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-rw-r--r--SConstruct1202
1 files changed, 610 insertions, 592 deletions
diff --git a/SConstruct b/SConstruct
index 753cea40e3..dbcd9dfd68 100644
--- a/SConstruct
+++ b/SConstruct
@@ -121,38 +121,38 @@ elif os.name == "nt" and methods.get_cmdline_bool("use_mingw", False):
# We let SCons build its default ENV as it includes OS-specific things which we don't
# want to have to pull in manually.
# Then we prepend PATH to make it take precedence, while preserving SCons' own entries.
-env_base = Environment(tools=custom_tools)
-env_base.PrependENVPath("PATH", os.getenv("PATH"))
-env_base.PrependENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
+env = Environment(tools=custom_tools)
+env.PrependENVPath("PATH", os.getenv("PATH"))
+env.PrependENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
if "TERM" in os.environ: # Used for colored output.
- env_base["ENV"]["TERM"] = os.environ["TERM"]
+ env["ENV"]["TERM"] = os.environ["TERM"]
-env_base.disabled_modules = []
-env_base.module_version_string = ""
-env_base.msvc = False
+env.disabled_modules = []
+env.module_version_string = ""
+env.msvc = False
-env_base.__class__.disable_module = methods.disable_module
+env.__class__.disable_module = methods.disable_module
-env_base.__class__.add_module_version_string = methods.add_module_version_string
+env.__class__.add_module_version_string = methods.add_module_version_string
-env_base.__class__.add_source_files = methods.add_source_files
-env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
+env.__class__.add_source_files = methods.add_source_files
+env.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
-env_base.__class__.add_shared_library = methods.add_shared_library
-env_base.__class__.add_library = methods.add_library
-env_base.__class__.add_program = methods.add_program
-env_base.__class__.CommandNoCache = methods.CommandNoCache
-env_base.__class__.Run = methods.Run
-env_base.__class__.disable_warnings = methods.disable_warnings
-env_base.__class__.force_optimization_on_debug = methods.force_optimization_on_debug
-env_base.__class__.module_add_dependencies = methods.module_add_dependencies
-env_base.__class__.module_check_dependencies = methods.module_check_dependencies
+env.__class__.add_shared_library = methods.add_shared_library
+env.__class__.add_library = methods.add_library
+env.__class__.add_program = methods.add_program
+env.__class__.CommandNoCache = methods.CommandNoCache
+env.__class__.Run = methods.Run
+env.__class__.disable_warnings = methods.disable_warnings
+env.__class__.force_optimization_on_debug = methods.force_optimization_on_debug
+env.__class__.module_add_dependencies = methods.module_add_dependencies
+env.__class__.module_check_dependencies = methods.module_check_dependencies
-env_base["x86_libtheora_opt_gcc"] = False
-env_base["x86_libtheora_opt_vc"] = False
+env["x86_libtheora_opt_gcc"] = False
+env["x86_libtheora_opt_vc"] = False
# avoid issues when building with different versions of python out of the same directory
-env_base.SConsignFile(File("#.sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL)).abspath)
+env.SConsignFile(File("#.sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL)).abspath)
# Build options
@@ -180,6 +180,7 @@ opts.Add(
)
opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", False))
opts.Add(BoolVariable("separate_debug_symbols", "Extract debugging symbols to a separate file", False))
+opts.Add(BoolVariable("debug_paths_relative", "Make file paths in debug symbols relative (if supported)", False))
opts.Add(EnumVariable("lto", "Link-time optimization (production builds)", "none", ("none", "auto", "thin", "full")))
opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
opts.Add(BoolVariable("threads", "Enable threading support", True))
@@ -203,6 +204,7 @@ opts.Add(BoolVariable("custom_modules_recursive", "Detect custom modules recursi
opts.Add(BoolVariable("dev_mode", "Alias for dev options: verbose=yes warnings=extra werror=yes tests=yes", False))
opts.Add(BoolVariable("tests", "Build the unit tests", False))
opts.Add(BoolVariable("fast_unsafe", "Enable unsafe options for faster rebuilds", False))
+opts.Add(BoolVariable("ninja", "Use the ninja backend for faster rebuilds", False))
opts.Add(BoolVariable("compiledb", "Generate compilation DB (`compile_commands.json`) for external tools", False))
opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
@@ -226,6 +228,7 @@ opts.Add(
opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
opts.Add(BoolVariable("scu_build", "Use single compilation unit build", False))
opts.Add("scu_limit", "Max includes per SCU file when using scu_build (determines RAM use)", "0")
+opts.Add(BoolVariable("engine_update_check", "Enable engine update checks in the Project Manager", True))
# Thirdparty libraries
opts.Add(BoolVariable("builtin_brotli", "Use the built-in Brotli library", True))
@@ -272,22 +275,22 @@ opts.Add("linkflags", "Custom flags for the linker")
# Update the environment to have all above options defined
# in following code (especially platform and custom_modules).
-opts.Update(env_base)
+opts.Update(env)
# Copy custom environment variables if set.
-if env_base["import_env_vars"]:
- for env_var in str(env_base["import_env_vars"]).split(","):
+if env["import_env_vars"]:
+ for env_var in str(env["import_env_vars"]).split(","):
if env_var in os.environ:
- env_base["ENV"][env_var] = os.environ[env_var]
+ env["ENV"][env_var] = os.environ[env_var]
# Platform selection: validate input, and add options.
selected_platform = ""
-if env_base["platform"] != "":
- selected_platform = env_base["platform"]
-elif env_base["p"] != "":
- selected_platform = env_base["p"]
+if env["platform"] != "":
+ selected_platform = env["platform"]
+elif env["p"] != "":
+ selected_platform = env["p"]
else:
# Missing `platform` argument, try to detect platform automatically
if (
@@ -302,11 +305,6 @@ else:
selected_platform = "macos"
elif sys.platform == "win32":
selected_platform = "windows"
- else:
- print("Could not detect platform automatically. Supported platforms:")
- for x in platform_list:
- print("\t" + x)
- print("\nPlease run SCons again and select a valid platform: platform=<string>")
if selected_platform != "":
print("Automatically detected platform: " + selected_platform)
@@ -333,9 +331,19 @@ if selected_platform == "javascript":
print('Platform "javascript" has been renamed to "web" in Godot 4. Building for platform "web".')
selected_platform = "web"
+if selected_platform not in platform_list:
+ if selected_platform == "":
+ print("Could not detect platform automatically.")
+ elif selected_platform != "list":
+ print(f'Invalid target platform "{selected_platform}".')
+
+ print("The following platforms are available:\n\t{}\n".format("\n\t".join(platform_list)))
+ print("Please run SCons again and select a valid platform: platform=<string>.")
+ Exit(0 if selected_platform == "list" else 255)
+
# Make sure to update this to the found, valid platform as it's used through the buildsystem as the reference.
# It should always be re-set after calling `opts.Update()` otherwise it uses the original input value.
-env_base["platform"] = selected_platform
+env["platform"] = selected_platform
# Add platform-specific options.
if selected_platform in platform_opts:
@@ -343,15 +351,15 @@ if selected_platform in platform_opts:
opts.Add(opt)
# Update the environment to take platform-specific options into account.
-opts.Update(env_base)
-env_base["platform"] = selected_platform # Must always be re-set after calling opts.Update().
+opts.Update(env)
+env["platform"] = selected_platform # Must always be re-set after calling opts.Update().
# Detect modules.
modules_detected = OrderedDict()
module_search_paths = ["modules"] # Built-in path.
-if env_base["custom_modules"]:
- paths = env_base["custom_modules"].split(",")
+if env["custom_modules"]:
+ paths = env["custom_modules"].split(",")
for p in paths:
try:
module_search_paths.append(methods.convert_custom_modules_path(p))
@@ -365,13 +373,13 @@ for path in module_search_paths:
# so save the time it takes to parse directories.
modules = methods.detect_modules(path, recursive=False)
else: # Custom.
- modules = methods.detect_modules(path, env_base["custom_modules_recursive"])
+ modules = methods.detect_modules(path, env["custom_modules_recursive"])
# Provide default include path for both the custom module search `path`
# and the base directory containing custom modules, as it may be different
# from the built-in "modules" name (e.g. "custom_modules/summator/summator.h"),
# so it can be referenced simply as `#include "summator/summator.h"`
# independently of where a module is located on user's filesystem.
- env_base.Prepend(CPPPATH=[path, os.path.dirname(path)])
+ env.Prepend(CPPPATH=[path, os.path.dirname(path)])
# Note: custom modules can override built-in ones.
modules_detected.update(modules)
@@ -380,7 +388,7 @@ for name, path in modules_detected.items():
sys.path.insert(0, path)
import config
- if env_base["modules_enabled_by_default"]:
+ if env["modules_enabled_by_default"]:
enabled = True
try:
enabled = config.is_enabled()
@@ -404,17 +412,17 @@ for name, path in modules_detected.items():
methods.write_modules(modules_detected)
# Update the environment again after all the module options are added.
-opts.Update(env_base)
-env_base["platform"] = selected_platform # Must always be re-set after calling opts.Update().
-Help(opts.GenerateHelpText(env_base))
+opts.Update(env)
+env["platform"] = selected_platform # Must always be re-set after calling opts.Update().
+Help(opts.GenerateHelpText(env))
# add default include paths
-env_base.Prepend(CPPPATH=["#"])
+env.Prepend(CPPPATH=["#"])
# configure ENV for platform
-env_base.platform_exporters = platform_exporters
-env_base.platform_apis = platform_apis
+env.platform_exporters = platform_exporters
+env.platform_apis = platform_apis
# Configuration of build targets:
# - Editor or template
@@ -423,612 +431,621 @@ env_base.platform_apis = platform_apis
# - Optimization level
# - Debug symbols for crash traces / debuggers
-env_base.editor_build = env_base["target"] == "editor"
-env_base.dev_build = env_base["dev_build"]
-env_base.debug_features = env_base["target"] in ["editor", "template_debug"]
+env.editor_build = env["target"] == "editor"
+env.dev_build = env["dev_build"]
+env.debug_features = env["target"] in ["editor", "template_debug"]
-if env_base.dev_build:
+if env.dev_build:
opt_level = "none"
-elif env_base.debug_features:
+elif env.debug_features:
opt_level = "speed_trace"
else: # Release
opt_level = "speed"
-env_base["optimize"] = ARGUMENTS.get("optimize", opt_level)
-env_base["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", env_base.dev_build)
+env["optimize"] = ARGUMENTS.get("optimize", opt_level)
+env["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", env.dev_build)
-if env_base.editor_build:
- env_base.Append(CPPDEFINES=["TOOLS_ENABLED"])
+if env.editor_build:
+ env.Append(CPPDEFINES=["TOOLS_ENABLED"])
-if env_base.debug_features:
+if env.debug_features:
# DEBUG_ENABLED enables debugging *features* and debug-only code, which is intended
# to give *users* extra debugging information for their game development.
- env_base.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
-if env_base.dev_build:
+if env.dev_build:
# DEV_ENABLED enables *engine developer* code which should only be compiled for those
# working on the engine itself.
- env_base.Append(CPPDEFINES=["DEV_ENABLED"])
+ env.Append(CPPDEFINES=["DEV_ENABLED"])
else:
# Disable assert() for production targets (only used in thirdparty code).
- env_base.Append(CPPDEFINES=["NDEBUG"])
+ env.Append(CPPDEFINES=["NDEBUG"])
# SCons speed optimization controlled by the `fast_unsafe` option, which provide
# more than 10 s speed up for incremental rebuilds.
# Unsafe as they reduce the certainty of rebuilding all changed files, so it's
# enabled by default for `debug` builds, and can be overridden from command line.
# Ref: https://github.com/SCons/scons/wiki/GoFastButton
-if methods.get_cmdline_bool("fast_unsafe", env_base.dev_build):
+if methods.get_cmdline_bool("fast_unsafe", env.dev_build):
# Renamed to `content-timestamp` in SCons >= 4.2, keeping MD5 for compat.
- env_base.Decider("MD5-timestamp")
- env_base.SetOption("implicit_cache", 1)
- env_base.SetOption("max_drift", 60)
-
-if env_base["use_precise_math_checks"]:
- env_base.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"])
-
-if not env_base.File("#main/splash_editor.png").exists():
- # Force disabling editor splash if missing.
- env_base["no_editor_splash"] = True
-if env_base["no_editor_splash"]:
- env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"])
-
-if not env_base["deprecated"]:
- env_base.Append(CPPDEFINES=["DISABLE_DEPRECATED"])
+ env.Decider("MD5-timestamp")
+ env.SetOption("implicit_cache", 1)
+ env.SetOption("max_drift", 60)
-if env_base["precision"] == "double":
- env_base.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
-
-if selected_platform in platform_list:
- tmppath = "./platform/" + selected_platform
- sys.path.insert(0, tmppath)
- import detect
-
- env = env_base.Clone()
-
- # Default num_jobs to local cpu count if not user specified.
- # SCons has a peculiarity where user-specified options won't be overridden
- # by SetOption, so we can rely on this to know if we should use our default.
- initial_num_jobs = env.GetOption("num_jobs")
- altered_num_jobs = initial_num_jobs + 1
- env.SetOption("num_jobs", altered_num_jobs)
- if env.GetOption("num_jobs") == altered_num_jobs:
- cpu_count = os.cpu_count()
- if cpu_count is None:
- print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
- else:
- safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
- print(
- "Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
- % (cpu_count, safer_cpu_count)
- )
- env.SetOption("num_jobs", safer_cpu_count)
+if env["use_precise_math_checks"]:
+ env.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"])
- env.extra_suffix = ""
+if env.editor_build and env["engine_update_check"]:
+ env.Append(CPPDEFINES=["ENGINE_UPDATE_CHECK_ENABLED"])
- if env["extra_suffix"] != "":
- env.extra_suffix += "." + env["extra_suffix"]
-
- # Environment flags
- env.Append(CPPDEFINES=env.get("cppdefines", "").split())
- env.Append(CCFLAGS=env.get("ccflags", "").split())
- env.Append(CXXFLAGS=env.get("cxxflags", "").split())
- env.Append(CFLAGS=env.get("cflags", "").split())
- env.Append(LINKFLAGS=env.get("linkflags", "").split())
-
- # Feature build profile
- disabled_classes = []
- if env["build_profile"] != "":
- print("Using feature build profile: " + env["build_profile"])
- import json
-
- try:
- ft = json.load(open(env["build_profile"]))
- if "disabled_classes" in ft:
- disabled_classes = ft["disabled_classes"]
- if "disabled_build_options" in ft:
- dbo = ft["disabled_build_options"]
- for c in dbo:
- env[c] = dbo[c]
- except:
- print("Error opening feature build profile: " + env["build_profile"])
- Exit(255)
- methods.write_disabled_classes(disabled_classes)
-
- # Platform specific flags.
