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-rw-r--r--core/input/gamecontrollerdb.txt38
-rw-r--r--core/input/input.cpp210
-rw-r--r--core/input/input.h45
-rw-r--r--core/input/input_builders.py4
-rw-r--r--core/input/input_event.cpp100
-rw-r--r--core/input/input_event.h21
-rw-r--r--core/input/input_map.cpp4
7 files changed, 299 insertions, 123 deletions
diff --git a/core/input/gamecontrollerdb.txt b/core/input/gamecontrollerdb.txt
index 77655e9b6a..420de7f9b7 100644
--- a/core/input/gamecontrollerdb.txt
+++ b/core/input/gamecontrollerdb.txt
@@ -314,6 +314,7 @@
03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows,
03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows,
03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows,
+03000000242e00006a48000000000000,Hyperkin RetroN Sq,a:b3,b:b7,back:b5,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b0,rightshoulder:b1,start:b4,x:b2,y:b6,platform:Windows,
03000000242e00006a38000000000000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Windows,
03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows,
03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -352,7 +353,7 @@
030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,
030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
-030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d0400001ec2000000000000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006d04000019c2000000000000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -429,6 +430,8 @@
03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+0300000085320000190d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000006b140000100d000000000000,Nacon Revolution Infinity PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006b140000080d000000000000,Nacon Revolution Unlimited Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000bd12000001c0000000000000,Nebular,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
@@ -450,7 +453,7 @@
03000000550900001072000000000000,NVIDIA Shield,a:b9,b:b8,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b3,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b2,righttrigger:a4,rightx:a2,righty:a5,start:b0,x:b7,y:b6,platform:Windows,
030000005509000000b4000000000000,NVIDIA Virtual,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000120c00000288000000000000,Nyko Air Flo Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
-030000004b120000014d000000000000,Nyko Airflo,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows,
+030000004b120000014d000000000000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
03000000d62000001d57000000000000,Nyko Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000791d00000900000000000000,Nyko Playpad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000782300000a10000000000000,Onlive Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows,
@@ -459,7 +462,7 @@
030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
-03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,
+03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,
03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000006f0e00008501000000000000,PDP Fightpad Pro GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
@@ -532,6 +535,7 @@
030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004c0500005f0e000000000000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000004c050000f20d000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
03000000830500005020000000000000,PSX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Windows,
@@ -556,6 +560,7 @@
030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows,
+030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows,
030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows,
@@ -608,6 +613,7 @@
03000000050b00001a1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
03000000050b00001c1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
030000004f04000001d0000000000000,Rumble Force,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows,
030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
@@ -674,6 +680,7 @@
03000000457500002211000000000000,Szmy Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ab1000000000000,T16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows,
030000000d0f00007b00000000000000,TAC GEAR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000e40a00000307000000000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows,
03000000e40a00000207000000000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows,
03000000d814000001a0000000000000,TE Kitty,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@@ -961,6 +968,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+0300004b4c0500005f0e000000010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
@@ -1013,6 +1021,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
030000000d0f0000f600000000010000,Switch Hori Pad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
+03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
@@ -1164,14 +1174,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000c31100000791000011010000,Be1 GC101 Controller 1.03,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000003030000,Be1 GC101 Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
-03000000bc2000004d50000011010000,BEITONG A1T2 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
-05000000bc2000000055000001000000,BETOP AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000bc2000004d50000011010000,Beitong A1T2 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000af1e00002400000010010000,Clockwork Pi DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux,
030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
@@ -1218,7 +1229,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
-03000000632500002605000010010000,HJDX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000000d0f00000d00000000010000,Hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,
030000000d0f00006d00000020010000,Hori EDGE 301,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:+a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
@@ -1256,6 +1266,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000f00300008d03000011010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000830500006020000010010000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
+030000008f0e00001330000001010000,iCode Retro Adapter,b:b3,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b1,start:b7,x:b2,y:b0,platform:Linux,
050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000d80400008200000003000000,IMS PCU0,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux,
@@ -1389,6 +1400,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
+030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
19000000010000000200000011000000,ODROID Go 2,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
