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-rw-r--r--core/io/multiplayer_api.h14
1 files changed, 0 insertions, 14 deletions
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index ef56c4c7f2..64f59d32d8 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -87,18 +87,6 @@ public:
NETWORK_COMMAND_RAW,
};
- enum RPCMode {
-
- RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
- RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
- RPC_MODE_SYNC, // Using rpc() on it will call method / set property in all remote peers and locally
- RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
- RPC_MODE_SLAVE, // Using rpc() on it will call method for all slaves
- RPC_MODE_REMOTESYNC, // Same as RPC_MODE_SYNC, compatibility
- RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
- RPC_MODE_SLAVESYNC, // Using rpc() on it will call method / set property in all slave peers and locally
- };
-
void poll();
void clear();
void set_root_node(Node *p_node);
@@ -129,6 +117,4 @@ public:
~MultiplayerAPI();
};
-VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode);
-
#endif // MULTIPLAYER_PROTOCOL_H