScrollContainer);
bone_scroll->set_v_scroll(true);
@@ -1496,8 +1482,8 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
bone_scroll_vb = memnew(VBoxContainer);
bone_scroll->add_child(bone_scroll_vb);
- uv_edit_draw->connect_compat("draw", this, "_uv_draw");
- uv_edit_draw->connect_compat("gui_input", this, "_uv_input");
+ uv_edit_draw->connect("draw", callable_mp(this, &Polygon2DEditor::_uv_draw));
+ uv_edit_draw->connect("gui_input", callable_mp(this, &Polygon2DEditor::_uv_input));
uv_draw_zoom = 1.0;
point_drag_index = -1;
uv_drag = false;
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index 12b8ac9008..feef505acc 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -347,12 +347,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant
void ResourcePreloaderEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &ResourcePreloaderEditor::_gui_input);
- ClassDB::bind_method(D_METHOD("_load_pressed"), &ResourcePreloaderEditor::_load_pressed);
- ClassDB::bind_method(D_METHOD("_item_edited"), &ResourcePreloaderEditor::_item_edited);
- ClassDB::bind_method(D_METHOD("_paste_pressed"), &ResourcePreloaderEditor::_paste_pressed);
- ClassDB::bind_method(D_METHOD("_files_load_request"), &ResourcePreloaderEditor::_files_load_request);
ClassDB::bind_method(D_METHOD("_update_library"), &ResourcePreloaderEditor::_update_library);
- ClassDB::bind_method(D_METHOD("_cell_button_pressed"), &ResourcePreloaderEditor::_cell_button_pressed);
ClassDB::bind_method(D_METHOD("_remove_resource", "to_remove"), &ResourcePreloaderEditor::_remove_resource);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &ResourcePreloaderEditor::get_drag_data_fw);
@@ -382,7 +377,7 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() {
add_child(file);
tree = memnew(Tree);
- tree->connect_compat("button_pressed", this, "_cell_button_pressed");
+ tree->connect("button_pressed", callable_mp(this, &ResourcePreloaderEditor::_cell_button_pressed));
tree->set_columns(2);
tree->set_column_min_width(0, 2);
tree->set_column_min_width(1, 3);
@@ -396,10 +391,10 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() {
dialog = memnew(AcceptDialog);
add_child(dialog);
- load->connect_compat("pressed", this, "_load_pressed");
- paste->connect_compat("pressed", this, "_paste_pressed");
- file->connect_compat("files_selected", this, "_files_load_request");
- tree->connect_compat("item_edited", this, "_item_edited");
+ load->connect("pressed", callable_mp(this, &ResourcePreloaderEditor::_load_pressed));
+ paste->connect("pressed", callable_mp(this, &ResourcePreloaderEditor::_paste_pressed));
+ file->connect("files_selected", callable_mp(this, &ResourcePreloaderEditor::_files_load_request));
+ tree->connect("item_edited", callable_mp(this, &ResourcePreloaderEditor::_item_edited));
loading_scene = false;
}
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index 132ec40dd2..d932305c63 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -248,10 +248,6 @@ void EditorPropertyRootMotion::_notification(int p_what) {
}
void EditorPropertyRootMotion::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_confirmed"), &EditorPropertyRootMotion::_confirmed);
- ClassDB::bind_method(D_METHOD("_node_assign"), &EditorPropertyRootMotion::_node_assign);
- ClassDB::bind_method(D_METHOD("_node_clear"), &EditorPropertyRootMotion::_node_clear);
}
EditorPropertyRootMotion::EditorPropertyRootMotion() {
@@ -262,24 +258,24 @@ EditorPropertyRootMotion::EditorPropertyRootMotion() {
assign->set_flat(true);
assign->set_h_size_flags(SIZE_EXPAND_FILL);
assign->set_clip_text(true);
- assign->connect_compat("pressed", this, "_node_assign");
+ assign->connect("pressed", callable_mp(this, &EditorPropertyRootMotion::_node_assign));
hbc->add_child(assign);
clear = memnew(Button);
clear->set_flat(true);
- clear->connect_compat("pressed", this, "_node_clear");
+ clear->connect("pressed", callable_mp(this, &EditorPropertyRootMotion::_node_clear));
hbc->add_child(clear);
filter_dialog = memnew(ConfirmationDialog);
add_child(filter_dialog);
filter_dialog->set_title(TTR("Edit Filtered Tracks:"));
- filter_dialog->connect_compat("confirmed", this, "_confirmed");
+ filter_dialog->connect("confirmed", callable_mp(this, &EditorPropertyRootMotion::_confirmed));
filters = memnew(Tree);
filter_dialog->add_child(filters);
filters->set_v_size_flags(SIZE_EXPAND_FILL);
filters->set_hide_root(true);
- filters->connect_compat("item_activated", this, "_confirmed");
+ filters->connect("item_activated", callable_mp(this, &EditorPropertyRootMotion::_confirmed));
//filters->connect("item_edited", this, "_filter_edited");
}
//////////////////////////
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 3123773795..60bed10351 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -211,7 +211,7 @@ void ScriptEditorQuickOpen::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- connect_compat("confirmed", this, "_confirmed");
+ connect("confirmed", callable_mp(this, &ScriptEditorQuickOpen::_confirmed));
search_box->set_clear_button_enabled(true);
[[fallthrough]];
@@ -220,17 +220,13 @@ void ScriptEditorQuickOpen::_notification(int p_what) {
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
} break;
case NOTIFICATION_EXIT_TREE: {
- disconnect_compat("confirmed", this, "_confirmed");
+ disconnect("confirmed", callable_mp(this, &ScriptEditorQuickOpen::_confirmed));
} break;
}
}
void ScriptEditorQuickOpen::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_text_changed"), &ScriptEditorQuickOpen::_text_changed);
- ClassDB::bind_method(D_METHOD("_confirmed"), &ScriptEditorQuickOpen::_confirmed);
- ClassDB::bind_method(D_METHOD("_sbox_input"), &ScriptEditorQuickOpen::_sbox_input);
-
ADD_SIGNAL(MethodInfo("goto_line", PropertyInfo(Variant::INT, "line")));
}
@@ -240,15 +236,15 @@ ScriptEditorQuickOpen::ScriptEditorQuickOpen() {
add_child(vbc);
search_box = memnew(LineEdit);
vbc->add_margin_child(TTR("Search:"), search_box);
- search_box->connect_compat("text_changed", this, "_text_changed");
- search_box->connect_compat("gui_input", this, "_sbox_input");
+ search_box->connect("text_changed", callable_mp(this, &ScriptEditorQuickOpen::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &ScriptEditorQuickOpen::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
get_ok()->set_text(TTR("Open"));
get_ok()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
- search_options->connect_compat("item_activated", this, "_confirmed");
+ search_options->connect("item_activated", callable_mp(this, &ScriptEditorQuickOpen::_confirmed));
search_options->set_hide_root(true);
search_options->set_hide_folding(true);
search_options->add_constant_override("draw_guides", 1);
@@ -1386,16 +1382,16 @@ void ScriptEditor::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
- editor->connect_compat("stop_pressed", this, "_editor_stop");
- editor->connect_compat("script_add_function_request", this, "_add_callback");
- editor->connect_compat("resource_saved", this, "_res_saved_callback");
- script_list->connect_compat("item_selected", this, "_script_selected");
+ editor->connect("stop_pressed", callable_mp(this, &ScriptEditor::_editor_stop));
+ editor->connect("script_add_function_request", callable_mp(this, &ScriptEditor::_add_callback));
+ editor->connect("resource_saved", callable_mp(this, &ScriptEditor::_res_saved_callback));
+ script_list->connect("item_selected", callable_mp(this, &ScriptEditor::_script_selected));
- members_overview->connect_compat("item_selected", this, "_members_overview_selected");
- help_overview->connect_compat("item_selected", this, "_help_overview_selected");
- script_split->connect_compat("dragged", this, "_script_split_dragged");
+ members_overview->connect("item_selected", callable_mp(this, &ScriptEditor::_members_overview_selected));
+ help_overview->connect("item_selected", callable_mp(this, &ScriptEditor::_help_overview_selected));
+ script_split->connect("dragged", callable_mp(this, &ScriptEditor::_script_split_dragged));
- EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_editor_settings_changed");
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &ScriptEditor::_editor_settings_changed));
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
@@ -1419,14 +1415,14 @@ void ScriptEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
- get_tree()->connect_compat("tree_changed", this, "_tree_changed");
- editor->get_inspector_dock()->connect_compat("request_help", this, "_request_help");
- editor->connect_compat("request_help_search", this, "_help_search");
+ get_tree()->connect("tree_changed", callable_mp(this, &ScriptEditor::_tree_changed));
+ editor->get_inspector_dock()->connect("request_help", callable_mp(this, &ScriptEditor::_help_class_open));
+ editor->connect("request_help_search", callable_mp(this, &ScriptEditor::_help_search));
} break;
case NOTIFICATION_EXIT_TREE: {
- editor->disconnect_compat("stop_pressed", this, "_editor_stop");
+ editor->disconnect("stop_pressed", callable_mp(this, &ScriptEditor::_editor_stop));
} break;
case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
@@ -2137,14 +2133,14 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
_sort_list_on_update = true;
_update_script_names();
_save_layout();
- se->connect_compat("name_changed", this, "_update_script_names");
- se->connect_compat("edited_script_changed", this, "_script_changed");
- se->connect_compat("request_help", this, "_help_search");
- se->connect_compat("request_open_script_at_line", this, "_goto_script_line");
- se->connect_compat("go_to_help", this, "_help_class_goto");
- se->connect_compat("request_save_history", this, "_save_history");
- se->connect_compat("search_in_files_requested", this, "_on_find_in_files_requested");
- se->connect_compat("replace_in_files_requested", this, "_on_replace_in_files_requested");
+ se->connect("name_changed", callable_mp(this, &ScriptEditor::_update_script_names));
+ se->connect("edited_script_changed", callable_mp(this, &ScriptEditor::_script_changed));
+ se->connect("request_help", callable_mp(this, &ScriptEditor::_help_search));
+ se->connect("request_open_script_at_line", callable_mp(this, &ScriptEditor::_goto_script_line));
+ se->connect("go_to_help", callable_mp(this, &ScriptEditor::_help_class_goto));
+ se->connect("request_save_history", callable_mp(this, &ScriptEditor::_save_history));
+ se->connect("search_in_files_requested", callable_mp(this, &ScriptEditor::_on_find_in_files_requested));
+ se->connect("replace_in_files_requested", callable_mp(this, &ScriptEditor::_on_replace_in_files_requested));
//test for modification, maybe the script was not edited but was loaded
@@ -2737,7 +2733,7 @@ void ScriptEditor::_help_class_open(const String &p_class) {
tab_container->add_child(eh);
_go_to_tab(tab_container->get_tab_count() - 1);
eh->go_to_class(p_class, 0);
- eh->connect_compat("go_to_help", this, "_help_class_goto");
+ eh->connect("go_to_help", callable_mp(this, &ScriptEditor::_help_class_goto));
_add_recent_script(p_class);
_sort_list_on_update = true;
_update_script_names();
@@ -2767,7 +2763,7 @@ void ScriptEditor::_help_class_goto(const String &p_desc) {
tab_container->add_child(eh);
_go_to_tab(tab_container->get_tab_count() - 1);
eh->go_to_help(p_desc);
- eh->connect_compat("go_to_help", this, "_help_class_goto");
+ eh->connect("go_to_help", callable_mp(this, &ScriptEditor::_help_class_goto));
_add_recent_script(eh->get_class());
_sort_list_on_update = true;
_update_script_names();
@@ -3039,61 +3035,19 @@ void ScriptEditor::_filter_methods_text_changed(const String &p_newtext) {
void ScriptEditor::_bind_methods() {
- ClassDB::bind_method("_file_dialog_action", &ScriptEditor::_file_dialog_action);
- ClassDB::bind_method("_tab_changed", &ScriptEditor::_tab_changed);
- ClassDB::bind_method("_menu_option", &ScriptEditor::_menu_option);
- ClassDB::bind_method("_close_current_tab", &ScriptEditor::_close_current_tab);
- ClassDB::bind_method("_close_discard_current_tab", &ScriptEditor::_close_discard_current_tab);
ClassDB::bind_method("_close_docs_tab", &ScriptEditor::_close_docs_tab);
ClassDB::bind_method("_close_all_tabs", &ScriptEditor::_close_all_tabs);
ClassDB::bind_method("_close_other_tabs", &ScriptEditor::_close_other_tabs);
- ClassDB::bind_method("_open_recent_script", &ScriptEditor::_open_recent_script);
- ClassDB::bind_method("_theme_option", &ScriptEditor::_theme_option);
- ClassDB::bind_method("_editor_stop", &ScriptEditor::_editor_stop);
- ClassDB::bind_method("_add_callback", &ScriptEditor::_add_callback);
- ClassDB::bind_method("_reload_scripts", &ScriptEditor::_reload_scripts);
- ClassDB::bind_method("_resave_scripts", &ScriptEditor::_resave_scripts);
- ClassDB::bind_method("_res_saved_callback", &ScriptEditor::_res_saved_callback);
- ClassDB::bind_method("_goto_script_line", &ScriptEditor::_goto_script_line);
ClassDB::bind_method("_goto_script_line2", &ScriptEditor::_goto_script_line2);
- ClassDB::bind_method("_set_execution", &ScriptEditor::_set_execution);
- ClassDB::bind_method("_clear_execution", &ScriptEditor::_clear_execution);
- ClassDB::bind_method("_help_search", &ScriptEditor::_help_search);
- ClassDB::bind_method("_save_history", &ScriptEditor::_save_history);
ClassDB::bind_method("_copy_script_path", &ScriptEditor::_copy_script_path);
- ClassDB::bind_method("_breaked", &ScriptEditor::_breaked);
ClassDB::bind_method("_get_debug_tooltip", &ScriptEditor::_get_debug_tooltip);
- ClassDB::bind_method("_autosave_scripts", &ScriptEditor::_autosave_scripts);
- ClassDB::bind_method("_update_autosave_timer", &ScriptEditor::_update_autosave_timer);
- ClassDB::bind_method("_editor_settings_changed", &ScriptEditor::_editor_settings_changed);
- ClassDB::bind_method("_update_script_names", &ScriptEditor::_update_script_names);
ClassDB::bind_method("_update_script_connections", &ScriptEditor::_update_script_connections);
- ClassDB::bind_method("_tree_changed", &ScriptEditor::_tree_changed);
- ClassDB::bind_method("_members_overview_selected", &ScriptEditor::_members_overview_selected);
- ClassDB::bind_method("_help_overview_selected", &ScriptEditor::_help_overview_selected);
- ClassDB::bind_method("_script_selected", &ScriptEditor::_script_selected);
- ClassDB::bind_method("_script_created", &ScriptEditor::_script_created);
- ClassDB::bind_method("_script_split_dragged", &ScriptEditor::_script_split_dragged);
ClassDB::bind_method("_help_class_open", &ScriptEditor::_help_class_open);
- ClassDB::bind_method("_help_class_goto", &ScriptEditor::_help_class_goto);
- ClassDB::bind_method("_request_help", &ScriptEditor::_help_class_open);
- ClassDB::bind_method("_history_forward", &ScriptEditor::_history_forward);
- ClassDB::bind_method("_history_back", &ScriptEditor::_history_back);
ClassDB::bind_method("_live_auto_reload_running_scripts", &ScriptEditor::_live_auto_reload_running_scripts);
ClassDB::bind_method("_unhandled_input", &ScriptEditor::_unhandled_input);
- ClassDB::bind_method("_script_list_gui_input", &ScriptEditor::_script_list_gui_input);
- ClassDB::bind_method("_toggle_members_overview_alpha_sort", &ScriptEditor::_toggle_members_overview_alpha_sort);
ClassDB::bind_method("_update_members_overview", &ScriptEditor::_update_members_overview);
- ClassDB::bind_method("_script_changed", &ScriptEditor::_script_changed);
- ClassDB::bind_method("_filter_scripts_text_changed", &ScriptEditor::_filter_scripts_text_changed);
- ClassDB::bind_method("_filter_methods_text_changed", &ScriptEditor::_filter_methods_text_changed);
ClassDB::bind_method("_update_recent_scripts", &ScriptEditor::_update_recent_scripts);
- ClassDB::bind_method("_on_find_in_files_requested", &ScriptEditor::_on_find_in_files_requested);
- ClassDB::bind_method("_on_replace_in_files_requested", &ScriptEditor::_on_replace_in_files_requested);
- ClassDB::bind_method("_start_find_in_files", &ScriptEditor::_start_find_in_files);
- ClassDB::bind_method("_on_find_in_files_result_selected", &ScriptEditor::_on_find_in_files_result_selected);
- ClassDB::bind_method("_on_find_in_files_modified_files", &ScriptEditor::_on_find_in_files_modified_files);
ClassDB::bind_method(D_METHOD("get_drag_data_fw", "point", "from"), &ScriptEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw", "point", "data", "from"), &ScriptEditor::can_drop_data_fw);
@@ -3142,22 +3096,22 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
filter_scripts = memnew(LineEdit);
filter_scripts->set_placeholder(TTR("Filter scripts"));
filter_scripts->set_clear_button_enabled(true);
- filter_scripts->connect_compat("text_changed", this, "_filter_scripts_text_changed");
+ filter_scripts->connect("text_changed", callable_mp(this, &ScriptEditor::_filter_scripts_text_changed));
scripts_vbox->add_child(filter_scripts);
script_list = memnew(ItemList);
scripts_vbox->add_child(script_list);
script_list->set_custom_minimum_size(Size2(150, 60) * EDSCALE); //need to give a bit of limit to avoid it from disappearing
script_list->set_v_size_flags(SIZE_EXPAND_FILL);
- script_split->set_split_offset(140);
+ script_split->set_split_offset(70 * EDSCALE);
_sort_list_on_update = true;
- script_list->connect_compat("gui_input", this, "_script_list_gui_input", varray(), CONNECT_DEFERRED);
+ script_list->connect("gui_input", callable_mp(this, &ScriptEditor::_script_list_gui_input), varray(), CONNECT_DEFERRED);
script_list->set_allow_rmb_select(true);
script_list->set_drag_forwarding(this);
context_menu = memnew(PopupMenu);
add_child(context_menu);
- context_menu->connect_compat("id_pressed", this, "_menu_option");
+ context_menu->connect("id_pressed", callable_mp(this, &ScriptEditor::_menu_option));
context_menu->set_hide_on_window_lose_focus(true);
overview_vbox = memnew(VBoxContainer);
@@ -3178,14 +3132,14 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically"));
- members_overview_alphabeta_sort_button->connect_compat("toggled", this, "_toggle_members_overview_alpha_sort");
+ members_overview_alphabeta_sort_button->connect("toggled", callable_mp(this, &ScriptEditor::_toggle_members_overview_alpha_sort));
buttons_hbox->add_child(members_overview_alphabeta_sort_button);
filter_methods = memnew(LineEdit);
filter_methods->set_placeholder(TTR("Filter methods"));
filter_methods->set_clear_button_enabled(true);
- filter_methods->connect_compat("text_changed", this, "_filter_methods_text_changed");
+ filter_methods->connect("text_changed", callable_mp(this, &ScriptEditor::_filter_methods_text_changed));
overview_vbox->add_child(filter_methods);
members_overview = memnew(ItemList);
@@ -3229,7 +3183,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
recent_scripts = memnew(PopupMenu);
recent_scripts->set_name("RecentScripts");
file_menu->get_popup()->add_child(recent_scripts);
- recent_scripts->connect_compat("id_pressed", this, "_open_recent_script");
+ recent_scripts->connect("id_pressed", callable_mp(this, &ScriptEditor::_open_recent_script));
_update_recent_scripts();
file_menu->get_popup()->add_separator();
@@ -3251,7 +3205,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
theme_submenu = memnew(PopupMenu);
theme_submenu->set_name("Theme");
file_menu->get_popup()->add_child(theme_submenu);
- theme_submenu->connect_compat("id_pressed", this, "_theme_option");
+ theme_submenu->connect("id_pressed", callable_mp(this, &ScriptEditor::_theme_option));
theme_submenu->add_shortcut(ED_SHORTCUT("script_editor/import_theme", TTR("Import Theme...")), THEME_IMPORT);
theme_submenu->add_shortcut(ED_SHORTCUT("script_editor/reload_theme", TTR("Reload Theme")), THEME_RELOAD);
@@ -3270,14 +3224,14 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/toggle_scripts_panel", TTR("Toggle Scripts Panel"), KEY_MASK_CMD | KEY_BACKSLASH), TOGGLE_SCRIPTS_PANEL);
- file_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ file_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptEditor::_menu_option));
script_search_menu = memnew(MenuButton);
menu_hb->add_child(script_search_menu);
script_search_menu->set_text(TTR("Search"));
script_search_menu->set_switch_on_hover(true);
script_search_menu->get_popup()->set_hide_on_window_lose_focus(true);
- script_search_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ script_search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptEditor::_menu_option));
MenuButton *debug_menu = memnew(MenuButton);
menu_hb->add_child(debug_menu);
@@ -3285,10 +3239,10 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
debugger->set_script_debug_button(debug_menu);
- debugger->connect_compat("goto_script_line", this, "_goto_script_line");
- debugger->connect_compat("set_execution", this, "_set_execution");
- debugger->connect_compat("clear_execution", this, "_clear_execution");
- debugger->connect_compat("breaked", this, "_breaked");
+ debugger->connect("goto_script_line", callable_mp(this, &ScriptEditor::_goto_script_line));
+ debugger->connect("set_execution", callable_mp(this, &ScriptEditor::_set_execution));
+ debugger->connect("clear_execution", callable_mp(this, &ScriptEditor::_clear_execution));
+ debugger->connect("breaked", callable_mp(this, &ScriptEditor::_breaked));
menu_hb->add_spacer();
@@ -3304,54 +3258,54 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
site_search = memnew(ToolButton);
site_search->set_text(TTR("Online Docs"));
- site_search->connect_compat("pressed", this, "_menu_option", varray(SEARCH_WEBSITE));
+ site_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_WEBSITE));
menu_hb->add_child(site_search);
site_search->set_tooltip(TTR("Open Godot online documentation."));
request_docs = memnew(ToolButton);
request_docs->set_text(TTR("Request Docs"));
- request_docs->connect_compat("pressed", this, "_menu_option", varray(REQUEST_DOCS));
+ request_docs->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(REQUEST_DOCS));
menu_hb->add_child(request_docs);
request_docs->set_tooltip(TTR("Help improve the Godot documentation by giving feedback."));
help_search = memnew(ToolButton);
help_search->set_text(TTR("Search Help"));
- help_search->connect_compat("pressed", this, "_menu_option", varray(SEARCH_HELP));
+ help_search->connect("pressed", callable_mp(this, &ScriptEditor::_menu_option), varray(SEARCH_HELP));
menu_hb->add_child(help_search);
help_search->set_tooltip(TTR("Search the reference documentation."));
menu_hb->add_child(memnew(VSeparator));
script_back = memnew(ToolButton);
- script_back->connect_compat("pressed", this, "_history_back");
+ script_back->connect("pressed", callable_mp(this, &ScriptEditor::_history_back));
menu_hb->add_child(script_back);
script_back->set_disabled(true);
script_back->set_tooltip(TTR("Go to previous edited document."));
script_forward = memnew(ToolButton);
- script_forward->connect_compat("pressed", this, "_history_forward");
+ script_forward->connect("pressed", callable_mp(this, &ScriptEditor::_history_forward));
menu_hb->add_child(script_forward);
script_forward->set_disabled(true);
script_forward->set_tooltip(TTR("Go to next edited document."));
- tab_container->connect_compat("tab_changed", this, "_tab_changed");
+ tab_container->connect("tab_changed", callable_mp(this, &ScriptEditor::_tab_changed));
erase_tab_confirm = memnew(ConfirmationDialog);
erase_tab_confirm->get_ok()->set_text(TTR("Save"));
erase_tab_confirm->add_button(TTR("Discard"), OS::get_singleton()->get_swap_ok_cancel(), "discard");
- erase_tab_confirm->connect_compat("confirmed", this, "_close_current_tab");
- erase_tab_confirm->connect_compat("custom_action", this, "_close_discard_current_tab");
+ erase_tab_confirm->connect("confirmed", callable_mp(this, &ScriptEditor::_close_current_tab));
+ erase_tab_confirm->connect("custom_action", callable_mp(this, &ScriptEditor::_close_discard_current_tab));
add_child(erase_tab_confirm);
script_create_dialog = memnew(ScriptCreateDialog);
script_create_dialog->set_title(TTR("Create Script"));
add_child(script_create_dialog);
- script_create_dialog->connect_compat("script_created", this, "_script_created");
+ script_create_dialog->connect("script_created", callable_mp(this, &ScriptEditor::_script_created));
file_dialog_option = -1;
file_dialog = memnew(EditorFileDialog);
add_child(file_dialog);
- file_dialog->connect_compat("file_selected", this, "_file_dialog_action");
+ file_dialog->connect("file_selected", callable_mp(this, &ScriptEditor::_file_dialog_action));
error_dialog = memnew(AcceptDialog);
add_child(error_dialog);
@@ -3369,11 +3323,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
vbc->add_child(disk_changed_list);
disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL);
- disk_changed->connect_compat("confirmed", this, "_reload_scripts");
+ disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::_reload_scripts));
disk_changed->get_ok()->set_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !OS::get_singleton()->get_swap_ok_cancel(), "resave");
- disk_changed->connect_compat("custom_action", this, "_resave_scripts");
+ disk_changed->connect("custom_action", callable_mp(this, &ScriptEditor::_resave_scripts));
}
add_child(disk_changed);
@@ -3382,25 +3336,25 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
autosave_timer = memnew(Timer);
autosave_timer->set_one_shot(false);
- autosave_timer->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, "_update_autosave_timer");
- autosave_timer->connect_compat("timeout", this, "_autosave_scripts");
+ autosave_timer->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &ScriptEditor::_update_autosave_timer));
+ autosave_timer->connect("timeout", callable_mp(this, &ScriptEditor::_autosave_scripts));
add_child(autosave_timer);
grab_focus_block = false;
help_search_dialog = memnew(EditorHelpSearch);
add_child(help_search_dialog);
- help_search_dialog->connect_compat("go_to_help", this, "_help_class_goto");
+ help_search_dialog->connect("go_to_help", callable_mp(this, &ScriptEditor::_help_class_goto));
find_in_files_dialog = memnew(FindInFilesDialog);
- find_in_files_dialog->connect_compat(FindInFilesDialog::SIGNAL_FIND_REQUESTED, this, "_start_find_in_files", varray(false));
- find_in_files_dialog->connect_compat(FindInFilesDialog::SIGNAL_REPLACE_REQUESTED, this, "_start_find_in_files", varray(true));
+ find_in_files_dialog->connect(FindInFilesDialog::SIGNAL_FIND_REQUESTED, callable_mp(this, &ScriptEditor::_start_find_in_files), varray(false));
+ find_in_files_dialog->connect(FindInFilesDialog::SIGNAL_REPLACE_REQUESTED, callable_mp(this, &ScriptEditor::_start_find_in_files), varray(true));
add_child(find_in_files_dialog);
find_in_files = memnew(FindInFilesPanel);
find_in_files_button = editor->add_bottom_panel_item(TTR("Search Results"), find_in_files);
find_in_files->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
- find_in_files->connect_compat(FindInFilesPanel::SIGNAL_RESULT_SELECTED, this, "_on_find_in_files_result_selected");
- find_in_files->connect_compat(FindInFilesPanel::SIGNAL_FILES_MODIFIED, this, "_on_find_in_files_modified_files");
+ find_in_files->connect(FindInFilesPanel::SIGNAL_RESULT_SELECTED, callable_mp(this, &ScriptEditor::_on_find_in_files_result_selected));
+ find_in_files->connect(FindInFilesPanel::SIGNAL_FILES_MODIFIED, callable_mp(this, &ScriptEditor::_on_find_in_files_modified_files));
find_in_files->hide();
find_in_files_button->hide();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index a11a16b530..02168a4c97 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -292,23 +292,30 @@ void ScriptTextEditor::_set_theme_for_script() {
const Color basetype_color = colors_cache.basetype_color;
text_edit->add_keyword_color("String", basetype_color);
text_edit->add_keyword_color("Vector2", basetype_color);
+ text_edit->add_keyword_color("Vector2i", basetype_color);
text_edit->add_keyword_color("Rect2", basetype_color);
- text_edit->add_keyword_color("Transform2D", basetype_color);
+ text_edit->add_keyword_color("Rect2i", basetype_color);
text_edit->add_keyword_color("Vector3", basetype_color);
+ text_edit->add_keyword_color("Vector3i", basetype_color);
+ text_edit->add_keyword_color("Transform2D", basetype_color);
+ text_edit->add_keyword_color("Plane", basetype_color);
+ text_edit->add_keyword_color("Quat", basetype_color);
text_edit->add_keyword_color("AABB", basetype_color);
text_edit->add_keyword_color("Basis", basetype_color);
- text_edit->add_keyword_color("Plane", basetype_color);
text_edit->add_keyword_color("Transform", basetype_color);
- text_edit->add_keyword_color("Quat", basetype_color);
text_edit->add_keyword_color("Color", basetype_color);
- text_edit->add_keyword_color("Object", basetype_color);
+ text_edit->add_keyword_color("StringName", basetype_color);
text_edit->add_keyword_color("NodePath", basetype_color);
text_edit->add_keyword_color("RID", basetype_color);
+ text_edit->add_keyword_color("Object", basetype_color);
+ text_edit->add_keyword_color("Callable", basetype_color);
text_edit->add_keyword_color("Dictionary", basetype_color);
text_edit->add_keyword_color("Array", basetype_color);
text_edit->add_keyword_color("PackedByteArray", basetype_color);
- text_edit->add_keyword_color("PackedIntArray", basetype_color);
- text_edit->add_keyword_color("PackedRealArray", basetype_color);
+ text_edit->add_keyword_color("PackedInt32Array", basetype_color);
+ text_edit->add_keyword_color("PackedInt64Array", basetype_color);
+ text_edit->add_keyword_color("PackedFloat32Array", basetype_color);
+ text_edit->add_keyword_color("PackedFloat64Array", basetype_color);
text_edit->add_keyword_color("PackedStringArray", basetype_color);
text_edit->add_keyword_color("PackedVector2Array", basetype_color);
text_edit->add_keyword_color("PackedVector3Array", basetype_color);
@@ -1429,24 +1436,7 @@ void ScriptTextEditor::_change_syntax_highlighter(int p_idx) {
void ScriptTextEditor::_bind_methods() {
- ClassDB::bind_method("_validate_script", &ScriptTextEditor::_validate_script);
- ClassDB::bind_method("_update_bookmark_list", &ScriptTextEditor::_update_bookmark_list);
- ClassDB::bind_method("_bookmark_item_pressed", &ScriptTextEditor::_bookmark_item_pressed);
- ClassDB::bind_method("_load_theme_settings", &ScriptTextEditor::_load_theme_settings);
- ClassDB::bind_method("_update_breakpoint_list", &ScriptTextEditor::_update_breakpoint_list);
- ClassDB::bind_method("_breakpoint_item_pressed", &ScriptTextEditor::_breakpoint_item_pressed);
- ClassDB::bind_method("_breakpoint_toggled", &ScriptTextEditor::_breakpoint_toggled);
- ClassDB::bind_method("_lookup_connections", &ScriptTextEditor::_lookup_connections);
ClassDB::bind_method("_update_connected_methods", &ScriptTextEditor::_update_connected_methods);
- ClassDB::bind_method("_change_syntax_highlighter", &ScriptTextEditor::_change_syntax_highlighter);
- ClassDB::bind_method("_edit_option", &ScriptTextEditor::_edit_option);
- ClassDB::bind_method("_goto_line", &ScriptTextEditor::_goto_line);
- ClassDB::bind_method("_lookup_symbol", &ScriptTextEditor::_lookup_symbol);
- ClassDB::bind_method("_text_edit_gui_input", &ScriptTextEditor::_text_edit_gui_input);
- ClassDB::bind_method("_show_warnings_panel", &ScriptTextEditor::_show_warnings_panel);
- ClassDB::bind_method("_error_pressed", &ScriptTextEditor::_error_pressed);
- ClassDB::bind_method("_warning_clicked", &ScriptTextEditor::_warning_clicked);
- ClassDB::bind_method("_color_changed", &ScriptTextEditor::_color_changed);
ClassDB::bind_method("get_drag_data_fw", &ScriptTextEditor::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &ScriptTextEditor::can_drop_data_fw);
@@ -1774,12 +1764,12 @@ ScriptTextEditor::ScriptTextEditor() {
editor_box->add_child(code_editor);
code_editor->add_constant_override("separation", 2);
code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- code_editor->connect_compat("validate_script", this, "_validate_script");
- code_editor->connect_compat("load_theme_settings", this, "_load_theme_settings");
+ code_editor->connect("validate_script", callable_mp(this, &ScriptTextEditor::_validate_script));
+ code_editor->connect("load_theme_settings", callable_mp(this, &ScriptTextEditor::_load_theme_settings));
code_editor->set_code_complete_func(_code_complete_scripts, this);
- code_editor->get_text_edit()->connect_compat("breakpoint_toggled", this, "_breakpoint_toggled");
- code_editor->get_text_edit()->connect_compat("symbol_lookup", this, "_lookup_symbol");
- code_editor->get_text_edit()->connect_compat("info_clicked", this, "_lookup_connections");
+ code_editor->get_text_edit()->connect("breakpoint_toggled", callable_mp(this, &ScriptTextEditor::_breakpoint_toggled));
+ code_editor->get_text_edit()->connect("symbol_lookup", callable_mp(this, &ScriptTextEditor::_lookup_symbol));
+ code_editor->get_text_edit()->connect("info_clicked", callable_mp(this, &ScriptTextEditor::_lookup_connections));
code_editor->set_v_size_flags(SIZE_EXPAND_FILL);
code_editor->show_toggle_scripts_button();
@@ -1792,9 +1782,9 @@ ScriptTextEditor::ScriptTextEditor() {
warnings_panel->set_focus_mode(FOCUS_CLICK);
warnings_panel->hide();
- code_editor->connect_compat("error_pressed", this, "_error_pressed");
- code_editor->connect_compat("show_warnings_panel", this, "_show_warnings_panel");
- warnings_panel->connect_compat("meta_clicked", this, "_warning_clicked");
+ code_editor->connect("error_pressed", callable_mp(this, &ScriptTextEditor::_error_pressed));
+ code_editor->connect("show_warnings_panel", callable_mp(this, &ScriptTextEditor::_show_warnings_panel));
+ warnings_panel->connect("meta_clicked", callable_mp(this, &ScriptTextEditor::_warning_clicked));
update_settings();
@@ -1804,11 +1794,11 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor->get_text_edit()->set_select_identifiers_on_hover(true);
code_editor->get_text_edit()->set_context_menu_enabled(false);
- code_editor->get_text_edit()->connect_compat("gui_input", this, "_text_edit_gui_input");
+ code_editor->get_text_edit()->connect("gui_input", callable_mp(this, &ScriptTextEditor::_text_edit_gui_input));
context_menu = memnew(PopupMenu);
add_child(context_menu);
- context_menu->connect_compat("id_pressed", this, "_edit_option");
+ context_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option));
context_menu->set_hide_on_window_lose_focus(true);
color_panel = memnew(PopupPanel);
@@ -1816,7 +1806,7 @@ ScriptTextEditor::ScriptTextEditor() {
color_picker = memnew(ColorPicker);
color_picker->set_deferred_mode(true);
color_panel->add_child(color_picker);
- color_picker->connect_compat("color_changed", this, "_color_changed");
+ color_picker->connect("color_changed", callable_mp(this, &ScriptTextEditor::_color_changed));
// get default color picker mode from editor settings
int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
@@ -1857,7 +1847,7 @@ ScriptTextEditor::ScriptTextEditor() {
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_spaces"), EDIT_CONVERT_INDENT_TO_SPACES);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/convert_indent_to_tabs"), EDIT_CONVERT_INDENT_TO_TABS);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/auto_indent"), EDIT_AUTO_INDENT);
- edit_menu->get_popup()->connect_compat("id_pressed", this, "_edit_option");
+ edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option));
edit_menu->get_popup()->add_separator();
PopupMenu *convert_case = memnew(PopupMenu);
@@ -1867,7 +1857,7 @@ ScriptTextEditor::ScriptTextEditor() {
convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KEY_MASK_SHIFT | KEY_F4), EDIT_TO_UPPERCASE);
convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase"), KEY_MASK_SHIFT | KEY_F5), EDIT_TO_LOWERCASE);
convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KEY_MASK_SHIFT | KEY_F6), EDIT_CAPITALIZE);
- convert_case->connect_compat("id_pressed", this, "_edit_option");
+ convert_case->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option));
highlighters[TTR("Standard")] = NULL;
highlighter_menu = memnew(PopupMenu);
@@ -1875,7 +1865,7 @@ ScriptTextEditor::ScriptTextEditor() {
edit_menu->get_popup()->add_child(highlighter_menu);
edit_menu->get_popup()->add_submenu_item(TTR("Syntax Highlighter"), "highlighter_menu");
highlighter_menu->add_radio_check_item(TTR("Standard"));
- highlighter_menu->connect_compat("id_pressed", this, "_change_syntax_highlighter");
+ highlighter_menu->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_change_syntax_highlighter));
search_menu = memnew(MenuButton);
edit_hb->add_child(search_menu);
@@ -1891,7 +1881,7 @@ ScriptTextEditor::ScriptTextEditor() {
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace_in_files"), REPLACE_IN_FILES);
search_menu->get_popup()->add_separator();
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/contextual_help"), HELP_CONTEXTUAL);
- search_menu->get_popup()->connect_compat("id_pressed", this, "_edit_option");
+ search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option));
edit_hb->add_child(edit_menu);
@@ -1899,7 +1889,7 @@ ScriptTextEditor::ScriptTextEditor() {
edit_hb->add_child(goto_menu);
goto_menu->set_text(TTR("Go To"));
goto_menu->set_switch_on_hover(true);
- goto_menu->get_popup()->connect_compat("id_pressed", this, "_edit_option");
+ goto_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option));
goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_function"), SEARCH_LOCATE_FUNCTION);
goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
@@ -1910,20 +1900,20 @@ ScriptTextEditor::ScriptTextEditor() {
goto_menu->get_popup()->add_child(bookmarks_menu);
goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks");
_update_bookmark_list();
- bookmarks_menu->connect_compat("about_to_show", this, "_update_bookmark_list");
- bookmarks_menu->connect_compat("index_pressed", this, "_bookmark_item_pressed");
+ bookmarks_menu->connect("about_to_show", callable_mp(this, &ScriptTextEditor::_update_bookmark_list));
+ bookmarks_menu->connect("index_pressed", callable_mp(this, &ScriptTextEditor::_bookmark_item_pressed));
breakpoints_menu = memnew(PopupMenu);
breakpoints_menu->set_name("Breakpoints");
goto_menu->get_popup()->add_child(breakpoints_menu);
goto_menu->get_popup()->add_submenu_item(TTR("Breakpoints"), "Breakpoints");
_update_breakpoint_list();
- breakpoints_menu->connect_compat("about_to_show", this, "_update_breakpoint_list");
- breakpoints_menu->connect_compat("index_pressed", this, "_breakpoint_item_pressed");
+ breakpoints_menu->connect("about_to_show", callable_mp(this, &ScriptTextEditor::_update_breakpoint_list));
+ breakpoints_menu->connect("index_pressed", callable_mp(this, &ScriptTextEditor::_breakpoint_item_pressed));
quick_open = memnew(ScriptEditorQuickOpen);
add_child(quick_open);
- quick_open->connect_compat("goto_line", this, "_goto_line");
+ quick_open->connect("goto_line", callable_mp(this, &ScriptTextEditor::_goto_line));
goto_line_dialog = memnew(GotoLineDialog);
add_child(goto_line_dialog);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index bcc503cc58..01b1e21153 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -382,24 +382,15 @@ void ShaderEditor::_editor_settings_changed() {
shader_editor->get_text_edit()->set_v_scroll_speed(EditorSettings::get_singleton()->get("text_editor/navigation/v_scroll_speed"));
shader_editor->get_text_edit()->set_draw_minimap(EditorSettings::get_singleton()->get("text_editor/navigation/show_minimap"));
shader_editor->get_text_edit()->set_minimap_width((int)EditorSettings::get_singleton()->get("text_editor/navigation/minimap_width") * EDSCALE);
- shader_editor->get_text_edit()->set_show_line_length_guideline(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guideline"));
- shader_editor->get_text_edit()->set_line_length_guideline_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_column"));
+ shader_editor->get_text_edit()->set_show_line_length_guidelines(EditorSettings::get_singleton()->get("text_editor/appearance/show_line_length_guidelines"));
+ shader_editor->get_text_edit()->set_line_length_guideline_soft_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_soft_column"));
+ shader_editor->get_text_edit()->set_line_length_guideline_hard_column(EditorSettings::get_singleton()->get("text_editor/appearance/line_length_guideline_hard_column"));
shader_editor->get_text_edit()->set_breakpoint_gutter_enabled(false);
}
void ShaderEditor::_bind_methods() {
- ClassDB::bind_method("_reload_shader_from_disk", &ShaderEditor::_reload_shader_from_disk);
- ClassDB::bind_method("_editor_settings_changed", &ShaderEditor::_editor_settings_changed);
- ClassDB::bind_method("_text_edit_gui_input", &ShaderEditor::_text_edit_gui_input);
-
- ClassDB::bind_method("_update_bookmark_list", &ShaderEditor::_update_bookmark_list);
- ClassDB::bind_method("_bookmark_item_pressed", &ShaderEditor::_bookmark_item_pressed);
-
- ClassDB::bind_method("_menu_option", &ShaderEditor::_menu_option);
ClassDB::bind_method("_params_changed", &ShaderEditor::_params_changed);
- ClassDB::bind_method("apply_shaders", &ShaderEditor::apply_shaders);
- ClassDB::bind_method("save_external_data", &ShaderEditor::save_external_data);
}
void ShaderEditor::ensure_select_current() {
@@ -607,8 +598,8 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
shader_editor->add_constant_override("separation", 0);
shader_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- shader_editor->connect_compat("script_changed", this, "apply_shaders");
- EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_editor_settings_changed");
+ shader_editor->connect("script_changed", callable_mp(this, &ShaderEditor::apply_shaders));
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &ShaderEditor::_editor_settings_changed));
shader_editor->get_text_edit()->set_callhint_settings(
EditorSettings::get_singleton()->get("text_editor/completion/put_callhint_tooltip_below_current_line"),
@@ -616,13 +607,13 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
shader_editor->get_text_edit()->set_select_identifiers_on_hover(true);
shader_editor->get_text_edit()->set_context_menu_enabled(false);
- shader_editor->get_text_edit()->connect_compat("gui_input", this, "_text_edit_gui_input");
+ shader_editor->get_text_edit()->connect("gui_input", callable_mp(this, &ShaderEditor::_text_edit_gui_input));
shader_editor->update_editor_settings();
context_menu = memnew(PopupMenu);
add_child(context_menu);
- context_menu->connect_compat("id_pressed", this, "_menu_option");
+ context_menu->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
context_menu->set_hide_on_window_lose_focus(true);
VBoxContainer *main_container = memnew(VBoxContainer);
@@ -650,7 +641,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/clone_down"), EDIT_CLONE_DOWN);
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/complete_symbol"), EDIT_COMPLETE);
- edit_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
search_menu = memnew(MenuButton);
search_menu->set_text(TTR("Search"));
@@ -660,12 +651,12 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE);
- search_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
MenuButton *goto_menu = memnew(MenuButton);
goto_menu->set_text(TTR("Go To"));
goto_menu->set_switch_on_hover(true);
- goto_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ goto_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
goto_menu->get_popup()->add_separator();
@@ -675,14 +666,14 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
goto_menu->get_popup()->add_child(bookmarks_menu);
goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks");
_update_bookmark_list();
- bookmarks_menu->connect_compat("about_to_show", this, "_update_bookmark_list");
- bookmarks_menu->connect_compat("index_pressed", this, "_bookmark_item_pressed");
+ bookmarks_menu->connect("about_to_show", callable_mp(this, &ShaderEditor::_update_bookmark_list));
+ bookmarks_menu->connect("index_pressed", callable_mp(this, &ShaderEditor::_bookmark_item_pressed));
help_menu = memnew(MenuButton);
help_menu->set_text(TTR("Help"));
help_menu->set_switch_on_hover(true);
help_menu->get_popup()->add_icon_item(p_node->get_gui_base()->get_icon("Instance", "EditorIcons"), TTR("Online Docs"), HELP_DOCS);
- help_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ help_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditor::_menu_option));
add_child(main_container);
main_container->add_child(hbc);
@@ -705,11 +696,11 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
dl->set_text(TTR("This shader has been modified on on disk.\nWhat action should be taken?"));
vbc->add_child(dl);
- disk_changed->connect_compat("confirmed", this, "_reload_shader_from_disk");
+ disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk));
disk_changed->get_ok()->set_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !OS::get_singleton()->get_swap_ok_cancel(), "resave");
- disk_changed->connect_compat("custom_action", this, "save_external_data");
+ disk_changed->connect("custom_action", callable_mp(this, &ShaderEditor::save_external_data));
add_child(disk_changed);
diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp
index d83a8ddf2d..0b77b987bf 100644
--- a/editor/plugins/skeleton_2d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_2d_editor_plugin.cpp
@@ -92,8 +92,6 @@ void Skeleton2DEditor::_menu_option(int p_option) {
}
void Skeleton2DEditor::_bind_methods() {
-
- ClassDB::bind_method("_menu_option", &Skeleton2DEditor::_menu_option);
}
Skeleton2DEditor::Skeleton2DEditor() {
@@ -110,7 +108,7 @@ Skeleton2DEditor::Skeleton2DEditor() {
options->get_popup()->add_item(TTR("Set Bones to Rest Pose"), MENU_OPTION_SET_REST);
options->set_switch_on_hover(true);
- options->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &Skeleton2DEditor::_menu_option));
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp
index 43ba99317e..07bd6a0e41 100644
--- a/editor/plugins/skeleton_editor_plugin.cpp
+++ b/editor/plugins/skeleton_editor_plugin.cpp
@@ -137,7 +137,7 @@ void SkeletonEditor::edit(Skeleton *p_node) {
void SkeletonEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- get_tree()->connect_compat("node_removed", this, "_node_removed");
+ get_tree()->connect("node_removed", callable_mp(this, &SkeletonEditor::_node_removed));
}
}
@@ -150,8 +150,6 @@ void SkeletonEditor::_node_removed(Node *p_node) {
}
void SkeletonEditor::_bind_methods() {
- ClassDB::bind_method("_on_click_option", &SkeletonEditor::_on_click_option);
- ClassDB::bind_method("_node_removed", &SkeletonEditor::_node_removed);
}
SkeletonEditor::SkeletonEditor() {
@@ -164,7 +162,7 @@ SkeletonEditor::SkeletonEditor() {
options->get_popup()->add_item(TTR("Create physical skeleton"), MENU_OPTION_CREATE_PHYSICAL_SKELETON);
- options->get_popup()->connect_compat("id_pressed", this, "_on_click_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &SkeletonEditor::_on_click_option));
options->hide();
}
diff --git a/editor/plugins/skeleton_ik_editor_plugin.cpp b/editor/plugins/skeleton_ik_editor_plugin.cpp
index a09dcca279..b031bd71d3 100644
--- a/editor/plugins/skeleton_ik_editor_plugin.cpp
+++ b/editor/plugins/skeleton_ik_editor_plugin.cpp
@@ -81,8 +81,6 @@ void SkeletonIKEditorPlugin::make_visible(bool p_visible) {
}
void SkeletonIKEditorPlugin::_bind_methods() {
-
- ClassDB::bind_method("_play", &SkeletonIKEditorPlugin::_play);
}
SkeletonIKEditorPlugin::SkeletonIKEditorPlugin(EditorNode *p_node) {
@@ -93,7 +91,7 @@ SkeletonIKEditorPlugin::SkeletonIKEditorPlugin(EditorNode *p_node) {
play_btn->set_text(TTR("Play IK"));
play_btn->set_toggle_mode(true);
play_btn->hide();
- play_btn->connect_compat("pressed", this, "_play");
+ play_btn->connect("pressed", callable_mp(this, &SkeletonIKEditorPlugin::_play));
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, play_btn);
skeleton_ik = NULL;
}
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index f0755fd6bb..0bbcbb0080 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -2187,10 +2187,10 @@ void SpatialEditorViewport::_notification(int p_what) {
if (cam != NULL && cam != previewing) {
//then switch the viewport's camera to the scene's viewport camera
if (previewing != NULL) {
- previewing->disconnect_compat("tree_exited", this, "_preview_exited_scene");
+ previewing->disconnect("tree_exited", callable_mp(this, &SpatialEditorViewport::_preview_exited_scene));
}
previewing = cam;
- previewing->connect_compat("tree_exited", this, "_preview_exited_scene");
+ previewing->connect("tree_exited", callable_mp(this, &SpatialEditorViewport::_preview_exited_scene));
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera());
surface->update();
}
@@ -2331,12 +2331,12 @@ void SpatialEditorViewport::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- surface->connect_compat("draw", this, "_draw");
- surface->connect_compat("gui_input", this, "_sinput");
- surface->connect_compat("mouse_entered", this, "_surface_mouse_enter");
- surface->connect_compat("mouse_exited", this, "_surface_mouse_exit");
- surface->connect_compat("focus_entered", this, "_surface_focus_enter");
- surface->connect_compat("focus_exited", this, "_surface_focus_exit");
+ surface->connect("draw", callable_mp(this, &SpatialEditorViewport::_draw));
+ surface->connect("gui_input", callable_mp(this, &SpatialEditorViewport::_sinput));
+ surface->connect("mouse_entered", callable_mp(this, &SpatialEditorViewport::_surface_mouse_enter));
+ surface->connect("mouse_exited", callable_mp(this, &SpatialEditorViewport::_surface_mouse_exit));
+ surface->connect("focus_entered", callable_mp(this, &SpatialEditorViewport::_surface_focus_enter));
+ surface->connect("focus_exited", callable_mp(this, &SpatialEditorViewport::_surface_focus_exit));
_init_gizmo_instance(index);
}
@@ -2837,10 +2837,10 @@ void SpatialEditorViewport::_menu_option(int p_option) {
void SpatialEditorViewport::_preview_exited_scene() {
- preview_camera->disconnect_compat("toggled", this, "_toggle_camera_preview");
+ preview_camera->disconnect("toggled", callable_mp(this, &SpatialEditorViewport::_toggle_camera_preview));
preview_camera->set_pressed(false);
_toggle_camera_preview(false);
- preview_camera->connect_compat("toggled", this, "_toggle_camera_preview");
+ preview_camera->connect("toggled", callable_mp(this, &SpatialEditorViewport::_toggle_camera_preview));
view_menu->show();
}
@@ -2903,7 +2903,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
if (!p_activate) {
- previewing->disconnect_compat("tree_exiting", this, "_preview_exited_scene");
+ previewing->disconnect("tree_exiting", callable_mp(this, &SpatialEditorViewport::_preview_exited_scene));
previewing = NULL;
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore
if (!preview)
@@ -2914,7 +2914,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
} else {
previewing = preview;
- previewing->connect_compat("tree_exiting", this, "_preview_exited_scene");
+ previewing->connect("tree_exiting", callable_mp(this, &SpatialEditorViewport::_preview_exited_scene));
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace
view_menu->set_disabled(true);
surface->update();
@@ -2925,7 +2925,7 @@ void SpatialEditorViewport::_toggle_cinema_preview(bool p_activate) {
previewing_cinema = p_activate;
if (!previewing_cinema) {
if (previewing != NULL)
- previewing->disconnect_compat("tree_exited", this, "_preview_exited_scene");
+ previewing->disconnect("tree_exited", callable_mp(this, &SpatialEditorViewport::_preview_exited_scene));
previewing = NULL;
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore
@@ -3110,14 +3110,14 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
view_menu->get_popup()->set_item_checked(idx, previewing_cinema);
}
- if (preview_camera->is_connected_compat("toggled", this, "_toggle_camera_preview")) {
- preview_camera->disconnect_compat("toggled", this, "_toggle_camera_preview");
+ if (preview_camera->is_connected("toggled", callable_mp(this, &SpatialEditorViewport::_toggle_camera_preview))) {
+ preview_camera->disconnect("toggled", callable_mp(this, &SpatialEditorViewport::_toggle_camera_preview));
}
if (p_state.has("previewing")) {
Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
if (Object::cast_to<Camera>(pv)) {
previewing = Object::cast_to<Camera>(pv);
- previewing->connect_compat("tree_exiting", this, "_preview_exited_scene");
+ previewing->connect("tree_exiting", callable_mp(this, &SpatialEditorViewport::_preview_exited_scene));
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
view_menu->set_disabled(true);
surface->update();
@@ -3125,7 +3125,7 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
preview_camera->show();
}
}
- preview_camera->connect_compat("toggled", this, "_toggle_camera_preview");
+ preview_camera->connect("toggled", callable_mp(this, &SpatialEditorViewport::_toggle_camera_preview));
}
Dictionary SpatialEditorViewport::get_state() const {
@@ -3162,19 +3162,7 @@ Dictionary SpatialEditorViewport::get_state() const {
void SpatialEditorViewport::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_draw"), &SpatialEditorViewport::_draw);
-
- ClassDB::bind_method(D_METHOD("_surface_mouse_enter"), &SpatialEditorViewport::_surface_mouse_enter);
- ClassDB::bind_method(D_METHOD("_surface_mouse_exit"), &SpatialEditorViewport::_surface_mouse_exit);
- ClassDB::bind_method(D_METHOD("_surface_focus_enter"), &SpatialEditorViewport::_surface_focus_enter);
- ClassDB::bind_method(D_METHOD("_surface_focus_exit"), &SpatialEditorViewport::_surface_focus_exit);
- ClassDB::bind_method(D_METHOD("_sinput"), &SpatialEditorViewport::_sinput);
- ClassDB::bind_method(D_METHOD("_menu_option"), &SpatialEditorViewport::_menu_option);
- ClassDB::bind_method(D_METHOD("_toggle_camera_preview"), &SpatialEditorViewport::_toggle_camera_preview);
- ClassDB::bind_method(D_METHOD("_preview_exited_scene"), &SpatialEditorViewport::_preview_exited_scene);
- ClassDB::bind_method(D_METHOD("update_transform_gizmo_view"), &SpatialEditorViewport::update_transform_gizmo_view);
- ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &SpatialEditorViewport::_selection_result_pressed);
- ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &SpatialEditorViewport::_selection_menu_hide);
+ ClassDB::bind_method(D_METHOD("update_transform_gizmo_view"), &SpatialEditorViewport::update_transform_gizmo_view); // Used by call_deferred.
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpatialEditorViewport::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpatialEditorViewport::drop_data_fw);
@@ -3684,8 +3672,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection"), VIEW_CENTER_TO_SELECTION);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_transform_with_view"), VIEW_ALIGN_TRANSFORM_WITH_VIEW);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_rotation_with_view"), VIEW_ALIGN_ROTATION_WITH_VIEW);
- view_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
- display_submenu->connect_compat("id_pressed", this, "_menu_option");
+ view_menu->get_popup()->connect("id_pressed", callable_mp(this, &SpatialEditorViewport::_menu_option));
+ display_submenu->connect("id_pressed", callable_mp(this, &SpatialEditorViewport::_menu_option));
view_menu->set_disable_shortcuts(true);
if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) {
@@ -3720,7 +3708,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
vbox->add_child(preview_camera);
preview_camera->set_h_size_flags(0);
preview_camera->hide();
- preview_camera->connect_compat("toggled", this, "_toggle_camera_preview");
+ preview_camera->connect("toggled", callable_mp(this, &SpatialEditorViewport::_toggle_camera_preview));
previewing = NULL;
gizmo_scale = 1.0;
@@ -3773,8 +3761,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
selection_menu = memnew(PopupMenu);
add_child(selection_menu);
selection_menu->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
- selection_menu->connect_compat("id_pressed", this, "_selection_result_pressed");
- selection_menu->connect_compat("popup_hide", this, "_selection_menu_hide");
+ selection_menu->connect("id_pressed", callable_mp(this, &SpatialEditorViewport::_selection_result_pressed));
+ selection_menu->connect("popup_hide", callable_mp(this, &SpatialEditorViewport::_selection_menu_hide));
if (p_index == 0) {
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER), true);
@@ -3784,7 +3772,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
name = "";
_update_name();
- EditorSettings::get_singleton()->connect_compat("settings_changed", this, "update_transform_gizmo_view");
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &SpatialEditorViewport::update_transform_gizmo_view));
}
//////////////////////////////////////////////////////////////
@@ -5471,12 +5459,12 @@ void SpatialEditor::_notification(int p_what) {
_refresh_menu_icons();
- get_tree()->connect_compat("node_removed", this, "_node_removed");
- EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect_compat("node_changed", this, "_refresh_menu_icons");
- editor_selection->connect_compat("selection_changed", this, "_refresh_menu_icons");
+ get_tree()->connect("node_removed", callable_mp(this, &SpatialEditor::_node_removed));
+ EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &SpatialEditor::_refresh_menu_icons));
+ editor_selection->connect("selection_changed", callable_mp(this, &SpatialEditor::_refresh_menu_icons));
- editor->connect_compat("stop_pressed", this, "_update_camera_override_button", make_binds(false));
- editor->connect_compat("play_pressed", this, "_update_camera_override_button", make_binds(true));
+ editor->connect("stop_pressed", callable_mp(this, &SpatialEditor::_update_camera_override_button), make_binds(false));
+ editor->connect("play_pressed", callable_mp(this, &SpatialEditor::_update_camera_override_button), make_binds(true));
} else if (p_what == NOTIFICATION_ENTER_TREE) {
_register_all_gizmos();
@@ -5653,17 +5641,8 @@ void SpatialEditor::_register_all_gizmos() {
void SpatialEditor::_bind_methods() {
ClassDB::bind_method("_unhandled_key_input", &SpatialEditor::_unhandled_key_input);
- ClassDB::bind_method("_node_removed", &SpatialEditor::_node_removed);
- ClassDB::bind_method("_menu_item_pressed", &SpatialEditor::_menu_item_pressed);
- ClassDB::bind_method("_menu_gizmo_toggled", &SpatialEditor::_menu_gizmo_toggled);
- ClassDB::bind_method("_menu_item_toggled", &SpatialEditor::_menu_item_toggled);
- ClassDB::bind_method("_xform_dialog_action", &SpatialEditor::_xform_dialog_action);
ClassDB::bind_method("_get_editor_data", &SpatialEditor::_get_editor_data);
ClassDB::bind_method("_request_gizmo", &SpatialEditor::_request_gizmo);
- ClassDB::bind_method("_toggle_maximize_view", &SpatialEditor::_toggle_maximize_view);
- ClassDB::bind_method("_refresh_menu_icons", &SpatialEditor::_refresh_menu_icons);
- ClassDB::bind_method("_update_camera_override_button", &SpatialEditor::_update_camera_override_button);
- ClassDB::bind_method("_update_camera_override_viewport", &SpatialEditor::_update_camera_override_viewport);
ADD_SIGNAL(MethodInfo("transform_key_request"));
ADD_SIGNAL(MethodInfo("item_lock_status_changed"));
@@ -5732,7 +5711,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_SELECT]->set_flat(true);
tool_button[TOOL_MODE_SELECT]->set_pressed(true);
button_binds.write[0] = MENU_TOOL_SELECT;
- tool_button[TOOL_MODE_SELECT]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_MODE_SELECT]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), KEY_Q));
tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection"));
@@ -5743,7 +5722,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true);
tool_button[TOOL_MODE_MOVE]->set_flat(true);
button_binds.write[0] = MENU_TOOL_MOVE;
- tool_button[TOOL_MODE_MOVE]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_MODE_MOVE]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W));
tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton);
@@ -5751,7 +5730,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true);
tool_button[TOOL_MODE_ROTATE]->set_flat(true);
button_binds.write[0] = MENU_TOOL_ROTATE;
- tool_button[TOOL_MODE_ROTATE]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_MODE_ROTATE]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E));
tool_button[TOOL_MODE_SCALE] = memnew(ToolButton);
@@ -5759,7 +5738,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true);
tool_button[TOOL_MODE_SCALE]->set_flat(true);
button_binds.write[0] = MENU_TOOL_SCALE;
- tool_button[TOOL_MODE_SCALE]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_MODE_SCALE]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale", TTR("Scale Mode"), KEY_R));
hbc_menu->add_child(memnew(VSeparator));
@@ -5769,31 +5748,31 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true);
tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true);
button_binds.write[0] = MENU_TOOL_LIST_SELECT;
- tool_button[TOOL_MODE_LIST_SELECT]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
tool_button[TOOL_LOCK_SELECTED] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_LOCK_SELECTED]);
button_binds.write[0] = MENU_LOCK_SELECTED;
- tool_button[TOOL_LOCK_SELECTED]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_LOCK_SELECTED]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
tool_button[TOOL_UNLOCK_SELECTED] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]);
button_binds.write[0] = MENU_UNLOCK_SELECTED;
- tool_button[TOOL_UNLOCK_SELECTED]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved)."));
tool_button[TOOL_GROUP_SELECTED] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_GROUP_SELECTED]);
button_binds.write[0] = MENU_GROUP_SELECTED;
- tool_button[TOOL_GROUP_SELECTED]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable."));
tool_button[TOOL_UNGROUP_SELECTED] = memnew(ToolButton);
hbc_menu->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
button_binds.write[0] = MENU_UNGROUP_SELECTED;
- tool_button[TOOL_UNGROUP_SELECTED]->connect_compat("pressed", this, "_menu_item_pressed", button_binds);
+ tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed), button_binds);
tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Restores the object's children's ability to be selected."));
hbc_menu->add_child(memnew(VSeparator));
@@ -5803,7 +5782,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true);
button_binds.write[0] = MENU_TOOL_LOCAL_COORDS;
- tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect_compat("toggled", this, "_menu_item_toggled", button_binds);
+ tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", callable_mp(this, &SpatialEditor::_menu_item_toggled), button_binds);
tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T));
tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton);
@@ -5811,7 +5790,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true);
tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true);
button_binds.write[0] = MENU_TOOL_USE_SNAP;
- tool_option_button[TOOL_OPT_USE_SNAP]->connect_compat("toggled", this, "_menu_item_toggled", button_binds);
+ tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", callable_mp(this, &SpatialEditor::_menu_item_toggled), button_binds);
tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), KEY_Y));
hbc_menu->add_child(memnew(VSeparator));
@@ -5822,7 +5801,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true);
tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_disabled(true);
button_binds.write[0] = MENU_TOOL_OVERRIDE_CAMERA;
- tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect_compat("toggled", this, "_menu_item_toggled", button_binds);
+ tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect("toggled", callable_mp(this, &SpatialEditor::_menu_item_toggled), button_binds);
_update_camera_override_button(false);
hbc_menu->add_child(memnew(VSeparator));
@@ -5859,7 +5838,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
- p->connect_compat("id_pressed", this, "_menu_item_pressed");
+ p->connect("id_pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed));
view_menu = memnew(MenuButton);
view_menu->set_text(TTR("View"));
@@ -5891,13 +5870,13 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true);
p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true);
- p->connect_compat("id_pressed", this, "_menu_item_pressed");
+ p->connect("id_pressed", callable_mp(this, &SpatialEditor::_menu_item_pressed));
gizmos_menu = memnew(PopupMenu);
p->add_child(gizmos_menu);
gizmos_menu->set_name("GizmosMenu");
gizmos_menu->set_hide_on_checkable_item_selection(false);
- gizmos_menu->connect_compat("id_pressed", this, "_menu_gizmo_toggled");
+ gizmos_menu->connect("id_pressed", callable_mp(this, &SpatialEditor::_menu_gizmo_toggled));
/* REST OF MENU */
@@ -5914,8 +5893,8 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i] = memnew(SpatialEditorViewport(this, editor, i));
- viewports[i]->connect_compat("toggle_maximize_view", this, "_toggle_maximize_view");
- viewports[i]->connect_compat("clicked", this, "_update_camera_override_viewport");
+ viewports[i]->connect("toggle_maximize_view", callable_mp(this, &SpatialEditor::_toggle_maximize_view));
+ viewports[i]->connect("clicked", callable_mp(this, &SpatialEditor::_update_camera_override_viewport));
viewports[i]->assign_pending_data_pointers(preview_node, &preview_bounds, accept);
viewport_base->add_child(viewports[i]);
}
@@ -6030,7 +6009,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
xform_type->add_item(TTR("Post"));
xform_vbc->add_child(xform_type);
- xform_dialog->connect_compat("confirmed", this, "_xform_dialog_action");
+ xform_dialog->connect("confirmed", callable_mp(this, &SpatialEditor::_xform_dialog_action));
scenario_debug = VisualServer::SCENARIO_DEBUG_DISABLED;
@@ -6042,7 +6021,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1"));
EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
over_gizmo_handle = -1;
}
diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp
index 92bdbdd733..135807e88c 100644
--- a/editor/plugins/sprite_editor_plugin.cpp
+++ b/editor/plugins/sprite_editor_plugin.cpp
@@ -376,7 +376,7 @@ void SpriteEditor::_convert_to_polygon_2d_node() {
Vector<Vector2> outline = computed_outline_lines[i];
Vector<Vector2> uv_outline = outline_lines[i];
- PackedIntArray pia;
+ PackedInt32Array pia;
pia.resize(outline.size());
int *pia_write = pia.ptrw();
@@ -504,10 +504,6 @@ void SpriteEditor::_debug_uv_draw() {
void SpriteEditor::_bind_methods() {
- ClassDB::bind_method("_menu_option", &SpriteEditor::_menu_option);
- ClassDB::bind_method("_debug_uv_draw", &SpriteEditor::_debug_uv_draw);
- ClassDB::bind_method("_update_mesh_data", &SpriteEditor::_update_mesh_data);
- ClassDB::bind_method("_create_node", &SpriteEditor::_create_node);
ClassDB::bind_method("_add_as_sibling_or_child", &SpriteEditor::_add_as_sibling_or_child);
}
@@ -526,7 +522,7 @@ SpriteEditor::SpriteEditor() {
options->get_popup()->add_item(TTR("Create LightOccluder2D Sibling"), MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D);
options->set_switch_on_hover(true);
- options->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &SpriteEditor::_menu_option));
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
@@ -542,9 +538,9 @@ SpriteEditor::SpriteEditor() {
scroll->set_enable_v_scroll(true);
vb->add_margin_child(TTR("Preview:"), scroll, true);
debug_uv = memnew(Control);
- debug_uv->connect_compat("draw", this, "_debug_uv_draw");
+ debug_uv->connect("draw", callable_mp(this, &SpriteEditor::_debug_uv_draw));
scroll->add_child(debug_uv);
- debug_uv_dialog->connect_compat("confirmed", this, "_create_node");
+ debug_uv_dialog->connect("confirmed", callable_mp(this, &SpriteEditor::_create_node));
HBoxContainer *hb = memnew(HBoxContainer);
hb->add_child(memnew(Label(TTR("Simplification: "))));
@@ -573,7 +569,7 @@ SpriteEditor::SpriteEditor() {
hb->add_spacer();
update_preview = memnew(Button);
update_preview->set_text(TTR("Update Preview"));
- update_preview->connect_compat("pressed", this, "_update_mesh_data");
+ update_preview->connect("pressed", callable_mp(this, &SpriteEditor::_update_mesh_data));
hb->add_child(update_preview);
vb->add_margin_child(TTR("Settings:"), hb);
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index c80ba873fb..288aeb5c4a 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -860,33 +860,10 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
void SpriteFramesEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_load_pressed"), &SpriteFramesEditor::_load_pressed);
- ClassDB::bind_method(D_METHOD("_empty_pressed"), &SpriteFramesEditor::_empty_pressed);
- ClassDB::bind_method(D_METHOD("_empty2_pressed"), &SpriteFramesEditor::_empty2_pressed);
- ClassDB::bind_method(D_METHOD("_delete_pressed"), &SpriteFramesEditor::_delete_pressed);
- ClassDB::bind_method(D_METHOD("_copy_pressed"), &SpriteFramesEditor::_copy_pressed);
- ClassDB::bind_method(D_METHOD("_paste_pressed"), &SpriteFramesEditor::_paste_pressed);
- ClassDB::bind_method(D_METHOD("_file_load_request", "files", "at_position"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_up_pressed"), &SpriteFramesEditor::_up_pressed);
- ClassDB::bind_method(D_METHOD("_down_pressed"), &SpriteFramesEditor::_down_pressed);
- ClassDB::bind_method(D_METHOD("_animation_select"), &SpriteFramesEditor::_animation_select);
- ClassDB::bind_method(D_METHOD("_animation_name_edited"), &SpriteFramesEditor::_animation_name_edited);
- ClassDB::bind_method(D_METHOD("_animation_add"), &SpriteFramesEditor::_animation_add);
- ClassDB::bind_method(D_METHOD("_animation_remove"), &SpriteFramesEditor::_animation_remove);
- ClassDB::bind_method(D_METHOD("_animation_remove_confirmed"), &SpriteFramesEditor::_animation_remove_confirmed);
- ClassDB::bind_method(D_METHOD("_animation_loop_changed"), &SpriteFramesEditor::_animation_loop_changed);
- ClassDB::bind_method(D_METHOD("_animation_fps_changed"), &SpriteFramesEditor::_animation_fps_changed);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw);
- ClassDB::bind_method(D_METHOD("_prepare_sprite_sheet"), &SpriteFramesEditor::_prepare_sprite_sheet);
- ClassDB::bind_method(D_METHOD("_open_sprite_sheet"), &SpriteFramesEditor::_open_sprite_sheet);
- ClassDB::bind_method(D_METHOD("_sheet_preview_draw"), &SpriteFramesEditor::_sheet_preview_draw);
- ClassDB::bind_method(D_METHOD("_sheet_preview_input"), &SpriteFramesEditor::_sheet_preview_input);
- ClassDB::bind_method(D_METHOD("_sheet_spin_changed"), &SpriteFramesEditor::_sheet_spin_changed);
- ClassDB::bind_method(D_METHOD("_sheet_add_frames"), &SpriteFramesEditor::_sheet_add_frames);
- ClassDB::bind_method(D_METHOD("_sheet_select_clear_all_frames"), &SpriteFramesEditor::_sheet_select_clear_all_frames);
}
SpriteFramesEditor::SpriteFramesEditor() {
@@ -905,19 +882,19 @@ SpriteFramesEditor::SpriteFramesEditor() {
new_anim = memnew(ToolButton);
new_anim->set_tooltip(TTR("New Animation"));
hbc_animlist->add_child(new_anim);
- new_anim->connect_compat("pressed", this, "_animation_add");
+ new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
remove_anim = memnew(ToolButton);
remove_anim->set_tooltip(TTR("Remove Animation"));
hbc_animlist->add_child(remove_anim);
- remove_anim->connect_compat("pressed", this, "_animation_remove");
+ remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
animations = memnew(Tree);
sub_vb->add_child(animations);
animations->set_v_size_flags(SIZE_EXPAND_FILL);
animations->set_hide_root(true);
- animations->connect_compat("cell_selected", this, "_animation_select");
- animations->connect_compat("item_edited", this, "_animation_name_edited");
+ animations->connect("cell_selected", callable_mp(this, &SpriteFramesEditor::_animation_select));
+ animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
animations->set_allow_reselect(true);
anim_speed = memnew(SpinBox);
@@ -925,12 +902,12 @@ SpriteFramesEditor::SpriteFramesEditor() {
anim_speed->set_min(0);
anim_speed->set_max(100);
anim_speed->set_step(0.01);
- anim_speed->connect_compat("value_changed", this, "_animation_fps_changed");
+ anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_fps_changed));
anim_loop = memnew(CheckButton);
anim_loop->set_text(TTR("Loop"));
vbc_animlist->add_child(anim_loop);
- anim_loop->connect_compat("pressed", this, "_animation_loop_changed");
+ anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
@@ -1004,16 +981,16 @@ SpriteFramesEditor::SpriteFramesEditor() {
dialog = memnew(AcceptDialog);
add_child(dialog);
- load->connect_compat("pressed", this, "_load_pressed");
- load_sheet->connect_compat("pressed", this, "_open_sprite_sheet");
- _delete->connect_compat("pressed", this, "_delete_pressed");
- copy->connect_compat("pressed", this, "_copy_pressed");
- paste->connect_compat("pressed", this, "_paste_pressed");
- empty->connect_compat("pressed", this, "_empty_pressed");
- empty2->connect_compat("pressed", this, "_empty2_pressed");
- move_up->connect_compat("pressed", this, "_up_pressed");
- move_down->connect_compat("pressed", this, "_down_pressed");
- file->connect_compat("files_selected", this, "_file_load_request");
+ load->connect("pressed", callable_mp(this, &SpriteFramesEditor::_load_pressed));
+ load_sheet->connect("pressed", callable_mp(this, &SpriteFramesEditor::_open_sprite_sheet));
+ _delete->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed));
+ copy->connect("pressed", callable_mp(this, &SpriteFramesEditor::_copy_pressed));
+ paste->connect("pressed", callable_mp(this, &SpriteFramesEditor::_paste_pressed));
+ empty->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed));
+ empty2->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed));
+ move_up->connect("pressed", callable_mp(this, &SpriteFramesEditor::_up_pressed));
+ move_down->connect("pressed", callable_mp(this, &SpriteFramesEditor::_down_pressed));
+ file->connect("files_selected", callable_mp(this, &SpriteFramesEditor::_file_load_request));
loading_scene = false;
sel = -1;
@@ -1023,14 +1000,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect_compat("confirmed", this, "_animation_remove_confirmed");
+ delete_dialog->connect("confirmed", callable_mp(this, &SpriteFramesEditor::_animation_remove_confirmed));
split_sheet_dialog = memnew(ConfirmationDialog);
add_child(split_sheet_dialog);
VBoxContainer *split_sheet_vb = memnew(VBoxContainer);
split_sheet_dialog->add_child(split_sheet_vb);
split_sheet_dialog->set_title(TTR("Select Frames"));
- split_sheet_dialog->connect_compat("confirmed", this, "_sheet_add_frames");
+ split_sheet_dialog->connect("confirmed", callable_mp(this, &SpriteFramesEditor::_sheet_add_frames));
HBoxContainer *split_sheet_hb = memnew(HBoxContainer);
@@ -1041,7 +1018,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_h->set_max(128);
split_sheet_h->set_step(1);
split_sheet_hb->add_child(split_sheet_h);
- split_sheet_h->connect_compat("value_changed", this, "_sheet_spin_changed");
+ split_sheet_h->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_sheet_spin_changed));
ss_label = memnew(Label(TTR("Vertical:")));
split_sheet_hb->add_child(ss_label);
@@ -1050,13 +1027,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_v->set_max(128);
split_sheet_v->set_step(1);
split_sheet_hb->add_child(split_sheet_v);
- split_sheet_v->connect_compat("value_changed", this, "_sheet_spin_changed");
+ split_sheet_v->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_sheet_spin_changed));
split_sheet_hb->add_spacer();
Button *select_clear_all = memnew(Button);
select_clear_all->set_text(TTR("Select/Clear All Frames"));
- select_clear_all->connect_compat("pressed", this, "_sheet_select_clear_all_frames");
+ select_clear_all->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_select_clear_all_frames));
split_sheet_hb->add_child(select_clear_all);
split_sheet_vb->add_child(split_sheet_hb);
@@ -1064,8 +1041,8 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_preview = memnew(TextureRect);
split_sheet_preview->set_expand(false);
split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
- split_sheet_preview->connect_compat("draw", this, "_sheet_preview_draw");
- split_sheet_preview->connect_compat("gui_input", this, "_sheet_preview_input");
+ split_sheet_preview->connect("draw", callable_mp(this, &SpriteFramesEditor::_sheet_preview_draw));
+ split_sheet_preview->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_preview_input));
splite_sheet_scroll = memnew(ScrollContainer);
splite_sheet_scroll->set_enable_h_scroll(true);
@@ -1083,7 +1060,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
file_split_sheet->set_title(TTR("Create Frames from Sprite Sheet"));
file_split_sheet->set_mode(EditorFileDialog::MODE_OPEN_FILE);
add_child(file_split_sheet);
- file_split_sheet->connect_compat("file_selected", this, "_prepare_sprite_sheet");
+ file_split_sheet->connect("file_selected", callable_mp(this, &SpriteFramesEditor::_prepare_sprite_sheet));
}
void SpriteFramesEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp
index a9936658c3..a92194da17 100644
--- a/editor/plugins/style_box_editor_plugin.cpp
+++ b/editor/plugins/style_box_editor_plugin.cpp
@@ -54,11 +54,11 @@ void EditorInspectorPluginStyleBox::parse_end() {
void StyleBoxPreview::edit(const Ref<StyleBox> &p_stylebox) {
if (stylebox.is_valid())
- stylebox->disconnect_compat("changed", this, "_sb_changed");
+ stylebox->disconnect("changed", callable_mp(this, &StyleBoxPreview::_sb_changed));
stylebox = p_stylebox;
if (p_stylebox.is_valid()) {
preview->add_style_override("panel", stylebox);
- stylebox->connect_compat("changed", this, "_sb_changed");
+ stylebox->connect("changed", callable_mp(this, &StyleBoxPreview::_sb_changed));
}
_sb_changed();
}
@@ -82,16 +82,13 @@ void StyleBoxPreview::_redraw() {
}
void StyleBoxPreview::_bind_methods() {
-
- ClassDB::bind_method("_sb_changed", &StyleBoxPreview::_sb_changed);
- ClassDB::bind_method("_redraw", &StyleBoxPreview::_redraw);
}
StyleBoxPreview::StyleBoxPreview() {
preview = memnew(Control);
preview->set_custom_minimum_size(Size2(0, 150 * EDSCALE));
preview->set_clip_contents(true);
- preview->connect_compat("draw", this, "_redraw");
+ preview->connect("draw", callable_mp(this, &StyleBoxPreview::_redraw));
add_margin_child(TTR("Preview:"), preview);
}
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 1cf9f490cc..35f23ccf1d 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -526,14 +526,6 @@ void TextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) {
}
void TextEditor::_bind_methods() {
-
- ClassDB::bind_method("_validate_script", &TextEditor::_validate_script);
- ClassDB::bind_method("_update_bookmark_list", &TextEditor::_update_bookmark_list);
- ClassDB::bind_method("_bookmark_item_pressed", &TextEditor::_bookmark_item_pressed);
- ClassDB::bind_method("_load_theme_settings", &TextEditor::_load_theme_settings);
- ClassDB::bind_method("_edit_option", &TextEditor::_edit_option);
- ClassDB::bind_method("_change_syntax_highlighter", &TextEditor::_change_syntax_highlighter);
- ClassDB::bind_method("_text_edit_gui_input", &TextEditor::_text_edit_gui_input);
}
static ScriptEditorBase *create_editor(const RES &p_resource) {
@@ -633,19 +625,19 @@ TextEditor::TextEditor() {
code_editor = memnew(CodeTextEditor);
add_child(code_editor);
code_editor->add_constant_override("separation", 0);
- code_editor->connect_compat("load_theme_settings", this, "_load_theme_settings");
- code_editor->connect_compat("validate_script", this, "_validate_script");
+ code_editor->connect("load_theme_settings", callable_mp(this, &TextEditor::_load_theme_settings));
+ code_editor->connect("validate_script", callable_mp(this, &TextEditor::_validate_script));
code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
code_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
update_settings();
code_editor->get_text_edit()->set_context_menu_enabled(false);
- code_editor->get_text_edit()->connect_compat("gui_input", this, "_text_edit_gui_input");
+ code_editor->get_text_edit()->connect("gui_input", callable_mp(this, &TextEditor::_text_edit_gui_input));
context_menu = memnew(PopupMenu);
add_child(context_menu);
- context_menu->connect_compat("id_pressed", this, "_edit_option");
+ context_menu->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option));
edit_hb = memnew(HBoxContainer);
@@ -653,7 +645,7 @@ TextEditor::TextEditor() {
edit_hb->add_child(search_menu);
search_menu->set_text(TTR("Search"));
search_menu->set_switch_on_hover(true);
- search_menu->get_popup()->connect_compat("id_pressed", this, "_edit_option");
+ search_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option));
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT);
@@ -667,7 +659,7 @@ TextEditor::TextEditor() {
edit_hb->add_child(edit_menu);
edit_menu->set_text(TTR("Edit"));
edit_menu->set_switch_on_hover(true);
- edit_menu->get_popup()->connect_compat("id_pressed", this, "_edit_option");
+ edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option));
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/undo"), EDIT_UNDO);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/redo"), EDIT_REDO);
@@ -700,7 +692,7 @@ TextEditor::TextEditor() {
convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase")), EDIT_TO_UPPERCASE);
convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase")), EDIT_TO_LOWERCASE);
convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize")), EDIT_CAPITALIZE);
- convert_case->connect_compat("id_pressed", this, "_edit_option");
+ convert_case->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option));
highlighters["Standard"] = NULL;
highlighter_menu = memnew(PopupMenu);
@@ -708,13 +700,13 @@ TextEditor::TextEditor() {
edit_menu->get_popup()->add_child(highlighter_menu);
edit_menu->get_popup()->add_submenu_item(TTR("Syntax Highlighter"), "highlighter_menu");
highlighter_menu->add_radio_check_item(TTR("Standard"));
- highlighter_menu->connect_compat("id_pressed", this, "_change_syntax_highlighter");
+ highlighter_menu->connect("id_pressed", callable_mp(this, &TextEditor::_change_syntax_highlighter));
MenuButton *goto_menu = memnew(MenuButton);
edit_hb->add_child(goto_menu);
goto_menu->set_text(TTR("Go To"));
goto_menu->set_switch_on_hover(true);
- goto_menu->get_popup()->connect_compat("id_pressed", this, "_edit_option");
+ goto_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option));
goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
goto_menu->get_popup()->add_separator();
@@ -724,8 +716,8 @@ TextEditor::TextEditor() {
goto_menu->get_popup()->add_child(bookmarks_menu);
goto_menu->get_popup()->add_submenu_item(TTR("Bookmarks"), "Bookmarks");
_update_bookmark_list();
- bookmarks_menu->connect_compat("about_to_show", this, "_update_bookmark_list");
- bookmarks_menu->connect_compat("index_pressed", this, "_bookmark_item_pressed");
+ bookmarks_menu->connect("about_to_show", callable_mp(this, &TextEditor::_update_bookmark_list));
+ bookmarks_menu->connect("index_pressed", callable_mp(this, &TextEditor::_bookmark_item_pressed));
goto_line_dialog = memnew(GotoLineDialog);
add_child(goto_line_dialog);
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 065833fd2b..2262e12f5d 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -778,21 +778,8 @@ void TextureRegionEditor::_node_removed(Object *p_obj) {
void TextureRegionEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_edit_region"), &TextureRegionEditor::_edit_region);
- ClassDB::bind_method(D_METHOD("_region_draw"), &TextureRegionEditor::_region_draw);
- ClassDB::bind_method(D_METHOD("_region_input"), &TextureRegionEditor::_region_input);
- ClassDB::bind_method(D_METHOD("_scroll_changed"), &TextureRegionEditor::_scroll_changed);
ClassDB::bind_method(D_METHOD("_node_removed"), &TextureRegionEditor::_node_removed);
- ClassDB::bind_method(D_METHOD("_set_snap_mode"), &TextureRegionEditor::_set_snap_mode);
- ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &TextureRegionEditor::_set_snap_off_x);
- ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &TextureRegionEditor::_set_snap_off_y);
- ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &TextureRegionEditor::_set_snap_step_x);
- ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &TextureRegionEditor::_set_snap_step_y);
- ClassDB::bind_method(D_METHOD("_set_snap_sep_x"), &TextureRegionEditor::_set_snap_sep_x);
- ClassDB::bind_method(D_METHOD("_set_snap_sep_y"), &TextureRegionEditor::_set_snap_sep_y);
ClassDB::bind_method(D_METHOD("_zoom_on_position"), &TextureRegionEditor::_zoom_on_position);
- ClassDB::bind_method(D_METHOD("_zoom_in"), &TextureRegionEditor::_zoom_in);
- ClassDB::bind_method(D_METHOD("_zoom_reset"), &TextureRegionEditor::_zoom_reset);
- ClassDB::bind_method(D_METHOD("_zoom_out"), &TextureRegionEditor::_zoom_out);
ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
}
@@ -935,7 +922,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
snap_mode_button->add_item(TTR("Grid Snap"), 2);
snap_mode_button->add_item(TTR("Auto Slice"), 3);
snap_mode_button->select(0);
- snap_mode_button->connect_compat("item_selected", this, "_set_snap_mode");
+ snap_mode_button->connect("item_selected", callable_mp(this, &TextureRegionEditor::_set_snap_mode));
hb_grid = memnew(HBoxContainer);
hb_tools->add_child(hb_grid);
@@ -949,7 +936,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
sb_off_x->set_step(1);
sb_off_x->set_value(snap_offset.x);
sb_off_x->set_suffix("px");
- sb_off_x->connect_compat("value_changed", this, "_set_snap_off_x");
+ sb_off_x->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_off_x));
hb_grid->add_child(sb_off_x);
sb_off_y = memnew(SpinBox);
@@ -958,7 +945,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
sb_off_y->set_step(1);
sb_off_y->set_value(snap_offset.y);
sb_off_y->set_suffix("px");
- sb_off_y->connect_compat("value_changed", this, "_set_snap_off_y");
+ sb_off_y->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_off_y));
hb_grid->add_child(sb_off_y);
hb_grid->add_child(memnew(VSeparator));
@@ -970,7 +957,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
sb_step_x->set_step(1);
sb_step_x->set_value(snap_step.x);
sb_step_x->set_suffix("px");
- sb_step_x->connect_compat("value_changed", this, "_set_snap_step_x");
+ sb_step_x->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_step_x));
hb_grid->add_child(sb_step_x);
sb_step_y = memnew(SpinBox);
@@ -979,7 +966,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
sb_step_y->set_step(1);
sb_step_y->set_value(snap_step.y);
sb_step_y->set_suffix("px");
- sb_step_y->connect_compat("value_changed", this, "_set_snap_step_y");
+ sb_step_y->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_step_y));
hb_grid->add_child(sb_step_y);
hb_grid->add_child(memnew(VSeparator));
@@ -991,7 +978,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
sb_sep_x->set_step(1);
sb_sep_x->set_value(snap_separation.x);
sb_sep_x->set_suffix("px");
- sb_sep_x->connect_compat("value_changed", this, "_set_snap_sep_x");
+ sb_sep_x->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_sep_x));
hb_grid->add_child(sb_sep_x);
sb_sep_y = memnew(SpinBox);
@@ -1000,7 +987,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
sb_sep_y->set_step(1);
sb_sep_y->set_value(snap_separation.y);
sb_sep_y->set_suffix("px");
- sb_sep_y->connect_compat("value_changed", this, "_set_snap_sep_y");
+ sb_sep_y->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_sep_y));
hb_grid->add_child(sb_sep_y);
hb_grid->hide();
@@ -1008,8 +995,8 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
edit_draw = memnew(Panel);
add_child(edit_draw);
edit_draw->set_v_size_flags(SIZE_EXPAND_FILL);
- edit_draw->connect_compat("draw", this, "_region_draw");
- edit_draw->connect_compat("gui_input", this, "_region_input");
+ edit_draw->connect("draw", callable_mp(this, &TextureRegionEditor::_region_draw));
+ edit_draw->connect("gui_input", callable_mp(this, &TextureRegionEditor::_region_input));
draw_zoom = 1.0;
edit_draw->set_clip_contents(true);
@@ -1020,27 +1007,27 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
zoom_out = memnew(ToolButton);
zoom_out->set_tooltip(TTR("Zoom Out"));
- zoom_out->connect_compat("pressed", this, "_zoom_out");
+ zoom_out->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_out));
zoom_hb->add_child(zoom_out);
zoom_reset = memnew(ToolButton);
zoom_reset->set_tooltip(TTR("Zoom Reset"));
- zoom_reset->connect_compat("pressed", this, "_zoom_reset");
+ zoom_reset->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_reset));
zoom_hb->add_child(zoom_reset);
zoom_in = memnew(ToolButton);
zoom_in->set_tooltip(TTR("Zoom In"));
- zoom_in->connect_compat("pressed", this, "_zoom_in");
+ zoom_in->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_in));
zoom_hb->add_child(zoom_in);
vscroll = memnew(VScrollBar);
vscroll->set_step(0.001);
edit_draw->add_child(vscroll);
- vscroll->connect_compat("value_changed", this, "_scroll_changed");
+ vscroll->connect("value_changed", callable_mp(this, &TextureRegionEditor::_scroll_changed));
hscroll = memnew(HScrollBar);
hscroll->set_step(0.001);
edit_draw->add_child(hscroll);
- hscroll->connect_compat("value_changed", this, "_scroll_changed");
+ hscroll->connect("value_changed", callable_mp(this, &TextureRegionEditor::_scroll_changed));
updating_scroll = false;
}
@@ -1115,7 +1102,6 @@ void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) {
}
void TextureRegionEditorPlugin::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_editor_visiblity_changed"), &TextureRegionEditorPlugin::_editor_visiblity_changed);
}
TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
@@ -1125,7 +1111,7 @@ TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
region_editor = memnew(TextureRegionEditor(p_node));
region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
region_editor->hide();
- region_editor->connect_compat("visibility_changed", this, "_editor_visiblity_changed");
+ region_editor->connect("visibility_changed", callable_mp(this, &TextureRegionEditorPlugin::_editor_visiblity_changed));
texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor);
texture_region_button->hide();
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 717c9adad3..d5b52e9711 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -598,13 +598,6 @@ void ThemeEditor::_notification(int p_what) {
}
void ThemeEditor::_bind_methods() {
-
- ClassDB::bind_method("_type_menu_cbk", &ThemeEditor::_type_menu_cbk);
- ClassDB::bind_method("_name_menu_about_to_show", &ThemeEditor::_name_menu_about_to_show);
- ClassDB::bind_method("_name_menu_cbk", &ThemeEditor::_name_menu_cbk);
- ClassDB::bind_method("_theme_menu_cbk", &ThemeEditor::_theme_menu_cbk);
- ClassDB::bind_method("_dialog_cbk", &ThemeEditor::_dialog_cbk);
- ClassDB::bind_method("_save_template_cbk", &ThemeEditor::_save_template_cbk);
}
ThemeEditor::ThemeEditor() {
@@ -629,7 +622,7 @@ ThemeEditor::ThemeEditor() {
theme_menu->get_popup()->add_item(TTR("Create Empty Editor Template"), POPUP_CREATE_EDITOR_EMPTY);
theme_menu->get_popup()->add_item(TTR("Create From Current Editor Theme"), POPUP_IMPORT_EDITOR_THEME);
top_menu->add_child(theme_menu);
- theme_menu->get_popup()->connect_compat("id_pressed", this, "_theme_menu_cbk");
+ theme_menu->get_popup()->connect("id_pressed", callable_mp(this, &ThemeEditor::_theme_menu_cbk));
ScrollContainer *scroll = memnew(ScrollContainer);
add_child(scroll);
@@ -835,7 +828,7 @@ ThemeEditor::ThemeEditor() {
type_menu->set_text("..");
type_hbc->add_child(type_menu);
- type_menu->get_popup()->connect_compat("id_pressed", this, "_type_menu_cbk");
+ type_menu->get_popup()->connect("id_pressed", callable_mp(this, &ThemeEditor::_type_menu_cbk));
l = memnew(Label);
l->set_text(TTR("Name:"));
@@ -853,8 +846,8 @@ ThemeEditor::ThemeEditor() {
name_menu->set_text("..");
name_hbc->add_child(name_menu);
- name_menu->get_popup()->connect_compat("about_to_show", this, "_name_menu_about_to_show");
- name_menu->get_popup()->connect_compat("id_pressed", this, "_name_menu_cbk");
+ name_menu->get_popup()->connect("about_to_show", callable_mp(this, &ThemeEditor::_name_menu_about_to_show));
+ name_menu->get_popup()->connect("id_pressed", callable_mp(this, &ThemeEditor::_name_menu_cbk));
type_select_label = memnew(Label);
type_select_label->set_text(TTR("Data Type:"));
@@ -869,12 +862,12 @@ ThemeEditor::ThemeEditor() {
dialog_vbc->add_child(type_select);
- add_del_dialog->get_ok()->connect_compat("pressed", this, "_dialog_cbk");
+ add_del_dialog->get_ok()->connect("pressed", callable_mp(this, &ThemeEditor::_dialog_cbk));
file_dialog = memnew(EditorFileDialog);
file_dialog->add_filter("*.theme ; " + TTR("Theme File"));
add_child(file_dialog);
- file_dialog->connect_compat("file_selected", this, "_save_template_cbk");
+ file_dialog->connect("file_selected", callable_mp(this, &ThemeEditor::_save_template_cbk));
}
void ThemeEditorPlugin::edit(Object *p_node) {
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 64168300af..017f986469 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -1761,30 +1761,30 @@ void TileMapEditor::edit(Node *p_tile_map) {
}
if (node)
- node->disconnect_compat("settings_changed", this, "_tileset_settings_changed");
+ node->disconnect("settings_changed", callable_mp(this, &TileMapEditor::_tileset_settings_changed));
if (p_tile_map) {
node = Object::cast_to<TileMap>(p_tile_map);
- if (!canvas_item_editor_viewport->is_connected_compat("mouse_entered", this, "_canvas_mouse_enter"))
- canvas_item_editor_viewport->connect_compat("mouse_entered", this, "_canvas_mouse_enter");
- if (!canvas_item_editor_viewport->is_connected_compat("mouse_exited", this, "_canvas_mouse_exit"))
- canvas_item_editor_viewport->connect_compat("mouse_exited", this, "_canvas_mouse_exit");
+ if (!canvas_item_editor_viewport->is_connected("mouse_entered", callable_mp(this, &TileMapEditor::_canvas_mouse_enter)))
+ canvas_item_editor_viewport->connect("mouse_entered", callable_mp(this, &TileMapEditor::_canvas_mouse_enter));
+ if (!canvas_item_editor_viewport->is_connected("mouse_exited", callable_mp(this, &TileMapEditor::_canvas_mouse_exit)))
+ canvas_item_editor_viewport->connect("mouse_exited", callable_mp(this, &TileMapEditor::_canvas_mouse_exit));
_update_palette();
} else {
node = NULL;
- if (canvas_item_editor_viewport->is_connected_compat("mouse_entered", this, "_canvas_mouse_enter"))
- canvas_item_editor_viewport->disconnect_compat("mouse_entered", this, "_canvas_mouse_enter");
- if (canvas_item_editor_viewport->is_connected_compat("mouse_exited", this, "_canvas_mouse_exit"))
- canvas_item_editor_viewport->disconnect_compat("mouse_exited", this, "_canvas_mouse_exit");
+ if (canvas_item_editor_viewport->is_connected("mouse_entered", callable_mp(this, &TileMapEditor::_canvas_mouse_enter)))
+ canvas_item_editor_viewport->disconnect("mouse_entered", callable_mp(this, &TileMapEditor::_canvas_mouse_enter));
+ if (canvas_item_editor_viewport->is_connected("mouse_exited", callable_mp(this, &TileMapEditor::_canvas_mouse_exit)))
+ canvas_item_editor_viewport->disconnect("mouse_exited", callable_mp(this, &TileMapEditor::_canvas_mouse_exit));
_update_palette();
}
if (node)
- node->connect_compat("settings_changed", this, "_tileset_settings_changed");
+ node->connect("settings_changed", callable_mp(this, &TileMapEditor::_tileset_settings_changed));
_clear_bucket_cache();
}
@@ -1805,27 +1805,8 @@ void TileMapEditor::_icon_size_changed(float p_value) {
void TileMapEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_manual_toggled"), &TileMapEditor::_manual_toggled);
- ClassDB::bind_method(D_METHOD("_priority_toggled"), &TileMapEditor::_priority_toggled);
- ClassDB::bind_method(D_METHOD("_text_entered"), &TileMapEditor::_text_entered);
- ClassDB::bind_method(D_METHOD("_text_changed"), &TileMapEditor::_text_changed);
- ClassDB::bind_method(D_METHOD("_sbox_input"), &TileMapEditor::_sbox_input);
- ClassDB::bind_method(D_METHOD("_button_tool_select"), &TileMapEditor::_button_tool_select);
- ClassDB::bind_method(D_METHOD("_menu_option"), &TileMapEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_mouse_enter"), &TileMapEditor::_canvas_mouse_enter);
- ClassDB::bind_method(D_METHOD("_canvas_mouse_exit"), &TileMapEditor::_canvas_mouse_exit);
- ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed);
- ClassDB::bind_method(D_METHOD("_rotate"), &TileMapEditor::_rotate);
- ClassDB::bind_method(D_METHOD("_flip_horizontal"), &TileMapEditor::_flip_horizontal);
- ClassDB::bind_method(D_METHOD("_flip_vertical"), &TileMapEditor::_flip_vertical);
- ClassDB::bind_method(D_METHOD("_clear_transform"), &TileMapEditor::_clear_transform);
- ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected);
- ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected);
-
ClassDB::bind_method(D_METHOD("_fill_points"), &TileMapEditor::_fill_points);
ClassDB::bind_method(D_METHOD("_erase_points"), &TileMapEditor::_erase_points);
-
- ClassDB::bind_method(D_METHOD("_icon_size_changed"), &TileMapEditor::_icon_size_changed);
}
TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) {
@@ -1939,20 +1920,20 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
manual_button = memnew(CheckBox);
manual_button->set_text(TTR("Disable Autotile"));
- manual_button->connect_compat("toggled", this, "_manual_toggled");
+ manual_button->connect("toggled", callable_mp(this, &TileMapEditor::_manual_toggled));
add_child(manual_button);
priority_button = memnew(CheckBox);
priority_button->set_text(TTR("Enable Priority"));
- priority_button->connect_compat("toggled", this, "_priority_toggled");
+ priority_button->connect("toggled", callable_mp(this, &TileMapEditor::_priority_toggled));
add_child(priority_button);
search_box = memnew(LineEdit);
search_box->set_placeholder(TTR("Filter tiles"));
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
- search_box->connect_compat("text_entered", this, "_text_entered");
- search_box->connect_compat("text_changed", this, "_text_changed");
- search_box->connect_compat("gui_input", this, "_sbox_input");
+ search_box->connect("text_entered", callable_mp(this, &TileMapEditor::_text_entered));
+ search_box->connect("text_changed", callable_mp(this, &TileMapEditor::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &TileMapEditor::_sbox_input));
add_child(search_box);
size_slider = memnew(HSlider);
@@ -1961,7 +1942,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
size_slider->set_max(4.0f);
size_slider->set_step(0.1f);
size_slider->set_value(1.0f);
- size_slider->connect_compat("value_changed", this, "_icon_size_changed");
+ size_slider->connect("value_changed", callable_mp(this, &TileMapEditor::_icon_size_changed));
add_child(size_slider);
int mw = EDITOR_DEF("editors/tile_map/palette_min_width", 80);
@@ -1980,8 +1961,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
palette->set_max_text_lines(2);
palette->set_select_mode(ItemList::SELECT_MULTI);
palette->add_constant_override("vseparation", 8 * EDSCALE);
- palette->connect_compat("item_selected", this, "_palette_selected");
- palette->connect_compat("multi_selected", this, "_palette_multi_selected");
+ palette->connect("item_selected", callable_mp(this, &TileMapEditor::_palette_selected));
+ palette->connect("multi_selected", callable_mp(this, &TileMapEditor::_palette_multi_selected));
palette_container->add_child(palette);
// Add message for when no texture is selected.
@@ -2015,25 +1996,25 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
paint_button = memnew(ToolButton);
paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
- paint_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_NONE));
+ paint_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_NONE));
paint_button->set_toggle_mode(true);
toolbar->add_child(paint_button);
bucket_fill_button = memnew(ToolButton);
bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_G));
- bucket_fill_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_BUCKET));
+ bucket_fill_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_BUCKET));
bucket_fill_button->set_toggle_mode(true);
toolbar->add_child(bucket_fill_button);
picker_button = memnew(ToolButton);
picker_button->set_shortcut(ED_SHORTCUT("tile_map_editor/pick_tile", TTR("Pick Tile"), KEY_I));
- picker_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_PICKING));
+ picker_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_PICKING));
picker_button->set_toggle_mode(true);
toolbar->add_child(picker_button);
select_button = memnew(ToolButton);
select_button->set_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_M));
- select_button->connect_compat("pressed", this, "_button_tool_select", make_binds(TOOL_SELECTING));
+ select_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_SELECTING));
select_button->set_toggle_mode(true);
toolbar->add_child(select_button);
@@ -2068,40 +2049,40 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
p->add_shortcut(ED_GET_SHORTCUT("tile_map_editor/erase_selection"), OPTION_ERASE_SELECTION);
p->add_separator();
p->add_item(TTR("Fix Invalid Tiles"), OPTION_FIX_INVALID);
- p->connect_compat("id_pressed", this, "_menu_option");
+ p->connect("id_pressed", callable_mp(this, &TileMapEditor::_menu_option));
rotate_left_button = memnew(ToolButton);
rotate_left_button->set_tooltip(TTR("Rotate Left"));
rotate_left_button->set_focus_mode(FOCUS_NONE);
- rotate_left_button->connect_compat("pressed", this, "_rotate", varray(-1));
+ rotate_left_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(-1));
rotate_left_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_left", TTR("Rotate Left"), KEY_A));
tool_hb->add_child(rotate_left_button);
rotate_right_button = memnew(ToolButton);
rotate_right_button->set_tooltip(TTR("Rotate Right"));
rotate_right_button->set_focus_mode(FOCUS_NONE);
- rotate_right_button->connect_compat("pressed", this, "_rotate", varray(1));
+ rotate_right_button->connect("pressed", callable_mp(this, &TileMapEditor::_rotate), varray(1));
rotate_right_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rotate_right", TTR("Rotate Right"), KEY_S));
tool_hb->add_child(rotate_right_button);
flip_horizontal_button = memnew(ToolButton);
flip_horizontal_button->set_tooltip(TTR("Flip Horizontally"));
flip_horizontal_button->set_focus_mode(FOCUS_NONE);
- flip_horizontal_button->connect_compat("pressed", this, "_flip_horizontal");
+ flip_horizontal_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_horizontal));
flip_horizontal_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_horizontal", TTR("Flip Horizontally"), KEY_X));
tool_hb->add_child(flip_horizontal_button);
flip_vertical_button = memnew(ToolButton);
flip_vertical_button->set_tooltip(TTR("Flip Vertically"));
flip_vertical_button->set_focus_mode(FOCUS_NONE);
- flip_vertical_button->connect_compat("pressed", this, "_flip_vertical");
+ flip_vertical_button->connect("pressed", callable_mp(this, &TileMapEditor::_flip_vertical));
flip_vertical_button->set_shortcut(ED_SHORTCUT("tile_map_editor/flip_vertical", TTR("Flip Vertically"), KEY_Z));
tool_hb->add_child(flip_vertical_button);
clear_transform_button = memnew(ToolButton);
clear_transform_button->set_tooltip(TTR("Clear Transform"));
clear_transform_button->set_focus_mode(FOCUS_NONE);
- clear_transform_button->connect_compat("pressed", this, "_clear_transform");
+ clear_transform_button->connect("pressed", callable_mp(this, &TileMapEditor::_clear_transform));
clear_transform_button->set_shortcut(ED_SHORTCUT("tile_map_editor/clear_transform", TTR("Clear Transform"), KEY_W));
tool_hb->add_child(clear_transform_button);
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 02c3709766..d23b037ed4 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -109,8 +109,8 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
Node *child2 = mi->get_child(j);
- if (Object::cast_to<NavigationPolygonInstance>(child2))
- nav_poly = Object::cast_to<NavigationPolygonInstance>(child2)->get_navigation_polygon();
+ if (Object::cast_to<NavigationRegion2D>(child2))
+ nav_poly = Object::cast_to<NavigationRegion2D>(child2)->get_navigation_polygon();
if (Object::cast_to<LightOccluder2D>(child2))
occluder = Object::cast_to<LightOccluder2D>(child2)->get_occluder_polygon();
@@ -260,27 +260,11 @@ void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, C
void TileSetEditor::_bind_methods() {
ClassDB::bind_method("_undo_redo_import_scene", &TileSetEditor::_undo_redo_import_scene);
- ClassDB::bind_method("_on_tileset_toolbar_button_pressed", &TileSetEditor::_on_tileset_toolbar_button_pressed);
- ClassDB::bind_method("_on_textures_added", &TileSetEditor::_on_textures_added);
- ClassDB::bind_method("_on_tileset_toolbar_confirm", &TileSetEditor::_on_tileset_toolbar_confirm);
- ClassDB::bind_method("_on_texture_list_selected", &TileSetEditor::_on_texture_list_selected);
- ClassDB::bind_method("_on_edit_mode_changed", &TileSetEditor::_on_edit_mode_changed);
- ClassDB::bind_method("_on_workspace_mode_changed", &TileSetEditor::_on_workspace_mode_changed);
- ClassDB::bind_method("_on_workspace_overlay_draw", &TileSetEditor::_on_workspace_overlay_draw);
- ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process);
- ClassDB::bind_method("_on_workspace_draw", &TileSetEditor::_on_workspace_draw);
- ClassDB::bind_method("_on_workspace_input", &TileSetEditor::_on_workspace_input);
- ClassDB::bind_method("_on_tool_clicked", &TileSetEditor::_on_tool_clicked);
- ClassDB::bind_method("_on_priority_changed", &TileSetEditor::_on_priority_changed);
- ClassDB::bind_method("_on_z_index_changed", &TileSetEditor::_on_z_index_changed);
- ClassDB::bind_method("_on_grid_snap_toggled", &TileSetEditor::_on_grid_snap_toggled);
+ ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process); // Still used by some connect_compat.