@@ -1407,6 +1419,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00002801000011010000,PDP PS3 Rock Candy Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@@ -1463,6 +1476,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+0300004b4c0500005f0e000011010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
@@ -1528,9 +1542,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000bc2000000055000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000f025000021c1000010010000,Shanwan Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
-03000000632500007505000010010000,Shanwan PS3 PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
-03000000bc2000000055000010010000,Shanwan PS3 PC ,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
@@ -1564,6 +1579,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000457500000401000011010000,SZMY Power DS4 Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000457500002211000010010000,SZMY Power Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000008f0e00001431000010010000,SZMY Power PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
+03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux,
03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
@@ -1871,9 +1888,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
36313938306539326233393732613361,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
526574726f466c616720576972656420,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b2,y:b3,platform:Android,
61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android,
+526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
-526574726f696420506f636b65742043,Retroid Pocket Flip,a:b1,b:b0,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
-582d426f7820436f6e74726f6c6c6572,Retroid Pocket Flip,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b6,platform:Android,
37393234373533633333323633646531,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android,
5365616c6965436f6d707574696e6720,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android,
@@ -1902,6 +1919,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android,
35306436396437373135383665646464,SteelSeries Nimbus Plus,a:b0,b:b1,leftshoulder:b3,leftstick:b17,lefttrigger:b9,leftx:a0,rightshoulder:b20,rightstick:b18,righttrigger:b10,rightx:a2,x:b19,y:b2,platform:Android,
+33313930373536613937326534303931,Taito Egret II Mini Control Panel,a:b25,b:b23,back:b27,guide:b30,leftx:a0,lefty:a1,rightshoulder:b21,righttrigger:b22,start:b28,x:b29,y:b24,platform:Android,
54475a20436f6e74726f6c6c65720000,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
37323236633763666465316365313236,THEC64 Joystick,a:b21,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b27,x:b23,y:b24,platform:Android,
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 257452b3d8..d87a8824f7 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -130,6 +130,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_magnetometer", "value"), &Input::set_magnetometer);
ClassDB::bind_method(D_METHOD("set_gyroscope", "value"), &Input::set_gyroscope);
ClassDB::bind_method(D_METHOD("get_last_mouse_velocity"), &Input::get_last_mouse_velocity);
+ ClassDB::bind_method(D_METHOD("get_last_mouse_screen_velocity"), &Input::get_last_mouse_screen_velocity);
ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask);
ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode);
ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode);
@@ -143,9 +144,15 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input);
ClassDB::bind_method(D_METHOD("is_using_accumulated_input"), &Input::is_using_accumulated_input);
ClassDB::bind_method(D_METHOD("flush_buffered_events"), &Input::flush_buffered_events);
+ ClassDB::bind_method(D_METHOD("set_emulate_mouse_from_touch", "enable"), &Input::set_emulate_mouse_from_touch);
+ ClassDB::bind_method(D_METHOD("is_emulating_mouse_from_touch"), &Input::is_emulating_mouse_from_touch);
+ ClassDB::bind_method(D_METHOD("set_emulate_touch_from_mouse", "enable"), &Input::set_emulate_touch_from_mouse);
+ ClassDB::bind_method(D_METHOD("is_emulating_touch_from_mouse"), &Input::is_emulating_touch_from_mouse);
ADD_PROPERTY(PropertyInfo(Variant::INT, "mouse_mode"), "set_mouse_mode", "get_mouse_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_accumulated_input"), "set_use_accumulated_input", "is_using_accumulated_input");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emulate_mouse_from_touch"), "set_emulate_mouse_from_touch", "is_emulating_mouse_from_touch");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emulate_touch_from_mouse"), "set_emulate_touch_from_mouse", "is_emulating_touch_from_mouse");
BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE);
BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
@@ -192,9 +199,10 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S
r_options->push_back(name.quote());
}
}
+ Object::get_argument_options(p_function, p_idx, r_options);
}
-void Input::VelocityTrack::update(const Vector2 &p_delta_p) {
+void Input::VelocityTrack::update(const Vector2 &p_delta_p, const Vector2 &p_screen_delta_p) {
uint64_t tick = OS::get_singleton()->get_ticks_usec();
uint32_t tdiff = tick - last_tick;
float delta_t = tdiff / 1000000.0;
@@ -203,12 +211,15 @@ void Input::VelocityTrack::update(const Vector2 &p_delta_p) {
if (delta_t > max_ref_frame) {
// First movement in a long time, reset and start again.
velocity = Vector2();
+ screen_velocity = Vector2();
accum = p_delta_p;
+ screen_accum = p_screen_delta_p;
accum_t = 0;
return;
}
accum += p_delta_p;
+ screen_accum += p_screen_delta_p;
accum_t += delta_t;
if (accum_t < min_ref_frame) {
@@ -217,6 +228,7 @@ void Input::VelocityTrack::update(const Vector2 &p_delta_p) {
}
velocity = accum / accum_t;
+ screen_velocity = screen_accum / accum_t;
accum = Vector2();
accum_t = 0;
}
@@ -241,8 +253,8 @@ bool Input::is_anything_pressed() const {
return true;
}
- for (const KeyValue<StringName, Input::Action> &E : action_state) {
- if (E.value.pressed) {
+ for (const KeyValue<StringName, Input::ActionState> &E : action_states) {
+ if (E.value.cache.pressed) {
return true;
}
}
@@ -285,12 +297,17 @@ bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const {
bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
- return action_state.has(p_action) && action_state[p_action].pressed > 0 && (p_exact ? action_state[p_action].exact : true);
+ HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
+ if (!E) {
+ return false;
+ }
+
+ return E->value.cache.pressed && (p_exact ? E->value.exact : true);
}
bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
- HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
+ HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return false;
}
@@ -300,7 +317,7 @@ bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) con
}
// Backward compatibility for legacy behavior, only return true if currently pressed.