- # These can sometimes override default options.
- flag_list = platform_flags[selected_platform]
- for f in flag_list:
- if not (f[0] in ARGUMENTS) or ARGUMENTS[f[0]] == "auto": # Allow command line to override platform flags
- env[f[0]] = f[1]
-
- # 'dev_mode' and 'production' are aliases to set default options if they haven't been
- # set manually by the user.
- # These need to be checked *after* platform specific flags so that different
- # default values can be set (e.g. to keep LTO off for `production` on some platforms).
- if env["dev_mode"]:
- env["verbose"] = methods.get_cmdline_bool("verbose", True)
- env["warnings"] = ARGUMENTS.get("warnings", "extra")
- env["werror"] = methods.get_cmdline_bool("werror", True)
- env["tests"] = methods.get_cmdline_bool("tests", True)
- if env["production"]:
- env["use_static_cpp"] = methods.get_cmdline_bool("use_static_cpp", True)
- env["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", False)
- # LTO "auto" means we handle the preferred option in each platform detect.py.
- env["lto"] = ARGUMENTS.get("lto", "auto")
-
- # Run SCU file generation script if in a SCU build.
- if env["scu_build"]:
- max_includes_per_scu = 8
- if env_base.dev_build == True:
- max_includes_per_scu = 1024
-
- read_scu_limit = int(env["scu_limit"])
- read_scu_limit = max(0, min(read_scu_limit, 1024))
- if read_scu_limit != 0:
- max_includes_per_scu = read_scu_limit
-
- methods.set_scu_folders(scu_builders.generate_scu_files(max_includes_per_scu))
-
- # Must happen after the flags' definition, as configure is when most flags
- # are actually handled to change compile options, etc.
- detect.configure(env)
-
- print(f'Building for platform "{selected_platform}", architecture "{env["arch"]}", target "{env["target"]}".')
- if env.dev_build:
- print("NOTE: Developer build, with debug optimization level and debug symbols (unless overridden).")
-
- # Set optimize and debug_symbols flags.
- # "custom" means do nothing and let users set their own optimization flags.
- # Needs to happen after configure to have `env.msvc` defined.
- if env.msvc:
- if env["debug_symbols"]:
- env.Append(CCFLAGS=["/Zi", "/FS"])
- env.Append(LINKFLAGS=["/DEBUG:FULL"])
- else:
- env.Append(LINKFLAGS=["/DEBUG:NONE"])
-
- if env["optimize"] == "speed":
- env.Append(CCFLAGS=["/O2"])
- env.Append(LINKFLAGS=["/OPT:REF"])
- elif env["optimize"] == "speed_trace":
- env.Append(CCFLAGS=["/O2"])
- env.Append(LINKFLAGS=["/OPT:REF", "/OPT:NOICF"])
- elif env["optimize"] == "size":
- env.Append(CCFLAGS=["/O1"])
- env.Append(LINKFLAGS=["/OPT:REF"])
- elif env["optimize"] == "debug" or env["optimize"] == "none":
- env.Append(CCFLAGS=["/Od"])
- else:
- if env["debug_symbols"]:
- # Adding dwarf-4 explicitly makes stacktraces work with clang builds,
- # otherwise addr2line doesn't understand them
- env.Append(CCFLAGS=["-gdwarf-4"])
- if env.dev_build:
- env.Append(CCFLAGS=["-g3"])
- else:
- env.Append(CCFLAGS=["-g2"])
- else:
- if methods.using_clang(env) and not methods.is_vanilla_clang(env):
- # Apple Clang, its linker doesn't like -s.
- env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
- else:
- env.Append(LINKFLAGS=["-s"])
-
- if env["optimize"] == "speed":
- env.Append(CCFLAGS=["-O3"])
- # `-O2` is friendlier to debuggers than `-O3`, leading to better crash backtraces.
- elif env["optimize"] == "speed_trace":
- env.Append(CCFLAGS=["-O2"])
- elif env["optimize"] == "size":
- env.Append(CCFLAGS=["-Os"])
- elif env["optimize"] == "debug":
- env.Append(CCFLAGS=["-Og"])
- elif env["optimize"] == "none":
- env.Append(CCFLAGS=["-O0"])
-
- # Needs to happen after configure to handle "auto".
- if env["lto"] != "none":
- print("Using LTO: " + env["lto"])
-
- # Set our C and C++ standard requirements.
- # C++17 is required as we need guaranteed copy elision as per GH-36436.
- # Prepending to make it possible to override.
- # This needs to come after `configure`, otherwise we don't have env.msvc.
- if not env.msvc:
- # Specifying GNU extensions support explicitly, which are supported by
- # both GCC and Clang. Both currently default to gnu11 and gnu++14.
- env.Prepend(CFLAGS=["-std=gnu11"])
- env.Prepend(CXXFLAGS=["-std=gnu++17"])
+if not env.File("#main/splash_editor.png").exists():
+ # Force disabling editor splash if missing.
+ env["no_editor_splash"] = True
+if env["no_editor_splash"]:
+ env.Append(CPPDEFINES=["NO_EDITOR_SPLASH"])
+
+if not env["deprecated"]:
+ env.Append(CPPDEFINES=["DISABLE_DEPRECATED"])
+
+if env["precision"] == "double":
+ env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
+
+tmppath = "./platform/" + selected_platform
+sys.path.insert(0, tmppath)
+import detect
+
+# Default num_jobs to local cpu count if not user specified.
+# SCons has a peculiarity where user-specified options won't be overridden
+# by SetOption, so we can rely on this to know if we should use our default.
+initial_num_jobs = env.GetOption("num_jobs")
+altered_num_jobs = initial_num_jobs + 1
+env.SetOption("num_jobs", altered_num_jobs)
+if env.GetOption("num_jobs") == altered_num_jobs:
+ cpu_count = os.cpu_count()
+ if cpu_count is None:
+ print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
else:
- # MSVC doesn't have clear C standard support, /std only covers C++.