ClassDB::bind_method("_set_snap_step", &TileSetEditor::_set_snap_step);
ClassDB::bind_method("_set_snap_off", &TileSetEditor::_set_snap_off);
ClassDB::bind_method("_set_snap_sep", &TileSetEditor::_set_snap_sep);
ClassDB::bind_method("_validate_current_tile_id", &TileSetEditor::_validate_current_tile_id);
- ClassDB::bind_method("_zoom_in", &TileSetEditor::_zoom_in);
- ClassDB::bind_method("_zoom_out", &TileSetEditor::_zoom_out);
- ClassDB::bind_method("_zoom_reset", &TileSetEditor::_zoom_reset);
ClassDB::bind_method("_select_edited_shape_coord", &TileSetEditor::_select_edited_shape_coord);
ClassDB::bind_method("_sort_tiles", &TileSetEditor::_sort_tiles);
@@ -358,19 +342,19 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
left_container->add_child(texture_list);
texture_list->set_v_size_flags(SIZE_EXPAND_FILL);
texture_list->set_custom_minimum_size(Size2(200, 0));
- texture_list->connect_compat("item_selected", this, "_on_texture_list_selected");
+ texture_list->connect("item_selected", callable_mp(this, &TileSetEditor::_on_texture_list_selected));
texture_list->set_drag_forwarding(this);
HBoxContainer *tileset_toolbar_container = memnew(HBoxContainer);
left_container->add_child(tileset_toolbar_container);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(ToolButton);
- tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect_compat("pressed", this, "_on_tileset_toolbar_button_pressed", varray(TOOL_TILESET_ADD_TEXTURE));
+ tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_ADD_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet."));
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(ToolButton);
- tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect_compat("pressed", this, "_on_tileset_toolbar_button_pressed", varray(TOOL_TILESET_REMOVE_TEXTURE));
+ tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed), varray(TOOL_TILESET_REMOVE_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove selected Texture from TileSet."));
@@ -383,7 +367,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tileset_toolbar_tools->get_popup()->add_item(TTR("Create from Scene"), TOOL_TILESET_CREATE_SCENE);
tileset_toolbar_tools->get_popup()->add_item(TTR("Merge from Scene"), TOOL_TILESET_MERGE_SCENE);
- tileset_toolbar_tools->get_popup()->connect_compat("id_pressed", this, "_on_tileset_toolbar_button_pressed");
+ tileset_toolbar_tools->get_popup()->connect("id_pressed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_button_pressed));
tileset_toolbar_container->add_child(tileset_toolbar_tools);
//---------------
@@ -416,7 +400,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tool_workspacemode[i]->set_text(workspace_label[i]);
tool_workspacemode[i]->set_toggle_mode(true);
tool_workspacemode[i]->set_button_group(g);
- tool_workspacemode[i]->connect_compat("pressed", this, "_on_workspace_mode_changed", varray(i));
+ tool_workspacemode[i]->connect("pressed", callable_mp(this, &TileSetEditor::_on_workspace_mode_changed), varray(i));
tool_hb->add_child(tool_workspacemode[i]);
}
@@ -429,14 +413,14 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tool_hb->add_child(tools[SELECT_NEXT]);
tool_hb->move_child(tools[SELECT_NEXT], WORKSPACE_CREATE_SINGLE);
tools[SELECT_NEXT]->set_shortcut(ED_SHORTCUT("tileset_editor/next_shape", TTR("Next Coordinate"), KEY_PAGEDOWN));
- tools[SELECT_NEXT]->connect_compat("pressed", this, "_on_tool_clicked", varray(SELECT_NEXT));
+ tools[SELECT_NEXT]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SELECT_NEXT));
tools[SELECT_NEXT]->set_tooltip(TTR("Select the next shape, subtile, or Tile."));
tools[SELECT_PREVIOUS] = memnew(ToolButton);
tool_hb->add_child(tools[SELECT_PREVIOUS]);
tool_hb->move_child(tools[SELECT_PREVIOUS], WORKSPACE_CREATE_SINGLE);
tools[SELECT_PREVIOUS]->set_shortcut(ED_SHORTCUT("tileset_editor/previous_shape", TTR("Previous Coordinate"), KEY_PAGEUP));
tools[SELECT_PREVIOUS]->set_tooltip(TTR("Select the previous shape, subtile, or Tile."));
- tools[SELECT_PREVIOUS]->connect_compat("pressed", this, "_on_tool_clicked", varray(SELECT_PREVIOUS));
+ tools[SELECT_PREVIOUS]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SELECT_PREVIOUS));
VSeparator *separator_shape_selection = memnew(VSeparator);
tool_hb->add_child(separator_shape_selection);
@@ -466,7 +450,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tool_editmode[i]->set_text(label[i]);
tool_editmode[i]->set_toggle_mode(true);
tool_editmode[i]->set_button_group(g);
- tool_editmode[i]->connect_compat("pressed", this, "_on_edit_mode_changed", varray(i));
+ tool_editmode[i]->connect("pressed", callable_mp(this, &TileSetEditor::_on_edit_mode_changed), varray(i));
tool_hb->add_child(tool_editmode[i]);
}
tool_editmode[EDITMODE_COLLISION]->set_pressed(true);
@@ -493,21 +477,21 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tools[TOOL_SELECT]->set_toggle_mode(true);
tools[TOOL_SELECT]->set_button_group(tg);
tools[TOOL_SELECT]->set_pressed(true);
- tools[TOOL_SELECT]->connect_compat("pressed", this, "_on_tool_clicked", varray(TOOL_SELECT));
+ tools[TOOL_SELECT]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(TOOL_SELECT));
separator_bitmask = memnew(VSeparator);
toolbar->add_child(separator_bitmask);
tools[BITMASK_COPY] = memnew(ToolButton);
tools[BITMASK_COPY]->set_tooltip(TTR("Copy bitmask."));
- tools[BITMASK_COPY]->connect_compat("pressed", this, "_on_tool_clicked", varray(BITMASK_COPY));
+ tools[BITMASK_COPY]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_COPY));
toolbar->add_child(tools[BITMASK_COPY]);
tools[BITMASK_PASTE] = memnew(ToolButton);
tools[BITMASK_PASTE]->set_tooltip(TTR("Paste bitmask."));
- tools[BITMASK_PASTE]->connect_compat("pressed", this, "_on_tool_clicked", varray(BITMASK_PASTE));
+ tools[BITMASK_PASTE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_PASTE));
toolbar->add_child(tools[BITMASK_PASTE]);
tools[BITMASK_CLEAR] = memnew(ToolButton);
tools[BITMASK_CLEAR]->set_tooltip(TTR("Erase bitmask."));
- tools[BITMASK_CLEAR]->connect_compat("pressed", this, "_on_tool_clicked", varray(BITMASK_CLEAR));
+ tools[BITMASK_CLEAR]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(BITMASK_CLEAR));
toolbar->add_child(tools[BITMASK_CLEAR]);
tools[SHAPE_NEW_RECTANGLE] = memnew(ToolButton);
@@ -525,13 +509,13 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
separator_shape_toggle = memnew(VSeparator);
toolbar->add_child(separator_shape_toggle);
tools[SHAPE_TOGGLE_TYPE] = memnew(ToolButton);
- tools[SHAPE_TOGGLE_TYPE]->connect_compat("pressed", this, "_on_tool_clicked", varray(SHAPE_TOGGLE_TYPE));
+ tools[SHAPE_TOGGLE_TYPE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_TOGGLE_TYPE));
toolbar->add_child(tools[SHAPE_TOGGLE_TYPE]);
separator_delete = memnew(VSeparator);
toolbar->add_child(separator_delete);
tools[SHAPE_DELETE] = memnew(ToolButton);
- tools[SHAPE_DELETE]->connect_compat("pressed", this, "_on_tool_clicked", varray(SHAPE_DELETE));
+ tools[SHAPE_DELETE]->connect("pressed", callable_mp(this, &TileSetEditor::_on_tool_clicked), varray(SHAPE_DELETE));
toolbar->add_child(tools[SHAPE_DELETE]);
spin_priority = memnew(SpinBox);
@@ -539,7 +523,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
spin_priority->set_max(255);
spin_priority->set_step(1);
spin_priority->set_custom_minimum_size(Size2(100, 0));
- spin_priority->connect_compat("value_changed", this, "_on_priority_changed");
+ spin_priority->connect("value_changed", callable_mp(this, &TileSetEditor::_on_priority_changed));
spin_priority->hide();
toolbar->add_child(spin_priority);
@@ -548,7 +532,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
spin_z_index->set_max(VS::CANVAS_ITEM_Z_MAX);
spin_z_index->set_step(1);
spin_z_index->set_custom_minimum_size(Size2(100, 0));
- spin_z_index->connect_compat("value_changed", this, "_on_z_index_changed");
+ spin_z_index->connect("value_changed", callable_mp(this, &TileSetEditor::_on_z_index_changed));
spin_z_index->hide();
toolbar->add_child(spin_z_index);
@@ -562,7 +546,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tools[TOOL_GRID_SNAP] = memnew(ToolButton);
tools[TOOL_GRID_SNAP]->set_toggle_mode(true);
tools[TOOL_GRID_SNAP]->set_tooltip(TTR("Enable snap and show grid (configurable via the Inspector)."));
- tools[TOOL_GRID_SNAP]->connect_compat("toggled", this, "_on_grid_snap_toggled");
+ tools[TOOL_GRID_SNAP]->connect("toggled", callable_mp(this, &TileSetEditor::_on_grid_snap_toggled));
toolbar->add_child(tools[TOOL_GRID_SNAP]);
Control *separator = memnew(Control);
@@ -570,15 +554,15 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
toolbar->add_child(separator);
tools[ZOOM_OUT] = memnew(ToolButton);
- tools[ZOOM_OUT]->connect_compat("pressed", this, "_zoom_out");
+ tools[ZOOM_OUT]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_out));
toolbar->add_child(tools[ZOOM_OUT]);
tools[ZOOM_OUT]->set_tooltip(TTR("Zoom Out"));
tools[ZOOM_1] = memnew(ToolButton);
- tools[ZOOM_1]->connect_compat("pressed", this, "_zoom_reset");
+ tools[ZOOM_1]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_reset));
toolbar->add_child(tools[ZOOM_1]);
tools[ZOOM_1]->set_tooltip(TTR("Zoom Reset"));
tools[ZOOM_IN] = memnew(ToolButton);
- tools[ZOOM_IN]->connect_compat("pressed", this, "_zoom_in");
+ tools[ZOOM_IN]->connect("pressed", callable_mp(this, &TileSetEditor::_zoom_in));
toolbar->add_child(tools[ZOOM_IN]);
tools[ZOOM_IN]->set_tooltip(TTR("Zoom In"));
@@ -607,13 +591,13 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
scroll->add_child(workspace_container);
workspace_overlay = memnew(Control);
- workspace_overlay->connect_compat("draw", this, "_on_workspace_overlay_draw");
+ workspace_overlay->connect("draw", callable_mp(this, &TileSetEditor::_on_workspace_overlay_draw));
workspace_container->add_child(workspace_overlay);
workspace = memnew(Control);
workspace->set_focus_mode(FOCUS_ALL);
- workspace->connect_compat("draw", this, "_on_workspace_draw");
- workspace->connect_compat("gui_input", this, "_on_workspace_input");
+ workspace->connect("draw", callable_mp(this, &TileSetEditor::_on_workspace_draw));
+ workspace->connect("gui_input", callable_mp(this, &TileSetEditor::_on_workspace_input));
workspace->set_draw_behind_parent(true);
workspace_overlay->add_child(workspace);
@@ -626,7 +610,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
//---------------
cd = memnew(ConfirmationDialog);
add_child(cd);
- cd->connect_compat("confirmed", this, "_on_tileset_toolbar_confirm");
+ cd->connect("confirmed", callable_mp(this, &TileSetEditor::_on_tileset_toolbar_confirm));
//---------------
err_dialog = memnew(AcceptDialog);
@@ -645,7 +629,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
texture_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
}
add_child(texture_dialog);
- texture_dialog->connect_compat("files_selected", this, "_on_textures_added");
+ texture_dialog->connect("files_selected", callable_mp(this, &TileSetEditor::_on_textures_added));
//---------------
helper = memnew(TilesetEditorContext(this));
@@ -3507,7 +3491,7 @@ void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const
p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_collision", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_collision_shape->get_class()));
if (tileset_editor->edited_collision_shape.is_valid()) {
p_list->push_back(PropertyInfo(Variant::BOOL, "selected_collision_one_way", PROPERTY_HINT_NONE));
- p_list->push_back(PropertyInfo(Variant::REAL, "selected_collision_one_way_margin", PROPERTY_HINT_NONE));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "selected_collision_one_way_margin", PROPERTY_HINT_NONE));
}
}
if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_NAVIGATION && tileset_editor->edited_navigation_shape.is_valid()) {
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index cfa10488ab..da80eee253 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -39,14 +39,6 @@ VersionControlEditorPlugin *VersionControlEditorPlugin::singleton = NULL;
void VersionControlEditorPlugin::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_selected_a_vcs"), &VersionControlEditorPlugin::_selected_a_vcs);
- ClassDB::bind_method(D_METHOD("_initialize_vcs"), &VersionControlEditorPlugin::_initialize_vcs);
- ClassDB::bind_method(D_METHOD("_send_commit_msg"), &VersionControlEditorPlugin::_send_commit_msg);
- ClassDB::bind_method(D_METHOD("_refresh_stage_area"), &VersionControlEditorPlugin::_refresh_stage_area);
- ClassDB::bind_method(D_METHOD("_stage_all"), &VersionControlEditorPlugin::_stage_all);
- ClassDB::bind_method(D_METHOD("_stage_selected"), &VersionControlEditorPlugin::_stage_selected);
- ClassDB::bind_method(D_METHOD("_view_file_diff"), &VersionControlEditorPlugin::_view_file_diff);
- ClassDB::bind_method(D_METHOD("_refresh_file_diff"), &VersionControlEditorPlugin::_refresh_file_diff);
ClassDB::bind_method(D_METHOD("popup_vcs_set_up_dialog"), &VersionControlEditorPlugin::popup_vcs_set_up_dialog);
// Used to track the status of files in the staging area
@@ -127,7 +119,7 @@ void VersionControlEditorPlugin::_initialize_vcs() {
vcs_interface->set_script_and_instance(script, addon_script_instance);
EditorVCSInterface::set_singleton(vcs_interface);
- EditorFileSystem::get_singleton()->connect_compat("filesystem_changed", this, "_refresh_stage_area");
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &VersionControlEditorPlugin::_refresh_stage_area));
String res_dir = OS::get_singleton()->get_resource_dir();
@@ -388,8 +380,8 @@ void VersionControlEditorPlugin::clear_stage_area() {
void VersionControlEditorPlugin::shut_down() {
if (EditorVCSInterface::get_singleton()) {
- if (EditorFileSystem::get_singleton()->is_connected_compat("filesystem_changed", this, "_refresh_stage_area")) {
- EditorFileSystem::get_singleton()->disconnect_compat("filesystem_changed", this, "_refresh_stage_area");
+ if (EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &VersionControlEditorPlugin::_refresh_stage_area))) {
+ EditorFileSystem::get_singleton()->disconnect("filesystem_changed", callable_mp(this, &VersionControlEditorPlugin::_refresh_stage_area));
}
EditorVCSInterface::get_singleton()->shut_down();
memdelete(EditorVCSInterface::get_singleton());
@@ -444,14 +436,14 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
set_up_choice = memnew(OptionButton);
set_up_choice->set_h_size_flags(HBoxContainer::SIZE_EXPAND_FILL);
- set_up_choice->connect_compat("item_selected", this, "_selected_a_vcs");
+ set_up_choice->connect("item_selected", callable_mp(this, &VersionControlEditorPlugin::_selected_a_vcs));
set_up_hbc->add_child(set_up_choice);
set_up_init_settings = NULL;
set_up_init_button = memnew(Button);
set_up_init_button->set_text(TTR("Initialize"));
- set_up_init_button->connect_compat("pressed", this, "_initialize_vcs");
+ set_up_init_button->connect("pressed", callable_mp(this, &VersionControlEditorPlugin::_initialize_vcs));
set_up_vbc->add_child(set_up_init_button);
version_control_actions->set_v_size_flags(PopupMenu::SIZE_EXPAND_FILL);
@@ -479,7 +471,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
refresh_button->set_tooltip(TTR("Detect new changes"));
refresh_button->set_text(TTR("Refresh"));
refresh_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Reload", "EditorIcons"));
- refresh_button->connect_compat("pressed", this, "_refresh_stage_area");
+ refresh_button->connect("pressed", callable_mp(this, &VersionControlEditorPlugin::_refresh_stage_area));
stage_tools->add_child(refresh_button);
stage_files = memnew(Tree);
@@ -492,7 +484,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
stage_files->set_allow_rmb_select(true);
stage_files->set_select_mode(Tree::SelectMode::SELECT_MULTI);
stage_files->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
- stage_files->connect_compat("cell_selected", this, "_view_file_diff");
+ stage_files->connect("cell_selected", callable_mp(this, &VersionControlEditorPlugin::_view_file_diff));
stage_files->create_item();
stage_files->set_hide_root(true);
commit_box_vbc->add_child(stage_files);
@@ -516,12 +508,12 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
stage_selected_button = memnew(Button);
stage_selected_button->set_h_size_flags(Button::SIZE_EXPAND_FILL);
stage_selected_button->set_text(TTR("Stage Selected"));
- stage_selected_button->connect_compat("pressed", this, "_stage_selected");
+ stage_selected_button->connect("pressed", callable_mp(this, &VersionControlEditorPlugin::_stage_selected));
stage_buttons->add_child(stage_selected_button);
stage_all_button = memnew(Button);
stage_all_button->set_text(TTR("Stage All"));
- stage_all_button->connect_compat("pressed", this, "_stage_all");
+ stage_all_button->connect("pressed", callable_mp(this, &VersionControlEditorPlugin::_stage_all));
stage_buttons->add_child(stage_all_button);
commit_box_vbc->add_child(memnew(HSeparator));
@@ -537,7 +529,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
commit_button = memnew(Button);
commit_button->set_text(TTR("Commit Changes"));
- commit_button->connect_compat("pressed", this, "_send_commit_msg");
+ commit_button->connect("pressed", callable_mp(this, &VersionControlEditorPlugin::_send_commit_msg));
commit_box_vbc->add_child(commit_button);
commit_status = memnew(Label);
@@ -571,7 +563,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
diff_refresh_button = memnew(Button);
diff_refresh_button->set_tooltip(TTR("Detect changes in file diff"));
diff_refresh_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Reload", "EditorIcons"));
- diff_refresh_button->connect_compat("pressed", this, "_refresh_file_diff");
+ diff_refresh_button->connect("pressed", callable_mp(this, &VersionControlEditorPlugin::_refresh_file_diff));
diff_hbc->add_child(diff_refresh_button);
diff = memnew(RichTextLabel);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 99db38c73a..e7b7c05901 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -35,6 +35,7 @@
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
+#include "core/version.h"
#include "editor/editor_log.h"
#include "editor/editor_properties.h"
#include "editor/editor_scale.h"
@@ -72,14 +73,20 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
}
visual_shader = Ref<VisualShader>(p_visual_shader);
- if (!visual_shader->is_connected_compat("changed", this, "_update_preview")) {
- visual_shader->connect_compat("changed", this, "_update_preview");
+ if (!visual_shader->is_connected("changed", callable_mp(this, &VisualShaderEditor::_update_preview))) {
+ visual_shader->connect("changed", callable_mp(this, &VisualShaderEditor::_update_preview));
}
+#ifndef DISABLE_DEPRECATED
+ String version = VERSION_BRANCH;
+ if (visual_shader->get_version() != version) {
+ visual_shader->update_version(version);
+ }
+#endif
visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE);
} else {
if (visual_shader.is_valid()) {
- if (visual_shader->is_connected_compat("changed", this, "")) {
- visual_shader->disconnect_compat("changed", this, "_update_preview");
+ if (visual_shader->is_connected("changed", callable_mp(this, &VisualShaderEditor::_update_preview))) {
+ visual_shader->disconnect("changed", callable_mp(this, &VisualShaderEditor::_update_preview));
}
}
visual_shader.unref();
@@ -380,6 +387,9 @@ void VisualShaderEditor::_update_options_menu() {
case VisualShaderNode::PORT_TYPE_SCALAR:
item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("float", "EditorIcons"));
break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT:
+ item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("int", "EditorIcons"));
+ break;
case VisualShaderNode::PORT_TYPE_VECTOR:
item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Vector3", "EditorIcons"));
break;
@@ -428,14 +438,22 @@ void VisualShaderEditor::_update_created_node(GraphNode *node) {
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
Ref<StyleBoxFlat> sb = node->get_stylebox("frame", "GraphNode");
Color c = sb->get_border_color();
- Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
+ Color ic;
+ Color mono_color;
+ if (((c.r + c.g + c.b) / 3) < 0.7) {
+ mono_color = Color(1.0, 1.0, 1.0);
+ ic = Color(0.0, 0.0, 0.0, 0.7);
+ } else {
+ mono_color = Color(0.0, 0.0, 0.0);
+ ic = Color(1.0, 1.0, 1.0, 0.7);
+ }
mono_color.a = 0.85;
c = mono_color;
node->add_color_override("title_color", c);
c.a = 0.7;
node->add_color_override("close_color", c);
- node->add_color_override("resizer_color", c);
+ node->add_color_override("resizer_color", ic);
}
}
@@ -462,12 +480,13 @@ void VisualShaderEditor::_update_graph() {
}
}
- static const Color type_color[5] = {
- Color(0.38, 0.85, 0.96), // scalar
+ static const Color type_color[6] = {
+ Color(0.38, 0.85, 0.96), // scalar (float)
+ Color(0.49, 0.78, 0.94), // scalar (int)
Color(0.84, 0.49, 0.93), // vector
Color(0.55, 0.65, 0.94), // boolean
Color(0.96, 0.66, 0.43), // transform
- Color(1.0, 1.0, 0.0) // sampler
+ Color(1.0, 1.0, 0.0), // sampler
};
List<VisualShader::Connection> connections;
@@ -498,16 +517,12 @@ void VisualShaderEditor::_update_graph() {
size = group_node->get_size();
node->set_resizable(true);
- node->connect_compat("resize_request", this, "_node_resized", varray((int)type, nodes[n_i]));
+ node->connect("resize_request", callable_mp(this, &VisualShaderEditor::_node_resized), varray((int)type, nodes[n_i]));
}
if (is_expression) {
expression = expression_node->get_expression();
}
- /*if (!vsnode->is_connected("changed", this, "_node_changed")) {
- vsnode->connect("changed", this, "_node_changed", varray(vsnode->get_instance_id()), CONNECT_DEFERRED);
- }*/
-
node->set_offset(position);
node->set_title(vsnode->get_caption());
@@ -515,10 +530,10 @@ void VisualShaderEditor::_update_graph() {
if (nodes[n_i] >= 2) {
node->set_show_close_button(true);
- node->connect_compat("close_request", this, "_delete_request", varray(nodes[n_i]), CONNECT_DEFERRED);
+ node->connect("close_request", callable_mp(this, &VisualShaderEditor::_delete_request), varray(nodes[n_i]), CONNECT_DEFERRED);
}
- node->connect_compat("dragged", this, "_node_dragged", varray(nodes[n_i]));
+ node->connect("dragged", callable_mp(this, &VisualShaderEditor::_node_dragged), varray(nodes[n_i]));
Control *custom_editor = NULL;
int port_offset = 0;
@@ -528,7 +543,8 @@ void VisualShaderEditor::_update_graph() {
}
Ref<VisualShaderNodeUniform> uniform = vsnode;
- Ref<VisualShaderNodeScalarUniform> scalar_uniform = vsnode;
+ Ref<VisualShaderNodeFloatUniform> float_uniform = vsnode;
+ Ref<VisualShaderNodeIntUniform> int_uniform = vsnode;
if (uniform.is_valid()) {
graph->add_child(node);
_update_created_node(node);
@@ -536,14 +552,14 @@ void VisualShaderEditor::_update_graph() {
LineEdit *uniform_name = memnew(LineEdit);
uniform_name->set_text(uniform->get_uniform_name());
node->add_child(uniform_name);
- uniform_name->connect_compat("text_entered", this, "_line_edit_changed", varray(uniform_name, nodes[n_i]));
- uniform_name->connect_compat("focus_exited", this, "_line_edit_focus_out", varray(uniform_name, nodes[n_i]));
+ uniform_name->connect("text_entered", callable_mp(this, &VisualShaderEditor::_line_edit_changed), varray(uniform_name, nodes[n_i]));
+ uniform_name->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_line_edit_focus_out), varray(uniform_name, nodes[n_i]));
if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
//shortcut
VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
node->set_slot(0, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
- if (!scalar_uniform.is_valid()) {
+ if (!float_uniform.is_valid() && !int_uniform.is_valid()) {
continue;
}
}
@@ -557,13 +573,13 @@ void VisualShaderEditor::_update_graph() {
}
}
- if (custom_editor && !scalar_uniform.is_valid() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
+ if (custom_editor && !float_uniform.is_valid() && !int_uniform.is_valid() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
//will be embedded in first port
} else if (custom_editor) {
port_offset++;
node->add_child(custom_editor);
- if (scalar_uniform.is_valid()) {
+ if (float_uniform.is_valid() || int_uniform.is_valid()) {
custom_editor->call_deferred("_show_prop_names", true);
continue;
}
@@ -581,14 +597,14 @@ void VisualShaderEditor::_update_graph() {
Button *add_input_btn = memnew(Button);
add_input_btn->set_text(TTR("Add Input"));
- add_input_btn->connect_compat("pressed", this, "_add_input_port", varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
+ add_input_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_add_input_port), varray(nodes[n_i], group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "input" + itos(group_node->get_free_input_port_id())), CONNECT_DEFERRED);
hb2->add_child(add_input_btn);
hb2->add_spacer();
Button *add_output_btn = memnew(Button);
add_output_btn->set_text(TTR("Add Output"));
- add_output_btn->connect_compat("pressed", this, "_add_output_port", varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
+ add_output_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_add_output_port), varray(nodes[n_i], group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, "output" + itos(group_node->get_free_output_port_id())), CONNECT_DEFERRED);
hb2->add_child(add_output_btn);
node->add_child(hb2);
@@ -636,19 +652,19 @@ void VisualShaderEditor::_update_graph() {
if (default_value.get_type() != Variant::NIL) { // only a label
Button *button = memnew(Button);
hb->add_child(button);
- button->connect_compat("pressed", this, "_edit_port_default_input", varray(button, nodes[n_i], i));
+ button->connect("pressed", callable_mp(this, &VisualShaderEditor::_edit_port_default_input), varray(button, nodes[n_i], i));
switch (default_value.get_type()) {
case Variant::COLOR: {
button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- button->connect_compat("draw", this, "_draw_color_over_button", varray(button, default_value));
+ button->connect("draw", callable_mp(this, &VisualShaderEditor::_draw_color_over_button), varray(button, default_value));
} break;
case Variant::BOOL: {
button->set_text(((bool)default_value) ? "true" : "false");
} break;
case Variant::INT:
- case Variant::REAL: {
+ case Variant::FLOAT: {
button->set_text(String::num(default_value, 4));
} break;
case Variant::VECTOR3: {
@@ -670,27 +686,28 @@ void VisualShaderEditor::_update_graph() {
if (is_group) {
OptionButton *type_box = memnew(OptionButton);
hb->add_child(type_box);
- type_box->add_item(TTR("Scalar"));
+ type_box->add_item(TTR("Float"));
+ type_box->add_item(TTR("Int"));
type_box->add_item(TTR("Vector"));
type_box->add_item(TTR("Boolean"));
type_box->add_item(TTR("Transform"));
type_box->add_item(TTR("Sampler"));
type_box->select(group_node->get_input_port_type(i));
type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- type_box->connect_compat("item_selected", this, "_change_input_port_type", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ type_box->connect("item_selected", callable_mp(this, &VisualShaderEditor::_change_input_port_type), varray(nodes[n_i], i), CONNECT_DEFERRED);
LineEdit *name_box = memnew(LineEdit);
hb->add_child(name_box);
name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
name_box->set_h_size_flags(SIZE_EXPAND_FILL);
name_box->set_text(name_left);
- name_box->connect_compat("text_entered", this, "_change_input_port_name", varray(name_box, nodes[n_i], i));
- name_box->connect_compat("focus_exited", this, "_port_name_focus_out", varray(name_box, nodes[n_i], i, false));
+ name_box->connect("text_entered", callable_mp(this, &VisualShaderEditor::_change_input_port_name), varray(name_box, nodes[n_i], i));
+ name_box->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_port_name_focus_out), varray(name_box, nodes[n_i], i, false));
Button *remove_btn = memnew(Button);
remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
- remove_btn->connect_compat("pressed", this, "_remove_input_port", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ remove_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_remove_input_port), varray(nodes[n_i], i), CONNECT_DEFERRED);
hb->add_child(remove_btn);
} else {
@@ -719,7 +736,7 @@ void VisualShaderEditor::_update_graph() {
Button *remove_btn = memnew(Button);
remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
- remove_btn->connect_compat("pressed", this, "_remove_output_port", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ remove_btn->connect("pressed", callable_mp(this, &VisualShaderEditor::_remove_output_port), varray(nodes[n_i], i), CONNECT_DEFERRED);
hb->add_child(remove_btn);
LineEdit *name_box = memnew(LineEdit);
@@ -727,18 +744,19 @@ void VisualShaderEditor::_update_graph() {
name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
name_box->set_h_size_flags(SIZE_EXPAND_FILL);
name_box->set_text(name_right);
- name_box->connect_compat("text_entered", this, "_change_output_port_name", varray(name_box, nodes[n_i], i));
- name_box->connect_compat("focus_exited", this, "_port_name_focus_out", varray(name_box, nodes[n_i], i, true));
+ name_box->connect("text_entered", callable_mp(this, &VisualShaderEditor::_change_output_port_name), varray(name_box, nodes[n_i], i));
+ name_box->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_port_name_focus_out), varray(name_box, nodes[n_i], i, true));
OptionButton *type_box = memnew(OptionButton);
hb->add_child(type_box);
- type_box->add_item(TTR("Scalar"));
+ type_box->add_item(TTR("Float"));
+ type_box->add_item(TTR("Int"));
type_box->add_item(TTR("Vector"));
type_box->add_item(TTR("Boolean"));
type_box->add_item(TTR("Transform"));
type_box->select(group_node->get_output_port_type(i));
type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- type_box->connect_compat("item_selected", this, "_change_output_port_type", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ type_box->connect("item_selected", callable_mp(this, &VisualShaderEditor::_change_output_port_type), varray(nodes[n_i], i), CONNECT_DEFERRED);
} else {
Label *label = memnew(Label);
label->set_text(name_right);
@@ -759,7 +777,7 @@ void VisualShaderEditor::_update_graph() {
preview->set_pressed(true);
}
- preview->connect_compat("pressed", this, "_preview_select_port", varray(nodes[n_i], i), CONNECT_DEFERRED);
+ preview->connect("pressed", callable_mp(this, &VisualShaderEditor::_preview_select_port), varray(nodes[n_i], i), CONNECT_DEFERRED);
hb->add_child(preview);
}
@@ -832,7 +850,7 @@ void VisualShaderEditor::_update_graph() {
expression_box->set_context_menu_enabled(false);
expression_box->set_show_line_numbers(true);
- expression_box->connect_compat("focus_exited", this, "_expression_focus_out", varray(expression_box, nodes[n_i]));
+ expression_box->connect("focus_exited", callable_mp(this, &VisualShaderEditor::_expression_focus_out), varray(expression_box, nodes[n_i]));
}
if (!uniform.is_valid()) {
@@ -1295,7 +1313,7 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(add_options[p_idx].type));
ERR_FAIL_COND_V(!vsn, NULL);
- VisualShaderNodeScalarConstant *constant = Object::cast_to<VisualShaderNodeScalarConstant>(vsn);
+ VisualShaderNodeFloatConstant *constant = Object::cast_to<VisualShaderNodeFloatConstant>(vsn);
if (constant) {
if ((int)add_options[p_idx].value != -1)
@@ -1334,16 +1352,28 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
colorFunc->set_function((VisualShaderNodeColorFunc::Function)p_op_idx);
}
- VisualShaderNodeScalarOp *scalarOp = Object::cast_to<VisualShaderNodeScalarOp>(vsn);
+ VisualShaderNodeFloatOp *floatOp = Object::cast_to<VisualShaderNodeFloatOp>(vsn);
+
+ if (floatOp) {
+ floatOp->set_operator((VisualShaderNodeFloatOp::Operator)p_op_idx);
+ }
+
+ VisualShaderNodeIntOp *intOp = Object::cast_to<VisualShaderNodeIntOp>(vsn);
+
+ if (intOp) {
+ intOp->set_operator((VisualShaderNodeIntOp::Operator)p_op_idx);
+ }
+
+ VisualShaderNodeFloatFunc *floatFunc = Object::cast_to<VisualShaderNodeFloatFunc>(vsn);
- if (scalarOp) {
- scalarOp->set_operator((VisualShaderNodeScalarOp::Operator)p_op_idx);
+ if (floatFunc) {
+ floatFunc->set_function((VisualShaderNodeFloatFunc::Function)p_op_idx);
}
- VisualShaderNodeScalarFunc *scalarFunc = Object::cast_to<VisualShaderNodeScalarFunc>(vsn);
+ VisualShaderNodeIntFunc *intFunc = Object::cast_to<VisualShaderNodeIntFunc>(vsn);
- if (scalarFunc) {
- scalarFunc->set_function((VisualShaderNodeScalarFunc::Function)p_op_idx);
+ if (intFunc) {
+ intFunc->set_function((VisualShaderNodeIntFunc::Function)p_op_idx);
}
VisualShaderNodeVectorOp *vecOp = Object::cast_to<VisualShaderNodeVectorOp>(vsn);
@@ -1575,8 +1605,29 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT)
- _show_members_dialog(true);
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
+ List<int> to_change;
+ for (int i = 0; i < graph->get_child_count(); i++) {
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
+ if (gn) {
+ if (gn->is_selected() && gn->is_close_button_visible()) {
+ to_change.push_back(gn->get_name().operator String().to_int());
+ }
+ }
+ }
+ if (to_change.empty() && copy_nodes_buffer.empty()) {
+ _show_members_dialog(true);
+ } else {
+ popup_menu->set_item_disabled(NodeMenuOptions::COPY, to_change.empty());
+ popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_nodes_buffer.empty());
+ popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.empty());
+ popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.empty());
+ menu_point = graph->get_local_mouse_position();
+ Point2 gpos = Input::get_singleton()->get_mouse_position();
+ popup_menu->set_position(gpos);
+ popup_menu->popup();
+ }
+ }
}
void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) {
@@ -1874,7 +1925,7 @@ void VisualShaderEditor::_copy_nodes() {
_dup_copy_nodes(copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer);
}
-void VisualShaderEditor::_paste_nodes() {
+void VisualShaderEditor::_paste_nodes(bool p_use_custom_position, const Vector2 &p_custom_position) {
if (copy_nodes_buffer.empty())
return;
@@ -1885,12 +1936,19 @@ void VisualShaderEditor::_paste_nodes() {
float scale = graph->get_zoom();
- _dup_paste_nodes(type, copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + graph->get_local_mouse_position() / scale - selection_center), false);
+ Vector2 mpos;
+ if (p_use_custom_position) {
+ mpos = p_custom_position;
+ } else {
+ mpos = graph->get_local_mouse_position();
+ }
+
+ _dup_paste_nodes(type, copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + mpos / scale - selection_center), false);
_dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste
}
-void VisualShaderEditor::_on_nodes_delete() {
+void VisualShaderEditor::_delete_nodes() {
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());
List<int> to_erase;
@@ -2076,6 +2134,26 @@ void VisualShaderEditor::_tools_menu_option(int p_idx) {
}
}
+void VisualShaderEditor::_node_menu_id_pressed(int p_idx) {
+ switch (p_idx) {
+ case NodeMenuOptions::ADD:
+ _show_members_dialog(true);
+ break;
+ case NodeMenuOptions::COPY:
+ _copy_nodes();
+ break;
+ case NodeMenuOptions::PASTE:
+ _paste_nodes(true, menu_point);
+ break;
+ case NodeMenuOptions::DELETE:
+ _delete_nodes();
+ break;
+ case NodeMenuOptions::DUPLICATE:
+ _duplicate_nodes();
+ break;
+ }
+}
+
Variant VisualShaderEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
if (p_from == members) {
@@ -2206,57 +2284,17 @@ void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_rebuild", &VisualShaderEditor::_rebuild);
ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
ClassDB::bind_method("_update_options_menu", &VisualShaderEditor::_update_options_menu);
- ClassDB::bind_method("_expression_focus_out", &VisualShaderEditor::_expression_focus_out);
ClassDB::bind_method("_add_node", &VisualShaderEditor::_add_node);
- ClassDB::bind_method("_node_dragged", &VisualShaderEditor::_node_dragged);
- ClassDB::bind_method("_connection_request", &VisualShaderEditor::_connection_request);
- ClassDB::bind_method("_disconnection_request", &VisualShaderEditor::_disconnection_request);
- ClassDB::bind_method("_node_selected", &VisualShaderEditor::_node_selected);
- ClassDB::bind_method("_scroll_changed", &VisualShaderEditor::_scroll_changed);
- ClassDB::bind_method("_delete_request", &VisualShaderEditor::_delete_request);
- ClassDB::bind_method("_on_nodes_delete", &VisualShaderEditor::_on_nodes_delete);
ClassDB::bind_method("_node_changed", &VisualShaderEditor::_node_changed);
- ClassDB::bind_method("_edit_port_default_input", &VisualShaderEditor::_edit_port_default_input);
- ClassDB::bind_method("_port_edited", &VisualShaderEditor::_port_edited);
- ClassDB::bind_method("_connection_to_empty", &VisualShaderEditor::_connection_to_empty);
- ClassDB::bind_method("_connection_from_empty", &VisualShaderEditor::_connection_from_empty);
- ClassDB::bind_method("_line_edit_focus_out", &VisualShaderEditor::_line_edit_focus_out);
- ClassDB::bind_method("_line_edit_changed", &VisualShaderEditor::_line_edit_changed);
- ClassDB::bind_method("_port_name_focus_out", &VisualShaderEditor::_port_name_focus_out);
- ClassDB::bind_method("_duplicate_nodes", &VisualShaderEditor::_duplicate_nodes);
- ClassDB::bind_method("_copy_nodes", &VisualShaderEditor::_copy_nodes);
- ClassDB::bind_method("_paste_nodes", &VisualShaderEditor::_paste_nodes);
- ClassDB::bind_method("_mode_selected", &VisualShaderEditor::_mode_selected);
ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item);
- ClassDB::bind_method("_preview_select_port", &VisualShaderEditor::_preview_select_port);
- ClassDB::bind_method("_graph_gui_input", &VisualShaderEditor::_graph_gui_input);
- ClassDB::bind_method("_add_input_port", &VisualShaderEditor::_add_input_port);
- ClassDB::bind_method("_change_input_port_type", &VisualShaderEditor::_change_input_port_type);
- ClassDB::bind_method("_change_input_port_name", &VisualShaderEditor::_change_input_port_name);
- ClassDB::bind_method("_remove_input_port", &VisualShaderEditor::_remove_input_port);
- ClassDB::bind_method("_add_output_port", &VisualShaderEditor::_add_output_port);
- ClassDB::bind_method("_change_output_port_type", &VisualShaderEditor::_change_output_port_type);
- ClassDB::bind_method("_change_output_port_name", &VisualShaderEditor::_change_output_port_name);
- ClassDB::bind_method("_remove_output_port", &VisualShaderEditor::_remove_output_port);
- ClassDB::bind_method("_node_resized", &VisualShaderEditor::_node_resized);
ClassDB::bind_method("_set_node_size", &VisualShaderEditor::_set_node_size);
ClassDB::bind_method("_clear_buffer", &VisualShaderEditor::_clear_buffer);
- ClassDB::bind_method("_show_preview_text", &VisualShaderEditor::_show_preview_text);
- ClassDB::bind_method("_update_preview", &VisualShaderEditor::_update_preview);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("drop_data_fw"), &VisualShaderEditor::drop_data_fw);
ClassDB::bind_method("_is_available", &VisualShaderEditor::_is_available);
- ClassDB::bind_method("_tools_menu_option", &VisualShaderEditor::_tools_menu_option);
- ClassDB::bind_method("_show_members_dialog", &VisualShaderEditor::_show_members_dialog);
- ClassDB::bind_method("_sbox_input", &VisualShaderEditor::_sbox_input);
- ClassDB::bind_method("_member_filter_changed", &VisualShaderEditor::_member_filter_changed);
- ClassDB::bind_method("_member_selected", &VisualShaderEditor::_member_selected);
- ClassDB::bind_method("_member_unselected", &VisualShaderEditor::_member_unselected);
- ClassDB::bind_method("_member_create", &VisualShaderEditor::_member_create);
- ClassDB::bind_method("_member_cancel", &VisualShaderEditor::_member_cancel);
}
VisualShaderEditor *VisualShaderEditor::singleton = NULL;
@@ -2290,30 +2328,38 @@ VisualShaderEditor::VisualShaderEditor() {
main_box->add_child(graph);
graph->set_drag_forwarding(this);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
+ graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_TRANSFORM);
graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SAMPLER);
//graph->add_valid_left_disconnect_type(0);
graph->set_v_size_flags(SIZE_EXPAND_FILL);
- graph->connect_compat("connection_request", this, "_connection_request", varray(), CONNECT_DEFERRED);
- graph->connect_compat("disconnection_request", this, "_disconnection_request", varray(), CONNECT_DEFERRED);
- graph->connect_compat("node_selected", this, "_node_selected");
- graph->connect_compat("scroll_offset_changed", this, "_scroll_changed");
- graph->connect_compat("duplicate_nodes_request", this, "_duplicate_nodes");
- graph->connect_compat("copy_nodes_request", this, "_copy_nodes");
- graph->connect_compat("paste_nodes_request", this, "_paste_nodes");
- graph->connect_compat("delete_nodes_request", this, "_on_nodes_delete");
- graph->connect_compat("gui_input", this, "_graph_gui_input");
- graph->connect_compat("connection_to_empty", this, "_connection_to_empty");
- graph->connect_compat("connection_from_empty", this, "_connection_from_empty");
+ graph->connect("connection_request", callable_mp(this, &VisualShaderEditor::_connection_request), varray(), CONNECT_DEFERRED);
+ graph->connect("disconnection_request", callable_mp(this, &VisualShaderEditor::_disconnection_request), varray(), CONNECT_DEFERRED);
+ graph->connect("node_selected", callable_mp(this, &VisualShaderEditor::_node_selected));
+ graph->connect("scroll_offset_changed", callable_mp(this, &VisualShaderEditor::_scroll_changed));
+ graph->connect("duplicate_nodes_request", callable_mp(this, &VisualShaderEditor::_duplicate_nodes));
+ graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes));
+ graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes));
+ graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes));
+ graph->connect("gui_input", callable_mp(this, &VisualShaderEditor::_graph_gui_input));
+ graph->connect("connection_to_empty", callable_mp(this, &VisualShaderEditor::_connection_to_empty));
+ graph->connect("connection_from_empty", callable_mp(this, &VisualShaderEditor::_connection_from_empty));
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR_INT);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_BOOLEAN);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_SCALAR_INT);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_SCALAR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_VECTOR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_SCALAR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_SCALAR_INT);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_SCALAR);
+ graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_SCALAR_INT);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_BOOLEAN);
graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShaderNode::PORT_TYPE_TRANSFORM);
@@ -2328,7 +2374,7 @@ VisualShaderEditor::VisualShaderEditor() {
edit_type->add_item(TTR("Fragment"));
edit_type->add_item(TTR("Light"));
edit_type->select(1);
- edit_type->connect_compat("item_selected", this, "_mode_selected");
+ edit_type->connect("item_selected", callable_mp(this, &VisualShaderEditor::_mode_selected));
graph->get_zoom_hbox()->add_child(edit_type);
graph->get_zoom_hbox()->move_child(edit_type, 0);
@@ -2336,13 +2382,13 @@ VisualShaderEditor::VisualShaderEditor() {
graph->get_zoom_hbox()->add_child(add_node);
add_node->set_text(TTR("Add Node..."));
graph->get_zoom_hbox()->move_child(add_node, 0);
- add_node->connect_compat("pressed", this, "_show_members_dialog", varray(false));
+ add_node->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_members_dialog), varray(false));
preview_shader = memnew(ToolButton);
preview_shader->set_toggle_mode(true);
preview_shader->set_tooltip(TTR("Show resulted shader code."));
graph->get_zoom_hbox()->add_child(preview_shader);
- preview_shader->connect_compat("pressed", this, "_show_preview_text");
+ preview_shader->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_preview_text));
///////////////////////////////////////
// PREVIEW PANEL
@@ -2365,6 +2411,20 @@ VisualShaderEditor::VisualShaderEditor() {
error_text->set_visible(false);
///////////////////////////////////////
+ // POPUP MENU
+ ///////////////////////////////////////
+
+ popup_menu = memnew(PopupMenu);
+ add_child(popup_menu);
+ popup_menu->add_item("Add Node", NodeMenuOptions::ADD);
+ popup_menu->add_separator();
+ popup_menu->add_item("Copy", NodeMenuOptions::COPY);
+ popup_menu->add_item("Paste", NodeMenuOptions::PASTE);
+ popup_menu->add_item("Delete", NodeMenuOptions::DELETE);
+ popup_menu->add_item("Duplicate", NodeMenuOptions::DUPLICATE);
+ popup_menu->connect("id_pressed", callable_mp(this, &VisualShaderEditor::_node_menu_id_pressed));
+
+ ///////////////////////////////////////
// SHADER NODES TREE
///////////////////////////////////////
@@ -2376,15 +2436,15 @@ VisualShaderEditor::VisualShaderEditor() {
node_filter = memnew(LineEdit);
filter_hb->add_child(node_filter);
- node_filter->connect_compat("text_changed", this, "_member_filter_changed");
- node_filter->connect_compat("gui_input", this, "_sbox_input");
+ node_filter->connect("text_changed", callable_mp(this, &VisualShaderEditor::_member_filter_changed));
+ node_filter->connect("gui_input", callable_mp(this, &VisualShaderEditor::_sbox_input));
node_filter->set_h_size_flags(SIZE_EXPAND_FILL);
node_filter->set_placeholder(TTR("Search"));
tools = memnew(MenuButton);
filter_hb->add_child(tools);
tools->set_tooltip(TTR("Options"));
- tools->get_popup()->connect_compat("id_pressed", this, "_tools_menu_option");
+ tools->get_popup()->connect("id_pressed", callable_mp(this, &VisualShaderEditor::_tools_menu_option));
tools->get_popup()->add_item(TTR("Expand All"), EXPAND_ALL);
tools->get_popup()->add_item(TTR("Collapse All"), COLLAPSE_ALL);
@@ -2397,9 +2457,9 @@ VisualShaderEditor::VisualShaderEditor() {
members->set_allow_reselect(true);
members->set_hide_folding(false);
members->set_custom_minimum_size(Size2(180 * EDSCALE, 200 * EDSCALE));
- members->connect_compat("item_activated", this, "_member_create");
- members->connect_compat("item_selected", this, "_member_selected");
- members->connect_compat("nothing_selected", this, "_member_unselected");
+ members->connect("item_activated", callable_mp(this, &VisualShaderEditor::_member_create));
+ members->connect("item_selected", callable_mp(this, &VisualShaderEditor::_member_selected));
+ members->connect("nothing_selected", callable_mp(this, &VisualShaderEditor::_member_unselected));
HBoxContainer *desc_hbox = memnew(HBoxContainer);
members_vb->add_child(desc_hbox);
@@ -2427,11 +2487,11 @@ VisualShaderEditor::VisualShaderEditor() {
members_dialog->set_title(TTR("Create Shader Node"));
members_dialog->add_child(members_vb);
members_dialog->get_ok()->set_text(TTR("Create"));
- members_dialog->get_ok()->connect_compat("pressed", this, "_member_create");
+ members_dialog->get_ok()->connect("pressed", callable_mp(this, &VisualShaderEditor::_member_create));
members_dialog->get_ok()->set_disabled(true);
members_dialog->set_resizable(true);
members_dialog->set_as_minsize();
- members_dialog->connect_compat("hide", this, "_member_cancel");
+ members_dialog->connect("hide", callable_mp(this, &VisualShaderEditor::_member_cancel));
add_child(members_dialog);
alert = memnew(AcceptDialog);
@@ -2602,7 +2662,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("CustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "custom_alpha"), "custom_alpha", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("Delta", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "delta"), "delta", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("EmissionTransform", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "emission_transform"), "emission_transform", VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
- add_options.push_back(AddOption("Index", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
+ add_options.push_back(AddOption("Index", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "index"), "index", VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("LifeTime", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "lifetime"), "lifetime", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("Restart", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "restart"), "restart", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
add_options.push_back(AddOption("Time", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "time"), "time", VisualShaderNode::PORT_TYPE_SCALAR, VisualShader::TYPE_VERTEX, Shader::MODE_PARTICLES));
@@ -2611,71 +2671,84 @@ VisualShaderEditor::VisualShaderEditor() {
// SCALAR
- add_options.push_back(AddOption("ScalarFunc", "Scalar", "Common", "VisualShaderNodeScalarFunc", TTR("Scalar function."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ScalarOp", "Scalar", "Common", "VisualShaderNodeScalarOp", TTR("Scalar operator."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("FloatFunc", "Scalar", "Common", "VisualShaderNodeFloatFunc", TTR("Float function."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("IntFunc", "Scalar", "Common", "VisualShaderNodeIntFunc", TTR("Integer function."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("FloatOp", "Scalar", "Common", "VisualShaderNodeFloatOp", TTR("Float operator."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("IntOp", "Scalar", "Common", "VisualShaderNodeIntOp", TTR("Integer operator."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
//CONSTANTS
- add_options.push_back(AddOption("E", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("E constant (2.718282). Represents the base of the natural logarithm."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_E));
- add_options.push_back(AddOption("Epsilon", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Epsilon constant (0.00001). Smallest possible scalar number."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, CMP_EPSILON));
- add_options.push_back(AddOption("Phi", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Phi constant (1.618034). Golden ratio."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, 1.618034f));
- add_options.push_back(AddOption("Pi/4", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi/4 constant (0.785398) or 45 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 4));
- add_options.push_back(AddOption("Pi/2", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi/2 constant (1.570796) or 90 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 2));
- add_options.push_back(AddOption("Pi", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Pi constant (3.141593) or 180 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI));
- add_options.push_back(AddOption("Tau", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Tau constant (6.283185) or 360 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_TAU));
- add_options.push_back(AddOption("Sqrt2", "Scalar", "Constants", "VisualShaderNodeScalarConstant", TTR("Sqrt2 constant (1.414214). Square root of 2."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_SQRT2));
+ add_options.push_back(AddOption("E", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("E constant (2.718282). Represents the base of the natural logarithm."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_E));
+ add_options.push_back(AddOption("Epsilon", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("Epsilon constant (0.00001). Smallest possible scalar number."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, CMP_EPSILON));
+ add_options.push_back(AddOption("Phi", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("Phi constant (1.618034). Golden ratio."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, 1.618034f));
+ add_options.push_back(AddOption("Pi/4", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("Pi/4 constant (0.785398) or 45 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 4));
+ add_options.push_back(AddOption("Pi/2", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("Pi/2 constant (1.570796) or 90 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI / 2));
+ add_options.push_back(AddOption("Pi", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("Pi constant (3.141593) or 180 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_PI));
+ add_options.push_back(AddOption("Tau", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("Tau constant (6.283185) or 360 degrees."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_TAU));
+ add_options.push_back(AddOption("Sqrt2", "Scalar", "Constants", "VisualShaderNodeFloatConstant", TTR("Sqrt2 constant (1.414214). Square root of 2."), -1, VisualShaderNode::PORT_TYPE_SCALAR, -1, -1, Math_SQRT2));
// FUNCTIONS
- add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeScalarFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ACos", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ASin", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ASIN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ASinH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ATan", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ATan2", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeScalarOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Ceil", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeScalarFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeFloatFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Abs", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the absolute value of the parameter."), VisualShaderNodeIntFunc::FUNC_ABS, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("ACos", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ACOS, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ACosH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ACOSH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ASin", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ASIN, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ASinH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_ASINH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ATan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the arc-tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATAN, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ATan2", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the arc-tangent of the parameters."), VisualShaderNodeFloatOp::OP_ATAN2, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("ATanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_ATANH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Ceil", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), VisualShaderNodeFloatFunc::FUNC_CEIL, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeScalarClamp", TTR("Constrains a value to lie between two further values."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Cos", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_COS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("CosH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeScalarFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Degrees", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Converts a quantity in radians to degrees."), VisualShaderNodeScalarFunc::FUNC_DEGREES, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Exp", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Base-e Exponential."), VisualShaderNodeScalarFunc::FUNC_EXP, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Exp2", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Base-2 Exponential."), VisualShaderNodeScalarFunc::FUNC_EXP2, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Floor", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest integer less than or equal to the parameter."), VisualShaderNodeScalarFunc::FUNC_FLOOR, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Fract", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Computes the fractional part of the argument."), VisualShaderNodeScalarFunc::FUNC_FRAC, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("InverseSqrt", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the inverse of the square root of the parameter."), VisualShaderNodeScalarFunc::FUNC_INVERSE_SQRT, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Log", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Natural logarithm."), VisualShaderNodeScalarFunc::FUNC_LOG, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Log2", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Base-2 logarithm."), VisualShaderNodeScalarFunc::FUNC_LOG2, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Max", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the greater of two values."), VisualShaderNodeScalarOp::OP_MAX, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Min", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the lesser of two values."), VisualShaderNodeScalarOp::OP_MIN, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Clamp", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Constrains a value to lie between two further values."), VisualShaderNodeIntFunc::FUNC_CLAMP, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Cos", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_COS, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("CosH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic cosine of the parameter."), VisualShaderNodeFloatFunc::FUNC_COSH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Degrees", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in radians to degrees."), VisualShaderNodeFloatFunc::FUNC_DEGREES, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Exp", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-e Exponential."), VisualShaderNodeFloatFunc::FUNC_EXP, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Exp2", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-2 Exponential."), VisualShaderNodeFloatFunc::FUNC_EXP2, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Floor", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer less than or equal to the parameter."), VisualShaderNodeFloatFunc::FUNC_FLOOR, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Fract", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Computes the fractional part of the argument."), VisualShaderNodeFloatFunc::FUNC_FRAC, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("InverseSqrt", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the inverse of the square root of the parameter."), VisualShaderNodeFloatFunc::FUNC_INVERSE_SQRT, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Log", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Natural logarithm."), VisualShaderNodeFloatFunc::FUNC_LOG, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Log2", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Base-2 logarithm."), VisualShaderNodeFloatFunc::FUNC_LOG2, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Max", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the greater of two values."), VisualShaderNodeFloatOp::OP_MAX, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Min", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the lesser of two values."), VisualShaderNodeFloatOp::OP_MIN, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("Mix", "Scalar", "Functions", "VisualShaderNodeScalarInterp", TTR("Linear interpolation between two scalars."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeScalarFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("OneMinus", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("1.0 - scalar"), VisualShaderNodeScalarFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Pow", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Returns the value of the first parameter raised to the power of the second."), VisualShaderNodeScalarOp::OP_POW, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Radians", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Converts a quantity in degrees to radians."), VisualShaderNodeScalarFunc::FUNC_RADIANS, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Reciprocal", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("1.0 / scalar"), VisualShaderNodeScalarFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Round", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeScalarFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("RoundEven", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeScalarFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Saturate", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Clamps the value between 0.0 and 1.0."), VisualShaderNodeScalarFunc::FUNC_SATURATE, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeScalarFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Sin", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_SIN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("SinH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeScalarFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Sqrt", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the square root of the parameter."), VisualShaderNodeScalarFunc::FUNC_SQRT, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeFloatFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Negate", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeIntFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("OneMinus", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("1.0 - scalar"), VisualShaderNodeFloatFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Pow", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Returns the value of the first parameter raised to the power of the second."), VisualShaderNodeFloatOp::OP_POW, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Radians", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Converts a quantity in degrees to radians."), VisualShaderNodeFloatFunc::FUNC_RADIANS, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Reciprocal", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("1.0 / scalar"), VisualShaderNodeFloatFunc::FUNC_RECIPROCAL, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Round", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest integer to the parameter."), VisualShaderNodeFloatFunc::FUNC_ROUND, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("RoundEven", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the nearest even integer to the parameter."), VisualShaderNodeFloatFunc::FUNC_ROUNDEVEN, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Saturate", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Clamps the value between 0.0 and 1.0."), VisualShaderNodeFloatFunc::FUNC_SATURATE, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeFloatFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Sign", "Scalar", "Functions", "VisualShaderNodeIntFunc", TTR("Extracts the sign of the parameter."), VisualShaderNodeIntFunc::FUNC_SIGN, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Sin", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_SIN, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("SinH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic sine of the parameter."), VisualShaderNodeFloatFunc::FUNC_SINH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Sqrt", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the square root of the parameter."), VisualShaderNodeFloatFunc::FUNC_SQRT, VisualShaderNode::PORT_TYPE_SCALAR));
add_options.push_back(AddOption("SmoothStep", "Scalar", "Functions", "VisualShaderNodeScalarSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Step", "Scalar", "Functions", "VisualShaderNodeScalarOp", TTR("Step function( scalar(edge), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), VisualShaderNodeScalarOp::OP_STEP, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Tan", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_TAN, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("TanH", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeScalarFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Trunc", "Scalar", "Functions", "VisualShaderNodeScalarFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeScalarFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_SCALAR));
-
- add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeScalarOp", TTR("Adds scalar to scalar."), VisualShaderNodeScalarOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeScalarOp", TTR("Divides scalar by scalar."), VisualShaderNodeScalarOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeScalarOp", TTR("Multiplies scalar by scalar."), VisualShaderNodeScalarOp::OP_MUL, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Remainder", "Scalar", "Operators", "VisualShaderNodeScalarOp", TTR("Returns the remainder of the two scalars."), VisualShaderNodeScalarOp::OP_MOD, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("Subtract", "Scalar", "Operators", "VisualShaderNodeScalarOp", TTR("Subtracts scalar from scalar."), VisualShaderNodeScalarOp::OP_SUB, VisualShaderNode::PORT_TYPE_SCALAR));
-
- add_options.push_back(AddOption("ScalarConstant", "Scalar", "Variables", "VisualShaderNodeScalarConstant", TTR("Scalar constant."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
- add_options.push_back(AddOption("ScalarUniform", "Scalar", "Variables", "VisualShaderNodeScalarUniform", TTR("Scalar uniform."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Step", "Scalar", "Functions", "VisualShaderNodeFloatOp", TTR("Step function( scalar(edge), scalar(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), VisualShaderNodeFloatOp::OP_STEP, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Tan", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_TAN, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("TanH", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Returns the hyperbolic tangent of the parameter."), VisualShaderNodeFloatFunc::FUNC_TANH, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Trunc", "Scalar", "Functions", "VisualShaderNodeFloatFunc", TTR("Finds the truncated value of the parameter."), VisualShaderNodeFloatFunc::FUNC_TRUNC, VisualShaderNode::PORT_TYPE_SCALAR));
+
+ add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Sums two floating-point scalars."), VisualShaderNodeFloatOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Add", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Sums two integer scalars."), VisualShaderNodeIntOp::OP_ADD, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Divides two floating-point scalars."), VisualShaderNodeFloatOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Divide", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Divides two integer scalars."), VisualShaderNodeIntOp::OP_DIV, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Multiplies two floating-point scalars."), VisualShaderNodeFloatOp::OP_MUL, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Multiply", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Multiplies two integer scalars."), VisualShaderNodeIntOp::OP_MUL, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Remainder", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Returns the remainder of the two floating-point scalars."), VisualShaderNodeFloatOp::OP_MOD, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Remainder", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Returns the remainder of the two integer scalars."), VisualShaderNodeIntOp::OP_MOD, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("Subtract", "Scalar", "Operators", "VisualShaderNodeFloatOp", TTR("Subtracts two floating-point scalars."), VisualShaderNodeFloatOp::OP_SUB, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("Subtract", "Scalar", "Operators", "VisualShaderNodeIntOp", TTR("Subtracts two integer scalars."), VisualShaderNodeIntOp::OP_SUB, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+
+ add_options.push_back(AddOption("FloatConstant", "Scalar", "Variables", "VisualShaderNodeFloatConstant", TTR("Scalar floating-point constant."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("IntConstant", "Scalar", "Variables", "VisualShaderNodeIntConstant", TTR("Scalar integer constant."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
+ add_options.push_back(AddOption("FloatUniform", "Scalar", "Variables", "VisualShaderNodeFloatUniform", TTR("Scalar floating-point uniform."), -1, VisualShaderNode::PORT_TYPE_SCALAR));
+ add_options.push_back(AddOption("IntUniform", "Scalar", "Variables", "VisualShaderNodeIntUniform", TTR("Scalar integer uniform."), -1, VisualShaderNode::PORT_TYPE_SCALAR_INT));
// TEXTURES
@@ -2810,7 +2883,7 @@ VisualShaderEditor::VisualShaderEditor() {
property_editor = memnew(CustomPropertyEditor);
add_child(property_editor);
- property_editor->connect_compat("variant_changed", this, "_port_edited");
+ property_editor->connect("variant_changed", callable_mp(this, &VisualShaderEditor::_port_edited));
}
void VisualShaderEditorPlugin::edit(Object *p_object) {
@@ -2863,15 +2936,10 @@ class VisualShaderNodePluginInputEditor : public OptionButton {
Ref<VisualShaderNodeInput> input;
-protected:
- static void _bind_methods() {
- ClassDB::bind_method("_item_selected", &VisualShaderNodePluginInputEditor::_item_selected);
- }
-
public:
void _notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- connect_compat("item_selected", this, "_item_selected");
+ connect("item_selected", callable_mp(this, &VisualShaderNodePluginInputEditor::_item_selected));
}
}
@@ -2881,8 +2949,9 @@ public:
void setup(const Ref<VisualShaderNodeInput> &p_input) {
input = p_input;
- Ref<Texture2D> type_icon[5] = {
+ Ref<Texture2D> type_icon[6] = {
EditorNode::get_singleton()->get_gui_base()->get_icon("float", "EditorIcons"),
+ EditorNode::get_singleton()->get_gui_base()->get_icon("int", "EditorIcons"),
EditorNode::get_singleton()->get_gui_base()->get_icon("Vector3", "EditorIcons"),
EditorNode::get_singleton()->get_gui_base()->get_icon("bool", "EditorIcons"),
EditorNode::get_singleton()->get_gui_base()->get_icon("Transform", "EditorIcons"),
@@ -3000,25 +3069,22 @@ public:
bool res_prop = Object::cast_to<EditorPropertyResource>(p_properties[i]);
if (res_prop) {
- p_properties[i]->connect_compat("resource_selected", this, "_resource_selected");
+ p_properties[i]->connect("resource_selected", callable_mp(this, &VisualShaderNodePluginDefaultEditor::_resource_selected));
}
- properties[i]->connect_compat("property_changed", this, "_property_changed");
+ properties[i]->connect("property_changed", callable_mp(this, &VisualShaderNodePluginDefaultEditor::_property_changed));
properties[i]->set_object_and_property(node.ptr(), p_names[i]);
properties[i]->update_property();
properties[i]->set_name_split_ratio(0);
}
- node->connect_compat("changed", this, "_node_changed");
- node->connect_compat("editor_refresh_request", this, "_refresh_request", varray(), CONNECT_DEFERRED);
+ node->connect("changed", callable_mp(this, &VisualShaderNodePluginDefaultEditor::_node_changed));
+ node->connect("editor_refresh_request", callable_mp(this, &VisualShaderNodePluginDefaultEditor::_refresh_request), varray(), CONNECT_DEFERRED);
}
static void _bind_methods() {
- ClassDB::bind_method("_property_changed", &VisualShaderNodePluginDefaultEditor::_property_changed, DEFVAL(String()), DEFVAL(false));
- ClassDB::bind_method("_node_changed", &VisualShaderNodePluginDefaultEditor::_node_changed);
- ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request);
- ClassDB::bind_method("_resource_selected", &VisualShaderNodePluginDefaultEditor::_resource_selected);
- ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector);
- ClassDB::bind_method("_show_prop_names", &VisualShaderNodePluginDefaultEditor::_show_prop_names);
+ ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request); // Used by UndoRedo.
+ ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector); // Used by UndoRedo.
+ ClassDB::bind_method("_show_prop_names", &VisualShaderNodePluginDefaultEditor::_show_prop_names); // Used with call_deferred.
}
};
@@ -3166,8 +3232,6 @@ void EditorPropertyShaderMode::set_option_button_clip(bool p_enable) {
}
void EditorPropertyShaderMode::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_option_selected"), &EditorPropertyShaderMode::_option_selected);
}
EditorPropertyShaderMode::EditorPropertyShaderMode() {
@@ -3175,7 +3239,7 @@ EditorPropertyShaderMode::EditorPropertyShaderMode() {
options->set_clip_text(true);
add_child(options);
add_focusable(options);
- options->connect_compat("item_selected", this, "_option_selected");
+ options->connect("item_selected", callable_mp(this, &EditorPropertyShaderMode::_option_selected));
}
bool EditorInspectorShaderModePlugin::can_handle(Object *p_object) {
@@ -3248,7 +3312,7 @@ void VisualShaderNodePortPreview::_shader_changed() {
void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port) {
shader = p_shader;
- shader->connect_compat("changed", this, "_shader_changed");
+ shader->connect("changed", callable_mp(this, &VisualShaderNodePortPreview::_shader_changed));
type = p_type;
port = p_port;
node = p_node;
@@ -3283,7 +3347,6 @@ void VisualShaderNodePortPreview::_notification(int p_what) {
}
void VisualShaderNodePortPreview::_bind_methods() {
- ClassDB::bind_method("_shader_changed", &VisualShaderNodePortPreview::_shader_changed);
}
VisualShaderNodePortPreview::VisualShaderNodePortPreview() {
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 8919690ada..8756fe9fe9 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -81,6 +81,7 @@ class VisualShaderEditor : public VBoxContainer {
bool saved_node_pos_dirty;
ConfirmationDialog *members_dialog;
+ PopupMenu *popup_menu;
MenuButton *tools;
bool preview_showed;
@@ -90,6 +91,15 @@ class VisualShaderEditor : public VBoxContainer {
COLLAPSE_ALL
};
+ enum NodeMenuOptions {
+ ADD,
+ SEPARATOR, // ignore
+ COPY,
+ PASTE,
+ DELETE,
+ DUPLICATE,
+ };
+
Tree *members;
AcceptDialog *alert;
LineEdit *node_filter;
@@ -181,7 +191,7 @@ class VisualShaderEditor : public VBoxContainer {
void _node_selected(Object *p_node);
void _delete_request(int);
- void _on_nodes_delete();
+ void _delete_nodes();
void _removed_from_graph();
@@ -216,7 +226,7 @@ class VisualShaderEditor : public VBoxContainer {
void _clear_buffer();
void _copy_nodes();
- void _paste_nodes();
+ void _paste_nodes(bool p_use_custom_position = false, const Vector2 &p_custom_position = Vector2());
Vector<Ref<VisualShaderNodePlugin> > plugins;
@@ -250,6 +260,9 @@ class VisualShaderEditor : public VBoxContainer {
void _member_create();
void _member_cancel();
+ Vector2 menu_point;
+ void _node_menu_id_pressed(int p_idx);
+
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 59db531581..cdc5255edd 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -245,7 +245,6 @@ void ProgressDialog::_cancel_pressed() {
}
void ProgressDialog::_bind_methods() {
- ClassDB::bind_method("_cancel_pressed", &ProgressDialog::_cancel_pressed);
}
ProgressDialog::ProgressDialog() {
@@ -264,5 +263,5 @@ ProgressDialog::ProgressDialog() {
cancel_hb->add_child(cancel);
cancel->set_text(TTR("Cancel"));
cancel_hb->add_spacer();
- cancel->connect_compat("pressed", this, "_cancel_pressed");
+ cancel->connect("pressed", callable_mp(this, &ProgressDialog::_cancel_pressed));
}
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 753125eb03..37b959c78a 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -53,7 +53,7 @@ void ProjectExportDialog::_notification(int p_what) {
case NOTIFICATION_READY: {
duplicate_preset->set_icon(get_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(get_icon("Remove", "EditorIcons"));
- connect_compat("confirmed", this, "_export_pck_zip");
+ connect("confirmed", callable_mp(this, &ProjectExportDialog::_export_pck_zip));
custom_feature_display->get_parent_control()->add_style_override("panel", get_stylebox("bg", "Tree"));
} break;
case NOTIFICATION_POPUP_HIDE: {
@@ -945,7 +945,10 @@ void ProjectExportDialog::_export_project() {
}
}
- // Ensure that signal is connected if previous attempt left it disconnected with _validate_export_path
+ // Ensure that signal is connected if previous attempt left it disconnected
+ // with _validate_export_path.
+ // FIXME: This is a hack, we should instead change EditorFileDialog to allow
+ // disabling validation by the "text_entered" signal.
if (!export_project->get_line_edit()->is_connected_compat("text_entered", export_project, "_file_entered")) {
export_project->get_ok()->set_disabled(false);
export_project->get_line_edit()->connect_compat("text_entered", export_project, "_file_entered");
@@ -1022,38 +1025,10 @@ void ProjectExportDialog::_export_all(bool p_debug) {
void ProjectExportDialog::_bind_methods() {
- ClassDB::bind_method("_add_preset", &ProjectExportDialog::_add_preset);
- ClassDB::bind_method("_edit_preset", &ProjectExportDialog::_edit_preset);
- ClassDB::bind_method("_update_parameters", &ProjectExportDialog::_update_parameters);
- ClassDB::bind_method("_runnable_pressed", &ProjectExportDialog::_runnable_pressed);
- ClassDB::bind_method("_name_changed", &ProjectExportDialog::_name_changed);
- ClassDB::bind_method("_duplicate_preset", &ProjectExportDialog::_duplicate_preset);
- ClassDB::bind_method("_delete_preset", &ProjectExportDialog::_delete_preset);
- ClassDB::bind_method("_delete_preset_confirm", &ProjectExportDialog::_delete_preset_confirm);
ClassDB::bind_method("get_drag_data_fw", &ProjectExportDialog::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &ProjectExportDialog::can_drop_data_fw);
ClassDB::bind_method("drop_data_fw", &ProjectExportDialog::drop_data_fw);
- ClassDB::bind_method("_export_type_changed", &ProjectExportDialog::_export_type_changed);
- ClassDB::bind_method("_filter_changed", &ProjectExportDialog::_filter_changed);
- ClassDB::bind_method("_tree_changed", &ProjectExportDialog::_tree_changed);
- ClassDB::bind_method("_patch_button_pressed", &ProjectExportDialog::_patch_button_pressed);
- ClassDB::bind_method("_patch_selected", &ProjectExportDialog::_patch_selected);
- ClassDB::bind_method("_patch_deleted", &ProjectExportDialog::_patch_deleted);
- ClassDB::bind_method("_patch_edited", &ProjectExportDialog::_patch_edited);
- ClassDB::bind_method("_export_pck_zip", &ProjectExportDialog::_export_pck_zip);
- ClassDB::bind_method("_export_pck_zip_selected", &ProjectExportDialog::_export_pck_zip_selected);
- ClassDB::bind_method("_open_export_template_manager", &ProjectExportDialog::_open_export_template_manager);
- ClassDB::bind_method("_validate_export_path", &ProjectExportDialog::_validate_export_path);
- ClassDB::bind_method("_export_path_changed", &ProjectExportDialog::_export_path_changed);
- ClassDB::bind_method("_script_export_mode_changed", &ProjectExportDialog::_script_export_mode_changed);
- ClassDB::bind_method("_script_encryption_key_changed", &ProjectExportDialog::_script_encryption_key_changed);
- ClassDB::bind_method("_export_project", &ProjectExportDialog::_export_project);
- ClassDB::bind_method("_export_project_to_path", &ProjectExportDialog::_export_project_to_path);
ClassDB::bind_method("_export_all", &ProjectExportDialog::_export_all);
- ClassDB::bind_method("_export_all_dialog", &ProjectExportDialog::_export_all_dialog);
- ClassDB::bind_method("_export_all_dialog_action", &ProjectExportDialog::_export_all_dialog_action);
- ClassDB::bind_method("_custom_features_changed", &ProjectExportDialog::_custom_features_changed);
- ClassDB::bind_method("_tab_changed", &ProjectExportDialog::_tab_changed);
ClassDB::bind_method("set_export_path", &ProjectExportDialog::set_export_path);
ClassDB::bind_method("get_export_path", &ProjectExportDialog::get_export_path);
ClassDB::bind_method("get_current_preset", &ProjectExportDialog::get_current_preset);
@@ -1085,7 +1060,7 @@ ProjectExportDialog::ProjectExportDialog() {
add_preset = memnew(MenuButton);
add_preset->set_text(TTR("Add..."));
- add_preset->get_popup()->connect_compat("index_pressed", this, "_add_preset");
+ add_preset->get_popup()->connect("index_pressed", callable_mp(this, &ProjectExportDialog::_add_preset));
preset_hb->add_child(add_preset);
MarginContainer *mc = memnew(MarginContainer);
preset_vb->add_child(mc);
@@ -1093,13 +1068,13 @@ ProjectExportDialog::ProjectExportDialog() {
presets = memnew(ItemList);
presets->set_drag_forwarding(this);
mc->add_child(presets);
- presets->connect_compat("item_selected", this, "_edit_preset");
+ presets->connect("item_selected", callable_mp(this, &ProjectExportDialog::_edit_preset));
duplicate_preset = memnew(ToolButton);
preset_hb->add_child(duplicate_preset);
- duplicate_preset->connect_compat("pressed", this, "_duplicate_preset");
+ duplicate_preset->connect("pressed", callable_mp(this, &ProjectExportDialog::_duplicate_preset));
delete_preset = memnew(ToolButton);
preset_hb->add_child(delete_preset);
- delete_preset->connect_compat("pressed", this, "_delete_preset");
+ delete_preset->connect("pressed", callable_mp(this, &ProjectExportDialog::_delete_preset));
// Preset settings.
@@ -1109,11 +1084,11 @@ ProjectExportDialog::ProjectExportDialog() {
name = memnew(LineEdit);
settings_vb->add_margin_child(TTR("Name:"), name);
- name->connect_compat("text_changed", this, "_name_changed");
+ name->connect("text_changed", callable_mp(this, &ProjectExportDialog::_name_changed));
runnable = memnew(CheckButton);
runnable->set_text(TTR("Runnable"));
runnable->set_tooltip(TTR("If checked, the preset will be available for use in one-click deploy.\nOnly one preset per platform may be marked as runnable."));
- runnable->connect_compat("pressed", this, "_runnable_pressed");
+ runnable->connect("pressed", callable_mp(this, &ProjectExportDialog::_runnable_pressed));
settings_vb->add_child(runnable);
export_path = memnew(EditorPropertyPath);
@@ -1121,7 +1096,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_path->set_label(TTR("Export Path"));
export_path->set_object_and_property(this, "export_path");
export_path->set_save_mode();
- export_path->connect_compat("property_changed", this, "_export_path_changed");
+ export_path->connect("property_changed", callable_mp(this, &ProjectExportDialog::_export_path_changed));
// Subsections.
@@ -1137,7 +1112,7 @@ ProjectExportDialog::ProjectExportDialog() {
sections->add_child(parameters);
parameters->set_name(TTR("Options"));
parameters->set_v_size_flags(SIZE_EXPAND_FILL);
- parameters->connect_compat("property_edited", this, "_update_parameters");
+ parameters->connect("property_edited", callable_mp(this, &ProjectExportDialog::_update_parameters));
// Resources export parameters.
@@ -1150,7 +1125,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_filter->add_item(TTR("Export selected scenes (and dependencies)"));
export_filter->add_item(TTR("Export selected resources (and dependencies)"));
resources_vb->add_margin_child(TTR("Export Mode:"), export_filter);
- export_filter->connect_compat("item_selected", this, "_export_type_changed");
+ export_filter->connect("item_selected", callable_mp(this, &ProjectExportDialog::_export_type_changed));
include_label = memnew(Label);
include_label->set_text(TTR("Resources to export:"));
@@ -1161,19 +1136,19 @@ ProjectExportDialog::ProjectExportDialog() {
include_files = memnew(Tree);
include_margin->add_child(include_files);
- include_files->connect_compat("item_edited", this, "_tree_changed");
+ include_files->connect("item_edited", callable_mp(this, &ProjectExportDialog::_tree_changed));
include_filters = memnew(LineEdit);
resources_vb->add_margin_child(
TTR("Filters to export non-resource files/folders\n(comma-separated, e.g: *.json, *.txt, docs/*)"),
include_filters);
- include_filters->connect_compat("text_changed", this, "_filter_changed");
+ include_filters->connect("text_changed", callable_mp(this, &ProjectExportDialog::_filter_changed));
exclude_filters = memnew(LineEdit);
resources_vb->add_margin_child(
TTR("Filters to exclude files/folders from project\n(comma-separated, e.g: *.json, *.txt, docs/*)"),
exclude_filters);
- exclude_filters->connect_compat("text_changed", this, "_filter_changed");
+ exclude_filters->connect("text_changed", callable_mp(this, &ProjectExportDialog::_filter_changed));
// Patch packages.
@@ -1190,8 +1165,8 @@ ProjectExportDialog::ProjectExportDialog() {
patch_vb->add_child(patches);
patches->set_v_size_flags(SIZE_EXPAND_FILL);
patches->set_hide_root(true);
- patches->connect_compat("button_pressed", this, "_patch_button_pressed");
- patches->connect_compat("item_edited", this, "_patch_edited");
+ patches->connect("button_pressed", callable_mp(this, &ProjectExportDialog::_patch_button_pressed));
+ patches->connect("item_edited", callable_mp(this, &ProjectExportDialog::_patch_edited));
patches->set_drag_forwarding(this);
patches->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
@@ -1206,12 +1181,12 @@ ProjectExportDialog::ProjectExportDialog() {
patch_dialog = memnew(EditorFileDialog);
patch_dialog->add_filter("*.pck ; " + TTR("Pack File"));
patch_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- patch_dialog->connect_compat("file_selected", this, "_patch_selected");
+ patch_dialog->connect("file_selected", callable_mp(this, &ProjectExportDialog::_patch_selected));
add_child(patch_dialog);
patch_erase = memnew(ConfirmationDialog);
patch_erase->get_ok()->set_text(TTR("Delete"));
- patch_erase->connect_compat("confirmed", this, "_patch_deleted");
+ patch_erase->connect("confirmed", callable_mp(this, &ProjectExportDialog::_patch_deleted));
add_child(patch_erase);
// Feature tags.
@@ -1219,7 +1194,7 @@ ProjectExportDialog::ProjectExportDialog() {
VBoxContainer *feature_vb = memnew(VBoxContainer);
feature_vb->set_name(TTR("Features"));
custom_features = memnew(LineEdit);
- custom_features->connect_compat("text_changed", this, "_custom_features_changed");
+ custom_features->connect("text_changed", callable_mp(this, &ProjectExportDialog::_custom_features_changed));
feature_vb->add_margin_child(TTR("Custom (comma-separated):"), custom_features);
Panel *features_panel = memnew(Panel);
custom_feature_display = memnew(RichTextLabel);
@@ -1240,9 +1215,9 @@ ProjectExportDialog::ProjectExportDialog() {
script_mode->add_item(TTR("Text"), (int)EditorExportPreset::MODE_SCRIPT_TEXT);
script_mode->add_item(TTR("Compiled"), (int)EditorExportPreset::MODE_SCRIPT_COMPILED);
script_mode->add_item(TTR("Encrypted (Provide Key Below)"), (int)EditorExportPreset::MODE_SCRIPT_ENCRYPTED);
- script_mode->connect_compat("item_selected", this, "_script_export_mode_changed");
+ script_mode->connect("item_selected", callable_mp(this, &ProjectExportDialog::_script_export_mode_changed));
script_key = memnew(LineEdit);
- script_key->connect_compat("text_changed", this, "_script_encryption_key_changed");
+ script_key->connect("text_changed", callable_mp(this, &ProjectExportDialog::_script_encryption_key_changed));
script_key_error = memnew(Label);
script_key_error->set_text("- " + TTR("Invalid Encryption Key (must be 64 characters long)"));
script_key_error->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor"));
@@ -1250,7 +1225,7 @@ ProjectExportDialog::ProjectExportDialog() {
script_vb->add_child(script_key_error);
sections->add_child(script_vb);
- sections->connect_compat("tab_changed", this, "_tab_changed");
+ sections->connect("tab_changed", callable_mp(this, &ProjectExportDialog::_tab_changed));
// Disable by default.
name->set_editable(false);
@@ -1267,7 +1242,7 @@ ProjectExportDialog::ProjectExportDialog() {
delete_confirm = memnew(ConfirmationDialog);
add_child(delete_confirm);
delete_confirm->get_ok()->set_text(TTR("Delete"));
- delete_confirm->connect_compat("confirmed", this, "_delete_preset_confirm");
+ delete_confirm->connect("confirmed", callable_mp(this, &ProjectExportDialog::_delete_preset_confirm));
// Export buttons, dialogs and errors.
@@ -1276,7 +1251,7 @@ ProjectExportDialog::ProjectExportDialog() {
get_cancel()->set_text(TTR("Close"));
get_ok()->set_text(TTR("Export PCK/Zip"));
export_button = add_button(TTR("Export Project"), !OS::get_singleton()->get_swap_ok_cancel(), "export");
- export_button->connect_compat("pressed", this, "_export_project");
+ export_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_project));
// Disable initially before we select a valid preset
export_button->set_disabled(true);
get_ok()->set_disabled(true);
@@ -1288,10 +1263,10 @@ ProjectExportDialog::ProjectExportDialog() {
export_all_dialog->get_ok()->hide();
export_all_dialog->add_button(TTR("Debug"), true, "debug");
export_all_dialog->add_button(TTR("Release"), true, "release");
- export_all_dialog->connect_compat("custom_action", this, "_export_all_dialog_action");
+ export_all_dialog->connect("custom_action", callable_mp(this, &ProjectExportDialog::_export_all_dialog_action));
export_all_button = add_button(TTR("Export All"), !OS::get_singleton()->get_swap_ok_cancel(), "export");
- export_all_button->connect_compat("pressed", this, "_export_all_dialog");
+ export_all_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_all_dialog));
export_all_button->set_disabled(true);
export_pck_zip = memnew(EditorFileDialog);
@@ -1300,7 +1275,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_pck_zip->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
export_pck_zip->set_mode(EditorFileDialog::MODE_SAVE_FILE);
add_child(export_pck_zip);
- export_pck_zip->connect_compat("file_selected", this, "_export_pck_zip_selected");
+ export_pck_zip->connect("file_selected", callable_mp(this, &ProjectExportDialog::_export_pck_zip_selected));
export_error = memnew(Label);
main_vb->add_child(export_error);
@@ -1326,13 +1301,13 @@ ProjectExportDialog::ProjectExportDialog() {
download_templates->set_text(TTR("Manage Export Templates"));
download_templates->set_v_size_flags(SIZE_SHRINK_CENTER);
export_templates_error->add_child(download_templates);
- download_templates->connect_compat("pressed", this, "_open_export_template_manager");
+ download_templates->connect("pressed", callable_mp(this, &ProjectExportDialog::_open_export_template_manager));
export_project = memnew(EditorFileDialog);
export_project->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
add_child(export_project);
- export_project->connect_compat("file_selected", this, "_export_project_to_path");
- export_project->get_line_edit()->connect_compat("text_changed", this, "_validate_export_path");
+ export_project->connect("file_selected", callable_mp(this, &ProjectExportDialog::_export_project_to_path));
+ export_project->get_line_edit()->connect("text_changed", callable_mp(this, &ProjectExportDialog::_validate_export_path));
export_debug = memnew(CheckBox);
export_debug->set_text(TTR("Export With Debug"));
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 283bfe7897..1320ec46b5 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -811,7 +811,7 @@ public:
create_dir = memnew(Button);
pnhb->add_child(create_dir);
create_dir->set_text(TTR("Create Folder"));
- create_dir->connect_compat("pressed", this, "_create_folder");
+ create_dir->connect("pressed", callable_mp(this, &ProjectDialog::_create_folder));
path_container = memnew(VBoxContainer);
vb->add_child(path_container);
@@ -848,7 +848,7 @@ public:
browse = memnew(Button);
browse->set_text(TTR("Browse"));
- browse->connect_compat("pressed", this, "_browse_path");
+ browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_path));
pphb->add_child(browse);
// install status icon
@@ -858,7 +858,7 @@ public:
install_browse = memnew(Button);
install_browse->set_text(TTR("Browse"));
- install_browse->connect_compat("pressed", this, "_browse_install_path");
+ install_browse->connect("pressed", callable_mp(this, &ProjectDialog::_browse_install_path));
iphb->add_child(install_browse);
msg = memnew(Label);
@@ -928,13 +928,13 @@ public:
fdialog_install->set_access(FileDialog::ACCESS_FILESYSTEM);
add_child(fdialog);
add_child(fdialog_install);
- project_name->connect_compat("text_changed", this, "_text_changed");
- project_path->connect_compat("text_changed", this, "_path_text_changed");
- install_path->connect_compat("text_changed", this, "_path_text_changed");
- fdialog->connect_compat("dir_selected", this, "_path_selected");
- fdialog->connect_compat("file_selected", this, "_file_selected");
- fdialog_install->connect_compat("dir_selected", this, "_install_path_selected");
- fdialog_install->connect_compat("file_selected", this, "_install_path_selected");
+ project_name->connect("text_changed", callable_mp(this, &ProjectDialog::_text_changed));
+ project_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed));
+ install_path->connect("text_changed", callable_mp(this, &ProjectDialog::_path_text_changed));
+ fdialog->connect("dir_selected", callable_mp(this, &ProjectDialog::_path_selected));
+ fdialog->connect("file_selected", callable_mp(this, &ProjectDialog::_file_selected));
+ fdialog_install->connect("dir_selected", callable_mp(this, &ProjectDialog::_install_path_selected));
+ fdialog_install->connect("file_selected", callable_mp(this, &ProjectDialog::_install_path_selected));
set_hide_on_ok(false);
mode = MODE_NEW;
@@ -1320,8 +1320,8 @@ void ProjectList::create_project_item_control(int p_index) {
Color font_color = get_color("font_color", "Tree");
ProjectListItemControl *hb = memnew(ProjectListItemControl);
- hb->connect_compat("draw", this, "_panel_draw", varray(hb));
- hb->connect_compat("gui_input", this, "_panel_input", varray(hb));
+ hb->connect("draw", callable_mp(this, &ProjectList::_panel_draw), varray(hb));
+ hb->connect("gui_input", callable_mp(this, &ProjectList::_panel_input), varray(hb));
hb->add_constant_override("separation", 10 * EDSCALE);
hb->set_tooltip(item.description);
@@ -1332,7 +1332,7 @@ void ProjectList::create_project_item_control(int p_index) {
favorite->set_normal_texture(favorite_icon);
// This makes the project's "hover" style display correctly when hovering the favorite icon
favorite->set_mouse_filter(MOUSE_FILTER_PASS);
- favorite->connect_compat("pressed", this, "_favorite_pressed", varray(hb));
+ favorite->connect("pressed", callable_mp(this, &ProjectList::_favorite_pressed), varray(hb));
favorite_box->add_child(favorite);
favorite_box->set_alignment(BoxContainer::ALIGN_CENTER);
hb->add_child(favorite_box);
@@ -1380,7 +1380,7 @@ void ProjectList::create_project_item_control(int p_index) {
path_hb->add_child(show);
if (!item.missing) {
- show->connect_compat("pressed", this, "_show_project", varray(item.path));
+ show->connect("pressed", callable_mp(this, &ProjectList::_show_project), varray(item.path));
show->set_tooltip(TTR("Show in File Manager"));
} else {
show->set_tooltip(TTR("Error: Project is missing on the filesystem."));
@@ -1813,11 +1813,6 @@ const char *ProjectList::SIGNAL_PROJECT_ASK_OPEN = "project_ask_open";
void ProjectList::_bind_methods() {
- ClassDB::bind_method("_panel_draw", &ProjectList::_panel_draw);
- ClassDB::bind_method("_panel_input", &ProjectList::_panel_input);
- ClassDB::bind_method("_favorite_pressed", &ProjectList::_favorite_pressed);
- ClassDB::bind_method("_show_project", &ProjectList::_show_project);
-
ADD_SIGNAL(MethodInfo(SIGNAL_SELECTION_CHANGED));
ADD_SIGNAL(MethodInfo(SIGNAL_PROJECT_ASK_OPEN));
}
@@ -2358,8 +2353,8 @@ void ProjectManager::_files_dropped(PackedStringArray p_files, int p_screen) {
memdelete(dir);
}
if (confirm) {
- multi_scan_ask->get_ok()->disconnect_compat("pressed", this, "_scan_multiple_folders");
- multi_scan_ask->get_ok()->connect_compat("pressed", this, "_scan_multiple_folders", varray(folders));
+ multi_scan_ask->get_ok()->disconnect("pressed", callable_mp(this, &ProjectManager::_scan_multiple_folders));
+ multi_scan_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_scan_multiple_folders), varray(folders));
multi_scan_ask->set_text(
vformat(TTR("Are you sure to scan %s folders for existing Godot projects?\nThis could take a while."), folders.size()));
multi_scan_ask->popup_centered_minsize();
@@ -2393,34 +2388,9 @@ void ProjectManager::_on_filter_option_changed() {
void ProjectManager::_bind_methods() {
- ClassDB::bind_method("_open_selected_projects_ask", &ProjectManager::_open_selected_projects_ask);
- ClassDB::bind_method("_open_selected_projects", &ProjectManager::_open_selected_projects);
- ClassDB::bind_method(D_METHOD("_global_menu_action"), &ProjectManager::_global_menu_action, DEFVAL(Variant()));
- ClassDB::bind_method("_run_project", &ProjectManager::_run_project);
- ClassDB::bind_method("_run_project_confirm", &ProjectManager::_run_project_confirm);
- ClassDB::bind_method("_scan_projects", &ProjectManager::_scan_projects);
- ClassDB::bind_method("_scan_begin", &ProjectManager::_scan_begin);
- ClassDB::bind_method("_import_project", &ProjectManager::_import_project);
- ClassDB::bind_method("_new_project", &ProjectManager::_new_project);
- ClassDB::bind_method("_rename_project", &ProjectManager::_rename_project);
- ClassDB::bind_method("_erase_project", &ProjectManager::_erase_project);
- ClassDB::bind_method("_erase_missing_projects", &ProjectManager::_erase_missing_projects);
- ClassDB::bind_method("_erase_project_confirm", &ProjectManager::_erase_project_confirm);
- ClassDB::bind_method("_erase_missing_projects_confirm", &ProjectManager::_erase_missing_projects_confirm);
- ClassDB::bind_method("_language_selected", &ProjectManager::_language_selected);
- ClassDB::bind_method("_restart_confirm", &ProjectManager::_restart_confirm);
ClassDB::bind_method("_exit_dialog", &ProjectManager::_exit_dialog);
- ClassDB::bind_method("_on_order_option_changed", &ProjectManager::_on_order_option_changed);
- ClassDB::bind_method("_on_filter_option_changed", &ProjectManager::_on_filter_option_changed);
- ClassDB::bind_method("_on_projects_updated", &ProjectManager::_on_projects_updated);
- ClassDB::bind_method("_on_project_created", &ProjectManager::_on_project_created);
ClassDB::bind_method("_unhandled_input", &ProjectManager::_unhandled_input);
- ClassDB::bind_method("_install_project", &ProjectManager::_install_project);
- ClassDB::bind_method("_files_dropped", &ProjectManager::_files_dropped);
- ClassDB::bind_method("_open_asset_library", &ProjectManager::_open_asset_library);
- ClassDB::bind_method("_confirm_update_settings", &ProjectManager::_confirm_update_settings);
ClassDB::bind_method("_update_project_buttons", &ProjectManager::_update_project_buttons);
- ClassDB::bind_method(D_METHOD("_scan_multiple_folders", "files"), &ProjectManager::_scan_multiple_folders);
}
void ProjectManager::_open_asset_library() {
@@ -2524,7 +2494,7 @@ ProjectManager::ProjectManager() {
project_order_filter->_setup_filters(sort_filter_titles);
project_order_filter->set_filter_size(150);
sort_filters->add_child(project_order_filter);
- project_order_filter->connect_compat("filter_changed", this, "_on_order_option_changed");
+ project_order_filter->connect("filter_changed", callable_mp(this, &ProjectManager::_on_order_option_changed));
project_order_filter->set_custom_minimum_size(Size2(180, 10) * EDSCALE);
int projects_sorting_order = (int)EditorSettings::get_singleton()->get("project_manager/sorting_order");
@@ -2534,7 +2504,7 @@ ProjectManager::ProjectManager() {
project_filter = memnew(ProjectListFilter);
project_filter->add_search_box();
- project_filter->connect_compat("filter_changed", this, "_on_filter_option_changed");
+ project_filter->connect("filter_changed", callable_mp(this, &ProjectManager::_on_filter_option_changed));
project_filter->set_custom_minimum_size(Size2(280, 10) * EDSCALE);
sort_filters->add_child(project_filter);
@@ -2546,8 +2516,8 @@ ProjectManager::ProjectManager() {
pc->set_v_size_flags(SIZE_EXPAND_FILL);
_project_list = memnew(ProjectList);
- _project_list->connect_compat(ProjectList::SIGNAL_SELECTION_CHANGED, this, "_update_project_buttons");
- _project_list->connect_compat(ProjectList::SIGNAL_PROJECT_ASK_OPEN, this, "_open_selected_projects_ask");
+ _project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
+ _project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
pc->add_child(_project_list);
_project_list->set_enable_h_scroll(false);
@@ -2557,13 +2527,13 @@ ProjectManager::ProjectManager() {
Button *open = memnew(Button);
open->set_text(TTR("Edit"));
tree_vb->add_child(open);
- open->connect_compat("pressed", this, "_open_selected_projects_ask");
+ open->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects_ask));
open_btn = open;
Button *run = memnew(Button);
run->set_text(TTR("Run"));
tree_vb->add_child(run);
- run->connect_compat("pressed", this, "_run_project");
+ run->connect("pressed", callable_mp(this, &ProjectManager::_run_project));
run_btn = run;
tree_vb->add_child(memnew(HSeparator));
@@ -2571,7 +2541,7 @@ ProjectManager::ProjectManager() {
Button *scan = memnew(Button);
scan->set_text(TTR("Scan"));
tree_vb->add_child(scan);
- scan->connect_compat("pressed", this, "_scan_projects");
+ scan->connect("pressed", callable_mp(this, &ProjectManager::_scan_projects));
tree_vb->add_child(memnew(HSeparator));
@@ -2581,34 +2551,34 @@ ProjectManager::ProjectManager() {
scan_dir->set_title(TTR("Select a Folder to Scan")); // must be after mode or it's overridden
scan_dir->set_current_dir(EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"));
gui_base->add_child(scan_dir);
- scan_dir->connect_compat("dir_selected", this, "_scan_begin");
+ scan_dir->connect("dir_selected", callable_mp(this, &ProjectManager::_scan_begin));
Button *create = memnew(Button);
create->set_text(TTR("New Project"));
tree_vb->add_child(create);
- create->connect_compat("pressed", this, "_new_project");
+ create->connect("pressed", callable_mp(this, &ProjectManager::_new_project));
Button *import = memnew(Button);
import->set_text(TTR("Import"));
tree_vb->add_child(import);
- import->connect_compat("pressed", this, "_import_project");
+ import->connect("pressed", callable_mp(this, &ProjectManager::_import_project));
Button *rename = memnew(Button);
rename->set_text(TTR("Rename"));
tree_vb->add_child(rename);
- rename->connect_compat("pressed", this, "_rename_project");
+ rename->connect("pressed", callable_mp(this, &ProjectManager::_rename_project));
rename_btn = rename;
Button *erase = memnew(Button);
erase->set_text(TTR("Remove"));
tree_vb->add_child(erase);
- erase->connect_compat("pressed", this, "_erase_project");
+ erase->connect("pressed", callable_mp(this, &ProjectManager::_erase_project));
erase_btn = erase;
Button *erase_missing = memnew(Button);
erase_missing->set_text(TTR("Remove Missing"));
tree_vb->add_child(erase_missing);
- erase_missing->connect_compat("pressed", this, "_erase_missing_projects");
+ erase_missing->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects));
erase_missing_btn = erase_missing;
tree_vb->add_spacer();
@@ -2617,7 +2587,7 @@ ProjectManager::ProjectManager() {
asset_library = memnew(EditorAssetLibrary(true));
asset_library->set_name(TTR("Templates"));
tabs->add_child(asset_library);
- asset_library->connect_compat("install_asset", this, "_install_project");
+ asset_library->connect("install_asset", callable_mp(this, &ProjectManager::_install_project));
} else {
WARN_PRINT("Asset Library not available, as it requires SSL to work.");
}
@@ -2664,7 +2634,7 @@ ProjectManager::ProjectManager() {
language_btn->set_icon(get_icon("Environment", "EditorIcons"));
settings_hb->add_child(language_btn);
- language_btn->connect_compat("item_selected", this, "_language_selected");
+ language_btn->connect("item_selected", callable_mp(this, &ProjectManager::_language_selected));
center_box->add_child(settings_hb);
settings_hb->set_anchors_and_margins_preset(Control::PRESET_TOP_RIGHT);
@@ -2673,28 +2643,28 @@ ProjectManager::ProjectManager() {
language_restart_ask = memnew(ConfirmationDialog);
language_restart_ask->get_ok()->set_text(TTR("Restart Now"));
- language_restart_ask->get_ok()->connect_compat("pressed", this, "_restart_confirm");
+ language_restart_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_restart_confirm));
language_restart_ask->get_cancel()->set_text(TTR("Continue"));
gui_base->add_child(language_restart_ask);
erase_missing_ask = memnew(ConfirmationDialog);
erase_missing_ask->get_ok()->set_text(TTR("Remove All"));
- erase_missing_ask->get_ok()->connect_compat("pressed", this, "_erase_missing_projects_confirm");
+ erase_missing_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
gui_base->add_child(erase_missing_ask);
erase_ask = memnew(ConfirmationDialog);
erase_ask->get_ok()->set_text(TTR("Remove"));
- erase_ask->get_ok()->connect_compat("pressed", this, "_erase_project_confirm");
+ erase_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_erase_project_confirm));
gui_base->add_child(erase_ask);
multi_open_ask = memnew(ConfirmationDialog);
multi_open_ask->get_ok()->set_text(TTR("Edit"));
- multi_open_ask->get_ok()->connect_compat("pressed", this, "_open_selected_projects");
+ multi_open_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects));
gui_base->add_child(multi_open_ask);
multi_run_ask = memnew(ConfirmationDialog);
multi_run_ask->get_ok()->set_text(TTR("Run"));
- multi_run_ask->get_ok()->connect_compat("pressed", this, "_run_project_confirm");
+ multi_run_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_run_project_confirm));
gui_base->add_child(multi_run_ask);
multi_scan_ask = memnew(ConfirmationDialog);
@@ -2702,7 +2672,7 @@ ProjectManager::ProjectManager() {
gui_base->add_child(multi_scan_ask);
ask_update_settings = memnew(ConfirmationDialog);
- ask_update_settings->get_ok()->connect_compat("pressed", this, "_confirm_update_settings");
+ ask_update_settings->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_confirm_update_settings));
gui_base->add_child(ask_update_settings);
OS::get_singleton()->set_low_processor_usage_mode(true);
@@ -2710,8 +2680,8 @@ ProjectManager::ProjectManager() {
npdialog = memnew(ProjectDialog);
gui_base->add_child(npdialog);
- npdialog->connect_compat("projects_updated", this, "_on_projects_updated");
- npdialog->connect_compat("project_created", this, "_on_project_created");
+ npdialog->connect("projects_updated", callable_mp(this, &ProjectManager::_on_projects_updated));
+ npdialog->connect("project_created", callable_mp(this, &ProjectManager::_on_project_created));
_load_recent_projects();
@@ -2719,8 +2689,8 @@ ProjectManager::ProjectManager() {
_scan_begin(EditorSettings::get_singleton()->get("filesystem/directories/autoscan_project_path"));
}
- SceneTree::get_singleton()->connect_compat("files_dropped", this, "_files_dropped");
- SceneTree::get_singleton()->connect_compat("global_menu_action", this, "_global_menu_action");
+ SceneTree::get_singleton()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
+ SceneTree::get_singleton()->connect("global_menu_action", callable_mp(this, &ProjectManager::_global_menu_action));
run_error_diag = memnew(AcceptDialog);
gui_base->add_child(run_error_diag);
@@ -2732,7 +2702,7 @@ ProjectManager::ProjectManager() {
open_templates = memnew(ConfirmationDialog);
open_templates->set_text(TTR("You currently don't have any projects.\nWould you like to explore official example projects in the Asset Library?"));
open_templates->get_ok()->set_text(TTR("Open Asset Library"));
- open_templates->connect_compat("confirmed", this, "_open_asset_library");
+ open_templates->connect("confirmed", callable_mp(this, &ProjectManager::_open_asset_library));
add_child(open_templates);
}
@@ -2784,23 +2754,20 @@ void ProjectListFilter::_notification(int p_what) {
void ProjectListFilter::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_search_text_changed"), &ProjectListFilter::_search_text_changed);
- ClassDB::bind_method(D_METHOD("_filter_option_selected"), &ProjectListFilter::_filter_option_selected);
-
ADD_SIGNAL(MethodInfo("filter_changed"));
}
void ProjectListFilter::add_filter_option() {
filter_option = memnew(OptionButton);
filter_option->set_clip_text(true);
- filter_option->connect_compat("item_selected", this, "_filter_option_selected");
+ filter_option->connect("item_selected", callable_mp(this, &ProjectListFilter::_filter_option_selected));
add_child(filter_option);
}
void ProjectListFilter::add_search_box() {
search_box = memnew(LineEdit);
search_box->set_placeholder(TTR("Search"));
- search_box->connect_compat("text_changed", this, "_search_text_changed");
+ search_box->connect("text_changed", callable_mp(this, &ProjectListFilter::_search_text_changed));
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(search_box);
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 5ca2bf6f40..7d8a4a733d 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -108,7 +108,7 @@ void ProjectSettingsEditor::_notification(int p_what) {
action_add_error->add_color_override("font_color", get_color("error_color", "Editor"));
- translation_list->connect_compat("button_pressed", this, "_translation_delete");
+ translation_list->connect("button_pressed", callable_mp(this, &ProjectSettingsEditor::_translation_delete));
_update_actions();
popup_add->add_icon_item(get_icon("Keyboard", "EditorIcons"), TTR("Key"), INPUT_KEY); //"Key " - because the word 'key' has already been used as a key animation
popup_add->add_icon_item(get_icon("KeyboardPhysical", "EditorIcons"), TTR("Physical Key"), INPUT_KEY_PHYSICAL);
@@ -1757,51 +1757,11 @@ void ProjectSettingsEditor::_editor_restart_close() {
void ProjectSettingsEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &ProjectSettingsEditor::_unhandled_input);
- ClassDB::bind_method(D_METHOD("_item_selected"), &ProjectSettingsEditor::_item_selected);
- ClassDB::bind_method(D_METHOD("_item_add"), &ProjectSettingsEditor::_item_add);
- ClassDB::bind_method(D_METHOD("_item_adds"), &ProjectSettingsEditor::_item_adds);
- ClassDB::bind_method(D_METHOD("_item_del"), &ProjectSettingsEditor::_item_del);
ClassDB::bind_method(D_METHOD("_item_checked"), &ProjectSettingsEditor::_item_checked);
ClassDB::bind_method(D_METHOD("_save"), &ProjectSettingsEditor::_save);
- ClassDB::bind_method(D_METHOD("_action_add"), &ProjectSettingsEditor::_action_add);
- ClassDB::bind_method(D_METHOD("_action_adds"), &ProjectSettingsEditor::_action_adds);
- ClassDB::bind_method(D_METHOD("_action_check"), &ProjectSettingsEditor::_action_check);
- ClassDB::bind_method(D_METHOD("_action_selected"), &ProjectSettingsEditor::_action_selected);
- ClassDB::bind_method(D_METHOD("_action_edited"), &ProjectSettingsEditor::_action_edited);
- ClassDB::bind_method(D_METHOD("_action_activated"), &ProjectSettingsEditor::_action_activated);
- ClassDB::bind_method(D_METHOD("_action_button_pressed"), &ProjectSettingsEditor::_action_button_pressed);
ClassDB::bind_method(D_METHOD("_update_actions"), &ProjectSettingsEditor::_update_actions);
- ClassDB::bind_method(D_METHOD("_wait_for_key"), &ProjectSettingsEditor::_wait_for_key);
- ClassDB::bind_method(D_METHOD("_add_item"), &ProjectSettingsEditor::_add_item, DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("_device_input_add"), &ProjectSettingsEditor::_device_input_add);
- ClassDB::bind_method(D_METHOD("_press_a_key_confirm"), &ProjectSettingsEditor::_press_a_key_confirm);
- ClassDB::bind_method(D_METHOD("_settings_prop_edited"), &ProjectSettingsEditor::_settings_prop_edited);
- ClassDB::bind_method(D_METHOD("_copy_to_platform"), &ProjectSettingsEditor::_copy_to_platform);
- ClassDB::bind_method(D_METHOD("_update_translations"), &ProjectSettingsEditor::_update_translations);
- ClassDB::bind_method(D_METHOD("_translation_delete"), &ProjectSettingsEditor::_translation_delete);
- ClassDB::bind_method(D_METHOD("_settings_changed"), &ProjectSettingsEditor::_settings_changed);
- ClassDB::bind_method(D_METHOD("_translation_add"), &ProjectSettingsEditor::_translation_add);
- ClassDB::bind_method(D_METHOD("_translation_file_open"), &ProjectSettingsEditor::_translation_file_open);
-
- ClassDB::bind_method(D_METHOD("_translation_res_add"), &ProjectSettingsEditor::_translation_res_add);
- ClassDB::bind_method(D_METHOD("_translation_res_file_open"), &ProjectSettingsEditor::_translation_res_file_open);
- ClassDB::bind_method(D_METHOD("_translation_res_option_add"), &ProjectSettingsEditor::_translation_res_option_add);
- ClassDB::bind_method(D_METHOD("_translation_res_option_file_open"), &ProjectSettingsEditor::_translation_res_option_file_open);
- ClassDB::bind_method(D_METHOD("_translation_res_select"), &ProjectSettingsEditor::_translation_res_select);
- ClassDB::bind_method(D_METHOD("_translation_res_option_changed"), &ProjectSettingsEditor::_translation_res_option_changed);
- ClassDB::bind_method(D_METHOD("_translation_res_delete"), &ProjectSettingsEditor::_translation_res_delete);
- ClassDB::bind_method(D_METHOD("_translation_res_option_delete"), &ProjectSettingsEditor::_translation_res_option_delete);
-
- ClassDB::bind_method(D_METHOD("_translation_filter_option_changed"), &ProjectSettingsEditor::_translation_filter_option_changed);
- ClassDB::bind_method(D_METHOD("_translation_filter_mode_changed"), &ProjectSettingsEditor::_translation_filter_mode_changed);
- ClassDB::bind_method(D_METHOD("_toggle_search_bar"), &ProjectSettingsEditor::_toggle_search_bar);
-
- ClassDB::bind_method(D_METHOD("_copy_to_platform_about_to_show"), &ProjectSettingsEditor::_copy_to_platform_about_to_show);
-
- ClassDB::bind_method(D_METHOD("_editor_restart_request"), &ProjectSettingsEditor::_editor_restart_request);
- ClassDB::bind_method(D_METHOD("_editor_restart"), &ProjectSettingsEditor::_editor_restart);
- ClassDB::bind_method(D_METHOD("_editor_restart_close"), &ProjectSettingsEditor::_editor_restart_close);
+ ClassDB::bind_method(D_METHOD("_update_translations"), &ProjectSettingsEditor::_update_translations);
ClassDB::bind_method(D_METHOD("get_tabs"), &ProjectSettingsEditor::get_tabs);
@@ -1838,7 +1798,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
search_button->set_pressed(false);
search_button->set_text(TTR("Search"));
hbc->add_child(search_button);
- search_button->connect_compat("toggled", this, "_toggle_search_bar");
+ search_button->connect("toggled", callable_mp(this, &ProjectSettingsEditor::_toggle_search_bar));
hbc->add_child(memnew(VSeparator));
@@ -1853,7 +1813,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
category = memnew(LineEdit);
category->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_prop_bar->add_child(category);
- category->connect_compat("text_entered", this, "_item_adds");
+ category->connect("text_entered", callable_mp(this, &ProjectSettingsEditor::_item_adds));
l = memnew(Label);
add_prop_bar->add_child(l);
@@ -1862,7 +1822,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
property = memnew(LineEdit);
property->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_prop_bar->add_child(property);
- property->connect_compat("text_entered", this, "_item_adds");
+ property->connect("text_entered", callable_mp(this, &ProjectSettingsEditor::_item_adds));
l = memnew(Label);
add_prop_bar->add_child(l);
@@ -1880,7 +1840,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
Button *add = memnew(Button);
add_prop_bar->add_child(add);
add->set_text(TTR("Add"));
- add->connect_compat("pressed", this, "_item_add");
+ add->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_item_add));
search_bar = memnew(HBoxContainer);
search_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -1896,14 +1856,14 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
globals_editor->get_inspector()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
globals_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
globals_editor->register_search_box(search_box);
- globals_editor->get_inspector()->connect_compat("property_selected", this, "_item_selected");
- globals_editor->get_inspector()->connect_compat("property_edited", this, "_settings_prop_edited");
- globals_editor->get_inspector()->connect_compat("restart_requested", this, "_editor_restart_request");
+ globals_editor->get_inspector()->connect("property_selected", callable_mp(this, &ProjectSettingsEditor::_item_selected));
+ globals_editor->get_inspector()->connect("property_edited", callable_mp(this, &ProjectSettingsEditor::_settings_prop_edited));
+ globals_editor->get_inspector()->connect("restart_requested", callable_mp(this, &ProjectSettingsEditor::_editor_restart_request));
Button *del = memnew(Button);
hbc->add_child(del);
del->set_text(TTR("Delete"));
- del->connect_compat("pressed", this, "_item_del");
+ del->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_item_del));
add_prop_bar->add_child(memnew(VSeparator));
@@ -1912,8 +1872,8 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
popup_copy_to_feature->set_disabled(true);
add_prop_bar->add_child(popup_copy_to_feature);
- popup_copy_to_feature->get_popup()->connect_compat("id_pressed", this, "_copy_to_platform");
- popup_copy_to_feature->get_popup()->connect_compat("about_to_show", this, "_copy_to_platform_about_to_show");
+ popup_copy_to_feature->get_popup()->connect("id_pressed", callable_mp(this, &ProjectSettingsEditor::_copy_to_platform));
+ popup_copy_to_feature->get_popup()->connect("about_to_show", callable_mp(this, &ProjectSettingsEditor::_copy_to_platform_about_to_show));
get_ok()->set_text(TTR("Close"));
set_hide_on_ok(true);
@@ -1930,11 +1890,11 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
restart_hb->add_child(restart_label);
restart_hb->add_spacer();
Button *restart_button = memnew(Button);
- restart_button->connect_compat("pressed", this, "_editor_restart");
+ restart_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart));
restart_hb->add_child(restart_button);
restart_button->set_text(TTR("Save & Restart"));
restart_close_button = memnew(ToolButton);
- restart_close_button->connect_compat("pressed", this, "_editor_restart_close");
+ restart_close_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart_close));
restart_hb->add_child(restart_close_button);
restart_container->hide();
@@ -1962,8 +1922,8 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
action_name = memnew(LineEdit);
action_name->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(action_name);
- action_name->connect_compat("text_entered", this, "_action_adds");
- action_name->connect_compat("text_changed", this, "_action_check");
+ action_name->connect("text_entered", callable_mp(this, &ProjectSettingsEditor::_action_adds));
+ action_name->connect("text_changed", callable_mp(this, &ProjectSettingsEditor::_action_check));
action_add_error = memnew(Label);
hbc->add_child(action_add_error);
@@ -1973,7 +1933,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
hbc->add_child(add);
add->set_text(TTR("Add"));
add->set_disabled(true);
- add->connect_compat("pressed", this, "_action_add");
+ add->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_action_add));
action_add = add;
input_editor = memnew(Tree);
@@ -1987,15 +1947,15 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
input_editor->set_column_min_width(1, 80 * EDSCALE);
input_editor->set_column_expand(2, false);
input_editor->set_column_min_width(2, 50 * EDSCALE);
- input_editor->connect_compat("item_edited", this, "_action_edited");
- input_editor->connect_compat("item_activated", this, "_action_activated");
- input_editor->connect_compat("cell_selected", this, "_action_selected");
- input_editor->connect_compat("button_pressed", this, "_action_button_pressed");
+ input_editor->connect("item_edited", callable_mp(this, &ProjectSettingsEditor::_action_edited));
+ input_editor->connect("item_activated", callable_mp(this, &ProjectSettingsEditor::_action_activated));
+ input_editor->connect("cell_selected", callable_mp(this, &ProjectSettingsEditor::_action_selected));
+ input_editor->connect("button_pressed", callable_mp(this, &ProjectSettingsEditor::_action_button_pressed));
input_editor->set_drag_forwarding(this);
popup_add = memnew(PopupMenu);
add_child(popup_add);
- popup_add->connect_compat("id_pressed", this, "_add_item");
+ popup_add->connect("id_pressed", callable_mp(this, &ProjectSettingsEditor::_add_item), make_binds(Ref<InputEvent>()));
press_a_key_physical = false;
@@ -2012,13 +1972,13 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
press_a_key->get_ok()->set_disabled(true);
press_a_key_label = l;
press_a_key->add_child(l);
- press_a_key->connect_compat("gui_input", this, "_wait_for_key");
- press_a_key->connect_compat("confirmed", this, "_press_a_key_confirm");
+ press_a_key->connect("gui_input", callable_mp(this, &ProjectSettingsEditor::_wait_for_key));
+ press_a_key->connect("confirmed", callable_mp(this, &ProjectSettingsEditor::_press_a_key_confirm));
device_input = memnew(ConfirmationDialog);
add_child(device_input);
device_input->get_ok()->set_text(TTR("Add"));
- device_input->connect_compat("confirmed", this, "_device_input_add");
+ device_input->connect("confirmed", callable_mp(this, &ProjectSettingsEditor::_device_input_add));
hbc = memnew(HBoxContainer);
device_input->add_child(hbc);
@@ -2069,7 +2029,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
thb->add_child(memnew(Label(TTR("Translations:"))));
thb->add_spacer();
Button *addtr = memnew(Button(TTR("Add...")));
- addtr->connect_compat("pressed", this, "_translation_file_open");
+ addtr->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_translation_file_open));
thb->add_child(addtr);
VBoxContainer *tmc = memnew(VBoxContainer);
tvb->add_child(tmc);
@@ -2081,7 +2041,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
translation_file_open = memnew(EditorFileDialog);
add_child(translation_file_open);
translation_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- translation_file_open->connect_compat("file_selected", this, "_translation_add");
+ translation_file_open->connect("file_selected", callable_mp(this, &ProjectSettingsEditor::_translation_add));
}
{
@@ -2093,28 +2053,28 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
thb->add_child(memnew(Label(TTR("Resources:"))));
thb->add_spacer();
Button *addtr = memnew(Button(TTR("Add...")));
- addtr->connect_compat("pressed", this, "_translation_res_file_open");
+ addtr->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_translation_res_file_open));
thb->add_child(addtr);
VBoxContainer *tmc = memnew(VBoxContainer);
tvb->add_child(tmc);
tmc->set_v_size_flags(SIZE_EXPAND_FILL);
translation_remap = memnew(Tree);
translation_remap->set_v_size_flags(SIZE_EXPAND_FILL);
- translation_remap->connect_compat("cell_selected", this, "_translation_res_select");
+ translation_remap->connect("cell_selected", callable_mp(this, &ProjectSettingsEditor::_translation_res_select));
tmc->add_child(translation_remap);
- translation_remap->connect_compat("button_pressed", this, "_translation_res_delete");
+ translation_remap->connect("button_pressed", callable_mp(this, &ProjectSettingsEditor::_translation_res_delete));
translation_res_file_open = memnew(EditorFileDialog);
add_child(translation_res_file_open);
translation_res_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- translation_res_file_open->connect_compat("file_selected", this, "_translation_res_add");
+ translation_res_file_open->connect("file_selected", callable_mp(this, &ProjectSettingsEditor::_translation_res_add));
thb = memnew(HBoxContainer);
tvb->add_child(thb);
thb->add_child(memnew(Label(TTR("Remaps by Locale:"))));
thb->add_spacer();
addtr = memnew(Button(TTR("Add...")));
- addtr->connect_compat("pressed", this, "_translation_res_option_file_open");
+ addtr->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_translation_res_option_file_open));
translation_res_option_add_button = addtr;
thb->add_child(addtr);
tmc = memnew(VBoxContainer);
@@ -2131,13 +2091,13 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
translation_remap_options->set_column_expand(0, true);
translation_remap_options->set_column_expand(1, false);
translation_remap_options->set_column_min_width(1, 200);
- translation_remap_options->connect_compat("item_edited", this, "_translation_res_option_changed");
- translation_remap_options->connect_compat("button_pressed", this, "_translation_res_option_delete");
+ translation_remap_options->connect("item_edited", callable_mp(this, &ProjectSettingsEditor::_translation_res_option_changed));
+ translation_remap_options->connect("button_pressed", callable_mp(this, &ProjectSettingsEditor::_translation_res_option_delete));
translation_res_option_file_open = memnew(EditorFileDialog);
add_child(translation_res_option_file_open);
translation_res_option_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE);
- translation_res_option_file_open->connect_compat("file_selected", this, "_translation_res_option_add");
+ translation_res_option_file_open->connect("file_selected", callable_mp(this, &ProjectSettingsEditor::_translation_res_option_add));
}
{
@@ -2153,20 +2113,20 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
translation_locale_filter_mode->add_item(TTR("Show Selected Locales Only"), SHOW_ONLY_SELECTED_LOCALES);
translation_locale_filter_mode->select(0);
tmc->add_margin_child(TTR("Filter mode:"), translation_locale_filter_mode);
- translation_locale_filter_mode->connect_compat("item_selected", this, "_translation_filter_mode_changed");
+ translation_locale_filter_mode->connect("item_selected", callable_mp(this, &ProjectSettingsEditor::_translation_filter_mode_changed));
translation_filter = memnew(Tree);
translation_filter->set_v_size_flags(SIZE_EXPAND_FILL);
translation_filter->set_columns(1);
tmc->add_child(memnew(Label(TTR("Locales:"))));
tmc->add_child(translation_filter);
- translation_filter->connect_compat("item_edited", this, "_translation_filter_option_changed");
+ translation_filter->connect("item_edited", callable_mp(this, &ProjectSettingsEditor::_translation_filter_option_changed));
}
autoload_settings = memnew(EditorAutoloadSettings);
autoload_settings->set_name(TTR("AutoLoad"));
tab_container->add_child(autoload_settings);
- autoload_settings->connect_compat("autoload_changed", this, "_settings_changed");
+ autoload_settings->connect("autoload_changed", callable_mp(this, &ProjectSettingsEditor::_settings_changed));
plugin_settings = memnew(EditorPluginSettings);
plugin_settings->set_name(TTR("Plugins"));
@@ -2174,7 +2134,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
timer = memnew(Timer);
timer->set_wait_time(1.5);
- timer->connect_compat("timeout", ProjectSettings::get_singleton(), "save");
+ timer->connect("timeout", callable_mp(ProjectSettings::get_singleton(), &ProjectSettings::save));
timer->set_one_shot(true);
add_child(timer);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 72b2eb2885..f4af50eb81 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -393,12 +393,12 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
} break;
case Variant::INT:
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (hint == PROPERTY_HINT_RANGE) {
int c = hint_text.get_slice_count(",");
- float min = 0, max = 100, step = type == Variant::REAL ? .01 : 1;
+ float min = 0, max = 100, step = type == Variant::FLOAT ? .01 : 1;
if (c >= 1) {
if (!hint_text.get_slice(",", 0).empty())
@@ -589,7 +589,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
if (!create_dialog) {
create_dialog = memnew(CreateDialog);
- create_dialog->connect_compat("create", this, "_create_dialog_callback");
+ create_dialog->connect("create", callable_mp(this, &CustomPropertyEditor::_create_dialog_callback));
add_child(create_dialog);
}
@@ -605,12 +605,12 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
return false;
} else if (hint == PROPERTY_HINT_METHOD_OF_VARIANT_TYPE) {
-#define MAKE_PROPSELECT \
- if (!property_select) { \
- property_select = memnew(PropertySelector); \
- property_select->connect_compat("selected", this, "_create_selected_property"); \
- add_child(property_select); \
- } \
+#define MAKE_PROPSELECT \
+ if (!property_select) { \
+ property_select = memnew(PropertySelector); \
+ property_select->connect("selected", callable_mp(this, &CustomPropertyEditor::_create_selected_property)); \
+ add_child(property_select); \
+ } \
hide();
MAKE_PROPSELECT;
@@ -865,7 +865,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
color_picker->set_deferred_mode(true);
add_child(color_picker);
color_picker->hide();
- color_picker->connect_compat("color_changed", this, "_color_changed");
+ color_picker->connect("color_changed", callable_mp(this, &CustomPropertyEditor::_color_changed));
// get default color picker mode from editor settings
int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
@@ -1048,10 +1048,16 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
case Variant::PACKED_BYTE_ARRAY: {
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
+
+ } break;
+ case Variant::PACKED_INT64_ARRAY: {
+
+ } break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
} break;
case Variant::PACKED_STRING_ARRAY: {
@@ -1113,7 +1119,7 @@ void CustomPropertyEditor::_file_selected(String p_file) {
void CustomPropertyEditor::_type_create_selected(int p_idx) {
- if (type == Variant::INT || type == Variant::REAL) {
+ if (type == Variant::INT || type == Variant::FLOAT) {
float newval = 0;
switch (p_idx) {
@@ -1563,7 +1569,7 @@ void CustomPropertyEditor::_modified(String p_string) {
emit_signal("variant_changed");
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (hint != PROPERTY_HINT_EXP_EASING) {
String text = value_editor[0]->get_text();
@@ -1700,10 +1706,10 @@ void CustomPropertyEditor::_modified(String p_string) {
case Variant::PACKED_BYTE_ARRAY: {
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
} break;
case Variant::PACKED_STRING_ARRAY: {
@@ -1751,7 +1757,7 @@ void CustomPropertyEditor::_range_modified(double p_value) {
void CustomPropertyEditor::_focus_enter() {
switch (type) {
- case Variant::REAL:
+ case Variant::FLOAT:
case Variant::STRING:
case Variant::VECTOR2:
case Variant::RECT2:
@@ -1777,7 +1783,7 @@ void CustomPropertyEditor::_focus_enter() {
void CustomPropertyEditor::_focus_exit() {
switch (type) {
- case Variant::REAL:
+ case Variant::FLOAT:
case Variant::STRING:
case Variant::VECTOR2:
case Variant::RECT2:
@@ -1868,22 +1874,6 @@ void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns, int
void CustomPropertyEditor::_bind_methods() {
- ClassDB::bind_method("_focus_enter", &CustomPropertyEditor::_focus_enter);
- ClassDB::bind_method("_focus_exit", &CustomPropertyEditor::_focus_exit);
- ClassDB::bind_method("_modified", &CustomPropertyEditor::_modified);
- ClassDB::bind_method("_range_modified", &CustomPropertyEditor::_range_modified);
- ClassDB::bind_method("_action_pressed", &CustomPropertyEditor::_action_pressed);
- ClassDB::bind_method("_file_selected", &CustomPropertyEditor::_file_selected);
- ClassDB::bind_method("_type_create_selected", &CustomPropertyEditor::_type_create_selected);
- ClassDB::bind_method("_node_path_selected", &CustomPropertyEditor::_node_path_selected);
- ClassDB::bind_method("_color_changed", &CustomPropertyEditor::_color_changed);
- ClassDB::bind_method("_draw_easing", &CustomPropertyEditor::_draw_easing);
- ClassDB::bind_method("_drag_easing", &CustomPropertyEditor::_drag_easing);
- ClassDB::bind_method("_text_edit_changed", &CustomPropertyEditor::_text_edit_changed);
- ClassDB::bind_method("_menu_option", &CustomPropertyEditor::_menu_option);
- ClassDB::bind_method("_create_dialog_callback", &CustomPropertyEditor::_create_dialog_callback);
- ClassDB::bind_method("_create_selected_property", &CustomPropertyEditor::_create_selected_property);
-
ADD_SIGNAL(MethodInfo("variant_changed"));
ADD_SIGNAL(MethodInfo("variant_field_changed", PropertyInfo(Variant::STRING, "field")));
ADD_SIGNAL(MethodInfo("resource_edit_request"));
@@ -1902,9 +1892,9 @@ CustomPropertyEditor::CustomPropertyEditor() {
add_child(value_label[i]);
value_editor[i]->hide();
value_label[i]->hide();
- value_editor[i]->connect_compat("text_entered", this, "_modified");
- value_editor[i]->connect_compat("focus_entered", this, "_focus_enter");
- value_editor[i]->connect_compat("focus_exited", this, "_focus_exit");
+ value_editor[i]->connect("text_entered", callable_mp(this, &CustomPropertyEditor::_modified));
+ value_editor[i]->connect("focus_entered", callable_mp(this, &CustomPropertyEditor::_focus_enter));
+ value_editor[i]->connect("focus_exited", callable_mp(this, &CustomPropertyEditor::_focus_exit));
}
focused_value_editor = -1;
@@ -1934,7 +1924,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
checks20[i]->set_focus_mode(FOCUS_NONE);
checks20gc->add_child(checks20[i]);
checks20[i]->hide();
- checks20[i]->connect_compat("pressed", this, "_action_pressed", make_binds(i));
+ checks20[i]->connect("pressed", callable_mp(this, &CustomPropertyEditor::_action_pressed), make_binds(i));
checks20[i]->set_tooltip(vformat(TTR("Bit %d, val %d."), i, 1 << i));
}
@@ -1944,7 +1934,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
text_edit->set_margin(MARGIN_BOTTOM, -30);
text_edit->hide();
- text_edit->connect_compat("text_changed", this, "_text_edit_changed");
+ text_edit->connect("text_changed", callable_mp(this, &CustomPropertyEditor::_text_edit_changed));
for (int i = 0; i < MAX_ACTION_BUTTONS; i++) {
@@ -1953,7 +1943,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
add_child(action_buttons[i]);
Vector<Variant> binds;
binds.push_back(i);
- action_buttons[i]->connect_compat("pressed", this, "_action_pressed", binds);
+ action_buttons[i]->connect("pressed", callable_mp(this, &CustomPropertyEditor::_action_pressed), binds);
action_buttons[i]->set_flat(true);
}
@@ -1964,8 +1954,8 @@ CustomPropertyEditor::CustomPropertyEditor() {
add_child(file);
file->hide();
- file->connect_compat("file_selected", this, "_file_selected");
- file->connect_compat("dir_selected", this, "_file_selected");
+ file->connect("file_selected", callable_mp(this, &CustomPropertyEditor::_file_selected));
+ file->connect("dir_selected", callable_mp(this, &CustomPropertyEditor::_file_selected));
error = memnew(ConfirmationDialog);
error->set_title(TTR("Error!"));
@@ -1973,7 +1963,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
scene_tree = memnew(SceneTreeDialog);
add_child(scene_tree);
- scene_tree->connect_compat("selected", this, "_node_path_selected");
+ scene_tree->connect("selected", callable_mp(this, &CustomPropertyEditor::_node_path_selected));
scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
texture_preview = memnew(TextureRect);
@@ -1983,31 +1973,31 @@ CustomPropertyEditor::CustomPropertyEditor() {
easing_draw = memnew(Control);
add_child(easing_draw);
easing_draw->hide();
- easing_draw->connect_compat("draw", this, "_draw_easing");
- easing_draw->connect_compat("gui_input", this, "_drag_easing");
+ easing_draw->connect("draw", callable_mp(this, &CustomPropertyEditor::_draw_easing));
+ easing_draw->connect("gui_input", callable_mp(this, &CustomPropertyEditor::_drag_easing));
easing_draw->set_default_cursor_shape(Control::CURSOR_MOVE);
type_button = memnew(MenuButton);
add_child(type_button);
type_button->hide();
- type_button->get_popup()->connect_compat("id_pressed", this, "_type_create_selected");
+ type_button->get_popup()->connect("id_pressed", callable_mp(this, &CustomPropertyEditor::_type_create_selected));
menu = memnew(PopupMenu);
menu->set_pass_on_modal_close_click(false);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_menu_option");
+ menu->connect("id_pressed", callable_mp(this, &CustomPropertyEditor::_menu_option));
evaluator = NULL;
spinbox = memnew(SpinBox);
add_child(spinbox);
spinbox->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
- spinbox->connect_compat("value_changed", this, "_range_modified");
+ spinbox->connect("value_changed", callable_mp(this, &CustomPropertyEditor::_range_modified));
slider = memnew(HSlider);
add_child(slider);
slider->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
- slider->connect_compat("value_changed", this, "_range_modified");
+ slider->connect("value_changed", callable_mp(this, &CustomPropertyEditor::_range_modified));
create_dialog = NULL;
property_select = NULL;
diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp
index c5c5908bfa..ede7b860d6 100644
--- a/editor/property_selector.cpp
+++ b/editor/property_selector.cpp
@@ -142,8 +142,8 @@ void PropertySelector::_update_search() {
Control::get_icon("Dictionary", "EditorIcons"),
Control::get_icon("Array", "EditorIcons"),
Control::get_icon("PackedByteArray", "EditorIcons"),
- Control::get_icon("PackedIntArray", "EditorIcons"),
- Control::get_icon("PackedRealArray", "EditorIcons"),
+ Control::get_icon("PackedInt32Array", "EditorIcons"),
+ Control::get_icon("PackedFloat32Array", "EditorIcons"),
Control::get_icon("PackedStringArray", "EditorIcons"),
Control::get_icon("PackedVector2Array", "EditorIcons"),
Control::get_icon("PackedVector3Array", "EditorIcons"),
@@ -389,13 +389,17 @@ void PropertySelector::_item_selected() {
help_bit->set_text(text);
}
+void PropertySelector::_hide_requested() {
+ _closed(); // From WindowDialog.
+}
+
void PropertySelector::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- connect_compat("confirmed", this, "_confirmed");
+ connect("confirmed", callable_mp(this, &PropertySelector::_confirmed));
} else if (p_what == NOTIFICATION_EXIT_TREE) {
- disconnect_compat("confirmed", this, "_confirmed");
+ disconnect("confirmed", callable_mp(this, &PropertySelector::_confirmed));
}
}
@@ -542,11 +546,6 @@ void PropertySelector::set_type_filter(const Vector<Variant::Type> &p_type_filte
void PropertySelector::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_text_changed"), &PropertySelector::_text_changed);
- ClassDB::bind_method(D_METHOD("_confirmed"), &PropertySelector::_confirmed);
- ClassDB::bind_method(D_METHOD("_sbox_input"), &PropertySelector::_sbox_input);
- ClassDB::bind_method(D_METHOD("_item_selected"), &PropertySelector::_item_selected);
-
ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name")));
}
@@ -557,21 +556,21 @@ PropertySelector::PropertySelector() {
//set_child_rect(vbc);
search_box = memnew(LineEdit);
vbc->add_margin_child(TTR("Search:"), search_box);
- search_box->connect_compat("text_changed", this, "_text_changed");
- search_box->connect_compat("gui_input", this, "_sbox_input");
+ search_box->connect("text_changed", callable_mp(this, &PropertySelector::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &PropertySelector::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
get_ok()->set_text(TTR("Open"));
get_ok()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
- search_options->connect_compat("item_activated", this, "_confirmed");
- search_options->connect_compat("cell_selected", this, "_item_selected");
+ search_options->connect("item_activated", callable_mp(this, &PropertySelector::_confirmed));
+ search_options->connect("cell_selected", callable_mp(this, &PropertySelector::_item_selected));
search_options->set_hide_root(true);
search_options->set_hide_folding(true);
virtuals_only = false;
help_bit = memnew(EditorHelpBit);
vbc->add_margin_child(TTR("Description:"), help_bit);
- help_bit->connect_compat("request_hide", this, "_closed");
+ help_bit->connect("request_hide", callable_mp(this, &PropertySelector::_hide_requested));
}
diff --git a/editor/property_selector.h b/editor/property_selector.h
index 8a190189ff..f579c0404c 100644
--- a/editor/property_selector.h
+++ b/editor/property_selector.h
@@ -41,12 +41,12 @@ class PropertySelector : public ConfirmationDialog {
LineEdit *search_box;
Tree *search_options;
- void _update_search();
-
+ void _text_changed(const String &p_newtext);
void _sbox_input(const Ref<InputEvent> &p_ie);
-
+ void _update_search();
void _confirmed();
- void _text_changed(const String &p_newtext);
+ void _item_selected();
+ void _hide_requested();
EditorHelpBit *help_bit;
@@ -58,8 +58,6 @@ class PropertySelector : public ConfirmationDialog {
Object *instance;
bool virtuals_only;
- void _item_selected();
-
Vector<Variant::Type> type_filter;
protected:
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index a4a89fb458..8a5fad269f 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -257,7 +257,7 @@ void EditorQuickOpen::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- connect_compat("confirmed", this, "_confirmed");
+ connect("confirmed", callable_mp(this, &EditorQuickOpen::_confirmed));
search_box->set_clear_button_enabled(true);
[[fallthrough]];
@@ -266,7 +266,7 @@ void EditorQuickOpen::_notification(int p_what) {
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
} break;
case NOTIFICATION_EXIT_TREE: {
- disconnect_compat("confirmed", this, "_confirmed");
+ disconnect("confirmed", callable_mp(this, &EditorQuickOpen::_confirmed));
} break;
}
}
@@ -278,10 +278,6 @@ StringName EditorQuickOpen::get_base_type() const {
void EditorQuickOpen::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_text_changed"), &EditorQuickOpen::_text_changed);
- ClassDB::bind_method(D_METHOD("_confirmed"), &EditorQuickOpen::_confirmed);
- ClassDB::bind_method(D_METHOD("_sbox_input"), &EditorQuickOpen::_sbox_input);
-
ADD_SIGNAL(MethodInfo("quick_open"));
}
@@ -291,15 +287,15 @@ EditorQuickOpen::EditorQuickOpen() {
add_child(vbc);
search_box = memnew(LineEdit);
vbc->add_margin_child(TTR("Search:"), search_box);
- search_box->connect_compat("text_changed", this, "_text_changed");
- search_box->connect_compat("gui_input", this, "_sbox_input");
+ search_box->connect("text_changed", callable_mp(this, &EditorQuickOpen::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &EditorQuickOpen::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
get_ok()->set_text(TTR("Open"));
get_ok()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
- search_options->connect_compat("item_activated", this, "_confirmed");
+ search_options->connect("item_activated", callable_mp(this, &EditorQuickOpen::_confirmed));
search_options->set_hide_root(true);
search_options->set_hide_folding(true);
search_options->add_constant_override("draw_guides", 1);
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index aa8352aa25..2d7b7027c8 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -144,7 +144,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
but_insert_name->set_text("NAME");
but_insert_name->set_tooltip(String("${NAME}\n") + TTR("Node name"));
but_insert_name->set_focus_mode(FOCUS_NONE);
- but_insert_name->connect_compat("pressed", this, "_insert_text", make_binds("${NAME}"));
+ but_insert_name->connect("pressed", callable_mp(this, &RenameDialog::_insert_text), make_binds("${NAME}"));
but_insert_name->set_h_size_flags(SIZE_EXPAND_FILL);
grd_substitute->add_child(but_insert_name);
@@ -154,7 +154,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
but_insert_parent->set_text("PARENT");
but_insert_parent->set_tooltip(String("${PARENT}\n") + TTR("Node's parent name, if available"));
but_insert_parent->set_focus_mode(FOCUS_NONE);
- but_insert_parent->connect_compat("pressed", this, "_insert_text", make_binds("${PARENT}"));
+ but_insert_parent->connect("pressed", callable_mp(this, &RenameDialog::_insert_text), make_binds("${PARENT}"));
but_insert_parent->set_h_size_flags(SIZE_EXPAND_FILL);
grd_substitute->add_child(but_insert_parent);
@@ -164,7 +164,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
but_insert_type->set_text("TYPE");
but_insert_type->set_tooltip(String("${TYPE}\n") + TTR("Node type"));
but_insert_type->set_focus_mode(FOCUS_NONE);
- but_insert_type->connect_compat("pressed", this, "_insert_text", make_binds("${TYPE}"));
+ but_insert_type->connect("pressed", callable_mp(this, &RenameDialog::_insert_text), make_binds("${TYPE}"));
but_insert_type->set_h_size_flags(SIZE_EXPAND_FILL);
grd_substitute->add_child(but_insert_type);
@@ -174,7 +174,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
but_insert_scene->set_text("SCENE");
but_insert_scene->set_tooltip(String("${SCENE}\n") + TTR("Current scene name"));
but_insert_scene->set_focus_mode(FOCUS_NONE);
- but_insert_scene->connect_compat("pressed", this, "_insert_text", make_binds("${SCENE}"));
+ but_insert_scene->connect("pressed", callable_mp(this, &RenameDialog::_insert_text), make_binds("${SCENE}"));
but_insert_scene->set_h_size_flags(SIZE_EXPAND_FILL);
grd_substitute->add_child(but_insert_scene);
@@ -184,7 +184,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
but_insert_root->set_text("ROOT");
but_insert_root->set_tooltip(String("${ROOT}\n") + TTR("Root node name"));
but_insert_root->set_focus_mode(FOCUS_NONE);
- but_insert_root->connect_compat("pressed", this, "_insert_text", make_binds("${ROOT}"));
+ but_insert_root->connect("pressed", callable_mp(this, &RenameDialog::_insert_text), make_binds("${ROOT}"));
but_insert_root->set_h_size_flags(SIZE_EXPAND_FILL);
grd_substitute->add_child(but_insert_root);
@@ -194,7 +194,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
but_insert_count->set_text("COUNTER");
but_insert_count->set_tooltip(String("${COUNTER}\n") + TTR("Sequential integer counter.\nCompare counter options."));
but_insert_count->set_focus_mode(FOCUS_NONE);
- but_insert_count->connect_compat("pressed", this, "_insert_text", make_binds("${COUNTER}"));
+ but_insert_count->connect("pressed", callable_mp(this, &RenameDialog::_insert_text), make_binds("${COUNTER}"));
but_insert_count->set_h_size_flags(SIZE_EXPAND_FILL);
grd_substitute->add_child(but_insert_count);
@@ -306,35 +306,35 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
// ---- Connections
- cbut_collapse_features->connect_compat("toggled", this, "_features_toggled");
+ cbut_collapse_features->connect("toggled", callable_mp(this, &RenameDialog::_features_toggled));
// Substitite Buttons
- lne_search->connect_compat("focus_entered", this, "_update_substitute");
- lne_search->connect_compat("focus_exited", this, "_update_substitute");
- lne_replace->connect_compat("focus_entered", this, "_update_substitute");
- lne_replace->connect_compat("focus_exited", this, "_update_substitute");
- lne_prefix->connect_compat("focus_entered", this, "_update_substitute");
- lne_prefix->connect_compat("focus_exited", this, "_update_substitute");
- lne_suffix->connect_compat("focus_entered", this, "_update_substitute");
- lne_suffix->connect_compat("focus_exited", this, "_update_substitute");
+ lne_search->connect("focus_entered", callable_mp(this, &RenameDialog::_update_substitute));
+ lne_search->connect("focus_exited", callable_mp(this, &RenameDialog::_update_substitute));
+ lne_replace->connect("focus_entered", callable_mp(this, &RenameDialog::_update_substitute));
+ lne_replace->connect("focus_exited", callable_mp(this, &RenameDialog::_update_substitute));
+ lne_prefix->connect("focus_entered", callable_mp(this, &RenameDialog::_update_substitute));
+ lne_prefix->connect("focus_exited", callable_mp(this, &RenameDialog::_update_substitute));
+ lne_suffix->connect("focus_entered", callable_mp(this, &RenameDialog::_update_substitute));
+ lne_suffix->connect("focus_exited", callable_mp(this, &RenameDialog::_update_substitute));
// Preview
- lne_prefix->connect_compat("text_changed", this, "_update_preview");
- lne_suffix->connect_compat("text_changed", this, "_update_preview");
- lne_search->connect_compat("text_changed", this, "_update_preview");
- lne_replace->connect_compat("text_changed", this, "_update_preview");
- spn_count_start->connect_compat("value_changed", this, "_update_preview_int");
- spn_count_step->connect_compat("value_changed", this, "_update_preview_int");
- spn_count_padding->connect_compat("value_changed", this, "_update_preview_int");
- opt_style->connect_compat("item_selected", this, "_update_preview_int");
- opt_case->connect_compat("item_selected", this, "_update_preview_int");
- cbut_substitute->connect_compat("pressed", this, "_update_preview", varray(""));
- cbut_regex->connect_compat("pressed", this, "_update_preview", varray(""));
- cbut_process->connect_compat("pressed", this, "_update_preview", varray(""));
-
- but_reset->connect_compat("pressed", this, "reset");
+ lne_prefix->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
+ lne_suffix->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
+ lne_search->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
+ lne_replace->connect("text_changed", callable_mp(this, &RenameDialog::_update_preview));
+ spn_count_start->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
+ spn_count_step->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
+ spn_count_padding->connect("value_changed", callable_mp(this, &RenameDialog::_update_preview_int));
+ opt_style->connect("item_selected", callable_mp(this, &RenameDialog::_update_preview_int));
+ opt_case->connect("item_selected", callable_mp(this, &RenameDialog::_update_preview_int));
+ cbut_substitute->connect("pressed", callable_mp(this, &RenameDialog::_update_preview), varray(""));
+ cbut_regex->connect("pressed", callable_mp(this, &RenameDialog::_update_preview), varray(""));
+ cbut_process->connect("pressed", callable_mp(this, &RenameDialog::_update_preview), varray(""));
+
+ but_reset->connect("pressed", callable_mp(this, &RenameDialog::reset));
reset();
_features_toggled(false);
@@ -342,12 +342,6 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
void RenameDialog::_bind_methods() {
- ClassDB::bind_method("_features_toggled", &RenameDialog::_features_toggled);
- ClassDB::bind_method("_update_preview", &RenameDialog::_update_preview);
- ClassDB::bind_method("_update_preview_int", &RenameDialog::_update_preview_int);
- ClassDB::bind_method("_insert_text", &RenameDialog::_insert_text);
- ClassDB::bind_method("_update_substitute", &RenameDialog::_update_substitute);
- ClassDB::bind_method("reset", &RenameDialog::reset);
ClassDB::bind_method("rename", &RenameDialog::rename);
}
diff --git a/editor/reparent_dialog.cpp b/editor/reparent_dialog.cpp
index 7c99f5d520..551d20eddb 100644
--- a/editor/reparent_dialog.cpp
+++ b/editor/reparent_dialog.cpp
@@ -38,12 +38,12 @@ void ReparentDialog::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- connect_compat("confirmed", this, "_reparent");
+ connect("confirmed", callable_mp(this, &ReparentDialog::_reparent));
}
if (p_what == NOTIFICATION_EXIT_TREE) {
- disconnect_compat("confirmed", this, "_reparent");
+ disconnect("confirmed", callable_mp(this, &ReparentDialog::_reparent));
}
if (p_what == NOTIFICATION_DRAW) {
@@ -74,7 +74,6 @@ void ReparentDialog::set_current(const Set<Node *> &p_selection) {
void ReparentDialog::_bind_methods() {
- ClassDB::bind_method("_reparent", &ReparentDialog::_reparent);
ClassDB::bind_method("_cancel", &ReparentDialog::_cancel);
ADD_SIGNAL(MethodInfo("reparent", PropertyInfo(Variant::NODE_PATH, "path"), PropertyInfo(Variant::BOOL, "keep_global_xform")));
@@ -93,7 +92,7 @@ ReparentDialog::ReparentDialog() {
vbc->add_margin_child(TTR("Reparent Location (Select new Parent):"), tree, true);
- tree->get_scene_tree()->connect_compat("item_activated", this, "_reparent");
+ tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ReparentDialog::_reparent));
//Label *label = memnew( Label );
//label->set_position( Point2( 15,8) );
diff --git a/editor/run_settings_dialog.cpp b/editor/run_settings_dialog.cpp
index 0c7ee8d807..a5ae1fd8a6 100644
--- a/editor/run_settings_dialog.cpp
+++ b/editor/run_settings_dialog.cpp
@@ -46,7 +46,6 @@ String RunSettingsDialog::get_custom_arguments() const {
void RunSettingsDialog::_bind_methods() {
- ClassDB::bind_method("_run_mode_changed", &RunSettingsDialog::_run_mode_changed);
//ClassDB::bind_method("_browse_selected_file",&RunSettingsDialog::_browse_selected_file);
}
@@ -81,7 +80,7 @@ RunSettingsDialog::RunSettingsDialog() {
vbc->add_margin_child(TTR("Run Mode:"), run_mode);
run_mode->add_item(TTR("Current Scene"));
run_mode->add_item(TTR("Main Scene"));
- run_mode->connect_compat("item_selected", this, "_run_mode_changed");
+ run_mode->connect("item_selected", callable_mp(this, &RunSettingsDialog::_run_mode_changed));
arguments = memnew(LineEdit);
vbc->add_margin_child(TTR("Main Scene Arguments:"), arguments);
arguments->set_editable(false);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index ebc7d56b24..b6741ccaec 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -34,7 +34,6 @@
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
-
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_node.h"
@@ -1046,13 +1045,13 @@ void SceneTreeDock::_notification(int p_what) {
break;
first_enter = false;
- EditorFeatureProfileManager::get_singleton()->connect_compat("current_feature_profile_changed", this, "_feature_profile_changed");
+ EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &SceneTreeDock::_feature_profile_changed));
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
- scene_tree->connect_compat("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
+ scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update));
}
SpatialEditorPlugin *spatial_editor_plugin = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D"));
@@ -1067,8 +1066,8 @@ void SceneTreeDock::_notification(int p_what) {
filter->set_right_icon(get_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
- EditorNode::get_singleton()->get_editor_selection()->connect_compat("selection_changed", this, "_selection_changed");
- scene_tree->get_scene_tree()->connect_compat("item_collapsed", this, "_node_collapsed");
+ EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed));
+ scene_tree->get_scene_tree()->connect("item_collapsed", callable_mp(this, &SceneTreeDock::_node_collapsed));
// create_root_dialog
HBoxContainer *top_row = memnew(HBoxContainer);
@@ -1083,7 +1082,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts_toggle->set_toggle_mode(true);
node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
- node_shortcuts_toggle->connect_compat("pressed", this, "_update_create_root_dialog");
+ node_shortcuts_toggle->connect("pressed", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
top_row->add_child(node_shortcuts_toggle);
create_root_dialog->add_child(top_row);
@@ -1099,18 +1098,18 @@ void SceneTreeDock::_notification(int p_what) {
beginner_node_shortcuts->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
- button_2d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
+ button_2d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_2D_SCENE, false));
button_3d = memnew(Button);
beginner_node_shortcuts->add_child(button_3d);
button_3d->set_text(TTR("3D Scene"));
button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
- button_3d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
+ button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false));
Button *button_ui = memnew(Button);
beginner_node_shortcuts->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
button_ui->set_icon(get_icon("Control", "EditorIcons"));
- button_ui->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
+ button_ui->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_USER_INTERFACE, false));
VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
@@ -1120,7 +1119,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Other Node"));
button_custom->set_icon(get_icon("Add", "EditorIcons"));
- button_custom->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
node_shortcuts->add_spacer();
create_root_dialog->add_child(node_shortcuts);
@@ -1128,11 +1127,11 @@ void SceneTreeDock::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- clear_inherit_confirm->connect_compat("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
+ clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
} break;
case NOTIFICATION_EXIT_TREE: {
- clear_inherit_confirm->disconnect_compat("confirmed", this, "_tool_selected");
+ clear_inherit_confirm->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
button_add->set_icon(get_icon("Add", "EditorIcons"));
@@ -1738,7 +1737,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
}
void SceneTreeDock::_script_creation_closed() {
- script_create_dialog->disconnect_compat("script_created", this, "_script_created");
+ script_create_dialog->disconnect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
}
void SceneTreeDock::_toggle_editable_children_from_selection() {
@@ -2113,7 +2112,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
Object::Connection &c = F->get();
if (!(c.flags & Object::CONNECT_PERSIST))
continue;
- newnode->connect_compat(c.signal.get_name(), c.callable.get_object(), c.callable.get_method(), c.binds, Object::CONNECT_PERSIST);
+ newnode->connect(c.signal.get_name(), c.callable, c.binds, Object::CONNECT_PERSIST);
}
}
@@ -2616,8 +2615,8 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
}
- script_create_dialog->connect_compat("script_created", this, "_script_created");
- script_create_dialog->connect_compat("popup_hide", this, "_script_creation_closed", varray(), CONNECT_ONESHOT);
+ script_create_dialog->connect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
+ script_create_dialog->connect("popup_hide", callable_mp(this, &SceneTreeDock::_script_creation_closed), varray(), CONNECT_ONESHOT);
script_create_dialog->set_inheritance_base_type("Node");
script_create_dialog->config(inherits, path);
script_create_dialog->popup_centered();
@@ -2719,7 +2718,7 @@ void SceneTreeDock::_update_create_root_dialog() {
if (ScriptServer::is_global_class(name))
name = ScriptServer::get_global_class_native_base(name);
button->set_icon(EditorNode::get_singleton()->get_class_icon(name));
- button->connect_compat("pressed", this, "_favorite_root_selected", make_binds(l));
+ button->connect("pressed", callable_mp(this, &SceneTreeDock::_favorite_root_selected), make_binds(l));
}
}
@@ -2772,40 +2771,10 @@ void SceneTreeDock::_feature_profile_changed() {
void SceneTreeDock::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_create"), &SceneTreeDock::_create);
- ClassDB::bind_method(D_METHOD("_node_reparent"), &SceneTreeDock::_node_reparent);
ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners);
- ClassDB::bind_method(D_METHOD("_node_selected"), &SceneTreeDock::_node_selected);
- ClassDB::bind_method(D_METHOD("_node_renamed"), &SceneTreeDock::_node_renamed);
- ClassDB::bind_method(D_METHOD("_script_created"), &SceneTreeDock::_script_created);
- ClassDB::bind_method(D_METHOD("_script_creation_closed"), &SceneTreeDock::_script_creation_closed);
- ClassDB::bind_method(D_METHOD("_load_request"), &SceneTreeDock::_load_request);
- ClassDB::bind_method(D_METHOD("_script_open_request"), &SceneTreeDock::_script_open_request);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
- ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
- ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
- ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
- ClassDB::bind_method(D_METHOD("_toggle_placeholder_from_selection"), &SceneTreeDock::_toggle_placeholder_from_selection);
- ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
- ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
- ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
- ClassDB::bind_method(D_METHOD("_node_collapsed"), &SceneTreeDock::_node_collapsed);
- ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
- ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
- ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
- ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
- ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
- ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
- ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
- ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node);
- ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
- ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
- ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
- ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
- ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &SceneTreeDock::_feature_profile_changed);
ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
ClassDB::bind_method(D_METHOD("get_tree_editor"), &SceneTreeDock::get_tree_editor);
@@ -2850,13 +2819,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
button_add = memnew(ToolButton);
- button_add->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
button_add->set_tooltip(TTR("Add/Create a New Node."));
button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(button_add);
button_instance = memnew(ToolButton);
- button_instance->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false));
+ button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_INSTANCE, false));
button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
filter_hbc->add_child(button_instance);
@@ -2867,17 +2836,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
filter->add_constant_override("minimum_spaces", 0);
- filter->connect_compat("text_changed", this, "_filter_changed");
+ filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
button_create_script = memnew(ToolButton);
- button_create_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
+ button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false));
button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
button_clear_script = memnew(ToolButton);
- button_clear_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));
+ button_clear_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CLEAR_SCRIPT, false));
button_clear_script->set_tooltip(TTR("Clear a script for the selected node."));
button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
filter_hbc->add_child(button_clear_script);
@@ -2891,14 +2860,14 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
edit_remote->set_text(TTR("Remote"));
edit_remote->set_toggle_mode(true);
- edit_remote->connect_compat("pressed", this, "_remote_tree_selected");
+ edit_remote->connect("pressed", callable_mp(this, &SceneTreeDock::_remote_tree_selected));
edit_local = memnew(ToolButton);
button_hb->add_child(edit_local);
edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
edit_local->set_text(TTR("Local"));
edit_local->set_toggle_mode(true);
- edit_local->connect_compat("pressed", this, "_local_tree_selected");
+ edit_local->connect("pressed", callable_mp(this, &SceneTreeDock::_local_tree_selected));
remote_tree = NULL;
button_hb->hide();
@@ -2911,19 +2880,19 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
vbc->add_child(scene_tree);
scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL);
- scene_tree->connect_compat("rmb_pressed", this, "_tree_rmb");
+ scene_tree->connect("rmb_pressed", callable_mp(this, &SceneTreeDock::_tree_rmb));
- scene_tree->connect_compat("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED);
- scene_tree->connect_compat("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED);
- scene_tree->connect_compat("node_prerename", this, "_node_prerenamed");
- scene_tree->connect_compat("open", this, "_load_request");
- scene_tree->connect_compat("open_script", this, "_script_open_request");
- scene_tree->connect_compat("nodes_rearranged", this, "_nodes_dragged");
- scene_tree->connect_compat("files_dropped", this, "_files_dropped");
- scene_tree->connect_compat("script_dropped", this, "_script_dropped");
- scene_tree->connect_compat("nodes_dragged", this, "_nodes_drag_begin");
+ scene_tree->connect("node_selected", callable_mp(this, &SceneTreeDock::_node_selected), varray(), CONNECT_DEFERRED);
+ scene_tree->connect("node_renamed", callable_mp(this, &SceneTreeDock::_node_renamed), varray(), CONNECT_DEFERRED);
+ scene_tree->connect("node_prerename", callable_mp(this, &SceneTreeDock::_node_prerenamed));
+ scene_tree->connect("open", callable_mp(this, &SceneTreeDock::_load_request));
+ scene_tree->connect("open_script", callable_mp(this, &SceneTreeDock::_script_open_request));
+ scene_tree->connect("nodes_rearranged", callable_mp(this, &SceneTreeDock::_nodes_dragged));
+ scene_tree->connect("files_dropped", callable_mp(this, &SceneTreeDock::_files_dropped));
+ scene_tree->connect("script_dropped", callable_mp(this, &SceneTreeDock::_script_dropped));
+ scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin));
- scene_tree->get_scene_tree()->connect_compat("item_double_clicked", this, "_focus_node");
+ scene_tree->get_scene_tree()->connect("item_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node));
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
@@ -2931,8 +2900,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
create_dialog = memnew(CreateDialog);
create_dialog->set_base_type("Node");
add_child(create_dialog);
- create_dialog->connect_compat("create", this, "_create");
- create_dialog->connect_compat("favorites_updated", this, "_update_create_root_dialog");
+ create_dialog->connect("create", callable_mp(this, &SceneTreeDock::_create));
+ create_dialog->connect("favorites_updated", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);
@@ -2943,44 +2912,44 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
reparent_dialog = memnew(ReparentDialog);
add_child(reparent_dialog);
- reparent_dialog->connect_compat("reparent", this, "_node_reparent");
+ reparent_dialog->connect("reparent", callable_mp(this, &SceneTreeDock::_node_reparent));
accept = memnew(AcceptDialog);
add_child(accept);
quick_open = memnew(EditorQuickOpen);
add_child(quick_open);
- quick_open->connect_compat("quick_open", this, "_quick_open");
+ quick_open->connect("quick_open", callable_mp(this, &SceneTreeDock::_quick_open));
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect_compat("confirmed", this, "_delete_confirm");
+ delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm));
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
- editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_editable_children_from_selection");
+ editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_editable_children_from_selection));
placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(placeholder_editable_instance_remove_dialog);
- placeholder_editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_placeholder_from_selection");
+ placeholder_editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_placeholder_from_selection));
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
- import_subscene_dialog->connect_compat("subscene_selected", this, "_import_subscene");
+ import_subscene_dialog->connect("subscene_selected", callable_mp(this, &SceneTreeDock::_import_subscene));
new_scene_from_dialog = memnew(EditorFileDialog);
new_scene_from_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
add_child(new_scene_from_dialog);
- new_scene_from_dialog->connect_compat("file_selected", this, "_new_scene_from");
+ new_scene_from_dialog->connect("file_selected", callable_mp(this, &SceneTreeDock::_new_scene_from));
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect_compat("id_pressed", this, "_tool_selected");
+ menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->set_hide_on_window_lose_focus(true);
menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources");
- menu_subresources->connect_compat("id_pressed", this, "_tool_selected");
+ menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->add_child(menu_subresources);
first_enter = true;
restore_script_editor_on_drag = false;
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index ff8eaa8897..e4e642e368 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -323,8 +323,8 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (can_open_instance && undo_redo) { //Show buttons only when necessary(SceneTreeDock) to avoid crashes
- if (!p_node->is_connected_compat("script_changed", this, "_node_script_changed"))
- p_node->connect_compat("script_changed", this, "_node_script_changed", varray(p_node));
+ if (!p_node->is_connected("script_changed", callable_mp(this, &SceneTreeEditor::_node_script_changed)))
+ p_node->connect("script_changed", callable_mp(this, &SceneTreeEditor::_node_script_changed), varray(p_node));
Ref<Script> script = p_node->get_script();
if (!script.is_null()) {
@@ -350,8 +350,8 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
else
item->add_button(0, get_icon("GuiVisibilityHidden", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility"));
- if (!p_node->is_connected_compat("visibility_changed", this, "_node_visibility_changed"))
- p_node->connect_compat("visibility_changed", this, "_node_visibility_changed", varray(p_node));
+ if (!p_node->is_connected("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed)))
+ p_node->connect("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed), varray(p_node));
_update_visibility_color(p_node, item);
} else if (p_node->is_class("Spatial")) {
@@ -370,8 +370,8 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
else
item->add_button(0, get_icon("GuiVisibilityHidden", "EditorIcons"), BUTTON_VISIBILITY, false, TTR("Toggle Visibility"));
- if (!p_node->is_connected_compat("visibility_changed", this, "_node_visibility_changed"))
- p_node->connect_compat("visibility_changed", this, "_node_visibility_changed", varray(p_node));
+ if (!p_node->is_connected("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed)))
+ p_node->connect("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed), varray(p_node));
_update_visibility_color(p_node, item);
} else if (p_node->is_class("AnimationPlayer")) {
@@ -495,12 +495,12 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
if (EditorNode::get_singleton()->is_exiting())
return; //speed up exit
- if (p_node->is_connected_compat("script_changed", this, "_node_script_changed"))
- p_node->disconnect_compat("script_changed", this, "_node_script_changed");
+ if (p_node->is_connected("script_changed", callable_mp(this, &SceneTreeEditor::_node_script_changed)))
+ p_node->disconnect("script_changed", callable_mp(this, &SceneTreeEditor::_node_script_changed));
if (p_node->is_class("Spatial") || p_node->is_class("CanvasItem")) {
- if (p_node->is_connected_compat("visibility_changed", this, "_node_visibility_changed"))
- p_node->disconnect_compat("visibility_changed", this, "_node_visibility_changed");
+ if (p_node->is_connected("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed)))
+ p_node->disconnect("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed));
}
if (p_node == selected) {
@@ -640,22 +640,22 @@ void SceneTreeEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- get_tree()->connect_compat("tree_changed", this, "_tree_changed");
- get_tree()->connect_compat("node_removed", this, "_node_removed");
- get_tree()->connect_compat("node_renamed", this, "_node_renamed");
- get_tree()->connect_compat("node_configuration_warning_changed", this, "_warning_changed");
+ get_tree()->connect("tree_changed", callable_mp(this, &SceneTreeEditor::_tree_changed));
+ get_tree()->connect("node_removed", callable_mp(this, &SceneTreeEditor::_node_removed));
+ get_tree()->connect("node_renamed", callable_mp(this, &SceneTreeEditor::_node_renamed));
+ get_tree()->connect("node_configuration_warning_changed", callable_mp(this, &SceneTreeEditor::_warning_changed));
- tree->connect_compat("item_collapsed", this, "_cell_collapsed");
+ tree->connect("item_collapsed", callable_mp(this, &SceneTreeEditor::_cell_collapsed));
_update_tree();
} break;
case NOTIFICATION_EXIT_TREE: {
- get_tree()->disconnect_compat("tree_changed", this, "_tree_changed");
- get_tree()->disconnect_compat("node_removed", this, "_node_removed");
- get_tree()->disconnect_compat("node_renamed", this, "_node_renamed");
- tree->disconnect_compat("item_collapsed", this, "_cell_collapsed");
- get_tree()->disconnect_compat("node_configuration_warning_changed", this, "_warning_changed");
+ get_tree()->disconnect("tree_changed", callable_mp(this, &SceneTreeEditor::_tree_changed));
+ get_tree()->disconnect("node_removed", callable_mp(this, &SceneTreeEditor::_node_removed));
+ get_tree()->disconnect("node_renamed", callable_mp(this, &SceneTreeEditor::_node_renamed));
+ tree->disconnect("item_collapsed", callable_mp(this, &SceneTreeEditor::_cell_collapsed));
+ get_tree()->disconnect("node_configuration_warning_changed", callable_mp(this, &SceneTreeEditor::_warning_changed));
} break;
case NOTIFICATION_THEME_CHANGED: {
@@ -836,7 +836,7 @@ void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) {
editor_selection = p_selection;
tree->set_select_mode(Tree::SELECT_MULTI);
tree->set_cursor_can_exit_tree(false);
- editor_selection->connect_compat("selection_changed", this, "_selection_changed");
+ editor_selection->connect("selection_changed", callable_mp(this, &SceneTreeEditor::_selection_changed));
}
void SceneTreeEditor::_update_selection(TreeItem *item) {
@@ -1089,24 +1089,9 @@ void SceneTreeEditor::set_connecting_signal(bool p_enable) {
void SceneTreeEditor::_bind_methods() {
- ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
- ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree);
- ClassDB::bind_method("_node_removed", &SceneTreeEditor::_node_removed);
- ClassDB::bind_method("_node_renamed", &SceneTreeEditor::_node_renamed);
- ClassDB::bind_method("_selected_changed", &SceneTreeEditor::_selected_changed);
- ClassDB::bind_method("_deselect_items", &SceneTreeEditor::_deselect_items);
- ClassDB::bind_method("_renamed", &SceneTreeEditor::_renamed);
+ ClassDB::bind_method("_update_tree", &SceneTreeEditor::_update_tree); // Still used by some connect_compat.
ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node);
ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree);
- ClassDB::bind_method("_cell_multi_selected", &SceneTreeEditor::_cell_multi_selected);
- ClassDB::bind_method("_selection_changed", &SceneTreeEditor::_selection_changed);
- ClassDB::bind_method("_cell_button_pressed", &SceneTreeEditor::_cell_button_pressed);
- ClassDB::bind_method("_cell_collapsed", &SceneTreeEditor::_cell_collapsed);
- ClassDB::bind_method("_rmb_select", &SceneTreeEditor::_rmb_select);
- ClassDB::bind_method("_warning_changed", &SceneTreeEditor::_warning_changed);
-
- ClassDB::bind_method("_node_script_changed", &SceneTreeEditor::_node_script_changed);
- ClassDB::bind_method("_node_visibility_changed", &SceneTreeEditor::_node_visibility_changed);
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SceneTreeEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw);
@@ -1163,15 +1148,15 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
tree->set_drag_forwarding(this);
if (p_can_rename) {
tree->set_allow_rmb_select(true);
- tree->connect_compat("item_rmb_selected", this, "_rmb_select");
- tree->connect_compat("empty_tree_rmb_selected", this, "_rmb_select");
+ tree->connect("item_rmb_selected", callable_mp(this, &SceneTreeEditor::_rmb_select));
+ tree->connect("empty_tree_rmb_selected", callable_mp(this, &SceneTreeEditor::_rmb_select));
}
- tree->connect_compat("cell_selected", this, "_selected_changed");
- tree->connect_compat("item_edited", this, "_renamed", varray(), CONNECT_DEFERRED);
- tree->connect_compat("multi_selected", this, "_cell_multi_selected");
- tree->connect_compat("button_pressed", this, "_cell_button_pressed");
- tree->connect_compat("nothing_selected", this, "_deselect_items");
+ tree->connect("cell_selected", callable_mp(this, &SceneTreeEditor::_selected_changed));
+ tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed), varray(), CONNECT_DEFERRED);
+ tree->connect("multi_selected", callable_mp(this, &SceneTreeEditor::_cell_multi_selected));
+ tree->connect("button_pressed", callable_mp(this, &SceneTreeEditor::_cell_button_pressed));
+ tree->connect("nothing_selected", callable_mp(this, &SceneTreeEditor::_deselect_items));
//tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true);
error = memnew(AcceptDialog);
@@ -1189,7 +1174,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
blocked = 0;
update_timer = memnew(Timer);
- update_timer->connect_compat("timeout", this, "_update_tree");
+ update_timer->connect("timeout", callable_mp(this, &SceneTreeEditor::_update_tree));
update_timer->set_one_shot(true);
update_timer->set_wait_time(0.5);
add_child(update_timer);
@@ -1209,12 +1194,12 @@ void SceneTreeDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- connect_compat("confirmed", this, "_select");
+ connect("confirmed", callable_mp(this, &SceneTreeDialog::_select));
filter->set_right_icon(get_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
} break;
case NOTIFICATION_EXIT_TREE: {
- disconnect_compat("confirmed", this, "_select");
+ disconnect("confirmed", callable_mp(this, &SceneTreeDialog::_select));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (is_visible_in_tree())
@@ -1242,9 +1227,7 @@ void SceneTreeDialog::_filter_changed(const String &p_filter) {
void SceneTreeDialog::_bind_methods() {
- ClassDB::bind_method("_select", &SceneTreeDialog::_select);
ClassDB::bind_method("_cancel", &SceneTreeDialog::_cancel);
- ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDialog::_filter_changed);
ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::NODE_PATH, "path")));
}
@@ -1259,12 +1242,12 @@ SceneTreeDialog::SceneTreeDialog() {
filter->set_h_size_flags(SIZE_EXPAND_FILL);
filter->set_placeholder(TTR("Filter nodes"));
filter->add_constant_override("minimum_spaces", 0);
- filter->connect_compat("text_changed", this, "_filter_changed");
+ filter->connect("text_changed", callable_mp(this, &SceneTreeDialog::_filter_changed));
vbc->add_child(filter);
tree = memnew(SceneTreeEditor(false, false, true));
tree->set_v_size_flags(SIZE_EXPAND_FILL);
- tree->get_scene_tree()->connect_compat("item_activated", this, "_select");
+ tree->get_scene_tree()->connect("item_activated", callable_mp(this, &SceneTreeDialog::_select));
vbc->add_child(tree);
}
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index ca4baffe84..eb133abcd5 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -728,19 +728,6 @@ void ScriptCreateDialog::_update_dialog() {
void ScriptCreateDialog::_bind_methods() {
- ClassDB::bind_method("_path_hbox_sorted", &ScriptCreateDialog::_path_hbox_sorted);
- ClassDB::bind_method("_class_name_changed", &ScriptCreateDialog::_class_name_changed);
- ClassDB::bind_method("_parent_name_changed", &ScriptCreateDialog::_parent_name_changed);
- ClassDB::bind_method("_lang_changed", &ScriptCreateDialog::_lang_changed);
- ClassDB::bind_method("_built_in_pressed", &ScriptCreateDialog::_built_in_pressed);
- ClassDB::bind_method("_browse_path", &ScriptCreateDialog::_browse_path);
- ClassDB::bind_method("_file_selected", &ScriptCreateDialog::_file_selected);
- ClassDB::bind_method("_path_changed", &ScriptCreateDialog::_path_changed);
- ClassDB::bind_method("_path_entered", &ScriptCreateDialog::_path_entered);
- ClassDB::bind_method("_template_changed", &ScriptCreateDialog::_template_changed);
- ClassDB::bind_method("_create", &ScriptCreateDialog::_create);
- ClassDB::bind_method("_browse_class_in_tree", &ScriptCreateDialog::_browse_class_in_tree);
-
ClassDB::bind_method(D_METHOD("config", "inherits", "path", "built_in_enabled", "load_enabled"), &ScriptCreateDialog::config, DEFVAL(true), DEFVAL(true));
ADD_SIGNAL(MethodInfo("script_created", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));
@@ -804,7 +791,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
language_menu->select(default_language);
current_language = default_language;
- language_menu->connect_compat("item_selected", this, "_lang_changed");
+ language_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_lang_changed));
/* Inherits */
@@ -813,16 +800,16 @@ ScriptCreateDialog::ScriptCreateDialog() {
hb = memnew(HBoxContainer);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
parent_name = memnew(LineEdit);
- parent_name->connect_compat("text_changed", this, "_parent_name_changed");
+ parent_name->connect("text_changed", callable_mp(this, &ScriptCreateDialog::_parent_name_changed));
parent_name->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(parent_name);
parent_search_button = memnew(Button);
parent_search_button->set_flat(true);
- parent_search_button->connect_compat("pressed", this, "_browse_class_in_tree");
+ parent_search_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_class_in_tree));
hb->add_child(parent_search_button);
parent_browse_button = memnew(Button);
parent_browse_button->set_flat(true);
- parent_browse_button->connect_compat("pressed", this, "_browse_path", varray(true, false));
+ parent_browse_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_path), varray(true, false));
hb->add_child(parent_browse_button);
gc->add_child(memnew(Label(TTR("Inherits:"))));
gc->add_child(hb);
@@ -831,7 +818,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Class Name */
class_name = memnew(LineEdit);
- class_name->connect_compat("text_changed", this, "_class_name_changed");
+ class_name->connect("text_changed", callable_mp(this, &ScriptCreateDialog::_class_name_changed));
class_name->set_h_size_flags(SIZE_EXPAND_FILL);
gc->add_child(memnew(Label(TTR("Class Name:"))));
gc->add_child(class_name);
@@ -841,28 +828,28 @@ ScriptCreateDialog::ScriptCreateDialog() {
template_menu = memnew(OptionButton);
gc->add_child(memnew(Label(TTR("Template:"))));
gc->add_child(template_menu);
- template_menu->connect_compat("item_selected", this, "_template_changed");
+ template_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_template_changed));
/* Built-in Script */
internal = memnew(CheckBox);
internal->set_text(TTR("On"));
- internal->connect_compat("pressed", this, "_built_in_pressed");
+ internal->connect("pressed", callable_mp(this, &ScriptCreateDialog::_built_in_pressed));
gc->add_child(memnew(Label(TTR("Built-in Script:"))));
gc->add_child(internal);
/* Path */
hb = memnew(HBoxContainer);
- hb->connect_compat("sort_children", this, "_path_hbox_sorted");
+ hb->connect("sort_children", callable_mp(this, &ScriptCreateDialog::_path_hbox_sorted));
file_path = memnew(LineEdit);
- file_path->connect_compat("text_changed", this, "_path_changed");
- file_path->connect_compat("text_entered", this, "_path_entered");
+ file_path->connect("text_changed", callable_mp(this, &ScriptCreateDialog::_path_changed));
+ file_path->connect("text_entered", callable_mp(this, &ScriptCreateDialog::_path_entered));
file_path->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(file_path);
path_button = memnew(Button);
path_button->set_flat(true);
- path_button->connect_compat("pressed", this, "_browse_path", varray(false, true));
+ path_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_path), varray(false, true));
hb->add_child(path_button);
gc->add_child(memnew(Label(TTR("Path:"))));
gc->add_child(hb);
@@ -871,11 +858,11 @@ ScriptCreateDialog::ScriptCreateDialog() {
/* Dialog Setup */
select_class = memnew(CreateDialog);
- select_class->connect_compat("create", this, "_create");
+ select_class->connect("create", callable_mp(this, &ScriptCreateDialog::_create));
add_child(select_class);
file_browse = memnew(EditorFileDialog);
- file_browse->connect_compat("file_selected", this, "_file_selected");
+ file_browse->connect("file_selected", callable_mp(this, &ScriptCreateDialog::_file_selected));
file_browse->set_mode(EditorFileDialog::MODE_OPEN_FILE);
add_child(file_browse);
get_ok()->set_text(TTR("Create"));
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index e258b66bc4..cf93fab9a8 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -388,19 +388,7 @@ void EditorSettingsDialog::_editor_restart_close() {
void EditorSettingsDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorSettingsDialog::_unhandled_input);
- ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save);
- ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed);
- ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited);
- ClassDB::bind_method(D_METHOD("_shortcut_button_pressed"), &EditorSettingsDialog::_shortcut_button_pressed);
- ClassDB::bind_method(D_METHOD("_filter_shortcuts"), &EditorSettingsDialog::_filter_shortcuts);
ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts);
- ClassDB::bind_method(D_METHOD("_press_a_key_confirm"), &EditorSettingsDialog::_press_a_key_confirm);
- ClassDB::bind_method(D_METHOD("_wait_for_key"), &EditorSettingsDialog::_wait_for_key);
- ClassDB::bind_method(D_METHOD("_tabs_tab_changed"), &EditorSettingsDialog::_tabs_tab_changed);
-
- ClassDB::bind_method(D_METHOD("_editor_restart_request"), &EditorSettingsDialog::_editor_restart_request);
- ClassDB::bind_method(D_METHOD("_editor_restart"), &EditorSettingsDialog::_editor_restart);
- ClassDB::bind_method(D_METHOD("_editor_restart_close"), &EditorSettingsDialog::_editor_restart_close);
}
EditorSettingsDialog::EditorSettingsDialog() {
@@ -411,7 +399,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
tabs = memnew(TabContainer);
tabs->set_tab_align(TabContainer::ALIGN_LEFT);
- tabs->connect_compat("tab_changed", this, "_tabs_tab_changed");
+ tabs->connect("tab_changed", callable_mp(this, &EditorSettingsDialog::_tabs_tab_changed));
add_child(tabs);
// General Tab
@@ -434,8 +422,8 @@ EditorSettingsDialog::EditorSettingsDialog() {
inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
inspector->get_inspector()->set_undo_redo(undo_redo);
tab_general->add_child(inspector);
- inspector->get_inspector()->connect_compat("property_edited", this, "_settings_property_edited");
- inspector->get_inspector()->connect_compat("restart_requested", this, "_editor_restart_request");
+ inspector->get_inspector()->connect("property_edited", callable_mp(this, &EditorSettingsDialog::_settings_property_edited));
+ inspector->get_inspector()->connect("restart_requested", callable_mp(this, &EditorSettingsDialog::_editor_restart_request));
restart_container = memnew(PanelContainer);
tab_general->add_child(restart_container);
@@ -449,11 +437,11 @@ EditorSettingsDialog::EditorSettingsDialog() {
restart_hb->add_child(restart_label);
restart_hb->add_spacer();
Button *restart_button = memnew(Button);
- restart_button->connect_compat("pressed", this, "_editor_restart");
+ restart_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart));
restart_hb->add_child(restart_button);
restart_button->set_text(TTR("Save & Restart"));
restart_close_button = memnew(ToolButton);
- restart_close_button->connect_compat("pressed", this, "_editor_restart_close");
+ restart_close_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart_close));
restart_hb->add_child(restart_close_button);
restart_container->hide();
@@ -470,7 +458,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
shortcut_search_box = memnew(LineEdit);
shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(shortcut_search_box);
- shortcut_search_box->connect_compat("text_changed", this, "_filter_shortcuts");
+ shortcut_search_box->connect("text_changed", callable_mp(this, &EditorSettingsDialog::_filter_shortcuts));
shortcuts = memnew(Tree);
tab_shortcuts->add_child(shortcuts, true);
@@ -480,7 +468,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
shortcuts->set_column_titles_visible(true);
shortcuts->set_column_title(0, TTR("Name"));
shortcuts->set_column_title(1, TTR("Binding"));
- shortcuts->connect_compat("button_pressed", this, "_shortcut_button_pressed");
+ shortcuts->connect("button_pressed", callable_mp(this, &EditorSettingsDialog::_shortcut_button_pressed));
press_a_key = memnew(ConfirmationDialog);
press_a_key->set_focus_mode(FOCUS_ALL);
@@ -494,17 +482,17 @@ EditorSettingsDialog::EditorSettingsDialog() {
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
press_a_key_label = l;
press_a_key->add_child(l);
- press_a_key->connect_compat("gui_input", this, "_wait_for_key");
- press_a_key->connect_compat("confirmed", this, "_press_a_key_confirm");
+ press_a_key->connect("gui_input", callable_mp(this, &EditorSettingsDialog::_wait_for_key));
+ press_a_key->connect("confirmed", callable_mp(this, &EditorSettingsDialog::_press_a_key_confirm));
set_hide_on_ok(true);
timer = memnew(Timer);
timer->set_wait_time(1.5);
- timer->connect_compat("timeout", this, "_settings_save");
+ timer->connect("timeout", callable_mp(this, &EditorSettingsDialog::_settings_save));
timer->set_one_shot(true);
add_child(timer);
- EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_settings_changed");
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &EditorSettingsDialog::_settings_changed));
get_ok()->set_text(TTR("Close"));
updating = false;
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 40e1be665c..c155430eae 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -41,7 +41,7 @@
#include "scene/3d/light.h"
#include "scene/3d/listener.h"
#include "scene/3d/mesh_instance.h"
-#include "scene/3d/navigation_mesh_instance.h"
+#include "scene/3d/navigation_region.h"
#include "scene/3d/particles.h"
#include "scene/3d/physics_joint.h"
#include "scene/3d/position_3d.h"
@@ -58,11 +58,11 @@
#include "scene/resources/convex_polygon_shape.h"
#include "scene/resources/cylinder_shape.h"
#include "scene/resources/height_map_shape.h"
-#include "scene/resources/plane_shape.h"
#include "scene/resources/primitive_meshes.h"
#include "scene/resources/ray_shape.h"
#include "scene/resources/sphere_shape.h"
#include "scene/resources/surface_tool.h"
+#include "scene/resources/world_margin_shape.h"
#define HANDLE_HALF_SIZE 9.5
@@ -3575,9 +3575,9 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
p_gizmo->add_handles(handles, handles_material);
}
- if (Object::cast_to<PlaneShape>(*s)) {
+ if (Object::cast_to<WorldMarginShape>(*s)) {
- Ref<PlaneShape> ps = s;
+ Ref<WorldMarginShape> ps = s;
Plane p = ps->get_plane();
Vector<Vector3> points;
@@ -3720,11 +3720,11 @@ NavigationMeshSpatialGizmoPlugin::NavigationMeshSpatialGizmoPlugin() {
}
bool NavigationMeshSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
- return Object::cast_to<NavigationMeshInstance>(p_spatial) != NULL;
+ return Object::cast_to<NavigationRegion>(p_spatial) != NULL;
}
String NavigationMeshSpatialGizmoPlugin::get_name() const {
- return "NavigationMeshInstance";
+ return "NavigationRegion";
}
int NavigationMeshSpatialGizmoPlugin::get_priority() const {
@@ -3733,7 +3733,7 @@ int NavigationMeshSpatialGizmoPlugin::get_priority() const {
void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
- NavigationMeshInstance *navmesh = Object::cast_to<NavigationMeshInstance>(p_gizmo->get_spatial_node());
+ NavigationRegion *navmesh = Object::cast_to<NavigationRegion>(p_gizmo->get_spatial_node());
Ref<Material> edge_material = get_material("navigation_edge_material", p_gizmo);
Ref<Material> edge_material_disabled = get_material("navigation_edge_material_disabled", p_gizmo);
diff --git a/main/main.cpp b/main/main.cpp
index efcbf04585..d8a9cc87a7 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -203,6 +203,7 @@ void finalize_physics() {
void initialize_navigation_server() {
ERR_FAIL_COND(navigation_server != NULL);
+
navigation_server = NavigationServerManager::new_default_server();
navigation_2d_server = memnew(Navigation2DServer);
}
@@ -210,6 +211,7 @@ void initialize_navigation_server() {
void finalize_navigation_server() {
memdelete(navigation_server);
navigation_server = NULL;
+
memdelete(navigation_2d_server);
navigation_2d_server = NULL;
}
@@ -1817,7 +1819,7 @@ bool Main::start() {
GLOBAL_DEF("display/window/stretch/aspect", "ignore");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand"));
GLOBAL_DEF("display/window/stretch/shrink", 1.0);
- ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1.0,8.0,0.1"));
+ ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::FLOAT, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1.0,8.0,0.1"));
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
@@ -2037,9 +2039,9 @@ bool Main::iteration() {
break;
}
- message_queue->flush();
+ NavigationServer::get_singleton_mut()->process(frame_slice * time_scale);
- NavigationServer::get_singleton_mut()->step(frame_slice * time_scale);
+ message_queue->flush();
PhysicsServer::get_singleton()->step(frame_slice * time_scale);
diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp
index 43958a9493..0304e8f6dd 100644
--- a/main/tests/test_physics.cpp
+++ b/main/tests/test_physics.cpp
@@ -110,13 +110,13 @@ protected:
PhysicsServer *ps = PhysicsServer::get_singleton();
- RID plane_shape = ps->shape_create(PhysicsServer::SHAPE_PLANE);
- ps->shape_set_data(plane_shape, p_plane);
+ RID world_margin_shape = ps->shape_create(PhysicsServer::SHAPE_PLANE);
+ ps->shape_set_data(world_margin_shape, p_plane);
RID b = ps->body_create(PhysicsServer::BODY_MODE_STATIC);
ps->body_set_space(b, space);
//todo set space
- ps->body_add_shape(b, plane_shape);
+ ps->body_add_shape(b, world_margin_shape);
return b;
}
diff --git a/methods.py b/methods.py
index 5fdcc2c4b4..3f03e6bbd2 100644
--- a/methods.py
+++ b/methods.py
@@ -557,16 +557,19 @@ def is_vanilla_clang(env):
def get_compiler_version(env):
- if using_gcc(env):
- version = decode_utf8(subprocess.check_output([env['CXX'], '-dumpversion']).strip())
- elif using_clang(env):
- # Not using -dumpversion as it used to return 4.2.1: https://reviews.llvm.org/D56803
+ """
+ Returns an array of version numbers as ints: [major, minor, patch].
+ The return array should have at least two values (major, minor).
+ """
+ if not env.msvc:
+ # Not using -dumpversion as some GCC distros only return major, and
+ # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
version = decode_utf8(subprocess.check_output([env['CXX'], '--version']).strip())
else: # TODO: Implement for MSVC
return None
- match = re.search('[0-9][0-9.]*', version)
+ match = re.search('[0-9]+\.[0-9.]+', version)
if match is not None:
- return match.group().split('.')
+ return list(map(int, match.group().split('.')))
else:
return None
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index 01d49e7995..1881d0db33 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -1275,7 +1275,7 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
for (size_t l = 0; l < num_vertices; l++) {
AssimpUtils::calc_tangent_from_mesh(ai_mesh, j, l, l, w);
}
- PackedRealArray new_tangents = array_copy[VisualServer::ARRAY_TANGENT].duplicate(true);
+ PackedFloat32Array new_tangents = array_copy[VisualServer::ARRAY_TANGENT].duplicate(true);
ERR_CONTINUE(new_tangents.size() != tangents.size() * 4);
for (int32_t l = 0; l < tangents.size(); l++) {
new_tangents.ptrw()[l + 0] = tangents[l].r;
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 6315964efd..6780f89d9e 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -474,7 +474,7 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
Vector<real_t> l_heights;
Variant l_heights_v = d["heights"];
- if (l_heights_v.get_type() == Variant::PACKED_REAL_ARRAY) {
+ if (l_heights_v.get_type() == Variant::PACKED_FLOAT32_ARRAY) {
// Ready-to-use heights can be passed
l_heights = l_heights_v;
@@ -505,7 +505,7 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
}
} else {
- ERR_FAIL_MSG("Expected PackedRealArray or float Image.");
+ ERR_FAIL_MSG("Expected PackedFloat32Array or float Image.");
}
ERR_FAIL_COND(l_width <= 0);
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index 0e4c4b4731..f6df97f11d 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -726,9 +726,6 @@ void SpaceBullet::check_ghost_overlaps() {
other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z));
- if (other_body_shape->isConcave())
- continue;
-
btTransform other_shape_transform(otherObject->get_bt_shape_transform(z));
other_shape_transform.getOrigin() *= other_body_scale;
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 36055ce840..e9ca1d3e5b 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -29,19 +29,159 @@
/*************************************************************************/
#include "csg.h"
-#include "core/math/face3.h"
+
#include "core/math/geometry.h"
-#include "core/os/os.h"
+#include "core/math/math_funcs.h"
#include "core/sort_array.h"
-#include "thirdparty/misc/triangulator.h"
-void CSGBrush::clear() {
- faces.clear();
+// Static helper functions.
+
+inline static bool is_snapable(const Vector3 &p_point1, const Vector3 &p_point2, real_t p_distance) {
+
+ return (p_point1 - p_point2).length_squared() < p_distance * p_distance;
+}
+
+inline static Vector2 interpolate_segment_uv(const Vector2 p_segement_points[2], const Vector2 p_uvs[2], const Vector2 &p_interpolation_point) {
+
+ float segment_length = (p_segement_points[1] - p_segement_points[0]).length();
+ if (segment_length < CMP_EPSILON)
+ return p_uvs[0];
+
+ float distance = (p_interpolation_point - p_segement_points[0]).length();
+ float fraction = distance / segment_length;
+
+ return p_uvs[0].linear_interpolate(p_uvs[1], fraction);
+}
+
+inline static Vector2 interpolate_triangle_uv(const Vector2 p_vertices[3], const Vector2 p_uvs[3], const Vector2 &p_interpolation_point) {
+
+ if (p_interpolation_point.distance_squared_to(p_vertices[0]) < CMP_EPSILON2)
+ return p_uvs[0];
+ if (p_interpolation_point.distance_squared_to(p_vertices[1]) < CMP_EPSILON2)
+ return p_uvs[1];
+ if (p_interpolation_point.distance_squared_to(p_vertices[2]) < CMP_EPSILON2)
+ return p_uvs[2];
+
+ Vector2 edge1 = p_vertices[1] - p_vertices[0];
+ Vector2 edge2 = p_vertices[2] - p_vertices[0];
+ Vector2 interpolation = p_interpolation_point - p_vertices[0];
+
+ float edge1_on_edge1 = edge1.dot(edge1);
+ float edge1_on_edge2 = edge1.dot(edge2);
+ float edge2_on_edge2 = edge2.dot(edge2);
+ float inter_on_edge1 = interpolation.dot(edge1);
+ float inter_on_edge2 = interpolation.dot(edge2);
+ float scale = (edge1_on_edge1 * edge2_on_edge2 - edge1_on_edge2 * edge1_on_edge2);
+ if (scale == 0)
+ return p_uvs[0];
+
+ float v = (edge2_on_edge2 * inter_on_edge1 - edge1_on_edge2 * inter_on_edge2) / scale;
+ float w = (edge1_on_edge1 * inter_on_edge2 - edge1_on_edge2 * inter_on_edge1) / scale;
+ float u = 1.0f - v - w;
+
+ return p_uvs[0] * u + p_uvs[1] * v + p_uvs[2] * w;
+}
+
+static inline bool ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 p_vertices[3], float p_tolerance, Vector3 &r_intersection_point) {
+
+ Vector3 edge1 = p_vertices[1] - p_vertices[0];
+ Vector3 edge2 = p_vertices[2] - p_vertices[0];
+ Vector3 h = p_dir.cross(edge2);
+ real_t a = edge1.dot(h);
+ // Check if ray is parrallel to triangle.
+ if (Math::is_zero_approx(a))
+ return false;
+ real_t f = 1.0 / a;
+
+ Vector3 s = p_from - p_vertices[0];
+ real_t u = f * s.dot(h);
+ if (u < 0.0 - p_tolerance || u > 1.0 + p_tolerance)
+ return false;
+
+ Vector3 q = s.cross(edge1);
+ real_t v = f * p_dir.dot(q);
+ if (v < 0.0 - p_tolerance || u + v > 1.0 + p_tolerance)
+ return false;
+
+ // Ray intersects triangle.
+ // Calculate distance.
+ real_t t = f * edge2.dot(q);
+ // Confirm triangle is in front of ray.
+ if (t >= p_tolerance) {
+ r_intersection_point = p_from + p_dir * t;
+ return true;
+ } else
+ return false;
+}
+
+inline bool is_point_in_triangle(const Vector3 &p_point, const Vector3 p_vertices[3], int p_shifted = 0) {
+
+ real_t det = p_vertices[0].dot(p_vertices[1].cross(p_vertices[2]));
+
+ // If determinant is, zero try shift the triangle and the point.
+ if (Math::is_zero_approx(det)) {
+ if (p_shifted > 2) {
+ // Triangle appears degenerate, so ignore it.
+ return false;
+ }
+ Vector3 shift_by;
+ shift_by[p_shifted] = 1;
+ Vector3 shifted_point = p_point + shift_by;
+ Vector3 shifted_vertices[3] = { p_vertices[0] + shift_by, p_vertices[1] + shift_by, p_vertices[2] + shift_by };
+ return is_point_in_triangle(shifted_point, shifted_vertices, p_shifted + 1);
+ }
+
+ // Find the barycentric coordinates of the point with respect to the vertices.
+ real_t lambda[3];
+ lambda[0] = p_vertices[1].cross(p_vertices[2]).dot(p_point) / det;
+ lambda[1] = p_vertices[2].cross(p_vertices[0]).dot(p_point) / det;
+ lambda[2] = p_vertices[0].cross(p_vertices[1]).dot(p_point) / det;
+
+ // Point is in the plane if all lambdas sum to 1.
+ if (!Math::is_equal_approx(lambda[0] + lambda[1] + lambda[2], 1)) return false;
+
+ // Point is inside the triangle if all lambdas are positive.
+ if (lambda[0] < 0 || lambda[1] < 0 || lambda[2] < 0) return false;
+
+ return true;
+}
+
+inline static bool are_segements_parallel(const Vector2 p_segment1_points[2], const Vector2 p_segment2_points[2], float p_vertex_snap2) {
+
+ Vector2 segment1 = p_segment1_points[1] - p_segment1_points[0];
+ Vector2 segment2 = p_segment2_points[1] - p_segment2_points[0];
+ real_t segment1_length2 = segment1.dot(segment1);
+ real_t segment2_length2 = segment2.dot(segment2);
+ real_t segment_onto_segment = segment2.dot(segment1);
+
+ if (segment1_length2 < p_vertex_snap2 || segment2_length2 < p_vertex_snap2)
+ return true;
+
+ real_t max_separation2;
+ if (segment1_length2 > segment2_length2) {
+ max_separation2 = segment2_length2 - segment_onto_segment * segment_onto_segment / segment1_length2;
+ } else {
+ max_separation2 = segment1_length2 - segment_onto_segment * segment_onto_segment / segment2_length2;
+ }
+
+ return max_separation2 < p_vertex_snap2;
+}
+
+// CSGBrush
+
+void CSGBrush::_regen_face_aabbs() {
+
+ for (int i = 0; i < faces.size(); i++) {
+ faces.write[i].aabb = AABB();
+ faces.write[i].aabb.position = faces[i].vertices[0];
+ faces.write[i].aabb.expand_to(faces[i].vertices[1]);
+ faces.write[i].aabb.expand_to(faces[i].vertices[2]);
+ }
}
void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<bool> &p_smooth, const Vector<Ref<Material> > &p_materials, const Vector<bool> &p_invert_faces) {
- clear();
+ faces.clear();
int vc = p_vertices.size();
@@ -62,37 +202,42 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<
faces.resize(p_vertices.size() / 3);
for (int i = 0; i < faces.size(); i++) {
+
Face &f = faces.write[i];
f.vertices[0] = rv[i * 3 + 0];
f.vertices[1] = rv[i * 3 + 1];
f.vertices[2] = rv[i * 3 + 2];
+
if (uvc == vc) {
f.uvs[0] = ruv[i * 3 + 0];
f.uvs[1] = ruv[i * 3 + 1];
f.uvs[2] = ruv[i * 3 + 2];
}
- if (sc == vc / 3) {
+
+ if (sc == vc / 3)
f.smooth = rs[i];
- } else {
+ else
f.smooth = false;
- }
- if (ic == vc / 3) {
+ if (ic == vc / 3)
f.invert = ri[i];
- } else {
+ else
f.invert = false;
- }
if (mc == vc / 3) {
+
Ref<Material> mat = rm[i];
if (mat.is_valid()) {
+
const Map<Ref<Material>, int>::Element *E = material_map.find(mat);
+
if (E) {
f.material = E->get();
} else {
f.material = material_map.size();
material_map[mat] = f.material;
}
+
} else {
f.material = -1;
}
@@ -107,17 +252,6 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<
_regen_face_aabbs();
}
-void CSGBrush::_regen_face_aabbs() {
-
- for (int i = 0; i < faces.size(); i++) {
-
- faces.write[i].aabb.position = faces[i].vertices[0];
- faces.write[i].aabb.expand_to(faces[i].vertices[1]);
- faces.write[i].aabb.expand_to(faces[i].vertices[2]);
- faces.write[i].aabb.grow_by(faces[i].aabb.get_longest_axis_size() * 0.001); //make it a tad bigger to avoid num precision errors
- }
-}
-
void CSGBrush::copy_from(const CSGBrush &p_brush, const Transform &p_xform) {
faces = p_brush.faces;
@@ -132,908 +266,218 @@ void CSGBrush::copy_from(const CSGBrush &p_brush, const Transform &p_xform) {
_regen_face_aabbs();
}
-////////////////////////
-
-void CSGBrushOperation::BuildPoly::create(const CSGBrush *p_brush, int p_face, MeshMerge &mesh_merge, bool p_for_B) {
-
- //creates the initial face that will be used for clipping against the other faces
-
- Vector3 va[3] = {
- p_brush->faces[p_face].vertices[0],
- p_brush->faces[p_face].vertices[1],
- p_brush->faces[p_face].vertices[2],
- };
-
- plane = Plane(va[0], va[1], va[2]);
-
- to_world.origin = va[0];
-
- to_world.basis.set_axis(2, plane.normal);
- to_world.basis.set_axis(0, (va[1] - va[2]).normalized());
- to_world.basis.set_axis(1, to_world.basis.get_axis(0).cross(to_world.basis.get_axis(2)).normalized());
-
- to_poly = to_world.affine_inverse();
-
- face_index = p_face;
-
- for (int i = 0; i < 3; i++) {
-
- Point p;
- Vector3 localp = to_poly.xform(va[i]);
- p.point.x = localp.x;
- p.point.y = localp.y;
- p.uv = p_brush->faces[p_face].uvs[i];
-
- points.push_back(p);
-
- ///edge
-
- Edge e;
- e.points[0] = i;
- e.points[1] = (i + 1) % 3;
- e.outer = true;
- edges.push_back(e);
- }
-
- smooth = p_brush->faces[p_face].smooth;
- invert = p_brush->faces[p_face].invert;
-
- if (p_brush->faces[p_face].material != -1) {
- material = p_brush->materials[p_brush->faces[p_face].material];
- }
-
- base_edges = 3;
-}
-
-static Vector2 interpolate_uv(const Vector2 &p_vertex_a, const Vector2 &p_vertex_b, const Vector2 &p_vertex_c, const Vector2 &p_uv_a, const Vector2 &p_uv_c) {
-
- float len_a_c = (p_vertex_c - p_vertex_a).length();
- if (len_a_c < CMP_EPSILON) {
- return p_uv_a;
- }
-
- float len_a_b = (p_vertex_b - p_vertex_a).length();
-
- float c = len_a_b / len_a_c;
-
- return p_uv_a.linear_interpolate(p_uv_c, c);
-}
-
-static Vector2 interpolate_triangle_uv(const Vector2 &p_pos, const Vector2 *p_vtx, const Vector2 *p_uv) {
-
- if (p_pos.distance_squared_to(p_vtx[0]) < CMP_EPSILON2) {
- return p_uv[0];
- }
- if (p_pos.distance_squared_to(p_vtx[1]) < CMP_EPSILON2) {
- return p_uv[1];
- }
- if (p_pos.distance_squared_to(p_vtx[2]) < CMP_EPSILON2) {
- return p_uv[2];
- }
-
- Vector2 v0 = p_vtx[1] - p_vtx[0];
- Vector2 v1 = p_vtx[2] - p_vtx[0];
- Vector2 v2 = p_pos - p_vtx[0];
-
- float d00 = v0.dot(v0);
- float d01 = v0.dot(v1);
- float d11 = v1.dot(v1);
- float d20 = v2.dot(v0);
- float d21 = v2.dot(v1);
- float denom = (d00 * d11 - d01 * d01);
- if (denom == 0) {
- return p_uv[0];
- }
- float v = (d11 * d20 - d01 * d21) / denom;
- float w = (d00 * d21 - d01 * d20) / denom;
- float u = 1.0f - v - w;
-
- return p_uv[0] * u + p_uv[1] * v + p_uv[2] * w;
-}
-
-void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_face, const Vector2 *segment, MeshMerge &mesh_merge, bool p_for_B) {
+// CSGBrushOperation
- //keep track of what was inserted
- Vector<int> inserted_points;
+void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_brush_a, const CSGBrush &p_brush_b, CSGBrush &r_merged_brush, float p_vertex_snap) {
- //keep track of point indices for what was inserted, allowing reuse of points.
- int segment_idx[2] = { -1, -1 };
-
- //check if edge and poly share a vertex, of so, assign it to segment_idx
- for (int i = 0; i < points.size(); i++) {
- for (int j = 0; j < 2; j++) {
- if (segment[j].is_equal_approx(points[i].point)) {
- segment_idx[j] = i;
- inserted_points.push_back(i);
- break;
+ // Check for face collisions and add necessary faces.
+ Build2DFaceCollection build2DFaceCollection;
+ for (int i = 0; i < p_brush_a.faces.size(); i++) {
+ for (int j = 0; j < p_brush_b.faces.size(); j++) {
+ if (p_brush_a.faces[i].aabb.intersects_inclusive(p_brush_b.faces[j].aabb)) {
+ update_faces(p_brush_a, i, p_brush_b, j, build2DFaceCollection, p_vertex_snap);
}
}
}
- //check if both segment points are shared with other vertices
- if (segment_idx[0] != -1 && segment_idx[1] != -1) {
-
- if (segment_idx[0] == segment_idx[1]) {
- return; //segment was too tiny, both mapped to same point
- }
-
- bool found = false;
-
- //check if the segment already exists
- for (int i = 0; i < edges.size(); i++) {
-
- if (
- (edges[i].points[0] == segment_idx[0] && edges[i].points[1] == segment_idx[1]) ||
- (edges[i].points[0] == segment_idx[1] && edges[i].points[1] == segment_idx[0])) {
- found = true;
- break;
- }
- }
-
- if (found) {
- //it does already exist, do nothing
- return;
- }
-
- //directly add the new segment
- Edge new_edge;
- new_edge.points[0] = segment_idx[0];
- new_edge.points[1] = segment_idx[1];
- edges.push_back(new_edge);
- return;
- }
-
- //check edge by edge against the segment points to see if intersects
-
- for (int i = 0; i < base_edges; i++) {
-
- //if a point is shared with one of the edge points, then this edge must not be tested, as it will result in a numerical precision error.
- bool edge_valid = true;
- for (int j = 0; j < 2; j++) {
-
- if (edges[i].points[0] == segment_idx[0] || edges[i].points[1] == segment_idx[1] || edges[i].points[0] == segment_idx[1] || edges[i].points[1] == segment_idx[0]) {
- edge_valid = false; //segment has this point, can't check against this
- break;
- }
- }
-
- if (!edge_valid) //already hit a point in this edge, so don't test it
- continue;
-
- //see if either points are within the edge isntead of crossing it
- Vector2 res;
- bool found = false;
- int assign_segment_id = -1;
-
- for (int j = 0; j < 2; j++) {
+ // Add faces to MeshMerge.
+ MeshMerge mesh_merge;
+ mesh_merge.vertex_snap = p_vertex_snap;
- Vector2 edgeseg[2] = { points[edges[i].points[0]].point, points[edges[i].points[1]].point };
- Vector2 closest = Geometry::get_closest_point_to_segment_2d(segment[j], edgeseg);
+ for (int i = 0; i < p_brush_a.faces.size(); i++) {
- if (closest.is_equal_approx(segment[j])) {
- //point rest of this edge
- res = closest;
- found = true;
- assign_segment_id = j;
- }
- }
-
- //test if the point crosses the edge
- if (!found && Geometry::segment_intersects_segment_2d(segment[0], segment[1], points[edges[i].points[0]].point, points[edges[i].points[1]].point, &res)) {
- //point does cross the edge
- found = true;
+ Ref<Material> material;
+ if (p_brush_a.faces[i].material != -1) {
+ material = p_brush_a.materials[p_brush_a.faces[i].material];
}
- //check whether an intersection against the segment happened
- if (found) {
-
- //It did! so first, must slice the segment
- Point new_point;
- new_point.point = res;
- //make sure to interpolate UV too
- new_point.uv = interpolate_uv(points[edges[i].points[0]].point, new_point.point, points[edges[i].points[1]].point, points[edges[i].points[0]].uv, points[edges[i].points[1]].uv);
-
- int point_idx = points.size();
- points.push_back(new_point);
-
- //split the edge in 2
- Edge new_edge;
- new_edge.points[0] = edges[i].points[0];
- new_edge.points[1] = point_idx;
- new_edge.outer = edges[i].outer;
- edges.write[i].points[0] = point_idx;
- edges.insert(i, new_edge);
- i++; //skip newly inserted edge
- base_edges++; //will need an extra one in the base triangle
- if (assign_segment_id >= 0) {
- //point did split a segment, so make sure to remember this
- segment_idx[assign_segment_id] = point_idx;
+ if (build2DFaceCollection.build2DFacesA.has(i)) {
+ build2DFaceCollection.build2DFacesA[i].addFacesToMesh(mesh_merge, p_brush_a.faces[i].smooth, p_brush_a.faces[i].invert, material, false);
+ } else {
+ Vector3 points[3];
+ Vector2 uvs[3];
+ for (int j = 0; j < 3; j++) {
+ points[j] = p_brush_a.faces[i].vertices[j];
+ uvs[j] = p_brush_a.faces[i].uvs[j];
}
- inserted_points.push_back(point_idx);
+ mesh_merge.add_face(points, uvs, p_brush_a.faces[i].smooth, p_brush_a.faces[i].invert, material, false);
}
}
- //final step: after cutting the original triangle, try to see if we can still insert
- //this segment
-
- //if already inserted two points, just use them for a segment
-
- if (inserted_points.size() >= 2) { //should never be >2 on non-manifold geometry, but cope with error
- //two points were inserted, create the new edge
- Edge new_edge;
- new_edge.points[0] = inserted_points[0];
- new_edge.points[1] = inserted_points[1];
- edges.push_back(new_edge);
- return;
- }
-
- // One or no points were inserted (besides splitting), so try to see if extra points can be placed inside the triangle.
- // This needs to be done here, after the previous tests were exhausted
- for (int i = 0; i < 2; i++) {
-
- if (segment_idx[i] != -1)
- continue; //already assigned to something, so skip
-
- //check whether one of the segment endpoints is inside the triangle. If it is, this points needs to be inserted
- if (Geometry::is_point_in_triangle(segment[i], points[0].point, points[1].point, points[2].point)) {
-
- Point new_point;
- new_point.point = segment[i];
+ for (int i = 0; i < p_brush_b.faces.size(); i++) {
- Vector2 point3[3] = { points[0].point, points[1].point, points[2].point };
- Vector2 uv3[3] = { points[0].uv, points[1].uv, points[2].uv };
-
- new_point.uv = interpolate_triangle_uv(new_point.point, point3, uv3);
-
- int point_idx = points.size();
- points.push_back(new_point);
- inserted_points.push_back(point_idx);
+ Ref<Material> material;
+ if (p_brush_b.faces[i].material != -1) {
+ material = p_brush_b.materials[p_brush_b.faces[i].material];
}
- }
-
- //check again whether two points were inserted, if so then create the new edge
- if (inserted_points.size() >= 2) { //should never be >2 on non-manifold geometry, but cope with error
- Edge new_edge;
- new_edge.points[0] = inserted_points[0];
- new_edge.points[1] = inserted_points[1];
- edges.push_back(new_edge);
- }
-}
-
-void CSGBrushOperation::BuildPoly::clip(const CSGBrush *p_brush, int p_face, MeshMerge &mesh_merge, bool p_for_B) {
-
- //Clip function.. find triangle points that will be mapped to the plane and form a segment
-
- Vector2 segment[3]; //2D
- int src_points = 0;
-
- for (int i = 0; i < 3; i++) {
- Vector3 p = p_brush->faces[p_face].vertices[i];
- if (plane.has_point(p)) {
- Vector3 pp = plane.project(p);
- pp = to_poly.xform(pp);
- segment[src_points++] = Vector2(pp.x, pp.y);
+ if (build2DFaceCollection.build2DFacesB.has(i)) {
+ build2DFaceCollection.build2DFacesB[i].addFacesToMesh(mesh_merge, p_brush_b.faces[i].smooth, p_brush_b.faces[i].invert, material, true);
} else {
- Vector3 q = p_brush->faces[p_face].vertices[(i + 1) % 3];
- if (plane.has_point(q))
- continue; //next point is in plane, will be added eventually
- if (plane.is_point_over(p) == plane.is_point_over(q))
- continue; // both on same side of the plane, don't add
-
- Vector3 res;
- if (plane.intersects_segment(p, q, &res)) {
- res = to_poly.xform(res);
- segment[src_points++] = Vector2(res.x, res.y);
- }
- }
- }
-
- //all above or all below, nothing to do. Should not happen though since a precheck was done before.
- if (src_points == 0)
- return;
-
- //just one point in plane is not worth doing anything
- if (src_points == 1)
- return;
-
- //transform A points to 2D
-
- if (segment[0].is_equal_approx(segment[1]))
- return; //too small
-
- _clip_segment(p_brush, p_face, segment, mesh_merge, p_for_B);
-}
-
-void CSGBrushOperation::_collision_callback(const CSGBrush *A, int p_face_a, Map<int, BuildPoly> &build_polys_a, const CSGBrush *B, int p_face_b, Map<int, BuildPoly> &build_polys_b, MeshMerge &mesh_merge) {
-
- //construct a frame of reference for both transforms, in order to do intersection test
- Vector3 va[3] = {
- A->faces[p_face_a].vertices[0],
- A->faces[p_face_a].vertices[1],
- A->faces[p_face_a].vertices[2],
- };
- Vector3 vb[3] = {
- B->faces[p_face_b].vertices[0],
- B->faces[p_face_b].vertices[1],
- B->faces[p_face_b].vertices[2],
- };
-
- {
- //check if either is a degenerate
- if (va[0].is_equal_approx(va[1]) || va[0].is_equal_approx(va[2]) || va[1].is_equal_approx(va[2]))
- return;
-
- if (vb[0].is_equal_approx(vb[1]) || vb[0].is_equal_approx(vb[2]) || vb[1].is_equal_approx(vb[2]))
- return;
- }
-
- {
- //check if points are the same
- int equal_count = 0;
-
- for (int i = 0; i < 3; i++) {
-
+ Vector3 points[3];
+ Vector2 uvs[3];
for (int j = 0; j < 3; j++) {
- if (va[i].distance_to(vb[j]) < mesh_merge.vertex_snap) {
- equal_count++;
- break;
- }
+ points[j] = p_brush_b.faces[i].vertices[j];
+ uvs[j] = p_brush_b.faces[i].uvs[j];
}
- }
-
- //if 2 or 3 points are the same, there is no point in doing anything. They can't
- //be clipped either, so add both.
- if (equal_count == 2 || equal_count == 3) {
- return;
+ mesh_merge.add_face(points, uvs, p_brush_b.faces[i].smooth, p_brush_b.faces[i].invert, material, true);
}
}
- // do a quick pre-check for no-intersection using the SAT theorem
-
- {
-
- //b under or over a plane
- int over_count = 0, in_plane_count = 0, under_count = 0;
- Plane plane_a(va[0], va[1], va[2]);
- if (plane_a.normal == Vector3()) {
- return; //degenerate
- }
-
- for (int i = 0; i < 3; i++) {
- if (plane_a.has_point(vb[i]))
- in_plane_count++;
- else if (plane_a.is_point_over(vb[i]))
- over_count++;
- else
- under_count++;
- }
-
- if (over_count == 0 || under_count == 0)
- return; //no intersection, something needs to be under AND over
-
- //a under or over b plane
- over_count = 0;
- under_count = 0;
- in_plane_count = 0;
-
- Plane plane_b(vb[0], vb[1], vb[2]);
- if (plane_b.normal == Vector3())
- return; //degenerate
+ // Mark faces that ended up inside the intersection.
+ mesh_merge.mark_inside_faces();
- for (int i = 0; i < 3; i++) {
- if (plane_b.has_point(va[i]))
- in_plane_count++;
- else if (plane_b.is_point_over(va[i]))
- over_count++;
- else
- under_count++;
- }
+ // Create new brush and fill with new faces.
+ r_merged_brush.faces.clear();
- if (over_count == 0 || under_count == 0)
- return; //no intersection, something needs to be under AND over
+ switch (p_operation) {
- //edge pairs (cross product combinations), see SAT theorem
+ case OPERATION_UNION: {
- for (int i = 0; i < 3; i++) {
+ int outside_count = 0;
- Vector3 axis_a = (va[i] - va[(i + 1) % 3]).normalized();
+ for (int i = 0; i < mesh_merge.faces.size(); i++) {
+ if (mesh_merge.faces[i].inside)
+ continue;
+ outside_count++;
+ }
- for (int j = 0; j < 3; j++) {
+ r_merged_brush.faces.resize(outside_count);
- Vector3 axis_b = (vb[j] - vb[(j + 1) % 3]).normalized();
+ outside_count = 0;
- Vector3 sep_axis = axis_a.cross(axis_b);
- if (sep_axis == Vector3())
- continue; //colineal
- sep_axis.normalize();
+ for (int i = 0; i < mesh_merge.faces.size(); i++) {
- real_t min_a = 1e20, max_a = -1e20;
- real_t min_b = 1e20, max_b = -1e20;
+ if (mesh_merge.faces[i].inside)
+ continue;
- for (int k = 0; k < 3; k++) {
- real_t d = sep_axis.dot(va[k]);
- min_a = MIN(min_a, d);
- max_a = MAX(max_a, d);
- d = sep_axis.dot(vb[k]);
- min_b = MIN(min_b, d);
- max_b = MAX(max_b, d);
+ for (int j = 0; j < 3; j++) {
+ r_merged_brush.faces.write[outside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]];
+ r_merged_brush.faces.write[outside_count].uvs[j] = mesh_merge.faces[i].uvs[j];
}
- min_b -= (max_a - min_a) * 0.5;
- max_b += (max_a - min_a) * 0.5;
-
- real_t dmin = min_b - (min_a + max_a) * 0.5;
- real_t dmax = max_b - (min_a + max_a) * 0.5;
-
- if (dmin > CMP_EPSILON || dmax < -CMP_EPSILON) {
- return; //does not contain zero, so they don't overlap
- }
+ r_merged_brush.faces.write[outside_count].smooth = mesh_merge.faces[i].smooth;
+ r_merged_brush.faces.write[outside_count].invert = mesh_merge.faces[i].invert;
+ r_merged_brush.faces.write[outside_count].material = mesh_merge.faces[i].material_idx;
+ outside_count++;
}
- }
- }
-
- //if we are still here, it means they most likely intersect, so create BuildPolys if they don't exist
-
- BuildPoly *poly_a = NULL;
-
- if (!build_polys_a.has(p_face_a)) {
- BuildPoly bp;
- bp.create(A, p_face_a, mesh_merge, false);
- build_polys_a[p_face_a] = bp;
- }
-
- poly_a = &build_polys_a[p_face_a];
-
- BuildPoly *poly_b = NULL;
+ r_merged_brush._regen_face_aabbs();
- if (!build_polys_b.has(p_face_b)) {
-
- BuildPoly bp;
- bp.create(B, p_face_b, mesh_merge, true);
- build_polys_b[p_face_b] = bp;
- }
-
- poly_b = &build_polys_b[p_face_b];
-
- //clip each other, this could be improved by using vertex unique IDs (more vertices may be shared instead of using snap)
- poly_a->clip(B, p_face_b, mesh_merge, false);
- poly_b->clip(A, p_face_a, mesh_merge, true);
-}
-
-void CSGBrushOperation::_add_poly_points(const BuildPoly &p_poly, int p_edge, int p_from_point, int p_to_point, const Vector<Vector<int> > &vertex_process, Vector<bool> &edge_process, Vector<PolyPoints> &r_poly) {
-
- //this function follows the polygon points counter clockwise and adds them. It creates lists of unique polygons
- //every time an unused edge is found, it's pushed to a stack and continues from there.
-
- List<EdgeSort> edge_stack;
-
- {
- EdgeSort es;
- es.angle = 0; //won't be checked here
- es.edge = p_edge;
- es.prev_point = p_from_point;
- es.edge_point = p_to_point;
-
- edge_stack.push_back(es);
- }
-
- //attempt to empty the stack.
- while (edge_stack.size()) {
-
- EdgeSort e = edge_stack.front()->get();
- edge_stack.pop_front();
-
- if (edge_process[e.edge]) {
- //nothing to do here
- continue;
- }
-
- Vector<int> points;
- points.push_back(e.prev_point);
-
- int prev_point = e.prev_point;
- int to_point = e.edge_point;
- int current_edge = e.edge;
-
- edge_process.write[e.edge] = true; //mark as processed
-
- int limit = p_poly.points.size() * 4; //avoid infinite recursion
-
- while (to_point != e.prev_point && limit) {
-
- Vector2 segment[2] = { p_poly.points[prev_point].point, p_poly.points[to_point].point };
-
- //construct a basis transform from the segment, which will be used to check the angle
- Transform2D t2d;
- t2d[0] = (segment[1] - segment[0]).normalized(); //use as Y
- t2d[1] = Vector2(-t2d[0].y, t2d[0].x); // use as tangent
- t2d[2] = segment[1]; //origin
-
- if (t2d.basis_determinant() == 0)
- break; //abort poly
-
- t2d.affine_invert();
-
- //push all edges found here, they will be sorted by minimum angle later.
- Vector<EdgeSort> next_edges;
-
- for (int i = 0; i < vertex_process[to_point].size(); i++) {
+ } break;
- int edge = vertex_process[to_point][i];
- int opposite_point = p_poly.edges[edge].points[0] == to_point ? p_poly.edges[edge].points[1] : p_poly.edges[edge].points[0];
- if (opposite_point == prev_point)
- continue; //not going back
+ case OPERATION_INTERSECTION: {
- EdgeSort e2;
- Vector2 local_vec = t2d.xform(p_poly.points[opposite_point].point);
- e2.angle = -local_vec.angle(); //negate so we can sort by minimum angle
- e2.edge = edge;
- e2.edge_point = opposite_point;
- e2.prev_point = to_point;
+ int inside_count = 0;
- next_edges.push_back(e2);
+ for (int i = 0; i < mesh_merge.faces.size(); i++) {
+ if (!mesh_merge.faces[i].inside)
+ continue;
+ inside_count++;
}
- //finally, sort by minimum angle
- next_edges.sort();
+ r_merged_brush.faces.resize(inside_count);
- int next_point = -1;
- int next_edge = -1;
+ inside_count = 0;
- for (int i = 0; i < next_edges.size(); i++) {
+ for (int i = 0; i < mesh_merge.faces.size(); i++) {
- if (i == 0) {
- //minimum angle found is the next point
- next_point = next_edges[i].edge_point;
- next_edge = next_edges[i].edge;
+ if (!mesh_merge.faces[i].inside)
+ continue;
- } else {
- //the rest are pushed to the stack IF they were not processed yet.
- if (!edge_process[next_edges[i].edge]) {
- edge_stack.push_back(next_edges[i]);
- }
+ for (int j = 0; j < 3; j++) {
+ r_merged_brush.faces.write[inside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]];
+ r_merged_brush.faces.write[inside_count].uvs[j] = mesh_merge.faces[i].uvs[j];
}
- }
- if (next_edge == -1) {
- //did not find anything, may be a dead-end edge (this should normally not happen)
- //just flip the direction and go back
- next_point = prev_point;
- next_edge = current_edge;
+ r_merged_brush.faces.write[inside_count].smooth = mesh_merge.faces[i].smooth;
+ r_merged_brush.faces.write[inside_count].invert = mesh_merge.faces[i].invert;
+ r_merged_brush.faces.write[inside_count].material = mesh_merge.faces[i].material_idx;
+ inside_count++;
}
- points.push_back(to_point);
-
- prev_point = to_point;
- to_point = next_point;
- edge_process.write[next_edge] = true; //mark this edge as processed
- current_edge = next_edge;
-
- limit--;
- }
-
- //if more than 2 points were added to the polygon, add it to the list of polygons.
- if (points.size() > 2) {
- PolyPoints pp;
- pp.points = points;
- r_poly.push_back(pp);
- }
- }
-}
-
-void CSGBrushOperation::_add_poly_outline(const BuildPoly &p_poly, int p_from_point, int p_to_point, const Vector<Vector<int> > &vertex_process, Vector<int> &r_outline) {
-
- //this is the opposite of the function above. It adds polygon outlines instead.
- //this is used for triangulating holes.
- //no stack is used here because only the bigger outline is interesting.
-
- r_outline.push_back(p_from_point);
+ r_merged_brush._regen_face_aabbs();
- int prev_point = p_from_point;
- int to_point = p_to_point;
-
- int limit = p_poly.points.size() * 4; //avoid infinite recursion
-
- while (to_point != p_from_point && limit) {
-
- Vector2 segment[2] = { p_poly.points[prev_point].point, p_poly.points[to_point].point };
- //again create a transform to compute the angle.
- Transform2D t2d;
- t2d[0] = (segment[1] - segment[0]).normalized(); //use as Y
- t2d[1] = Vector2(-t2d[0].y, t2d[0].x); // use as tangent
- t2d[2] = segment[1]; //origin
-
- if (t2d.basis_determinant() == 0)
- break; //abort poly
-
- t2d.affine_invert();
-
- float max_angle = 0;
- int next_point_angle = -1;
+ } break;
- for (int i = 0; i < vertex_process[to_point].size(); i++) {
+ case OPERATION_SUBSTRACTION: {
- int edge = vertex_process[to_point][i];
- int opposite_point = p_poly.edges[edge].points[0] == to_point ? p_poly.edges[edge].points[1] : p_poly.edges[edge].points[0];
- if (opposite_point == prev_point)
- continue; //not going back
+ int face_count = 0;
- float angle = -t2d.xform(p_poly.points[opposite_point].point).angle();
- if (next_point_angle == -1 || angle > max_angle) { //same as before but use greater to check.
- max_angle = angle;
- next_point_angle = opposite_point;
+ for (int i = 0; i < mesh_merge.faces.size(); i++) {
+ if (mesh_merge.faces[i].from_b && !mesh_merge.faces[i].inside)
+ continue;
+ if (!mesh_merge.faces[i].from_b && mesh_merge.faces[i].inside)
+ continue;
+ face_count++;
}
- }
-
- if (next_point_angle == -1) {
- //go back because no route found
- next_point_angle = prev_point;
- }
-
- r_outline.push_back(to_point);
- prev_point = to_point;
- to_point = next_point_angle;
-
- limit--;
- }
-}
-
-void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const BuildPoly &p_poly, bool p_from_b) {
-
- //finally, merge the 2D polygon back to 3D
-
- Vector<Vector<int> > vertex_process;
- Vector<bool> edge_process;
-
- vertex_process.resize(p_poly.points.size());
- edge_process.resize(p_poly.edges.size());
-
- //none processed by default
- for (int i = 0; i < edge_process.size(); i++) {
- edge_process.write[i] = false;
- }
-
- //put edges in points, so points can go through them
- for (int i = 0; i < p_poly.edges.size(); i++) {
- vertex_process.write[p_poly.edges[i].points[0]].push_back(i);
- vertex_process.write[p_poly.edges[i].points[1]].push_back(i);
- }
- Vector<PolyPoints> polys;
+ r_merged_brush.faces.resize(face_count);
- //process points that were not processed
- for (int i = 0; i < edge_process.size(); i++) {
- if (edge_process[i])
- continue; //already processed
-
- int intersect_poly = -1;
-
- if (i > 0) {
- //this is disconnected, so it's clearly a hole. lets find where it belongs
- Vector2 ref_point = p_poly.points[p_poly.edges[i].points[0]].point;
-
- for (int j = 0; j < polys.size(); j++) {
-
- //find a point outside poly
- Vector2 out_point(-1e20, -1e20);
-
- const PolyPoints &pp = polys[j];
-
- for (int k = 0; k < pp.points.size(); k++) {
- Vector2 p = p_poly.points[pp.points[k]].point;
- out_point.x = MAX(out_point.x, p.x);
- out_point.y = MAX(out_point.y, p.y);
- }
-
- out_point += Vector2(0.12341234, 0.4123412); // move to a random place to avoid direct edge-point chances
+ face_count = 0;
- int intersections = 0;
+ for (int i = 0; i < mesh_merge.faces.size(); i++) {
- for (int k = 0; k < pp.points.size(); k++) {
- Vector2 p1 = p_poly.points[pp.points[k]].point;
- Vector2 p2 = p_poly.points[pp.points[(k + 1) % pp.points.size()]].point;
+ if (mesh_merge.faces[i].from_b && !mesh_merge.faces[i].inside)
+ continue;
+ if (!mesh_merge.faces[i].from_b && mesh_merge.faces[i].inside)
+ continue;
- if (Geometry::segment_intersects_segment_2d(ref_point, out_point, p1, p2, NULL)) {
- intersections++;
- }
+ for (int j = 0; j < 3; j++) {
+ r_merged_brush.faces.write[face_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]];
+ r_merged_brush.faces.write[face_count].uvs[j] = mesh_merge.faces[i].uvs[j];
}
- if (intersections % 2 == 1) {
- //hole is inside this poly
- intersect_poly = j;
- break;
+ if (mesh_merge.faces[i].from_b) {
+ //invert facing of insides of B
+ SWAP(r_merged_brush.faces.write[face_count].vertices[1], r_merged_brush.faces.write[face_count].vertices[2]);
+ SWAP(r_merged_brush.faces.write[face_count].uvs[1], r_merged_brush.faces.write[face_count].uvs[2]);
}
- }
- }
- if (intersect_poly != -1) {
- //must add this as a hole
- Vector<int> outline;
- _add_poly_outline(p_poly, p_poly.edges[i].points[0], p_poly.edges[i].points[1], vertex_process, outline);
-
- if (outline.size() > 1) {
- polys.write[intersect_poly].holes.push_back(outline);
+ r_merged_brush.faces.write[face_count].smooth = mesh_merge.faces[i].smooth;
+ r_merged_brush.faces.write[face_count].invert = mesh_merge.faces[i].invert;
+ r_merged_brush.faces.write[face_count].material = mesh_merge.faces[i].material_idx;
+ face_count++;
}
- }
- _add_poly_points(p_poly, i, p_poly.edges[i].points[0], p_poly.edges[i].points[1], vertex_process, edge_process, polys);
- }
-
- //get rid of holes, not the most optiomal way, but also not a common case at all to be inoptimal
- for (int i = 0; i < polys.size(); i++) {
-
- if (!polys[i].holes.size())
- continue;
-
- //repeat until no more holes are left to be merged
- while (polys[i].holes.size()) {
-
- //try to merge a hole with the outline
- bool added_hole = false;
-
- for (int j = 0; j < polys[i].holes.size(); j++) {
-
- //try hole vertices
- int with_outline_vertex = -1;
- int from_hole_vertex = -1;
-
- bool found = false;
-
- for (int k = 0; k < polys[i].holes[j].size(); k++) {
-
- int from_idx = polys[i].holes[j][k];
- Vector2 from = p_poly.points[from_idx].point;
-
- //try a segment from hole vertex to outline vertices
- from_hole_vertex = k;
-
- bool valid = true;
-
- for (int l = 0; l < polys[i].points.size(); l++) {
-
- int to_idx = polys[i].points[l];
- Vector2 to = p_poly.points[to_idx].point;
- with_outline_vertex = l;
-
- //try against outline (other points) first
-
- valid = true;
-
- for (int m = 0; m < polys[i].points.size(); m++) {
- int m_next = (m + 1) % polys[i].points.size();
- if (m == with_outline_vertex || m_next == with_outline_vertex) //do not test with edges that share this point
- continue;
+ r_merged_brush._regen_face_aabbs();
- if (Geometry::segment_intersects_segment_2d(from, to, p_poly.points[polys[i].points[m]].point, p_poly.points[polys[i].points[m_next]].point, NULL)) {
- valid = false;
- break;
- }
- }
-
- if (!valid)
- continue;
-
- //try against all holes including self
-
- for (int m = 0; m < polys[i].holes.size(); m++) {
-
- for (int n = 0; n < polys[i].holes[m].size(); n++) {
-
- int n_next = (n + 1) % polys[i].holes[m].size();
- if (m == j && (n == from_hole_vertex || n_next == from_hole_vertex)) //contains vertex being tested from current hole, skip
- continue;
-
- if (Geometry::segment_intersects_segment_2d(from, to, p_poly.points[polys[i].holes[m][n]].point, p_poly.points[polys[i].holes[m][n_next]].point, NULL)) {
- valid = false;
- break;
- }
- }
-
- if (!valid)
- break;
- }
-
- if (valid) //all passed! exit loop
- break;
- else
- continue; //something went wrong, go on.
- }
-
- if (valid) {
- found = true; //if in the end this was valid, use it
- break;
- }
- }
-
- if (found) {
-
- //hook this hole with outline, and remove from list of holes
-
- //duplicate point
- int insert_at = with_outline_vertex;
- int point = polys[i].points[insert_at];
- polys.write[i].points.insert(insert_at, point);
- insert_at++;
- //insert all others, outline should be backwards (must check)
- int holesize = polys[i].holes[j].size();
- for (int k = 0; k <= holesize; k++) {
- int idx = (from_hole_vertex + k) % holesize;
- int point2 = polys[i].holes[j][idx];
- polys.write[i].points.insert(insert_at, point2);
- insert_at++;
- }
-
- added_hole = true;
- polys.write[i].holes.remove(j);
- break; //got rid of hole, break and continue
- }
- }
-
- ERR_BREAK(!added_hole);
- }
+ } break;
}
- //triangulate polygons
-
- for (int i = 0; i < polys.size(); i++) {
-
- Vector<Vector2> vertices;
- vertices.resize(polys[i].points.size());
- for (int j = 0; j < vertices.size(); j++) {
- vertices.write[j] = p_poly.points[polys[i].points[j]].point;
- }
-
- Vector<int> indices = Geometry::triangulate_polygon(vertices);
-
- for (int j = 0; j < indices.size(); j += 3) {
-
- //obtain the vertex
-
- Vector3 face[3];
- Vector2 uv[3];
- float cp = Geometry::vec2_cross(p_poly.points[polys[i].points[indices[j + 0]]].point, p_poly.points[polys[i].points[indices[j + 1]]].point, p_poly.points[polys[i].points[indices[j + 2]]].point);
- if (Math::abs(cp) < CMP_EPSILON)
- continue;
-
- for (int k = 0; k < 3; k++) {
-
- Vector2 p = p_poly.points[polys[i].points[indices[j + k]]].point;
- face[k] = p_poly.to_world.xform(Vector3(p.x, p.y, 0));
- uv[k] = p_poly.points[polys[i].points[indices[j + k]]].uv;
- }
-
- mesh.add_face(face[0], face[1], face[2], uv[0], uv[1], uv[2], p_poly.smooth, p_poly.invert, p_poly.material, p_from_b);
- }
+ // Update the list of materials.
+ r_merged_brush.materials.resize(mesh_merge.materials.size());
+ for (const Map<Ref<Material>, int>::Element *E = mesh_merge.materials.front(); E; E = E->next()) {
+ r_merged_brush.materials.write[E->get()] = E->key();
}
}
-//use a limit to speed up bvh and limit the depth
+// CSGBrushOperation::MeshMerge
+
+// Use a limit to speed up bvh and limit the depth.
#define BVH_LIMIT 8
-int CSGBrushOperation::MeshMerge::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc) {
+int CSGBrushOperation::MeshMerge::_create_bvh(FaceBVH *facebvhptr, FaceBVH **facebvhptrptr, int p_from, int p_size, int p_depth, int &r_max_depth, int &r_max_alloc) {
- if (p_depth > max_depth) {
- max_depth = p_depth;
+ if (p_depth > r_max_depth) {
+ r_max_depth = p_depth;
}
if (p_size == 0) {
-
return -1;
- } else if (p_size <= BVH_LIMIT) {
+ }
+ if (p_size <= BVH_LIMIT) {
for (int i = 0; i < p_size - 1; i++) {
- p_bb[p_from + i]->next = p_bb[p_from + i + 1] - p_bvh;
+ facebvhptrptr[p_from + i]->next = facebvhptrptr[p_from + i + 1] - facebvhptr;
}
- return p_bb[p_from] - p_bvh;
+ return facebvhptrptr[p_from] - facebvhptr;
}
AABB aabb;
- aabb = p_bb[p_from]->aabb;
+ aabb = facebvhptrptr[p_from]->aabb;
for (int i = 1; i < p_size; i++) {
-
- aabb.merge_with(p_bb[p_from + i]->aabb);
+ aabb.merge_with(facebvhptrptr[p_from + i]->aabb);
}
int li = aabb.get_longest_axis_index();
@@ -1041,28 +485,29 @@ int CSGBrushOperation::MeshMerge::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from
switch (li) {
case Vector3::AXIS_X: {
- SortArray<BVH *, BVHCmpX> sort_x;
- sort_x.nth_element(0, p_size, p_size / 2, &p_bb[p_from]);
+ SortArray<FaceBVH *, FaceBVHCmpX> sort_x;
+ sort_x.nth_element(0, p_size, p_size / 2, &facebvhptrptr[p_from]);
//sort_x.sort(&p_bb[p_from],p_size);
} break;
+
case Vector3::AXIS_Y: {
- SortArray<BVH *, BVHCmpY> sort_y;
- sort_y.nth_element(0, p_size, p_size / 2, &p_bb[p_from]);
+ SortArray<FaceBVH *, FaceBVHCmpY> sort_y;
+ sort_y.nth_element(0, p_size, p_size / 2, &facebvhptrptr[p_from]);
//sort_y.sort(&p_bb[p_from],p_size);
} break;
+
case Vector3::AXIS_Z: {
- SortArray<BVH *, BVHCmpZ> sort_z;
- sort_z.nth_element(0, p_size, p_size / 2, &p_bb[p_from]);
+ SortArray<FaceBVH *, FaceBVHCmpZ> sort_z;
+ sort_z.nth_element(0, p_size, p_size / 2, &facebvhptrptr[p_from]);
//sort_z.sort(&p_bb[p_from],p_size);
-
} break;
}
- int left = _create_bvh(p_bvh, p_bb, p_from, p_size / 2, p_depth + 1, max_depth, max_alloc);
- int right = _create_bvh(p_bvh, p_bb, p_from + p_size / 2, p_size - p_size / 2, p_depth + 1, max_depth, max_alloc);
+ int left = _create_bvh(facebvhptr, facebvhptrptr, p_from, p_size / 2, p_depth + 1, r_max_depth, r_max_alloc);
+ int right = _create_bvh(facebvhptr, facebvhptrptr, p_from + p_size / 2, p_size - p_size / 2, p_depth + 1, r_max_depth, r_max_alloc);
- int index = max_alloc++;
- BVH *_new = &p_bvh[index];
+ int index = r_max_alloc++;
+ FaceBVH *_new = &facebvhptr[index];
_new->aabb = aabb;
_new->center = aabb.position + aabb.size * 0.5;
_new->face = -1;
@@ -1073,7 +518,27 @@ int CSGBrushOperation::MeshMerge::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from
return index;
}
-int CSGBrushOperation::MeshMerge::_bvh_count_intersections(BVH *bvhptr, int p_max_depth, int p_bvh_first, const Vector3 &p_begin, const Vector3 &p_end, int p_exclude) const {
+void CSGBrushOperation::MeshMerge::_add_distance(List<real_t> &r_intersectionsA, List<real_t> &r_intersectionsB, bool p_from_B, real_t p_distance) const {
+
+ List<real_t> &intersections = p_from_B ? r_intersectionsB : r_intersectionsA;
+
+ // Check if distance exists.
+ for (const List<real_t>::Element *E = intersections.front(); E; E = E->next())
+ if (Math::abs(**E - p_distance) < vertex_snap) return;
+
+ intersections.push_back(p_distance);
+}
+
+bool CSGBrushOperation::MeshMerge::_bvh_inside(FaceBVH *facebvhptr, int p_max_depth, int p_bvh_first, int p_face_idx) const {
+
+ Face face = faces[p_face_idx];
+ Vector3 face_points[3] = {
+ points[face.points[0]],
+ points[face.points[1]],
+ points[face.points[2]]
+ };
+ Vector3 face_center = (face_points[0] + face_points[1] + face_points[2]) / 3.0;
+ Vector3 face_normal = Plane(face_points[0], face_points[1], face_points[2]).normal;
uint32_t *stack = (uint32_t *)alloca(sizeof(int) * p_max_depth);
@@ -1084,54 +549,58 @@ int CSGBrushOperation::MeshMerge::_bvh_count_intersections(BVH *bvhptr, int p_ma
VISIT_DONE_BIT = 3,
VISITED_BIT_SHIFT = 29,
NODE_IDX_MASK = (1 << VISITED_BIT_SHIFT) - 1,
- VISITED_BIT_MASK = ~NODE_IDX_MASK,
-
+ VISITED_BIT_MASK = ~NODE_IDX_MASK
};
- int intersections = 0;
+ List<real_t> intersectionsA;
+ List<real_t> intersectionsB;
int level = 0;
-
- const Vector3 *vertexptr = points.ptr();
- const Face *facesptr = faces.ptr();
- AABB segment_aabb;
- segment_aabb.position = p_begin;
- segment_aabb.expand_to(p_end);
-
int pos = p_bvh_first;
-
stack[0] = pos;
+
while (true) {
uint32_t node = stack[level] & NODE_IDX_MASK;
- const BVH &b = bvhptr[node];
+ const FaceBVH *current_facebvhptr = &(facebvhptr[node]);
bool done = false;
switch (stack[level] >> VISITED_BIT_SHIFT) {
- case TEST_AABB_BIT: {
-
- if (b.face >= 0) {
-
- const BVH *bp = &b;
- while (bp) {
-
- bool valid = segment_aabb.intersects(bp->aabb) && bp->aabb.intersects_segment(p_begin, p_end);
-
- if (valid && p_exclude != bp->face) {
- const Face &s = facesptr[bp->face];
- Face3 f3(vertexptr[s.points[0]], vertexptr[s.points[1]], vertexptr[s.points[2]]);
-
- Vector3 res;
+ case TEST_AABB_BIT: {
- if (f3.intersects_segment(p_begin, p_end, &res)) {
- intersections++;
+ if (current_facebvhptr->face >= 0) {
+
+ while (current_facebvhptr) {
+
+ if (p_face_idx != current_facebvhptr->face &&
+ current_facebvhptr->aabb.intersects_ray(face_center, face_normal)) {
+
+ const Face &current_face = faces[current_facebvhptr->face];
+ Vector3 current_points[3] = {
+ points[current_face.points[0]],
+ points[current_face.points[1]],
+ points[current_face.points[2]]
+ };
+ Vector3 current_normal = Plane(current_points[0], current_points[1], current_points[2]).normal;
+ Vector3 intersection_point;
+
+ // Check if faces are co-planar.
+ if ((current_normal - face_normal).length_squared() < CMP_EPSILON2 &&
+ is_point_in_triangle(face_center, current_points)) {
+ // Only add an intersection if checking a B face.
+ if (face.from_b)
+ _add_distance(intersectionsA, intersectionsB, current_face.from_b, 0);
+ } else if (ray_intersects_triangle(face_center, face_normal, current_points, CMP_EPSILON, intersection_point)) {
+ real_t distance = (intersection_point - face_center).length();
+ _add_distance(intersectionsA, intersectionsB, current_face.from_b, distance);
}
}
- if (bp->next != -1) {
- bp = &bvhptr[bp->next];
+
+ if (current_facebvhptr->next != -1) {
+ current_facebvhptr = &facebvhptr[current_facebvhptr->next];
} else {
- bp = NULL;
+ current_facebvhptr = nullptr;
}
}
@@ -1139,32 +608,33 @@ int CSGBrushOperation::MeshMerge::_bvh_count_intersections(BVH *bvhptr, int p_ma
} else {
- bool valid = segment_aabb.intersects(b.aabb) && b.aabb.intersects_segment(p_begin, p_end);
+ bool valid = current_facebvhptr->aabb.intersects_ray(face_center, face_normal);
if (!valid) {
-
stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
-
} else {
stack[level] = (VISIT_LEFT_BIT << VISITED_BIT_SHIFT) | node;
}
}
continue;
}
+
case VISIT_LEFT_BIT: {
stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.left | TEST_AABB_BIT;
+ stack[level + 1] = current_facebvhptr->left | TEST_AABB_BIT;
level++;
continue;
}
+
case VISIT_RIGHT_BIT: {
stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
- stack[level + 1] = b.right | TEST_AABB_BIT;
+ stack[level + 1] = current_facebvhptr->right | TEST_AABB_BIT;
level++;
continue;
}
+
case VISIT_DONE_BIT: {
if (level == 0) {
@@ -1180,130 +650,112 @@ int CSGBrushOperation::MeshMerge::_bvh_count_intersections(BVH *bvhptr, int p_ma
break;
}
- return intersections;
+ // Inside if face normal intersects other faces an odd number of times.
+ return (intersectionsA.size() + intersectionsB.size()) & 1;
}
void CSGBrushOperation::MeshMerge::mark_inside_faces() {
- // mark faces that are inside. This helps later do the boolean ops when merging.
- // this approach is very brute force (with a bunch of optimizatios, such as BVH and pre AABB intersection test)
+ // Mark faces that are inside. This helps later do the boolean ops when merging.
+ // This approach is very brute force with a bunch of optimizations,
+ // such as BVH and pre AABB intersection test.
- AABB aabb;
+ Vector<FaceBVH> bvhvec;
+ bvhvec.resize(faces.size() * 3); // Will never be larger than this (TODO: Make better)
+ FaceBVH *facebvh = bvhvec.ptrw();
- for (int i = 0; i < points.size(); i++) {
- if (i == 0) {
- aabb.position = points[i];
- } else {
- aabb.expand_to(points[i]);
- }
- }
-
- float max_distance = aabb.size.length() * 1.2;
-
- Vector<BVH> bvhvec;
- bvhvec.resize(faces.size() * 3); //will never be larger than this (todo make better)
- BVH *bvh = bvhvec.ptrw();
-
- AABB faces_a;
- AABB faces_b;
+ AABB aabb_a;
+ AABB aabb_b;
bool first_a = true;
bool first_b = true;
for (int i = 0; i < faces.size(); i++) {
- bvh[i].left = -1;
- bvh[i].right = -1;
- bvh[i].face = i;
- bvh[i].aabb.position = points[faces[i].points[0]];
- bvh[i].aabb.expand_to(points[faces[i].points[1]]);
- bvh[i].aabb.expand_to(points[faces[i].points[2]]);
- bvh[i].center = bvh[i].aabb.position + bvh[i].aabb.size * 0.5;
- bvh[i].next = -1;
+ facebvh[i].left = -1;
+ facebvh[i].right = -1;
+ facebvh[i].face = i;
+ facebvh[i].aabb.position = points[faces[i].points[0]];
+ facebvh[i].aabb.expand_to(points[faces[i].points[1]]);
+ facebvh[i].aabb.expand_to(points[faces[i].points[2]]);
+ facebvh[i].center = facebvh[i].aabb.position + facebvh[i].aabb.size * 0.5;
+ facebvh[i].aabb.grow_by(vertex_snap);
+ facebvh[i].next = -1;
+
if (faces[i].from_b) {
if (first_b) {
- faces_b = bvh[i].aabb;
+ aabb_b = facebvh[i].aabb;
first_b = false;
} else {
- faces_b.merge_with(bvh[i].aabb);
+ aabb_b.merge_with(facebvh[i].aabb);
}
} else {
if (first_a) {
- faces_a = bvh[i].aabb;
+ aabb_a = facebvh[i].aabb;
first_a = false;
} else {
- faces_a.merge_with(bvh[i].aabb);
+ aabb_a.merge_with(facebvh[i].aabb);
}
}
}
- AABB intersection_aabb = faces_a.intersection(faces_b);
- intersection_aabb.grow_by(intersection_aabb.get_longest_axis_size() * 0.01); //grow a little, avoid numerical error
+ AABB intersection_aabb = aabb_a.intersection(aabb_b);
- if (intersection_aabb.size == Vector3()) //AABB do not intersect, so neither do shapes.
+ // Check if shape AABBs intersect.
+ if (intersection_aabb.size == Vector3())
return;
- Vector<BVH *> bvhtrvec;
+ Vector<FaceBVH *> bvhtrvec;
bvhtrvec.resize(faces.size());
- BVH **bvhptr = bvhtrvec.ptrw();
+ FaceBVH **bvhptr = bvhtrvec.ptrw();
for (int i = 0; i < faces.size(); i++) {
-
- bvhptr[i] = &bvh[i];
+ bvhptr[i] = &facebvh[i];
}
int max_depth = 0;
int max_alloc = faces.size();
- _create_bvh(bvh, bvhptr, 0, faces.size(), 1, max_depth, max_alloc);
+ _create_bvh(facebvh, bvhptr, 0, faces.size(), 1, max_depth, max_alloc);
for (int i = 0; i < faces.size(); i++) {
- if (!intersection_aabb.intersects(bvh[i].aabb))
- continue; //not in AABB intersection, so not in face intersection
- Vector3 center = points[faces[i].points[0]];
- center += points[faces[i].points[1]];
- center += points[faces[i].points[2]];
- center /= 3.0;
-
- Plane plane(points[faces[i].points[0]], points[faces[i].points[1]], points[faces[i].points[2]]);
- Vector3 target = center + plane.normal * max_distance + Vector3(0.0001234, 0.000512, 0.00013423); //reduce chance of edge hits by doing a small increment
-
- int intersections = _bvh_count_intersections(bvh, max_depth, max_alloc - 1, center, target, i);
+ // Check if face AABB intersects the intersection AABB.
+ if (!intersection_aabb.intersects_inclusive(facebvh[i].aabb))
+ continue;
- if (intersections & 1) {
+ if (_bvh_inside(facebvh, max_depth, max_alloc - 1, i))
faces.write[i].inside = true;
- }
}
}
-void CSGBrushOperation::MeshMerge::add_face(const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_c, const Vector2 &p_uv_a, const Vector2 &p_uv_b, const Vector2 &p_uv_c, bool p_smooth, bool p_invert, const Ref<Material> &p_material, bool p_from_b) {
+void CSGBrushOperation::MeshMerge::add_face(const Vector3 p_points[], const Vector2 p_uvs[], bool p_smooth, bool p_invert, const Ref<Material> &p_material, bool p_from_b) {
- Vector3 src_points[3] = { p_a, p_b, p_c };
- Vector2 src_uvs[3] = { p_uv_a, p_uv_b, p_uv_c };
int indices[3];
for (int i = 0; i < 3; i++) {
VertexKey vk;
- vk.x = int((double(src_points[i].x) + double(vertex_snap) * 0.31234) / double(vertex_snap));
- vk.y = int((double(src_points[i].y) + double(vertex_snap) * 0.31234) / double(vertex_snap));
- vk.z = int((double(src_points[i].z) + double(vertex_snap) * 0.31234) / double(vertex_snap));
+ vk.x = int((double(p_points[i].x) + double(vertex_snap) * 0.31234) / double(vertex_snap));
+ vk.y = int((double(p_points[i].y) + double(vertex_snap) * 0.31234) / double(vertex_snap));
+ vk.z = int((double(p_points[i].z) + double(vertex_snap) * 0.31234) / double(vertex_snap));
int res;
if (snap_cache.lookup(vk, res)) {
indices[i] = res;
} else {
indices[i] = points.size();
- points.push_back(src_points[i]);
+ points.push_back(p_points[i]);
snap_cache.set(vk, indices[i]);
}
}
+ // Don't add degenerate faces.
if (indices[0] == indices[2] || indices[0] == indices[1] || indices[1] == indices[2])
- return; //not adding degenerate
+ return;
MeshMerge::Face face;
face.from_b = p_from_b;
face.inside = false;
face.smooth = p_smooth;
face.invert = p_invert;
+
if (p_material.is_valid()) {
if (!materials.has(p_material)) {
face.material_idx = materials.size();
@@ -1316,205 +768,708 @@ void CSGBrushOperation::MeshMerge::add_face(const Vector3 &p_a, const Vector3 &p
}
for (int k = 0; k < 3; k++) {
-
face.points[k] = indices[k];
- face.uvs[k] = src_uvs[k];
- ;
+ face.uvs[k] = p_uvs[k];
}
faces.push_back(face);
}
-void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_A, const CSGBrush &p_B, CSGBrush &result, float p_snap) {
+// CSGBrushOperation::Build2DFaces
- CallbackData cd;
- cd.self = this;
- cd.A = &p_A;
- cd.B = &p_B;
+int CSGBrushOperation::Build2DFaces::_get_point_idx(const Vector2 &p_point) {
- MeshMerge mesh_merge;
- mesh_merge.vertex_snap = p_snap;
-
- //check intersections between faces. Use AABB to speed up precheck
- //this generates list of buildpolys and clips them.
- //this was originally BVH optimized, but its not really worth it.
- for (int i = 0; i < p_A.faces.size(); i++) {
- cd.face_a = i;
- for (int j = 0; j < p_B.faces.size(); j++) {
- if (p_A.faces[i].aabb.intersects(p_B.faces[j].aabb)) {
- _collision_callback(&p_A, i, cd.build_polys_A, &p_B, j, cd.build_polys_B, mesh_merge);
- }
- }
+ for (int vertex_idx = 0; vertex_idx < vertices.size(); ++vertex_idx) {
+ if ((p_point - vertices[vertex_idx].point).length_squared() < vertex_snap2)
+ return vertex_idx;
}
+ return -1;
+}
- //merge the already cliped polys back to 3D
- for (Map<int, BuildPoly>::Element *E = cd.build_polys_A.front(); E; E = E->next()) {
- _merge_poly(mesh_merge, E->key(), E->get(), false);
- }
+int CSGBrushOperation::Build2DFaces::_add_vertex(const Vertex2D &p_vertex) {
- for (Map<int, BuildPoly>::Element *E = cd.build_polys_B.front(); E; E = E->next()) {
- _merge_poly(mesh_merge, E->key(), E->get(), true);
- }
+ // Check if vertex exists.
+ int vertex_id = _get_point_idx(p_vertex.point);
+ if (vertex_id != -1) return vertex_id;
- //merge the non clipped faces back
+ vertices.push_back(p_vertex);
+ return vertices.size() - 1;
+}
- for (int i = 0; i < p_A.faces.size(); i++) {
+void CSGBrushOperation::Build2DFaces::_add_vertex_idx_sorted(Vector<int> &r_vertex_indices, int p_new_vertex_index) {
- if (cd.build_polys_A.has(i))
- continue; //made from buildpoly, skipping
+ if (p_new_vertex_index >= 0 && r_vertex_indices.find(p_new_vertex_index) == -1) {
+ ERR_FAIL_COND_MSG(p_new_vertex_index >= vertices.size(), "Invalid vertex index.");
- Vector3 points[3];
- Vector2 uvs[3];
- for (int j = 0; j < 3; j++) {
- points[j] = p_A.faces[i].vertices[j];
- uvs[j] = p_A.faces[i].uvs[j];
- }
- Ref<Material> material;
- if (p_A.faces[i].material != -1) {
- material = p_A.materials[p_A.faces[i].material];
+ // The first vertex.
+ if (r_vertex_indices.size() == 0) {
+ // Simply add it.
+ r_vertex_indices.push_back(p_new_vertex_index);
+ return;
}
- mesh_merge.add_face(points[0], points[1], points[2], uvs[0], uvs[1], uvs[2], p_A.faces[i].smooth, p_A.faces[i].invert, material, false);
- }
- for (int i = 0; i < p_B.faces.size(); i++) {
+ // The second vertex.
+ if (r_vertex_indices.size() == 1) {
- if (cd.build_polys_B.has(i))
- continue; //made from buildpoly, skipping
+ Vector2 first_point = vertices[r_vertex_indices[0]].point;
+ Vector2 new_point = vertices[p_new_vertex_index].point;
- Vector3 points[3];
- Vector2 uvs[3];
- for (int j = 0; j < 3; j++) {
- points[j] = p_B.faces[i].vertices[j];
- uvs[j] = p_B.faces[i].uvs[j];
+ // Sort along the axis with the greatest difference.
+ int axis = 0;
+ if (Math::abs(new_point.x - first_point.x) < Math::abs(new_point.y - first_point.y)) axis = 1;
+
+ // Add it to the beginnig or the end appropriately.
+ if (new_point[axis] < first_point[axis])
+ r_vertex_indices.insert(0, p_new_vertex_index);
+ else
+ r_vertex_indices.push_back(p_new_vertex_index);
+
+ return;
}
- Ref<Material> material;
- if (p_B.faces[i].material != -1) {
- material = p_B.materials[p_B.faces[i].material];
+
+ // Third or later vertices.
+ Vector2 first_point = vertices[r_vertex_indices[0]].point;
+ Vector2 last_point = vertices[r_vertex_indices[r_vertex_indices.size() - 1]].point;
+ Vector2 new_point = vertices[p_new_vertex_index].point;
+
+ // Determine axis being sorted against i.e. the axis with the greatest difference.
+ int axis = 0;
+ if (Math::abs(last_point.x - first_point.x) < Math::abs(last_point.y - first_point.y)) axis = 1;
+
+ // Insert the point at the appropriate index.
+ for (int insert_idx = 0; insert_idx < r_vertex_indices.size(); ++insert_idx) {
+ Vector2 insert_point = vertices[r_vertex_indices[insert_idx]].point;
+ if (new_point[axis] < insert_point[axis]) {
+ r_vertex_indices.insert(insert_idx, p_new_vertex_index);
+ return;
+ }
}
- mesh_merge.add_face(points[0], points[1], points[2], uvs[0], uvs[1], uvs[2], p_B.faces[i].smooth, p_B.faces[i].invert, material, true);
+
+ // New largest, add it to the end.
+ r_vertex_indices.push_back(p_new_vertex_index);
}
+}
- //mark faces that ended up inside the intersection
- mesh_merge.mark_inside_faces();
+void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_indices) {
- //regen new brush to start filling it again
- result.clear();
+ int segments = p_segment_indices.size() - 1;
+ if (segments < 2) return;
- switch (p_operation) {
+ // Faces around an inner vertex are merged by moving the inner vertex to the first vertex.
+ for (int sorted_idx = 1; sorted_idx < segments; ++sorted_idx) {
- case OPERATION_UNION: {
+ int closest_idx = 0;
+ int inner_idx = p_segment_indices[sorted_idx];
- int outside_count = 0;
+ if (sorted_idx > segments / 2) {
+ // Merge to other segment end.
+ closest_idx = segments;
+ // Reverse the merge order.
+ inner_idx = p_segment_indices[segments + segments / 2 - sorted_idx];
+ }
- for (int i = 0; i < mesh_merge.faces.size(); i++) {
- if (mesh_merge.faces[i].inside)
- continue;
+ // Find the mergable faces.
+ Vector<int> merge_faces_idx;
+ Vector<Face2D> merge_faces;
+ Vector<int> merge_faces_inner_vertex_idx;
+ for (int face_idx = 0; face_idx < faces.size(); ++face_idx) {
+ for (int face_vertex_idx = 0; face_vertex_idx < 3; ++face_vertex_idx) {
+ if (faces[face_idx].vertex_idx[face_vertex_idx] == inner_idx) {
+ merge_faces_idx.push_back(face_idx);
+ merge_faces.push_back(faces[face_idx]);
+ merge_faces_inner_vertex_idx.push_back(face_vertex_idx);
+ }
+ }
+ }
- outside_count++;
+ Vector<int> degenerate_points;
+
+ // Create the new faces.
+ for (int merge_idx = 0; merge_idx < merge_faces.size(); ++merge_idx) {
+
+ int outer_edge_idx[2];
+ outer_edge_idx[0] = merge_faces[merge_idx].vertex_idx[(merge_faces_inner_vertex_idx[merge_idx] + 1) % 3];
+ outer_edge_idx[1] = merge_faces[merge_idx].vertex_idx[(merge_faces_inner_vertex_idx[merge_idx] + 2) % 3];
+
+ // Skip flattened faces.
+ if (outer_edge_idx[0] == p_segment_indices[closest_idx] ||
+ outer_edge_idx[1] == p_segment_indices[closest_idx]) continue;
+
+ //Don't create degenerate triangles.
+ Vector2 edge1[2] = {
+ vertices[outer_edge_idx[0]].point,
+ vertices[p_segment_indices[closest_idx]].point
+ };
+ Vector2 edge2[2] = {
+ vertices[outer_edge_idx[1]].point,
+ vertices[p_segment_indices[closest_idx]].point
+ };
+ if (are_segements_parallel(edge1, edge2, vertex_snap2)) {
+ degenerate_points.push_back(outer_edge_idx[0]);
+ degenerate_points.push_back(outer_edge_idx[1]);
+ continue;
}
- result.faces.resize(outside_count);
+ // Create new faces.
+ Face2D new_face;
+ new_face.vertex_idx[0] = p_segment_indices[closest_idx];
+ new_face.vertex_idx[1] = outer_edge_idx[0];
+ new_face.vertex_idx[2] = outer_edge_idx[1];
+ faces.push_back(new_face);
+ }
- outside_count = 0;
+ // Delete the old faces in reverse index order.
+ merge_faces_idx.sort();
+ merge_faces_idx.invert();
+ for (int i = 0; i < merge_faces_idx.size(); ++i)
+ faces.remove(merge_faces_idx[i]);
+
+ if (degenerate_points.size() == 0) continue;
+
+ // Split faces using degenerate points.
+ for (int face_idx = 0; face_idx < faces.size(); ++face_idx) {
+
+ Face2D face = faces[face_idx];
+ Vertex2D face_vertices[3] = {
+ vertices[face.vertex_idx[0]],
+ vertices[face.vertex_idx[1]],
+ vertices[face.vertex_idx[2]]
+ };
+ Vector2 face_points[3] = {
+ face_vertices[0].point,
+ face_vertices[1].point,
+ face_vertices[2].point
+ };
+
+ for (int point_idx = 0; point_idx < degenerate_points.size(); ++point_idx) {
+
+ int degenerate_idx = degenerate_points[point_idx];
+ Vector2 point_2D = vertices[degenerate_idx].point;
+
+ // Check if point is existing face vertex.
+ bool existing = false;
+ for (int i = 0; i < 3; ++i) {
+ if ((point_2D - face_vertices[i].point).length_squared() < vertex_snap2) {
+ existing = true;
+ break;
+ }
+ }
+ if (existing) continue;
- for (int i = 0; i < mesh_merge.faces.size(); i++) {
- if (mesh_merge.faces[i].inside)
- continue;
- for (int j = 0; j < 3; j++) {
- result.faces.write[outside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]];
- result.faces.write[outside_count].uvs[j] = mesh_merge.faces[i].uvs[j];
+ // Check if point is on an each edge.
+ for (int face_edge_idx = 0; face_edge_idx < 3; ++face_edge_idx) {
+
+ Vector2 edge_points[2] = {
+ face_points[face_edge_idx],
+ face_points[(face_edge_idx + 1) % 3]
+ };
+ Vector2 closest_point = Geometry::get_closest_point_to_segment_2d(point_2D, edge_points);
+
+ if ((closest_point - point_2D).length_squared() < vertex_snap2) {
+
+ int opposite_vertex_idx = face.vertex_idx[(face_edge_idx + 2) % 3];
+
+ // If new vertex snaps to degenerate vertex, just delete this face.
+ if (degenerate_idx == opposite_vertex_idx) {
+ faces.remove(face_idx);
+ // Update index.
+ --face_idx;
+ break;
+ }
+
+ // Create two new faces around the new edge and remove this face.
+ // The new edge is the last edge.
+ Face2D left_face;
+ left_face.vertex_idx[0] = degenerate_idx;
+ left_face.vertex_idx[1] = face.vertex_idx[(face_edge_idx + 1) % 3];
+ left_face.vertex_idx[2] = opposite_vertex_idx;
+ Face2D right_face;
+ right_face.vertex_idx[0] = opposite_vertex_idx;
+ right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx];
+ right_face.vertex_idx[2] = degenerate_idx;
+ faces.remove(face_idx);
+ faces.insert(face_idx, right_face);
+ faces.insert(face_idx, left_face);
+
+ // Don't check against the new faces.
+ ++face_idx;
+
+ // No need to check other edges.
+ break;
+ }
}
+ }
+ }
+ }
+}
- result.faces.write[outside_count].smooth = mesh_merge.faces[i].smooth;
- result.faces.write[outside_count].invert = mesh_merge.faces[i].invert;
- result.faces.write[outside_count].material = mesh_merge.faces[i].material_idx;
- outside_count++;
+void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_segment_points[2], Vector<int> &r_segment_indices) {
+
+ // For each face.
+ for (int face_idx = 0; face_idx < faces.size(); ++face_idx) {
+
+ Face2D face = faces[face_idx];
+ Vertex2D face_vertices[3] = {
+ vertices[face.vertex_idx[0]],
+ vertices[face.vertex_idx[1]],
+ vertices[face.vertex_idx[2]]
+ };
+
+ // Check each edge.
+ for (int face_edge_idx = 0; face_edge_idx < 3; ++face_edge_idx) {
+
+ Vector2 edge_points[2] = {
+ face_vertices[face_edge_idx].point,
+ face_vertices[(face_edge_idx + 1) % 3].point
+ };
+ Vector2 edge_uvs[2] = {
+ face_vertices[face_edge_idx].uv,
+ face_vertices[(face_edge_idx + 1) % 3].uv
+ };
+ Vector2 intersection_point;
+
+ // First check if the ends of the segment are on the edge.
+ bool on_edge = false;
+ for (int edge_point_idx = 0; edge_point_idx < 2; ++edge_point_idx) {
+ intersection_point = Geometry::get_closest_point_to_segment_2d(p_segment_points[edge_point_idx], edge_points);
+ if ((intersection_point - p_segment_points[edge_point_idx]).length_squared() < vertex_snap2) {
+ on_edge = true;
+ break;
+ }
}
- result._regen_face_aabbs();
+ // Else check if the segment intersects the edge.
+ if (on_edge || Geometry::segment_intersects_segment_2d(p_segment_points[0], p_segment_points[1], edge_points[0], edge_points[1], &intersection_point)) {
+
+ // Check if intersection point is an edge point.
+ if ((intersection_point - edge_points[0]).length_squared() < vertex_snap2 ||
+ (intersection_point - edge_points[1]).length_squared() < vertex_snap2) continue;
+
+ // Check if edge exists, by checking if the intersecting segment is parallel to the edge.
+ if (are_segements_parallel(p_segment_points, edge_points, vertex_snap2)) continue;
+
+ // Add the intersection point as a new vertex.
+ Vertex2D new_vertex;
+ new_vertex.point = intersection_point;
+ new_vertex.uv = interpolate_segment_uv(edge_points, edge_uvs, intersection_point);
+ int new_vertex_idx = _add_vertex(new_vertex);
+ int opposite_vertex_idx = face.vertex_idx[(face_edge_idx + 2) % 3];
+ _add_vertex_idx_sorted(r_segment_indices, new_vertex_idx);
+
+ // If new vertex snaps to opposite vertex, just delete this face.
+ if (new_vertex_idx == opposite_vertex_idx) {
+ faces.remove(face_idx);
+ // Update index.
+ --face_idx;
+ break;
+ }
- } break;
- case OPERATION_INTERSECTION: {
+ // Don't create degenerate triangles.
+ Vector2 split_edge1[2] = { vertices[new_vertex_idx].point, edge_points[0] };
+ Vector2 split_edge2[2] = { vertices[new_vertex_idx].point, edge_points[1] };
+ Vector2 new_edge[2] = { vertices[new_vertex_idx].point, vertices[opposite_vertex_idx].point };
+ if (are_segements_parallel(split_edge1, new_edge, vertex_snap2) &&
+ are_segements_parallel(split_edge2, new_edge, vertex_snap2)) {
+ break;
+ }
- int inside_count = 0;
+ // If opposite point is on the segemnt, add its index to segment indices too.
+ Vector2 closest_point = Geometry::get_closest_point_to_segment_2d(vertices[opposite_vertex_idx].point, p_segment_points);
+ if ((closest_point - vertices[opposite_vertex_idx].point).length_squared() < vertex_snap2)
+ _add_vertex_idx_sorted(r_segment_indices, opposite_vertex_idx);
+
+ // Create two new faces around the new edge and remove this face.
+ // The new edge is the last edge.
+ Face2D left_face;
+ left_face.vertex_idx[0] = new_vertex_idx;
+ left_face.vertex_idx[1] = face.vertex_idx[(face_edge_idx + 1) % 3];
+ left_face.vertex_idx[2] = opposite_vertex_idx;
+ Face2D right_face;
+ right_face.vertex_idx[0] = opposite_vertex_idx;
+ right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx];
+ right_face.vertex_idx[2] = new_vertex_idx;
+ faces.remove(face_idx);
+ faces.insert(face_idx, right_face);
+ faces.insert(face_idx, left_face);
+
+ // Check against the new faces.
+ --face_idx;
+ break;
+ }
+ }
+ }
+}
- for (int i = 0; i < mesh_merge.faces.size(); i++) {
- if (!mesh_merge.faces[i].inside)
- continue;
+int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) {
+
+ int new_vertex_idx = -1;
+
+ for (int face_idx = 0; face_idx < faces.size(); ++face_idx) {
+
+ Face2D face = faces[face_idx];
+ Vertex2D face_vertices[3] = {
+ vertices[face.vertex_idx[0]],
+ vertices[face.vertex_idx[1]],
+ vertices[face.vertex_idx[2]]
+ };
+ Vector2 points[3] = {
+ face_vertices[0].point,
+ face_vertices[1].point,
+ face_vertices[2].point
+ };
+ Vector2 uvs[3] = {
+ face_vertices[0].uv,
+ face_vertices[1].uv,
+ face_vertices[2].uv
+ };
+
+ // Check if point is existing face vertex.
+ for (int i = 0; i < 3; ++i) {
+ if ((p_point - face_vertices[i].point).length_squared() < vertex_snap2)
+ return face.vertex_idx[i];
+ }
- inside_count++;
- }
+ // Check if point is on an each edge.
+ bool on_edge = false;
+ for (int face_edge_idx = 0; face_edge_idx < 3; ++face_edge_idx) {
+
+ Vector2 edge_points[2] = {
+ points[face_edge_idx],
+ points[(face_edge_idx + 1) % 3]
+ };
+ Vector2 edge_uvs[2] = {
+ uvs[face_edge_idx],
+ uvs[(face_edge_idx + 1) % 3]
+ };
+
+ Vector2 closest_point = Geometry::get_closest_point_to_segment_2d(p_point, edge_points);
+ if ((closest_point - p_point).length_squared() < vertex_snap2) {
+ on_edge = true;
+
+ // Add the point as a new vertex.
+ Vertex2D new_vertex;
+ new_vertex.point = p_point;
+ new_vertex.uv = interpolate_segment_uv(edge_points, edge_uvs, p_point);
+ new_vertex_idx = _add_vertex(new_vertex);
+ int opposite_vertex_idx = face.vertex_idx[(face_edge_idx + 2) % 3];
+
+ // If new vertex snaps to opposite vertex, just delete this face.
+ if (new_vertex_idx == opposite_vertex_idx) {
+ faces.remove(face_idx);
+ // Update index.
+ --face_idx;
+ break;
+ }
- result.faces.resize(inside_count);
+ // Don't create degenerate triangles.
+ Vector2 split_edge1[2] = { vertices[new_vertex_idx].point, edge_points[0] };
+ Vector2 split_edge2[2] = { vertices[new_vertex_idx].point, edge_points[1] };
+ Vector2 new_edge[2] = { vertices[new_vertex_idx].point, vertices[opposite_vertex_idx].point };
+ if (are_segements_parallel(split_edge1, new_edge, vertex_snap2) &&
+ are_segements_parallel(split_edge2, new_edge, vertex_snap2)) {
+ break;
+ }
- inside_count = 0;
+ // Create two new faces around the new edge and remove this face.
+ // The new edge is the last edge.
+ Face2D left_face;
+ left_face.vertex_idx[0] = new_vertex_idx;
+ left_face.vertex_idx[1] = face.vertex_idx[(face_edge_idx + 1) % 3];
+ left_face.vertex_idx[2] = opposite_vertex_idx;
+ Face2D right_face;
+ right_face.vertex_idx[0] = opposite_vertex_idx;
+ right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx];
+ right_face.vertex_idx[2] = new_vertex_idx;
+ faces.remove(face_idx);
+ faces.insert(face_idx, right_face);
+ faces.insert(face_idx, left_face);
+
+ // Don't check against the new faces.
+ ++face_idx;
+
+ // No need to check other edges.
+ break;
+ }
+ }
- for (int i = 0; i < mesh_merge.faces.size(); i++) {
- if (!mesh_merge.faces[i].inside)
+ // If not on an edge, check if the point is inside the face.
+ if (!on_edge && Geometry::is_point_in_triangle(p_point, face_vertices[0].point, face_vertices[1].point, face_vertices[2].point)) {
+
+ // Add the point as a new vertex.
+ Vertex2D new_vertex;
+ new_vertex.point = p_point;
+ new_vertex.uv = interpolate_triangle_uv(points, uvs, p_point);
+ new_vertex_idx = _add_vertex(new_vertex);
+
+ // Create three new faces around this point and remove this face.
+ // The new vertex is the last vertex.
+ for (int i = 0; i < 3; ++i) {
+
+ // Don't create degenerate triangles.
+ Vector2 edge[2] = { points[i], points[(i + 1) % 3] };
+ Vector2 new_edge1[2] = { vertices[new_vertex_idx].point, points[i] };
+ Vector2 new_edge2[2] = { vertices[new_vertex_idx].point, points[(i + 1) % 3] };
+ if (are_segements_parallel(edge, new_edge1, vertex_snap2) &&
+ are_segements_parallel(edge, new_edge2, vertex_snap2)) {
continue;
- for (int j = 0; j < 3; j++) {
- result.faces.write[inside_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]];
- result.faces.write[inside_count].uvs[j] = mesh_merge.faces[i].uvs[j];
}
- result.faces.write[inside_count].smooth = mesh_merge.faces[i].smooth;
- result.faces.write[inside_count].invert = mesh_merge.faces[i].invert;
- result.faces.write[inside_count].material = mesh_merge.faces[i].material_idx;
- inside_count++;
+ Face2D new_face;
+ new_face.vertex_idx[0] = face.vertex_idx[i];
+ new_face.vertex_idx[1] = face.vertex_idx[(i + 1) % 3];
+ new_face.vertex_idx[2] = new_vertex_idx;
+ faces.push_back(new_face);
}
+ faces.remove(face_idx);
- result._regen_face_aabbs();
+ // No need to check other faces.
+ break;
+ }
+ }
- } break;
- case OPERATION_SUBSTRACTION: {
+ return new_vertex_idx;
+}
- int face_count = 0;
+void CSGBrushOperation::Build2DFaces::insert(const CSGBrush &p_brush, int p_face_idx) {
- for (int i = 0; i < mesh_merge.faces.size(); i++) {
- if (mesh_merge.faces[i].from_b && !mesh_merge.faces[i].inside)
- continue;
- if (!mesh_merge.faces[i].from_b && mesh_merge.faces[i].inside)
- continue;
+ // Find edge points that cross the plane and face points that are in the plane.
+ // Map those points to 2D.
+ // Create new faces from those points.
- face_count++;
+ Vector2 points_2D[3];
+ int points_count = 0;
+
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 point_3D = p_brush.faces[p_face_idx].vertices[i];
+
+ if (plane.has_point(point_3D)) {
+ // Point is in the plane, add it.
+ Vector3 point_2D = plane.project(point_3D);
+ point_2D = to_2D.xform(point_2D);
+ points_2D[points_count++] = Vector2(point_2D.x, point_2D.y);
+
+ } else {
+
+ Vector3 next_point_3D = p_brush.faces[p_face_idx].vertices[(i + 1) % 3];
+
+ if (plane.has_point(next_point_3D))
+ continue; // Next point is in plane, it will be added separately.
+ if (plane.is_point_over(point_3D) == plane.is_point_over(next_point_3D))
+ continue; // Both points on the same side of the plane, ignore.
+
+ // Edge crosses the plane, find and add the intersection point.
+ Vector3 point_2D;
+ if (plane.intersects_segment(point_3D, next_point_3D, &point_2D)) {
+ point_2D = to_2D.xform(point_2D);
+ points_2D[points_count++] = Vector2(point_2D.x, point_2D.y);
}
+ }
+ }
- result.faces.resize(face_count);
+ Vector<int> segment_indices;
+ Vector2 segment[2];
+ int inserted_index[3] = { -1, -1, -1 };
- face_count = 0;
+ // Insert points.
+ for (int i = 0; i < points_count; ++i) {
+ inserted_index[i] = _insert_point(points_2D[i]);
+ }
- for (int i = 0; i < mesh_merge.faces.size(); i++) {
+ if (points_count == 2) {
+ // Insert a single segment.
+ segment[0] = points_2D[0];
+ segment[1] = points_2D[1];
+ _find_edge_intersections(segment, segment_indices);
+ for (int i = 0; i < 2; ++i) {
+ _add_vertex_idx_sorted(segment_indices, inserted_index[i]);
+ }
+ _merge_faces(segment_indices);
+ }
- if (mesh_merge.faces[i].from_b && !mesh_merge.faces[i].inside)
- continue;
- if (!mesh_merge.faces[i].from_b && mesh_merge.faces[i].inside)
- continue;
+ if (points_count == 3) {
+ // Insert three segments.
+ for (int edge_idx = 0; edge_idx < 3; ++edge_idx) {
+ segment[0] = points_2D[edge_idx];
+ segment[1] = points_2D[(edge_idx + 1) % 3];
+ _find_edge_intersections(segment, segment_indices);
+ for (int i = 0; i < 2; ++i) {
+ _add_vertex_idx_sorted(segment_indices, inserted_index[(edge_idx + i) % 3]);
+ }
+ _merge_faces(segment_indices);
+ segment_indices.clear();
+ }
+ }
+}
- for (int j = 0; j < 3; j++) {
- result.faces.write[face_count].vertices[j] = mesh_merge.points[mesh_merge.faces[i].points[j]];
- result.faces.write[face_count].uvs[j] = mesh_merge.faces[i].uvs[j];
- }
+void CSGBrushOperation::Build2DFaces::addFacesToMesh(MeshMerge &r_mesh_merge, bool p_smooth, bool p_invert, const Ref<Material> &p_material, bool p_from_b) {
- if (mesh_merge.faces[i].from_b) {
- //invert facing of insides of B
- SWAP(result.faces.write[face_count].vertices[1], result.faces.write[face_count].vertices[2]);
- SWAP(result.faces.write[face_count].uvs[1], result.faces.write[face_count].uvs[2]);
+ for (int face_idx = 0; face_idx < faces.size(); ++face_idx) {
+ Face2D face = faces[face_idx];
+ Vertex2D fv[3] = {
+ vertices[face.vertex_idx[0]],
+ vertices[face.vertex_idx[1]],
+ vertices[face.vertex_idx[2]]
+ };
+
+ // Convert 2D vertex points to 3D.
+ Vector3 points_3D[3];
+ Vector2 uvs[3];
+ for (int i = 0; i < 3; ++i) {
+ Vector3 point_2D(fv[i].point.x, fv[i].point.y, 0);
+ points_3D[i] = to_3D.xform(point_2D);
+ uvs[i] = fv[i].uv;
+ }
+
+ r_mesh_merge.add_face(points_3D, uvs, p_smooth, p_invert, p_material, p_from_b);
+ }
+}
+
+CSGBrushOperation::Build2DFaces::Build2DFaces(const CSGBrush &p_brush, int p_face_idx, float p_vertex_snap2) :
+ vertex_snap2(p_vertex_snap2 * p_vertex_snap2) {
+
+ // Convert 3D vertex points to 2D.
+ Vector3 points_3D[3] = {
+ p_brush.faces[p_face_idx].vertices[0],
+ p_brush.faces[p_face_idx].vertices[1],
+ p_brush.faces[p_face_idx].vertices[2],
+ };
+
+ plane = Plane(points_3D[0], points_3D[1], points_3D[2]);
+ to_3D.origin = points_3D[0];
+ to_3D.basis.set_axis(2, plane.normal);
+ to_3D.basis.set_axis(0, (points_3D[1] - points_3D[2]).normalized());
+ to_3D.basis.set_axis(1, to_3D.basis.get_axis(0).cross(to_3D.basis.get_axis(2)).normalized());
+ to_2D = to_3D.affine_inverse();
+
+ Face2D face;
+ for (int i = 0; i < 3; i++) {
+ Vertex2D vertex;
+ Vector3 point_2D = to_2D.xform(points_3D[i]);
+ vertex.point.x = point_2D.x;
+ vertex.point.y = point_2D.y;
+ vertex.uv = p_brush.faces[p_face_idx].uvs[i];
+ vertices.push_back(vertex);
+ face.vertex_idx[i] = i;
+ }
+ faces.push_back(face);
+}
+
+void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face_idx_a, const CSGBrush &p_brush_b, const int p_face_idx_b, Build2DFaceCollection &p_collection, float p_vertex_snap) {
+
+ Vector3 vertices_a[3] = {
+ p_brush_a.faces[p_face_idx_a].vertices[0],
+ p_brush_a.faces[p_face_idx_a].vertices[1],
+ p_brush_a.faces[p_face_idx_a].vertices[2],
+ };
+
+ Vector3 vertices_b[3] = {
+ p_brush_b.faces[p_face_idx_b].vertices[0],
+ p_brush_b.faces[p_face_idx_b].vertices[1],
+ p_brush_b.faces[p_face_idx_b].vertices[2],
+ };
+
+ // Don't use degenerate faces.
+ bool has_degenerate = false;
+ if (is_snapable(vertices_a[0], vertices_a[1], p_vertex_snap) ||
+ is_snapable(vertices_a[0], vertices_a[2], p_vertex_snap) ||
+ is_snapable(vertices_a[1], vertices_a[2], p_vertex_snap)) {
+ p_collection.build2DFacesA[p_face_idx_a] = Build2DFaces();
+ has_degenerate = true;
+ }
+
+ if (is_snapable(vertices_b[0], vertices_b[1], p_vertex_snap) ||
+ is_snapable(vertices_b[0], vertices_b[2], p_vertex_snap) ||
+ is_snapable(vertices_b[1], vertices_b[2], p_vertex_snap)) {
+ p_collection.build2DFacesB[p_face_idx_b] = Build2DFaces();
+ has_degenerate = true;
+ }
+ if (has_degenerate) return;
+
+ // Ensure B has points either side of or in the plane of A.
+ int in_plane_count = 0, over_count = 0, under_count = 0;
+ Plane plane_a(vertices_a[0], vertices_a[1], vertices_a[2]);
+ ERR_FAIL_COND_MSG(plane_a.normal == Vector3(), "Couldn't form plane from Brush A face.");
+
+ for (int i = 0; i < 3; i++) {
+ if (plane_a.has_point(vertices_b[i]))
+ in_plane_count++;
+ else if (plane_a.is_point_over(vertices_b[i]))
+ over_count++;
+ else
+ under_count++;
+ }
+ // If all points under or over the plane, there is no intesection.
+ if (over_count == 3 || under_count == 3) return;
+
+ // Ensure A has points either side of or in the plane of B.
+ in_plane_count = 0;
+ over_count = 0;
+ under_count = 0;
+ Plane plane_b(vertices_b[0], vertices_b[1], vertices_b[2]);
+ ERR_FAIL_COND_MSG(plane_b.normal == Vector3(), "Couldn't form plane from Brush B face.");
+
+ for (int i = 0; i < 3; i++) {
+ if (plane_b.has_point(vertices_a[i]))
+ in_plane_count++;
+ else if (plane_b.is_point_over(vertices_a[i]))
+ over_count++;
+ else
+ under_count++;
+ }
+ // If all points under or over the plane, there is no intesection.
+ if (over_count == 3 || under_count == 3) return;
+
+ // Check for intersection using the SAT theorem.
+ {
+
+ // Edge pair cross product combinations.
+ for (int i = 0; i < 3; i++) {
+
+ Vector3 axis_a = (vertices_a[i] - vertices_a[(i + 1) % 3]).normalized();
+
+ for (int j = 0; j < 3; j++) {
+
+ Vector3 axis_b = (vertices_b[j] - vertices_b[(j + 1) % 3]).normalized();
+
+ Vector3 sep_axis = axis_a.cross(axis_b);
+ if (sep_axis == Vector3())
+ continue; //colineal
+ sep_axis.normalize();
+
+ real_t min_a = 1e20, max_a = -1e20;
+ real_t min_b = 1e20, max_b = -1e20;
+
+ for (int k = 0; k < 3; k++) {
+ real_t d = sep_axis.dot(vertices_a[k]);
+ min_a = MIN(min_a, d);
+ max_a = MAX(max_a, d);
+ d = sep_axis.dot(vertices_b[k]);
+ min_b = MIN(min_b, d);
+ max_b = MAX(max_b, d);
}
- result.faces.write[face_count].smooth = mesh_merge.faces[i].smooth;
- result.faces.write[face_count].invert = mesh_merge.faces[i].invert;
- result.faces.write[face_count].material = mesh_merge.faces[i].material_idx;
- face_count++;
- }
+ min_b -= (max_a - min_a) * 0.5;
+ max_b += (max_a - min_a) * 0.5;
- result._regen_face_aabbs();
+ real_t dmin = min_b - (min_a + max_a) * 0.5;
+ real_t dmax = max_b - (min_a + max_a) * 0.5;
- } break;
+ if (dmin > CMP_EPSILON || dmax < -CMP_EPSILON) {
+ return; // Does not contain zero, so they don't overlap.
+ }
+ }
+ }
}
- //updatelist of materials
- result.materials.resize(mesh_merge.materials.size());
- for (const Map<Ref<Material>, int>::Element *E = mesh_merge.materials.front(); E; E = E->next()) {
- result.materials.write[E->get()] = E->key();
+ // If we're still here, the faces probably intersect, so add new faces.