- bool pressed_requirement = legacy_just_pressed_behavior ? E->value.pressed : true;
+ bool pressed_requirement = legacy_just_pressed_behavior ? E->value.cache.pressed : true;
if (Engine::get_singleton()->is_in_physics_frame()) {
return pressed_requirement && E->value.pressed_physics_frame == Engine::get_singleton()->get_physics_frames();
@@ -311,7 +328,7 @@ bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) con
bool Input::is_action_just_released(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
- HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
+ HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return false;
}
@@ -321,7 +338,7 @@ bool Input::is_action_just_released(const StringName &p_action, bool p_exact) co
}
// Backward compatibility for legacy behavior, only return true if currently released.
- bool released_requirement = legacy_just_pressed_behavior ? !E->value.pressed : true;
+ bool released_requirement = legacy_just_pressed_behavior ? !E->value.cache.pressed : true;
if (Engine::get_singleton()->is_in_physics_frame()) {
return released_requirement && E->value.released_physics_frame == Engine::get_singleton()->get_physics_frames();
@@ -332,7 +349,7 @@ bool Input::is_action_just_released(const StringName &p_action, bool p_exact) co
float Input::get_action_strength(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action));
- HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
+ HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return 0.0f;
}
@@ -341,12 +358,12 @@ float Input::get_action_strength(const StringName &p_action, bool p_exact) const
return 0.0f;
}
- return E->value.strength;
+ return E->value.cache.strength;
}
float Input::get_action_raw_strength(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action));
- HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
+ HashMap<StringName, ActionState>::ConstIterator E = action_states.find(p_action);
if (!E) {
return 0.0f;
}
@@ -355,7 +372,7 @@ float Input::get_action_raw_strength(const StringName &p_action, bool p_exact) c
return 0.0f;
}
- return E->value.raw_strength;
+ return E->value.cache.raw_strength;
}
float Input::get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const {
@@ -440,6 +457,18 @@ static String _hex_str(uint8_t p_byte) {
void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid, Dictionary p_joypad_info) {
_THREAD_SAFE_METHOD_
+
+ // Clear the pressed status if a Joypad gets disconnected.
+ if (!p_connected) {
+ for (KeyValue<StringName, ActionState> &E : action_states) {
+ HashMap<int, ActionState::DeviceState>::Iterator it = E.value.device_states.find(p_idx);
+ if (it) {
+ E.value.device_states.remove(it);
+ _update_action_cache(E.key, E.value);
+ }
+ }
+ }
+
Joypad js;
js.name = p_connected ? p_name : "";
js.uid = p_connected ? p_guid : "";
@@ -570,7 +599,8 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
set_mouse_position(position);
}
Vector2 relative = mm->get_relative();
- mouse_velocity_track.update(relative);
+ Vector2 screen_relative = mm->get_relative_screen_position();
+ mouse_velocity_track.update(relative, screen_relative);
if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) {
Ref<InputEventScreenDrag> drag_event;
@@ -578,10 +608,12 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
drag_event->set_position(position);
drag_event->set_relative(relative);
+ drag_event->set_relative_screen_position(screen_relative);
drag_event->set_tilt(mm->get_tilt());
drag_event->set_pen_inverted(mm->get_pen_inverted());
drag_event->set_pressure(mm->get_pressure());
drag_event->set_velocity(get_last_mouse_velocity());
+ drag_event->set_screen_velocity(get_last_mouse_screen_velocity());
drag_event->set_device(InputEvent::DEVICE_ID_EMULATION);
_THREAD_SAFE_UNLOCK_
@@ -645,8 +677,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (sd.is_valid()) {
VelocityTrack &track = touch_velocity_track[sd->get_index()];
- track.update(sd->get_relative());
+ track.update(sd->get_relative(), sd->get_relative_screen_position());
sd->set_velocity(track.velocity);
+ sd->set_screen_velocity(track.screen_velocity);
if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) {
Ref<InputEventMouseMotion> motion_event;
@@ -659,7 +692,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
motion_event->set_position(sd->get_position());
motion_event->set_global_position(sd->get_position());
motion_event->set_relative(sd->get_relative());
+ motion_event->set_relative_screen_position(sd->get_relative_screen_position());
motion_event->set_velocity(sd->get_velocity());
+ motion_event->set_screen_velocity(sd->get_screen_velocity());
motion_event->set_button_mask(mouse_button_mask);
_parse_input_event_impl(motion_event, true);
@@ -699,30 +734,35 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (event_index == -1) {
continue;
}
+ ERR_FAIL_COND_MSG(event_index >= (int)MAX_EVENT, vformat("Input singleton does not support more than %d events assigned to an action.", MAX_EVENT));
+
+ int device_id = p_event->get_device();
+ bool is_pressed = p_event->is_action_pressed(E.key, true);
+ ActionState &action_state = action_states[E.key];
+
+ // Update the action's per-device state.
+ ActionState::DeviceState &device_state = action_state.device_states[device_id];
+ device_state.pressed[event_index] = is_pressed;
+ device_state.strength[event_index] = p_event->get_action_strength(E.key);
+ device_state.raw_strength[event_index] = p_event->get_action_raw_strength(E.key);
+
+ // Update the action's global state and cache.
+ if (!is_pressed) {
+ action_state.api_pressed = false; // Always release the event from action_press() method.
