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-rw-r--r--core/math/color.cpp25
-rw-r--r--core/math/color_names.inc1
-rw-r--r--doc/classes/DisplayServer.xml8
-rw-r--r--doc/classes/EditorInspectorPlugin.xml1
-rw-r--r--drivers/d3d12/rendering_device_driver_d3d12.cpp19
-rw-r--r--drivers/d3d12/rendering_device_driver_d3d12.h3
-rw-r--r--drivers/vulkan/rendering_device_driver_vulkan.cpp8
-rw-r--r--drivers/vulkan/rendering_device_driver_vulkan.h3
-rw-r--r--editor/editor_inspector.cpp6
-rw-r--r--editor/editor_inspector.h2
-rw-r--r--editor/editor_log.cpp4
-rw-r--r--editor/editor_properties.cpp3
-rw-r--r--editor/editor_properties.h1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp38
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
-rw-r--r--editor/scene_tree_dock.cpp16
-rw-r--r--platform/linuxbsd/x11/display_server_x11.cpp16
-rw-r--r--platform/linuxbsd/x11/display_server_x11.h2
-rw-r--r--platform/macos/display_server_macos.h2
-rw-r--r--platform/macos/display_server_macos.mm7
-rw-r--r--platform/windows/display_server_windows.cpp13
-rw-r--r--platform/windows/display_server_windows.h2
-rw-r--r--servers/display_server.cpp2
-rw-r--r--servers/display_server.h2
-rw-r--r--servers/rendering/renderer_scene_cull.cpp2
-rw-r--r--servers/rendering/rendering_device.cpp13
-rw-r--r--servers/rendering/rendering_device.h2
-rw-r--r--servers/rendering/rendering_device_driver.h2
28 files changed, 165 insertions, 40 deletions
diff --git a/core/math/color.cpp b/core/math/color.cpp
index d36306d968..1638acd74d 100644
--- a/core/math/color.cpp
+++ b/core/math/color.cpp
@@ -33,7 +33,7 @@
#include "color_names.inc"
#include "core/math/math_funcs.h"
#include "core/string/ustring.h"
-#include "core/templates/rb_map.h"
+#include "core/templates/hash_map.h"
#include "thirdparty/misc/ok_color.h"
@@ -414,7 +414,7 @@ Color Color::named(const String &p_name, const Color &p_default) {
int Color::find_named_color(const String &p_name) {
String name = p_name;
- // Normalize name
+ // Normalize name.
name = name.replace(" ", "");
name = name.replace("-", "");
name = name.replace("_", "");
@@ -422,23 +422,24 @@ int Color::find_named_color(const String &p_name) {
name = name.replace(".", "");
name = name.to_upper();
- int idx = 0;
- while (named_colors[idx].name != nullptr) {
- if (name == String(named_colors[idx].name).replace("_", "")) {
- return idx;
+ static HashMap<String, int> named_colors_hashmap;
+ if (unlikely(named_colors_hashmap.is_empty())) {
+ const int named_color_count = get_named_color_count();
+ for (int i = 0; i < named_color_count; i++) {
+ named_colors_hashmap[String(named_colors[i].name).replace("_", "")] = i;
}
- idx++;
+ }
+
+ const HashMap<String, int>::ConstIterator E = named_colors_hashmap.find(name);
+ if (E) {
+ return E->value;
}
return -1;
}
int Color::get_named_color_count() {
- int idx = 0;
- while (named_colors[idx].name != nullptr) {
- idx++;
- }
- return idx;
+ return sizeof(named_colors) / sizeof(NamedColor);
}
String Color::get_named_color_name(int p_idx) {
diff --git a/core/math/color_names.inc b/core/math/color_names.inc
index eaa1b1087f..6c0d2a4bfd 100644
--- a/core/math/color_names.inc
+++ b/core/math/color_names.inc
@@ -189,5 +189,4 @@ static NamedColor named_colors[] = {
{ "WHITE_SMOKE", Color::hex(0xF5F5F5FF) },
{ "YELLOW", Color::hex(0xFFFF00FF) },
{ "YELLOW_GREEN", Color::hex(0x9ACD32FF) },
- { nullptr, Color() },
};
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index 688e1b70ca..e157cbb96c 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -930,6 +930,12 @@
Returns [code]true[/code] if touch events are available (Android or iOS), the capability is detected on the Web platform or if [member ProjectSettings.input_devices/pointing/emulate_touch_from_mouse] is [code]true[/code].
