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-rw-r--r--core/input/input.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 19ea8c7317..2d48bdd4cf 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -697,29 +697,28 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
for (const KeyValue<StringName, InputMap::Action> &E : InputMap::get_singleton()->get_action_map()) {
if (InputMap::get_singleton()->event_is_action(p_event, E.key)) {
Action &action = action_state[E.key];
+ bool is_joypad_axis = jm.is_valid();
bool is_pressed = false;
-
if (!p_event->is_echo()) {
if (p_event->is_action_pressed(E.key)) {
- if (jm.is_valid()) {
- // If axis is already pressed, don't increase the pressed counter.
+ bool is_joypad_axis_valid_zone_enter = false;
+ if (is_joypad_axis) {
if (!action.axis_pressed) {
+ is_joypad_axis_valid_zone_enter = true;
action.pressed++;
action.axis_pressed = true;
}
} else {
action.pressed++;
}
-
- is_pressed = true;
- if (action.pressed == 1) {
+ if (action.pressed == 1 && (is_joypad_axis_valid_zone_enter || !is_joypad_axis)) {
action.pressed_physics_frame = Engine::get_singleton()->get_physics_frames();
action.pressed_process_frame = Engine::get_singleton()->get_process_frames();
}
+ is_pressed = true;
} else {
bool is_released = true;
- if (jm.is_valid()) {
- // Same as above. Don't release axis when not pressed.
+ if (is_joypad_axis) {
if (action.axis_pressed) {
action.axis_pressed = false;
} else {
@@ -1096,7 +1095,8 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) {
return;
}
- JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value);
+ JoyAxisRange range;
+ JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value, range);
if (map.type == TYPE_BUTTON) {
bool pressed = map.value > 0.5;
@@ -1136,7 +1136,7 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) {
if (map.type == TYPE_AXIS) {
JoyAxis axis = JoyAxis(map.index);
float value = map.value;
- if (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT) {
+ if (range == FULL_AXIS && (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT)) {
// Convert to a value between 0.0f and 1.0f.
value = 0.5f + value / 2.0f;
}
@@ -1242,7 +1242,7 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping,
return event;
}
-Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value) {
+Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value, JoyAxisRange &r_range) {
JoyEvent event;
for (int i = 0; i < mapping.bindings.size(); i++) {
@@ -1288,6 +1288,7 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, J
case TYPE_AXIS:
event.index = (int)binding.output.axis.axis;
event.value = value;
+ r_range = binding.output.axis.range;
if (binding.output.axis.range != binding.input.axis.range) {
switch (binding.output.axis.range) {
case POSITIVE_HALF_AXIS: