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-rw-r--r--core/config/project_settings.cpp286
1 files changed, 168 insertions, 118 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index beef773699..f0de22f2ef 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1,44 +1,46 @@
-/*************************************************************************/
-/* project_settings.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* project_settings.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "project_settings.h"
#include "core/core_bind.h" // For Compression enum.
#include "core/core_string_names.h"
#include "core/input/input_map.h"
+#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
#include "core/os/keyboard.h"
+#include "core/variant/typed_array.h"
#include "core/variant/variant_parser.h"
#include "core/version.h"
@@ -82,7 +84,7 @@ String ProjectSettings::get_imported_files_path() const {
// Returns the features that a project must have when opened with this build of Godot.
// This is used by the project manager to provide the initial_settings for config/features.
const PackedStringArray ProjectSettings::get_required_features() {
- PackedStringArray features = PackedStringArray();
+ PackedStringArray features;
features.append(VERSION_BRANCH);
#ifdef REAL_T_IS_DOUBLE
features.append("Double Precision");
@@ -115,7 +117,7 @@ const PackedStringArray ProjectSettings::_get_supported_features() {
// Returns the features that this project needs but this build of Godot lacks.
const PackedStringArray ProjectSettings::get_unsupported_features(const PackedStringArray &p_project_features) {
- PackedStringArray unsupported_features = PackedStringArray();
+ PackedStringArray unsupported_features;
PackedStringArray supported_features = singleton->_get_supported_features();
for (int i = 0; i < p_project_features.size(); i++) {
if (!supported_features.has(p_project_features[i])) {
@@ -220,7 +222,9 @@ String ProjectSettings::localize_path(const String &p_path) const {
void ProjectSettings::set_initial_value(const String &p_name, const Variant &p_value) {
ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + ".");
- props[p_name].initial = p_value;
+
+ // Duplicate so that if value is array or dictionary, changing the setting will not change the stored initial value.
+ props[p_name].initial = p_value.duplicate();
}
void ProjectSettings::set_restart_if_changed(const String &p_name, bool p_restart) {
@@ -291,31 +295,26 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
return true;
}
- if (!disable_feature_overrides) {
+ { // Feature overrides.
int dot = p_name.operator String().find(".");
if (dot != -1) {
Vector<String> s = p_name.operator String().split(".");
- bool override_valid = false;
for (int i = 1; i < s.size(); i++) {
String feature = s[i].strip_edges();
- if (OS::get_singleton()->has_feature(feature) || custom_features.has(feature)) {
- override_valid = true;
- break;
+ Pair<StringName, StringName> feature_override(feature, p_name);
+
+ if (!feature_overrides.has(s[0])) {
+ feature_overrides[s[0]] = LocalVector<Pair<StringName, StringName>>();
}
- }
- if (override_valid) {
- feature_overrides[s[0]] = p_name;
+ feature_overrides[s[0]].push_back(feature_override);
}
}
}
if (props.has(p_name)) {
- if (!props[p_name].overridden) {
- props[p_name].variant = p_value;
- }
-
+ props[p_name].variant = p_value;
} else {
props[p_name] = VariantContainer(p_value, last_order++);
}
@@ -340,16 +339,35 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const {
_THREAD_SAFE_METHOD_
+ if (!props.has(p_name)) {
+ WARN_PRINT("Property not found: " + String(p_name));
+ return false;
+ }
+ r_ret = props[p_name].variant;
+ return true;
+}
+
+Variant ProjectSettings::get_setting_with_override(const StringName &p_name) const {
+ _THREAD_SAFE_METHOD_
+
StringName name = p_name;
- if (!disable_feature_overrides && feature_overrides.has(name)) {
- name = feature_overrides[name];
+ if (feature_overrides.has(name)) {
+ const LocalVector<Pair<StringName, StringName>> &overrides = feature_overrides[name];
+ for (uint32_t i = 0; i < overrides.size(); i++) {
+ if (OS::get_singleton()->has_feature(overrides[i].first)) { // Custom features are checked in OS.has_feature() already. No need to check twice.
