diff options
Diffstat (limited to 'core/input/input_event.h')
-rw-r--r-- | core/input/input_event.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/core/input/input_event.h b/core/input/input_event.h index ed7ccf0a9f..21b61f3bc2 100644 --- a/core/input/input_event.h +++ b/core/input/input_event.h @@ -157,6 +157,7 @@ class InputEventKey : public InputEventWithModifiers { Key physical_keycode = Key::NONE; Key key_label = Key::NONE; uint32_t unicode = 0; ///unicode + KeyLocation location = KeyLocation::UNSPECIFIED; bool echo = false; /// true if this is an echo key @@ -178,6 +179,9 @@ public: void set_unicode(char32_t p_unicode); char32_t get_unicode() const; + void set_location(KeyLocation p_key_location); + KeyLocation get_location() const; + void set_echo(bool p_enable); virtual bool is_echo() const override; @@ -193,6 +197,7 @@ public: virtual String as_text_physical_keycode() const; virtual String as_text_keycode() const; virtual String as_text_key_label() const; + virtual String as_text_location() const; virtual String as_text() const override; virtual String to_string() override; @@ -266,7 +271,9 @@ class InputEventMouseMotion : public InputEventMouse { Vector2 tilt; float pressure = 0; Vector2 relative; + Vector2 screen_relative; Vector2 velocity; + Vector2 screen_velocity; bool pen_inverted = false; protected: @@ -285,9 +292,15 @@ public: void set_relative(const Vector2 &p_relative); Vector2 get_relative() const; + void set_relative_screen_position(const Vector2 &p_relative); + Vector2 get_relative_screen_position() const; + void set_velocity(const Vector2 &p_velocity); Vector2 get_velocity() const; + void set_screen_velocity(const Vector2 &p_velocity); + Vector2 get_screen_velocity() const; + virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; virtual String as_text() const override; virtual String to_string() override; @@ -388,7 +401,9 @@ class InputEventScreenDrag : public InputEventFromWindow { int index = 0; Vector2 pos; Vector2 relative; + Vector2 screen_relative; Vector2 velocity; + Vector2 screen_velocity; Vector2 tilt; float pressure = 0; bool pen_inverted = false; @@ -415,9 +430,15 @@ public: void set_relative(const Vector2 &p_relative); Vector2 get_relative() const; + void set_relative_screen_position(const Vector2 &p_relative); + Vector2 get_relative_screen_position() const; + void set_velocity(const Vector2 &p_velocity); Vector2 get_velocity() const; + void set_screen_velocity(const Vector2 &p_velocity); + Vector2 get_screen_velocity() const; + virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; virtual String as_text() const override; virtual String to_string() override; |