+ action_state.api_strength = 0.0;
+ }
+ action_state.exact = InputMap::get_singleton()->event_is_action(p_event, E.key, true);
- Action &action = action_state[E.key];
- if (!p_event->is_echo()) {
- if (p_event->is_action_pressed(E.key)) {
- if (!action.pressed) {
- action.pressed_physics_frame = Engine::get_singleton()->get_physics_frames();
- action.pressed_process_frame = Engine::get_singleton()->get_process_frames();
- }
- action.pressed |= ((uint64_t)1 << event_index);
- } else {
- action.pressed &= ~((uint64_t)1 << event_index);
- action.pressed &= ~(1 << MAX_EVENT); // Always release the event from action_press() method.
-
- if (!action.pressed) {
- action.released_physics_frame = Engine::get_singleton()->get_physics_frames();
- action.released_process_frame = Engine::get_singleton()->get_process_frames();
- }
- _update_action_strength(action, MAX_EVENT, 0.0);
- _update_action_raw_strength(action, MAX_EVENT, 0.0);
- }
- action.exact = InputMap::get_singleton()->event_is_action(p_event, E.key, true);
+ bool was_pressed = action_state.cache.pressed;
+ _update_action_cache(E.key, action_state);
+ if (action_state.cache.pressed && !was_pressed) {
+ action_state.pressed_physics_frame = Engine::get_singleton()->get_physics_frames();
+ action_state.pressed_process_frame = Engine::get_singleton()->get_process_frames();
+ }
+ if (!action_state.cache.pressed && was_pressed) {
+ action_state.released_physics_frame = Engine::get_singleton()->get_physics_frames();
+ action_state.released_process_frame = Engine::get_singleton()->get_process_frames();
}
- _update_action_strength(action, event_index, p_event->get_action_strength(E.key));
- _update_action_raw_strength(action, event_index, p_event->get_action_raw_strength(E.key));
}
if (event_dispatch_function) {
@@ -798,10 +838,15 @@ Point2 Input::get_mouse_position() const {
}
Point2 Input::get_last_mouse_velocity() {
- mouse_velocity_track.update(Vector2());
+ mouse_velocity_track.update(Vector2(), Vector2());
return mouse_velocity_track.velocity;
}
+Point2 Input::get_last_mouse_screen_velocity() {
+ mouse_velocity_track.update(Vector2(), Vector2());
+ return mouse_velocity_track.screen_velocity;
+}
+
BitField<MouseButtonMask> Input::get_mouse_button_mask() const {
return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state();
}
@@ -836,33 +881,35 @@ Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, con
}
void Input::action_press(const StringName &p_action, float p_strength) {
+ ERR_FAIL_COND_MSG(!InputMap::get_singleton()->has_action(p_action), InputMap::get_singleton()->suggest_actions(p_action));
+
// Create or retrieve existing action.
- Action &action = action_state[p_action];
+ ActionState &action_state = action_states[p_action];
- if (!action.pressed) {
- action.pressed_physics_frame = Engine::get_singleton()->get_physics_frames();
- action.pressed_process_frame = Engine::get_singleton()->get_process_frames();
+ if (!action_state.cache.pressed) {
+ action_state.pressed_physics_frame = Engine::get_singleton()->get_physics_frames();
+ action_state.pressed_process_frame = Engine::get_singleton()->get_process_frames();
}
- action.pressed |= 1 << MAX_EVENT;
- _update_action_strength(action, MAX_EVENT, p_strength);
- _update_action_raw_strength(action, MAX_EVENT, p_strength);
- action.exact = true;
+ action_state.exact = true;
+ action_state.api_pressed = true;
+ action_state.api_strength = p_strength;
+ _update_action_cache(p_action, action_state);
}
void Input::action_release(const StringName &p_action) {
- // Create or retrieve existing action.
- Action &action = action_state[p_action];
+ ERR_FAIL_COND_MSG(!InputMap::get_singleton()->has_action(p_action), InputMap::get_singleton()->suggest_actions(p_action));
- action.pressed = 0;
- action.strength = 0.0;
- action.raw_strength = 0.0;
- action.released_physics_frame = Engine::get_singleton()->get_physics_frames();
- action.released_process_frame = Engine::get_singleton()->get_process_frames();
- for (uint64_t i = 0; i <= MAX_EVENT; i++) {
- action.strengths[i] = 0.0;
- action.raw_strengths[i] = 0.0;
- }
- action.exact = true;
+ // Create or retrieve existing action.
+ ActionState &action_state = action_states[p_action];
+ action_state.cache.pressed = 0;
+ action_state.cache.strength = 0.0;
+ action_state.cache.raw_strength = 0.0;
+ action_state.released_physics_frame = Engine::get_singleton()->get_physics_frames();
+ action_state.released_process_frame = Engine::get_singleton()->get_process_frames();
+ action_state.device_states.clear();
+ action_state.exact = true;
+ action_state.api_pressed = false;
+ action_state.api_strength = 0.0;
}
void Input::set_emulate_touch_from_mouse(bool p_emulate) {
@@ -1020,10 +1067,8 @@ void Input::release_pressed_events() {
joy_buttons_pressed.clear();
_joy_axis.clear();
- for (KeyValue<StringName, Input::Action> &E : action_state) {
- if (E.value.pressed > 0) {
- // Make sure the action is really released.