+ if (props.has(overrides[i].second)) {
+ name = overrides[i].second;
+ break;
+ }
+ }
+ }
}
+
if (!props.has(name)) {
WARN_PRINT("Property not found: " + String(name));
- return false;
+ return Variant();
}
- r_ret = props[name].variant;
- return true;
+ return props[name].variant;
}
struct _VCSort {
@@ -619,7 +637,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards, bool p_ignore_override) {
Error err = _setup(p_path, p_main_pack, p_upwards, p_ignore_override);
if (err == OK) {
- String custom_settings = GLOBAL_DEF("application/config/project_settings_override", "");
+ String custom_settings = GLOBAL_GET("application/config/project_settings_override");
if (!custom_settings.is_empty()) {
_load_settings_text(custom_settings);
}
@@ -1037,7 +1055,7 @@ Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restar
if (!ProjectSettings::get_singleton()->has_setting(p_var)) {
ProjectSettings::get_singleton()->set(p_var, p_default);
}
- ret = ProjectSettings::get_singleton()->get(p_var);
+ ret = GLOBAL_GET(p_var);
ProjectSettings::get_singleton()->set_initial_value(p_var, p_default);
ProjectSettings::get_singleton()->set_builtin_order(p_var);
@@ -1048,21 +1066,10 @@ Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restar
return ret;
}
-Vector<String> ProjectSettings::get_optimizer_presets() const {
- List<PropertyInfo> pi;
- ProjectSettings::get_singleton()->get_property_list(&pi);
- Vector<String> names;
-
- for (const PropertyInfo &E : pi) {
- if (!E.name.begins_with("optimizer_presets/")) {
- continue;
- }
- names.push_back(E.name.get_slicec('/', 1));
- }
-
- names.sort();
-
- return names;
+Variant _GLOBAL_DEF(const PropertyInfo &p_info, const Variant &p_default, bool p_restart_if_changed, bool p_ignore_value_in_docs, bool p_basic, bool p_internal) {
+ Variant ret = _GLOBAL_DEF(p_info.name, p_default, p_restart_if_changed, p_ignore_value_in_docs, p_basic, p_internal);
+ ProjectSettings::get_singleton()->set_custom_property_info(p_info);
+ return ret;
}
void ProjectSettings::_add_property_info_bind(const Dictionary &p_info) {
@@ -1082,23 +1089,19 @@ void ProjectSettings::_add_property_info_bind(const Dictionary &p_info) {
pinfo.hint_string = p_info["hint_string"];
}
- set_custom_property_info(pinfo.name, pinfo);
+ set_custom_property_info(pinfo);
}
-void ProjectSettings::set_custom_property_info(const String &p_prop, const PropertyInfo &p_info) {
- ERR_FAIL_COND(!props.has(p_prop));
- custom_prop_info[p_prop] = p_info;
- custom_prop_info[p_prop].name = p_prop;
+void ProjectSettings::set_custom_property_info(const PropertyInfo &p_info) {
+ const String &prop_name = p_info.name;
+ ERR_FAIL_COND(!props.has(prop_name));
+ custom_prop_info[prop_name] = p_info;
}
const HashMap<StringName, PropertyInfo> &ProjectSettings::get_custom_property_info() const {
return custom_prop_info;
}
-void ProjectSettings::set_disable_feature_overrides(bool p_disable) {
- disable_feature_overrides = p_disable;
-}
-
bool ProjectSettings::is_using_datapack() const {
return using_datapack;
}
@@ -1116,7 +1119,9 @@ bool ProjectSettings::_property_get_revert(const StringName &p_name, Variant &r_
return false;
}
- r_property = props[p_name].initial;
+ // Duplicate so that if value is array or dictionary, changing the setting will not change the stored initial value.
+ r_property = props[p_name].initial.duplicate();
+
return true;
}
@@ -1124,8 +1129,48 @@ void ProjectSettings::set_setting(const String &p_setting, const Variant &p_valu
set(p_setting, p_value);
}
-Variant ProjectSettings::get_setting(const String &p_setting) const {
- return get(p_setting);
+Variant ProjectSettings::get_setting(const String &p_setting, const Variant &p_default_value) const {
+ if (has_setting(p_setting)) {
+ return get(p_setting);
+ } else {
+ return p_default_value;
+ }
+}
+
+TypedArray<Dictionary> ProjectSettings::get_global_class_list() {
+ if (is_global_class_list_loaded) {
+ return global_class_list;
+ }
+
+ Ref<ConfigFile> cf;
+ cf.instantiate();
+ if (cf->load(get_global_class_list_path()) == OK) {
+ global_class_list = cf->get_value("", "list", Array());
+ } else {
+#ifndef TOOLS_ENABLED
+ // Script classes can't be recreated in exported project, so print an error.
+ ERR_PRINT("Could not load global script cache.");
+#endif
+ }
+
+ // File read succeeded or failed. If it failed, assume everything is still okay.
+ // We will later receive updated class data in store_global_class_list().
