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-rw-r--r--core/math/bvh_structs.inc1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/math/bvh_structs.inc b/core/math/bvh_structs.inc
index 4133ba6c10..1d1e0e6468 100644
--- a/core/math/bvh_structs.inc
+++ b/core/math/bvh_structs.inc
@@ -162,7 +162,6 @@ enum { NUM_TREES = 2,
// Tree 1 - Pairable
// This is more efficient because in physics we only need check non pairable against the pairable tree.
uint32_t _root_node_id[NUM_TREES];
-int _current_tree = 0;
// these values may need tweaking according to the project
// the bound of the world, and the average velocities of the objects