- E.value.pressed = 1;
+ for (KeyValue<StringName, Input::ActionState> &E : action_states) {
+ if (E.value.cache.pressed) {
action_release(E.key);
}
}
@@ -1190,35 +1235,26 @@ void Input::_axis_event(int p_device, JoyAxis p_axis, float p_value) {
parse_input_event(ievent);
}
-void Input::_update_action_strength(Action &p_action, int p_event_index, float p_strength) {
- ERR_FAIL_INDEX(p_event_index, (int)MAX_EVENT + 1);
-
- float old_strength = p_action.strengths[p_event_index];
- p_action.strengths[p_event_index] = p_strength;
+void Input::_update_action_cache(const StringName &p_action_name, ActionState &r_action_state) {
+ // Update the action cache, computed from the per-device and per-event states.
+ r_action_state.cache.pressed = false;
+ r_action_state.cache.strength = 0.0;
+ r_action_state.cache.raw_strength = 0.0;
- if (p_strength > p_action.strength) {
- p_action.strength = p_strength;
- } else if (Math::is_equal_approx(old_strength, p_action.strength)) {
- p_action.strength = p_strength;
- for (uint64_t i = 0; i <= MAX_EVENT; i++) {
- p_action.strength = MAX(p_action.strength, p_action.strengths[i]);
+ int max_event = InputMap::get_singleton()->action_get_events(p_action_name)->size();
+ for (const KeyValue<int, ActionState::DeviceState> &kv : r_action_state.device_states) {
+ const ActionState::DeviceState &device_state = kv.value;
+ for (int i = 0; i < max_event; i++) {
+ r_action_state.cache.pressed = r_action_state.cache.pressed || device_state.pressed[i];
+ r_action_state.cache.strength = MAX(r_action_state.cache.strength, device_state.strength[i]);
+ r_action_state.cache.raw_strength = MAX(r_action_state.cache.raw_strength, device_state.raw_strength[i]);
}
}
-}
-void Input::_update_action_raw_strength(Action &p_action, int p_event_index, float p_strength) {
- ERR_FAIL_INDEX(p_event_index, (int)MAX_EVENT + 1);
-
- float old_strength = p_action.raw_strengths[p_event_index];
- p_action.raw_strengths[p_event_index] = p_strength;
-
- if (p_strength > p_action.raw_strength) {
- p_action.raw_strength = p_strength;
- } else if (Math::is_equal_approx(old_strength, p_action.raw_strength)) {
- p_action.raw_strength = p_strength;
- for (uint64_t i = 0; i <= MAX_EVENT; i++) {
- p_action.raw_strength = MAX(p_action.raw_strength, p_action.raw_strengths[i]);
- }
+ if (r_action_state.api_pressed) {
+ r_action_state.cache.pressed = true;
+ r_action_state.cache.strength = MAX(r_action_state.cache.strength, r_action_state.api_strength);
+ r_action_state.cache.raw_strength = MAX(r_action_state.cache.raw_strength, r_action_state.api_strength); // Use the strength as raw_strength for API-pressed states.
}
}
@@ -1503,7 +1539,7 @@ void Input::add_joy_mapping(String p_mapping, bool p_update_existing) {
parse_mapping(p_mapping);
if (p_update_existing) {
Vector<String> entry = p_mapping.split(",");
- String uid = entry[0];
+ const String &uid = entry[0];
for (KeyValue<int, Joypad> &E : joy_names) {
Joypad &joy = E.value;
if (joy.uid == uid) {
diff --git a/core/input/input.h b/core/input/input.h
index dd613c4877..a7ae3349b2 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -44,7 +44,7 @@ class Input : public Object {
static Input *singleton;
- static constexpr uint64_t MAX_EVENT = 31;
+ static constexpr uint64_t MAX_EVENT = 32;
public:
enum MouseMode {
@@ -100,30 +100,31 @@ private:
int64_t mouse_window = 0;
bool legacy_just_pressed_behavior = false;
- struct Action {
+ struct ActionState {
uint64_t pressed_physics_frame = UINT64_MAX;
uint64_t pressed_process_frame = UINT64_MAX;
uint64_t released_physics_frame = UINT64_MAX;
uint64_t released_process_frame = UINT64_MAX;
- uint64_t pressed = 0;
bool exact = true;
- float strength = 0.0f;
- float raw_strength = 0.0f;
- LocalVector<float> strengths;
- LocalVector<float> raw_strengths;
-
- Action() {
- strengths.resize(MAX_EVENT + 1);
- raw_strengths.resize(MAX_EVENT + 1);
-
- for (uint64_t i = 0; i <= MAX_EVENT; i++) {
- strengths[i] = 0.0;
- raw_strengths[i] = 0.0;
- }
- }
+
+ struct DeviceState {
+ bool pressed[MAX_EVENT] = { false };
+ float strength[MAX_EVENT] = { 0.0 };
+ float raw_strength[MAX_EVENT] = { 0.0 };
+ };
+ bool api_pressed = false;
+ float api_strength = 0.0;
+ HashMap<int, DeviceState> device_states;
+
+ // Cache.