+ if (!p_collection.build2DFacesA.has(p_face_idx_a)) {
+ p_collection.build2DFacesA[p_face_idx_a] = Build2DFaces(p_brush_a, p_face_idx_a, p_vertex_snap);
+ }
+ p_collection.build2DFacesA[p_face_idx_a].insert(p_brush_b, p_face_idx_b);
+
+ if (!p_collection.build2DFacesB.has(p_face_idx_b)) {
+ p_collection.build2DFacesB[p_face_idx_b] = Build2DFaces(p_brush_b, p_face_idx_b, p_vertex_snap);
}
+ p_collection.build2DFacesB[p_face_idx_b].insert(p_brush_a, p_face_idx_a);
}
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index 472a96d5df..bb83c84cb5 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -31,20 +31,21 @@
#ifndef CSG_H
#define CSG_H
+#include "core/list.h"
#include "core/map.h"
#include "core/math/aabb.h"
#include "core/math/plane.h"
-#include "core/math/rect2.h"
#include "core/math/transform.h"
+#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "core/oa_hash_map.h"
-
+#include "core/reference.h"
+#include "core/vector.h"
#include "scene/resources/material.h"
struct CSGBrush {
struct Face {
-
Vector3 vertices[3];
Vector2 uvs[3];
AABB aabb;
@@ -56,12 +57,11 @@ struct CSGBrush {
Vector<Face> faces;
Vector<Ref<Material> > materials;
- void _regen_face_aabbs();
- //create a brush from faces
+ inline void _regen_face_aabbs();
+
+ // Create a brush from faces.
void build_from_faces(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<bool> &p_smooth, const Vector<Ref<Material> > &p_materials, const Vector<bool> &p_invert_faces);
void copy_from(const CSGBrush &p_brush, const Transform &p_xform);
-
- void clear();
};
struct CSGBrushOperation {
@@ -70,12 +70,23 @@ struct CSGBrushOperation {
OPERATION_UNION,
OPERATION_INTERSECTION,
OPERATION_SUBSTRACTION,
-
};
+ void merge_brushes(Operation p_operation, const CSGBrush &p_brush_a, const CSGBrush &p_brush_b, CSGBrush &r_merged_brush, float p_vertex_snap);
+
struct MeshMerge {
- struct BVH {
+ struct Face {
+ bool from_b;
+ bool inside;
+ int points[3];
+ Vector2 uvs[3];
+ bool smooth;
+ bool invert;
+ int material_idx;
+ };
+
+ struct FaceBVH {
int face;
int left;
int right;
@@ -84,32 +95,23 @@ struct CSGBrushOperation {
AABB aabb;
};
- struct BVHCmpX {
-
- bool operator()(const BVH *p_left, const BVH *p_right) const {
-
+ struct FaceBVHCmpX {
+ _FORCE_INLINE_ bool operator()(const FaceBVH *p_left, const FaceBVH *p_right) const {
return p_left->center.x < p_right->center.x;
}
};
- struct BVHCmpY {
-
- bool operator()(const BVH *p_left, const BVH *p_right) const {
-
+ struct FaceBVHCmpY {
+ _FORCE_INLINE_ bool operator()(const FaceBVH *p_left, const FaceBVH *p_right) const {
return p_left->center.y < p_right->center.y;
}
};
- struct BVHCmpZ {
-
- bool operator()(const BVH *p_left, const BVH *p_right) const {
-
+ struct FaceBVHCmpZ {
+ _FORCE_INLINE_ bool operator()(const FaceBVH *p_left, const FaceBVH *p_right) const {
return p_left->center.z < p_right->center.z;
}
};
- int _bvh_count_intersections(BVH *bvhptr, int p_max_depth, int p_bvh_first, const Vector3 &p_begin, const Vector3 &p_end, int p_exclude) const;
- int _create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc);
-
struct VertexKey {
int32_t x, y, z;
_FORCE_INLINE_ bool operator<(const VertexKey &p_key) const {
@@ -138,99 +140,59 @@ struct CSGBrushOperation {
}
};
- OAHashMap<VertexKey, int, VertexKeyHash> snap_cache;
-
Vector<Vector3> points;
-
- struct Face {
- bool from_b;
- bool inside;
- int points[3];
- Vector2 uvs[3];
- bool smooth;
- bool invert;
- int material_idx;
- };
-
Vector<Face> faces;
-
Map<Ref<Material>, int> materials;
-
Map<Vector3, int> vertex_map;
- void add_face(const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_c, const Vector2 &p_uv_a, const Vector2 &p_uv_b, const Vector2 &p_uv_c, bool p_smooth, bool p_invert, const Ref<Material> &p_material, bool p_from_b);
- // void add_face(const Vector3 &p_a, const Vector3 &p_b, const Vector3 &p_c, bool p_from_b);
-
+ OAHashMap<VertexKey, int, VertexKeyHash> snap_cache;
float vertex_snap;
+
+ inline void _add_distance(List<real_t> &r_intersectionsA, List<real_t> &r_intersectionsB, bool p_from_B, real_t p_distance) const;
+ inline bool _bvh_inside(FaceBVH *facebvhptr, int p_max_depth, int p_bvh_first, int p_face_idx) const;
+ inline int _create_bvh(FaceBVH *facebvhptr, FaceBVH **facebvhptrptr, int p_from, int p_size, int p_depth, int &r_max_depth, int &r_max_alloc);
+
+ void add_face(const Vector3 p_points[3], const Vector2 p_uvs[3], bool p_smooth, bool p_invert, const Ref<Material> &p_material, bool p_from_b);
void mark_inside_faces();
};
- struct BuildPoly {
+ struct Build2DFaces {
- Plane plane;
- Transform to_poly;
- Transform to_world;
- int face_index;
-
- struct Point {
+ struct Vertex2D {
Vector2 point;
Vector2 uv;
};
- Vector<Point> points;
-
- struct Edge {
- bool outer;
- int points[2];
- Edge() {
- outer = false;
- }
+ struct Face2D {
+ int vertex_idx[3];
};
- Vector<Edge> edges;
- Ref<Material> material;
- bool smooth;
- bool invert;
-
- int base_edges; //edges from original triangle, even if split
-
- void _clip_segment(const CSGBrush *p_brush, int p_face, const Vector2 *segment, MeshMerge &mesh_merge, bool p_for_B);
-
- void create(const CSGBrush *p_brush, int p_face, MeshMerge &mesh_merge, bool p_for_B);
- void clip(const CSGBrush *p_brush, int p_face, MeshMerge &mesh_merge, bool p_for_B);
- };
-
- struct PolyPoints {
-
- Vector<int> points;
-
- Vector<Vector<int> > holes;
- };
-
- struct EdgeSort {
- int edge;
- int prev_point;
- int edge_point;
- float angle;
- bool operator<(const EdgeSort &p_edge) const { return angle < p_edge.angle; }
+ Vector<Vertex2D> vertices;
+ Vector<Face2D> faces;
+ Plane plane;
+ Transform to_2D;
+ Transform to_3D;
+ float vertex_snap2;
+
+ inline int _get_point_idx(const Vector2 &p_point);
+ inline int _add_vertex(const Vertex2D &p_vertex);
+ inline void _add_vertex_idx_sorted(Vector<int> &r_vertex_indices, int p_new_vertex_index);
+ inline void _merge_faces(const Vector<int> &p_segment_indices);
+ inline void _find_edge_intersections(const Vector2 p_segment_points[2], Vector<int> &r_segment_indices);
+ inline int _insert_point(const Vector2 &p_point);
+
+ void insert(const CSGBrush &p_brush, int p_brush_face);
+ void addFacesToMesh(MeshMerge &r_mesh_merge, bool p_smooth, bool p_invert, const Ref<Material> &p_material, bool p_from_b);
+
+ Build2DFaces() {}
+ Build2DFaces(const CSGBrush &p_brush, int p_brush_face, float p_vertex_snap2);
};
- struct CallbackData {
- const CSGBrush *A;
- const CSGBrush *B;
- int face_a;
- CSGBrushOperation *self;
- Map<int, BuildPoly> build_polys_A;
- Map<int, BuildPoly> build_polys_B;
+ struct Build2DFaceCollection {
+ Map<int, Build2DFaces> build2DFacesA;
+ Map<int, Build2DFaces> build2DFacesB;
};
- void _add_poly_points(const BuildPoly &p_poly, int p_edge, int p_from_point, int p_to_point, const Vector<Vector<int> > &vertex_process, Vector<bool> &edge_process, Vector<PolyPoints> &r_poly);
- void _add_poly_outline(const BuildPoly &p_poly, int p_from_point, int p_to_point, const Vector<Vector<int> > &vertex_process, Vector<int> &r_outline);
- void _merge_poly(MeshMerge &mesh, int p_face_idx, const BuildPoly &p_poly, bool p_from_b);
-
- void _collision_callback(const CSGBrush *A, int p_face_a, Map<int, BuildPoly> &build_polys_a, const CSGBrush *B, int p_face_b, Map<int, BuildPoly> &build_polys_b, MeshMerge &mesh_merge);
-
- static void _collision_callbacks(void *ud, int p_face_b);
- void merge_brushes(Operation p_operation, const CSGBrush &p_A, const CSGBrush &p_B, CSGBrush &result, float p_snap = 0.001);
+ void update_faces(const CSGBrush &p_brush_a, const int p_face_idx_a, const CSGBrush &p_brush_b, const int p_face_idx_b, Build2DFaceCollection &p_collection, float p_vertex_snap);
};
#endif // CSG_H
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 7e7f383ea6..a227d49892 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -621,7 +621,7 @@ void CSGShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_meshes"), &CSGShape::get_meshes);
ADD_PROPERTY(PropertyInfo(Variant::INT, "operation", PROPERTY_HINT_ENUM, "Union,Intersection,Subtraction"), "set_operation", "get_operation");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_RANGE, "0.0001,1,0.001"), "set_snap", "get_snap");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_RANGE, "0.0001,1,0.001"), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "calculate_tangents"), "set_calculate_tangents", "is_calculating_tangents");
ADD_GROUP("Collision", "collision_");
@@ -884,8 +884,6 @@ void CSGMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &CSGMesh::set_mesh);
ClassDB::bind_method(D_METHOD("get_mesh"), &CSGMesh::get_mesh);
- ClassDB::bind_method(D_METHOD("_mesh_changed"), &CSGMesh::_mesh_changed);
-
ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGMesh::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &CSGMesh::get_material);
@@ -898,12 +896,12 @@ void CSGMesh::set_mesh(const Ref<Mesh> &p_mesh) {
if (mesh == p_mesh)
return;
if (mesh.is_valid()) {
- mesh->disconnect_compat("changed", this, "_mesh_changed");
+ mesh->disconnect("changed", callable_mp(this, &CSGMesh::_mesh_changed));
}
mesh = p_mesh;
if (mesh.is_valid()) {
- mesh->connect_compat("changed", this, "_mesh_changed");
+ mesh->connect("changed", callable_mp(this, &CSGMesh::_mesh_changed));
}
_make_dirty();
@@ -1049,7 +1047,7 @@ void CSGSphere::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGSphere::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &CSGSphere::get_material);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
@@ -1236,9 +1234,9 @@ void CSGBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGBox::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &CSGBox::get_material);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "width", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_width", "get_width");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "StandardMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
@@ -1451,8 +1449,8 @@ void CSGCylinder::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGCylinder::set_smooth_faces);
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGCylinder::get_smooth_faces);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cone"), "set_cone", "is_cone");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
@@ -1678,8 +1676,8 @@ void CSGTorus::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGTorus::set_smooth_faces);
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGTorus::get_smooth_faces);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "inner_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_inner_radius", "get_inner_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "outer_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_outer_radius", "get_outer_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_inner_radius", "get_inner_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_outer_radius", "get_outer_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::INT, "ring_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_ring_sides", "get_ring_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
@@ -1812,15 +1810,15 @@ CSGBrush *CSGPolygon::_build_brush() {
if (path != path_cache) {
if (path_cache) {
- path_cache->disconnect_compat("tree_exited", this, "_path_exited");
- path_cache->disconnect_compat("curve_changed", this, "_path_changed");
+ path_cache->disconnect("tree_exited", callable_mp(this, &CSGPolygon::_path_exited));
+ path_cache->disconnect("curve_changed", callable_mp(this, &CSGPolygon::_path_changed));
path_cache = NULL;
}
path_cache = path;
- path_cache->connect_compat("tree_exited", this, "_path_exited");
- path_cache->connect_compat("curve_changed", this, "_path_changed");
+ path_cache->connect("tree_exited", callable_mp(this, &CSGPolygon::_path_exited));
+ path_cache->connect("curve_changed", callable_mp(this, &CSGPolygon::_path_changed));
path_cache = NULL;
}
curve = path->get_curve();
@@ -2236,8 +2234,8 @@ CSGBrush *CSGPolygon::_build_brush() {
void CSGPolygon::_notification(int p_what) {
if (p_what == NOTIFICATION_EXIT_TREE) {
if (path_cache) {
- path_cache->disconnect_compat("tree_exited", this, "_path_exited");
- path_cache->disconnect_compat("curve_changed", this, "_path_changed");
+ path_cache->disconnect("tree_exited", callable_mp(this, &CSGPolygon::_path_exited));
+ path_cache->disconnect("curve_changed", callable_mp(this, &CSGPolygon::_path_changed));
path_cache = NULL;
}
}
@@ -2309,16 +2307,13 @@ void CSGPolygon::_bind_methods() {
ClassDB::bind_method(D_METHOD("_is_editable_3d_polygon"), &CSGPolygon::_is_editable_3d_polygon);
ClassDB::bind_method(D_METHOD("_has_editable_3d_polygon_no_depth"), &CSGPolygon::_has_editable_3d_polygon_no_depth);
- ClassDB::bind_method(D_METHOD("_path_exited"), &CSGPolygon::_path_exited);
- ClassDB::bind_method(D_METHOD("_path_changed"), &CSGPolygon::_path_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Depth,Spin,Path"), "set_mode", "get_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees");
ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path"), "set_path_node", "get_path_node");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_local"), "set_path_local", "is_path_local");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_continuous_u"), "set_path_continuous_u", "is_path_continuous_u");
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index a04989449c..ae21156b8b 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -94,7 +94,7 @@ static const DDSFormatInfo dds_format_info[DDS_MAX] = {
{ "GRAYSCALE_ALPHA", false, false, 1, 2, Image::FORMAT_LA8 }
};
-RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_CANT_OPEN;
diff --git a/modules/dds/texture_loader_dds.h b/modules/dds/texture_loader_dds.h
index 34f4e9b548..de8088af90 100644
--- a/modules/dds/texture_loader_dds.h
+++ b/modules/dds/texture_loader_dds.h
@@ -36,7 +36,7 @@
class ResourceFormatDDS : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp
index 0dbd5ca905..b3f7b1d94f 100644
--- a/modules/etc/image_etc.cpp
+++ b/modules/etc/image_etc.cpp
@@ -106,9 +106,15 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
// If VRAM compression is using ETC, but image has alpha, convert to RGBA4444 or LA8
// This saves space while maintaining the alpha channel
if (detected_channels == Image::USED_CHANNELS_RGBA) {
+
+ if (p_img->has_mipmaps()) {
+ // Image doesn't support mipmaps with RGBA4444 textures
+ p_img->clear_mipmaps();
+ }
p_img->convert(Image::FORMAT_RGBA4444);
return;
} else if (detected_channels == Image::USE_CHANNELS_LA) {
+
p_img->convert(Image::FORMAT_LA8);
return;
}
diff --git a/modules/etc/texture_loader_pkm.cpp b/modules/etc/texture_loader_pkm.cpp
index e460c70cec..ad0cc91c96 100644
--- a/modules/etc/texture_loader_pkm.cpp
+++ b/modules/etc/texture_loader_pkm.cpp
@@ -42,7 +42,7 @@ struct ETC1Header {
uint16_t origHeight;
};
-RES ResourceFormatPKM::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatPKM::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_CANT_OPEN;
diff --git a/modules/etc/texture_loader_pkm.h b/modules/etc/texture_loader_pkm.h
index 3d52a9ea95..d6011993e3 100644
--- a/modules/etc/texture_loader_pkm.h
+++ b/modules/etc/texture_loader_pkm.h
@@ -36,7 +36,7 @@
class ResourceFormatPKM : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 1571b821a5..33b734f672 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -493,7 +493,7 @@ Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_
return result;
}
-RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
Ref<GDNativeLibrary> lib;
lib.instance();
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index c0c2cdf24c..b4c5ec9d00 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -166,7 +166,7 @@ public:
class GDNativeLibraryResourceLoader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path, Error *r_error);
+ virtual RES load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index 1d8ba6087f..f0fc44ae8a 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -209,13 +209,13 @@ void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godo
void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia) {
Variant *dest = (Variant *)r_dest;
- PackedIntArray *pia = (PackedIntArray *)p_pia;
+ PackedInt32Array *pia = (PackedInt32Array *)p_pia;
memnew_placement_custom(dest, Variant, Variant(*pia));
}
void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra) {
Variant *dest = (Variant *)r_dest;
- PackedRealArray *pra = (PackedRealArray *)p_pra;
+ PackedFloat32Array *pra = (PackedFloat32Array *)p_pra;
memnew_placement_custom(dest, Variant, Variant(*pra));
}
@@ -402,8 +402,8 @@ godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_var
godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self) {
godot_packed_int_array raw_dest;
const Variant *self = (const Variant *)p_self;
- PackedIntArray *dest = (PackedIntArray *)&raw_dest;
- memnew_placement(dest, PackedIntArray(self->operator PackedIntArray())); // operator = is overloaded by PackedIntArray
+ PackedInt32Array *dest = (PackedInt32Array *)&raw_dest;
+ memnew_placement(dest, PackedInt32Array(self->operator PackedInt32Array())); // operator = is overloaded by PackedInt32Array
*dest = *self;
return raw_dest;
}
@@ -411,8 +411,8 @@ godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_varia
godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self) {
godot_packed_real_array raw_dest;
const Variant *self = (const Variant *)p_self;
- PackedRealArray *dest = (PackedRealArray *)&raw_dest;
- memnew_placement(dest, PackedRealArray(self->operator PackedRealArray())); // operator = is overloaded by PackedRealArray
+ PackedFloat32Array *dest = (PackedFloat32Array *)&raw_dest;
+ memnew_placement(dest, PackedFloat32Array(self->operator PackedFloat32Array())); // operator = is overloaded by PackedFloat32Array
*dest = *self;
return raw_dest;
}
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index b434bc8385..db90199e63 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -53,14 +53,6 @@ void GDNativeLibraryEditor::edit(Ref<GDNativeLibrary> p_library) {
}
void GDNativeLibraryEditor::_bind_methods() {
-
- ClassDB::bind_method("_on_item_button", &GDNativeLibraryEditor::_on_item_button);
- ClassDB::bind_method("_on_library_selected", &GDNativeLibraryEditor::_on_library_selected);
- ClassDB::bind_method("_on_dependencies_selected", &GDNativeLibraryEditor::_on_dependencies_selected);
- ClassDB::bind_method("_on_filter_selected", &GDNativeLibraryEditor::_on_filter_selected);
- ClassDB::bind_method("_on_item_collapsed", &GDNativeLibraryEditor::_on_item_collapsed);
- ClassDB::bind_method("_on_item_activated", &GDNativeLibraryEditor::_on_item_activated);
- ClassDB::bind_method("_on_create_new_entry", &GDNativeLibraryEditor::_on_create_new_entry);
}
void GDNativeLibraryEditor::_update_tree() {
@@ -359,7 +351,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
filter_list->set_item_checked(idx, true);
idx += 1;
}
- filter_list->connect_compat("index_pressed", this, "_on_filter_selected");
+ filter_list->connect("index_pressed", callable_mp(this, &GDNativeLibraryEditor::_on_filter_selected));
tree = memnew(Tree);
container->add_child(tree);
@@ -374,16 +366,16 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
tree->set_column_title(2, TTR("Dependencies"));
tree->set_column_expand(3, false);
tree->set_column_min_width(3, int(110 * EDSCALE));
- tree->connect_compat("button_pressed", this, "_on_item_button");
- tree->connect_compat("item_collapsed", this, "_on_item_collapsed");
- tree->connect_compat("item_activated", this, "_on_item_activated");
+ tree->connect("button_pressed", callable_mp(this, &GDNativeLibraryEditor::_on_item_button));
+ tree->connect("item_collapsed", callable_mp(this, &GDNativeLibraryEditor::_on_item_collapsed));
+ tree->connect("item_activated", callable_mp(this, &GDNativeLibraryEditor::_on_item_activated));
file_dialog = memnew(EditorFileDialog);
file_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES);
file_dialog->set_resizable(true);
add_child(file_dialog);
- file_dialog->connect_compat("file_selected", this, "_on_library_selected");
- file_dialog->connect_compat("files_selected", this, "_on_dependencies_selected");
+ file_dialog->connect("file_selected", callable_mp(this, &GDNativeLibraryEditor::_on_library_selected));
+ file_dialog->connect("files_selected", callable_mp(this, &GDNativeLibraryEditor::_on_dependencies_selected));
new_architecture_dialog = memnew(ConfirmationDialog);
add_child(new_architecture_dialog);
@@ -392,7 +384,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
new_architecture_dialog->add_child(new_architecture_input);
new_architecture_dialog->set_custom_minimum_size(Vector2(300, 80) * EDSCALE);
new_architecture_input->set_anchors_and_margins_preset(PRESET_HCENTER_WIDE, PRESET_MODE_MINSIZE, 5 * EDSCALE);
- new_architecture_dialog->get_ok()->connect_compat("pressed", this, "_on_create_new_entry");
+ new_architecture_dialog->get_ok()->connect("pressed", callable_mp(this, &GDNativeLibraryEditor::_on_create_new_entry));
}
void GDNativeLibraryEditorPlugin::edit(Object *p_node) {
diff --git a/modules/gdnative/gdnative_library_singleton_editor.cpp b/modules/gdnative/gdnative_library_singleton_editor.cpp
index e5eb3c44d0..378339ecea 100644
--- a/modules/gdnative/gdnative_library_singleton_editor.cpp
+++ b/modules/gdnative/gdnative_library_singleton_editor.cpp
@@ -192,8 +192,6 @@ void GDNativeLibrarySingletonEditor::_notification(int p_what) {
void GDNativeLibrarySingletonEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibrarySingletonEditor::_item_edited);
- ClassDB::bind_method(D_METHOD("_discover_singletons"), &GDNativeLibrarySingletonEditor::_discover_singletons);
ClassDB::bind_method(D_METHOD("_update_libraries"), &GDNativeLibrarySingletonEditor::_update_libraries);
}
@@ -207,8 +205,8 @@ GDNativeLibrarySingletonEditor::GDNativeLibrarySingletonEditor() {
libraries->set_hide_root(true);
add_margin_child(TTR("Libraries: "), libraries, true);
updating = false;
- libraries->connect_compat("item_edited", this, "_item_edited");
- EditorFileSystem::get_singleton()->connect_compat("filesystem_changed", this, "_discover_singletons");
+ libraries->connect("item_edited", callable_mp(this, &GDNativeLibrarySingletonEditor::_item_edited));
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &GDNativeLibrarySingletonEditor::_discover_singletons));
}
#endif // TOOLS_ENABLED
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h
index 315fb7ada2..c610377f54 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/pool_arrays.h
@@ -48,7 +48,7 @@ typedef struct {
} godot_packed_byte_array;
#endif
-/////// PackedIntArray
+/////// PackedInt32Array
#define GODOT_PACKED_INT_ARRAY_SIZE sizeof(void *)
@@ -59,7 +59,7 @@ typedef struct {
} godot_packed_int_array;
#endif
-/////// PackedRealArray
+/////// PackedFloat32Array
#define GODOT_PACKED_REAL_ARRAY_SIZE sizeof(void *)
diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h
index 4d70f1143c..934e856fbf 100644
--- a/modules/gdnative/include/gdnative/variant.h
+++ b/modules/gdnative/include/gdnative/variant.h
@@ -56,31 +56,33 @@ typedef enum godot_variant_type {
GODOT_VARIANT_TYPE_STRING,
// math types
-
- GODOT_VARIANT_TYPE_VECTOR2, // 5
+ GODOT_VARIANT_TYPE_VECTOR2,
+ GODOT_VARIANT_TYPE_VECTOR2I,
GODOT_VARIANT_TYPE_RECT2,
+ GODOT_VARIANT_TYPE_RECT2I,
GODOT_VARIANT_TYPE_VECTOR3,
+ GODOT_VARIANT_TYPE_VECTOR3I,
GODOT_VARIANT_TYPE_TRANSFORM2D,
GODOT_VARIANT_TYPE_PLANE,
- GODOT_VARIANT_TYPE_QUAT, // 10
+ GODOT_VARIANT_TYPE_QUAT,
GODOT_VARIANT_TYPE_AABB,
GODOT_VARIANT_TYPE_BASIS,
GODOT_VARIANT_TYPE_TRANSFORM,
// misc types
GODOT_VARIANT_TYPE_COLOR,
- GODOT_VARIANT_TYPE_NODE_PATH, // 15
+ GODOT_VARIANT_TYPE_NODE_PATH,
GODOT_VARIANT_TYPE_RID,
GODOT_VARIANT_TYPE_OBJECT,
GODOT_VARIANT_TYPE_DICTIONARY,
- GODOT_VARIANT_TYPE_ARRAY, // 20
+ GODOT_VARIANT_TYPE_ARRAY,
// arrays
GODOT_VARIANT_TYPE_PACKED_BYTE_ARRAY,
GODOT_VARIANT_TYPE_PACKED_INT_ARRAY,
GODOT_VARIANT_TYPE_PACKED_REAL_ARRAY,
GODOT_VARIANT_TYPE_PACKED_STRING_ARRAY,
- GODOT_VARIANT_TYPE_PACKED_VECTOR2_ARRAY, // 25
+ GODOT_VARIANT_TYPE_PACKED_VECTOR2_ARRAY,
GODOT_VARIANT_TYPE_PACKED_VECTOR3_ARRAY,
GODOT_VARIANT_TYPE_PACKED_COLOR_ARRAY,
} godot_variant_type;
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 8240ae2f83..d0e196b3e6 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -222,15 +222,11 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
#endif
-#ifndef NO_THREADS
- owners_lock->lock();
-#endif
-
- instance_owners.insert(p_this);
+ {
+ MutexLock lock(owners_lock);
-#ifndef NO_THREADS
- owners_lock->unlock();
-#endif
+ instance_owners.insert(p_this);
+ }
return nsi;
}
@@ -782,17 +778,10 @@ NativeScript::NativeScript() {
library = Ref<GDNative>();
lib_path = "";
class_name = "";
-#ifndef NO_THREADS
- owners_lock = Mutex::create();
-#endif
}
NativeScript::~NativeScript() {
NSL->unregister_script(this);
-
-#ifndef NO_THREADS
- memdelete(owners_lock);
-#endif
}
#define GET_SCRIPT_DESC() script->get_script_desc()
@@ -1140,16 +1129,9 @@ NativeScriptInstance::~NativeScriptInstance() {
script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata);
if (owner) {
-
-#ifndef NO_THREADS
- script->owners_lock->lock();
-#endif
+ MutexLock lock(script->owners_lock);
script->instance_owners.erase(owner);
-
-#ifndef NO_THREADS
- script->owners_lock->unlock();
-#endif
}
}
@@ -1246,7 +1228,6 @@ NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
#ifndef NO_THREADS
has_objects_to_register = false;
- mutex = Mutex::create();
#endif
#ifdef DEBUG_ENABLED
@@ -1283,10 +1264,6 @@ NativeScriptLanguage::~NativeScriptLanguage() {
NSL->library_classes.clear();
NSL->library_gdnatives.clear();
NSL->library_script_users.clear();
-
-#ifndef NO_THREADS
- memdelete(mutex);
-#endif
}
String NativeScriptLanguage::get_name() const {
@@ -1413,9 +1390,7 @@ void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_
void NativeScriptLanguage::profiling_start() {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
profile_data.clear();
profiling = true;
@@ -1424,9 +1399,7 @@ void NativeScriptLanguage::profiling_start() {
void NativeScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
profiling = false;
#endif
@@ -1434,9 +1407,8 @@ void NativeScriptLanguage::profiling_stop() {
int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
@@ -1458,9 +1430,8 @@ int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_a
int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
@@ -1484,9 +1455,7 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature);
if (d) {
@@ -1705,9 +1674,8 @@ void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeSc
#endif
void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
// See if this library was "registered" already.
const String &lib_path = lib->get_current_library_path();
ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
@@ -1743,16 +1711,14 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
}
void NativeScriptLanguage::register_script(NativeScript *script) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
library_script_users[script->lib_path].insert(script);
}
void NativeScriptLanguage::unregister_script(NativeScript *script) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path);
if (S) {
S->get().erase(script);
@@ -1803,9 +1769,7 @@ void NativeScriptLanguage::frame() {
#ifdef DEBUG_ENABLED
{
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
d->get().last_frame_call_count = d->get().frame_call_count;
@@ -1867,9 +1831,7 @@ void NativeReloadNode::_notification(int p_what) {
if (unloaded)
break;
-#ifndef NO_THREADS
MutexLock lock(NSL->mutex);
-#endif
NSL->_unload_stuff(true);
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
@@ -1904,9 +1866,8 @@ void NativeReloadNode::_notification(int p_what) {
if (!unloaded)
break;
-#ifndef NO_THREADS
MutexLock lock(NSL->mutex);
-#endif
+
Set<StringName> libs_to_remove;
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
@@ -1970,7 +1931,7 @@ void NativeReloadNode::_notification(int p_what) {
#endif
}
-RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error);
}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 609ffa2bd4..90542c96b7 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -35,6 +35,7 @@
#include "core/io/resource_saver.h"
#include "core/oa_hash_map.h"
#include "core/ordered_hash_map.h"
+#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
#include "core/resource.h"
#include "core/script_language.h"
@@ -44,10 +45,6 @@
#include "modules/gdnative/gdnative.h"
#include <nativescript/godot_nativescript.h>
-#ifndef NO_THREADS
-#include "core/os/mutex.h"
-#endif
-
struct NativeScriptDesc {
struct Method {
@@ -127,9 +124,7 @@ class NativeScript : public Script {
String script_class_name;
String script_class_icon_path;
-#ifndef NO_THREADS
- Mutex *owners_lock;
-#endif
+ Mutex owners_lock;
Set<Object *> instance_owners;
protected:
@@ -266,9 +261,8 @@ private:
void _unload_stuff(bool p_reload = false);
+ Mutex mutex;
#ifndef NO_THREADS
- Mutex *mutex;
-
Set<Ref<GDNativeLibrary> > libs_to_init;
Set<NativeScript *> scripts_to_register;
volatile bool has_objects_to_register; // so that we don't lock mutex every frame - it's rarely needed
@@ -412,7 +406,7 @@ public:
class ResourceFormatLoaderNativeScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 4e39f4b0a8..a40b59bb2e 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -399,39 +399,18 @@ void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool
}
void PluginScriptLanguage::lock() {
-#ifndef NO_THREADS
- if (_lock) {
- _lock->lock();
- }
-#endif
+ _lock.lock();
}
void PluginScriptLanguage::unlock() {
-#ifndef NO_THREADS
- if (_lock) {
- _lock->unlock();
- }
-#endif
+ _lock.unlock();
}
PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) :
_desc(*desc) {
_resource_loader = Ref<ResourceFormatLoaderPluginScript>(memnew(ResourceFormatLoaderPluginScript(this)));
_resource_saver = Ref<ResourceFormatSaverPluginScript>(memnew(ResourceFormatSaverPluginScript(this)));
-
-// TODO: totally remove _lock attribute if NO_THREADS is set
-#ifdef NO_THREADS
- _lock = NULL;
-#else
- _lock = Mutex::create();
-#endif
}
PluginScriptLanguage::~PluginScriptLanguage() {
-#ifndef NO_THREADS
- if (_lock) {
- memdelete(_lock);
- _lock = NULL;
- }
-#endif
}
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 037d7a4948..3f0d2b8d3d 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -53,7 +53,7 @@ class PluginScriptLanguage : public ScriptLanguage {
const godot_pluginscript_language_desc _desc;
godot_pluginscript_language_data *_data;
- Mutex *_lock;
+ Mutex _lock;
SelfList<PluginScript>::List _script_list;
public:
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
index fe1cc83c69..46db20b6c2 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -39,7 +39,7 @@ ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptL
_language = language;
}
-RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
index ede31c027e..a039072fdc 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.h
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -44,7 +44,7 @@ class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
public:
ResourceFormatLoaderPluginScript(PluginScriptLanguage *language);
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index bd16563ff0..f6e2bad739 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -373,7 +373,7 @@ void VideoStreamGDNative::set_audio_track(int p_track) {
/* --- NOTE ResourceFormatLoaderVideoStreamGDNative starts here. ----- */
-RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
if (r_error) {
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h
index 024cdec196..21b5245a16 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.h
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.h
@@ -199,7 +199,7 @@ public:
class ResourceFormatLoaderVideoStreamGDNative : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdnavigation/gd_navigation_server.cpp b/modules/gdnavigation/gd_navigation_server.cpp
index 1f1783802d..4db10cda78 100644
--- a/modules/gdnavigation/gd_navigation_server.cpp
+++ b/modules/gdnavigation/gd_navigation_server.cpp
@@ -115,30 +115,27 @@
GdNavigationServer::GdNavigationServer() :
NavigationServer(),
- commands_mutex(Mutex::create()),
- operations_mutex(Mutex::create()),
active(true) {
}
GdNavigationServer::~GdNavigationServer() {
- memdelete(operations_mutex);
- memdelete(commands_mutex);
+ flush_queries();
}
void GdNavigationServer::add_command(SetCommand *command) const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- commands_mutex->lock();
- mut_this->commands.push_back(command);
- commands_mutex->unlock();
+ {
+ MutexLock lock(commands_mutex);
+ mut_this->commands.push_back(command);
+ }
}
RID GdNavigationServer::map_create() const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
NavMap *space = memnew(NavMap);
RID rid = map_owner.make_rid(space);
space->set_self(rid);
- mut_this->operations_mutex->unlock();
return rid;
}
@@ -241,11 +238,10 @@ RID GdNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 &p_
RID GdNavigationServer::region_create() const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
NavRegion *reg = memnew(NavRegion);
RID rid = region_owner.make_rid(reg);
reg->set_self(rid);
- mut_this->operations_mutex->unlock();
return rid;
}
@@ -297,11 +293,10 @@ void GdNavigationServer::region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p
RID GdNavigationServer::agent_create() const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
RvoAgent *agent = memnew(RvoAgent());
RID rid = agent_owner.make_rid(agent);
agent->set_self(rid);
- mut_this->operations_mutex->unlock();
return rid;
}
@@ -469,28 +464,32 @@ COMMAND_1(free, RID, p_object) {
void GdNavigationServer::set_active(bool p_active) const {
auto mut_this = const_cast<GdNavigationServer *>(this);
- mut_this->operations_mutex->lock();
+ MutexLock lock(mut_this->operations_mutex);
mut_this->active = p_active;
- mut_this->operations_mutex->unlock();
}
-void GdNavigationServer::step(real_t p_delta_time) {
- if (!active) {
- return;
- }
-
- // With c++ we can't be 100% sure this is called in single thread so use the mutex.
- commands_mutex->lock();
- operations_mutex->lock();
+void GdNavigationServer::flush_queries() {
+ // In c++ we can't be sure that this is performed in the main thread
+ // even with mutable functions.
+ MutexLock lock(commands_mutex);
+ MutexLock lock2(operations_mutex);
for (size_t i(0); i < commands.size(); i++) {
commands[i]->exec(this);
memdelete(commands[i]);
}
commands.clear();
- operations_mutex->unlock();
- commands_mutex->unlock();
+}
+
+void GdNavigationServer::process(real_t p_delta_time) {
+ flush_queries();
+
+ if (!active) {
+ return;
+ }
- // These are internal operations so don't need to be shielded.
+ // In c++ we can't be sure that this is performed in the main thread
+ // even with mutable functions.
+ MutexLock lock(operations_mutex);
for (int i(0); i < active_maps.size(); i++) {
active_maps[i]->sync();
active_maps[i]->step(p_delta_time);
diff --git a/modules/gdnavigation/gd_navigation_server.h b/modules/gdnavigation/gd_navigation_server.h
index 7fa5979c31..e9f5c1ffe6 100644
--- a/modules/gdnavigation/gd_navigation_server.h
+++ b/modules/gdnavigation/gd_navigation_server.h
@@ -61,7 +61,6 @@
void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
class GdNavigationServer;
-class Mutex;
struct SetCommand {
virtual ~SetCommand() {}
@@ -69,9 +68,9 @@ struct SetCommand {
};
class GdNavigationServer : public NavigationServer {
- Mutex *commands_mutex;
+ Mutex commands_mutex;
/// Mutex used to make any operation threadsafe.
- Mutex *operations_mutex;
+ Mutex operations_mutex;
std::vector<SetCommand *> commands;
@@ -131,7 +130,9 @@ public:
COMMAND_1(free, RID, p_object);
virtual void set_active(bool p_active) const;
- virtual void step(real_t p_delta_time);
+
+ void flush_queries();
+ virtual void process(real_t p_delta_time);
};
#undef COMMAND_1
diff --git a/modules/gdnavigation/nav_map.cpp b/modules/gdnavigation/nav_map.cpp
index d3e2f8f388..c3880f89b6 100644
--- a/modules/gdnavigation/nav_map.cpp
+++ b/modules/gdnavigation/nav_map.cpp
@@ -545,8 +545,11 @@ void NavMap::add_region(NavRegion *p_region) {
}
void NavMap::remove_region(NavRegion *p_region) {
- regions.push_back(p_region);
- regenerate_links = true;
+ std::vector<NavRegion *>::iterator it = std::find(regions.begin(), regions.end(), p_region);
+ if (it != regions.end()) {
+ regions.erase(it);
+ regenerate_links = true;
+ }
}
bool NavMap::has_agent(RvoAgent *agent) const {
diff --git a/modules/gdnavigation/navigation_mesh_editor_plugin.cpp b/modules/gdnavigation/navigation_mesh_editor_plugin.cpp
index 28fe0bfd06..5c298ae9e4 100644
--- a/modules/gdnavigation/navigation_mesh_editor_plugin.cpp
+++ b/modules/gdnavigation/navigation_mesh_editor_plugin.cpp
@@ -84,7 +84,7 @@ void NavigationMeshEditor::_clear_pressed() {
}
}
-void NavigationMeshEditor::edit(NavigationMeshInstance *p_nav_mesh_instance) {
+void NavigationMeshEditor::edit(NavigationRegion *p_nav_mesh_instance) {
if (p_nav_mesh_instance == NULL || node == p_nav_mesh_instance) {
return;
@@ -94,9 +94,6 @@ void NavigationMeshEditor::edit(NavigationMeshInstance *p_nav_mesh_instance) {
}
void NavigationMeshEditor::_bind_methods() {
-
- ClassDB::bind_method("_bake_pressed", &NavigationMeshEditor::_bake_pressed);
- ClassDB::bind_method("_clear_pressed", &NavigationMeshEditor::_clear_pressed);
}
NavigationMeshEditor::NavigationMeshEditor() {
@@ -107,13 +104,13 @@ NavigationMeshEditor::NavigationMeshEditor() {
bake_hbox->add_child(button_bake);
button_bake->set_toggle_mode(true);
button_bake->set_text(TTR("Bake NavMesh"));
- button_bake->connect_compat("pressed", this, "_bake_pressed");
+ button_bake->connect("pressed", callable_mp(this, &NavigationMeshEditor::_bake_pressed));
button_reset = memnew(ToolButton);
bake_hbox->add_child(button_reset);
// No button text, we only use a revert icon which is set when entering the tree.
button_reset->set_tooltip(TTR("Clear the navigation mesh."));
- button_reset->connect_compat("pressed", this, "_clear_pressed");
+ button_reset->connect("pressed", callable_mp(this, &NavigationMeshEditor::_clear_pressed));
bake_info = memnew(Label);
bake_hbox->add_child(bake_info);
@@ -128,12 +125,12 @@ NavigationMeshEditor::~NavigationMeshEditor() {
void NavigationMeshEditorPlugin::edit(Object *p_object) {
- navigation_mesh_editor->edit(Object::cast_to<NavigationMeshInstance>(p_object));
+ navigation_mesh_editor->edit(Object::cast_to<NavigationRegion>(p_object));
}
bool NavigationMeshEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("NavigationMeshInstance");
+ return p_object->is_class("NavigationRegion");
}
void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
diff --git a/modules/gdnavigation/navigation_mesh_editor_plugin.h b/modules/gdnavigation/navigation_mesh_editor_plugin.h
index f5833f3d7f..7c3faebf57 100644
--- a/modules/gdnavigation/navigation_mesh_editor_plugin.h
+++ b/modules/gdnavigation/navigation_mesh_editor_plugin.h
@@ -36,7 +36,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
-class NavigationMeshInstance;
+class NavigationRegion;
class NavigationMeshEditor : public Control {
friend class NavigationMeshEditorPlugin;
@@ -50,7 +50,7 @@ class NavigationMeshEditor : public Control {
ToolButton *button_reset;
Label *bake_info;
- NavigationMeshInstance *node;
+ NavigationRegion *node;
void _bake_pressed();
void _clear_pressed();
@@ -61,7 +61,7 @@ protected:
void _notification(int p_option);
public:
- void edit(NavigationMeshInstance *p_nav_mesh_instance);
+ void edit(NavigationRegion *p_nav_mesh_instance);
NavigationMeshEditor();
~NavigationMeshEditor();
};
diff --git a/modules/gdnavigation/navigation_mesh_generator.cpp b/modules/gdnavigation/navigation_mesh_generator.cpp
index 7f8761dac8..e7038b38a2 100644
--- a/modules/gdnavigation/navigation_mesh_generator.cpp
+++ b/modules/gdnavigation/navigation_mesh_generator.cpp
@@ -42,10 +42,10 @@
#include "scene/resources/concave_polygon_shape.h"
#include "scene/resources/convex_polygon_shape.h"
#include "scene/resources/cylinder_shape.h"
-#include "scene/resources/plane_shape.h"
#include "scene/resources/primitive_meshes.h"
#include "scene/resources/shape.h"
#include "scene/resources/sphere_shape.h"
+#include "scene/resources/world_margin_shape.h"
#include "modules/modules_enabled.gen.h"
#ifdef TOOLS_ENABLED
diff --git a/modules/gdnavigation/navigation_mesh_generator.h b/modules/gdnavigation/navigation_mesh_generator.h
index 27a56e1d7a..d1f2e4b56f 100644
--- a/modules/gdnavigation/navigation_mesh_generator.h
+++ b/modules/gdnavigation/navigation_mesh_generator.h
@@ -33,7 +33,7 @@
#ifndef _3D_DISABLED
-#include "scene/3d/navigation_mesh_instance.h"
+#include "scene/3d/navigation_region.h"
#include <Recast.h>
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index cf76c09294..2f6f9f30a4 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -481,9 +481,13 @@
<argument index="2" name="weight" type="float">
</argument>
<description>
- Returns a normalized value considering the given range.
+ Returns a normalized value considering the given range. This is the opposite of [method lerp].
[codeblock]
- inverse_lerp(3, 5, 4) # Returns 0.5
+ var middle = lerp(20, 30, 0.75)
+ # `middle` is now 27.5.
+ # Now, we pretend to have forgotten the original ratio and want to get it back.
+ var ratio = inverse_lerp(20, 30, 27.5)
+ # `ratio` is now 0.75.
[/codeblock]
</description>
</method>
@@ -558,7 +562,7 @@
<argument index="2" name="weight" type="float">
</argument>
<description>
- Linearly interpolates between two values by a normalized value.
+ Linearly interpolates between two values by a normalized value. This is the opposite of [method inverse_lerp].
If the [code]from[/code] and [code]to[/code] arguments are of type [int] or [float], the return value is a [float].
If both are of the same vector type ([Vector2], [Vector3] or [Color]), the return value will be of the same type ([code]lerp[/code] then calls the vector type's [code]linear_interpolate[/code] method).
[codeblock]
@@ -578,7 +582,7 @@
</argument>
<description>
Linearly interpolates between two angles (in radians) by a normalized value.
- Similar to [method lerp] but interpolate correctly when the angles wrap around [constant @GDScript.TAU].
+ Similar to [method lerp], but interpolates correctly when the angles wrap around [constant @GDScript.TAU].
[codeblock]
extends Sprite
var elapsed = 0.0
@@ -596,7 +600,13 @@
<argument index="0" name="nrg" type="float">
</argument>
<description>
- Converts from linear energy to decibels (audio).
+ Converts from linear energy to decibels (audio). This can be used to implement volume sliders that behave as expected (since volume isn't linear). Example:
+ [codeblock]
+ # "Slider" refers to a node that inherits Range such as HSlider or VSlider.
+ # Its range must be configured to go from 0 to 1.
+ # Change the bus name if you'd like to change the volume of a specific bus only.
+ AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Master"), linear2db($Slider.value))
+ [/codeblock]
</description>
</method>
<method name="load">
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index a72bb7ba49..c641ce37c5 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -104,28 +104,21 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
/* STEP 2, INITIALIZE AND CONSTRUCT */
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
-
- instances.insert(instance->owner);
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ instances.insert(instance->owner);
+ }
initializer->call(instance, p_args, p_argcount, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
instance->script = Ref<GDScript>();
instance->owner->set_script_instance(NULL);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- instances.erase(p_owner);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
+ instances.erase(p_owner);
+ }
ERR_FAIL_COND_V(r_error.error != Callable::CallError::CALL_OK, NULL); //error constructing
}
@@ -346,16 +339,9 @@ PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this)
bool GDScript::instance_has(const Object *p_this) const {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- bool hasit = instances.has((Object *)p_this);
-
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ MutexLock lock(GDScriptLanguage::singleton->lock);
- return hasit;
+ return instances.has((Object *)p_this);
}
bool GDScript::has_source_code() const {
@@ -544,14 +530,12 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) {
Error GDScript::reload(bool p_keep_state) {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- bool has_instances = instances.size();
+ bool has_instances;
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ has_instances = instances.size();
+ }
ERR_FAIL_COND_V(!p_keep_state && has_instances, ERR_ALREADY_IN_USE);
@@ -1007,13 +991,10 @@ GDScript::GDScript() :
#endif
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.add(&script_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->script_list.add(&script_list);
}
#endif
}
@@ -1057,13 +1038,10 @@ GDScript::~GDScript() {
_save_orphaned_subclasses();
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
}
#endif
}
@@ -1472,14 +1450,9 @@ GDScriptInstance::GDScriptInstance() {
GDScriptInstance::~GDScriptInstance() {
if (script.is_valid() && owner) {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
+ MutexLock lock(GDScriptLanguage::singleton->lock);
script->instances.erase(owner);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
}
}
@@ -1580,9 +1553,7 @@ void GDScriptLanguage::finish() {
void GDScriptLanguage::profiling_start() {
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1599,25 +1570,15 @@ void GDScriptLanguage::profiling_start() {
}
profiling = true;
- if (lock) {
- lock->unlock();
- }
-
#endif
}
void GDScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
profiling = false;
- if (lock) {
- lock->unlock();
- }
-
#endif
}
@@ -1625,9 +1586,8 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
int current = 0;
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1640,11 +1600,6 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
elem = elem->next();
current++;
}
-
- if (lock) {
- lock->unlock();
- }
-
#endif
return current;
@@ -1655,9 +1610,7 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
int current = 0;
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1672,11 +1625,6 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
}
elem = elem->next();
}
-
- if (lock) {
- lock->unlock();
- }
-
#endif
return current;
@@ -1707,23 +1655,18 @@ void GDScriptLanguage::reload_all_scripts() {
#ifdef DEBUG_ENABLED
print_verbose("GDScript: Reloading all scripts");
- if (lock) {
- lock->lock();
- }
-
List<Ref<GDScript> > scripts;
+ {
+ MutexLock lock(this->lock);
- SelfList<GDScript> *elem = script_list.first();
- while (elem) {
- if (elem->self()->get_path().is_resource_file()) {
- print_verbose("GDScript: Found: " + elem->self()->get_path());
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ SelfList<GDScript> *elem = script_list.first();
+ while (elem) {
+ if (elem->self()->get_path().is_resource_file()) {
+ print_verbose("GDScript: Found: " + elem->self()->get_path());
+ scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ }
+ elem = elem->next();
}
- elem = elem->next();
- }
-
- if (lock) {
- lock->unlock();
}
//as scripts are going to be reloaded, must proceed without locking here
@@ -1743,23 +1686,18 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
-
List<Ref<GDScript> > scripts;
+ {
+ MutexLock lock(this->lock);
- SelfList<GDScript> *elem = script_list.first();
- while (elem) {
- if (elem->self()->get_path().is_resource_file()) {
+ SelfList<GDScript> *elem = script_list.first();
+ while (elem) {
+ if (elem->self()->get_path().is_resource_file()) {
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ }
+ elem = elem->next();
}
- elem = elem->next();
- }
-
- if (lock) {
- lock->unlock();
}
//when someone asks you why dynamically typed languages are easier to write....
@@ -1879,9 +1817,7 @@ void GDScriptLanguage::frame() {
#ifdef DEBUG_ENABLED
if (profiling) {
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1893,10 +1829,6 @@ void GDScriptLanguage::frame() {
elem->self()->profile.frame_total_time = 0;
elem = elem->next();
}
-
- if (lock) {
- lock->unlock();
- }
}
#endif
@@ -2262,11 +2194,6 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_parse_err_line = -1;
_debug_parse_err_file = "";
-#ifdef NO_THREADS
- lock = NULL;
-#else
- lock = Mutex::create();
-#endif
profiling = false;
script_frame_time = 0;
@@ -2300,10 +2227,6 @@ GDScriptLanguage::GDScriptLanguage() {
GDScriptLanguage::~GDScriptLanguage() {
- if (lock) {
- memdelete(lock);
- lock = NULL;
- }
if (_call_stack) {
memdelete_arr(_call_stack);
}
@@ -2328,7 +2251,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 6598a0023b..3a90f0fc20 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -369,7 +369,7 @@ class GDScriptLanguage : public ScriptLanguage {
friend class GDScriptInstance;
- Mutex *lock;
+ Mutex lock;
friend class GDScript;
@@ -542,7 +542,7 @@ public:
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index bc3f66719f..1bc1aae0d2 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1124,7 +1124,7 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G
v2 = 1;
v2_use_value = false;
}
- if (vop == Variant::OP_DIVIDE && v2.get_type() == Variant::REAL) {
+ if (vop == Variant::OP_DIVIDE && v2.get_type() == Variant::FLOAT) {
v2 = 1.0;
v2_use_value = false;
}
@@ -2172,8 +2172,8 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p
}
static const char *_type_names[Variant::VARIANT_MAX] = {
- "null", "bool", "int", "float", "String", "Vector2", "Rect2", "Vector3", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform",
- "Color", "NodePath", "RID", "Object", "Dictionary", "Array", "PackedByteArray", "PackedIntArray", "PackedRealArray", "PackedStringArray",
+ "null", "bool", "int", "float", "String", "Vector2", "Vector2i", "Rect2", "Rect2i", "Vector3", "Vector3i", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform",
+ "Color", "StringName", "NodePath", "RID", "Object", "Callable", "Signal", "Dictionary", "Array", "PackedByteArray", "PackedInt32Array", "PackedInt64Array", "PackedFloat32Array", "PackedFloat64Array", "PackedStringArray",
"PackedVector2Array", "PackedVector3Array", "PackedColorArray"
};
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 27857ea91f..79c550c81c 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1769,13 +1769,10 @@ GDScriptFunction::GDScriptFunction() :
#ifdef DEBUG_ENABLED
_func_cname = NULL;
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->function_list.add(&function_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->function_list.add(&function_list);
}
profile.call_count = 0;
@@ -1793,14 +1790,10 @@ GDScriptFunction::GDScriptFunction() :
GDScriptFunction::~GDScriptFunction() {
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->function_list.remove(&function_list);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
- }
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
+
+ GDScriptLanguage::get_singleton()->function_list.remove(&function_list);
#endif
}
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index 426b5b58cb..aaa308f40f 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -162,7 +162,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
if (!p_args[m_arg]->is_num()) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
- r_error.expected = Variant::REAL; \
+ r_error.expected = Variant::FLOAT; \
r_ret = Variant(); \
return; \
}
@@ -272,7 +272,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
int64_t i = *p_args[0];
r_ret = ABS(i);
- } else if (p_args[0]->get_type() == Variant::REAL) {
+ } else if (p_args[0]->get_type() == Variant::FLOAT) {
double r = *p_args[0];
r_ret = Math::abs(r);
@@ -280,7 +280,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
r_ret = Variant();
}
} break;
@@ -290,7 +290,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
int64_t i = *p_args[0];
r_ret = i < 0 ? -1 : (i > 0 ? +1 : 0);
- } else if (p_args[0]->get_type() == Variant::REAL) {
+ } else if (p_args[0]->get_type() == Variant::FLOAT) {
real_t r = *p_args[0];
r_ret = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
@@ -298,7 +298,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
r_ret = Variant();
}
} break;
@@ -360,7 +360,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
VALIDATE_ARG_COUNT(3);
VALIDATE_ARG_NUM(2);
const double t = (double)*p_args[2];
- switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::REAL) {
+ switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::FLOAT) {
case Variant::VECTOR2: {
r_ret = ((Vector2)*p_args[0]).linear_interpolate((Vector2)*p_args[1], t);
} break;
@@ -1359,7 +1359,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
case INSTANCE_FROM_ID: {
VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::REAL) {
+ if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::FLOAT) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
@@ -1395,14 +1395,24 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
Vector<uint8_t> d = *p_args[0];
r_ret = d.size();
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- Vector<int> d = *p_args[0];
+ Vector<int32_t> d = *p_args[0];
r_ret = d.size();
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
- Vector<real_t> d = *p_args[0];
+ Vector<int64_t> d = *p_args[0];
+ r_ret = d.size();
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
+
+ Vector<float> d = *p_args[0];
+ r_ret = d.size();
+ } break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ Vector<double> d = *p_args[0];
r_ret = d.size();
} break;
case Variant::PACKED_STRING_ARRAY: {
@@ -1530,69 +1540,69 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
switch (p_func) {
case MATH_SIN: {
- MethodInfo mi("sin", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sin", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_COS: {
- MethodInfo mi("cos", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("cos", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_TAN: {
- MethodInfo mi("tan", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("tan", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SINH: {
- MethodInfo mi("sinh", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sinh", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_COSH: {
- MethodInfo mi("cosh", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("cosh", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_TANH: {
- MethodInfo mi("tanh", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("tanh", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ASIN: {
- MethodInfo mi("asin", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("asin", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ACOS: {
- MethodInfo mi("acos", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("acos", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ATAN: {
- MethodInfo mi("atan", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("atan", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ATAN2: {
- MethodInfo mi("atan2", PropertyInfo(Variant::REAL, "y"), PropertyInfo(Variant::REAL, "x"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("atan2", PropertyInfo(Variant::FLOAT, "y"), PropertyInfo(Variant::FLOAT, "x"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SQRT: {
- MethodInfo mi("sqrt", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sqrt", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_FMOD: {
- MethodInfo mi("fmod", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("fmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_FPOSMOD: {
- MethodInfo mi("fposmod", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("fposmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_POSMOD: {
@@ -1601,114 +1611,114 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case MATH_FLOOR: {
- MethodInfo mi("floor", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("floor", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_CEIL: {
- MethodInfo mi("ceil", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("ceil", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ROUND: {
- MethodInfo mi("round", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("round", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ABS: {
- MethodInfo mi("abs", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("abs", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SIGN: {
- MethodInfo mi("sign", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sign", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_POW: {
- MethodInfo mi("pow", PropertyInfo(Variant::REAL, "base"), PropertyInfo(Variant::REAL, "exp"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("pow", PropertyInfo(Variant::FLOAT, "base"), PropertyInfo(Variant::FLOAT, "exp"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_LOG: {
- MethodInfo mi("log", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("log", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_EXP: {
- MethodInfo mi("exp", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("exp", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ISNAN: {
- MethodInfo mi("is_nan", PropertyInfo(Variant::REAL, "s"));
+ MethodInfo mi("is_nan", PropertyInfo(Variant::FLOAT, "s"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_ISINF: {
- MethodInfo mi("is_inf", PropertyInfo(Variant::REAL, "s"));
+ MethodInfo mi("is_inf", PropertyInfo(Variant::FLOAT, "s"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_ISEQUALAPPROX: {
- MethodInfo mi("is_equal_approx", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
+ MethodInfo mi("is_equal_approx", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_ISZEROAPPROX: {
- MethodInfo mi("is_zero_approx", PropertyInfo(Variant::REAL, "s"));
+ MethodInfo mi("is_zero_approx", PropertyInfo(Variant::FLOAT, "s"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_EASE: {
- MethodInfo mi("ease", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "curve"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("ease", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "curve"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_STEP_DECIMALS: {
- MethodInfo mi("step_decimals", PropertyInfo(Variant::REAL, "step"));
+ MethodInfo mi("step_decimals", PropertyInfo(Variant::FLOAT, "step"));
mi.return_val.type = Variant::INT;
return mi;
} break;
case MATH_STEPIFY: {
- MethodInfo mi("stepify", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "step"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("stepify", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "step"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_LERP: {
- MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::REAL, "weight"));
+ MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::FLOAT, "weight"));
mi.return_val.type = Variant::NIL;
mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
return mi;
} break;
case MATH_LERP_ANGLE: {
- MethodInfo mi("lerp_angle", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("lerp_angle", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_INVERSE_LERP: {
- MethodInfo mi("inverse_lerp", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("inverse_lerp", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RANGE_LERP: {
- MethodInfo mi("range_lerp", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "istart"), PropertyInfo(Variant::REAL, "istop"), PropertyInfo(Variant::REAL, "ostart"), PropertyInfo(Variant::REAL, "ostop"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("range_lerp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "istart"), PropertyInfo(Variant::FLOAT, "istop"), PropertyInfo(Variant::FLOAT, "ostart"), PropertyInfo(Variant::FLOAT, "ostop"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SMOOTHSTEP: {
- MethodInfo mi("smoothstep", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("smoothstep", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_MOVE_TOWARD: {
- MethodInfo mi("move_toward", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "delta"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("move_toward", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "delta"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_DECTIME: {
- MethodInfo mi("dectime", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "amount"), PropertyInfo(Variant::REAL, "step"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("dectime", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "amount"), PropertyInfo(Variant::FLOAT, "step"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RANDOMIZE: {
@@ -1723,12 +1733,12 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
} break;
case MATH_RANDF: {
MethodInfo mi("randf");
- mi.return_val.type = Variant::REAL;
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RANDOM: {
- MethodInfo mi("rand_range", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("rand_range", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SEED: {
@@ -1742,32 +1752,32 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case MATH_DEG2RAD: {
- MethodInfo mi("deg2rad", PropertyInfo(Variant::REAL, "deg"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("deg2rad", PropertyInfo(Variant::FLOAT, "deg"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RAD2DEG: {
- MethodInfo mi("rad2deg", PropertyInfo(Variant::REAL, "rad"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("rad2deg", PropertyInfo(Variant::FLOAT, "rad"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_LINEAR2DB: {
- MethodInfo mi("linear2db", PropertyInfo(Variant::REAL, "nrg"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("linear2db", PropertyInfo(Variant::FLOAT, "nrg"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_DB2LINEAR: {
- MethodInfo mi("db2linear", PropertyInfo(Variant::REAL, "db"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("db2linear", PropertyInfo(Variant::FLOAT, "db"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_POLAR2CARTESIAN: {
- MethodInfo mi("polar2cartesian", PropertyInfo(Variant::REAL, "r"), PropertyInfo(Variant::REAL, "th"));
+ MethodInfo mi("polar2cartesian", PropertyInfo(Variant::FLOAT, "r"), PropertyInfo(Variant::FLOAT, "th"));
mi.return_val.type = Variant::VECTOR2;
return mi;
} break;
case MATH_CARTESIAN2POLAR: {
- MethodInfo mi("cartesian2polar", PropertyInfo(Variant::REAL, "x"), PropertyInfo(Variant::REAL, "y"));
+ MethodInfo mi("cartesian2polar", PropertyInfo(Variant::FLOAT, "x"), PropertyInfo(Variant::FLOAT, "y"));
mi.return_val.type = Variant::VECTOR2;
return mi;
} break;
@@ -1777,24 +1787,24 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case MATH_WRAPF: {
- MethodInfo mi("wrapf", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "min"), PropertyInfo(Variant::REAL, "max"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("wrapf", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_MAX: {
- MethodInfo mi("max", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("max", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_MIN: {
- MethodInfo mi("min", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("min", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_CLAMP: {
- MethodInfo mi("clamp", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "min"), PropertyInfo(Variant::REAL, "max"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("clamp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_NEAREST_PO2: {
@@ -2012,7 +2022,7 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
} break;
case COLORN: {
- MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::REAL, "alpha"));
+ MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "alpha"));
mi.default_arguments.push_back(1.0f);
mi.return_val.type = Variant::COLOR;
return mi;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 842ce6c1c1..0382944efd 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3108,7 +3108,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
args.push_back(op->arguments[i]);
if (constant && op->arguments[i]->type == Node::TYPE_CONSTANT) {
ConstantNode *c = static_cast<ConstantNode *>(op->arguments[i]);
- if (c->value.get_type() == Variant::REAL || c->value.get_type() == Variant::INT) {
+ if (c->value.get_type() == Variant::FLOAT || c->value.get_type() == Variant::INT) {
constants.push_back(c->value);
constant = true;
}
@@ -4222,7 +4222,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
[[fallthrough]];
}
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "EASE") {
current_export.hint = PROPERTY_HINT_EXP_EASING;
@@ -5955,10 +5955,10 @@ GDScriptParser::DataType GDScriptParser::_get_operation_type(const Variant::Oper
}
// Avoid division by zero
- if (a_type == Variant::INT || a_type == Variant::REAL) {
+ if (a_type == Variant::INT || a_type == Variant::FLOAT) {
Variant::evaluate(Variant::OP_ADD, a, 1, a, r_valid);
}
- if (b_type == Variant::INT || b_type == Variant::REAL) {
+ if (b_type == Variant::INT || b_type == Variant::FLOAT) {
Variant::evaluate(Variant::OP_ADD, b, 1, b, r_valid);
}
if (a_type == Variant::STRING && b_type != Variant::ARRAY) {
@@ -6598,14 +6598,16 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
// Expect int or real as index
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::ARRAY:
case Variant::STRING: {
- error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::REAL;
+ error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT;
} break;
// Expect String only
case Variant::RECT2:
@@ -6621,7 +6623,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
case Variant::TRANSFORM2D:
case Variant::BASIS:
case Variant::TRANSFORM: {
- error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::REAL &&
+ error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT &&
index_type.builtin_type != Variant::STRING;
} break;
// Expect String or int
@@ -6648,8 +6650,10 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
case Variant::DICTIONARY:
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY: {
@@ -6691,7 +6695,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
case Variant::NIL:
case Variant::BOOL:
case Variant::INT:
- case Variant::REAL:
+ case Variant::FLOAT:
case Variant::NODE_PATH:
case Variant::_RID: {
_set_error("Can't index on a value of type \"" + base_type.to_string() + "\".", op->line);
@@ -6699,15 +6703,17 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
} break;
// Return int
case Variant::PACKED_BYTE_ARRAY:
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY: {
result.builtin_type = Variant::INT;
} break;
// Return real
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::VECTOR2:
case Variant::VECTOR3:
case Variant::QUAT: {
- result.builtin_type = Variant::REAL;
+ result.builtin_type = Variant::FLOAT;
} break;
// Return color
case Variant::PACKED_COLOR_ARRAY: {
@@ -7002,7 +7008,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
break;
} else {
#ifdef DEBUG_ENABLED
- if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::REAL) {
+ if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, Variant::get_type_name(tn->vtype));
}
if (par_types[i].may_yield && p_call->arguments[i + 1]->type == Node::TYPE_OPERATOR) {
@@ -7245,7 +7251,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
_mark_line_as_unsafe(p_call->line);
}
} else {
- if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::REAL) {
+ if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, callee_name);
}
}
@@ -8103,7 +8109,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
lv->assign = convert_call;
lv->assign_op->arguments.write[1] = convert_call;
#ifdef DEBUG_ENABLED
- if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::REAL) {
+ if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, lv->line);
}
#endif // DEBUG_ENABLED
@@ -8240,7 +8246,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
type_match = true; // Since we are converting, the type is matching
}
#ifdef DEBUG_ENABLED
- if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::REAL) {
+ if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, op->line);
}
#endif // DEBUG_ENABLED
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 818033025e..9064998d32 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -146,7 +146,7 @@ static const _bit _type_list[] = {
//types
{ Variant::BOOL, "bool" },
{ Variant::INT, "int" },
- { Variant::REAL, "float" },
+ { Variant::FLOAT, "float" },
{ Variant::STRING, "String" },
{ Variant::VECTOR2, "Vector2" },
{ Variant::VECTOR2I, "Vector2i" },
@@ -170,8 +170,10 @@ static const _bit _type_list[] = {
{ Variant::SIGNAL, "Signal" },
{ Variant::ARRAY, "Array" },
{ Variant::PACKED_BYTE_ARRAY, "PackedByteArray" },
- { Variant::PACKED_INT_ARRAY, "PackedIntArray" },
- { Variant::PACKED_REAL_ARRAY, "PackedRealArray" },
+ { Variant::PACKED_INT32_ARRAY, "PackedInt32Array" },
+ { Variant::PACKED_INT64_ARRAY, "PackedInt64Array" },
+ { Variant::PACKED_FLOAT32_ARRAY, "PackedFloat32Array" },
+ { Variant::PACKED_FLOAT64_ARRAY, "PackedFloat64Array" },
{ Variant::PACKED_STRING_ARRAY, "PackedStringArray" },
{ Variant::PACKED_VECTOR2_ARRAY, "PackedVector2Array" },
{ Variant::PACKED_VECTOR3_ARRAY, "PackedVector3Array" },
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 1c0590cff1..ea54784f96 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -33,8 +33,11 @@
#include "../gdscript_parser.h"
#include "core/project_settings.h"
#include "core/script_language.h"
+#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
+#include "editor/editor_node.h"
#include "gdscript_language_protocol.h"
+#include "scene/resources/packed_scene.h"
void GDScriptWorkspace::_bind_methods() {
ClassDB::bind_method(D_METHOD("symbol"), &GDScriptWorkspace::symbol);
@@ -373,6 +376,46 @@ void GDScriptWorkspace::publish_diagnostics(const String &p_path) {
GDScriptLanguageProtocol::get_singleton()->notify_client("textDocument/publishDiagnostics", params);
}
+void GDScriptWorkspace::_get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners) {
+ if (!efsd)
+ return;
+
+ for (int i = 0; i < efsd->get_subdir_count(); i++) {
+ _get_owners(efsd->get_subdir(i), p_path, owners);
+ }
+
+ for (int i = 0; i < efsd->get_file_count(); i++) {
+
+ Vector<String> deps = efsd->get_file_deps(i);
+ bool found = false;
+ for (int j = 0; j < deps.size(); j++) {
+ if (deps[j] == p_path) {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ continue;
+
+ owners.push_back(efsd->get_file_path(i));
+ }
+}
+
+Node *GDScriptWorkspace::_get_owner_node(String p_path) {
+ Node *owner_node = NULL;
+ List<String> owners;
+
+ _get_owners(EditorFileSystem::get_singleton()->get_filesystem(), p_path, owners);
+
+ if (owners.size() > 0) {
+ NodePath owner_path = owners[0];
+ Ref<PackedScene> owner_res = ResourceLoader::load(owner_path);
+ owner_node = owner_res->instance(PackedScene::GEN_EDIT_STATE_DISABLED);
+ }
+
+ return owner_node;
+}
+
void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<ScriptCodeCompletionOption> *r_options) {
String path = get_file_path(p_params.textDocument.uri);
@@ -380,8 +423,12 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S
bool forced = false;
if (const ExtendGDScriptParser *parser = get_parse_result(path)) {
+ Node *owner_node = _get_owner_node(path);
String code = parser->get_text_for_completion(p_params.position);
- GDScriptLanguage::get_singleton()->complete_code(code, path, NULL, r_options, forced, call_hint);
+ GDScriptLanguage::get_singleton()->complete_code(code, path, owner_node, r_options, forced, call_hint);
+ if (owner_node) {
+ memdelete(owner_node);
+ }
}
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index 146a5cb7c9..8b46d345d9 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -33,12 +33,17 @@
#include "../gdscript_parser.h"
#include "core/variant.h"
+#include "editor/editor_file_system.h"
#include "gdscript_extend_parser.h"
#include "lsp.hpp"
class GDScriptWorkspace : public Reference {
GDCLASS(GDScriptWorkspace, Reference);
+private:
+ void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
+ Node *_get_owner_node(String p_path);
+
protected:
static void _bind_methods();
void remove_cache_parser(const String &p_path);
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index ba0449c046..84075f76fd 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -874,7 +874,7 @@ void GridMap::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_x"), "set_center_x", "get_center_x");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_y"), "set_center_y", "get_center_y");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_z"), "set_center_z", "get_center_z");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_scale"), "set_cell_scale", "get_cell_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_scale"), "set_cell_scale", "get_cell_scale");
ADD_GROUP("Collision", "collision_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index f5e9dfd402..a656ee8b63 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -954,7 +954,7 @@ void GridMapEditor::update_palette() {
void GridMapEditor::edit(GridMap *p_gridmap) {
if (!p_gridmap && node)
- node->disconnect_compat("cell_size_changed", this, "_draw_grids");
+ node->disconnect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
node = p_gridmap;
@@ -988,7 +988,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
update_grid();
_update_clip();
- node->connect_compat("cell_size_changed", this, "_draw_grids");
+ node->connect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
}
void GridMapEditor::_update_clip() {
@@ -1077,8 +1077,8 @@ void GridMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- get_tree()->connect_compat("node_removed", this, "_node_removed");
- mesh_library_palette->connect_compat("item_selected", this, "_item_selected_cbk");
+ get_tree()->connect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
+ mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk));
for (int i = 0; i < 3; i++) {
grid[i] = VS::get_singleton()->mesh_create();
@@ -1094,7 +1094,7 @@ void GridMapEditor::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- get_tree()->disconnect_compat("node_removed", this, "_node_removed");
+ get_tree()->disconnect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
@@ -1198,20 +1198,8 @@ void GridMapEditor::_floor_mouse_exited() {
void GridMapEditor::_bind_methods() {
- ClassDB::bind_method("_text_changed", &GridMapEditor::_text_changed);
- ClassDB::bind_method("_sbox_input", &GridMapEditor::_sbox_input);
- ClassDB::bind_method("_mesh_library_palette_input", &GridMapEditor::_mesh_library_palette_input);
- ClassDB::bind_method("_icon_size_changed", &GridMapEditor::_icon_size_changed);
- ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option);
ClassDB::bind_method("_configure", &GridMapEditor::_configure);
- ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk);
- ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed);
- ClassDB::bind_method("_floor_mouse_exited", &GridMapEditor::_floor_mouse_exited);
ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
- ClassDB::bind_method("_node_removed", &GridMapEditor::_node_removed);
-
- ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
- ClassDB::bind_method("_draw_grids", &GridMapEditor::_draw_grids);
}
GridMapEditor::GridMapEditor(EditorNode *p_editor) {
@@ -1241,9 +1229,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
floor->get_line_edit()->add_constant_override("minimum_spaces", 16);
spatial_editor_hb->add_child(floor);
- floor->connect_compat("value_changed", this, "_floor_changed");
- floor->connect_compat("mouse_exited", this, "_floor_mouse_exited");
- floor->get_line_edit()->connect_compat("mouse_exited", this, "_floor_mouse_exited");
+ floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed));
+ floor->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
+ floor->get_line_edit()->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
spatial_editor_hb->add_child(memnew(VSeparator));
@@ -1300,7 +1288,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);
clip_mode = CLIP_DISABLED;
- options->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ options->get_popup()->connect("id_pressed", callable_mp(this, &GridMapEditor::_menu_option));
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
@@ -1310,22 +1298,22 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_box->set_placeholder(TTR("Filter meshes"));
hb->add_child(search_box);
- search_box->connect_compat("text_changed", this, "_text_changed");
- search_box->connect_compat("gui_input", this, "_sbox_input");
+ search_box->connect("text_changed", callable_mp(this, &GridMapEditor::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &GridMapEditor::_sbox_input));
mode_thumbnail = memnew(ToolButton);
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
mode_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail", "EditorIcons"));
hb->add_child(mode_thumbnail);
- mode_thumbnail->connect_compat("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL));
+ mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_THUMBNAIL));
mode_list = memnew(ToolButton);
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
mode_list->set_icon(p_editor->get_gui_base()->get_icon("FileList", "EditorIcons"));
hb->add_child(mode_list);
- mode_list->connect_compat("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
+ mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_LIST));
size_slider = memnew(HSlider);
size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1333,7 +1321,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
size_slider->set_max(4.0f);
size_slider->set_step(0.1f);
size_slider->set_value(1.0f);
- size_slider->connect_compat("value_changed", this, "_icon_size_changed");
+ size_slider->connect("value_changed", callable_mp(this, &GridMapEditor::_icon_size_changed));
add_child(size_slider);
EDITOR_DEF("editors/grid_map/preview_size", 64);
@@ -1343,7 +1331,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
mesh_library_palette = memnew(ItemList);
add_child(mesh_library_palette);
mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
- mesh_library_palette->connect_compat("gui_input", this, "_mesh_library_palette_input");
+ mesh_library_palette->connect("gui_input", callable_mp(this, &GridMapEditor::_mesh_library_palette_input));
info_message = memnew(Label);
info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index afa8766bce..2f1d95cd42 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -221,13 +221,13 @@ void MobileVRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_k2", "k"), &MobileVRInterface::set_k2);
ClassDB::bind_method(D_METHOD("get_k2"), &MobileVRInterface::get_k2);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "eye_height", PROPERTY_HINT_RANGE, "0.0,3.0,0.1"), "set_eye_height", "get_eye_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "iod", PROPERTY_HINT_RANGE, "4.0,10.0,0.1"), "set_iod", "get_iod");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "display_width", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_width", "get_display_width");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "display_to_lens", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_to_lens", "get_display_to_lens");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "oversample", PROPERTY_HINT_RANGE, "1.0,2.0,0.1"), "set_oversample", "get_oversample");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "k1", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k1", "get_k1");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "eye_height", PROPERTY_HINT_RANGE, "0.0,3.0,0.1"), "set_eye_height", "get_eye_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "iod", PROPERTY_HINT_RANGE, "4.0,10.0,0.1"), "set_iod", "get_iod");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "display_width", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_width", "get_display_width");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "display_to_lens", PROPERTY_HINT_RANGE, "5.0,25.0,0.1"), "set_display_to_lens", "get_display_to_lens");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversample", PROPERTY_HINT_RANGE, "1.0,2.0,0.1"), "set_oversample", "get_oversample");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k1", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k1", "get_k1");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2");
}
void MobileVRInterface::set_eye_height(const real_t p_eye_height) {
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 2b3b6aa98a..6809cbdff9 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -35,6 +35,7 @@
#include "core/io/json.h"
#include "core/os/file_access.h"
+#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/os/thread.h"
#include "core/project_settings.h"
@@ -58,7 +59,6 @@
#include "mono_gd/gd_mono_utils.h"
#include "signal_awaiter_utils.h"
#include "utils/macros.h"
-#include "utils/mutex_utils.h"
#include "utils/string_utils.h"
#include "utils/thread_local.h"
@@ -411,7 +411,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
if (p_var_type_name == Variant::get_type_name(Variant::OBJECT))
return "Godot.Object";
- if (p_var_type_name == Variant::get_type_name(Variant::REAL)) {
+ if (p_var_type_name == Variant::get_type_name(Variant::FLOAT)) {
#ifdef REAL_T_IS_DOUBLE
return "double";
#else
@@ -430,9 +430,9 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
if (p_var_type_name == Variant::get_type_name(Variant::PACKED_BYTE_ARRAY))
return "byte[]";
- if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT_ARRAY))
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT32_ARRAY))
return "int[]";
- if (p_var_type_name == Variant::get_type_name(Variant::PACKED_REAL_ARRAY)) {
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_FLOAT32_ARRAY)) {
#ifdef REAL_T_IS_DOUBLE
return "double[]";
#else
@@ -633,7 +633,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec
void CSharpLanguage::post_unsafe_reference(Object *p_obj) {
#ifdef DEBUG_ENABLED
- SCOPED_MUTEX_LOCK(unsafe_object_references_lock);
+ MutexLock lock(unsafe_object_references_lock);
ObjectID id = p_obj->get_instance_id();
unsafe_object_references[id]++;
#endif
@@ -641,7 +641,7 @@ void CSharpLanguage::post_unsafe_reference(Object *p_obj) {
void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) {
#ifdef DEBUG_ENABLED
- SCOPED_MUTEX_LOCK(unsafe_object_references_lock);
+ MutexLock lock(unsafe_object_references_lock);
ObjectID id = p_obj->get_instance_id();
Map<ObjectID, int>::Element *elem = unsafe_object_references.find(id);
ERR_FAIL_NULL(elem);
@@ -764,7 +764,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
List<Ref<CSharpScript> > scripts;
{
- SCOPED_MUTEX_LOCK(script_instances_mutex);
+ MutexLock lock(script_instances_mutex);
for (SelfList<CSharpScript> *elem = script_list.first(); elem; elem = elem->next()) {
// Cast to CSharpScript to avoid being erased by accident
@@ -1204,7 +1204,7 @@ void CSharpLanguage::set_language_index(int p_idx) {
void CSharpLanguage::release_script_gchandle(Ref<MonoGCHandle> &p_gchandle) {
if (!p_gchandle->is_released()) { // Do not lock unnecessarily
- SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex);
+ MutexLock lock(get_singleton()->script_gchandle_release_mutex);
p_gchandle->release();
}
}
@@ -1214,7 +1214,7 @@ void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<Mon
uint32_t pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it
if (!p_gchandle->is_released()) { // Do not lock unnecessarily
- SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex);
+ MutexLock lock(get_singleton()->script_gchandle_release_mutex);
MonoObject *target = p_gchandle->get_target();
@@ -1239,24 +1239,6 @@ CSharpLanguage::CSharpLanguage() {
gdmono = NULL;
-#ifdef NO_THREADS
- script_instances_mutex = NULL;
- script_gchandle_release_mutex = NULL;
- language_bind_mutex = NULL;
-#else
- script_instances_mutex = Mutex::create();
- script_gchandle_release_mutex = Mutex::create();
- language_bind_mutex = Mutex::create();
-#endif
-
-#ifdef DEBUG_ENABLED
-#ifdef NO_THREADS
- unsafe_object_references_lock = NULL;
-#else
- unsafe_object_references_lock = Mutex::create();
-#endif
-#endif
-
lang_idx = -1;
scripts_metadata_invalidated = true;
@@ -1269,29 +1251,6 @@ CSharpLanguage::CSharpLanguage() {
CSharpLanguage::~CSharpLanguage() {
finish();
-
- if (script_instances_mutex) {
- memdelete(script_instances_mutex);
- script_instances_mutex = NULL;
- }
-
- if (language_bind_mutex) {
- memdelete(language_bind_mutex);
- language_bind_mutex = NULL;
- }
-
- if (script_gchandle_release_mutex) {
- memdelete(script_gchandle_release_mutex);
- script_gchandle_release_mutex = NULL;
- }
-
-#ifdef DEBUG_ENABLED
- if (unsafe_object_references_lock) {
- memdelete(unsafe_object_references_lock);
- unsafe_object_references_lock = NULL;
- }
-#endif
-
singleton = NULL;
}
@@ -1346,7 +1305,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
- SCOPED_MUTEX_LOCK(language_bind_mutex);
+ MutexLock lock(language_bind_mutex);
Map<Object *, CSharpScriptBinding>::Element *match = script_bindings.find(p_object);
if (match)
@@ -1381,7 +1340,7 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
GD_MONO_ASSERT_THREAD_ATTACHED;
{
- SCOPED_MUTEX_LOCK(language_bind_mutex);
+ MutexLock lock(language_bind_mutex);
Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_data;
@@ -2187,7 +2146,7 @@ CSharpInstance::~CSharpInstance() {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
if (!script_binding.inited) {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex());
+ MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex());
if (!script_binding.inited) { // Other thread may have set it up
// Already had a binding that needs to be setup
@@ -2203,7 +2162,7 @@ CSharpInstance::~CSharpInstance() {
}
if (script.is_valid() && owner) {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
#ifdef DEBUG_ENABLED
// CSharpInstance must not be created unless it's going to be added to the list for sure
@@ -2979,7 +2938,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
{
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
instances.insert(instance->owner);
}
@@ -3067,7 +3026,7 @@ PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_t
bool CSharpScript::instance_has(const Object *p_this) const {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
return instances.has((Object *)p_this);
}
@@ -3140,7 +3099,7 @@ Error CSharpScript::reload(bool p_keep_state) {
bool has_instances;
{
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
has_instances = instances.size();
}
@@ -3476,7 +3435,7 @@ CSharpScript::CSharpScript() :
#ifdef DEBUG_ENABLED
{
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
CSharpLanguage::get_singleton()->script_list.add(&this->script_list);
}
#endif
@@ -3485,14 +3444,14 @@ CSharpScript::CSharpScript() :
CSharpScript::~CSharpScript() {
#ifdef DEBUG_ENABLED
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
+ MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
CSharpLanguage::get_singleton()->script_list.remove(&this->script_list);
#endif
}
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 627218eaf5..18c53aab52 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -325,16 +325,16 @@ class CSharpLanguage : public ScriptLanguage {
GDMono *gdmono;
SelfList<CSharpScript>::List script_list;
- Mutex *script_instances_mutex;
- Mutex *script_gchandle_release_mutex;
- Mutex *language_bind_mutex;
+ Mutex script_instances_mutex;
+ Mutex script_gchandle_release_mutex;
+ Mutex language_bind_mutex;
Map<Object *, CSharpScriptBinding> script_bindings;
#ifdef DEBUG_ENABLED
// List of unsafe object references
Map<ObjectID, int> unsafe_object_references;
- Mutex *unsafe_object_references_lock;
+ Mutex unsafe_object_references_lock;
#endif
struct StringNameCache {
@@ -376,7 +376,7 @@ class CSharpLanguage : public ScriptLanguage {
public:
StringNameCache string_names;
- Mutex *get_language_bind_mutex() { return language_bind_mutex; }
+ const Mutex &get_language_bind_mutex() { return language_bind_mutex; }
_FORCE_INLINE_ int get_language_index() { return lang_idx; }
void set_language_index(int p_idx);
@@ -497,7 +497,7 @@ public:
class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index c3db52aa9e..af8d070cbd 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -2,6 +2,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using Godot;
+using GodotTools.Ides.Rider;
using GodotTools.Internals;
using Directory = System.IO.Directory;
using Environment = System.Environment;
@@ -54,6 +55,12 @@ namespace GodotTools.Build
return msbuildPath;
}
+ case BuildManager.BuildTool.JetBrainsMsBuild:
+ var editorPath = (string)editorSettings.GetSetting(RiderPathManager.EditorPathSettingName);
+ if (!File.Exists(editorPath))
+ throw new FileNotFoundException($"Cannot find Rider executable. Tried with path: {editorPath}");
+ var riderDir = new FileInfo(editorPath).Directory.Parent;
+ return Path.Combine(riderDir.FullName, @"tools\MSBuild\Current\Bin\MSBuild.exe");
default:
throw new IndexOutOfRangeException("Invalid build tool in editor settings");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
index fa6bf4dafd..69a8c9cf4a 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using GodotTools.Build;
+using GodotTools.Ides.Rider;
using GodotTools.Internals;
using GodotTools.Utils;
using static GodotTools.Internals.Globals;
@@ -16,6 +17,7 @@ namespace GodotTools
public const string PropNameMsbuildMono = "MSBuild (Mono)";
public const string PropNameMsbuildVs = "MSBuild (VS Build Tools)";
+ public const string PropNameMsbuildJetBrains = "MSBuild (JetBrains Rider)";
public const string MsBuildIssuesFileName = "msbuild_issues.csv";
public const string MsBuildLogFileName = "msbuild_log.txt";
@@ -23,7 +25,8 @@ namespace GodotTools
public enum BuildTool
{
MsBuildMono,
- MsBuildVs
+ MsBuildVs,
+ JetBrainsMsBuild
}
private static void RemoveOldIssuesFile(BuildInfo buildInfo)
@@ -181,7 +184,7 @@ namespace GodotTools
var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, config);
// Add Godot defines
- string constants = buildTool == BuildTool.MsBuildVs ? "GodotDefineConstants=\"" : "GodotDefineConstants=\\\"";
+ string constants = buildTool != BuildTool.MsBuildMono ? "GodotDefineConstants=\"" : "GodotDefineConstants=\\\"";
foreach (var godotDefine in godotDefines)
constants += $"GODOT_{godotDefine.ToUpper().Replace("-", "_").Replace(" ", "_").Replace(";", "_")};";
@@ -189,7 +192,7 @@ namespace GodotTools
if (Internal.GodotIsRealTDouble())
constants += "GODOT_REAL_T_IS_DOUBLE;";
- constants += buildTool == BuildTool.MsBuildVs ? "\"" : "\\\"";
+ constants += buildTool != BuildTool.MsBuildMono ? "\"" : "\\\"";
buildInfo.CustomProperties.Add(constants);
@@ -245,18 +248,22 @@ namespace GodotTools
public static void Initialize()
{
// Build tool settings
-
- EditorDef("mono/builds/build_tool", OS.IsWindows ? BuildTool.MsBuildVs : BuildTool.MsBuildMono);
-
var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
-
+ var msbuild = BuildTool.MsBuildMono;
+ if (OS.IsWindows)
+ msbuild = RiderPathManager.IsRider((string) editorSettings.GetSetting(RiderPathManager.EditorPathSettingName))
+ ? BuildTool.JetBrainsMsBuild
+ : BuildTool.MsBuildVs;
+
+ EditorDef("mono/builds/build_tool", msbuild);
+
editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
{
["type"] = Godot.Variant.Type.Int,
["name"] = "mono/builds/build_tool",
["hint"] = Godot.PropertyHint.Enum,
["hint_string"] = OS.IsWindows ?
- $"{PropNameMsbuildMono},{PropNameMsbuildVs}" :
+ $"{PropNameMsbuildMono},{PropNameMsbuildVs},{PropNameMsbuildJetBrains}" :
$"{PropNameMsbuildMono}"
});
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
index 9038333d38..5965e0fbcf 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
@@ -11,6 +11,10 @@ using Environment = System.Environment;
using File = System.IO.File;
using Path = System.IO.Path;
using OS = GodotTools.Utils.OS;
+// ReSharper disable UnassignedField.Local
+// ReSharper disable InconsistentNaming
+// ReSharper disable UnassignedField.Global
+// ReSharper disable MemberHidesStaticFromOuterClass
namespace GodotTools.Ides.Rider
{
@@ -131,28 +135,45 @@ namespace GodotTools.Ides.Rider
if (OS.IsWindows)
{
var localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
- return Path.Combine(localAppData, @"JetBrains\Toolbox\apps\Rider");
+ return GetToolboxRiderRootPath(localAppData);
}
if (OS.IsOSX)
{
var home = Environment.GetEnvironmentVariable("HOME");
- if (!string.IsNullOrEmpty(home))
- {
- return Path.Combine(home, @"Library/Application Support/JetBrains/Toolbox/apps/Rider");
- }
+ if (string.IsNullOrEmpty(home))
+ return string.Empty;
+ var localAppData = Path.Combine(home, @"Library/Application Support");
+ return GetToolboxRiderRootPath(localAppData);
}
if (OS.IsUnixLike())
{
var home = Environment.GetEnvironmentVariable("HOME");
- if (!string.IsNullOrEmpty(home))
- {
- return Path.Combine(home, @".local/share/JetBrains/Toolbox/apps/Rider");
- }
+ if (string.IsNullOrEmpty(home))
+ return string.Empty;
+ var localAppData = Path.Combine(home, @".local/share");
+ return GetToolboxRiderRootPath(localAppData);
+ }
+
+ return string.Empty;
+ }
+
+
+ private static string GetToolboxRiderRootPath(string localAppData)
+ {
+ var toolboxPath = Path.Combine(localAppData, @"JetBrains\Toolbox");
+ var settingsJson = Path.Combine(toolboxPath, ".settings.json");
+
+ if (File.Exists(settingsJson))
+ {
+ var path = SettingsJson.GetInstallLocationFromJson(File.ReadAllText(settingsJson));
+ if (!string.IsNullOrEmpty(path))
+ toolboxPath = path;
}
- throw new Exception("Unexpected OS.");
+ var toolboxRiderRootPath = Path.Combine(toolboxPath, @"apps\Rider");
+ return toolboxRiderRootPath;
}
internal static ProductInfo GetBuildVersion(string path)
@@ -226,8 +247,8 @@ namespace GodotTools.Ides.Rider
{
try
{
- // use history.json - last entry stands for the active build https://jetbrains.slack.com/archives/C07KNP99D/p1547807024066500?thread_ts=1547731708.057700&cid=C07KNP99D
- var historyFile = Path.Combine(channelDir, ".history.json");
+ // use history.json - last entry stands for the active build https://jetbrains.slack.com/archives/C07KNP99D/p1547807024066500?thread_ts=1547731708.057700&cid=C07KNP99D
+ var historyFile = Path.Combine(channelDir, ".history.json");
if (File.Exists(historyFile))
{
var json = File.ReadAllText(historyFile);
@@ -255,14 +276,14 @@ namespace GodotTools.Ides.Rider
}
}
- // changes in toolbox json files format may brake the logic above, so return all found Rider installations
- return Directory.GetDirectories(channelDir)
- .SelectMany(buildDir => GetExecutablePaths(dirName, searchPattern, isMac, buildDir));
+ // changes in toolbox json files format may brake the logic above, so return all found Rider installations
+ return Directory.GetDirectories(channelDir)
+ .SelectMany(buildDir => GetExecutablePaths(dirName, searchPattern, isMac, buildDir));
}
catch (Exception e)
{
- // do not write to Debug.Log, just log it.
- Logger.Warn($"Failed to get RiderPath from {channelDir}", e);
+ // do not write to Debug.Log, just log it.
+ Logger.Warn($"Failed to get RiderPath from {channelDir}", e);
}
return new string[0];
@@ -289,6 +310,27 @@ namespace GodotTools.Ides.Rider
#pragma warning disable 0649
[Serializable]
+ class SettingsJson
+ {
+ public string install_location;
+
+ [CanBeNull]
+ public static string GetInstallLocationFromJson(string json)
+ {
+ try
+ {
+ return JsonConvert.DeserializeObject<SettingsJson>(json).install_location;
+ }
+ catch (Exception)
+ {
+ Logger.Warn($"Failed to get install_location from json {json}");
+ }
+
+ return null;
+ }
+ }
+
+ [Serializable]
class ToolboxHistory
{
public List<ItemNode> history;
@@ -372,7 +414,6 @@ namespace GodotTools.Ides.Rider
[Serializable]
class ActiveApplication
{
- // ReSharper disable once InconsistentNaming
public List<string> builds;
}
@@ -380,6 +421,7 @@ namespace GodotTools.Ides.Rider
public struct RiderInfo
{
+ // ReSharper disable once NotAccessedField.Global
public bool IsToolbox;
public string Presentation;
public Version BuildNumber;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
index 558a242bf9..ee5677a6a8 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
@@ -9,13 +9,13 @@ namespace GodotTools.Ides.Rider
{
public static class RiderPathManager
{
- private static readonly string editorPathSettingName = "mono/editor/editor_path_optional";
+ public static readonly string EditorPathSettingName = "mono/editor/editor_path_optional";
private static string GetRiderPathFromSettings()
{
var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
- if (editorSettings.HasSetting(editorPathSettingName))
- return (string)editorSettings.GetSetting(editorPathSettingName);
+ if (editorSettings.HasSetting(EditorPathSettingName))
+ return (string)editorSettings.GetSetting(EditorPathSettingName);
return null;
}
@@ -25,22 +25,22 @@ namespace GodotTools.Ides.Rider
var editor = (ExternalEditorId)editorSettings.GetSetting("mono/editor/external_editor");
if (editor == ExternalEditorId.Rider)
{
- if (!editorSettings.HasSetting(editorPathSettingName))
+ if (!editorSettings.HasSetting(EditorPathSettingName))
{
- Globals.EditorDef(editorPathSettingName, "Optional");
+ Globals.EditorDef(EditorPathSettingName, "Optional");
editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
{
["type"] = Variant.Type.String,
- ["name"] = editorPathSettingName,
+ ["name"] = EditorPathSettingName,
["hint"] = PropertyHint.File,
["hint_string"] = ""
});
}
- var riderPath = (string)editorSettings.GetSetting(editorPathSettingName);
+ var riderPath = (string)editorSettings.GetSetting(EditorPathSettingName);
if (IsRiderAndExists(riderPath))
{
- Globals.EditorDef(editorPathSettingName, riderPath);
+ Globals.EditorDef(EditorPathSettingName, riderPath);
return;
}
@@ -50,17 +50,15 @@ namespace GodotTools.Ides.Rider
return;
var newPath = paths.Last().Path;
- Globals.EditorDef(editorPathSettingName, newPath);
- editorSettings.SetSetting(editorPathSettingName, newPath);
+ Globals.EditorDef(EditorPathSettingName, newPath);
+ editorSettings.SetSetting(EditorPathSettingName, newPath);
}
}
- private static bool IsRider(string path)
+ public static bool IsRider(string path)
{
if (string.IsNullOrEmpty(path))
- {
return false;
- }
var fileInfo = new FileInfo(path);
var filename = fileInfo.Name.ToLowerInvariant();
@@ -81,8 +79,8 @@ namespace GodotTools.Ides.Rider
return null;
var newPath = paths.Last().Path;
- editorSettings.SetSetting(editorPathSettingName, newPath);
- Globals.EditorDef(editorPathSettingName, newPath);
+ editorSettings.SetSetting(EditorPathSettingName, newPath);
+ Globals.EditorDef(EditorPathSettingName, newPath);
return newPath;
}
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 10595b4fcc..908c72c591 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -505,9 +505,9 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append("</c>");
} else if (tag == "PackedByteArray") {
xml_output.append("<see cref=\"byte\"/>");
- } else if (tag == "PackedIntArray") {
+ } else if (tag == "PackedInt32Array") {
xml_output.append("<see cref=\"int\"/>");
- } else if (tag == "PackedRealArray") {
+ } else if (tag == "PackedFloat32Array") {
#ifdef REAL_T_IS_DOUBLE
xml_output.append("<see cref=\"double\"/>");
#else
@@ -2383,7 +2383,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
} else {
if (return_info.type == Variant::INT) {
imethod.return_type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE);
- } else if (return_info.type == Variant::REAL) {
+ } else if (return_info.type == Variant::FLOAT) {
imethod.return_type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE);
} else {
imethod.return_type.cname = Variant::get_type_name(return_info.type);
@@ -2410,7 +2410,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
} else {
if (arginfo.type == Variant::INT) {
iarg.type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE);
- } else if (arginfo.type == Variant::REAL) {
+ } else if (arginfo.type == Variant::FLOAT) {
iarg.type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE);
} else {
iarg.type.cname = Variant::get_type_name(arginfo.type);
@@ -2581,7 +2581,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "(%s)" + r_iarg.default_argument;
}
break;
- case Variant::REAL:
+ case Variant::FLOAT:
#ifndef REAL_T_IS_DOUBLE
r_iarg.default_argument += "f";
#endif
@@ -2629,8 +2629,10 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
break;
case Variant::ARRAY:
case Variant::PACKED_BYTE_ARRAY:
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
@@ -2914,13 +2916,13 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
#define INSERT_ARRAY(m_type, m_proxy_t) INSERT_ARRAY_FULL(m_type, m_type, m_proxy_t)
- INSERT_ARRAY(PackedIntArray, int);
+ INSERT_ARRAY(PackedInt32Array, int);
INSERT_ARRAY_FULL(PackedByteArray, PackedByteArray, byte);
#ifdef REAL_T_IS_DOUBLE
- INSERT_ARRAY(PackedRealArray, double);
+ INSERT_ARRAY(PackedFloat32Array, double);
#else
- INSERT_ARRAY(PackedRealArray, float);
+ INSERT_ARRAY(PackedFloat32Array, float);
#endif
INSERT_ARRAY(PackedStringArray, string);
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 21d78483ee..03b56c9949 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -252,12 +252,12 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
}
if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
- SET_FROM_ARRAY(PackedIntArray);
+ SET_FROM_ARRAY(PackedInt32Array);
break;
}
if (array_type->eklass == REAL_T_MONOCLASS) {
- SET_FROM_ARRAY(PackedRealArray);
+ SET_FROM_ARRAY(PackedFloat32Array);
break;
}
@@ -370,7 +370,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
int32_t val = p_value.operator signed int();
mono_field_set_value(p_object, mono_field, &val);
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
#ifdef REAL_T_IS_DOUBLE
double val = p_value.operator double();
mono_field_set_value(p_object, mono_field, &val);
@@ -437,11 +437,11 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case Variant::PACKED_BYTE_ARRAY: {
SET_FROM_ARRAY(PackedByteArray);
} break;
- case Variant::PACKED_INT_ARRAY: {
- SET_FROM_ARRAY(PackedIntArray);
+ case Variant::PACKED_INT32_ARRAY: {
+ SET_FROM_ARRAY(PackedInt32Array);
} break;
- case Variant::PACKED_REAL_ARRAY: {
- SET_FROM_ARRAY(PackedRealArray);
+ case Variant::PACKED_FLOAT32_ARRAY: {
+ SET_FROM_ARRAY(PackedFloat32Array);
} break;
case Variant::PACKED_STRING_ARRAY: {
SET_FROM_ARRAY(PackedStringArray);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 63890f6066..695be64d6e 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -60,9 +60,9 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
return Variant::INT;
case MONO_TYPE_R4:
- return Variant::REAL;
+ return Variant::FLOAT;
case MONO_TYPE_R8:
- return Variant::REAL;
+ return Variant::FLOAT;
case MONO_TYPE_STRING: {
return Variant::STRING;
@@ -116,10 +116,10 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
return Variant::PACKED_BYTE_ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(int32_t))
- return Variant::PACKED_INT_ARRAY;
+ return Variant::PACKED_INT32_ARRAY;
if (array_type->eklass == REAL_T_MONOCLASS)
- return Variant::PACKED_REAL_ARRAY;
+ return Variant::PACKED_FLOAT32_ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(String))
return Variant::PACKED_STRING_ARRAY;
@@ -494,10 +494,10 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
if (array_type->eklass == CACHED_CLASS_RAW(int32_t))
- return (MonoObject *)PackedIntArray_to_mono_array(p_var->operator PackedIntArray());
+ return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array());
if (array_type->eklass == REAL_T_MONOCLASS)
- return (MonoObject *)PackedRealArray_to_mono_array(p_var->operator PackedRealArray());
+ return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array());
if (array_type->eklass == CACHED_CLASS_RAW(String))
return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
@@ -577,7 +577,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
int32_t val = p_var->operator signed int();
return BOX_INT32(val);
}
- case Variant::REAL: {
+ case Variant::FLOAT: {
#ifdef REAL_T_IS_DOUBLE
double val = p_var->operator double();
return BOX_DOUBLE(val);
@@ -640,10 +640,10 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
case Variant::PACKED_BYTE_ARRAY:
return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
- case Variant::PACKED_INT_ARRAY:
- return (MonoObject *)PackedIntArray_to_mono_array(p_var->operator PackedIntArray());
- case Variant::PACKED_REAL_ARRAY:
- return (MonoObject *)PackedRealArray_to_mono_array(p_var->operator PackedRealArray());
+ case Variant::PACKED_INT32_ARRAY:
+ return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array());
+ case Variant::PACKED_FLOAT32_ARRAY:
+ return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array());
case Variant::PACKED_STRING_ARRAY:
return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
case Variant::PACKED_VECTOR2_ARRAY:
@@ -788,10 +788,10 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return mono_array_to_PackedByteArray((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(int32_t))
- return mono_array_to_PackedIntArray((MonoArray *)p_obj);
+ return mono_array_to_PackedInt32Array((MonoArray *)p_obj);
if (array_type->eklass == REAL_T_MONOCLASS)
- return mono_array_to_PackedRealArray((MonoArray *)p_obj);
+ return mono_array_to_PackedFloat32Array((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(String))
return mono_array_to_PackedStringArray((MonoArray *)p_obj);
@@ -987,7 +987,7 @@ Array mono_array_to_Array(MonoArray *p_array) {
// TODO: Use memcpy where possible
-MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array) {
+MonoArray *PackedInt32Array_to_mono_array(const PackedInt32Array &p_array) {
const int *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(int32_t), p_array.size());
@@ -999,8 +999,8 @@ MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array) {
return ret;
}
-PackedIntArray mono_array_to_PackedIntArray(MonoArray *p_array) {
- PackedIntArray ret;
+PackedInt32Array mono_array_to_PackedInt32Array(MonoArray *p_array) {
+ PackedInt32Array ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
@@ -1041,7 +1041,7 @@ PackedByteArray mono_array_to_PackedByteArray(MonoArray *p_array) {
return ret;
}
-MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array) {
+MonoArray *PackedFloat32Array_to_mono_array(const PackedFloat32Array &p_array) {
const real_t *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), REAL_T_MONOCLASS, p_array.size());
@@ -1053,8 +1053,8 @@ MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array) {
return ret;
}
-PackedRealArray mono_array_to_PackedRealArray(MonoArray *p_array) {
- PackedRealArray ret;
+PackedFloat32Array mono_array_to_PackedFloat32Array(MonoArray *p_array) {
+ PackedFloat32Array ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index d3527109ff..5db59522ce 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -127,20 +127,20 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc);
MonoArray *Array_to_mono_array(const Array &p_array);
Array mono_array_to_Array(MonoArray *p_array);
-// PackedIntArray
+// PackedInt32Array
-MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array);
-PackedIntArray mono_array_to_PackedIntArray(MonoArray *p_array);
+MonoArray *PackedInt32Array_to_mono_array(const PackedInt32Array &p_array);
+PackedInt32Array mono_array_to_PackedInt32Array(MonoArray *p_array);
// PackedByteArray
MonoArray *PackedByteArray_to_mono_array(const PackedByteArray &p_array);
PackedByteArray mono_array_to_PackedByteArray(MonoArray *p_array);
-// PackedRealArray
+// PackedFloat32Array
-MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array);
-PackedRealArray mono_array_to_PackedRealArray(MonoArray *p_array);
+MonoArray *PackedFloat32Array_to_mono_array(const PackedFloat32Array &p_array);
+PackedFloat32Array mono_array_to_PackedFloat32Array(MonoArray *p_array);
// PackedStringArray
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index ae6625a6c6..41f49d8ac9 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -33,6 +33,7 @@
#include <mono/metadata/exception.h>
#include "core/os/dir_access.h"
+#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/reference.h"
@@ -43,7 +44,6 @@
#include "../csharp_script.h"
#include "../utils/macros.h"
-#include "../utils/mutex_utils.h"
#include "gd_mono.h"
#include "gd_mono_cache.h"
#include "gd_mono_class.h"
@@ -74,7 +74,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();
if (!script_binding.inited) {
- SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex());
+ MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex());
if (!script_binding.inited) { // Other thread may have set it up
// Already had a binding that needs to be setup
diff --git a/modules/mono/utils/mutex_utils.h b/modules/mono/utils/mutex_utils.h
deleted file mode 100644
index bafd875395..0000000000
--- a/modules/mono/utils/mutex_utils.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*************************************************************************/
-/* mutex_utils.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef MUTEX_UTILS_H
-#define MUTEX_UTILS_H
-
-#include "core/error_macros.h"
-#include "core/os/mutex.h"
-
-#include "macros.h"
-
-class ScopedMutexLock {
- Mutex *mutex;
-
-public:
- ScopedMutexLock(Mutex *mutex) {
- this->mutex = mutex;
-#ifndef NO_THREADS
-#ifdef DEBUG_ENABLED
- CRASH_COND(!mutex);
-#endif
- this->mutex->lock();
-#endif
- }
-
- ~ScopedMutexLock() {
-#ifndef NO_THREADS
-#ifdef DEBUG_ENABLED
- CRASH_COND(!mutex);
-#endif
- mutex->unlock();
-#endif
- }
-};
-
-#define SCOPED_MUTEX_LOCK(m_mutex) ScopedMutexLock GD_UNIQUE_NAME(__scoped_mutex_lock__)(m_mutex);
-
-// TODO: Add version that receives a lambda instead, once C++11 is allowed
-
-#endif // MUTEX_UTILS_H
diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp
index 35f0fb7ac0..8e5b04f995 100644
--- a/modules/opensimplex/noise_texture.cpp
+++ b/modules/opensimplex/noise_texture.cpp
@@ -76,7 +76,6 @@ void NoiseTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture::get_bump_strength);
ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture::_update_texture);
- ClassDB::bind_method(D_METHOD("_queue_update"), &NoiseTexture::_queue_update);
ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture::_generate_texture);
ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture::_thread_done);
@@ -84,7 +83,7 @@ void NoiseTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "seamless"), "set_seamless", "get_seamless");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normalmap"), "set_as_normalmap", "is_normalmap");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "OpenSimplexNoise"), "set_noise", "get_noise");
}
@@ -184,11 +183,11 @@ void NoiseTexture::set_noise(Ref<OpenSimplexNoise> p_noise) {
if (p_noise == noise)
return;
if (noise.is_valid()) {
- noise->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_queue_update");
+ noise->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture::_queue_update));
}
noise = p_noise;
if (noise.is_valid()) {
- noise->connect_compat(CoreStringNames::get_singleton()->changed, this, "_queue_update");
+ noise->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture::_queue_update));
}
_queue_update();
}
diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp
index bd2dbd74a8..238faa4130 100644
--- a/modules/opensimplex/open_simplex_noise.cpp
+++ b/modules/opensimplex/open_simplex_noise.cpp
@@ -186,9 +186,9 @@ void OpenSimplexNoise::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "octaves", PROPERTY_HINT_RANGE, vformat("1,%d,1", MAX_OCTAVES)), "set_octaves", "get_octaves");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "period", PROPERTY_HINT_RANGE, "0.1,256.0,0.1"), "set_period", "get_period");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "persistence", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_persistence", "get_persistence");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "period", PROPERTY_HINT_RANGE, "0.1,256.0,0.1"), "set_period", "get_period");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "persistence", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_persistence", "get_persistence");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity");
}
float OpenSimplexNoise::get_noise_1d(float x) {
diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp
index 67a07628d9..a983edee91 100644
--- a/modules/opus/audio_stream_opus.cpp
+++ b/modules/opus/audio_stream_opus.cpp
@@ -354,7 +354,7 @@ AudioStreamPlaybackOpus::~AudioStreamPlaybackOpus() {
_clear_stream();
}
-RES ResourceFormatLoaderAudioStreamOpus::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderAudioStreamOpus::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = OK;
diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h
index 5c0a02a9d0..343cbc6b83 100644
--- a/modules/opus/audio_stream_opus.h
+++ b/modules/opus/audio_stream_opus.h
@@ -133,7 +133,7 @@ public:
class ResourceFormatLoaderAudioStreamOpus : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index dab4f64393..179c6f692b 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -51,7 +51,7 @@ enum PVRFLags {
};
-RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_CANT_OPEN;
diff --git a/modules/pvr/texture_loader_pvr.h b/modules/pvr/texture_loader_pvr.h
index e384ed2b4c..c990c3612b 100644
--- a/modules/pvr/texture_loader_pvr.h
+++ b/modules/pvr/texture_loader_pvr.h
@@ -36,7 +36,7 @@
class ResourceFormatPVR : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml
index e9f46b9853..3130c53331 100644
--- a/modules/regex/doc_classes/RegEx.xml
+++ b/modules/regex/doc_classes/RegEx.xml
@@ -10,7 +10,7 @@
var regex = RegEx.new()
regex.compile("\\w-(\\d+)")
[/codeblock]
- The search pattern must be escaped first for gdscript before it is escaped for the expression. For example, [code]compile("\\d+")[/code] would be read by RegEx as [code]\d+[/code]. Similarly, [code]compile("\"(?:\\\\.|[^\"])*\"")[/code] would be read as [code]"(?:\\.|[^"])*"[/code].
+ The search pattern must be escaped first for GDScript before it is escaped for the expression. For example, [code]compile("\\d+")[/code] would be read by RegEx as [code]\d+[/code]. Similarly, [code]compile("\"(?:\\\\.|[^\"])*\"")[/code] would be read as [code]"(?:\\.|[^"])*"[/code].
Using [method search] you can find the pattern within the given text. If a pattern is found, [RegExMatch] is returned and you can retrieve details of the results using functions such as [method RegExMatch.get_string] and [method RegExMatch.get_start].
[codeblock]
var regex = RegEx.new()
@@ -35,6 +35,8 @@
# Would print 01 03 3f 42
# Note that d0c would not match
[/codeblock]
+ [b]Note:[/b] Godot's regex implementation is based on the [url=https://www.pcre.org/]PCRE2[/url] library. You can view the full pattern reference [url=https://www.pcre.org/current/doc/html/pcre2pattern.html]here[/url].
+ [b]Tip:[/b] You can use [url=https://regexr.com/]Regexr[/url] to test regular expressions online.
</description>
<tutorials>
</tutorials>
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 6224db90e7..054ed088df 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -267,7 +267,7 @@ void AudioStreamOGGVorbis::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "loop_offset"), "set_loop_offset", "get_loop_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset");
}
AudioStreamOGGVorbis::AudioStreamOGGVorbis() {
diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
index ec89f2ac76..13d96541e3 100644
--- a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
@@ -73,7 +73,7 @@ String ResourceImporterOGGVorbis::get_preset_name(int p_idx) const {
void ResourceImporterOGGVorbis::get_import_options(List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "loop_offset"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
}
Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index a44ed0304d..ee44c6bf05 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -725,7 +725,7 @@ void VideoStreamTheora::_bind_methods() {
////////////
-RES ResourceFormatLoaderTheora::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderTheora::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index 258b3a1cce..da3558ce34 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -187,7 +187,7 @@ public:
class ResourceFormatLoaderTheora : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/upnp/doc_classes/UPNP.xml b/modules/upnp/doc_classes/UPNP.xml
index 8549c173db..785c8dad50 100644
--- a/modules/upnp/doc_classes/UPNP.xml
+++ b/modules/upnp/doc_classes/UPNP.xml
@@ -45,7 +45,7 @@
<description>
Adds a mapping to forward the external [code]port[/code] (between 1 and 65535) on the default gateway (see [method get_gateway]) to the [code]internal_port[/code] on the local machine for the given protocol [code]proto[/code] (either [code]TCP[/code] or [code]UDP[/code], with UDP being the default). If a port mapping for the given port and protocol combination already exists on that gateway device, this method tries to overwrite it. If that is not desired, you can retrieve the gateway manually with [method get_gateway] and call [method add_port_mapping] on it, if any.
If [code]internal_port[/code] is [code]0[/code] (the default), the same port number is used for both the external and the internal port (the [code]port[/code] value).
- The description ([code]desc[/code]) is shown in some router UIs and can be used to point out which application added the mapping, and the lifetime of the mapping can be limited by [code]duration[/code]. However, some routers are incompatible with one or both of these, so use with caution and add fallback logic in case of errors to retry without them if in doubt.
+ The description ([code]desc[/code]) is shown in some router UIs and can be used to point out which application added the mapping. The mapping's lease duration can be limited by specifying a [code]duration[/code] (in seconds). However, some routers are incompatible with one or both of these, so use with caution and add fallback logic in case of errors to retry without them if in doubt.
See [enum UPNPResult] for possible return values.
</description>
</method>
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 70f650cfd3..471f43cadd 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -30,14 +30,14 @@
#include "visual_script.h"
-#include <stdint.h>
-
#include "core/core_string_names.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "scene/main/node.h"
#include "visual_script_nodes.h"
+#include <stdint.h>
+
//used by editor, this is not really saved
void VisualScriptNode::set_breakpoint(bool p_breakpoint) {
breakpoint = p_breakpoint;
@@ -198,7 +198,7 @@ void VisualScript::remove_function(const StringName &p_name) {
for (Map<int, Function::NodeData>::Element *E = functions[p_name].nodes.front(); E; E = E->next()) {
- E->get().node->disconnect_compat("ports_changed", this, "_node_ports_changed");
+ E->get().node->disconnect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed));
E->get().node->scripts_used.erase(this);
}
@@ -340,7 +340,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual
nd.pos = p_pos;
Ref<VisualScriptNode> vsn = p_node;
- vsn->connect_compat("ports_changed", this, "_node_ports_changed", varray(p_id));
+ vsn->connect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed), varray(p_id));
vsn->scripts_used.insert(this);
vsn->validate_input_default_values(); // Validate when fully loaded
@@ -389,7 +389,7 @@ void VisualScript::remove_node(const StringName &p_func, int p_id) {
func.function_id = -1; //revert to invalid
}
- func.nodes[p_id].node->disconnect_compat("ports_changed", this, "_node_ports_changed");
+ func.nodes[p_id].node->disconnect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed));
func.nodes[p_id].node->scripts_used.erase(this);
func.nodes.erase(p_id);
@@ -928,13 +928,11 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
VisualScriptInstance *instance = memnew(VisualScriptInstance);
instance->create(Ref<VisualScript>(this), p_this);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->lock();
-
- instances[p_this] = instance;
+ {
+ MutexLock lock(VisualScriptLanguage::singleton->lock);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->unlock();
+ instances[p_this] = instance;
+ }
return instance;
}
@@ -1375,8 +1373,6 @@ Dictionary VisualScript::_get_data() const {
void VisualScript::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_node_ports_changed"), &VisualScript::_node_ports_changed);
-
ClassDB::bind_method(D_METHOD("add_function", "name"), &VisualScript::add_function);
ClassDB::bind_method(D_METHOD("has_function", "name"), &VisualScript::has_function);
ClassDB::bind_method(D_METHOD("remove_function", "name"), &VisualScript::remove_function);
@@ -2391,13 +2387,11 @@ VisualScriptInstance::VisualScriptInstance() {
VisualScriptInstance::~VisualScriptInstance() {
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->lock();
-
- script->instances.erase(owner);
+ {
+ MutexLock lock(VisualScriptLanguage::singleton->lock);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->unlock();
+ script->instances.erase(owner);
+ }
for (Map<int, VisualScriptNodeInstance *>::Element *E = instances.front(); E; E = E->next()) {
memdelete(E->get());
@@ -2836,9 +2830,6 @@ VisualScriptLanguage::VisualScriptLanguage() {
_step = "_step";
_subcall = "_subcall";
singleton = this;
-#ifndef NO_THREADS
- lock = Mutex::create();
-#endif
_debug_parse_err_node = -1;
_debug_parse_err_file = "";
@@ -2859,9 +2850,6 @@ VisualScriptLanguage::VisualScriptLanguage() {
VisualScriptLanguage::~VisualScriptLanguage() {
- if (lock)
- memdelete(lock);
-
if (_call_stack) {
memdelete_arr(_call_stack);
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 08b84bce1d..0a6daba64f 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -530,7 +530,7 @@ public:
static VisualScriptLanguage *singleton;
- Mutex *lock;
+ Mutex lock;
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_node, const String &p_error);
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 3fd2b474bb..07f152efd4 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -277,22 +277,22 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case MATH_EXP:
case MATH_ISNAN:
case MATH_ISINF: {
- return PropertyInfo(Variant::REAL, "s");
+ return PropertyInfo(Variant::FLOAT, "s");
} break;
case MATH_ATAN2: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "y");
+ return PropertyInfo(Variant::FLOAT, "y");
else
- return PropertyInfo(Variant::REAL, "x");
+ return PropertyInfo(Variant::FLOAT, "x");
} break;
case MATH_FMOD:
case MATH_FPOSMOD:
case LOGIC_MAX:
case LOGIC_MIN: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "a");
+ return PropertyInfo(Variant::FLOAT, "a");
else
- return PropertyInfo(Variant::REAL, "b");
+ return PropertyInfo(Variant::FLOAT, "b");
} break;
case MATH_POSMOD: {
if (p_idx == 0)
@@ -302,63 +302,63 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
} break;
case MATH_POW: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "base");
+ return PropertyInfo(Variant::FLOAT, "base");
else
- return PropertyInfo(Variant::REAL, "exp");
+ return PropertyInfo(Variant::FLOAT, "exp");
} break;
case MATH_EASE: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "s");
+ return PropertyInfo(Variant::FLOAT, "s");
else
- return PropertyInfo(Variant::REAL, "curve");
+ return PropertyInfo(Variant::FLOAT, "curve");
} break;
case MATH_STEP_DECIMALS: {
- return PropertyInfo(Variant::REAL, "step");
+ return PropertyInfo(Variant::FLOAT, "step");
} break;
case MATH_STEPIFY: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "s");
+ return PropertyInfo(Variant::FLOAT, "s");
else
- return PropertyInfo(Variant::REAL, "steps");
+ return PropertyInfo(Variant::FLOAT, "steps");
} break;
case MATH_LERP:
case MATH_LERP_ANGLE:
case MATH_INVERSE_LERP:
case MATH_SMOOTHSTEP: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "from");
+ return PropertyInfo(Variant::FLOAT, "from");
else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "to");
+ return PropertyInfo(Variant::FLOAT, "to");
else
- return PropertyInfo(Variant::REAL, "weight");
+ return PropertyInfo(Variant::FLOAT, "weight");
} break;
case MATH_RANGE_LERP: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "value");
+ return PropertyInfo(Variant::FLOAT, "value");
else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "istart");
+ return PropertyInfo(Variant::FLOAT, "istart");
else if (p_idx == 2)
- return PropertyInfo(Variant::REAL, "istop");
+ return PropertyInfo(Variant::FLOAT, "istop");
else if (p_idx == 3)
- return PropertyInfo(Variant::REAL, "ostart");
+ return PropertyInfo(Variant::FLOAT, "ostart");
else
- return PropertyInfo(Variant::REAL, "ostop");
+ return PropertyInfo(Variant::FLOAT, "ostop");
} break;
case MATH_MOVE_TOWARD: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "from");
+ return PropertyInfo(Variant::FLOAT, "from");
else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "to");
+ return PropertyInfo(Variant::FLOAT, "to");
else
- return PropertyInfo(Variant::REAL, "delta");
+ return PropertyInfo(Variant::FLOAT, "delta");
} break;
case MATH_DECTIME: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "value");
+ return PropertyInfo(Variant::FLOAT, "value");
else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "amount");
+ return PropertyInfo(Variant::FLOAT, "amount");
else
- return PropertyInfo(Variant::REAL, "step");
+ return PropertyInfo(Variant::FLOAT, "step");
} break;
case MATH_RANDOMIZE:
case MATH_RAND:
@@ -367,37 +367,37 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
} break;
case MATH_RANDOM: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "from");
+ return PropertyInfo(Variant::FLOAT, "from");
else
- return PropertyInfo(Variant::REAL, "to");
+ return PropertyInfo(Variant::FLOAT, "to");
} break;
case MATH_SEED:
case MATH_RANDSEED: {
return PropertyInfo(Variant::INT, "seed");
} break;
case MATH_DEG2RAD: {
- return PropertyInfo(Variant::REAL, "deg");
+ return PropertyInfo(Variant::FLOAT, "deg");
} break;
case MATH_RAD2DEG: {
- return PropertyInfo(Variant::REAL, "rad");
+ return PropertyInfo(Variant::FLOAT, "rad");
} break;
case MATH_LINEAR2DB: {
- return PropertyInfo(Variant::REAL, "nrg");
+ return PropertyInfo(Variant::FLOAT, "nrg");
} break;
case MATH_DB2LINEAR: {
- return PropertyInfo(Variant::REAL, "db");
+ return PropertyInfo(Variant::FLOAT, "db");
} break;
case MATH_POLAR2CARTESIAN: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "r");
+ return PropertyInfo(Variant::FLOAT, "r");
else
- return PropertyInfo(Variant::REAL, "th");
+ return PropertyInfo(Variant::FLOAT, "th");
} break;
case MATH_CARTESIAN2POLAR: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "x");
+ return PropertyInfo(Variant::FLOAT, "x");
else
- return PropertyInfo(Variant::REAL, "y");
+ return PropertyInfo(Variant::FLOAT, "y");
} break;
case MATH_WRAP: {
if (p_idx == 0)
@@ -410,11 +410,11 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case MATH_WRAPF:
case LOGIC_CLAMP: {
if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "value");
+ return PropertyInfo(Variant::FLOAT, "value");
else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "min");
+ return PropertyInfo(Variant::FLOAT, "min");
else
- return PropertyInfo(Variant::REAL, "max");
+ return PropertyInfo(Variant::FLOAT, "max");
} break;
case LOGIC_NEAREST_PO2: {
return PropertyInfo(Variant::INT, "value");
@@ -475,7 +475,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
if (p_idx == 0)
return PropertyInfo(Variant::STRING, "name");
else
- return PropertyInfo(Variant::REAL, "alpha");
+ return PropertyInfo(Variant::FLOAT, "alpha");
} break;
case FUNC_MAX: {
}
@@ -504,7 +504,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_FPOSMOD:
case MATH_FLOOR:
case MATH_CEIL: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_POSMOD:
case MATH_ROUND: {
@@ -519,14 +519,14 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_POW:
case MATH_LOG:
case MATH_EXP: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_ISNAN:
case MATH_ISINF: {
t = Variant::BOOL;
} break;
case MATH_EASE: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_STEP_DECIMALS: {
t = Variant::INT;
@@ -539,7 +539,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_SMOOTHSTEP:
case MATH_MOVE_TOWARD:
case MATH_DECTIME: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_RANDOMIZE: {
@@ -551,7 +551,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
} break;
case MATH_RANDF:
case MATH_RANDOM: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_SEED: {
@@ -568,7 +568,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_LINEAR2DB:
case MATH_WRAPF:
case MATH_DB2LINEAR: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_POLAR2CARTESIAN:
case MATH_CARTESIAN2POLAR: {
@@ -679,7 +679,7 @@ VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::get_func() {
if (!p_inputs[m_arg]->is_num()) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
- r_error.expected = Variant::REAL; \
+ r_error.expected = Variant::FLOAT; \
return; \
}
@@ -781,7 +781,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
int64_t i = *p_inputs[0];
*r_return = ABS(i);
- } else if (p_inputs[0]->get_type() == Variant::REAL) {
+ } else if (p_inputs[0]->get_type() == Variant::FLOAT) {
real_t r = *p_inputs[0];
*r_return = Math::abs(r);
@@ -789,7 +789,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
}
} break;
case VisualScriptBuiltinFunc::MATH_SIGN: {
@@ -798,7 +798,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
int64_t i = *p_inputs[0];
*r_return = i < 0 ? -1 : (i > 0 ? +1 : 0);
- } else if (p_inputs[0]->get_type() == Variant::REAL) {
+ } else if (p_inputs[0]->get_type() == Variant::FLOAT) {
real_t r = *p_inputs[0];
*r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
@@ -806,7 +806,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
}
} break;
case VisualScriptBuiltinFunc::MATH_POW: {
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index bf2e213ac1..8840b9f7cf 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -346,7 +346,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::BOOL: color = Color(0.55, 0.65, 0.94); break;
case Variant::INT: color = Color(0.49, 0.78, 0.94); break;
- case Variant::REAL: color = Color(0.38, 0.85, 0.96); break;
+ case Variant::FLOAT: color = Color(0.38, 0.85, 0.96); break;
case Variant::STRING: color = Color(0.42, 0.65, 0.93); break;
case Variant::VECTOR2: color = Color(0.74, 0.57, 0.95); break;
@@ -367,8 +367,10 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::ARRAY: color = Color(0.88, 0.88, 0.88); break;
case Variant::PACKED_BYTE_ARRAY: color = Color(0.67, 0.96, 0.78); break;
- case Variant::PACKED_INT_ARRAY: color = Color(0.69, 0.86, 0.96); break;
- case Variant::PACKED_REAL_ARRAY: color = Color(0.59, 0.91, 0.97); break;
+ case Variant::PACKED_INT32_ARRAY: color = Color(0.69, 0.86, 0.96); break;
+ case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.59, 0.91, 0.97); break;
+ case Variant::PACKED_INT64_ARRAY: color = Color(0.69, 0.86, 0.96); break;
+ case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.59, 0.91, 0.97); break;
case Variant::PACKED_STRING_ARRAY: color = Color(0.62, 0.77, 0.95); break;
case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.82, 0.7, 0.96); break;
case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.87, 0.61, 0.95); break;
@@ -383,7 +385,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::BOOL: color = Color(0.43, 0.56, 0.92); break;
case Variant::INT: color = Color(0.31, 0.7, 0.91); break;
- case Variant::REAL: color = Color(0.15, 0.8, 0.94); break;
+ case Variant::FLOAT: color = Color(0.15, 0.8, 0.94); break;
case Variant::STRING: color = Color(0.27, 0.56, 0.91); break;
case Variant::VECTOR2: color = Color(0.68, 0.46, 0.93); break;
@@ -404,8 +406,10 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::ARRAY: color = Color(0.45, 0.45, 0.45); break;
case Variant::PACKED_BYTE_ARRAY: color = Color(0.38, 0.92, 0.6); break;
- case Variant::PACKED_INT_ARRAY: color = Color(0.38, 0.73, 0.92); break;
- case Variant::PACKED_REAL_ARRAY: color = Color(0.25, 0.83, 0.95); break;
+ case Variant::PACKED_INT32_ARRAY: color = Color(0.38, 0.73, 0.92); break;
+ case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.25, 0.83, 0.95); break;
+ case Variant::PACKED_INT64_ARRAY: color = Color(0.38, 0.73, 0.92); break;
+ case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.25, 0.83, 0.95); break;
case Variant::PACKED_STRING_ARRAY: color = Color(0.38, 0.62, 0.92); break;
case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.62, 0.36, 0.92); break;
case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.79, 0.35, 0.92); break;
@@ -521,8 +525,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Control::get_icon("Dictionary", "EditorIcons"),
Control::get_icon("Array", "EditorIcons"),
Control::get_icon("PackedByteArray", "EditorIcons"),
- Control::get_icon("PackedIntArray", "EditorIcons"),
- Control::get_icon("PackedRealArray", "EditorIcons"),
+ Control::get_icon("PackedInt32Array", "EditorIcons"),
+ Control::get_icon("PackedFloat32Array", "EditorIcons"),
Control::get_icon("PackedStringArray", "EditorIcons"),
Control::get_icon("PackedVector2Array", "EditorIcons"),
Control::get_icon("PackedVector3Array", "EditorIcons"),
@@ -556,8 +560,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_meta("__vnode", node);
gnode->set_name(itos(E->get()));
- gnode->connect_compat("dragged", this, "_node_moved", varray(E->get()));
- gnode->connect_compat("close_request", this, "_remove_node", varray(E->get()), CONNECT_DEFERRED);
+ gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved), varray(E->get()));
+ gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node), varray(E->get()), CONNECT_DEFERRED);
if (E->get() != script->get_function_node_id(F->get())) {
//function can't be erased
@@ -575,7 +579,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Input Port"));
hbnc->add_child(btn);
- btn->connect_compat("pressed", this, "_add_input_port", varray(E->get()), CONNECT_DEFERRED);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port), varray(E->get()), CONNECT_DEFERRED);
}
if (nd_list->is_output_port_editable()) {
if (nd_list->is_input_port_editable())
@@ -584,7 +588,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Output Port"));
hbnc->add_child(btn);
- btn->connect_compat("pressed", this, "_add_output_port", varray(E->get()), CONNECT_DEFERRED);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port), varray(E->get()), CONNECT_DEFERRED);
}
gnode->add_child(hbnc);
} else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
@@ -594,7 +598,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
line_edit->set_expand_to_text_length(true);
line_edit->add_font_override("font", get_font("source", "EditorFonts"));
gnode->add_child(line_edit);
- line_edit->connect_compat("text_changed", this, "_expression_text_changed", varray(E->get()));
+ line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E->get()));
} else {
String text = node->get_text();
if (!text.empty()) {
@@ -610,7 +614,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_comment(true);
gnode->set_resizable(true);
gnode->set_custom_minimum_size(vsc->get_size() * EDSCALE);
- gnode->connect_compat("resize_request", this, "_comment_node_resized", varray(E->get()));
+ gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized), varray(E->get()));
}
if (node_styles.has(node->get_category())) {
@@ -619,16 +623,24 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode");
Color c = sbf->get_border_color();
+ Color ic = c;
c.a = 1;
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
- Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
+ Color mono_color;
+ if (((c.r + c.g + c.b) / 3) < 0.7) {
+ mono_color = Color(1.0, 1.0, 1.0);
+ ic = Color(0.0, 0.0, 0.0, 0.7);
+ } else {
+ mono_color = Color(0.0, 0.0, 0.0);
+ ic = Color(1.0, 1.0, 1.0, 0.7);
+ }
mono_color.a = 0.85;
c = mono_color;
}
gnode->add_color_override("title_color", c);
c.a = 0.7;
gnode->add_color_override("close_color", c);
- gnode->add_color_override("resizer_color", c);
+ gnode->add_color_override("resizer_color", ic);
gnode->add_style_override("frame", sbf);
}
@@ -720,8 +732,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(left_name);
name_box->set_expand_to_text_length(true);
- name_box->connect_compat("resized", this, "_update_node_size", varray(E->get()));
- name_box->connect_compat("focus_exited", this, "_port_name_focus_out", varray(name_box, E->get(), i, true));
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, true));
} else {
hbc->add_child(memnew(Label(left_name)));
}
@@ -734,13 +746,13 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
opbtn->select(left_type);
opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
hbc->add_child(opbtn);
- opbtn->connect_compat("item_selected", this, "_change_port_type", varray(E->get(), i, true), CONNECT_DEFERRED);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, true), CONNECT_DEFERRED);
}
Button *rmbtn = memnew(Button);
rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
hbc->add_child(rmbtn);
- rmbtn->connect_compat("pressed", this, "_remove_input_port", varray(E->get(), i), CONNECT_DEFERRED);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port), varray(E->get(), i), CONNECT_DEFERRED);
} else {
hbc->add_child(memnew(Label(left_name)));
}
@@ -760,7 +772,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (left_type == Variant::COLOR) {
button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- button->connect_compat("draw", this, "_draw_color_over_button", varray(button, value));
+ button->connect("draw", callable_mp(this, &VisualScriptEditor::_draw_color_over_button), varray(button, value));
} else if (left_type == Variant::OBJECT && Ref<Resource>(value).is_valid()) {
Ref<Resource> res = value;
@@ -776,7 +788,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
button->set_text(value);
}
- button->connect_compat("pressed", this, "_default_value_edited", varray(button, E->get(), i));
+ button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited), varray(button, E->get(), i));
hbc2->add_child(button);
}
} else {
@@ -802,7 +814,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *rmbtn = memnew(Button);
rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
hbc->add_child(rmbtn);
- rmbtn->connect_compat("pressed", this, "_remove_output_port", varray(E->get(), i), CONNECT_DEFERRED);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port), varray(E->get(), i), CONNECT_DEFERRED);
if (nd_list->is_output_port_type_editable()) {
OptionButton *opbtn = memnew(OptionButton);
@@ -812,7 +824,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
opbtn->select(right_type);
opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
hbc->add_child(opbtn);
- opbtn->connect_compat("item_selected", this, "_change_port_type", varray(E->get(), i, false), CONNECT_DEFERRED);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, false), CONNECT_DEFERRED);
}
if (nd_list->is_output_port_name_editable()) {
@@ -821,8 +833,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(right_name);
name_box->set_expand_to_text_length(true);
- name_box->connect_compat("resized", this, "_update_node_size", varray(E->get()));
- name_box->connect_compat("focus_exited", this, "_port_name_focus_out", varray(name_box, E->get(), i, false));
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, false));
} else {
hbc->add_child(memnew(Label(right_name)));
}
@@ -977,8 +989,8 @@ void VisualScriptEditor::_update_members() {
Control::get_icon("Dictionary", "EditorIcons"),
Control::get_icon("Array", "EditorIcons"),
Control::get_icon("PackedByteArray", "EditorIcons"),
- Control::get_icon("PackedIntArray", "EditorIcons"),
- Control::get_icon("PackedRealArray", "EditorIcons"),
+ Control::get_icon("PackedInt32Array", "EditorIcons"),
+ Control::get_icon("PackedFloat32Array", "EditorIcons"),
Control::get_icon("PackedStringArray", "EditorIcons"),
Control::get_icon("PackedVector2Array", "EditorIcons"),
Control::get_icon("PackedVector3Array", "EditorIcons"),
@@ -1225,7 +1237,7 @@ void VisualScriptEditor::_add_func_input() {
LineEdit *name_box = memnew(LineEdit);
name_box->set_h_size_flags(SIZE_EXPAND_FILL);
name_box->set_text("input");
- name_box->connect_compat("focus_entered", this, "_deselect_input_names");
+ name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names));
hbox->add_child(name_box);
Label *type_label = memnew(Label);
@@ -1252,7 +1264,7 @@ void VisualScriptEditor::_add_func_input() {
func_input_vbox->add_child(hbox);
hbox->set_meta("id", hbox->get_position_in_parent());
- delete_button->connect_compat("pressed", this, "_remove_func_input", varray(hbox));
+ delete_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_func_input), varray(hbox));
name_box->select_all();
name_box->grab_focus();
@@ -2408,7 +2420,7 @@ void VisualScriptEditor::set_edited_resource(const RES &p_res) {
variable_editor->script = script;
variable_editor->undo_redo = undo_redo;
- script->connect_compat("node_ports_changed", this, "_node_ports_changed");
+ script->connect("node_ports_changed", callable_mp(this, &VisualScriptEditor::_node_ports_changed));
default_func = script->get_default_func();
@@ -2910,8 +2922,8 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot,
if (to_type != Variant::NIL && from_type != Variant::NIL && to_type != from_type) {
// add a constructor node between the ports
bool exceptions = false; // true if there are any exceptions
- exceptions = exceptions || (to_type == Variant::INT && from_type == Variant::REAL);
- exceptions = exceptions || (to_type == Variant::REAL && from_type == Variant::INT);
+ exceptions = exceptions || (to_type == Variant::INT && from_type == Variant::FLOAT);
+ exceptions = exceptions || (to_type == Variant::FLOAT && from_type == Variant::INT);
if (Variant::can_convert(from_type, to_type) && !exceptions) {
MethodInfo mi;
mi.name = Variant::get_type_name(to_type);
@@ -3904,8 +3916,8 @@ void VisualScriptEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
- variable_editor->connect_compat("changed", this, "_update_members");
- signal_editor->connect_compat("changed", this, "_update_members");
+ variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
+ signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
@@ -4601,77 +4613,23 @@ void VisualScriptEditor::set_syntax_highlighter(SyntaxHighlighter *p_highlighter
void VisualScriptEditor::_bind_methods() {
- ClassDB::bind_method("_member_button", &VisualScriptEditor::_member_button);
- ClassDB::bind_method("_member_edited", &VisualScriptEditor::_member_edited);
- ClassDB::bind_method("_member_selected", &VisualScriptEditor::_member_selected);
- ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members);
- ClassDB::bind_method("_members_gui_input", &VisualScriptEditor::_members_gui_input);
- ClassDB::bind_method("_member_rmb_selected", &VisualScriptEditor::_member_rmb_selected);
- ClassDB::bind_method("_member_option", &VisualScriptEditor::_member_option);
- ClassDB::bind_method("_fn_name_box_input", &VisualScriptEditor::_fn_name_box_input);
-
- ClassDB::bind_method("_change_base_type", &VisualScriptEditor::_change_base_type);
- ClassDB::bind_method("_change_base_type_callback", &VisualScriptEditor::_change_base_type_callback);
- ClassDB::bind_method("_toggle_tool_script", &VisualScriptEditor::_toggle_tool_script);
- ClassDB::bind_method("_node_selected", &VisualScriptEditor::_node_selected);
- ClassDB::bind_method("_node_moved", &VisualScriptEditor::_node_moved);
ClassDB::bind_method("_move_node", &VisualScriptEditor::_move_node);
- ClassDB::bind_method("_begin_node_move", &VisualScriptEditor::_begin_node_move);
- ClassDB::bind_method("_end_node_move", &VisualScriptEditor::_end_node_move);
- ClassDB::bind_method("_remove_node", &VisualScriptEditor::_remove_node);
ClassDB::bind_method("_update_graph", &VisualScriptEditor::_update_graph, DEFVAL(-1));
- ClassDB::bind_method("_node_ports_changed", &VisualScriptEditor::_node_ports_changed);
-
- ClassDB::bind_method("_create_function_dialog", &VisualScriptEditor::_create_function_dialog);
- ClassDB::bind_method("_create_function", &VisualScriptEditor::_create_function);
- ClassDB::bind_method("_add_node_dialog", &VisualScriptEditor::_add_node_dialog);
- ClassDB::bind_method("_add_func_input", &VisualScriptEditor::_add_func_input);
- ClassDB::bind_method("_remove_func_input", &VisualScriptEditor::_remove_func_input);
- ClassDB::bind_method("_deselect_input_names", &VisualScriptEditor::_deselect_input_names);
-
- ClassDB::bind_method("_default_value_edited", &VisualScriptEditor::_default_value_edited);
- ClassDB::bind_method("_default_value_changed", &VisualScriptEditor::_default_value_changed);
- ClassDB::bind_method("_menu_option", &VisualScriptEditor::_menu_option);
- ClassDB::bind_method("_graph_ofs_changed", &VisualScriptEditor::_graph_ofs_changed);
+
ClassDB::bind_method("_center_on_node", &VisualScriptEditor::_center_on_node);
- ClassDB::bind_method("_comment_node_resized", &VisualScriptEditor::_comment_node_resized);
ClassDB::bind_method("_button_resource_previewed", &VisualScriptEditor::_button_resource_previewed);
ClassDB::bind_method("_port_action_menu", &VisualScriptEditor::_port_action_menu);
- ClassDB::bind_method("_selected_connect_node", &VisualScriptEditor::_selected_connect_node);
- ClassDB::bind_method("_selected_new_virtual_method", &VisualScriptEditor::_selected_new_virtual_method);
- ClassDB::bind_method("_cancel_connect_node", &VisualScriptEditor::_cancel_connect_node);
ClassDB::bind_method("_create_new_node_from_name", &VisualScriptEditor::_create_new_node_from_name);
- ClassDB::bind_method("_expression_text_changed", &VisualScriptEditor::_expression_text_changed);
- ClassDB::bind_method("_add_input_port", &VisualScriptEditor::_add_input_port);
- ClassDB::bind_method("_add_output_port", &VisualScriptEditor::_add_output_port);
- ClassDB::bind_method("_remove_input_port", &VisualScriptEditor::_remove_input_port);
- ClassDB::bind_method("_remove_output_port", &VisualScriptEditor::_remove_output_port);
- ClassDB::bind_method("_change_port_type", &VisualScriptEditor::_change_port_type);
- ClassDB::bind_method("_update_node_size", &VisualScriptEditor::_update_node_size);
- ClassDB::bind_method("_port_name_focus_out", &VisualScriptEditor::_port_name_focus_out);
ClassDB::bind_method("get_drag_data_fw", &VisualScriptEditor::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &VisualScriptEditor::can_drop_data_fw);
ClassDB::bind_method("drop_data_fw", &VisualScriptEditor::drop_data_fw);
ClassDB::bind_method("_input", &VisualScriptEditor::_input);
- ClassDB::bind_method("_graph_gui_input", &VisualScriptEditor::_graph_gui_input);
-
- ClassDB::bind_method("_on_nodes_delete", &VisualScriptEditor::_on_nodes_delete);
- ClassDB::bind_method("_on_nodes_duplicate", &VisualScriptEditor::_on_nodes_duplicate);
-
- ClassDB::bind_method("_hide_timer", &VisualScriptEditor::_hide_timer);
-
- ClassDB::bind_method("_graph_connected", &VisualScriptEditor::_graph_connected);
- ClassDB::bind_method("_graph_disconnected", &VisualScriptEditor::_graph_disconnected);
- ClassDB::bind_method("_graph_connect_to_empty", &VisualScriptEditor::_graph_connect_to_empty);
ClassDB::bind_method("_update_graph_connections", &VisualScriptEditor::_update_graph_connections);
- ClassDB::bind_method("_selected_method", &VisualScriptEditor::_selected_method);
- ClassDB::bind_method("_draw_color_over_button", &VisualScriptEditor::_draw_color_over_button);
-
ClassDB::bind_method("_generic_search", &VisualScriptEditor::_generic_search);
}
@@ -4697,7 +4655,7 @@ VisualScriptEditor::VisualScriptEditor() {
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/create_function"), EDIT_CREATE_FUNCTION);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/refresh_nodes"), REFRESH_GRAPH);
- edit_menu->get_popup()->connect_compat("id_pressed", this, "_menu_option");
+ edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_menu_option));
members_section = memnew(VBoxContainer);
// Add but wait until done setting up this.
