diff options
Diffstat (limited to 'core/config/project_settings.cpp')
-rw-r--r-- | core/config/project_settings.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 7145e628c1..38db7f9190 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -488,7 +488,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b // We need to test both possibilities as extensions for Linux binaries are optional // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck'). -#ifdef OSX_ENABLED +#ifdef MACOS_ENABLED if (!found) { // Attempt to load PCK from macOS .app bundle resources. found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck")) || _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_filename + ".pck")); @@ -511,8 +511,9 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b if (found) { Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); if (err == OK && !p_ignore_override) { - // Load override from location of the executable. - // Optional, we don't mind if it fails. + // Load overrides from the PCK and the executable location. + // Optional, we don't mind if either fails. + _load_settings_text("res://override.cfg"); _load_settings_text(exec_path.get_base_dir().plus_file("override.cfg")); } return err; |