+ struct ActionStateCache {
+ bool pressed = false;
+ float strength = false;
+ float raw_strength = false;
+ } cache;
};
- HashMap<StringName, Action> action_state;
+ HashMap<StringName, ActionState> action_states;
bool emulate_touch_from_mouse = false;
bool emulate_mouse_from_touch = false;
@@ -144,12 +145,14 @@ private:
struct VelocityTrack {
uint64_t last_tick = 0;
Vector2 velocity;
+ Vector2 screen_velocity;
Vector2 accum;
+ Vector2 screen_accum;
float accum_t = 0.0f;
float min_ref_frame;
float max_ref_frame;
- void update(const Vector2 &p_delta_p);
+ void update(const Vector2 &p_delta_p, const Vector2 &p_screen_delta_p);
void reset();
VelocityTrack();
};
@@ -240,8 +243,7 @@ private:
JoyAxis _get_output_axis(String output);
void _button_event(int p_device, JoyButton p_index, bool p_pressed);
void _axis_event(int p_device, JoyAxis p_axis, float p_value);
- void _update_action_strength(Action &p_action, int p_event_index, float p_strength);
- void _update_action_raw_strength(Action &p_action, int p_event_index, float p_strength);
+ void _update_action_cache(const StringName &p_action_name, ActionState &r_action_state);
void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated);
@@ -302,6 +304,7 @@ public:
Point2 get_mouse_position() const;
Vector2 get_last_mouse_velocity();
+ Vector2 get_last_mouse_screen_velocity();
BitField<MouseButtonMask> get_mouse_button_mask() const;
void warp_mouse(const Vector2 &p_position);
diff --git a/core/input/input_builders.py b/core/input/input_builders.py
index e98e2441e2..94c566493e 100644
--- a/core/input/input_builders.py
+++ b/core/input/input_builders.py
@@ -45,10 +45,10 @@ def make_default_controller_mappings(target, source, env):
platform_mappings[current_platform][guid] = line
platform_variables = {
- "Linux": "#if LINUXBSD_ENABLED",
+ "Linux": "#ifdef LINUXBSD_ENABLED",
"Windows": "#ifdef WINDOWS_ENABLED",
"Mac OS X": "#ifdef MACOS_ENABLED",
- "Android": "#if defined(__ANDROID__)",
+ "Android": "#ifdef ANDROID_ENABLED",
"iOS": "#ifdef IOS_ENABLED",
"Web": "#ifdef WEB_ENABLED",
}
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index e99dd04599..bd1fde5a85 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -364,6 +364,15 @@ char32_t InputEventKey::get_unicode() const {
return unicode;
}
+void InputEventKey::set_location(KeyLocation p_key_location) {
+ location = p_key_location;
+ emit_changed();
+}
+
+KeyLocation InputEventKey::get_location() const {
+ return location;
+}
+
void InputEventKey::set_echo(bool p_enable) {
echo = p_enable;
emit_changed();
@@ -436,6 +445,23 @@ String InputEventKey::as_text_key_label() const {
return mods_text.is_empty() ? kc : mods_text + "+" + kc;
}
+String InputEventKey::as_text_location() const {
+ String loc;
+
+ switch (location) {
+ case KeyLocation::LEFT:
+ loc = "left";
+ break;
+ case KeyLocation::RIGHT:
+ loc = "right";
+ break;
+ default:
+ break;
+ }
+
+ return loc;
+}
+
String InputEventKey::as_text() const {
String kc;
@@ -464,6 +490,11 @@ String InputEventKey::to_string() {
String kc = "";
String physical = "false";
+ String loc = as_text_location();
+ if (loc.is_empty()) {
+ loc = "unspecified";
+ }
+
if (keycode == Key::NONE && physical_keycode == Key::NONE && unicode != 0) {
kc = "U+" + String::num_uint64(unicode, 16) + " (" + String::chr(unicode) + ")";
} else if (keycode != Key::NONE) {
@@ -478,7 +509,7 @@ String InputEventKey::to_string() {
String mods = InputEventWithModifiers::as_text();
mods = mods.is_empty() ? "none" : mods;
- return vformat("InputEventKey: keycode=%s, mods=%s, physical=%s, pressed=%s, echo=%s", kc, mods, physical, p, e);
+ return vformat("InputEventKey: keycode=%s, mods=%s, physical=%s, location=%s, pressed=%s, echo=%s", kc, mods, physical, loc, p, e);
}
Ref<InputEventKey> InputEventKey::create_reference(Key p_keycode, bool p_physical) {
@@ -531,6 +562,9 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool p_exact_ma
match = keycode == key->keycode;
} else if (physical_keycode != Key::NONE) {
match = physical_keycode == key->physical_keycode;
+ if (location != KeyLocation::UNSPECIFIED) {
+ match &= location == key->location;
+ }
} else {
match = false;
}
@@ -572,6 +606,9 @@ bool InputEventKey::is_match(const Ref<InputEvent> &p_event, bool p_exact_match)
return (keycode == key->keycode) &&
(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
} else if (physical_keycode != Key::NONE) {
+ if (location != KeyLocation::UNSPECIFIED && location != key->location) {
+ return false;
+ }
return (physical_keycode == key->physical_keycode) &&
(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
} else {
@@ -594,6 +631,9 @@ void InputEventKey::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode);
ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode);
+ ClassDB::bind_method(D_METHOD("set_location", "location"), &InputEventKey::set_location);
+ ClassDB::bind_method(D_METHOD("get_location"), &InputEventKey::get_location);
+
ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo);
ClassDB::bind_method(D_METHOD("get_keycode_with_modifiers"), &InputEventKey::get_keycode_with_modifiers);
@@ -603,12 +643,14 @@ void InputEventKey::_bind_methods() {
ClassDB::bind_method(D_METHOD("as_text_keycode"), &InputEventKey::as_text_keycode);
ClassDB::bind_method(D_METHOD("as_text_physical_keycode"), &InputEventKey::as_text_physical_keycode);
ClassDB::bind_method(D_METHOD("as_text_key_label"), &InputEventKey::as_text_key_label);
+ ClassDB::bind_method(D_METHOD("as_text_location"), &InputEventKey::as_text_location);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "keycode"), "set_keycode", "get_keycode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "physical_keycode"), "set_physical_keycode", "get_physical_keycode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "key_label"), "set_key_label", "get_key_label");
ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "location", PROPERTY_HINT_ENUM, "Unspecified,Left,Right"), "set_location", "get_location");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "echo"), "set_echo", "is_echo");
}
@@ -885,6 +927,14 @@ Vector2 InputEventMouseMotion::get_relative() const {
return relative;
}
+void InputEventMouseMotion::set_relative_screen_position(const Vector2 &p_relative) {
+ screen_relative = p_relative;
+}
+
+Vector2 InputEventMouseMotion::get_relative_screen_position() const {
+ return screen_relative;
+}
+
void InputEventMouseMotion::set_velocity(const Vector2 &p_velocity) {
velocity = p_velocity;
}
@@ -893,6 +943,14 @@ Vector2 InputEventMouseMotion::get_velocity() const {
return velocity;
}
+void InputEventMouseMotion::set_screen_velocity(const Vector2 &p_velocity) {
+ screen_velocity = p_velocity;
+}
+
+Vector2 InputEventMouseMotion::get_screen_velocity() const {
+ return screen_velocity;
+}
+
Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
Ref<InputEventMouseMotion> mm;
mm.instantiate();
@@ -910,7 +968,9 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co
mm->set_button_mask(get_button_mask());
mm->set_relative(p_xform.basis_xform(get_relative()));
+ mm->set_relative_screen_position(get_relative_screen_position());
mm->set_velocity(p_xform.basis_xform(get_velocity()));
+ mm->set_screen_velocity(get_screen_velocity());
return mm;
}
@@ -985,7 +1045,9 @@ bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
set_position(motion->get_position());
set_global_position(motion->get_global_position());
set_velocity(motion->get_velocity());
+ set_screen_velocity(motion->get_screen_velocity());
relative += motion->get_relative();
+ screen_relative += motion->get_relative_screen_position();
return true;
}
@@ -1003,14 +1065,22 @@ void InputEventMouseMotion::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
+ ClassDB::bind_method(D_METHOD("set_screen_relative", "relative"), &InputEventMouseMotion::set_relative_screen_position);
+ ClassDB::bind_method(D_METHOD("get_screen_relative"), &InputEventMouseMotion::get_relative_screen_position);
+
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventMouseMotion::set_velocity);
ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventMouseMotion::get_velocity);
+ ClassDB::bind_method(D_METHOD("set_screen_velocity", "velocity"), &InputEventMouseMotion::set_screen_velocity);
+ ClassDB::bind_method(D_METHOD("get_screen_velocity"), &InputEventMouseMotion::get_screen_velocity);
+
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pen_inverted"), "set_pen_inverted", "get_pen_inverted");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "screen_relative", PROPERTY_HINT_NONE, "suffix:px"), "set_screen_relative", "get_screen_relative");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "screen_velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_screen_velocity", "get_screen_velocity");
}
///////////////////////////////////
@@ -1380,6 +1450,14 @@ Vector2 InputEventScreenDrag::get_relative() const {
return relative;
}
+void InputEventScreenDrag::set_relative_screen_position(const Vector2 &p_relative) {
+ screen_relative = p_relative;
+}
+
+Vector2 InputEventScreenDrag::get_relative_screen_position() const {
+ return screen_relative;
+}
+
void InputEventScreenDrag::set_velocity(const Vector2 &p_velocity) {
velocity = p_velocity;
}
@@ -1388,6 +1466,14 @@ Vector2 InputEventScreenDrag::get_velocity() const {
return velocity;
}
+void InputEventScreenDrag::set_screen_velocity(const Vector2 &p_velocity) {
+ screen_velocity = p_velocity;
+}
+
+Vector2 InputEventScreenDrag::get_screen_velocity() const {
+ return screen_velocity;
+}
+
Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
Ref<InputEventScreenDrag> sd;
@@ -1402,7 +1488,9 @@ Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, con
sd->set_tilt(get_tilt());
sd->set_position(p_xform.xform(pos + p_local_ofs));
sd->set_relative(p_xform.basis_xform(relative));
+ sd->set_relative_screen_position(get_relative_screen_position());
sd->set_velocity(p_xform.basis_xform(velocity));