+ is_global_class_list_loaded = true;
+
+ return global_class_list;
+}
+
+String ProjectSettings::get_global_class_list_path() const {
+ return get_project_data_path().path_join("global_script_class_cache.cfg");
+}
+
+void ProjectSettings::store_global_class_list(const Array &p_classes) {
+ Ref<ConfigFile> cf;
+ cf.instantiate();
+ cf->set_value("", "list", p_classes);
+ cf->save(get_global_class_list_path());
+
+ global_class_list = p_classes;
}
bool ProjectSettings::has_custom_feature(const String &p_feature) const {
@@ -1158,7 +1203,9 @@ ProjectSettings::AutoloadInfo ProjectSettings::get_autoload(const StringName &p_
void ProjectSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting);
ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);
- ClassDB::bind_method(D_METHOD("get_setting", "name"), &ProjectSettings::get_setting);
+ ClassDB::bind_method(D_METHOD("get_setting", "name", "default_value"), &ProjectSettings::get_setting, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("get_setting_with_override", "name"), &ProjectSettings::get_setting_with_override);
+ ClassDB::bind_method(D_METHOD("get_global_class_list"), &ProjectSettings::get_global_class_list);
ClassDB::bind_method(D_METHOD("set_order", "name", "position"), &ProjectSettings::set_order);
ClassDB::bind_method(D_METHOD("get_order", "name"), &ProjectSettings::get_order);
ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &ProjectSettings::set_initial_value);
@@ -1200,15 +1247,13 @@ ProjectSettings::ProjectSettings() {
// Initialization of engine variables should be done in the setup() method,
// so that the values can be overridden from project.godot or project.binary.
+ CRASH_COND_MSG(singleton != nullptr, "Instantiating a new ProjectSettings singleton is not supported.");
singleton = this;
GLOBAL_DEF_BASIC("application/config/name", "");
- GLOBAL_DEF_BASIC("application/config/name_localized", Dictionary());
- custom_prop_info["application/config/name_localized"] = PropertyInfo(Variant::DICTIONARY, "application/config/name_localized", PROPERTY_HINT_LOCALIZABLE_STRING);
- GLOBAL_DEF_BASIC("application/config/description", "");
- custom_prop_info["application/config/description"] = PropertyInfo(Variant::STRING, "application/config/description", PROPERTY_HINT_MULTILINE_TEXT);
- GLOBAL_DEF_BASIC("application/run/main_scene", "");
- custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res");
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::DICTIONARY, "application/config/name_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary());
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/config/description", PROPERTY_HINT_MULTILINE_TEXT), "");
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res"), "");
GLOBAL_DEF("application/run/disable_stdout", false);
GLOBAL_DEF("application/run/disable_stderr", false);
GLOBAL_DEF_RST("application/config/use_hidden_project_data_directory", true);
@@ -1220,14 +1265,15 @@ ProjectSettings::ProjectSettings() {
// - Have a 16:9 aspect ratio,
// - Have both dimensions divisible by 8 to better play along with video recording,
// - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings).
- GLOBAL_DEF_BASIC("display/window/size/viewport_width", 1152);
- custom_prop_info["display/window/size/viewport_width"] = PropertyInfo(Variant::INT, "display/window/size/viewport_width", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"); // 8K resolution
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/viewport_width", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"), 1152); // 8K resolution
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/viewport_height", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"), 648); // 8K resolution
- GLOBAL_DEF_BASIC("display/window/size/viewport_height", 648);
- custom_prop_info["display/window/size/viewport_height"] = PropertyInfo(Variant::INT, "display/window/size/viewport_height", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"); // 8K resolution
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen,Exclusive Fullscreen"), 0);
- GLOBAL_DEF_BASIC("display/window/size/mode", 0);
- custom_prop_info["display/window/size/mode"] = PropertyInfo(Variant::INT, "display/window/size/mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen,Exclusive Fullscreen");
+ // Keep the enum values in sync with the `DisplayServer::SCREEN_` enum.
