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-rw-r--r--core/config/project_settings.cpp15
1 files changed, 4 insertions, 11 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 9db43afba1..93c1abe7b5 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -145,7 +145,7 @@ String ProjectSettings::localize_path(const String &p_path) const {
return p_path.simplify_path();
}
- DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String path = p_path.replace("\\", "/").simplify_path();
@@ -153,8 +153,6 @@ String ProjectSettings::localize_path(const String &p_path) const {
String cwd = dir->get_current_dir();
cwd = cwd.replace("\\", "/");
- memdelete(dir);
-
// Ensure that we end with a '/'.
// This is important to ensure that we do not wrongly localize the resource path
// in an absolute path that just happens to contain this string but points to a
@@ -173,8 +171,6 @@ String ProjectSettings::localize_path(const String &p_path) const {
return cwd.replace_first(res_path, "res://");
} else {
- memdelete(dir);
-
int sep = path.rfind("/");
if (sep == -1) {
return "res://" + path;
@@ -541,7 +537,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
// Nothing was found, try to find a project file in provided path (`p_path`)
// or, if requested (`p_upwards`) in parent directories.
- DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ DirAccessRef d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V_MSG(!d, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_path + "'.");
d->change_dir(p_path);
@@ -573,8 +569,6 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
}
}
- memdelete(d);
-
if (!found) {
return err;
}
@@ -1199,6 +1193,8 @@ ProjectSettings::ProjectSettings() {
singleton = this;
GLOBAL_DEF_BASIC("application/config/name", "");
+ GLOBAL_DEF_BASIC("application/config/name_localized", Dictionary());
+ custom_prop_info["application/config/name_localized"] = PropertyInfo(Variant::DICTIONARY, "application/config/name_localized", PROPERTY_HINT_LOCALIZABLE_STRING);
GLOBAL_DEF_BASIC("application/config/description", "");
custom_prop_info["application/config/description"] = PropertyInfo(Variant::STRING, "application/config/description", PROPERTY_HINT_MULTILINE_TEXT);
GLOBAL_DEF_BASIC("application/run/main_scene", "");
@@ -1236,9 +1232,6 @@ ProjectSettings::ProjectSettings() {
custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
- // Required to make the project setting appear even if the physics engine is GodotPhysics,
- // while also making it appear in the ProjectSettings class documentation.
- GLOBAL_DEF("physics/3d/smooth_trimesh_collision", false);
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");