- # We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
- env.Prepend(CCFLAGS=["/std:c++17"])
-
- # Enforce our minimal compiler version requirements
- cc_version = methods.get_compiler_version(env) or {
- "major": None,
- "minor": None,
- "patch": None,
- "metadata1": None,
- "metadata2": None,
- "date": None,
- }
- cc_version_major = int(cc_version["major"] or -1)
- cc_version_minor = int(cc_version["minor"] or -1)
- cc_version_metadata1 = cc_version["metadata1"] or ""
+ safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
+ print(
+ "Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
+ % (cpu_count, safer_cpu_count)
+ )
+ env.SetOption("num_jobs", safer_cpu_count)
+
+env.extra_suffix = ""
+
+if env["extra_suffix"] != "":
+ env.extra_suffix += "." + env["extra_suffix"]
+
+# Environment flags
+env.Append(CPPDEFINES=env.get("cppdefines", "").split())
+env.Append(CCFLAGS=env.get("ccflags", "").split())
+env.Append(CXXFLAGS=env.get("cxxflags", "").split())
+env.Append(CFLAGS=env.get("cflags", "").split())
+env.Append(LINKFLAGS=env.get("linkflags", "").split())
+
+# Feature build profile
+disabled_classes = []
+if env["build_profile"] != "":
+ print("Using feature build profile: " + env["build_profile"])
+ import json
- if methods.using_gcc(env):
- if cc_version_major == -1:
- print(
- "Couldn't detect compiler version, skipping version checks. "
- "Build may fail if the compiler doesn't support C++17 fully."
- )
- # GCC 8 before 8.4 has a regression in the support of guaranteed copy elision
- # which causes a build failure: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521
- elif cc_version_major == 8 and cc_version_minor < 4:
- print(
- "Detected GCC 8 version < 8.4, which is not supported due to a "
- "regression in its C++17 guaranteed copy elision support. Use a "
- 'newer GCC version, or Clang 6 or later by passing "use_llvm=yes" '
- "to the SCons command line."
- )
- Exit(255)
- elif cc_version_major < 7:
- print(
- "Detected GCC version older than 7, which does not fully support "
- "C++17. Supported versions are GCC 7, 9 and later. Use a newer GCC "
- 'version, or Clang 6 or later by passing "use_llvm=yes" to the '
- "SCons command line."
- )
- Exit(255)
- elif cc_version_metadata1 == "win32":
+ try:
+ ft = json.load(open(env["build_profile"]))
+ if "disabled_classes" in ft:
+ disabled_classes = ft["disabled_classes"]
+ if "disabled_build_options" in ft:
+ dbo = ft["disabled_build_options"]
+ for c in dbo:
+ env[c] = dbo[c]
+ except:
+ print("Error opening feature build profile: " + env["build_profile"])
+ Exit(255)
+methods.write_disabled_classes(disabled_classes)
+
+# Platform specific flags.
+# These can sometimes override default options.
+flag_list = platform_flags[selected_platform]
+for f in flag_list:
+ if not (f[0] in ARGUMENTS) or ARGUMENTS[f[0]] == "auto": # Allow command line to override platform flags
+ env[f[0]] = f[1]
+
+# 'dev_mode' and 'production' are aliases to set default options if they haven't been
+# set manually by the user.
+# These need to be checked *after* platform specific flags so that different
+# default values can be set (e.g. to keep LTO off for `production` on some platforms).
+if env["dev_mode"]:
+ env["verbose"] = methods.get_cmdline_bool("verbose", True)
+ env["warnings"] = ARGUMENTS.get("warnings", "extra")
+ env["werror"] = methods.get_cmdline_bool("werror", True)
+ env["tests"] = methods.get_cmdline_bool("tests", True)
+if env["production"]:
+ env["use_static_cpp"] = methods.get_cmdline_bool("use_static_cpp", True)
+ env["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", False)
+ # LTO "auto" means we handle the preferred option in each platform detect.py.
+ env["lto"] = ARGUMENTS.get("lto", "auto")
+
+# Run SCU file generation script if in a SCU build.
+if env["scu_build"]:
+ max_includes_per_scu = 8
+ if env.dev_build == True:
+ max_includes_per_scu = 1024
+
+ read_scu_limit = int(env["scu_limit"])
+ read_scu_limit = max(0, min(read_scu_limit, 1024))
+ if read_scu_limit != 0:
+ max_includes_per_scu = read_scu_limit
+
+ methods.set_scu_folders(scu_builders.generate_scu_files(max_includes_per_scu))
+
+# Must happen after the flags' definition, as configure is when most flags
+# are actually handled to change compile options, etc.
+detect.configure(env)
+
+print(f'Building for platform "{selected_platform}", architecture "{env["arch"]}", target "{env["target"]}".')
+if env.dev_build:
+ print("NOTE: Developer build, with debug optimization level and debug symbols (unless overridden).")
+
+# Enforce our minimal compiler version requirements
+cc_version = methods.get_compiler_version(env) or {
+ "major": None,
+ "minor": None,
+ "patch": None,
+ "metadata1": None,
+ "metadata2": None,
+ "date": None,
+}
+cc_version_major = int(cc_version["major"] or -1)
+cc_version_minor = int(cc_version["minor"] or -1)
+cc_version_metadata1 = cc_version["metadata1"] or ""
+
+if methods.using_gcc(env):
+ if cc_version_major == -1:
+ print(
+ "Couldn't detect compiler version, skipping version checks. "
+ "Build may fail if the compiler doesn't support C++17 fully."
+ )
+ # GCC 8 before 8.4 has a regression in the support of guaranteed copy elision
+ # which causes a build failure: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521
+ elif cc_version_major == 8 and cc_version_minor < 4:
+ print(
+ "Detected GCC 8 version < 8.4, which is not supported due to a "
+ "regression in its C++17 guaranteed copy elision support. Use a "
+ 'newer GCC version, or Clang 6 or later by passing "use_llvm=yes" '
+ "to the SCons command line."
+ )
+ Exit(255)
+ elif cc_version_major < 7:
+ print(
+ "Detected GCC version older than 7, which does not fully support "
+ "C++17. Supported versions are GCC 7, 9 and later. Use a newer GCC "
+ 'version, or Clang 6 or later by passing "use_llvm=yes" to the '
+ "SCons command line."
+ )
+ Exit(255)
+ elif cc_version_metadata1 == "win32":
+ print(
+ "Detected mingw version is not using posix threads. Only posix "
+ "version of mingw is supported. "
+ 'Use "update-alternatives --config x86_64-w64-mingw32-g++" '
+ "to switch to posix threads."
+ )
+ Exit(255)
+ if env["debug_paths_relative"] and cc_version_major < 8:
+ print("GCC < 8 doesn't support -ffile-prefix-map, disabling `debug_paths_relative` option.")
+ env["debug_paths_relative"] = False
+elif methods.using_clang(env):
+ if cc_version_major == -1:
+ print(
+ "Couldn't detect compiler version, skipping version checks. "
+ "Build may fail if the compiler doesn't support C++17 fully."
+ )
+ # Apple LLVM versions differ from upstream LLVM version \o/, compare
+ # in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
+ elif env["platform"] == "macos" or env["platform"] == "ios":
+ vanilla = methods.is_vanilla_clang(env)
+ if vanilla and cc_version_major < 6:
print(
- "Detected mingw version is not using posix threads. Only posix "
- "version of mingw is supported. "
- 'Use "update-alternatives --config x86_64-w64-mingw32-g++" '
- "to switch to posix threads."
+ "Detected Clang version older than 6, which does not fully support "
+ "C++17. Supported versions are Clang 6 and later."
