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-rw-r--r--core/io/remote_filesystem_client.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/core/io/remote_filesystem_client.cpp b/core/io/remote_filesystem_client.cpp
index 1198810441..a30240f954 100644
--- a/core/io/remote_filesystem_client.cpp
+++ b/core/io/remote_filesystem_client.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -168,6 +170,7 @@ Error RemoteFilesystemClient::_synchronize_with_server(const String &p_host, int
// Connection OK, now send the current file state.
print_verbose("Remote Filesystem: Connection OK.");
+ // FIXME: Is rebranding needed here, to "GDFS"?
// Header (GRFS) - Godot Remote File System
print_verbose("Remote Filesystem: Sending header");
tcp_client->put_u8('G');