@@ -4707,7 +4665,7 @@ VisualScriptEditor::VisualScriptEditor() {
CheckButton *tool_script_check = memnew(CheckButton);
tool_script_check->set_text(TTR("Make Tool:"));
members_section->add_child(tool_script_check);
- tool_script_check->connect_compat("pressed", this, "_toggle_tool_script");
+ tool_script_check->connect("pressed", callable_mp(this, &VisualScriptEditor::_toggle_tool_script));
/// Members ///
@@ -4715,11 +4673,11 @@ VisualScriptEditor::VisualScriptEditor() {
members_section->add_margin_child(TTR("Members:"), members, true);
members->set_custom_minimum_size(Size2(0, 50 * EDSCALE));
members->set_hide_root(true);
- members->connect_compat("button_pressed", this, "_member_button");
- members->connect_compat("item_edited", this, "_member_edited");
- members->connect_compat("cell_selected", this, "_member_selected", varray(), CONNECT_DEFERRED);
- members->connect_compat("gui_input", this, "_members_gui_input");
- members->connect_compat("item_rmb_selected", this, "_member_rmb_selected");
+ members->connect("button_pressed", callable_mp(this, &VisualScriptEditor::_member_button));
+ members->connect("item_edited", callable_mp(this, &VisualScriptEditor::_member_edited));
+ members->connect("cell_selected", callable_mp(this, &VisualScriptEditor::_member_selected), varray(), CONNECT_DEFERRED);
+ members->connect("gui_input", callable_mp(this, &VisualScriptEditor::_members_gui_input));
+ members->connect("item_rmb_selected", callable_mp(this, &VisualScriptEditor::_member_rmb_selected));
members->set_allow_rmb_select(true);
members->set_allow_reselect(true);
members->set_hide_folding(true);
@@ -4727,13 +4685,13 @@ VisualScriptEditor::VisualScriptEditor() {
member_popup = memnew(PopupMenu);
add_child(member_popup);
- member_popup->connect_compat("id_pressed", this, "_member_option");
+ member_popup->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_member_option));
function_name_edit = memnew(PopupDialog);
function_name_box = memnew(LineEdit);
function_name_edit->add_child(function_name_box);
function_name_edit->set_h_size_flags(SIZE_EXPAND);
- function_name_box->connect_compat("gui_input", this, "_fn_name_box_input");
+ function_name_box->connect("gui_input", callable_mp(this, &VisualScriptEditor::_fn_name_box_input));
function_name_box->set_expand_to_text_length(true);
add_child(function_name_edit);
@@ -4743,15 +4701,15 @@ VisualScriptEditor::VisualScriptEditor() {
add_child(graph);
graph->set_v_size_flags(Control::SIZE_EXPAND_FILL);
graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- graph->connect_compat("node_selected", this, "_node_selected");
- graph->connect_compat("_begin_node_move", this, "_begin_node_move");
- graph->connect_compat("_end_node_move", this, "_end_node_move");
- graph->connect_compat("delete_nodes_request", this, "_on_nodes_delete");
- graph->connect_compat("duplicate_nodes_request", this, "_on_nodes_duplicate");
- graph->connect_compat("gui_input", this, "_graph_gui_input");
+ graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected));
+ graph->connect("_begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
+ graph->connect("_end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
+ graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete));
+ graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate));
+ graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input));
graph->set_drag_forwarding(this);
graph->hide();
- graph->connect_compat("scroll_offset_changed", this, "_graph_ofs_changed");
+ graph->connect("scroll_offset_changed", callable_mp(this, &VisualScriptEditor::_graph_ofs_changed));
/// Add Buttons to Top Bar/Zoom bar.
HBoxContainer *graph_hbc = graph->get_zoom_hbox();
@@ -4761,18 +4719,18 @@ VisualScriptEditor::VisualScriptEditor() {
graph_hbc->add_child(base_lbl);
base_type_select = memnew(Button);
- base_type_select->connect_compat("pressed", this, "_change_base_type");
+ base_type_select->connect("pressed", callable_mp(this, &VisualScriptEditor::_change_base_type));
graph_hbc->add_child(base_type_select);
Button *add_nds = memnew(Button);
add_nds->set_text(TTR("Add Nodes..."));
graph_hbc->add_child(add_nds);
- add_nds->connect_compat("pressed", this, "_add_node_dialog");
+ add_nds->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_node_dialog));
Button *fn_btn = memnew(Button);
fn_btn->set_text(TTR("Add Function..."));
graph_hbc->add_child(fn_btn);
- fn_btn->connect_compat("pressed", this, "_create_function_dialog");
+ fn_btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function_dialog));
// Add Function Dialog.
VBoxContainer *function_vb = memnew(VBoxContainer);
@@ -4790,7 +4748,7 @@ VisualScriptEditor::VisualScriptEditor() {
func_name_box->set_h_size_flags(SIZE_EXPAND_FILL);
func_name_box->set_placeholder(TTR("function_name"));
func_name_box->set_text("");
- func_name_box->connect_compat("focus_entered", this, "_deselect_input_names");
+ func_name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names));
func_name_hbox->add_child(func_name_box);
// Add minor setting for function if needed, here!
@@ -4800,7 +4758,7 @@ VisualScriptEditor::VisualScriptEditor() {
Button *add_input_button = memnew(Button);
add_input_button->set_h_size_flags(SIZE_EXPAND_FILL);
add_input_button->set_text(TTR("Add Input"));
- add_input_button->connect_compat("pressed", this, "_add_func_input");
+ add_input_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_func_input));
function_vb->add_child(add_input_button);
func_input_scroll = memnew(ScrollContainer);
@@ -4816,7 +4774,7 @@ VisualScriptEditor::VisualScriptEditor() {
function_create_dialog->set_title(TTR("Create Function"));
function_create_dialog->add_child(function_vb);
function_create_dialog->get_ok()->set_text(TTR("Create"));
- function_create_dialog->get_ok()->connect_compat("pressed", this, "_create_function");
+ function_create_dialog->get_ok()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
add_child(function_create_dialog);
select_func_text = memnew(Label);
@@ -4836,7 +4794,7 @@ VisualScriptEditor::VisualScriptEditor() {
hint_text_timer = memnew(Timer);
hint_text_timer->set_wait_time(4);
- hint_text_timer->connect_compat("timeout", this, "_hide_timer");
+ hint_text_timer->connect("timeout", callable_mp(this, &VisualScriptEditor::_hide_timer));
add_child(hint_text_timer);
// Allowed casts (connections).
@@ -4854,9 +4812,9 @@ VisualScriptEditor::VisualScriptEditor() {
graph->add_valid_left_disconnect_type(TYPE_SEQUENCE);
- graph->connect_compat("connection_request", this, "_graph_connected");
- graph->connect_compat("disconnection_request", this, "_graph_disconnected");
- graph->connect_compat("connection_to_empty", this, "_graph_connect_to_empty");
+ graph->connect("connection_request", callable_mp(this, &VisualScriptEditor::_graph_connected));
+ graph->connect("disconnection_request", callable_mp(this, &VisualScriptEditor::_graph_disconnected));
+ graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty));
edit_signal_dialog = memnew(AcceptDialog);
edit_signal_dialog->get_ok()->set_text(TTR("Close"));
@@ -4880,7 +4838,7 @@ VisualScriptEditor::VisualScriptEditor() {
select_base_type = memnew(CreateDialog);
select_base_type->set_base_type("Object"); // Anything goes.
- select_base_type->connect_compat("create", this, "_change_base_type_callback");
+ select_base_type->connect("create", callable_mp(this, &VisualScriptEditor::_change_base_type_callback));
add_child(select_base_type);
undo_redo = EditorNode::get_singleton()->get_undo_redo();
@@ -4892,22 +4850,22 @@ VisualScriptEditor::VisualScriptEditor() {
default_value_edit = memnew(CustomPropertyEditor);
add_child(default_value_edit);
- default_value_edit->connect_compat("variant_changed", this, "_default_value_changed");
+ default_value_edit->connect("variant_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed));
method_select = memnew(VisualScriptPropertySelector);
add_child(method_select);
- method_select->connect_compat("selected", this, "_selected_method");
+ method_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_method));
error_line = -1;
new_connect_node_select = memnew(VisualScriptPropertySelector);
add_child(new_connect_node_select);
new_connect_node_select->set_resizable(true);
- new_connect_node_select->connect_compat("selected", this, "_selected_connect_node");
- new_connect_node_select->get_cancel()->connect_compat("pressed", this, "_cancel_connect_node");
+ new_connect_node_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_connect_node));
+ new_connect_node_select->get_cancel()->connect("pressed", callable_mp(this, &VisualScriptEditor::_cancel_connect_node));
new_virtual_method_select = memnew(VisualScriptPropertySelector);
add_child(new_virtual_method_select);
- new_virtual_method_select->connect_compat("selected", this, "_selected_new_virtual_method");
+ new_virtual_method_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_new_virtual_method));
}
VisualScriptEditor::~VisualScriptEditor() {
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 1f1c3e2f52..ea09c82013 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -2259,7 +2259,7 @@ PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) cons
PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::REAL, const_name[constant]);
+ return PropertyInfo(Variant::FLOAT, const_name[constant]);
}
String VisualScriptMathConstant::get_caption() const {
@@ -3130,8 +3130,6 @@ void VisualScriptCustomNode::_bind_methods() {
stepmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(stepmi);
- ClassDB::bind_method(D_METHOD("_script_changed"), &VisualScriptCustomNode::_script_changed);
-
BIND_ENUM_CONSTANT(START_MODE_BEGIN_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_RESUME_YIELD);
@@ -3144,7 +3142,7 @@ void VisualScriptCustomNode::_bind_methods() {
}
VisualScriptCustomNode::VisualScriptCustomNode() {
- connect_compat("script_changed", this, "_script_changed");
+ connect("script_changed", callable_mp(this, &VisualScriptCustomNode::_script_changed));
}
//////////////////////////////////////////
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index f0565f3e7d..d799f19143 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -120,8 +120,10 @@ void VisualScriptPropertySelector::_update_search() {
Control::get_icon("Dictionary", "EditorIcons"),
Control::get_icon("Array", "EditorIcons"),
Control::get_icon("PackedByteArray", "EditorIcons"),
- Control::get_icon("PackedIntArray", "EditorIcons"),
- Control::get_icon("PackedRealArray", "EditorIcons"),
+ Control::get_icon("PackedInt32Array", "EditorIcons"),
+ Control::get_icon("PackedFloat32Array", "EditorIcons"),
+ Control::get_icon("PackedInt64Array", "EditorIcons"),
+ Control::get_icon("PackedFloat64Array", "EditorIcons"),
Control::get_icon("PackedStringArray", "EditorIcons"),
Control::get_icon("PackedVector2Array", "EditorIcons"),
Control::get_icon("PackedVector3Array", "EditorIcons"),
@@ -279,7 +281,7 @@ void VisualScriptPropertySelector::_update_search() {
if (type == Variant::BOOL) {
get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box);
}
- if (type == Variant::BOOL || type == Variant::INT || type == Variant::REAL || type == Variant::VECTOR2 || type == Variant::VECTOR3) {
+ if (type == Variant::BOOL || type == Variant::INT || type == Variant::FLOAT || type == Variant::VECTOR2 || type == Variant::VECTOR3) {
get_visual_node_names("operators/math/", Set<String>(), found, root, search_box);
}
}
@@ -516,11 +518,15 @@ void VisualScriptPropertySelector::_item_selected() {
help_bit->set_text(text);
}
+void VisualScriptPropertySelector::_hide_requested() {
+ _closed(); // From WindowDialog.
+}
+
void VisualScriptPropertySelector::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- connect_compat("confirmed", this, "_confirmed");
+ connect("confirmed", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
}
}
@@ -688,11 +694,6 @@ void VisualScriptPropertySelector::show_window(float p_screen_ratio) {
void VisualScriptPropertySelector::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_text_changed"), &VisualScriptPropertySelector::_text_changed);
- ClassDB::bind_method(D_METHOD("_confirmed"), &VisualScriptPropertySelector::_confirmed);
- ClassDB::bind_method(D_METHOD("_sbox_input"), &VisualScriptPropertySelector::_sbox_input);
- ClassDB::bind_method(D_METHOD("_item_selected"), &VisualScriptPropertySelector::_item_selected);
-
ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "category"), PropertyInfo(Variant::BOOL, "connecting")));
}
@@ -703,23 +704,23 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
//set_child_rect(vbc);
search_box = memnew(LineEdit);
vbc->add_margin_child(TTR("Search:"), search_box);
- search_box->connect_compat("text_changed", this, "_text_changed");
- search_box->connect_compat("gui_input", this, "_sbox_input");
+ search_box->connect("text_changed", callable_mp(this, &VisualScriptPropertySelector::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &VisualScriptPropertySelector::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
get_ok()->set_text(TTR("Open"));
get_ok()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
- search_options->connect_compat("item_activated", this, "_confirmed");
- search_options->connect_compat("cell_selected", this, "_item_selected");
+ search_options->connect("item_activated", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
+ search_options->connect("cell_selected", callable_mp(this, &VisualScriptPropertySelector::_item_selected));
search_options->set_hide_root(true);
search_options->set_hide_folding(true);
virtuals_only = false;
seq_connect = false;
help_bit = memnew(EditorHelpBit);
vbc->add_margin_child(TTR("Description:"), help_bit);
- help_bit->connect_compat("request_hide", this, "_closed");
+ help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested));
search_options->set_columns(3);
search_options->set_column_expand(1, false);
search_options->set_column_expand(2, false);
diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h
index a1eb0b842c..f438ca1f5b 100644
--- a/modules/visual_script/visual_script_property_selector.h
+++ b/modules/visual_script/visual_script_property_selector.h
@@ -41,16 +41,16 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
LineEdit *search_box;
Tree *search_options;
+ void _text_changed(const String &p_newtext);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _update_search();
void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text);
-
void get_visual_node_names(const String &root_filter, const Set<String> &p_modifiers, bool &found, TreeItem *const root, LineEdit *const search_box);
- void _sbox_input(const Ref<InputEvent> &p_ie);
-
void _confirmed();
- void _text_changed(const String &p_newtext);
+ void _item_selected();
+ void _hide_requested();
EditorHelpBit *help_bit;
@@ -65,8 +65,6 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
bool virtuals_only;
bool seq_connect;
- void _item_selected();
-
Vector<Variant::Type> type_filter;
protected:
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index 40d2ec88c5..858074742e 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -188,7 +188,7 @@ void VisualScriptYield::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_wait_time"), &VisualScriptYield::get_wait_time);
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time"), "set_wait_time", "get_wait_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time"), "set_wait_time", "get_wait_time");
BIND_ENUM_CONSTANT(YIELD_FRAME);
BIND_ENUM_CONSTANT(YIELD_PHYSICS_FRAME);
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 87067faf8e..1e8ee9b17e 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -381,7 +381,7 @@ AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() {
_clear_stream();
}
-RES ResourceFormatLoaderAudioStreamOGGVorbis::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderAudioStreamOGGVorbis::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = OK;
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index 739765a12f..db621f88d2 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -128,7 +128,7 @@ public:
class ResourceFormatLoaderAudioStreamOGGVorbis : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 5768392fe5..265383831e 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -474,7 +474,7 @@ void VideoStreamWebm::set_audio_track(int p_track) {
////////////
-RES ResourceFormatLoaderWebm::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderWebm::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h
index a3d3c173f4..3feaa1278f 100644
--- a/modules/webm/video_stream_webm.h
+++ b/modules/webm/video_stream_webm.h
@@ -128,7 +128,7 @@ public:
class ResourceFormatLoaderWebm : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index 5414b533f9..48b581958b 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -113,12 +113,12 @@ class JavaClass : public Reference {
break;
case ARG_TYPE_FLOAT | ARG_NUMBER_CLASS_BIT:
case ARG_TYPE_FLOAT:
- r_type = Variant::REAL;
+ r_type = Variant::FLOAT;
likelihood = 1.0;
break;
case ARG_TYPE_DOUBLE | ARG_NUMBER_CLASS_BIT:
case ARG_TYPE_DOUBLE:
- r_type = Variant::REAL;
+ r_type = Variant::FLOAT;
likelihood = 0.5;
break;
case ARG_TYPE_STRING: r_type = Variant::STRING; break;
@@ -134,23 +134,23 @@ class JavaClass : public Reference {
likelihood = 0.5;
break;
case ARG_ARRAY_BIT | ARG_TYPE_SHORT:
- r_type = Variant::PACKED_INT_ARRAY;
+ r_type = Variant::PACKED_INT32_ARRAY;
likelihood = 0.3;
break;
case ARG_ARRAY_BIT | ARG_TYPE_INT:
- r_type = Variant::PACKED_INT_ARRAY;
+ r_type = Variant::PACKED_INT32_ARRAY;
likelihood = 1.0;
break;
case ARG_ARRAY_BIT | ARG_TYPE_LONG:
- r_type = Variant::PACKED_INT_ARRAY;
+ r_type = Variant::PACKED_INT32_ARRAY;
likelihood = 0.5;
break;
case ARG_ARRAY_BIT | ARG_TYPE_FLOAT:
- r_type = Variant::PACKED_REAL_ARRAY;
+ r_type = Variant::PACKED_FLOAT32_ARRAY;
likelihood = 1.0;
break;
case ARG_ARRAY_BIT | ARG_TYPE_DOUBLE:
- r_type = Variant::PACKED_REAL_ARRAY;
+ r_type = Variant::PACKED_FLOAT32_ARRAY;
likelihood = 0.5;
break;
case ARG_ARRAY_BIT | ARG_TYPE_STRING: r_type = Variant::PACKED_STRING_ARRAY; break;
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index 5a8e3b94da..e94dad9ac6 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -48,7 +48,7 @@ int AudioDriverAndroid::mix_rate = 44100;
bool AudioDriverAndroid::quit = false;
jobject AudioDriverAndroid::audioBuffer = NULL;
void *AudioDriverAndroid::audioBufferPinned = NULL;
-Mutex *AudioDriverAndroid::mutex = NULL;
+Mutex AudioDriverAndroid::mutex;
int32_t *AudioDriverAndroid::audioBuffer32 = NULL;
const char *AudioDriverAndroid::get_name() const {
@@ -58,7 +58,6 @@ const char *AudioDriverAndroid::get_name() const {
Error AudioDriverAndroid::init() {
- mutex = Mutex::create();
/*
// TODO: pass in/return a (Java) device ID, also whether we're opening for input or output
this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
@@ -133,7 +132,7 @@ void AudioDriverAndroid::thread_func(JNIEnv *env) {
int16_t *ptr = (int16_t *)audioBufferPinned;
int fc = audioBufferFrames;
- if (!s_ad->active || mutex->try_lock() != OK) {
+ if (!s_ad->active || mutex.try_lock() != OK) {
for (int i = 0; i < fc; i++) {
ptr[i] = 0;
@@ -143,7 +142,7 @@ void AudioDriverAndroid::thread_func(JNIEnv *env) {
s_ad->audio_server_process(fc / 2, audioBuffer32);
- mutex->unlock();
+ mutex.unlock();
for (int i = 0; i < fc; i++) {
@@ -167,14 +166,12 @@ AudioDriver::SpeakerMode AudioDriverAndroid::get_speaker_mode() const {
void AudioDriverAndroid::lock() {
- if (mutex)
- mutex->lock();
+ mutex.lock();
}
void AudioDriverAndroid::unlock() {
- if (mutex)
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverAndroid::finish() {
diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h
index d3d1641c20..b1cc3f9aa0 100644
--- a/platform/android/audio_driver_jandroid.h
+++ b/platform/android/audio_driver_jandroid.h
@@ -37,7 +37,7 @@
class AudioDriverAndroid : public AudioDriver {
- static Mutex *mutex;
+ static Mutex mutex;
static AudioDriverAndroid *s_ad;
static jobject io;
static jmethodID _init_audio;
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 6e9864c803..307bc3a169 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -44,8 +44,8 @@ void AudioDriverOpenSL::_buffer_callback(
if (pause) {
mix = false;
- } else if (mutex) {
- mix = mutex->try_lock() == OK;
+ } else {
+ mix = mutex.try_lock() == OK;
}
if (mix) {
@@ -58,8 +58,8 @@ void AudioDriverOpenSL::_buffer_callback(
}
}
- if (mutex && mix)
- mutex->unlock();
+ if (mix)
+ mutex.unlock();
const int32_t *src_buff = mixdown_buffer;
@@ -107,7 +107,6 @@ Error AudioDriverOpenSL::init() {
void AudioDriverOpenSL::start() {
- mutex = Mutex::create();
active = false;
SLresult res;
@@ -330,13 +329,13 @@ AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const {
void AudioDriverOpenSL::lock() {
if (active && mutex)
- mutex->lock();
+ mutex.lock();
}
void AudioDriverOpenSL::unlock() {
if (active && mutex)
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverOpenSL::finish() {
@@ -359,7 +358,6 @@ void AudioDriverOpenSL::set_pause(bool p_pause) {
AudioDriverOpenSL::AudioDriverOpenSL() {
s_ad = this;
- mutex = Mutex::create(); //NULL;
pause = false;
active = false;
}
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 57d9b30af6..569e2aa54b 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -40,7 +40,7 @@
class AudioDriverOpenSL : public AudioDriver {
bool active;
- Mutex *mutex;
+ Mutex mutex;
enum {
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 50bf671a84..c618177475 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -257,7 +257,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
Vector<Device> devices;
volatile bool devices_changed;
- Mutex *device_lock;
+ Mutex device_lock;
Thread *device_thread;
volatile bool quit_request;
@@ -288,7 +288,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
ldevices.push_back(d);
}
- ea->device_lock->lock();
+ MutexLock lock(ea->device_lock);
bool different = false;
@@ -381,8 +381,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
ea->devices = ndevices;
ea->devices_changed = true;
}
-
- ea->device_lock->unlock();
}
uint64_t sleep = 200;
@@ -1432,11 +1430,8 @@ public:
virtual int get_options_count() const {
- device_lock->lock();
- int dc = devices.size();
- device_lock->unlock();
-
- return dc;
+ MutexLock lock(device_lock);
+ return devices.size();
}
virtual String get_options_tooltip() const {
@@ -1447,16 +1442,14 @@ public:
virtual String get_option_label(int p_index) const {
ERR_FAIL_INDEX_V(p_index, devices.size(), "");
- device_lock->lock();
- String s = devices[p_index].name;
- device_lock->unlock();
- return s;
+ MutexLock lock(device_lock);
+ return devices[p_index].name;
}
virtual String get_option_tooltip(int p_index) const {
ERR_FAIL_INDEX_V(p_index, devices.size(), "");
- device_lock->lock();
+ MutexLock lock(device_lock);
String s = devices[p_index].description;
if (devices.size() == 1) {
// Tooltip will be:
@@ -1464,7 +1457,6 @@ public:
// Description
s = devices[p_index].name + "\n\n" + s;
}
- device_lock->unlock();
return s;
}
@@ -1479,7 +1471,7 @@ public:
return ERR_UNCONFIGURED;
}
- device_lock->lock();
+ MutexLock lock(device_lock);
EditorProgress ep("run", "Running on " + devices[p_device].name, 3);
@@ -1487,7 +1479,6 @@ public:
// Export_temp APK.
if (ep.step("Exporting APK...", 0)) {
- device_lock->unlock();
return ERR_SKIP;
}
@@ -1502,7 +1493,6 @@ public:
#define CLEANUP_AND_RETURN(m_err) \
{ \
DirAccess::remove_file_or_error(tmp_export_path); \
- device_lock->unlock(); \
return m_err; \
}
@@ -2570,7 +2560,6 @@ public:
run_icon.instance();
run_icon->create_from_image(img);
- device_lock = Mutex::create();
devices_changed = true;
quit_request = false;
device_thread = Thread::create(_device_poll_thread, this);
@@ -2579,7 +2568,6 @@ public:
~EditorExportPlatformAndroid() {
quit_request = true;
Thread::wait_to_finish(device_thread);
- memdelete(device_lock);
memdelete(device_thread);
}
};
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 76213b949d..9e9b17fb99 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -97,7 +97,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method,
case ARG_TYPE_DOUBLE: {
if (!p_args[i]->is_num())
- arg_expected = Variant::REAL;
+ arg_expected = Variant::FLOAT;
} break;
case ARG_TYPE_STRING: {
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 425068d8c4..022d9700d5 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -99,7 +99,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.val.i = *p_arg;
};
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (force_jobject) {
@@ -182,7 +182,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.obj = jdict;
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
Vector<int> array = *p_arg;
jintArray arr = env->NewIntArray(array.size());
@@ -201,7 +201,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.obj = arr;
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
Vector<float> array = *p_arg;
jfloatArray arr = env->NewFloatArray(array.size());
@@ -211,6 +211,10 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.obj = arr;
} break;
+#ifndef _MSC_VER
+#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
+#endif
+
default: {
v.val.i = 0;
@@ -319,7 +323,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jdoubleArray arr = (jdoubleArray)obj;
int fCount = env->GetArrayLength(arr);
- PackedRealArray sarr;
+ PackedFloat32Array sarr;
sarr.resize(fCount);
real_t *w = sarr.ptrw();
@@ -337,7 +341,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
jfloatArray arr = (jfloatArray)obj;
int fCount = env->GetArrayLength(arr);
- PackedRealArray sarr;
+ PackedFloat32Array sarr;
sarr.resize(fCount);
real_t *w = sarr.ptrw();
@@ -487,7 +491,7 @@ public:
ret = env->CallIntMethodA(instance, E->get().method, v);
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
ret = env->CallFloatMethodA(instance, E->get().method, v);
} break;
@@ -505,7 +509,7 @@ public:
env->DeleteLocalRef(arr);
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
jintArray arr = (jintArray)env->CallObjectMethodA(instance, E->get().method, v);
@@ -519,7 +523,7 @@ public:
ret = sarr;
env->DeleteLocalRef(arr);
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v);
@@ -534,6 +538,9 @@ public:
env->DeleteLocalRef(arr);
} break;
+#ifndef _MSC_VER
+#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
+#endif
case Variant::DICTIONARY: {
jobject obj = env->CallObjectMethodA(instance, E->get().method, v);
@@ -1247,12 +1254,12 @@ static Variant::Type get_jni_type(const String &p_type) {
{ "void", Variant::NIL },
{ "boolean", Variant::BOOL },
{ "int", Variant::INT },
- { "float", Variant::REAL },
- { "double", Variant::REAL },
+ { "float", Variant::FLOAT },
+ { "double", Variant::FLOAT },
{ "java.lang.String", Variant::STRING },
- { "[I", Variant::PACKED_INT_ARRAY },
+ { "[I", Variant::PACKED_INT32_ARRAY },
{ "[B", Variant::PACKED_BYTE_ARRAY },
- { "[F", Variant::PACKED_REAL_ARRAY },
+ { "[F", Variant::PACKED_FLOAT32_ARRAY },
{ "[Ljava.lang.String;", Variant::PACKED_STRING_ARRAY },
{ "org.godotengine.godot.Dictionary", Variant::DICTIONARY },
{ NULL, Variant::NIL }
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index b7f6b57244..0a5df14743 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -67,7 +67,6 @@ Error AudioDriverMediaKit::init() {
ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN);
}
- mutex = Mutex::create();
player->Start();
return OK;
@@ -108,14 +107,14 @@ void AudioDriverMediaKit::lock() {
if (!mutex)
return;
- mutex->lock();
+ mutex.lock();
}
void AudioDriverMediaKit::unlock() {
if (!mutex)
return;
- mutex->unlock();
+ mutex.unlock();
}
void AudioDriverMediaKit::finish() {
@@ -124,15 +123,9 @@ void AudioDriverMediaKit::finish() {
if (samples_in) {
memdelete_arr(samples_in);
};
-
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
}
AudioDriverMediaKit::AudioDriverMediaKit() {
- mutex = NULL;
player = NULL;
}
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
index 06a362a89e..8272780fa7 100644
--- a/platform/haiku/audio_driver_media_kit.h
+++ b/platform/haiku/audio_driver_media_kit.h
@@ -40,7 +40,7 @@
#include <SoundPlayer.h>
class AudioDriverMediaKit : public AudioDriver {
- Mutex *mutex;
+ Mutex mutex;
BSoundPlayer *player;
static int32_t *samples_in;
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index 14f4b00ea6..99d539d4ff 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -202,7 +202,7 @@ void GameCenter::request_achievement_descriptions() {
PackedStringArray titles;
PackedStringArray unachieved_descriptions;
PackedStringArray achieved_descriptions;
- PackedIntArray maximum_points;
+ PackedInt32Array maximum_points;
Array hidden;
Array replayable;
@@ -254,7 +254,7 @@ void GameCenter::request_achievements() {
if (error == nil) {
ret["result"] = "ok";
PackedStringArray names;
- PackedRealArray percentages;
+ PackedFloat32Array percentages;
for (int i = 0; i < [achievements count]; i++) {
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 842bc44c01..a8a887824f 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -87,7 +87,7 @@ void InAppStore::_bind_methods() {
ret["result"] = "ok";
PackedStringArray titles;
PackedStringArray descriptions;
- PackedRealArray prices;
+ PackedFloat32Array prices;
PackedStringArray ids;
PackedStringArray localized_prices;
PackedStringArray currency_codes;
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index c44a0270ab..f0326d5027 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -200,7 +200,7 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
private:
Ref<EditorHTTPServer> server;
bool server_quit;
- Mutex *server_lock;
+ Mutex server_lock;
Thread *server_thread;
static void _server_thread_poll(void *data);
@@ -531,9 +531,8 @@ bool EditorExportPlatformJavaScript::poll_export() {
menu_options = preset.is_valid();
if (server->is_listening()) {
if (menu_options == 0) {
- server_lock->lock();
+ MutexLock lock(server_lock);
server->stop();
- server_lock->unlock();
} else {
menu_options += 1;
}
@@ -553,9 +552,8 @@ int EditorExportPlatformJavaScript::get_options_count() const {
Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
if (p_option == 1) {
- server_lock->lock();
+ MutexLock lock(server_lock);
server->stop();
- server_lock->unlock();
return OK;
}
@@ -584,10 +582,12 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
// Restart server.
- server_lock->lock();
- server->stop();
- err = server->listen(bind_port, bind_ip);
- server_lock->unlock();
+ {
+ MutexLock lock(server_lock);
+
+ server->stop();
+ err = server->listen(bind_port, bind_ip);
+ }
ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to start HTTP server.");
OS::get_singleton()->shell_open(String("http://" + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
@@ -605,9 +605,10 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
EditorExportPlatformJavaScript *ej = (EditorExportPlatformJavaScript *)data;
while (!ej->server_quit) {
OS::get_singleton()->delay_usec(1000);
- ej->server_lock->lock();
- ej->server->poll();
- ej->server_lock->unlock();
+ {
+ MutexLock lock(ej->server_lock);
+ ej->server->poll();
+ }
}
}
@@ -615,7 +616,6 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
server.instance();
server_quit = false;
- server_lock = Mutex::create();
server_thread = Thread::create(_server_thread_poll, this);
Ref<Image> img = memnew(Image(_javascript_logo));
@@ -639,7 +639,6 @@ EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
server->stop();
server_quit = true;
Thread::wait_to_finish(server_thread);
- memdelete(server_lock);
memdelete(server_thread);
}
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index ab045d359b..44cce28d57 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -81,7 +81,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
case 'number':
setValue(PTR, eval_ret, 'double');
- return 3; // REAL
+ return 3; // FLOAT
case 'string':
var array_len = lengthBytesUTF8(eval_ret)+1;
@@ -128,7 +128,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
switch (return_type) {
case Variant::BOOL:
return js_data.b;
- case Variant::REAL:
+ case Variant::FLOAT:
return js_data.d;
case Variant::STRING: {
String str = String::utf8(js_data.s);
diff --git a/platform/server/detect.py b/platform/server/detect.py
index d82df77957..ef94dc436c 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -32,6 +32,7 @@ def get_opts():
return [
BoolVariable('use_llvm', 'Use the LLVM compiler', False),
BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False),
+ BoolVariable('use_coverage', 'Test Godot coverage', False),
BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
@@ -99,6 +100,9 @@ def configure(env):
env.Append(CPPDEFINES=['TYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
+ if env['use_coverage']:
+ env.Append(CCFLAGS=['-ftest-coverage', '-fprofile-arcs'])
+ env.Append(LINKFLAGS=['-ftest-coverage', '-fprofile-arcs'])
if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']:
env.extra_suffix += "s"
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 4445fdec78..97c8dafe65 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -141,7 +141,6 @@ void OS_UWP::initialize_core() {
ThreadUWP::make_default();
SemaphoreWindows::make_default();
- MutexWindows::make_default();
RWLockWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index afd95c3e36..7f4392c624 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -47,7 +47,6 @@
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
-#include "drivers/windows/mutex_windows.h"
#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "drivers/windows/thread_windows.h"
@@ -230,7 +229,6 @@ void OS_Windows::initialize_core() {
ThreadWindows::make_default();
SemaphoreWindows::make_default();
- MutexWindows::make_default();
RWLockWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 9d5affcb3c..cd22ee9ff6 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -61,6 +61,7 @@ def get_opts():
BoolVariable('use_lld', 'Use the LLD linker', False),
BoolVariable('use_thinlto', 'Use ThinLTO', False),
BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False),
+ BoolVariable('use_coverage', 'Test Godot coverage', False),
BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
@@ -141,6 +142,10 @@ def configure(env):
print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.")
sys.exit(255)
+ if env['use_coverage']:
+ env.Append(CCFLAGS=['-ftest-coverage', '-fprofile-arcs'])
+ env.Append(LINKFLAGS=['-ftest-coverage', '-fprofile-arcs'])
+
if env['use_ubsan'] or env['use_asan'] or env['use_lsan'] or env['use_tsan']:
env.extra_suffix += "s"
@@ -179,18 +184,10 @@ def configure(env):
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
- # Check for gcc version >= 6 before adding -no-pie
- if using_gcc(env):
- version = get_compiler_version(env)
- if version != None and version[0] >= '6':
- env.Append(CCFLAGS=['-fpie'])
- env.Append(LINKFLAGS=['-no-pie'])
- # Do the same for clang should be fine with Clang 4 and higher
- if using_clang(env):
- version = get_compiler_version(env)
- if version != None and version[0] >= '4':
- env.Append(CCFLAGS=['-fpie'])
- env.Append(LINKFLAGS=['-no-pie'])
+ # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our
+ # minimal requirements.
+ env.Append(CCFLAGS=['-fpie'])
+ env.Append(LINKFLAGS=['-no-pie'])
## Dependencies
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index a64a25aeee..a9fe7275c2 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -83,7 +83,6 @@ void JoypadLinux::Joypad::reset() {
JoypadLinux::JoypadLinux(InputDefault *in) {
exit_udev = false;
input = in;
- joy_mutex = Mutex::create();
joy_thread = Thread::create(joy_thread_func, this);
}
@@ -91,7 +90,6 @@ JoypadLinux::~JoypadLinux() {
exit_udev = true;
Thread::wait_to_finish(joy_thread);
memdelete(joy_thread);
- memdelete(joy_mutex);
close_joypad();
}
@@ -137,9 +135,8 @@ void JoypadLinux::enumerate_joypads(udev *p_udev) {
String devnode_str = devnode;
if (devnode_str.find(ignore_str) == -1) {
- joy_mutex->lock();
+ MutexLock lock(joy_mutex);
open_joypad(devnode);
- joy_mutex->unlock();
}
}
udev_device_unref(dev);
@@ -176,7 +173,7 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
if (dev && udev_device_get_devnode(dev) != 0) {
- joy_mutex->lock();
+ MutexLock lock(joy_mutex);
String action = udev_device_get_action(dev);
const char *devnode = udev_device_get_devnode(dev);
if (devnode) {
@@ -192,7 +189,6 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
}
udev_device_unref(dev);
- joy_mutex->unlock();
}
}
usleep(50000);
@@ -204,15 +200,17 @@ void JoypadLinux::monitor_joypads(udev *p_udev) {
void JoypadLinux::monitor_joypads() {
while (!exit_udev) {
- joy_mutex->lock();
- for (int i = 0; i < 32; i++) {
- char fname[64];
- sprintf(fname, "/dev/input/event%d", i);
- if (attached_devices.find(fname) == -1) {
- open_joypad(fname);
+ {
+ MutexLock lock(joy_mutex);
+
+ for (int i = 0; i < 32; i++) {
+ char fname[64];
+ sprintf(fname, "/dev/input/event%d", i);
+ if (attached_devices.find(fname) == -1) {
+ open_joypad(fname);
+ }
}
}
- joy_mutex->unlock();
usleep(1000000); // 1s
}
}
@@ -457,7 +455,7 @@ InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int
void JoypadLinux::process_joypads() {
- if (joy_mutex->try_lock() != OK) {
+ if (joy_mutex.try_lock() != OK) {
return;
}
for (int i = 0; i < JOYPADS_MAX; i++) {
@@ -548,6 +546,6 @@ void JoypadLinux::process_joypads() {
}
}
}
- joy_mutex->unlock();
+ joy_mutex.unlock();
}
#endif
diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h
index e5638899bf..d5719b6dbe 100644
--- a/platform/x11/joypad_linux.h
+++ b/platform/x11/joypad_linux.h
@@ -72,7 +72,7 @@ private:
};
bool exit_udev;
- Mutex *joy_mutex;
+ Mutex joy_mutex;
Thread *joy_thread;
InputDefault *input;
Joypad joypads[JOYPADS_MAX];
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index ef99be5b94..f3f7ba9ddd 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -475,10 +475,10 @@ void AnimatedSprite::_notification(int p_what) {
void AnimatedSprite::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
if (frames.is_valid())
- frames->disconnect_compat("changed", this, "_res_changed");
+ frames->disconnect("changed", callable_mp(this, &AnimatedSprite::_res_changed));
frames = p_frames;
if (frames.is_valid())
- frames->connect_compat("changed", this, "_res_changed");
+ frames->connect("changed", callable_mp(this, &AnimatedSprite::_res_changed));
if (!frames.is_valid()) {
frame = 0;
@@ -735,8 +735,6 @@ void AnimatedSprite::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shininess", "shininess"), &AnimatedSprite::set_shininess);
ClassDB::bind_method(D_METHOD("get_shininess"), &AnimatedSprite::get_shininess);
- ClassDB::bind_method(D_METHOD("_res_changed"), &AnimatedSprite::_res_changed);
-
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("animation_finished"));
@@ -744,11 +742,11 @@ void AnimatedSprite::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation");
ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "_set_playing", "_is_playing");
ADD_GROUP("Lighting", "");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess");
ADD_GROUP("Offset", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index f5f1a2ed3c..b99c4c88bf 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "area_2d.h"
+
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
#include "servers/physics_2d_server.h"
@@ -171,8 +172,8 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -198,8 +199,8 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree));
if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, obj);
}
@@ -273,8 +274,8 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_entered, node);
}
@@ -300,8 +301,8 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree));
if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
}
@@ -333,12 +334,11 @@ void Area2D::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key());
Node *node = Object::cast_to<Node>(obj);
- if (!node) //node may have been deleted in previous frame or at other legiminate point
+ if (!node) //node may have been deleted in previous frame or at other legitimate point
continue;
- //ERR_CONTINUE(!node);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree));
if (!E->get().in_tree)
continue;
@@ -363,12 +363,11 @@ void Area2D::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key());
Node *node = Object::cast_to<Node>(obj);
- if (!node) //node may have been deleted in previous frame or at other legiminate point
+ if (!node) //node may have been deleted in previous frame or at other legitimate point
continue;
- //ERR_CONTINUE(!node);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree));
if (!E->get().in_tree)
continue;
@@ -584,13 +583,6 @@ void Area2D::_validate_property(PropertyInfo &property) const {
}
void Area2D::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_body_enter_tree", "id"), &Area2D::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree", "id"), &Area2D::_body_exit_tree);
-
- ClassDB::bind_method(D_METHOD("_area_enter_tree", "id"), &Area2D::_area_enter_tree);
- ClassDB::bind_method(D_METHOD("_area_exit_tree", "id"), &Area2D::_area_exit_tree);
-
ClassDB::bind_method(D_METHOD("set_space_override_mode", "space_override_mode"), &Area2D::set_space_override_mode);
ClassDB::bind_method(D_METHOD("get_space_override_mode"), &Area2D::get_space_override_mode);
@@ -660,11 +652,11 @@ void Area2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_vec"), "set_gravity_vector", "get_gravity_vector");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.001"), "set_gravity", "get_gravity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.001"), "set_gravity", "get_gravity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), "set_priority", "get_priority");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable");
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 8419600bef..aa4ed233fb 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -512,16 +512,14 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback);
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer2D::_bus_layout_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask");
@@ -545,7 +543,7 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
stream_paused = false;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
- AudioServer::get_singleton()->connect_compat("bus_layout_changed", this, "_bus_layout_changed");
+ AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed));
}
AudioStreamPlayer2D::~AudioStreamPlayer2D() {
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 7ec770597e..1419fb561e 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -753,17 +753,17 @@ void Camera2D::_bind_methods() {
ADD_GROUP("Smoothing", "smoothing_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smoothing_enabled"), "set_enable_follow_smoothing", "is_follow_smoothing_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing");
ADD_GROUP("Offset", "offset_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset");
ADD_GROUP("Drag Margin", "drag_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM);
ADD_GROUP("Editor", "editor_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_screen"), "set_screen_drawing_enabled", "is_screen_drawing_enabled");
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 942b63898d..ef7aa9ba01 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -41,17 +41,13 @@
#include "servers/visual/visual_server_raster.h"
#include "servers/visual_server.h"
-Mutex *CanvasItemMaterial::material_mutex = NULL;
+Mutex CanvasItemMaterial::material_mutex;
SelfList<CanvasItemMaterial>::List *CanvasItemMaterial::dirty_materials = NULL;
Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemMaterial::shader_map;
CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = NULL;
void CanvasItemMaterial::init_shaders() {
-#ifndef NO_THREADS
- material_mutex = Mutex::create();
-#endif
-
dirty_materials = memnew(SelfList<CanvasItemMaterial>::List);
shader_names = memnew(ShaderNames);
@@ -66,10 +62,6 @@ void CanvasItemMaterial::finish_shaders() {
memdelete(dirty_materials);
memdelete(shader_names);
dirty_materials = NULL;
-
-#ifndef NO_THREADS
- memdelete(material_mutex);
-#endif
}
void CanvasItemMaterial::_update_shader() {
@@ -156,44 +148,28 @@ void CanvasItemMaterial::_update_shader() {
void CanvasItemMaterial::flush_changes() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
while (dirty_materials->first()) {
dirty_materials->first()->self()->_update_shader();
}
-
- if (material_mutex)
- material_mutex->unlock();
}
void CanvasItemMaterial::_queue_shader_change() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (!element.in_list()) {
dirty_materials->add(&element);
}
-
- if (material_mutex)
- material_mutex->unlock();
}
bool CanvasItemMaterial::_is_shader_dirty() const {
- bool dirty = false;
-
- if (material_mutex)
- material_mutex->lock();
-
- dirty = element.in_list();
+ MutexLock lock(material_mutex);
- if (material_mutex)
- material_mutex->unlock();
-
- return dirty;
+ return element.in_list();
}
void CanvasItemMaterial::set_blend_mode(BlendMode p_blend_mode) {
@@ -332,8 +308,7 @@ CanvasItemMaterial::CanvasItemMaterial() :
CanvasItemMaterial::~CanvasItemMaterial() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
@@ -345,9 +320,6 @@ CanvasItemMaterial::~CanvasItemMaterial() {
VS::get_singleton()->material_set_shader(_get_material(), RID());
}
-
- if (material_mutex)
- material_mutex->unlock();
}
///////////////////////////////////////////////////////////////////
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 3cd8e6ef74..c7f9500ea1 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -108,7 +108,7 @@ private:
return mk;
}
- static Mutex *material_mutex;
+ static Mutex material_mutex;
static SelfList<CanvasItemMaterial>::List *dirty_materials;
SelfList<CanvasItemMaterial> element;
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 72af0fcb2a..4edf92197e 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -308,7 +308,7 @@ void CollisionPolygon2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin");
BIND_ENUM_CONSTANT(BUILD_SOLIDS);
BIND_ENUM_CONSTANT(BUILD_SEGMENTS);
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 685d501a00..b2ad040654 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -149,7 +149,7 @@ void CollisionShape2D::_notification(int p_what) {
void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
if (shape.is_valid())
- shape->disconnect_compat("changed", this, "_shape_changed");
+ shape->disconnect("changed", callable_mp(this, &CollisionShape2D::_shape_changed));
shape = p_shape;
update();
if (parent) {
@@ -160,7 +160,7 @@ void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
}
if (shape.is_valid())
- shape->connect_compat("changed", this, "_shape_changed");
+ shape->connect("changed", callable_mp(this, &CollisionShape2D::_shape_changed));
update_configuration_warning();
}
@@ -237,12 +237,11 @@ void CollisionShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_one_way_collision_enabled"), &CollisionShape2D::is_one_way_collision_enabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision_margin", "margin"), &CollisionShape2D::set_one_way_collision_margin);
ClassDB::bind_method(D_METHOD("get_one_way_collision_margin"), &CollisionShape2D::get_one_way_collision_margin);
- ClassDB::bind_method(D_METHOD("_shape_changed"), &CollisionShape2D::_shape_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1"), "set_one_way_collision_margin", "get_one_way_collision_margin");
}
CollisionShape2D::CollisionShape2D() {
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 4e98873385..3b8a81d2ca 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "cpu_particles_2d.h"
+
#include "core/core_string_names.h"
#include "scene/2d/canvas_item.h"
#include "scene/2d/particles_2d.h"
@@ -212,12 +213,12 @@ void CPUParticles2D::set_texture(const Ref<Texture2D> &p_texture) {
return;
if (texture.is_valid())
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CPUParticles2D::_texture_changed));
texture = p_texture;
if (texture.is_valid())
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CPUParticles2D::_texture_changed));
update();
_update_mesh_texture();
@@ -970,118 +971,103 @@ void CPUParticles2D::_particles_process(float p_delta) {
}
void CPUParticles2D::_update_particle_data_buffer() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
- {
+ int pc = particles.size();
- int pc = particles.size();
+ int *ow;
+ int *order = NULL;
- int *ow;
- int *order = NULL;
+ float *w = particle_data.ptrw();
+ const Particle *r = particles.ptr();
+ float *ptr = w;
- float *w = particle_data.ptrw();
- const Particle *r = particles.ptr();
- float *ptr = w;
+ if (draw_order != DRAW_ORDER_INDEX) {
+ ow = particle_order.ptrw();
+ order = ow;
- if (draw_order != DRAW_ORDER_INDEX) {
- ow = particle_order.ptrw();
- order = ow;
-
- for (int i = 0; i < pc; i++) {
- order[i] = i;
- }
- if (draw_order == DRAW_ORDER_LIFETIME) {
- SortArray<int, SortLifetime> sorter;
- sorter.compare.particles = r;
- sorter.sort(order, pc);
- }
+ for (int i = 0; i < pc; i++) {
+ order[i] = i;
+ }
+ if (draw_order == DRAW_ORDER_LIFETIME) {
+ SortArray<int, SortLifetime> sorter;
+ sorter.compare.particles = r;
+ sorter.sort(order, pc);
}
+ }
- for (int i = 0; i < pc; i++) {
+ for (int i = 0; i < pc; i++) {
- int idx = order ? order[i] : i;
+ int idx = order ? order[i] : i;
- Transform2D t = r[idx].transform;
+ Transform2D t = r[idx].transform;
- if (!local_coords) {
- t = inv_emission_transform * t;
- }
+ if (!local_coords) {
+ t = inv_emission_transform * t;
+ }
- if (r[idx].active) {
+ if (r[idx].active) {
- ptr[0] = t.elements[0][0];
- ptr[1] = t.elements[1][0];
- ptr[2] = 0;
- ptr[3] = t.elements[2][0];
- ptr[4] = t.elements[0][1];
- ptr[5] = t.elements[1][1];
- ptr[6] = 0;
- ptr[7] = t.elements[2][1];
+ ptr[0] = t.elements[0][0];
+ ptr[1] = t.elements[1][0];
+ ptr[2] = 0;
+ ptr[3] = t.elements[2][0];
+ ptr[4] = t.elements[0][1];
+ ptr[5] = t.elements[1][1];
+ ptr[6] = 0;
+ ptr[7] = t.elements[2][1];
- } else {
- zeromem(ptr, sizeof(float) * 8);
- }
+ } else {
+ zeromem(ptr, sizeof(float) * 8);
+ }
- Color c = r[idx].color;
+ Color c = r[idx].color;
- ptr[8] = c.r;
- ptr[9] = c.g;
- ptr[10] = c.b;
- ptr[11] = c.a;
+ ptr[8] = c.r;
+ ptr[9] = c.g;
+ ptr[10] = c.b;
+ ptr[11] = c.a;
- ptr[12] = r[idx].custom[0];
- ptr[13] = r[idx].custom[1];
- ptr[14] = r[idx].custom[2];
- ptr[15] = r[idx].custom[3];
+ ptr[12] = r[idx].custom[0];
+ ptr[13] = r[idx].custom[1];
+ ptr[14] = r[idx].custom[2];
+ ptr[15] = r[idx].custom[3];
- ptr += 16;
- }
+ ptr += 16;
}
-
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles2D::_set_redraw(bool p_redraw) {
if (redraw == p_redraw)
return;
redraw = p_redraw;
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
- if (redraw) {
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
-
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
- } else {
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
- }
- VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
+ {
+ MutexLock lock(update_mutex);
+
+ if (redraw) {
+ VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread));
+ VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
+ } else {
+ if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread))) {
+ VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread));
+ }
+ VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
+
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
+ }
}
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
+
update(); // redraw to update render list
}
void CPUParticles2D::_update_render_thread() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
VS::get_singleton()->multimesh_set_buffer(multimesh, particle_data);
-
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles2D::_notification(int p_what) {
@@ -1273,13 +1259,13 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
ADD_GROUP("Time", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Drawing", "");
@@ -1341,12 +1327,9 @@ void CPUParticles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles);
- ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles2D::_update_render_thread);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &CPUParticles2D::_texture_changed);
-
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents"), "set_emission_rect_extents", "get_emission_rect_extents");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_normals"), "set_emission_normals", "get_emission_normals");
@@ -1355,58 +1338,58 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_particle_flag", "get_particle_flag", FLAG_ALIGN_Y_TO_VELOCITY);
ADD_GROUP("Direction", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "direction"), "set_direction", "get_direction");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread");
ADD_GROUP("Gravity", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity"), "set_gravity", "get_gravity");
ADD_GROUP("Initial Velocity", "initial_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
ADD_GROUP("Orbit Velocity", "orbit_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY);
ADD_GROUP("Linear Accel", "linear_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL);
ADD_GROUP("Radial Accel", "radial_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL);
ADD_GROUP("Tangential Accel", "tangential_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
ADD_GROUP("Angle", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
ADD_GROUP("Scale", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE);
ADD_GROUP("Color", "");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp");
ADD_GROUP("Hue Variation", "hue_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET);
BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
@@ -1494,18 +1477,10 @@ CPUParticles2D::CPUParticles2D() {
set_color(Color(1, 1, 1, 1));
-#ifndef NO_THREADS
- update_mutex = Mutex::create();
-#endif
-
_update_mesh_texture();
}
CPUParticles2D::~CPUParticles2D() {
VS::get_singleton()->free(multimesh);
VS::get_singleton()->free(mesh);
-
-#ifndef NO_THREADS
- memdelete(update_mutex);
-#endif
}
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 6f85631fe1..18d0caceed 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -178,7 +178,7 @@ private:
void _particles_process(float p_delta);
void _update_particle_data_buffer();
- Mutex *update_mutex;
+ Mutex update_mutex;
void _update_render_thread();
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index 656ff45654..9cc9ab25ac 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -158,7 +158,7 @@ void Joint2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_a", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "CollisionObject2D"), "set_node_a", "get_node_a");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_b", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "CollisionObject2D"), "set_node_b", "get_node_b");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bias", PROPERTY_HINT_RANGE, "0,0.9,0.001"), "set_bias", "get_bias");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0,0.9,0.001"), "set_bias", "get_bias");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_collision"), "set_exclude_nodes_from_collision", "get_exclude_nodes_from_collision");
}
@@ -215,7 +215,7 @@ void PinJoint2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_softness", "softness"), &PinJoint2D::set_softness);
ClassDB::bind_method(D_METHOD("get_softness"), &PinJoint2D::get_softness);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "softness", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_softness", "get_softness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_softness", "get_softness");
}
PinJoint2D::PinJoint2D() {
@@ -285,8 +285,8 @@ void GrooveJoint2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_initial_offset", "offset"), &GrooveJoint2D::set_initial_offset);
ClassDB::bind_method(D_METHOD("get_initial_offset"), &GrooveJoint2D::get_initial_offset);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "initial_offset", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_initial_offset", "get_initial_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_initial_offset", "get_initial_offset");
}
GrooveJoint2D::GrooveJoint2D() {
@@ -394,10 +394,10 @@ void DampedSpringJoint2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_damping", "damping"), &DampedSpringJoint2D::set_damping);
ClassDB::bind_method(D_METHOD("get_damping"), &DampedSpringJoint2D::get_damping);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rest_length", PROPERTY_HINT_EXP_RANGE, "0,65535,1"), "set_rest_length", "get_rest_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "stiffness", PROPERTY_HINT_EXP_RANGE, "0.1,64,0.1"), "set_stiffness", "get_stiffness");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_EXP_RANGE, "0.01,16,0.01"), "set_damping", "get_damping");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length", PROPERTY_HINT_EXP_RANGE, "0,65535,1"), "set_rest_length", "get_rest_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness", PROPERTY_HINT_EXP_RANGE, "0.1,64,0.1"), "set_stiffness", "get_stiffness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_EXP_RANGE, "0.01,16,0.01"), "set_damping", "get_damping");
}
DampedSpringJoint2D::DampedSpringJoint2D() {
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 0b66d34ece..e61b1fa339 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -426,12 +426,12 @@ void Light2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_texture_offset", "get_texture_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_scale", PROPERTY_HINT_RANGE, "0.01,50,0.01"), "set_texture_scale", "get_texture_scale");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Add,Sub,Mix,Mask"), "set_mode", "get_mode");
ADD_GROUP("Range", "range_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "range_height", PROPERTY_HINT_RANGE, "-2048,2048,0.1,or_lesser,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "range_height", PROPERTY_HINT_RANGE, "-2048,2048,0.1,or_lesser,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "range_z_min", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_range_min", "get_z_range_min");
ADD_PROPERTY(PropertyInfo(Variant::INT, "range_z_max", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_range_max", "get_z_range_max");
ADD_PROPERTY(PropertyInfo(Variant::INT, "range_layer_min", PROPERTY_HINT_RANGE, "-512,512,1"), "set_layer_range_min", "get_layer_range_min");
@@ -443,7 +443,7 @@ void Light2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_buffer_size", PROPERTY_HINT_RANGE, "32,16384,1"), "set_shadow_buffer_size", "get_shadow_buffer_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_filter", PROPERTY_HINT_ENUM, "None,PCF5,PCF13"), "set_shadow_filter", "get_shadow_filter");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "shadow_filter_smooth", PROPERTY_HINT_RANGE, "0,64,0.1"), "set_shadow_smooth", "get_shadow_smooth");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shadow_filter_smooth", PROPERTY_HINT_RANGE, "0,64,0.1"), "set_shadow_smooth", "get_shadow_smooth");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_item_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_item_shadow_cull_mask", "get_item_shadow_cull_mask");
BIND_ENUM_CONSTANT(MODE_ADD);
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index 019eeb9563..d4a5c93823 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -234,7 +234,7 @@ void LightOccluder2D::set_occluder_polygon(const Ref<OccluderPolygon2D> &p_polyg
#ifdef DEBUG_ENABLED
if (occluder_polygon.is_valid())
- occluder_polygon->disconnect_compat("changed", this, "_poly_changed");
+ occluder_polygon->disconnect("changed", callable_mp(this, &LightOccluder2D::_poly_changed));
#endif
occluder_polygon = p_polygon;
@@ -245,7 +245,7 @@ void LightOccluder2D::set_occluder_polygon(const Ref<OccluderPolygon2D> &p_polyg
#ifdef DEBUG_ENABLED
if (occluder_polygon.is_valid())
- occluder_polygon->connect_compat("changed", this, "_poly_changed");
+ occluder_polygon->connect("changed", callable_mp(this, &LightOccluder2D::_poly_changed));
update();
#endif
}
@@ -287,8 +287,6 @@ void LightOccluder2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_occluder_light_mask", "mask"), &LightOccluder2D::set_occluder_light_mask);
ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &LightOccluder2D::get_occluder_light_mask);
- ClassDB::bind_method("_poly_changed", &LightOccluder2D::_poly_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"), "set_occluder_polygon", "get_occluder_polygon");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
}
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 0aadc84091..873c901c0a 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -29,9 +29,9 @@
/*************************************************************************/
#include "line_2d.h"
-#include "line_builder.h"
#include "core/core_string_names.h"
+#include "line_builder.h"
// Needed so we can bind functions
VARIANT_ENUM_CAST(Line2D::LineJointMode)
@@ -101,14 +101,14 @@ float Line2D::get_width() const {
void Line2D::set_curve(const Ref<Curve> &p_curve) {
// Cleanup previous connection if any
if (_curve.is_valid()) {
- _curve->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_curve_changed");
+ _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_curve_changed));
}
_curve = p_curve;
// Connect to the curve so the line will update when it is changed
if (_curve.is_valid()) {
- _curve->connect_compat(CoreStringNames::get_singleton()->changed, this, "_curve_changed");
+ _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_curve_changed));
}
update();
@@ -171,14 +171,14 @@ void Line2D::set_gradient(const Ref<Gradient> &p_gradient) {
// Cleanup previous connection if any
if (_gradient.is_valid()) {
- _gradient->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_gradient_changed");
+ _gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_gradient_changed));
}
_gradient = p_gradient;
// Connect to the gradient so the line will update when the ColorRamp is changed
if (_gradient.is_valid()) {
- _gradient->connect_compat(CoreStringNames::get_singleton()->changed, this, "_gradient_changed");
+ _gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_gradient_changed));
}
update();
@@ -401,7 +401,7 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_antialiased"), &Line2D::get_antialiased);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "points"), "set_points", "get_points");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "width_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color");
ADD_GROUP("Fill", "");
@@ -413,7 +413,7 @@ void Line2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "begin_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round"), "set_begin_cap_mode", "get_begin_cap_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "end_cap_mode", PROPERTY_HINT_ENUM, "None,Box,Round"), "set_end_cap_mode", "get_end_cap_mode");
ADD_GROUP("Border", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sharp_limit"), "set_sharp_limit", "get_sharp_limit");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sharp_limit"), "set_sharp_limit", "get_sharp_limit");
ADD_PROPERTY(PropertyInfo(Variant::INT, "round_precision"), "set_round_precision", "get_round_precision");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased");
@@ -428,7 +428,4 @@ void Line2D::_bind_methods() {
BIND_ENUM_CONSTANT(LINE_TEXTURE_NONE);
BIND_ENUM_CONSTANT(LINE_TEXTURE_TILE);
BIND_ENUM_CONSTANT(LINE_TEXTURE_STRETCH);
-
- ClassDB::bind_method(D_METHOD("_gradient_changed"), &Line2D::_gradient_changed);
- ClassDB::bind_method(D_METHOD("_curve_changed"), &Line2D::_curve_changed);
}
diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp
index 45574d4a5a..bbabfa16c7 100644
--- a/scene/2d/navigation_2d.cpp
+++ b/scene/2d/navigation_2d.cpp
@@ -44,8 +44,8 @@ void Navigation2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_edge_connection_margin", "margin"), &Navigation2D::set_edge_connection_margin);
ClassDB::bind_method(D_METHOD("get_edge_connection_margin"), &Navigation2D::get_edge_connection_margin);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin");
}
void Navigation2D::_notification(int p_what) {
@@ -88,3 +88,7 @@ Navigation2D::Navigation2D() {
set_cell_size(10); // Ten pixels
set_edge_connection_margin(100);
}
+
+Navigation2D::~Navigation2D() {
+ Navigation2DServer::get_singleton()->free(map);
+}
diff --git a/scene/2d/navigation_2d.h b/scene/2d/navigation_2d.h
index 16e20d8f9b..5520f5006e 100644
--- a/scene/2d/navigation_2d.h
+++ b/scene/2d/navigation_2d.h
@@ -66,6 +66,7 @@ public:
RID get_closest_point_owner(const Vector2 &p_point) const;
Navigation2D();
+ ~Navigation2D();
};
#endif // NAVIGATION_2D_H
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index d019d72bc9..f5fe113f29 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -74,13 +74,13 @@ void NavigationAgent2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent2D::_avoidance_done);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,500,0.01"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_neighbor_dist", "get_neighbor_dist");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,500,0.01"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_neighbor_dist", "get_neighbor_dist");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_time_horizon", "get_time_horizon");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_max_speed", "get_max_speed");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1"), "set_path_max_distance", "get_path_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_time_horizon", "get_time_horizon");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_max_speed", "get_max_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1"), "set_path_max_distance", "get_path_max_distance");
ADD_SIGNAL(MethodInfo("path_changed"));
ADD_SIGNAL(MethodInfo("target_reached"));
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 6754c1c9a6..9159ef21c5 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -82,9 +82,10 @@ bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double
void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
vertices = p_vertices;
rect_cache_dirty = true;
}
@@ -96,9 +97,10 @@ Vector<Vector2> NavigationPolygon::get_vertices() const {
void NavigationPolygon::_set_polygons(const Array &p_array) {
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
polygons.resize(p_array.size());
for (int i = 0; i < p_array.size(); i++) {
polygons.write[i].indices = p_array[i];
@@ -141,9 +143,10 @@ void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
Polygon polygon;
polygon.indices = p_polygon;
polygons.push_back(polygon);
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
}
void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
@@ -164,13 +167,15 @@ Vector<int> NavigationPolygon::get_polygon(int p_idx) {
void NavigationPolygon::clear_polygons() {
polygons.clear();
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
}
Ref<NavigationMesh> NavigationPolygon::get_mesh() {
- navmesh_generation->lock();
+ MutexLock lock(navmesh_generation);
+
if (navmesh.is_null()) {
navmesh.instance();
Vector<Vector3> verts;
@@ -190,7 +195,7 @@ Ref<NavigationMesh> NavigationPolygon::get_mesh() {
navmesh->add_polygon(get_polygon(i));
}
}
- navmesh_generation->unlock();
+
return navmesh;
}
@@ -230,9 +235,10 @@ void NavigationPolygon::clear_outlines() {
}
void NavigationPolygon::make_polygons_from_outlines() {
- navmesh_generation->lock();
- navmesh.unref();
- navmesh_generation->unlock();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
List<TriangulatorPoly> in_poly, out_poly;
Vector2 outside_point(-1e10, -1e10);
@@ -362,15 +368,13 @@ void NavigationPolygon::_bind_methods() {
}
NavigationPolygon::NavigationPolygon() :
- rect_cache_dirty(true),
- navmesh_generation(Mutex::create()) {
+ rect_cache_dirty(true) {
}
NavigationPolygon::~NavigationPolygon() {
- memdelete(navmesh_generation);
}
-void NavigationPolygonInstance::set_enabled(bool p_enabled) {
+void NavigationRegion2D::set_enabled(bool p_enabled) {
if (enabled == p_enabled)
return;
@@ -394,25 +398,25 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) {
update();
}
-bool NavigationPolygonInstance::is_enabled() const {
+bool NavigationRegion2D::is_enabled() const {
return enabled;
}
/////////////////////////////
#ifdef TOOLS_ENABLED
-Rect2 NavigationPolygonInstance::_edit_get_rect() const {
+Rect2 NavigationRegion2D::_edit_get_rect() const {
return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
}
-bool NavigationPolygonInstance::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
}
#endif
-void NavigationPolygonInstance::_notification(int p_what) {
+void NavigationRegion2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -496,21 +500,21 @@ void NavigationPolygonInstance::_notification(int p_what) {
}
}
-void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
+void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
if (p_navpoly == navpoly) {
return;
}
if (navpoly.is_valid()) {
- navpoly->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
+ navpoly->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
}
navpoly = p_navpoly;
Navigation2DServer::get_singleton()->region_set_navpoly(region, p_navpoly);
if (navpoly.is_valid()) {
- navpoly->connect_compat(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
+ navpoly->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
}
_navpoly_changed();
@@ -518,18 +522,18 @@ void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolyg
update_configuration_warning();
}
-Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const {
+Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const {
return navpoly;
}
-void NavigationPolygonInstance::_navpoly_changed() {
+void NavigationRegion2D::_navpoly_changed() {
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()))
update();
}
-String NavigationPolygonInstance::get_configuration_warning() const {
+String NavigationRegion2D::get_configuration_warning() const {
if (!is_visible_in_tree() || !is_inside_tree())
return String();
@@ -547,24 +551,24 @@ String NavigationPolygonInstance::get_configuration_warning() const {
c = Object::cast_to<Node2D>(c->get_parent());
}
- return TTR("NavigationPolygonInstance must be a child or grandchild to a Navigation2D node. It only provides navigation data.");
+ return TTR("NavigationRegion2D must be a child or grandchild to a Navigation2D node. It only provides navigation data.");
}
-void NavigationPolygonInstance::_bind_methods() {
+void NavigationRegion2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationPolygonInstance::set_navigation_polygon);
- ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationPolygonInstance::get_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationRegion2D::set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon);
- ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationPolygonInstance::set_enabled);
- ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationPolygonInstance::is_enabled);
+ ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
+ ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled);
- ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationPolygonInstance::_navpoly_changed);
+ ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
}
-NavigationPolygonInstance::NavigationPolygonInstance() {
+NavigationRegion2D::NavigationRegion2D() {
enabled = true;
set_notify_transform(true);
@@ -573,6 +577,6 @@ NavigationPolygonInstance::NavigationPolygonInstance() {
navigation = NULL;
}
-NavigationPolygonInstance::~NavigationPolygonInstance() {
+NavigationRegion2D::~NavigationRegion2D() {
Navigation2DServer::get_singleton()->free(region);
}
diff --git a/scene/2d/navigation_polygon.h b/scene/2d/navigation_polygon.h
index 557ce4b3e7..579d6b0e0e 100644
--- a/scene/2d/navigation_polygon.h
+++ b/scene/2d/navigation_polygon.h
@@ -34,8 +34,6 @@
#include "scene/2d/node_2d.h"
#include "scene/resources/navigation_mesh.h"
-class Mutex;
-
class NavigationPolygon : public Resource {
GDCLASS(NavigationPolygon, Resource);
@@ -50,7 +48,7 @@ class NavigationPolygon : public Resource {
mutable Rect2 item_rect;
mutable bool rect_cache_dirty;
- Mutex *navmesh_generation;
+ Mutex navmesh_generation;
// Navigation mesh
Ref<NavigationMesh> navmesh;
@@ -96,9 +94,9 @@ public:
class Navigation2D;
-class NavigationPolygonInstance : public Node2D {
+class NavigationRegion2D : public Node2D {
- GDCLASS(NavigationPolygonInstance, Node2D);
+ GDCLASS(NavigationRegion2D, Node2D);
bool enabled;
RID region;
@@ -125,8 +123,8 @@ public:
String get_configuration_warning() const;
- NavigationPolygonInstance();
- ~NavigationPolygonInstance();
+ NavigationRegion2D();
+ ~NavigationRegion2D();
};
#endif // NAVIGATIONPOLYGON_H
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 7deebe9b27..df21538609 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -440,14 +440,14 @@ void Node2D::_bind_methods() {
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "", 0), "set_global_position", "get_global_position");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation_degrees", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_degrees", "get_global_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation_degrees", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_degrees", "get_global_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", 0), "set_global_scale", "get_global_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform");
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index d3bc7b6a5a..2ba2fd8f79 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -384,12 +384,12 @@ void Particles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
ADD_GROUP("Time", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Drawing", "");
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 3e417e7f5d..3e807f12dc 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -134,13 +134,13 @@ void Path2D::_curve_changed() {
void Path2D::set_curve(const Ref<Curve2D> &p_curve) {
if (curve.is_valid()) {
- curve->disconnect_compat("changed", this, "_curve_changed");
+ curve->disconnect("changed", callable_mp(this, &Path2D::_curve_changed));
}
curve = p_curve;
if (curve.is_valid()) {
- curve->connect_compat("changed", this, "_curve_changed");
+ curve->connect("changed", callable_mp(this, &Path2D::_curve_changed));
}
_curve_changed();
@@ -155,7 +155,6 @@ void Path2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve);
- ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve");
}
@@ -308,14 +307,14 @@ void PathFollow2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_lookahead", "lookahead"), &PathFollow2D::set_lookahead);
ClassDB::bind_method(D_METHOD("get_lookahead"), &PathFollow2D::get_lookahead);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotate"), "set_rotate", "is_rotating");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"), "set_lookahead", "get_lookahead");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"), "set_lookahead", "get_lookahead");
}
void PathFollow2D::set_offset(float p_offset) {
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index e4d50db147..9bfeca7e56 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -192,14 +192,15 @@ real_t StaticBody2D::get_constant_angular_velocity() const {
void StaticBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody2D::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody2D::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody2D::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -218,10 +219,8 @@ void StaticBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody2D::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody2D::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody2D::_reload_physics_characteristics);
-
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
}
@@ -311,8 +310,8 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
//E->get().rc=0;
E->get().in_scene = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody2D::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody2D::_body_exit_tree), make_binds(objid));
if (E->get().in_scene) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -340,8 +339,8 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
if (E->get().shapes.empty()) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody2D::_body_exit_tree));
if (in_scene)
emit_signal(SceneStringNames::get_singleton()->body_exited, node);
}
@@ -545,14 +544,15 @@ real_t RigidBody2D::get_weight() const {
void RigidBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody2D::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody2D::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody2D::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -774,9 +774,8 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) {
Node *node = Object::cast_to<Node>(obj);
if (node) {
-
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody2D::_body_exit_tree));
}
}
@@ -845,8 +844,6 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody2D::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody2D::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &RigidBody2D::_reload_physics_characteristics);
-
ClassDB::bind_method(D_METHOD("set_gravity_scale", "gravity_scale"), &RigidBody2D::set_gravity_scale);
ClassDB::bind_method(D_METHOD("get_gravity_scale"), &RigidBody2D::get_gravity_scale);
@@ -898,19 +895,17 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("test_motion", "motion", "infinite_inertia", "margin", "result"), &RigidBody2D::_test_motion, DEFVAL(true), DEFVAL(0.08), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody2D::_direct_state_changed);
- ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody2D::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree"), &RigidBody2D::_body_exit_tree);
ClassDB::bind_method(D_METHOD("get_colliding_bodies"), &RigidBody2D::get_colliding_bodies);
BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "Physics2DDirectBodyState")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", 0), "set_inertia", "get_inertia");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", 0), "set_inertia", "get_inertia");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
ADD_PROPERTY(PropertyInfo(Variant::INT, "continuous_cd", PROPERTY_HINT_ENUM, "Disabled,Cast Ray,Cast Shape"), "set_continuous_collision_detection_mode", "get_continuous_collision_detection_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), "set_max_contacts_reported", "get_max_contacts_reported");
@@ -919,13 +914,13 @@ void RigidBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "can_sleep"), "set_can_sleep", "is_able_to_sleep");
ADD_GROUP("Linear", "linear_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "linear_velocity"), "set_linear_velocity", "get_linear_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
ADD_GROUP("Angular", "angular_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_GROUP("Applied Forces", "applied_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "applied_force"), "set_applied_force", "get_applied_force");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "applied_torque"), "set_applied_torque", "get_applied_torque");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "applied_torque"), "set_applied_torque", "get_applied_torque");
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
@@ -1357,7 +1352,7 @@ void KinematicBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &KinematicBody2D::_direct_state_changed);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "motion/sync_to_physics"), "set_sync_to_physics", "is_sync_to_physics_enabled");
}
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index eb8b053301..95656b9610 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -120,11 +120,11 @@ void Polygon2D::_notification(int p_what) {
if (new_skeleton_id != current_skeleton_id) {
Object *old_skeleton = ObjectDB::get_instance(current_skeleton_id);
if (old_skeleton) {
- old_skeleton->disconnect_compat("bone_setup_changed", this, "_skeleton_bone_setup_changed");
+ old_skeleton->disconnect("bone_setup_changed", callable_mp(this, &Polygon2D::_skeleton_bone_setup_changed));
}
if (skeleton_node) {
- skeleton_node->connect_compat("bone_setup_changed", this, "_skeleton_bone_setup_changed");
+ skeleton_node->connect("bone_setup_changed", callable_mp(this, &Polygon2D::_skeleton_bone_setup_changed));
}
current_skeleton_id = new_skeleton_id;
@@ -690,8 +690,6 @@ void Polygon2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_bones", "bones"), &Polygon2D::_set_bones);
ClassDB::bind_method(D_METHOD("_get_bones"), &Polygon2D::_get_bones);
- ClassDB::bind_method(D_METHOD("_skeleton_bone_setup_changed"), &Polygon2D::_skeleton_bone_setup_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased");
@@ -700,19 +698,19 @@ void Polygon2D::_bind_methods() {
ADD_GROUP("Texture2D", "texture_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation");
ADD_GROUP("Lighting", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "specular_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_specular_map", "get_specular_map");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess");
ADD_GROUP("Skeleton", "");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
ADD_GROUP("Invert", "invert_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enable"), "set_invert", "get_invert");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1"), "set_invert_border", "get_invert_border");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1"), "set_invert_border", "get_invert_border");
ADD_GROUP("Data", "");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp
index cdeb905c0c..9e95a55d9f 100644
--- a/scene/2d/position_2d.cpp
+++ b/scene/2d/position_2d.cpp
@@ -96,7 +96,7 @@ void Position2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_gizmo_extents", "extents"), &Position2D::set_gizmo_extents);
ClassDB::bind_method(D_METHOD("_get_gizmo_extents"), &Position2D::get_gizmo_extents);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gizmo_extents", PROPERTY_HINT_RANGE, "0,1000,0.1,or_greater", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_gizmo_extents", "_get_gizmo_extents");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gizmo_extents", PROPERTY_HINT_RANGE, "0,1000,0.1,or_greater", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_gizmo_extents", "_get_gizmo_extents");
}
Position2D::Position2D() {
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 6f64464cc9..9ebaf23c3a 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -90,7 +90,7 @@ void Bone2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_default_length"), &Bone2D::get_default_length);
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "rest"), "set_rest", "get_rest");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "default_length", PROPERTY_HINT_RANGE, "1,1024,1"), "set_default_length", "get_default_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "default_length", PROPERTY_HINT_RANGE, "1,1024,1"), "set_default_length", "get_default_length");
}
void Bone2D::set_rest(const Transform2D &p_rest) {
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index fac2e7cd46..7eaafe5348 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "sprite.h"
+
#include "core/core_string_names.h"
#include "core/os/os.h"
#include "scene/main/viewport.h"
@@ -142,12 +143,12 @@ void Sprite::set_texture(const Ref<Texture2D> &p_texture) {
return;
if (texture.is_valid())
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite::_texture_changed));
texture = p_texture;
if (texture.is_valid())
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite::_texture_changed));
update();
emit_signal("texture_changed");
@@ -492,8 +493,6 @@ void Sprite::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rect"), &Sprite::get_rect);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &Sprite::_texture_changed);
-
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("texture_changed"));
@@ -502,7 +501,7 @@ void Sprite::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "specular_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_specular_map", "get_specular_map");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_specular_color", "get_specular_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shininess", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_shininess", "get_shininess");
ADD_GROUP("Offset", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 0ce11ee75d..601be17274 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -177,7 +177,7 @@ void TileMap::_update_quadrant_transform() {
void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
if (tile_set.is_valid()) {
- tile_set->disconnect_compat("changed", this, "_recreate_quadrants");
+ tile_set->disconnect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
tile_set->remove_change_receptor(this);
}
@@ -185,7 +185,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
tile_set = p_tileset;
if (tile_set.is_valid()) {
- tile_set->connect_compat("changed", this, "_recreate_quadrants");
+ tile_set->connect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
tile_set->add_change_receptor(this);
} else {
clear();
@@ -1883,7 +1883,6 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &TileMap::world_to_map);
ClassDB::bind_method(D_METHOD("_clear_quadrants"), &TileMap::_clear_quadrants);
- ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants);
ClassDB::bind_method(D_METHOD("update_dirty_quadrants"), &TileMap::update_dirty_quadrants);
ClassDB::bind_method(D_METHOD("update_bitmask_area", "position"), &TileMap::update_bitmask_area);
@@ -1909,8 +1908,8 @@ void TileMap::_bind_methods() {
ADD_GROUP("Collision", "collision_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_parent", PROPERTY_HINT_NONE, ""), "set_collision_use_parent", "get_collision_use_parent");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_kinematic", PROPERTY_HINT_NONE, ""), "set_collision_use_kinematic", "get_collision_use_kinematic");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_friction", "get_collision_friction");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_bounce", "get_collision_bounce");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_friction", "get_collision_friction");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_bounce", "get_collision_bounce");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask");
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 7ca165985e..1cca45b422 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -69,12 +69,12 @@ Ref<BitMap> TouchScreenButton::get_bitmask() const {
void TouchScreenButton::set_shape(const Ref<Shape2D> &p_shape) {
if (shape.is_valid())
- shape->disconnect_compat("changed", this, "update");
+ shape->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
shape = p_shape;
if (shape.is_valid())
- shape->connect_compat("changed", this, "update");
+ shape->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
update();
}
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 3bfaf1f95c..366de28386 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -224,7 +224,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
if (add) {
- p_node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler2D::_node_removed), varray(p_node), CONNECT_ONESHOT);
nodes[p_node] = meta;
_change_node_state(p_node, false);
}
@@ -267,7 +267,7 @@ void VisibilityEnabler2D::_notification(int p_what) {
if (!visible)
_change_node_state(E->key(), true);
- E->key()->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed");
+ E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler2D::_node_removed));
}
nodes.clear();
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index e5dc3cbf65..321926d841 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "area.h"
+
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
#include "servers/physics_server.h"
@@ -170,8 +171,8 @@ void Area::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, int
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_body_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -197,8 +198,8 @@ void Area::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, int
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_body_exit_tree));
if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, obj);
}
@@ -244,8 +245,8 @@ void Area::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->body_exited, node);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_body_exit_tree));
}
}
@@ -274,8 +275,8 @@ void Area::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_area_exit_tree));
}
}
}
@@ -363,8 +364,8 @@ void Area::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, int
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_area_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_area_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_entered, node);
}
@@ -390,8 +391,8 @@ void Area::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, int
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_area_exit_tree));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
}
@@ -618,13 +619,6 @@ void Area::_validate_property(PropertyInfo &property) const {
}
void Area::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_body_enter_tree", "id"), &Area::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree", "id"), &Area::_body_exit_tree);
-
- ClassDB::bind_method(D_METHOD("_area_enter_tree", "id"), &Area::_area_enter_tree);
- ClassDB::bind_method(D_METHOD("_area_exit_tree", "id"), &Area::_area_exit_tree);
-
ClassDB::bind_method(D_METHOD("set_space_override_mode", "enable"), &Area::set_space_override_mode);
ClassDB::bind_method(D_METHOD("get_space_override_mode"), &Area::get_space_override_mode);
@@ -706,11 +700,11 @@ void Area::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_vec"), "set_gravity_vector", "get_gravity_vector");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_gravity", "get_gravity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_gravity", "get_gravity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), "set_priority", "get_priority");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable");
@@ -723,8 +717,8 @@ void Area::_bind_methods() {
ADD_GROUP("Reverb Bus", "reverb_bus_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reverb_bus_enable"), "set_use_reverb_bus", "is_using_reverb_bus");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "reverb_bus_name", PROPERTY_HINT_ENUM, ""), "set_reverb_bus", "get_reverb_bus");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "reverb_bus_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_amount", "get_reverb_amount");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "reverb_bus_uniformity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_uniformity", "get_reverb_uniformity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "reverb_bus_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_amount", "get_reverb_amount");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "reverb_bus_uniformity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_reverb_uniformity", "get_reverb_uniformity");
BIND_ENUM_CONSTANT(SPACE_OVERRIDE_DISABLED);
BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE);
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index 8d1556ef1c..bf85a8bd53 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -252,7 +252,7 @@ void ARVRController::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRController::get_rumble);
ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRController::set_rumble);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rumble", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_rumble", "get_rumble");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_rumble", "get_rumble");
ADD_PROPERTY_DEFAULT("rumble", 0.0);
ClassDB::bind_method(D_METHOD("get_mesh"), &ARVRController::get_mesh);
@@ -544,7 +544,7 @@ String ARVROrigin::get_configuration_warning() const {
void ARVROrigin::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_world_scale", "world_scale"), &ARVROrigin::set_world_scale);
ClassDB::bind_method(D_METHOD("get_world_scale"), &ARVROrigin::get_world_scale);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale");
};
void ARVROrigin::set_tracked_camera(ARVRCamera *p_tracked_camera) {
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index ecd0c9114e..855d254bd6 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -1008,28 +1008,26 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback);
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer3D::_bus_layout_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,InverseSquare,Log,Disabled"), "set_attenuation_model", "get_attenuation_model");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,4096,1,or_greater"), "set_max_distance", "get_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,4096,1,or_greater"), "set_max_distance", "get_max_distance");
ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask");
ADD_GROUP("Emission Angle", "emission_angle");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emission_angle_enabled"), "set_emission_angle_enabled", "is_emission_angle_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1"), "set_emission_angle", "get_emission_angle");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1"), "set_emission_angle", "get_emission_angle");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db");
ADD_GROUP("Attenuation Filter", "attenuation_filter_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation_filter_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_attenuation_filter_db", "get_attenuation_filter_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_attenuation_filter_db", "get_attenuation_filter_db");
ADD_GROUP("Doppler", "doppler_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking");
@@ -1076,7 +1074,7 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
stream_paused_fade_out = false;
velocity_tracker.instance();
- AudioServer::get_singleton()->connect_compat("bus_layout_changed", this, "_bus_layout_changed");
+ AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer3D::_bus_layout_changed));
set_disable_scale(true);
}
AudioStreamPlayer3D::~AudioStreamPlayer3D() {
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index a6b92d5ee6..73b1d450f0 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -174,7 +174,7 @@ void BakedLightmapData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::AABB, "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_bounds", "get_bounds");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "cell_space_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_space_transform", "get_cell_space_transform");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_subdiv", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_cell_subdiv", "get_cell_subdiv");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_energy", "get_energy");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "octree", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_octree", "get_octree");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
}
@@ -819,16 +819,16 @@ void BakedLightmap::_bind_methods() {
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ADD_GROUP("Bake", "bake_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_bake_cell_size", "get_bake_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_bake_cell_size", "get_bake_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), "set_bake_quality", "get_bake_quality");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mode", PROPERTY_HINT_ENUM, "ConeTrace,RayTrace"), "set_bake_mode", "get_bake_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_energy", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_energy", "get_energy");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_hdr"), "set_hdr", "is_hdr");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "bake_extents"), "set_extents", "get_extents");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_default_texels_per_unit"), "set_bake_default_texels_per_unit", "get_bake_default_texels_per_unit");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_default_texels_per_unit"), "set_bake_default_texels_per_unit", "get_bake_default_texels_per_unit");
ADD_GROUP("Capture", "capture_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "capture_cell_size", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_capture_cell_size", "get_capture_cell_size");
ADD_GROUP("Data", "");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path", PROPERTY_HINT_DIR), "set_image_path", "get_image_path");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_data", PROPERTY_HINT_RESOURCE_TYPE, "BakedLightmapData"), "set_light_data", "get_light_data");
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index ac8d50c419..741712025c 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -545,16 +545,16 @@ void Camera::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effects", PROPERTY_HINT_RESOURCE_TYPE, "CameraEffects"), "set_effects", "get_effects");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking");
ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_znear", "get_znear");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_zfar", "get_zfar");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_znear", "get_znear");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_zfar", "get_zfar");
BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE);
BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL);
@@ -926,7 +926,7 @@ void ClippedCamera::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_exceptions"), &ClippedCamera::clear_exceptions);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_margin", "get_margin");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp
index 342159d80f..636b859477 100644
--- a/scene/3d/collision_polygon.cpp
+++ b/scene/3d/collision_polygon.cpp
@@ -191,7 +191,7 @@ void CollisionPolygon::_bind_methods() {
ClassDB::bind_method(D_METHOD("_is_editable_3d_polygon"), &CollisionPolygon::_is_editable_3d_polygon);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth"), "set_depth", "get_depth");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth"), "set_depth", "get_depth");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon");
}
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index d0d775d557..35e4a61cd6 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -33,9 +33,9 @@
#include "scene/resources/capsule_shape.h"
#include "scene/resources/concave_polygon_shape.h"
#include "scene/resources/convex_polygon_shape.h"
-#include "scene/resources/plane_shape.h"
#include "scene/resources/ray_shape.h"
#include "scene/resources/sphere_shape.h"
+#include "scene/resources/world_margin_shape.h"
#include "servers/visual_server.h"
//TODO: Implement CylinderShape and HeightMapShape?