)
Exit(255)
- elif methods.using_clang(env):
- if cc_version_major == -1:
+ elif not vanilla and cc_version_major < 10:
print(
- "Couldn't detect compiler version, skipping version checks. "
- "Build may fail if the compiler doesn't support C++17 fully."
- )
- # Apple LLVM versions differ from upstream LLVM version \o/, compare
- # in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
- elif env["platform"] == "macos" or env["platform"] == "ios":
- vanilla = methods.is_vanilla_clang(env)
- if vanilla and cc_version_major < 6:
- print(
- "Detected Clang version older than 6, which does not fully support "
- "C++17. Supported versions are Clang 6 and later."
- )
- Exit(255)
- elif not vanilla and cc_version_major < 10:
- print(
- "Detected Apple Clang version older than 10, which does not fully "
- "support C++17. Supported versions are Apple Clang 10 and later."
- )
- Exit(255)
- elif cc_version_major < 6:
- print(
- "Detected Clang version older than 6, which does not fully support "
- "C++17. Supported versions are Clang 6 and later."
+ "Detected Apple Clang version older than 10, which does not fully "
+ "support C++17. Supported versions are Apple Clang 10 and later."
)
Exit(255)
-
- # Disable exception handling. Godot doesn't use exceptions anywhere, and this
- # saves around 20% of binary size and very significant build time (GH-80513).
- if env["disable_exceptions"]:
- if env.msvc:
- env.Append(CPPDEFINES=[("_HAS_EXCEPTIONS", 0)])
+ if env["debug_paths_relative"] and not vanilla and cc_version_major < 12:
+ print("Apple Clang < 12 doesn't support -ffile-prefix-map, disabling `debug_paths_relative` option.")
+ env["debug_paths_relative"] = False
+ elif cc_version_major < 6:
+ print(
+ "Detected Clang version older than 6, which does not fully support "
+ "C++17. Supported versions are Clang 6 and later."
+ )
+ Exit(255)
+ if env["debug_paths_relative"] and cc_version_major < 10:
+ print("Clang < 10 doesn't support -ffile-prefix-map, disabling `debug_paths_relative` option.")
+ env["debug_paths_relative"] = False
+
+# Set optimize and debug_symbols flags.
+# "custom" means do nothing and let users set their own optimization flags.
+# Needs to happen after configure to have `env.msvc` defined.
+if env.msvc:
+ if env["debug_symbols"]:
+ env.Append(CCFLAGS=["/Zi", "/FS"])
+ env.Append(LINKFLAGS=["/DEBUG:FULL"])
+ else:
+ env.Append(LINKFLAGS=["/DEBUG:NONE"])
+
+ if env["optimize"] == "speed":
+ env.Append(CCFLAGS=["/O2"])
+ env.Append(LINKFLAGS=["/OPT:REF"])
+ elif env["optimize"] == "speed_trace":
+ env.Append(CCFLAGS=["/O2"])
+ env.Append(LINKFLAGS=["/OPT:REF", "/OPT:NOICF"])
+ elif env["optimize"] == "size":
+ env.Append(CCFLAGS=["/O1"])
+ env.Append(LINKFLAGS=["/OPT:REF"])
+ elif env["optimize"] == "debug" or env["optimize"] == "none":
+ env.Append(CCFLAGS=["/Od"])
+else:
+ if env["debug_symbols"]:
+ # Adding dwarf-4 explicitly makes stacktraces work with clang builds,
+ # otherwise addr2line doesn't understand them
+ env.Append(CCFLAGS=["-gdwarf-4"])
+ if env.dev_build:
+ env.Append(CCFLAGS=["-g3"])
else:
- env.Append(CXXFLAGS=["-fno-exceptions"])
- elif env.msvc:
- env.Append(CXXFLAGS=["/EHsc"])
-
- # Configure compiler warnings
- if env.msvc: # MSVC
- if env["warnings"] == "no":
- env.Append(CCFLAGS=["/w"])
+ env.Append(CCFLAGS=["-g2"])
+ if env["debug_paths_relative"]:
+ # Remap absolute paths to relative paths for debug symbols.
+ project_path = Dir("#").abspath
+ env.Append(CCFLAGS=[f"-ffile-prefix-map={project_path}=."])
+ else:
+ if methods.using_clang(env) and not methods.is_vanilla_clang(env):
+ # Apple Clang, its linker doesn't like -s.
+ env.Append(LINKFLAGS=["-Wl,-S", "-Wl,-x", "-Wl,-dead_strip"])
else:
- if env["warnings"] == "extra":
- env.Append(CCFLAGS=["/W4"])
- elif env["warnings"] == "all":
- # C4458 is like -Wshadow. Part of /W4 but let's apply it for the default /W3 too.
- env.Append(CCFLAGS=["/W3", "/w34458"])
- elif env["warnings"] == "moderate":
- env.Append(CCFLAGS=["/W2"])
- # Disable warnings which we don't plan to fix.
+ env.Append(LINKFLAGS=["-s"])
+
+ if env["optimize"] == "speed":
+ env.Append(CCFLAGS=["-O3"])
+ # `-O2` is friendlier to debuggers than `-O3`, leading to better crash backtraces.
+ elif env["optimize"] == "speed_trace":
+ env.Append(CCFLAGS=["-O2"])
+ elif env["optimize"] == "size":
+ env.Append(CCFLAGS=["-Os"])
+ elif env["optimize"] == "debug":
+ env.Append(CCFLAGS=["-Og"])
+ elif env["optimize"] == "none":
+ env.Append(CCFLAGS=["-O0"])
+
+# Needs to happen after configure to handle "auto".
+if env["lto"] != "none":
+ print("Using LTO: " + env["lto"])
+
+# Set our C and C++ standard requirements.
+# C++17 is required as we need guaranteed copy elision as per GH-36436.
+# Prepending to make it possible to override.
+# This needs to come after `configure`, otherwise we don't have env.msvc.
+if not env.msvc:
+ # Specifying GNU extensions support explicitly, which are supported by
+ # both GCC and Clang. Both currently default to gnu11 and gnu++14.
+ env.Prepend(CFLAGS=["-std=gnu11"])
+ env.Prepend(CXXFLAGS=["-std=gnu++17"])
+else:
+ # MSVC doesn't have clear C standard support, /std only covers C++.
+ # We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
+ env.Prepend(CCFLAGS=["/std:c++17"])
+# Disable exception handling. Godot doesn't use exceptions anywhere, and this
+# saves around 20% of binary size and very significant build time (GH-80513).
+if env["disable_exceptions"]:
+ if env.msvc:
+ env.Append(CPPDEFINES=[("_HAS_EXCEPTIONS", 0)])
+ else:
+ env.Append(CXXFLAGS=["-fno-exceptions"])
+elif env.msvc:
+ env.Append(CXXFLAGS=["/EHsc"])
+
+# Configure compiler warnings
+if env.msvc: # MSVC
+ if env["warnings"] == "no":
+ env.Append(CCFLAGS=["/w"])
+ else:
+ if env["warnings"] == "extra":
+ env.Append(CCFLAGS=["/W4"])
+ elif env["warnings"] == "all":
+ # C4458 is like -Wshadow. Part of /W4 but let's apply it for the default /W3 too.