</description>
</method>
+ <method name="is_window_transparency_available" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if the window background can be made transparent. This method returns [code]false[/code] if [member ProjectSettings.display/window/per_pixel_transparency/allowed] is set to [code]false[/code], or if transparency is not supported by the renderer or OS compositor.
+ </description>
+ </method>
<method name="keyboard_get_current_layout" qualifiers="const">
<return type="int" />
<description>
@@ -2045,7 +2051,7 @@
</constant>
<constant name="WINDOW_FLAG_TRANSPARENT" value="3" enum="WindowFlags">
The window background can be transparent.
- [b]Note:[/b] This flag has no effect if [member ProjectSettings.display/window/per_pixel_transparency/allowed] is set to [code]false[/code].
+ [b]Note:[/b] This flag has no effect if [method is_window_transparency_available] returns [code]false[/code].
[b]Note:[/b] Transparency support is implemented on Linux (X11/Wayland), macOS, and Windows, but availability might vary depending on GPU driver, display manager, and compositor capabilities.
</constant>
<constant name="WINDOW_FLAG_NO_FOCUS" value="4" enum="WindowFlags">
diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml
index efa881591c..e5e6905cd2 100644
--- a/doc/classes/EditorInspectorPlugin.xml
+++ b/doc/classes/EditorInspectorPlugin.xml
@@ -80,6 +80,7 @@
<param index="2" name="add_to_end" type="bool" default="false" />
<description>
Adds a property editor for an individual property. The [param editor] control must extend [EditorProperty].
+ There can be multiple property editors for a property. If [param add_to_end] is [code]true[/code], this newly added editor will be displayed after all the other editors of the property whose [param add_to_end] is [code]false[/code]. For example, the editor uses this parameter to add an "Edit Region" button for [member Sprite2D.region_rect] below the regular [Rect2] editor.
</description>
</method>
<method name="add_property_editor_for_multiple_properties">
diff --git a/drivers/d3d12/rendering_device_driver_d3d12.cpp b/drivers/d3d12/rendering_device_driver_d3d12.cpp
index 9407826ebf..b042d41524 100644
--- a/drivers/d3d12/rendering_device_driver_d3d12.cpp
+++ b/drivers/d3d12/rendering_device_driver_d3d12.cpp
@@ -2199,9 +2199,21 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
swap_chain_desc.SampleDesc.Count = 1;
swap_chain_desc.Flags = creation_flags;
swap_chain_desc.Scaling = DXGI_SCALING_NONE;
+ if (OS::get_singleton()->is_layered_allowed()) {
+ swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_PREMULTIPLIED;
+ has_comp_alpha[(uint64_t)p_cmd_queue.id] = true;
+ } else {
+ swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
+ has_comp_alpha[(uint64_t)p_cmd_queue.id] = false;
+ }
ComPtr<IDXGISwapChain1> swap_chain_1;
res = context_driver->dxgi_factory_get()->CreateSwapChainForHwnd(command_queue->d3d_queue.Get(), surface->hwnd, &swap_chain_desc, nullptr, nullptr, swap_chain_1.GetAddressOf());
+ if (!SUCCEEDED(res) && swap_chain_desc.AlphaMode != DXGI_ALPHA_MODE_IGNORE) {
+ swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
+ has_comp_alpha[(uint64_t)p_cmd_queue.id] = false;
+ res = context_driver->dxgi_factory_get()->CreateSwapChainForHwnd(command_queue->d3d_queue.Get(), surface->hwnd, &swap_chain_desc, nullptr, nullptr, swap_chain_1.GetAddressOf());
+ }
ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
swap_chain_1.As(&swap_chain->d3d_swap_chain);
@@ -5980,6 +5992,13 @@ const RDD::Capabilities &RenderingDeviceDriverD3D12::get_capabilities() const {
return device_capabilities;
}
+bool RenderingDeviceDriverD3D12::is_composite_alpha_supported(CommandQueueID p_queue) const {
+ if (has_comp_alpha.has((uint64_t)p_queue.id)) {
+ return has_comp_alpha[(uint64_t)p_queue.id];
+ }
+ return false;
+}
+
/******************/
RenderingDeviceDriverD3D12::RenderingDeviceDriverD3D12(RenderingContextDriverD3D12 *p_context_driver) {
diff --git a/drivers/d3d12/rendering_device_driver_d3d12.h b/drivers/d3d12/rendering_device_driver_d3d12.h
index 8e1223bdaa..3a9677485e 100644
--- a/drivers/d3d12/rendering_device_driver_d3d12.h