#include "core/math/quick_hull.h"
@@ -123,10 +123,6 @@ String CollisionShape::get_configuration_warning() const {
return TTR("A shape must be provided for CollisionShape to function. Please create a shape resource for it.");
}
- if (shape->is_class("PlaneShape")) {
- return TTR("Plane shapes don't work well and will be removed in future versions. Please don't use them.");
- }
-
return String();
}
@@ -141,7 +137,6 @@ void CollisionShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
ClassDB::set_method_flags("CollisionShape", "make_convex_from_brothers", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
- ClassDB::bind_method(D_METHOD("_shape_changed"), &CollisionShape::_shape_changed);
ClassDB::bind_method(D_METHOD("_update_debug_shape"), &CollisionShape::_update_debug_shape);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape");
@@ -152,12 +147,12 @@ void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
if (!shape.is_null()) {
shape->unregister_owner(this);
- shape->disconnect_compat("changed", this, "_shape_changed");
+ shape->disconnect("changed", callable_mp(this, &CollisionShape::_shape_changed));
}
shape = p_shape;
if (!shape.is_null()) {
shape->register_owner(this);
- shape->connect_compat("changed", this, "_shape_changed");
+ shape->connect("changed", callable_mp(this, &CollisionShape::_shape_changed));
}
update_gizmo();
if (parent) {
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index 9210c5d5ef..bde578d0af 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -1017,140 +1017,125 @@ void CPUParticles::_particles_process(float p_delta) {
}
void CPUParticles::_update_particle_data_buffer() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
- {
+ int pc = particles.size();
- int pc = particles.size();
+ int *ow;
+ int *order = NULL;
- int *ow;
- int *order = NULL;
+ float *w = particle_data.ptrw();
+ const Particle *r = particles.ptr();
+ float *ptr = w;
- float *w = particle_data.ptrw();
- const Particle *r = particles.ptr();
- float *ptr = w;
+ if (draw_order != DRAW_ORDER_INDEX) {
+ ow = particle_order.ptrw();
+ order = ow;
- if (draw_order != DRAW_ORDER_INDEX) {
- ow = particle_order.ptrw();
- order = ow;
+ for (int i = 0; i < pc; i++) {
+ order[i] = i;
+ }
+ if (draw_order == DRAW_ORDER_LIFETIME) {
+ SortArray<int, SortLifetime> sorter;
+ sorter.compare.particles = r;
+ sorter.sort(order, pc);
+ } else if (draw_order == DRAW_ORDER_VIEW_DEPTH) {
+ Camera *c = get_viewport()->get_camera();
+ if (c) {
+ Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
+
+ if (local_coords) {
+
+ // will look different from Particles in editor as this is based on the camera in the scenetree
+ // and not the editor camera
+ dir = inv_emission_transform.xform(dir).normalized();
+ } else {
+ dir = dir.normalized();
+ }
- for (int i = 0; i < pc; i++) {
- order[i] = i;
- }
- if (draw_order == DRAW_ORDER_LIFETIME) {
- SortArray<int, SortLifetime> sorter;
+ SortArray<int, SortAxis> sorter;
sorter.compare.particles = r;
+ sorter.compare.axis = dir;
sorter.sort(order, pc);
- } else if (draw_order == DRAW_ORDER_VIEW_DEPTH) {
- Camera *c = get_viewport()->get_camera();
- if (c) {
- Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
-
- if (local_coords) {
-
- // will look different from Particles in editor as this is based on the camera in the scenetree
- // and not the editor camera
- dir = inv_emission_transform.xform(dir).normalized();
- } else {
- dir = dir.normalized();
- }
-
- SortArray<int, SortAxis> sorter;
- sorter.compare.particles = r;
- sorter.compare.axis = dir;
- sorter.sort(order, pc);
- }
}
}
+ }
- for (int i = 0; i < pc; i++) {
-
- int idx = order ? order[i] : i;
+ for (int i = 0; i < pc; i++) {
- Transform t = r[idx].transform;
+ int idx = order ? order[i] : i;
- if (!local_coords) {
- t = inv_emission_transform * t;
- }
+ Transform t = r[idx].transform;
- if (r[idx].active) {
- ptr[0] = t.basis.elements[0][0];
- ptr[1] = t.basis.elements[0][1];
- ptr[2] = t.basis.elements[0][2];
- ptr[3] = t.origin.x;
- ptr[4] = t.basis.elements[1][0];
- ptr[5] = t.basis.elements[1][1];
- ptr[6] = t.basis.elements[1][2];
- ptr[7] = t.origin.y;
- ptr[8] = t.basis.elements[2][0];
- ptr[9] = t.basis.elements[2][1];
- ptr[10] = t.basis.elements[2][2];
- ptr[11] = t.origin.z;
- } else {
- zeromem(ptr, sizeof(float) * 12);
- }
+ if (!local_coords) {
+ t = inv_emission_transform * t;
+ }
- Color c = r[idx].color;
+ if (r[idx].active) {
+ ptr[0] = t.basis.elements[0][0];
+ ptr[1] = t.basis.elements[0][1];
+ ptr[2] = t.basis.elements[0][2];
+ ptr[3] = t.origin.x;
+ ptr[4] = t.basis.elements[1][0];
+ ptr[5] = t.basis.elements[1][1];
+ ptr[6] = t.basis.elements[1][2];
+ ptr[7] = t.origin.y;
+ ptr[8] = t.basis.elements[2][0];
+ ptr[9] = t.basis.elements[2][1];
+ ptr[10] = t.basis.elements[2][2];
+ ptr[11] = t.origin.z;
+ } else {
+ zeromem(ptr, sizeof(float) * 12);
+ }
- ptr[12] = c.r;
- ptr[13] = c.g;
- ptr[14] = c.b;
- ptr[15] = c.a;
+ Color c = r[idx].color;
- ptr[16] = r[idx].custom[0];
- ptr[17] = r[idx].custom[1];
- ptr[18] = r[idx].custom[2];
- ptr[19] = r[idx].custom[3];
+ ptr[12] = c.r;
+ ptr[13] = c.g;
+ ptr[14] = c.b;
+ ptr[15] = c.a;
- ptr += 20;
- }
+ ptr[16] = r[idx].custom[0];
+ ptr[17] = r[idx].custom[1];
+ ptr[18] = r[idx].custom[2];
+ ptr[19] = r[idx].custom[3];
- can_update = true;
+ ptr += 20;
}
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
+ can_update = true;
}
void CPUParticles::_set_redraw(bool p_redraw) {
if (redraw == p_redraw)
return;
redraw = p_redraw;
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
- if (redraw) {
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true);
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
- } else {
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
+
+ {
+ MutexLock lock(update_mutex);
+
+ if (redraw) {
+ VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread));
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true);
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
+ } else {
+ if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread))) {
+ VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread));
+ }
+ VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false);
+ VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
}
- VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false);
- VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
}
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles::_update_render_thread() {
-#ifndef NO_THREADS
- update_mutex->lock();
-#endif
+ MutexLock lock(update_mutex);
+
if (can_update) {
VS::get_singleton()->multimesh_set_buffer(multimesh, particle_data);
can_update = false; //wait for next time
}
-
-#ifndef NO_THREADS
- update_mutex->unlock();
-#endif
}
void CPUParticles::_notification(int p_what) {
@@ -1327,13 +1312,13 @@ void CPUParticles::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
ADD_GROUP("Time", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Drawing", "");
@@ -1397,11 +1382,9 @@ void CPUParticles::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles::convert_from_particles);
- ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles::_update_render_thread);
-
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_normals"), "set_emission_normals", "get_emission_normals");
@@ -1412,59 +1395,59 @@ void CPUParticles::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_particle_flag", "get_particle_flag", FLAG_DISABLE_Z);
ADD_GROUP("Direction", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "direction"), "set_direction", "get_direction");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness");
ADD_GROUP("Gravity", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity");
ADD_GROUP("Initial Velocity", "initial_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY);
ADD_GROUP("Orbit Velocity", "orbit_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY);
ADD_GROUP("Linear Accel", "linear_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL);
ADD_GROUP("Radial Accel", "radial_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL);
ADD_GROUP("Tangential Accel", "tangential_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING);
ADD_GROUP("Angle", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE);
ADD_GROUP("Scale", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE);
ADD_GROUP("Color", "");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp");
ADD_GROUP("Hue Variation", "hue_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET);
BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
@@ -1556,16 +1539,8 @@ CPUParticles::CPUParticles() {
can_update = false;
set_color(Color(1, 1, 1, 1));
-
-#ifndef NO_THREADS
- update_mutex = Mutex::create();
-#endif
}
CPUParticles::~CPUParticles() {
VS::get_singleton()->free(multimesh);
-
-#ifndef NO_THREADS
- memdelete(update_mutex);
-#endif
}
diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h
index 1a5537e4f2..231e1f1ad9 100644
--- a/scene/3d/cpu_particles.h
+++ b/scene/3d/cpu_particles.h
@@ -178,7 +178,7 @@ private:
void _particles_process(float p_delta);
void _update_particle_data_buffer();
- Mutex *update_mutex;
+ Mutex update_mutex;
void _update_render_thread();
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 918646fd9e..c3f039ae85 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -271,13 +271,13 @@ void GIProbeData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
ADD_PROPERTY(PropertyInfo(Variant::INT, "dynamic_range", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_dynamic_range", "get_dynamic_range");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_energy", "get_energy");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_bias", "get_bias");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "normal_bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_normal_bias", "get_normal_bias");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy_strength", "get_anisotropy_strength");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao", "get_ao");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_size", "get_ao_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_energy", "get_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_bias", "get_bias");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_normal_bias", "get_normal_bias");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anisotropy_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy_strength", "get_anisotropy_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ao", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao", "get_ao");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ao_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_size", "get_ao_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_two_bounces"), "set_use_two_bounces", "is_using_two_bounces");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior");
}
diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp
index baf5ac4be6..592d592a38 100644
--- a/scene/3d/interpolated_camera.cpp
+++ b/scene/3d/interpolated_camera.cpp
@@ -144,7 +144,7 @@ void InterpolatedCamera::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_interpolation_enabled"), &InterpolatedCamera::is_interpolation_enabled);
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target"), "set_target_path", "get_target_path");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed"), "set_speed", "get_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed"), "set_speed", "get_speed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_interpolation_enabled", "is_interpolation_enabled");
}
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 90d3f71b95..7c922ce1cd 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -253,17 +253,17 @@ void Light::_bind_methods() {
ADD_GROUP("Light", "light_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_color", "get_color");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_ENERGY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_indirect_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_INDIRECT_ENERGY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_ENERGY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_indirect_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_param", "get_param", PARAM_INDIRECT_ENERGY);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_negative"), "set_negative", "is_negative");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SPECULAR);
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disable,Indirect,All"), "set_bake_mode", "get_bake_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_shadow_color", "get_shadow_color");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "shadow_bias", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "shadow_contact", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_CONTACT_SHADOW_SIZE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_bias", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_contact", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_CONTACT_SHADOW_SIZE);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_reverse_cull_face"), "set_shadow_reverse_cull_face", "get_shadow_reverse_cull_face");
ADD_GROUP("Editor", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only");
@@ -393,15 +393,15 @@ void DirectionalLight::_bind_methods() {
ADD_GROUP("Directional Shadow", "directional_shadow_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_mode", PROPERTY_HINT_ENUM, "Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), "set_shadow_mode", "get_shadow_mode");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_1", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_1_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_2", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_2_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_fade_start", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_FADE_START);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_1", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_1_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_2", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_2_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_fade_start", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_FADE_START);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "directional_shadow_blend_splits"), "set_blend_splits", "is_blend_splits_enabled");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_normal_bias", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_NORMAL_BIAS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_bias_split_scale", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS_SPLIT_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_normal_bias", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_NORMAL_BIAS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_bias_split_scale", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS_SPLIT_SCALE);
ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_depth_range", PROPERTY_HINT_ENUM, "Stable,Optimized"), "set_shadow_depth_range", "get_shadow_depth_range");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_max_distance", PROPERTY_HINT_EXP_RANGE, "0,8192,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_max_distance", PROPERTY_HINT_EXP_RANGE, "0,8192,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE);
BIND_ENUM_CONSTANT(SHADOW_ORTHOGONAL);
BIND_ENUM_CONSTANT(SHADOW_PARALLEL_2_SPLITS);
@@ -442,8 +442,8 @@ void OmniLight::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_shadow_mode"), &OmniLight::get_shadow_mode);
ADD_GROUP("Omni", "omni_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "omni_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "omni_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION);
ADD_PROPERTY(PropertyInfo(Variant::INT, "omni_shadow_mode", PROPERTY_HINT_ENUM, "Dual Paraboloid,Cube"), "set_shadow_mode", "get_shadow_mode");
BIND_ENUM_CONSTANT(SHADOW_DUAL_PARABOLOID);
@@ -473,8 +473,8 @@ String SpotLight::get_configuration_warning() const {
void SpotLight::_bind_methods() {
ADD_GROUP("Spot", "spot_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_param", "get_param", PARAM_SPOT_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "spot_angle_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_SPOT_ATTENUATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_param", "get_param", PARAM_SPOT_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_SPOT_ATTENUATION);
}
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index fa5b965414..4ca139ebbc 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -34,7 +34,6 @@
#include "core/core_string_names.h"
#include "physics_body.h"
#include "scene/resources/material.h"
-#include "scene/scene_string_names.h"
#include "skeleton.h"
bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) {
@@ -96,12 +95,12 @@ void MeshInstance::_get_property_list(List<PropertyInfo> *p_list) const {
ls.sort();
for (List<String>::Element *E = ls.front(); E; E = E->next()) {
- p_list->push_back(PropertyInfo(Variant::REAL, E->get(), PROPERTY_HINT_RANGE, "0,1,0.00001"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, E->get(), PROPERTY_HINT_RANGE, "0,1,0.00001"));
}
if (mesh.is_valid()) {
for (int i = 0; i < mesh->get_surface_count(); i++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "material/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "material/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE));
}
}
}
@@ -112,7 +111,7 @@ void MeshInstance::set_mesh(const Ref<Mesh> &p_mesh) {
return;
if (mesh.is_valid()) {
- mesh->disconnect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed);
+ mesh->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance::_mesh_changed));
materials.clear();
}
@@ -129,7 +128,7 @@ void MeshInstance::set_mesh(const Ref<Mesh> &p_mesh) {
blend_shape_tracks["blend_shapes/" + String(mesh->get_blend_shape_name(i))] = mt;
}
- mesh->connect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed);
+ mesh->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance::_mesh_changed));
materials.resize(mesh->get_surface_count());
set_base(mesh->get_rid());
@@ -403,7 +402,6 @@ void MeshInstance::_bind_methods() {
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("create_convex_collision"), &MeshInstance::create_convex_collision);
ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
- ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance::create_debug_tangents);
ClassDB::set_method_flags("MeshInstance", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index f2109a2f33..8c543bc97f 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -94,8 +94,8 @@ void Navigation::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edge_connection_margin"), &Navigation::get_edge_connection_margin);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "up_vector"), "set_up_vector", "get_up_vector");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin");
}
void Navigation::_notification(int p_what) {
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 85887651ff..08f306611f 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -31,7 +31,7 @@
#ifndef NAVIGATION_H
#define NAVIGATION_H
-#include "scene/3d/navigation_mesh_instance.h"
+#include "scene/3d/navigation_region.h"
#include "scene/3d/spatial.h"
class Navigation : public Spatial {
diff --git a/scene/3d/navigation_agent.cpp b/scene/3d/navigation_agent.cpp
index 29cdd6f204..728fc947e9 100644
--- a/scene/3d/navigation_agent.cpp
+++ b/scene/3d/navigation_agent.cpp
@@ -80,14 +80,14 @@ void NavigationAgent::_bind_methods() {
ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent::_avoidance_done);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01"), "set_agent_height_offset", "get_agent_height_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_neighbor_dist", "get_neighbor_dist");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01"), "set_agent_height_offset", "get_agent_height_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_neighbor_dist", "get_neighbor_dist");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_time_horizon", "get_time_horizon");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_max_speed", "get_max_speed");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1"), "set_path_max_distance", "get_path_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_time_horizon", "get_time_horizon");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_max_speed", "get_max_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1"), "set_path_max_distance", "get_path_max_distance");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_y"), "set_ignore_y", "get_ignore_y");
ADD_SIGNAL(MethodInfo("path_changed"));
diff --git a/scene/3d/navigation_mesh_instance.cpp b/scene/3d/navigation_region.cpp
index 8f8574ba2d..d96d095797 100644
--- a/scene/3d/navigation_mesh_instance.cpp
+++ b/scene/3d/navigation_region.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* navigation_mesh_instance.cpp */
+/* navigation_region.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "navigation_mesh_instance.h"
+#include "navigation_region.h"
#include "core/os/thread.h"
#include "mesh_instance.h"
#include "navigation.h"
#include "servers/navigation_server.h"
-void NavigationMeshInstance::set_enabled(bool p_enabled) {
+void NavigationRegion::set_enabled(bool p_enabled) {
if (enabled == p_enabled)
return;
@@ -66,14 +66,14 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
update_gizmo();
}
-bool NavigationMeshInstance::is_enabled() const {
+bool NavigationRegion::is_enabled() const {
return enabled;
}
/////////////////////////////
-void NavigationMeshInstance::_notification(int p_what) {
+void NavigationRegion::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -129,7 +129,7 @@ void NavigationMeshInstance::_notification(int p_what) {
}
}
-void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh) {
+void NavigationRegion::set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh) {
if (p_navmesh == navmesh)
return;
@@ -156,13 +156,13 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_na
update_configuration_warning();
}
-Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const {
+Ref<NavigationMesh> NavigationRegion::get_navigation_mesh() const {
return navmesh;
}
struct BakeThreadsArgs {
- NavigationMeshInstance *nav_mesh_instance;
+ NavigationRegion *nav_mesh_instance;
};
void _bake_navigation_mesh(void *p_user_data) {
@@ -182,7 +182,7 @@ void _bake_navigation_mesh(void *p_user_data) {
}
}
-void NavigationMeshInstance::bake_navigation_mesh() {
+void NavigationRegion::bake_navigation_mesh() {
ERR_FAIL_COND(bake_thread != NULL);
BakeThreadsArgs *args = memnew(BakeThreadsArgs);
@@ -192,12 +192,12 @@ void NavigationMeshInstance::bake_navigation_mesh() {
ERR_FAIL_COND(bake_thread == NULL);
}
-void NavigationMeshInstance::_bake_finished(Ref<NavigationMesh> p_nav_mesh) {
+void NavigationRegion::_bake_finished(Ref<NavigationMesh> p_nav_mesh) {
set_navigation_mesh(p_nav_mesh);
bake_thread = NULL;
}
-String NavigationMeshInstance::get_configuration_warning() const {
+String NavigationRegion::get_configuration_warning() const {
if (!is_visible_in_tree() || !is_inside_tree())
return String();
@@ -214,19 +214,19 @@ String NavigationMeshInstance::get_configuration_warning() const {
c = Object::cast_to<Spatial>(c->get_parent());
}
- return TTR("NavigationMeshInstance must be a child or grandchild to a Navigation node. It only provides navigation data.");
+ return TTR("NavigationRegion must be a child or grandchild to a Navigation node. It only provides navigation data.");
}
-void NavigationMeshInstance::_bind_methods() {
+void NavigationRegion::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationRegion::set_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationRegion::get_navigation_mesh);
- ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
- ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled);
+ ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion::set_enabled);
+ ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion::is_enabled);
- ClassDB::bind_method(D_METHOD("bake_navigation_mesh"), &NavigationMeshInstance::bake_navigation_mesh);
- ClassDB::bind_method(D_METHOD("_bake_finished", "nav_mesh"), &NavigationMeshInstance::_bake_finished);
+ ClassDB::bind_method(D_METHOD("bake_navigation_mesh"), &NavigationRegion::bake_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("_bake_finished", "nav_mesh"), &NavigationRegion::_bake_finished);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"), "set_navigation_mesh", "get_navigation_mesh");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
@@ -235,12 +235,12 @@ void NavigationMeshInstance::_bind_methods() {
ADD_SIGNAL(MethodInfo("bake_finished"));
}
-void NavigationMeshInstance::_changed_callback(Object *p_changed, const char *p_prop) {
+void NavigationRegion::_changed_callback(Object *p_changed, const char *p_prop) {
update_gizmo();
update_configuration_warning();
}
-NavigationMeshInstance::NavigationMeshInstance() {
+NavigationRegion::NavigationRegion() {
enabled = true;
set_notify_transform(true);
@@ -251,7 +251,7 @@ NavigationMeshInstance::NavigationMeshInstance() {
bake_thread = NULL;
}
-NavigationMeshInstance::~NavigationMeshInstance() {
+NavigationRegion::~NavigationRegion() {
if (navmesh.is_valid())
navmesh->remove_change_receptor(this);
NavigationServer::get_singleton()->free(region);
diff --git a/scene/3d/navigation_mesh_instance.h b/scene/3d/navigation_region.h
index 1135bf47d2..f215e92c97 100644
--- a/scene/3d/navigation_mesh_instance.h
+++ b/scene/3d/navigation_region.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* navigation_mesh_instance.h */
+/* navigation_region.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NAVIGATION_MESH_INSTANCE_H
-#define NAVIGATION_MESH_INSTANCE_H
+#ifndef NAVIGATION_REGION_H
+#define NAVIGATION_REGION_H
#include "scene/3d/spatial.h"
#include "scene/resources/mesh.h"
@@ -37,9 +37,9 @@
class Navigation;
-class NavigationMeshInstance : public Spatial {
+class NavigationRegion : public Spatial {
- GDCLASS(NavigationMeshInstance, Spatial);
+ GDCLASS(NavigationRegion, Spatial);
bool enabled;
RID region;
@@ -68,8 +68,8 @@ public:
String get_configuration_warning() const;
- NavigationMeshInstance();
- ~NavigationMeshInstance();
+ NavigationRegion();
+ ~NavigationRegion();
};
-#endif // NAVIGATION_MESH_INSTANCE_H
+#endif // NAVIGATION_REGION_H
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 787638053c..e502b0c037 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -386,12 +386,12 @@ void Particles::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
ADD_GROUP("Time", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Drawing", "");
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 30cba441e0..f93485d79f 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -59,13 +59,13 @@ void Path::_curve_changed() {
void Path::set_curve(const Ref<Curve3D> &p_curve) {
if (curve.is_valid()) {
- curve->disconnect_compat("changed", this, "_curve_changed");
+ curve->disconnect("changed", callable_mp(this, &Path::_curve_changed));
}
curve = p_curve;
if (curve.is_valid()) {
- curve->connect_compat("changed", this, "_curve_changed");
+ curve->connect("changed", callable_mp(this, &Path::_curve_changed));
}
_curve_changed();
}
@@ -79,7 +79,6 @@ void Path::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &Path::get_curve);
- ClassDB::bind_method(D_METHOD("_curve_changed"), &Path::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve");
@@ -297,10 +296,10 @@ void PathFollow::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow::set_loop);
ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow::has_loop);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "h_offset"), "set_h_offset", "get_h_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_offset"), "set_v_offset", "get_v_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater"), "set_offset", "get_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM, "None,Y,XY,XYZ,Oriented"), "set_rotation_mode", "get_rotation_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 6ffa94eed5..eba45a5604 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -180,14 +180,15 @@ PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) :
void StaticBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -227,8 +228,6 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody::_reload_physics_characteristics);
-
ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
@@ -322,8 +321,8 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
//E->get().rc=0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody::_body_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -349,8 +348,8 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
if (E->get().shapes.empty()) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody::_body_exit_tree));
if (in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, node);
}
@@ -550,14 +549,15 @@ real_t RigidBody::get_weight() const {
void RigidBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -737,9 +737,8 @@ void RigidBody::set_contact_monitor(bool p_enabled) {
Node *node = Object::cast_to<Node>(obj);
if (node) {
-
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody::_body_exit_tree));
}
}
@@ -814,8 +813,6 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &RigidBody::_reload_physics_characteristics);
-
ClassDB::bind_method(D_METHOD("set_linear_velocity", "linear_velocity"), &RigidBody::set_linear_velocity);
ClassDB::bind_method(D_METHOD("get_linear_velocity"), &RigidBody::get_linear_velocity);
@@ -860,8 +857,6 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_able_to_sleep"), &RigidBody::is_able_to_sleep);
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody::_direct_state_changed);
- ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree"), &RigidBody::_body_exit_tree);
ClassDB::bind_method(D_METHOD("set_axis_lock", "axis", "lock"), &RigidBody::set_axis_lock);
ClassDB::bind_method(D_METHOD("get_axis_lock", "axis"), &RigidBody::get_axis_lock);
@@ -871,10 +866,10 @@ void RigidBody::_bind_methods() {
BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectBodyState")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "continuous_cd"), "set_use_continuous_collision_detection", "is_using_continuous_collision_detection");
ADD_PROPERTY(PropertyInfo(Variant::INT, "contacts_reported", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), "set_max_contacts_reported", "get_max_contacts_reported");
@@ -890,10 +885,10 @@ void RigidBody::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_z"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_Z);
ADD_GROUP("Linear", "linear_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "linear_velocity"), "set_linear_velocity", "get_linear_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp");
ADD_GROUP("Angular", "angular_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp");
ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
@@ -1297,7 +1292,7 @@ void KinematicBody::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_y", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Y);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_z", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Z);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin");
}
void KinematicBody::_direct_state_changed(Object *p_state) {
@@ -1514,9 +1509,9 @@ bool PhysicalBone::PinJointData::_get(const StringName &p_name, Variant &r_ret)
void PhysicalBone::PinJointData::_get_property_list(List<PropertyInfo> *p_list) const {
JointData::_get_property_list(p_list);
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01"));
}
bool PhysicalBone::ConeJointData::_set(const StringName &p_name, const Variant &p_value, RID j) {
@@ -1581,11 +1576,11 @@ bool PhysicalBone::ConeJointData::_get(const StringName &p_name, Variant &r_ret)
void PhysicalBone::ConeJointData::_get_property_list(List<PropertyInfo> *p_list) const {
JointData::_get_property_list(p_list);
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/swing_span", PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1,or_lesser,or_greater"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/swing_span", PROPERTY_HINT_RANGE, "-180,180,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1,or_lesser,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
}
bool PhysicalBone::HingeJointData::_set(const StringName &p_name, const Variant &p_value, RID j) {
@@ -1658,11 +1653,11 @@ void PhysicalBone::HingeJointData::_get_property_list(List<PropertyInfo> *p_list
JointData::_get_property_list(p_list);
p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/angular_limit_enabled"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
}
bool PhysicalBone::SliderJointData::_set(const StringName &p_name, const Variant &p_value, RID j) {
@@ -1762,17 +1757,17 @@ bool PhysicalBone::SliderJointData::_get(const StringName &p_name, Variant &r_re
void PhysicalBone::SliderJointData::_get_property_list(List<PropertyInfo> *p_list) const {
JointData::_get_property_list(p_list);
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_upper"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_lower"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/linear_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_upper"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_lower"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/linear_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/angular_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/angular_limit_damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"));
}
bool PhysicalBone::SixDOFJointData::_set(const StringName &p_name, const Variant &p_value, RID j) {
@@ -1986,26 +1981,26 @@ void PhysicalBone::SixDOFJointData::_get_property_list(List<PropertyInfo> *p_lis
const StringName axis_names[] = { "x", "y", "z" };
for (int i = 0; i < 3; ++i) {
p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/linear_limit_enabled"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_limit_upper"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_limit_lower"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_limit_upper"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_limit_lower"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/linear_spring_enabled"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_spring_stiffness"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_spring_damping"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_equilibrium_point"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/linear_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_spring_stiffness"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_spring_damping"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_equilibrium_point"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/linear_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/angular_limit_enabled"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/erp"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_limit_upper", PROPERTY_HINT_RANGE, "-180,180,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_limit_lower", PROPERTY_HINT_RANGE, "-180,180,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_limit_softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/erp"));
p_list->push_back(PropertyInfo(Variant::BOOL, "joint_constraints/" + axis_names[i] + "/angular_spring_enabled"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_spring_stiffness"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_spring_damping"));
- p_list->push_back(PropertyInfo(Variant::REAL, "joint_constraints/" + axis_names[i] + "/angular_equilibrium_point"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_spring_stiffness"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_spring_damping"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "joint_constraints/" + axis_names[i] + "/angular_equilibrium_point"));
}
}
@@ -2169,11 +2164,11 @@ void PhysicalBone::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "body_offset"), "set_body_offset", "get_body_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_weight", "get_weight");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-10,10,0.01"), "set_gravity_scale", "get_gravity_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_weight", "get_weight");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-10,10,0.01"), "set_gravity_scale", "get_gravity_scale");
BIND_ENUM_CONSTANT(JOINT_TYPE_NONE);
BIND_ENUM_CONSTANT(JOINT_TYPE_PIN);
diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp
index eacc6bcc0f..0699e366e0 100644
--- a/scene/3d/physics_joint.cpp
+++ b/scene/3d/physics_joint.cpp
@@ -172,9 +172,9 @@ void PinJoint::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &PinJoint::set_param);
ClassDB::bind_method(D_METHOD("get_param", "param"), &PinJoint::get_param);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_BIAS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01"), "set_param", "get_param", PARAM_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01"), "set_param", "get_param", PARAM_IMPULSE_CLAMP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_BIAS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/damping", PROPERTY_HINT_RANGE, "0.01,8.0,0.01"), "set_param", "get_param", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/impulse_clamp", PROPERTY_HINT_RANGE, "0.0,64.0,0.01"), "set_param", "get_param", PARAM_IMPULSE_CLAMP);
BIND_ENUM_CONSTANT(PARAM_BIAS);
BIND_ENUM_CONSTANT(PARAM_DAMPING);
@@ -257,18 +257,18 @@ void HingeJoint::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_lower_limit", "lower_limit"), &HingeJoint::_set_lower_limit);
ClassDB::bind_method(D_METHOD("_get_lower_limit"), &HingeJoint::_get_lower_limit);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/bias", PROPERTY_HINT_RANGE, "0.00,0.99,0.01"), "set_param", "get_param", PARAM_BIAS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "params/bias", PROPERTY_HINT_RANGE, "0.00,0.99,0.01"), "set_param", "get_param", PARAM_BIAS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit/enable"), "set_flag", "get_flag", FLAG_USE_LIMIT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/upper", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit", "_get_upper_limit");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/lower", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit", "_get_lower_limit");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_LIMIT_BIAS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_RELAXATION);
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/upper", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit", "_get_upper_limit");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/lower", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit", "_get_lower_limit");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/bias", PROPERTY_HINT_RANGE, "0.01,0.99,0.01"), "set_param", "get_param", PARAM_LIMIT_BIAS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/relaxation", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param", "get_param", PARAM_LIMIT_RELAXATION);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "motor/enable"), "set_flag", "get_flag", FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "motor/target_velocity", PROPERTY_HINT_RANGE, "-200,200,0.01,or_greater,or_lesser"), "set_param", "get_param", PARAM_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "motor/max_impulse", PROPERTY_HINT_RANGE, "0.01,1024,0.01"), "set_param", "get_param", PARAM_MOTOR_MAX_IMPULSE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "motor/target_velocity", PROPERTY_HINT_RANGE, "-200,200,0.01,or_greater,or_lesser"), "set_param", "get_param", PARAM_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "motor/max_impulse", PROPERTY_HINT_RANGE, "0.01,1024,0.01"), "set_param", "get_param", PARAM_MOTOR_MAX_IMPULSE);
BIND_ENUM_CONSTANT(PARAM_BIAS);
BIND_ENUM_CONSTANT(PARAM_LIMIT_UPPER);
@@ -392,29 +392,29 @@ void SliderJoint::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_lower_limit_angular", "lower_limit_angular"), &SliderJoint::_set_lower_limit_angular);
ClassDB::bind_method(D_METHOD("_get_lower_limit_angular"), &SliderJoint::_get_lower_limit_angular);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/upper_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_UPPER);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/lower_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_LOWER);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_DAMPING);
-
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit_angular", "_get_upper_limit_angular");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit_angular", "_get_lower_limit_angular");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/upper_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_UPPER);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/lower_distance", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_LOWER);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_LIMIT_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_MOTION_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_LINEAR_ORTHOGONAL_DAMPING);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_upper_limit_angular", "_get_upper_limit_angular");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_lower_limit_angular", "_get_lower_limit_angular");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_LIMIT_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motion/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motion/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motion/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_MOTION_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_ortho/softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_ortho/restitution", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_ortho/damping", PROPERTY_HINT_RANGE, "0,16.0,0.01"), "set_param", "get_param", PARAM_ANGULAR_ORTHOGONAL_DAMPING);
BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_UPPER);
BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_LOWER);
@@ -541,12 +541,12 @@ void ConeTwistJoint::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_twist_span", "twist_span"), &ConeTwistJoint::_set_twist_span);
ClassDB::bind_method(D_METHOD("_get_twist_span"), &ConeTwistJoint::_get_twist_span);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "swing_span", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_swing_span", "_get_swing_span");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1"), "_set_twist_span", "_get_twist_span");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "swing_span", PROPERTY_HINT_RANGE, "-180,180,0.1"), "_set_swing_span", "_get_swing_span");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "twist_span", PROPERTY_HINT_RANGE, "-40000,40000,0.1"), "_set_twist_span", "_get_twist_span");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_BIAS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_RELAXATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_BIAS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "relaxation", PROPERTY_HINT_RANGE, "0.01,16.0,0.01"), "set_param", "get_param", PARAM_RELAXATION);
BIND_ENUM_CONSTANT(PARAM_SWING_SPAN);
BIND_ENUM_CONSTANT(PARAM_TWIST_SPAN);
@@ -711,92 +711,92 @@ void Generic6DOFJoint::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_precision"), &Generic6DOFJoint::get_precision);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/upper_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/lower_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/upper_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/lower_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_x/damping"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/damping"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_LIMIT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_x", "_get_angular_hi_limit_x");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_x", "_get_angular_lo_limit_x");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_FORCE_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_x/erp"), "set_param_x", "get_param_x", PARAM_ANGULAR_ERP);
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_x", "_get_angular_hi_limit_x");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_x", "_get_angular_lo_limit_x");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_ANGULAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/erp"), "set_param_x", "get_param_x", PARAM_ANGULAR_ERP);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_x/damping"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/damping"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/upper_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/lower_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/upper_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/lower_distance"), "set_param_y", "get_param_y", PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_y/damping"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/damping"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_LIMIT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_y", "_get_angular_hi_limit_y");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_y", "_get_angular_lo_limit_y");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_FORCE_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_y/erp"), "set_param_y", "get_param_y", PARAM_ANGULAR_ERP);
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_y", "_get_angular_hi_limit_y");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_y", "_get_angular_lo_limit_y");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/erp"), "set_param_y", "get_param_y", PARAM_ANGULAR_ERP);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_y/damping"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/damping"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/upper_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/lower_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/upper_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/lower_distance"), "set_param_z", "get_param_z", PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/damping"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/damping"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_LIMIT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_z", "_get_angular_hi_limit_z");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_z", "_get_angular_lo_limit_z");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_FORCE_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_limit_z/erp"), "set_param_z", "get_param_z", PARAM_ANGULAR_ERP);
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_z", "_get_angular_hi_limit_z");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_z", "_get_angular_lo_limit_z");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_ANGULAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/erp"), "set_param_z", "get_param_z", PARAM_ANGULAR_ERP);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
ADD_PROPERTY(PropertyInfo(Variant::INT, "precision", PROPERTY_HINT_RANGE, "1,99999,1"), "set_precision", "get_precision");
diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp
index 0c44f21e76..3cf8e43ec2 100644
--- a/scene/3d/reflection_probe.cpp
+++ b/scene/3d/reflection_probe.cpp
@@ -239,8 +239,8 @@ void ReflectionProbe::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_update_mode"), &ReflectionProbe::get_update_mode);
ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once,Always"), "set_update_mode", "get_update_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,16384,0.1,or_greater"), "set_max_distance", "get_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,16384,0.1,or_greater"), "set_max_distance", "get_max_distance");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "origin_offset"), "set_origin_offset", "get_origin_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "box_projection"), "set_enable_box_projection", "is_box_projection_enabled");
@@ -250,8 +250,8 @@ void ReflectionProbe::_bind_methods() {
ADD_GROUP("Interior", "interior_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior_enable"), "set_as_interior", "is_set_as_interior");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "interior_ambient_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_interior_ambient", "get_interior_ambient");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "interior_ambient_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_interior_ambient_energy", "get_interior_ambient_energy");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "interior_ambient_contrib", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_interior_ambient_probe_contribution", "get_interior_ambient_probe_contribution");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interior_ambient_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_interior_ambient_energy", "get_interior_ambient_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interior_ambient_contrib", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_interior_ambient_probe_contribution", "get_interior_ambient_probe_contribution");
BIND_ENUM_CONSTANT(UPDATE_ONCE);
BIND_ENUM_CONSTANT(UPDATE_ALWAYS);
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 3ef502cfd3..b2252bcb04 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -30,9 +30,8 @@
#include "skeleton.h"
-#include "core/message_queue.h"
-
#include "core/engine.h"
+#include "core/message_queue.h"
#include "core/project_settings.h"
#include "scene/3d/physics_body.h"
#include "scene/resources/surface_tool.h"
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 957e7df179..3859a278ef 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -174,7 +174,7 @@ void SoftBody::_get_property_list(List<PropertyInfo> *p_list) const {
const int pinned_points_indices_size = pinned_points.size();
- p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "pinned_points"));
+ p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "pinned_points"));
for (int i = 0; i < pinned_points_indices_size; ++i) {
p_list->push_back(PropertyInfo(Variant::INT, "attachments/" + itos(i) + "/point_index"));
@@ -319,8 +319,6 @@ void SoftBody::_notification(int p_what) {
void SoftBody::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_draw_soft_mesh"), &SoftBody::_draw_soft_mesh);
-
ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &SoftBody::set_collision_mask);
ClassDB::bind_method(D_METHOD("get_collision_mask"), &SoftBody::get_collision_mask);
@@ -376,14 +374,14 @@ void SoftBody::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "parent_collision_ignore", PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, "Parent collision object"), "set_parent_collision_ignore", "get_parent_collision_ignore");
ADD_PROPERTY(PropertyInfo(Variant::INT, "simulation_precision", PROPERTY_HINT_RANGE, "1,100,1"), "set_simulation_precision", "get_simulation_precision");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_mass", PROPERTY_HINT_RANGE, "0.01,10000,1"), "set_total_mass", "get_total_mass");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "linear_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_linear_stiffness", "get_linear_stiffness");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "areaAngular_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_areaAngular_stiffness", "get_areaAngular_stiffness");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_volume_stiffness", "get_volume_stiffness");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure_coefficient"), "set_pressure_coefficient", "get_pressure_coefficient");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping_coefficient", "get_damping_coefficient");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "drag_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_coefficient", "get_drag_coefficient");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pose_matching_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_pose_matching_coefficient", "get_pose_matching_coefficient");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_mass", PROPERTY_HINT_RANGE, "0.01,10000,1"), "set_total_mass", "get_total_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_linear_stiffness", "get_linear_stiffness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "areaAngular_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_areaAngular_stiffness", "get_areaAngular_stiffness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_volume_stiffness", "get_volume_stiffness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure_coefficient"), "set_pressure_coefficient", "get_pressure_coefficient");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping_coefficient", "get_damping_coefficient");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_coefficient", "get_drag_coefficient");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pose_matching_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_pose_matching_coefficient", "get_pose_matching_coefficient");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ray_pickable"), "set_ray_pickable", "is_ray_pickable");
}
@@ -464,12 +462,12 @@ void SoftBody::prepare_physics_server() {
become_mesh_owner();
PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, get_mesh());
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_draw_soft_mesh");
+ VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &SoftBody::_draw_soft_mesh));
} else {
PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, NULL);
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_draw_soft_mesh")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_draw_soft_mesh");
+ if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &SoftBody::_draw_soft_mesh))) {
+ VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &SoftBody::_draw_soft_mesh));
}
}
}
diff --git a/scene/3d/spring_arm.cpp b/scene/3d/spring_arm.cpp
index bce0535d64..ce277dae5b 100644
--- a/scene/3d/spring_arm.cpp
+++ b/scene/3d/spring_arm.cpp
@@ -81,8 +81,8 @@ void SpringArm::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "spring_length"), "set_length", "get_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spring_length"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin"), "set_margin", "get_margin");
}
float SpringArm::get_length() const {
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 169ba78aca..fd22076091 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "sprite_3d.h"
+
#include "core/core_string_names.h"
#include "scene/scene_string_names.h"
@@ -177,8 +178,6 @@ void SpriteBase3D::_im_update() {
_draw();
pending_update = false;
-
- //texture->draw_rect_region(ci,dst_rect,src_rect,modulate);
}
void SpriteBase3D::_queue_update() {
@@ -334,16 +333,13 @@ void SpriteBase3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_rect"), &SpriteBase3D::get_item_rect);
ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &SpriteBase3D::generate_triangle_mesh);
- ClassDB::bind_method(D_METHOD("_queue_update"), &SpriteBase3D::_queue_update);
- ClassDB::bind_method(D_METHOD("_im_update"), &SpriteBase3D::_im_update);
-
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "opacity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_opacity", "get_opacity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001"), "set_pixel_size", "get_pixel_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "opacity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_opacity", "get_opacity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001"), "set_pixel_size", "get_pixel_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis", PROPERTY_HINT_ENUM, "X-Axis,Y-Axis,Z-Axis"), "set_axis", "get_axis");
ADD_GROUP("Flags", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "billboard", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard"), "set_billboard_mode", "get_billboard_mode");
@@ -526,16 +522,20 @@ void Sprite3D::_draw() {
VS::get_singleton()->immediate_end(immediate);
}
+void Sprite3D::_texture_changed() {
+ _queue_update();
+}
+
void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) {
if (p_texture == texture)
return;
if (texture.is_valid()) {
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite3D::_texture_changed));
}
texture = p_texture;
if (texture.is_valid()) {
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite3D::_texture_changed));
}
_queue_update();
}
@@ -952,10 +952,10 @@ void AnimatedSprite3D::_notification(int p_what) {
void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
if (frames.is_valid())
- frames->disconnect_compat("changed", this, "_res_changed");
+ frames->disconnect("changed", callable_mp(this, &AnimatedSprite3D::_res_changed));
frames = p_frames;
if (frames.is_valid())
- frames->connect_compat("changed", this, "_res_changed");
+ frames->connect("changed", callable_mp(this, &AnimatedSprite3D::_res_changed));
if (!frames.is_valid()) {
frame = 0;
@@ -1125,8 +1125,6 @@ void AnimatedSprite3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frame", "frame"), &AnimatedSprite3D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"), &AnimatedSprite3D::get_frame);
- ClassDB::bind_method(D_METHOD("_res_changed"), &AnimatedSprite3D::_res_changed);
-
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 3b3f0265ce..082884c83b 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -157,6 +157,8 @@ class Sprite3D : public SpriteBase3D {
int vframes;
int hframes;
+ void _texture_changed();
+
protected:
virtual void _draw();
static void _bind_methods();
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp
index 52e50aa84e..c249d844d1 100644
--- a/scene/3d/vehicle_body.cpp
+++ b/scene/3d/vehicle_body.cpp
@@ -282,24 +282,24 @@ void VehicleWheel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_steering"), &VehicleWheel::get_steering);
ADD_GROUP("Per-Wheel Motion", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering");
ADD_GROUP("VehicleBody Motion", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_traction"), "set_use_as_traction", "is_used_as_traction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_as_steering"), "set_use_as_steering", "is_used_as_steering");
ADD_GROUP("Wheel", "wheel_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_roll_influence"), "set_roll_influence", "get_roll_influence");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_radius"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_rest_length"), "set_suspension_rest_length", "get_suspension_rest_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wheel_friction_slip"), "set_friction_slip", "get_friction_slip");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_roll_influence"), "set_roll_influence", "get_roll_influence");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_radius"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_rest_length"), "set_suspension_rest_length", "get_suspension_rest_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wheel_friction_slip"), "set_friction_slip", "get_friction_slip");
ADD_GROUP("Suspension", "suspension_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "suspension_travel"), "set_suspension_travel", "get_suspension_travel");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "suspension_stiffness"), "set_suspension_stiffness", "get_suspension_stiffness");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "suspension_max_force"), "set_suspension_max_force", "get_suspension_max_force");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "suspension_travel"), "set_suspension_travel", "get_suspension_travel");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "suspension_stiffness"), "set_suspension_stiffness", "get_suspension_stiffness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "suspension_max_force"), "set_suspension_max_force", "get_suspension_max_force");
ADD_GROUP("Damping", "damping_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping_compression"), "set_damping_compression", "get_damping_compression");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping_relaxation"), "set_damping_relaxation", "get_damping_relaxation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_compression"), "set_damping_compression", "get_damping_compression");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_relaxation"), "set_damping_relaxation", "get_damping_relaxation");
}
void VehicleWheel::set_engine_force(float p_engine_force) {
@@ -974,9 +974,9 @@ void VehicleBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_steering"), &VehicleBody::get_steering);
ADD_GROUP("Motion", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "engine_force", PROPERTY_HINT_RANGE, "0.00,1024.0,0.01,or_greater"), "set_engine_force", "get_engine_force");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "brake", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_brake", "get_brake");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "steering", PROPERTY_HINT_RANGE, "-180,180.0,0.01"), "set_steering", "get_steering");
}
VehicleBody::VehicleBody() {
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index 3bf9584258..986607f18d 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -170,7 +170,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
if (add) {
- p_node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler::_node_removed), varray(p_node), CONNECT_ONESHOT);
nodes[p_node] = meta;
_change_node_state(p_node, false);
}
@@ -208,7 +208,7 @@ void VisibilityEnabler::_notification(int p_what) {
if (!visible)
_change_node_state(E->key(), true);
- E->key()->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed");
+ E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler::_node_removed));
}
nodes.clear();
@@ -247,7 +247,6 @@ void VisibilityEnabler::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabler", "enabler", "enabled"), &VisibilityEnabler::set_enabler);
ClassDB::bind_method(D_METHOD("is_enabler_enabled", "enabler"), &VisibilityEnabler::is_enabler_enabled);
- ClassDB::bind_method(D_METHOD("_node_removed"), &VisibilityEnabler::_node_removed);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "pause_animations"), "set_enabler", "is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "freeze_bodies"), "set_enabler", "is_enabler_enabled", ENABLER_FREEZE_BODIES);
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 5a332fe0f9..105ce9ca74 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -294,9 +294,9 @@ void GeometryInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_aabb"), &GeometryInstance::get_aabb);
ADD_GROUP("Geometry", "");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D"), "set_material_override", "get_material_override");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE), "set_material_override", "get_material_override");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag", FLAG_USE_BAKED_LIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_dynamic_gi"), "set_flag", "get_flag", FLAG_USE_DYNAMIC_GI);
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index fbbc99baa2..3502f5e961 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -31,7 +31,7 @@
#include "animation_blend_space_1d.h"
void AnimationNodeBlendSpace1D::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, blend_position));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, blend_position));
}
Variant AnimationNodeBlendSpace1D::get_parameter_default_value(const StringName &p_parameter) const {
return 0;
@@ -79,16 +79,14 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace1D::_tree_changed);
-
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
}
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_value_label", "get_value_label");
}
@@ -118,7 +116,7 @@ void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
emit_signal("tree_changed");
@@ -135,11 +133,11 @@ void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<Anim
ERR_FAIL_COND(p_node.is_null());
if (blend_points[p_point].node.is_valid()) {
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed));
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
emit_signal("tree_changed");
}
@@ -158,7 +156,7 @@ void AnimationNodeBlendSpace1D::remove_blend_point(int p_point) {
ERR_FAIL_INDEX(p_point, blend_points_used);
ERR_FAIL_COND(blend_points[p_point].node.is_null());
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed));
for (int i = p_point; i < blend_points_used - 1; i++) {
blend_points[i] = blend_points[i + 1];
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index c9ea7a212b..638531df41 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -34,7 +34,7 @@
void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::VECTOR2, blend_position));
r_list->push_back(PropertyInfo(Variant::INT, closest, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::REAL, length_internal, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, length_internal, PROPERTY_HINT_NONE, "", 0));
}
Variant AnimationNodeBlendSpace2D::get_parameter_default_value(const StringName &p_parameter) const {
if (p_parameter == closest) {
@@ -77,7 +77,7 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
_queue_auto_triangles();
@@ -95,10 +95,10 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim
ERR_FAIL_COND(p_node.is_null());
if (blend_points[p_point].node.is_valid()) {
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed));
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
emit_signal("tree_changed");
}
@@ -114,7 +114,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) {
ERR_FAIL_INDEX(p_point, blend_points_used);
ERR_FAIL_COND(blend_points[p_point].node.is_null());
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed));
for (int i = 0; i < triangles.size(); i++) {
bool erase = false;
@@ -640,7 +640,6 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_blend_mode", "mode"), &AnimationNodeBlendSpace2D::set_blend_mode);
ClassDB::bind_method(D_METHOD("get_blend_mode"), &AnimationNodeBlendSpace2D::get_blend_mode);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace2D::_tree_changed);
ClassDB::bind_method(D_METHOD("_update_triangles"), &AnimationNodeBlendSpace2D::_update_triangles);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_auto_triangles", "get_auto_triangles");
@@ -650,7 +649,7 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::VECTOR2, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
}
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT_ARRAY, "triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_triangles", "_get_triangles");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_triangles", "_get_triangles");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index cda17e5e88..8ba7a38628 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -44,7 +44,7 @@ StringName AnimationNodeAnimation::get_animation() const {
Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = NULL;
void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
}
void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const {
@@ -140,9 +140,9 @@ AnimationNodeAnimation::AnimationNodeAnimation() {
void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::BOOL, active));
r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::REAL, remaining, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::REAL, time_to_restart, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", 0));
}
Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const {
@@ -339,14 +339,14 @@ void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync);
ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time");
ADD_GROUP("autorestart_", "Auto Restart");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autorestart"), "set_autorestart", "has_autorestart");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_delay", "get_autorestart_delay");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_random_delay", "get_autorestart_random_delay");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_delay", "get_autorestart_delay");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_random_delay", "get_autorestart_random_delay");
ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
@@ -379,7 +379,7 @@ AnimationNodeOneShot::AnimationNodeOneShot() {
////////////////////////////////////////////////
void AnimationNodeAdd2::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "0,1,0.01"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, add_amount, PROPERTY_HINT_RANGE, "0,1,0.01"));
}
Variant AnimationNodeAdd2::get_parameter_default_value(const StringName &p_parameter) const {
return 0;
@@ -431,7 +431,7 @@ AnimationNodeAdd2::AnimationNodeAdd2() {
////////////////////////////////////////////////
void AnimationNodeAdd3::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "-1,1,0.01"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, add_amount, PROPERTY_HINT_RANGE, "-1,1,0.01"));
}
Variant AnimationNodeAdd3::get_parameter_default_value(const StringName &p_parameter) const {
return 0;
@@ -484,7 +484,7 @@ AnimationNodeAdd3::AnimationNodeAdd3() {
/////////////////////////////////////////////
void AnimationNodeBlend2::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "0,1,0.01"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, blend_amount, PROPERTY_HINT_RANGE, "0,1,0.01"));
}
Variant AnimationNodeBlend2::get_parameter_default_value(const StringName &p_parameter) const {
return 0; //for blend amount
@@ -535,7 +535,7 @@ AnimationNodeBlend2::AnimationNodeBlend2() {
//////////////////////////////////////
void AnimationNodeBlend3::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "-1,1,0.01"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, blend_amount, PROPERTY_HINT_RANGE, "-1,1,0.01"));
}
Variant AnimationNodeBlend3::get_parameter_default_value(const StringName &p_parameter) const {
return 0; //for blend amount
@@ -583,7 +583,7 @@ AnimationNodeBlend3::AnimationNodeBlend3() {
/////////////////////////////////
void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, scale, PROPERTY_HINT_RANGE, "0,32,0.01,or_greater"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "0,32,0.01,or_greater"));
}
Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const {
return 1.0; //initial timescale
@@ -613,7 +613,7 @@ AnimationNodeTimeScale::AnimationNodeTimeScale() {
////////////////////////////////////
void AnimationNodeTimeSeek::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::REAL, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater"));
}
Variant AnimationNodeTimeSeek::get_parameter_default_value(const StringName &p_parameter) const {
return 1.0; //initial timescale
@@ -661,8 +661,8 @@ void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) con
r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims));
r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0));
r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::REAL, prev_xfading, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", 0));
}
Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const {
if (p_parameter == time || p_parameter == prev_xfading) {
@@ -829,7 +829,7 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time);
ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time");
for (int i = 0; i < MAX_INPUTS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i);
@@ -884,8 +884,8 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod
emit_changed();
emit_signal("tree_changed");
- p_node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
- p_node->connect_compat("changed", this, "_node_changed", varray(p_name), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_name), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const {
@@ -947,8 +947,8 @@ void AnimationNodeBlendTree::remove_node(const StringName &p_name) {
{
Ref<AnimationNode> node = nodes[p_name].node;
- node->disconnect_compat("tree_changed", this, "_tree_changed");
- node->disconnect_compat("changed", this, "_node_changed");
+ node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed));
+ node->disconnect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed));
}
nodes.erase(p_name);
@@ -973,7 +973,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output);
ERR_FAIL_COND(p_new_name == SceneStringNames::get_singleton()->output);
- nodes[p_name].node->disconnect_compat("changed", this, "_node_changed");
+ nodes[p_name].node->disconnect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed));
nodes[p_new_name] = nodes[p_name];
nodes.erase(p_name);
@@ -988,7 +988,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
}
}
//connection must be done with new name
- nodes[p_new_name].node->connect_compat("changed", this, "_node_changed", varray(p_new_name), CONNECT_REFERENCE_COUNTED);
+ nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_new_name), CONNECT_REFERENCE_COUNTED);
emit_signal("tree_changed");
}
@@ -1230,9 +1230,6 @@ void AnimationNodeBlendTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeBlendTree::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeBlendTree::get_graph_offset);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendTree::_tree_changed);
- ClassDB::bind_method(D_METHOD("_node_changed", "node"), &AnimationNodeBlendTree::_node_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
BIND_CONSTANT(CONNECTION_OK);
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
index 16b6813bbe..9ed8155bdc 100644
--- a/scene/animation/animation_cache.cpp
+++ b/scene/animation/animation_cache.cpp
@@ -56,7 +56,7 @@ void AnimationCache::_clear_cache() {
while (connected_nodes.size()) {
- connected_nodes.front()->get()->disconnect_compat("tree_exiting", this, "_node_exit_tree");
+ connected_nodes.front()->get()->disconnect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree));
connected_nodes.erase(connected_nodes.front());
}
path_cache.clear();
@@ -174,7 +174,7 @@ void AnimationCache::_update_cache() {
if (!connected_nodes.has(path.node)) {
connected_nodes.insert(path.node);
- path.node->connect_compat("tree_exiting", this, "_node_exit_tree", Node::make_binds(path.node), CONNECT_ONESHOT);
+ path.node->connect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree), Node::make_binds(path.node), CONNECT_ONESHOT);
}
}
@@ -313,18 +313,15 @@ void AnimationCache::set_animation(const Ref<Animation> &p_animation) {
_clear_cache();
if (animation.is_valid())
- animation->disconnect_compat("changed", this, "_animation_changed");
+ animation->disconnect("changed", callable_mp(this, &AnimationCache::_animation_changed));
animation = p_animation;
if (animation.is_valid())
- animation->connect_compat("changed", this, "_animation_changed");
+ animation->connect("changed", callable_mp(this, &AnimationCache::_animation_changed));
}
void AnimationCache::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_node_exit_tree"), &AnimationCache::_node_exit_tree);
- ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationCache::_animation_changed);
}
void AnimationCache::set_root(Node *p_root) {
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 9b608adf7a..fbd9a2aa7d 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -121,7 +121,7 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,AtEnd"), "set_switch_mode", "get_switch_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_advance"), "set_auto_advance", "has_auto_advance");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "advance_condition"), "set_advance_condition", "get_advance_condition");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01"), "set_xfade_time", "get_xfade_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01"), "set_xfade_time", "get_xfade_time");
ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,32,1"), "set_priority", "get_priority");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
@@ -562,7 +562,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation
emit_changed();
emit_signal("tree_changed");
- p_node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const {
@@ -611,7 +611,7 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
ERR_FAIL_COND(node.is_null());
- node->disconnect_compat("tree_changed", this, "_tree_changed");
+ node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
}
states.erase(p_name);
@@ -619,7 +619,7 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
for (int i = 0; i < transitions.size(); i++) {
if (transitions[i].from == p_name || transitions[i].to == p_name) {
- transitions.write[i].transition->disconnect_compat("advance_condition_changed", this, "_tree_changed");
+ transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
transitions.remove(i);
i--;
}
@@ -722,7 +722,7 @@ void AnimationNodeStateMachine::add_transition(const StringName &p_from, const S
tr.to = p_to;
tr.transition = p_transition;
- tr.transition->connect_compat("advance_condition_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
transitions.push_back(tr);
}
@@ -750,7 +750,7 @@ void AnimationNodeStateMachine::remove_transition(const StringName &p_from, cons
for (int i = 0; i < transitions.size(); i++) {
if (transitions[i].from == p_from && transitions[i].to == p_to) {
- transitions.write[i].transition->disconnect_compat("advance_condition_changed", this, "_tree_changed");
+ transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
transitions.remove(i);
return;
}
@@ -764,7 +764,7 @@ void AnimationNodeStateMachine::remove_transition(const StringName &p_from, cons
void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) {
ERR_FAIL_INDEX(p_transition, transitions.size());
- transitions.write[p_transition].transition->disconnect_compat("advance_condition_changed", this, "_tree_changed");
+ transitions.write[p_transition].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
transitions.remove(p_transition);
/*if (playing) {
path.clear();
@@ -975,8 +975,6 @@ void AnimationNodeStateMachine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeStateMachine::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeStateMachine::get_graph_offset);
-
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeStateMachine::_tree_changed);
}
AnimationNodeStateMachine::AnimationNodeStateMachine() {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index c607203e18..587485669e 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -263,8 +263,8 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
}
{
- if (!child->is_connected_compat("tree_exiting", this, "_node_removed"))
- child->connect_compat("tree_exiting", this, "_node_removed", make_binds(child), CONNECT_ONESHOT);
+ if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed)))
+ child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed), make_binds(child), CONNECT_ONESHOT);
}
TrackNodeCacheKey key;
@@ -1007,12 +1007,12 @@ void AnimationPlayer::remove_animation(const StringName &p_name) {
void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->connect_compat(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->disconnect_compat(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed");
+ Ref<Animation>(p_anim)->disconnect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed));
}
void AnimationPlayer::rename_animation(const StringName &p_name, const StringName &p_new_name) {
@@ -1619,10 +1619,6 @@ void AnimationPlayer::restore_animated_values(const AnimatedValuesBackup &p_back
#endif
void AnimationPlayer::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayer::_node_removed);
- ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationPlayer::_animation_changed);
-
ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationPlayer::add_animation);
ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationPlayer::remove_animation);
ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationPlayer::rename_animation);
@@ -1685,14 +1681,14 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", 0), "set_assigned_animation", "get_assigned_animation");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_autoplay", "get_autoplay");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_length", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_length", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position");
ADD_GROUP("Playback Options", "playback_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_animation_process_mode", "get_animation_process_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", 0), "set_active", "is_active");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode");
ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING_NAME, "anim_name")));
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 93d61e2882..95afd74ee5 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -437,7 +437,7 @@ void AnimationNode::_bind_methods() {
mi.return_val.usage = PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(mi);
}
- BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek")));
+ BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::FLOAT, "time"), PropertyInfo(Variant::BOOL, "seek")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "get_caption"));
BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_filter"));
@@ -463,13 +463,13 @@ AnimationNode::AnimationNode() {
void AnimationTree::set_tree_root(const Ref<AnimationNode> &p_root) {
if (root.is_valid()) {
- root->disconnect_compat("tree_changed", this, "_tree_changed");
+ root->disconnect("tree_changed", callable_mp(this, &AnimationTree::_tree_changed));
}
root = p_root;
if (root.is_valid()) {
- root->connect_compat("tree_changed", this, "_tree_changed");
+ root->connect("tree_changed", callable_mp(this, &AnimationTree::_tree_changed));
}
properties_dirty = true;
@@ -582,8 +582,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
continue;
}
- if (!child->is_connected_compat("tree_exited", this, "_node_removed")) {
- child->connect_compat("tree_exited", this, "_node_removed", varray(child));
+ if (!child->is_connected("tree_exited", callable_mp(this, &AnimationTree::_node_removed))) {
+ child->connect("tree_exited", callable_mp(this, &AnimationTree::_node_removed), varray(child));
}
switch (track_type) {
@@ -778,12 +778,12 @@ void AnimationTree::_process_graph(float p_delta) {
if (last_animation_player.is_valid()) {
Object *old_player = ObjectDB::get_instance(last_animation_player);
if (old_player) {
- old_player->disconnect_compat("caches_cleared", this, "_clear_caches");
+ old_player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
}
if (player) {
- player->connect_compat("caches_cleared", this, "_clear_caches");
+ player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
last_animation_player = current_animation_player;
@@ -1300,7 +1300,7 @@ void AnimationTree::_notification(int p_what) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
- player->disconnect_compat("caches_cleared", this, "_clear_caches");
+ player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
}
} else if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -1308,7 +1308,7 @@ void AnimationTree::_notification(int p_what) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
- player->connect_compat("caches_cleared", this, "_clear_caches");
+ player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
}
}
@@ -1553,16 +1553,12 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_root_motion_transform"), &AnimationTree::get_root_motion_transform);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationTree::_tree_changed);
ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties);
ClassDB::bind_method(D_METHOD("rename_parameter", "old_name", "new_name"), &AnimationTree::rename_parameter);
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationTree::advance);
- ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationTree::_node_removed);
- ClassDB::bind_method(D_METHOD("_clear_caches"), &AnimationTree::_clear_caches);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode"), "set_tree_root", "get_tree_root");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationPlayer"), "set_animation_player", "get_animation_player");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp
index 1a26131fcb..ce9b8bd213 100644
--- a/scene/animation/root_motion_view.cpp
+++ b/scene/animation/root_motion_view.cpp
@@ -187,8 +187,8 @@ void RootMotionView::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "animation_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationTree"), "set_animation_path", "get_animation_path");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,16,0.01,or_greater"), "set_radius", "get_radius");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "zero_y"), "set_zero_y", "get_zero_y");
}
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp
index cfda90a558..5cdb38b5c2 100644
--- a/scene/animation/skeleton_ik.cpp
+++ b/scene/animation/skeleton_ik.cpp
@@ -392,13 +392,13 @@ void SkeletonIK::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "root_bone"), "set_root_bone", "get_root_bone");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "tip_bone"), "set_tip_bone", "get_tip_bone");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "interpolation", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_interpolation", "get_interpolation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "interpolation", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_interpolation", "get_interpolation");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "target"), "set_target_transform", "get_target_transform");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_tip_basis"), "set_override_tip_basis", "is_override_tip_basis");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_magnet"), "set_use_magnet", "is_using_magnet");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "magnet"), "set_magnet_position", "get_magnet_position");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_node"), "set_target_node", "get_target_node");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_distance"), "set_min_distance", "get_min_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_distance"), "set_min_distance", "get_min_distance");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_iterations"), "set_max_iterations", "get_max_iterations");
}
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index f72d50a1a9..4b8b537d43 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -156,7 +156,7 @@ void Tween::_get_property_list(List<PropertyInfo> *p_list) const {
// Add the property info for the Tween object
p_list->push_back(PropertyInfo(Variant::BOOL, "playback/active", PROPERTY_HINT_NONE, ""));
p_list->push_back(PropertyInfo(Variant::BOOL, "playback/repeat", PROPERTY_HINT_NONE, ""));
- p_list->push_back(PropertyInfo(Variant::REAL, "playback/speed", PROPERTY_HINT_RANGE, "-64,64,0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "playback/speed", PROPERTY_HINT_RANGE, "-64,64,0.01"));
}
void Tween::_notification(int p_what) {
@@ -249,14 +249,14 @@ void Tween::_bind_methods() {
// Add the Tween signals
ADD_SIGNAL(MethodInfo("tween_started", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key")));
- ADD_SIGNAL(MethodInfo("tween_step", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"), PropertyInfo(Variant::REAL, "elapsed"), PropertyInfo(Variant::OBJECT, "value")));
+ ADD_SIGNAL(MethodInfo("tween_step", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key"), PropertyInfo(Variant::FLOAT, "elapsed"), PropertyInfo(Variant::OBJECT, "value")));
ADD_SIGNAL(MethodInfo("tween_completed", PropertyInfo(Variant::OBJECT, "object"), PropertyInfo(Variant::NODE_PATH, "key")));
ADD_SIGNAL(MethodInfo("tween_all_completed"));
// Add the properties and tie them to the getters and setters
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "repeat"), "set_repeat", "is_repeat");
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_tween_process_mode", "get_tween_process_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
// Bind Idle vs Physics process
BIND_ENUM_CONSTANT(TWEEN_PROCESS_PHYSICS);
@@ -345,7 +345,7 @@ Variant Tween::_get_final_val(const InterpolateData &p_data) const {
ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, p_data.initial_val);
}
- // If we're looking at an INT value, instead convert it to a REAL
+ // If we're looking at an INT value, instead convert it to a FLOAT
// This is better for interpolation
if (final_val.get_type() == Variant::INT) final_val = final_val.operator real_t();
@@ -387,7 +387,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, p_data.initial_val);
}
- // If we're looking at an INT value, instead convert it to a REAL
+ // If we're looking at an INT value, instead convert it to a FLOAT
// This is better for interpolation
if (final_val.get_type() == Variant::INT) final_val = final_val.operator real_t();
@@ -401,7 +401,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
// Grab the initial value from the data to calculate delta
Variant initial_val = _get_initial_val(p_data);
- // If we're looking at an INT value, instead convert it to a REAL
+ // If we're looking at an INT value, instead convert it to a FLOAT
// This is better for interpolation
if (initial_val.get_type() == Variant::INT) initial_val = initial_val.operator real_t();
@@ -440,8 +440,8 @@ Variant Tween::_run_equation(InterpolateData &p_data) {
result = (int)_run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, (int)initial_val, (int)delta_val, p_data.duration);
break;
- case Variant::REAL:
- // Run the REAL specific equation
+ case Variant::FLOAT:
+ // Run the FLOAT specific equation
result = _run_equation(p_data.trans_type, p_data.ease_type, p_data.elapsed - p_data.delay, (real_t)initial_val, (real_t)delta_val, p_data.duration);
break;
@@ -1137,8 +1137,8 @@ bool Tween::_calc_delta_val(const Variant &p_initial_val, const Variant &p_final
delta_val = (int)final_val - (int)initial_val;
break;
- case Variant::REAL:
- // Convert to REAL and find the delta
+ case Variant::FLOAT:
+ // Convert to FLOAT and find the delta
delta_val = (real_t)final_val - (real_t)initial_val;
break;
@@ -1232,7 +1232,7 @@ bool Tween::_calc_delta_val(const Variant &p_initial_val, const Variant &p_final
static Variant::Type supported_types[] = {
Variant::BOOL,
Variant::INT,
- Variant::REAL,
+ Variant::FLOAT,
Variant::VECTOR2,
Variant::RECT2,
Variant::VECTOR3,
@@ -1498,7 +1498,7 @@ bool Tween::follow_property(Object *p_object, NodePath p_property, Variant p_ini
// TODO: Is this documented? It's really helpful for decluttering tweens
if (p_initial_val.get_type() == Variant::NIL) p_initial_val = p_object->get_indexed(p_property.get_subnames());
- // Convert initial INT values to REAL as they are better for interpolation
+ // Convert initial INT values to FLOAT as they are better for interpolation
if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
// Confirm the source and target objects are valid
@@ -1524,7 +1524,7 @@ bool Tween::follow_property(Object *p_object, NodePath p_property, Variant p_ini
Variant target_val = p_target->get_indexed(p_target_property.get_subnames(), &target_prop_valid);
ERR_FAIL_COND_V(!target_prop_valid, false);
- // Convert target INT to REAL since it is better for interpolation
+ // Convert target INT to FLOAT since it is better for interpolation
if (target_val.get_type() == Variant::INT) target_val = target_val.operator real_t();
// Verify that the target value and initial value are the same type
@@ -1560,7 +1560,7 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi
_add_pending_command("follow_method", p_object, p_method, p_initial_val, p_target, p_target_method, p_duration, p_trans_type, p_ease_type, p_delay);
return true;
}
- // Convert initial INT values to REAL as they are better for interpolation
+ // Convert initial INT values to FLOAT as they are better for interpolation
if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
// Verify the source and target objects are valid
@@ -1586,7 +1586,7 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi
Variant target_val = p_target->call(p_target_method, NULL, 0, error);
ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, false);
- // Convert target INT values to REAL as they are better for interpolation
+ // Convert target INT values to FLOAT as they are better for interpolation
if (target_val.get_type() == Variant::INT) target_val = target_val.operator real_t();
ERR_FAIL_COND_V(target_val.get_type() != p_initial_val.get_type(), false);
@@ -1624,7 +1624,7 @@ bool Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_
p_property = p_property.get_as_property_path();
p_initial_property = p_initial_property.get_as_property_path();
- // Convert the initial INT values to REAL as they are better for Interpolation
+ // Convert the initial INT values to FLOAT as they are better for Interpolation
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
// Verify both objects are valid
@@ -1650,7 +1650,7 @@ bool Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_
Variant initial_val = p_initial->get_indexed(p_initial_property.get_subnames(), &initial_prop_valid);
ERR_FAIL_COND_V(!initial_prop_valid, false);
- // Convert the initial INT value to REAL as it is better for interpolation
+ // Convert the initial INT value to FLOAT as it is better for interpolation
if (initial_val.get_type() == Variant::INT) initial_val = initial_val.operator real_t();
ERR_FAIL_COND_V(initial_val.get_type() != p_final_val.get_type(), false);
@@ -1690,7 +1690,7 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in
return true;
}
- // Convert final INT values to REAL as they are better for interpolation
+ // Convert final INT values to FLOAT as they are better for interpolation
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
// Make sure the given objects are valid
@@ -1716,7 +1716,7 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in
Variant initial_val = p_initial->call(p_initial_method, NULL, 0, error);
ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, false);
- // Convert initial INT values to REAL as they aer better for interpolation
+ // Convert initial INT values to FLOAT as they aer better for interpolation
if (initial_val.get_type() == Variant::INT) initial_val = initial_val.operator real_t();
ERR_FAIL_COND_V(initial_val.get_type() != p_final_val.get_type(), false);
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index a0c67efc4e..2582bab200 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -403,16 +403,14 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_playing", "enable"), &AudioStreamPlayer::_set_playing);
ClassDB::bind_method(D_METHOD("_is_active"), &AudioStreamPlayer::_is_active);
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer::_bus_layout_changed);
-
ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer::set_stream_paused);
ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer::get_stream_paused);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
@@ -441,7 +439,7 @@ AudioStreamPlayer::AudioStreamPlayer() {
setstop = false;
use_fadeout = false;
- AudioServer::get_singleton()->connect_compat("bus_layout_changed", this, "_bus_layout_changed");
+ AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer::_bus_layout_changed));
}
AudioStreamPlayer::~AudioStreamPlayer() {
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index 9b9f0455a1..22ff0611a7 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -347,13 +347,17 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) {
const PropertyInfo &pi = properties[i].first;
Variant &var = properties[i].second;
- WeakRef *ref = Object::cast_to<WeakRef>(var);
- if (ref) {
- var = ref->get_ref();
- }
-
RES res = var;
+ if (var.get_type() == Variant::OBJECT && var.is_ref()) {
+ REF r = var;
+ if (r.is_valid()) {
+ res = *r;
+ } else {
+ res = RES();
+ }
+ }
+
Array prop;
prop.push_back(pi.name);
prop.push_back(pi.type);
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index cb71128424..cbbad79811 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -615,7 +615,7 @@ void ColorPicker::_screen_pick_pressed() {
screen->set_as_toplevel(true);
screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
- screen->connect_compat("gui_input", this, "_screen_input");
+ screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input));
// It immediately toggles off in the first press otherwise.
screen->call_deferred("connect", "hide", Callable(btn_pick, "set_pressed"), varray(false));
}
@@ -678,9 +678,9 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPicker::get_pick_color);
- ClassDB::bind_method(D_METHOD("set_hsv_mode", "mode"), &ColorPicker::set_hsv_mode);
+ ClassDB::bind_method(D_METHOD("set_hsv_mode"), &ColorPicker::set_hsv_mode);
ClassDB::bind_method(D_METHOD("is_hsv_mode"), &ColorPicker::is_hsv_mode);
- ClassDB::bind_method(D_METHOD("set_raw_mode", "mode"), &ColorPicker::set_raw_mode);
+ ClassDB::bind_method(D_METHOD("set_raw_mode"), &ColorPicker::set_raw_mode);
ClassDB::bind_method(D_METHOD("is_raw_mode"), &ColorPicker::is_raw_mode);
ClassDB::bind_method(D_METHOD("set_deferred_mode", "mode"), &ColorPicker::set_deferred_mode);
ClassDB::bind_method(D_METHOD("is_deferred_mode"), &ColorPicker::is_deferred_mode);
@@ -693,21 +693,6 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_preset", "color"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("erase_preset", "color"), &ColorPicker::erase_preset);
ClassDB::bind_method(D_METHOD("get_presets"), &ColorPicker::get_presets);
- ClassDB::bind_method(D_METHOD("_value_changed"), &ColorPicker::_value_changed);
- ClassDB::bind_method(D_METHOD("_html_entered"), &ColorPicker::_html_entered);
- ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
- ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
- ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
- ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
- ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
- ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
- ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input);
- ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input);
- ClassDB::bind_method(D_METHOD("_preset_input"), &ColorPicker::_preset_input);
- ClassDB::bind_method(D_METHOD("_screen_input"), &ColorPicker::_screen_input);
- ClassDB::bind_method(D_METHOD("_focus_enter"), &ColorPicker::_focus_enter);
- ClassDB::bind_method(D_METHOD("_focus_exit"), &ColorPicker::_focus_exit);
- ClassDB::bind_method(D_METHOD("_html_focus_exit"), &ColorPicker::_html_focus_exit);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
@@ -742,20 +727,20 @@ ColorPicker::ColorPicker() :
uv_edit = memnew(Control);
hb_edit->add_child(uv_edit);
- uv_edit->connect_compat("gui_input", this, "_uv_input");
+ uv_edit->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input));
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_custom_minimum_size(Size2(get_constant("sv_width"), get_constant("sv_height")));
- uv_edit->connect_compat("draw", this, "_hsv_draw", make_binds(0, uv_edit));
+ uv_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(0, uv_edit));
w_edit = memnew(Control);
hb_edit->add_child(w_edit);
w_edit->set_custom_minimum_size(Size2(get_constant("h_width"), 0));
w_edit->set_h_size_flags(SIZE_FILL);
w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- w_edit->connect_compat("gui_input", this, "_w_input");
- w_edit->connect_compat("draw", this, "_hsv_draw", make_binds(1, w_edit));
+ w_edit->connect("gui_input", callable_mp(this, &ColorPicker::_w_input));
+ w_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(1, w_edit));
HBoxContainer *hb_smpl = memnew(HBoxContainer);
add_child(hb_smpl);
@@ -763,13 +748,13 @@ ColorPicker::ColorPicker() :
sample = memnew(TextureRect);
hb_smpl->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
- sample->connect_compat("draw", this, "_sample_draw");
+ sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw));
btn_pick = memnew(ToolButton);
hb_smpl->add_child(btn_pick);
btn_pick->set_toggle_mode(true);
btn_pick->set_tooltip(TTR("Pick a color from the editor window."));
- btn_pick->connect_compat("pressed", this, "_screen_pick_pressed");
+ btn_pick->connect("pressed", callable_mp(this, &ColorPicker::_screen_pick_pressed));
VBoxContainer *vbl = memnew(VBoxContainer);
add_child(vbl);
@@ -797,14 +782,14 @@ ColorPicker::ColorPicker() :
values[i] = memnew(SpinBox);
scroll[i]->share(values[i]);
hbc->add_child(values[i]);
- values[i]->get_line_edit()->connect_compat("focus_entered", this, "_focus_enter");
- values[i]->get_line_edit()->connect_compat("focus_exited", this, "_focus_exit");
+ values[i]->get_line_edit()->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter));
+ values[i]->get_line_edit()->connect("focus_exited", callable_mp(this, &ColorPicker::_focus_exit));
scroll[i]->set_min(0);
scroll[i]->set_page(0);
scroll[i]->set_h_size_flags(SIZE_EXPAND_FILL);
- scroll[i]->connect_compat("value_changed", this, "_value_changed");
+ scroll[i]->connect("value_changed", callable_mp(this, &ColorPicker::_value_changed));
vbr->add_child(hbc);
}
@@ -816,12 +801,12 @@ ColorPicker::ColorPicker() :
btn_hsv = memnew(CheckButton);
hhb->add_child(btn_hsv);
btn_hsv->set_text(TTR("HSV"));
- btn_hsv->connect_compat("toggled", this, "set_hsv_mode");
+ btn_hsv->connect("toggled", callable_mp(this, &ColorPicker::set_hsv_mode));
btn_raw = memnew(CheckButton);
hhb->add_child(btn_raw);
btn_raw->set_text(TTR("Raw"));
- btn_raw->connect_compat("toggled", this, "set_raw_mode");
+ btn_raw->connect("toggled", callable_mp(this, &ColorPicker::set_raw_mode));
text_type = memnew(Button);
hhb->add_child(text_type);
@@ -832,7 +817,7 @@ ColorPicker::ColorPicker() :
#ifdef TOOLS_ENABLED
text_type->set_custom_minimum_size(Size2(28 * EDSCALE, 0)); // Adjust for the width of the "Script" icon.
#endif
- text_type->connect_compat("pressed", this, "_text_type_toggled");
+ text_type->connect("pressed", callable_mp(this, &ColorPicker::_text_type_toggled));
} else {
text_type->set_flat(true);
@@ -842,9 +827,9 @@ ColorPicker::ColorPicker() :
c_text = memnew(LineEdit);
hhb->add_child(c_text);
c_text->set_h_size_flags(SIZE_EXPAND_FILL);
- c_text->connect_compat("text_entered", this, "_html_entered");
- c_text->connect_compat("focus_entered", this, "_focus_enter");
- c_text->connect_compat("focus_exited", this, "_html_focus_exit");
+ c_text->connect("text_entered", callable_mp(this, &ColorPicker::_html_entered));
+ c_text->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter));
+ c_text->connect("focus_exited", callable_mp(this, &ColorPicker::_html_focus_exit));
_update_controls();
updating = false;
@@ -860,8 +845,8 @@ ColorPicker::ColorPicker() :
preset = memnew(TextureRect);
preset_container->add_child(preset);
- preset->connect_compat("gui_input", this, "_preset_input");
- preset->connect_compat("draw", this, "_update_presets");
+ preset->connect("gui_input", callable_mp(this, &ColorPicker::_preset_input));
+ preset->connect("draw", callable_mp(this, &ColorPicker::_update_presets));
preset_container2 = memnew(HBoxContainer);
preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -869,7 +854,7 @@ ColorPicker::ColorPicker() :
bt_add_preset = memnew(Button);
preset_container2->add_child(bt_add_preset);
bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
- bt_add_preset->connect_compat("pressed", this, "_add_preset_pressed");
+ bt_add_preset->connect("pressed", callable_mp(this, &ColorPicker::_add_preset_pressed));
}
/////////////////
@@ -969,10 +954,10 @@ void ColorPickerButton::_update_picker() {
picker = memnew(ColorPicker);
popup->add_child(picker);
add_child(popup);
- picker->connect_compat("color_changed", this, "_color_changed");
- popup->connect_compat("modal_closed", this, "_modal_closed");
- popup->connect_compat("about_to_show", this, "set_pressed", varray(true));
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));
+ popup->connect("modal_closed", callable_mp(this, &ColorPickerButton::_modal_closed));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
picker->set_pick_color(color);
picker->set_edit_alpha(edit_alpha);
emit_signal("picker_created");
@@ -987,8 +972,6 @@ void ColorPickerButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_popup"), &ColorPickerButton::get_popup);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha);
- ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed);
- ClassDB::bind_method(D_METHOD("_modal_closed"), &ColorPickerButton::_modal_closed);
ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("popup_closed"));
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index f6ce0c9a60..41f33bb719 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -48,9 +48,9 @@ void Container::add_child_notify(Node *p_child) {
if (!control)
return;
- control->connect_compat("size_flags_changed", this, "queue_sort");
- control->connect_compat("minimum_size_changed", this, "_child_minsize_changed");
- control->connect_compat("visibility_changed", this, "_child_minsize_changed");
+ control->connect("size_flags_changed", callable_mp(this, &Container::queue_sort));
+ control->connect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
+ control->connect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
minimum_size_changed();
queue_sort();
@@ -75,9 +75,9 @@ void Container::remove_child_notify(Node *p_child) {
if (!control)
return;
- control->disconnect_compat("size_flags_changed", this, "queue_sort");
- control->disconnect_compat("minimum_size_changed", this, "_child_minsize_changed");
- control->disconnect_compat("visibility_changed", this, "_child_minsize_changed");
+ control->disconnect("size_flags_changed", callable_mp(this, &Container::queue_sort));
+ control->disconnect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
+ control->disconnect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
minimum_size_changed();
queue_sort();
@@ -185,7 +185,6 @@ String Container::get_configuration_warning() const {
void Container::_bind_methods() {
ClassDB::bind_method(D_METHOD("_sort_children"), &Container::_sort_children);
- ClassDB::bind_method(D_METHOD("_child_minsize_changed"), &Container::_child_minsize_changed);
ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 7bac476b1e..1a231e368b 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -221,28 +221,28 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
if (name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
if (data.icon_override.has(dname)) {
- data.icon_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.icon_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.icon_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_shaders/")) {
String dname = name.get_slicec('/', 1);
if (data.shader_override.has(dname)) {
- data.shader_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.shader_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.shader_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
if (data.style_override.has(dname)) {
- data.style_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.style_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.style_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_fonts/")) {
String dname = name.get_slicec('/', 1);
if (data.font_override.has(dname)) {
- data.font_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.font_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.font_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
@@ -542,10 +542,10 @@ void Control::_notification(int p_notification) {
if (data.parent_canvas_item) {
- data.parent_canvas_item->connect_compat("item_rect_changed", this, "_size_changed");
+ data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed));
} else {
//connect viewport
- get_viewport()->connect_compat("size_changed", this, "_size_changed");
+ get_viewport()->connect("size_changed", callable_mp(this, &Control::_size_changed));
}
}
@@ -561,11 +561,11 @@ void Control::_notification(int p_notification) {
if (data.parent_canvas_item) {
- data.parent_canvas_item->disconnect_compat("item_rect_changed", this, "_size_changed");
+ data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
data.parent_canvas_item = NULL;
} else if (!is_set_as_toplevel()) {
//disconnect viewport
- get_viewport()->disconnect_compat("size_changed", this, "_size_changed");
+ get_viewport()->disconnect("size_changed", callable_mp(this, &Control::_size_changed));
}
if (data.MI) {
@@ -1883,7 +1883,7 @@ Rect2 Control::get_anchorable_rect() const {
void Control::add_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon) {
if (data.icon_override.has(p_name)) {
- data.icon_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a icon
@@ -1892,7 +1892,7 @@ void Control::add_icon_override(const StringName &p_name, const Ref<Texture2D> &
} else {
data.icon_override[p_name] = p_icon;
if (data.icon_override[p_name].is_valid()) {
- data.icon_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.icon_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1901,7 +1901,7 @@ void Control::add_icon_override(const StringName &p_name, const Ref<Texture2D> &
void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p_shader) {
if (data.shader_override.has(p_name)) {
- data.shader_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.shader_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a shader
@@ -1910,7 +1910,7 @@ void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p
} else {
data.shader_override[p_name] = p_shader;
if (data.shader_override[p_name].is_valid()) {
- data.shader_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.shader_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1918,7 +1918,7 @@ void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p
void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
if (data.style_override.has(p_name)) {
- data.style_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a style
@@ -1927,7 +1927,7 @@ void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &
} else {
data.style_override[p_name] = p_style;
if (data.style_override[p_name].is_valid()) {
- data.style_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.style_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1936,7 +1936,7 @@ void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &
void Control::add_font_override(const StringName &p_name, const Ref<Font> &p_font) {
if (data.font_override.has(p_name)) {
- data.font_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.font_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a font
@@ -1945,7 +1945,7 @@ void Control::add_font_override(const StringName &p_name, const Ref<Font> &p_fon
} else {
data.font_override[p_name] = p_font;
if (data.font_override[p_name].is_valid()) {
- data.font_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.font_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -2262,7 +2262,7 @@ void Control::set_theme(const Ref<Theme> &p_theme) {
return;
if (data.theme.is_valid()) {
- data.theme->disconnect_compat("changed", this, "_theme_changed");
+ data.theme->disconnect("changed", callable_mp(this, &Control::_theme_changed));
}
data.theme = p_theme;
@@ -2282,7 +2282,7 @@ void Control::set_theme(const Ref<Theme> &p_theme) {
}
if (data.theme.is_valid()) {
- data.theme->connect_compat("changed", this, "_theme_changed", varray(), CONNECT_DEFERRED);
+ data.theme->connect("changed", callable_mp(this, &Control::_theme_changed), varray(), CONNECT_DEFERRED);
}
}
@@ -2813,7 +2813,6 @@ Control::GrowDirection Control::get_v_grow_direction() const {
void Control::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_window_resize_event"),&Control::_window_resize_event);
- ClassDB::bind_method(D_METHOD("_size_changed"), &Control::_size_changed);
ClassDB::bind_method(D_METHOD("_update_minimum_size"), &Control::_update_minimum_size);
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
@@ -2942,10 +2941,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("minimum_size_changed"), &Control::minimum_size_changed);
- ClassDB::bind_method(D_METHOD("_theme_changed"), &Control::_theme_changed);
-
- ClassDB::bind_method(D_METHOD("_override_changed"), &Control::_override_changed);
-
BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
@@ -2959,10 +2954,10 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
ADD_GROUP("Anchor", "anchor_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM);
ADD_GROUP("Margin", "margin_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT);
@@ -2979,7 +2974,7 @@ void Control::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", 0), "_set_global_position", "get_global_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents");
@@ -3003,7 +2998,7 @@ void Control::_bind_methods() {
ADD_GROUP("Size Flags", "size_flags_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_h_size_flags", "get_h_size_flags");
ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_vertical", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_v_size_flags", "get_v_size_flags");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_stretch_ratio", "get_stretch_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_stretch_ratio", "get_stretch_ratio");
ADD_GROUP("Theme", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme");
ADD_GROUP("", "");
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 152738420a..6cadd0a63e 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -247,8 +247,10 @@ void WindowDialog::_notification(int p_what) {
} break;
case NOTIFICATION_POPUP_HIDE: {
- if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton() && !was_editor_dimmed)
+ if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton() && !was_editor_dimmed) {
EditorNode::get_singleton()->dim_editor(false);
+ set_pass_on_modal_close_click(false);
+ }
} break;
#endif
}
@@ -334,7 +336,6 @@ void WindowDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_title"), &WindowDialog::get_title);
ClassDB::bind_method(D_METHOD("set_resizable", "resizable"), &WindowDialog::set_resizable);
ClassDB::bind_method(D_METHOD("get_resizable"), &WindowDialog::get_resizable);
- ClassDB::bind_method(D_METHOD("_closed"), &WindowDialog::_closed);
ClassDB::bind_method(D_METHOD("get_close_button"), &WindowDialog::get_close_button);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "window_title", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_title", "get_title");
@@ -347,7 +348,7 @@ WindowDialog::WindowDialog() {
resizable = false;
close_button = memnew(TextureButton);
add_child(close_button);
- close_button->connect_compat("pressed", this, "_closed");
+ close_button->connect("pressed", callable_mp(this, &WindowDialog::_closed));
#ifdef TOOLS_ENABLED
was_editor_dimmed = false;
@@ -395,7 +396,7 @@ void AcceptDialog::_notification(int p_what) {
}
}
-void AcceptDialog::_builtin_text_entered(const String &p_text) {
+void AcceptDialog::_text_entered(const String &p_text) {
_ok_pressed();
}
@@ -407,11 +408,18 @@ void AcceptDialog::_ok_pressed() {
ok_pressed();
emit_signal("confirmed");
}
+
void AcceptDialog::_close_pressed() {
cancel_pressed();
}
+// FIXME: This is redundant with _closed_pressed, but there's a slight behavior
+// change (WindowDialog's _closed() also calls hide()) which should be assessed.
+void AcceptDialog::_on_close_pressed() {
+ _closed(); // From WindowDialog.
+}
+
String AcceptDialog::get_text() const {
return label->get_text();
@@ -446,7 +454,7 @@ void AcceptDialog::register_text_enter(Node *p_line_edit) {
ERR_FAIL_NULL(p_line_edit);
LineEdit *line_edit = Object::cast_to<LineEdit>(p_line_edit);
if (line_edit)
- line_edit->connect_compat("text_entered", this, "_builtin_text_entered");
+ line_edit->connect("text_entered", callable_mp(this, &AcceptDialog::_text_entered));
}
void AcceptDialog::_update_child_rects() {
@@ -531,7 +539,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
}
if (p_action != "") {
- button->connect_compat("pressed", this, "_custom_action", varray(p_action));
+ button->connect("pressed", callable_mp(this, &AcceptDialog::_custom_action), varray(p_action));
}
return button;
@@ -543,22 +551,19 @@ Button *AcceptDialog::add_cancel(const String &p_cancel) {
if (p_cancel == "")
c = RTR("Cancel");
Button *b = swap_ok_cancel ? add_button(c, true) : add_button(c);
- b->connect_compat("pressed", this, "_closed");
+ b->connect("pressed", callable_mp(this, &AcceptDialog::_on_close_pressed));
return b;
}
void AcceptDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_ok"), &AcceptDialog::_ok_pressed);
ClassDB::bind_method(D_METHOD("get_ok"), &AcceptDialog::get_ok);
ClassDB::bind_method(D_METHOD("get_label"), &AcceptDialog::get_label);
ClassDB::bind_method(D_METHOD("set_hide_on_ok", "enabled"), &AcceptDialog::set_hide_on_ok);
ClassDB::bind_method(D_METHOD("get_hide_on_ok"), &AcceptDialog::get_hide_on_ok);
ClassDB::bind_method(D_METHOD("add_button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL(""));
ClassDB::bind_method(D_METHOD("add_cancel", "name"), &AcceptDialog::add_cancel);
- ClassDB::bind_method(D_METHOD("_builtin_text_entered"), &AcceptDialog::_builtin_text_entered);
ClassDB::bind_method(D_METHOD("register_text_enter", "line_edit"), &AcceptDialog::register_text_enter);
- ClassDB::bind_method(D_METHOD("_custom_action"), &AcceptDialog::_custom_action);
ClassDB::bind_method(D_METHOD("set_text", "text"), &AcceptDialog::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text);
ClassDB::bind_method(D_METHOD("set_autowrap", "autowrap"), &AcceptDialog::set_autowrap);
@@ -600,7 +605,7 @@ AcceptDialog::AcceptDialog() {
hbc->add_child(ok);
hbc->add_spacer();
- ok->connect_compat("pressed", this, "_ok");
+ ok->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed));
set_as_toplevel(true);
hide_on_ok = true;
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index b6381e98b4..c474f7849d 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -64,7 +64,6 @@ class WindowDialog : public Popup {
#endif
void _gui_input(const Ref<InputEvent> &p_event);
- void _closed();
int _drag_hit_test(const Point2 &pos) const;
protected:
@@ -75,6 +74,9 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ // Not private since used by derived classes signal.
+ void _closed();
+
public:
TextureButton *get_close_button();
@@ -113,9 +115,7 @@ class AcceptDialog : public WindowDialog {
bool hide_on_ok;
void _custom_action(const String &p_action);
- void _ok_pressed();
void _close_pressed();
- void _builtin_text_entered(const String &p_text);
void _update_child_rects();
static bool swap_ok_cancel;
@@ -128,6 +128,11 @@ protected:
virtual void cancel_pressed() {}
virtual void custom_action(const String &) {}
+ // Not private since used by derived classes signal.
+ void _text_entered(const String &p_text);
+ void _ok_pressed();
+ void _on_close_pressed();
+
public:
Size2 get_minimum_size() const;
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 8c61531192..1d813d8081 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -805,15 +805,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &FileDialog::_unhandled_input);
- ClassDB::bind_method(D_METHOD("_tree_multi_selected"), &FileDialog::_tree_multi_selected);
- ClassDB::bind_method(D_METHOD("_tree_selected"), &FileDialog::_tree_selected);
- ClassDB::bind_method(D_METHOD("_tree_item_activated"), &FileDialog::_tree_item_activated);
- ClassDB::bind_method(D_METHOD("_dir_entered"), &FileDialog::_dir_entered);
- ClassDB::bind_method(D_METHOD("_file_entered"), &FileDialog::_file_entered);
- ClassDB::bind_method(D_METHOD("_action_pressed"), &FileDialog::_action_pressed);
ClassDB::bind_method(D_METHOD("_cancel_pressed"), &FileDialog::_cancel_pressed);
- ClassDB::bind_method(D_METHOD("_filter_selected"), &FileDialog::_filter_selected);
- ClassDB::bind_method(D_METHOD("_save_confirm_pressed"), &FileDialog::_save_confirm_pressed);
ClassDB::bind_method(D_METHOD("clear_filters"), &FileDialog::clear_filters);
ClassDB::bind_method(D_METHOD("add_filter", "filter"), &FileDialog::add_filter);
@@ -835,13 +827,9 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_access"), &FileDialog::get_access);
ClassDB::bind_method(D_METHOD("set_show_hidden_files", "show"), &FileDialog::set_show_hidden_files);
ClassDB::bind_method(D_METHOD("is_showing_hidden_files"), &FileDialog::is_showing_hidden_files);
- ClassDB::bind_method(D_METHOD("_select_drive"), &FileDialog::_select_drive);
- ClassDB::bind_method(D_METHOD("_make_dir"), &FileDialog::_make_dir);
- ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileDialog::_make_dir_confirm);
ClassDB::bind_method(D_METHOD("_update_file_name"), &FileDialog::update_file_name);
- ClassDB::bind_method(D_METHOD("_update_file_list"), &FileDialog::update_file_list);
ClassDB::bind_method(D_METHOD("_update_dir"), &FileDialog::update_dir);
- ClassDB::bind_method(D_METHOD("_go_up"), &FileDialog::_go_up);
+ ClassDB::bind_method(D_METHOD("_update_file_list"), &FileDialog::update_file_list);
ClassDB::bind_method(D_METHOD("deselect_items"), &FileDialog::deselect_items);
ClassDB::bind_method(D_METHOD("invalidate"), &FileDialog::invalidate);
@@ -900,11 +888,11 @@ FileDialog::FileDialog() {
dir_up = memnew(ToolButton);
dir_up->set_tooltip(RTR("Go to parent folder."));
hbc->add_child(dir_up);
- dir_up->connect_compat("pressed", this, "_go_up");
+ dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up));
drives = memnew(OptionButton);
hbc->add_child(drives);
- drives->connect_compat("item_selected", this, "_select_drive");
+ drives->connect("item_selected", callable_mp(this, &FileDialog::_select_drive));
hbc->add_child(memnew(Label(RTR("Path:"))));
dir = memnew(LineEdit);
@@ -913,19 +901,19 @@ FileDialog::FileDialog() {
refresh = memnew(ToolButton);
refresh->set_tooltip(RTR("Refresh files."));
- refresh->connect_compat("pressed", this, "_update_file_list");
+ refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list));
hbc->add_child(refresh);
show_hidden = memnew(ToolButton);
show_hidden->set_toggle_mode(true);
show_hidden->set_pressed(is_showing_hidden_files());
show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files."));
- show_hidden->connect_compat("toggled", this, "set_show_hidden_files");
+ show_hidden->connect("toggled", callable_mp(this, &FileDialog::set_show_hidden_files));
hbc->add_child(show_hidden);
makedir = memnew(Button);
makedir->set_text(RTR("Create Folder"));
- makedir->connect_compat("pressed", this, "_make_dir");
+ makedir->connect("pressed", callable_mp(this, &FileDialog::_make_dir));
hbc->add_child(makedir);
vbc->add_child(hbc);
@@ -950,20 +938,20 @@ FileDialog::FileDialog() {
access = ACCESS_RESOURCES;
_update_drives();
- connect_compat("confirmed", this, "_action_pressed");
- tree->connect_compat("multi_selected", this, "_tree_multi_selected", varray(), CONNECT_DEFERRED);
- tree->connect_compat("cell_selected", this, "_tree_selected", varray(), CONNECT_DEFERRED);
- tree->connect_compat("item_activated", this, "_tree_item_activated", varray());
- tree->connect_compat("nothing_selected", this, "deselect_items");
- dir->connect_compat("text_entered", this, "_dir_entered");
- file->connect_compat("text_entered", this, "_file_entered");
- filter->connect_compat("item_selected", this, "_filter_selected");
+ connect("confirmed", callable_mp(this, &FileDialog::_action_pressed));
+ tree->connect("multi_selected", callable_mp(this, &FileDialog::_tree_multi_selected), varray(), CONNECT_DEFERRED);
+ tree->connect("cell_selected", callable_mp(this, &FileDialog::_tree_selected), varray(), CONNECT_DEFERRED);
+ tree->connect("item_activated", callable_mp(this, &FileDialog::_tree_item_activated), varray());
+ tree->connect("nothing_selected", callable_mp(this, &FileDialog::deselect_items));
+ dir->connect("text_entered", callable_mp(this, &FileDialog::_dir_entered));
+ file->connect("text_entered", callable_mp(this, &FileDialog::_file_entered));
+ filter->connect("item_selected", callable_mp(this, &FileDialog::_filter_selected));
confirm_save = memnew(ConfirmationDialog);
confirm_save->set_as_toplevel(true);
add_child(confirm_save);
- confirm_save->connect_compat("confirmed", this, "_save_confirm_pressed");
+ confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed));
makedialog = memnew(ConfirmationDialog);
makedialog->set_title(RTR("Create Folder"));
@@ -974,7 +962,7 @@ FileDialog::FileDialog() {
makevb->add_margin_child(RTR("Name:"), makedirname);
add_child(makedialog);
makedialog->register_text_enter(makedirname);
- makedialog->connect_compat("confirmed", this, "_make_dir_confirm");
+ makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm));
mkdirerr = memnew(AcceptDialog);
mkdirerr->set_text(RTR("Could not create folder."));
add_child(mkdirerr);
@@ -1003,8 +991,6 @@ FileDialog::~FileDialog() {
void LineEditFileChooser::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_browse"), &LineEditFileChooser::_browse);
- ClassDB::bind_method(D_METHOD("_chosen"), &LineEditFileChooser::_chosen);
ClassDB::bind_method(D_METHOD("get_button"), &LineEditFileChooser::get_button);
ClassDB::bind_method(D_METHOD("get_line_edit"), &LineEditFileChooser::get_line_edit);
ClassDB::bind_method(D_METHOD("get_file_dialog"), &LineEditFileChooser::get_file_dialog);
@@ -1029,10 +1015,10 @@ LineEditFileChooser::LineEditFileChooser() {
button = memnew(Button);
button->set_text(" .. ");
add_child(button);
- button->connect_compat("pressed", this, "_browse");
+ button->connect("pressed", callable_mp(this, &LineEditFileChooser::_browse));
dialog = memnew(FileDialog);
add_child(dialog);
- dialog->connect_compat("file_selected", this, "_chosen");
- dialog->connect_compat("dir_selected", this, "_chosen");
- dialog->connect_compat("files_selected", this, "_chosen");
+ dialog->connect("file_selected", callable_mp(this, &LineEditFileChooser::_chosen));
+ dialog->connect("dir_selected", callable_mp(this, &LineEditFileChooser::_chosen));
+ dialog->connect("files_selected", callable_mp(this, &LineEditFileChooser::_chosen));
}
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 48a1a27570..6345bfe562 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -302,8 +302,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
void GradientEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (!picker->is_connected_compat("color_changed", this, "_color_changed")) {
- picker->connect_compat("color_changed", this, "_color_changed");
+ if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) {
+ picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
}
}
if (p_what == NOTIFICATION_DRAW) {
@@ -490,6 +490,5 @@ Vector<Gradient::Point> &GradientEdit::get_points() {
void GradientEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_color_changed"), &GradientEdit::_color_changed);
ADD_SIGNAL(MethodInfo("ramp_changed"));
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 884bc685f7..4bc33b220e 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -257,9 +257,9 @@ void GraphEdit::add_child_notify(Node *p_child) {
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
gn->set_scale(Vector2(zoom, zoom));
- gn->connect_compat("offset_changed", this, "_graph_node_moved", varray(gn));
- gn->connect_compat("raise_request", this, "_graph_node_raised", varray(gn));
- gn->connect_compat("item_rect_changed", connections_layer, "update");
+ gn->connect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved), varray(gn));
+ gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised), varray(gn));
+ gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update));
_graph_node_moved(gn);
gn->set_mouse_filter(MOUSE_FILTER_PASS);
}
@@ -273,8 +273,8 @@ void GraphEdit::remove_child_notify(Node *p_child) {
}
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
- gn->disconnect_compat("offset_changed", this, "_graph_node_moved");
- gn->disconnect_compat("raise_request", this, "_graph_node_raised");
+ gn->disconnect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved));
+ gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised));
}
}
@@ -1291,21 +1291,8 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects);
ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled);
- ClassDB::bind_method(D_METHOD("_graph_node_moved"), &GraphEdit::_graph_node_moved);
- ClassDB::bind_method(D_METHOD("_graph_node_raised"), &GraphEdit::_graph_node_raised);
-
- ClassDB::bind_method(D_METHOD("_top_layer_input"), &GraphEdit::_top_layer_input);
- ClassDB::bind_method(D_METHOD("_top_layer_draw"), &GraphEdit::_top_layer_draw);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &GraphEdit::_scroll_moved);
- ClassDB::bind_method(D_METHOD("_zoom_minus"), &GraphEdit::_zoom_minus);
- ClassDB::bind_method(D_METHOD("_zoom_reset"), &GraphEdit::_zoom_reset);
- ClassDB::bind_method(D_METHOD("_zoom_plus"), &GraphEdit::_zoom_plus);
- ClassDB::bind_method(D_METHOD("_snap_toggled"), &GraphEdit::_snap_toggled);
- ClassDB::bind_method(D_METHOD("_snap_value_changed"), &GraphEdit::_snap_value_changed);
-
ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEdit::_gui_input);
ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
- ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw);
ClassDB::bind_method(D_METHOD("get_zoom_hbox"), &GraphEdit::get_zoom_hbox);
@@ -1315,7 +1302,7 @@ void GraphEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset"), "set_scroll_ofs", "get_scroll_ofs");
ADD_PROPERTY(PropertyInfo(Variant::INT, "snap_distance"), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_snap"), "set_use_snap", "is_using_snap");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "zoom"), "set_zoom", "get_zoom");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom");
ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
@@ -1341,12 +1328,12 @@ GraphEdit::GraphEdit() {
add_child(top_layer);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- top_layer->connect_compat("draw", this, "_top_layer_draw");
- top_layer->connect_compat("gui_input", this, "_top_layer_input");
+ top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
+ top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input));
connections_layer = memnew(Control);
add_child(connections_layer);
- connections_layer->connect_compat("draw", this, "_connections_layer_draw");
+ connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw));
connections_layer->set_name("CLAYER");
connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset
connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
@@ -1373,8 +1360,8 @@ GraphEdit::GraphEdit() {
v_scroll->set_min(-10000);
v_scroll->set_max(10000);
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
zoom = 1;
@@ -1385,25 +1372,25 @@ GraphEdit::GraphEdit() {
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
zoom_minus->set_tooltip(RTR("Zoom Out"));
- zoom_minus->connect_compat("pressed", this, "_zoom_minus");
+ zoom_minus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus));
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
zoom_reset->set_tooltip(RTR("Zoom Reset"));
- zoom_reset->connect_compat("pressed", this, "_zoom_reset");
+ zoom_reset->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset));
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
zoom_plus->set_tooltip(RTR("Zoom In"));
- zoom_plus->connect_compat("pressed", this, "_zoom_plus");
+ zoom_plus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus));
zoom_plus->set_focus_mode(FOCUS_NONE);
snap_button = memnew(ToolButton);
snap_button->set_toggle_mode(true);
snap_button->set_tooltip(RTR("Enable snap and show grid."));
- snap_button->connect_compat("pressed", this, "_snap_toggled");
+ snap_button->connect("pressed", callable_mp(this, &GraphEdit::_snap_toggled));
snap_button->set_pressed(true);
snap_button->set_focus_mode(FOCUS_NONE);
zoom_hb->add_child(snap_button);
@@ -1413,7 +1400,7 @@ GraphEdit::GraphEdit() {
snap_amount->set_max(100);
snap_amount->set_step(1);
snap_amount->set_value(20);
- snap_amount->connect_compat("value_changed", this, "_snap_value_changed");
+ snap_amount->connect("value_changed", callable_mp(this, &GraphEdit::_snap_value_changed));
zoom_hb->add_child(snap_amount);
setting_scroll_ofs = false;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 85e7af0783..5e662b8df0 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1542,7 +1542,6 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
- ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);
ClassDB::bind_method(D_METHOD("_set_items"), &ItemList::_set_items);
@@ -1561,7 +1560,7 @@ void ItemList::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_column_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_fixed_column_width", "get_fixed_column_width");
ADD_GROUP("Icon", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_mode", PROPERTY_HINT_ENUM, "Top,Left"), "set_icon_mode", "get_icon_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "icon_scale"), "set_icon_scale", "get_icon_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "icon_scale"), "set_icon_scale", "get_icon_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "fixed_icon_size"), "set_fixed_icon_size", "get_fixed_icon_size");
BIND_ENUM_CONSTANT(ICON_MODE_TOP);
@@ -1599,7 +1598,7 @@ ItemList::ItemList() {
add_child(scroll_bar);
shape_changed = true;
- scroll_bar->connect_compat("value_changed", this, "_scroll_changed");
+ scroll_bar->connect("value_changed", callable_mp(this, &ItemList::_scroll_changed));
set_focus_mode(FOCUS_ALL);
current_columns = 1;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 9b542cb179..c900b35d65 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -687,7 +687,7 @@ void Label::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "is_clipping_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uppercase"), "set_uppercase", "is_uppercase");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1", PROPERTY_USAGE_EDITOR), "set_visible_characters", "get_visible_characters");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
ADD_PROPERTY(PropertyInfo(Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE, "0,999,1"), "set_lines_skipped", "get_lines_skipped");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE, "-1,999,1"), "set_max_lines_visible", "get_max_lines_visible");
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 9416db8517..fdddf0b5fa 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -358,11 +358,20 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
[[fallthrough]];
}
case KEY_LEFT: {
-
#ifndef APPLE_STYLE_KEYS
- if (!k->get_alt())
+ if (!k->get_alt()) {
#endif
+ if (selection.enabled && !k->get_shift()) {
+ set_cursor_position(selection.begin);
+ deselect();
+ handled = true;
+ break;
+ }
+
shift_selection_check_pre(k->get_shift());
+#ifndef APPLE_STYLE_KEYS
+ }
+#endif
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
@@ -405,8 +414,20 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
[[fallthrough]];
}
case KEY_RIGHT: {
+#ifndef APPLE_STYLE_KEYS
+ if (!k->get_alt()) {
+#endif
+ if (selection.enabled && !k->get_shift()) {
+ set_cursor_position(selection.end);
+ deselect();
+ handled = true;
+ break;
+ }
- shift_selection_check_pre(k->get_shift());
+ shift_selection_check_pre(k->get_shift());
+#ifndef APPLE_STYLE_KEYS
+ }
+#endif
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
@@ -648,8 +669,8 @@ void LineEdit::_notification(int p_what) {
cursor_set_blink_enabled(EDITOR_DEF("text_editor/cursor/caret_blink", false));
cursor_set_blink_speed(EDITOR_DEF("text_editor/cursor/caret_blink_speed", 0.65));
- if (!EditorSettings::get_singleton()->is_connected_compat("settings_changed", this, "_editor_settings_changed")) {
- EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_editor_settings_changed");
+ if (!EditorSettings::get_singleton()->is_connected("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed))) {
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed));
}
}
} break;
@@ -1752,9 +1773,6 @@ void LineEdit::_generate_context_menu() {
void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_text_changed"), &LineEdit::_text_changed);
- ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &LineEdit::_toggle_draw_caret);
-
- ClassDB::bind_method("_editor_settings_changed", &LineEdit::_editor_settings_changed);
ClassDB::bind_method(D_METHOD("set_align", "align"), &LineEdit::set_align);
ClassDB::bind_method(D_METHOD("get_align"), &LineEdit::get_align);
@@ -1832,10 +1850,10 @@ void LineEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "right_icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_right_icon", "get_right_icon");
ADD_GROUP("Placeholder", "placeholder_");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha");
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "caret_position"), "set_cursor_position", "get_cursor_position");
}
@@ -1870,7 +1888,7 @@ LineEdit::LineEdit() {
caret_blink_timer = memnew(Timer);
add_child(caret_blink_timer);
caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect_compat("timeout", this, "_toggle_draw_caret");
+ caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret));
cursor_set_blink_enabled(false);
context_menu_enabled = true;
@@ -1878,7 +1896,7 @@ LineEdit::LineEdit() {
add_child(menu);
editable = false; // Initialise to opposite first, so we get past the early-out in set_editable.
set_editable(true);
- menu->connect_compat("id_pressed", this, "menu_option");
+ menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
expand_to_text_length = false;
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index a211ee02ed..2b163187c5 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "menu_button.h"
+
#include "core/os/keyboard.h"
#include "scene/main/viewport.h"
@@ -137,8 +138,8 @@ MenuButton::MenuButton() {
popup->hide();
add_child(popup);
popup->set_pass_on_modal_close_click(false);
- popup->connect_compat("about_to_show", this, "set_pressed", varray(true)); // For when switching from another MenuButton.
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
MenuButton::~MenuButton() {
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 6488d6ce0a..c185761beb 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "option_button.h"
+
#include "core/print_string.h"
Size2 OptionButton::get_minimum_size() const {
@@ -309,9 +310,6 @@ void OptionButton::get_translatable_strings(List<String> *p_strings) const {
void OptionButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_selected"), &OptionButton::_selected);
- ClassDB::bind_method(D_METHOD("_focused"), &OptionButton::_focused);
-
ClassDB::bind_method(D_METHOD("add_item", "label", "id"), &OptionButton::add_item, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id"), &OptionButton::add_icon_item, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text);
@@ -363,9 +361,9 @@ OptionButton::OptionButton() {
popup->set_pass_on_modal_close_click(false);
popup->set_notify_transform(true);
popup->set_allow_search(true);
- popup->connect_compat("index_pressed", this, "_selected");
- popup->connect_compat("id_focused", this, "_focused");
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected));
+ popup->connect("id_focused", callable_mp(this, &OptionButton::_focused));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
OptionButton::~OptionButton() {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index c261e6f557..e75dadd5e0 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "popup_menu.h"
+
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -1233,7 +1234,7 @@ void PopupMenu::_ref_shortcut(Ref<ShortCut> p_sc) {
if (!shortcut_refcount.has(p_sc)) {
shortcut_refcount[p_sc] = 1;
- p_sc->connect_compat("changed", this, "update");
+ p_sc->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
} else {
shortcut_refcount[p_sc] += 1;
}
@@ -1244,7 +1245,7 @@ void PopupMenu::_unref_shortcut(Ref<ShortCut> p_sc) {
ERR_FAIL_COND(!shortcut_refcount.has(p_sc));
shortcut_refcount[p_sc]--;
if (shortcut_refcount[p_sc] == 0) {
- p_sc->disconnect_compat("changed", this, "update");
+ p_sc->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
shortcut_refcount.erase(p_sc);
}
}
@@ -1471,13 +1472,11 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_allow_search", "allow"), &PopupMenu::set_allow_search);
ClassDB::bind_method(D_METHOD("get_allow_search"), &PopupMenu::get_allow_search);
- ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout);
-
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search");
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
@@ -1514,7 +1513,7 @@ PopupMenu::PopupMenu() {
submenu_timer = memnew(Timer);
submenu_timer->set_wait_time(0.3);
submenu_timer->set_one_shot(true);
- submenu_timer->connect_compat("timeout", this, "_submenu_timeout");
+ submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout));
add_child(submenu_timer);
}
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 6b6f5bca93..adc5f81465 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -267,15 +267,15 @@ void Range::_bind_methods() {
ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share);
ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare);
- ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value")));
+ ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::FLOAT, "value")));
ADD_SIGNAL(MethodInfo("changed"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_value"), "set_min", "get_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_value"), "set_max", "get_max");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "set_step", "get_step");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "page"), "set_page", "get_page");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "value"), "set_value", "get_value");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_value"), "set_min", "get_min");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_value"), "set_max", "get_max");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "set_step", "get_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "page"), "set_page", "get_page");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "value"), "set_value", "get_value");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exp_edit"), "set_exp_ratio", "is_ratio_exp");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rounded"), "set_use_rounded_values", "is_using_rounded_values");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_greater"), "set_allow_greater", "is_greater_allowed");
diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp
index c5b1685ff9..0f5926ea1c 100644
--- a/scene/gui/rich_text_effect.cpp
+++ b/scene/gui/rich_text_effect.cpp
@@ -91,7 +91,7 @@ void CharFXTransform::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visibility", "is_visible");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index ea6230b9ae..bc1510d6f6 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -2699,7 +2699,6 @@ int RichTextLabel::get_content_height() {
void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &RichTextLabel::_gui_input);
- ClassDB::bind_method(D_METHOD("_scroll_changed"), &RichTextLabel::_scroll_changed);
ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text);
ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text);
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
@@ -2781,7 +2780,7 @@ void RichTextLabel::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bbcode_text", PROPERTY_HINT_MULTILINE_TEXT), "set_bbcode", "get_bbcode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_underlined"), "set_meta_underline", "is_meta_underlined");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_size", PROPERTY_HINT_RANGE, "0,24,1"), "set_tab_size", "get_tab_size");
@@ -2963,7 +2962,7 @@ RichTextLabel::RichTextLabel() {
vscroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
vscroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
vscroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- vscroll->connect_compat("value_changed", this, "_scroll_changed");
+ vscroll->connect("value_changed", callable_mp(this, &RichTextLabel::_scroll_changed));
vscroll->set_step(1);
vscroll->hide();
current_idx = 1;
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 4a27ea23ce..fef5e00984 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -296,15 +296,15 @@ void ScrollBar::_notification(int p_what) {
}
if (drag_node) {
- drag_node->connect_compat("gui_input", this, "_drag_node_input");
- drag_node->connect_compat("tree_exiting", this, "_drag_node_exit", varray(), CONNECT_ONESHOT);
+ drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
}
}
if (p_what == NOTIFICATION_EXIT_TREE) {
if (drag_node) {
- drag_node->disconnect_compat("gui_input", this, "_drag_node_input");
- drag_node->disconnect_compat("tree_exiting", this, "_drag_node_exit");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
}
drag_node = NULL;
@@ -539,7 +539,7 @@ float ScrollBar::get_custom_step() const {
void ScrollBar::_drag_node_exit() {
if (drag_node) {
- drag_node->disconnect_compat("gui_input", this, "_drag_node_input");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
}
drag_node = NULL;
}
@@ -611,8 +611,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
if (is_inside_tree()) {
if (drag_node) {
- drag_node->disconnect_compat("gui_input", this, "_drag_node_input");
- drag_node->disconnect_compat("tree_exiting", this, "_drag_node_exit");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
}
}
@@ -627,8 +627,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
}
if (drag_node) {
- drag_node->connect_compat("gui_input", this, "_drag_node_input");
- drag_node->connect_compat("tree_exiting", this, "_drag_node_exit", varray(), CONNECT_ONESHOT);
+ drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
}
}
}
@@ -651,12 +651,10 @@ void ScrollBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollBar::_gui_input);
ClassDB::bind_method(D_METHOD("set_custom_step", "step"), &ScrollBar::set_custom_step);
ClassDB::bind_method(D_METHOD("get_custom_step"), &ScrollBar::get_custom_step);
- ClassDB::bind_method(D_METHOD("_drag_node_input"), &ScrollBar::_drag_node_input);
- ClassDB::bind_method(D_METHOD("_drag_node_exit"), &ScrollBar::_drag_node_exit);
ADD_SIGNAL(MethodInfo("scrolling"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_step", PROPERTY_HINT_RANGE, "-1,4096"), "set_custom_step", "get_custom_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_step", PROPERTY_HINT_RANGE, "-1,4096"), "set_custom_step", "get_custom_step");
}
ScrollBar::ScrollBar(Orientation p_orientation) {
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 5829a86a42..c25a6d5a0c 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -267,7 +267,7 @@ void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- get_viewport()->connect_compat("gui_focus_changed", this, "_ensure_focused_visible");
+ get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_ensure_focused_visible));
}
if (p_what == NOTIFICATION_SORT_CHILDREN) {
@@ -570,14 +570,12 @@ VScrollBar *ScrollContainer::get_v_scrollbar() {
void ScrollContainer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &ScrollContainer::_scroll_moved);
ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollContainer::_gui_input);
ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position);
- ClassDB::bind_method(D_METHOD("_ensure_focused_visible"), &ScrollContainer::_ensure_focused_visible);
ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll);
ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll);
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll);
@@ -610,12 +608,12 @@ ScrollContainer::ScrollContainer() {
h_scroll = memnew(HScrollBar);
h_scroll->set_name("_h_scroll");
add_child(h_scroll);
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
v_scroll = memnew(VScrollBar);
v_scroll->set_name("_v_scroll");
add_child(v_scroll);
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ v_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
drag_speed = Vector2();
drag_touching = false;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 1200877127..576de98a4f 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -267,7 +267,6 @@ void SpinBox::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_value_changed"),&SpinBox::_value_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &SpinBox::_gui_input);
- ClassDB::bind_method(D_METHOD("_text_entered"), &SpinBox::_text_entered);
ClassDB::bind_method(D_METHOD("set_align", "align"), &SpinBox::set_align);
ClassDB::bind_method(D_METHOD("get_align"), &SpinBox::get_align);
ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &SpinBox::set_suffix);
@@ -277,10 +276,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
- ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
- ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input);
- ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout);
ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
@@ -297,12 +293,12 @@ SpinBox::SpinBox() {
line_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE);
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
//connect("value_changed",this,"_value_changed");
- line_edit->connect_compat("text_entered", this, "_text_entered", Vector<Variant>(), CONNECT_DEFERRED);
- line_edit->connect_compat("focus_exited", this, "_line_edit_focus_exit", Vector<Variant>(), CONNECT_DEFERRED);
- line_edit->connect_compat("gui_input", this, "_line_edit_input");
+ line_edit->connect("text_entered", callable_mp(this, &SpinBox::_text_entered), Vector<Variant>(), CONNECT_DEFERRED);
+ line_edit->connect("focus_exited", callable_mp(this, &SpinBox::_line_edit_focus_exit), Vector<Variant>(), CONNECT_DEFERRED);
+ line_edit->connect("gui_input", callable_mp(this, &SpinBox::_line_edit_input));
drag.enabled = false;
range_click_timer = memnew(Timer);
- range_click_timer->connect_compat("timeout", this, "_range_click_timeout");
+ range_click_timer->connect("timeout", callable_mp(this, &SpinBox::_range_click_timeout));
add_child(range_click_timer);
}
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 66ecbea378..6290d364fc 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -537,8 +537,8 @@ void TabContainer::add_child_notify(Node *p_child) {
c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
update();
- p_child->connect_compat("renamed", this, "_child_renamed_callback");
- if (first)
+ p_child->connect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
+ if (first && is_inside_tree())
emit_signal("tab_changed", current);
}
@@ -620,7 +620,7 @@ void TabContainer::remove_child_notify(Node *p_child) {
call_deferred("_update_current_tab");
- p_child->disconnect_compat("renamed", this, "_child_renamed_callback");
+ p_child->disconnect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
update();
}
@@ -1011,9 +1011,7 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_hidden_tabs_for_min_size", "enabled"), &TabContainer::set_use_hidden_tabs_for_min_size);
ClassDB::bind_method(D_METHOD("get_use_hidden_tabs_for_min_size"), &TabContainer::get_use_hidden_tabs_for_min_size);
- ClassDB::bind_method(D_METHOD("_child_renamed_callback"), &TabContainer::_child_renamed_callback);
ClassDB::bind_method(D_METHOD("_on_theme_changed"), &TabContainer::_on_theme_changed);
- ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &TabContainer::_on_mouse_exited);
ClassDB::bind_method(D_METHOD("_update_current_tab"), &TabContainer::_update_current_tab);
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
@@ -1048,5 +1046,5 @@ TabContainer::TabContainer() {
tabs_rearrange_group = -1;
use_hidden_tabs_for_min_size = false;
- connect_compat("mouse_exited", this, "_on_mouse_exited");
+ connect("mouse_exited", callable_mp(this, &TabContainer::_on_mouse_exited));
}
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index ea1e6546e9..901408919a 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -956,7 +956,6 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input);
ClassDB::bind_method(D_METHOD("_update_hover"), &Tabs::_update_hover);
- ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &Tabs::_on_mouse_exited);
ClassDB::bind_method(D_METHOD("get_tab_count"), &Tabs::get_tab_count);
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &Tabs::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
@@ -1034,5 +1033,5 @@ Tabs::Tabs() {
drag_to_rearrange_enabled = false;
tabs_rearrange_group = -1;
- connect_compat("mouse_exited", this, "_on_mouse_exited");
+ connect("mouse_exited", callable_mp(this, &Tabs::_on_mouse_exited));
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 76d83529e8..5e925bf37f 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -753,10 +753,18 @@ void TextEdit::_notification(int p_what) {
}
}
- if (line_length_guideline) {
- int x = xmargin_beg + (int)cache.font->get_char_size('0').width * line_length_guideline_col - cursor.x_ofs;
- if (x > xmargin_beg && x < xmargin_end) {
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(x, 0), Point2(x, size.height), cache.line_length_guideline_color);
+ if (line_length_guidelines) {
+ const int hard_x = xmargin_beg + (int)cache.font->get_char_size('0').width * line_length_guideline_hard_col - cursor.x_ofs;
+ if (hard_x > xmargin_beg && hard_x < xmargin_end) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(hard_x, 0), Point2(hard_x, size.height), cache.line_length_guideline_color);
+ }
+
+ // Draw a "Soft" line length guideline, less visible than the hard line length guideline.
+ // It's usually set to a lower column compared to the hard line length guideline.
+ // Only drawn if its column differs from the hard line length guideline.
+ const int soft_x = xmargin_beg + (int)cache.font->get_char_size('0').width * line_length_guideline_soft_col - cursor.x_ofs;
+ if (hard_x != soft_x && soft_x > xmargin_beg && soft_x < xmargin_end) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2(soft_x, 0), Point2(soft_x, size.height), cache.line_length_guideline_color * Color(1, 1, 1, 0.5));
}
}
@@ -6834,13 +6842,18 @@ bool TextEdit::is_show_line_numbers_enabled() const {
return line_numbers;
}
-void TextEdit::set_show_line_length_guideline(bool p_show) {
- line_length_guideline = p_show;
+void TextEdit::set_show_line_length_guidelines(bool p_show) {
+ line_length_guidelines = p_show;
+ update();
+}
+
+void TextEdit::set_line_length_guideline_soft_column(int p_column) {
+ line_length_guideline_soft_col = p_column;
update();
}
-void TextEdit::set_line_length_guideline_column(int p_column) {
- line_length_guideline_col = p_column;
+void TextEdit::set_line_length_guideline_hard_column(int p_column) {
+ line_length_guideline_hard_col = p_column;
update();
}
@@ -7031,13 +7044,8 @@ PopupMenu *TextEdit::get_menu() const {
void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &TextEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &TextEdit::_scroll_moved);
ClassDB::bind_method(D_METHOD("_cursor_changed_emit"), &TextEdit::_cursor_changed_emit);
ClassDB::bind_method(D_METHOD("_text_changed_emit"), &TextEdit::_text_changed_emit);
- ClassDB::bind_method(D_METHOD("_push_current_op"), &TextEdit::_push_current_op);
- ClassDB::bind_method(D_METHOD("_click_selection_held"), &TextEdit::_click_selection_held);
- ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &TextEdit::_toggle_draw_caret);
- ClassDB::bind_method(D_METHOD("_v_scroll_input"), &TextEdit::_v_scroll_input);
ClassDB::bind_method(D_METHOD("_update_wrap_at"), &TextEdit::_update_wrap_at);
BIND_ENUM_CONSTANT(SEARCH_MATCH_CASE);
@@ -7183,10 +7191,10 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selecting_enabled"), "set_selecting_enabled", "is_selecting_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hiding_enabled"), "set_hiding_enabled", "is_hiding_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_enabled"), "set_wrap_enabled", "is_wrap_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "scroll_vertical"), "set_v_scroll", "get_v_scroll");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_vertical"), "set_v_scroll", "get_v_scroll");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll");
ADD_GROUP("Minimap", "minimap_");
@@ -7196,7 +7204,7 @@ void TextEdit::_bind_methods() {
ADD_GROUP("Caret", "caret_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.01"), "cursor_set_blink_speed", "cursor_get_blink_speed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_moving_by_right_click"), "set_right_click_moves_caret", "is_right_click_moving_caret");
ADD_SIGNAL(MethodInfo("cursor_changed"));
@@ -7216,7 +7224,7 @@ void TextEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3);
- ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers.
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::FLOAT, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers.
}
TextEdit::TextEdit() {
@@ -7259,10 +7267,10 @@ TextEdit::TextEdit() {
updating_scrolls = false;
selection.active = false;
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved));
- v_scroll->connect_compat("scrolling", this, "_v_scroll_input");
+ v_scroll->connect("scrolling", callable_mp(this, &TextEdit::_v_scroll_input));
cursor_changed_dirty = false;
text_changed_dirty = false;
@@ -7279,7 +7287,7 @@ TextEdit::TextEdit() {
caret_blink_timer = memnew(Timer);
add_child(caret_blink_timer);
caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect_compat("timeout", this, "_toggle_draw_caret");
+ caret_blink_timer->connect("timeout", callable_mp(this, &TextEdit::_toggle_draw_caret));
cursor_set_blink_enabled(false);
right_click_moves_caret = true;
@@ -7287,12 +7295,12 @@ TextEdit::TextEdit() {
add_child(idle_detect);
idle_detect->set_one_shot(true);
idle_detect->set_wait_time(GLOBAL_GET("gui/timers/text_edit_idle_detect_sec"));
- idle_detect->connect_compat("timeout", this, "_push_current_op");
+ idle_detect->connect("timeout", callable_mp(this, &TextEdit::_push_current_op));
click_select_held = memnew(Timer);
add_child(click_select_held);
click_select_held->set_wait_time(0.05);
- click_select_held->connect_compat("timeout", this, "_click_selection_held");
+ click_select_held->connect("timeout", callable_mp(this, &TextEdit::_click_selection_held));
current_op.type = TextOperation::TYPE_NONE;
undo_enabled = true;
@@ -7309,8 +7317,9 @@ TextEdit::TextEdit() {
tooltip_obj = NULL;
line_numbers = false;
line_numbers_zero_padded = false;
- line_length_guideline = false;
- line_length_guideline_col = 80;
+ line_length_guidelines = false;
+ line_length_guideline_soft_col = 80;
+ line_length_guideline_hard_col = 100;
draw_bookmark_gutter = false;
draw_breakpoint_gutter = false;
draw_fold_gutter = false;
@@ -7350,7 +7359,7 @@ TextEdit::TextEdit() {
add_child(menu);
readonly = true; // Initialise to opposite first, so we get past the early-out in set_readonly.
set_readonly(false);
- menu->connect_compat("id_pressed", this, "menu_option");
+ menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
first_draw = true;
executing_line = -1;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 9986b80fd5..6e267f5a47 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -369,8 +369,9 @@ private:
bool undo_enabled;
bool line_numbers;
bool line_numbers_zero_padded;
- bool line_length_guideline;
- int line_length_guideline_col;
+ bool line_length_guidelines;
+ int line_length_guideline_soft_col;
+ int line_length_guideline_hard_col;
bool draw_bookmark_gutter;
bool draw_breakpoint_gutter;
int breakpoint_gutter_width;
@@ -765,8 +766,9 @@ public:
void set_line_numbers_zero_padded(bool p_zero_padded);
- void set_show_line_length_guideline(bool p_show);
- void set_line_length_guideline_column(int p_column);
+ void set_show_line_length_guidelines(bool p_show);
+ void set_line_length_guideline_soft_column(int p_column);
+ void set_line_length_guideline_hard_column(int p_column);
void set_bookmark_gutter_enabled(bool p_draw);
bool is_bookmark_gutter_enabled() const;
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index c5650b1795..abf6b2ed49 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -510,8 +510,8 @@ void TextureProgress::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_over"), "set_tint_over", "get_tint_over");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_progress"), "set_tint_progress", "get_tint_progress");
ADD_GROUP("Radial Fill", "radial_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "radial_center_offset"), "set_radial_center_offset", "get_radial_center_offset");
ADD_GROUP("Stretch", "stretch_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "nine_patch_stretch"), "set_nine_patch_stretch", "get_nine_patch_stretch");
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 87442f32e8..6dafd3bf4f 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -127,7 +127,6 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
@@ -160,13 +159,13 @@ void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
}
if (texture.is_valid()) {
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
texture = p_tex;
if (texture.is_valid()) {
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
update();
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 1761ba96bc..12b3d56938 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3914,13 +3914,7 @@ bool Tree::get_allow_reselect() const {
void Tree::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_range_click_timeout"), &Tree::_range_click_timeout);
ClassDB::bind_method(D_METHOD("_gui_input"), &Tree::_gui_input);
- ClassDB::bind_method(D_METHOD("_popup_select"), &Tree::popup_select);
- ClassDB::bind_method(D_METHOD("_text_editor_enter"), &Tree::text_editor_enter);
- ClassDB::bind_method(D_METHOD("_text_editor_modal_close"), &Tree::_text_editor_modal_close);
- ClassDB::bind_method(D_METHOD("_value_editor_changed"), &Tree::value_editor_changed);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &Tree::_scroll_moved);
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::_create_item, DEFVAL(Variant()), DEFVAL(-1));
@@ -4043,15 +4037,15 @@ Tree::Tree() {
add_child(v_scroll);
range_click_timer = memnew(Timer);
- range_click_timer->connect_compat("timeout", this, "_range_click_timeout");
+ range_click_timer->connect("timeout", callable_mp(this, &Tree::_range_click_timeout));
add_child(range_click_timer);
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
- text_editor->connect_compat("text_entered", this, "_text_editor_enter");
- text_editor->connect_compat("modal_closed", this, "_text_editor_modal_close");
- popup_menu->connect_compat("id_pressed", this, "_popup_select");
- value_editor->connect_compat("value_changed", this, "_value_editor_changed");
+ h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
+ text_editor->connect("text_entered", callable_mp(this, &Tree::text_editor_enter));
+ text_editor->connect("modal_closed", callable_mp(this, &Tree::_text_editor_modal_close));
+ popup_menu->connect("id_pressed", callable_mp(this, &Tree::popup_select));
+ value_editor->connect("value_changed", callable_mp(this, &Tree::value_editor_changed));
value_editor->set_as_toplevel(true);
text_editor->set_as_toplevel(true);
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 89f8fbe648..ac1e4a5629 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -473,13 +473,13 @@ void VideoPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
//ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ;
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000"), "set_buffering_msec", "get_buffering_msec");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
}
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 04cf5c6338..2085fa3a60 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -307,15 +307,15 @@ void CanvasLayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
ADD_GROUP("Transform", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport");
ADD_GROUP("Follow Viewport", "follow_viewport");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
}
CanvasLayer::CanvasLayer() {
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 85bde92851..fee2ada76d 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -539,8 +539,6 @@ void HTTPRequest::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_download_chunk_size"), &HTTPRequest::set_download_chunk_size);
ClassDB::bind_method(D_METHOD("get_download_chunk_size"), &HTTPRequest::get_download_chunk_size);
- ClassDB::bind_method(D_METHOD("_timeout"), &HTTPRequest::_timeout);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "download_file", PROPERTY_HINT_FILE), "set_download_file", "get_download_file");
ADD_PROPERTY(PropertyInfo(Variant::INT, "download_chunk_size", PROPERTY_HINT_RANGE, "256,16777216"), "set_download_chunk_size", "get_download_chunk_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_threads"), "set_use_threads", "is_using_threads");
@@ -589,7 +587,7 @@ HTTPRequest::HTTPRequest() {
timer = memnew(Timer);
timer->set_one_shot(true);
- timer->connect_compat("timeout", this, "_timeout");
+ timer->connect("timeout", callable_mp(this, &HTTPRequest::_timeout));
add_child(timer);
timeout = 0;
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 7b10a4dc2f..973dff07d2 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -30,8 +30,6 @@
#include "node.h"
-#include <stdint.h>
-
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
#include "core/message_queue.h"
@@ -46,6 +44,8 @@
#include "editor/editor_settings.h"
#endif
+#include <stdint.h>
+
VARIANT_ENUM_CAST(Node::PauseMode);
int Node::orphan_node_count = 0;
@@ -2346,15 +2346,18 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
Node *copytarget = target;
- // Atempt to find a path to the duplicate target, if it seems it's not part
+ // Attempt to find a path to the duplicate target, if it seems it's not part
// of the duplicated and not yet parented hierarchy then at least try to connect
// to the same target as the original
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
- if (copy && copytarget && !copy->is_connected_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method())) {
- copy->connect_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method(), E->get().binds, E->get().flags);
+ if (copy && copytarget) {
+ const Callable copy_callable = Callable(copytarget, E->get().callable.get_method());
+ if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) {
+ copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags);
+ }
}
}
}
@@ -2509,10 +2512,10 @@ void Node::_replace_connections_target(Node *p_new_target) {
Connection &c = E->get();
if (c.flags & CONNECT_PERSIST) {
- c.signal.get_object()->disconnect_compat(c.signal.get_name(), this, c.callable.get_method());
+ c.signal.get_object()->disconnect(c.signal.get_name(), Callable(this, c.callable.get_method()));
bool valid = p_new_target->has_method(c.callable.get_method()) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.callable.get_method());
ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.signal.get_object()->get_class() + "." + c.signal.get_name() + "' to nonexistent method '" + c.callable.get_object()->get_class() + "." + c.callable.get_method() + "'.");
- c.signal.get_object()->connect_compat(c.signal.get_name(), p_new_target, c.callable.get_method(), c.binds, c.flags);
+ c.signal.get_object()->connect(c.signal.get_name(), Callable(p_new_target, c.callable.get_method()), c.binds, c.flags);
}
}
}
@@ -2800,7 +2803,7 @@ void Node::_bind_methods() {
GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
- ClassDB::bind_method(D_METHOD("add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_child_below_node", "preceding_node", "node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
@@ -2983,8 +2986,8 @@ void Node::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority");
- BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta")));
- BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta")));
+ BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta")));
+ BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta")));
BIND_VMETHOD(MethodInfo("_enter_tree"));
BIND_VMETHOD(MethodInfo("_exit_tree"));
BIND_VMETHOD(MethodInfo("_ready"));
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 6378d93328..370cf6a2a4 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -59,7 +59,7 @@ void SceneTreeTimer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left);
ClassDB::bind_method(D_METHOD("get_time_left"), &SceneTreeTimer::get_time_left);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left"), "set_time_left", "get_time_left");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left"), "set_time_left", "get_time_left");
ADD_SIGNAL(MethodInfo("timeout"));
}
@@ -88,7 +88,7 @@ void SceneTreeTimer::release_connections() {
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
Connection const &connection = E->get();
- disconnect_compat(connection.signal.get_name(), connection.callable.get_object(), connection.callable.get_method());
+ disconnect(connection.signal.get_name(), connection.callable);
}
}
@@ -1393,21 +1393,21 @@ void SceneTree::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
ERR_FAIL_COND(!p_multiplayer.is_valid());
if (multiplayer.is_valid()) {
- multiplayer->disconnect_compat("network_peer_connected", this, "_network_peer_connected");
- multiplayer->disconnect_compat("network_peer_disconnected", this, "_network_peer_disconnected");
- multiplayer->disconnect_compat("connected_to_server", this, "_connected_to_server");
- multiplayer->disconnect_compat("connection_failed", this, "_connection_failed");
- multiplayer->disconnect_compat("server_disconnected", this, "_server_disconnected");
+ multiplayer->disconnect("network_peer_connected", callable_mp(this, &SceneTree::_network_peer_connected));
+ multiplayer->disconnect("network_peer_disconnected", callable_mp(this, &SceneTree::_network_peer_disconnected));
+ multiplayer->disconnect("connected_to_server", callable_mp(this, &SceneTree::_connected_to_server));
+ multiplayer->disconnect("connection_failed", callable_mp(this, &SceneTree::_connection_failed));
+ multiplayer->disconnect("server_disconnected", callable_mp(this, &SceneTree::_server_disconnected));
}
multiplayer = p_multiplayer;
multiplayer->set_root_node(root);
- multiplayer->connect_compat("network_peer_connected", this, "_network_peer_connected");
- multiplayer->connect_compat("network_peer_disconnected", this, "_network_peer_disconnected");
- multiplayer->connect_compat("connected_to_server", this, "_connected_to_server");
- multiplayer->connect_compat("connection_failed", this, "_connection_failed");
- multiplayer->connect_compat("server_disconnected", this, "_server_disconnected");
+ multiplayer->connect("network_peer_connected", callable_mp(this, &SceneTree::_network_peer_connected));
+ multiplayer->connect("network_peer_disconnected", callable_mp(this, &SceneTree::_network_peer_disconnected));
+ multiplayer->connect("connected_to_server", callable_mp(this, &SceneTree::_connected_to_server));
+ multiplayer->connect("connection_failed", callable_mp(this, &SceneTree::_connection_failed));
+ multiplayer->connect("server_disconnected", callable_mp(this, &SceneTree::_server_disconnected));
}
void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer) {
@@ -1528,11 +1528,6 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &SceneTree::get_rpc_sender_id);
ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &SceneTree::set_refuse_new_network_connections);
ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &SceneTree::is_refusing_new_network_connections);
- ClassDB::bind_method(D_METHOD("_network_peer_connected"), &SceneTree::_network_peer_connected);
- ClassDB::bind_method(D_METHOD("_network_peer_disconnected"), &SceneTree::_network_peer_disconnected);
- ClassDB::bind_method(D_METHOD("_connected_to_server"), &SceneTree::_connected_to_server);
- ClassDB::bind_method(D_METHOD("_connection_failed"), &SceneTree::_connection_failed);
- ClassDB::bind_method(D_METHOD("_server_disconnected"), &SceneTree::_server_disconnected);
ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &SceneTree::set_use_font_oversampling);
ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &SceneTree::is_using_font_oversampling);
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index cb213be731..7c847095e1 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -206,11 +206,11 @@ void Timer::_bind_methods() {
ADD_SIGNAL(MethodInfo("timeout"));
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_mode", "get_timer_process_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", 0), "set_paused", "is_paused");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left");
BIND_ENUM_CONSTANT(TIMER_PROCESS_PHYSICS);
BIND_ENUM_CONSTANT(TIMER_PROCESS_IDLE);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index d39bbed55b..e027ec9b4b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1124,7 +1124,7 @@ void Viewport::set_world(const Ref<World> &p_world) {
_propagate_exit_world(this);
if (own_world.is_valid() && world.is_valid()) {
- world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
}
world = p_world;
@@ -1132,7 +1132,7 @@ void Viewport::set_world(const Ref<World> &p_world) {
if (own_world.is_valid()) {
if (world.is_valid()) {
own_world = world->duplicate();
- world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
} else {
own_world = Ref<World>(memnew(World));
}
@@ -2473,7 +2473,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
List<Control *>::Element *Viewport::_gui_add_subwindow_control(Control *p_control) {
- p_control->connect_compat("visibility_changed", this, "_subwindow_visibility_changed");
+ p_control->connect("visibility_changed", callable_mp(this, &Viewport::_subwindow_visibility_changed));
if (p_control->is_visible_in_tree()) {
gui.subwindow_order_dirty = true;
@@ -2568,7 +2568,7 @@ void Viewport::_gui_remove_subwindow_control(List<Control *>::Element *SI) {
Control *control = SI->get();
- control->disconnect_compat("visibility_changed", this, "_subwindow_visibility_changed");
+ control->disconnect("visibility_changed", callable_mp(this, &Viewport::_subwindow_visibility_changed));
List<Control *>::Element *E = gui.subwindows.find(control);
if (E)
@@ -2850,12 +2850,12 @@ void Viewport::set_use_own_world(bool p_world) {
if (!p_world) {
own_world = Ref<World>();
if (world.is_valid()) {
- world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
}
} else {
if (world.is_valid()) {
own_world = world->duplicate();
- world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
} else {
own_world = Ref<World>(memnew(World));
}
@@ -3194,10 +3194,6 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat);
ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat"), &Viewport::get_default_canvas_item_texture_repeat);
- ClassDB::bind_method(D_METHOD("_subwindow_visibility_changed"), &Viewport::_subwindow_visibility_changed);
-
- ClassDB::bind_method(D_METHOD("_own_world_changed"), &Viewport::_own_world_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "arvr"), "set_use_arvr", "use_arvr");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
@@ -3360,7 +3356,7 @@ Viewport::Viewport() {
//gui.tooltip_timer->force_parent_owned();
gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5);
- ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
+ ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
gui.tooltip = NULL;
gui.tooltip_label = NULL;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 7ffead9b86..dd00565929 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -151,7 +151,6 @@
#include "scene/resources/packed_scene.h"
#include "scene/resources/particles_material.h"
#include "scene/resources/physics_material.h"
-#include "scene/resources/plane_shape.h"
#include "scene/resources/polygon_path_finder.h"
#include "scene/resources/primitive_meshes.h"
#include "scene/resources/ray_shape.h"
@@ -169,6 +168,7 @@
#include "scene/resources/visual_shader_nodes.h"
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
+#include "scene/resources/world_margin_shape.h"
#include "scene/scene_string_names.h"
#ifndef _3D_DISABLED
@@ -190,8 +190,8 @@
#include "scene/3d/multimesh_instance.h"
#include "scene/3d/navigation.h"
#include "scene/3d/navigation_agent.h"
-#include "scene/3d/navigation_mesh_instance.h"
#include "scene/3d/navigation_obstacle.h"
+#include "scene/3d/navigation_region.h"
#include "scene/3d/particles.h"
#include "scene/3d/path.h"
#include "scene/3d/physics_body.h"
@@ -470,7 +470,7 @@ void register_scene_types() {
ClassDB::register_class<Generic6DOFJoint>();
ClassDB::register_class<Navigation>();
- ClassDB::register_class<NavigationMeshInstance>();
+ ClassDB::register_class<NavigationRegion>();
ClassDB::register_class<NavigationAgent>();
ClassDB::register_class<NavigationObstacle>();
@@ -488,17 +488,20 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeInput>();
ClassDB::register_virtual_class<VisualShaderNodeOutput>();
ClassDB::register_class<VisualShaderNodeGroupBase>();
- ClassDB::register_class<VisualShaderNodeScalarConstant>();
+ ClassDB::register_class<VisualShaderNodeFloatConstant>();
+ ClassDB::register_class<VisualShaderNodeIntConstant>();
ClassDB::register_class<VisualShaderNodeBooleanConstant>();
ClassDB::register_class<VisualShaderNodeColorConstant>();
ClassDB::register_class<VisualShaderNodeVec3Constant>();
ClassDB::register_class<VisualShaderNodeTransformConstant>();
- ClassDB::register_class<VisualShaderNodeScalarOp>();
+ ClassDB::register_class<VisualShaderNodeFloatOp>();
+ ClassDB::register_class<VisualShaderNodeIntOp>();
ClassDB::register_class<VisualShaderNodeVectorOp>();
ClassDB::register_class<VisualShaderNodeColorOp>();
ClassDB::register_class<VisualShaderNodeTransformMult>();
ClassDB::register_class<VisualShaderNodeTransformVecMult>();
- ClassDB::register_class<VisualShaderNodeScalarFunc>();
+ ClassDB::register_class<VisualShaderNodeFloatFunc>();
+ ClassDB::register_class<VisualShaderNodeIntFunc>();
ClassDB::register_class<VisualShaderNodeVectorFunc>();
ClassDB::register_class<VisualShaderNodeColorFunc>();
ClassDB::register_class<VisualShaderNodeTransformFunc>();
@@ -527,7 +530,8 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeTexture>();
ClassDB::register_class<VisualShaderNodeCubemap>();
ClassDB::register_virtual_class<VisualShaderNodeUniform>();
- ClassDB::register_class<VisualShaderNodeScalarUniform>();
+ ClassDB::register_class<VisualShaderNodeFloatUniform>();
+ ClassDB::register_class<VisualShaderNodeIntUniform>();
ClassDB::register_class<VisualShaderNodeBooleanUniform>();
ClassDB::register_class<VisualShaderNodeColorUniform>();
ClassDB::register_class<VisualShaderNodeVec3Uniform>();
@@ -639,7 +643,7 @@ void register_scene_types() {
ClassDB::register_class<CapsuleShape>();
ClassDB::register_class<CylinderShape>();
ClassDB::register_class<HeightMapShape>();
- ClassDB::register_class<PlaneShape>();
+ ClassDB::register_class<WorldMarginShape>();
ClassDB::register_class<ConvexPolygonShape>();
ClassDB::register_class<ConcavePolygonShape>();
@@ -722,7 +726,7 @@ void register_scene_types() {
ClassDB::register_class<Navigation2D>();
ClassDB::register_class<NavigationPolygon>();
- ClassDB::register_class<NavigationPolygonInstance>();
+ ClassDB::register_class<NavigationRegion2D>();
ClassDB::register_class<NavigationAgent2D>();
ClassDB::register_class<NavigationObstacle2D>();
@@ -738,6 +742,13 @@ void register_scene_types() {
ClassDB::add_compatibility_class("SpatialMaterial", "StandardMaterial3D");
ClassDB::add_compatibility_class("Mesh", "ArrayMesh");
ClassDB::add_compatibility_class("AnimationTreePlayer", "AnimationTree");
+ ClassDB::add_compatibility_class("VisualShaderNodeScalarConstant", "VisualShaderNodeFloatConstant");
+ ClassDB::add_compatibility_class("VisualShaderNodeScalarUniform", "VisualShaderNodeFloatUniform");
+ ClassDB::add_compatibility_class("VisualShaderNodeScalarOp", "VisualShaderNodeFloatOp");
+ ClassDB::add_compatibility_class("VisualShaderNodeScalarFunc", "VisualShaderNodeFloatFunc");
+ ClassDB::add_compatibility_class("NavigationMeshInstance", "NavigationRegion");
+ ClassDB::add_compatibility_class("NavigationPolygonInstance", "NavigationRegion2D");
+ ClassDB::add_compatibility_class("PlaneShape", "WorldMarginShape");
#endif
OS::get_singleton()->yield(); //may take time to init
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index dc3b18646e..ba1f738115 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -221,7 +221,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(!d.has("points"), false);
Vector<float> times = d["times"];
- PackedRealArray values = d["points"];
+ PackedFloat32Array values = d["points"];
ERR_FAIL_COND_V(times.size() * 5 != values.size(), false);
@@ -373,7 +373,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
if (track_get_type(track) == TYPE_TRANSFORM) {
- Vector<real_t> keys;
+ Vector<float> keys;
int kk = track_get_key_count(track);
keys.resize(kk * 12);
@@ -1620,7 +1620,7 @@ Variant Animation::_cubic_interpolate(const Variant &p_pre_a, const Variant &p_a
vformat |= 1 << type_pa;
vformat |= 1 << type_pb;
- if (vformat == ((1 << Variant::INT) | (1 << Variant::REAL)) || vformat == (1 << Variant::REAL)) {
+ if (vformat == ((1 << Variant::INT) | (1 << Variant::FLOAT)) || vformat == (1 << Variant::FLOAT)) {
//mix of real and int
real_t p0 = p_pre_a;
@@ -2810,9 +2810,9 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &Animation::clear);
ClassDB::bind_method(D_METHOD("copy_track", "track_idx", "to_animation"), &Animation::copy_track);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"), "set_length", "get_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_step", "get_step");
ADD_SIGNAL(MethodInfo("tracks_changed"));
diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp
index d3458fb226..dddbd7fef3 100644
--- a/scene/resources/capsule_shape.cpp
+++ b/scene/resources/capsule_shape.cpp
@@ -115,8 +115,8 @@ void CapsuleShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape::set_height);
ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape::get_height);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height");
}
CapsuleShape::CapsuleShape() :
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 5658395cee..9b8083de97 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -109,8 +109,8 @@ void CapsuleShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_height", "height"), &CapsuleShape2D::set_height);
ClassDB::bind_method(D_METHOD("get_height"), &CapsuleShape2D::get_height);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height"), "set_height", "get_height");
}
CapsuleShape2D::CapsuleShape2D() :
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index 10f8ab8a8a..37874e17ef 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -60,7 +60,7 @@ void CircleShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CircleShape2D::set_radius);
ClassDB::bind_method(D_METHOD("get_radius"), &CircleShape2D::get_radius);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,16384,0.5"), "set_radius", "get_radius");
}
Rect2 CircleShape2D::get_rect() const {
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 00c52e8a03..a68eb77378 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -392,7 +392,7 @@ void Curve::set_data(Array input) {
for (int i = 0; i < input.size(); i += ELEMS) {
ERR_FAIL_COND(input[i].get_type() != Variant::VECTOR2);
ERR_FAIL_COND(!input[i + 1].is_num());
- ERR_FAIL_COND(input[i + 2].get_type() != Variant::REAL);
+ ERR_FAIL_COND(input[i + 2].get_type() != Variant::FLOAT);
ERR_FAIL_COND(input[i + 3].get_type() != Variant::INT);
int left_mode = input[i + 3];
@@ -524,8 +524,8 @@ void Curve::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_data"), &Curve::get_data);
ClassDB::bind_method(D_METHOD("_set_data", "data"), &Curve::set_data);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_min_value", "get_min_value");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_max_value", "get_max_value");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_min_value", "get_min_value");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_value", PROPERTY_HINT_RANGE, "-1024,1024,0.01"), "set_max_value", "get_max_value");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_resolution", PROPERTY_HINT_RANGE, "1,1000,1"), "set_bake_resolution", "get_bake_resolution");
ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
@@ -1001,7 +1001,7 @@ void Curve2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_data"), &Curve2D::_get_data);
ClassDB::bind_method(D_METHOD("_set_data"), &Curve2D::_set_data);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
}
@@ -1445,7 +1445,7 @@ PackedVector3Array Curve3D::get_baked_points() const {
return baked_point_cache;
}
-PackedRealArray Curve3D::get_baked_tilts() const {
+PackedFloat32Array Curve3D::get_baked_tilts() const {
if (baked_cache_dirty)
_bake();
@@ -1567,7 +1567,7 @@ Dictionary Curve3D::_get_data() const {
PackedVector3Array d;
d.resize(points.size() * 3);
Vector3 *w = d.ptrw();
- PackedRealArray t;
+ PackedFloat32Array t;
t.resize(points.size());
real_t *wt = t.ptrw();
@@ -1594,7 +1594,7 @@ void Curve3D::_set_data(const Dictionary &p_data) {
ERR_FAIL_COND(pc % 3 != 0);
points.resize(pc / 3);
const Vector3 *r = rp.ptr();
- PackedRealArray rtl = p_data["tilts"];
+ PackedFloat32Array rtl = p_data["tilts"];
const real_t *rt = rtl.ptr();
for (int i = 0; i < points.size(); i++) {
@@ -1682,7 +1682,7 @@ void Curve3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_data"), &Curve3D::_get_data);
ClassDB::bind_method(D_METHOD("_set_data"), &Curve3D::_set_data);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bake_interval", PROPERTY_HINT_RANGE, "0.01,512,0.01"), "set_bake_interval", "get_bake_interval");
ADD_PROPERTY(PropertyInfo(Variant::INT, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
ADD_GROUP("Up Vector", "up_vector_");
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 91b744f302..7dcbf1ceff 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -235,7 +235,7 @@ class Curve3D : public Resource {
mutable bool baked_cache_dirty;
mutable PackedVector3Array baked_point_cache;
- mutable PackedRealArray baked_tilt_cache;
+ mutable PackedFloat32Array baked_tilt_cache;
mutable PackedVector3Array baked_up_vector_cache;
mutable float baked_max_ofs;
@@ -278,7 +278,7 @@ public:
float interpolate_baked_tilt(float p_offset) const;
Vector3 interpolate_baked_up_vector(float p_offset, bool p_apply_tilt = false) const;
PackedVector3Array get_baked_points() const; //useful for going through
- PackedRealArray get_baked_tilts() const; //useful for going through
+ PackedFloat32Array get_baked_tilts() const; //useful for going through
PackedVector3Array get_baked_up_vectors() const;
Vector3 get_closest_point(const Vector3 &p_to_point) const;
float get_closest_offset(const Vector3 &p_to_point) const;
diff --git a/scene/resources/cylinder_shape.cpp b/scene/resources/cylinder_shape.cpp
index b9b0d77a1b..53d368d32a 100644
--- a/scene/resources/cylinder_shape.cpp
+++ b/scene/resources/cylinder_shape.cpp
@@ -108,8 +108,8 @@ void CylinderShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape::set_height);
ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape::get_height);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height");
}
CylinderShape::CylinderShape() :
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 79a1500129..ebd5b02dbc 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -990,7 +990,7 @@ void DynamicFont::_bind_methods() {
BIND_ENUM_CONSTANT(SPACING_SPACE);
}
-Mutex *DynamicFont::dynamic_font_mutex = NULL;
+Mutex DynamicFont::dynamic_font_mutex;
SelfList<DynamicFont>::List *DynamicFont::dynamic_fonts = NULL;
@@ -1004,29 +1004,21 @@ DynamicFont::DynamicFont() :
spacing_char = 0;
spacing_space = 0;
outline_color = Color(1, 1, 1);
- if (dynamic_font_mutex) {
- dynamic_font_mutex->lock();
- dynamic_fonts->add(&font_list);
- dynamic_font_mutex->unlock();
- }
+
+ MutexLock lock(dynamic_font_mutex);
+ dynamic_fonts->add(&font_list);
}
DynamicFont::~DynamicFont() {
- if (dynamic_font_mutex) {
- dynamic_font_mutex->lock();
- dynamic_fonts->remove(&font_list);
- dynamic_font_mutex->unlock();
- }
+ MutexLock lock(dynamic_font_mutex);
+ dynamic_fonts->remove(&font_list);
}
void DynamicFont::initialize_dynamic_fonts() {
dynamic_fonts = memnew(SelfList<DynamicFont>::List());
- dynamic_font_mutex = Mutex::create();
}
void DynamicFont::finish_dynamic_fonts() {
- memdelete(dynamic_font_mutex);
- dynamic_font_mutex = NULL;
memdelete(dynamic_fonts);
dynamic_fonts = NULL;
}
@@ -1034,39 +1026,36 @@ void DynamicFont::finish_dynamic_fonts() {
void DynamicFont::update_oversampling() {
Vector<Ref<DynamicFont> > changed;
+ {
+ MutexLock lock(dynamic_font_mutex);
- if (dynamic_font_mutex)
- dynamic_font_mutex->lock();
-
- SelfList<DynamicFont> *E = dynamic_fonts->first();
- while (E) {
+ SelfList<DynamicFont> *E = dynamic_fonts->first();
+ while (E) {
- if (E->self()->data_at_size.is_valid()) {
- E->self()->data_at_size->update_oversampling();
+ if (E->self()->data_at_size.is_valid()) {
+ E->self()->data_at_size->update_oversampling();
- if (E->self()->outline_data_at_size.is_valid()) {
- E->self()->outline_data_at_size->update_oversampling();
- }
+ if (E->self()->outline_data_at_size.is_valid()) {
+ E->self()->outline_data_at_size->update_oversampling();
+ }
- for (int i = 0; i < E->self()->fallback_data_at_size.size(); i++) {
- if (E->self()->fallback_data_at_size[i].is_valid()) {
- E->self()->fallback_data_at_size.write[i]->update_oversampling();
+ for (int i = 0; i < E->self()->fallback_data_at_size.size(); i++) {
+ if (E->self()->fallback_data_at_size[i].is_valid()) {
+ E->self()->fallback_data_at_size.write[i]->update_oversampling();
- if (E->self()->has_outline() && E->self()->fallback_outline_data_at_size[i].is_valid()) {
- E->self()->fallback_outline_data_at_size.write[i]->update_oversampling();
+ if (E->self()->has_outline() && E->self()->fallback_outline_data_at_size[i].is_valid()) {
+ E->self()->fallback_outline_data_at_size.write[i]->update_oversampling();
+ }
}
}
+
+ changed.push_back(Ref<DynamicFont>(E->self()));
}
- changed.push_back(Ref<DynamicFont>(E->self()));
+ E = E->next();
}
-
- E = E->next();
}
- if (dynamic_font_mutex)
- dynamic_font_mutex->unlock();
-
for (int i = 0; i < changed.size(); i++) {
changed.write[i]->emit_changed();
}
@@ -1074,7 +1063,7 @@ void DynamicFont::update_oversampling() {
/////////////////////////
-RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index fa6db370f8..c10f1e6681 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -285,7 +285,7 @@ public:
SelfList<DynamicFont> font_list;
- static Mutex *dynamic_font_mutex;
+ static Mutex dynamic_font_mutex;
static SelfList<DynamicFont>::List *dynamic_fonts;
static void initialize_dynamic_fonts();
@@ -302,7 +302,7 @@ VARIANT_ENUM_CAST(DynamicFont::SpacingType);
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 12b2bf4bc9..d407dd3722 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -870,16 +870,16 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_canvas_max_layer", PROPERTY_HINT_RANGE, "-1000,1000,1"), "set_canvas_max_layer", "get_canvas_max_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_camera_feed_id", PROPERTY_HINT_RANGE, "1,10,1"), "set_camera_feed_id", "get_camera_feed_id");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_bg_color", "get_bg_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy");
ADD_GROUP("Sky", "sky_");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "sky_rotation"), "set_sky_rotation", "get_sky_rotation");
ADD_GROUP("Ambient Light", "ambient_light_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_light_source", PROPERTY_HINT_ENUM, "Background,Disabled,Color,Sky"), "set_ambient_source", "get_ambient_source");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_light_color"), "set_ambient_light_color", "get_ambient_light_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_sky_contribution", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ambient_light_sky_contribution", "get_ambient_light_sky_contribution");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ambient_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_light_energy", "get_ambient_light_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_light_sky_contribution", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ambient_light_sky_contribution", "get_ambient_light_sky_contribution");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ambient_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_ambient_light_energy", "get_ambient_light_energy");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ambient_light_occlusion_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_ao_color", "get_ao_color");
ADD_GROUP("Reflected Light", "reflected_light_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "reflected_light_source", PROPERTY_HINT_ENUM, "Background,Disabled,Sky"), "set_reflection_source", "get_reflection_source");
@@ -930,17 +930,17 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled"), "set_fog_enabled", "is_fog_enabled");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_color"), "set_fog_color", "get_fog_color");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_sun_color"), "set_fog_sun_color", "get_fog_sun_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_sun_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fog_sun_amount", "get_fog_sun_amount");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fog_sun_amount", "get_fog_sun_amount");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_depth_enabled"), "set_fog_depth_enabled", "is_fog_depth_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_depth_begin", PROPERTY_HINT_RANGE, "0,4000,0.1"), "set_fog_depth_begin", "get_fog_depth_begin");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_depth_end", PROPERTY_HINT_RANGE, "0,4000,0.1,or_greater"), "set_fog_depth_end", "get_fog_depth_end");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_depth_curve", PROPERTY_HINT_EXP_EASING), "set_fog_depth_curve", "get_fog_depth_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_begin", PROPERTY_HINT_RANGE, "0,4000,0.1"), "set_fog_depth_begin", "get_fog_depth_begin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_end", PROPERTY_HINT_RANGE, "0,4000,0.1,or_greater"), "set_fog_depth_end", "get_fog_depth_end");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_depth_curve", PROPERTY_HINT_EXP_EASING), "set_fog_depth_curve", "get_fog_depth_curve");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_transmit_enabled"), "set_fog_transmit_enabled", "is_fog_transmit_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_transmit_curve", PROPERTY_HINT_EXP_EASING), "set_fog_transmit_curve", "get_fog_transmit_curve");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_height_enabled"), "set_fog_height_enabled", "is_fog_height_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_min", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_min", "get_fog_height_min");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_max", PROPERTY_HINT_RANGE, "-4000,4000,0.1,or_lesser,or_greater"), "set_fog_height_max", "get_fog_height_max");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_curve", PROPERTY_HINT_EXP_EASING), "set_fog_height_curve", "get_fog_height_curve");
ClassDB::bind_method(D_METHOD("set_tonemapper", "mode"), &Environment::set_tonemapper);
ClassDB::bind_method(D_METHOD("get_tonemapper"), &Environment::get_tonemapper);
@@ -968,14 +968,14 @@ void Environment::_bind_methods() {
ADD_GROUP("Tonemap", "tonemap_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tonemap_mode", PROPERTY_HINT_ENUM, "Linear,Reinhard,Filmic,Aces"), "set_tonemapper", "get_tonemapper");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tonemap_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_exposure", "get_tonemap_exposure");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tonemap_white", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_white", "get_tonemap_white");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_exposure", "get_tonemap_exposure");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_white", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_white", "get_tonemap_white");
ADD_GROUP("Auto Exposure", "auto_exposure_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_exposure_enabled"), "set_tonemap_auto_exposure", "get_tonemap_auto_exposure");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_scale", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_grey", "get_tonemap_auto_exposure_grey");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_min_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_min", "get_tonemap_auto_exposure_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_max_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_max", "get_tonemap_auto_exposure_max");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "auto_exposure_speed", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_speed", "get_tonemap_auto_exposure_speed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_scale", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_grey", "get_tonemap_auto_exposure_grey");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_min_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_min", "get_tonemap_auto_exposure_min");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_max_luma", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_auto_exposure_max", "get_tonemap_auto_exposure_max");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "auto_exposure_speed", PROPERTY_HINT_RANGE, "0.01,64,0.01"), "set_tonemap_auto_exposure_speed", "get_tonemap_auto_exposure_speed");
ClassDB::bind_method(D_METHOD("set_ssr_enabled", "enabled"), &Environment::set_ssr_enabled);
ClassDB::bind_method(D_METHOD("is_ssr_enabled"), &Environment::is_ssr_enabled);
@@ -998,9 +998,9 @@ void Environment::_bind_methods() {
ADD_GROUP("SS Reflections", "ss_reflections_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ss_reflections_enabled"), "set_ssr_enabled", "is_ssr_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "ss_reflections_max_steps", PROPERTY_HINT_RANGE, "1,512,1"), "set_ssr_max_steps", "get_ssr_max_steps");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ss_reflections_fade_in", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_in", "get_ssr_fade_in");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ss_reflections_fade_out", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_out", "get_ssr_fade_out");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ss_reflections_depth_tolerance", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssr_depth_tolerance", "get_ssr_depth_tolerance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_fade_in", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_in", "get_ssr_fade_in");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_fade_out", PROPERTY_HINT_EXP_EASING), "set_ssr_fade_out", "get_ssr_fade_out");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ss_reflections_depth_tolerance", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssr_depth_tolerance", "get_ssr_depth_tolerance");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ss_reflections_roughness"), "set_ssr_rough", "is_ssr_rough");
ClassDB::bind_method(D_METHOD("set_ssao_enabled", "enabled"), &Environment::set_ssao_enabled);
@@ -1029,13 +1029,13 @@ void Environment::_bind_methods() {
ADD_GROUP("SSAO", "ssao_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssao_enabled"), "set_ssao_enabled", "is_ssao_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_radius", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssao_radius", "get_ssao_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_intensity", PROPERTY_HINT_RANGE, "0.0,128,0.1"), "set_ssao_intensity", "get_ssao_intensity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_bias", PROPERTY_HINT_RANGE, "0.001,8,0.001"), "set_ssao_bias", "get_ssao_bias");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_light_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_direct_light_affect", "get_ssao_direct_light_affect");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_ao_channel_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_ao_channel_affect", "get_ssao_ao_channel_affect");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_radius", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_ssao_radius", "get_ssao_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_intensity", PROPERTY_HINT_RANGE, "0.0,128,0.1"), "set_ssao_intensity", "get_ssao_intensity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_bias", PROPERTY_HINT_RANGE, "0.001,8,0.001"), "set_ssao_bias", "get_ssao_bias");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_light_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_direct_light_affect", "get_ssao_direct_light_affect");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_ao_channel_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_ao_channel_affect", "get_ssao_ao_channel_affect");
ADD_PROPERTY(PropertyInfo(Variant::INT, "ssao_blur", PROPERTY_HINT_ENUM, "Disabled,1x1,2x2,3x3"), "set_ssao_blur", "get_ssao_blur");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ssao_edge_sharpness", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_ssao_edge_sharpness", "get_ssao_edge_sharpness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_edge_sharpness", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_ssao_edge_sharpness", "get_ssao_edge_sharpness");
ClassDB::bind_method(D_METHOD("set_glow_enabled", "enabled"), &Environment::set_glow_enabled);
ClassDB::bind_method(D_METHOD("is_glow_enabled"), &Environment::is_glow_enabled);
@@ -1080,14 +1080,14 @@ void Environment::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/6"), "set_glow_level", "is_glow_level_enabled", 5);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/7"), "set_glow_level", "is_glow_level_enabled", 6);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_intensity", PROPERTY_HINT_RANGE, "0.0,8.0,0.01"), "set_glow_intensity", "get_glow_intensity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_mix", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_glow_mix", "get_glow_mix");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_strength", PROPERTY_HINT_RANGE, "0.0,2.0,0.01"), "set_glow_strength", "get_glow_strength");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_bloom", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_glow_bloom", "get_glow_bloom");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_intensity", PROPERTY_HINT_RANGE, "0.0,8.0,0.01"), "set_glow_intensity", "get_glow_intensity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_mix", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_glow_mix", "get_glow_mix");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_strength", PROPERTY_HINT_RANGE, "0.0,2.0,0.01"), "set_glow_strength", "get_glow_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_bloom", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_glow_bloom", "get_glow_bloom");
ADD_PROPERTY(PropertyInfo(Variant::INT, "glow_blend_mode", PROPERTY_HINT_ENUM, "Additive,Screen,Softlight,Replace,Mix"), "set_glow_blend_mode", "get_glow_blend_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_threshold", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_threshold", "get_glow_hdr_bleed_threshold");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_luminance_cap", PROPERTY_HINT_RANGE, "0.0,256.0,0.01"), "set_glow_hdr_luminance_cap", "get_glow_hdr_luminance_cap");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_scale", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_scale", "get_glow_hdr_bleed_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_threshold", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_threshold", "get_glow_hdr_bleed_threshold");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_luminance_cap", PROPERTY_HINT_RANGE, "0.0,256.0,0.01"), "set_glow_hdr_luminance_cap", "get_glow_hdr_luminance_cap");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_hdr_scale", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_scale", "get_glow_hdr_bleed_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_bicubic_upscale"), "set_glow_bicubic_upscale", "is_glow_bicubic_upscale_enabled");
ClassDB::bind_method(D_METHOD("set_adjustment_enable", "enabled"), &Environment::set_adjustment_enable);
@@ -1107,9 +1107,9 @@ void Environment::_bind_methods() {
ADD_GROUP("Adjustments", "adjustment_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "adjustment_enabled"), "set_adjustment_enable", "is_adjustment_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_brightness", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_brightness", "get_adjustment_brightness");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_contrast", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_contrast", "get_adjustment_contrast");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_brightness", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_brightness", "get_adjustment_brightness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_contrast", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_contrast", "get_adjustment_contrast");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "adjustment_color_correction", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_adjustment_color_correction", "get_adjustment_color_correction");
BIND_ENUM_CONSTANT(BG_CLEAR_COLOR);
@@ -1369,15 +1369,15 @@ void CameraEffects::_bind_methods() {
ADD_GROUP("DOF Blur", "dof_blur_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_far_enabled"), "set_dof_blur_far_enabled", "is_dof_blur_far_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_far_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_distance", "get_dof_blur_far_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_far_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_transition", "get_dof_blur_far_transition");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_distance", "get_dof_blur_far_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_transition", "get_dof_blur_far_transition");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_near_enabled"), "set_dof_blur_near_enabled", "is_dof_blur_near_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_near_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_distance", "get_dof_blur_near_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_near_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_transition", "get_dof_blur_near_transition");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_distance", "get_dof_blur_near_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_transition", "get_dof_blur_near_transition");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount");
ADD_GROUP("Override Exposure", "override_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_exposure_enable"), "set_override_exposure_enabled", "is_override_exposure_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "override_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_override_exposure", "get_override_exposure");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "override_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_override_exposure", "get_override_exposure");
}
CameraEffects::CameraEffects() {
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index e890ff13a6..1f5e4b647a 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -625,11 +625,11 @@ void BitmapFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_fallback"), &BitmapFont::get_fallback);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_textures", "_get_textures");
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_chars", "_get_chars");
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT_ARRAY, "kernings", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_kernings", "_get_kernings");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "chars", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_chars", "_get_chars");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "kernings", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_kernings", "_get_kernings");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "1,1024,1"), "set_height", "get_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ascent", PROPERTY_HINT_RANGE, "0,1024,1"), "set_ascent", "get_ascent");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "1,1024,1"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ascent", PROPERTY_HINT_RANGE, "0,1024,1"), "set_ascent", "get_ascent");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_field"), "set_distance_field_hint", "is_distance_field_hint");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE, "BitmapFont"), "set_fallback", "get_fallback");
}
@@ -646,7 +646,7 @@ BitmapFont::~BitmapFont() {
////////////
-RES ResourceFormatLoaderBMFont::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderBMFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 1ce8e79f09..85b295b5f8 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -200,7 +200,7 @@ public:
class ResourceFormatLoaderBMFont : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
index bfa3d05d2d..7bce04beaf 100644
--- a/scene/resources/gradient.cpp
+++ b/scene/resources/gradient.cpp
@@ -72,7 +72,7 @@ void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD(COLOR_RAMP_SET_COLORS, "colors"), &Gradient::set_colors);
ClassDB::bind_method(D_METHOD(COLOR_RAMP_GET_COLORS), &Gradient::get_colors);
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_REAL_ARRAY, "offsets"), COLOR_RAMP_SET_OFFSETS, COLOR_RAMP_GET_OFFSETS);
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "offsets"), COLOR_RAMP_SET_OFFSETS, COLOR_RAMP_GET_OFFSETS);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "colors"), COLOR_RAMP_SET_COLORS, COLOR_RAMP_GET_COLORS);
}
diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp
index 1d8483dfb4..fa45ddcabb 100644
--- a/scene/resources/height_map_shape.cpp
+++ b/scene/resources/height_map_shape.cpp
@@ -144,7 +144,7 @@ int HeightMapShape::get_map_depth() const {
return map_depth;
}
-void HeightMapShape::set_map_data(PackedRealArray p_new) {
+void HeightMapShape::set_map_data(PackedFloat32Array p_new) {
int size = (map_width * map_depth);
if (p_new.size() != size) {
// fail
@@ -174,7 +174,7 @@ void HeightMapShape::set_map_data(PackedRealArray p_new) {
_change_notify("map_data");
}
-PackedRealArray HeightMapShape::get_map_data() const {
+PackedFloat32Array HeightMapShape::get_map_data() const {
return map_data;
}
@@ -188,7 +188,7 @@ void HeightMapShape::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "map_width", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_width", "get_map_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "map_depth", PROPERTY_HINT_RANGE, "1,4096,1"), "set_map_depth", "get_map_depth");
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_REAL_ARRAY, "map_data"), "set_map_data", "get_map_data");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "map_data"), "set_map_data", "get_map_data");
}
HeightMapShape::HeightMapShape() :
diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h
index 7b17f9ee7b..b8204f6c98 100644
--- a/scene/resources/height_map_shape.h
+++ b/scene/resources/height_map_shape.h
@@ -38,7 +38,7 @@ class HeightMapShape : public Shape {
int map_width;
int map_depth;
- PackedRealArray map_data;
+ PackedFloat32Array map_data;
float min_height;
float max_height;
@@ -51,8 +51,8 @@ public:
int get_map_width() const;
void set_map_depth(int p_new);
int get_map_depth() const;
- void set_map_data(PackedRealArray p_new);
- PackedRealArray get_map_data() const;
+ void set_map_data(PackedFloat32Array p_new);
+ PackedFloat32Array get_map_data() const;
virtual Vector<Vector3> get_debug_mesh_lines();
virtual real_t get_enclosing_radius() const;
diff --git a/scene/resources/line_shape_2d.cpp b/scene/resources/line_shape_2d.cpp
index d1bb61820b..3b30b4528a 100644
--- a/scene/resources/line_shape_2d.cpp
+++ b/scene/resources/line_shape_2d.cpp
@@ -113,7 +113,7 @@ void LineShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_d"), &LineShape2D::get_d);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "d"), "set_d", "get_d");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "d"), "set_d", "get_d");
}
LineShape2D::LineShape2D() :
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 246b372eb0..d387a39dbe 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -197,7 +197,7 @@ void ShaderMaterial::set_shader(const Ref<Shader> &p_shader) {
// This can be a slow operation, and `_change_notify()` (which is called by `_shader_changed()`)
// does nothing in non-editor builds anyway. See GH-34741 for details.
