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-rw-r--r--core/io/file_access_zip.h20
1 files changed, 9 insertions, 11 deletions
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 776e830f36..8559f871ce 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef MINIZIP_ENABLED
-
#ifndef FILE_ACCESS_ZIP_H
#define FILE_ACCESS_ZIP_H
+#ifdef MINIZIP_ENABLED
+
#include "core/io/file_access_pack.h"
-#include "core/map.h"
+#include "core/templates/map.h"
#include "thirdparty/minizip/unzip.h"
@@ -59,8 +59,6 @@ private:
static ZipArchive *instance;
- FileAccess::CreateFunc fa_create_func;
-
public:
void close_handle(unzFile p_file) const;
unzFile get_file_handle(String p_file) const;
@@ -69,7 +67,7 @@ public:
bool file_exists(String p_name) const;
- virtual bool try_open_pack(const String &p_path, bool p_replace_files);
+ virtual bool try_open_pack(const String &p_path, bool p_replace_files, size_t p_offset);
FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file);
static ZipArchive *get_singleton();
@@ -79,7 +77,7 @@ public:
};
class FileAccessZip : public FileAccess {
- unzFile zfile;
+ unzFile zfile = nullptr;
unz_file_info64 file_info;
mutable bool at_eof;
@@ -113,6 +111,6 @@ public:
~FileAccessZip();
};
-#endif // FILE_ACCESS_ZIP_H
-
#endif // MINIZIP_ENABLED
+
+#endif // FILE_ACCESS_ZIP_H