+++ b/drivers/d3d12/rendering_device_driver_d3d12.h
@@ -973,6 +973,7 @@ private:
uint32_t frames_drawn = 0;
uint32_t segment_serial = 0;
bool segment_begun = false;
+ HashMap<uint64_t, bool> has_comp_alpha;
public:
virtual void begin_segment(uint32_t p_frame_index, uint32_t p_frames_drawn) override final;
@@ -994,6 +995,8 @@ public:
virtual String get_pipeline_cache_uuid() const override final;
virtual const Capabilities &get_capabilities() const override final;
+ virtual bool is_composite_alpha_supported(CommandQueueID p_queue) const override final;
+
static bool is_in_developer_mode();
private:
diff --git a/drivers/vulkan/rendering_device_driver_vulkan.cpp b/drivers/vulkan/rendering_device_driver_vulkan.cpp
index 896fc6ff91..b03a8418ed 100644
--- a/drivers/vulkan/rendering_device_driver_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_driver_vulkan.cpp
@@ -2646,6 +2646,7 @@ Error RenderingDeviceDriverVulkan::swap_chain_resize(CommandQueueID p_cmd_queue,
break;
}
}
+ has_comp_alpha[(uint64_t)p_cmd_queue.id] = (composite_alpha != VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR);
}
VkSwapchainCreateInfoKHR swap_create_info = {};
@@ -4945,6 +4946,13 @@ const RDD::Capabilities &RenderingDeviceDriverVulkan::get_capabilities() const {
return device_capabilities;
}
+bool RenderingDeviceDriverVulkan::is_composite_alpha_supported(CommandQueueID p_queue) const {
+ if (has_comp_alpha.has((uint64_t)p_queue.id)) {
+ return has_comp_alpha[(uint64_t)p_queue.id];
+ }
+ return false;
+}
+
/******************/
RenderingDeviceDriverVulkan::RenderingDeviceDriverVulkan(RenderingContextDriverVulkan *p_context_driver) {
diff --git a/drivers/vulkan/rendering_device_driver_vulkan.h b/drivers/vulkan/rendering_device_driver_vulkan.h
index e70019962a..b9e7563069 100644
--- a/drivers/vulkan/rendering_device_driver_vulkan.h
+++ b/drivers/vulkan/rendering_device_driver_vulkan.h
@@ -494,6 +494,7 @@ private:
static int caching_instance_count;
PipelineCache pipelines_cache;
String pipeline_cache_id;
+ HashMap<uint64_t, bool> has_comp_alpha;
public:
virtual void pipeline_free(PipelineID p_pipeline) override final;
@@ -627,6 +628,8 @@ public:
virtual String get_pipeline_cache_uuid() const override final;
virtual const Capabilities &get_capabilities() const override final;
+ virtual bool is_composite_alpha_supported(CommandQueueID p_queue) const override final;
+
private:
/*********************/
/**** BOOKKEEPING ****/
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 7c5e3877f2..a9f32927a8 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -3782,7 +3782,6 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
}
emit_signal(_prop_edited, p_name);
-
} else if (Object::cast_to<MultiNodeEdit>(object)) {
Object::cast_to<MultiNodeEdit>(object)->set_property_field(p_name, p_value, p_changed_field);
_edit_request_change(object, p_name);
@@ -3959,7 +3958,7 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
//property checked
if (autoclear) {
if (!p_checked) {
- object->set(p_path, Variant());
+ _edit_set(p_path, Variant(), false, "");
} else {
Variant to_create;
List<PropertyInfo> pinfo;
@@ -3971,7 +3970,7 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
break;
}
}
- object->set(p_path, to_create);
+ _edit_set(p_path, to_create, false, "");
}
if (editor_property_map.has(p_path)) {
@@ -3982,7 +3981,6 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
E->update_cache();
}
}
-
} else {
emit_signal(SNAME("property_toggled"), p_path, p_checked);
}
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 3cbee5c502..e52903101d 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -344,7 +344,7 @@ class EditorInspectorArray : public EditorInspectorSection {
MODE_NONE,
MODE_USE_COUNT_PROPERTY,
MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION,
- } mode;
+ } mode = MODE_NONE;
StringName count_property;
StringName array_element_prefix;
String swap_method;
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 6615133dea..2a6fe808dd 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -273,6 +273,10 @@ void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) {
}
void EditorLog::_rebuild_log() {
