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-rw-r--r--core/input/input_map.cpp35
1 files changed, 18 insertions, 17 deletions
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 878ce820fb..15be0f1e36 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -45,6 +45,7 @@ void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
+ ClassDB::bind_method(D_METHOD("action_get_deadzone", "action"), &InputMap::action_get_deadzone);
ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
@@ -64,11 +65,11 @@ String InputMap::_suggest_actions(const StringName &p_action) const {
float closest_similarity = 0.0;
// Find the most action with the most similar name.
- for (List<StringName>::Element *E = actions.front(); E; E = E->next()) {
- const float similarity = String(E->get()).similarity(p_action);
+ for (const StringName &action : actions) {
+ const float similarity = String(action).similarity(p_action);
if (similarity > closest_similarity) {
- closest_action = E->get();
+ closest_action = action;
closest_similarity = similarity;
}
}
@@ -104,8 +105,8 @@ Array InputMap::_get_actions() {
return ret;
}
- for (const List<StringName>::Element *E = actions.front(); E; E = E->next()) {
- ret.push_back(E->get());
+ for (const StringName &E : actions) {
+ ret.push_back(E);
}
return ret;
@@ -128,16 +129,11 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re
ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
- const Ref<InputEvent> e = E->get();
-
- //if (e.type != Ref<InputEvent>::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here?
- // continue;
-
- int device = e->get_device();
+ int device = E->get()->get_device();
if (device == ALL_DEVICES || device == p_event->get_device()) {
- if (p_exact_match && e->shortcut_match(p_event)) {
+ if (p_exact_match && E->get()->is_match(p_event, true)) {
return E;
- } else if (!p_exact_match && e->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
+ } else if (!p_exact_match && E->get()->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
return E;
}
}
@@ -265,9 +261,7 @@ void InputMap::load_from_project_settings() {
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
+ for (const PropertyInfo &pi : pinfo) {
if (!pi.name.begins_with("input/")) {
continue;
}
@@ -353,8 +347,9 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
{ "ui_text_scroll_down", TTRC("Scroll Down") },
{ "ui_text_scroll_down.OSX", TTRC("Scroll Down") },
{ "ui_text_select_all", TTRC("Select All") },
- { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
+ { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
{ "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
+ { "ui_text_submit", TTRC("Text Submitted") },
{ "ui_graph_duplicate", TTRC("Duplicate Nodes") },
{ "ui_graph_delete", TTRC("Delete Nodes") },
{ "ui_filedialog_up_one_level", TTRC("Go Up One Level") },
@@ -511,6 +506,7 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
// Text Backspace and Delete
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE));
+ inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_SHIFT));
default_builtin_cache.insert("ui_text_backspace", inputs);
inputs = List<Ref<InputEvent>>();
@@ -667,6 +663,11 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
inputs.push_back(InputEventKey::create_reference(KEY_MENU));
default_builtin_cache.insert("ui_menu", inputs);
+ inputs = List<Ref<InputEvent>>();
+ inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
+ inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER));
+ default_builtin_cache.insert("ui_text_submit", inputs);
+
// ///// UI Graph Shortcuts /////
inputs = List<Ref<InputEvent>>();