diff options
Diffstat (limited to 'core/math/a_star.cpp')
-rw-r--r-- | core/math/a_star.cpp | 175 |
1 files changed, 165 insertions, 10 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 3d71e66f80..b61119d8df 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -99,14 +99,22 @@ void AStar::remove_point(int p_id) { Point *p = points[p_id]; - Map<int, Point *>::Element *PE = points.front(); - while (PE) { - for (Set<Point *>::Element *E = PE->get()->neighbours.front(); E; E = E->next()) { - Segment s(p_id, E->get()->id); - segments.erase(s); - E->get()->neighbours.erase(p); - } - PE = PE->next(); + for (Set<Point *>::Element *E = p->neighbours.front(); E; E = E->next()) { + + Segment s(p_id, E->get()->id); + segments.erase(s); + + E->get()->neighbours.erase(p); + E->get()->unlinked_neighbours.erase(p); + } + + for (Set<Point *>::Element *E = p->unlinked_neighbours.front(); E; E = E->next()) { + + Segment s(p_id, E->get()->id); + segments.erase(s); + + E->get()->neighbours.erase(p); + E->get()->unlinked_neighbours.erase(p); } memdelete(p); @@ -125,6 +133,8 @@ void AStar::connect_points(int p_id, int p_with_id, bool bidirectional) { if (bidirectional) b->neighbours.insert(a); + else + b->unlinked_neighbours.insert(a); Segment s(p_id, p_with_id); if (s.from == p_id) { @@ -147,7 +157,9 @@ void AStar::disconnect_points(int p_id, int p_with_id) { Point *a = points[p_id]; Point *b = points[p_with_id]; a->neighbours.erase(b); + a->unlinked_neighbours.erase(b); b->neighbours.erase(a); + b->unlinked_neighbours.erase(a); } bool AStar::has_point(int p_id) const { @@ -204,6 +216,8 @@ int AStar::get_closest_point(const Vector3 &p_point) const { for (const Map<int, Point *>::Element *E = points.front(); E; E = E->next()) { + if (!E->get()->enabled) + continue; //Disabled points should not be considered real_t d = p_point.distance_squared_to(E->get()->pos); if (closest_id < 0 || d < closest_dist) { closest_dist = d; @@ -222,6 +236,10 @@ Vector3 AStar::get_closest_position_in_segment(const Vector3 &p_point) const { for (const Set<Segment>::Element *E = segments.front(); E; E = E->next()) { + if (!(E->get().from_point->enabled && E->get().to_point->enabled)) { + continue; + } + Vector3 segment[2] = { E->get().from_point->pos, E->get().to_point->pos, @@ -423,10 +441,16 @@ PoolVector<int> AStar::get_id_path(int p_from_id, int p_to_id) { } void AStar::set_point_disabled(int p_id, bool p_disabled) { + + ERR_FAIL_COND(!points.has(p_id)); + points[p_id]->enabled = !p_disabled; } bool AStar::is_point_disabled(int p_id) const { + + ERR_FAIL_COND_V(!points.has(p_id), false); + return !points[p_id]->enabled; } @@ -440,13 +464,12 @@ void AStar::_bind_methods() { ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar::set_point_weight_scale); ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar::remove_point); ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar::has_point); + ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections); ClassDB::bind_method(D_METHOD("get_points"), &AStar::get_points); ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar::set_point_disabled, DEFVAL(true)); ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar::is_point_disabled); - ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar::get_point_connections); - ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar::connect_points, DEFVAL(true)); ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar::disconnect_points); ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar::are_points_connected); @@ -473,3 +496,135 @@ AStar::~AStar() { pass = 1; clear(); } + +///////////////////////////////////////////////////////////// + +int AStar2D::get_available_point_id() const { + return astar.get_available_point_id(); +} + +void AStar2D::add_point(int p_id, const Vector2 &p_pos, real_t p_weight_scale) { + astar.add_point(p_id, Vector3(p_pos.x, p_pos.y, 0), p_weight_scale); +} + +Vector2 AStar2D::get_point_position(int p_id) const { + Vector3 p = astar.get_point_position(p_id); + return Vector2(p.x, p.y); +} + +void AStar2D::set_point_position(int p_id, const Vector2 &p_pos) { + astar.set_point_position(p_id, Vector3(p_pos.x, p_pos.y, 