+ if (messages.is_empty()) {
+ return;
+ }
+
log->clear();
int line_count = 0;
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 49b30bd06e..fe50961b54 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2645,7 +2645,7 @@ void EditorPropertyColor::_color_changed(const Color &p_color) {
}
void EditorPropertyColor::_popup_closed() {
- get_edited_object()->set(get_edited_property(), last_color);
+ get_edited_object()->set(get_edited_property(), was_checked ? Variant(last_color) : Variant());
if (!picker->get_pick_color().is_equal_approx(last_color)) {
emit_changed(get_edited_property(), picker->get_pick_color(), "", false);
}
@@ -2653,6 +2653,7 @@ void EditorPropertyColor::_popup_closed() {
void EditorPropertyColor::_picker_opening() {
last_color = picker->get_pick_color();
+ was_checked = !is_checkable() || is_checked();
}
void EditorPropertyColor::_notification(int p_what) {
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index d16c80bfc4..f2c5497e4f 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -625,6 +625,7 @@ class EditorPropertyColor : public EditorProperty {
Color last_color;
bool live_changes_enabled = true;
+ bool was_checked = false;
protected:
virtual void _set_read_only(bool p_read_only) override;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index e9e5b2294f..d211bd8588 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2901,10 +2901,8 @@ void Node3DEditorViewport::_notification(int p_what) {
// FPS Counter.
bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
- if (show_fps != fps_label->is_visible()) {
- cpu_time_label->set_visible(show_fps);
- gpu_time_label->set_visible(show_fps);
- fps_label->set_visible(show_fps);
+ if (show_fps != frame_time_panel->is_visible()) {
+ frame_time_panel->set_visible(show_fps);
RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps);
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
// Initialize to 120 FPS, so that the initial estimation until we get enough data is always reasonable.
@@ -3033,9 +3031,15 @@ void Node3DEditorViewport::_notification(int p_what) {
frame_time_gradient->set_color(2, get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
info_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
- cpu_time_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
- gpu_time_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
- fps_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
+
+ frame_time_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
+ // Set a minimum width to prevent the width from changing all the time
+ // when numbers vary rapidly. This minimum width is set based on a
+ // GPU time of 999.99 ms in the current editor language.
+ const float min_width = get_theme_font(SNAME("main"), EditorStringName(EditorFonts))->get_string_size(vformat(TTR("GPU Time: %s ms"), 999.99)).x;
+ frame_time_panel->set_custom_minimum_size(Size2(min_width, 0) * EDSCALE);
+ frame_time_vbox->add_theme_constant_override("separation", Math::round(-1 * EDSCALE));
+
cinema_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
locked_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), EditorStringName(EditorStyles)));
} break;
@@ -5379,10 +5383,6 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
top_right_vbox = memnew(VBoxContainer);
top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE);
top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN);
- // Make sure frame time labels don't touch the viewport's edge.
- top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
- // Prevent visible spacing between frame time labels.
- top_right_vbox->add_theme_constant_override("separation", 0);
const int navigation_control_size = 150;
@@ -5414,18 +5414,22 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
rotation_control->set_viewport(this);
top_right_vbox->add_child(rotation_control);
+ frame_time_panel = memnew(PanelContainer);
+ top_right_vbox->add_child(frame_time_panel);
+ frame_time_panel->hide();
+
+ frame_time_vbox = memnew(VBoxContainer);
+ frame_time_panel->add_child(frame_time_vbox);
+
// Individual Labels are used to allow coloring each label with its own color.
