diff options
Diffstat (limited to 'core/io/file_access_pack.h')
-rw-r--r-- | core/io/file_access_pack.h | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index d934b0deb5..c13626a5aa 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -31,11 +31,11 @@ #ifndef FILE_ACCESS_PACK_H #define FILE_ACCESS_PACK_H -#include "core/list.h" -#include "core/map.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/print_string.h" +#include "core/string/print_string.h" +#include "core/templates/list.h" +#include "core/templates/map.h" // Godot's packed file magic header ("GDPC" in ASCII). #define PACK_HEADER_MAGIC 0x43504447 @@ -122,6 +122,9 @@ public: _FORCE_INLINE_ FileAccess *try_open_path(const String &p_path); _FORCE_INLINE_ bool has_path(const String &p_path); + _FORCE_INLINE_ DirAccess *try_open_directory(const String &p_path); + _FORCE_INLINE_ bool has_directory(const String &p_path); + PackedData(); ~PackedData(); }; @@ -199,6 +202,16 @@ bool PackedData::has_path(const String &p_path) { return files.has(PathMD5(p_path.md5_buffer())); } +bool PackedData::has_directory(const String &p_path) { + DirAccess *da = try_open_directory(p_path); + if (da) { + memdelete(da); + return true; + } else { + return false; + } +} + class DirAccessPack : public DirAccess { PackedData::PackedDir *current; @@ -206,6 +219,8 @@ class DirAccessPack : public DirAccess { List<String> list_files; bool cdir = false; + PackedData::PackedDir *_find_dir(String p_dir); + public: virtual Error list_dir_begin(); virtual String get_next(); @@ -235,4 +250,13 @@ public: ~DirAccessPack() {} }; +DirAccess *PackedData::try_open_directory(const String &p_path) { + DirAccess *da = memnew(DirAccessPack()); + if (da->change_dir(p_path) != OK) { + memdelete(da); + da = nullptr; + } + return da; +} + #endif // FILE_ACCESS_PACK_H |