+ env.Append(CCFLAGS=["/W3", "/w34458"])
+ elif env["warnings"] == "moderate":
+ env.Append(CCFLAGS=["/W2"])
+ # Disable warnings which we don't plan to fix.
+
+ env.Append(
+ CCFLAGS=[
+ "/wd4100", # C4100 (unreferenced formal parameter): Doesn't play nice with polymorphism.
+ "/wd4127", # C4127 (conditional expression is constant)
+ "/wd4201", # C4201 (non-standard nameless struct/union): Only relevant for C89.
+ "/wd4244", # C4244 C4245 C4267 (narrowing conversions): Unavoidable at this scale.
+ "/wd4245",
+ "/wd4267",
+ "/wd4305", # C4305 (truncation): double to float or real_t, too hard to avoid.
+ "/wd4514", # C4514 (unreferenced inline function has been removed)
+ "/wd4714", # C4714 (function marked as __forceinline not inlined)
+ "/wd4820", # C4820 (padding added after construct)
+ ]
+ )
+
+ if env["werror"]:
+ env.Append(CCFLAGS=["/WX"])
+ env.Append(LINKFLAGS=["/WX"])
+else: # GCC, Clang
+ common_warnings = []
+
+ if methods.using_gcc(env):
+ common_warnings += ["-Wshadow", "-Wno-misleading-indentation"]
+ if cc_version_major == 7: # Bogus warning fixed in 8+.
+ common_warnings += ["-Wno-strict-overflow"]
+ if cc_version_major < 11:
+ # Regression in GCC 9/10, spams so much in our variadic templates
+ # that we need to outright disable it.
+ common_warnings += ["-Wno-type-limits"]
+ if cc_version_major >= 12: # False positives in our error macros, see GH-58747.
+ common_warnings += ["-Wno-return-type"]
+ elif methods.using_clang(env) or methods.using_emcc(env):
+ common_warnings += ["-Wshadow-field-in-constructor", "-Wshadow-uncaptured-local"]
+ # We often implement `operator<` for structs of pointers as a requirement
+ # for putting them in `Set` or `Map`. We don't mind about unreliable ordering.
+ common_warnings += ["-Wno-ordered-compare-function-pointers"]
+
+ if env["warnings"] == "extra":
+ env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wwrite-strings", "-Wno-unused-parameter"] + common_warnings)
+ env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
+ if methods.using_gcc(env):
env.Append(
CCFLAGS=[
- "/wd4100", # C4100 (unreferenced formal parameter): Doesn't play nice with polymorphism.
- "/wd4127", # C4127 (conditional expression is constant)
- "/wd4201", # C4201 (non-standard nameless struct/union): Only relevant for C89.
- "/wd4244", # C4244 C4245 C4267 (narrowing conversions): Unavoidable at this scale.
- "/wd4245",
- "/wd4267",
- "/wd4305", # C4305 (truncation): double to float or real_t, too hard to avoid.
- "/wd4514", # C4514 (unreferenced inline function has been removed)
- "/wd4714", # C4714 (function marked as __forceinline not inlined)
- "/wd4820", # C4820 (padding added after construct)
+ "-Walloc-zero",
+ "-Wduplicated-branches",
+ "-Wduplicated-cond",
+ "-Wstringop-overflow=4",
]
)
-
- if env["werror"]:
- env.Append(CCFLAGS=["/WX"])
- env.Append(LINKFLAGS=["/WX"])
- else: # GCC, Clang
- common_warnings = []
-
- if methods.using_gcc(env):
- common_warnings += ["-Wshadow", "-Wno-misleading-indentation"]
- if cc_version_major == 7: # Bogus warning fixed in 8+.
- common_warnings += ["-Wno-strict-overflow"]
- if cc_version_major < 11:
- # Regression in GCC 9/10, spams so much in our variadic templates
- # that we need to outright disable it.
- common_warnings += ["-Wno-type-limits"]
- if cc_version_major >= 12: # False positives in our error macros, see GH-58747.
- common_warnings += ["-Wno-return-type"]
+ env.Append(CXXFLAGS=["-Wplacement-new=1"])
+ # Need to fix a warning with AudioServer lambdas before enabling.
+ # if cc_version_major != 9: # GCC 9 had a regression (GH-36325).
+ # env.Append(CXXFLAGS=["-Wnoexcept"])
+ if cc_version_major >= 9:
+ env.Append(CCFLAGS=["-Wattribute-alias=2"])
+ if cc_version_major >= 11: # Broke on MethodBind templates before GCC 11.
+ env.Append(CCFLAGS=["-Wlogical-op"])
elif methods.using_clang(env) or methods.using_emcc(env):
- common_warnings += ["-Wshadow-field-in-constructor", "-Wshadow-uncaptured-local"]
- # We often implement `operator<` for structs of pointers as a requirement
- # for putting them in `Set` or `Map`. We don't mind about unreliable ordering.
- common_warnings += ["-Wno-ordered-compare-function-pointers"]
-
- if env["warnings"] == "extra":
- env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wwrite-strings", "-Wno-unused-parameter"] + common_warnings)
- env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
- if methods.using_gcc(env):
- env.Append(
- CCFLAGS=[
- "-Walloc-zero",
- "-Wduplicated-branches",
- "-Wduplicated-cond",
- "-Wstringop-overflow=4",
- ]
- )
- env.Append(CXXFLAGS=["-Wplacement-new=1"])
- # Need to fix a warning with AudioServer lambdas before enabling.
- # if cc_version_major != 9: # GCC 9 had a regression (GH-36325).
- # env.Append(CXXFLAGS=["-Wnoexcept"])
- if cc_version_major >= 9:
- env.Append(CCFLAGS=["-Wattribute-alias=2"])
- if cc_version_major >= 11: # Broke on MethodBind templates before GCC 11.