cpu_time_label = memnew(Label);
- top_right_vbox->add_child(cpu_time_label);
- cpu_time_label->hide();
+ frame_time_vbox->add_child(cpu_time_label);
gpu_time_label = memnew(Label);
- top_right_vbox->add_child(gpu_time_label);
- gpu_time_label->hide();
+ frame_time_vbox->add_child(gpu_time_label);
fps_label = memnew(Label);
- top_right_vbox->add_child(fps_label);
- fps_label->hide();
+ frame_time_vbox->add_child(fps_label);
surface->add_child(top_right_vbox);
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 4990b11a47..ebdf951773 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -255,6 +255,8 @@ private:
ViewportNavigationControl *look_control = nullptr;
ViewportRotationControl *rotation_control = nullptr;
Gradient *frame_time_gradient = nullptr;
+ PanelContainer *frame_time_panel = nullptr;
+ VBoxContainer *frame_time_vbox = nullptr;
Label *cpu_time_label = nullptr;
Label *gpu_time_label = nullptr;
Label *fps_label = nullptr;
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index ec0380f964..f90fa7603f 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -3104,7 +3104,23 @@ void SceneTreeDock::set_edited_scene(Node *p_scene) {
edited_scene = p_scene;
}
+static bool _is_same_selection(const Vector<Node *> &p_first, const List<Node *> &p_second) {
+ if (p_first.size() != p_second.size()) {
+ return false;
+ }
+ for (Node *node : p_second) {
+ if (!p_first.has(node)) {
+ return false;
+ }
+ }
+ return true;
+}
+
void SceneTreeDock::set_selection(const Vector<Node *> &p_nodes) {
+ // If the nodes selected are the same independently of order then return early.
+ if (_is_same_selection(p_nodes, editor_selection->get_full_selected_node_list())) {
+ return;
+ }
editor_selection->clear();
for (Node *node : p_nodes) {
editor_selection->add_node(node);
diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index fb22cf5983..2491064a58 100644
--- a/platform/linuxbsd/x11/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
@@ -5192,6 +5192,22 @@ void DisplayServerX11::set_context(Context p_context) {
}
}
+bool DisplayServerX11::is_window_transparency_available() const {
+ CharString net_wm_cm_name = vformat("_NET_WM_CM_S%d", XDefaultScreen(x11_display)).ascii();
+ Atom net_wm_cm = XInternAtom(x11_display, net_wm_cm_name.get_data(), False);
+ if (net_wm_cm == None) {
+ return false;
+ }
+ if (XGetSelectionOwner(x11_display, net_wm_cm) == None) {
+ return false;
+ }
+
+ if (rendering_device && !rendering_device->is_composite_alpha_supported()) {
+ return false;
+ }
+ return OS::get_singleton()->is_layered_allowed();
+}
+
void DisplayServerX11::set_native_icon(const String &p_filename) {
WARN_PRINT("Native icon not supported by this display server.");
}
diff --git a/platform/linuxbsd/x11/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h
index 0861789b4a..7c69df3df0 100644
--- a/platform/linuxbsd/x11/display_server_x11.h
+++ b/platform/linuxbsd/x11/display_server_x11.h
@@ -530,6 +530,8 @@ public:
virtual void set_context(Context p_context) override;
+ virtual bool is_window_transparency_available() const override;
+
virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon) override;
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h
index 3068ed071b..608c34edc6 100644
--- a/platform/macos/display_server_macos.h
+++ b/platform/macos/display_server_macos.h
@@ -439,6 +439,8 @@ public:
virtual Rect2 status_indicator_get_rect(IndicatorID p_id) const override;
virtual void delete_status_indicator(IndicatorID p_id) override;
+ virtual bool is_window_transparency_available() const override;
+
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
static Vector<String> get_rendering_drivers_func();
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 747de17439..0b11bf8287 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -3314,6 +3314,13 @@ void DisplayServerMacOS::delete_status_indicator(IndicatorID p_id) {
indicators.erase(p_id);
}
+bool DisplayServerMacOS::is_window_transparency_available() const {
+ if (rendering_device && !rendering_device->is_composite_alpha_supported()) {
+ return false;
+ }
+ return OS::get_singleton()->is_layered_allowed();
+}
+
DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error) {
DisplayServer *ds = memnew(DisplayServerMacOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, r_error));
if (r_error != OK) {
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 6ee35d4fbd..b84e1f8eea 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -3401,6 +3401,19 @@ DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_
void DisplayServerWindows::set_context(Context p_context) {
}
+bool DisplayServerWindows::is_window_transparency_available() const {
+ BOOL dwm_enabled = true;
+ if (DwmIsCompositionEnabled(&dwm_enabled) == S_OK) { // Note: Always enabled on Windows 8+, this check can be removed after Windows 7 support is dropped.
