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Diffstat (limited to 'core/extension/gdextension_library_loader.cpp')
-rw-r--r-- | core/extension/gdextension_library_loader.cpp | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/core/extension/gdextension_library_loader.cpp b/core/extension/gdextension_library_loader.cpp new file mode 100644 index 0000000000..5ba4933c35 --- /dev/null +++ b/core/extension/gdextension_library_loader.cpp @@ -0,0 +1,390 @@ +/**************************************************************************/ +/* gdextension_library_loader.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "gdextension_library_loader.h" + +#include "core/config/project_settings.h" +#include "core/io/dir_access.h" +#include "core/version.h" +#include "gdextension.h" + +Vector<SharedObject> GDExtensionLibraryLoader::find_extension_dependencies(const String &p_path, Ref<ConfigFile> p_config, std::function<bool(String)> p_has_feature) { + Vector<SharedObject> dependencies_shared_objects; + if (p_config->has_section("dependencies")) { + List<String> config_dependencies; + p_config->get_section_keys("dependencies", &config_dependencies); + + for (const String &dependency : config_dependencies) { + Vector<String> dependency_tags = dependency.split("."); + bool all_tags_met = true; + for (int i = 0; i < dependency_tags.size(); i++) { + String tag = dependency_tags[i].strip_edges(); + if (!p_has_feature(tag)) { + all_tags_met = false; + break; + } + } + + if (all_tags_met) { + Dictionary dependency_value = p_config->get_value("dependencies", dependency); + for (const Variant *key = dependency_value.next(nullptr); key; key = dependency_value.next(key)) { + String dependency_path = *key; + String target_path = dependency_value[*key]; + if (dependency_path.is_relative_path()) { + dependency_path = p_path.get_base_dir().path_join(dependency_path); + } + dependencies_shared_objects.push_back(SharedObject(dependency_path, dependency_tags, target_path)); + } + break; + } + } + } + + return dependencies_shared_objects; +} + +String GDExtensionLibraryLoader::find_extension_library(const String &p_path, Ref<ConfigFile> p_config, std::function<bool(String)> p_has_feature, PackedStringArray *r_tags) { + // First, check the explicit libraries. + if (p_config->has_section("libraries")) { + List<String> libraries; + p_config->get_section_keys("libraries", &libraries); + + // Iterate the libraries, finding the best matching tags. + String best_library_path; + Vector<String> best_library_tags; + for (const String &E : libraries) { + Vector<String> tags = E.split("."); + bool all_tags_met = true; + for (int i = 0; i < tags.size(); i++) { + String tag = tags[i].strip_edges(); + if (!p_has_feature(tag)) { + all_tags_met = false; + break; + } + } + + if (all_tags_met && tags.size() > best_library_tags.size()) { + best_library_path = p_config->get_value("libraries", E); + best_library_tags = tags; + } + } + + if (!best_library_path.is_empty()) { + if (best_library_path.is_relative_path()) { + best_library_path = p_path.get_base_dir().path_join(best_library_path); + } + if (r_tags != nullptr) { + r_tags->append_array(best_library_tags); + } + return best_library_path; + } + } + + // Second, try to autodetect. + String autodetect_library_prefix; + if (p_config->has_section_key("configuration", "autodetect_library_prefix")) { + autodetect_library_prefix = p_config->get_value("configuration", "autodetect_library_prefix"); + } + if (!autodetect_library_prefix.is_empty()) { + String autodetect_path = autodetect_library_prefix; + if (autodetect_path.is_relative_path()) { + autodetect_path = p_path.get_base_dir().path_join(autodetect_path); + } + + // Find the folder and file parts of the prefix. + String folder; + String file_prefix; + if (DirAccess::dir_exists_absolute(autodetect_path)) { + folder = autodetect_path; + } else if (DirAccess::dir_exists_absolute(autodetect_path.get_base_dir())) { + folder = autodetect_path.get_base_dir(); + file_prefix = autodetect_path.get_file(); + } else { + ERR_FAIL_V_MSG(String(), vformat("Error in extension: %s. Could not find folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); + } + + // Open the folder. + Ref<DirAccess> dir = DirAccess::open(folder); + ERR_FAIL_COND_V_MSG(dir.is_null(), String(), vformat("Error