0)); +} + +real_t AStar2D::get_point_weight_scale(int p_id) const { + return astar.get_point_weight_scale(p_id); +} + +void AStar2D::set_point_weight_scale(int p_id, real_t p_weight_scale) { + astar.set_point_weight_scale(p_id, p_weight_scale); +} + +void AStar2D::remove_point(int p_id) { + astar.remove_point(p_id); +} + +bool AStar2D::has_point(int p_id) const { + return astar.has_point(p_id); +} + +PoolVector<int> AStar2D::get_point_connections(int p_id) { + return astar.get_point_connections(p_id); +} + +Array AStar2D::get_points() { + return astar.get_points(); +} + +void AStar2D::set_point_disabled(int p_id, bool p_disabled) { + astar.set_point_disabled(p_id, p_disabled); +} + +bool AStar2D::is_point_disabled(int p_id) const { + return astar.is_point_disabled(p_id); +} + +void AStar2D::connect_points(int p_id, int p_with_id, bool p_bidirectional) { + astar.connect_points(p_id, p_with_id, p_bidirectional); +} + +void AStar2D::disconnect_points(int p_id, int p_with_id) { + astar.disconnect_points(p_id, p_with_id); +} + +bool AStar2D::are_points_connected(int p_id, int p_with_id) const { + return astar.are_points_connected(p_id, p_with_id); +} + +void AStar2D::clear() { + astar.clear(); +} + +int AStar2D::get_closest_point(const Vector2 &p_point) const { + return astar.get_closest_point(Vector3(p_point.x, p_point.y, 0)); +} + +Vector2 AStar2D::get_closest_position_in_segment(const Vector2 &p_point) const { + Vector3 p = astar.get_closest_position_in_segment(Vector3(p_point.x, p_point.y, 0)); + return Vector2(p.x, p.y); +} + +PoolVector<Vector2> AStar2D::get_point_path(int p_from_id, int p_to_id) { + + PoolVector3Array pv = astar.get_point_path(p_from_id, p_to_id); + int size = pv.size(); + PoolVector2Array path; + path.resize(size); + { + PoolVector<Vector3>::Read r = pv.read(); + PoolVector<Vector2>::Write w = path.write(); + for (int i = 0; i < size; i++) { + Vector3 p = r[i]; + w[i] = Vector2(p.x, p.y); + } + } + return path; +} + +PoolVector<int> AStar2D::get_id_path(int p_from_id, int p_to_id) { + return astar.get_id_path(p_from_id, p_to_id); +} + +void AStar2D::_bind_methods() { + + ClassDB::bind_method(D_METHOD("get_available_point_id"), &AStar2D::get_available_point_id); + ClassDB::bind_method(D_METHOD("add_point", "id", "position", "weight_scale"), &AStar2D::add_point, DEFVAL(1.0)); + ClassDB::bind_method(D_METHOD("get_point_position", "id"), &AStar2D::get_point_position); + ClassDB::bind_method(D_METHOD("set_point_position", "id", "position"), &AStar2D::set_point_position); + ClassDB::bind_method(D_METHOD("get_point_weight_scale", "id"), &AStar2D::get_point_weight_scale); + ClassDB::bind_method(D_METHOD("set_point_weight_scale", "id", "weight_scale"), &AStar2D::set_point_weight_scale); + ClassDB::bind_method(D_METHOD("remove_point", "id"), &AStar2D::remove_point); + ClassDB::bind_method(D_METHOD("has_point", "id"), &AStar2D::has_point); + ClassDB::bind_method(D_METHOD("get_point_connections", "id"), &AStar2D::get_point_connections); + ClassDB::bind_method(D_METHOD("get_points"), &AStar2D::get_points); + + ClassDB::bind_method(D_METHOD("set_point_disabled", "id", "disabled"), &AStar2D::set_point_disabled, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("is_point_disabled", "id"), &AStar2D::is_point_disabled); + + ClassDB::bind_method(D_METHOD("connect_points", "id", "to_id", "bidirectional"), &AStar2D::connect_points, DEFVAL(true)); + ClassDB::bind_method(D_METHOD("disconnect_points", "id", "to_id"), &AStar2D::disconnect_points); + ClassDB::bind_method(D_METHOD("are_points_connected", "id", "to_id"), &AStar2D::are_points_connected); + + ClassDB::bind_method(D_METHOD("clear"), &AStar2D::clear); + + ClassDB::bind_method(D_METHOD("get_closest_point", "to_position"), &AStar2D::get_closest_point); + ClassDB::bind_method(D_METHOD("get_closest_position_in_segment", "to_position"), &AStar2D::get_closest_position_in_segment); + + ClassDB::bind_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::get_point_path); + ClassDB::bind_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::get_id_path); +} + +AStar2D::AStar2D() { +} + +AStar2D::~AStar2D() { +} |