+ if (!dwm_enabled) {
+ return false;
+ }
+ }
+ if (rendering_device && !rendering_device->is_composite_alpha_supported()) {
+ return false;
+ }
+ return OS::get_singleton()->is_layered_allowed();
+}
+
#define MI_WP_SIGNATURE 0xFF515700
#define SIGNATURE_MASK 0xFFFFFF00
// Keeping the name suggested by Microsoft, but this macro really answers:
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index ef9c470157..9a4eeba486 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -697,6 +697,8 @@ public:
virtual void set_context(Context p_context) override;
+ virtual bool is_window_transparency_available() const override;
+
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_windows_driver();
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 17f1548017..2150a3038e 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -996,6 +996,8 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("tablet_get_current_driver"), &DisplayServer::tablet_get_current_driver);
ClassDB::bind_method(D_METHOD("tablet_set_current_driver", "name"), &DisplayServer::tablet_set_current_driver);
+ ClassDB::bind_method(D_METHOD("is_window_transparency_available"), &DisplayServer::is_window_transparency_available);
+
#ifndef DISABLE_DEPRECATED
BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU);
#endif
diff --git a/servers/display_server.h b/servers/display_server.h
index 9a9bb28a06..5224d59c04 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -580,6 +580,8 @@ public:
virtual void set_context(Context p_context);
+ virtual bool is_window_transparency_available() const { return false; }
+
static void register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers);
static int get_create_function_count();
static const char *get_create_function_name(int p_index);
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 96c0479ac3..b02d3def88 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -958,6 +958,8 @@ void RendererSceneCull::instance_set_blend_shape_weight(RID p_instance, int p_sh
if (instance->mesh_instance.is_valid()) {
RSG::mesh_storage->mesh_instance_set_blend_shape_weight(instance->mesh_instance, p_shape, p_weight);
}
+
+ _instance_queue_update(instance, false, false);
}
void RendererSceneCull::instance_set_surface_override_material(RID p_instance, int p_surface, RID p_material) {
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 15e1731823..0227472d0e 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -3332,12 +3332,15 @@ Error RenderingDevice::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer,
}
Error RenderingDevice::_draw_list_render_pass_begin(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i p_viewport_offset, Point2i p_viewport_size, RDD::FramebufferID p_framebuffer_driver_id, RDD::RenderPassID p_render_pass) {
- LocalVector<RDD::RenderPassClearValue> clear_values;
- LocalVector<RDG::ResourceTracker *> resource_trackers;
- LocalVector<RDG::ResourceUsage> resource_usages;
+ thread_local LocalVector<RDD::RenderPassClearValue> clear_values;
+ thread_local LocalVector<RDG::ResourceTracker *> resource_trackers;
+ thread_local LocalVector<RDG::ResourceUsage> resource_usages;
bool uses_color = false;
bool uses_depth = false;
+ clear_values.clear();
clear_values.resize(p_framebuffer->texture_ids.size());
+ resource_trackers.clear();
+ resource_usages.clear();
int clear_values_count = 0;
{
int color_index = 0;
@@ -4734,6 +4737,10 @@ String RenderingDevice::get_device_api_name() const {
return driver->get_api_name();
}
+bool RenderingDevice::is_composite_alpha_supported() const {
+ return driver->is_composite_alpha_supported(main_queue);
+}
+
String RenderingDevice::get_device_api_version() const {
return driver->get_api_version();
}
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 42773fc347..d0fa4ab1fa 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -1360,6 +1360,8 @@ public:
String get_device_api_version() const;
String get_device_pipeline_cache_uuid() const;
+ bool is_composite_alpha_supported() const;
+
uint64_t get_driver_resource(DriverResource p_resource, RID p_rid = RID(), uint64_t p_index = 0);
static RenderingDevice *get_singleton();
diff --git a/servers/rendering/rendering_device_driver.h b/servers/rendering/rendering_device_driver.h
index e9464ba321..f9a861426a 100644
--- a/servers/rendering/rendering_device_driver.h
+++ b/servers/rendering/rendering_device_driver.h
@@ -769,6 +769,8 @@ public:
virtual String get_pipeline_cache_uuid() const = 0;
virtual const Capabilities &get_capabilities() const = 0;
+ virtual bool is_composite_alpha_supported(CommandQueueID p_queue) const { return false; }
+
/******************/
virtual ~RenderingDeviceDriver();