- env.Append(CCFLAGS=["-Wlogical-op"])
- elif methods.using_clang(env) or methods.using_emcc(env):
- env.Append(CCFLAGS=["-Wimplicit-fallthrough"])
- elif env["warnings"] == "all":
- env.Append(CCFLAGS=["-Wall"] + common_warnings)
- elif env["warnings"] == "moderate":
- env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + common_warnings)
- else: # 'no'
- env.Append(CCFLAGS=["-w"])
+ env.Append(CCFLAGS=["-Wimplicit-fallthrough"])
+ elif env["warnings"] == "all":
+ env.Append(CCFLAGS=["-Wall"] + common_warnings)
+ elif env["warnings"] == "moderate":
+ env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + common_warnings)
+ else: # 'no'
+ env.Append(CCFLAGS=["-w"])
+
+ if env["werror"]:
+ env.Append(CCFLAGS=["-Werror"])
+
+if hasattr(detect, "get_program_suffix"):
+ suffix = "." + detect.get_program_suffix()
+else:
+ suffix = "." + selected_platform
- if env["werror"]:
- env.Append(CCFLAGS=["-Werror"])
+suffix += "." + env["target"]
+if env.dev_build:
+ suffix += ".dev"
- if hasattr(detect, "get_program_suffix"):
- suffix = "." + detect.get_program_suffix()
- else:
- suffix = "." + selected_platform
+if env["precision"] == "double":
+ suffix += ".double"
- suffix += "." + env["target"]
- if env.dev_build:
- suffix += ".dev"
+suffix += "." + env["arch"]
- if env_base["precision"] == "double":
- suffix += ".double"
+if not env["threads"]:
+ suffix += ".nothreads"
- suffix += "." + env["arch"]
+suffix += env.extra_suffix
- if not env["threads"]:
- suffix += ".nothreads"
+sys.path.remove(tmppath)
+sys.modules.pop("detect")
- suffix += env.extra_suffix
+modules_enabled = OrderedDict()
+env.module_dependencies = {}
+env.module_icons_paths = []
+env.doc_class_path = platform_doc_class_path
- sys.path.remove(tmppath)
- sys.modules.pop("detect")
-
- modules_enabled = OrderedDict()
- env.module_dependencies = {}
- env.module_icons_paths = []
- env.doc_class_path = platform_doc_class_path
+for name, path in modules_detected.items():
+ if not env["module_" + name + "_enabled"]:
+ continue
+ sys.path.insert(0, path)
+ env.current_module = name
+ import config
- for name, path in modules_detected.items():
- if not env["module_" + name + "_enabled"]:
+ if config.can_build(env, selected_platform):
+ # Disable it if a required dependency is missing.
+ if not env.module_check_dependencies(name):
continue
- sys.path.insert(0, path)
- env.current_module = name
- import config
-
- if config.can_build(env, selected_platform):
- # Disable it if a required dependency is missing.
- if not env.module_check_dependencies(name):
- continue
-
- config.configure(env)
- # Get doc classes paths (if present)
- try:
- doc_classes = config.get_doc_classes()
- doc_path = config.get_doc_path()
- for c in doc_classes:
- env.doc_class_path[c] = path + "/" + doc_path
- except Exception:
- pass
- # Get icon paths (if present)
- try:
- icons_path = config.get_icons_path()
- env.module_icons_paths.append(path + "/" + icons_path)
- except Exception:
- # Default path for module icons
- env.module_icons_paths.append(path + "/" + "icons")
- modules_enabled[name] = path
-
- sys.path.remove(path)
- sys.modules.pop("config")
-
- env.module_list = modules_enabled
- methods.sort_module_list(env)
- if env.editor_build:
- # Add editor-specific dependencies to the dependency graph.
- env.module_add_dependencies("editor", ["freetype", "svg"])
+ config.configure(env)
+ # Get doc classes paths (if present)
+ try:
+ doc_classes = config.get_doc_classes()
+ doc_path = config.get_doc_path()
+ for c in doc_classes:
+ env.doc_class_path[c] = path + "/" + doc_path
+ except Exception:
+ pass
+ # Get icon paths (if present)
+ try:
+ icons_path = config.get_icons_path()
+ env.module_icons_paths.append(path + "/" + icons_path)
+ except Exception:
+ # Default path for module icons
+ env.module_icons_paths.append(path + "/" + "icons")
+ modules_enabled[name] = path
- # And check if they are met.
- if not env.module_check_dependencies("editor"):
- print("Not all modules required by editor builds are enabled.")
- Exit(255)
+ sys.path.remove(path)
+ sys.modules.pop("config")
- methods.generate_version_header(env.module_version_string)
-
- env["PROGSUFFIX_WRAP"] = suffix + env.module_version_string + ".console" + env["PROGSUFFIX"]
- env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
- env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
- # (SH)LIBSUFFIX will be used for our own built libraries
- # LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default,
- # so we need to append the default suffixes to keep the ability
- # to link against thirdparty libraries (.a, .so, .lib, etc.).
- if os.name == "nt":
- # On Windows, only static libraries and import libraries can be
- # statically linked - both using .lib extension
- env["LIBSUFFIXES"] += [env["LIBSUFFIX"]]
- else:
- env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
- env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
- env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
+env.module_list = modules_enabled
+methods.sort_module_list(env)
- env["OBJPREFIX"] = env["object_prefix"]
- env["SHOBJPREFIX"] = env["object_prefix"]
+if env.editor_build:
+ # Add editor-specific dependencies to the dependency graph.
+ env.module_add_dependencies("editor", ["freetype", "svg"])
- if env["disable_3d"]:
- if env.editor_build:
- print("Build option 'disable_3d=yes' cannot be used for editor builds, only for export template builds.")
- Exit(255)
- else:
- env.Append(CPPDEFINES=["_3D_DISABLED"])
- if env["disable_advanced_gui"]:
- if env.editor_build:
- print(
- "Build option 'disable_advanced_gui=yes' cannot be used for editor builds, "
- "only for export template builds."
- )
- Exit(255)
- else:
- env.Append(CPPDEFINES=["ADVANCED_GUI_DISABLED"])
- if env["minizip"]:
- env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
- if env["brotli"]:
- env.Append(CPPDEFINES=["BROTLI_ENABLED"])
-
- if not env["verbose"]:
- methods.no_verbose(sys, env)
-
- GLSL_BUILDERS = {
- "RD_GLSL": env.Builder(
- action=env.Run(glsl_builders.build_rd_headers),
- suffix="glsl.gen.h",
- src_suffix=".glsl",
- ),
- "GLSL_HEADER": env.Builder(
- action=env.Run(glsl_builders.build_raw_headers),
- suffix="glsl.gen.h",
- src_suffix=".glsl",
- ),
- "GLES3_GLSL": env.Builder(
- action=env.Run(gles3_builders.build_gles3_headers),
- suffix="glsl.gen.h",
- src_suffix=".glsl",
- ),
- }
- env.Append(BUILDERS=GLSL_BUILDERS)
-
- scons_cache_path = os.environ.get("SCONS_CACHE")
- if scons_cache_path != None:
- CacheDir(scons_cache_path)
- print("Scons cache enabled... (path: '" + scons_cache_path + "')")
-
- if env["vsproj"]:
- env.vs_incs = []
- env.vs_srcs = []
-
- # CompileDB
- from SCons import __version__ as scons_raw_version
-
- scons_ver = env._get_major_minor_revision(scons_raw_version)
- if env["compiledb"] and scons_ver < (4, 0, 0):
- # Generating the compilation DB (`compile_commands.json`) requires SCons 4.0.0 or later.
- print("The `compiledb=yes` option requires SCons 4.0 or later, but your version is %s." % scons_raw_version)
+ # And check if they are met.
+ if not env.module_check_dependencies("editor"):
+ print("Not all modules required by editor builds are enabled.")
Exit(255)
- if scons_ver >= (4, 0, 0):
- env.Tool("compilation_db")
- env.Alias("compiledb", env.CompilationDatabase())
- # Threads
- if env["threads"]:
- env.Append(CPPDEFINES=["THREADS_ENABLED"])
+methods.generate_version_header(env.module_version_string)
+
+env["PROGSUFFIX_WRAP"] = suffix + env.module_version_string + ".console" + env["PROGSUFFIX"]
+env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
+env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
+# (SH)LIBSUFFIX will be used for our own built libraries
+# LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default,
+# so we need to append the default suffixes to keep the ability
+# to link against thirdparty libraries (.a, .so, .lib, etc.).
