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-rw-r--r--core/config/project_settings.cpp53
1 files changed, 25 insertions, 28 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index f87dc6704e..c5e6c6d685 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -30,20 +30,18 @@
#include "project_settings.h"
-#include "core/core_bind.h"
+#include "core/core_bind.h" // For Compression enum.
#include "core/core_string_names.h"
#include "core/input/input_map.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
-#include <zlib.h>
-
ProjectSettings *ProjectSettings::singleton = nullptr;
ProjectSettings *ProjectSettings::get_singleton() {
@@ -62,7 +60,7 @@ String ProjectSettings::localize_path(const String &p_path) const {
}
if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
- (p_path.is_abs_path() && !p_path.begins_with(resource_path))) {
+ (p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
return p_path.simplify_path();
}
@@ -248,7 +246,7 @@ struct _VCSort {
String name;
Variant::Type type;
int order;
- int flags;
+ uint32_t flags;
bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; }
};
@@ -467,16 +465,17 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
d->change_dir(p_path);
String current_dir = d->get_current_dir();
- String candidate = current_dir;
bool found = false;
Error err;
while (true) {
+ // Set the resource path early so things can be resolved when loading.
+ resource_path = current_dir;
+ resource_path = resource_path.replace("\\", "/"); // Windows path to Unix path just in case.
err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
if (err == OK) {
// Optional, we don't mind if it fails.
_load_settings_text(current_dir.plus_file("override.cfg"));
- candidate = current_dir;
found = true;
break;
}
@@ -493,8 +492,6 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
}
}
- resource_path = candidate;
- resource_path = resource_path.replace("\\", "/"); // Windows path to Unix path just in case.
memdelete(d);
if (!found) {
@@ -703,17 +700,14 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
int count = 0;
for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- count++;
- }
+ count += E->get().size();
}
if (p_custom_features != String()) {
file->store_32(count + 1);
//store how many properties are saved, add one for custom featuers, which must always go first
String key = CoreStringNames::get_singleton()->_custom_features;
- file->store_32(key.length());
- file->store_string(key);
+ file->store_pascal_string(key);
int len;
err = encode_variant(p_custom_features, nullptr, len, false);
@@ -738,8 +732,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
}
for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- String key = F->get();
+ for (String &key : E->get()) {
if (E->key() != "") {
key = E->key() + "/" + key;
}
@@ -750,8 +743,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
value = get(key);
}
- file->store_32(key.length());
- file->store_string(key);
+ file->store_pascal_string(key);
int len;
err = encode_variant(value, nullptr, len, true);
@@ -808,8 +800,8 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
if (E->key() != "") {
file->store_string("[" + E->key() + "]\n\n");
}
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- String key = F->get();
+ for (const String &F : E->get()) {
+ String key = F;
if (E->key() != "") {
key = E->key() + "/" + key;
}
@@ -822,7 +814,7 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
String vstr;
VariantWriter::write_to_string(value, vstr);
- file->store_string(F->get().property_name_encode() + "=" + vstr + "\n");
+ file->store_string(F.property_name_encode() + "=" + vstr + "\n");
}
}
@@ -936,11 +928,11 @@ Vector<String> ProjectSettings::get_optimizer_presets() const {
ProjectSettings::get_singleton()->get_property_list(&pi);
Vector<String> names;
- for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
- if (!E->get().name.begins_with("optimizer_presets/")) {
+ for (const PropertyInfo &E : pi) {
+ if (!E.name.begins_with("optimizer_presets/")) {
continue;
}
- names.push_back(E->get().name.get_slicec('/', 1));
+ names.push_back(E.name.get_slicec('/', 1));
}
names.sort();
@@ -1103,7 +1095,9 @@ ProjectSettings::ProjectSettings() {
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extensions.push_back("cs");
}
- extensions.push_back("shader");
+ extensions.push_back("gdshader");
+
+ GLOBAL_DEF("editor/run/main_run_args", "");
GLOBAL_DEF("editor/script/search_in_file_extensions", extensions);
custom_prop_info["editor/script/search_in_file_extensions"] = PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions");
@@ -1113,7 +1107,10 @@ ProjectSettings::ProjectSettings() {
_add_builtin_input_map();
- custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
+ // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum.
+ custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::INT, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor");
+ // Keep the enum values in sync with the `DisplayServer::VSyncMode` enum.
+ custom_prop_info["display/window/vsync/vsync_mode"] = PropertyInfo(Variant::INT, "display/window/vsync/vsync_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Adaptive,Mailbox");
custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
GLOBAL_DEF("physics/2d/run_on_thread", false);
GLOBAL_DEF("physics/3d/run_on_thread", false);