diff options
Diffstat (limited to 'core/core_bind.h')
-rw-r--r-- | core/core_bind.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/core/core_bind.h b/core/core_bind.h index dc0b2a1cf5..5f51b64eb7 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -320,12 +320,14 @@ protected: public: static Geometry3D *get_singleton(); + Vector<Vector3> compute_convex_mesh_points(const TypedArray<Plane> &p_planes); TypedArray<Plane> build_box_planes(const Vector3 &p_extents); TypedArray<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z); TypedArray<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z); Vector<Vector3> get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2); Vector3 get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b); Vector3 get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b); + Vector3 get_triangle_barycentric_coords(const Vector3 &p_point, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2); Variant ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2); Variant segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2); |