if (shader.is_valid() && Engine::get_singleton()->is_editor_hint()) {
- shader->disconnect_compat("changed", this, "_shader_changed");
+ shader->disconnect("changed", callable_mp(this, &ShaderMaterial::_shader_changed));
}
shader = p_shader;
@@ -207,7 +207,7 @@ void ShaderMaterial::set_shader(const Ref<Shader> &p_shader) {
rid = shader->get_rid();
if (Engine::get_singleton()->is_editor_hint()) {
- shader->connect_compat("changed", this, "_shader_changed");
+ shader->connect("changed", callable_mp(this, &ShaderMaterial::_shader_changed));
}
}
@@ -241,7 +241,6 @@ void ShaderMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_shader"), &ShaderMaterial::get_shader);
ClassDB::bind_method(D_METHOD("set_shader_param", "param", "value"), &ShaderMaterial::set_shader_param);
ClassDB::bind_method(D_METHOD("get_shader_param", "param"), &ShaderMaterial::get_shader_param);
- ClassDB::bind_method(D_METHOD("_shader_changed"), &ShaderMaterial::_shader_changed);
ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &ShaderMaterial::property_can_revert);
ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &ShaderMaterial::property_get_revert);
@@ -290,17 +289,13 @@ ShaderMaterial::~ShaderMaterial() {
/////////////////////////////////
-Mutex *BaseMaterial3D::material_mutex = NULL;
+Mutex BaseMaterial3D::material_mutex;
SelfList<BaseMaterial3D>::List *BaseMaterial3D::dirty_materials = NULL;
Map<BaseMaterial3D::MaterialKey, BaseMaterial3D::ShaderData> BaseMaterial3D::shader_map;
BaseMaterial3D::ShaderNames *BaseMaterial3D::shader_names = NULL;
void BaseMaterial3D::init_shaders() {
-#ifndef NO_THREADS
- material_mutex = Mutex::create();
-#endif
-
dirty_materials = memnew(SelfList<BaseMaterial3D>::List);
shader_names = memnew(ShaderNames);
@@ -379,10 +374,6 @@ void BaseMaterial3D::finish_shaders() {
materials_for_2d[i].unref();
}
-#ifndef NO_THREADS
- memdelete(material_mutex);
-#endif
-
memdelete(dirty_materials);
dirty_materials = NULL;
@@ -1133,44 +1124,28 @@ void BaseMaterial3D::_update_shader() {
void BaseMaterial3D::flush_changes() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
while (dirty_materials->first()) {
dirty_materials->first()->self()->_update_shader();
}
-
- if (material_mutex)
- material_mutex->unlock();
}
void BaseMaterial3D::_queue_shader_change() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (!element.in_list()) {
dirty_materials->add(&element);
}
-
- if (material_mutex)
- material_mutex->unlock();
}
bool BaseMaterial3D::_is_shader_dirty() const {
- bool dirty = false;
-
- if (material_mutex)
- material_mutex->lock();
-
- dirty = element.in_list();
+ MutexLock lock(material_mutex);
- if (material_mutex)
- material_mutex->unlock();
-
- return dirty;
+ return element.in_list();
}
void BaseMaterial3D::set_albedo(const Color &p_albedo) {
@@ -2223,7 +2198,7 @@ void BaseMaterial3D::_bind_methods() {
ADD_GROUP("Transparency", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "transparency", PROPERTY_HINT_ENUM, "Disabled,Alpha,AlphaScissor,DepthPrePass"), "set_transparency", "get_transparency");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold");
ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul"), "set_blend_mode", "get_blend_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mode", PROPERTY_HINT_ENUM, "Back,Front,Disabled"), "set_cull_mode", "get_cull_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "depth_draw_mode", PROPERTY_HINT_ENUM, "Opaque Only,Always,Never"), "set_depth_draw_mode", "get_depth_draw_mode");
@@ -2248,56 +2223,56 @@ void BaseMaterial3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orm_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_ORM);
ADD_GROUP("Metallic", "metallic_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "metallic", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_metallic", "get_metallic");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "metallic_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_specular", "get_specular");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "metallic", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_metallic", "get_metallic");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "metallic_specular", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_specular", "get_specular");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "metallic_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_METALLIC);
ADD_PROPERTY(PropertyInfo(Variant::INT, "metallic_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_metallic_texture_channel", "get_metallic_texture_channel");
ADD_GROUP("Roughness", "roughness_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "roughness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_roughness", "get_roughness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "roughness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_roughness", "get_roughness");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "roughness_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_ROUGHNESS);
ADD_PROPERTY(PropertyInfo(Variant::INT, "roughness_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_roughness_texture_channel", "get_roughness_texture_channel");
ADD_GROUP("Emission", "emission_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_enabled"), "set_feature", "get_feature", FEATURE_EMISSION);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "emission", PROPERTY_HINT_COLOR_NO_ALPHA), "set_emission", "get_emission");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_emission_energy", "get_emission_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_emission_energy", "get_emission_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_operator", PROPERTY_HINT_ENUM, "Add,Multiply"), "set_emission_operator", "get_emission_operator");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "emission_on_uv2"), "set_flag", "get_flag", FLAG_EMISSION_ON_UV2);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "emission_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_EMISSION);
ADD_GROUP("NormalMap", "normal_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "normal_enabled"), "set_feature", "get_feature", FEATURE_NORMAL_MAPPING);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "normal_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_normal_scale", "get_normal_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_normal_scale", "get_normal_scale");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "normal_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_NORMAL);
ADD_GROUP("Rim", "rim_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "rim_enabled"), "set_feature", "get_feature", FEATURE_RIM);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rim", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim", "get_rim");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rim_tint", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim_tint", "get_rim_tint");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rim", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim", "get_rim");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rim_tint", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_rim_tint", "get_rim_tint");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "rim_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_RIM);
ADD_GROUP("Clearcoat", "clearcoat_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "clearcoat_enabled"), "set_feature", "get_feature", FEATURE_CLEARCOAT);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "clearcoat", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat", "get_clearcoat");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "clearcoat_gloss", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat_gloss", "get_clearcoat_gloss");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "clearcoat", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat", "get_clearcoat");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "clearcoat_gloss", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_clearcoat_gloss", "get_clearcoat_gloss");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "clearcoat_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_CLEARCOAT);
ADD_GROUP("Anisotropy", "anisotropy_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anisotropy_enabled"), "set_feature", "get_feature", FEATURE_ANISOTROPY);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anisotropy_flowmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_FLOWMAP);
ADD_GROUP("Ambient Occlusion", "ao_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_enabled"), "set_feature", "get_feature", FEATURE_AMBIENT_OCCLUSION);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao_light_affect", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_light_affect", "get_ao_light_affect");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ao_light_affect", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_light_affect", "get_ao_light_affect");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "ao_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_AMBIENT_OCCLUSION);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_on_uv2"), "set_flag", "get_flag", FLAG_AO_ON_UV2);
ADD_PROPERTY(PropertyInfo(Variant::INT, "ao_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_ao_texture_channel", "get_ao_texture_channel");
ADD_GROUP("Height", "heightmap_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "heightmap_enabled"), "set_feature", "get_feature", FEATURE_HEIGHT_MAPPING);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_heightmap_scale", "get_heightmap_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_heightmap_scale", "get_heightmap_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_deep_parallax"), "set_heightmap_deep_parallax", "is_heightmap_deep_parallax_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_min_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_min_layers", "get_heightmap_deep_parallax_min_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_max_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_max_layers", "get_heightmap_deep_parallax_max_layers");
@@ -2308,7 +2283,7 @@ void BaseMaterial3D::_bind_methods() {
ADD_GROUP("Subsurf Scatter", "subsurf_scatter_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "subsurf_scatter_enabled"), "set_feature", "get_feature", FEATURE_SUBSURACE_SCATTERING);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "subsurf_scatter_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_subsurface_scattering_strength", "get_subsurface_scattering_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "subsurf_scatter_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_subsurface_scattering_strength", "get_subsurface_scattering_strength");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "subsurf_scatter_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_SUBSURFACE_SCATTERING);
ADD_GROUP("Transmission", "transmission_");
@@ -2318,7 +2293,7 @@ void BaseMaterial3D::_bind_methods() {
ADD_GROUP("Refraction", "refraction_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "refraction_enabled"), "set_feature", "get_feature", FEATURE_REFRACTION);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "refraction_scale", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_refraction", "get_refraction");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "refraction_scale", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_refraction", "get_refraction");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "refraction_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_REFRACTION);
ADD_PROPERTY(PropertyInfo(Variant::INT, "refraction_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_refraction_texture_channel", "get_refraction_texture_channel");
@@ -2334,14 +2309,14 @@ void BaseMaterial3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv1_scale"), "set_uv1_scale", "get_uv1_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv1_offset"), "set_uv1_offset", "get_uv1_offset");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv1_triplanar"), "set_flag", "get_flag", FLAG_UV1_USE_TRIPLANAR);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "uv1_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv1_triplanar_blend_sharpness", "get_uv1_triplanar_blend_sharpness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv1_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv1_triplanar_blend_sharpness", "get_uv1_triplanar_blend_sharpness");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv1_world_triplanar"), "set_flag", "get_flag", FLAG_UV1_USE_WORLD_TRIPLANAR);
ADD_GROUP("UV2", "uv2_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv2_scale"), "set_uv2_scale", "get_uv2_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "uv2_offset"), "set_uv2_offset", "get_uv2_offset");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_TRIPLANAR);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "uv2_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv2_triplanar_blend_sharpness", "get_uv2_triplanar_blend_sharpness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv2_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv2_triplanar_blend_sharpness", "get_uv2_triplanar_blend_sharpness");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_world_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_WORLD_TRIPLANAR);
ADD_GROUP("Sampling", "texture_");
@@ -2363,18 +2338,18 @@ void BaseMaterial3D::_bind_methods() {
ADD_GROUP("Grow", "grow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "grow"), "set_grow_enabled", "is_grow_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "grow_amount", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_grow", "get_grow");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_amount", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_grow", "get_grow");
ADD_GROUP("Transform", "");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_size"), "set_flag", "get_flag", FLAG_FIXED_SIZE);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_point_size"), "set_flag", "get_flag", FLAG_USE_POINT_SIZE);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "point_size", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_point_size", "get_point_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "point_size", PROPERTY_HINT_RANGE, "0.1,128,0.1"), "set_point_size", "get_point_size");
ADD_GROUP("Proximity Fade", "proximity_fade_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "proximity_fade_enable"), "set_proximity_fade", "is_proximity_fade_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_proximity_fade_distance", "get_proximity_fade_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_proximity_fade_distance", "get_proximity_fade_distance");
ADD_GROUP("Distance Fade", "distance_fade_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "distance_fade_mode", PROPERTY_HINT_ENUM, "Disabled,PixelAlpha,PixelDither,ObjectDither"), "set_distance_fade", "get_distance_fade");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_min_distance", "get_distance_fade_min_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_max_distance", "get_distance_fade_max_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_min_distance", "get_distance_fade_min_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_distance_fade_max_distance", "get_distance_fade_max_distance");
BIND_ENUM_CONSTANT(TEXTURE_ALBEDO);
BIND_ENUM_CONSTANT(TEXTURE_METALLIC);
@@ -2580,8 +2555,7 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
BaseMaterial3D::~BaseMaterial3D() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
@@ -2593,9 +2567,6 @@ BaseMaterial3D::~BaseMaterial3D() {
VS::get_singleton()->material_set_shader(_get_material(), RID());
}
-
- if (material_mutex)
- material_mutex->unlock();
}
//////////////////////
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 927334c74d..fc77226fb9 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -388,7 +388,7 @@ private:
StringName texture_names[TEXTURE_MAX];
};
- static Mutex *material_mutex;
+ static Mutex material_mutex;
static SelfList<BaseMaterial3D>::List *dirty_materials;
static ShaderNames *shader_names;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 08c4169167..a063b7f74f 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1004,7 +1004,6 @@ void ArrayMesh::_set_surfaces(const Array &p_surfaces) {
} else {
// if mesh does not exist (first time this is loaded, most likely),
// we can create it with a single call, which is a lot more efficient and thread friendly
- print_line("create mesh from surfaces: " + itos(surface_data.size()));
mesh = VS::get_singleton()->mesh_create_from_surfaces(surface_data);
VS::get_singleton()->mesh_set_blend_shape_mode(mesh, (VS::BlendShapeMode)blend_shape_mode);
}
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index ac016bec5d..fffd192348 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "mesh_library.h"
-#include "core/engine.h"
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
@@ -202,11 +201,6 @@ Transform MeshLibrary::get_item_navmesh_transform(int p_item) const {
Ref<Texture2D> MeshLibrary::get_item_preview(int p_item) const {
- if (!Engine::get_singleton()->is_editor_hint()) {
- ERR_PRINT("MeshLibrary item previews are only generated in an editor context, which means they aren't available in a running project.");
- return Ref<Texture2D>();
- }
-
ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Texture2D>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
return item_map[p_item].preview;
}
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h
index 9155975f47..b256e86b96 100644
--- a/scene/resources/mesh_library.h
+++ b/scene/resources/mesh_library.h
@@ -34,7 +34,7 @@
#include "core/map.h"
#include "core/resource.h"
#include "mesh.h"
-#include "scene/3d/navigation_mesh_instance.h"
+#include "scene/3d/navigation_region.h"
#include "shape.h"
class MeshLibrary : public Resource {
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index 85eab335de..aa8be326f5 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -350,7 +350,7 @@ void MultiMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "instance_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater"), "set_instance_count", "get_instance_count");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_instance_count", PROPERTY_HINT_RANGE, "-1,16384,1,or_greater"), "set_visible_instance_count", "get_visible_instance_count");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
- ADD_PROPERTY(PropertyInfo(Variant::PACKED_REAL_ARRAY, "buffer", PROPERTY_HINT_NONE), "set_buffer", "get_buffer");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "buffer", PROPERTY_HINT_NONE), "set_buffer", "get_buffer");
#ifndef DISABLE_DEPRECATED
// Kept for compatibility from 3.x to 4.0.
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index 809513c5ae..e0aff2182e 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -487,19 +487,19 @@ void NavigationMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans");
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 910f61b956..0538f679cc 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -331,7 +331,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
binds.write[j] = props[c.binds[j]];
}
- cfrom->connect_compat(snames[c.signal], cto, snames[c.method], binds, CONNECT_PERSIST | c.flags);
+ cfrom->connect(snames[c.signal], Callable(cto, snames[c.method]), binds, CONNECT_PERSIST | c.flags);
}
//Node *s = ret_nodes[0];
@@ -532,7 +532,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
if (exists) {
//check if already exists and did not change
- if (value.get_type() == Variant::REAL && original.get_type() == Variant::REAL) {
+ if (value.get_type() == Variant::FLOAT && original.get_type() == Variant::FLOAT) {
//this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error
float a = value;
float b = original;
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index cb8f14c109..f18e8956f1 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -30,17 +30,13 @@
#include "particles_material.h"
-Mutex *ParticlesMaterial::material_mutex = NULL;
+Mutex ParticlesMaterial::material_mutex;
SelfList<ParticlesMaterial>::List *ParticlesMaterial::dirty_materials = NULL;
Map<ParticlesMaterial::MaterialKey, ParticlesMaterial::ShaderData> ParticlesMaterial::shader_map;
ParticlesMaterial::ShaderNames *ParticlesMaterial::shader_names = NULL;
void ParticlesMaterial::init_shaders() {
-#ifndef NO_THREADS
- material_mutex = Mutex::create();
-#endif
-
dirty_materials = memnew(SelfList<ParticlesMaterial>::List);
shader_names = memnew(ShaderNames);
@@ -107,10 +103,6 @@ void ParticlesMaterial::init_shaders() {
void ParticlesMaterial::finish_shaders() {
-#ifndef NO_THREADS
- memdelete(material_mutex);
-#endif
-
memdelete(dirty_materials);
dirty_materials = NULL;
@@ -612,44 +604,28 @@ void ParticlesMaterial::_update_shader() {
void ParticlesMaterial::flush_changes() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
while (dirty_materials->first()) {
dirty_materials->first()->self()->_update_shader();
}
-
- if (material_mutex)
- material_mutex->unlock();
}
void ParticlesMaterial::_queue_shader_change() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (!element.in_list()) {
dirty_materials->add(&element);
}
-
- if (material_mutex)
- material_mutex->unlock();
}
bool ParticlesMaterial::_is_shader_dirty() const {
- bool dirty = false;
+ MutexLock lock(material_mutex);
- if (material_mutex)
- material_mutex->lock();
-
- dirty = element.in_list();
-
- if (material_mutex)
- material_mutex->unlock();
-
- return dirty;
+ return element.in_list();
}
void ParticlesMaterial::set_direction(Vector3 p_direction) {
@@ -1153,14 +1129,14 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_lifetime_randomness"), &ParticlesMaterial::get_lifetime_randomness);
ADD_GROUP("Time", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
ADD_GROUP("Trail", "trail_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "trail_divisor", PROPERTY_HINT_RANGE, "1,1000000,1"), "set_trail_divisor", "get_trail_divisor");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_size_modifier", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_trail_size_modifier", "get_trail_size_modifier");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trail_color_modifier", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_trail_color_modifier", "get_trail_color_modifier");
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_point_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_point_texture", "get_emission_point_texture");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_normal_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_normal_texture", "get_emission_normal_texture");
@@ -1172,59 +1148,59 @@ void ParticlesMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_disable_z"), "set_flag", "get_flag", FLAG_DISABLE_Z);
ADD_GROUP("Direction", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "direction"), "set_direction", "get_direction");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness");
ADD_GROUP("Gravity", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity"), "set_gravity", "get_gravity");
ADD_GROUP("Initial Velocity", "initial_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY);
ADD_GROUP("Angular Velocity", "angular_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGULAR_VELOCITY);
ADD_GROUP("Orbit Velocity", "orbit_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ORBIT_VELOCITY);
ADD_GROUP("Linear Accel", "linear_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_LINEAR_ACCEL);
ADD_GROUP("Radial Accel", "radial_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_RADIAL_ACCEL);
ADD_GROUP("Tangential Accel", "tangential_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_TANGENTIAL_ACCEL);
ADD_GROUP("Damping", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param", "get_param", PARAM_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param", "get_param", PARAM_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_DAMPING);
ADD_GROUP("Angle", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGLE);
ADD_GROUP("Scale", "");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "scale_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_SCALE);
ADD_GROUP("Color", "");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_color_ramp", "get_color_ramp");
ADD_GROUP("Hue Variation", "hue_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_SPEED);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET);
BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY);
@@ -1298,8 +1274,7 @@ ParticlesMaterial::ParticlesMaterial() :
ParticlesMaterial::~ParticlesMaterial() {
- if (material_mutex)
- material_mutex->lock();
+ MutexLock lock(material_mutex);
if (shader_map.has(current_key)) {
shader_map[current_key].users--;
@@ -1311,7 +1286,4 @@ ParticlesMaterial::~ParticlesMaterial() {
VS::get_singleton()->material_set_shader(_get_material(), RID());
}
-
- if (material_mutex)
- material_mutex->unlock();
}
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 246ce58a21..c6c8316995 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -126,7 +126,7 @@ private:
return mk;
}
- static Mutex *material_mutex;
+ static Mutex material_mutex;
static SelfList<ParticlesMaterial>::List *dirty_materials;
struct ShaderNames {
diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp
index 0db115ecc0..8ac0191452 100644
--- a/scene/resources/physics_material.cpp
+++ b/scene/resources/physics_material.cpp
@@ -44,9 +44,9 @@ void PhysicsMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent);
ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce"), "set_bounce", "get_bounce");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent");
}
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index f336af486f..00fc016ca1 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -431,8 +431,8 @@ void CapsuleMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_rings", "rings"), &CapsuleMesh::set_rings);
ClassDB::bind_method(D_METHOD("get_rings"), &CapsuleMesh::get_rings);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "mid_height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_mid_height", "get_mid_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mid_height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_mid_height", "get_mid_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings");
}
@@ -891,9 +891,9 @@ void CylinderMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_rings", "rings"), &CylinderMesh::set_rings);
ClassDB::bind_method(D_METHOD("get_rings"), &CylinderMesh::get_rings);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "top_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_top_radius", "get_top_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bottom_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_bottom_radius", "get_bottom_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "top_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_top_radius", "get_top_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bottom_radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_bottom_radius", "get_bottom_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings");
}
@@ -1291,7 +1291,7 @@ void PrismMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_subdivide_depth", "segments"), &PrismMesh::set_subdivide_depth);
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &PrismMesh::get_subdivide_depth);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "left_to_right", PROPERTY_HINT_RANGE, "-2.0,2.0,0.1"), "set_left_to_right", "get_left_to_right");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "left_to_right", PROPERTY_HINT_RANGE, "-2.0,2.0,0.1"), "set_left_to_right", "get_left_to_right");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1,or_greater"), "set_subdivide_height", "get_subdivide_height");
@@ -1515,8 +1515,8 @@ void SphereMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_is_hemisphere", "is_hemisphere"), &SphereMesh::set_is_hemisphere);
ClassDB::bind_method(D_METHOD("get_is_hemisphere"), &SphereMesh::get_is_hemisphere);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1,or_greater"), "set_rings", "get_rings");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_hemisphere"), "set_is_hemisphere", "get_is_hemisphere");
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp
index 1a9b7e6dd2..906abaf60c 100644
--- a/scene/resources/ray_shape.cpp
+++ b/scene/resources/ray_shape.cpp
@@ -87,7 +87,7 @@ void RayShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape::set_slips_on_slope);
ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape::get_slips_on_slope);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
}
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 956cc0bc4a..97bd12c119 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -45,17 +45,17 @@
///
-void ResourceInteractiveLoaderText::set_local_path(const String &p_local_path) {
+void ResourceLoaderText::set_local_path(const String &p_local_path) {
res_path = p_local_path;
}
-Ref<Resource> ResourceInteractiveLoaderText::get_resource() {
+Ref<Resource> ResourceLoaderText::get_resource() {
return resource;
}
-Error ResourceInteractiveLoaderText::_parse_sub_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
+Error ResourceLoaderText::_parse_sub_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
VariantParser::Token token;
VariantParser::get_token(p_stream, token, line, r_err_str);
@@ -85,7 +85,7 @@ Error ResourceInteractiveLoaderText::_parse_sub_resource_dummy(DummyReadData *p_
return OK;
}
-Error ResourceInteractiveLoaderText::_parse_ext_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
+Error ResourceLoaderText::_parse_ext_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
VariantParser::Token token;
VariantParser::get_token(p_stream, token, line, r_err_str);
@@ -109,7 +109,7 @@ Error ResourceInteractiveLoaderText::_parse_ext_resource_dummy(DummyReadData *p_
return OK;
}
-Error ResourceInteractiveLoaderText::_parse_sub_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
+Error ResourceLoaderText::_parse_sub_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
VariantParser::Token token;
VariantParser::get_token(p_stream, token, line, r_err_str);
@@ -143,7 +143,7 @@ Error ResourceInteractiveLoaderText::_parse_sub_resource(VariantParser::Stream *
return OK;
}
-Error ResourceInteractiveLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
+Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) {
VariantParser::Token token;
VariantParser::get_token(p_stream, token, line, r_err_str);
@@ -164,15 +164,30 @@ Error ResourceInteractiveLoaderText::_parse_ext_resource(VariantParser::Stream *
String path = ext_resources[id].path;
String type = ext_resources[id].type;
- if (path.find("://") == -1 && path.is_rel_path()) {
- // path is relative to file being loaded, so convert to a resource path
- path = ProjectSettings::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
- }
+ if (ext_resources[id].cache.is_valid()) {
+ r_res = ext_resources[id].cache;
+ } else if (use_sub_threads) {
- r_res = ResourceLoader::load(path, type);
+ RES res = ResourceLoader::load_threaded_get(path);
+ if (res.is_null()) {
- if (r_res.is_null()) {
- WARN_PRINT(String("Couldn't load external resource: " + path).utf8().get_data());
+ if (ResourceLoader::get_abort_on_missing_resources()) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "[ext_resource] referenced nonexistent resource at: " + path;
+ _printerr();
+ return error;
+ } else {
+ ResourceLoader::notify_dependency_error(local_path, path, type);
+ }
+ } else {
+ ext_resources[id].cache = res;
+ r_res = res;
+ }
+ } else {
+ error = ERR_FILE_CORRUPT;
+ error_text = "[ext_resource] referenced non-loaded resource at: " + path;
+ _printerr();
+ return error;
}
} else {
r_res = RES();
@@ -187,7 +202,7 @@ Error ResourceInteractiveLoaderText::_parse_ext_resource(VariantParser::Stream *
return OK;
}
-Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::ResourceParser &parser) {
+Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourceParser &parser) {
Ref<PackedScene> packed_scene;
packed_scene.instance();
@@ -278,6 +293,7 @@ Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::R
_printerr();
return Ref<PackedScene>();
} else {
+ error = OK;
return packed_scene;
}
}
@@ -321,7 +337,7 @@ Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::R
NodePath to = next_tag.fields["to"];
StringName method = next_tag.fields["method"];
StringName signal = next_tag.fields["signal"];
- int flags = CONNECT_PERSIST;
+ int flags = Object::CONNECT_PERSIST;
Array binds;
if (next_tag.fields.has("flags")) {
@@ -352,6 +368,7 @@ Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::R
_printerr();
return Ref<PackedScene>();
} else {
+ error = OK;
return packed_scene;
}
}
@@ -375,6 +392,7 @@ Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::R
_printerr();
return Ref<PackedScene>();
} else {
+ error = OK;
return packed_scene;
}
}
@@ -389,12 +407,15 @@ Ref<PackedScene> ResourceInteractiveLoaderText::_parse_node_tag(VariantParser::R
return packed_scene;
}
-Error ResourceInteractiveLoaderText::poll() {
+Error ResourceLoaderText::load() {
if (error != OK)
return error;
- if (next_tag.name == "ext_resource") {
+ while (true) {
+ if (next_tag.name != "ext_resource") {
+ break;
+ }
if (!next_tag.fields.has("path")) {
error = ERR_FILE_CORRUPT;
@@ -430,30 +451,49 @@ Error ResourceInteractiveLoaderText::poll() {
path = remaps[path];
}
- RES res = ResourceLoader::load(path, type);
+ ExtResource er;
+ er.path = path;
+ er.type = type;
+
+ if (use_sub_threads) {
- if (res.is_null()) {
+ Error err = ResourceLoader::load_threaded_request(path, type, use_sub_threads, local_path);
- if (ResourceLoader::get_abort_on_missing_resources()) {
- error = ERR_FILE_CORRUPT;
- error_text = "[ext_resource] referenced nonexistent resource at: " + path;
- _printerr();
- return error;
- } else {
- ResourceLoader::notify_dependency_error(local_path, path, type);
+ if (err != OK) {
+ if (ResourceLoader::get_abort_on_missing_resources()) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "[ext_resource] referenced broken resource at: " + path;
+ _printerr();
+ return error;
+ } else {
+ ResourceLoader::notify_dependency_error(local_path, path, type);
+ }
}
+
} else {
+ RES res = ResourceLoader::load(path, type);
+
+ if (res.is_null()) {
+
+ if (ResourceLoader::get_abort_on_missing_resources()) {
+ error = ERR_FILE_CORRUPT;
+ error_text = "[ext_resource] referenced nonexistent resource at: " + path;
+ _printerr();
+ return error;
+ } else {
+ ResourceLoader::notify_dependency_error(local_path, path, type);
+ }
+ } else {
- resource_cache.push_back(res);
#ifdef TOOLS_ENABLED
- //remember ID for saving
- res->set_id_for_path(local_path, index);
+ //remember ID for saving
+ res->set_id_for_path(local_path, index);
#endif
+ }
+
+ er.cache = res;
}
- ExtResource er;
- er.path = path;
- er.type = type;
ext_resources[index] = er;
error = VariantParser::parse_tag(&stream, lines, error_text, next_tag, &rp);
@@ -463,9 +503,16 @@ Error ResourceInteractiveLoaderText::poll() {
}
resource_current++;
- return error;
+ }
- } else if (next_tag.name == "sub_resource") {
+ //these are the ones that count
+ resources_total -= resource_current;
+ resource_current = 0;
+
+ while (true) {
+ if (next_tag.name != "sub_resource") {
+ break;
+ }
if (!next_tag.fields.has("type")) {
error = ERR_FILE_CORRUPT;
@@ -546,9 +593,15 @@ Error ResourceInteractiveLoaderText::poll() {
}
}
- return OK;
+ if (progress) {
+ *progress = resource_current / float(resources_total);
+ }
+ }
- } else if (next_tag.name == "resource") {
+ while (true) {
+ if (next_tag.name != "resource") {
+ break;
+ }
if (is_scene) {
@@ -591,6 +644,7 @@ Error ResourceInteractiveLoaderText::poll() {
if (error != ERR_FILE_EOF) {
_printerr();
} else {
+ error = OK;
if (!ResourceCache::has(res_path)) {
resource->set_path(res_path);
}
@@ -609,14 +663,23 @@ Error ResourceInteractiveLoaderText::poll() {
_printerr();
return error;
} else {
- error = ERR_FILE_EOF;
+ error = OK;
+ if (progress) {
+ *progress = resource_current / float(resources_total);
+ }
+
return error;
}
}
- return OK;
+ if (progress) {
+ *progress = resource_current / float(resources_total);
+ }
+ }
- } else if (next_tag.name == "node") {
+ //for scene files
+
+ if (next_tag.name == "node") {
if (!is_scene) {
@@ -631,49 +694,54 @@ Error ResourceInteractiveLoaderText::poll() {
if (!packed_scene.is_valid())
return error;
- error = ERR_FILE_EOF;
+ error = OK;
//get it here
resource = packed_scene;
if (!ResourceCache::has(res_path)) {
packed_scene->set_path(res_path);
}
- return error;
+ resource_current++;
+
+ if (progress) {
+ *progress = resource_current / float(resources_total);
+ }
+ return error;
} else {
error_text += "Unknown tag in file: " + next_tag.name;
_printerr();
error = ERR_FILE_CORRUPT;
return error;
}
-
- return OK;
}
-int ResourceInteractiveLoaderText::get_stage() const {
+int ResourceLoaderText::get_stage() const {
return resource_current;
}
-int ResourceInteractiveLoaderText::get_stage_count() const {
+int ResourceLoaderText::get_stage_count() const {
return resources_total; //+ext_resources;
}
-void ResourceInteractiveLoaderText::set_translation_remapped(bool p_remapped) {
+void ResourceLoaderText::set_translation_remapped(bool p_remapped) {
translation_remapped = p_remapped;
}
-ResourceInteractiveLoaderText::ResourceInteractiveLoaderText() {
+ResourceLoaderText::ResourceLoaderText() {
+ progress = nullptr;
translation_remapped = false;
+ use_sub_threads = false;
}
-ResourceInteractiveLoaderText::~ResourceInteractiveLoaderText() {
+ResourceLoaderText::~ResourceLoaderText() {
memdelete(f);
}
-void ResourceInteractiveLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
+void ResourceLoaderText::get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types) {
open(p_f);
ignore_resource_parsing = true;
@@ -720,7 +788,7 @@ void ResourceInteractiveLoaderText::get_dependencies(FileAccess *p_f, List<Strin
}
}
-Error ResourceInteractiveLoaderText::rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map) {
+Error ResourceLoaderText::rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map) {
open(p_f, true);
ERR_FAIL_COND_V(error != OK, error);
@@ -822,7 +890,7 @@ Error ResourceInteractiveLoaderText::rename_dependencies(FileAccess *p_f, const
return OK;
}
-void ResourceInteractiveLoaderText::open(FileAccess *p_f, bool p_skip_first_tag) {
+void ResourceLoaderText::open(FileAccess *p_f, bool p_skip_first_tag) {
error = OK;
@@ -908,7 +976,7 @@ static void bs_save_unicode_string(FileAccess *f, const String &p_string, bool p
f->store_buffer((const uint8_t *)utf8.get_data(), utf8.length() + 1);
}
-Error ResourceInteractiveLoaderText::save_as_binary(FileAccess *p_f, const String &p_path) {
+Error ResourceLoaderText::save_as_binary(FileAccess *p_f, const String &p_path) {
if (error)
return error;
@@ -1172,7 +1240,7 @@ Error ResourceInteractiveLoaderText::save_as_binary(FileAccess *p_f, const Strin
return OK;
}
-String ResourceInteractiveLoaderText::recognize(FileAccess *p_f) {
+String ResourceLoaderText::recognize(FileAccess *p_f) {
error = OK;
@@ -1217,24 +1285,34 @@ String ResourceInteractiveLoaderText::recognize(FileAccess *p_f) {
/////////////////////
-Ref<ResourceInteractiveLoader> ResourceFormatLoaderText::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_CANT_OPEN;
Error err;
+
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V_MSG(err != OK, Ref<ResourceInteractiveLoader>(), "Cannot open file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'.");
- Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
+ ResourceLoaderText loader;
String path = p_original_path != "" ? p_original_path : p_path;
- ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
- ria->open(f);
-
- return ria;
+ loader.use_sub_threads = p_use_sub_threads;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(path);
+ loader.progress = r_progress;
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
+ loader.open(f);
+ err = loader.load();
+ if (r_error) {
+ *r_error = err;
+ }
+ if (err == OK) {
+ return loader.get_resource();
+ } else {
+ return RES();
+ }
}
void ResourceFormatLoaderText::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
@@ -1276,11 +1354,11 @@ String ResourceFormatLoaderText::get_resource_type(const String &p_path) const {
return ""; //could not rwead
}
- Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
- String r = ria->recognize(f);
+ ResourceLoaderText loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
+ String r = loader.recognize(f);
return ClassDB::get_compatibility_remapped_class(r);
}
@@ -1292,11 +1370,11 @@ void ResourceFormatLoaderText::get_dependencies(const String &p_path, List<Strin
ERR_FAIL();
}
- Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
- ria->get_dependencies(f, p_dependencies, p_add_types);
+ ResourceLoaderText loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
+ loader.get_dependencies(f, p_dependencies, p_add_types);
}
Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
@@ -1307,11 +1385,11 @@ Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const
ERR_FAIL_V(ERR_CANT_OPEN);
}
- Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
- ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
- return ria->rename_dependencies(f, p_path, p_map);
+ ResourceLoaderText loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
+ return loader.rename_dependencies(f, p_path, p_map);
}
ResourceFormatLoaderText *ResourceFormatLoaderText::singleton = NULL;
@@ -1323,13 +1401,13 @@ Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path,
ERR_FAIL_COND_V_MSG(err != OK, ERR_CANT_OPEN, "Cannot open file '" + p_src_path + "'.");
- Ref<ResourceInteractiveLoaderText> ria = memnew(ResourceInteractiveLoaderText);
+ ResourceLoaderText loader;
const String &path = p_src_path;
- ria->local_path = ProjectSettings::get_singleton()->localize_path(path);
- ria->res_path = ria->local_path;
- //ria->set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
- ria->open(f);
- return ria->save_as_binary(f, p_dst_path);
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(path);
+ loader.res_path = loader.local_path;
+ //loader.set_local_path( ProjectSettings::get_singleton()->localize_path(p_path) );
+ loader.open(f);
+ return loader.save_as_binary(f, p_dst_path);
}
/*****************************************************************************************************/
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 66c69725e8..2425ac7f6c 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -37,7 +37,7 @@
#include "core/variant_parser.h"
#include "scene/resources/packed_scene.h"
-class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
+class ResourceLoaderText {
bool translation_remapped;
String local_path;
@@ -49,6 +49,7 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
VariantParser::StreamFile stream;
struct ExtResource {
+ RES cache;
String path;
String type;
};
@@ -68,13 +69,16 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
VariantParser::Tag next_tag;
+ bool use_sub_threads;
+ float *progress;
+
mutable int lines;
Map<String, String> remaps;
//void _printerr();
- static Error _parse_sub_resources(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText *>(p_self)->_parse_sub_resource(p_stream, r_res, line, r_err_str); }
- static Error _parse_ext_resources(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText *>(p_self)->_parse_ext_resource(p_stream, r_res, line, r_err_str); }
+ static Error _parse_sub_resources(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return reinterpret_cast<ResourceLoaderText *>(p_self)->_parse_sub_resource(p_stream, r_res, line, r_err_str); }
+ static Error _parse_ext_resources(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return reinterpret_cast<ResourceLoaderText *>(p_self)->_parse_ext_resource(p_stream, r_res, line, r_err_str); }
Error _parse_sub_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str);
Error _parse_ext_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str);
@@ -110,12 +114,12 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
Ref<PackedScene> _parse_node_tag(VariantParser::ResourceParser &parser);
public:
- virtual void set_local_path(const String &p_local_path);
- virtual Ref<Resource> get_resource();
- virtual Error poll();
- virtual int get_stage() const;
- virtual int get_stage_count() const;
- virtual void set_translation_remapped(bool p_remapped);
+ void set_local_path(const String &p_local_path);
+ Ref<Resource> get_resource();
+ Error load();
+ int get_stage() const;
+ int get_stage_count() const;
+ void set_translation_remapped(bool p_remapped);
void open(FileAccess *p_f, bool p_skip_first_tag = false);
String recognize(FileAccess *p_f);
@@ -123,14 +127,14 @@ public:
Error rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map);
Error save_as_binary(FileAccess *p_f, const String &p_path);
- ResourceInteractiveLoaderText();
- ~ResourceInteractiveLoaderText();
+ ResourceLoaderText();
+ ~ResourceLoaderText();
};
class ResourceFormatLoaderText : public ResourceFormatLoader {
public:
static ResourceFormatLoaderText *singleton;
- virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index 3094d0f9bd..2e78a4fccf 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -154,7 +154,7 @@ void RayShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape2D::set_slips_on_slope);
ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape2D::get_slips_on_slope);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "length"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length"), "set_length", "get_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
}
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 79cb9754df..8f76c0165f 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -173,7 +173,7 @@ Shader::~Shader() {
}
////////////
-RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 702e58aedc..5050632dd5 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -101,7 +101,7 @@ VARIANT_ENUM_CAST(Shader::Mode);
class ResourceFormatLoaderShader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp
index 988ff0d4f0..4a6da18f2b 100644
--- a/scene/resources/shape.cpp
+++ b/scene/resources/shape.cpp
@@ -106,7 +106,7 @@ void Shape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin);
ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_margin", "get_margin");
}
Shape::Shape() :
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp
index 9e97c65a3c..64930c3117 100644
--- a/scene/resources/shape_2d.cpp
+++ b/scene/resources/shape_2d.cpp
@@ -105,7 +105,7 @@ void Shape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts);
ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias");
}
Shape2D::Shape2D(const RID &p_rid) {
diff --git a/scene/resources/sky.cpp b/scene/resources/sky.cpp
index 7a54828639..54648e8af7 100644
--- a/scene/resources/sky.cpp
+++ b/scene/resources/sky.cpp
@@ -509,23 +509,23 @@ void ProceduralSky::_bind_methods() {
ADD_GROUP("Sky", "sky_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_top_color"), "set_sky_top_color", "get_sky_top_color");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_horizon_color"), "set_sky_horizon_color", "get_sky_horizon_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sky_curve", PROPERTY_HINT_EXP_EASING), "set_sky_curve", "get_sky_curve");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sky_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sky_energy", "get_sky_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_curve", PROPERTY_HINT_EXP_EASING), "set_sky_curve", "get_sky_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sky_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sky_energy", "get_sky_energy");
ADD_GROUP("Ground", "ground_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ground_bottom_color"), "set_ground_bottom_color", "get_ground_bottom_color");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "ground_horizon_color"), "set_ground_horizon_color", "get_ground_horizon_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ground_curve", PROPERTY_HINT_EXP_EASING), "set_ground_curve", "get_ground_curve");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ground_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_ground_energy", "get_ground_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ground_curve", PROPERTY_HINT_EXP_EASING), "set_ground_curve", "get_ground_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ground_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_ground_energy", "get_ground_energy");
ADD_GROUP("Sun", "sun_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sun_color"), "set_sun_color", "get_sun_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_latitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_latitude", "get_sun_latitude");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_longitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_longitude", "get_sun_longitude");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_angle_min", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_min", "get_sun_angle_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_angle_max", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_max", "get_sun_angle_max");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_curve", PROPERTY_HINT_EXP_EASING), "set_sun_curve", "get_sun_curve");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "sun_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sun_energy", "get_sun_energy");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_latitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_latitude", "get_sun_latitude");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_longitude", PROPERTY_HINT_RANGE, "-180,180,0.01"), "set_sun_longitude", "get_sun_longitude");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_angle_min", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_min", "get_sun_angle_min");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_angle_max", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_max", "get_sun_angle_max");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_curve", PROPERTY_HINT_EXP_EASING), "set_sun_curve", "get_sun_curve");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_sun_energy", "get_sun_energy");
ADD_GROUP("Texture2D", "texture_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_size", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096"), "set_texture_size", "get_texture_size");
diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp
index 56121b6941..825708d1e2 100644
--- a/scene/resources/sphere_shape.cpp
+++ b/scene/resources/sphere_shape.cpp
@@ -83,7 +83,7 @@ void SphereShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &SphereShape::set_radius);
ClassDB::bind_method(D_METHOD("get_radius"), &SphereShape::get_radius);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius");
}
SphereShape::SphereShape() :
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 1766b531d5..119cbcd098 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -104,10 +104,10 @@ void StyleBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw);
ADD_GROUP("Content Margin", "content_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_BOTTOM);
}
StyleBox::StyleBox() {
@@ -339,15 +339,15 @@ void StyleBoxTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_map", "get_normal_map");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
ADD_GROUP("Margin", "margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_BOTTOM);
ADD_GROUP("Expand Margin", "expand_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_BOTTOM);
ADD_GROUP("Axis Stretch", "axis_stretch_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
@@ -933,10 +933,10 @@ void StyleBoxFlat::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail");
ADD_GROUP("Expand Margin", "expand_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM);
ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
@@ -1035,8 +1035,8 @@ void StyleBoxLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_vertical"), &StyleBoxLine::is_vertical);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_begin", "get_grow_begin");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_end", "get_grow_end");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_begin", "get_grow_begin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1"), "set_grow_end", "get_grow_end");
ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,10"), "set_thickness", "get_thickness");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
}
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 160061ed05..cb827c4b0b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -363,7 +363,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
uint32_t mipmaps = f->get_32();
Image::Format format = Image::Format(f->get_32());
- print_line("format: " + itos(data_format) + " size " + Size2i(w, h) + " mipmaps: " + itos(mipmaps));
if (data_format == DATA_FORMAT_LOSSLESS || data_format == DATA_FORMAT_LOSSY || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
//look for a PNG or WEBP file inside
@@ -797,7 +796,7 @@ StreamTexture::~StreamTexture() {
}
}
-RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
Ref<StreamTexture> st;
st.instance();
@@ -1409,11 +1408,11 @@ void CurveTexture::ensure_default_setup(float p_min, float p_max) {
void CurveTexture::set_curve(Ref<Curve> p_curve) {
if (_curve != p_curve) {
if (_curve.is_valid()) {
- _curve->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
}
_curve = p_curve;
if (_curve.is_valid()) {
- _curve->connect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
}
_update();
}
@@ -1514,11 +1513,11 @@ void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {
if (p_gradient == gradient)
return;
if (gradient.is_valid()) {
- gradient->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
gradient = p_gradient;
if (gradient.is_valid()) {
- gradient->connect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
_update();
emit_changed();
@@ -1843,14 +1842,12 @@ void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frame_delay", "frame", "delay"), &AnimatedTexture::set_frame_delay);
ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);
- ClassDB::bind_method(D_METHOD("_update_proxy"), &AnimatedTexture::_update_proxy);
-
ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
for (int i = 0; i < MAX_FRAMES; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_texture", "get_frame_texture", i);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_frame_delay", "get_frame_delay", i);
}
BIND_CONSTANT(MAX_FRAMES);
@@ -1867,7 +1864,7 @@ AnimatedTexture::AnimatedTexture() {
fps = 4;
prev_ticks = 0;
current_frame = 0;
- VisualServer::get_singleton()->connect_compat("frame_pre_draw", this, "_update_proxy");
+ VisualServer::get_singleton()->connect("frame_pre_draw", callable_mp(this, &AnimatedTexture::_update_proxy));
#ifndef NO_THREADS
rw_lock = RWLock::create();
@@ -2027,7 +2024,7 @@ TextureLayered::~TextureLayered() {
}
}
-RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index cd8576539b..237c02a8cd 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -213,7 +213,7 @@ public:
class ResourceFormatLoaderStreamTexture : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -421,7 +421,7 @@ public:
COMPRESSION_UNCOMPRESSED
};
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 5db521bc20..d67f5f9ff2 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -302,13 +302,13 @@ void Theme::set_default_theme_font(const Ref<Font> &p_default_font) {
return;
if (default_theme_font.is_valid()) {
- default_theme_font->disconnect_compat("changed", this, "_emit_theme_changed");
+ default_theme_font->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
default_theme_font = p_default_font;
if (default_theme_font.is_valid()) {
- default_theme_font->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ default_theme_font->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
_change_notify();
@@ -366,13 +366,13 @@ void Theme::set_icon(const StringName &p_name, const StringName &p_type, const R
bool new_value = !icon_map.has(p_type) || !icon_map[p_type].has(p_name);
if (icon_map[p_type].has(p_name) && icon_map[p_type][p_name].is_valid()) {
- icon_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ icon_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
icon_map[p_type][p_name] = p_icon;
if (p_icon.is_valid()) {
- icon_map[p_type][p_name]->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ icon_map[p_type][p_name]->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
if (new_value) {
@@ -401,7 +401,7 @@ void Theme::clear_icon(const StringName &p_name, const StringName &p_type) {
ERR_FAIL_COND(!icon_map[p_type].has(p_name));
if (icon_map[p_type][p_name].is_valid()) {
- icon_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ icon_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
icon_map[p_type].erase(p_name);
@@ -479,13 +479,13 @@ void Theme::set_stylebox(const StringName &p_name, const StringName &p_type, con
bool new_value = !style_map.has(p_type) || !style_map[p_type].has(p_name);
if (style_map[p_type].has(p_name) && style_map[p_type][p_name].is_valid()) {
- style_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ style_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
style_map[p_type][p_name] = p_style;
if (p_style.is_valid()) {
- style_map[p_type][p_name]->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ style_map[p_type][p_name]->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
if (new_value)
@@ -514,7 +514,7 @@ void Theme::clear_stylebox(const StringName &p_name, const StringName &p_type) {
ERR_FAIL_COND(!style_map[p_type].has(p_name));
if (style_map[p_type][p_name].is_valid()) {
- style_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ style_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
style_map[p_type].erase(p_name);
@@ -554,13 +554,13 @@ void Theme::set_font(const StringName &p_name, const StringName &p_type, const R
bool new_value = !font_map.has(p_type) || !font_map[p_type].has(p_name);
if (font_map[p_type][p_name].is_valid()) {
- font_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ font_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
font_map[p_type][p_name] = p_font;
if (p_font.is_valid()) {
- font_map[p_type][p_name]->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ font_map[p_type][p_name]->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
if (new_value) {
@@ -589,7 +589,7 @@ void Theme::clear_font(const StringName &p_name, const StringName &p_type) {
ERR_FAIL_COND(!font_map[p_type].has(p_name));
if (font_map[p_type][p_name].is_valid()) {
- font_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ font_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
font_map[p_type].erase(p_name);
@@ -722,7 +722,7 @@ void Theme::clear() {
while ((L = icon_map[*K].next(L))) {
Ref<Texture2D> icon = icon_map[*K][*L];
if (icon.is_valid()) {
- icon->disconnect_compat("changed", this, "_emit_theme_changed");
+ icon->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
}
}
@@ -735,7 +735,7 @@ void Theme::clear() {
while ((L = style_map[*K].next(L))) {
Ref<StyleBox> style = style_map[*K][*L];
if (style.is_valid()) {
- style->disconnect_compat("changed", this, "_emit_theme_changed");
+ style->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
}
}
@@ -748,7 +748,7 @@ void Theme::clear() {
while ((L = font_map[*K].next(L))) {
Ref<Font> font = font_map[*K][*L];
if (font.is_valid()) {
- font->disconnect_compat("changed", this, "_emit_theme_changed");
+ font->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
}
}
@@ -906,8 +906,6 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list);
- ClassDB::bind_method(D_METHOD("_emit_theme_changed"), &Theme::_emit_theme_changed);
-
ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme);
ClassDB::bind_method(D_METHOD("copy_theme", "other"), &Theme::copy_theme);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 7383e18473..f42b56bc83 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -360,7 +360,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- p_list->push_back(PropertyInfo(Variant::REAL, pre + "shape_one_way_margin", PROPERTY_HINT_RANGE, "0,128,0.01", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, pre + "shape_one_way_margin", PROPERTY_HINT_RANGE, "0,128,0.01", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::INT, pre + "z_index", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1", PROPERTY_USAGE_NOEDITOR));
}
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index edd65f60e2..407325c199 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -32,6 +32,7 @@
#include "core/vmap.h"
#include "servers/visual/shader_types.h"
+#include "visual_shader_nodes.h"
bool VisualShaderNode::is_simple_decl() const {
return simple_decl;
@@ -127,6 +128,7 @@ void VisualShaderNode::_bind_methods() {
ADD_SIGNAL(MethodInfo("editor_refresh_request"));
BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR);
+ BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR_INT);
BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR);
BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN);
BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM);
@@ -284,6 +286,49 @@ VisualShaderNodeCustom::VisualShaderNodeCustom() {
/////////////////////////////////////////////////////////
+void VisualShader::set_version(const String &p_version) {
+ version = p_version;
+}
+
+String VisualShader::get_version() const {
+ return version;
+}
+
+void VisualShader::update_version(const String &p_new_version) {
+ if (version == "") {
+ for (int i = 0; i < TYPE_MAX; i++) {
+ for (Map<int, Node>::Element *E = graph[i].nodes.front(); E; E = E->next()) {
+ Ref<VisualShaderNodeExpression> expression = Object::cast_to<VisualShaderNodeExpression>(E->get().node.ptr());
+ if (expression.is_valid()) {
+ for (int j = 0; j < expression->get_input_port_count(); j++) {
+ int type = expression->get_input_port_type(j);
+ if (type > 0) { // + PORT_TYPE_SCALAR_INT
+ type += 1;
+ }
+ expression->set_input_port_type(j, type);
+ }
+ for (int j = 0; j < expression->get_output_port_count(); j++) {
+ int type = expression->get_output_port_type(j);
+ if (type > 0) { // + PORT_TYPE_SCALAR_INT
+ type += 1;
+ }
+ expression->set_output_port_type(j, type);
+ }
+ }
+ Ref<VisualShaderNodeCompare> compare = Object::cast_to<VisualShaderNodeCompare>(E->get().node.ptr());
+ if (compare.is_valid()) {
+ int ctype = int(compare->get_comparison_type());
+ if (int(ctype) > 0) { // + PORT_TYPE_SCALAR_INT
+ ctype += 1;
+ }
+ compare->set_comparison_type(VisualShaderNodeCompare::ComparisonType(ctype));
+ }
+ }
+ }
+ }
+ set_version(p_new_version);
+}
+
void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, const Vector2 &p_position, int p_id) {
ERR_FAIL_COND(p_node.is_null());
ERR_FAIL_COND(p_id < 2);
@@ -304,10 +349,10 @@ void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, co
if (input.is_valid()) {
input->shader_mode = shader_mode;
input->shader_type = p_type;
- input->connect_compat("input_type_changed", this, "_input_type_changed", varray(p_type, p_id));
+ input->connect("input_type_changed", callable_mp(this, &VisualShader::_input_type_changed), varray(p_type, p_id));
}
- n.node->connect_compat("changed", this, "_queue_update");
+ n.node->connect("changed", callable_mp(this, &VisualShader::_queue_update));
Ref<VisualShaderNodeCustom> custom = n.node;
if (custom.is_valid()) {
@@ -374,10 +419,10 @@ void VisualShader::remove_node(Type p_type, int p_id) {
Ref<VisualShaderNodeInput> input = g->nodes[p_id].node;
if (input.is_valid()) {
- input->disconnect_compat("input_type_changed", this, "_input_type_changed");
+ input->disconnect("input_type_changed", callable_mp(this, &VisualShader::_input_type_changed));
}
- g->nodes[p_id].node->disconnect_compat("changed", this, "_queue_update");
+ g->nodes[p_id].node->disconnect("changed", callable_mp(this, &VisualShader::_queue_update));
g->nodes.erase(p_id);
@@ -469,7 +514,7 @@ bool VisualShader::can_connect_nodes(Type p_type, int p_from_node, int p_from_po
}
bool VisualShader::is_port_types_compatible(int p_a, int p_b) const {
- return MAX(0, p_a - 2) == (MAX(0, p_b - 2));
+ return MAX(0, p_a - 3) == (MAX(0, p_b - 3));
}
void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
@@ -697,9 +742,11 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port
ERR_FAIL_COND_V(err != OK, String());
if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_SCALAR) {
- code += "\tCOLOR.rgb = vec3( n_out" + itos(p_node) + "p" + itos(p_port) + " );\n";
+ code += "\tCOLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + " );\n";
+ } else if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
+ code += "\tCOLOR.rgb = vec3(float(n_out" + itos(p_node) + "p" + itos(p_port) + "));\n";
} else if (node->get_output_port_type(p_port) == VisualShaderNode::PORT_TYPE_BOOLEAN) {
- code += "\tCOLOR.rgb = vec3( n_out" + itos(p_node) + "p" + itos(p_port) + " ? 1.0 : 0.0 );\n";
+ code += "\tCOLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + " ? 1.0 : 0.0);\n";
} else {
code += "\tCOLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ";\n";
}
@@ -984,8 +1031,8 @@ bool VisualShader::_get(const StringName &p_name, Variant &r_ret) const {
}
return false;
}
-void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
+void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
//mode
p_list->push_back(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Spatial,CanvasItem,Particles"));
//render modes
@@ -994,7 +1041,6 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
Set<String> toggles;
for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode)).size(); i++) {
-
String mode = ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader_mode))[i];
int idx = 0;
bool in_enum = false;
@@ -1019,7 +1065,6 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
}
for (Map<String, String>::Element *E = blend_mode_enums.front(); E; E = E->next()) {
-
p_list->push_back(PropertyInfo(Variant::INT, "modes/" + E->key(), PROPERTY_HINT_ENUM, E->get()));
}
@@ -1049,7 +1094,7 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
}
- p_list->push_back(PropertyInfo(Variant::PACKED_INT_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
+ p_list->push_back(PropertyInfo(Variant::PACKED_INT32_ARRAY, "nodes/" + String(type_string[i]) + "/connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
}
@@ -1112,24 +1157,40 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
inputs[i] = src_var;
} else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_VECTOR) {
inputs[i] = "dot(" + src_var + ", vec3(0.333333, 0.333333, 0.333333))";
+ } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR_INT && out_type == VisualShaderNode::PORT_TYPE_VECTOR) {
+ inputs[i] = "dot(float(" + src_var + "), vec3(0.333333, 0.333333, 0.333333))";
} else if (in_type == VisualShaderNode::PORT_TYPE_VECTOR && out_type == VisualShaderNode::PORT_TYPE_SCALAR) {
inputs[i] = "vec3(" + src_var + ")";
+ } else if (in_type == VisualShaderNode::PORT_TYPE_VECTOR && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
+ inputs[i] = "vec3(float(" + src_var + "))";
} else if (in_type == VisualShaderNode::PORT_TYPE_BOOLEAN && out_type == VisualShaderNode::PORT_TYPE_VECTOR) {
inputs[i] = "all(bvec3(" + src_var + "))";
} else if (in_type == VisualShaderNode::PORT_TYPE_BOOLEAN && out_type == VisualShaderNode::PORT_TYPE_SCALAR) {
inputs[i] = src_var + " > 0.0 ? true : false";
+ } else if (in_type == VisualShaderNode::PORT_TYPE_BOOLEAN && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
+ inputs[i] = src_var + " > 0 ? true : false";
} else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
inputs[i] = src_var + " ? 1.0 : 0.0";
+ } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR_INT && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
+ inputs[i] = src_var + " ? 1 : 0";
} else if (in_type == VisualShaderNode::PORT_TYPE_VECTOR && out_type == VisualShaderNode::PORT_TYPE_BOOLEAN) {
inputs[i] = "vec3(" + src_var + " ? 1.0 : 0.0)";
+ } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_SCALAR_INT) {
+ inputs[i] = "float(" + src_var + ")";
+ } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR_INT && out_type == VisualShaderNode::PORT_TYPE_SCALAR) {
+ inputs[i] = "int(" + src_var + ")";
}
} else {
Variant defval = vsnode->get_input_port_default_value(i);
- if (defval.get_type() == Variant::REAL || defval.get_type() == Variant::INT) {
+ if (defval.get_type() == Variant::FLOAT) {
float val = defval;
inputs[i] = "n_in" + itos(node) + "p" + itos(i);
code += "\tfloat " + inputs[i] + " = " + vformat("%.5f", val) + ";\n";
+ } else if (defval.get_type() == Variant::INT) {
+ int val = defval;
+ inputs[i] = "n_in" + itos(node) + "p" + itos(i);
+ code += "\tint " + inputs[i] + " = " + itos(val) + ";\n";
} else if (defval.get_type() == Variant::BOOL) {
bool val = defval;
inputs[i] = "n_in" + itos(node) + "p" + itos(i);
@@ -1169,6 +1230,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
String var_name = "n_out" + itos(node) + "p" + itos(i);
switch (vsnode->get_output_port_type(i)) {
case VisualShaderNode::PORT_TYPE_SCALAR: outputs[i] = "float " + var_name; break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: outputs[i] = "int " + var_name; break;
case VisualShaderNode::PORT_TYPE_VECTOR: outputs[i] = "vec3 " + var_name; break;
case VisualShaderNode::PORT_TYPE_BOOLEAN: outputs[i] = "bool " + var_name; break;
case VisualShaderNode::PORT_TYPE_TRANSFORM: outputs[i] = "mat4 " + var_name; break;
@@ -1182,6 +1244,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
outputs[i] = "n_out" + itos(node) + "p" + itos(i);
switch (vsnode->get_output_port_type(i)) {
case VisualShaderNode::PORT_TYPE_SCALAR: code += String() + "\tfloat " + outputs[i] + ";\n"; break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT: code += String() + "\tint " + outputs[i] + ";\n"; break;
case VisualShaderNode::PORT_TYPE_VECTOR: code += String() + "\tvec3 " + outputs[i] + ";\n"; break;
case VisualShaderNode::PORT_TYPE_BOOLEAN: code += String() + "\tbool " + outputs[i] + ";\n"; break;
case VisualShaderNode::PORT_TYPE_TRANSFORM: code += String() + "\tmat4 " + outputs[i] + ";\n"; break;
@@ -1411,15 +1474,16 @@ void VisualShader::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_connections", "type"), &VisualShader::_get_node_connections);
+ ClassDB::bind_method(D_METHOD("set_version", "version"), &VisualShader::set_version);
+ ClassDB::bind_method(D_METHOD("get_version"), &VisualShader::get_version);
+
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &VisualShader::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &VisualShader::get_graph_offset);
- ClassDB::bind_method(D_METHOD("_queue_update"), &VisualShader::_queue_update);
ClassDB::bind_method(D_METHOD("_update_shader"), &VisualShader::_update_shader);
- ClassDB::bind_method(D_METHOD("_input_type_changed"), &VisualShader::_input_type_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_version", "get_version");
BIND_ENUM_CONSTANT(TYPE_VERTEX);
BIND_ENUM_CONSTANT(TYPE_FRAGMENT);
@@ -1575,7 +1639,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" },
{ Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "lifetime", "LIFETIME" },
- { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "index", "float(INDEX)" },
+ { Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "index", "INDEX" },
{ Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "emission_transform", "EMISSION_TRANSFORM" },
{ Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
@@ -1683,17 +1747,20 @@ String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::T
switch (get_output_port_type(0)) {
case PORT_TYPE_SCALAR: {
code = "\t" + p_output_vars[0] + " = 0.0;\n";
- } break; //default (none found) is scalar
+ } break;
+ case PORT_TYPE_SCALAR_INT: {
+ code = "\t" + p_output_vars[0] + " = 0;\n";
+ } break;
case PORT_TYPE_VECTOR: {
code = "\t" + p_output_vars[0] + " = vec3(0.0);\n";
- } break; //default (none found) is scalar
+ } break;
case PORT_TYPE_TRANSFORM: {
code = "\t" + p_output_vars[0] + " = mat4( vec4(1.0,0.0,0.0,0.0), vec4(0.0,1.0,0.0,0.0), vec4(0.0,0.0,1.0,0.0), vec4(0.0,0.0,0.0,1.0) );\n";
- } break; //default (none found) is scalar
+ } break;
case PORT_TYPE_BOOLEAN: {
code = "\t" + p_output_vars[0] + " = false;\n";
} break;
- default:
+ default: //default (none found) is scalar
break;
}
}
@@ -2625,6 +2692,9 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
case PORT_TYPE_SCALAR:
tk = "0.0";
break;
+ case PORT_TYPE_SCALAR_INT:
+ tk = "0";
+ break;
case PORT_TYPE_VECTOR:
tk = "vec3(0.0, 0.0, 0.0)";
break;
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 1ee75a4cb7..450dcfa081 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -41,6 +41,10 @@ class VisualShaderNode;
class VisualShader : public Shader {
GDCLASS(VisualShader, Shader);
+ friend class VisualShaderNodeVersionChecker;
+
+ String version = "";
+
public:
enum Type {
TYPE_VERTEX,
@@ -118,6 +122,11 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
+ void set_version(const String &p_version);
+ String get_version() const;
+
+ void update_version(const String &p_new_version);
+
enum {
NODE_ID_INVALID = -1,
NODE_ID_OUTPUT = 0,
@@ -182,6 +191,7 @@ protected:
public:
enum PortType {
PORT_TYPE_SCALAR,
+ PORT_TYPE_SCALAR_INT,
PORT_TYPE_VECTOR,
PORT_TYPE_BOOLEAN,
PORT_TYPE_TRANSFORM,
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 95a8155c31..2064ca10f3 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -30,66 +30,127 @@
#include "visual_shader_nodes.h"
-////////////// Scalar
+////////////// Scalar(Float)
-String VisualShaderNodeScalarConstant::get_caption() const {
- return "Scalar";
+String VisualShaderNodeFloatConstant::get_caption() const {
+ return "ScalarFloat";
}
-int VisualShaderNodeScalarConstant::get_input_port_count() const {
+int VisualShaderNodeFloatConstant::get_input_port_count() const {
return 0;
}
-VisualShaderNodeScalarConstant::PortType VisualShaderNodeScalarConstant::get_input_port_type(int p_port) const {
+VisualShaderNodeFloatConstant::PortType VisualShaderNodeFloatConstant::get_input_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarConstant::get_input_port_name(int p_port) const {
+String VisualShaderNodeFloatConstant::get_input_port_name(int p_port) const {
return String();
}
-int VisualShaderNodeScalarConstant::get_output_port_count() const {
+int VisualShaderNodeFloatConstant::get_output_port_count() const {
return 1;
}
-VisualShaderNodeScalarConstant::PortType VisualShaderNodeScalarConstant::get_output_port_type(int p_port) const {
+VisualShaderNodeFloatConstant::PortType VisualShaderNodeFloatConstant::get_output_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarConstant::get_output_port_name(int p_port) const {
+String VisualShaderNodeFloatConstant::get_output_port_name(int p_port) const {
return ""; //no output port means the editor will be used as port
}
-String VisualShaderNodeScalarConstant::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+String VisualShaderNodeFloatConstant::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
return "\t" + p_output_vars[0] + " = " + vformat("%.6f", constant) + ";\n";
}
-void VisualShaderNodeScalarConstant::set_constant(float p_value) {
+void VisualShaderNodeFloatConstant::set_constant(float p_value) {
constant = p_value;
emit_changed();
}
-float VisualShaderNodeScalarConstant::get_constant() const {
+float VisualShaderNodeFloatConstant::get_constant() const {
return constant;
}
-Vector<StringName> VisualShaderNodeScalarConstant::get_editable_properties() const {
+Vector<StringName> VisualShaderNodeFloatConstant::get_editable_properties() const {
Vector<StringName> props;
props.push_back("constant");
return props;
}
-void VisualShaderNodeScalarConstant::_bind_methods() {
+void VisualShaderNodeFloatConstant::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_constant", "value"), &VisualShaderNodeScalarConstant::set_constant);
- ClassDB::bind_method(D_METHOD("get_constant"), &VisualShaderNodeScalarConstant::get_constant);
+ ClassDB::bind_method(D_METHOD("set_constant", "value"), &VisualShaderNodeFloatConstant::set_constant);
+ ClassDB::bind_method(D_METHOD("get_constant"), &VisualShaderNodeFloatConstant::get_constant);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant"), "set_constant", "get_constant");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "constant"), "set_constant", "get_constant");
}
-VisualShaderNodeScalarConstant::VisualShaderNodeScalarConstant() {
+VisualShaderNodeFloatConstant::VisualShaderNodeFloatConstant() {
+ constant = 0.0;
+}
+
+////////////// Scalar(Int)
+
+String VisualShaderNodeIntConstant::get_caption() const {
+ return "ScalarInt";
+}
+
+int VisualShaderNodeIntConstant::get_input_port_count() const {
+ return 0;
+}
+
+VisualShaderNodeIntConstant::PortType VisualShaderNodeIntConstant::get_input_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntConstant::get_input_port_name(int p_port) const {
+ return String();
+}
+
+int VisualShaderNodeIntConstant::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeIntConstant::PortType VisualShaderNodeIntConstant::get_output_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntConstant::get_output_port_name(int p_port) const {
+ return ""; //no output port means the editor will be used as port
+}
+
+String VisualShaderNodeIntConstant::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ return "\t" + p_output_vars[0] + " = " + itos(constant) + ";\n";
+}
+
+void VisualShaderNodeIntConstant::set_constant(int p_value) {
+ constant = p_value;
+ emit_changed();
+}
+
+int VisualShaderNodeIntConstant::get_constant() const {
+ return constant;
+}
+
+Vector<StringName> VisualShaderNodeIntConstant::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("constant");
+ return props;
+}
+
+void VisualShaderNodeIntConstant::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_constant", "value"), &VisualShaderNodeIntConstant::set_constant);
+ ClassDB::bind_method(D_METHOD("get_constant"), &VisualShaderNodeIntConstant::get_constant);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "constant"), "set_constant", "get_constant");
+}
+
+VisualShaderNodeIntConstant::VisualShaderNodeIntConstant() {
constant = 0;
}
@@ -936,37 +997,37 @@ VisualShaderNodeCubemap::VisualShaderNodeCubemap() {
simple_decl = false;
}
-////////////// Scalar Op
+////////////// Float Op
-String VisualShaderNodeScalarOp::get_caption() const {
- return "ScalarOp";
+String VisualShaderNodeFloatOp::get_caption() const {
+ return "FloatOp";
}
-int VisualShaderNodeScalarOp::get_input_port_count() const {
+int VisualShaderNodeFloatOp::get_input_port_count() const {
return 2;
}
-VisualShaderNodeScalarOp::PortType VisualShaderNodeScalarOp::get_input_port_type(int p_port) const {
+VisualShaderNodeFloatOp::PortType VisualShaderNodeFloatOp::get_input_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarOp::get_input_port_name(int p_port) const {
+String VisualShaderNodeFloatOp::get_input_port_name(int p_port) const {
return p_port == 0 ? "a" : "b";
}
-int VisualShaderNodeScalarOp::get_output_port_count() const {
+int VisualShaderNodeFloatOp::get_output_port_count() const {
return 1;
}
-VisualShaderNodeScalarOp::PortType VisualShaderNodeScalarOp::get_output_port_type(int p_port) const {
+VisualShaderNodeFloatOp::PortType VisualShaderNodeFloatOp::get_output_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarOp::get_output_port_name(int p_port) const {
+String VisualShaderNodeFloatOp::get_output_port_name(int p_port) const {
return "op"; //no output port means the editor will be used as port
}
-String VisualShaderNodeScalarOp::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+String VisualShaderNodeFloatOp::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
String code = "\t" + p_output_vars[0] + " = ";
switch (op) {
@@ -986,27 +1047,27 @@ String VisualShaderNodeScalarOp::generate_code(Shader::Mode p_mode, VisualShader
return code;
}
-void VisualShaderNodeScalarOp::set_operator(Operator p_op) {
+void VisualShaderNodeFloatOp::set_operator(Operator p_op) {
op = p_op;
emit_changed();
}
-VisualShaderNodeScalarOp::Operator VisualShaderNodeScalarOp::get_operator() const {
+VisualShaderNodeFloatOp::Operator VisualShaderNodeFloatOp::get_operator() const {
return op;
}
-Vector<StringName> VisualShaderNodeScalarOp::get_editable_properties() const {
+Vector<StringName> VisualShaderNodeFloatOp::get_editable_properties() const {
Vector<StringName> props;
props.push_back("operator");
return props;
}
-void VisualShaderNodeScalarOp::_bind_methods() {
+void VisualShaderNodeFloatOp::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeScalarOp::set_operator);
- ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeScalarOp::get_operator);
+ ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeFloatOp::set_operator);
+ ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeFloatOp::get_operator);
ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Sub,Multiply,Divide,Remainder,Power,Max,Min,Atan2,Step"), "set_operator", "get_operator");
@@ -1022,12 +1083,97 @@ void VisualShaderNodeScalarOp::_bind_methods() {
BIND_ENUM_CONSTANT(OP_STEP);
}
-VisualShaderNodeScalarOp::VisualShaderNodeScalarOp() {
+VisualShaderNodeFloatOp::VisualShaderNodeFloatOp() {
op = OP_ADD;
set_input_port_default_value(0, 0.0);
set_input_port_default_value(1, 0.0);
}
+////////////// Integer Op
+
+String VisualShaderNodeIntOp::get_caption() const {
+ return "IntOp";
+}
+
+int VisualShaderNodeIntOp::get_input_port_count() const {
+ return 2;
+}
+
+VisualShaderNodeIntOp::PortType VisualShaderNodeIntOp::get_input_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntOp::get_input_port_name(int p_port) const {
+ return p_port == 0 ? "a" : "b";
+}
+
+int VisualShaderNodeIntOp::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeIntOp::PortType VisualShaderNodeIntOp::get_output_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntOp::get_output_port_name(int p_port) const {
+ return "op"; //no output port means the editor will be used as port
+}
+
+String VisualShaderNodeIntOp::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+
+ String code = "\t" + p_output_vars[0] + " = ";
+ switch (op) {
+
+ case OP_ADD: code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; break;
+ case OP_SUB: code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; break;
+ case OP_MUL: code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; break;
+ case OP_DIV: code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; break;
+ case OP_MOD: code += p_input_vars[0] + " % " + p_input_vars[1] + ";\n"; break;
+ case OP_MAX: code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
+ case OP_MIN: code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
+ }
+
+ return code;
+}
+
+void VisualShaderNodeIntOp::set_operator(Operator p_op) {
+
+ op = p_op;
+ emit_changed();
+}
+
+VisualShaderNodeIntOp::Operator VisualShaderNodeIntOp::get_operator() const {
+ return op;
+}
+
+Vector<StringName> VisualShaderNodeIntOp::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("operator");
+ return props;
+}
+
+void VisualShaderNodeIntOp::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualShaderNodeIntOp::set_operator);
+ ClassDB::bind_method(D_METHOD("get_operator"), &VisualShaderNodeIntOp::get_operator);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, "Add,Sub,Multiply,Divide,Remainder,Max,Min"), "set_operator", "get_operator");
+
+ BIND_ENUM_CONSTANT(OP_ADD);
+ BIND_ENUM_CONSTANT(OP_SUB);
+ BIND_ENUM_CONSTANT(OP_MUL);
+ BIND_ENUM_CONSTANT(OP_DIV);
+ BIND_ENUM_CONSTANT(OP_MOD);
+ BIND_ENUM_CONSTANT(OP_MAX);
+ BIND_ENUM_CONSTANT(OP_MIN);
+}
+
+VisualShaderNodeIntOp::VisualShaderNodeIntOp() {
+ op = OP_ADD;
+ set_input_port_default_value(0, 0);
+ set_input_port_default_value(1, 0);
+}
+
////////////// Vector Op
String VisualShaderNodeVectorOp::get_caption() const {
@@ -1462,37 +1608,37 @@ VisualShaderNodeTransformVecMult::VisualShaderNodeTransformVecMult() {
set_input_port_default_value(1, Vector3());
}
-////////////// Scalar Func
+////////////// Float Func
-String VisualShaderNodeScalarFunc::get_caption() const {
- return "ScalarFunc";
+String VisualShaderNodeFloatFunc::get_caption() const {
+ return "FloatFunc";
}
-int VisualShaderNodeScalarFunc::get_input_port_count() const {
+int VisualShaderNodeFloatFunc::get_input_port_count() const {
return 1;
}
-VisualShaderNodeScalarFunc::PortType VisualShaderNodeScalarFunc::get_input_port_type(int p_port) const {
+VisualShaderNodeFloatFunc::PortType VisualShaderNodeFloatFunc::get_input_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarFunc::get_input_port_name(int p_port) const {
+String VisualShaderNodeFloatFunc::get_input_port_name(int p_port) const {
return "";
}
-int VisualShaderNodeScalarFunc::get_output_port_count() const {
+int VisualShaderNodeFloatFunc::get_output_port_count() const {
return 1;
}
-VisualShaderNodeScalarFunc::PortType VisualShaderNodeScalarFunc::get_output_port_type(int p_port) const {
+VisualShaderNodeFloatFunc::PortType VisualShaderNodeFloatFunc::get_output_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarFunc::get_output_port_name(int p_port) const {
+String VisualShaderNodeFloatFunc::get_output_port_name(int p_port) const {
return ""; //no output port means the editor will be used as port
}
-String VisualShaderNodeScalarFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+String VisualShaderNodeFloatFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
static const char *scalar_func_id[FUNC_ONEMINUS + 1] = {
"sin($)",
@@ -1532,27 +1678,27 @@ String VisualShaderNodeScalarFunc::generate_code(Shader::Mode p_mode, VisualShad
return "\t" + p_output_vars[0] + " = " + String(scalar_func_id[func]).replace("$", p_input_vars[0]) + ";\n";
}
-void VisualShaderNodeScalarFunc::set_function(Function p_func) {
+void VisualShaderNodeFloatFunc::set_function(Function p_func) {
func = p_func;
emit_changed();
}
-VisualShaderNodeScalarFunc::Function VisualShaderNodeScalarFunc::get_function() const {
+VisualShaderNodeFloatFunc::Function VisualShaderNodeFloatFunc::get_function() const {
return func;
}
-Vector<StringName> VisualShaderNodeScalarFunc::get_editable_properties() const {
+Vector<StringName> VisualShaderNodeFloatFunc::get_editable_properties() const {
Vector<StringName> props;
props.push_back("function");
return props;
}
-void VisualShaderNodeScalarFunc::_bind_methods() {
+void VisualShaderNodeFloatFunc::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeScalarFunc::set_function);
- ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeScalarFunc::get_function);
+ ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeFloatFunc::set_function);
+ ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeFloatFunc::get_function);
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Sin,Cos,Tan,ASin,ACos,ATan,SinH,CosH,TanH,Log,Exp,Sqrt,Abs,Sign,Floor,Round,Ceil,Frac,Saturate,Negate,ACosH,ASinH,ATanH,Degrees,Exp2,InverseSqrt,Log2,Radians,Reciprocal,RoundEven,Trunc,OneMinus"), "set_function", "get_function");
@@ -1590,11 +1736,108 @@ void VisualShaderNodeScalarFunc::_bind_methods() {
BIND_ENUM_CONSTANT(FUNC_ONEMINUS);
}
-VisualShaderNodeScalarFunc::VisualShaderNodeScalarFunc() {
+VisualShaderNodeFloatFunc::VisualShaderNodeFloatFunc() {
func = FUNC_SIGN;
set_input_port_default_value(0, 0.0);
}
+////////////// Int Func
+
+String VisualShaderNodeIntFunc::get_caption() const {
+ return "IntFunc";
+}
+
+int VisualShaderNodeIntFunc::get_input_port_count() const {
+ if (func == FUNC_CLAMP) {
+ return 3;
+ }
+ return 1;
+}
+
+VisualShaderNodeIntFunc::PortType VisualShaderNodeIntFunc::get_input_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntFunc::get_input_port_name(int p_port) const {
+ if (func == FUNC_CLAMP) {
+ if (p_port == 0) {
+ return "";
+ } else if (p_port == 1) {
+ return "min";
+ } else if (p_port == 2) {
+ return "max";
+ }
+ }
+ return "";
+}
+
+int VisualShaderNodeIntFunc::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeIntFunc::PortType VisualShaderNodeIntFunc::get_output_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntFunc::get_output_port_name(int p_port) const {
+ return ""; //no output port means the editor will be used as port
+}
+
+String VisualShaderNodeIntFunc::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ if (func == FUNC_CLAMP) {
+ return "\t" + p_output_vars[0] + " = clamp(" + p_input_vars[0] + ", " + p_input_vars[1] + ", " + p_input_vars[2] + ");\n";
+ }
+
+ static const char *int_func_id[FUNC_SIGN + 1] = {
+ "abs($)",
+ "",
+ "-($)",
+ "sign($)"
+ };
+
+ return "\t" + p_output_vars[0] + " = " + String(int_func_id[func]).replace("$", p_input_vars[0]) + ";\n";
+}
+
+void VisualShaderNodeIntFunc::set_function(Function p_func) {
+ if (func != p_func) {
+ if (p_func == FUNC_CLAMP) {
+ set_input_port_default_value(1, 0);
+ set_input_port_default_value(2, 0);
+ }
+ }
+ func = p_func;
+ emit_changed();
+}
+
+VisualShaderNodeIntFunc::Function VisualShaderNodeIntFunc::get_function() const {
+
+ return func;
+}
+
+Vector<StringName> VisualShaderNodeIntFunc::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("function");
+ return props;
+}
+
+void VisualShaderNodeIntFunc::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeIntFunc::set_function);
+ ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeIntFunc::get_function);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Abs,Clamp,Negate,Sign"), "set_function", "get_function");
+
+ BIND_ENUM_CONSTANT(FUNC_ABS);
+ BIND_ENUM_CONSTANT(FUNC_CLAMP);
+ BIND_ENUM_CONSTANT(FUNC_NEGATE);
+ BIND_ENUM_CONSTANT(FUNC_SIGN);
+}
+
+VisualShaderNodeIntFunc::VisualShaderNodeIntFunc() {
+ func = FUNC_SIGN;
+ set_input_port_default_value(0, 0);
+}
+
////////////// Vector Func
String VisualShaderNodeVectorFunc::get_caption() const {
@@ -3008,37 +3251,37 @@ VisualShaderNodeTransformDecompose::VisualShaderNodeTransformDecompose() {
set_input_port_default_value(0, Transform());
}
-////////////// Scalar Uniform
+////////////// Float Uniform
-String VisualShaderNodeScalarUniform::get_caption() const {
- return "ScalarUniform";
+String VisualShaderNodeFloatUniform::get_caption() const {
+ return "FloatUniform";
}
-int VisualShaderNodeScalarUniform::get_input_port_count() const {
+int VisualShaderNodeFloatUniform::get_input_port_count() const {
return 0;
}
-VisualShaderNodeScalarUniform::PortType VisualShaderNodeScalarUniform::get_input_port_type(int p_port) const {
+VisualShaderNodeFloatUniform::PortType VisualShaderNodeFloatUniform::get_input_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarUniform::get_input_port_name(int p_port) const {
+String VisualShaderNodeFloatUniform::get_input_port_name(int p_port) const {
return String();
}
-int VisualShaderNodeScalarUniform::get_output_port_count() const {
+int VisualShaderNodeFloatUniform::get_output_port_count() const {
return 1;
}
-VisualShaderNodeScalarUniform::PortType VisualShaderNodeScalarUniform::get_output_port_type(int p_port) const {
+VisualShaderNodeFloatUniform::PortType VisualShaderNodeFloatUniform::get_output_port_type(int p_port) const {
return PORT_TYPE_SCALAR;
}
-String VisualShaderNodeScalarUniform::get_output_port_name(int p_port) const {
+String VisualShaderNodeFloatUniform::get_output_port_name(int p_port) const {
return ""; //no output port means the editor will be used as port
}
-String VisualShaderNodeScalarUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+String VisualShaderNodeFloatUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
if (hint == HINT_RANGE) {
return "uniform float " + get_uniform_name() + " : hint_range(" + rtos(hint_range_min) + ", " + rtos(hint_range_max) + ");\n";
} else if (hint == HINT_RANGE_STEP) {
@@ -3047,70 +3290,70 @@ String VisualShaderNodeScalarUniform::generate_global(Shader::Mode p_mode, Visua
return "uniform float " + get_uniform_name() + ";\n";
}
-String VisualShaderNodeScalarUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+String VisualShaderNodeFloatUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
return "\t" + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
}
-void VisualShaderNodeScalarUniform::set_hint(Hint p_hint) {
+void VisualShaderNodeFloatUniform::set_hint(Hint p_hint) {
hint = p_hint;
emit_changed();
}
-VisualShaderNodeScalarUniform::Hint VisualShaderNodeScalarUniform::get_hint() const {
+VisualShaderNodeFloatUniform::Hint VisualShaderNodeFloatUniform::get_hint() const {
return hint;
}
-void VisualShaderNodeScalarUniform::set_min(float p_value) {
+void VisualShaderNodeFloatUniform::set_min(float p_value) {
hint_range_min = p_value;
emit_changed();
}
-float VisualShaderNodeScalarUniform::get_min() const {
+float VisualShaderNodeFloatUniform::get_min() const {
return hint_range_min;
}
-void VisualShaderNodeScalarUniform::set_max(float p_value) {
+void VisualShaderNodeFloatUniform::set_max(float p_value) {
hint_range_max = p_value;
emit_changed();
}
-float VisualShaderNodeScalarUniform::get_max() const {
+float VisualShaderNodeFloatUniform::get_max() const {
return hint_range_max;
}
-void VisualShaderNodeScalarUniform::set_step(float p_value) {
+void VisualShaderNodeFloatUniform::set_step(float p_value) {
hint_range_step = p_value;
emit_changed();
}
-float VisualShaderNodeScalarUniform::get_step() const {
+float VisualShaderNodeFloatUniform::get_step() const {
return hint_range_step;
}
-void VisualShaderNodeScalarUniform::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_hint", "hint"), &VisualShaderNodeScalarUniform::set_hint);
- ClassDB::bind_method(D_METHOD("get_hint"), &VisualShaderNodeScalarUniform::get_hint);
+void VisualShaderNodeFloatUniform::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_hint", "hint"), &VisualShaderNodeFloatUniform::set_hint);
+ ClassDB::bind_method(D_METHOD("get_hint"), &VisualShaderNodeFloatUniform::get_hint);
- ClassDB::bind_method(D_METHOD("set_min", "value"), &VisualShaderNodeScalarUniform::set_min);
- ClassDB::bind_method(D_METHOD("get_min"), &VisualShaderNodeScalarUniform::get_min);
+ ClassDB::bind_method(D_METHOD("set_min", "value"), &VisualShaderNodeFloatUniform::set_min);
+ ClassDB::bind_method(D_METHOD("get_min"), &VisualShaderNodeFloatUniform::get_min);
- ClassDB::bind_method(D_METHOD("set_max", "value"), &VisualShaderNodeScalarUniform::set_max);
- ClassDB::bind_method(D_METHOD("get_max"), &VisualShaderNodeScalarUniform::get_max);
+ ClassDB::bind_method(D_METHOD("set_max", "value"), &VisualShaderNodeFloatUniform::set_max);
+ ClassDB::bind_method(D_METHOD("get_max"), &VisualShaderNodeFloatUniform::get_max);
- ClassDB::bind_method(D_METHOD("set_step", "value"), &VisualShaderNodeScalarUniform::set_step);
- ClassDB::bind_method(D_METHOD("get_step"), &VisualShaderNodeScalarUniform::get_step);
+ ClassDB::bind_method(D_METHOD("set_step", "value"), &VisualShaderNodeFloatUniform::set_step);
+ ClassDB::bind_method(D_METHOD("get_step"), &VisualShaderNodeFloatUniform::get_step);
ADD_PROPERTY(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,Range+Step"), "set_hint", "get_hint");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "min"), "set_min", "get_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max"), "set_max", "get_max");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "set_step", "get_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min"), "set_min", "get_min");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max"), "set_max", "get_max");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "set_step", "get_step");
BIND_ENUM_CONSTANT(HINT_NONE);
BIND_ENUM_CONSTANT(HINT_RANGE);
BIND_ENUM_CONSTANT(HINT_RANGE_STEP);
}
-Vector<StringName> VisualShaderNodeScalarUniform::get_editable_properties() const {
+Vector<StringName> VisualShaderNodeFloatUniform::get_editable_properties() const {
Vector<StringName> props;
props.push_back("hint");
if (hint == HINT_RANGE || hint == HINT_RANGE_STEP) {
@@ -3123,13 +3366,135 @@ Vector<StringName> VisualShaderNodeScalarUniform::get_editable_properties() cons
return props;
}
-VisualShaderNodeScalarUniform::VisualShaderNodeScalarUniform() {
+VisualShaderNodeFloatUniform::VisualShaderNodeFloatUniform() {
hint = HINT_NONE;
hint_range_min = 0.0;
hint_range_max = 1.0;
hint_range_step = 0.1;
}
+////////////// Integer Uniform
+
+String VisualShaderNodeIntUniform::get_caption() const {
+ return "IntUniform";
+}
+
+int VisualShaderNodeIntUniform::get_input_port_count() const {
+ return 0;
+}
+
+VisualShaderNodeIntUniform::PortType VisualShaderNodeIntUniform::get_input_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntUniform::get_input_port_name(int p_port) const {
+ return String();
+}
+
+int VisualShaderNodeIntUniform::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeIntUniform::PortType VisualShaderNodeIntUniform::get_output_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR_INT;
+}
+
+String VisualShaderNodeIntUniform::get_output_port_name(int p_port) const {
+ return ""; //no output port means the editor will be used as port
+}
+
+String VisualShaderNodeIntUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ if (hint == HINT_RANGE) {
+ return "uniform int " + get_uniform_name() + " : hint_range(" + rtos(hint_range_min) + ", " + rtos(hint_range_max) + ");\n";
+ } else if (hint == HINT_RANGE_STEP) {
+ return "uniform int " + get_uniform_name() + " : hint_range(" + rtos(hint_range_min) + ", " + rtos(hint_range_max) + ", " + rtos(hint_range_step) + ");\n";
+ }
+ return "uniform int " + get_uniform_name() + ";\n";
+}
+
+String VisualShaderNodeIntUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ return "\t" + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
+}
+
+void VisualShaderNodeIntUniform::set_hint(Hint p_hint) {
+ hint = p_hint;
+ emit_changed();
+}
+
+VisualShaderNodeIntUniform::Hint VisualShaderNodeIntUniform::get_hint() const {
+ return hint;
+}
+
+void VisualShaderNodeIntUniform::set_min(int p_value) {
+ hint_range_min = p_value;
+ emit_changed();
+}
+
+int VisualShaderNodeIntUniform::get_min() const {
+ return hint_range_min;
+}
+
+void VisualShaderNodeIntUniform::set_max(int p_value) {
+ hint_range_max = p_value;
+ emit_changed();
+}
+
+int VisualShaderNodeIntUniform::get_max() const {
+ return hint_range_max;
+}
+
+void VisualShaderNodeIntUniform::set_step(int p_value) {
+ hint_range_step = p_value;
+ emit_changed();
+}
+
+int VisualShaderNodeIntUniform::get_step() const {
+ return hint_range_step;
+}
+
+void VisualShaderNodeIntUniform::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_hint", "hint"), &VisualShaderNodeIntUniform::set_hint);
+ ClassDB::bind_method(D_METHOD("get_hint"), &VisualShaderNodeIntUniform::get_hint);
+
+ ClassDB::bind_method(D_METHOD("set_min", "value"), &VisualShaderNodeIntUniform::set_min);
+ ClassDB::bind_method(D_METHOD("get_min"), &VisualShaderNodeIntUniform::get_min);
+
+ ClassDB::bind_method(D_METHOD("set_max", "value"), &VisualShaderNodeIntUniform::set_max);
+ ClassDB::bind_method(D_METHOD("get_max"), &VisualShaderNodeIntUniform::get_max);
+
+ ClassDB::bind_method(D_METHOD("set_step", "value"), &VisualShaderNodeIntUniform::set_step);
+ ClassDB::bind_method(D_METHOD("get_step"), &VisualShaderNodeIntUniform::get_step);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,Range+Step"), "set_hint", "get_hint");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "min"), "set_min", "get_min");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "max"), "set_max", "get_max");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "step"), "set_step", "get_step");
+
+ BIND_ENUM_CONSTANT(HINT_NONE);
+ BIND_ENUM_CONSTANT(HINT_RANGE);
+ BIND_ENUM_CONSTANT(HINT_RANGE_STEP);
+}
+
+Vector<StringName> VisualShaderNodeIntUniform::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("hint");
+ if (hint == HINT_RANGE || hint == HINT_RANGE_STEP) {
+ props.push_back("min");
+ props.push_back("max");
+ }
+ if (hint == HINT_RANGE_STEP) {
+ props.push_back("step");
+ }
+ return props;
+}
+
+VisualShaderNodeIntUniform::VisualShaderNodeIntUniform() {
+ hint = HINT_NONE;
+ hint_range_min = 0;
+ hint_range_max = 100;
+ hint_range_step = 1;
+}
+
////////////// Boolean Uniform
String VisualShaderNodeBooleanUniform::get_caption() const {
@@ -3968,6 +4333,8 @@ VisualShaderNodeCompare::PortType VisualShaderNodeCompare::get_input_port_type(i
switch (ctype) {
case CTYPE_SCALAR:
return PORT_TYPE_SCALAR;
+ case CTYPE_SCALAR_INT:
+ return PORT_TYPE_SCALAR_INT;
case CTYPE_VECTOR:
return PORT_TYPE_VECTOR;
case CTYPE_BOOLEAN:
@@ -4046,10 +4413,14 @@ String VisualShaderNodeCompare::generate_code(Shader::Mode p_mode, VisualShader:
} else if (func == FUNC_NOT_EQUAL) {
code += "\t" + p_output_vars[0] + " = !(abs(" + p_input_vars[0] + " - " + p_input_vars[1] + ") < " + p_input_vars[2] + ");";
} else {
- code += "\t" + p_output_vars[0] + " = " + (p_input_vars[0] + "$" + p_input_vars[1]).replace("$", ops[func]) + ";\n";
+ code += "\t" + p_output_vars[0] + " = " + (p_input_vars[0] + " $ " + p_input_vars[1]).replace("$", ops[func]) + ";\n";
}
break;
+ case CTYPE_SCALAR_INT:
+ code += "\t" + p_output_vars[0] + " = " + (p_input_vars[0] + " $ " + p_input_vars[1]).replace("$", ops[func]) + ";\n";
+ break;
+
case CTYPE_VECTOR:
code += "\t{\n";
code += "\t\tbvec3 _bv = " + String(funcs[func]).replace("$", p_input_vars[0] + ", " + p_input_vars[1]) + ";\n";
@@ -4085,6 +4456,11 @@ void VisualShaderNodeCompare::set_comparison_type(ComparisonType p_type) {
set_input_port_default_value(1, 0.0);
simple_decl = true;
break;
+ case CTYPE_SCALAR_INT:
+ set_input_port_default_value(0, 0);
+ set_input_port_default_value(1, 0);
+ simple_decl = true;
+ break;
case CTYPE_VECTOR:
set_input_port_default_value(0, Vector3(0.0, 0.0, 0.0));
set_input_port_default_value(1, Vector3(0.0, 0.0, 0.0));
@@ -4151,11 +4527,12 @@ void VisualShaderNodeCompare::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_condition", "condition"), &VisualShaderNodeCompare::set_condition);
ClassDB::bind_method(D_METHOD("get_condition"), &VisualShaderNodeCompare::get_condition);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, "Scalar,Vector,Boolean,Transform"), "set_comparison_type", "get_comparison_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, "Float,Int,Vector,Boolean,Transform"), "set_comparison_type", "get_comparison_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "a == b,a != b,a > b,a >= b,a < b,a <= b"), "set_function", "get_function");
ADD_PROPERTY(PropertyInfo(Variant::INT, "condition", PROPERTY_HINT_ENUM, "All,Any"), "set_condition", "get_condition");
BIND_ENUM_CONSTANT(CTYPE_SCALAR);
+ BIND_ENUM_CONSTANT(CTYPE_SCALAR_INT);
BIND_ENUM_CONSTANT(CTYPE_VECTOR);
BIND_ENUM_CONSTANT(CTYPE_BOOLEAN);
BIND_ENUM_CONSTANT(CTYPE_TRANSFORM);
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 85782bc509..035e39230c 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -37,8 +37,8 @@
/// CONSTANTS
///////////////////////////////////////
-class VisualShaderNodeScalarConstant : public VisualShaderNode {
- GDCLASS(VisualShaderNodeScalarConstant, VisualShaderNode);
+class VisualShaderNodeFloatConstant : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeFloatConstant, VisualShaderNode);
float constant;
protected:
@@ -62,7 +62,37 @@ public:
virtual Vector<StringName> get_editable_properties() const;
- VisualShaderNodeScalarConstant();
+ VisualShaderNodeFloatConstant();
+};
+
+///////////////////////////////////////
+
+class VisualShaderNodeIntConstant : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeIntConstant, VisualShaderNode);
+ int constant;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ void set_constant(int p_value);
+ int get_constant() const;
+
+ virtual Vector<StringName> get_editable_properties() const;
+
+ VisualShaderNodeIntConstant();
};
///////////////////////////////////////
@@ -314,8 +344,8 @@ VARIANT_ENUM_CAST(VisualShaderNodeCubemap::Source)
/// OPS
///////////////////////////////////////
-class VisualShaderNodeScalarOp : public VisualShaderNode {
- GDCLASS(VisualShaderNodeScalarOp, VisualShaderNode);
+class VisualShaderNodeFloatOp : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeFloatOp, VisualShaderNode);
public:
enum Operator {
@@ -354,10 +384,52 @@ public:
virtual Vector<StringName> get_editable_properties() const;
- VisualShaderNodeScalarOp();
+ VisualShaderNodeFloatOp();
};
-VARIANT_ENUM_CAST(VisualShaderNodeScalarOp::Operator)
+VARIANT_ENUM_CAST(VisualShaderNodeFloatOp::Operator)
+
+class VisualShaderNodeIntOp : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeIntOp, VisualShaderNode);
+
+public:
+ enum Operator {
+ OP_ADD,
+ OP_SUB,
+ OP_MUL,
+ OP_DIV,
+ OP_MOD,
+ OP_MAX,
+ OP_MIN,
+ };
+
+protected:
+ Operator op;
+
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ void set_operator(Operator p_op);
+ Operator get_operator() const;
+
+ virtual Vector<StringName> get_editable_properties() const;
+
+ VisualShaderNodeIntOp();
+};
+
+VARIANT_ENUM_CAST(VisualShaderNodeIntOp::Operator)
class VisualShaderNodeVectorOp : public VisualShaderNode {
GDCLASS(VisualShaderNodeVectorOp, VisualShaderNode);
@@ -539,11 +611,11 @@ public:
VARIANT_ENUM_CAST(VisualShaderNodeTransformVecMult::Operator)
///////////////////////////////////////
-/// SCALAR FUNC
+/// FLOAT FUNC
///////////////////////////////////////
-class VisualShaderNodeScalarFunc : public VisualShaderNode {
- GDCLASS(VisualShaderNodeScalarFunc, VisualShaderNode);
+class VisualShaderNodeFloatFunc : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeFloatFunc, VisualShaderNode);
public:
enum Function {
@@ -604,10 +676,53 @@ public:
virtual Vector<StringName> get_editable_properties() const;
- VisualShaderNodeScalarFunc();
+ VisualShaderNodeFloatFunc();
+};
+
+VARIANT_ENUM_CAST(VisualShaderNodeFloatFunc::Function)
+
+///////////////////////////////////////
+/// INT FUNC
+///////////////////////////////////////
+
+class VisualShaderNodeIntFunc : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeIntFunc, VisualShaderNode);
+
+public:
+ enum Function {
+ FUNC_ABS,
+ FUNC_CLAMP,
+ FUNC_NEGATE,
+ FUNC_SIGN,
+ };
+
+protected:
+ Function func;
+
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ void set_function(Function p_func);
+ Function get_function() const;
+
+ virtual Vector<StringName> get_editable_properties() const;
+
+ VisualShaderNodeIntFunc();
};
-VARIANT_ENUM_CAST(VisualShaderNodeScalarFunc::Function)
+VARIANT_ENUM_CAST(VisualShaderNodeIntFunc::Function)
///////////////////////////////////////
/// VECTOR FUNC
@@ -1297,8 +1412,8 @@ public:
/// UNIFORMS
///////////////////////////////////////
-class VisualShaderNodeScalarUniform : public VisualShaderNodeUniform {
- GDCLASS(VisualShaderNodeScalarUniform, VisualShaderNodeUniform);
+class VisualShaderNodeFloatUniform : public VisualShaderNodeUniform {
+ GDCLASS(VisualShaderNodeFloatUniform, VisualShaderNodeUniform);
public:
enum Hint {
@@ -1344,10 +1459,62 @@ public:
virtual Vector<StringName> get_editable_properties() const;
- VisualShaderNodeScalarUniform();
+ VisualShaderNodeFloatUniform();
+};
+
+VARIANT_ENUM_CAST(VisualShaderNodeFloatUniform::Hint)
+
+class VisualShaderNodeIntUniform : public VisualShaderNodeUniform {
+ GDCLASS(VisualShaderNodeIntUniform, VisualShaderNodeUniform);
+
+public:
+ enum Hint {
+ HINT_NONE,
+ HINT_RANGE,
+ HINT_RANGE_STEP,
+ };
+
+private:
+ Hint hint;
+ int hint_range_min;
+ int hint_range_max;
+ int hint_range_step;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+ virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const;
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ void set_hint(Hint p_hint);
+ Hint get_hint() const;
+
+ void set_min(int p_value);
+ int get_min() const;
+
+ void set_max(int p_value);
+ int get_max() const;
+
+ void set_step(int p_value);
+ int get_step() const;
+
+ virtual Vector<StringName> get_editable_properties() const;
+
+ VisualShaderNodeIntUniform();
};
-VARIANT_ENUM_CAST(VisualShaderNodeScalarUniform::Hint)
+VARIANT_ENUM_CAST(VisualShaderNodeIntUniform::Hint)
///////////////////////////////////////
@@ -1669,9 +1836,10 @@ class VisualShaderNodeCompare : public VisualShaderNode {
public:
enum ComparisonType {
CTYPE_SCALAR,
+ CTYPE_SCALAR_INT,
CTYPE_VECTOR,
CTYPE_BOOLEAN,
- CTYPE_TRANSFORM
+ CTYPE_TRANSFORM,
};
enum Function {
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index 78c08080b5..a7e519479f 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -360,9 +360,9 @@ World::World() {
PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/3d/default_gravity", 9.8));
PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/3d/default_gravity_vector", Vector3(0, -1, 0)));
PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/3d/default_linear_damp", 0.1));
- ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_linear_damp", PropertyInfo(Variant::FLOAT, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/3d/default_angular_damp", 0.1));
- ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::FLOAT, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
#ifdef _3D_DISABLED
indexer = NULL;
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 5cc809d8e3..6bdc4cf6f0 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -394,9 +394,9 @@ World2D::World2D() {
Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/2d/default_gravity", 98));
Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/2d/default_gravity_vector", Vector2(0, 1)));
Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/2d/default_linear_damp", 0.1));
- ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_linear_damp", PropertyInfo(Variant::FLOAT, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/2d/default_angular_damp", 1.0));
- ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_angular_damp", PropertyInfo(Variant::FLOAT, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
indexer = memnew(SpatialIndexer2D);
}
diff --git a/scene/resources/plane_shape.cpp b/scene/resources/world_margin_shape.cpp
index ddc820233e..b5b701327c 100644
--- a/scene/resources/plane_shape.cpp
+++ b/scene/resources/world_margin_shape.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* plane_shape.cpp */
+/* world_margin_shape.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "plane_shape.h"
+#include "world_margin_shape.h"
#include "servers/physics_server.h"
-Vector<Vector3> PlaneShape::get_debug_mesh_lines() {
+Vector<Vector3> WorldMarginShape::get_debug_mesh_lines() {
Plane p = get_plane();
Vector<Vector3> points;
@@ -61,13 +61,13 @@ Vector<Vector3> PlaneShape::get_debug_mesh_lines() {
return points;
}
-void PlaneShape::_update_shape() {
+void WorldMarginShape::_update_shape() {
PhysicsServer::get_singleton()->shape_set_data(get_shape(), plane);
Shape::_update_shape();
}
-void PlaneShape::set_plane(Plane p_plane) {
+void WorldMarginShape::set_plane(Plane p_plane) {
plane = p_plane;
_update_shape();
@@ -75,20 +75,20 @@ void PlaneShape::set_plane(Plane p_plane) {
_change_notify("plane");
}
-Plane PlaneShape::get_plane() const {
+Plane WorldMarginShape::get_plane() const {
return plane;
}
-void PlaneShape::_bind_methods() {
+void WorldMarginShape::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_plane", "plane"), &PlaneShape::set_plane);
- ClassDB::bind_method(D_METHOD("get_plane"), &PlaneShape::get_plane);
+ ClassDB::bind_method(D_METHOD("set_plane", "plane"), &WorldMarginShape::set_plane);
+ ClassDB::bind_method(D_METHOD("get_plane"), &WorldMarginShape::get_plane);
ADD_PROPERTY(PropertyInfo(Variant::PLANE, "plane"), "set_plane", "get_plane");
}
-PlaneShape::PlaneShape() :
+WorldMarginShape::WorldMarginShape() :
Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_PLANE)) {
set_plane(Plane(0, 1, 0, 0));
diff --git a/scene/resources/plane_shape.h b/scene/resources/world_margin_shape.h
index 360f9dbbe9..78ea570212 100644
--- a/scene/resources/plane_shape.h
+++ b/scene/resources/world_margin_shape.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* plane_shape.h */
+/* world_margin_shape.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLANE_SHAPE_H
-#define PLANE_SHAPE_H
+#ifndef WORLD_MARGIN_SHAPE_H
+#define WORLD_MARGIN_SHAPE_H
#include "scene/resources/shape.h"
-class PlaneShape : public Shape {
+class WorldMarginShape : public Shape {
- GDCLASS(PlaneShape, Shape);
+ GDCLASS(WorldMarginShape, Shape);
Plane plane;
protected:
@@ -52,6 +52,6 @@ public:
return 0;
}
- PlaneShape();
+ WorldMarginShape();
};
-#endif // PLANE_SHAPE_H
+#endif // WORLD_MARGIN_SHAPE_H
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 6299c3a801..d3c5a87cae 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -119,12 +119,6 @@ SceneStringNames::SceneStringNames() {
camera_entered = StaticCString::create("camera_entered");
camera_exited = StaticCString::create("camera_exited");
- _body_enter_tree = StaticCString::create("_body_enter_tree");
- _body_exit_tree = StaticCString::create("_body_exit_tree");
-
- _area_enter_tree = StaticCString::create("_area_enter_tree");
- _area_exit_tree = StaticCString::create("_area_exit_tree");
-
_input = StaticCString::create("_input");
_input_event = StaticCString::create("_input_event");
@@ -167,8 +161,7 @@ SceneStringNames::SceneStringNames() {
drop_data = StaticCString::create("drop_data");
can_drop_data = StaticCString::create("can_drop_data");
- _im_update = StaticCString::create("_im_update");
- _queue_update = StaticCString::create("_queue_update");
+ _im_update = StaticCString::create("_im_update"); // Sprite3D
baked_light_changed = StaticCString::create("baked_light_changed");
_baked_light_changed = StaticCString::create("_baked_light_changed");
@@ -200,8 +193,6 @@ SceneStringNames::SceneStringNames() {
mesh_materials[i] = "material/" + itos(i);
}
- _mesh_changed = StaticCString::create("_mesh_changed");
-
parameters_base_path = "parameters/";
tracks_changed = "tracks_changed";
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index eeeaf22b01..7976a2072c 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -33,6 +33,7 @@
#include "core/node_path.h"
#include "core/string_name.h"
+
class SceneStringNames {
friend void register_scene_types();
@@ -147,12 +148,6 @@ public:
StringName camera_entered;
StringName camera_exited;
- StringName _body_enter_tree;
- StringName _body_exit_tree;
-
- StringName _area_enter_tree;
- StringName _area_exit_tree;
-
StringName changed;
StringName _shader_changed;
@@ -179,7 +174,6 @@ public:
StringName _get_minimum_size;
StringName _im_update;
- StringName _queue_update;
StringName baked_light_changed;
StringName _baked_light_changed;
@@ -211,7 +205,6 @@ public:
MAX_MATERIALS = 32
};
StringName mesh_materials[MAX_MATERIALS];
- StringName _mesh_changed;
};
#endif // SCENE_STRING_NAMES_H
diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp
index 4438475d44..9acc36a139 100644
--- a/servers/arvr/arvr_positional_tracker.cpp
+++ b/servers/arvr/arvr_positional_tracker.cpp
@@ -58,7 +58,7 @@ void ARVRPositionalTracker::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRPositionalTracker::get_rumble);
ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRPositionalTracker::set_rumble);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rumble"), "set_rumble", "get_rumble");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble"), "set_rumble", "get_rumble");
};
void ARVRPositionalTracker::set_type(ARVRServer::TrackerType p_type) {
diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp
index 96f1ff049b..4b3417db6c 100644
--- a/servers/arvr_server.cpp
+++ b/servers/arvr_server.cpp
@@ -46,7 +46,7 @@ void ARVRServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("center_on_hmd", "rotation_mode", "keep_height"), &ARVRServer::center_on_hmd);
ClassDB::bind_method(D_METHOD("get_hmd_transform"), &ARVRServer::get_hmd_transform);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale");
ClassDB::bind_method(D_METHOD("get_interface_count"), &ARVRServer::get_interface_count);
ClassDB::bind_method(D_METHOD("get_interface", "idx"), &ARVRServer::get_interface);
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp
index 5389c64099..69b098edfc 100644
--- a/servers/audio/audio_driver_dummy.cpp
+++ b/servers/audio/audio_driver_dummy.cpp
@@ -49,7 +49,6 @@ Error AudioDriverDummy::init() {
samples_in = memnew_arr(int32_t, buffer_frames * channels);
- mutex = Mutex::create();
thread = Thread::create(AudioDriverDummy::thread_func, this);
return OK;
@@ -95,16 +94,16 @@ AudioDriver::SpeakerMode AudioDriverDummy::get_speaker_mode() const {
void AudioDriverDummy::lock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->lock();
+ mutex.lock();
};
void AudioDriverDummy::unlock() {
- if (!thread || !mutex)
+ if (!thread)
return;
- mutex->unlock();
+ mutex.unlock();
};
void AudioDriverDummy::finish() {
@@ -120,14 +119,11 @@ void AudioDriverDummy::finish() {
};
memdelete(thread);
- if (mutex)
- memdelete(mutex);
thread = NULL;
};
AudioDriverDummy::AudioDriverDummy() {
- mutex = NULL;
thread = NULL;
};
diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h
index ba99e5a239..a2cd9b2dc6 100644
--- a/servers/audio/audio_driver_dummy.h
+++ b/servers/audio/audio_driver_dummy.h
@@ -39,7 +39,7 @@
class AudioDriverDummy : public AudioDriver {
Thread *thread;
- Mutex *mutex;
+ Mutex mutex;
int32_t *samples_in;
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 259c5487e9..46e674fd9b 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -300,7 +300,7 @@ void AudioStreamRandomPitch::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomPitch::get_random_pitch);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "audio_stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_audio_stream", "get_audio_stream");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch");
}
AudioStreamRandomPitch::AudioStreamRandomPitch() {
diff --git a/servers/audio/effects/audio_effect_amplify.cpp b/servers/audio/effects/audio_effect_amplify.cpp
index 938d29f764..8ad2ecc5ce 100644
--- a/servers/audio/effects/audio_effect_amplify.cpp
+++ b/servers/audio/effects/audio_effect_amplify.cpp
@@ -67,7 +67,7 @@ void AudioEffectAmplify::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_volume_db", "volume"), &AudioEffectAmplify::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioEffectAmplify::get_volume_db);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
}
AudioEffectAmplify::AudioEffectAmplify() {
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 58943582c9..34c03dca8d 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -326,36 +326,36 @@ void AudioEffectChorus::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_dry"), &AudioEffectChorus::get_dry);
ADD_PROPERTY(PropertyInfo(Variant::INT, "voice_count", PROPERTY_HINT_RANGE, "1,4,1"), "set_voice_count", "get_voice_count");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet");
-
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 0);
-
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 1);
-
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/3/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 2);
-
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 3);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 3);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 3);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 3);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 3);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "voice/4/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 3);
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet");
+
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 0);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 1);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/3/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 2);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/delay_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_voice_delay_ms", "get_voice_delay_ms", 3);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/rate_hz", PROPERTY_HINT_RANGE, "0.1,20,0.1"), "set_voice_rate_hz", "get_voice_rate_hz", 3);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/depth_ms", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_voice_depth_ms", "get_voice_depth_ms", 3);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/level_db", PROPERTY_HINT_RANGE, "-60,24,0.1"), "set_voice_level_db", "get_voice_level_db", 3);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_voice_cutoff_hz", "get_voice_cutoff_hz", 3);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "voice/4/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_voice_pan", "get_voice_pan", 3);
}
AudioEffectChorus::AudioEffectChorus() {
diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp
index 701e17e0d6..8d54bd8e36 100644
--- a/servers/audio/effects/audio_effect_compressor.cpp
+++ b/servers/audio/effects/audio_effect_compressor.cpp
@@ -230,12 +230,12 @@ void AudioEffectCompressor::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sidechain", "sidechain"), &AudioEffectCompressor::set_sidechain);
ClassDB::bind_method(D_METHOD("get_sidechain"), &AudioEffectCompressor::get_sidechain);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "threshold", PROPERTY_HINT_RANGE, "-60,0,0.1"), "set_threshold", "get_threshold");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "1,48,0.1"), "set_ratio", "get_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gain", PROPERTY_HINT_RANGE, "-20,20,0.1"), "set_gain", "get_gain");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "attack_us", PROPERTY_HINT_RANGE, "20,2000,1"), "set_attack_us", "get_attack_us");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "release_ms", PROPERTY_HINT_RANGE, "20,2000,1"), "set_release_ms", "get_release_ms");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "mix", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_mix", "get_mix");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "threshold", PROPERTY_HINT_RANGE, "-60,0,0.1"), "set_threshold", "get_threshold");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ratio", PROPERTY_HINT_RANGE, "1,48,0.1"), "set_ratio", "get_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gain", PROPERTY_HINT_RANGE, "-20,20,0.1"), "set_gain", "get_gain");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attack_us", PROPERTY_HINT_RANGE, "20,2000,1"), "set_attack_us", "get_attack_us");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "release_ms", PROPERTY_HINT_RANGE, "20,2000,1"), "set_release_ms", "get_release_ms");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mix", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_mix", "get_mix");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "sidechain", PROPERTY_HINT_ENUM), "set_sidechain", "get_sidechain");
}
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp
index 21d979a78c..fa57a94977 100644
--- a/servers/audio/effects/audio_effect_delay.cpp
+++ b/servers/audio/effects/audio_effect_delay.cpp
@@ -305,22 +305,22 @@ void AudioEffectDelay::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_feedback_lowpass", "amount"), &AudioEffectDelay::set_feedback_lowpass);
ClassDB::bind_method(D_METHOD("get_feedback_lowpass"), &AudioEffectDelay::get_feedback_lowpass);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap1/active"), "set_tap1_active", "is_tap1_active");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap1/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap1_delay_ms", "get_tap1_delay_ms");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap1/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap1_level_db", "get_tap1_level_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap1_pan", "get_tap1_pan");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap1_delay_ms", "get_tap1_delay_ms");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap1_level_db", "get_tap1_level_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap1/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap1_pan", "get_tap1_pan");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tap2/active"), "set_tap2_active", "is_tap2_active");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap2/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap2_delay_ms", "get_tap2_delay_ms");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap2/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap2_level_db", "get_tap2_level_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap2_pan", "get_tap2_pan");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_tap2_delay_ms", "get_tap2_delay_ms");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_tap2_level_db", "get_tap2_level_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap2/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_tap2_pan", "get_tap2_pan");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "feedback/active"), "set_feedback_active", "is_feedback_active");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_feedback_delay_ms", "get_feedback_delay_ms");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_feedback_level_db", "get_feedback_level_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback/lowpass", PROPERTY_HINT_RANGE, "1,16000,1"), "set_feedback_lowpass", "get_feedback_lowpass");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/delay_ms", PROPERTY_HINT_RANGE, "0,1500,1"), "set_feedback_delay_ms", "get_feedback_delay_ms");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/level_db", PROPERTY_HINT_RANGE, "-60,0,0.01"), "set_feedback_level_db", "get_feedback_level_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback/lowpass", PROPERTY_HINT_RANGE, "1,16000,1"), "set_feedback_lowpass", "get_feedback_lowpass");
}
AudioEffectDelay::AudioEffectDelay() {
diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp
index 8f2c0743ef..bc4fc7ecd6 100644
--- a/servers/audio/effects/audio_effect_distortion.cpp
+++ b/servers/audio/effects/audio_effect_distortion.cpp
@@ -172,10 +172,10 @@ void AudioEffectDistortion::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_post_gain"), &AudioEffectDistortion::get_post_gain);
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Clip,ATan,LoFi,Overdrive,WaveShape"), "set_mode", "get_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pre_gain", PROPERTY_HINT_RANGE, "-60,60,0.01"), "set_pre_gain", "get_pre_gain");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "keep_hf_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_keep_hf_hz", "get_keep_hf_hz");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "drive", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drive", "get_drive");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "post_gain", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_post_gain", "get_post_gain");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pre_gain", PROPERTY_HINT_RANGE, "-60,60,0.01"), "set_pre_gain", "get_pre_gain");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "keep_hf_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_keep_hf_hz", "get_keep_hf_hz");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drive", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drive", "get_drive");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "post_gain", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_post_gain", "get_post_gain");
BIND_ENUM_CONSTANT(MODE_CLIP);
BIND_ENUM_CONSTANT(MODE_ATAN);
diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp
index ecd5f04d5f..b315fdc3bb 100644
--- a/servers/audio/effects/audio_effect_eq.cpp
+++ b/servers/audio/effects/audio_effect_eq.cpp
@@ -117,7 +117,7 @@ void AudioEffectEQ::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < band_names.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::REAL, band_names[i], PROPERTY_HINT_RANGE, "-60,24,0.1"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, band_names[i], PROPERTY_HINT_RANGE, "-60,24,0.1"));
}
}
diff --git a/servers/audio/effects/audio_effect_filter.cpp b/servers/audio/effects/audio_effect_filter.cpp
index 9ba5ceb500..18047bc99e 100644
--- a/servers/audio/effects/audio_effect_filter.cpp
+++ b/servers/audio/effects/audio_effect_filter.cpp
@@ -156,9 +156,9 @@ void AudioEffectFilter::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_db", "amount"), &AudioEffectFilter::set_db);
ClassDB::bind_method(D_METHOD("get_db"), &AudioEffectFilter::get_db);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_cutoff", "get_cutoff");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "resonance", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_resonance", "get_resonance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "gain", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_gain", "get_gain");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_cutoff", "get_cutoff");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "resonance", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_resonance", "get_resonance");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gain", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_gain", "get_gain");
ADD_PROPERTY(PropertyInfo(Variant::INT, "db", PROPERTY_HINT_ENUM, "6 dB,12 dB,18 dB,24 dB"), "set_db", "get_db");
BIND_ENUM_CONSTANT(FILTER_6DB);
diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp
index d495964719..40a4243168 100644
--- a/servers/audio/effects/audio_effect_limiter.cpp
+++ b/servers/audio/effects/audio_effect_limiter.cpp
@@ -128,10 +128,10 @@ void AudioEffectLimiter::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_soft_clip_ratio", "soft_clip"), &AudioEffectLimiter::set_soft_clip_ratio);
ClassDB::bind_method(D_METHOD("get_soft_clip_ratio"), &AudioEffectLimiter::get_soft_clip_ratio);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "ceiling_db", PROPERTY_HINT_RANGE, "-20,-0.1,0.1"), "set_ceiling_db", "get_ceiling_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "threshold_db", PROPERTY_HINT_RANGE, "-30,0,0.1"), "set_threshold_db", "get_threshold_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "soft_clip_db", PROPERTY_HINT_RANGE, "0,6,0.1"), "set_soft_clip_db", "get_soft_clip_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "soft_clip_ratio", PROPERTY_HINT_RANGE, "3,20,0.1"), "set_soft_clip_ratio", "get_soft_clip_ratio");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ceiling_db", PROPERTY_HINT_RANGE, "-20,-0.1,0.1"), "set_ceiling_db", "get_ceiling_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "threshold_db", PROPERTY_HINT_RANGE, "-30,0,0.1"), "set_threshold_db", "get_threshold_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "soft_clip_db", PROPERTY_HINT_RANGE, "0,6,0.1"), "set_soft_clip_db", "get_soft_clip_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "soft_clip_ratio", PROPERTY_HINT_RANGE, "3,20,0.1"), "set_soft_clip_ratio", "get_soft_clip_ratio");
}
AudioEffectLimiter::AudioEffectLimiter() {
diff --git a/servers/audio/effects/audio_effect_panner.cpp b/servers/audio/effects/audio_effect_panner.cpp
index b9e95f44df..10724175e5 100644
--- a/servers/audio/effects/audio_effect_panner.cpp
+++ b/servers/audio/effects/audio_effect_panner.cpp
@@ -63,7 +63,7 @@ void AudioEffectPanner::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pan", "cpanume"), &AudioEffectPanner::set_pan);
ClassDB::bind_method(D_METHOD("get_pan"), &AudioEffectPanner::get_pan);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_pan", "get_pan");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_pan", "get_pan");
}
AudioEffectPanner::AudioEffectPanner() {
diff --git a/servers/audio/effects/audio_effect_phaser.cpp b/servers/audio/effects/audio_effect_phaser.cpp
index d811522576..3709b69d45 100644
--- a/servers/audio/effects/audio_effect_phaser.cpp
+++ b/servers/audio/effects/audio_effect_phaser.cpp
@@ -154,11 +154,11 @@ void AudioEffectPhaser::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_depth", "depth"), &AudioEffectPhaser::set_depth);
ClassDB::bind_method(D_METHOD("get_depth"), &AudioEffectPhaser::get_depth);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "range_min_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_min_hz", "get_range_min_hz");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "range_max_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_max_hz", "get_range_max_hz");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "rate_hz", PROPERTY_HINT_RANGE, "0.01,20"), "set_rate_hz", "get_rate_hz");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "feedback", PROPERTY_HINT_RANGE, "0.1,0.9,0.1"), "set_feedback", "get_feedback");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_depth", "get_depth");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "range_min_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_min_hz", "get_range_min_hz");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "range_max_hz", PROPERTY_HINT_RANGE, "10,10000"), "set_range_max_hz", "get_range_max_hz");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rate_hz", PROPERTY_HINT_RANGE, "0.01,20"), "set_rate_hz", "get_rate_hz");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "feedback", PROPERTY_HINT_RANGE, "0.1,0.9,0.1"), "set_feedback", "get_feedback");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_depth", "get_depth");
}
AudioEffectPhaser::AudioEffectPhaser() {
diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp
index 28185e591f..56529e208e 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.cpp
+++ b/servers/audio/effects/audio_effect_pitch_shift.cpp
@@ -347,8 +347,8 @@ void AudioEffectPitchShift::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fft_size", "size"), &AudioEffectPitchShift::set_fft_size);
ClassDB::bind_method(D_METHOD("get_fft_size"), &AudioEffectPitchShift::get_fft_size);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_pitch_scale", "get_pitch_scale");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "oversampling", PROPERTY_HINT_RANGE, "4,32,1"), "set_oversampling", "get_oversampling");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_pitch_scale", "get_pitch_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "4,32,1"), "set_oversampling", "get_oversampling");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fft_size", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096"), "set_fft_size", "get_fft_size");
BIND_ENUM_CONSTANT(FFT_SIZE_256);
diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp
index caa2d8ab26..6dccb2945b 100644
--- a/servers/audio/effects/audio_effect_reverb.cpp
+++ b/servers/audio/effects/audio_effect_reverb.cpp
@@ -184,15 +184,15 @@ void AudioEffectReverb::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_hpf"), &AudioEffectReverb::get_hpf);
ADD_GROUP("Predelay", "predelay_");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "predelay_msec", PROPERTY_HINT_RANGE, "20,500,1"), "set_predelay_msec", "get_predelay_msec");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "predelay_feedback", PROPERTY_HINT_RANGE, "0,0.98,0.01"), "set_predelay_feedback", "get_predelay_feedback");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "predelay_msec", PROPERTY_HINT_RANGE, "20,500,1"), "set_predelay_msec", "get_predelay_msec");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "predelay_feedback", PROPERTY_HINT_RANGE, "0,0.98,0.01"), "set_predelay_feedback", "get_predelay_feedback");
ADD_GROUP("", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "room_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_room_size", "get_room_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping", "get_damping");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_spread", "get_spread");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "hipass", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_hpf", "get_hpf");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "room_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_room_size", "get_room_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping", "get_damping");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_spread", "get_spread");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "hipass", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_hpf", "get_hpf");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet");
}
AudioEffectReverb::AudioEffectReverb() {
diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
index d4bd3e2461..47aee02de2 100644
--- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
+++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -268,8 +268,8 @@ void AudioEffectSpectrumAnalyzer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fft_size", "size"), &AudioEffectSpectrumAnalyzer::set_fft_size);
ClassDB::bind_method(D_METHOD("get_fft_size"), &AudioEffectSpectrumAnalyzer::get_fft_size);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "buffer_length", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_buffer_length", "get_buffer_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap_back_pos", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_tap_back_pos", "get_tap_back_pos");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "buffer_length", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_buffer_length", "get_buffer_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tap_back_pos", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_tap_back_pos", "get_tap_back_pos");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fft_size", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096"), "set_fft_size", "get_fft_size");
BIND_ENUM_CONSTANT(FFT_SIZE_256);
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp
index e8b8f47676..a10aca02b2 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.cpp
+++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp
@@ -146,9 +146,9 @@ void AudioEffectStereoEnhance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_surround", "amount"), &AudioEffectStereoEnhance::set_surround);
ClassDB::bind_method(D_METHOD("get_surround"), &AudioEffectStereoEnhance::get_surround);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pan_pullout", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_pan_pullout", "get_pan_pullout");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_pullout_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_time_pullout", "get_time_pullout");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "surround", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_surround", "get_surround");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pan_pullout", PROPERTY_HINT_RANGE, "0,4,0.01"), "set_pan_pullout", "get_pan_pullout");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_pullout_ms", PROPERTY_HINT_RANGE, "0,50,0.01"), "set_time_pullout", "get_time_pullout");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "surround", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_surround", "get_surround");
}
AudioEffectStereoEnhance::AudioEffectStereoEnhance() {
diff --git a/servers/audio/effects/audio_stream_generator.cpp b/servers/audio/effects/audio_stream_generator.cpp
index 101dcddae7..5f24cf3d6b 100644
--- a/servers/audio/effects/audio_stream_generator.cpp
+++ b/servers/audio/effects/audio_stream_generator.cpp
@@ -74,8 +74,8 @@ void AudioStreamGenerator::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_buffer_length", "seconds"), &AudioStreamGenerator::set_buffer_length);
ClassDB::bind_method(D_METHOD("get_buffer_length"), &AudioStreamGenerator::get_buffer_length);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "mix_rate", PROPERTY_HINT_RANGE, "20,192000,1"), "set_mix_rate", "get_mix_rate");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "buffer_length", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_buffer_length", "get_buffer_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mix_rate", PROPERTY_HINT_RANGE, "20,192000,1"), "set_mix_rate", "get_mix_rate");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "buffer_length", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_buffer_length", "get_buffer_length");
}
AudioStreamGenerator::AudioStreamGenerator() {
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 2a5a5040b6..caee5f5db5 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -971,7 +971,7 @@ void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate();
- ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::REAL, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
+ ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::FLOAT, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
buffer_size = 1024; //hardcoded for now
init_channels_and_buffers();
@@ -1137,27 +1137,28 @@ void *AudioServer::audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_d
copymem(ad, p_from_data, p_data_len);
}
- audio_data_lock->lock();
- audio_data[ad] = p_data_len;
- audio_data_total_mem += p_data_len;
- audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem);
- audio_data_lock->unlock();
+ {
+ MutexLock lock(audio_data_lock);
+
+ audio_data[ad] = p_data_len;
+ audio_data_total_mem += p_data_len;
+ audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem);
+ }
return ad;
}
void AudioServer::audio_data_free(void *p_data) {
- audio_data_lock->lock();
+ MutexLock lock(audio_data_lock);
+
if (!audio_data.has(p_data)) {
- audio_data_lock->unlock();
ERR_FAIL();
}
audio_data_total_mem -= audio_data[p_data];
audio_data.erase(p_data);
memfree(p_data);
- audio_data_lock->unlock();
}
size_t AudioServer::audio_data_get_total_memory_usage() const {
@@ -1384,7 +1385,7 @@ void AudioServer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale");
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
@@ -1399,7 +1400,6 @@ AudioServer::AudioServer() {
singleton = this;
audio_data_total_mem = 0;
audio_data_max_mem = 0;
- audio_data_lock = Mutex::create();
mix_frames = 0;
channel_count = 0;
to_mix = 0;
@@ -1413,7 +1413,6 @@ AudioServer::AudioServer() {
AudioServer::~AudioServer() {
- memdelete(audio_data_lock);
singleton = NULL;
}
@@ -1531,8 +1530,8 @@ void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
for (int j = 0; j < buses[i].effects.size(); j++) {
p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 1d9e5100fa..cc0c9d1112 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -238,7 +238,7 @@ private:
size_t audio_data_total_mem;
size_t audio_data_max_mem;
- Mutex *audio_data_lock;
+ Mutex audio_data_lock;
void init_channels_and_buffers();
diff --git a/servers/navigation_server.cpp b/servers/navigation_server.cpp
index f31795fb35..f2b727ac47 100644
--- a/servers/navigation_server.cpp
+++ b/servers/navigation_server.cpp
@@ -75,7 +75,7 @@ void NavigationServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("free", "object"), &NavigationServer::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer::set_active);
- ClassDB::bind_method(D_METHOD("step", "delta_time"), &NavigationServer::step);
+ ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer::process);
}
const NavigationServer *NavigationServer::get_singleton() {
diff --git a/servers/navigation_server.h b/servers/navigation_server.h
index d4d95d72d4..7c9b6ba595 100644
--- a/servers/navigation_server.h
+++ b/servers/navigation_server.h
@@ -37,7 +37,7 @@
#include "core/object.h"
#include "core/rid.h"
-#include "scene/3d/navigation_mesh_instance.h"
+#include "scene/3d/navigation_region.h"
/// This server uses the concept of internal mutability.