+if os.name == "nt":
+ # On Windows, only static libraries and import libraries can be
+ # statically linked - both using .lib extension
+ env["LIBSUFFIXES"] += [env["LIBSUFFIX"]]
+else:
+ env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
+env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
+env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
- # Build subdirs, the build order is dependent on link order.
- Export("env")
+env["OBJPREFIX"] = env["object_prefix"]
+env["SHOBJPREFIX"] = env["object_prefix"]
- SConscript("core/SCsub")
- SConscript("servers/SCsub")
- SConscript("scene/SCsub")
+if env["disable_3d"]:
+ if env.editor_build:
+ print("Build option 'disable_3d=yes' cannot be used for editor builds, only for export template builds.")
+ Exit(255)
+ else:
+ env.Append(CPPDEFINES=["_3D_DISABLED"])
+if env["disable_advanced_gui"]:
if env.editor_build:
- SConscript("editor/SCsub")
- SConscript("drivers/SCsub")
-
- SConscript("platform/SCsub")
- SConscript("modules/SCsub")
- if env["tests"]:
- SConscript("tests/SCsub")
- SConscript("main/SCsub")
-
- SConscript("platform/" + selected_platform + "/SCsub") # Build selected platform.
-
- # Microsoft Visual Studio Project Generation
- if env["vsproj"]:
- env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
- methods.generate_vs_project(env, ARGUMENTS, env["vsproj_name"])
- methods.generate_cpp_hint_file("cpp.hint")
-
- # Check for the existence of headers
- conf = Configure(env)
- if "check_c_headers" in env:
- headers = env["check_c_headers"]
- for header in headers:
- if conf.CheckCHeader(header):
- env.AppendUnique(CPPDEFINES=[headers[header]])
-
-elif selected_platform != "":
- if selected_platform == "list":
- print("The following platforms are available:\n")
+ print(
+ "Build option 'disable_advanced_gui=yes' cannot be used for editor builds, "
+ "only for export template builds."
+ )
+ Exit(255)
else:
- print('Invalid target platform "' + selected_platform + '".')
- print("The following platforms were detected:\n")
+ env.Append(CPPDEFINES=["ADVANCED_GUI_DISABLED"])
+if env["minizip"]:
+ env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
+if env["brotli"]:
+ env.Append(CPPDEFINES=["BROTLI_ENABLED"])
+
+if not env["verbose"]:
+ methods.no_verbose(sys, env)
+
+GLSL_BUILDERS = {
+ "RD_GLSL": env.Builder(
+ action=env.Run(glsl_builders.build_rd_headers),
+ suffix="glsl.gen.h",
+ src_suffix=".glsl",
+ ),
+ "GLSL_HEADER": env.Builder(
+ action=env.Run(glsl_builders.build_raw_headers),
+ suffix="glsl.gen.h",
+ src_suffix=".glsl",
+ ),
+ "GLES3_GLSL": env.Builder(
+ action=env.Run(gles3_builders.build_gles3_headers),
+ suffix="glsl.gen.h",
+ src_suffix=".glsl",
+ ),
+}
+env.Append(BUILDERS=GLSL_BUILDERS)
+
+scons_cache_path = os.environ.get("SCONS_CACHE")
+if scons_cache_path != None:
+ CacheDir(scons_cache_path)
+ print("Scons cache enabled... (path: '" + scons_cache_path + "')")
+
+if env["vsproj"]:
+ env.vs_incs = []
+ env.vs_srcs = []
+
+# CompileDB and Ninja are only available with certain SCons versions which
+# not everybody might have yet, so we have to check.
+from SCons import __version__ as scons_raw_version
+
+scons_ver = env._get_major_minor_revision(scons_raw_version)
+if env["compiledb"] and scons_ver < (4, 0, 0):
+ # Generating the compilation DB (`compile_commands.json`) requires SCons 4.0.0 or later.
+ print("The `compiledb=yes` option requires SCons 4.0 or later, but your version is %s." % scons_raw_version)
+ Exit(255)
+if scons_ver >= (4, 0, 0):
+ env.Tool("compilation_db")
+ env.Alias("compiledb", env.CompilationDatabase())
+
+if env["ninja"]:
+ if scons_ver < (4, 2, 0):
+ print("The `ninja=yes` option requires SCons 4.2 or later, but your version is %s." % scons_raw_version)
+ Exit(255)
- for x in platform_list:
- print("\t" + x)
+ SetOption("experimental", "ninja")
- print("\nPlease run SCons again and select a valid platform: platform=<string>")
+ # By setting this we allow the user to run ninja by themselves with all
+ # the flags they need, as apparently automatically running from scons
+ # is way slower.
+ SetOption("disable_execute_ninja", True)
+
+ env.Tool("ninja")
+
+# Threads
+if env["threads"]:
+ env.Append(CPPDEFINES=["THREADS_ENABLED"])
+
+# Build subdirs, the build order is dependent on link order.
+Export("env")
+
+SConscript("core/SCsub")
+SConscript("servers/SCsub")
+SConscript("scene/SCsub")
+if env.editor_build:
+ SConscript("editor/SCsub")
+SConscript("drivers/SCsub")
+
+SConscript("platform/SCsub")
+SConscript("modules/SCsub")
+if env["tests"]:
+ SConscript("tests/SCsub")
+SConscript("main/SCsub")
+
+SConscript("platform/" + selected_platform + "/SCsub") # Build selected platform.
+
+# Microsoft Visual Studio Project Generation
+if env["vsproj"]:
+ env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
+ methods.generate_vs_project(env, ARGUMENTS, env["vsproj_name"])
+ methods.generate_cpp_hint_file("cpp.hint")
+
+# Check for the existence of headers
+conf = Configure(env)
+if "check_c_headers" in env:
+ headers = env["check_c_headers"]
+ for header in headers:
+ if conf.CheckCHeader(header):
+ env.AppendUnique(CPPDEFINES=[headers[header]])
- if selected_platform == "list":
- # Exit early to suppress the rest of the built-in SCons messages
- Exit()
- else:
- Exit(255)
-# The following only makes sense when the 'env' is defined, and assumes it is.
-if "env" in locals():
- # FIXME: This method mixes both cosmetic progress stuff and cache handling...
- methods.show_progress(env)
- # TODO: replace this with `env.Dump(format="json")`
- # once we start requiring SCons 4.0 as min version.
- methods.dump(env)
+# FIXME: This method mixes both cosmetic progress stuff and cache handling...
+methods.show_progress(env)
+# TODO: replace this with `env.Dump(format="json")`
+# once we start requiring SCons 4.0 as min version.
+methods.dump(env)
def print_elapsed_time():
@@ -1041,9 +1058,10 @@ atexit.register(print_elapsed_time)
def purge_flaky_files():
+ paths_to_keep = ["ninja.build"]
for build_failure in GetBuildFailures():
- path = build_failure.node.abspath
- if os.path.isfile(path):
+ path = build_failure.node.path
+ if os.path.isfile(path) and path not in paths_to_keep:
os.remove(path)