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-rw-r--r--core/input/input.cpp110
1 files changed, 108 insertions, 2 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 6261a435fa..7e2227c729 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -87,11 +87,50 @@ Input *Input::get_singleton() {
void Input::set_mouse_mode(MouseMode p_mode) {
ERR_FAIL_INDEX((int)p_mode, 5);
+
+ if (p_mode == mouse_mode) {
+ return;
+ }
+
+ // Allow to be set even if overridden, to see if the platform allows the mode.
set_mouse_mode_func(p_mode);
+ mouse_mode = get_mouse_mode_func();
+
+ if (mouse_mode_override_enabled) {
+ set_mouse_mode_func(mouse_mode_override);
+ }
}
Input::MouseMode Input::get_mouse_mode() const {
- return get_mouse_mode_func();
+ return mouse_mode;
+}
+
+void Input::set_mouse_mode_override_enabled(bool p_enabled) {
+ if (p_enabled == mouse_mode_override_enabled) {
+ return;
+ }
+
+ mouse_mode_override_enabled = p_enabled;
+
+ if (p_enabled) {
+ set_mouse_mode_func(mouse_mode_override);
+ mouse_mode_override = get_mouse_mode_func();
+ } else {
+ set_mouse_mode_func(mouse_mode);
+ }
+}
+
+void Input::set_mouse_mode_override(MouseMode p_mode) {
+ ERR_FAIL_INDEX((int)p_mode, 5);
+
+ if (p_mode == mouse_mode_override) {
+ return;
+ }
+
+ if (mouse_mode_override_enabled) {
+ set_mouse_mode_func(p_mode);
+ mouse_mode_override = get_mouse_mode_func();
+ }
}
void Input::_bind_methods() {
@@ -252,6 +291,10 @@ Input::VelocityTrack::VelocityTrack() {
bool Input::is_anything_pressed() const {
_THREAD_SAFE_METHOD_
+ if (disable_input) {
+ return false;
+ }
+
if (!keys_pressed.is_empty() || !joy_buttons_pressed.is_empty() || !mouse_button_mask.is_empty()) {
return true;
}
@@ -267,21 +310,41 @@ bool Input::is_anything_pressed() const {
bool Input::is_key_pressed(Key p_keycode) const {
_THREAD_SAFE_METHOD_
+
+ if (disable_input) {
+ return false;
+ }
+
return keys_pressed.has(p_keycode);
}
bool Input::is_physical_key_pressed(Key p_keycode) const {
_THREAD_SAFE_METHOD_
+
+ if (disable_input) {
+ return false;
+ }
+
return physical_keys_pressed.has(p_keycode);
}
bool Input::is_key_label_pressed(Key p_keycode) const {
_THREAD_SAFE_METHOD_
+
+ if (disable_input) {
+ return false;
+ }
+
return key_label_pressed.has(p_keycode);
}
bool Input::is_mouse_button_pressed(MouseButton p_button) const {
_THREAD_SAFE_METHOD_
+
+ if (disable_input) {
+ return false;
+ }
+
return mouse_button_mask.has_flag(mouse_button_to_mask(p_button));
}
@@ -295,11 +358,21 @@ static JoyButton _combine_device(JoyButton p_value, int p_device) {
bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const {
_THREAD_SAFE_METHOD_
+
+ if (disable_input) {
+ return false;
+ }
+
return joy_buttons_pressed.has(_combine_device(p_button, p_device));
}
bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
+
+ if (disable_input) {
+ return false;
+ }
+
HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return false;
@@ -310,6 +383,11 @@ bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const {
bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
+
+ if (disable_input) {
+ return false;
+ }
+
HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return false;
@@ -331,6 +409,11 @@ bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) con
bool Input::is_action_just_released(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
+
+ if (disable_input) {
+ return false;
+ }
+
HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return false;
@@ -352,6 +435,11 @@ bool Input::is_action_just_released(const StringName &p_action, bool p_exact) co
float Input::get_action_strength(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action));
+
+ if (disable_input) {
+ return 0.0f;
+ }
+
HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return 0.0f;
@@ -366,6 +454,11 @@ float Input::get_action_strength(const StringName &p_action, bool p_exact) const
float Input::get_action_raw_strength(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action));
+
+ if (disable_input) {
+ return 0.0f;
+ }
+
HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return 0.0f;
@@ -410,6 +503,11 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po
float Input::get_joy_axis(int p_device, JoyAxis p_axis) const {
_THREAD_SAFE_METHOD_
+
+ if (disable_input) {
+ return 0;
+ }
+
JoyAxis c = _combine_device(p_axis, p_device);
if (_joy_axis.has(c)) {
return _joy_axis[c];
@@ -936,7 +1034,7 @@ void Input::action_release(const StringName &p_action) {
// Create or retrieve existing action.
ActionState &action_state = action_states[p_action];
- action_state.cache.pressed = 0;
+ action_state.cache.pressed = false;
action_state.cache.strength = 0.0;
action_state.cache.raw_strength = 0.0;
// As input may come in part way through a physics tick, the earliest we can react to it is the next physics tick.
@@ -1664,6 +1762,14 @@ int Input::get_unused_joy_id() {
return -1;
}
+void Input::set_disable_input(bool p_disable) {
+ disable_input = p_disable;
+}
+
+bool Input::is_input_disabled() const {
+ return disable_input;
+}
+
Input::Input() {
singleton = this;