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+/*************************************************************************/
+/* resource_importer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RESOURCE_IMPORTER_H
+#define RESOURCE_IMPORTER_H
+
+#include "core/io/resource_loader.h"
+
+class ResourceImporter;
+
+class ResourceFormatImporter : public ResourceFormatLoader {
+
+ GDCLASS(ResourceFormatImporter, ResourceFormatLoader)
+
+ struct PathAndType {
+ String path;
+ String type;
+ String importer;
+ };
+
+ Error _get_path_and_type(const String &p_path, PathAndType &r_path_and_type, bool *r_valid = NULL) const;
+
+ static ResourceFormatImporter *singleton;
+
+ Vector<Ref<ResourceImporter> > importers;
+
+public:
+ static ResourceFormatImporter *get_singleton() { return singleton; }
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
+ virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+ virtual bool is_import_valid(const String &p_path) const;
+ virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
+
+ virtual bool can_be_imported(const String &p_path) const;
+ virtual int get_import_order(const String &p_path) const;
+
+ String get_internal_resource_path(const String &p_path) const;
+ void get_internal_resource_path_list(const String &p_path, List<String> *r_paths);
+
+ void add_importer(const Ref<ResourceImporter> &p_importer) { importers.push_back(p_importer); }
+ void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); }
+ Ref<ResourceImporter> get_importer_by_name(const String &p_name) const;
+ Ref<ResourceImporter> get_importer_by_extension(const String &p_extension) const;
+ void get_importers_for_extension(const String &p_extension, List<Ref<ResourceImporter> > *r_importers);
+
+ String get_import_base_path(const String &p_for_file) const;
+ ResourceFormatImporter();
+};
+
+class ResourceImporter : public Reference {
+
+ GDCLASS(ResourceImporter, Reference)
+public:
+ virtual String get_importer_name() const = 0;
+ virtual String get_visible_name() const = 0;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
+ virtual String get_save_extension() const = 0;
+ virtual String get_resource_type() const = 0;
+ virtual float get_priority() const { return 1.0; }
+ virtual int get_import_order() const { return 0; }
+
+ struct ImportOption {
+ PropertyInfo option;
+ Variant default_value;
+
+ ImportOption(const PropertyInfo &p_info, const Variant &p_default) :
+ option(p_info),
+ default_value(p_default) {
+ }
+ ImportOption() {}
+ };
+
+ virtual int get_preset_count() const { return 0; }
+ virtual String get_preset_name(int p_idx) const { return String(); }
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const = 0;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const = 0;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL) = 0;
+};
+
+#endif // RESOURCE_IMPORTER_H