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/initial_position_type", PROPERTY_HINT_ENUM, "Absolute,Primary Screen Center,Other Screen Center"), 1);
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::VECTOR2I, "display/window/size/initial_position"), Vector2i());
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/initial_screen", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), 0);
GLOBAL_DEF_BASIC("display/window/size/resizable", true);
GLOBAL_DEF_BASIC("display/window/size/borderless", false);
@@ -1236,22 +1282,17 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("display/window/size/extend_to_title", false);
GLOBAL_DEF("display/window/size/no_focus", false);
- GLOBAL_DEF("display/window/size/window_width_override", 0);
- custom_prop_info["display/window/size/window_width_override"] = PropertyInfo(Variant::INT, "display/window/size/window_width_override", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"); // 8K resolution
- GLOBAL_DEF("display/window/size/window_height_override", 0);
- custom_prop_info["display/window/size/window_height_override"] = PropertyInfo(Variant::INT, "display/window/size/window_height_override", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"); // 8K resolution
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "display/window/size/window_width_override", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"), 0); // 8K resolution
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "display/window/size/window_height_override", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"), 0); // 8K resolution
GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true);
GLOBAL_DEF("display/window/energy_saving/keep_screen_on.editor", false);
- GLOBAL_DEF_BASIC("audio/buses/default_bus_layout", "res://default_bus_layout.tres");
- custom_prop_info["audio/buses/default_bus_layout"] = PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout", PROPERTY_HINT_FILE, "*.tres");
- GLOBAL_DEF_RST("audio/general/2d_panning_strength", 1.0f);
- custom_prop_info["audio/general/2d_panning_strength"] = PropertyInfo(Variant::FLOAT, "audio/general/2d_panning_strength", PROPERTY_HINT_RANGE, "0,4,0.01");
- GLOBAL_DEF_RST("audio/general/3d_panning_strength", 1.0f);
- custom_prop_info["audio/general/3d_panning_strength"] = PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength", PROPERTY_HINT_RANGE, "0,4,0.01");
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout", PROPERTY_HINT_FILE, "*.tres"), "res://default_bus_layout.tres");
+ GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/2d_panning_strength", PROPERTY_HINT_RANGE, "0,2,0.01"), 0.5f);
+ GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength", PROPERTY_HINT_RANGE, "0,2,0.01"), 0.5f);
- PackedStringArray extensions = PackedStringArray();
+ PackedStringArray extensions;
extensions.push_back("gd");
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extensions.push_back("cs");
@@ -1260,11 +1301,13 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("editor/run/main_run_args", "");
- GLOBAL_DEF("editor/script/search_in_file_extensions", extensions);
- custom_prop_info["editor/script/search_in_file_extensions"] = PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions");
+ GLOBAL_DEF(PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions"), extensions);
- GLOBAL_DEF("editor/script/templates_search_path", "res://script_templates");
- custom_prop_info["editor/script/templates_search_path"] = PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR);
+ GLOBAL_DEF(PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR), "res://script_templates");
+
+ // For correct doc generation.
+ GLOBAL_DEF("editor/naming/default_signal_callback_name", "_on_{node_name}_{signal_name}");
+ GLOBAL_DEF("editor/naming/default_signal_callback_to_self_name", "_on_{signal_name}");
_add_builtin_input_map();
@@ -1276,21 +1319,28 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
- GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
- custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1"), 16384);
+
+ GLOBAL_DEF(PropertyInfo(Variant::BOOL, "compression/formats/zstd/long_distance_matching"), Compression::zstd_long_distance_matching);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1"), Compression::zstd_level);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zstd/window_log_size", PROPERTY_HINT_RANGE, "10,30,1"), Compression::zstd_window_log_size);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"), Compression::zlib_level);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"), Compression::gzip_level);
- GLOBAL_DEF("compression/formats/zstd/long_distance_matching", Compression::zstd_long_distance_matching);
- custom_prop_info["compression/formats/zstd/long_distance_matching"] = PropertyInfo(Variant::BOOL, "compression/formats/zstd/long_distance_matching");
- GLOBAL_DEF("compression/formats/zstd/compression_level", Compression::zstd_level);
- custom_prop_info["compression/formats/zstd/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1");
- GLOBAL_DEF("compression/formats/zstd/window_log_size", Compression::zstd_window_log_size);
- custom_prop_info["compression/formats/zstd/window_log_size"] = PropertyInfo(Variant::INT, "compression/formats/zstd/window_log_size", PROPERTY_HINT_RANGE, "10,30,1");
+ GLOBAL_DEF("debug/settings/crash_handler/message",
+ String("Please include this when reporting the bug to the project developer."));
+ GLOBAL_DEF("debug/settings/crash_handler/message.editor",
+ String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
+ GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/occlusion_culling/bvh_build_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), 2);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1"), 60); // No negative and limit to 500 due to crashes.
+ GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false);
- GLOBAL_DEF("compression/formats/zlib/compression_level", Compression::zlib_level);
- custom_prop_info["compression/formats/zlib/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"), 2000);
- GLOBAL_DEF("compression/formats/gzip/compression_level", Compression::gzip_level);
- custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
+ GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
// These properties will not show up in the dialog nor in the documentation. If you want to exclude whole groups, see _get_property_list() method.
GLOBAL_DEF_INTERNAL("application/config/features", PackedStringArray());