diff options
Diffstat (limited to 'core/math/a_star.cpp')
-rw-r--r-- | core/math/a_star.cpp | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index b4281820e2..9bfe46727b 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* a_star.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* a_star.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "a_star.h" @@ -794,7 +794,7 @@ bool AStar2D::_solve(AStar3D::Point *begin_point, AStar3D::Point *end_point) { bool found_route = false; - Vector<AStar3D::Point *> open_list; + LocalVector<AStar3D::Point *> open_list; SortArray<AStar3D::Point *, AStar3D::SortPoints> sorter; begin_point->g_score = 0; @@ -802,19 +802,19 @@ bool AStar2D::_solve(AStar3D::Point *begin_point, AStar3D::Point *end_point) { open_list.push_back(begin_point); while (!open_list.is_empty()) { - AStar3D::Point *p = open_list[0]; // The currently processed point + AStar3D::Point *p = open_list[0]; // The currently processed point. if (p == end_point) { found_route = true; break; } - sorter.pop_heap(0, open_list.size(), open_list.ptrw()); // Remove the current point from the open list + sorter.pop_heap(0, open_list.size(), open_list.ptr()); // Remove the current point from the open list. open_list.remove_at(open_list.size() - 1); - p->closed_pass = astar.pass; // Mark the point as closed + p->closed_pass = astar.pass; // Mark the point as closed. for (OAHashMap<int64_t, AStar3D::Point *>::Iterator it = p->neighbours.iter(); it.valid; it = p->neighbours.next_iter(it)) { - AStar3D::Point *e = *(it.value); // The neighbour point + AStar3D::Point *e = *(it.value); // The neighbour point. if (!e->enabled || e->closed_pass == astar.pass) { continue; @@ -837,9 +837,9 @@ bool AStar2D::_solve(AStar3D::Point *begin_point, AStar3D::Point *end_point) { e->f_score = e->g_score + _estimate_cost(e->id, end_point->id); if (new_point) { // The position of the new points is already known. - sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw()); + sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptr()); } else { - sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw()); + sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptr()); } } } |