+ sd->set_screen_velocity(get_screen_velocity());
return sd;
}
@@ -1427,7 +1515,9 @@ bool InputEventScreenDrag::accumulate(const Ref<InputEvent> &p_event) {
set_position(drag->get_position());
set_velocity(drag->get_velocity());
+ set_screen_velocity(drag->get_screen_velocity());
relative += drag->get_relative();
+ screen_relative += drag->get_relative_screen_position();
return true;
}
@@ -1451,16 +1541,24 @@ void InputEventScreenDrag::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative);
ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative);
+ ClassDB::bind_method(D_METHOD("set_screen_relative", "relative"), &InputEventScreenDrag::set_relative_screen_position);
+ ClassDB::bind_method(D_METHOD("get_screen_relative"), &InputEventScreenDrag::get_relative_screen_position);
+
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &InputEventScreenDrag::set_velocity);
ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventScreenDrag::get_velocity);
+ ClassDB::bind_method(D_METHOD("set_screen_velocity", "velocity"), &InputEventScreenDrag::set_screen_velocity);
+ ClassDB::bind_method(D_METHOD("get_screen_velocity"), &InputEventScreenDrag::get_screen_velocity);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pen_inverted"), "set_pen_inverted", "get_pen_inverted");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "screen_relative", PROPERTY_HINT_NONE, "suffix:px"), "set_screen_relative", "get_screen_relative");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "screen_velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_screen_velocity", "get_screen_velocity");
}
///////////////////////////////////
diff --git a/core/input/input_event.h b/core/input/input_event.h
index ed7ccf0a9f..21b61f3bc2 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -157,6 +157,7 @@ class InputEventKey : public InputEventWithModifiers {
Key physical_keycode = Key::NONE;
Key key_label = Key::NONE;
uint32_t unicode = 0; ///unicode
+ KeyLocation location = KeyLocation::UNSPECIFIED;
bool echo = false; /// true if this is an echo key
@@ -178,6 +179,9 @@ public:
void set_unicode(char32_t p_unicode);
char32_t get_unicode() const;
+ void set_location(KeyLocation p_key_location);
+ KeyLocation get_location() const;
+
void set_echo(bool p_enable);
virtual bool is_echo() const override;
@@ -193,6 +197,7 @@ public:
virtual String as_text_physical_keycode() const;
virtual String as_text_keycode() const;
virtual String as_text_key_label() const;
+ virtual String as_text_location() const;
virtual String as_text() const override;
virtual String to_string() override;
@@ -266,7 +271,9 @@ class InputEventMouseMotion : public InputEventMouse {
Vector2 tilt;
float pressure = 0;
Vector2 relative;
+ Vector2 screen_relative;
Vector2 velocity;
+ Vector2 screen_velocity;
bool pen_inverted = false;
protected:
@@ -285,9 +292,15 @@ public:
void set_relative(const Vector2 &p_relative);
Vector2 get_relative() const;
+ void set_relative_screen_position(const Vector2 &p_relative);
+ Vector2 get_relative_screen_position() const;
+
void set_velocity(const Vector2 &p_velocity);
Vector2 get_velocity() const;
+ void set_screen_velocity(const Vector2 &p_velocity);
+ Vector2 get_screen_velocity() const;
+
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual String as_text() const override;
virtual String to_string() override;
@@ -388,7 +401,9 @@ class InputEventScreenDrag : public InputEventFromWindow {
int index = 0;
Vector2 pos;
Vector2 relative;
+ Vector2 screen_relative;
Vector2 velocity;
+ Vector2 screen_velocity;
Vector2 tilt;
float pressure = 0;
bool pen_inverted = false;
@@ -415,9 +430,15 @@ public:
void set_relative(const Vector2 &p_relative);
Vector2 get_relative() const;
+ void set_relative_screen_position(const Vector2 &p_relative);
+ Vector2 get_relative_screen_position() const;
+
void set_velocity(const Vector2 &p_velocity);
Vector2 get_velocity() const;
+ void set_screen_velocity(const Vector2 &p_velocity);
+ Vector2 get_screen_velocity() const;
+
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual String as_text() const override;
virtual String to_string() override;
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index 78b9ada884..70041ecfd6 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -754,7 +754,7 @@ const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_featur
String fullname = E.key;
Vector<String> split = fullname.split(".");
- String name = split[0];
+ const String &name = split[0];
String override_for = split.size() > 1 ? split[1] : String();
if (!override_for.is_empty() && OS::get_singleton()->has_feature(override_for)) {
@@ -766,7 +766,7 @@ const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_featur
String fullname = E.key;
Vector<String> split = fullname.split(".");
- String name = split[0];
+ const String &name = split[0];
String override_for = split.size() > 1 ? split[1] : String();
if (builtins_with_overrides.has(name) && override_for.is_empty()) {