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-rw-r--r--SConstruct8
1 files changed, 8 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct
index c7b9d5bc86..6a4dea2c09 100644
--- a/SConstruct
+++ b/SConstruct
@@ -183,6 +183,7 @@ opts.Add(BoolVariable("separate_debug_symbols", "Extract debugging symbols to a
opts.Add(EnumVariable("lto", "Link-time optimization (production builds)", "none", ("none", "auto", "thin", "full")))
opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
opts.Add(BoolVariable("generate_apk", "Generate an APK/AAB after building Android library by calling Gradle", False))
+opts.Add(BoolVariable("threads", "Enable threading support", True))
# Components
opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated and removed features", True))
@@ -832,6 +833,10 @@ if selected_platform in platform_list:
suffix += ".double"
suffix += "." + env["arch"]
+
+ if not env["threads"]:
+ suffix += ".nothreads"
+
suffix += env.extra_suffix
sys.path.remove(tmppath)
@@ -972,6 +977,9 @@ if selected_platform in platform_list:
env.Tool("compilation_db")
env.Alias("compiledb", env.CompilationDatabase())
+ if env["threads"]:
+ env.Append(CPPDEFINES=["THREADS_ENABLED"])
+
Export("env")
# Build subdirs, the build order is dependent on link order.