in extension: %s. Could not open folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); + + // Iterate the files and check the prefixes, finding the best matching file. + String best_file; + Vector<String> best_file_tags; + dir->list_dir_begin(); + String file_name = dir->_get_next(); + while (file_name != "") { + if (!dir->current_is_dir() && file_name.begins_with(file_prefix)) { + // Check if the files matches all requested feature tags. + String tags_str = file_name.trim_prefix(file_prefix); + tags_str = tags_str.trim_suffix(tags_str.get_extension()); + + Vector<String> tags = tags_str.split(".", false); + bool all_tags_met = true; + for (int i = 0; i < tags.size(); i++) { + String tag = tags[i].strip_edges(); + if (!p_has_feature(tag)) { + all_tags_met = false; + break; + } + } + + // If all tags are found in the feature list, and we found more tags than before, use this file. + if (all_tags_met && tags.size() > best_file_tags.size()) { + best_file_tags = tags; + best_file = file_name; + } + } + file_name = dir->_get_next(); + } + + if (!best_file.is_empty()) { + String library_path = folder.path_join(best_file); + if (r_tags != nullptr) { + r_tags->append_array(best_file_tags); + } + return library_path; + } + } + return String(); +} + +Error GDExtensionLibraryLoader::open_library(const String &p_path) { + Error err = parse_gdextension_file(p_path); + if (err != OK) { + return err; + } + + String abs_path = ProjectSettings::get_singleton()->globalize_path(library_path); + + Vector<String> abs_dependencies_paths; + if (!library_dependencies.is_empty()) { + for (const SharedObject &dependency : library_dependencies) { + abs_dependencies_paths.push_back(ProjectSettings::get_singleton()->globalize_path(dependency.path)); + } + } + + OS::GDExtensionData data = { + true, // also_set_library_path + &library_path, // r_resolved_path + Engine::get_singleton()->is_editor_hint(), // generate_temp_files + &abs_dependencies_paths, // library_dependencies + }; + + err = OS::get_singleton()->open_dynamic_library(is_static_library ? String() : abs_path, library, &data); + if (err != OK) { + return err; + } + + return OK; +} + +Error GDExtensionLibraryLoader::initialize(GDExtensionInterfaceGetProcAddress p_get_proc_address, const Ref<GDExtension> &p_extension, GDExtensionInitialization *r_initialization) { +#ifdef TOOLS_ENABLED + p_extension->set_reloadable(is_reloadable && Engine::get_singleton()->is_extension_reloading_enabled()); +#endif + + for (const KeyValue<String, String> &icon : class_icon_paths) { + p_extension->class_icon_paths[icon.key] = icon.value; + } + + void *entry_funcptr = nullptr; + + Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(library, entry_symbol, entry_funcptr, false); + + if (err != OK) { + ERR_PRINT("GDExtension entry point '" + entry_symbol + "' not found in library " + library_path); + return err; + } + + GDExtensionInitializationFunction initialization_function = (GDExtensionInitializationFunction)entry_funcptr; + + GDExtensionBool ret = initialization_function(p_get_proc_address, p_extension.ptr(), r_initialization); + + if (ret) { + return OK; + } else { + ERR_PRINT("GDExtension initialization function '" + entry_symbol + "' returned an error."); + return FAILED; + } +} + +void GDExtensionLibraryLoader::close_library() { + OS::get_singleton()->close_dynamic_library(library); + library = nullptr; +} + +bool GDExtensionLibraryLoader::is_library_open() const { + return library != nullptr; +} + +bool GDExtensionLibraryLoader::has_library_changed() const { +#ifdef TOOLS_ENABLED + // Check only that the last modified time is different (rather than checking + // that it's newer) since some OS's (namely Windows) will preserve the modified + // time by default when copying files. + if (FileAccess::get_modified_time(resource_path) != resource_last_modified_time) { + return true; + } + if (FileAccess::get_modified_time(library_path) != library_last_modified_time) { + return true; + } +#endif + return false; +} + +Error GDExtensionLibraryLoader::parse_gdextension_file(const String &p_path) { + resource_path = p_path; + + Ref<ConfigFile> config; + config.instantiate(); + + Error err = config->load(p_path); + + if (err != OK) { + ERR_PRINT("Error loading GDExtension configuration