diff options
Diffstat (limited to 'core/input/input.cpp')
-rw-r--r-- | core/input/input.cpp | 54 |
1 files changed, 45 insertions, 9 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 56f616fac4..eba7ded267 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -513,21 +513,49 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, const String &p_ Vector3 Input::get_gravity() const { _THREAD_SAFE_METHOD_ + +#ifdef DEBUG_ENABLED + if (!gravity_enabled) { + WARN_PRINT_ONCE("`input_devices/sensors/enable_gravity` is not enabled in project settings."); + } +#endif + return gravity; } Vector3 Input::get_accelerometer() const { _THREAD_SAFE_METHOD_ + +#ifdef DEBUG_ENABLED + if (!accelerometer_enabled) { + WARN_PRINT_ONCE("`input_devices/sensors/enable_accelerometer` is not enabled in project settings."); + } +#endif + return accelerometer; } Vector3 Input::get_magnetometer() const { _THREAD_SAFE_METHOD_ + +#ifdef DEBUG_ENABLED + if (!magnetometer_enabled) { + WARN_PRINT_ONCE("`input_devices/sensors/enable_magnetometer` is not enabled in project settings."); + } +#endif + return magnetometer; } Vector3 Input::get_gyroscope() const { _THREAD_SAFE_METHOD_ + +#ifdef DEBUG_ENABLED + if (!gyroscope_enabled) { + WARN_PRINT_ONCE("`input_devices/sensors/enable_gyroscope` is not enabled in project settings."); + } +#endif + return gyroscope; } @@ -758,12 +786,13 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em bool was_pressed = action_state.cache.pressed; _update_action_cache(E.key, action_state); + // As input may come in part way through a physics tick, the earliest we can react to it is the next physics tick. if (action_state.cache.pressed && !was_pressed) { - action_state.pressed_physics_frame = Engine::get_singleton()->get_physics_frames(); + action_state.pressed_physics_frame = Engine::get_singleton()->get_physics_frames() + 1; action_state.pressed_process_frame = Engine::get_singleton()->get_process_frames(); } if (!action_state.cache.pressed && was_pressed) { - action_state.released_physics_frame = Engine::get_singleton()->get_physics_frames(); + action_state.released_physics_frame = Engine::get_singleton()->get_physics_frames() + 1; action_state.released_process_frame = Engine::get_singleton()->get_process_frames(); } } @@ -889,8 +918,9 @@ void Input::action_press(const StringName &p_action, float p_strength) { // Create or retrieve existing action. ActionState &action_state = action_states[p_action]; + // As input may come in part way through a physics tick, the earliest we can react to it is the next physics tick. if (!action_state.cache.pressed) { - action_state.pressed_physics_frame = Engine::get_singleton()->get_physics_frames(); + action_state.pressed_physics_frame = Engine::get_singleton()->get_physics_frames() + 1; action_state.pressed_process_frame = Engine::get_singleton()->get_process_frames(); } action_state.exact = true; @@ -907,7 +937,8 @@ void Input::action_release(const StringName &p_action) { action_state.cache.pressed = 0; action_state.cache.strength = 0.0; action_state.cache.raw_strength = 0.0; - action_state.released_physics_frame = Engine::get_singleton()->get_physics_frames(); + // As input may come in part way through a physics tick, the earliest we can react to it is the next physics tick. + action_state.released_physics_frame = Engine::get_singleton()->get_physics_frames() + 1; action_state.released_process_frame = Engine::get_singleton()->get_process_frames(); action_state.device_states.clear(); action_state.exact = true; @@ -1022,7 +1053,7 @@ void Input::parse_input_event(const Ref<InputEvent> &p_event) { if (buffered_events.is_empty() || !buffered_events.back()->get()->accumulate(p_event)) { buffered_events.push_back(p_event); } - } else if (use_input_buffering) { + } else if (agile_input_event_flushing) { buffered_events.push_back(p_event); } else { _parse_input_event_impl(p_event, false); @@ -1053,12 +1084,12 @@ void Input::flush_buffered_events() { } } -bool Input::is_using_input_buffering() { - return use_input_buffering; +bool Input::is_agile_input_event_flushing() { + return agile_input_event_flushing; } -void Input::set_use_input_buffering(bool p_enable) { - use_input_buffering = p_enable; +void Input::set_agile_input_event_flushing(bool p_enable) { + agile_input_event_flushing = p_enable; } void Input::set_use_accumulated_input(bool p_enable) { @@ -1680,6 +1711,11 @@ Input::Input() { // Always use standard behavior in the editor. legacy_just_pressed_behavior = false; } + + accelerometer_enabled = GLOBAL_DEF_RST_BASIC("input_devices/sensors/enable_accelerometer", false); + gravity_enabled = GLOBAL_DEF_RST_BASIC("input_devices/sensors/enable_gravity", false); + gyroscope_enabled = GLOBAL_DEF_RST_BASIC("input_devices/sensors/enable_gyroscope", false); + magnetometer_enabled = GLOBAL_DEF_RST_BASIC("input_devices/sensors/enable_magnetometer", false); } Input::~Input() { |