/// All the constant functions can be called in multithread because internally
@@ -175,9 +175,11 @@ public:
/// Control activation of this server.
virtual void set_active(bool p_active) const = 0;
- /// Step the server
- /// NOTE: This function is not Threadsafe and MUST be called in single thread.
- virtual void step(real_t delta_time) = 0;
+ /// Process the collision avoidance agents.
+ /// The result of this process is needed by the physics server,
+ /// so this must be called in the main thread.
+ /// Note: This function is not thread safe.
+ virtual void process(real_t delta_time) = 0;
NavigationServer();
virtual ~NavigationServer();
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 03dca8b9ec..110520db5a 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -1220,7 +1220,7 @@ SpaceSW::SpaceSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5);
- ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::FLOAT, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
body_angular_velocity_damp_ratio = 10;
broadphase = BroadPhaseSW::create_func();
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 291693de39..7070902f77 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -160,7 +160,6 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool
step_sem = NULL;
step_pending = 0;
step_thread_up = false;
- alloc_mutex = Mutex::create();
pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
@@ -177,6 +176,5 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool
Physics2DServerWrapMT::~Physics2DServerWrapMT() {
memdelete(physics_2d_server);
- memdelete(alloc_mutex);
//finish();
}
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 9a01344390..0648b8651f 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -67,7 +67,7 @@ class Physics2DServerWrapMT : public Physics2DServer {
bool first_frame;
- Mutex *alloc_mutex;
+ Mutex alloc_mutex;
int pool_max_size;
public:
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 86057e4078..5fefb9595f 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -639,7 +639,7 @@ real_t ConvexPolygonShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2
void ConvexPolygonShape2DSW::set_data(const Variant &p_data) {
- ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_REAL_ARRAY);
+ ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_FLOAT32_ARRAY);
if (points)
memdelete_arr(points);
@@ -899,7 +899,7 @@ int ConcavePolygonShape2DSW::_generate_bvh(BVH *p_bvh, int p_len, int p_depth) {
void ConcavePolygonShape2DSW::set_data(const Variant &p_data) {
- ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_REAL_ARRAY);
+ ERR_FAIL_COND(p_data.get_type() != Variant::PACKED_VECTOR2_ARRAY && p_data.get_type() != Variant::PACKED_FLOAT32_ARRAY);
Rect2 aabb;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 83bcae4607..2009cb823d 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -1346,7 +1346,7 @@ Space2DSW::Space2DSW() {
body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0);
body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI));
body_time_to_sleep = GLOBAL_DEF("physics/2d/time_before_sleep", 0.5);
- ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
+ ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::FLOAT, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
broadphase = BroadPhase2DSW::create_func();
broadphase->set_pair_callback(_broadphase_pair, this);
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 925af52eeb..1f92d6e419 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -118,13 +118,13 @@ void Physics2DDirectBodyState::_bind_methods() {
ClassDB::bind_method(D_METHOD("integrate_forces"), &Physics2DDirectBodyState::integrate_forces);
ClassDB::bind_method(D_METHOD("get_space_state"), &Physics2DDirectBodyState::get_space_state);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "", "get_step");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_mass"), "", "get_inverse_mass");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_inertia"), "", "get_inverse_inertia");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_angular_damp"), "", "get_total_angular_damp");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_linear_damp"), "", "get_total_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "", "get_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_mass"), "", "get_inverse_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_inertia"), "", "get_inverse_inertia");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_angular_damp"), "", "get_total_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_linear_damp"), "", "get_total_linear_damp");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "total_gravity"), "", "get_total_gravity");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "linear_velocity"), "set_linear_velocity", "get_linear_velocity");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sleeping"), "set_sleep_state", "is_sleeping");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
@@ -249,7 +249,7 @@ void Physics2DShapeQueryParameters::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion");
//ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter
ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid");
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 94bcf1f76e..57f3a7979e 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -120,10 +120,10 @@ void PhysicsDirectBodyState::_bind_methods() {
ClassDB::bind_method(D_METHOD("integrate_forces"), &PhysicsDirectBodyState::integrate_forces);
ClassDB::bind_method(D_METHOD("get_space_state"), &PhysicsDirectBodyState::get_space_state);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "", "get_step");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_mass"), "", "get_inverse_mass");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_angular_damp"), "", "get_total_angular_damp");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_linear_damp"), "", "get_total_linear_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "", "get_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_mass"), "", "get_inverse_mass");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_angular_damp"), "", "get_total_angular_damp");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_linear_damp"), "", "get_total_linear_damp");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "inverse_inertia"), "", "get_inverse_inertia");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "total_gravity"), "", "get_total_gravity");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "center_of_mass"), "", "get_center_of_mass");
@@ -242,7 +242,7 @@ void PhysicsShapeQueryParameters::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin");
//ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter
ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform");
diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h
index f01e0b9578..4481b296c6 100644
--- a/servers/server_wrap_mt_common.h
+++ b/servers/server_wrap_mt_common.h
@@ -57,7 +57,7 @@
virtual RID m_type##_create() { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, &ret); \
@@ -65,7 +65,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(); \
@@ -88,7 +87,7 @@
virtual RID m_type##_create(m_arg1 p1) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, &ret); \
@@ -96,7 +95,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1); \
@@ -119,7 +117,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, &ret); \
@@ -127,7 +125,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2); \
@@ -150,7 +147,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, &ret); \
@@ -158,7 +155,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3); \
@@ -181,7 +177,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, p4, &ret); \
@@ -189,7 +185,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3, p4); \
@@ -213,7 +208,7 @@
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_id() != server_thread) { \
RID rid; \
- alloc_mutex->lock(); \
+ MutexLock lock(alloc_mutex); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, p4, p5, &ret); \
@@ -221,7 +216,6 @@
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
- alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3, p4, p5); \
diff --git a/servers/visual/rasterizer_rd/cubemap_coeffs.h b/servers/visual/rasterizer_rd/cubemap_coeffs.h
new file mode 100644
index 0000000000..9d4117191b
--- /dev/null
+++ b/servers/visual/rasterizer_rd/cubemap_coeffs.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Activision Publishing, Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Software, and to permit persons to whom the Software
+// is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+#ifndef CUBEMAP_COEFFS_H
+#define CUBEMAP_COEFFS_H
+
+const float low_quality_coeffs[7][5][6][4] = { { { { 0.0002037563, 0.0045063655, -0.0016408688, 0.00012037493 }, { -9.1834951e-05, -0.008947532, -8.1524405e-05, -3.9080094e-05 }, { -2.6038267e-05, -6.8409667e-05, 7.2175702e-05, 0.25492775 }, { -9.9426044e-05, 0.0025427756, -0.00074437925, 1.1773191e-05 }, { -3.2668211e-05, 0.0026930659, -4.824934e-05, -0.0006835048 }, { -0.0002864144, -0.0032220854, 0.0021558286, -0.00014573736 } }, { { 0.00030683201, 0.0026819548, -0.00060011756, -0.0067169226 }, { -0.0030993251, 0.0098575575, 0.0022416671, -8.9075401e-05 }, { 0.00052405626, 0.00057860515, 0.00011654518, -0.048018609 }, { 0.00010850967, -0.0088443512, -0.0018168095, 8.6633128e-05 }, { 0.003333989, -0.0050956447, -8.0414612e-05, 0.0049721239 }, { -4.0961436e-05, -8.5486984e-05, 0.0058683066, 2.2978359e-05 } }, { { 0.99999993, 0.99998625, 0.99999847, 0.99997743 }, { 0.99999519, 0.99991138, 0.99999748, 1 }, { 0.99999986, 0.99999983, 0.99999999, 0.96576708 }, { 0.99999999, 0.99995765, 0.99999807, 1 }, { 0.99999444, 0.99998339, 1, 0.99998741 }, { 0.99999996, 0.99999481, 0.99998046, 0.99999999 } }, { { -0.32267524, -0.65409377, -1.4666488, 0.87153305 }, { -1.264365, 0.89880861, -1.2245906, -0.88501403 }, { -0.31118682, -0.086150323, -0.58811532, 1.1317711 }, { -1.2193493, 1.250379, -1.0871569, -0.12694096 }, { -0.4012249, -0.47436307, -0.59661001, 2.7313005 }, { -1.3109856, 0.60929855, 0.55672643, -0.39880018 } }, { { 0.93273157, 0.59530745, 1.1994788, 0.19102276 }, { 1.2272239, 0.23245736, 1.2577607, 2.5491008 }, { 1.1210098, 0.83074953, 1.3049282, -0.001940633 }, { 1.5839111, 0.10520816, 1.150458, 2.3251789 }, { 0.688692, 0.59807498, 1.3374877, 0.095746692 }, { 1.3054173, 0.36604721, 0.065870226, 1.6496907 } } }, { { { 0.10348445, -4.6771514e-07, -0.011513131, 8.8921052e-05 }, { -0.042152043, 0.013143535, 0.00029120107, 0.036661611 }, { -0.04516036, 0.011438473, -0.0099289792, -0.011707897 }, { -0.034779497, 0.0090981166, -5.4202726e-05, 0.038592793 }, { -0.0071967376, -0.0056614418, -0.012278945, 0.0056867462 }, { -0.037678514, 0.011570177, 0.00029044557, 0.038583909 } }, { { 0.048320869, 1.4603673e-05, 0.0092672368, 0.00033289199 }, { 0.0071001761, -0.0090106091, -0.0027305905, -0.00221479 }, { -0.0027204116, 0.00017921587, 0.015296357, -0.00010306185 }, { 0.0079350203, -0.014772431, -1.2410913e-05, -0.0062296897 }, { 0.025087691, 0.00086046427, 0.015034685, -0.00078224706 }, { 0.00074587265, -0.014602074, 0.00027338224, -0.012848552 } }, { { 0.99345662, 1, 0.99989078, 0.99999994 }, { 0.99908598, 0.99987302, 0.99999623, 0.99932528 }, { 0.99897605, 0.99993456, 0.9998337, 0.99993145 }, { 0.99936351, 0.99984949, 1, 0.9992356 }, { 0.99965935, 0.9999836, 0.99981158, 0.99998352 }, { 0.99928963, 0.99982644, 0.99999992, 0.99917276 } }, { { 3.6882765, 0.15963861, 0.55983965, 0.4075649 }, { 2.1169304, 0.56463157, 0.52957047, 2.0117964 }, { 3.1080461, 0.09682931, 0.42125986, 0.089254784 }, { 1.4247315, 0.48411378, -0.17039102, 1.7431674 }, { 4.0339531, 0.14046159, 0.89848909, 0.011661811 }, { 1.9787852, 0.61750145, 0.63514194, 1.9359003 } }, { { 0.030848793, 1.4472743, 1.4356825, 1.4078009 }, { 0.37639678, 1.0793106, 1.1945413, 0.43983395 }, { 0.27451605, 1.5256415, 1.016769, 1.4850575 }, { 0.54580883, 1.1332879, 3.1331784, 0.60772955 }, { 0.11785158, 1.3928946, 0.94998805, 1.0377182 }, { 0.2842108, 1.0026911, 1.9064553, 0.27147854 } } }, { { { -0.096789259, 0.10326967, 0.0011799959, -0.03077328 }, { 0.08342021, 0.033260738, -0.00045864451, -0.021450568 }, { -0.093369441, -0.05807574, -0.033745214, 0.023817208 }, { 0.056747754, 0.031140512, 0.00019362509, -0.023727797 }, { -0.084538386, -0.040545412, -0.0076838784, 0.03424599 }, { 0.074312056, 0.027619787, 0.0015509082, -0.031043528 } }, { { -0.0085160473, -0.012179292, 0.0049910118, 0.020224799 }, { 0.022559343, -0.016273333, -0.0069382139, 0.00058083224 }, { -0.001115062, 0.035002846, -0.0038974773, -0.039378629 }, { 0.0014921617, -0.00058523872, -0.0011606685, 0.02807528 }, { -0.021454809, 0.052957852, -0.0022083677, -0.027956663 }, { -0.016486487, -0.0040233682, 0.00029949558, 0.021924605 } }, { { 0.99526846, 0.99457883, 0.99998685, 0.99932175 }, { 0.99625908, 0.99931422, 0.99997583, 0.99976974 }, { 0.99563091, 0.99769836, 0.99942287, 0.99894047 }, { 0.99838743, 0.99951485, 0.99999931, 0.99932416 }, { 0.99618922, 0.99777329, 0.99996804, 0.99902234 }, { 0.99709875, 0.9996104, 0.99999875, 0.99927754 } }, { { 3.0342011, 4.8022834, 1.3814123, 1.5280754 }, { 2.9043837, 1.7325954, 1.422223, 2.0569263 }, { 3.0358722, 5.3331504, 1.5680146, 1.6079289 }, { 3.2062833, 1.5368069, 1.0484709, 1.5399477 }, { 2.4471653, 4.0916696, 1.5060688, 1.5807009 }, { 2.6932695, 1.5161537, 1.3991175, 1.6301918 } }, { { 0.50787578, 0.17735471, 1.4006765, 1.0878482 }, { 0.69514518, 1.6765187, 1.2224869, 1.3461327 }, { 0.71381288, 0.17509216, 1.2712934, 0.94575821 }, { 1.1817337, 1.796984, 1.8671538, 1.5708691 }, { 0.55621228, 0.38291359, 1.4128781, 0.82625349 }, { 0.72441647, 1.005794, 1.5522327, 1.6032524 } } }, { { { -0.00041301094, -0.095882618, 0.26932618, -0.25137214 }, { 0.13737415, -0.12694293, -0.0090389663, 0.07227623 }, { -0.005236407, -0.0072961249, 0.27776083, -0.19536433 }, { 0.12781899, -0.042881667, -0.095979169, 0.088937396 }, { 0.037496084, -0.090547583, 0.22112334, -0.21930294 }, { 0.13353408, -0.084346121, -0.011365728, 0.043459312 } }, { { -0.05799135, -0.048612281, 0.02422989, 0.015536268 }, { -0.083144241, 0.039381032, 0.018705957, 0.029297922 }, { 0.026364989, -0.041927591, 0.036718516, 0.0050376168 }, { -0.11562256, 0.043521976, -0.014481644, 0.01529188 }, { -0.047859898, -0.057779647, -0.053171395, -0.0063193506 }, { -0.028781196, 0.041145059, -0.00018523142, 0.053524246 } }, { { 0.998317, 0.99420489, 0.96274416, 0.96776581 }, { 0.98702349, 0.99112796, 0.99978417, 0.99695425 }, { 0.99963867, 0.99909401, 0.95994827, 0.9807178 }, { 0.98503489, 0.99813175, 0.99527799, 0.99591983 }, { 0.99815003, 0.99421459, 0.97379529, 0.97563635 }, { 0.99062621, 0.99558667, 0.99993539, 0.99762039 } }, { { 2.3221943, 2.5383575, 4.3177232, 4.2016467 }, { 3.1936529, 3.0443024, 2.548962, 2.7636456 }, { 2.5923827, 2.3497949, 4.2471014, 4.1975975 }, { 3.3748785, 3.2836577, 2.9220414, 2.7175317 }, { 2.3290083, 2.5560991, 4.3572168, 4.4372585 }, { 3.1512055, 3.2863613, 2.4475378, 2.3620003 } }, { { 0.62833231, 0.52378061, 0.55845033, 0.64883444 }, { 0.76905594, 1.1017801, 1.8714048, 1.5664383 }, { 1.5283278, 1.2423369, 0.62247385, 1.0341956 }, { 0.77484548, 1.6866409, 1.0307399, 1.4224643 }, { 0.85627405, 0.72516079, 0.70094339, 0.7547877 }, { 1.202842, 1.7650605, 1.5938526, 0.97031337 } } }, { { { -0.078108035, -0.049518839, 0.26950139, -0.51522828 }, { 0.43015518, -0.045354216, 0.094550359, -0.2395012 }, { -0.079900522, -0.082582235, 0.24464909, -0.5234896 }, { 0.38422945, -0.023833644, 0.07334288, -0.22827313 }, { -0.075370379, -0.05156594, 0.19883182, -0.45064193 }, { 0.46285395, 0.021899343, 0.10155287, -0.25974773 } }, { { 0.068681419, -0.32175988, 0.15143274, -0.0066205388 }, { -0.17060226, 0.31051319, -0.080511981, -0.1593209 }, { 0.08167251, -0.32517768, 0.10937023, -0.06941926 }, { -0.14580685, 0.32474959, -0.081718057, -0.11068378 }, { 0.053961394, -0.29322836, 0.10408839, -0.02243046 }, { -0.030598471, 0.34332821, -0.091528353, -0.16299796 } }, { { 0.99457629, 0.9455255, 0.95101899, 0.85702741 }, { 0.88648824, 0.94948647, 0.99225906, 0.95773484 }, { 0.99345131, 0.94204015, 0.96342357, 0.84919939 }, { 0.9116513, 0.94549969, 0.99395321, 0.96728511 }, { 0.99569447, 0.95465076, 0.97449039, 0.89242295 }, { 0.88590629, 0.93896015, 0.99061071, 0.95182077 } }, { { 3.6380949, 4.1749529, 4.1351439, 4.8389883 }, { 5.256362, 4.2027959, 3.6096892, 3.9848645 }, { 3.5689427, 3.8620869, 4.0023981, 4.8268584 }, { 5.1128497, 4.468934, 3.5851596, 4.047485 }, { 3.7014988, 4.1310058, 4.2446872, 5.3049323 }, { 4.8659881, 4.3133002, 3.4582876, 3.8863853 } }, { { 1.6276316, 0.7747672, 1.0485958, 0.73900224 }, { 0.72010795, 0.65403093, 1.3179681, 0.65610074 }, { 1.5881174, 0.55108527, 1.0509725, 0.72153362 }, { 1.1389053, 1.0905142, 1.6661598, 0.9987548 }, { 1.977914, 0.83001686, 1.0571479, 0.80249183 }, { 0.94107069, 0.80840873, 0.95379751, 0.50386367 } } }, { { { 0.015525428, -0.48038019, -0.021799698, 0.43629156 }, { 0.045681247, -0.55039024, -0.54573329, 0.57817853 }, { -0.045869129, -0.42209953, -0.14040829, 0.37787106 }, { 0.66327604, -0.70070311, -0.55261635, 0.63446196 }, { 0.015397585, -0.43515767, -0.021927897, 0.4203714 }, { 0.85681772, -0.65394729, -0.67557236, 0.60104142 } }, { { -0.31503888, -0.26745648, 0.26817896, 0.26548747 }, { -0.93282124, -0.033621213, 0.68374802, -0.10858524 }, { -0.21723689, -0.17935495, 0.38521982, 0.2578335 }, { -0.39913153, 0.23555359, 0.59589456, -0.19075103 }, { -0.28851798, -0.24142459, 0.28279261, 0.24766617 }, { -0.29435977, -0.25850549, 0.57790878, -0.200546 } }, { { 0.94895177, 0.83528552, 0.96312243, 0.85974768 }, { 0.35743218, 0.8342303, 0.48442112, 0.80865248 }, { 0.97504059, 0.88863029, 0.9120807, 0.88923301 }, { 0.63305523, 0.67344611, 0.58268761, 0.74904744 }, { 0.95735066, 0.86738225, 0.9589304, 0.87289711 }, { 0.42333878, 0.71100482, 0.45784651, 0.77364753 } }, { { 5.3641275, 5.2550422, 5.3103777, 5.2851215 }, { 5.2657045, 6.2095784, 6.9549598, 4.9205516 }, { 5.163385, 5.3141038, 4.9907618, 5.3583852 }, { 6.1257061, 6.1102338, 6.9549598, 5.3129951 }, { 5.3138838, 5.3257842, 5.3133783, 5.2687156 }, { 5.8915091, 6.153324, 6.9549598, 4.9568971 } }, { { 3.1221918, 1.1882615, 2.6991784, 1.1185048 }, { -0.2322432, -0.16590163, 0.088416958, 0.057399579 }, { 3.4395383, 1.5836276, 2.6242352, 1.2873336 }, { -0.23767634, -0.79425452, 0.20477899, 0.40461516 }, { 2.2521751, 1.1933374, 2.3309484, 1.0185309 }, { -0.099258385, -0.2173726, 0.0736866, 0.15470436 } } }, { { { 0.066050217, -0.33053278, -0.13771479, 0.33278465 }, { 0.00084467977, -0.50077778, -0.30083482, 0.6494273 }, { 0.24880159, -0.30354993, -0.15417892, 0.38203296 }, { -0.073325098, -0.4778777, 0.10779844, 0.66683723 }, { 0.15703809, -0.36335455, -0.15657631, 0.35926503 }, { 0.26127617, -0.29524368, -0.14490804, 0.65461301 } }, { { -0.57970022, -0.33939622, 0.72169742, 0.320959 }, { -0.38698206, -0.12730306, 0.65810895, 0.026509232 }, { -0.6199708, -0.34745658, 0.68683659, 0.34547285 }, { -0.3613378, -0.14006845, 0.65917895, 0.038446867 }, { -0.57778101, -0.35057776, 0.57837882, 0.36488991 }, { -0.50051482, -0.019174387, 0.50816239, 0.02682636 } }, { { 0.8121484, 0.88065787, 0.67837119, 0.88670158 }, { 0.92208686, 0.85616327, 0.69021085, -0.75996148 }, { 0.74413303, 0.88720424, 0.71027063, 0.85714604 }, { 0.92954743, 0.86718726, 0.74421946, -0.74421095 }, { 0.80094204, 0.86317363, 0.8006009, 0.85894353 }, { 0.82536033, 0.95522956, 0.8489833, -0.75548802 } }, { { 5.7725061, 5.1565901, 5.6224483, 5.0847054 }, { 5.7717118, 6.4180057, 6.9797014, -0.03290957 }, { 5.7847117, 5.2015529, 5.614561, 5.2019388 }, { 6.2613999, 6.5807982, 6.9797014, -0.032764603 }, { 5.823775, 5.2332343, 5.826694, 5.197143 }, { 6.3463188, 5.8174311, 6.9797014, -0.032766769 } }, { { 2.96787, 1.3557735, 2.0749129, 1.3066609 }, { -0.92782801, 0.0079162579, -0.33479446, 2.699659e-05 }, { 2.1997063, 3.1083252, 2.6810949, 1.8276262 }, { -0.48654719, -0.10954189, -0.32175132, 5.490092e-05 }, { 3.1970446, 1.787085, 3.062849, 1.6274811 }, { -0.78882801, -0.34050184, -0.59962127, 3.6554198e-05 } } } };
+
+const float high_quality_coeffs[7][5][3][24][4] = { { { { { -4.8355339e-06, -4.4902569e-05, -9.2632249e-05, -0.00053773136 }, { 0.0040143823, -0.00060900339, -0.0095301923, -0.0053956011 }, { -0.0005923892, -3.6901978e-05, -5.6694857e-06, -0.00017018564 }, { 0.0012441402, 0.02236187, 0.022751769, 0.0062788948 }, { 0.00013810055, -2.2709815e-05, 0.0054849671, -1.6599195e-05 }, { -0.020320408, -0.017066319, -0.017457746, 0.022910628 }, { 0.00024171724, 9.7419073e-05, -0.00047804272, -0.00010093683 }, { 7.6988167e-05, 1.8551597e-05, -5.7692813e-05, -3.332362e-05 }, { -0.00062766208, 2.713742e-05, 0.00026511682, 2.3841873e-05 }, { -0.00043656844, 0.0028645469, 0.0049817085, 0.0080221478 }, { -3.3210444e-05, -8.0852386e-05, -2.2111492e-06, -8.4430827e-05 }, { 0.010967284, 0.018811225, 0.017569463, -0.0046944996 }, { -0.00018391248, -0.00010462174, -0.00017726, -0.00018490133 }, { 0.00012591989, 0.015965386, 0.015964059, -0.0078018431 }, { -0.006125333, -8.2224165e-05, -0.00020500151, -0.00025207244 }, { -0.00016320041, -0.0001279242, 0.00014038799, 8.1359421e-05 }, { -0.00064341098, -0.0011265496, -0.0011634792, -0.00081607159 }, { 0.00089294825, 0.0061923653, 0.0052662392, -0.00058227469 }, { -2.4001308e-05, -1.3534224e-05, -1.4720478e-05, -2.5120827e-05 }, { 0.00029964918, -0.0045658543, -0.0045581938, 0.0017106208 }, { 7.5790173e-05, -1.8265415e-05, 1.5918205e-05, 5.8524021e-05 }, { 0.0011669872, -0.00017571882, -0.00017190275, -0.0023833977 }, { 0.0033487264, -0.0066535821, -0.0066413786, -0.0032332601 }, { -3.6468807e-05, -0.00068145131, -9.8190714e-05, -8.7169435e-05 } }, { { -0.0010440653, -8.9750644e-05, 4.971182e-05, 0.0044618878 }, { 0.0078333883, -0.00090884312, -0.00046920549, -0.002465051 }, { -0.0058778609, 0.0026554895, -0.00031880506, -0.00010649091 }, { -0.0015095448, 0.0094026506, 0.009492703, 0.0024572848 }, { 0.0047331786, 0.00070722401, 0.0028798817, -0.00039779892 }, { -0.0089878107, -0.0095474878, -0.0097187652, 0.008765907 }, { -4.0435321e-05, -0.00061813281, -0.0060490143, 0.0016259965 }, { -0.00014720558, -1.0601876e-05, 0.00014757138, 0.00016227641 }, { -0.010428289, -0.00031812813, -0.0016172213, -0.00012022134 }, { 0.0040517131, 0.0072972763, 0.0060433905, 0.0025041645 }, { 0.00014090924, 0.00027612853, 0.00015961665, 0.0002605418 }, { -0.00020653783, -0.00048482867, -0.00058472338, 0.00026413759 }, { 0.00056712638, 0.00026385353, 0.00035484947, 0.00033212447 }, { -0.00094663094, 0.0029891757, 0.0029887838, -0.0026583585 }, { -0.0017400246, 0.00042350567, 0.00086128207, 0.00039863587 }, { 0.00059604848, 0.00027495434, -0.00059956434, -4.4981673e-05 }, { -0.010211343, -0.0080580409, -0.0085333216, 0.0023258717 }, { 0.00042832593, 0.0056750222, 0.0048059635, -0.0092168281 }, { 3.0214612e-05, 4.540924e-06, 1.7239937e-05, 2.783598e-05 }, { 0.00029393335, -4.5128636e-05, -4.3089017e-05, 0.00030682556 }, { -4.7077735e-05, -1.3596835e-05, -0.0015338149, -7.4957991e-05 }, { -0.00097136844, 0.00018564298, 0.00021815754, 0.0015095577 }, { 0.00043929849, -0.0014691094, -0.0014671742, -0.00029365954 }, { 8.8554045e-05, 0.0062500772, 0.0001495049, 0.00021007601 } }, { { 0.0020307077, 0.0020947445, 0.0017438295, 0.0084822342 }, { -0.0069727503, -0.0010131005, 0.0055261321, -0.0020442588 }, { 0.00031035611, 0.00010839441, 3.7359209e-06, 4.3112837e-05 }, { 9.1207794e-05, 0.0050148169, 0.0051071455, 0.0033679057 }, { -0.00090101737, -0.00053793176, -0.0025829621, 0.0003241927 }, { -0.0019244714, -0.0033690472, -0.0035193497, 0.0027653636 }, { -0.00065476293, -0.00017787403, 0.00040383136, -0.00018123957 }, { -0.00030640434, -0.00018961553, -0.00011036218, -0.00015793049 }, { 0.001110592, -0.00021252645, 0.00015849587, -3.7758317e-05 }, { 0.00077967828, -0.0051765235, -0.0078505592, -0.010796339 }, { -1.2024951e-05, 6.48806e-05, -3.9409005e-05, 7.4639306e-05 }, { -0.00017352424, -0.00037802595, -0.00045639468, 0.00016843169 }, { -4.2866244e-05, -4.3730932e-06, 7.3574276e-05, 5.6076779e-05 }, { 0.00024802387, 0.0018053101, 0.0018042994, -0.0016700716 }, { 0.0082698262, -0.00014605077, 0.0004377682, 8.1585074e-05 }, { -4.494343e-06, 0.00019781519, -0.00058910268, -0.00027360572 }, { 0.0013016934, 0.0021020456, 0.0022718598, -0.0059377824 }, { 0.002185371, -0.0080788056, -0.0071952836, 0.0039688918 }, { 0.00013048617, 0.0001738124, 0.00012978924, 0.00013813358 }, { 0.00032386518, 0.00023046021, 0.00023064714, 0.00033762343 }, { 0.00023643771, 0.00019652953, 0.0013083597, 0.00024739959 }, { -0.0063957036, -0.0055319023, -0.0054742301, -0.0037204932 }, { -0.0005510683, -0.0007715413, -0.00077385934, -0.001009415 }, { 0.00017904616, -0.00096137522, 0.00030252599, -2.2478138e-05 } } }, { { { -0.00038948583, -0.00040817153, -0.00041280315, -0.0010985631 }, { 0.0025695337, 0.00042904308, 0.0054649973, -0.0055079106 }, { 0.00052050672, 2.2618679e-05, 0.00024058975, -0.00012632201 }, { -0.013468886, 0.0079396715, 0.0079402246, 0.026283756 }, { -7.922122e-05, -3.4761763e-06, -0.0041716347, 0.0001478739 }, { 0.023716381, -0.016415262, -0.015296927, -0.021050827 }, { 3.7654391e-05, 0.00012765816, -0.0001337099, 0.00051483398 }, { 0.00015671907, 0.00010686796, 2.1421097e-05, -2.2281569e-05 }, { 3.1779413e-06, 0.00010449913, -0.00018303614, 7.5382489e-05 }, { -0.00020526765, -0.0011333575, -0.0050720108, 0.0051482782 }, { 4.0450357e-05, 1.0808158e-05, -2.3316095e-05, 9.7767333e-06 }, { -0.019107229, 0.010907324, 0.0048969594, 0.017851514 }, { 7.4048796e-05, -7.041835e-06, 8.0226174e-05, 5.1714105e-05 }, { -0.016564627, 0.0023486944, 0.0023601429, 0.016005248 }, { -0.004528284, 3.6291049e-05, 2.4229636e-05, 0.0024853948 }, { 5.6882054e-05, 6.8805135e-05, 0.00013119897, 0.00010339801 }, { 0.00021183341, 0.0008203137, -7.204401e-05, 0.00062599728 }, { -0.00099314707, 0.0030198762, -0.0038989955, 0.00055571214 }, { -7.4247984e-05, -8.3993373e-05, -5.9133252e-05, -7.7411989e-05 }, { 0.0054296732, -0.00057858871, -0.00058417754, -0.005072911 }, { -0.00019259782, -0.00018772532, -4.2959783e-05, -0.0001827295 }, { -0.00029351865, 0.00013736372, 0.00016666048, 0.00020873447 }, { 0.0069341659, 0.0027612928, 0.0027538377, -0.0061770317 }, { 4.2584714e-05, -0.00037063589, -9.0693123e-06, 0.00011845784 } }, { { 0.0028834168, 0.0031807308, 0.0031352582, 0.01064051 }, { 0.0049297987, -4.2149356e-05, -0.0014926841, -0.0002300371 }, { 0.0020396303, -0.00066042794, -6.4359283e-05, 0.00017835163 }, { -0.0025767816, 0.0025148152, 0.0025224779, 0.0043006543 }, { -0.00042084416, -0.00013534305, 0.002453623, -4.0707749e-05 }, { -0.0001803055, -0.0010450606, -0.00084380806, 0.00014843677 }, { -0.0064067107, 0.00011012652, -0.0022552747, -0.00080508294 }, { -0.00017778763, -4.296789e-05, 0.00015343883, 0.00025036711 }, { 0.002825978, -0.00031945362, -0.00031987612, -0.00021117763 }, { 0.00032791249, -0.00049524542, 0.0049368722, -0.0017186408 }, { -0.0001685943, -0.00016766033, -0.0001755097, -0.00017067307 }, { 0.00023939157, -0.00011793706, -6.0620575e-05, -0.0002706595 }, { -2.9718673e-05, 3.5950879e-05, 1.839844e-05, -2.8718148e-05 }, { -0.0017260981, 0.00012145435, 0.0001236679, 0.0018292155 }, { 0.0036086706, 0.0001026898, -2.5518889e-05, -0.00019830236 }, { -0.00031546808, -0.00042107458, -0.00059963868, -0.00061472497 }, { -0.0074719522, 0.0015719596, -0.0033624165, -0.0092664101 }, { -0.0011285776, 0.0018601435, 0.00052060704, -1.5554679e-05 }, { 4.9853171e-05, 7.3650922e-05, 3.4080107e-05, 5.4255445e-05 }, { 0.00015102779, -2.58105e-05, -2.5851018e-05, -4.5185316e-05 }, { 0.0002057452, 0.00019037765, 0.0040052198, 0.00020046579 }, { 0.0027727314, 0.0040749211, 0.0036050794, 0.0034635222 }, { 0.00042503689, 0.00056027382, 0.00056052971, -8.2485044e-05 }, { -5.6309634e-05, 0.0019722025, 6.4267434e-05, -0.00020376412 } }, { { 0.0051607661, 0.0047835358, 0.0047658352, 0.0054281814 }, { -0.0040939561, 0.0012119183, -0.0023408179, -0.00055891234 }, { -0.0031939804, -0.0015954053, -0.00018570689, 0.00028849431 }, { -0.0075625096, 0.0033878734, 0.0033797415, 0.010242674 }, { -0.002293562, 0.00024245282, 0.0019455622, 0.0039550747 }, { 0.0090386754, -0.0086947671, -0.0082684939, -0.0075613346 }, { -0.00085735117, 3.4822634e-05, -0.0024653972, -0.00090964985 }, { -0.00013750587, -0.00010089501, 6.3555498e-05, 0.0002758494 }, { 0.0060496328, -0.00032664426, 0.0005979723, -0.00018819024 }, { 0.00072724184, 0.00082242885, 0.0045668772, -0.0054557456 }, { -9.6167811e-05, 7.9856612e-05, 0.00015672473, 8.0901183e-05 }, { 0.00038859448, -0.00025360755, -0.00017624981, -0.00049125519 }, { -8.8277361e-05, 2.4159527e-05, -0.00016014627, -2.7854246e-05 }, { -0.0037308647, 0.00041434141, 0.0004167221, 0.0037190244 }, { 0.00050696744, -4.6752715e-05, 0.00033183668, -0.0025882828 }, { -0.00015915702, -0.0002325901, -0.00036157415, -0.00016391937 }, { 0.00012320153, 0.0026711886, 0.0018414591, -0.0058215223 }, { -0.0029409983, -0.00015460743, 0.0031951665, 0.0074654329 }, { 9.9084813e-05, 9.1785865e-05, 5.9300007e-05, 0.00010463304 }, { 0.00024773341, -2.5723276e-05, -2.5709769e-05, -0.00015357475 }, { 0.000416633, 0.00028749584, -0.0038632071, 0.00039869488 }, { 0.00018344152, 3.0811778e-05, -0.00010240082, 0.00059301197 }, { 0.0019217461, 0.00034404024, 0.00034318823, -0.0015867375 }, { -0.00011928879, 0.001178769, -5.8655983e-05, -0.00028461439 } } }, { { { 0.99999992, 0.99999992, 0.99999991, 0.99999925 }, { 0.99998864, 0.99999972, 0.99993965, 0.99997027 }, { 0.99999969, 1, 0.99999997, 0.99999998 }, { 0.99990852, 0.99971841, 0.99970961, 0.9996348 }, { 0.99999999, 1, 0.99997626, 0.99999999 }, { 0.99951219, 0.9997196, 0.99973058, 0.99951587 }, { 0.99999997, 0.99999999, 0.99999988, 0.99999986 }, { 0.99999998, 0.99999999, 1, 1 }, { 0.9999998, 0.99999999, 0.99999995, 1 }, { 0.99999988, 0.99999525, 0.99997473, 0.99995457 }, { 1, 1, 1, 1 }, { 0.99975729, 0.99976356, 0.99983365, 0.99982963 }, { 0.99999998, 0.99999999, 0.99999998, 0.99999998 }, { 0.99986279, 0.99986979, 0.99986978, 0.99984147 }, { 0.99997099, 1, 0.99999998, 0.99999688 }, { 0.99999999, 0.99999999, 0.99999998, 0.99999999 }, { 0.99999977, 0.99999903, 0.99999932, 0.99999947 }, { 0.99999911, 0.99997627, 0.99997853, 0.99999968 }, { 1, 1, 1, 1 }, { 0.99998521, 0.99998941, 0.99998944, 0.99998567 }, { 0.99999998, 0.99999998, 1, 0.99999998 }, { 0.99999928, 0.99999998, 0.99999997, 0.99999714 }, { 0.99997035, 0.99997405, 0.99997415, 0.99997569 }, { 1, 0.9999997, 1, 0.99999999 } }, { { 0.00015966941, 0.00014262676, 0.00020165066, 0.00021618914 }, { 2.8140907e-06, -0.00020325872, 0.00017736728, 6.0386679e-05 }, { -0.0003187876, 5.8862288e-05, 6.2281085e-05, 1.7339908e-05 }, { -2.6587911e-05, -0.00011609007, -0.00011725093, -7.6114852e-05 }, { 0.00013665042, 5.2703844e-06, -0.00031293536, 3.8693931e-05 }, { -9.8143069e-05, -0.00012816332, -0.00012926252, -0.00010623032 }, { 0.00032342312, -1.9200091e-06, -0.00010691485, 6.3541059e-05 }, { -8.0643542e-06, 9.7622933e-06, 2.9924822e-05, -1.988333e-05 }, { 0.00025318464, 1.2588649e-05, 1.4665927e-05, 9.3294806e-06 }, { 2.6875391e-06, -2.4928123e-05, 2.251878e-05, 0.00011026808 }, { 1.767638e-05, 1.0309044e-05, 2.4765648e-05, 1.4397941e-05 }, { 6.9000935e-06, 1.0637078e-05, 1.087637e-05, 6.3065784e-06 }, { 5.532953e-05, 1.6231463e-05, 4.9564371e-05, 3.6623041e-05 }, { -1.6958729e-05, -3.1627491e-05, -3.1524511e-05, -2.9954116e-05 }, { 8.9045086e-05, 2.1005026e-05, 1.3016463e-05, 8.7863053e-05 }, { -2.75035e-05, -3.0440427e-05, -3.5356286e-05, 5.9609261e-06 }, { 0.0001586274, 4.0711165e-05, 3.1563135e-05, 0.0001385483 }, { 8.5548316e-06, 7.4531928e-05, -3.7017413e-05, 2.6874037e-05 }, { -1.3750655e-05, -8.2756032e-06, -2.7214983e-07, -1.4830115e-05 }, { -7.0798362e-07, -3.3187173e-07, -3.3266762e-07, -5.7113855e-07 }, { 4.3615512e-05, -4.4076433e-06, 8.9239586e-06, 3.7278531e-05 }, { -7.7366773e-06, 4.610399e-06, 4.3762687e-06, -5.64067e-06 }, { -3.2666125e-06, -1.0773146e-05, -1.0861965e-05, -1.3327232e-06 }, { -9.1178305e-06, 0.00030171207, -1.5395234e-05, -2.0695425e-07 } }, { { 0.00017159464, 0.00014699558, 0.00018752678, 0.0002227926 }, { -4.6524822e-05, -0.00010460271, 0.00034735325, 0.00010082238 }, { -6.8269006e-05, 1.4343751e-05, 7.7283393e-06, 2.5347136e-05 }, { -6.6149546e-05, -7.1168993e-05, -7.0621016e-05, -0.00015246746 }, { 7.12022e-05, 3.8790461e-05, -0.00023994449, 6.6792921e-05 }, { -0.00014735813, -0.00012658353, -0.00012162488, -0.00012106777 }, { 0.00015161388, -1.4439153e-05, -3.7629923e-06, 8.3140788e-06 }, { 4.0175416e-05, 2.5380268e-05, -2.2894421e-06, 4.6374378e-06 }, { 0.00028906023, 1.7695243e-05, 5.3790587e-06, 1.631859e-05 }, { 1.8890685e-05, -1.6898275e-05, 2.1007663e-05, 6.5179363e-05 }, { -3.9142595e-06, 2.5745488e-05, 1.0803197e-05, 2.7099749e-05 }, { 9.4245546e-06, 1.0010075e-05, 9.058324e-06, 9.8703427e-06 }, { -2.3441863e-06, 2.5490323e-05, -1.0097654e-05, 4.0554798e-05 }, { -4.1443921e-05, -1.996316e-05, -2.0000841e-05, -4.7495655e-05 }, { 0.00012591695, 5.6179903e-05, -1.8415869e-05, 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-0.0087516179, 0.0021169251, -0.020946959 }, { -0.01570063, 0.020087246, 0.014492818, -0.016014018 }, { 0.0023484072, 0.0015070243, -0.00045616273, -0.001211882 }, { 0.0018090492, -0.0012261901, 0.0012809284, 0.00096488905 } } }, { { { 0.71476997, 0.61525336, 0.81507512, 0.79550964 }, { 0.87986984, 0.9232123, 0.74974956, 0.82765975 }, { 0.65321366, 0.82580437, 0.63434042, 0.54903231 }, { 0.97390084, 0.98050251, 0.83713283, 0.72370416 }, { 0.97570877, 0.88760866, 0.88668363, 0.9380218 }, { 0.89705541, 0.88675351, 0.75595095, 0.83467284 }, { 0.77232433, 0.77447327, 0.9084134, 0.84734569 }, { -0.75720667, -0.77520488, -0.80639546, -0.76219811 }, { 0.77130152, 0.83806694, 0.60983327, 0.56357207 }, { 0.91090229, 0.84089752, 0.54694041, 0.59085922 }, { 0.60775044, 0.58913818, 0.53197627, 0.53574024 }, { 0.96044628, 0.83405513, 0.88888419, 0.55105253 }, { 0.79850486, 0.83676557, 0.83574428, 0.86369517 }, { 0.89597751, 0.83876978, 0.87336884, 0.8934314 }, { 0.77801249, 0.78253947, 0.10680725, 0.19167855 }, { -0.74415432, -0.74320194, -0.74587957, -0.72660186 }, { 0.802783, 0.78016447, 0.79046691, 0.87952719 }, { 0.97537479, 0.92311625, 0.79848027, 0.80910594 }, { 0.8125306, 0.82679528, 0.81929639, 0.88516002 }, { 0.97152309, 0.98181547, 0.82815966, 0.81791703 }, { 0.87129411, 0.56410602, 0.87800085, 0.905706 }, { 0.87990229, 0.91776281, 0.99991718, 0.99902102 }, { 0.73060786, 0.72658464, 0.81348263, 0.81648708 }, { -0.75762512, -0.75445002, -0.74430762, -0.75485946 } }, { { 0.018332644, 0.0084005452, -0.0018937689, -0.0035491975 }, { 0.0016556654, 0.0049261013, -0.021796869, 0.0025973591 }, { -0.0019671758, 0.00051947074, 0.0071261223, 0.0056689139 }, { 0.00041901024, -0.0023903288, -0.0035639711, -0.0036673013 }, { 0.009963464, 0.00099195429, -0.0042516892, 0.0092605531 }, { 0.0034813664, 0.0028575465, -0.016343415, -0.0014475905 }, { 0.0053571039, 0.0051116063, 0.016171091, -0.00052744238 }, { 0.00013272575, -0.0095491849, 0.0070156475, 0.0017057538 }, { 0.028067438, -0.0086835729, -0.0087852674, 0.0035321054 }, { 0.0025007808, -0.0075654884, -0.012551417, -0.0068823899 }, { -0.00017607308, 0.002636122, -0.011272055, -0.010314896 }, { 0.010646599, 0.00042804331, 0.013900837, -0.01279076 }, { 0.0059898286, 0.012331371, -0.0073125296, 0.016248603 }, { 0.031579315, -0.0057840222, -0.00018304192, 0.005171422 }, { 0.010928513, 0.0092660887, 0.030404621, 0.0053167707 }, { -0.00014899672, -0.0035246494, 0.0075862845, -0.005861723 }, { 0.0067791918, 0.0021224495, -0.0071755505, -0.010370936 }, { 0.0015352958, -0.0025785166, -0.0092688001, 0.003966373 }, { 0.0036915074, -0.002306452, -0.005736452, -0.0033594125 }, { 0.0065128512, 0.006188005, 0.00088322638, -0.0016227066 }, { 0.0092720771, -0.0046684631, -7.3769604e-05, 0.013807013 }, { -0.0031421984, 0.010622679, 0.00041591214, 0.0032786075 }, { -0.0021421613, -0.0041675589, -0.0029529994, -0.00085350449 }, { -0.00069204344, -0.0010785124, 0.00097549628, 0.0025280456 } }, { { 0.018332644, 0.0084005452, -0.0018937689, -0.0035491975 }, { 0.0016556654, 0.0049261013, -0.021796869, 0.0025973591 }, { -0.0019671758, 0.00051947074, 0.0071261223, 0.0056689139 }, { 0.00041901024, -0.0023903288, -0.0035639711, -0.0036673013 }, { 0.009963464, 0.00099195429, -0.0042516892, 0.0092605531 }, { 0.0034813664, 0.0028575465, -0.016343415, -0.0014475905 }, { 0.0053571039, 0.0051116063, 0.016171091, -0.00052744238 }, { 0.00013272575, -0.0095491849, 0.0070156475, 0.0017057538 }, { 0.028067438, -0.0086835729, -0.0087852674, 0.0035321054 }, { 0.0025007808, -0.0075654884, -0.012551417, -0.0068823899 }, { -0.00017607308, 0.002636122, -0.011272055, -0.010314896 }, { 0.010646599, 0.00042804331, 0.013900837, -0.01279076 }, { 0.0059898286, 0.012331371, -0.0073125296, 0.016248603 }, { 0.031579315, -0.0057840222, -0.00018304192, 0.005171422 }, { 0.010928513, 0.0092660887, 0.030404621, 0.0053167707 }, { -0.00014899672, -0.0035246494, 0.0075862845, -0.005861723 }, { 0.0067791918, 0.0021224495, -0.0071755505, -0.010370936 }, { 0.0015352958, -0.0025785166, -0.0092688001, 0.003966373 }, { 0.0036915074, -0.002306452, -0.005736452, -0.0033594125 }, { 0.0065128512, 0.006188005, 0.00088322638, -0.0016227066 }, { 0.0092720771, -0.0046684631, -7.3769604e-05, 0.013807013 }, { -0.0031421984, 0.010622679, 0.00041591214, 0.0032786075 }, { -0.0021421613, -0.0041675589, -0.0029529994, -0.00085350449 }, { -0.00069204344, -0.0010785124, 0.00097549628, 0.0025280456 } } }, { { { 5.3792285, 5.1960477, 5.5112916, 5.6615254 }, { 5.0489877, 5.2428834, 5.1752035, 5.1109826 }, { 5.5205204, 5.7511938, 5.0202917, 4.9168865 }, { 4.9522523, 4.8880256, 5.1015936, 5.2858816 }, { 5.7256502, 5.7919759, 5.645241, 5.6035708 }, { 6.4076931, 6.4822111, 6.2642633, 6.3925959 }, { 6.9797014, 6.981436, 7.0028674, 6.9976464 }, { -0.03290957, -0.03290957, -0.03290957, -0.03290957 }, { 5.4977854, 5.7684965, 5.3463095, 4.8810492 }, { 4.9869047, 5.4896416, 4.9647805, 4.884877 }, { 5.3141219, 5.3357788, 4.7695434, 4.8709631 }, { 5.2056063, 5.407802, 5.2123857, 4.9428208 }, { 6.2188218, 6.17756, 6.2751008, 6.3672109 }, { 6.9105856, 6.7986798, 6.5712335, 6.5907061 }, { 6.9797014, 6.9797014, 5.6859993, 5.5642483 }, { -0.032764603, -0.032764603, -0.032764603, -0.032764603 }, { 5.7724142, 6.0929556, 5.99581, 5.9265164 }, { 4.9363192, 4.9823732, 5.1732995, 5.2475265 }, { 5.8365191, 5.9972902, 5.9778441, 5.9270668 }, { 4.8706768, 5.0194503, 5.155585, 5.2188041 }, { 6.1569904, 6.0563989, 6.0989699, 6.2139837 }, { 5.8727399, 5.8948086, 5.5734095, 5.5536103 }, { 6.9797014, 6.9797014, 6.9797014, 6.9797014 }, { -0.032766769, -0.032766769, -0.032766769, -0.032766769 } }, { { 0.0011802354, -0.006546101, -0.02103972, 0.0008654047 }, { -0.015460534, 0.017874544, 0.0029121134, 0.023511773 }, { -0.040909245, 0.011927691, 0.011991588, 0.01677931 }, { -0.015633544, -0.0042321141, 0.026623034, 0.0080414514 }, { 0.012614382, 0.0065080145, 0.035716738, -0.0080665814 }, { -0.0057849744, -0.017478461, -0.031219642, 0.00016446523 }, { 0, 0.00032235028, 0, 0 }, { 0, 0, 0, 0 }, { -0.068586697, -0.024228236, -0.012857221, -0.039493706 }, { -0.018078201, -0.015140979, 0.00072119173, -0.051249859 }, { -0.054228277, 0.0097895101, 0.0019832646, -0.011715411 }, { -0.042326208, -0.010160072, 0.037088052, -0.031848667 }, { 0.00067130897, -0.013966717, -0.017268559, -0.0074614576 }, { 0.070515961, 0.012848107, -0.0008396517, 0.0049006506 }, { 0, 0, -0.063014256, -0.0085124986 }, { 0, 0, 0, 0 }, { -0.040302299, 0.0048936307, 0.0064406394, 0.0034044871 }, { -0.010453589, 0.0035820836, -0.017384391, -0.038199947 }, { -0.044968611, -0.0088322127, 0.020303819, 0.0058131005 }, { -0.0056838535, 0.010211409, -0.010999927, -0.027621859 }, { 0.0064753811, -0.0059341242, -0.014902755, 0.0082868118 }, { -0.0013222735, 0.0028492181, -0.023523273, -0.02576271 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 } }, { { 0.0011802354, -0.006546101, -0.02103972, 0.00086540469 }, { -0.015460534, 0.017874544, 0.0029121134, 0.023511773 }, { -0.040909245, 0.011927691, 0.011991588, 0.01677931 }, { -0.015633544, -0.0042321141, 0.026623034, 0.0080414514 }, { 0.012614382, 0.0065080145, 0.035716738, -0.0080665814 }, { -0.0057849744, -0.017478461, -0.031219642, 0.00016446523 }, { 0, 0.00032235028, 0, 0 }, { 0, 0, 0, 0 }, { -0.068586697, -0.024228236, -0.012857221, -0.039493706 }, { -0.018078201, -0.015140979, 0.00072119173, -0.051249859 }, { -0.054228277, 0.0097895101, 0.0019832646, -0.011715411 }, { -0.042326208, -0.010160072, 0.037088052, -0.031848667 }, { 0.00067130897, -0.013966717, -0.017268559, -0.0074614576 }, { 0.070515961, 0.012848107, -0.0008396517, 0.0049006506 }, { 0, 0, -0.063014256, -0.0085124986 }, { 0, 0, 0, 0 }, { -0.040302299, 0.0048936307, 0.0064406394, 0.0034044871 }, { -0.010453589, 0.0035820836, -0.017384391, -0.038199947 }, { -0.044968611, -0.0088322127, 0.020303819, 0.0058131005 }, { -0.0056838535, 0.010211409, -0.010999927, -0.027621859 }, { 0.0064753811, -0.0059341242, -0.014902755, 0.0082868118 }, { -0.0013222735, 0.0028492181, -0.023523273, -0.02576271 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 } } }, { { { 0.72189984, 0.22069996, 0.71952927, 0.77725949 }, { 0.4054405, 0.20582059, 0.2747016, 0.37612563 }, { 0.58887422, 0.27441131, 0.19468101, 0.21480554 }, { 0.46814145, 0.34317, 0.46068212, 0.13962064 }, { -0.18134132, -0.26668789, -0.60984999, -0.67879259 }, { -0.47870351, -0.34453227, 0.32494779, 0.10292971 }, { 0.087252967, 0.066950358, 0.31813819, 0.071094818 }, { -0.0031436256, 0.038245091, -0.0076651913, -0.015389479 }, { 1.2668531, 1.2894974, 0.40584018, 0.51755806 }, { 1.3207257, 1.3403747, 0.54924634, 0.40282713 }, { 0.78581828, 0.56379328, 0.27901993, 0.56429306 }, { 0.8748226, 1.0271253, 1.0085726, 0.3888545 }, { -0.22577636, -0.32895071, -0.2846317, -0.11679531 }, { 0.26477285, 0.3179447, -0.063393238, 0.024059773 }, { -0.15463395, -0.22721468, -0.20680404, -0.15700788 }, { 0.012107106, -0.0061245949, -0.024224367, 0.005040693 }, { 0.97943693, 0.64840429, 0.45106998, 0.40771935 }, { 0.49907853, 0.1562184, 0.34338458, 0.39710628 }, { 0.95047709, 0.53336107, 0.38318275, 0.44919148 }, { 0.41892697, 0.069965886, 0.45831656, 0.38821529 }, { -0.20216736, -0.43209441, -0.57684857, -0.40189427 }, { -0.63992377, -0.40683032, -0.59207903, -0.57251716 }, { -0.047117438, -0.1880015, -0.12265155, 0.00059988607 }, { -0.011836442, -0.010049497, -0.0026152072, 0.016137736 } }, { { 0.092068993, 0.0045466749, 0.0054574031, 0.02582156 }, { 0.022115456, -0.015664041, -0.022004653, 0.041431654 }, { 0.029951298, -0.0004408542, 0.0087496069, 0.017850027 }, { 0.029086373, 0.022116039, 0.044010315, 0.001644876 }, { 0.016256387, 0.0083249367, 0.019570849, -0.0021276222 }, { 0.0079070076, -0.024696939, 0.044311101, 0.023671132 }, { -0.0081796119, -0.0024995551, 0.033501743, -0.031958988 }, { 0.0065005403, -0.076642001, 0.015736477, 0.030966939 }, { 0.029110717, 0.039154477, -0.074376619, 0.025532063 }, { -0.10980761, 0.0038346834, 0.014449171, -0.030702653 }, { -0.00068350423, -0.037251569, -0.008409224, -0.026322878 }, { 0.035406012, 0.064176275, 0.031437854, -0.0344642 }, { 0.037145809, -0.024909212, 0.041030386, 0.035216105 }, { -0.093276646, -0.013904083, -0.019536023, -0.023834405 }, { 0.042751846, -0.03620164, 0.081115921, 0.018379967 }, { -0.023909625, 0.012833691, 0.048086442, -0.0097340268 }, { 0.039552712, -0.00026806514, 0.011646753, 0.0065939486 }, { 0.058985248, 0.020165701, 0.0076721521, 0.033274221 }, { 0.052889871, 0.0042520093, 0.016490396, 0.009287973 }, { 0.044305975, -0.0016263469, 0.041390177, 0.033541355 }, { 0.014595133, -0.004801042, -0.0049517302, 0.015714264 }, { 0.00075086205, 0.0080838736, -0.037611057, -0.030488441 }, { 0.0019178075, -0.0082517768, -0.002525773, 0.0043993022 }, { 0.023774971, 0.020335611, 0.0056643868, -0.032100338 } }, { { 0.092068993, 0.0045466749, 0.0054574031, 0.02582156 }, { 0.022115456, -0.015664041, -0.022004653, 0.041431654 }, { 0.029951298, -0.0004408542, 0.0087496069, 0.017850027 }, { 0.029086373, 0.022116039, 0.044010315, 0.001644876 }, { 0.016256387, 0.0083249367, 0.019570849, -0.0021276222 }, { 0.0079070076, -0.024696939, 0.044311101, 0.023671132 }, { -0.0081796119, -0.0024995551, 0.033501743, -0.031958988 }, { 0.0065005403, -0.076642001, 0.015736477, 0.030966939 }, { 0.029110717, 0.039154477, -0.074376619, 0.025532063 }, { -0.10980761, 0.0038346834, 0.014449171, -0.030702653 }, { -0.00068350423, -0.037251569, -0.008409224, -0.026322878 }, { 0.035406012, 0.064176275, 0.031437854, -0.0344642 }, { 0.037145809, -0.024909212, 0.041030386, 0.035216105 }, { -0.093276646, -0.013904083, -0.019536023, -0.023834405 }, { 0.042751846, -0.03620164, 0.081115921, 0.018379967 }, { -0.023909625, 0.012833691, 0.048086442, -0.0097340268 }, { 0.039552712, -0.00026806514, 0.011646753, 0.0065939486 }, { 0.058985248, 0.020165701, 0.0076721521, 0.033274221 }, { 0.052889871, 0.0042520093, 0.016490396, 0.009287973 }, { 0.044305975, -0.0016263469, 0.041390177, 0.033541355 }, { 0.014595133, -0.004801042, -0.0049517303, 0.015714264 }, { 0.00075086205, 0.0080838736, -0.037611057, -0.030488441 }, { 0.0019178075, -0.0082517768, -0.002525773, 0.0043993022 }, { 0.023774971, 0.020335611, 0.0056643868, -0.032100338 } } } } };
+
+#endif \ No newline at end of file
diff --git a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
index c05f5cead0..f4d59e9e54 100644
--- a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
@@ -30,6 +30,8 @@
#include "rasterizer_effects_rd.h"
#include "core/os/os.h"
+#include "core/project_settings.h"
+#include "cubemap_coeffs.h"
static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_basis, float *p_array) {
p_array[0] = p_basis.elements[0][0];
@@ -750,6 +752,55 @@ void RasterizerEffectsRD::roughness_limit(RID p_source_normal, RID p_roughness,
RD::get_singleton()->compute_list_end();
}
+void RasterizerEffectsRD::cubemap_downsample(RID p_source_cubemap, bool p_source_is_panorama, RID p_dest_cubemap, const Size2i &p_size) {
+
+ cubemap_downsampler.push_constant.face_size = p_size.x;
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, cubemap_downsampler.pipelines[p_source_is_panorama ? CUBEMAP_DOWNSAMPLER_SOURCE_PANORAMA : CUBEMAP_DOWNSAMPLER_SOURCE_CUBEMAP]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_source_cubemap), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_dest_cubemap), 1);
+
+ int x_groups = (p_size.x - 1) / 8 + 1;
+ int y_groups = (p_size.y - 1) / 8 + 1;
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &cubemap_downsampler.push_constant, sizeof(CubemapDownsamplerPushConstant));
+
+ RD::get_singleton()->compute_list_dispatch(compute_list, x_groups, y_groups, 6); // one z_group for each face
+
+ RD::get_singleton()->compute_list_end();
+}
+
+void RasterizerEffectsRD::cubemap_filter(RID p_source_cubemap, Vector<RID> p_dest_cubemap, bool p_use_array) {
+
+ Vector<RD::Uniform> uniforms;
+ for (int i = 0; i < p_dest_cubemap.size(); i++) {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = i;
+ u.ids.push_back(p_dest_cubemap[i]);
+ uniforms.push_back(u);
+ }
+ if (RD::get_singleton()->uniform_set_is_valid(filter.image_uniform_set)) {
+ RD::get_singleton()->free(filter.image_uniform_set);
+ }
+ filter.image_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, filter.shader.version_get_shader(filter.shader_version, 0), 2);
+
+ int pipeline = p_use_array ? FILTER_MODE_HIGH_QUALITY_ARRAY : FILTER_MODE_HIGH_QUALITY;
+ pipeline = filter.use_high_quality ? pipeline : pipeline + 1;
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, filter.pipelines[pipeline]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_source_cubemap, true), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, filter.uniform_set, 1);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, filter.image_uniform_set, 2);
+
+ int x_groups = p_use_array ? 1792 : 342; // (128 * 128 * 7) / 64 : (128*128 + 64*64 + 32*32 + 16*16 + 8*8 + 4*4 + 2*2) / 64
+
+ RD::get_singleton()->compute_list_dispatch(compute_list, x_groups, 6, 1); // one y_group for each face
+
+ RD::get_singleton()->compute_list_end();
+}
+
RasterizerEffectsRD::RasterizerEffectsRD() {
{
@@ -930,7 +981,7 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
}
{
- // Initialize copier
+ // Initialize roughness limiter
Vector<String> shader_modes;
shader_modes.push_back("");
@@ -941,6 +992,55 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
roughness_limiter.pipeline = RD::get_singleton()->compute_pipeline_create(roughness_limiter.shader.version_get_shader(roughness_limiter.shader_version, 0));
}
+ {
+ //Initialize cubemap downsampler
+ Vector<String> cubemap_downsampler_modes;
+ cubemap_downsampler_modes.push_back("\n#define MODE_SOURCE_PANORAMA\n");
+ cubemap_downsampler_modes.push_back("\n#define MODE_SOURCE_CUBEMAP\n");
+ cubemap_downsampler.shader.initialize(cubemap_downsampler_modes);
+
+ cubemap_downsampler.shader_version = cubemap_downsampler.shader.version_create();
+
+ for (int i = 0; i < CUBEMAP_DOWNSAMPLER_SOURCE_MAX; i++) {
+ cubemap_downsampler.pipelines[i] = RD::get_singleton()->compute_pipeline_create(cubemap_downsampler.shader.version_get_shader(cubemap_downsampler.shader_version, i));
+ }
+ }
+
+ {
+ // Initialize cubemap filter
+ filter.use_high_quality = GLOBAL_GET("rendering/quality/reflections/fast_filter_high_quality");
+
+ Vector<String> cubemap_filter_modes;
+ cubemap_filter_modes.push_back("\n#define USE_HIGH_QUALITY\n");
+ cubemap_filter_modes.push_back("\n#define USE_LOW_QUALITY\n");
+ cubemap_filter_modes.push_back("\n#define USE_HIGH_QUALITY\n#define USE_TEXTURE_ARRAY\n");
+ cubemap_filter_modes.push_back("\n#define USE_LOW_QUALITY\n#define USE_TEXTURE_ARRAY\n");
+ filter.shader.initialize(cubemap_filter_modes);
+ filter.shader_version = filter.shader.version_create();
+
+ for (int i = 0; i < FILTER_MODE_MAX; i++) {
+ filter.pipelines[i] = RD::get_singleton()->compute_pipeline_create(filter.shader.version_get_shader(filter.shader_version, i));
+ }
+
+ if (filter.use_high_quality) {
+ filter.coefficient_buffer = RD::get_singleton()->storage_buffer_create(sizeof(high_quality_coeffs));
+ RD::get_singleton()->buffer_update(filter.coefficient_buffer, 0, sizeof(high_quality_coeffs), &high_quality_coeffs[0], false);
+ } else {
+ filter.coefficient_buffer = RD::get_singleton()->storage_buffer_create(sizeof(low_quality_coeffs));
+ RD::get_singleton()->buffer_update(filter.coefficient_buffer, 0, sizeof(low_quality_coeffs), &low_quality_coeffs[0], false);
+ }
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 0;
+ u.ids.push_back(filter.coefficient_buffer);
+ uniforms.push_back(u);
+ }
+ filter.uniform_set = RD::get_singleton()->uniform_set_create(uniforms, filter.shader.version_get_shader(filter.shader_version, filter.use_high_quality ? 0 : 1), 1);
+ }
+
RD::SamplerState sampler;
sampler.mag_filter = RD::SAMPLER_FILTER_LINEAR;
sampler.min_filter = RD::SAMPLER_FILTER_LINEAR;
@@ -973,7 +1073,29 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
}
RasterizerEffectsRD::~RasterizerEffectsRD() {
+ if (RD::get_singleton()->uniform_set_is_valid(filter.image_uniform_set)) {
+ RD::get_singleton()->free(filter.image_uniform_set);
+ }
+
+ if (RD::get_singleton()->uniform_set_is_valid(filter.image_uniform_set)) {
+ RD::get_singleton()->free(filter.uniform_set);
+ }
+
RD::get_singleton()->free(default_sampler);
- blur.shader.version_free(blur.shader_version);
+ RD::get_singleton()->free(default_mipmap_sampler);
RD::get_singleton()->free(index_buffer); //array gets freed as dependency
+ RD::get_singleton()->free(filter.coefficient_buffer);
+ blur.shader.version_free(blur.shader_version);
+ roughness.shader.version_free(roughness.shader_version);
+ sky.shader.version_free(sky.shader_version);
+ tonemap.shader.version_free(tonemap.shader_version);
+ luminance_reduce.shader.version_free(luminance_reduce.shader_version);
+ copy.shader.version_free(copy.shader_version);
+ bokeh.shader.version_free(bokeh.shader_version);
+ ssao.minify_shader.version_free(ssao.minify_shader_version);
+ ssao.gather_shader.version_free(ssao.gather_shader_version);
+ ssao.blur_shader.version_free(ssao.blur_shader_version);
+ roughness_limiter.shader.version_free(roughness_limiter.shader_version);
+ cubemap_downsampler.shader.version_free(cubemap_downsampler.shader_version);
+ filter.shader.version_free(filter.shader_version);
}
diff --git a/servers/visual/rasterizer_rd/rasterizer_effects_rd.h b/servers/visual/rasterizer_rd/rasterizer_effects_rd.h
index cd5634d564..8ec202c399 100644
--- a/servers/visual/rasterizer_rd/rasterizer_effects_rd.h
+++ b/servers/visual/rasterizer_rd/rasterizer_effects_rd.h
@@ -36,6 +36,8 @@
#include "servers/visual/rasterizer_rd/shaders/blur.glsl.gen.h"
#include "servers/visual/rasterizer_rd/shaders/bokeh_dof.glsl.gen.h"
#include "servers/visual/rasterizer_rd/shaders/copy.glsl.gen.h"
+#include "servers/visual/rasterizer_rd/shaders/cubemap_downsampler.glsl.gen.h"
+#include "servers/visual/rasterizer_rd/shaders/cubemap_filter.glsl.gen.h"
#include "servers/visual/rasterizer_rd/shaders/cubemap_roughness.glsl.gen.h"
#include "servers/visual/rasterizer_rd/shaders/luminance_reduce.glsl.gen.h"
#include "servers/visual/rasterizer_rd/shaders/roughness_limiter.glsl.gen.h"
@@ -355,6 +357,46 @@ class RasterizerEffectsRD {
} roughness_limiter;
+ enum CubemapDownsamplerSource {
+ CUBEMAP_DOWNSAMPLER_SOURCE_PANORAMA,
+ CUBEMAP_DOWNSAMPLER_SOURCE_CUBEMAP,
+ CUBEMAP_DOWNSAMPLER_SOURCE_MAX
+ };
+
+ struct CubemapDownsamplerPushConstant {
+ uint32_t face_size;
+ float pad[3];
+ };
+
+ struct CubemapDownsampler {
+
+ CubemapDownsamplerPushConstant push_constant;
+ CubemapDownsamplerShaderRD shader;
+ RID shader_version;
+ RID pipelines[CUBEMAP_DOWNSAMPLER_SOURCE_MAX];
+
+ } cubemap_downsampler;
+
+ enum CubemapFilterMode {
+ FILTER_MODE_HIGH_QUALITY,
+ FILTER_MODE_LOW_QUALITY,
+ FILTER_MODE_HIGH_QUALITY_ARRAY,
+ FILTER_MODE_LOW_QUALITY_ARRAY,
+ FILTER_MODE_MAX,
+ };
+
+ struct CubemapFilter {
+
+ CubemapFilterShaderRD shader;
+ RID shader_version;
+ RID pipelines[FILTER_MODE_MAX];
+ RID uniform_set;
+ RID image_uniform_set;
+ RID coefficient_buffer;
+ bool use_high_quality;
+
+ } filter;
+
RID default_sampler;
RID default_mipmap_sampler;
RID index_buffer;
@@ -424,6 +466,8 @@ public:
void generate_ssao(RID p_depth_buffer, RID p_normal_buffer, const Size2i &p_depth_buffer_size, RID p_depth_mipmaps_texture, const Vector<RID> &depth_mipmaps, RID p_ao1, bool p_half_size, RID p_ao2, RID p_upscale_buffer, float p_intensity, float p_radius, float p_bias, const CameraMatrix &p_projection, VS::EnvironmentSSAOQuality p_quality, VS::EnvironmentSSAOBlur p_blur, float p_edge_sharpness);
void roughness_limit(RID p_source_normal, RID p_roughness, const Size2i &p_size, float p_curve);
+ void cubemap_downsample(RID p_source_cubemap, bool p_source_is_panorama, RID p_dest_cubemap, const Size2i &p_size);
+ void cubemap_filter(RID p_source_cubemap, Vector<RID> p_dest_cubemap, bool p_use_array);
RasterizerEffectsRD();
~RasterizerEffectsRD();
diff --git a/servers/visual/rasterizer_rd/rasterizer_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_rd.cpp
index de31d9b3b7..206320376b 100644
--- a/servers/visual/rasterizer_rd/rasterizer_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_rd.cpp
@@ -121,9 +121,7 @@ void RasterizerRD::initialize() {
String error;
copy_viewports_rd_shader = RD::get_singleton()->shader_create(source);
if (!copy_viewports_rd_shader.is_valid()) {
- print_line("failed compilation: " + error);
- } else {
- print_line("compilation success");
+ print_line("Failed compilation: " + error);
}
}
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index a33c94fbcd..0a3105b143 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -1894,8 +1894,16 @@ void RasterizerSceneHighEndRD::_render_scene(RID p_render_buffer, const Transfor
if (draw_sky) {
RENDER_TIMESTAMP("Render Sky");
+
+ CameraMatrix projection = p_cam_projection;
+ if (p_reflection_probe.is_valid()) {
+ CameraMatrix correction;
+ correction.set_depth_correction(true);
+ projection = correction * p_cam_projection;
+ }
+
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(opaque_framebuffer, RD::INITIAL_ACTION_CONTINUE, can_continue ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CONTINUE, can_continue ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ);
- _draw_sky(draw_list, RD::get_singleton()->framebuffer_get_format(opaque_framebuffer), p_environment, p_cam_projection, p_cam_transform, 1.0);
+ _draw_sky(draw_list, RD::get_singleton()->framebuffer_get_format(opaque_framebuffer), p_environment, projection, p_cam_transform, 1.0);
RD::get_singleton()->draw_list_end();
if (using_separate_specular && !can_continue) {
@@ -2685,6 +2693,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
RD::get_singleton()->free(view_dependant_uniform_set);
}
+ RD::get_singleton()->free(default_render_buffers_uniform_set);
+ RD::get_singleton()->free(default_radiance_uniform_set);
+ RD::get_singleton()->free(default_vec4_xform_buffer);
+ RD::get_singleton()->free(shadow_sampler);
+
storage->free(wireframe_material_shader);
storage->free(overdraw_material_shader);
storage->free(default_shader);
@@ -2694,6 +2707,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
storage->free(default_material);
{
+ RD::get_singleton()->free(scene_state.uniform_buffer);
+ RD::get_singleton()->free(scene_state.instance_buffer);
+ RD::get_singleton()->free(scene_state.gi_probe_buffer);
+ RD::get_singleton()->free(scene_state.directional_light_buffer);
+ RD::get_singleton()->free(scene_state.light_buffer);
RD::get_singleton()->free(scene_state.reflection_buffer);
memdelete_arr(scene_state.instances);
memdelete_arr(scene_state.gi_probes);
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
index a19e633089..4a78fa89ba 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -40,21 +40,29 @@ void RasterizerSceneRD::_clear_reflection_data(ReflectionData &rd) {
rd.layers.clear();
rd.radiance_base_cubemap = RID();
+ if (rd.downsampled_radiance_cubemap.is_valid()) {
+ RD::get_singleton()->free(rd.downsampled_radiance_cubemap);
+ }
+ rd.downsampled_radiance_cubemap = RID();
+ rd.downsampled_layer.mipmaps.clear();
+ rd.coefficient_buffer = RID();
}
-void RasterizerSceneRD::_update_reflection_data(ReflectionData &rd, int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer) {
+void RasterizerSceneRD::_update_reflection_data(ReflectionData &rd, int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality) {
//recreate radiance and all data
int mipmaps = p_mipmaps;
uint32_t w = p_size, h = p_size;
if (p_use_array) {
+ int layers = p_low_quality ? 7 : roughness_layers;
- for (int i = 0; i < roughness_layers; i++) {
+ for (int i = 0; i < layers; i++) {
ReflectionData::Layer layer;
uint32_t mmw = w;
uint32_t mmh = h;
layer.mipmaps.resize(mipmaps);
+ layer.views.resize(mipmaps);
for (int j = 0; j < mipmaps; j++) {
ReflectionData::Layer::Mipmap &mm = layer.mipmaps.write[j];
mm.size.width = mmw;
@@ -66,6 +74,8 @@ void RasterizerSceneRD::_update_reflection_data(ReflectionData &rd, int p_size,
mm.framebuffers[k] = RD::get_singleton()->framebuffer_create(fbtex);
}
+ layer.views.write[j] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_base_cube, p_base_layer + i * 6, j, RD::TEXTURE_SLICE_CUBEMAP);
+
mmw = MAX(1, mmw >> 1);
mmh = MAX(1, mmh >> 1);
}
@@ -74,12 +84,14 @@ void RasterizerSceneRD::_update_reflection_data(ReflectionData &rd, int p_size,
}
} else {
+ mipmaps = p_low_quality ? 7 : mipmaps;
//regular cubemap, lower quality (aliasing, less memory)
ReflectionData::Layer layer;
uint32_t mmw = w;
uint32_t mmh = h;
- layer.mipmaps.resize(roughness_layers);
- for (int j = 0; j < roughness_layers; j++) {
+ layer.mipmaps.resize(mipmaps);
+ layer.views.resize(mipmaps);
+ for (int j = 0; j < mipmaps; j++) {
ReflectionData::Layer::Mipmap &mm = layer.mipmaps.write[j];
mm.size.width = mmw;
mm.size.height = mmh;
@@ -90,6 +102,8 @@ void RasterizerSceneRD::_update_reflection_data(ReflectionData &rd, int p_size,
mm.framebuffers[k] = RD::get_singleton()->framebuffer_create(fbtex);
}
+ layer.views.write[j] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_base_cube, p_base_layer, j, RD::TEXTURE_SLICE_CUBEMAP);
+
mmw = MAX(1, mmw >> 1);
mmh = MAX(1, mmh >> 1);
}
@@ -98,13 +112,35 @@ void RasterizerSceneRD::_update_reflection_data(ReflectionData &rd, int p_size,
}
rd.radiance_base_cubemap = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_base_cube, p_base_layer, 0, RD::TEXTURE_SLICE_CUBEMAP);
+
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
+ tf.width = 64; // Always 64x64
+ tf.height = 64;
+ tf.type = RD::TEXTURE_TYPE_CUBE;
+ tf.array_layers = 6;
+ tf.mipmaps = 7;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ rd.downsampled_radiance_cubemap = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ {
+ uint32_t mmw = 64;
+ uint32_t mmh = 64;
+ rd.downsampled_layer.mipmaps.resize(7);
+ for (int j = 0; j < rd.downsampled_layer.mipmaps.size(); j++) {
+ ReflectionData::DownsampleLayer::Mipmap &mm = rd.downsampled_layer.mipmaps.write[j];
+ mm.size.width = mmw;
+ mm.size.height = mmh;
+ mm.view = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rd.downsampled_radiance_cubemap, 0, j, RD::TEXTURE_SLICE_CUBEMAP);
+
+ mmw = MAX(1, mmw >> 1);
+ mmh = MAX(1, mmh >> 1);
+ }
+ }
}
void RasterizerSceneRD::_create_reflection_from_panorama(ReflectionData &rd, RID p_panorama, bool p_quality) {
-#ifndef _MSC_VER
-#warning TODO, should probably use this algorithm instead. Volunteers? - https://www.ppsloan.org/publications/ggx_filtering.pdf / https://github.com/dariomanesku/cmft
-#endif
if (sky_use_cubemap_array) {
if (p_quality) {
@@ -115,19 +151,18 @@ void RasterizerSceneRD::_create_reflection_from_panorama(ReflectionData &rd, RID
}
}
} else {
- //render to first mipmap
- for (int j = 0; j < 6; j++) {
- storage->get_effects()->cubemap_roughness(p_panorama, true, rd.layers[0].mipmaps[0].framebuffers[j], j, sky_ggx_samples_realtime, 0.0);
+ // Use fast filtering. Render directly to base mip levels
+ storage->get_effects()->cubemap_downsample(p_panorama, true, rd.downsampled_layer.mipmaps[0].view, rd.downsampled_layer.mipmaps[0].size);
+
+ for (int i = 1; i < rd.downsampled_layer.mipmaps.size(); i++) {
+ storage->get_effects()->cubemap_downsample(rd.downsampled_layer.mipmaps[i - 1].view, false, rd.downsampled_layer.mipmaps[i].view, rd.downsampled_layer.mipmaps[i].size);
}
- //do the rest in other mipmaps and use cubemap itself as source
- for (int i = 1; i < roughness_layers; i++) {
- //render using a smaller mipmap, then copy to main layer
- for (int j = 0; j < 6; j++) {
- //storage->get_effects()->cubemap_roughness(rd.radiance_base_cubemap, false, rd.layers[0].mipmaps[i].framebuffers[0], j, sky_ggx_samples_realtime, float(i) / (rd.layers.size() - 1.0));
- storage->get_effects()->cubemap_roughness(p_panorama, true, rd.layers[0].mipmaps[i].framebuffers[0], j, sky_ggx_samples_realtime, float(i) / (rd.layers.size() - 1.0));
- storage->get_effects()->region_copy(rd.layers[0].mipmaps[i].views[0], rd.layers[i].mipmaps[0].framebuffers[j], Rect2());
- }
+ Vector<RID> views;
+ for (int i = 0; i < rd.layers.size(); i++) {
+ views.push_back(rd.layers[i].views[0]);
}
+
+ storage->get_effects()->cubemap_filter(rd.downsampled_radiance_cubemap, views, true);
}
} else {
@@ -139,16 +174,13 @@ void RasterizerSceneRD::_create_reflection_from_panorama(ReflectionData &rd, RID
}
}
} else {
+ // Use fast filtering. Render directly to each mip level
+ storage->get_effects()->cubemap_downsample(p_panorama, true, rd.downsampled_layer.mipmaps[0].view, rd.downsampled_layer.mipmaps[0].size);
- for (int j = 0; j < 6; j++) {
- storage->get_effects()->cubemap_roughness(p_panorama, true, rd.layers[0].mipmaps[0].framebuffers[j], j, sky_ggx_samples_realtime, 0);
- }
-
- for (int i = 1; i < rd.layers[0].mipmaps.size(); i++) {
- for (int j = 0; j < 6; j++) {
- storage->get_effects()->cubemap_roughness(rd.radiance_base_cubemap, false, rd.layers[0].mipmaps[i].framebuffers[j], j, sky_ggx_samples_realtime, float(i) / (rd.layers[0].mipmaps.size() - 1.0));
- }
+ for (int i = 1; i < rd.downsampled_layer.mipmaps.size(); i++) {
+ storage->get_effects()->cubemap_downsample(rd.downsampled_layer.mipmaps[i - 1].view, false, rd.downsampled_layer.mipmaps[i].view, rd.downsampled_layer.mipmaps[i].size);
}
+ storage->get_effects()->cubemap_filter(rd.downsampled_radiance_cubemap, rd.layers[0].views, false);
}
}
}
@@ -163,12 +195,18 @@ void RasterizerSceneRD::_create_reflection_from_base_mipmap(ReflectionData &rd,
storage->get_effects()->cubemap_roughness(rd.radiance_base_cubemap, false, rd.layers[i].mipmaps[0].framebuffers[p_cube_side], p_cube_side, sky_ggx_samples_quality, float(i) / (rd.layers.size() - 1.0));
}
} else {
- //do the rest in other mipmaps and use cubemap itself as source
- for (int i = 1; i < roughness_layers; i++) {
- //render using a smaller mipmap, then copy to main layer
- storage->get_effects()->cubemap_roughness(rd.radiance_base_cubemap, false, rd.layers[0].mipmaps[i].framebuffers[0], p_cube_side, sky_ggx_samples_realtime, float(i) / (rd.layers.size() - 1.0));
- storage->get_effects()->region_copy(rd.layers[0].mipmaps[i].views[0], rd.layers[i].mipmaps[0].framebuffers[p_cube_side], Rect2());
+
+ storage->get_effects()->cubemap_downsample(rd.radiance_base_cubemap, false, rd.downsampled_layer.mipmaps[0].view, rd.downsampled_layer.mipmaps[0].size);
+
+ for (int i = 1; i < rd.downsampled_layer.mipmaps.size(); i++) {
+ storage->get_effects()->cubemap_downsample(rd.downsampled_layer.mipmaps[i - 1].view, false, rd.downsampled_layer.mipmaps[i].view, rd.downsampled_layer.mipmaps[i].size);
+ }
+ Vector<RID> views;
+ for (int i = 0; i < rd.layers.size(); i++) {
+ views.push_back(rd.layers[i].views[0]);
}
+
+ storage->get_effects()->cubemap_filter(rd.downsampled_radiance_cubemap, views, true);
}
} else {
@@ -179,9 +217,12 @@ void RasterizerSceneRD::_create_reflection_from_base_mipmap(ReflectionData &rd,
}
} else {
- for (int i = 1; i < rd.layers[0].mipmaps.size(); i++) {
- storage->get_effects()->cubemap_roughness(rd.radiance_base_cubemap, false, rd.layers[0].mipmaps[i].framebuffers[p_cube_side], p_cube_side, sky_ggx_samples_realtime, float(i) / (rd.layers[0].mipmaps.size() - 1.0));
+ storage->get_effects()->cubemap_downsample(rd.radiance_base_cubemap, false, rd.downsampled_layer.mipmaps[0].view, rd.downsampled_layer.mipmaps[0].size);
+
+ for (int i = 1; i < rd.downsampled_layer.mipmaps.size(); i++) {
+ storage->get_effects()->cubemap_downsample(rd.downsampled_layer.mipmaps[i - 1].view, false, rd.downsampled_layer.mipmaps[i].view, rd.downsampled_layer.mipmaps[i].size);
}
+ storage->get_effects()->cubemap_filter(rd.downsampled_radiance_cubemap, rd.layers[0].views, false);
}
}
}
@@ -224,6 +265,12 @@ void RasterizerSceneRD::sky_set_radiance_size(RID p_sky, int p_radiance_size) {
return;
}
sky->radiance_size = p_radiance_size;
+
+ if (sky->mode == VS::SKY_MODE_REALTIME && sky->radiance_size != 128) {
+ WARN_PRINT("Realtime Skies can only use a radiance size of 128. Radiance size will be set to 128 internally.");
+ sky->radiance_size = 128;
+ }
+
_sky_invalidate(sky);
if (sky->radiance.is_valid()) {
RD::get_singleton()->free(sky->radiance);
@@ -241,7 +288,18 @@ void RasterizerSceneRD::sky_set_mode(RID p_sky, VS::SkyMode p_mode) {
}
sky->mode = p_mode;
+
+ if (sky->mode == VS::SKY_MODE_REALTIME && sky->radiance_size != 128) {
+ WARN_PRINT("Realtime Skies can only use a radiance size of 128. Radiance size will be set to 128 internally.");
+ sky_set_radiance_size(p_sky, 128);
+ }
+
_sky_invalidate(sky);
+ if (sky->radiance.is_valid()) {
+ RD::get_singleton()->free(sky->radiance);
+ sky->radiance = RID();
+ }
+ _clear_reflection_data(sky->reflection);
}
void RasterizerSceneRD::sky_set_texture(RID p_sky, RID p_panorama) {
@@ -275,27 +333,24 @@ void RasterizerSceneRD::_update_dirty_skys() {
if (sky->radiance.is_null()) {
int mipmaps = Image::get_image_required_mipmaps(sky->radiance_size, sky->radiance_size, Image::FORMAT_RGBAH) + 1;
- if (sky->mode != VS::SKY_MODE_QUALITY) {
- //use less mipmaps
- mipmaps = MIN(8, mipmaps);
- }
uint32_t w = sky->radiance_size, h = sky->radiance_size;
+ int layers = sky->mode == VS::SKY_MODE_REALTIME ? 7 : roughness_layers;
if (sky_use_cubemap_array) {
//array (higher quality, 6 times more memory)
RD::TextureFormat tf;
- tf.array_layers = roughness_layers * 6;
+ tf.array_layers = layers * 6;
tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
tf.type = RD::TEXTURE_TYPE_CUBE_ARRAY;
tf.mipmaps = mipmaps;
tf.width = w;
tf.height = h;
- tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
+ tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
sky->radiance = RD::get_singleton()->texture_create(tf, RD::TextureView());
- _update_reflection_data(sky->reflection, sky->radiance_size, mipmaps, true, sky->radiance, 0);
+ _update_reflection_data(sky->reflection, sky->radiance_size, mipmaps, true, sky->radiance, 0, sky->mode == VS::SKY_MODE_REALTIME);
} else {
//regular cubemap, lower quality (aliasing, less memory)
@@ -303,14 +358,14 @@ void RasterizerSceneRD::_update_dirty_skys() {
tf.array_layers = 6;
tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
tf.type = RD::TEXTURE_TYPE_CUBE;
- tf.mipmaps = roughness_layers;
+ tf.mipmaps = MIN(mipmaps, layers);
tf.width = w;
tf.height = h;
- tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
+ tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
sky->radiance = RD::get_singleton()->texture_create(tf, RD::TextureView());
- _update_reflection_data(sky->reflection, sky->radiance_size, mipmaps, false, sky->radiance, 0);
+ _update_reflection_data(sky->reflection, sky->radiance_size, MIN(mipmaps, layers), false, sky->radiance, 0, sky->mode == VS::SKY_MODE_REALTIME);
}
}
@@ -591,12 +646,18 @@ void RasterizerSceneRD::reflection_atlas_set_size(RID p_ref_atlas, int p_reflect
return; //no changes
}
+ ra->size = p_reflection_size;
+ ra->count = p_reflection_count;
+
if (ra->reflection.is_valid()) {
//clear and invalidate everything
RD::get_singleton()->free(ra->reflection);
ra->reflection = RID();
+ RD::get_singleton()->free(ra->depth_buffer);
+ ra->depth_buffer = RID();
for (int i = 0; i < ra->reflections.size(); i++) {
+ _clear_reflection_data(ra->reflections.write[i].data);
if (ra->reflections[i].owner.is_null()) {
continue;
}
@@ -673,17 +734,27 @@ bool RasterizerSceneRD::reflection_probe_instance_begin_render(RID p_instance, R
ERR_FAIL_COND_V(!atlas, false);
+ ReflectionProbeInstance *rpi = reflection_probe_instance_owner.getornull(p_instance);
+ ERR_FAIL_COND_V(!rpi, false);
+
+ if (storage->reflection_probe_get_update_mode(rpi->probe) == VS::REFLECTION_PROBE_UPDATE_ALWAYS && atlas->reflection.is_valid() && atlas->size != 128) {
+ WARN_PRINT("ReflectionProbes set to UPDATE_ALWAYS must have an atlas size of 128. Please update the atlas size in the ProjectSettings.");
+ reflection_atlas_set_size(p_reflection_atlas, 128, atlas->count);
+ }
+
if (atlas->reflection.is_null()) {
+ int mipmaps = MIN(roughness_layers, Image::get_image_required_mipmaps(atlas->size, atlas->size, Image::FORMAT_RGBAH) + 1);
+ mipmaps = storage->reflection_probe_get_update_mode(rpi->probe) == VS::REFLECTION_PROBE_UPDATE_ALWAYS ? 7 : mipmaps; // always use 7 mipmaps with real time filtering
{
//reflection atlas was unused, create:
RD::TextureFormat tf;
tf.array_layers = 6 * atlas->count;
tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
tf.type = RD::TEXTURE_TYPE_CUBE_ARRAY;
- tf.mipmaps = roughness_layers;
+ tf.mipmaps = mipmaps;
tf.width = atlas->size;
tf.height = atlas->size;
- tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
+ tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
atlas->reflection = RD::get_singleton()->texture_create(tf, RD::TextureView());
}
@@ -698,7 +769,7 @@ bool RasterizerSceneRD::reflection_probe_instance_begin_render(RID p_instance, R
}
atlas->reflections.resize(atlas->count);
for (int i = 0; i < atlas->count; i++) {
- _update_reflection_data(atlas->reflections.write[i].data, atlas->size, roughness_layers, false, atlas->reflection, i * 6);
+ _update_reflection_data(atlas->reflections.write[i].data, atlas->size, mipmaps, false, atlas->reflection, i * 6, storage->reflection_probe_get_update_mode(rpi->probe) == VS::REFLECTION_PROBE_UPDATE_ALWAYS);
for (int j = 0; j < 6; j++) {
Vector<RID> fb;
fb.push_back(atlas->reflections.write[i].data.layers[0].mipmaps[0].views[j]);
@@ -712,9 +783,6 @@ bool RasterizerSceneRD::reflection_probe_instance_begin_render(RID p_instance, R
atlas->depth_fb = RD::get_singleton()->framebuffer_create(fb);
}
- ReflectionProbeInstance *rpi = reflection_probe_instance_owner.getornull(p_instance);
- ERR_FAIL_COND_V(!rpi, false);
-
if (rpi->atlas_index == -1) {
for (int i = 0; i < atlas->reflections.size(); i++) {
if (atlas->reflections[i].owner.is_null()) {
@@ -761,6 +829,13 @@ bool RasterizerSceneRD::reflection_probe_instance_postprocess_step(RID p_instanc
_create_reflection_from_base_mipmap(atlas->reflections.write[rpi->atlas_index].data, false, storage->reflection_probe_get_update_mode(rpi->probe) == VS::REFLECTION_PROBE_UPDATE_ONCE, rpi->processing_side);
+ if (storage->reflection_probe_get_update_mode(rpi->probe) == VS::REFLECTION_PROBE_UPDATE_ALWAYS) {
+ // Using real time reflections, all roughness is done in one step
+ rpi->rendering = false;
+ rpi->processing_side = 0;
+ return true;
+ }
+
rpi->processing_side++;
if (rpi->processing_side == 6) {
@@ -814,7 +889,6 @@ void RasterizerSceneRD::shadow_atlas_set_size(RID p_atlas, int p_size) {
ERR_FAIL_COND(!shadow_atlas);
ERR_FAIL_COND(p_size < 0);
p_size = next_power_of_2(p_size);
- p_size = MAX(p_size, 1 << roughness_layers);
if (p_size == shadow_atlas->size)
return;
@@ -3025,7 +3099,6 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) {
roughness_layers = GLOBAL_GET("rendering/quality/reflections/roughness_layers");
sky_ggx_samples_quality = GLOBAL_GET("rendering/quality/reflections/ggx_samples");
- sky_ggx_samples_realtime = GLOBAL_GET("rendering/quality/reflections/ggx_samples_realtime");
sky_use_cubemap_array = GLOBAL_GET("rendering/quality/reflections/texture_array_reflections");
// sky_use_cubemap_array = false;
@@ -3130,5 +3203,7 @@ RasterizerSceneRD::~RasterizerSceneRD() {
}
RD::get_singleton()->free(gi_probe_lights_uniform);
+ giprobe_debug_shader.version_free(giprobe_debug_shader_version);
+ giprobe_shader.version_free(giprobe_lighting_shader_version);
memdelete_arr(gi_probe_lights);
}
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.h b/servers/visual/rasterizer_rd/rasterizer_scene_rd.h
index 541c28f11f..3e3ad5e4f5 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.h
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.h
@@ -85,15 +85,28 @@ private:
RID views[6];
Size2i size;
};
+ Vector<Mipmap> mipmaps; //per-face view
+ Vector<RID> views; // per-cubemap view
+ };
+
+ struct DownsampleLayer {
+ struct Mipmap {
+ RID view;
+ Size2i size;
+ };
Vector<Mipmap> mipmaps;
};
+
RID radiance_base_cubemap; //cubemap for first layer, first cubemap
+ RID downsampled_radiance_cubemap;
+ DownsampleLayer downsampled_layer;
+ RID coefficient_buffer;
Vector<Layer> layers;
};
void _clear_reflection_data(ReflectionData &rd);
- void _update_reflection_data(ReflectionData &rd, int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer);
+ void _update_reflection_data(ReflectionData &rd, int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality);
void _create_reflection_from_panorama(ReflectionData &rd, RID p_panorama, bool p_quality);
void _create_reflection_from_base_mipmap(ReflectionData &rd, bool p_use_arrays, bool p_quality, int p_cube_side);
void _update_reflection_mipmaps(ReflectionData &rd, bool p_quality);
@@ -102,7 +115,7 @@ private:
struct Sky {
RID radiance;
RID uniform_set;
- int radiance_size = 256;
+ int radiance_size = 128;
VS::SkyMode mode = VS::SKY_MODE_QUALITY;
RID panorama;
ReflectionData reflection;
@@ -116,7 +129,6 @@ private:
void _update_dirty_skys();
uint32_t sky_ggx_samples_quality;
- uint32_t sky_ggx_samples_realtime;
bool sky_use_cubemap_array;
mutable RID_Owner<Sky> sky_owner;
diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
index 5d43876192..15cbc61b76 100644
--- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -4814,4 +4814,5 @@ RasterizerStorageRD::~RasterizerStorageRD() {
for (int i = 0; i < DEFAULT_RD_BUFFER_MAX; i++) {
RD::get_singleton()->free(mesh_default_rd_buffers[i]);
}
+ giprobe_sdf_shader.version_free(giprobe_sdf_shader_version);
}
diff --git a/servers/visual/rasterizer_rd/shader_compiler_rd.cpp b/servers/visual/rasterizer_rd/shader_compiler_rd.cpp
index b2cbac8a09..ecff8d81f6 100644
--- a/servers/visual/rasterizer_rd/shader_compiler_rd.cpp
+++ b/servers/visual/rasterizer_rd/shader_compiler_rd.cpp
@@ -483,7 +483,7 @@ String ShaderCompilerRD::_dump_node_code(const SL::Node *p_node, int p_level, Ge
}
r_gen_code.uniform_total_size = offset;
- print_line("uniform total: " + itos(r_gen_code.uniform_total_size));
+
if (r_gen_code.uniform_total_size % 16 != 0) { //UBO sizes must be multiples of 16
r_gen_code.uniform_total_size += 16 - (r_gen_code.uniform_total_size % 16);
}
diff --git a/servers/visual/rasterizer_rd/shader_rd.cpp b/servers/visual/rasterizer_rd/shader_rd.cpp
index cc6c13f598..857a29f7f4 100644
--- a/servers/visual/rasterizer_rd/shader_rd.cpp
+++ b/servers/visual/rasterizer_rd/shader_rd.cpp
@@ -342,23 +342,21 @@ void ShaderRD::_compile_variant(uint32_t p_variant, Version *p_version) {
}
if (!build_ok) {
- variant_set_mutex.lock(); //properly print the errors
+ MutexLock lock(variant_set_mutex); //properly print the errors
ERR_PRINT("Error compiling " + String(current_stage == RD::SHADER_STAGE_COMPUTE ? "Compute " : (current_stage == RD::SHADER_STAGE_VERTEX ? "Vertex" : "Fragment")) + " shader, variant #" + itos(p_variant) + " (" + variant_defines[p_variant].get_data() + ").");
ERR_PRINT(error);
#ifdef DEBUG_ENABLED
ERR_PRINT("code:\n" + current_source.get_with_code_lines());
#endif
-
- variant_set_mutex.unlock();
return;
}
RID shader = RD::get_singleton()->shader_create(stages);
-
- variant_set_mutex.lock();
- p_version->variants[p_variant] = shader;
- variant_set_mutex.unlock();
+ {
+ MutexLock lock(variant_set_mutex);
+ p_version->variants[p_variant] = shader;
+ }
}
void ShaderRD::_compile_version(Version *p_version) {
diff --git a/servers/visual/rasterizer_rd/shader_rd.h b/servers/visual/rasterizer_rd/shader_rd.h
index 8581b85ff4..6635b08cc8 100644
--- a/servers/visual/rasterizer_rd/shader_rd.h
+++ b/servers/visual/rasterizer_rd/shader_rd.h
@@ -33,11 +33,11 @@
#include "core/hash_map.h"
#include "core/map.h"
+#include "core/os/mutex.h"
#include "core/rid_owner.h"
#include "core/variant.h"
#include <stdio.h>
-#include <mutex>
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -66,7 +66,7 @@ class ShaderRD {
bool initialize_needed;
};
- std::mutex variant_set_mutex;
+ Mutex variant_set_mutex;
void _compile_variant(uint32_t p_variant, Version *p_version);
diff --git a/servers/visual/rasterizer_rd/shaders/SCsub b/servers/visual/rasterizer_rd/shaders/SCsub
index 9a28ef062c..2dcb2a703f 100644
--- a/servers/visual/rasterizer_rd/shaders/SCsub
+++ b/servers/visual/rasterizer_rd/shaders/SCsub
@@ -7,6 +7,8 @@ if 'RD_GLSL' in env['BUILDERS']:
env.RD_GLSL('canvas_occlusion.glsl');
env.RD_GLSL('blur.glsl');
env.RD_GLSL('cubemap_roughness.glsl');
+ env.RD_GLSL('cubemap_downsampler.glsl');
+ env.RD_GLSL('cubemap_filter.glsl');
env.RD_GLSL('scene_high_end.glsl');
env.RD_GLSL('sky.glsl');
env.RD_GLSL('tonemap.glsl');
diff --git a/servers/visual/rasterizer_rd/shaders/cubemap_downsampler.glsl b/servers/visual/rasterizer_rd/shaders/cubemap_downsampler.glsl
new file mode 100644
index 0000000000..b042dc8868
--- /dev/null
+++ b/servers/visual/rasterizer_rd/shaders/cubemap_downsampler.glsl
@@ -0,0 +1,220 @@
+// Copyright 2016 Activision Publishing, Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Software, and to permit persons to whom the Software
+// is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+/* clang-format off */
+[compute]
+
+#version 450
+
+VERSION_DEFINES
+
+#define BLOCK_SIZE 8
+
+layout(local_size_x = BLOCK_SIZE, local_size_y = BLOCK_SIZE, local_size_z = 1) in;
+/* clang-format on */
+
+#ifdef MODE_SOURCE_PANORAMA
+layout(set = 0, binding = 0) uniform sampler2D source_panorama;
+#endif
+
+#ifdef MODE_SOURCE_CUBEMAP
+layout(set = 0, binding = 0) uniform samplerCube source_cubemap;
+#endif
+
+layout(rgba16f, set = 1, binding = 0) uniform restrict writeonly imageCube dest_cubemap;
+
+layout(push_constant, binding = 1, std430) uniform Params {
+ uint face_size;
+}
+params;
+
+#define M_PI 3.14159265359
+
+void get_dir_0(out vec3 dir, in float u, in float v) {
+ dir[0] = 1.0;
+ dir[1] = v;
+ dir[2] = -u;
+}
+void get_dir_1(out vec3 dir, in float u, in float v) {
+ dir[0] = -1.0;
+ dir[1] = v;
+ dir[2] = u;
+}
+void get_dir_2(out vec3 dir, in float u, in float v) {
+ dir[0] = u;
+ dir[1] = 1.0;
+ dir[2] = -v;
+}
+void get_dir_3(out vec3 dir, in float u, in float v) {
+ dir[0] = u;
+ dir[1] = -1.0;
+ dir[2] = v;
+}
+void get_dir_4(out vec3 dir, in float u, in float v) {
+ dir[0] = u;
+ dir[1] = v;
+ dir[2] = 1.0;
+}
+void get_dir_5(out vec3 dir, in float u, in float v) {
+ dir[0] = -u;
+ dir[1] = v;
+ dir[2] = -1.0;
+}
+
+float calcWeight(float u, float v) {
+ float val = u * u + v * v + 1.0;
+ return val * sqrt(val);
+}
+
+#ifdef MODE_SOURCE_PANORAMA
+
+vec4 texturePanorama(vec3 normal, sampler2D pano) {
+
+ vec2 st = vec2(
+ atan(normal.x, -normal.z),
+ acos(normal.y));
+
+ if (st.x < 0.0)
+ st.x += M_PI * 2.0;
+
+ st /= vec2(M_PI * 2.0, M_PI);
+
+ return textureLod(pano, st, 0.0);
+}
+
+#endif
+
+vec4 get_texture(vec3 p_dir) {
+#ifdef MODE_SOURCE_PANORAMA
+ return texturePanorama(normalize(p_dir), source_panorama);
+#else
+ return textureLod(source_cubemap, normalize(p_dir), 0.0);
+#endif
+}
+
+void main() {
+ uvec3 id = gl_GlobalInvocationID;
+ uint face_size = params.face_size;
+
+ if (id.x < face_size && id.y < face_size) {
+ float inv_face_size = 1.0 / float(face_size);
+
+ float u0 = (float(id.x) * 2.0 + 1.0 - 0.75) * inv_face_size - 1.0;
+ float u1 = (float(id.x) * 2.0 + 1.0 + 0.75) * inv_face_size - 1.0;
+
+ float v0 = (float(id.y) * 2.0 + 1.0 - 0.75) * -inv_face_size + 1.0;
+ float v1 = (float(id.y) * 2.0 + 1.0 + 0.75) * -inv_face_size + 1.0;
+
+ float weights[4];
+ weights[0] = calcWeight(u0, v0);
+ weights[1] = calcWeight(u1, v0);
+ weights[2] = calcWeight(u0, v1);
+ weights[3] = calcWeight(u1, v1);
+
+ const float wsum = 0.5 / (weights[0] + weights[1] + weights[2] + weights[3]);
+ for (int i = 0; i < 4; i++) {
+ weights[i] = weights[i] * wsum + .125;
+ }
+
+ vec3 dir;
+ vec4 color;
+ switch (id.z) {
+ case 0:
+ get_dir_0(dir, u0, v0);
+ color = get_texture(dir) * weights[0];
+
+ get_dir_0(dir, u1, v0);
+ color += get_texture(dir) * weights[1];
+
+ get_dir_0(dir, u0, v1);
+ color += get_texture(dir) * weights[2];
+
+ get_dir_0(dir, u1, v1);
+ color += get_texture(dir) * weights[3];
+ break;
+ case 1:
+ get_dir_1(dir, u0, v0);
+ color = get_texture(dir) * weights[0];
+
+ get_dir_1(dir, u1, v0);
+ color += get_texture(dir) * weights[1];
+
+ get_dir_1(dir, u0, v1);
+ color += get_texture(dir) * weights[2];
+
+ get_dir_1(dir, u1, v1);
+ color += get_texture(dir) * weights[3];
+ break;
+ case 2:
+ get_dir_2(dir, u0, v0);
+ color = get_texture(dir) * weights[0];
+
+ get_dir_2(dir, u1, v0);
+ color += get_texture(dir) * weights[1];
+
+ get_dir_2(dir, u0, v1);
+ color += get_texture(dir) * weights[2];
+
+ get_dir_2(dir, u1, v1);
+ color += get_texture(dir) * weights[3];
+ break;
+ case 3:
+ get_dir_3(dir, u0, v0);
+ color = get_texture(dir) * weights[0];
+
+ get_dir_3(dir, u1, v0);
+ color += get_texture(dir) * weights[1];
+
+ get_dir_3(dir, u0, v1);
+ color += get_texture(dir) * weights[2];
+
+ get_dir_3(dir, u1, v1);
+ color += get_texture(dir) * weights[3];
+ break;
+ case 4:
+ get_dir_4(dir, u0, v0);
+ color = get_texture(dir) * weights[0];
+
+ get_dir_4(dir, u1, v0);
+ color += get_texture(dir) * weights[1];
+
+ get_dir_4(dir, u0, v1);
+ color += get_texture(dir) * weights[2];
+
+ get_dir_4(dir, u1, v1);
+ color += get_texture(dir) * weights[3];
+ break;
+ default:
+ get_dir_5(dir, u0, v0);
+ color = get_texture(dir) * weights[0];
+
+ get_dir_5(dir, u1, v0);
+ color += get_texture(dir) * weights[1];
+
+ get_dir_5(dir, u0, v1);
+ color += get_texture(dir) * weights[2];
+
+ get_dir_5(dir, u1, v1);
+ color += get_texture(dir) * weights[3];
+ break;
+ }
+ imageStore(dest_cubemap, ivec3(id), color);
+ }
+} \ No newline at end of file
diff --git a/servers/visual/rasterizer_rd/shaders/cubemap_filter.glsl b/servers/visual/rasterizer_rd/shaders/cubemap_filter.glsl
new file mode 100644
index 0000000000..a7e51c1489
--- /dev/null
+++ b/servers/visual/rasterizer_rd/shaders/cubemap_filter.glsl
@@ -0,0 +1,289 @@
+// Copyright 2016 Activision Publishing, Inc.
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Software, and to permit persons to whom the Software
+// is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+/* clang-format off */
+[compute]
+
+#version 450
+
+VERSION_DEFINES
+
+#define GROUP_SIZE 64
+
+layout(local_size_x = GROUP_SIZE, local_size_y = 1, local_size_z = 1) in;
+/* clang-format on */
+
+layout(set = 0, binding = 0) uniform samplerCube source_cubemap;
+layout(rgba16f, set = 2, binding = 0) uniform restrict writeonly imageCube dest_cubemap0;
+layout(rgba16f, set = 2, binding = 1) uniform restrict writeonly imageCube dest_cubemap1;
+layout(rgba16f, set = 2, binding = 2) uniform restrict writeonly imageCube dest_cubemap2;
+layout(rgba16f, set = 2, binding = 3) uniform restrict writeonly imageCube dest_cubemap3;
+layout(rgba16f, set = 2, binding = 4) uniform restrict writeonly imageCube dest_cubemap4;
+layout(rgba16f, set = 2, binding = 5) uniform restrict writeonly imageCube dest_cubemap5;
+layout(rgba16f, set = 2, binding = 6) uniform restrict writeonly imageCube dest_cubemap6;
+
+#ifdef USE_HIGH_QUALITY
+#define NUM_TAPS 32
+#else
+#define NUM_TAPS 8
+#endif
+
+#define BASE_RESOLUTION 128
+
+#ifdef USE_HIGH_QUALITY
+layout(set = 1, binding = 0, std430) buffer restrict readonly Data {
+ vec4[7][5][3][24] coeffs;
+}
+data;
+#else
+layout(set = 1, binding = 0, std430) buffer restrict readonly Data {
+ vec4[7][5][6] coeffs;
+}
+data;
+#endif
+
+void get_dir(out vec3 dir, in vec2 uv, in uint face) {
+ switch (face) {
+ case 0:
+ dir = vec3(1.0, uv[1], -uv[0]);
+ break;
+ case 1:
+ dir = vec3(-1.0, uv[1], uv[0]);
+ break;
+ case 2:
+ dir = vec3(uv[0], 1.0, -uv[1]);
+ break;
+ case 3:
+ dir = vec3(uv[0], -1.0, uv[1]);
+ break;
+ case 4:
+ dir = vec3(uv[0], uv[1], 1.0);
+ break;
+ default:
+ dir = vec3(-uv[0], uv[1], -1.0);
+ break;
+ }
+}
+
+void main() {
+ // INPUT:
+ // id.x = the linear address of the texel (ignoring face)
+ // id.y = the face
+ // -> use to index output texture
+ // id.x = texel x
+ // id.y = texel y
+ // id.z = face
+ uvec3 id = gl_GlobalInvocationID;
+
+ // determine which texel this is
+#ifndef USE_TEXTURE_ARRAY
+ int level = 0;
+ if (id.x < (128 * 128)) {
+ level = 0;
+ } else if (id.x < (128 * 128 + 64 * 64)) {
+ level = 1;
+ id.x -= (128 * 128);
+ } else if (id.x < (128 * 128 + 64 * 64 + 32 * 32)) {
+ level = 2;
+ id.x -= (128 * 128 + 64 * 64);
+ } else if (id.x < (128 * 128 + 64 * 64 + 32 * 32 + 16 * 16)) {
+ level = 3;
+ id.x -= (128 * 128 + 64 * 64 + 32 * 32);
+ } else if (id.x < (128 * 128 + 64 * 64 + 32 * 32 + 16 * 16 + 8 * 8)) {
+ level = 4;
+ id.x -= (128 * 128 + 64 * 64 + 32 * 32 + 16 * 16);
+ } else if (id.x < (128 * 128 + 64 * 64 + 32 * 32 + 16 * 16 + 8 * 8 + 4 * 4)) {
+ level = 5;
+ id.x -= (128 * 128 + 64 * 64 + 32 * 32 + 16 * 16 + 8 * 8);
+ } else if (id.x < (128 * 128 + 64 * 64 + 32 * 32 + 16 * 16 + 8 * 8 + 4 * 4 + 2 * 2)) {
+ level = 6;
+ id.x -= (128 * 128 + 64 * 64 + 32 * 32 + 16 * 16 + 8 * 8 + 4 * 4);
+ } else {
+ return;
+ }
+ int res = BASE_RESOLUTION >> level;
+#else // Using Texture Arrays so all levels are the same resolution
+ int res = BASE_RESOLUTION;
+ int level = int(id.x / (BASE_RESOLUTION * BASE_RESOLUTION));
+ id.x -= level * BASE_RESOLUTION * BASE_RESOLUTION;
+#endif
+
+ // determine dir / pos for the texel
+ vec3 dir, adir, frameZ;
+ {
+ id.z = id.y;
+ id.y = id.x / res;
+ id.x -= id.y * res;
+
+ vec2 uv;
+ uv.x = (float(id.x) * 2.0 + 1.0) / float(res) - 1.0;
+ uv.y = -(float(id.y) * 2.0 + 1.0) / float(res) + 1.0;
+
+ get_dir(dir, uv, id.z);
+ frameZ = normalize(dir);
+
+ adir = abs(dir);
+ }
+
+ // GGX gather colors
+ vec4 color = vec4(0.0);
+ for (int axis = 0; axis < 3; axis++) {
+ const int otherAxis0 = 1 - (axis & 1) - (axis >> 1);
+ const int otherAxis1 = 2 - (axis >> 1);
+
+ float frameweight = (max(adir[otherAxis0], adir[otherAxis1]) - .75) / .25;
+ if (frameweight > 0.0) {
+ // determine frame
+ vec3 UpVector;
+ switch (axis) {
+ case 0:
+ UpVector = vec3(1, 0, 0);
+ break;
+ case 1:
+ UpVector = vec3(0, 1, 0);
+ break;
+ default:
+ UpVector = vec3(0, 0, 1);
+ break;
+ }
+
+ vec3 frameX = normalize(cross(UpVector, frameZ));
+ vec3 frameY = cross(frameZ, frameX);
+
+ // calculate parametrization for polynomial
+ float Nx = dir[otherAxis0];
+ float Ny = dir[otherAxis1];
+ float Nz = adir[axis];
+
+ float NmaxXY = max(abs(Ny), abs(Nx));
+ Nx /= NmaxXY;
+ Ny /= NmaxXY;
+
+ float theta;
+ if (Ny < Nx) {
+ if (Ny <= -0.999)
+ theta = Nx;
+ else
+ theta = Ny;
+ } else {
+ if (Ny >= 0.999)
+ theta = -Nx;
+ else
+ theta = -Ny;
+ }
+
+ float phi;
+ if (Nz <= -0.999)
+ phi = -NmaxXY;
+ else if (Nz >= 0.999)
+ phi = NmaxXY;
+ else
+ phi = Nz;
+
+ float theta2 = theta * theta;
+ float phi2 = phi * phi;
+
+ // sample
+ for (int iSuperTap = 0; iSuperTap < NUM_TAPS / 4; iSuperTap++) {
+ const int index = (NUM_TAPS / 4) * axis + iSuperTap;
+
+#ifdef USE_HIGH_QUALITY
+ vec4 coeffsDir0[3];
+ vec4 coeffsDir1[3];
+ vec4 coeffsDir2[3];
+ vec4 coeffsLevel[3];
+ vec4 coeffsWeight[3];
+
+ for (int iCoeff = 0; iCoeff < 3; iCoeff++) {
+ coeffsDir0[iCoeff] = data.coeffs[level][0][iCoeff][index];
+ coeffsDir1[iCoeff] = data.coeffs[level][1][iCoeff][index];
+ coeffsDir2[iCoeff] = data.coeffs[level][2][iCoeff][index];
+ coeffsLevel[iCoeff] = data.coeffs[level][3][iCoeff][index];
+ coeffsWeight[iCoeff] = data.coeffs[level][4][iCoeff][index];
+ }
+
+ for (int iSubTap = 0; iSubTap < 4; iSubTap++) {
+ // determine sample attributes (dir, weight, level)
+ vec3 sample_dir = frameX * (coeffsDir0[0][iSubTap] + coeffsDir0[1][iSubTap] * theta2 + coeffsDir0[2][iSubTap] * phi2) + frameY * (coeffsDir1[0][iSubTap] + coeffsDir1[1][iSubTap] * theta2 + coeffsDir1[2][iSubTap] * phi2) + frameZ * (coeffsDir2[0][iSubTap] + coeffsDir2[1][iSubTap] * theta2 + coeffsDir2[2][iSubTap] * phi2);
+
+ float sample_level = coeffsLevel[0][iSubTap] + coeffsLevel[1][iSubTap] * theta2 + coeffsLevel[2][iSubTap] * phi2;
+
+ float sample_weight = coeffsWeight[0][iSubTap] + coeffsWeight[1][iSubTap] * theta2 + coeffsWeight[2][iSubTap] * phi2;
+#else
+ vec4 coeffsDir0 = data.coeffs[level][0][index];
+ vec4 coeffsDir1 = data.coeffs[level][1][index];
+ vec4 coeffsDir2 = data.coeffs[level][2][index];
+ vec4 coeffsLevel = data.coeffs[level][3][index];
+ vec4 coeffsWeight = data.coeffs[level][4][index];
+
+ for (int iSubTap = 0; iSubTap < 4; iSubTap++) {
+ // determine sample attributes (dir, weight, level)
+ vec3 sample_dir = frameX * coeffsDir0[iSubTap] + frameY * coeffsDir1[iSubTap] + frameZ * coeffsDir2[iSubTap];
+
+ float sample_level = coeffsLevel[iSubTap];
+
+ float sample_weight = coeffsWeight[iSubTap];
+#endif
+
+ sample_weight *= frameweight;
+
+ // adjust for jacobian
+ sample_dir /= max(abs(sample_dir[0]), max(abs(sample_dir[1]), abs(sample_dir[2])));
+ sample_level += 0.75 * log2(dot(sample_dir, sample_dir));
+#ifndef USE_TEXTURE_ARRAY
+ sample_level += float(level) / 6.0; // Hack to increase the perceived roughness and reduce upscaling artifacts
+#endif
+ // sample cubemap
+ color.xyz += textureLod(source_cubemap, normalize(sample_dir), sample_level).xyz * sample_weight;
+ color.w += sample_weight;
+ }
+ }
+ }
+ }
+ color /= color.w;
+
+ // write color
+ color.xyz = max(vec3(0.0), color.xyz);
+ color.w = 1.0;
+
+ switch (level) {
+ case 0:
+ imageStore(dest_cubemap0, ivec3(id), color);
+ break;
+ case 1:
+ imageStore(dest_cubemap1, ivec3(id), color);
+ break;
+ case 2:
+ imageStore(dest_cubemap2, ivec3(id), color);
+ break;
+ case 3:
+ imageStore(dest_cubemap3, ivec3(id), color);
+ break;
+ case 4:
+ imageStore(dest_cubemap4, ivec3(id), color);
+ break;
+ case 5:
+ imageStore(dest_cubemap5, ivec3(id), color);
+ break;
+ default:
+ imageStore(dest_cubemap6, ivec3(id), color);
+ break;
+ }
+} \ No newline at end of file
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 438ec2079c..ed3feccb43 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2646,7 +2646,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
pi.type = Variant::INT;
if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) {
pi.hint = PROPERTY_HINT_RANGE;
- pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]);
+ pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]) + "," + rtos(p_uniform.hint_range[2]);
}
} break;
@@ -2657,10 +2657,10 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
case ShaderLanguage::TYPE_UVEC3:
case ShaderLanguage::TYPE_UVEC4: {
- pi.type = Variant::PACKED_INT_ARRAY;
+ pi.type = Variant::PACKED_INT32_ARRAY;
} break;
case ShaderLanguage::TYPE_FLOAT: {
- pi.type = Variant::REAL;
+ pi.type = Variant::FLOAT;
if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) {
pi.hint = PROPERTY_HINT_RANGE;
pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]) + "," + rtos(p_uniform.hint_range[2]);
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
index 9a5e5e896a..90d301c0cd 100644
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ b/servers/visual/visual_server_wrap_mt.cpp
@@ -180,7 +180,6 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
thread = NULL;
draw_pending = 0;
draw_thread_up = false;
- alloc_mutex = Mutex::create();
pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
if (!p_create_thread) {
@@ -193,6 +192,5 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
VisualServerWrapMT::~VisualServerWrapMT() {
memdelete(visual_server);
- memdelete(alloc_mutex);
//finish();
}
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 9d5281b17a..2eaafe220b 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -57,7 +57,7 @@ class VisualServerWrapMT : public VisualServer {
void thread_exit();
- Mutex *alloc_mutex;
+ Mutex alloc_mutex;
int pool_max_size;
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 1e6d5b7eea..b30d5e1dd1 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -445,7 +445,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
case VS::ARRAY_TANGENT: {
- ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_REAL_ARRAY, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER);
Vector<real_t> array = p_arrays[ai];
@@ -571,7 +571,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
} break;
case VS::ARRAY_WEIGHTS: {
- ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_REAL_ARRAY, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER);
Vector<real_t> array = p_arrays[ai];
@@ -595,7 +595,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
} break;
case VS::ARRAY_BONES: {
- ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT_ARRAY && p_arrays[ai].get_type() != Variant::PACKED_REAL_ARRAY, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT32_ARRAY && p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER);
Vector<int> array = p_arrays[ai];
@@ -618,7 +618,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
case VS::ARRAY_INDEX: {
ERR_FAIL_COND_V(p_index_array_len <= 0, ERR_INVALID_DATA);
- ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT_ARRAY, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_INT32_ARRAY, ERR_INVALID_PARAMETER);
Vector<int> indices = p_arrays[ai];
ERR_FAIL_COND_V(indices.size() == 0, ERR_INVALID_PARAMETER);
@@ -867,7 +867,7 @@ Error VisualServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surface_
ERR_FAIL_COND_V(array_len == 0, ERR_INVALID_DATA);
} else if (i == VS::ARRAY_INDEX) {
- index_array_len = PackedIntArray(p_arrays[i]).size();
+ index_array_len = PackedInt32Array(p_arrays[i]).size();
}
}
@@ -2316,9 +2316,8 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/reflections/texture_array_reflections.mobile", false);
GLOBAL_DEF("rendering/quality/reflections/ggx_samples", 1024);
GLOBAL_DEF("rendering/quality/reflections/ggx_samples.mobile", 128);
- GLOBAL_DEF("rendering/quality/reflections/ggx_samples_realtime", 64);
- GLOBAL_DEF("rendering/quality/reflections/ggx_samples_realtime.mobile", 16);
- GLOBAL_DEF("rendering/quality/reflection_atlas/reflection_size", 256);
+ GLOBAL_DEF("rendering/quality/reflections/fast_filter_high_quality", false);
+ GLOBAL_DEF("rendering/quality/reflection_atlas/reflection_size", 128);
GLOBAL_DEF("rendering/quality/reflection_atlas/reflection_size.mobile", 128);
GLOBAL_DEF("rendering/quality/reflection_atlas/reflection_count", 64);
@@ -2352,7 +2351,7 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/filters/screen_space_roughness_limiter", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/screen_space_roughness_limiter", PropertyInfo(Variant::INT, "rendering/quality/filters/screen_space_roughness_limiter", PROPERTY_HINT_ENUM, "Disabled,Enabled (Small Cost)"));
GLOBAL_DEF("rendering/quality/filters/screen_space_roughness_limiter_curve", 1.0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/screen_space_roughness_limiter_curve", PropertyInfo(Variant::REAL, "rendering/quality/filters/screen_space_roughness_limiter_curve", PROPERTY_HINT_EXP_EASING, "0.01,8,0.01"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/screen_space_roughness_limiter_curve", PropertyInfo(Variant::FLOAT, "rendering/quality/filters/screen_space_roughness_limiter_curve", PROPERTY_HINT_EXP_EASING, "0.01,8,0.01"));
}
VisualServer::~VisualServer() {