file: " + p_path); + return err; + } + + if (!config->has_section_key("configuration", "entry_symbol")) { + ERR_PRINT("GDExtension configuration file must contain a \"configuration/entry_symbol\" key: " + p_path); + return ERR_INVALID_DATA; + } + + entry_symbol = config->get_value("configuration", "entry_symbol"); + + uint32_t compatibility_minimum[3] = { 0, 0, 0 }; + if (config->has_section_key("configuration", "compatibility_minimum")) { + String compat_string = config->get_value("configuration", "compatibility_minimum"); + Vector<int> parts = compat_string.split_ints("."); + for (int i = 0; i < parts.size(); i++) { + if (i >= 3) { + break; + } + if (parts[i] >= 0) { + compatibility_minimum[i] = parts[i]; + } + } + } else { + ERR_PRINT("GDExtension configuration file must contain a \"configuration/compatibility_minimum\" key: " + p_path); + return ERR_INVALID_DATA; + } + + if (compatibility_minimum[0] < 4 || (compatibility_minimum[0] == 4 && compatibility_minimum[1] == 0)) { + ERR_PRINT(vformat("GDExtension's compatibility_minimum (%d.%d.%d) must be at least 4.1.0: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path)); + return ERR_INVALID_DATA; + } + + bool compatible = true; + // Check version lexicographically. + if (VERSION_MAJOR != compatibility_minimum[0]) { + compatible = VERSION_MAJOR > compatibility_minimum[0]; + } else if (VERSION_MINOR != compatibility_minimum[1]) { + compatible = VERSION_MINOR > compatibility_minimum[1]; + } else { + compatible = VERSION_PATCH >= compatibility_minimum[2]; + } + if (!compatible) { + ERR_PRINT(vformat("GDExtension only compatible with Godot version %d.%d.%d or later: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path)); + return ERR_INVALID_DATA; + } + + // Optionally check maximum compatibility. + if (config->has_section_key("configuration", "compatibility_maximum")) { + uint32_t compatibility_maximum[3] = { 0, 0, 0 }; + String compat_string = config->get_value("configuration", "compatibility_maximum"); + Vector<int> parts = compat_string.split_ints("."); + for (int i = 0; i < 3; i++) { + if (i < parts.size() && parts[i] >= 0) { + compatibility_maximum[i] = parts[i]; + } else { + // If a version part is missing, set the maximum to an arbitrary high value. + compatibility_maximum[i] = 9999; + } + } + + compatible = true; + if (VERSION_MAJOR != compatibility_maximum[0]) { + compatible = VERSION_MAJOR < compatibility_maximum[0]; + } else if (VERSION_MINOR != compatibility_maximum[1]) { + compatible = VERSION_MINOR < compatibility_maximum[1]; + } +#if VERSION_PATCH + // #if check to avoid -Wtype-limits warning when 0. + else { + compatible = VERSION_PATCH <= compatibility_maximum[2]; + } +#endif + + if (!compatible) { + ERR_PRINT(vformat("GDExtension only compatible with Godot version %s or earlier: %s", compat_string, p_path)); + return ERR_INVALID_DATA; + } + } + + library_path = find_extension_library(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); }); + + if (library_path.is_empty()) { + const String os_arch = OS::get_singleton()->get_name().to_lower() + "." + Engine::get_singleton()->get_architecture_name(); + ERR_PRINT(vformat("No GDExtension library found for current OS and architecture (%s) in configuration file: %s", os_arch, p_path)); + return ERR_FILE_NOT_FOUND; + } + + is_static_library = library_path.ends_with(".a") || library_path.ends_with(".xcframework"); + + if (!library_path.is_resource_file() && !library_path.is_absolute_path()) { + library_path = p_path.get_base_dir().path_join(library_path); + } + +#ifdef TOOLS_ENABLED + is_reloadable = config->get_value("configuration", "reloadable", false); + + update_last_modified_time( + FileAccess::get_modified_time(resource_path), + FileAccess::get_modified_time(library_path)); +#endif + + library_dependencies = find_extension_dependencies(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); }); + + // Handle icons if any are specified. + if (config->has_section("icons")) { + List<String> keys; + config->get_section_keys("icons", &keys); + for (const String &key : keys) { + String icon_path = config->get_value("icons", key); + if (icon_path.is_relative_path()) { + icon_path = p_path.get_base_dir().path_join(icon_path); + } + + class_icon_paths[key] = icon_path; + } + } + + return OK; +} |